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-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp18
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp40
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp10
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp16
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp24
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp6
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp16
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp122
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp18
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp22
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp16
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp6
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp30
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp14
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp36
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h10
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_eck.cpp4
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp22
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp18
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp24
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp10
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp14
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp38
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp16
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp2
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp28
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp28
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp106
-rw-r--r--src/server/scripts/Northrend/crystalsong_forest.cpp2
-rw-r--r--src/server/scripts/Northrend/dalaran.cpp6
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp58
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp8
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp6
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp14
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp12
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp34
88 files changed, 543 insertions, 543 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 7ee829ab5d9..05a351cc07b 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -91,7 +91,7 @@ public:
struct boss_anub_arakAI : public ScriptedAI
{
- boss_anub_arakAI(Creature *c) : ScriptedAI(c), lSummons(me)
+ boss_anub_arakAI(Creature* c) : ScriptedAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -142,7 +142,7 @@ public:
}
}
- Creature* DoSummonImpaleTarget(Unit *pTarget)
+ Creature* DoSummonImpaleTarget(Unit* pTarget)
{
Position targetPos;
pTarget->GetPosition(&targetPos);
@@ -184,7 +184,7 @@ public:
case IMPALE_PHASE_TARGET:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- if (Creature *pImpaleTarget = DoSummonImpaleTarget(target))
+ if (Creature* pImpaleTarget = DoSummonImpaleTarget(target))
pImpaleTarget->CastSpell(pImpaleTarget, SPELL_IMPALE_SHAKEGROUND, true);
uiImpaleTimer = 3*IN_MILLISECONDS;
uiImpalePhase = IMPALE_PHASE_ATTACK;
@@ -212,7 +212,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Guardian = me->SummonCreature(CREATURE_GUARDIAN, SpawnPointGuardian[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* Guardian = me->SummonCreature(CREATURE_GUARDIAN, SpawnPointGuardian[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Guardian->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Guardian);
@@ -229,7 +229,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Venomancer = me->SummonCreature(CREATURE_VENOMANCER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* Venomancer = me->SummonCreature(CREATURE_VENOMANCER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Venomancer->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Venomancer);
@@ -248,7 +248,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Datter = me->SummonCreature(CREATURE_DATTER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* Datter = me->SummonCreature(CREATURE_DATTER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Datter->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Datter);
@@ -314,7 +314,7 @@ public:
{
if (Unit* target = me->getVictim())
{
- if (Creature *pImpaleTarget = DoSummonImpaleTarget(target))
+ if (Creature* pImpaleTarget = DoSummonImpaleTarget(target))
me->CastSpell(pImpaleTarget, DUNGEON_MODE(SPELL_POUND, SPELL_POUND_H), false);
}
uiPoundTimer = 16500;
@@ -333,7 +333,7 @@ public:
pInstance->SetData(DATA_ANUBARAK_EVENT, DONE);
}
- void KilledUnit(Unit *pVictim)
+ void KilledUnit(Unit* pVictim)
{
if (pVictim == me)
return;
@@ -346,7 +346,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_anub_arakAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 0d2ef4c87be..3350cf58eb3 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -188,7 +188,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_hadronoxAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index 39aefd45287..3a499184684 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -94,7 +94,7 @@ public:
struct boss_krik_thirAI : public ScriptedAI
{
- boss_krik_thirAI(Creature *c) : ScriptedAI(c)
+ boss_krik_thirAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -199,7 +199,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_krik_thirAI(creature);
}
@@ -212,7 +212,7 @@ public:
struct npc_skittering_infectorAI : public ScriptedAI
{
- npc_skittering_infectorAI(Creature *c) : ScriptedAI(c) {}
+ npc_skittering_infectorAI(Creature* c) : ScriptedAI(c) {}
void JustDied(Unit* /*killer*/)
{
@@ -221,7 +221,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_skittering_infectorAI(creature);
}
@@ -234,7 +234,7 @@ public:
struct npc_anub_ar_skirmisherAI : public ScriptedAI
{
- npc_anub_ar_skirmisherAI(Creature *c) : ScriptedAI(c) {}
+ npc_anub_ar_skirmisherAI(Creature* c) : ScriptedAI(c) {}
uint32 uiChargeTimer;
uint32 uiBackstabTimer;
@@ -272,7 +272,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_anub_ar_skirmisherAI(creature);
}
@@ -285,7 +285,7 @@ public:
struct npc_anub_ar_shadowcasterAI : public ScriptedAI
{
- npc_anub_ar_shadowcasterAI(Creature *c) : ScriptedAI(c) {}
+ npc_anub_ar_shadowcasterAI(Creature* c) : ScriptedAI(c) {}
uint32 uiShadowBoltTimer;
uint32 uiShadowNovaTimer;
@@ -303,7 +303,7 @@ public:
if (uiShadowBoltTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_SHADOW_BOLT, true);
uiShadowBoltTimer = 15*IN_MILLISECONDS;
} else uiShadowBoltTimer -= diff;
@@ -318,7 +318,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_anub_ar_shadowcasterAI(creature);
}
@@ -331,7 +331,7 @@ public:
struct npc_anub_ar_warriorAI : public ScriptedAI
{
- npc_anub_ar_warriorAI(Creature *c) : ScriptedAI(c){}
+ npc_anub_ar_warriorAI(Creature* c) : ScriptedAI(c){}
uint32 uiCleaveTimer;
uint32 uiStrikeTimer;
@@ -363,7 +363,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_anub_ar_warriorAI(creature);
}
@@ -376,7 +376,7 @@ public:
struct npc_watcher_gashraAI : public ScriptedAI
{
- npc_watcher_gashraAI(Creature *c) : ScriptedAI(c) {}
+ npc_watcher_gashraAI(Creature* c) : ScriptedAI(c) {}
uint32 uiWebWrapTimer;
uint32 uiInfectedBiteTimer;
@@ -399,7 +399,7 @@ public:
if (uiWebWrapTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_WEB_WRAP, true);
uiWebWrapTimer = 17*IN_MILLISECONDS;
} else uiWebWrapTimer -= diff;
@@ -414,7 +414,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_watcher_gashraAI(creature);
}
@@ -427,7 +427,7 @@ public:
struct npc_watcher_narjilAI : public ScriptedAI
{
- npc_watcher_narjilAI(Creature *c) : ScriptedAI(c) {}
+ npc_watcher_narjilAI(Creature* c) : ScriptedAI(c) {}
uint32 uiWebWrapTimer;
uint32 uiInfectedBiteTimer;
@@ -447,7 +447,7 @@ public:
if (uiWebWrapTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_WEB_WRAP, true);
uiWebWrapTimer = 15*IN_MILLISECONDS;
} else uiWebWrapTimer -= diff;
@@ -468,7 +468,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_watcher_narjilAI(creature);
}
@@ -481,7 +481,7 @@ public:
struct npc_watcher_silthikAI : public ScriptedAI
{
- npc_watcher_silthikAI(Creature *c) : ScriptedAI(c) {}
+ npc_watcher_silthikAI(Creature* c) : ScriptedAI(c) {}
uint32 uiWebWrapTimer;
uint32 uiInfectedBiteTimer;
@@ -501,7 +501,7 @@ public:
if (uiWebWrapTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_WEB_WRAP, true);
uiWebWrapTimer = 15*IN_MILLISECONDS;
@@ -524,7 +524,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_watcher_silthikAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
index 0e069e5ba43..7a5faa10c63 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
@@ -48,7 +48,7 @@ public:
struct boss_amanitarAI : public ScriptedAI
{
- boss_amanitarAI(Creature *c) : ScriptedAI(c)
+ boss_amanitarAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
bFirstTime = true;
@@ -132,7 +132,7 @@ public:
if (uiRootTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_ENTANGLING_ROOTS);
uiRootTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiRootTimer -= diff;
@@ -145,7 +145,7 @@ public:
if (uiBoltTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_VENOM_BOLT_VOLLEY);
uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBoltTimer -= diff;
@@ -154,7 +154,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_amanitarAI(creature);
}
@@ -215,7 +215,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_amanitar_mushroomsAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
index 75a0420231c..712bec836bc 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
@@ -101,7 +101,7 @@ public:
}
}
- void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
{
if (spell->Id == SPELL_INSANITY)
{
@@ -123,11 +123,11 @@ public:
Map::PlayerList const &players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
- Player *plr = i->getSource();
+ Player* plr = i->getSource();
if (!plr || !plr->isAlive())
continue;
// Summon clone
- if (Unit *summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Unit* summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0))
{
// clone
plr->CastSpell(summon, SPELL_CLONE_PLAYER, true);
@@ -184,7 +184,7 @@ public:
}
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
Summons.Summon(summon);
}
@@ -213,7 +213,7 @@ public:
return spell;
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
uint32 phase= summon->GetPhaseMask();
uint32 nextPhase = 0;
@@ -222,7 +222,7 @@ public:
// Check if all summons in this phase killed
for (SummonList::const_iterator iter = Summons.begin(); iter != Summons.end(); ++iter)
{
- if (Creature *visage = Unit::GetCreature(*me, *iter))
+ if (Creature* visage = Unit::GetCreature(*me, *iter))
{
// Not all are dead
if (phase == visage->GetPhaseMask())
@@ -288,7 +288,7 @@ public:
if (uiShiverTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHIVER);
uiShiverTimer = 15*IN_MILLISECONDS;
} else uiShiverTimer -= diff;
@@ -313,7 +313,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_volazjAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index a3fd20c830e..08a63b6b118 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -342,7 +342,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_jedoga_shadowseekerAI(creature);
}
@@ -508,7 +508,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_jedoga_initiandAI(creature);
}
@@ -591,7 +591,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_jedogas_aufseher_triggerAI(creature);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
index e97bb5cf491..e52d27bb567 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
@@ -79,7 +79,7 @@ public:
struct boss_taldaramAI : public ScriptedAI
{
- boss_taldaramAI(Creature *c) : ScriptedAI(c)
+ boss_taldaramAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -135,7 +135,7 @@ public:
//DoCast(me, SPELL_FLAME_SPHERE_SUMMON_1);
pSpheres[0] = DoSpawnCreature(CREATURE_FLAME_SPHERE, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILLISECONDS);
- Unit *pSphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ Unit* pSphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pSphereTarget && pSpheres[0])
{
float angle, x, y;
@@ -169,7 +169,7 @@ public:
break;
}
case JUST_VANISHED:
- if (Unit *pEmbraceTarget = GetEmbraceTarget())
+ if (Unit* pEmbraceTarget = GetEmbraceTarget())
{
me->GetMotionMaster()->Clear();
me->SetSpeed(MOVE_WALK, 2.0f, true);
@@ -179,7 +179,7 @@ public:
uiPhaseTimer = 1300;
break;
case VANISHED:
- if (Unit *pEmbraceTarget = GetEmbraceTarget())
+ if (Unit* pEmbraceTarget = GetEmbraceTarget())
DoCast(pEmbraceTarget, SPELL_EMBRACE_OF_THE_VAMPYR);
me->GetMotionMaster()->Clear();
me->SetSpeed(MOVE_WALK, 1.0f, true);
@@ -210,9 +210,9 @@ public:
if (uiVanishTimer <= diff)
{
//Count alive players
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
std::list<HostileReference *> t_list = me->getThreatManager().getThreatList();
- std::vector<Unit *> target_list;
+ std::vector<Unit* > target_list;
for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
@@ -292,7 +292,7 @@ public:
for (uint8 i=0; i < 2; ++i)
{
- GameObject *pSpheres = pInstance->instance->GetGameObject(uiSphereGuids[i]);
+ GameObject* pSpheres = pInstance->instance->GetGameObject(uiSphereGuids[i]);
if (!pSpheres)
return false;
if (pSpheres->GetGoState() != GO_STATE_ACTIVE)
@@ -325,7 +325,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_taldaramAI(creature);
}
@@ -338,7 +338,7 @@ public:
struct mob_taldaram_flamesphereAI : public ScriptedAI
{
- mob_taldaram_flamesphereAI(Creature *c) : ScriptedAI(c)
+ mob_taldaram_flamesphereAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -375,7 +375,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_taldaram_flamesphereAI(creature);
}
@@ -386,11 +386,11 @@ class prince_taldaram_sphere : public GameObjectScript
public:
prince_taldaram_sphere() : GameObjectScript("prince_taldaram_sphere") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject *pGO)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO)
{
InstanceScript *pInstance = pGO->GetInstanceScript();
- Creature *pPrinceTaldaram = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_PRINCE_TALDARAM) : 0);
+ Creature* pPrinceTaldaram = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_PRINCE_TALDARAM) : 0);
if (pPrinceTaldaram && pPrinceTaldaram->isAlive())
{
// maybe these are hacks :(
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 847b5ddb9cc..7ce54792e9b 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -472,7 +472,7 @@ public:
{
if (pInstance)
{
- if (Creature *pTemp = Unit::GetCreature(*me, pInstance->GetData64(uiDataId)))
+ if (Creature* pTemp = Unit::GetCreature(*me, pInstance->GetData64(uiDataId)))
{
if (pTemp->isAlive() && !pTemp->getVictim())
{
@@ -590,9 +590,9 @@ public:
{
case 0:
{
- Creature *Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature *Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature *Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction.x, FlameRight1Direction.y, FlameRight1Direction.z);
Right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction.x, FlameRight2Direction.y, FlameRight2Direction.z);
Right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction.x, FlameRight3Direction.y, FlameRight3Direction.z);
@@ -600,8 +600,8 @@ public:
}
case 1:
{
- Creature *Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature *Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction.x, FlameLeft1Direction.y, FlameLeft1Direction.z);
Left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction.x, FlameLeft2Direction.y, FlameLeft2Direction.z);
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 3e8ca0a31d2..8ac4fdb899d 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -241,7 +241,7 @@ public:
bHealth = false;
bDone = false;
- if (Creature *pMemory = Unit::GetCreature(*me, MemoryGUID))
+ if (Creature* pMemory = Unit::GetCreature(*me, MemoryGUID))
if (pMemory->isAlive())
pMemory->RemoveFromWorld();
}
@@ -323,7 +323,7 @@ public:
DoCast(me, SPELL_RENEW);
break;
case 1:
- if (Creature *pMemory = Unit::GetCreature(*me, MemoryGUID))
+ if (Creature* pMemory = Unit::GetCreature(*me, MemoryGUID))
if (pMemory->isAlive())
DoCast(pMemory, SPELL_RENEW);
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index 5157a602a21..b5d0c9504ef 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -195,7 +195,7 @@ public:
