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-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp6
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp20
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp112
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp8
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp8
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp18
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp78
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp66
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp14
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp28
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp4
-rw-r--r--src/server/scripts/Kalimdor/boss_azuregos.cpp4
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp14
-rw-r--r--src/server/scripts/Kalimdor/thunder_bluff.cpp6
30 files changed, 245 insertions, 245 deletions
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index 4c2d29e7cc3..33a96f1a763 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -161,10 +161,10 @@ public:
{
if (uiFrostBoltVolleyTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- if (pTarget)
- DoCast(pTarget, SPELL_FROST_BOLT_VOLLEY);
+ if (target)
+ DoCast(target, SPELL_FROST_BOLT_VOLLEY);
}
uiFrostBoltVolleyTimer = urand(5000, 8000);
} else uiFrostBoltVolleyTimer -= uiDiff;
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
index b39d222b948..9476380deb6 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
@@ -89,10 +89,10 @@ public:
if (uiSleepTimer < diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
DoScriptText(SAY_SLEEP, me);
- DoCast(pTarget, SPELL_SLEEP);
+ DoCast(target, SPELL_SLEEP);
}
uiSleepTimer = urand(15000, 20000);
} else uiSleepTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
index dc8784599de..6d6843c9720 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
@@ -128,9 +128,9 @@ public:
pos = i;
if (i == 7 && pInstance)
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
@@ -174,8 +174,8 @@ public:
if (SwarmTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_CARRION_SWARM);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_CARRION_SWARM);
SwarmTimer = urand(45000, 60000);
switch (urand(0, 1))
@@ -195,8 +195,8 @@ public:
{
for (uint8 i = 0; i < 3; ++i)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- pTarget->CastSpell(pTarget, SPELL_SLEEP, true);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ target->CastSpell(target, SPELL_SLEEP, true);
}
SleepTimer = 60000;
switch (urand(0, 1))
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 0a9745123cb..5a28f3af333 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -154,7 +154,7 @@ public:
};
/* This is the script for the Doomfire Spirit Mob. This mob simply follow players or
- travels in random directions if pTarget cannot be found. */
+ travels in random directions if target cannot be found. */
class mob_doomfire_targetting : public CreatureScript
{
public:
@@ -216,10 +216,10 @@ public:
/* Finally, Archimonde's script. His script isn't extremely complex, most are simply spells on timers.
The only complicated aspect of the battle is Finger of Death and Doomfire, with Doomfire being the
hardest bit to code. Finger of Death is simply a distance check - if no one is in melee range, then
- select a random pTarget and cast the spell on them. However, if someone IS in melee range, and this
+ select a random target and cast the spell on them. However, if someone IS in melee range, and this
is NOT the main tank (creature's victim), then we aggro that player and they become the new victim.
For Doomfire, we summon a mob (Doomfire Spirit) for the Doomfire mob to follow. It's spirit will
- randomly select it's pTarget to follow and then we create the random movement making it unpredictable. */
+ randomly select it's target to follow and then we create the random movement making it unpredictable. */
class boss_archimonde : public CreatureScript
{
@@ -367,13 +367,13 @@ public:
return false;
targets.sort(Trinity::ObjectDistanceOrderPred(me));
- Unit* pTarget = targets.front();
- if (pTarget)
+ Unit* target = targets.front();
+ if (target)
{
- if (!me->IsWithinDistInMap(pTarget, me->GetAttackDistance(pTarget)))
+ if (!me->IsWithinDistInMap(target, me->GetAttackDistance(target)))
return true; // Cast Finger of Death
else // This target is closest, he is our new tank
- me->AddThreat(pTarget, me->getThreatManager().getThreat(me->getVictim()));
