diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ce070f5c1a0..63a793f951e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -26960,11 +26960,11 @@ void Player::_LoadSkills(PreparedQueryResult result) break; } - Field* fields = result->Fetch(); - uint16 skill = fields[0].GetUInt16(); - uint16 value = fields[1].GetUInt16(); - uint16 max = fields[2].GetUInt16(); - int8 professionSlot = fields[3].GetInt8(); + PreparedResultSet const& fields = *result; + uint16 skill = fields["skill"].GetUInt16(); + uint16 value = fields["value"].GetUInt16(); + uint16 max = fields["max"].GetUInt16(); + int8 professionSlot = fields["professionSlot"].GetInt8(); SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(skill, race, GetClass()); if (!rcEntry) |