{
if (uiDeathRespiteTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
DoCast(pTarget, SPELL_DEATH_RESPITE);
@@ -223,7 +223,7 @@ public:
}
if (uiDesecration <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
DoCast(pTarget, SPELL_DESECRATION);
@@ -293,7 +293,7 @@ public:
}
};
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new boss_black_knightAI (pCreature);
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index e1e92b1cdd9..3b2ba1294f5 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -267,7 +267,7 @@ public:
//dosen't work at all
if (uiShieldBreakerTimer <= uiDiff)
{
- Vehicle *pVehicle = me->GetVehicleKit();
+ Vehicle* pVehicle = me->GetVehicleKit();
if (!pVehicle)
return;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index b7e38f99022..76150269b4e 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -224,7 +224,7 @@ public:
void JustSummoned(Creature* pSummoned)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true);
switch (pSummoned->GetEntry())
{
case NPC_BURROW:
@@ -264,7 +264,7 @@ public:
me->SummonCreature(NPC_BURROW, AnubarakLoc[i+2]);
//Spawn Frost Spheres
for (int i=0; i < 6; i++)
- if (Unit *pSummoned = me->SummonCreature(NPC_FROST_SPHERE, SphereSpawn[i]))
+ if (Unit* pSummoned = me->SummonCreature(NPC_FROST_SPHERE, SphereSpawn[i]))
m_aSphereGUID[i] = pSummoned->GetGUID();
}
@@ -332,7 +332,7 @@ public:
uint32 at = urand(0, m_vBurrowGUID.size()-1);
for (uint32 k = 0; k < at; k++)
++i;
- if (Creature *pBurrow = Unit::GetCreature(*me, *i))
+ if (Creature* pBurrow = Unit::GetCreature(*me, *i))
pBurrow->CastSpell(pBurrow, 66340, false);
m_uiScarabSummoned++;
m_uiSummonScarabTimer = 4*IN_MILLISECONDS;
@@ -373,11 +373,11 @@ public:
uint8 i = startAt;
do
{
- if (Unit *pSphere = Unit::GetCreature(*me, m_aSphereGUID[i]))
+ if (Unit* pSphere = Unit::GetCreature(*me, m_aSphereGUID[i]))
{
if (!pSphere->HasAura(SPELL_FROST_SPHERE))
{
- if (Creature *pSummon = me->SummonCreature(NPC_FROST_SPHERE, SphereSpawn[i]))
+ if (Creature* pSummon = me->SummonCreature(NPC_FROST_SPHERE, SphereSpawn[i]))
m_aSphereGUID[i] = pSummon->GetGUID();
break;
}
@@ -434,7 +434,7 @@ public:
m_uiDeterminationTimer = urand(5*IN_MILLISECONDS, 60*IN_MILLISECONDS);
DoCast(me, SPELL_ACID_MANDIBLE);
me->SetInCombatWithZone();
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
me->AddThreat(pTarget, 20000.0f);
if (!me->isInCombat())
me->DisappearAndDie();
@@ -513,7 +513,7 @@ public:
switch (actionId)
{
case ACTION_SHADOW_STRIKE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_STRIKE);
break;
}
@@ -660,7 +660,7 @@ public:
m_uiTargetGUID = 0;
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit* pWho)
{
m_uiTargetGUID = pWho->GetGUID();
DoCast(pWho, SPELL_MARK);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index fb41d7bedbd..e7b633b6dba 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -55,7 +55,7 @@ class boss_toc_champion_controller : public CreatureScript
public:
boss_toc_champion_controller() : CreatureScript("boss_toc_champion_controller") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new boss_toc_champion_controllerAI (pCreature);
}
@@ -369,8 +369,8 @@ struct boss_faction_championsAI : public ScriptedAI
Creature* SelectRandomFriendlyMissingBuff(uint32 spell)
{
- std::list<Creature *> lst = DoFindFriendlyMissingBuff(40.0f, spell);
- std::list<Creature *>::const_iterator itr = lst.begin();
+ std::list<Creature* > lst = DoFindFriendlyMissingBuff(40.0f, spell);
+ std::list<Creature* >::const_iterator itr = lst.begin();
if (lst.empty())
return NULL;
advance(itr, rand()%lst.size());
@@ -468,7 +468,7 @@ class mob_toc_druid : public CreatureScript
public:
mob_toc_druid() : CreatureScript("mob_toc_druid") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_druidAI (pCreature);
}
@@ -564,14 +564,14 @@ class mob_toc_shaman : public CreatureScript
public:
mob_toc_shaman() : CreatureScript("mob_toc_shaman") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_shamanAI (pCreature);
}
struct mob_toc_shamanAI : public boss_faction_championsAI
{
- mob_toc_shamanAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
uint32 m_uiHeroismOrBloodlustTimer;
uint32 m_uiHexTimer;
@@ -605,7 +605,7 @@ public:
if (m_uiHexTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HEX);
m_uiHexTimer = urand(10*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiHexTimer -= uiDiff;
@@ -627,7 +627,7 @@ public:
DoCast(me, SPELL_SPIRIT_CLEANSE);
break;
case 5:
- if (Unit *pTarget = SelectRandomFriendlyMissingBuff(SPELL_EARTH_SHIELD))
+ if (Unit* pTarget = SelectRandomFriendlyMissingBuff(SPELL_EARTH_SHIELD))
DoCast(pTarget, SPELL_EARTH_SHIELD);
break;
}
@@ -657,14 +657,14 @@ class mob_toc_paladin : public CreatureScript
public:
mob_toc_paladin() : CreatureScript("mob_toc_paladin") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_paladinAI (pCreature);
}
struct mob_toc_paladinAI : public boss_faction_championsAI
{
- mob_toc_paladinAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
uint32 m_uiBubbleTimer;
uint32 m_uiHandOfProtectionTimer;
@@ -699,7 +699,7 @@ public:
if (m_uiHandOfProtectionTimer <= uiDiff)
{
- if (Unit *pTarget = DoSelectLowestHpFriendly(40.0f))
+ if (Unit* pTarget = DoSelectLowestHpFriendly(40.0f))
if (pTarget->HealthBelowPct(15))
DoCast(pTarget, SPELL_HAND_OF_PROTECTION);
m_uiHandOfProtectionTimer = urand(0*IN_MILLISECONDS, 360*IN_MILLISECONDS);
@@ -707,21 +707,21 @@ public:
if (m_uiHolyShockTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HOLY_SHOCK);
m_uiHolyShockTimer = urand(6*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiHolyShockTimer -= uiDiff;
if (m_uiHandOfFreedomTimer <= uiDiff)
{
- if (Unit *pTarget = SelectRandomFriendlyMissingBuff(SPELL_HAND_OF_FREEDOM))
+ if (Unit* pTarget = SelectRandomFriendlyMissingBuff(SPELL_HAND_OF_FREEDOM))
DoCast(pTarget, SPELL_HAND_OF_FREEDOM);
m_uiHandOfFreedomTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiHandOfFreedomTimer -= uiDiff;
if (m_uiHammerOfJusticeTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HAMMER_OF_JUSTICE);
m_uiHammerOfJusticeTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiHammerOfJusticeTimer -= uiDiff;
@@ -764,14 +764,14 @@ class mob_toc_priest : public CreatureScript
public:
mob_toc_priest() : CreatureScript("mob_toc_priest") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_priestAI (pCreature);
}
struct mob_toc_priestAI : public boss_faction_championsAI
{
- mob_toc_priestAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
uint32 m_uiPsychicScreamTimer;
uint32 m_uiCommonTimer;
@@ -809,7 +809,7 @@ public:
DoCast(me, SPELL_FLASH_HEAL);
break;
case 4:
- if (Unit *pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
+ if (Unit* pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
DoCast(pTarget, SPELL_DISPEL);
break;
case 5:
@@ -845,14 +845,14 @@ class mob_toc_shadow_priest : public CreatureScript
public:
mob_toc_shadow_priest() : CreatureScript("mob_toc_shadow_priest") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_shadow_priestAI (pCreature);
}
struct mob_toc_shadow_priestAI : public boss_faction_championsAI
{
- mob_toc_shadow_priestAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_shadow_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
uint32 m_uiPsychicScreamTimer;
uint32 m_uiDispersionTimer;
@@ -872,7 +872,7 @@ public:
DoCast(me, SPELL_SHADOWFORM);
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit* pWho)
{
boss_faction_championsAI::EnterCombat(pWho);
}
@@ -897,14 +897,14 @@ public:
if (m_uiSilenceTimer <= uiDiff)
{
- if (Unit *pTarget = SelectEnemyCaster(false))
+ if (Unit* pTarget = SelectEnemyCaster(false))
DoCast(pTarget, SPELL_SILENCE);
m_uiSilenceTimer = urand(8*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiSilenceTimer -= uiDiff;
if (m_uiMindBlastTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_MIND_BLAST);
m_uiMindBlastTimer = urand(3*IN_MILLISECONDS, 8*IN_MILLISECONDS);
} else m_uiMindBlastTimer -= uiDiff;
@@ -914,19 +914,19 @@ public:
switch (urand(0, 4))
{
case 0: case 1:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_MIND_FLAY);
break;
case 2:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_VAMPIRIC_TOUCH);
break;
case 3:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SW_PAIN);
break;
case 4:
- if (Unit *pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
+ if (Unit* pTarget = urand(0, 1) ? SelectTarget(SELECT_TARGET_RANDOM, 0) : DoSelectLowestHpFriendly(40.0f))
DoCast(pTarget, SPELL_DISPEL);
break;
}
@@ -958,14 +958,14 @@ class mob_toc_warlock : public CreatureScript
public:
mob_toc_warlock() : CreatureScript("mob_toc_warlock") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_warlockAI (pCreature);
}
struct mob_toc_warlockAI : public boss_faction_championsAI
{
- mob_toc_warlockAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
+ mob_toc_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
SummonList Summons;
@@ -994,7 +994,7 @@ public:
if (m_uiFearTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FEAR);
m_uiFearTimer = urand(4*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiFearTimer -= uiDiff;
@@ -1008,7 +1008,7 @@ public:
if (m_uiUnstableAfflictionTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_UNSTABLE_AFFLICTION);
m_uiUnstableAfflictionTimer = urand(2*IN_MILLISECONDS, 10*IN_MILLISECONDS);
} else m_uiUnstableAfflictionTimer -= uiDiff;
@@ -1035,7 +1035,7 @@ public:
DoCastVictim(SPELL_CURSE_OF_AGONY);
break;
case 5:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CURSE_OF_EXHAUSTION);
break;
}
@@ -1065,14 +1065,14 @@ class mob_toc_mage : public CreatureScript
public:
mob_toc_mage() : CreatureScript("mob_toc_mage") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_mageAI (pCreature);
}
struct mob_toc_mageAI : public boss_faction_championsAI
{
- mob_toc_mageAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_mageAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
uint32 m_uiCounterspellTimer;
uint32 m_uiBlinkTimer;
@@ -1097,7 +1097,7 @@ public:
if (m_uiCounterspellTimer <= uiDiff)
{
- if (Unit *pTarget = SelectEnemyCaster(false))
+ if (Unit* pTarget = SelectEnemyCaster(false))
DoCast(pTarget, SPELL_COUNTERSPELL);
m_uiCounterspellTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiCounterspellTimer -= uiDiff;
@@ -1121,7 +1121,7 @@ public:
if (m_uiPolymorphTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_POLYMORPH);
m_uiPolymorphTimer = urand(15*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiPolymorphTimer -= uiDiff;
@@ -1168,14 +1168,14 @@ class mob_toc_hunter : public CreatureScript
public:
mob_toc_hunter() : CreatureScript("mob_toc_hunter") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_hunterAI (pCreature);
}
struct mob_toc_hunterAI : public boss_faction_championsAI
{
- mob_toc_hunterAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
+ mob_toc_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
SummonList Summons;
@@ -1284,14 +1284,14 @@ class mob_toc_boomkin : public CreatureScript
public:
mob_toc_boomkin() : CreatureScript("mob_toc_boomkin") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_boomkinAI (pCreature);
}
struct mob_toc_boomkinAI : public boss_faction_championsAI
{
- mob_toc_boomkinAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_boomkinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
uint32 m_uiBarkskinTimer;
uint32 m_uiCycloneTimer;
@@ -1323,14 +1323,14 @@ public:
if (m_uiCycloneTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CYCLONE);
m_uiCycloneTimer = urand(5*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiCycloneTimer -= uiDiff;
if (m_uiEntanglingRootsTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ENTANGLING_ROOTS);
m_uiEntanglingRootsTimer = urand(5*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiEntanglingRootsTimer -= uiDiff;
@@ -1388,14 +1388,14 @@ class mob_toc_warrior : public CreatureScript
public:
mob_toc_warrior() : CreatureScript("mob_toc_warrior") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_warriorAI (pCreature);
}
struct mob_toc_warriorAI : public boss_faction_championsAI
{
- mob_toc_warriorAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_warriorAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
uint32 m_uiBladestormTimer;
uint32 m_uiIntimidatingShoutTimer;
@@ -1502,14 +1502,14 @@ class mob_toc_dk : public CreatureScript
public:
mob_toc_dk() : CreatureScript("mob_toc_dk") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_dkAI (pCreature);
}
struct mob_toc_dkAI : public boss_faction_championsAI
{
- mob_toc_dkAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_dkAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
uint32 m_uiIceboundFortitudeTimer;
uint32 m_uiChainsOfIceTimer;
@@ -1545,7 +1545,7 @@ public:
if (m_uiChainsOfIceTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CHAINS_OF_ICE);
m_uiChainsOfIceTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiChainsOfIceTimer -= uiDiff;
@@ -1558,7 +1558,7 @@ public:
if (m_uiStrangulateTimer <= uiDiff)
{
- if (Unit *pTarget = SelectEnemyCaster(false))
+ if (Unit* pTarget = SelectEnemyCaster(false))
DoCast(pTarget, SPELL_STRANGULATE);
m_uiStrangulateTimer = urand(10*IN_MILLISECONDS, 90*IN_MILLISECONDS);
} else m_uiStrangulateTimer -= uiDiff;
@@ -1604,14 +1604,14 @@ class mob_toc_rogue : public CreatureScript
public:
mob_toc_rogue() : CreatureScript("mob_toc_rogue") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_rogueAI (pCreature);
}
struct mob_toc_rogueAI : public boss_faction_championsAI
{
- mob_toc_rogueAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_rogueAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
uint32 m_uiFanOfKnivesTimer;
uint32 m_uiHemorrhageTimer;
@@ -1666,7 +1666,7 @@ public:
if (m_uiBlindTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
if (me->IsInRange(pTarget, 0.0f, 15.0f, false))
DoCast(pTarget, SPELL_BLIND);
m_uiBlindTimer = urand(7*IN_MILLISECONDS, 8*IN_MILLISECONDS);
@@ -1703,14 +1703,14 @@ class mob_toc_enh_shaman : public CreatureScript
public:
mob_toc_enh_shaman() : CreatureScript("mob_toc_enh_shaman") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_enh_shamanAI (pCreature);
}
struct mob_toc_enh_shamanAI : public boss_faction_championsAI
{
- mob_toc_enh_shamanAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE), Summons(me) {}
+ mob_toc_enh_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE), Summons(me) {}
SummonList Summons;
@@ -1765,7 +1765,7 @@ public:
*/
}
- void JustDied(Unit *pKiller)
+ void JustDied(Unit* pKiller)
{
boss_faction_championsAI::JustDied(pKiller);
Summons.DespawnAll();
@@ -1837,14 +1837,14 @@ class mob_toc_retro_paladin : public CreatureScript
public:
mob_toc_retro_paladin() : CreatureScript("mob_toc_retro_paladin") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_retro_paladinAI (pCreature);
}
struct mob_toc_retro_paladinAI : public boss_faction_championsAI
{
- mob_toc_retro_paladinAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_retro_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
uint32 m_uiRepeteanceTimer;
uint32 m_uiCrusaderStrikeTimer;
@@ -1865,7 +1865,7 @@ public:
SetEquipmentSlots(false, 47519, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE);
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit* pWho)
{
boss_faction_championsAI::EnterCombat(pWho);
DoCast(SPELL_SEAL_OF_COMMAND);
@@ -1877,7 +1877,7 @@ public:
if (m_uiRepeteanceTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_REPENTANCE);
m_uiRepeteanceTimer = 60*IN_MILLISECONDS;
} else m_uiRepeteanceTimer -= uiDiff;
@@ -1930,14 +1930,14 @@ class mob_toc_pet_warlock : public CreatureScript
public:
mob_toc_pet_warlock() : CreatureScript("mob_toc_pet_warlock") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_pet_warlockAI (pCreature);
}
struct mob_toc_pet_warlockAI : public boss_faction_championsAI
{
- mob_toc_pet_warlockAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
+ mob_toc_pet_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
uint32 m_uiDevourMagicTimer;
uint32 m_uiSpellLockTimer;
@@ -1981,14 +1981,14 @@ class mob_toc_pet_hunter : public CreatureScript
public:
