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-rw-r--r--src/server/game/Globals/ObjectAccessor.cpp15
-rw-r--r--src/server/game/Globals/ObjectAccessor.h8
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp2
-rw-r--r--src/server/game/Loot/LootItemStorage.cpp21
-rw-r--r--src/server/game/Loot/LootItemStorage.h8
-rw-r--r--src/server/game/Warden/WardenCheckMgr.cpp8
-rw-r--r--src/server/game/Warden/WardenCheckMgr.h8
-rw-r--r--src/server/game/Warden/WardenWin.cpp7
8 files changed, 26 insertions, 51 deletions
diff --git a/src/server/game/Globals/ObjectAccessor.cpp b/src/server/game/Globals/ObjectAccessor.cpp
index 69da03752ef..19545d81b7c 100644
--- a/src/server/game/Globals/ObjectAccessor.cpp
+++ b/src/server/game/Globals/ObjectAccessor.cpp
@@ -30,9 +30,6 @@
#include "Transport.h"
#include "World.h"
-#include <boost/thread/shared_mutex.hpp>
-#include <boost/thread/locks.hpp>
-
template<class T>
void HashMapHolder<T>::Insert(T* o)
{
@@ -40,7 +37,7 @@ void HashMapHolder<T>::Insert(T* o)
|| std::is_same<Transport, T>::value,
"Only Player and Transport can be registered in global HashMapHolder");
- boost::unique_lock<boost::shared_mutex> lock(*GetLock());
+ std::unique_lock<std::shared_mutex> lock(*GetLock());
GetContainer()[o->GetGUID()] = o;
}
@@ -48,7 +45,7 @@ void HashMapHolder<T>::Insert(T* o)
template<class T>
void HashMapHolder<T>::Remove(T* o)
{
- boost::unique_lock<boost::shared_mutex> lock(*GetLock());
+ std::unique_lock<std::shared_mutex> lock(*GetLock());
GetContainer().erase(o->GetGUID());
}
@@ -56,7 +53,7 @@ void HashMapHolder<T>::Remove(T* o)
template<class T>
T* HashMapHolder<T>::Find(ObjectGuid guid)
{
- boost::shared_lock<boost::shared_mutex> lock(*GetLock());
+ std::shared_lock<std::shared_mutex> lock(*GetLock());
typename MapType::iterator itr = GetContainer().find(guid);
return (itr != GetContainer().end()) ? itr->second : nullptr;
@@ -70,9 +67,9 @@ auto HashMapHolder<T>::GetContainer() -> MapType&
}
template<class T>
-boost::shared_mutex* HashMapHolder<T>::GetLock()
+std::shared_mutex* HashMapHolder<T>::GetLock()
{
- static boost::shared_mutex _lock;
+ static std::shared_mutex _lock;
return &_lock;
}
@@ -299,7 +296,7 @@ HashMapHolder<Player>::MapType const& ObjectAccessor::GetPlayers()
void ObjectAccessor::SaveAllPlayers()
{
- boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
+ std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType const& m = GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h
index b8b360e7a40..b5bb368041d 100644
--- a/src/server/game/Globals/ObjectAccessor.h
+++ b/src/server/game/Globals/ObjectAccessor.h
@@ -19,6 +19,7 @@
#define TRINITY_OBJECTACCESSOR_H
#include "ObjectGuid.h"
+#include <shared_mutex>
#include <unordered_map>
class AreaTrigger;
@@ -36,11 +37,6 @@ class Transport;
class Unit;
class WorldObject;
-namespace boost
-{
- class shared_mutex;
-}
-
template <class T>
class TC_GAME_API HashMapHolder
{
@@ -59,7 +55,7 @@ public:
static MapType& GetContainer();
- static boost::shared_mutex* GetLock();
+ static std::shared_mutex* GetLock();
};
namespace ObjectAccessor
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 07b23c7d6db..09928b7d8f1 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -54,8 +54,6 @@
#include "WhoPackets.h"