+ me->AddThreat(target, me->getThreatManager().getThreat(me->getVictim()));
}
return false;
@@ -409,14 +409,14 @@ public:
}
//this is code doing close to what the summoning spell would do (spell 31903)
- void SummonDoomfire(Unit* pTarget)
+ void SummonDoomfire(Unit* target)
{
me->SummonCreature(CREATURE_DOOMFIRE_SPIRIT,
- pTarget->GetPositionX()+15.0f, pTarget->GetPositionY()+15.0f, pTarget->GetPositionZ(), 0,
+ target->GetPositionX()+15.0f, target->GetPositionY()+15.0f, target->GetPositionZ(), 0,
TEMPSUMMON_TIMED_DESPAWN, 27000);
me->SummonCreature(CREATURE_DOOMFIRE,
- pTarget->GetPositionX()-15.0f, pTarget->GetPositionY()-15.0f, pTarget->GetPositionZ(), 0,
+ target->GetPositionX()-15.0f, target->GetPositionY()-15.0f, target->GetPositionZ(), 0,
TEMPSUMMON_TIMED_DESPAWN, 27000);
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
index 7ec1cbed785..25474b47c0f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
@@ -121,9 +121,9 @@ public:
pos = i;
if (i == 7 && pInstance)
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
index ef6d4a4dcbe..f258444eb62 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
@@ -116,9 +116,9 @@ public:
pos = i;
if (i == 7 && pInstance)
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
@@ -181,10 +181,10 @@ public:
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
- if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->getPowerType() == POWER_MANA)
+ Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ if (target && target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() == POWER_MANA)
{
- pTarget->CastSpell(pTarget, SPELL_MARK, true);//only cast on mana users
+ target->CastSpell(target, SPELL_MARK, true);//only cast on mana users
}
}
MarkTimerBase -= 5000;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
index a40a431a620..e2e9372522f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
@@ -112,9 +112,9 @@ public:
pos = i;
if (i == 7 && pInstance)
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index 636354b367e..1d1b1902188 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -890,18 +890,18 @@ void hyjalAI::UpdateAI(const uint32 diff)
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
- Unit* pTarget = NULL;
+ Unit* target = NULL;
switch(Spells[i].TargetType)
{
- case TARGETTYPE_SELF: pTarget = me; break;
- case TARGETTYPE_RANDOM: pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); break;
- case TARGETTYPE_VICTIM: pTarget = me->getVictim(); break;
+ case TARGETTYPE_SELF: target = me; break;
+ case TARGETTYPE_RANDOM: target = SelectTarget(SELECT_TARGET_RANDOM, 0); break;
+ case TARGETTYPE_VICTIM: target = me->getVictim(); break;
}
- if (pTarget && pTarget->isAlive())
+ if (target && target->isAlive())
{
- DoCast(pTarget, Spells[i].SpellId);
+ DoCast(target, Spells[i].SpellId);
SpellTimer[i] = Spells[i].Cooldown;
}
} else SpellTimer[i] -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 972267a4cca..a3d5e4886e0 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -434,9 +434,9 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
}
@@ -475,9 +475,9 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT) && !pInstance->GetData(DATA_HORDE_RETREAT))
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
} else if (pInstance->GetData(DATA_ALLIANCE_RETREAT) && pInstance->GetData(DATA_HORDE_RETREAT)){
//do overrun
}
@@ -562,13 +562,13 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}else{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
if (i == LastOverronPos && IsOverrun)
@@ -667,13 +667,13 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}else{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
if (i == LastOverronPos && IsOverrun)
@@ -768,9 +768,9 @@ public:
void JustSummoned(Creature* summon)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true);
- if (pTarget && summon)
- summon->Attack(pTarget, false);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true);
+ if (target && summon)
+ summon->Attack(target, false);
summons.Summon(summon);
}
void SummonedCreatureDespawn(Creature* summon) {summons.Despawn(summon);}
@@ -781,13 +781,13 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}else{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
}
@@ -897,13 +897,13 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}else{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
}
