diff options
Diffstat (limited to 'src/server/scripts/Outland')
69 files changed, 535 insertions, 535 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index f29eae06ad8..285a7e6ed81 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -204,7 +204,7 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } void JustSummoned(Creature *summoned) @@ -212,11 +212,11 @@ public: if (summoned->GetEntry() == ENTRY_STOLEN_SOUL) { //SPELL_STOLEN_SOUL_VISUAL has shapeshift effect, but not implemented feature in Trinity for this spell. - summoned->CastSpell(summoned,SPELL_STOLEN_SOUL_VISUAL,false); + summoned->CastSpell(summoned, SPELL_STOLEN_SOUL_VISUAL, false); summoned->SetDisplayId(soulmodel); summoned->setFaction(me->getFaction()); - if (Unit *pTarget = Unit::GetUnit(*me,soulholder)) + if (Unit *pTarget = Unit::GetUnit(*me, soulholder)) { CAST_AI(mob_stolen_soul::mob_stolen_soulAI, summoned->AI())->SetMyClass(soulclass); @@ -230,7 +230,7 @@ public: if (rand()%2) return; - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } void JustDied(Unit* /*Killer*/) @@ -259,14 +259,14 @@ public: if (StolenSoul_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (pTarget->GetTypeId() == TYPEID_PLAYER) { if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(true); - uint32 i = urand(1,2); + uint32 i = urand(1, 2); if (i == 1) DoScriptText(SAY_ROAR, me); else @@ -286,7 +286,7 @@ public: if (Ribbon_of_Souls_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_RIBBON_OF_SOULS); Ribbon_of_Souls_timer = 5000 + (rand()%20 * 1000); diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index b893f22b328..5371d8493e3 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -79,7 +79,7 @@ public: { if (summoned && summoned->GetEntry() == ENTRY_FOCUS_FIRE) { - summoned->CastSpell(summoned,SPELL_FOCUS_FIRE_VISUAL,false); + summoned->CastSpell(summoned, SPELL_FOCUS_FIRE_VISUAL, false); summoned->setFaction(me->getFaction()); summoned->SetLevel(me->getLevel()); summoned->AddUnitState(UNIT_STAT_ROOT); @@ -136,11 +136,11 @@ public: if (FocusFire_Timer <= diff) { // Summon Focus Fire & Emote - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1); + Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive()) { FocusedTargetGUID = pTarget->GetGUID(); - me->SummonCreature(ENTRY_FOCUS_FIRE,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,5500); + me->SummonCreature(ENTRY_FOCUS_FIRE, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 5500); // TODO: Find better way to handle emote // Emote diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp index 72f628c2988..42256b6a501 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp @@ -116,7 +116,7 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); DoZoneInCombat(); summons.DoZoneInCombat(); @@ -126,9 +126,9 @@ public: { if (summoned->GetEntry() == NPC_BEACON) { - summoned->CastSpell(summoned,SPELL_ETHEREAL_BEACON_VISUAL,false); + summoned->CastSpell(summoned, SPELL_ETHEREAL_BEACON_VISUAL, false); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) summoned->AI()->AttackStart(pTarget); } @@ -142,7 +142,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } void JustDied(Unit* /*Killer*/) @@ -201,7 +201,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(true); - if (!urand(0,3)) + if (!urand(0, 3)) DoScriptText(SAY_SUMMON, me); DoCast(me, SPELL_ETHEREAL_BEACON, true); diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp index 2345ae4c41b..586a8dcc96d 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp @@ -75,12 +75,12 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me); + DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me); } void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp index 6daae1372fa..5bafe396b0d 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp @@ -94,7 +94,7 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } void JustDied(Unit* /*Killer*/) @@ -107,12 +107,12 @@ public: if (rand()%2) return; - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } void JustSummoned(Creature *summoned) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) summoned->AI()->AttackStart(pTarget); } @@ -154,7 +154,7 @@ public: if (flameshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FLAME_SHOCK); flameshock_timer = 10000 + rand()%5000; @@ -162,7 +162,7 @@ public: if (arcaneshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ARCANE_SHOCK); arcaneshock_timer = 10000 + rand()%5000; @@ -170,7 +170,7 @@ public: if (frostshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FROST_SHOCK); frostshock_timer = 10000 + rand()%5000; @@ -178,7 +178,7 @@ public: if (shadowshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SHADOW_SHOCK); shadowshock_timer = 10000 + rand()%5000; @@ -186,7 +186,7 @@ public: if (chainlightning_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_CHAIN_LIGHTNING); chainlightning_timer = 25000; @@ -229,7 +229,7 @@ public: if (flameshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FLAME_SHOCK); flameshock_timer = 5000; @@ -237,7 +237,7 @@ public: if (flamebuffet_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FLAME_BUFFET); flamebuffet_timer = 5000; @@ -288,7 +288,7 @@ public: if (arcaneshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ARCANE_SHOCK); arcaneshock_timer = 5000; @@ -296,7 +296,7 @@ public: if (arcanebuffet_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ARCANE_BUFFET); arcanebuffet_timer = 5000; @@ -342,7 +342,7 @@ public: if (frostshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FROST_SHOCK); frostshock_timer = 5000; @@ -350,7 +350,7 @@ public: if (frostbuffet_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FROST_BUFFET); frostbuffet_timer = 5000; @@ -397,7 +397,7 @@ public: if (shadowshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SHADOW_SHOCK); shadowshock_timer = 5000; @@ -405,7 +405,7 @@ public: if (shadowbuffet_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SHADOW_BUFFET); shadowbuffet_timer = 5000; diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp index d19b756a5c7..c7ea5523dac 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp @@ -115,7 +115,7 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } void JustDied(Unit* /*Killer*/) @@ -128,7 +128,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } void UpdateAI(const uint32 diff) @@ -155,9 +155,9 @@ public: //second top aggro target in normal, random target in heroic correct? if (IsHeroic()) - pTarget = SelectTarget(SELECT_TARGET_RANDOM,0); + pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); else - pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO,1); + pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); if (pTarget) DoCast(pTarget, SPELL_POLYMORPH); @@ -184,7 +184,7 @@ public: { DoScriptText(EMOTE_ARCANE_EXP, me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); @@ -196,7 +196,7 @@ public: float Y = pTarget->GetPositionY(); float Z = pTarget->GetPositionZ(); - DoTeleportTo(X,Y,Z); + DoTeleportTo(X, Y, Z); DoCast(pTarget, SPELL_BLINK_TELEPORT); Blink = true; diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp index a9e0c8224ea..55aca9695cd 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp @@ -78,7 +78,7 @@ public: { case DATA_IKISSDOOREVENT: if (data == DONE) - DoUseDoorOrButton(m_uiIkissDoorGUID,DAY*IN_MILLISECONDS); + DoUseDoorOrButton(m_uiIkissDoorGUID, DAY*IN_MILLISECONDS); break; case TYPE_ANZU_ENCOUNTER: AnzuEncounter = data; diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp index de106876d15..6be6824953c 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp @@ -128,12 +128,12 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me); + DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); } void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); } void JustDied(Unit * /*victim*/) diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp index 984a55f2a44..17174439e58 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp @@ -93,7 +93,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); } void JustDied(Unit * /*victim*/) @@ -106,7 +106,7 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me); + DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); if (pInstance) pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, IN_PROGRESS); @@ -138,7 +138,7 @@ public: { Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER) - pTarget->CastSpell(pTarget,SPELL_INCITE_CHAOS_B,true); + pTarget->CastSpell(pTarget, SPELL_INCITE_CHAOS_B, true); } DoResetThreat(); diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp index 491e4798f54..c7954000934 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp @@ -51,7 +51,7 @@ EndScriptData */ #define MOB_VOID_PORTAL 19224 #define SPELL_VOID_PORTAL_VISUAL 33569 -float VorpilPosition[3] = {-252.8820f,-264.3030f,17.1f}; +float VorpilPosition[3] = {-252.8820f, -264.3030f, 17.1f}; float VoidPortalCoords[5][3] = { @@ -115,7 +115,7 @@ public: me->Kill(me); return; } - me->GetMotionMaster()->MoveFollow(Vorpil,0,0); + me->GetMotionMaster()->MoveFollow(Vorpil, 0, 0); if (me->IsWithinDist(Vorpil, 3)) { DoCast(me, SPELL_SACRIFICE, false); @@ -183,11 +183,11 @@ public: for (uint8 i = 0; i < 5; ++i) { Creature *Portal = NULL; - Portal = me->SummonCreature(MOB_VOID_PORTAL,VoidPortalCoords[i][0],VoidPortalCoords[i][1],VoidPortalCoords[i][2],0,TEMPSUMMON_CORPSE_DESPAWN,3000000); + Portal = me->SummonCreature(MOB_VOID_PORTAL, VoidPortalCoords[i][0], VoidPortalCoords[i][1], VoidPortalCoords[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 3000000); if (Portal) { PortalsGuid[i] = Portal->GetGUID(); - Portal->CastSpell(Portal,SPELL_VOID_PORTAL_VISUAL,false); + Portal->CastSpell(Portal, SPELL_VOID_PORTAL_VISUAL, false); } } sumportals = true; @@ -212,8 +212,8 @@ public: void spawnVoidTraveler() { - int pos = urand(0,4); - me->SummonCreature(MOB_VOID_TRAVELER,VoidPortalCoords[pos][0],VoidPortalCoords[pos][1],VoidPortalCoords[pos][2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,5000); + int pos = urand(0, 4); + me->SummonCreature(MOB_VOID_TRAVELER, VoidPortalCoords[pos][0], VoidPortalCoords[pos][1], VoidPortalCoords[pos][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000); if (!HelpYell) { DoScriptText(SAY_HELP, me); @@ -229,7 +229,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); } void JustDied(Unit * /*victim*/) @@ -243,7 +243,7 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me); + DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); summonPortals(); if (pInstance) @@ -274,7 +274,7 @@ public: if (IsHeroic() && banish_Timer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,30,false); + Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, false); if (pTarget) { DoCast(pTarget, SPELL_BANISH); @@ -289,9 +289,9 @@ public: for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) if (Player* i_pl = i->getSource()) if (i_pl->isAlive() && !i_pl->HasAura(SPELL_BANISH)) - i_pl->TeleportTo(me->GetMapId(), VorpilPosition[0],VorpilPosition[1],VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT); + i_pl->TeleportTo(me->GetMapId(), VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT); - me->GetMap()->CreatureRelocation(me, VorpilPosition[0],VorpilPosition[1],VorpilPosition[2],0.0f); + me->GetMap()->CreatureRelocation(me, VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0.0f); DoCast(me, SPELL_DRAW_SHADOWS, true); DoCast(me, SPELL_RAIN_OF_FIRE); diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp index c583349ca67..58859e0230d 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp @@ -101,7 +101,7 @@ public: void SpellHitTarget(Unit *pTarget, const SpellEntry *spell) { if (pTarget && pTarget->isAlive() && spell && spell->Id == uint32(SPELL_SONIC_BOOM_EFFECT)) - me->DealDamage(pTarget,(pTarget->GetHealth()*90)/100,NULL,SPELL_DIRECT_DAMAGE,SPELL_SCHOOL_MASK_NATURE,spell); + me->DealDamage(pTarget, (pTarget->GetHealth()*90)/100, NULL, SPELL_DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NATURE, spell); } void