diff options
Diffstat (limited to 'src/server/game')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.h | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 29 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Groups/Group.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 2 |
7 files changed, 40 insertions, 27 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index c0d1ac0f4a4..d9a67f3bcf7 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -1071,6 +1071,11 @@ bool ConditionMgr::IsObjectMeetingVendorItemConditions(uint32 creatureId, uint32 return true; } +bool ConditionMgr::IsSpellUsedInSpellClickConditions(uint32 spellId) const +{ + return SpellsUsedInSpellClickConditions.find(spellId) != SpellsUsedInSpellClickConditions.end(); +} + ConditionContainer const* ConditionMgr::GetConditionsForAreaTrigger(uint32 areaTriggerId, bool isServerSide) const { return Trinity::Containers::MapGetValuePtr(AreaTriggerConditionContainerStore, { areaTriggerId, isServerSide }); @@ -1294,6 +1299,8 @@ void ConditionMgr::LoadConditions(bool isReload) case CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT: { SpellClickEventConditionStore[cond->SourceGroup][cond->SourceEntry].push_back(cond); + if (cond->ConditionType == CONDITION_AURA) + SpellsUsedInSpellClickConditions.insert(cond->ConditionValue1); valid = true; ++count; continue; // do not add to m_AllocatedMemory to avoid double deleting @@ -1360,6 +1367,8 @@ void ConditionMgr::LoadConditions(bool isReload) //handle not grouped conditions //add new Condition to storage based on Type/Entry + if (cond->SourceType == CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT && cond->ConditionType == CONDITION_AURA) + SpellsUsedInSpellClickConditions.insert(cond->ConditionValue1); ConditionStore[cond->SourceType][cond->SourceEntry].push_back(cond); ++count; } @@ -2554,6 +2563,7 @@ void ConditionMgr::Clean() delete *i; SpellClickEventConditionStore.clear(); + SpellsUsedInSpellClickConditions.clear(); for (ConditionEntriesByCreatureIdMap::iterator itr = NpcVendorConditionContainerStore.begin(); itr != NpcVendorConditionContainerStore.end(); ++itr) for (ConditionsByEntryMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it) diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index df4c683439f..82ecbc98c52 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -23,6 +23,7 @@ #include <array> #include <string> #include <unordered_map> +#include <unordered_set> #include <vector> class Creature; @@ -292,6 +293,9 @@ class TC_GAME_API ConditionMgr bool IsObjectMeetingVehicleSpellConditions(uint32 creatureId, uint32 spellId, Player* player, Unit* vehicle) const; bool IsObjectMeetingSmartEventConditions(int64 entryOrGuid, uint32 eventId, uint32 sourceType, Unit* unit, WorldObject* baseObject) const; bool IsObjectMeetingVendorItemConditions(uint32 creatureId, uint32 itemId, Player* player, Creature* vendor) const; + + bool IsSpellUsedInSpellClickConditions(uint32 spellId) const; + ConditionContainer const* GetConditionsForAreaTrigger(uint32 areaTriggerId, bool isServerSide) const; bool IsObjectMeetingTrainerSpellConditions(uint32 trainerId, uint32 spellId, Player* player) const; @@ -329,6 +333,8 @@ class TC_GAME_API ConditionMgr ConditionEntriesByCreatureIdMap SpellClickEventConditionStore; ConditionEntriesByCreatureIdMap NpcVendorConditionContainerStore; SmartEventConditionContainer SmartEventConditionStore; + + std::unordered_set<uint32> SpellsUsedInSpellClickConditions; ConditionEntriesByAreaTriggerIdMap AreaTriggerConditionContainerStore; ConditionEntriesByCreatureIdMap TrainerSpellConditionContainerStore; }; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ea41877c2c7..838c57edf19 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16546,7 +16546,7 @@ void Player::SendQuestUpdate(uint32 questId) } } - UpdateForQuestWorldObjects(); + UpdateVisibleGameobjectsOrSpellClicks(); PhasingHandler::OnConditionChange(this); } @@ -16914,8 +16914,7 @@ void Player::ItemRemovedQuestCheck(uint32 entry, uint32 count) IncompleteQuest(questId); } } - - UpdateForQuestWorldObjects(); + UpdateVisibleGameobjectsOrSpellClicks(); } void Player::KilledMonster(CreatureTemplate const* cInfo, ObjectGuid guid) @@ -17095,7 +17094,7 @@ void Player::UpdateQuestObjectiveProgress(QuestObjectiveType objectiveType, int3 } if (anyObjectiveChangedCompletionState) - UpdateForQuestWorldObjects(); + UpdateVisibleGameobjectsOrSpellClicks(); } bool Player::HasQuestForItem(uint32 itemid) const @@ -25257,7 +25256,7 @@ bool Player::HasQuestForGO(int32 GOId) const return false; } -void Player::UpdateForQuestWorldObjects() +void Player::UpdateVisibleGameobjectsOrSpellClicks() { if (m_clientGUIDs.empty()) return; @@ -25306,23 +25305,13 @@ void Player::UpdateForQuestWorldObjects() auto clickBounds = sObjectMgr->GetSpellClickInfoMapBounds(obj->GetEntry()); for (auto const& clickPair : clickBounds) { - //! This code doesn't look right, but it was logically converted to condition system to do the exact - //! same thing it did before. It definitely needs to be overlooked for intended functionality. if (ConditionContainer const* conds = sConditionMgr->GetConditionsForSpellClickEvent(obj->GetEntry(), clickPair.second.spellId)) { - bool buildUpdateBlock = false; - for (ConditionContainer::const_iterator jtr = conds->begin(); jtr != conds->end() && !buildUpdateBlock; ++jtr) - if ((*jtr)->ConditionType == CONDITION_QUESTREWARDED || (*jtr)->ConditionType == CONDITION_QUESTTAKEN || (*jtr)->ConditionType == CONDITION_QUEST_COMPLETE) - buildUpdateBlock = true; - - if (buildUpdateBlock) - { - UF::ObjectData::Base objMask; - UF::UnitData::Base unitMask; - unitMask.MarkChanged(&UF::UnitData::NpcFlags, 0); // NpcFlags[0] has UNIT_NPC_FLAG_SPELLCLICK - obj->BuildValuesUpdateForPlayerWithMask(&udata, objMask.GetChangesMask(), unitMask.GetChangesMask(), this); - break; - } + UF::ObjectData::Base objMask; + UF::UnitData::Base unitMask; + unitMask.MarkChanged(&UF::UnitData::NpcFlags, 0); // NpcFlags[0] has UNIT_NPC_FLAG_SPELLCLICK + obj->BuildValuesUpdateForPlayerWithMask(&udata, objMask.GetChangesMask(), unitMask.GetChangesMask(), this); + break; } } } diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 7cecd210ce8..e49678bb0db 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1599,7 +1599,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> void UpdateQuestObjectiveProgress(QuestObjectiveType objectiveType, int32 objectId, int64 addCount, ObjectGuid victimGuid = ObjectGuid::Empty); bool HasQuestForItem(uint32 itemId) const; bool HasQuestForGO(int32 goId) const; - void UpdateForQuestWorldObjects(); + void UpdateVisibleGameobjectsOrSpellClicks(); bool CanShareQuest(uint32 questId) const; int32 GetQuestObjectiveData(QuestObjective const& objective) const; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a54f2db3fae..3836068f982 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3223,6 +3223,10 @@ void Unit::_ApplyAura(AuraApplication* aurApp, uint32 effMask) if (effMask & 1 << i && (!aurApp->GetRemoveMode())) aurApp->_HandleEffect(i, true); } + + if (Player* player = ToPlayer()) + if (sConditionMgr->IsSpellUsedInSpellClickConditions(aurApp->GetBase()->GetId())) + player->UpdateVisibleGameobjectsOrSpellClicks(); } // removes aura application from lists and unapplies effects @@ -3309,6 +3313,10 @@ void Unit::_UnapplyAura(AuraApplicationMap::iterator& i, AuraRemoveMode removeMo aura->HandleAuraSpecificMods(aurApp, caster, false, false); + if (Player* player = ToPlayer()) + if (sConditionMgr->IsSpellUsedInSpellClickConditions(aurApp->GetBase()->GetId())) + player->UpdateVisibleGameobjectsOrSpellClicks(); + // only way correctly remove all auras from list //if (removedAuras != m_removedAurasCount) new aura may be added i = m_appliedAuras.begin(); diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index a78d02fb27a..bd89e252b87 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -326,7 +326,7 @@ void Group::ConvertToRaid() // update quest related GO states (quest activity dependent from raid membership) for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr) if (Player* player = ObjectAccessor::FindPlayer(citr->guid)) - player->UpdateForQuestWorldObjects(); + player->UpdateVisibleGameobjectsOrSpellClicks(); } void Group::ConvertToGroup() @@ -357,7 +357,7 @@ void Group::ConvertToGroup() // update quest related GO states (quest activity dependent from raid membership) for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr) if (Player* player = ObjectAccessor::FindPlayer(citr->guid)) - player->UpdateForQuestWorldObjects(); + player->UpdateVisibleGameobjectsOrSpellClicks(); } bool Group::AddInvite(Player* player) @@ -534,7 +534,7 @@ bool Group::AddMember(Player* player) // quest related GO state dependent from raid membership if (isRaidGroup()) - player->UpdateForQuestWorldObjects(); + player->UpdateVisibleGameobjectsOrSpellClicks(); { // Broadcast new player group member fields to rest of the group @@ -622,7 +622,7 @@ bool Group::RemoveMember(ObjectGuid guid, RemoveMethod method /*= GROUP_REMOVEME player->SetGroup(nullptr); // quest related GO state dependent from raid membership - player->UpdateForQuestWorldObjects(); + player->UpdateVisibleGameobjectsOrSpellClicks(); } player->SetPartyType(m_groupCategory, GROUP_TYPE_NONE); @@ -859,7 +859,7 @@ void Group::Disband(bool hideDestroy /* = false */) // quest related GO state dependent from raid membership if (isRaidGroup()) - player->UpdateForQuestWorldObjects(); + player->UpdateVisibleGameobjectsOrSpellClicks(); if (!hideDestroy) player->SendDirectMessage(WorldPackets::Party::GroupDestroyed().Write()); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 5ca99c36248..3769220bc3e 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -529,7 +529,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPackets::AreaTrigger::AreaTrigge } if (anyObjectiveChangedCompletionState) - player->UpdateForQuestWorldObjects(); + player->UpdateVisibleGameobjectsOrSpellClicks(); } } |