@@ -998,13 +998,13 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}else{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
}
@@ -1090,13 +1090,13 @@ public:
{
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}else{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
- if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget, 0.0f);
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ if (target && target->isAlive())
+ me->AddThreat(target, 0.0f);
}
}
}
@@ -1184,11 +1184,11 @@ public:
pos = i;
if (i == 2 && pInstance && !IsOverrun)
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
{
- me->AddThreat(pTarget, 0.0f);
- DoCast(pTarget, SPELL_FROST_BREATH, true);
+ me->AddThreat(target, 0.0f);
+ DoCast(target, SPELL_FROST_BREATH, true);
}
}
}
@@ -1306,11 +1306,11 @@ public:
pos = i;
if (i == 2 && pInstance && !IsOverrun)
{
- Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
- if (pTarget && pTarget->isAlive())
+ Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
+ if (target && target->isAlive())
{
- me->AddThreat(pTarget, 0.0f);
- DoCast(pTarget, SPELL_GARGOYLE_STRIKE, true);
+ me->AddThreat(target, 0.0f);
+ DoCast(target, SPELL_GARGOYLE_STRIKE, true);
}
}
}
@@ -1373,9 +1373,9 @@ public:
forcemove = false;
if (forcemove)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget)
- me->Attack(pTarget, false);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target)
+ me->Attack(target, false);
}
if (MoveTimer <= diff)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
index 882c7240ae3..b0b75c53e52 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
@@ -104,8 +104,8 @@ public:
if (uiCurseOfExertionTimer < diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_CURSE_OF_EXERTION);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_CURSE_OF_EXERTION);
uiCurseOfExertionTimer = 9300;
} else uiCurseOfExertionTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index 28378daf7ab..c37b0205603 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -171,8 +171,8 @@ public:
if (uiMindBlastTimer < diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_MIND_BLAST);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_MIND_BLAST);
uiMindBlastTimer = 6000;
} else uiMindBlastTimer -= diff;
@@ -185,8 +185,8 @@ public:
if (uiSleepTimer < diff)
{
DoScriptText(RAND(SAY_SLEEP_1, SAY_SLEEP_2), me);
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_SLEEP);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_SLEEP);
uiSleepTimer = urand(15000, 20000);
} else uiSleepTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
index 9f4f46c2dd3..7f5ef2cb36e 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
@@ -108,8 +108,8 @@ public:
if (uiChainTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, SPELL_CONSTRICTING_CHAINS); //anyone but the tank
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_CONSTRICTING_CHAINS); //anyone but the tank
uiChainTimer = urand(2000, 4000);
} else uiChainTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
index 46d8936670f..782d70070bd 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
@@ -117,8 +117,8 @@ public:
//Shadow bolt timer
if (uiShadowBoltTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_SHADOW_BOLT);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_SHADOW_BOLT);
uiShadowBoltTimer = urand(8000, 12000);
} else uiShadowBoltTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
index 2d6256e4666..092ee779d75 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
@@ -124,8 +124,8 @@ public:
//Arcane Discharge
if (ArcaneDischarge_Timer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- DoCast(pTarget, SPELL_ARCANE_DISCHARGE);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ DoCast(target, SPELL_ARCANE_DISCHARGE);
ArcaneDischarge_Timer = 20000+rand()%10000;
} else ArcaneDischarge_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
index 45d28c6785b..a965fb74517 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
@@ -119,8 +119,8 @@ public:
if (WingBuffet_Timer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_WING_BUFFET);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_WING_BUFFET);
WingBuffet_Timer = 25000+rand()%10000;
} else WingBuffet_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
index ea70cf6de3f..8b6b1bc26dc 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
@@ -69,10 +69,10 @@ public:
//Wrath
if (Wrath_Timer <= diff)
{
- Unit* pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget)