mob_toc_pet_hunter() : CreatureScript("mob_toc_pet_hunter") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_toc_pet_hunterAI (pCreature);
}
struct mob_toc_pet_hunterAI : public boss_faction_championsAI
{
- mob_toc_pet_hunterAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
+ mob_toc_pet_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
uint32 m_uiClawTimer;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 5dda6555bf1..6cdca10dde0 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -141,7 +141,7 @@ public:
me->SetReactState(REACT_PASSIVE);
}
- void KilledUnit(Unit *pWho)
+ void KilledUnit(Unit* pWho)
{
if (pWho->GetTypeId() == TYPEID_PLAYER)
{
@@ -202,14 +202,14 @@ public:
if (m_uiFelLightningTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_FEL_LIGHTING);
m_uiFelLightningTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiFelLightningTimer -= uiDiff;
if (m_uiIncinerateFleshTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
{
DoScriptText(EMOTE_INCINERATE, me, pTarget);
DoScriptText(SAY_INCINERATE, me);
@@ -226,7 +226,7 @@ public:
if (m_uiLegionFlameTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
{
DoScriptText(EMOTE_LEGION_FLAME, me, pTarget);
DoCast(pTarget, SPELL_LEGION_FLAME);
@@ -236,7 +236,7 @@ public:
if (GetDifficulty() == RAID_DIFFICULTY_25MAN_HEROIC && m_uiTouchOfJaraxxusTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_TOUCH_OF_JARAXXUS);
m_uiTouchOfJaraxxusTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else m_uiTouchOfJaraxxusTimer -= uiDiff;
@@ -382,7 +382,7 @@ public:
me->SetInCombatWithZone();
}
- /*void SpellHitTarget(Unit *pTarget, const SpellEntry *pSpell)
+ /*void SpellHitTarget(Unit* pTarget, const SpellEntry *pSpell)
{
if (pSpell->Id == SPELL_FEL_STREAK)
DoCastAOE(SPELL_FEL_INFERNO); //66517
@@ -398,7 +398,7 @@ public:
if (m_uiFelStreakTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FEL_STREAK);
m_uiFelStreakTimer = 30*IN_MILLISECONDS;
} else m_uiFelStreakTimer -= uiDiff;
@@ -534,14 +534,14 @@ public:
if (m_uiSpinningStrikeTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
DoCast(pTarget, SPELL_SPINNING_STRIKE);
m_uiSpinningStrikeTimer = 30*IN_MILLISECONDS;
} else m_uiSpinningStrikeTimer -= uiDiff;
if (IsHeroic() && m_uiMistressKissTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
DoCast(pTarget, SPELL_MISTRESS_KISS);
m_uiMistressKissTimer = 30*IN_MILLISECONDS;
} else m_uiMistressKissTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index ba8682d9452..0ff10a55ec9 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -265,7 +265,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit* pWho)
{
m_uiTargetGUID = pWho->GetGUID();
me->TauntApply(pWho);
@@ -293,7 +293,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
- if (Unit *pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
+ if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
if (pTarget->isAlive())
pTarget->RemoveAurasDueToSpell(SPELL_SNOBOLLED);
if (m_pInstance)
@@ -329,7 +329,7 @@ public:
if (m_uiFireBombTimer < uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FIRE_BOMB);
m_uiFireBombTimer = 20000;
}
@@ -337,7 +337,7 @@ public:
if (m_uiBatterTimer < uiDiff)
{
- if (Unit *pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
+ if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
DoCast(pTarget, SPELL_BATTER);
m_uiBatterTimer = 10000;
}
@@ -345,7 +345,7 @@ public:
if (m_uiHeadCrackTimer < uiDiff)
{
- if (Unit *pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
+ if (Unit* pTarget = Unit::GetPlayer(*me, m_uiTargetGUID))
DoCast(pTarget, SPELL_HEAD_CRACK);
m_uiHeadCrackTimer = 35000;
}
@@ -402,7 +402,7 @@ struct boss_jormungarAI : public ScriptedAI
me->DespawnOrUnsummon();
}
- void KilledUnit(Unit *pWho)
+ void KilledUnit(Unit* pWho)
{
if (pWho->GetTypeId() == TYPEID_PLAYER)
{
@@ -500,7 +500,7 @@ struct boss_jormungarAI : public ScriptedAI
case 4: // Stationary
if (sprayTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, spraySpell);
sprayTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else sprayTimer -= uiDiff;
@@ -644,7 +644,7 @@ public:
struct mob_slime_poolAI : public ScriptedAI
{
- mob_slime_poolAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_slime_poolAI(Creature* pCreature) : ScriptedAI(pCreature)
{
}
@@ -756,7 +756,7 @@ public:
me->DespawnOrUnsummon();
}
- void KilledUnit(Unit *pWho)
+ void KilledUnit(Unit* pWho)
{
if (pWho->GetTypeId() == TYPEID_PLAYER)
{
@@ -800,7 +800,7 @@ public:
if (m_uiArticBreathTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ARCTIC_BREATH);
m_uiArticBreathTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else m_uiArticBreathTimer -= uiDiff;
@@ -825,7 +825,7 @@ public:
m_uiStage = 2;
break;
case 2:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
{
m_uiTrampleTargetGUID = pTarget->GetGUID();
me->SetUInt64Value(UNIT_FIELD_TARGET, m_uiTrampleTargetGUID);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index daf306a6032..8092715d574 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -390,7 +390,7 @@ struct boss_twin_baseAI : public ScriptedAI
if (IsHeroic() && m_uiTouchTimer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true, m_uiOtherEssenceSpellId))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true, m_uiOtherEssenceSpellId))
me->CastCustomSpell(m_uiTouchSpellId, SPELLVALUE_MAX_TARGETS, 1, pTarget, false);
m_uiTouchTimer = urand(10, 15)*IN_MILLISECONDS;
}
@@ -578,7 +578,7 @@ class mob_essence_of_twin : public CreatureScript
struct mob_unleashed_ballAI : public ScriptedAI
{
- mob_unleashed_ballAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_unleashed_ballAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
}
@@ -630,20 +630,20 @@ class mob_unleashed_dark : public CreatureScript
public:
mob_unleashed_dark() : CreatureScript("mob_unleashed_dark") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_unleashed_darkAI(pCreature);
}
struct mob_unleashed_darkAI : public mob_unleashed_ballAI
{
- mob_unleashed_darkAI(Creature *pCreature) : mob_unleashed_ballAI(pCreature) {}
+ mob_unleashed_darkAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {}
void UpdateAI(const uint32 uiDiff)
{
if (m_uiRangeCheckTimer < uiDiff)
{
- if (Unit *pTarget = me->SelectNearestTarget(2.0f))
+ if (Unit* pTarget = me->SelectNearestTarget(2.0f))
if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
{
DoCastAOE(SPELL_UNLEASHED_DARK);
@@ -663,20 +663,20 @@ class mob_unleashed_light : public CreatureScript
public:
mob_unleashed_light() : CreatureScript("mob_unleashed_light") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new mob_unleashed_lightAI(pCreature);
}
struct mob_unleashed_lightAI : public mob_unleashed_ballAI
{
- mob_unleashed_lightAI(Creature *pCreature) : mob_unleashed_ballAI(pCreature) {}
+ mob_unleashed_lightAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {}
void UpdateAI(const uint32 uiDiff)
{
if (m_uiRangeCheckTimer < uiDiff)
{
- if (Unit *pTarget = me->SelectNearestTarget(2.0f))
+ if (Unit* pTarget = me->SelectNearestTarget(2.0f))
if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
{
DoCastAOE(SPELL_UNLEASHED_LIGHT);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 9732c5f2a77..a53f9c340ed 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -114,9 +114,9 @@ class npc_announcer_toc10 : public CreatureScript
void Reset()
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Creature *pAlly = GetClosestCreatureWithEntry(me, NPC_THRALL, 300.0f))
+ if (Creature* pAlly = GetClosestCreatureWithEntry(me, NPC_THRALL, 300.0f))
pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Creature *pAlly = GetClosestCreatureWithEntry(me, NPC_PROUDMOORE, 300.0f))
+ if (Creature* pAlly = GetClosestCreatureWithEntry(me, NPC_PROUDMOORE, 300.0f))
pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
@@ -237,7 +237,7 @@ class boss_lich_king_toc : public CreatureScript
struct boss_lich_king_tocAI : public ScriptedAI
{
- boss_lich_king_tocAI(Creature *pCreature) : ScriptedAI(pCreature)
+ boss_lich_king_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
index a92ed4abdb1..84028c90ba3 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
@@ -72,7 +72,7 @@ public:
struct boss_novosAI : public Scripted_NoMovementAI
{
- boss_novosAI(Creature *c) : Scripted_NoMovementAI(c), lSummons(me)
+ boss_novosAI(Creature* c) : Scripted_NoMovementAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -131,7 +131,7 @@ public:
{
for (std::list<uint64>::const_iterator itr = luiCrystals.begin(); itr != luiCrystals.end(); ++itr)
{
- if (GameObject *pTemp = pInstance->instance->GetGameObject(*itr))
+ if (GameObject* pTemp = pInstance->instance->GetGameObject(*itr))
pTemp->SetGoState(GO_STATE_ACTIVE);
}
pInstance->SetData(DATA_NOVOS_EVENT, IN_PROGRESS);
@@ -148,7 +148,7 @@ public:
case PHASE_1:
if (uiTimer <= diff)
{
- Creature *pSummon = me->SummonCreature(RAND(CREATURE_FETID_TROLL_CORPSE, CREATURE_HULKING_CORPSE, CREATURE_RISEN_SHADOWCASTER), AddSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
+ Creature* pSummon = me->SummonCreature(RAND(CREATURE_FETID_TROLL_CORPSE, CREATURE_HULKING_CORPSE, CREATURE_RISEN_SHADOWCASTER), AddSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
pSummon->GetMotionMaster()->MovePoint(0, AddDestinyPoint);
//If spell is casted stops casting arcane field so no spell casting
//DoCast(me, SPELL_SUMMON_MINIONS);
@@ -159,7 +159,7 @@ public:
if (uiCrystalHandlerTimer <= diff)
{
DoScriptText(SAY_NECRO_ADD, me);
- Creature *pCrystalHandler = me->SummonCreature(CREATURE_CRYSTAL_HANDLER, CrystalHandlerSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
+ Creature* pCrystalHandler = me->SummonCreature(CREATURE_CRYSTAL_HANDLER, CrystalHandlerSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
pCrystalHandler->GetMotionMaster()->MovePoint(0, AddDestinyPoint);
uiCrystalHandlerTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiCrystalHandlerTimer -= diff;
@@ -168,7 +168,7 @@ public:
case PHASE_2:
if (uiTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, DUNGEON_MODE(RAND(SPELL_ARCANE_BLAST, SPELL_BLIZZARD, SPELL_FROSTBOLT, SPELL_WRATH_OF_MISERY),
RAND(H_SPELL_ARCANE_BLAST, H_SPELL_BLIZZARD, H_SPELL_FROSTBOLT, H_SPELL_WRATH_OF_MISERY)));
uiTimer = urand(1*IN_MILLISECONDS, 3*IN_MILLISECONDS);
@@ -193,7 +193,7 @@ public:
DoScriptText(SAY_KILL, me);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon->GetEntry() == CREATURE_CRYSTAL_HANDLER)
crystalHandlerAmount++;
@@ -220,7 +220,7 @@ public:
if (!luiCrystals.empty())
{
if (pInstance)
- if (GameObject *pTemp = pInstance->instance->GetGameObject(luiCrystals.back()))
+ if (GameObject* pTemp = pInstance->instance->GetGameObject(luiCrystals.back()))
pTemp->SetGoState(GO_STATE_READY);
luiCrystals.pop_back();
}
@@ -241,7 +241,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_novosAI(creature);
}
@@ -260,7 +260,7 @@ public:
struct mob_crystal_handlerAI : public ScriptedAI
{
- mob_crystal_handlerAI(Creature *c) : ScriptedAI(c)
+ mob_crystal_handlerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -298,13 +298,13 @@ public:
{
if (type != POINT_MOTION_TYPE || id != 0)
return;
- if (Creature *pNovos = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
- if (Unit *pTarget = CAST_AI(boss_novos::boss_novosAI, pNovos->AI())->GetRandomTarget())
+ if (Creature* pNovos = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
+ if (Unit* pTarget = CAST_AI(boss_novos::boss_novosAI, pNovos->AI())->GetRandomTarget())
AttackStart(pTarget);
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_crystal_handlerAI(creature);
}
@@ -317,7 +317,7 @@ public:
struct mob_novos_minionAI : public ScriptedAI
{
- mob_novos_minionAI(Creature *c) : ScriptedAI(c)
+ mob_novos_minionAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -331,13 +331,13 @@ public:
if (Creature* Novos = ObjectAccessor::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
{
Novos->AI()->DoAction(ACTION_MINION_REACHED);
- if (Unit *pTarget = CAST_AI(boss_novos::boss_novosAI, Novos->AI())->GetRandomTarget())
+ if (Unit* pTarget = CAST_AI(boss_novos::boss_novosAI, Novos->AI())->GetRandomTarget())
AttackStart(pTarget);
}
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_novos_minionAI(creature);
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
index f6f8624664b..5270a473771 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
@@ -71,7 +71,7 @@ public:
struct boss_tharon_jaAI : public ScriptedAI
{
- boss_tharon_jaAI(Creature *c) : ScriptedAI(c)
+ boss_tharon_jaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -151,11 +151,11 @@ public:
DoScriptText(RAND(SAY_FLESH_1, SAY_FLESH_2), me);
me->SetDisplayId(MODEL_FLESH);
- std::list<Unit *> playerList;
+ std::list<Unit* > playerList;
SelectTargetList(playerList, 5, SELECT_TARGET_TOPAGGRO, 0, true);
for (std::list<Unit*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
- Unit *pTemp = (*itr);
+ Unit* pTemp = (*itr);
me->AddAura(SPELL_GIFT_OF_THARON_JA, pTemp);
pTemp->SetDisplayId(MODEL_SKELETON);
}
@@ -206,11 +206,11 @@ public:
uiRainOfFireTimer = urand(14*IN_MILLISECONDS, 18*IN_MILLISECONDS);
uiShadowVolleyTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
- std::list<Unit *> playerList;
+ std::list<Unit* > playerList;
SelectTargetList(playerList, 5, SELECT_TARGET_TOPAGGRO, 0, true);
for (std::list<Unit*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
- Unit *pTemp = (*itr);
+ Unit* pTemp = (*itr);
if (pTemp->HasAura(SPELL_GIFT_OF_THARON_JA))
pTemp->RemoveAura(SPELL_GIFT_OF_THARON_JA);
pTemp->DeMorph();
@@ -235,7 +235,7 @@ public:
Map::PlayerList const &PlayerList = pInstance->instance->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player *pPlayer = i->getSource())
+ if (Player* pPlayer = i->getSource())
pPlayer->DeMorph();
pInstance->DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2, SPELL_ACHIEVEMENT_CHECK);
@@ -244,7 +244,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_tharon_jaAI(creature);
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
index 745c092b673..d7bcb04a7f6 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
@@ -61,7 +61,7 @@ public:
struct boss_trollgoreAI : public ScriptedAI
{
- boss_trollgoreAI(Creature *c) : ScriptedAI(c), lSummons(me)
+ boss_trollgoreAI(Creature* c) : ScriptedAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -189,7 +189,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new boss_trollgoreAI(creature);
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index c7f54e27191..734ee535031 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -123,7 +123,7 @@ class boss_devourer_of_souls : public CreatureScript
struct boss_devourer_of_soulsAI : public BossAI
{
- boss_devourer_of_soulsAI(Creature *creature) : BossAI(creature, DATA_DEVOURER_EVENT)
+ boss_devourer_of_soulsAI(Creature* creature) : BossAI(creature, DATA_DEVOURER_EVENT)
{
}
@@ -223,7 +223,7 @@ class boss_devourer_of_souls : public CreatureScript
for (int8 i = 0; outroPositions[i].entry[entryIndex] != 0; ++i)
{
- if (Creature *summon = me->SummonCreature(outroPositions[i].entry[entryIndex], spawnPoint, TEMPSUMMON_DEAD_DESPAWN))
+ if (Creature* summon = me->SummonCreature(outroPositions[i].entry[entryIndex], spawnPoint, TEMPSUMMON_DEAD_DESPAWN))
{
summon->GetMotionMaster()->MovePoint(0, outroPositions[i].movePosition);
if (summon->GetEntry() == NPC_JAINA_PART2)
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
index 2bfdcbc60e2..3622de4cb66 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
@@ -57,7 +57,7 @@ public:
struct boss_falricAI : public boss_horAI
{
- boss_falricAI(Creature *pCreature) : boss_horAI(pCreature) {}
+ boss_falricAI(Creature* pCreature) : boss_horAI(pCreature) {}
uint8 uiHopelessnessCount;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
index 2f0e9f4703e..a4c4dc36e96 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
@@ -57,7 +57,7 @@ public:
struct boss_marwynAI : public boss_horAI
{
- boss_marwynAI(Creature *pCreature) : boss_horAI(pCreature) {}
+ boss_marwynAI(Creature* pCreature) : boss_horAI(pCreature) {}
void Reset()
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index ee914e9acb2..adeb289ad3b 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -205,7 +205,7 @@ public:
// AI of Part1: handle the intro till start of gauntlet event.
