diff options
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
3 files changed, 18 insertions, 21 deletions
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index a7b3e3eeabc..bf1fa7b3dde 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -305,7 +305,7 @@ public: me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[9], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000); break; case 2: - if (GameObject* go = me->SummonGameObject(183410, -533.140f, -105.322f, -156.016f, 0, 0, 0, 0, 0, 1)) + if (GameObject* go = me->SummonGameObject(183410, -533.140f, -105.322f, -156.016f, 0.f, G3D::Quat(), 1)) { GoSummonList.push_back(go->GetGUID()); go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it! @@ -320,7 +320,7 @@ public: Talk(SAY_BLASTMASTER_7); break; case 4: - if (GameObject* go = me->SummonGameObject(183410, -542.199f, -96.854f, -155.790f, 0, 0, 0, 0, 0, 1)) + if (GameObject* go = me->SummonGameObject(183410, -542.199f, -96.854f, -155.790f, 0.f, G3D::Quat(), 1)) { GoSummonList.push_back(go->GetGUID()); go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); @@ -334,7 +334,7 @@ public: me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[14], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000); break; case 6: - if (GameObject* go = me->SummonGameObject(183410, -507.820f, -103.333f, -151.353f, 0, 0, 0, 0, 0, 1)) + if (GameObject* go = me->SummonGameObject(183410, -507.820f, -103.333f, -151.353f, 0.f, G3D::Quat(), 1)) { GoSummonList.push_back(go->GetGUID()); go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it! @@ -342,7 +342,7 @@ public: } break; case 7: - if (GameObject* go = me->SummonGameObject(183410, -511.829f, -86.249f, -151.431f, 0, 0, 0, 0, 0, 1)) + if (GameObject* go = me->SummonGameObject(183410, -511.829f, -86.249f, -151.431f, 0.f, G3D::Quat(), 1)) { GoSummonList.push_back(go->GetGUID()); go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it! @@ -354,9 +354,9 @@ public: me->SummonCreature(NPC_CHOMPER, SpawnPosition[16], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000); break; case 9: - me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[17].GetPositionX(), SpawnPosition[17].GetPositionY(), SpawnPosition[17].GetPositionZ(), SpawnPosition[17].GetOrientation(), 0, 0, 0, 0, 7200); - me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[18].GetPositionX(), SpawnPosition[18].GetPositionY(), SpawnPosition[18].GetPositionZ(), SpawnPosition[18].GetOrientation(), 0, 0, 0, 0, 7200); - me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[19].GetPositionX(), SpawnPosition[19].GetPositionY(), SpawnPosition[19].GetPositionZ(), SpawnPosition[19].GetOrientation(), 0, 0, 0, 0, 7200); + me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[17], G3D::Quat(), 7200); + me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[18], G3D::Quat(), 7200); + me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[19], G3D::Quat(), 7200); break; } } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index b39ef90b615..796ef6b64bd 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -1116,7 +1116,7 @@ public: case 48: // Show the cleansing effect (dawn of light) //if (GameObject* go = me->GetMap()->GetGameObject(uiDawnofLightGUID)) // go->SetPhaseMask(128, true); - me->SummonGameObject(GO_LIGHT_OF_DAWN, 2283.896f, -5287.914f, 83.066f, 0, 0, 0, 0, 0, 30); + me->SummonGameObject(GO_LIGHT_OF_DAWN, 2283.896f, -5287.914f, 83.066f, 0.f, G3D::Quat(), 30); if (Creature* temp = ObjectAccessor::GetCreature(*me, uiTirionGUID)) { if (temp->HasAura(SPELL_REBIRTH_OF_THE_ASHBRINGER)) diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp index c7769b5d466..e1fee0d5f98 100644 --- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp +++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp @@ -165,22 +165,19 @@ public: void UseStatue(GameObject* go) { - go->SummonGameObject(GO_ATALAI_LIGHT1, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0, 0, 0, 0, 0, 0); + go->SummonGameObject(GO_ATALAI_LIGHT1, *go, G3D::Quat(), 0); go->SetUInt32Value(GAMEOBJECT_FLAGS, 4); } - /* - void UseLastStatue(GameObject* go) - { - AtalaiStatue1->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue1->GetPositionX(), AtalaiStatue1->GetPositionY(), AtalaiStatue1->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue2->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue2->GetPositionX(), AtalaiStatue2->GetPositionY(), AtalaiStatue2->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue3->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue3->GetPositionX(), AtalaiStatue3->GetPositionY(), AtalaiStatue3->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue4->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue4->GetPositionX(), AtalaiStatue4->GetPositionY(), AtalaiStatue4->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue5->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue5->GetPositionX(), AtalaiStatue5->GetPositionY(), AtalaiStatue5->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue6->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue6->GetPositionX(), AtalaiStatue6->GetPositionY(), AtalaiStatue6->GetPositionZ(), 0, 0, 0, 0, 0, 100); - go->SummonGameObject(148838, -488.997, 96.61, -189.019, -1.52, 0, 0, 0, 0, 100); - } - */ + /* + void UseLastStatue(GameObject* go) + { + for (uint8 i = 0; i < nStatues; ++i) + go->SummonGameObject(GO_ATALAI_LIGHT2, statuePositions[i], G3D::Quat(), 0); + + go->SummonCreature(NPC_ATALALARION, atalalarianPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 7200); + } + */ void SetData(uint32 type, uint32 data) override { |