- DoCast(pTarget, SPELL_WRATH);
+ Unit* target = NULL;
+ target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target)
+ DoCast(target, SPELL_WRATH);
Wrath_Timer = 8000;
} else Wrath_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
index f7b98988cd4..caa2327511c 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
@@ -81,10 +81,10 @@ public:
//Boulder_Timer
if (Boulder_Timer <= diff)
{
- Unit* pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget)
- DoCast(pTarget, SPELL_BOULDER);
+ Unit* target = NULL;
+ target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target)
+ DoCast(target, SPELL_BOULDER);
Boulder_Timer = 10000;
} else Boulder_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 196cbc218d2..7e9aac30a74 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -200,8 +200,8 @@ public:
void JustSummoned(Creature* pSummoned)
{
pSummoned->SetInCombatWithZone();
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- pSummoned->AI()->AttackStart(pTarget);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ pSummoned->AI()->AttackStart(target);
switch (pSummoned->GetEntry())
{
@@ -457,8 +457,8 @@ public:
{
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_FIREBALL);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_FIREBALL);
m_uiFireballTimer = 8000;
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
index b9c6c452fd7..a5efb416b76 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
@@ -193,13 +193,13 @@ public:
//Charge_Timer
if (Charge_Timer <= diff)
{
- Unit* pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget)
+ Unit* target = NULL;
+ target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target)
{
- DoCast(pTarget, SPELL_CHARGE);
- //me->SendMonsterMove(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, true, 1);
- AttackStart(pTarget);
+ DoCast(target, SPELL_CHARGE);
+ //me->SendMonsterMove(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, true, 1);
+ AttackStart(target);
}
Charge_Timer = 8000 + rand()%8000;
@@ -273,10 +273,10 @@ public:
for (uint8 i = 0; i < 10; ++i)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Summoned = me->SummonCreature(15621, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000);
- if (Summoned && pTarget)
- Summoned->AI()->AttackStart(pTarget);
+ if (Summoned && target)
+ Summoned->AI()->AttackStart(target);
}
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index ff9a593c08e..b7d37279b8b 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -241,9 +241,9 @@ public:
void SpawnEyeTentacle(float x, float y)
{
if (Creature* Spawned = DoSpawnCreature(MOB_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500))
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (Spawned->AI())
- Spawned->AI()->AttackStart(pTarget);
+ Spawned->AI()->AttackStart(target);
}
void UpdateAI(const uint32 diff)
@@ -284,13 +284,13 @@ public:
if (BeamTimer <= diff)
{
//SPELL_GREEN_BEAM
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
me->InterruptNonMeleeSpells(false);
- DoCast(pTarget, SPELL_GREEN_BEAM);
+ DoCast(target, SPELL_GREEN_BEAM);
//Correctly update our target
- me->SetUInt64Value(UNIT_FIELD_TARGET, pTarget->GetGUID());
+ me->SetUInt64Value(UNIT_FIELD_TARGET, target->GetGUID());
}
//Beam every 3 seconds
@@ -300,15 +300,15 @@ public:
//ClawTentacleTimer
if (ClawTentacleTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
Creature* Spawned = NULL;
//Spawn claw tentacle on the random target
- Spawned = me->SummonCreature(MOB_CLAW_TENTACLE, *pTarget, TEMPSUMMON_CORPSE_DESPAWN, 500);
+ Spawned = me->SummonCreature(MOB_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500);
if (Spawned && Spawned->AI())
- Spawned->AI()->AttackStart(pTarget);
+ Spawned->AI()->AttackStart(target);
}
//One claw tentacle every 12.5 seconds
@@ -328,10 +328,10 @@ public:
me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
//Select random target for dark beam to start on
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
//Face our target
- DarkGlareAngle = me->GetAngle(pTarget);
+ DarkGlareAngle = me->GetAngle(target);
DarkGlareTickTimer = 1000;
DarkGlareTick = 0;
ClockWise = RAND(true, false);
@@ -558,8 +558,8 @@ public:
Creature* Spawned;
Spawned = DoSpawnCreature(MOB_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500);
if (Spawned && Spawned->AI())
- if (Unit* pTarget = SelectRandomNotStomach())
- Spawned->AI()->AttackStart(pTarget);