struct npc_jaina_or_sylvanas_horAI : public ScriptedAI
{
- npc_jaina_or_sylvanas_horAI(Creature *pCreature) : ScriptedAI(pCreature)
+ npc_jaina_or_sylvanas_horAI(Creature* pCreature) : ScriptedAI(pCreature)
{
pInstance = me->GetInstanceScript();
}
@@ -633,7 +633,7 @@ public:
struct npc_ghostly_priestAI: public ScriptedAI
{
- npc_ghostly_priestAI(Creature *c) : ScriptedAI(c)
+ npc_ghostly_priestAI(Creature* c) : ScriptedAI(c)
{
}
@@ -667,23 +667,23 @@ public:
switch(eventId)
{
case EVENT_SHADOW_WORD_PAIN:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_SHADOW_WORD_PAIN);
events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, 8000);
return;
case EVENT_CIRCLE_OF_DESTRUCTION:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_CIRCLE_OF_DESTRUCTION);
events.ScheduleEvent(EVENT_CIRCLE_OF_DESTRUCTION, 12000);
return;
case EVENT_COWER_IN_FEAR:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_COWER_IN_FEAR);
events.ScheduleEvent(EVENT_COWER_IN_FEAR, 10000);
return;
case EVENT_DARK_MENDING:
// find an ally with missing HP
- if (Unit *pTarget = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000, 50000)))
+ if (Unit* pTarget = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000, 50000)))
{
DoCast(pTarget, SPELL_DARK_MENDING);
events.ScheduleEvent(EVENT_DARK_MENDING, 20000);
@@ -715,7 +715,7 @@ public:
struct npc_phantom_mageAI: public ScriptedAI
{
- npc_phantom_mageAI(Creature *c) : ScriptedAI(c)
+ npc_phantom_mageAI(Creature* c) : ScriptedAI(c)
{
}
@@ -750,7 +750,7 @@ public:
switch(eventId)
{
case EVENT_FIREBALL:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_FIREBALL);
events.ScheduleEvent(EVENT_FIREBALL, 15000);
return;
@@ -759,12 +759,12 @@ public:
events.ScheduleEvent(EVENT_FLAMESTRIKE, 15000);
return;
case EVENT_FROSTBOLT:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_FROSTBOLT);
events.ScheduleEvent(EVENT_FROSTBOLT, 15000);
return;
case EVENT_CHAINS_OF_ICE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_CHAINS_OF_ICE);
events.ScheduleEvent(EVENT_CHAINS_OF_ICE, 15000);
return;
@@ -792,7 +792,7 @@ public:
struct npc_phantom_hallucinationAI : public npc_phantom_mage::npc_phantom_mageAI
{
- npc_phantom_hallucinationAI(Creature *c) : npc_phantom_mage::npc_phantom_mageAI(c)
+ npc_phantom_hallucinationAI(Creature* c) : npc_phantom_mage::npc_phantom_mageAI(c)
{
}
@@ -816,7 +816,7 @@ public:
struct npc_shadowy_mercenaryAI: public ScriptedAI
{
- npc_shadowy_mercenaryAI(Creature *c) : ScriptedAI(c)
+ npc_shadowy_mercenaryAI(Creature* c) : ScriptedAI(c)
{
}
@@ -858,7 +858,7 @@ public:
events.ScheduleEvent(EVENT_DEADLY_POISON, 10000);
return;
case EVENT_ENVENOMED_DAGGER_THROW:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_ENVENOMED_DAGGER_THROW);
events.ScheduleEvent(EVENT_ENVENOMED_DAGGER_THROW, 10000);
return;
@@ -887,7 +887,7 @@ public:
struct npc_spectral_footmanAI: public ScriptedAI
{
- npc_spectral_footmanAI(Creature *c) : ScriptedAI(c)
+ npc_spectral_footmanAI(Creature* c) : ScriptedAI(c)
{
}
@@ -952,7 +952,7 @@ public:
struct npc_tortured_riflemanAI : public ScriptedAI
{
- npc_tortured_riflemanAI(Creature *c) : ScriptedAI(c)
+ npc_tortured_riflemanAI(Creature* c) : ScriptedAI(c)
{
}
@@ -986,12 +986,12 @@ public:
switch(eventId)
{
case EVENT_SHOOT:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_SHOOT);
events.ScheduleEvent(EVENT_SHOOT, 2000);
return;
case EVENT_CURSED_ARROW:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_CURSED_ARROW);
events.ScheduleEvent(EVENT_CURSED_ARROW, 10000);
return;
@@ -1000,7 +1000,7 @@ public:
events.ScheduleEvent(EVENT_FROST_TRAP, 30000);
return;
case EVENT_ICE_SHOT:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_ICE_SHOT);
events.ScheduleEvent(EVENT_ICE_SHOT, 15000);
return;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
index fa31154e86c..c433ec28cfe 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
@@ -79,7 +79,7 @@ enum Actions
// handled the summonList and the notification events to/from the InstanceScript
struct boss_horAI : ScriptedAI
{
- boss_horAI(Creature *pCreature) : ScriptedAI(pCreature), summons(pCreature)
+ boss_horAI(Creature* pCreature) : ScriptedAI(pCreature), summons(pCreature)
{
pInstance = me->GetInstanceScript();
}
@@ -114,7 +114,7 @@ struct boss_horAI : ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
- if (Unit *pUnit = me->SelectNearestTarget())
+ if (Unit* pUnit = me->SelectNearestTarget())
AttackStart(pUnit);
DoZoneInCombat();
@@ -122,11 +122,11 @@ struct boss_horAI : ScriptedAI
}
}
- void JustSummoned(Creature *pSummoned)
+ void JustSummoned(Creature* pSummoned)
{
summons.Summon(pSummoned);
- if (Unit *pUnit = pSummoned->SelectNearestTarget())
+ if (Unit* pUnit = pSummoned->SelectNearestTarget())
{
if (pSummoned->AI())
pSummoned->AI()->AttackStart(pUnit);
@@ -141,7 +141,7 @@ struct boss_horAI : ScriptedAI
pSummoned->AI()->DoZoneInCombat();
}
- void SummonedCreatureDespawn(Creature *pSummoned)
+ void SummonedCreatureDespawn(Creature* pSummoned)
{
summons.Despawn(pSummoned);
if (summons.empty())
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
index bc51481acc5..1a3a2802327 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
@@ -83,7 +83,7 @@ class boss_garfrost : public CreatureScript
struct boss_garfrostAI : public BossAI
{
- boss_garfrostAI(Creature *creature) : BossAI(creature, DATA_GARFROST)
+ boss_garfrostAI(Creature* creature) : BossAI(creature, DATA_GARFROST)
{
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
index 1c454738484..4b84b3ae9b3 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
@@ -136,7 +136,7 @@ class boss_ick : public CreatureScript
struct boss_ickAI : public BossAI
{
- boss_ickAI(Creature *creature) : BossAI(creature, DATA_ICK), _vehicle(creature->GetVehicleKit())
+ boss_ickAI(Creature* creature) : BossAI(creature, DATA_ICK), _vehicle(creature->GetVehicleKit())
{
ASSERT(_vehicle);
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
index 3e0a35cd1ca..663c2b0fcc6 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
@@ -114,7 +114,7 @@ class mob_iceborn_protodrake : public CreatureScript
struct mob_iceborn_protodrakeAI: public ScriptedAI
{
- mob_iceborn_protodrakeAI(Creature *creature) : ScriptedAI(creature), _vehicle(creature->GetVehicleKit())
+ mob_iceborn_protodrakeAI(Creature* creature) : ScriptedAI(creature), _vehicle(creature->GetVehicleKit())
{
ASSERT(_vehicle);
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
index b7ecb36e8a6..b4f5b9f8865 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
@@ -41,7 +41,7 @@ public:
struct boss_eckAI : public ScriptedAI
{
- boss_eckAI(Creature *c) : ScriptedAI(c)
+ boss_eckAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -145,7 +145,7 @@ public:
struct npc_ruins_dwellerAI : public ScriptedAI
{
- npc_ruins_dwellerAI(Creature *c) : ScriptedAI(c)
+ npc_ruins_dwellerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
index 96f7fb200a5..b20be83b52e 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
@@ -75,7 +75,7 @@ public:
struct boss_gal_darahAI : public ScriptedAI
{
- boss_gal_darahAI(Creature *c) : ScriptedAI(c)
+ boss_gal_darahAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
index 660cf571c68..eba80c176d3 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
@@ -50,7 +50,7 @@ class boss_moorabi : public CreatureScript
public:
boss_moorabi() : CreatureScript("boss_moorabi") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new boss_moorabiAI(pCreature);
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
index 5fc1f5d5f07..25e13b79dd9 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
@@ -77,7 +77,7 @@ public:
struct boss_slad_ranAI : public ScriptedAI
{
- boss_slad_ranAI(Creature *c) : ScriptedAI(c), lSummons(me)
+ boss_slad_ranAI(Creature* c) : ScriptedAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -202,7 +202,7 @@ public:
struct mob_slad_ran_constrictorAI : public ScriptedAI
{
- mob_slad_ran_constrictorAI(Creature *c) : ScriptedAI(c) {}
+ mob_slad_ran_constrictorAI(Creature* c) : ScriptedAI(c) {}
uint32 uiGripOfSladRanTimer;
@@ -239,7 +239,7 @@ public:
struct mob_slad_ran_viperAI : public ScriptedAI
{
- mob_slad_ran_viperAI(Creature *c) : ScriptedAI(c) {}
+ mob_slad_ran_viperAI(Creature* c) : ScriptedAI(c) {}
uint32 uiVenomousBiteTimer;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index e7999b1ec3d..488bd83fb26 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -63,7 +63,7 @@ public:
struct boss_anubrekhanAI : public BossAI
{
- boss_anubrekhanAI(Creature *c) : BossAI(c, BOSS_ANUBREKHAN) {}
+ boss_anubrekhanAI(Creature* c) : BossAI(c, BOSS_ANUBREKHAN) {}
bool hasTaunted;
@@ -99,7 +99,7 @@ public:
DoScriptText(SAY_SLAY, me);
}
- void JustDied(Unit *)
+ void JustDied(Unit* )
{
_JustDied();
@@ -119,7 +119,7 @@ public:
events.ScheduleEvent(EVENT_SPAWN_GUARDIAN_NORMAL, urand(15000, 20000));
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (!hasTaunted && me->IsWithinDistInMap(who, 60.0f) && who->GetTypeId() == TYPEID_PLAYER)
{
@@ -129,7 +129,7 @@ public:
ScriptedAI::MoveInLineOfSight(who);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
BossAI::SummonedCreatureDespawn(summon);
@@ -155,7 +155,7 @@ public:
//Cast Impale on a random target
//Do NOT cast it when we are afflicted by locust swarm
if (!me->HasAura(RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25)))
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25));
events.ScheduleEvent(EVENT_IMPALE, urand(10000, 20000));
break;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 2be01e72177..99b4aba247f 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -89,7 +89,7 @@ public:
struct boss_four_horsemenAI : public BossAI
{
- boss_four_horsemenAI(Creature *c) : BossAI(c, BOSS_HORSEMEN)
+ boss_four_horsemenAI(Creature* c) : BossAI(c, BOSS_HORSEMEN)
{
id = Horsemen(0);
for (uint8 i = 0; i < 4; ++i)
@@ -131,15 +131,15 @@ public:
_Reset();
}
- bool DoEncounterAction(Unit *who, bool attack, bool reset, bool checkAllDead)
+ bool DoEncounterAction(Unit* who, bool attack, bool reset, bool checkAllDead)
{
if (!instance)
return false;
- Creature *Thane = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_THANE)));
- Creature *Lady = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_LADY)));
- Creature *Baron = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_BARON)));
- Creature *Sir = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_SIR)));
+ Creature* Thane = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_THANE)));
+ Creature* Lady = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_LADY)));
+ Creature* Baron = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_BARON)));
+ Creature* Sir = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_SIR)));
if (Thane && Lady && Baron && Sir)
{
@@ -224,7 +224,7 @@ public:
movementCompleted = true;
me->SetReactState(REACT_AGGRESSIVE);
- Unit *eventStarter = Unit::GetUnit(*me, uiEventStarterGUID);
+ Unit* eventStarter = Unit::GetUnit(*me, uiEventStarterGUID);
if (eventStarter && me->canAttack(eventStarter))
AttackStart(eventStarter);
@@ -248,7 +248,7 @@ public:
}
// switch to "who" if nearer than current target.