#include "World.h"
#include "WorldPacket.h"
-#include <boost/thread/shared_mutex.hpp>
-#include <boost/thread/locks.hpp>
#include <cstdarg>
#include <zlib.h>
diff --git a/src/server/game/Loot/LootItemStorage.cpp b/src/server/game/Loot/LootItemStorage.cpp
index 99f64520871..59881e178a7 100644
--- a/src/server/game/Loot/LootItemStorage.cpp
+++ b/src/server/game/Loot/LootItemStorage.cpp
@@ -23,10 +23,7 @@
#include "LootMgr.h"
#include "ObjectMgr.h"
#include "Player.h"
-
-#include <boost/thread/shared_mutex.hpp>
-#include <boost/thread/locks.hpp>
-
+#include <sstream>
#include <unordered_map>
namespace
@@ -46,9 +43,9 @@ LootItemStorage* LootItemStorage::instance()
return &instance;
}
-boost::shared_mutex* LootItemStorage::GetLock()
+std::shared_mutex* LootItemStorage::GetLock()
{
- static boost::shared_mutex _lock;
+ static std::shared_mutex _lock;
return &_lock;
}
@@ -144,7 +141,7 @@ bool LootItemStorage::LoadStoredLoot(Item* item, Player* player)
// read
{
- boost::shared_lock<boost::shared_mutex> lock(*GetLock());
+ std::shared_lock<std::shared_mutex> lock(*GetLock());
auto itr = _lootItemStore.find(loot->containerID.GetCounter());
if (itr == _lootItemStore.end())
@@ -196,7 +193,7 @@ bool LootItemStorage::LoadStoredLoot(Item* item, Player* player)
void LootItemStorage::RemoveStoredMoneyForContainer(uint64 containerId)
{
// write
- boost::unique_lock<boost::shared_mutex> lock(*GetLock());
+ std::unique_lock<std::shared_mutex> lock(*GetLock());
auto itr = _lootItemStore.find(containerId);
if (itr == _lootItemStore.end())
@@ -209,7 +206,7 @@ void LootItemStorage::RemoveStoredLootForContainer(uint64 containerId)
{
// write
{
- boost::unique_lock<boost::shared_mutex> lock(*GetLock());
+ std::unique_lock<std::shared_mutex> lock(*GetLock());
_lootItemStore.erase(containerId);
}
@@ -228,7 +225,7 @@ void LootItemStorage::RemoveStoredLootForContainer(uint64 containerId)
void LootItemStorage::RemoveStoredLootItemForContainer(uint64 containerId, uint32 itemId, uint32 count)
{
// write
- boost::unique_lock<boost::shared_mutex> lock(*GetLock());
+ std::unique_lock<std::shared_mutex> lock(*GetLock());
auto itr = _lootItemStore.find(containerId);
if (itr == _lootItemStore.end())
@@ -245,7 +242,7 @@ void LootItemStorage::AddNewStoredLoot(Loot* loot, Player* player)
// read
{
- boost::shared_lock<boost::shared_mutex> lock(*GetLock());
+ std::shared_lock<std::shared_mutex> lock(*GetLock());
auto itr = _lootItemStore.find(loot->containerID.GetCounter());
if (itr != _lootItemStore.end())
@@ -287,7 +284,7 @@ void LootItemStorage::AddNewStoredLoot(Loot* loot, Player* player)
// write
{
- boost::unique_lock<boost::shared_mutex> lock(*GetLock());
+ std::unique_lock<std::shared_mutex> lock(*GetLock());
_lootItemStore.emplace(loot->containerID.GetCounter(), std::move(container));
}
}
diff --git a/src/server/game/Loot/LootItemStorage.h b/src/server/game/Loot/LootItemStorage.h
index 3b242154865..4aaace652c2 100644
--- a/src/server/game/Loot/LootItemStorage.h
+++ b/src/server/game/Loot/LootItemStorage.h
@@ -23,6 +23,7 @@
#include "DBCEnums.h"
#include "ItemEnchantmentMgr.h"
+#include <shared_mutex>
#include <unordered_map>
#include <vector>
@@ -31,11 +32,6 @@ class Player;
struct Loot;
struct LootItem;
-namespace boost