+ if (Unit* target = SelectRandomNotStomach())
+ Spawned->AI()->AttackStart(target);
}
Unit* SelectRandomNotStomach()
@@ -787,13 +787,13 @@ public:
//Stomach Enter Timer
if (StomachEnterTimer <= diff)
{
- if (Unit* pTarget = SelectRandomNotStomach())
+ if (Unit* target = SelectRandomNotStomach())
{
//Set target in stomach
- Stomach_Map[pTarget->GetGUID()] = true;
- pTarget->InterruptNonMeleeSpells(false);
- pTarget->CastSpell(pTarget, SPELL_MOUTH_TENTACLE, true, NULL, NULL, me->GetGUID());
- StomachEnterTarget = pTarget->GetGUID();
+ Stomach_Map[target->GetGUID()] = true;
+ target->InterruptNonMeleeSpells(false);
+ target->CastSpell(target, SPELL_MOUTH_TENTACLE, true, NULL, NULL, me->GetGUID());
+ StomachEnterTarget = target->GetGUID();
StomachEnterVisTimer = 3800;
}
@@ -820,12 +820,12 @@ public:
//GientClawTentacleTimer
if (GiantClawTentacleTimer <= diff)
{
- if (Unit* pTarget = SelectRandomNotStomach())
+ if (Unit* target = SelectRandomNotStomach())
{
//Spawn claw tentacle on the random target
- if (Creature* spawned = me->SummonCreature(MOB_GIANT_CLAW_TENTACLE, *pTarget, TEMPSUMMON_CORPSE_DESPAWN, 500))
+ if (Creature* spawned = me->SummonCreature(MOB_GIANT_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500))
if (spawned->AI())
- spawned->AI()->AttackStart(pTarget);
+ spawned->AI()->AttackStart(target);
}
//One giant claw tentacle every minute
@@ -835,12 +835,12 @@ public:
//GiantEyeTentacleTimer
if (GiantEyeTentacleTimer <= diff)
{
- if (Unit* pTarget = SelectRandomNotStomach())
+ if (Unit* target = SelectRandomNotStomach())
{
//Spawn claw tentacle on the random target
- if (Creature* spawned = me->SummonCreature(MOB_GIANT_EYE_TENTACLE, *pTarget, TEMPSUMMON_CORPSE_DESPAWN, 500))
+ if (Creature* spawned = me->SummonCreature(MOB_GIANT_EYE_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500))
if (spawned->AI())
- spawned->AI()->AttackStart(pTarget);
+ spawned->AI()->AttackStart(target);
}
//One giant eye tentacle every minute
@@ -988,9 +988,9 @@ public:
//MindflayTimer
if (MindflayTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget && !pTarget->HasAura(SPELL_DIGESTIVE_ACID))
- DoCast(pTarget, SPELL_MIND_FLAY);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target && !target->HasAura(SPELL_DIGESTIVE_ACID))
+ DoCast(target, SPELL_MIND_FLAY);
//Mindflay every 10 seconds
MindflayTimer = 10000;
@@ -1064,16 +1064,16 @@ public:
//Dissapear and reappear at new position
me->SetVisible(false);
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (!pTarget)
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (!target)
{
me->Kill(me);
return;
}
- if (!pTarget->HasAura(SPELL_DIGESTIVE_ACID))
+ if (!target->HasAura(SPELL_DIGESTIVE_ACID))
{
- me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0);
+ me->GetMap()->CreatureRelocation(me, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0);
if (Creature* pPortal = me->SummonCreature(MOB_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN))
{
pPortal->SetReactState(REACT_PASSIVE);
@@ -1083,7 +1083,7 @@ public:
GroundRuptureTimer = 500;
HamstringTimer = 2000;
EvadeTimer = 5000;
- AttackStart(pTarget);
+ AttackStart(target);
}
me->SetVisible(true);
@@ -1176,16 +1176,16 @@ public:
//Dissapear and reappear at new position
me->SetVisible(false);
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (!pTarget)
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (!target)
{
me->Kill(me);
return;
}
- if (!pTarget->HasAura(SPELL_DIGESTIVE_ACID))
+ if (!target->HasAura(SPELL_DIGESTIVE_ACID))
{
- me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0);
+ me->GetMap()->CreatureRelocation(me, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0);
if (Creature* pPortal = me->SummonCreature(MOB_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN))
{
pPortal->SetReactState(REACT_PASSIVE);
@@ -1196,7 +1196,7 @@ public:
HamstringTimer = 2000;
ThrashTimer = 5000;
EvadeTimer = 5000;
- AttackStart(pTarget);
+ AttackStart(target);
}
me->SetVisible(true);
} else EvadeTimer -= diff;
@@ -1281,9 +1281,9 @@ public:
//BeamTimer
if (BeamTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget && !pTarget->HasAura(SPELL_DIGESTIVE_ACID))
- DoCast(pTarget, SPELL_GREEN_BEAM);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target && !target->HasAura(SPELL_DIGESTIVE_ACID))
+ DoCast(target, SPELL_GREEN_BEAM);
//Beam every 2 seconds
BeamTimer = 2100;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