- void SelectNearestTarget(Unit *who)
+ void SelectNearestTarget(Unit* who)
{
if (me->getVictim() && me->GetDistanceOrder(who, me->getVictim()) && me->canAttack(who))
{
@@ -257,14 +257,14 @@ public:
}
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
BossAI::MoveInLineOfSight(who);
if (caster)
SelectNearestTarget(who);
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit* who)
{
if (!movementCompleted && !movementStarted)
{
@@ -361,7 +361,7 @@ public:
if (caster)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
DoCast(pTarget, SPELL_PRIMARY(id));
}
else
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index 6c7eab3cbbe..cf08338024b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -57,13 +57,13 @@ public:
struct boss_gluthAI : public BossAI
{
- boss_gluthAI(Creature *c) : BossAI(c, BOSS_GLUTH)
+ boss_gluthAI(Creature* c) : BossAI(c, BOSS_GLUTH)
{
// Do not let Gluth be affected by zombies' debuff
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_INFECTED_WOUND, true);
}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
if (who->GetEntry() == MOB_ZOMBIE && me->IsWithinDistInMap(who, 7))
{
@@ -85,7 +85,7 @@ public:
events.ScheduleEvent(EVENT_SUMMON, 15000);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
if (summon->GetEntry() == MOB_ZOMBIE)
summon->AI()->AttackStart(me);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 209a0391736..34bedfc2574 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -225,7 +225,7 @@ class boss_gothik : public CreatureScript
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
summons.Despawn(summon);
}
@@ -357,7 +357,7 @@ class boss_gothik : public CreatureScript
if (spellId && me->isInCombat())
{
me->HandleEmoteCommand(EMOTE_ONESHOT_SPELLCAST);
- if (Creature *pRandomDeadTrigger = Unit::GetCreature(*me, DeadTriggerGUID[rand() % POS_DEAD]))
+ if (Creature* pRandomDeadTrigger = Unit::GetCreature(*me, DeadTriggerGUID[rand() % POS_DEAD]))
me->CastSpell(pRandomDeadTrigger, spellId, true);
}
}
@@ -469,7 +469,7 @@ class boss_gothik : public CreatureScript
DoTeleportTo(PosGroundLiveSide);
me->getThreatManager().resetAggro(NotOnSameSide(me));
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_NEAREST, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_NEAREST, 0))
{
me->getThreatManager().addThreat(pTarget, 100.0f);
AttackStart(pTarget);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index a5ccbd2f6a5..8b1f52dfb31 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -45,7 +45,7 @@ public:
struct boss_grobbulusAI : public BossAI
{
- boss_grobbulusAI(Creature *c) : BossAI(c, BOSS_GROBBULUS)
+ boss_grobbulusAI(Creature* c) : BossAI(c, BOSS_GROBBULUS)
{
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_POISON_CLOUD_ADD, true);
}
@@ -59,7 +59,7 @@ public:
events.ScheduleEvent(EVENT_BERSERK, 12*60000);
}
- void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
{
if (spell->Id == uint32(SPELL_SLIME_SPRAY))
{
@@ -91,7 +91,7 @@ public:
events.ScheduleEvent(EVENT_SPRAY, 15000+rand()%15000);
return;
case EVENT_INJECT:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
if (!pTarget->HasAura(SPELL_MUTATING_INJECTION))
DoCast(pTarget, SPELL_MUTATING_INJECTION);
events.ScheduleEvent(EVENT_INJECT, 8000 + uint32(120 * me->GetHealthPct()));
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 4fd35ab2cfc..6498e1d5556 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -57,7 +57,7 @@ public:
struct boss_heiganAI : public BossAI
{
- boss_heiganAI(Creature *c) : BossAI(c, BOSS_HEIGAN) {}
+ boss_heiganAI(Creature* c) : BossAI(c, BOSS_HEIGAN) {}
uint32 eruptSection;
bool eruptDirection;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index f2e0bf6e503..31ef9460297 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -302,7 +302,7 @@ public:
FindGameObjects();
- if (GameObject *pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID))
+ if (GameObject* pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID))
{
pKTTrigger->ResetDoorOrButton();
pKTTrigger->SetPhaseMask(1, true);
@@ -310,7 +310,7 @@ public:
for (uint8 i = 0; i <= 3; ++i)
{
- if (GameObject *pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
+ if (GameObject* pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
{
if (!((pPortal->getLootState() == GO_READY) || (pPortal->getLootState() == GO_NOT_READY)))
pPortal->ResetDoorOrButton();
@@ -352,7 +352,7 @@ public:
FindGameObjects();
for (uint8 i = 0; i <= 3; ++i)
{
- if (GameObject *pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
+ if (GameObject* pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
pPortal->ResetDoorOrButton();
}
DoCast(me, SPELL_KELTHUZAD_CHANNEL, false);
@@ -415,7 +415,7 @@ public:
events.PopEvent();
break;
case EVENT_TRIGGER:
- if (GameObject *pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID))
+ if (GameObject* pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID))
pKTTrigger->SetPhaseMask(2, true);
events.PopEvent();
break;
@@ -457,7 +457,7 @@ public:
for (uint8 i = 0; i <= 3; ++i)
{
- if (GameObject *pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
+ if (GameObject* pPortal = me->GetMap()->GetGameObject(PortalsGUID[i]))
{
if (pPortal->getLootState() == GO_READY)
pPortal->UseDoorOrButton();
@@ -498,7 +498,7 @@ public:
uint32 count = urand(1, 3);
for (uint8 i = 1; i <= count; i++)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true);
if (pTarget && !pTarget->isCharmed() && (chained.find(pTarget->GetGUID()) == chained.end()))
{
DoCast(pTarget, SPELL_CHAINS_OF_KELTHUZAD);
@@ -530,7 +530,7 @@ public:
continue;
}
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, NotCharmedTargetSelector()))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, NotCharmedTargetSelector()))
{
switch(player->getClass())
{
@@ -616,12 +616,12 @@ public:
break;
}
case EVENT_FISSURE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_FISURE);
events.RepeatEvent(urand(10000, 45000));
break;
case EVENT_BLAST:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1, 0), 0, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1, 0), 0, true))
DoCast(pTarget, SPELL_FROST_BLAST);
if (rand()%2)
DoScriptText(SAY_FROST_BLAST, me);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index de5f3cdd1be..8ee21526b7d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -48,7 +48,7 @@ public:
struct boss_loathebAI : public BossAI
{
- boss_loathebAI(Creature *c) : BossAI(c, BOSS_LOATHEB) {}
+ boss_loathebAI(Creature* c) : BossAI(c, BOSS_LOATHEB) {}
void EnterCombat(Unit* /*who*/)
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index 4f9d853e9f4..c6a8e45c472 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -68,7 +68,7 @@ public:
struct boss_maexxnaAI : public BossAI
{
- boss_maexxnaAI(Creature *c) : BossAI(c, BOSS_MAEXXNA) {}
+ boss_maexxnaAI(Creature* c) : BossAI(c, BOSS_MAEXXNA) {}
bool enraged;
@@ -104,12 +104,12 @@ public:
// TODO : Add missing text
for (uint8 i = 0; i < RAID_MODE(1, 2); ++i)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
{
pTarget->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
uint8 pos = rand()%MAX_POS_WRAP;
pTarget->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20);
- if (Creature *wrap = DoSummon(MOB_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* wrap = DoSummon(MOB_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN))
wrap->AI()->SetGUID(pTarget->GetGUID());
}
}
@@ -159,7 +159,7 @@ public:
struct mob_webwrapAI : public NullCreatureAI
{
- mob_webwrapAI(Creature *c) : NullCreatureAI(c), victimGUID(0) {}
+ mob_webwrapAI(Creature* c) : NullCreatureAI(c), victimGUID(0) {}
uint64 victimGUID;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 21d8a1af44c..740c477c69a 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -75,7 +75,7 @@ public:
struct boss_nothAI : public BossAI
{
- boss_nothAI(Creature *c) : BossAI(c, BOSS_NOTH) {}
+ boss_nothAI(Creature* c) : BossAI(c, BOSS_NOTH) {}
uint32 waveCount, balconyCount;
@@ -117,7 +117,7 @@ public:
DoScriptText(SAY_SLAY, me);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
summons.Summon(summon);
summon->setActive(true);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index 3906528a1a0..fadc4171ed9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -62,7 +62,7 @@ public:
struct boss_patchwerkAI : public BossAI
{
- boss_patchwerkAI(Creature *c) : BossAI(c, BOSS_PATCHWERK) {}
+ boss_patchwerkAI(Creature* c) : BossAI(c, BOSS_PATCHWERK) {}
bool Enraged;
@@ -118,7 +118,7 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (; i != me->getThreatManager().getThreatList().end(); ++i)
{
- Unit *pTarget = (*i)->getTarget();
+ Unit* pTarget = (*i)->getTarget();
if (pTarget->isAlive() && pTarget != me->getVictim() && pTarget->GetHealth() > MostHP && me->IsWithinMeleeRange(pTarget))
{
MostHP = pTarget->GetHealth();
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index 5b0420cd3bc..c934334604d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -64,7 +64,7 @@ public:
struct boss_razuviousAI : public BossAI
{
- boss_razuviousAI(Creature *c) : BossAI(c, BOSS_RAZUVIOUS) {}
+ boss_razuviousAI(Creature* c) : BossAI(c, BOSS_RAZUVIOUS) {}
void KilledUnit(Unit* /*victim*/)
{
@@ -118,7 +118,7 @@ public:
events.ScheduleEvent(EVENT_SHOUT, 25000);
return;
case EVENT_KNIFE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
DoCast(pTarget, SPELL_JAGGED_KNIFE);
events.ScheduleEvent(EVENT_KNIFE, 10000);
return;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 916e096be92..825bd74c1e0 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -132,14 +132,14 @@ public:
CheckPlayersFrostResist();
}
- void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
+ void SpellHitTarget(Unit* pTarget, const SpellEntry *spell)
{
if (spell->Id == SPELL_ICEBOLT)
{
IceBlockMap::iterator itr = iceblocks.find(pTarget->GetGUID());
if (itr != iceblocks.end() && !itr->second)
{
- if (GameObject *iceblock = me->SummonGameObject(GO_ICEBLOCK, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, 0, 0, 0, 0, 25000))
+ if (GameObject* iceblock = me->SummonGameObject(GO_ICEBLOCK, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, 0, 0, 0, 0, 25000))
itr->second = iceblock->GetGUID();
}
}
@@ -265,7 +265,7 @@ public:
case EVENT_BLIZZARD:
{
//DoCastAOE(SPELL_SUMMON_BLIZZARD);
- if (Creature *pSummon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000, 30000), TEMPSUMMON_TIMED_DESPAWN))
+ if (Creature* pSummon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000, 30000), TEMPSUMMON_TIMED_DESPAWN))
pSummon->GetMotionMaster()->MoveRandom(40);
events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(20000, 7000), 0, PHASE_GROUND);
break;
@@ -360,7 +360,7 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (; i != me->getThreatManager().getThreatList().end(); ++i)
{
- Unit *pTarget = (*i)->getTarget();
+ Unit* pTarget = (*i)->getTarget();
if (pTarget->GetTypeId() != TYPEID_PLAYER)
continue;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 6d6c824e04b..23de7c4afa4 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -106,7 +106,7 @@ public:
struct boss_thaddiusAI : public BossAI
{
- boss_thaddiusAI(Creature *c) : BossAI(c, BOSS_THADDIUS)
+ boss_thaddiusAI(Creature* c) : BossAI(c, BOSS_THADDIUS)
{
// init is a bit tricky because thaddius shall track the life of both adds, but not if there was a wipe
// and, in particular, if there was a crash after both adds were killed (should not respawn)
@@ -114,11 +114,11 @@ public:
// Moreover, the adds may not yet be spawn. So just track down the status if mob is spawn
// and each mob will send its status at reset (meaning that it is alive)
checkFeugenAlive = false;
- if (Creature *pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
+ if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
checkFeugenAlive = pFeugen->isAlive();
checkStalaggAlive = false;
- if (Creature *pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
+ if (Creature* pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
checkStalaggAlive = pStalagg->isAlive();
if (!checkFeugenAlive && !checkStalaggAlive)
@@ -207,13 +207,13 @@ public:
if (!checkStalaggAlive)
{
if (instance)
- if (Creature *pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
+ if (Creature* pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
pStalagg->Respawn();
}
else
{
if (instance)
- if (Creature *pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
+ if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
pFeugen->Respawn();
}
}
@@ -266,7 +266,7 @@ public:
struct mob_stalaggAI : public ScriptedAI
{
- mob_stalaggAI(Creature *c) : ScriptedAI(c)
+ mob_stalaggAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -279,7 +279,7 @@ public:
void Reset()
{
if (pInstance)
- if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
+ if (Creature* pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_STALAGG_RESET);
powerSurgeTimer = urand(20000, 25000);
@@ -294,7 +294,7 @@ public:
void JustDied(Unit* /*killer*/)
{
if (pInstance)
- if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
+ if (Creature* pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_STALAGG_DIED);
}
@@ -306,7 +306,7 @@ public:
if (magneticPullTimer <= uiDiff)
{
- if (Creature *pFeugen = me->GetCreature(*me, pInstance->GetData64(DATA_FEUGEN)))
+ if (Creature* pFeugen = me->GetCreature(*me, pInstance->GetData64(DATA_FEUGEN)))
{
Unit* pStalaggVictim = me->getVictim();
Unit* pFeugenVictim = pFeugen->getVictim();
@@ -352,7 +352,7 @@ public:
struct mob_feugenAI : public ScriptedAI
{
- mob_feugenAI(Creature *c) : ScriptedAI(c)
+ mob_feugenAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -364,7 +364,7 @@ public:
void Reset()
{
if (pInstance)
- if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
+ if (Creature* pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_FEUGEN_RESET);
staticFieldTimer = 5000;
@@ -378,7 +378,7 @@ public:
void JustDied(Unit* /*killer*/)
{
if (pInstance)
- if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
+ if (Creature* pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_FEUGEN_DIED);
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index 98f821eb153..abe4d4ce7be 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -235,7 +235,7 @@ class mob_chaotic_rift : public CreatureScript
if (uiSummonCrazedManaWraithTimer <= diff)
{
if (Creature* Wraith = me->SummonCreature(MOB_CRAZED_MANA_WRAITH, me->GetPositionX() + 1, me->GetPositionY() + 1, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000))
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
Wraith->AI()->AttackStart(pTarget);
Creature* Anomalus = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ANOMALUS));
if (Anomalus && Anomalus->HasAura(SPELL_RIFT_SHIELD))
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index c0949cb03fe..adb8e1d1376 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -61,7 +61,7 @@ public:
struct boss_keristraszaAI : public ScriptedAI
{
- boss_keristraszaAI(Creature *c) : ScriptedAI(c)
+ boss_keristraszaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -125,7 +125,7 @@ public:
auiContainmentSphereGUIDs[1] = pInstance->GetData64(ORMOROKS_CONTAINMET_SPHERE);
auiContainmentSphereGUIDs[2] = pInstance->GetData64(TELESTRAS_CONTAINMET_SPHERE);
- GameObject *ContainmentSpheres[DATA_CONTAINMENT_SPHERES];
+ GameObject* ContainmentSpheres[DATA_CONTAINMENT_SPHERES];
for (uint8 i = 0; i < DATA_CONTAINMENT_SPHERES; ++i)
{
@@ -192,7 +192,7 @@ public:
DoScriptText(SAY_CRYSTAL_NOVA, me);
if (IsHeroic())
DoCast(me, SPELL_CRYSTALIZE);
- else if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ else if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CRYSTAL_CHAINS);
uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS, 11*IN_MILLISECONDS);
} else uiCrystalChainsCrystalizeTimer -= diff;
@@ -208,11 +208,11 @@ class containment_sphere : public GameObjectScript
public:
containment_sphere() : GameObjectScript("containment_sphere") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject *pGO)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO)
{
InstanceScript *pInstance = pGO->GetInstanceScript();
- Creature *pKeristrasza = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_KERISTRASZA) : 0);
+ Creature* pKeristrasza = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_KERISTRASZA) : 0);
if (pKeristrasza && pKeristrasza->isAlive())
{
// maybe these are hacks :(
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index 3440ba0a028..db83efd695e 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -184,14 +184,14 @@ public:
break;
}
}
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
Summoned->AI()->AttackStart(pTarget);
return Summoned->GetGUID();
}
return 0;
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
if (summon->isAlive())
return;
@@ -303,7 +303,7 @@ public:
if (uiIceNovaTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_ICE_NOVA, false);
uiCooldown = 1500;
@@ -313,7 +313,7 @@ public:
if (uiGravityWellTimer <= diff)
{
- if (Unit *pTarget = me->getVictim())
+ if (Unit* pTarget = me->getVictim())
{
DoCast(pTarget, SPELL_GRAVITY_WELL);
uiCooldown = 6*IN_MILLISECONDS;
@@ -323,7 +323,7 @@ public:
if (uiFireBombTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_FIREBOMB, false);
uiCooldown = 2*IN_MILLISECONDS;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index aff5f15c923..ef9ccb39a36 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -61,7 +61,7 @@ public:
struct boss_ormorokAI : public ScriptedAI
{
- boss_ormorokAI(Creature *c) : ScriptedAI(c)
+ boss_ormorokAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -181,7 +181,7 @@ public:
Creature* Crystalline_Tangler = me->SummonCreature(MOB_CRYSTALLINE_TANGLER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
if (Crystalline_Tangler)
{
- Unit *pTarget = NULL;
+ Unit* pTarget = NULL;
uint8 Healer = 0;
for (uint8 j = 1; j <= 4; j++)
{
@@ -234,7 +234,7 @@ public:
struct mob_crystal_spikeAI : public Scripted_NoMovementAI
{
- mob_crystal_spikeAI(Creature *c) : Scripted_NoMovementAI(c)
+ mob_crystal_spikeAI(Creature* c) : Scripted_NoMovementAI(c)
{
}
@@ -277,7 +277,7 @@ public:
struct mob_crystalline_tanglerAI : public ScriptedAI
{
- mob_crystalline_tanglerAI(Creature *c) : ScriptedAI(c) {}
+ mob_crystalline_tanglerAI(Creature* c) : ScriptedAI(c) {}
uint32 uiRootsTimer;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
index 12bf5dec0fc..0a82eb4d778 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
@@ -49,7 +49,7 @@ public:
struct boss_commander_kolurgAI : public ScriptedAI
{
- boss_commander_kolurgAI(Creature *c) : ScriptedAI(c) {}
+ boss_commander_kolurgAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
index 4d68eb61cc6..365db104337 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
@@ -49,7 +49,7 @@ public:
struct boss_commander_stoutbeardAI : public ScriptedAI
{
- boss_commander_stoutbeardAI(Creature *c) : ScriptedAI(c) {}
+ boss_commander_stoutbeardAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
void EnterCombat(Unit* /*who*/)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index 54cdc46245b..36aef9c7100 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -93,7 +93,7 @@ public:
struct boss_bjarngrimAI : public ScriptedAI
{
- boss_bjarngrimAI(Creature *pCreature) : ScriptedAI(pCreature)
+ boss_bjarngrimAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_uiStance = STANCE_DEFENSIVE;
@@ -369,7 +369,7 @@ public:
struct mob_stormforged_lieutenantAI : public ScriptedAI
{
- mob_stormforged_lieutenantAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_stormforged_lieutenantAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index fb2432e6f26..d10d9946e24 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -78,7 +78,7 @@ public:
struct boss_ionarAI : public ScriptedAI
{
- boss_ionarAI(Creature *pCreature) : ScriptedAI(pCreature), lSparkList(pCreature)
+ boss_ionarAI(Creature* pCreature) : ScriptedAI(pCreature), lSparkList(pCreature)
{
pInstance = pCreature->GetInstanceScript();
}
@@ -209,7 +209,7 @@ public:
}
}
- void SummonedCreatureDespawn(Creature *pSummoned)
+ void SummonedCreatureDespawn(Creature* pSummoned)
{
if (pSummoned->GetEntry() == NPC_SPARK_OF_IONAR)
lSparkList.Despawn(pSummoned);
@@ -308,7 +308,7 @@ public:
struct mob_spark_of_ionarAI : public ScriptedAI
{
- mob_spark_of_ionarAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_spark_of_ionarAI(Creature* pCreature) : ScriptedAI(pCreature)
{
pInstance = pCreature->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 700df86881f..0021658eb41 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -81,7 +81,7 @@ public:
struct boss_volkhanAI : public ScriptedAI
{
- boss_volkhanAI(Creature *pCreature) : ScriptedAI(pCreature)
+ boss_volkhanAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
}
@@ -378,7 +378,7 @@ public:
struct mob_molten_golemAI : public ScriptedAI
{
- mob_molten_golemAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+ mob_molten_golemAI(Creature* pCreature) : ScriptedAI(pCreature) { }
bool m_bIsFrozen;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
index eaf9f71f6fe..0ab8eff0d58 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
@@ -61,7 +61,7 @@ public:
struct boss_krystallusAI : public ScriptedAI
{
- boss_krystallusAI(Creature *c) : ScriptedAI(c)
+ boss_krystallusAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 235a36e661a..0fb965bde55 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -65,7 +65,7 @@ public:
struct boss_maiden_of_griefAI : public ScriptedAI
{
- boss_maiden_of_griefAI(Creature *c) : ScriptedAI(c)
+ boss_maiden_of_griefAI(Creature* c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
@@ -97,7 +97,7 @@ public:
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MAIDEN_DOOR)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MAIDEN_DOOR)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
@@ -119,7 +119,7 @@ public:
{
if (PartingSorrowTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_PARTING_SORROW);
@@ -144,7 +144,7 @@ public:
if (PillarOfWoeTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget)
DoCast(pTarget, SPELL_PILLAR_OF_WOE_N);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index 808f0d6a8e0..18d336582b6 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -90,7 +90,7 @@ public:
struct boss_sjonnirAI : public ScriptedAI
{
- boss_sjonnirAI(Creature *c) : ScriptedAI(c), lSummons(me)
+ boss_sjonnirAI(Creature* c) : ScriptedAI(c), lSummons(me)
{
pInstance = c->GetInstanceScript();
}
@@ -137,7 +137,7 @@ public:
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_SJONNIR_DOOR)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_SJONNIR_DOOR)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
@@ -258,7 +258,7 @@ public:
struct mob_malformed_oozeAI : public ScriptedAI
{
- mob_malformed_oozeAI(Creature *c) : ScriptedAI(c) {}
+ mob_malformed_oozeAI(Creature* c) : ScriptedAI(c) {}
uint32 uiMergeTimer;
@@ -301,7 +301,7 @@ public:
struct mob_iron_sludgeAI : public ScriptedAI
{
- mob_iron_sludgeAI(Creature *c) : ScriptedAI(c)
+ mob_iron_sludgeAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 2af26df3829..7c73f1900ff 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -142,7 +142,7 @@ public:
struct mob_tribuna_controllerAI : public ScriptedAI
{
- mob_tribuna_controllerAI(Creature *c) : ScriptedAI(c)
+ mob_tribuna_controllerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
SetCombatMovement(false);
@@ -217,7 +217,7 @@ public:
if (!KaddrakGUIDList.empty())
for (std::list<uint64>::const_iterator itr = KaddrakGUIDList.begin(); itr != KaddrakGUIDList.end(); ++itr)
{
- if (Creature *pKaddrak = Unit::GetCreature(*me, *itr))
+ if (Creature* pKaddrak = Unit::GetCreature(*me, *itr))
{
if (pKaddrak->isAlive())
pKaddrak->CastSpell(pTarget, DUNGEON_MODE(SPELL_GLARE_OF_THE_TRIBUNAL, H_SPELL_GLARE_OF_THE_TRIBUNAL), true);
@@ -298,7 +298,7 @@ public:
struct npc_brann_hosAI : public npc_escortAI
{
- npc_brann_hosAI(Creature *c) : npc_escortAI(c)
+ npc_brann_hosAI(Creature* c) : npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
index 3003ebc2b7f..878f1213571 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
@@ -81,7 +81,7 @@ public:
struct boss_algalonAI : public ScriptedAI
{
- boss_algalonAI(Creature *c) : ScriptedAI(c)
+ boss_algalonAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
Summon = false; // not in reset. intro speech done only once.