UpdateAI(const uint32 diff) @@ -131,7 +131,7 @@ public: // Murmur's Touch if (MurmursTouch_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,80,true)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 80, true)) DoCast(pTarget, SPELL_MURMURS_TOUCH); MurmursTouch_Timer = 25000 + rand()%10000; } else MurmursTouch_Timer -= diff; @@ -149,7 +149,7 @@ public: // Magnetic Pull if (MagneticPull_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive()) { DoCast(pTarget, SPELL_MAGNETIC_PULL); @@ -166,7 +166,7 @@ public: { std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i) - if (Unit *pTarget = Unit::GetUnit((*me),(*i)->getUnitGuid())) + if (Unit *pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid())) if (pTarget->isAlive() && !me->IsWithinDist(pTarget, 35, false)) DoCast(pTarget, SPELL_THUNDERING_STORM, true); ThunderingStorm_Timer = 15000; @@ -175,7 +175,7 @@ public: // Sonic Shock if (SonicShock_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,20,false)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 20, false)) if (pTarget->isAlive()) DoCast(pTarget, SPELL_SONIC_SHOCK); SonicShock_Timer = 10000+rand()%10000; @@ -189,7 +189,7 @@ public: { std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i) - if (Unit *pTarget = Unit::GetUnit((*me),(*i)->getUnitGuid())) + if (Unit *pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid())) if (pTarget->isAlive() && me->IsWithinMeleeRange(pTarget)) { me->TauntApply(pTarget); diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index 72622bb7c10..5558a98f559 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -108,7 +108,7 @@ public: if (creature->isAlive()) { ++m_uiFelOverseerCount; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: counting %u Fel Overseers.",m_uiFelOverseerCount); + sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: counting %u Fel Overseers.", m_uiFelOverseerCount); } break; } @@ -133,7 +133,7 @@ public: --m_uiFelOverseerCount; if (m_uiFelOverseerCount) - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.",m_uiFelOverseerCount); + sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.", m_uiFelOverseerCount); else { m_auiEncounter[1] = DONE; diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp index b2a7ff4287f..d8c389eef1a 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp @@ -114,7 +114,7 @@ public: Phase1 = true; me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, false); - me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, false); + me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, false); } void EnterCombat(Unit * /*who*/) @@ -127,7 +127,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); } void JustDied(Unit * /*victim*/) @@ -218,7 +218,7 @@ public: if (EnrageTimer <= diff) { DoCast(me, SPELL_BERSERK); - DoScriptText(RAND(SAY_ENRAGE1,SAY_ENRAGE2), me); + DoScriptText(RAND(SAY_ENRAGE1, SAY_ENRAGE2), me); } else EnrageTimer -= diff; } @@ -289,7 +289,7 @@ public: DoModifyThreatPercent(pTarget, -100); me->AddThreat(pTarget, 50000000.0f); me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true); - me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, true); + me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true); // If VMaps are disabled, this spell can call the whole instance DoCast(me, SPELL_INSIGNIFIGANCE, true); DoCast(pTarget, SPELL_FEL_RAGE_TARGET, true); @@ -301,7 +301,7 @@ public: //Cast this without triggered so that it appears in combat logs and shows visual. DoCast(me, SPELL_FEL_RAGE_SELF); - DoScriptText(RAND(SAY_SPECIAL1,SAY_SPECIAL2), me); + DoScriptText(RAND(SAY_SPECIAL1, SAY_SPECIAL2), me); AcidGeyserTimer = 1000; PhaseChangeTimer = 30000; @@ -320,7 +320,7 @@ public: EjectTimer += 2000; PhaseChangeTimer = 60000; me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, false); - me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, false); + me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, false); } } else