index 26496020afa..8a40096bc33 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
@@ -136,61 +136,61 @@ public:
{
if (SpawnHatchlings_Timer <= diff)
{
- Unit* pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
+ Unit* target = NULL;
+ target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target && target->GetTypeId() == TYPEID_PLAYER)
{
- DoCast(pTarget, SPELL_ROOT);
+ DoCast(target, SPELL_ROOT);
- if (DoGetThreat(pTarget))
- DoModifyThreatPercent(pTarget, -100);
+ if (DoGetThreat(target))
+ DoModifyThreatPercent(target, -100);
switch(urand(0, 2))
{
case 0:
- DoTeleportPlayer(pTarget, -8106.0142f, 1289.2900f, -74.419533f, 5.112f);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-3, pTarget->GetPositionY()-3, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ DoTeleportPlayer(target, -8106.0142f, 1289.2900f, -74.419533f, 5.112f);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-3, target->GetPositionY()-3, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-3, pTarget->GetPositionY()+3, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Hatchling->AI()->AttackStart(target);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-3, target->GetPositionY()+3, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-5, pTarget->GetPositionY()-5, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Hatchling->AI()->AttackStart(target);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-5, target->GetPositionY()-5, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-5, pTarget->GetPositionY()+5, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Hatchling->AI()->AttackStart(target);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-5, target->GetPositionY()+5, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
+ Hatchling->AI()->AttackStart(target);
break;
case 1:
- DoTeleportPlayer(pTarget, -7990.135354f, 1155.1907f, -78.849319f, 2.608f);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-3, pTarget->GetPositionY()-3, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ DoTeleportPlayer(target, -7990.135354f, 1155.1907f, -78.849319f, 2.608f);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-3, target->GetPositionY()-3, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-3, pTarget->GetPositionY()+3, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Hatchling->AI()->AttackStart(target);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-3, target->GetPositionY()+3, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-5, pTarget->GetPositionY()-5, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Hatchling->AI()->AttackStart(target);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-5, target->GetPositionY()-5, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-5, pTarget->GetPositionY()+5, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Hatchling->AI()->AttackStart(target);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-5, target->GetPositionY()+5, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
+ Hatchling->AI()->AttackStart(target);
break;
case 2:
- DoTeleportPlayer(pTarget, -8159.7753f, 1127.9064f, -76.868660f, 0.675f);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-3, pTarget->GetPositionY()-3, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ DoTeleportPlayer(target, -8159.7753f, 1127.9064f, -76.868660f, 0.675f);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-3, target->GetPositionY()-3, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-3, pTarget->GetPositionY()+3, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Hatchling->AI()->AttackStart(target);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-3, target->GetPositionY()+3, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-5, pTarget->GetPositionY()-5, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Hatchling->AI()->AttackStart(target);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-5, target->GetPositionY()-5, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
- Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-5, pTarget->GetPositionY()+5, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Hatchling->AI()->AttackStart(target);
+ Hatchling = me->SummonCreature(15962, target->GetPositionX()-5, target->GetPositionY()+5, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
- Hatchling->AI()->AttackStart(pTarget);
+ Hatchling->AI()->AttackStart(target);
break;
}