@@ -340,7 +340,7 @@ public:
struct mob_collapsing_starAI : public ScriptedAI
{
- mob_collapsing_starAI(Creature *pCreature) : ScriptedAI(pCreature)
+ mob_collapsing_starAI(Creature* pCreature) : ScriptedAI(pCreature)
{
pInstance = pCreature->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
index 30a1299ae57..d19a44bc2a1 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
@@ -204,7 +204,7 @@ class boss_kologarn : public CreatureScript
}
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
switch (summon->GetEntry())
{
@@ -364,7 +364,7 @@ class spell_ulduar_rubble_summon : public SpellScriptLoader
};
// predicate function to select non main tank target
-class StoneGripTargetSelector : public std::unary_function<Unit *, bool>
+class StoneGripTargetSelector : public std::unary_function<Unit* , bool>
{
public:
StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) {}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index 73ba394e1e2..26f3abbd00b 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -188,7 +188,7 @@ class boss_xt002 : public CreatureScript
struct boss_xt002_AI : public BossAI
{
- boss_xt002_AI(Creature *pCreature) : BossAI(pCreature, BOSS_XT002)
+ boss_xt002_AI(Creature* pCreature) : BossAI(pCreature, BOSS_XT002)
{
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 5938b09e9da..45445d57bf9 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -83,7 +83,7 @@ public:
struct boss_ingvar_the_plundererAI : public ScriptedAI
{
- boss_ingvar_the_plundererAI(Creature *c) : ScriptedAI(c)
+ boss_ingvar_the_plundererAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -242,7 +242,7 @@ public:
if (!me->HasUnitState(UNIT_STAT_CASTING))
{
// Spawn target for Axe
- Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (pTarget)
{
me->SummonCreature(ENTRY_THROW_TARGET, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 2000);
@@ -296,7 +296,7 @@ public:
struct mob_annhylde_the_callerAI : public ScriptedAI
{
- mob_annhylde_the_callerAI(Creature *c) : ScriptedAI(c)
+ mob_annhylde_the_callerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -409,7 +409,7 @@ public:
struct mob_ingvar_throw_dummyAI : public ScriptedAI
{
- mob_ingvar_throw_dummyAI(Creature *c) : ScriptedAI(c)
+ mob_ingvar_throw_dummyAI(Creature* c) : ScriptedAI(c)
{
}
@@ -417,7 +417,7 @@ public:
void Reset()
{
- Unit *pTarget = me->FindNearestCreature(ENTRY_THROW_TARGET, 50);
+ Unit* pTarget = me->FindNearestCreature(ENTRY_THROW_TARGET, 50);
if (pTarget)
{
DoCast(me, SPELL_SHADOW_AXE_DAMAGE);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 0e7e5b1700b..e2705969544 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -72,7 +72,7 @@ public:
struct mob_frost_tombAI : public ScriptedAI
{
- mob_frost_tombAI(Creature *c) : ScriptedAI(c)
+ mob_frost_tombAI(Creature* c) : ScriptedAI(c)
{
FrostTombGUID = 0;
}
@@ -124,7 +124,7 @@ public:
struct boss_kelesethAI : public ScriptedAI
{
- boss_kelesethAI(Creature *c) : ScriptedAI(c)
+ boss_kelesethAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -205,7 +205,7 @@ public:
if (ShadowboltTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
if (pTarget && pTarget->isAlive() && pTarget->GetTypeId() == TYPEID_PLAYER)
me->CastSpell(pTarget, DUNGEON_MODE(SPELL_SHADOWBOLT, SPELL_SHADOWBOLT_HEROIC), true);
ShadowboltTimer = 10000;
@@ -234,11 +234,11 @@ public:
if (FrostTombTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
if (pTarget->isAlive())
{
//DoCast(pTarget, SPELL_FROST_TOMB_SUMMON, true);
- if (Creature *pChains = me->SummonCreature(CREATURE_FROSTTOMB, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000))
+ if (Creature* pChains = me->SummonCreature(CREATURE_FROSTTOMB, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000))
{
CAST_AI(mob_frost_tomb::mob_frost_tombAI, pChains->AI())->SetPrisoner(pTarget);
pChains->CastSpell(pTarget, SPELL_FROST_TOMB, true);
@@ -267,7 +267,7 @@ public:
struct mob_vrykul_skeletonAI : public ScriptedAI
{
- mob_vrykul_skeletonAI(Creature *c) : ScriptedAI(c)
+ mob_vrykul_skeletonAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -287,7 +287,7 @@ public:
}
void EnterCombat(Unit* /*who*/){}
- void DamageTaken(Unit *done_by, uint32 &damage)
+ void DamageTaken(Unit* done_by, uint32 &damage)
{
if (done_by->GetGUID() == me->GetGUID())
return;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index b3e5e16e2c7..b5cb5076e5b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -69,7 +69,7 @@ public:
struct boss_skarvald_the_constructorAI : public ScriptedAI
{
- boss_skarvald_the_constructorAI(Creature *c) : ScriptedAI(c)
+ boss_skarvald_the_constructorAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -221,7 +221,7 @@ public:
struct boss_dalronn_the_controllerAI : public ScriptedAI
{
- boss_dalronn_the_controllerAI(Creature *c) : ScriptedAI(c)
+ boss_dalronn_the_controllerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index a8ccd970e45..a324fd3eedf 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -37,7 +37,7 @@ public:
struct npc_dragonflayer_forge_masterAI : public ScriptedAI
{
- npc_dragonflayer_forge_masterAI(Creature *c) : ScriptedAI(c)
+ npc_dragonflayer_forge_masterAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
fm_Type = 0;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index a4385d861c2..edc0de10eeb 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -94,7 +94,7 @@ public:
struct boss_palehoofAI : public ScriptedAI
{
- boss_palehoofAI(Creature *c) : ScriptedAI(c)
+ boss_palehoofAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -256,7 +256,7 @@ public:
move = (Phase)(move % 4);
}
//send orb to summon spot
- Creature *pOrb = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_ORB) : 0);
+ Creature* pOrb = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_ORB) : 0);
if (pOrb && pOrb->isAlive())
{
if (currentPhase == PHASE_NONE)
@@ -297,7 +297,7 @@ public:
struct mob_ravenous_furbolgAI : public ScriptedAI
{
- mob_ravenous_furbolgAI(Creature *c) : ScriptedAI(c)
+ mob_ravenous_furbolgAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -319,7 +319,7 @@ public:
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset();
}
@@ -373,7 +373,7 @@ public:
{
if (pInstance)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof)
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
@@ -410,7 +410,7 @@ public:
struct mob_frenzied_worgenAI : public ScriptedAI
{
- mob_frenzied_worgenAI(Creature *c) : ScriptedAI(c)
+ mob_frenzied_worgenAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -432,7 +432,7 @@ public:
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset();
}
@@ -488,7 +488,7 @@ public:
{
if (pInstance)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance->GetData64(DATA_GORTOK_PALEHOOF));
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance->GetData64(DATA_GORTOK_PALEHOOF));
if (pPalehoof)
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
@@ -526,7 +526,7 @@ public:
struct mob_ferocious_rhinoAI : public ScriptedAI
{
- mob_ferocious_rhinoAI(Creature *c) : ScriptedAI(c)
+ mob_ferocious_rhinoAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -548,7 +548,7 @@ public:
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset();
}
@@ -603,7 +603,7 @@ public:
{
if (pInstance)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof)
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
@@ -646,7 +646,7 @@ public:
struct mob_massive_jormungarAI : public ScriptedAI
{
- mob_massive_jormungarAI(Creature *c) : ScriptedAI(c)
+ mob_massive_jormungarAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -668,7 +668,7 @@ public:
if (pInstance)
if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset();
}
@@ -724,7 +724,7 @@ public:
{
if (pInstance)
{
- Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof)
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
@@ -752,7 +752,7 @@ public:
struct mob_palehoof_orbAI : public ScriptedAI
{
- mob_palehoof_orbAI(Creature *c) : ScriptedAI(c)
+ mob_palehoof_orbAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -779,7 +779,7 @@ public:
{
if (currentPhase<5&&currentPhase >= 0)
{
- Creature *pNext = NULL;
+ Creature* pNext = NULL;
switch(currentPhase)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
@@ -810,7 +810,7 @@ public:
return;
if (id > 4)
return;
- Creature *pNext = NULL;
+ Creature* pNext = NULL;
switch(id)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
@@ -834,11 +834,11 @@ class go_palehoof_sphere : public GameObjectScript
public:
go_palehoof_sphere() : GameObjectScript("go_palehoof_sphere") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject *pGO)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO)
{
InstanceScript *pInstance = pGO->GetInstanceScript();
- Creature *pPalehoof = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
{
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 7da067b87cb..589ceb64fcb 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -168,7 +168,7 @@ public:
struct boss_skadiAI : public ScriptedAI
{
- boss_skadiAI(Creature *c) : ScriptedAI(c), Summons(me)
+ boss_skadiAI(Creature* c) : ScriptedAI(c), Summons(me)
{
m_pInstance = c->GetInstanceScript();
}
@@ -461,7 +461,7 @@ class go_harpoon_launcher : public GameObjectScript
public:
go_harpoon_launcher() : GameObjectScript("go_harpoon_launcher") { }
- bool OnGossipHello(Player *pPlayer, GameObject *pGO)
+ bool OnGossipHello(Player* pPlayer, GameObject* pGO)
{
InstanceScript* m_pInstance = pGO->GetInstanceScript();
if (!m_pInstance) return false;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 00cc67cd06f..c7deb9f1a6f 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -96,7 +96,7 @@ public:
struct boss_svalaAI : public ScriptedAI
{
- boss_svalaAI(Creature *c) : ScriptedAI(c)
+ boss_svalaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -133,7 +133,7 @@ public:
Phase = INTRO;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Creature *pArthas = me->SummonCreature(CREATURE_ARTHAS, ArthasPos, TEMPSUMMON_MANUAL_DESPAWN))
+ if (Creature* pArthas = me->SummonCreature(CREATURE_ARTHAS, ArthasPos, TEMPSUMMON_MANUAL_DESPAWN))
{
pArthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
pArthas->SetFloatValue(OBJECT_FIELD_SCALE_X, 5);
@@ -151,7 +151,7 @@ public:
if (uiIntroTimer <= diff)
{
- Creature *pArthas = Unit::GetCreature(*me, uiArthasGUID);
+ Creature* pArthas = Unit::GetCreature(*me, uiArthasGUID);
if (!pArthas)
return;
@@ -219,7 +219,7 @@ public:
struct mob_ritual_channelerAI : public Scripted_NoMovementAI
{
- mob_ritual_channelerAI(Creature *c) :Scripted_NoMovementAI(c)
+ mob_ritual_channelerAI(Creature* c) :Scripted_NoMovementAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -235,7 +235,7 @@ public:
void DoAction(const int32 /*action*/)
{
if (pInstance)
- if (Unit *pVictim = me->GetUnit(*me, pInstance->GetData64(DATA_SACRIFICED_PLAYER)))
+ if (Unit* pVictim = me->GetUnit(*me, pInstance->GetData64(DATA_SACRIFICED_PLAYER)))
DoCast(pVictim, SPELL_PARALYZE);
}
@@ -258,7 +258,7 @@ public:
struct boss_svala_sorrowgraveAI : public ScriptedAI
{
- boss_svala_sorrowgraveAI(Creature *c) : ScriptedAI(c), summons(c)
+ boss_svala_sorrowgraveAI(Creature* c) : ScriptedAI(c), summons(c)
{
pInstance = c->GetInstanceScript();
}
@@ -307,12 +307,12 @@ public:
pInstance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, IN_PROGRESS);
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature* summon)
{
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature* summon)
{
summons.Despawn(summon);
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index 7bd659400b7..100d3496215 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -108,7 +108,7 @@ public:
struct boss_ymironAI : public ScriptedAI
{
- boss_ymironAI(Creature *c) : ScriptedAI(c)
+ boss_ymironAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
for (int i = 0; i < 4; ++i)
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
index 04935d3fb99..e160cda0699 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
@@ -99,7 +99,7 @@ class boss_emalon : public CreatureScript
{
for (std::list<uint64>::const_iterator itr = summons.begin(); itr != summons.end(); ++itr)
{
- Creature *minion = Unit::GetCreature(*me, *itr);
+ Creature* minion = Unit::GetCreature(*me, *itr);
if (minion && minion->isAlive() && !minion->getVictim() && minion->AI())
minion->AI()->AttackStart(who);
}
@@ -208,7 +208,7 @@ class mob_tempest_minion : public CreatureScript
DoZoneInCombat();
events.ScheduleEvent(EVENT_SHOCK, 20000);
- if (Creature *pEmalon = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EMALON) : 0))
+ if (Creature* pEmalon = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EMALON) : 0))
{
if (!pEmalon->getVictim() && pEmalon->AI())
pEmalon->AI()->AttackStart(who);
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 804d602a06f..0d24b92620e 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -57,7 +57,7 @@ public:
struct boss_cyanigosaAI : public ScriptedAI
{
- boss_cyanigosaAI(Creature *c) : ScriptedAI(c)
+ boss_cyanigosaAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -111,7 +111,7 @@ public:
if (uiBlizzardTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_BLIZZARD);
uiBlizzardTimer = 15000;
} else uiBlizzardTimer -= diff;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index d36533cb906..c621fbc5f1c 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -55,7 +55,7 @@ public:
struct boss_erekemAI : public ScriptedAI
{
- boss_erekemAI(Creature *c) : ScriptedAI(c)
+ boss_erekemAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -83,12 +83,12 @@ public:
pInstance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
- if (Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
+ if (Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
{
if (!pGuard1->isAlive())
pGuard1->Respawn();
}
- if (Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
+ if (Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
{
if (!pGuard2->isAlive())
pGuard2->Respawn();
@@ -107,13 +107,13 @@ public:
pWho->SetInCombatWith(me);
DoStartMovement(pWho);
- if (Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
+ if (Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
{
pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
if (!pGuard1->getVictim() && pGuard1->AI())
pGuard1->AI()->AttackStart(pWho);
}
- if (Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
+ if (Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
{
pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
if (!pGuard2->getVictim() && pGuard2->AI())
@@ -129,7 +129,7 @@ public:
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_EREKEM_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_EREKEM_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
@@ -154,9 +154,9 @@ public:
//spam stormstrike in hc mode if spawns are dead
if (IsHeroic())
{
- if (Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
+ if (Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0))
{
- if (Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
+ if (Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0))
{
if (!pGuard1->isAlive() && !pGuard2->isAlive())
DoCast(me->getVictim(), SPELL_STORMSTRIKE);
@@ -174,12 +174,12 @@ public:
{
if (uint64 TargetGUID = GetChainHealTargetGUID())
{
- if (Creature *pTarget = Unit::GetCreature(*me, TargetGUID))
+ if (Creature* pTarget = Unit::GetCreature(*me, TargetGUID))
DoCast(pTarget, SPELL_CHAIN_HEAL);
//If one of the adds is dead spawn heals faster
- Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0);
- Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0);
+ Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0);
+ Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0);
uiChainHealTimer = ((pGuard1 && !pGuard1->isAlive()) || (pGuard2 && !pGuard2->isAlive()) ? 3000 : 8000) + rand()%3000;
}
} else uiChainHealTimer -= diff;
@@ -237,11 +237,11 @@ public:
if (HealthBelowPct(85))
return me->GetGUID();
- Creature *pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0);
+ Creature* pGuard1 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_1) : 0);
if (pGuard1 && pGuard1->isAlive() && !pGuard1->HealthAbovePct(75))
return pGuard1->GetGUID();
- Creature *pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0);
+ Creature* pGuard2 = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_EREKEM_GUARD_2) : 0);
if (pGuard2 && pGuard2->isAlive() && !pGuard2->HealthAbovePct(75))
return pGuard2->GetGUID();
@@ -270,7 +270,7 @@ public:
struct mob_erekem_guardAI : public ScriptedAI
{
- mob_erekem_guardAI(Creature *c) : ScriptedAI(c)
+ mob_erekem_guardAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index 1e3914ab40b..f1c72e1becb 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -125,7 +125,7 @@ public:
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ICHORON_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ICHORON_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
@@ -312,7 +312,7 @@ public:
}
}
- void SummonedCreatureDespawn(Creature *pSummoned)
+ void SummonedCreatureDespawn(Creature* pSummoned)
{
if (pSummoned)
{
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index 67153a0cf81..6988f5f0714 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -41,7 +41,7 @@ public:
struct boss_lavanthorAI : public ScriptedAI
{
- boss_lavanthorAI(Creature *c) : ScriptedAI(c)
+ boss_lavanthorAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -72,7 +72,7 @@ public:
{
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_LAVANTHOR_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_LAVANTHOR_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index e2893a5445b..da0294d7d89 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -37,7 +37,7 @@ public:
struct boss_moraggAI : public ScriptedAI
{
- boss_moraggAI(Creature *c) : ScriptedAI(c)
+ boss_moraggAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -65,7 +65,7 @@ public:
{
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MORAGG_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MORAGG_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index bfaf971abce..ff7a67b6a29 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -140,7 +140,7 @@ public:
DoScriptText(SAY_AGGRO, me);
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_XEVOZZ_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_XEVOZZ_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index 16f49316782..1e795e86759 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -61,7 +61,7 @@ public:
struct boss_zuramatAI : public ScriptedAI
{
- boss_zuramatAI(Creature *c) : ScriptedAI(c)
+ boss_zuramatAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -108,7 +108,7 @@ public:
DoScriptText(SAY_AGGRO, me);
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ZURAMAT_CELL)))
+ if (GameObject* pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ZURAMAT_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index d009063109f..e250cfa399d 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -426,7 +426,7 @@ public:
struct mob_azure_saboteurAI : public npc_escortAI
{
- mob_azure_saboteurAI(Creature *c):npc_escortAI(c)
+ mob_azure_saboteurAI(Creature* c):npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
bHasGotMovingPoints = false;
@@ -543,14 +543,14 @@ class npc_teleportation_portal_vh : public CreatureScript
public:
npc_teleportation_portal_vh() : CreatureScript("npc_teleportation_portal_vh") { }
- CreatureAI* GetAI(Creature *pCreature) const
+ CreatureAI* GetAI(Creature* pCreature) const
{
return new npc_teleportation_portalAI(pCreature);
}
struct npc_teleportation_portalAI : public ScriptedAI
{
- npc_teleportation_portalAI(Creature *c) : ScriptedAI(c), listOfMobs(me)
+ npc_teleportation_portalAI(Creature* c) : ScriptedAI(c), listOfMobs(me)
{
pInstance = c->GetInstanceScript();
uiTypeOfMobsPortal = urand(0, 1); // 0 - elite mobs 1 - portal guardian or portal keeper with regular mobs
@@ -635,7 +635,7 @@ public:
{
bPortalGuardianOrKeeperOrEliteSpawn = true;
uint32 entry = RAND(CREATURE_PORTAL_GUARDIAN, CREATURE_PORTAL_KEEPER);
- if (Creature *pPortalKeeper = DoSummon(entry, me, 2.0f, 0, TEMPSUMMON_DEAD_DESPAWN))
+ if (Creature* pPortalKeeper = DoSummon(entry, me, 2.0f, 0, TEMPSUMMON_DEAD_DESPAWN))
me->CastSpell(pPortalKeeper, SPELL_PORTAL_CHANNEL, false);
}
uiSpawnTimer = SPAWN_TIME;
@@ -656,14 +656,14 @@ public:
pInstance->SetData(DATA_WAVE_COUNT, pInstance->GetData(DATA_WAVE_COUNT)+1);
}
- void JustSummoned(Creature *pSummoned)
+ void JustSummoned(Creature* pSummoned)
{
listOfMobs.Summon(pSummoned);
if (pSummoned)
pInstance->SetData64(DATA_ADD_TRASH_MOB, pSummoned->GetGUID());
}
- void SummonedMobDied(Creature *pSummoned)
+ void SummonedMobDied(Creature* pSummoned)
{
listOfMobs.Despawn(pSummoned);
if (pSummoned)
@@ -675,7 +675,7 @@ public:
struct violet_hold_trashAI : public npc_escortAI
{
- violet_hold_trashAI(Creature *c):npc_escortAI(c)
+ violet_hold_trashAI(Creature* c):npc_escortAI(c)
{
pInstance = c->GetInstanceScript();
bHasGotMovingPoints = false;
@@ -808,7 +808,7 @@ public:
struct mob_azure_invaderAI : public violet_hold_trashAI
{
- mob_azure_invaderAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_invaderAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -886,7 +886,7 @@ public:
struct mob_azure_binderAI : public violet_hold_trashAI
{
- mob_azure_binderAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_binderAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -964,7 +964,7 @@ public:
struct mob_azure_mage_slayerAI : public violet_hold_trashAI
{
- mob_azure_mage_slayerAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_mage_slayerAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -1024,7 +1024,7 @@ public:
struct mob_azure_raiderAI : public violet_hold_trashAI
{
- mob_azure_raiderAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_raiderAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -1076,7 +1076,7 @@ public:
struct mob_azure_stalkerAI : public violet_hold_trashAI
{
- mob_azure_stalkerAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_stalkerAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -1219,7 +1219,7 @@ public:
struct mob_azure_captainAI : public violet_hold_trashAI
{
- mob_azure_captainAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_captainAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
@@ -1271,7 +1271,7 @@ public:
struct mob_azure_sorcerorAI : public violet_hold_trashAI
{
- mob_azure_sorcerorAI(Creature *c) : violet_hold_trashAI(c)
+ mob_azure_sorcerorAI(Creature* c) : violet_hold_trashAI(c)
{
pInstance = c->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 00d9b943f0b..641301a17d8 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -73,7 +73,7 @@ public:
casterGuid = 0;
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (Phase)
return;
@@ -138,7 +138,7 @@ public:
break;
case 7:
DoCast(me, SPELL_EXPLODE_CART, true);
- if (Player *caster = Unit::GetPlayer(*me, casterGuid))
+ if (Player* caster = Unit::GetPlayer(*me, casterGuid))
caster->KilledMonster(me->GetCreatureInfo(), me->GetGUID());
uiPhaseTimer = 5000;
Phase = 8;
@@ -153,7 +153,7 @@ public:
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_sinkhole_kill_creditAI(creature);
}
@@ -170,9 +170,9 @@ public:
struct npc_khunok_the_behemothAI : public ScriptedAI
{
- npc_khunok_the_behemothAI(Creature *c) : ScriptedAI(c) {}
+ npc_khunok_the_behemothAI(Creature* c) : ScriptedAI(c) {}
- void MoveInLineOfSight(Unit *who)
+ void MoveInLineOfSight(Unit* who)
{
ScriptedAI::MoveInLineOfSight(who);
@@ -181,7 +181,7 @@ public:
if (who->GetEntry() == 25861 && me->IsWithinDistInMap(who, 10.0f))
{
- if (Unit *owner = who->GetOwner())
+ if (Unit* owner = who->GetOwner())
{
if (owner->GetTypeId() == TYPEID_PLAYER)
{
@@ -193,7 +193,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_khunok_the_behemothAI(creature);
}
@@ -350,7 +350,7 @@ public:
struct mob_nerubar_victimAI : public ScriptedAI
{
- mob_nerubar_victimAI(Creature *c) : ScriptedAI(c) {}
+ mob_nerubar_victimAI(Creature* c) : ScriptedAI(c) {}
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
@@ -375,7 +375,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new mob_nerubar_victimAI(creature);
}
@@ -410,7 +410,7 @@ public:
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_scourge_prisonerAI(creature);
}
@@ -483,7 +483,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_jennyAI (creature);
}
@@ -527,7 +527,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_fezzix_geartwistAI(creature);
}
@@ -575,7 +575,7 @@ public:
struct npc_nesingwary_trapperAI : public ScriptedAI
{
- npc_nesingwary_trapperAI(Creature *c) : ScriptedAI(c) { c->SetVisible(false); }
+ npc_nesingwary_trapperAI(Creature* c) : ScriptedAI(c) { c->SetVisible(false); }
uint64 go_caribouGUID;
uint8 Phase;
@@ -593,16 +593,16 @@ public:
void JustDied(Unit* /*who*/)
{
- if (GameObject *go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
+ if (GameObject* go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
go_caribou->SetLootState(GO_JUST_DEACTIVATED);
if (TempSummon *summon = me->ToTempSummon())
if (summon->isSummon())
- if (Unit *pTemp = summon->GetSummoner())
+ if (Unit* pTemp = summon->GetSummoner())
if (pTemp->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(pTemp)->KilledMonsterCredit(me->GetEntry(), 0);
- if (GameObject *go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
+ if (GameObject* go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
go_caribou->SetGoState(GO_STATE_READY);
}
@@ -619,7 +619,7 @@ public:
break;
case 2:
- if (GameObject *go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
+ if (GameObject* go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
me->GetMotionMaster()->MovePoint(0, go_fur->GetPositionX(), go_fur->GetPositionY(), go_fur->GetPositionZ());
uiPhaseTimer = 1500;
Phase = 3;
@@ -640,7 +640,7 @@ public:
Phase = 6;
break;
case 6:
- if (GameObject *go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
+ if (GameObject* go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
go_fur->Delete();
uiPhaseTimer = 500;
Phase = 7;
@@ -648,7 +648,7 @@ public:
case 7:
{
- GameObject *go_caribou = NULL;
+ GameObject* go_caribou = NULL;
for (uint8 i = 0; i < CaribouTrapsNum; ++i)
{
go_caribou = me->FindNearestGameObject(CaribouTraps[i], 5.0f);
@@ -672,7 +672,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_nesingwary_trapperAI(creature);
}
@@ -789,7 +789,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_lurgglbrAI(creature);
}
@@ -849,7 +849,7 @@ public:
struct npc_nexus_drake_hatchlingAI : public FollowerAI //The spell who makes the npc follow the player is missing, also we can use FollowerAI!