-{
- class shared_mutex;
-}
-
struct StoredLootItem
{
explicit StoredLootItem(LootItem const& lootItem);
@@ -80,7 +76,7 @@ class LootItemStorage
{
public:
static LootItemStorage* instance();
- static boost::shared_mutex* GetLock();
+ static std::shared_mutex* GetLock();
void LoadStorageFromDB();
bool LoadStoredLoot(Item* item, Player* player);
diff --git a/src/server/game/Warden/WardenCheckMgr.cpp b/src/server/game/Warden/WardenCheckMgr.cpp
index 26b0dd520b0..2c170dbdc91 100644
--- a/src/server/game/Warden/WardenCheckMgr.cpp
+++ b/src/server/game/Warden/WardenCheckMgr.cpp
@@ -23,10 +23,8 @@
#include "WardenCheckMgr.h"
#include "Warden.h"
#include "World.h"
-#include <boost/thread/locks.hpp>
-#include <boost/thread/shared_mutex.hpp>
-WardenCheckMgr::WardenCheckMgr() : _checkStoreLock(new boost::shared_mutex())
+WardenCheckMgr::WardenCheckMgr()
{
}
@@ -37,8 +35,6 @@ WardenCheckMgr::~WardenCheckMgr()
for (CheckResultContainer::iterator itr = CheckResultStore.begin(); itr != CheckResultStore.end(); ++itr)
delete itr->second;
-
- delete _checkStoreLock;
}
void WardenCheckMgr::LoadWardenChecks()
@@ -151,7 +147,7 @@ void WardenCheckMgr::LoadWardenOverrides()
uint32 count = 0;
- boost::unique_lock<boost::shared_mutex> lock(*sWardenCheckMgr->_checkStoreLock);
+ std::unique_lock<std::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock);
do
{
diff --git a/src/server/game/Warden/WardenCheckMgr.h b/src/server/game/Warden/WardenCheckMgr.h
index 36a5f0b3a6a..99006aeb3bd 100644
--- a/src/server/game/Warden/WardenCheckMgr.h
+++ b/src/server/game/Warden/WardenCheckMgr.h
@@ -20,6 +20,7 @@
#include "Cryptography/BigNumber.h"
#include <map>
+#include <shared_mutex>
enum WardenActions
{
@@ -28,11 +29,6 @@ enum WardenActions
WARDEN_ACTION_BAN
};
-namespace boost
-{
- class shared_mutex;
-}
-
struct WardenCheck
{
uint8 Type;
@@ -72,7 +68,7 @@ class TC_GAME_API WardenCheckMgr
void LoadWardenChecks();
void LoadWardenOverrides();
- boost::shared_mutex* _checkStoreLock;
+ std::shared_mutex _checkStoreLock;
private:
CheckContainer CheckStore;
diff --git a/src/server/game/Warden/WardenWin.cpp b/src/server/game/Warden/WardenWin.cpp
index ede77f47eaf..05aad4be3bc 100644
--- a/src/server/game/Warden/WardenWin.cpp
+++ b/src/server/game/Warden/WardenWin.cpp
@@ -33,9 +33,8 @@
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
-#include <boost/thread/locks.hpp>
-#include <boost/thread/shared_mutex.hpp>
#include <openssl/md5.h>
+#include <sstream>
WardenWin::WardenWin() : Warden(), _serverTicks(0) {}
@@ -209,7 +208,7 @@ void WardenWin::RequestData()
ByteBuffer buff;
buff << uint8(WARDEN_SMSG_CHEAT_CHECKS_REQUEST);
- boost::shared_lock<boost::shared_mutex> lock(*sWardenCheckMgr->_checkStoreLock);
+ std::shared_lock<std::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock);
for (uint32 i = 0; i < sWorld->getIntConfig(CONFIG_WARDEN_NUM_OTHER_CHECKS); ++i)
{
@@ -371,7 +370,7 @@ void WardenWin::HandleData(ByteBuffer &buff)
uint8 type;
uint16 checkFailed = 0;
- boost::shared_lock<boost::shared_mutex> lock(*sWardenCheckMgr->_checkStoreLock);
+ std::shared_lock<std::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock);
for (std::list<uint16>::iterator itr = _currentChecks.begin(); itr != _currentChecks.end(); ++itr)
{