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
index 4e6dd4d7c32..f8cafea0ef2 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
@@ -95,8 +95,8 @@ public:
// Wyvern Timer
if (Wyvern_Timer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_WYVERNSTING);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_WYVERNSTING);
Wyvern_Timer = 15000 + rand()%17000;
} else Wyvern_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
index 220bea8602d..01d26ed7726 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
@@ -111,11 +111,11 @@ public:
//ChangeTarget_Timer
if (Submerged && ChangeTarget_Timer <= diff)
{
- Unit* pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* target = NULL;
+ target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget)
- DoTeleportTo(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ());
+ if (target)
+ DoTeleportTo(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ());
ChangeTarget_Timer = 10000 + rand()%10000;
} else ChangeTarget_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
index 8374303bc6e..4fc02c70728 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
@@ -236,9 +236,9 @@ public:
for (uint16 i = 0; i < 41; ++i)
{
- if (Player* pTarget = CAST_PLR(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)))
+ if (Player* target = CAST_PLR(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)))
{
- if (Group *pGrp = pTarget->GetGroup())
+ if (Group *pGrp = target->GetGroup())
for (uint8 ico = 0; ico < TARGETICONCOUNT; ++ico)
{
//if (grp->m_targetIcons[ico] == me->GetGUID()) -- private member :(
@@ -264,15 +264,15 @@ public:
case 25: Images25 = true; break;
}
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Image1 = me->SummonCreature(15263, i1->x, i1->y, i1->z, i1->r, TEMPSUMMON_CORPSE_DESPAWN, 30000);
if (Image1)
{
Image1->SetMaxHealth(me->GetMaxHealth() / 5);
Image1->SetHealth(me->GetHealth() / 5);
- if (pTarget)
- Image1->AI()->AttackStart(pTarget);
+ if (target)
+ Image1->AI()->AttackStart(target);
CAST_AI(boss_skeram::boss_skeramAI, Image1->AI())->IsImage = true;
}
@@ -281,8 +281,8 @@ public:
{
Image2->SetMaxHealth(me->GetMaxHealth() / 5);
Image2->SetHealth(me->GetHealth() / 5);
- if (pTarget)
- Image2->AI()->AttackStart(pTarget);
+ if (target)
+ Image2->AI()->AttackStart(target);
CAST_AI(boss_skeram::boss_skeramAI, Image2->AI())->IsImage = true;
}
Invisible = true;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index 50da169751b..bd66602a24b 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -79,7 +79,7 @@ struct boss_twinemperorsAI : public ScriptedAI
virtual bool IAmVeklor() = 0;
virtual void Reset() = 0;
- virtual void CastSpellOnBug(Creature* pTarget) = 0;
+ virtual void CastSpellOnBug(Creature* target) = 0;
void TwinReset()
{
@@ -418,12 +418,12 @@ public:
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
}
- void CastSpellOnBug(Creature* pTarget)
+ void CastSpellOnBug(Creature* target)
{
- pTarget->setFaction(14);
- pTarget->AI()->AttackStart(me->getThreatManager().getHostilTarget());
- pTarget->AddAura(SPELL_MUTATE_BUG, pTarget);
- pTarget->SetFullHealth();
+ target->setFaction(14);
+ target->AI()->AttackStart(me->getThreatManager().getHostilTarget());
+ target->AddAura(SPELL_MUTATE_BUG, target);
+ target->SetFullHealth();
}
void UpdateAI(const uint32 diff)
@@ -508,11 +508,11 @@ public:
me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, 0);
}
- void CastSpellOnBug(Creature* pTarget)
+ void CastSpellOnBug(Creature* target)
{
- pTarget->setFaction(14);
- pTarget->AddAura(SPELL_EXPLODEBUG, pTarget);
- pTarget->SetFullHealth();
+ target->setFaction(14);
+ target->AddAura(SPELL_EXPLODEBUG, target);
+ target->SetFullHealth();
}
void UpdateAI(const uint32 diff)
@@ -542,10 +542,10 @@ public:
//Blizzard_Timer
if (Blizzard_Timer <= diff)
{
- Unit* pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45, true);
- if (pTarget)
- DoCast(pTarget, SPELL_BLIZZARD);
+ Unit* target = NULL;
+ target = SelectTarget(SELECT_TARGET_RANDOM, 0, 45, true);
+ if (target)
+ DoCast(target, SPELL_BLIZZARD);
Blizzard_Timer = 15000+rand()%15000;
} else Blizzard_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
index c1850b4e8ce..650463a02df 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
@@ -19,7 +19,7 @@
/* ScriptData
SDName: mob_anubisath_sentinel
SD%Complete: 95
-SDComment: Shadow storm is not properly implemented in core it should only pTarget ppl outside of melee range.