{
- npc_nexus_drake_hatchlingAI(Creature *c) : FollowerAI(c) {}
+ npc_nexus_drake_hatchlingAI(Creature* c) : FollowerAI(c) {}
uint64 HarpoonerGUID;
bool WithRedDragonBlood;
@@ -866,7 +866,7 @@ public:
AttackStart(pWho);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_DRAKE_HARPOON && caster->GetTypeId() == TYPEID_PLAYER)
{
@@ -876,7 +876,7 @@ public:
WithRedDragonBlood = true;
}
- void MoveInLineOfSight(Unit *pWho)
+ void MoveInLineOfSight(Unit* pWho)
{
FollowerAI::MoveInLineOfSight(pWho);
@@ -887,7 +887,7 @@ public:
{
if (me->IsWithinDistInMap(pWho, INTERACTION_DISTANCE))
{
- if (Player *pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
+ if (Player* pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
{
pHarpooner->KilledMonsterCredit(26175, 0);
pHarpooner->RemoveAura(SPELL_DRAKE_HATCHLING_SUBDUED);
@@ -903,7 +903,7 @@ public:
{
if (WithRedDragonBlood && HarpoonerGUID && !me->HasAura(SPELL_RED_DRAGONBLOOD))
{
- if (Player *pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
+ if (Player* pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
{
EnterEvadeMode();
StartFollow(pHarpooner, 35, NULL);
@@ -923,7 +923,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_nexus_drake_hatchlingAI(creature);
}
@@ -1025,7 +1025,7 @@ public:
{
case 3:
SetEscortPaused(true);
- if (Creature *pArthas = me->SummonCreature(NPC_IMAGE_LICH_KING, 3730.313f, 3518.689f, 473.324f, 1.562f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
+ if (Creature* pArthas = me->SummonCreature(NPC_IMAGE_LICH_KING, 3730.313f, 3518.689f, 473.324f, 1.562f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiArthas = pArthas->GetGUID();
pArthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -1033,7 +1033,7 @@ public:
pArthas->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
pArthas->GetMotionMaster()->MovePoint(0, 3737.374756f, 3564.841309f, 477.433014f);
}
- if (Creature *pTalbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
+ if (Creature* pTalbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiTalbot = pTalbot->GetGUID();
pTalbot->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -1121,7 +1121,7 @@ public:
pArlos->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
pArlos->GetMotionMaster()->MovePoint(0, 3735.570068f, 3572.419922f, 477.441010f);
}
- if (Creature *pLeryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
+ if (Creature* pLeryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiLeryssa = pLeryssa->GetGUID();
pLeryssa->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -1269,7 +1269,7 @@ public:
return true;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_thassarianAI(creature);
}
@@ -1304,7 +1304,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_image_lich_kingAI(creature);
}
@@ -1336,7 +1336,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_general_arlosAI(creature);
}
@@ -1396,9 +1396,9 @@ public:
{
if (bCheck)
{
- if (Creature *pLeryssa = me->FindNearestCreature(NPC_LERYSSA, 50.0f, true))
+ if (Creature* pLeryssa = me->FindNearestCreature(NPC_LERYSSA, 50.0f, true))
LeryssaGUID = pLeryssa->GetGUID();
- if (Creature *pArlos = me->FindNearestCreature(NPC_GENERAL_ARLOS, 50.0f, true))
+ if (Creature* pArlos = me->FindNearestCreature(NPC_GENERAL_ARLOS, 50.0f, true))
ArlosGUID = pArlos->GetGUID();
bCheck = false;
}
@@ -1435,8 +1435,8 @@ public:
if (!LeryssaGUID || !ArlosGUID)
return;
- Creature *pLeryssa = Unit::GetCreature(*me, LeryssaGUID);
- Creature *pArlos = Unit::GetCreature(*me, ArlosGUID);
+ Creature* pLeryssa = Unit::GetCreature(*me, LeryssaGUID);
+ Creature* pArlos = Unit::GetCreature(*me, ArlosGUID);
if (!pLeryssa || !pArlos)
return;
@@ -1454,7 +1454,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_counselor_talbotAI(creature);
}
@@ -1579,7 +1579,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_leryssaAI(creature);
}
@@ -1656,7 +1656,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_beryl_sorcererAI(creature);
}
@@ -1762,7 +1762,7 @@ public:
case 5:
if (uiStep == 5)
{
- if (Player *pCaster = Unit::GetPlayer(*me, CasterGUID))
+ if (Player* pCaster = Unit::GetPlayer(*me, CasterGUID))
{
DoScriptText(SAY_IMPRISIONED_BERYL_5, me);
pCaster->KilledMonsterCredit(25478, 0);
@@ -1791,7 +1791,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_imprisoned_beryl_sorcererAI(creature);
}
@@ -1840,7 +1840,7 @@ public:
struct npc_mootoo_the_youngerAI : public npc_escortAI
{
- npc_mootoo_the_youngerAI(Creature *c) : npc_escortAI(c) {}
+ npc_mootoo_the_youngerAI(Creature* c) : npc_escortAI(c) {}
void Reset()
{
@@ -1886,7 +1886,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_mootoo_the_youngerAI(creature);
}
@@ -1933,7 +1933,7 @@ public:
struct npc_bonker_togglevoltAI : public npc_escortAI
{
- npc_bonker_togglevoltAI(Creature *c) : npc_escortAI(c) {}
+ npc_bonker_togglevoltAI(Creature* c) : npc_escortAI(c) {}
uint32 Bonker_agro;
void Reset()
@@ -1979,7 +1979,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_bonker_togglevoltAI(creature);
}
@@ -2095,7 +2095,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_trapped_mammoth_calfAI(creature);
}
@@ -2123,7 +2123,7 @@ public:
{
npc_magmoth_crusherAI(Creature* c) : ScriptedAI(c) {}
- void JustDied(Unit *pKiller)
+ void JustDied(Unit* pKiller)
{
if (pKiller->GetTypeId() == TYPEID_PLAYER &&
CAST_PLR(pKiller)->GetQuestStatus(QUEST_YOU_RE_NOT_SO_BIG_NOW) == QUEST_STATUS_INCOMPLETE &&
@@ -2137,7 +2137,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_magmoth_crusherAI(creature);
}
@@ -2157,7 +2157,7 @@ public:
struct npc_seaforium_depth_chargeAI : public ScriptedAI
{
- npc_seaforium_depth_chargeAI(Creature *c) : ScriptedAI(c) {}
+ npc_seaforium_depth_chargeAI(Creature* c) : ScriptedAI(c) {}
uint32 uiExplosionTimer;
void Reset()
@@ -2187,7 +2187,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_seaforium_depth_chargeAI(creature);
}
@@ -2239,7 +2239,7 @@ public:
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_valiance_keep_cannoneerAI(creature);
}
@@ -2344,7 +2344,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_warmage_coldarraAI(creature);
}
diff --git a/src/server/scripts/Northrend/crystalsong_forest.cpp b/src/server/scripts/Northrend/crystalsong_forest.cpp
index 277f9d98091..8392c57ea26 100644
--- a/src/server/scripts/Northrend/crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/crystalsong_forest.cpp
@@ -98,7 +98,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_warmage_violetstandAI(creature);
}
diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp
index 13dc395712a..74f6bbf4f49 100644
--- a/src/server/scripts/Northrend/dalaran.cpp
+++ b/src/server/scripts/Northrend/dalaran.cpp
@@ -61,7 +61,7 @@ public:
void AttackStart(Unit* /*pWho*/){}
- void MoveInLineOfSight(Unit *pWho)
+ void MoveInLineOfSight(Unit* pWho)
{
if (!pWho || !pWho->IsInWorld() || pWho->GetZoneId() != 4395)
return;
@@ -69,7 +69,7 @@ public:
if (!me->IsWithinDist(pWho, 65.0f, false))
return;
- Player *pPlayer = pWho->GetCharmerOrOwnerPlayerOrPlayerItself();
+ Player* pPlayer = pWho->GetCharmerOrOwnerPlayerOrPlayerItself();
if (!pPlayer || pPlayer->isGameMaster() || pPlayer->IsBeingTeleported())
return;
@@ -108,7 +108,7 @@ public:
void UpdateAI(const uint32 /*diff*/){}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_mageguard_dalaranAI(creature);
}
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 1678e36b1a8..4f77010203e 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -188,7 +188,7 @@ public:
switch (i)
{
case 9:
- if (Creature *Mrfloppy = GetClosestCreatureWithEntry(me, NPC_MRFLOPPY, 100.0f))
+ if (Creature* Mrfloppy = GetClosestCreatureWithEntry(me, NPC_MRFLOPPY, 100.0f))
MrfloppyGUID = Mrfloppy->GetGUID();
break;
case 10:
@@ -199,45 +199,45 @@ public:
}
break;
case 11:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
Mrfloppy->GetMotionMaster()->MoveFollow(me, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
break;
case 17:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
Mrfloppy->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
DoScriptText(SAY_WORGRAGGRO3, me);
- if (Creature *RWORG = me->SummonCreature(NPC_RAVENOUS_WORG, me->GetPositionX()+10, me->GetPositionY()+8, me->GetPositionZ()+2, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000))
+ if (Creature* RWORG = me->SummonCreature(NPC_RAVENOUS_WORG, me->GetPositionX()+10, me->GetPositionY()+8, me->GetPositionZ()+2, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000))
{
RWORG->setFaction(35);
RWORGGUID = RWORG->GetGUID();
}
break;
case 18:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
{
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
RWORG->GetMotionMaster()->MovePoint(0, Mrfloppy->GetPositionX(), Mrfloppy->GetPositionY(), Mrfloppy->GetPositionZ());
DoCast(Mrfloppy, SPELL_MRFLOPPY);
}
break;
case 19:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
{
if (Mrfloppy->HasAura(SPELL_MRFLOPPY, 0))
{
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
Mrfloppy->EnterVehicle(RWORG);
}
}
break;
case 20:
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
RWORG->HandleEmoteCommand(34);
break;
case 21:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
{
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
{
RWORG->Kill(Mrfloppy);
Mrfloppy->ExitVehicle();
@@ -248,11 +248,11 @@ public:
}
break;
case 22:
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
{
if (Mrfloppy->isDead())
{
- if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
+ if (Creature* RWORG = Unit::GetCreature(*me, RWORGGUID))
RWORG->DisappearAndDie();
me->GetMotionMaster()->MovePoint(0, Mrfloppy->GetPositionX(), Mrfloppy->GetPositionY(), Mrfloppy->GetPositionZ());
Mrfloppy->setDeathState(ALIVE);
@@ -275,7 +275,7 @@ public:
break;
case 27:
me->DisappearAndDie();
- if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
+ if (Creature* Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
Mrfloppy->DisappearAndDie();
break;
}
@@ -325,7 +325,7 @@ public:
return true;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_emilyAI(creature);
}
@@ -339,7 +339,7 @@ public:
struct npc_mrfloppyAI : public ScriptedAI
{
- npc_mrfloppyAI(Creature *c) : ScriptedAI(c) {}
+ npc_mrfloppyAI(Creature* c) : ScriptedAI(c) {}
uint64 EmilyGUID;
uint64 RWORGGUID;
@@ -376,7 +376,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_mrfloppyAI(creature);
}
@@ -440,7 +440,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_outhouse_bunnyAI(creature);
}
@@ -484,7 +484,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_tallhorn_stagAI(creature);
}
@@ -550,7 +550,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_amberpine_woodsmanAI(creature);
}
@@ -576,7 +576,7 @@ public:
struct npc_wounded_skirmisherAI : public ScriptedAI
{
- npc_wounded_skirmisherAI(Creature *c) : ScriptedAI(c) {}
+ npc_wounded_skirmisherAI(Creature* c) : ScriptedAI(c) {}
uint64 uiPlayerGUID;
@@ -594,7 +594,7 @@ public:
me->DespawnOrUnsummon(DespawnTimer);
}
- void SpellHit(Unit *caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_RENEW_SKIRMISHER && caster->GetTypeId() == TYPEID_PLAYER
&& caster->ToPlayer()->GetQuestStatus(12288) == QUEST_STATUS_INCOMPLETE)
@@ -620,7 +620,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_wounded_skirmisherAI(creature);
}
@@ -643,14 +643,14 @@ class npc_lightning_sentry : public CreatureScript
public:
npc_lightning_sentry() : CreatureScript("npc_lightning_sentry") { }
- CreatureAI *GetAI(Creature *pCreature) const
+ CreatureAI *GetAI(Creature* pCreature) const
{
return new npc_lightning_sentryAI(pCreature);
}
struct npc_lightning_sentryAI : public ScriptedAI
{
- npc_lightning_sentryAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+ npc_lightning_sentryAI(Creature* pCreature) : ScriptedAI(pCreature) { }
uint32 uiChargedSentryTotem;
@@ -710,14 +710,14 @@ class npc_venture_co_straggler : public CreatureScript
public:
npc_venture_co_straggler() : CreatureScript("npc_venture_co_straggler") { }
- CreatureAI *GetAI(Creature *pCreature) const
+ CreatureAI *GetAI(Creature* pCreature) const
{
return new npc_venture_co_stragglerAI(pCreature);
}
struct npc_venture_co_stragglerAI : public ScriptedAI
{
- npc_venture_co_stragglerAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+ npc_venture_co_stragglerAI(Creature* pCreature) : ScriptedAI(pCreature) { }
uint64 uiPlayerGUID;
uint32 uiRunAwayTimer;
@@ -737,7 +737,7 @@ public:
{
if (uiRunAwayTimer <= uiDiff)
{
- if (Player *pPlayer = Unit::GetPlayer(*me, uiPlayerGUID))
+ if (Player* pPlayer = Unit::GetPlayer(*me, uiPlayerGUID))
{
switch (uiTimer)
{
@@ -784,7 +784,7 @@ public:
DoMeleeAttackIfReady();
}
- void SpellHit(Unit *pCaster, const SpellEntry *pSpell)
+ void SpellHit(Unit* pCaster, const SpellEntry *pSpell)
{
if (pCaster && pCaster->GetTypeId() == TYPEID_PLAYER && pSpell->Id == SPELL_SMOKE_BOMB)
{
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index dd91279584e..4be95efa5c5 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -147,7 +147,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_Apothecary_HanesAI(creature);
}
@@ -196,7 +196,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_plaguehound_trackerAI(creature);
}
@@ -362,7 +362,7 @@ public:
// TODO: make prisoners help (unclear if summoned or using npc's from surrounding cages (summon inside small cages?))
struct npc_daegarnAI : public ScriptedAI
{
- npc_daegarnAI(Creature *pCreature) : ScriptedAI(pCreature) { }
+ npc_daegarnAI(Creature* pCreature) : ScriptedAI(pCreature) { }
bool bEventInProgress;
uint64 uiPlayerGUID;
@@ -421,7 +421,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_daegarnAI(creature);
}
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index 6d6cf8998c0..bdc1489d610 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -269,7 +269,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_argent_valiantAI(creature);
}
@@ -328,7 +328,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_alorah_and_grimminAI(creature);
}
@@ -375,7 +375,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_guardian_pavilionAI(creature);
}
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 255a1779ff7..63b89064b4d 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -161,7 +161,7 @@ public:
return false;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_injured_rainspeaker_oracleAI(creature);
}
@@ -323,7 +323,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_bushwhackerAI(creature);
}
@@ -428,7 +428,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_engineer_heliceAI(creature);
}
@@ -587,7 +587,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *pCreature) const
+ CreatureAI *GetAI(Creature* pCreature) const
{
return new npc_jungle_punch_targetAI(pCreature);
}
@@ -624,13 +624,13 @@ class npc_adventurous_dwarf : public CreatureScript
public:
npc_adventurous_dwarf() : CreatureScript("npc_adventurous_dwarf") { }
- CreatureAI *GetAI(Creature *pCreature) const
+ CreatureAI *GetAI(Creature* pCreature) const
{
DoScriptText(SAY_DWARF_OUCH, pCreature);
return NULL;
}
- bool OnGossipHello(Player *pPlayer, Creature *pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_12634) != QUEST_STATUS_INCOMPLETE)
return false;
@@ -648,7 +648,7 @@ public:
return true;
}
- bool OnGossipSelect(Player *pPlayer, Creature *pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
uint32 spellId = 0;
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 156ee5eb67b..cc5754ffde2 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -46,7 +46,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_agnetta_tyrsdottarAI(creature);
}
@@ -222,7 +222,7 @@ public:
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_goblin_prisonerAI(creature);
}
@@ -319,7 +319,7 @@ public:
return true;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_victorious_challengerAI(creature);
}
@@ -445,7 +445,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_injured_goblinAI(creature);
}
@@ -590,7 +590,7 @@ public:
enter_timer -= diff;
}
- void MoveInLineOfSight(Unit *unit)
+ void MoveInLineOfSight(Unit* unit)
{
if (!unit || !drake)
return;
@@ -659,7 +659,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_brunnhildar_prisonerAI(creature);
}
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index eab88800203..0382f30e04f 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -62,7 +62,7 @@ public:
void LockRageclaw()
{
- Unit *Rageclaw = Unit::GetCreature(*me, RageclawGUID);
+ Unit* Rageclaw = Unit::GetCreature(*me, RageclawGUID);
// pointer check not needed
me->SetInFront(Rageclaw);
Rageclaw->SetInFront(me);
@@ -76,7 +76,7 @@ public:
if (!pWho)
return;
- Creature *Rageclaw = Unit::GetCreature(*me, RageclawGUID);
+ Creature* Rageclaw = Unit::GetCreature(*me, RageclawGUID);
// pointer check not needed
DoCast(Rageclaw, SPELL_FREE_RAGECLAW, true);
@@ -102,7 +102,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_drakuru_shacklesAI(creature);
}
@@ -184,7 +184,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_captured_rageclawAI(creature);
}
@@ -554,7 +554,7 @@ public:
return false;
}
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_gurgthockAI(creature);
}
@@ -613,7 +613,7 @@ public:
void EnterEvadeMode()
{
- if (Creature *pWhisker = me->GetCreature(*me, uiWhisker))
+ if (Creature* pWhisker = me->GetCreature(*me, uiWhisker))
pWhisker->RemoveFromWorld();
}
@@ -646,7 +646,7 @@ public:
if (uiFishyScentTimer <= uiDiff)
{
- if (Unit *pAffected = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* pAffected = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pAffected, SPELL_FISHY_SCENT);
AffectedGUID = pAffected->GetGUID();
@@ -659,7 +659,7 @@ public:
DoScriptText(SAY_CALL_FOR_HELP , me);
//DoCast(me->getVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly???
- if (Creature *pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
+ if (Creature* pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
uiWhisker = pWhisker->GetGUID();
bSummoned = true;
}
@@ -675,7 +675,7 @@ public:
pSummon->AI()->AttackStart(me->getVictim());
break;
case NPC_HUNGRY_PENGUIN:
- if (Unit *pAffected = Unit::GetUnit(*me, AffectedGUID))
+ if (Unit* pAffected = Unit::GetUnit(*me, AffectedGUID))
{
if (pAffected->isAlive())
pSummon->AI()->AttackStart(pAffected);
@@ -687,7 +687,7 @@ public:
void JustDied(Unit* pKiller)
{
if (uiWhisker)
- if (Creature *pWhisker = me->GetCreature(*me, uiWhisker))
+ if (Creature* pWhisker = me->GetCreature(*me, uiWhisker))
pWhisker->RemoveFromWorld();
if (pKiller->GetTypeId() == TYPEID_PLAYER)
@@ -696,7 +696,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_orinoko_tuskbreakerAI(creature);
}
@@ -794,7 +794,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_korrak_bloodragerAI(creature);
}
@@ -886,7 +886,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_yggdrasAI(creature);
}
@@ -1019,7 +1019,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_stinkbeardAI(creature);
}
@@ -1229,7 +1229,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_fiend_elementalAI(creature);
}
@@ -1263,7 +1263,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_released_offspring_harkoaAI(creature);
}
@@ -1351,7 +1351,7 @@ public:
}
};
- CreatureAI *GetAI(Creature *creature) const
+ CreatureAI *GetAI(Creature* creature) const
{
return new npc_crusade_recruitAI(creature);
}