+SDComment: Shadow storm is not properly implemented in core it should only target ppl outside of melee range.
SDCategory: Temple of Ahn'Qiraj
EndScriptData */
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index 9d7fcc11135..98c93ec3c34 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -142,8 +142,8 @@ public:
break;
case 3:
me->setFaction(FACTION_HOSTILE);
- if (Player* pTarget = Player::GetPlayer(*me, PlayerGUID))
- AttackStart(pTarget);
+ if (Player* target = Player::GetPlayer(*me, PlayerGUID))
+ AttackStart(target);
if (pInstance)
{
diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp
index 035153e46f7..8bfefade07e 100644
--- a/src/server/scripts/Kalimdor/boss_azuregos.cpp
+++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp
@@ -122,8 +122,8 @@ public:
//ManaStorm_Timer
if (ManaStorm_Timer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_MANASTORM);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_MANASTORM);
ManaStorm_Timer = 7500 + rand()%5000;
} else ManaStorm_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index 04cddc0c272..7baa2603b10 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -841,7 +841,7 @@ public:
void UpdateAI(const uint32 diff)
{
- Unit* pTarget = NULL;
+ Unit* target = NULL;
//Player* player = me->GetPlayer(PlayerGUID);
if (!Timers)
@@ -888,21 +888,21 @@ public:
if (!hasTarget)
{
if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
- pTarget = me->FindNearestCreature(15423, 20, true);
+ target = me->FindNearestCreature(15423, 20, true);
if (me->GetEntry() == 15423)
{
uint8 tar = urand(0, 2);
if (tar == 0)
- pTarget = me->FindNearestCreature(15422, 20, true);
+ target = me->FindNearestCreature(15422, 20, true);
else if (tar == 1)
- pTarget = me->FindNearestCreature(15424, 20, true);
+ target = me->FindNearestCreature(15424, 20, true);
else if (tar == 2)
- pTarget = me->FindNearestCreature(15414, 20, true);
+ target = me->FindNearestCreature(15414, 20, true);
}
hasTarget = true;
- if (pTarget)
- me->AI()->AttackStart(pTarget);
+ if (target)
+ me->AI()->AttackStart(target);
}
if (!(me->FindNearestCreature(15379, 60)))
DoCast(me, 33652);
diff --git a/src/server/scripts/Kalimdor/thunder_bluff.cpp b/src/server/scripts/Kalimdor/thunder_bluff.cpp
index e9766280aa1..36c81eecb9c 100644
--- a/src/server/scripts/Kalimdor/thunder_bluff.cpp
+++ b/src/server/scripts/Kalimdor/thunder_bluff.cpp
@@ -99,9 +99,9 @@ public:
if (BerserkerCharge_Timer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (pTarget)
- DoCast(pTarget, SPELL_BERSERKER_CHARGE);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ if (target)
+ DoCast(target, SPELL_BERSERKER_CHARGE);
BerserkerCharge_Timer = 25000;
} else BerserkerCharge_Timer -= diff;