PhaseChangeTimer -= diff; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 3c3752c7c0b..d357faee386 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -259,17 +259,17 @@ static const Yells Conversation[22] = {0, "", AKAMA, 2000, 15, true}, {11466, "You are not prepared!", ILLIDAN_STORMRAGE, 3000, 406, true}, {0, "", EMPTY, 1000, 0, true}, - {0, "", EMPTY, 0, 0, false},//9 + {0, "", EMPTY, 0, 0, false}, //9 {11476, "Is this it, mortals? Is this all the fury you can muster?", ILLIDAN_STORMRAGE, 8000, 0, true}, {11491, "Their fury pales before mine, Illidan. We have some unsettled business between us.", MAIEV_SHADOWSONG, 8000, 5, true}, {11477, "Maiev... How is this even possible?", ILLIDAN_STORMRAGE, 5000, 1, true}, {11492, "Ah... my long hunt is finally over. Today, Justice will be done!", MAIEV_SHADOWSONG, 8000, 15, true}, - {11470, "Feel the hatred of ten thousand years!", ILLIDAN_STORMRAGE, 1000, 0, false},//14 - {11496, "Ahh... It is finished. You are beaten.", MAIEV_SHADOWSONG, 6000, 0, true},//15 + {11470, "Feel the hatred of ten thousand years!", ILLIDAN_STORMRAGE, 1000, 0, false}, //14 + {11496, "Ahh... It is finished. You are beaten.", MAIEV_SHADOWSONG, 6000, 0, true}, //15 {11478, "You have won... Maiev...but the huntress... is nothing...without the hunt... you... are nothing... without me..", ILLIDAN_STORMRAGE, 30000, 65, true}, // Emote dead for now. Kill him later {11497, "He is right. I feel nothing... I am nothing... Farewell, champions.", MAIEV_SHADOWSONG, 9000, 0, true}, {11498, "", MAIEV_SHADOWSONG, 5000, 0, true}, - {11498, "", EMPTY, 1000, 0, true},//19 Maiev disappear + {11498, "", EMPTY, 1000, 0, true}, //19 Maiev disappear {11387, "The Light will fill these dismal halls once again. I swear it.", AKAMA, 8000, 0, true}, {0, "", EMPTY, 1000, 0, false}//21 }; @@ -306,14 +306,14 @@ static const Locations HoverPosition[4]= static const Locations GlaivePosition[4]= { {695.105f, 305.303f, 354.256f}, - {659.338f, 305.303f, 354.256f},//the distance between two glaives is 36 + {659.338f, 305.303f, 354.256f}, //the distance between two glaives is 36 {700.105f, 305.303f, 354.256f}, {664.338f, 305.303f, 354.256f} }; static const Locations EyeBlast[2]= { - {677.0f, 350.0f, 354.0f},//start point, pass through glaive point + {677.0f, 350.0f, 354.0f}, //start point, pass through glaive point {677.0f, 260.0f, 354.0f} }; @@ -350,7 +350,7 @@ static const Animation DemonTransformation[10]= { {SPELL_DEMON_TRANSFORM_1, 0, 1000, 0, 0, 6, true}, {SPELL_DEMON_TRANSFORM_2, SPELL_DEMON_TRANSFORM_1, 4000, 0, 0, 6, true}, - {0, 0, 3000, 1073741824, 21322, 6, false},//stunned, cannot cast demon form + {0, 0, 3000, 1073741824, 21322, 6, false}, //stunned, cannot cast demon form {SPELL_DEMON_TRANSFORM_3, SPELL_DEMON_TRANSFORM_2, 3500, 0, 0, 6, false}, {SPELL_DEMON_FORM, SPELL_DEMON_TRANSFORM_3, 0, 0, 0, 4, false}, {SPELL_DEMON_TRANSFORM_1, 0, 1000, 0, 0, 6, false}, @@ -568,7 +568,7 @@ public: { if (victim == me) return; // TODO: Find better way to handle emote - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: me->MonsterYell(SAY_KILL1, LANG_UNIVERSAL, victim->GetGUID()); @@ -1655,8 +1655,8 @@ public: break; case 2: // spirit help DoCast(Channel, SPELL_AKAMA_DOOR_CHANNEL); - Spirit[0]->CastSpell(Channel, SPELL_DEATHSWORN_DOOR_CHANNEL,false); - Spirit[1]->CastSpell(Channel, SPELL_DEATHSWORN_DOOR_CHANNEL,false); + Spirit[0]->CastSpell(Channel, SPELL_DEATHSWORN_DOOR_CHANNEL, false); + Spirit[1]->CastSpell(Channel, SPELL_DEATHSWORN_DOOR_CHANNEL, false); Timer = 5000; break; case 3: //open the gate @@ -1991,7 +1991,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence() { Maiev->CastSpell(Maiev, SPELL_TELEPORT_VISUAL, true); Maiev->setDeathState(JUST_DIED); - me->SetUInt32Value(UNIT_FIELD_BYTES_1,UNIT_STAND_STATE_DEAD); + me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD); } break; case 21: // Kill ourself. @@ -2218,7 +2218,7 @@ public: if (!me->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND) && !me->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND2)) { - if (Creature* illidan = Unit::GetCreature((*me),IllidanGUID))//summon only in 1. phase + if (Creature* illidan = Unit::GetCreature((*me), IllidanGUID))//summon only in 1. phase if (CAST_AI(boss_illidan_stormrage::boss_illidan_stormrageAI, illidan->AI())->Phase == PHASE_NORMAL) me->CastSpell(me->getVictim(), SPELL_PARASITIC_SHADOWFIEND2, true, 0, 0, IllidanGUID); //do not stack } diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index c996a3ea35a..6eb6bb620c8 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -64,7 +64,7 @@ uint32 PrismaticAuras[]= struct Locations { - float x,y,z; + float x, y, z; }; static Locations TeleportPoint[]= @@ -146,7 +146,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); } void JustDied(Unit * /*victim*/) @@ -235,7 +235,7 @@ public: TeleportPlayers(); - DoScriptText(RAND(SAY_SPELL2,SAY_SPELL3), me); + DoScriptText(RAND(SAY_SPELL2, SAY_SPELL3), me); FatalAttractionExplodeTimer = 2000; FatalAttractionTimer = 40000 + rand()%31 * 1000; } else FatalAttractionTimer -= diff; @@ -292,7 +292,7 @@ public: //Random taunts if (RandomYellTimer <= diff) { - DoScriptText(RAND(SAY_TAUNT1,SAY_TAUNT2,SAY_TAUNT3), me); + DoScriptText(RAND(SAY_TAUNT1, SAY_TAUNT2, SAY_TAUNT3), me); RandomYellTimer = 60000 + rand()%91 * 1000; } else RandomYellTimer -= diff; diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index 732f35c22a7..ae4d9790fca 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -88,7 +88,7 @@ EndScriptData */ struct Position2d { - float x,y; + float x, y; }; static Position2d Coords[]= @@ -294,7 +294,7 @@ public: MergeThreatList(Essence); Essence->RemoveAllAuras(); Essence->DeleteThreatList(); - Essence->GetMotionMaster()->MoveFollow(me,0.0f,0.0f); + Essence->GetMotionMaster()->MoveFollow(me, 0.0f, 0.0f); } else return; } break; @@ -302,7 +302,7 @@ public: Timer = 1500; if (Essence->IsWithinDistInMap(me, 10)) { - Essence->SetUInt32Value(UNIT_NPC_EMOTESTATE,374); //rotate and disappear + Essence->SetUInt32Value(UNIT_NPC_EMOTESTATE, 374); //rotate and disappear Timer = 2000; me->RemoveAurasDueToSpell(SPELL_SUBMERGE); } @@ -325,7 +325,7 @@ public: DoScriptText(DESI_SAY_AFTER, Essence); } Essence->DespawnOrUnsummon(); - me->SetUInt32Value(UNIT_NPC_EMOTESTATE,0); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); EssenceGUID = 0; SoulCount = 0; SoulDeathCount = 0; @@ -406,7 +406,7 @@ public: { damage = 0; me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->Yell(SUFF_SAY_RECAP,LANG_UNIVERSAL,0); + me->Yell(SUFF_SAY_RECAP, LANG_UNIVERSAL, 0); DoScriptText(SUFF_SAY_RECAP, me); } } @@ -426,7 +426,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SUFF_SAY_SLAY1,SUFF_SAY_SLAY2,SUFF_SAY_SLAY3), me); + DoScriptText(RAND(SUFF_SAY_SLAY1, SUFF_SAY_SLAY2, SUFF_SAY_SLAY3), me); } void CastFixate() @@ -450,7 +450,7 @@ public: if (pTarget) pTarget->CastSpell(me, SPELL_FIXATE_TAUNT, true); DoResetThreat(); - me->AddThreat(pTarget,1000000); + me->AddThreat(pTarget, 1000000); } void UpdateAI(const uint32 diff) @@ -555,7 +555,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(DESI_SAY_SLAY1,DESI_SAY_SLAY2,DESI_SAY_SLAY3), me); + DoScriptText(RAND(DESI_SAY_SLAY1, DESI_SAY_SLAY2, DESI_SAY_SLAY3), me); } void UpdateAI(const uint32 diff) @@ -634,7 +634,7 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(ANGER_SAY_FREED,ANGER_SAY_FREED2), me); + DoScriptText(RAND(ANGER_SAY_FREED, ANGER_SAY_FREED2), me); DoZoneInCombat(); DoCast(me, AURA_OF_ANGER, true); @@ -647,7 +647,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(ANGER_SAY_SLAY1,ANGER_SAY_SLAY2), me); + DoScriptText(RAND(ANGER_SAY_SLAY1, ANGER_SAY_SLAY2), me); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index f7f31ca08c1..3a8f367bd43 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -173,7 +173,7 @@ public: Creature* Shade = Unit::GetCreature((*me), ShadeGUID); if (Shade && Shade->isAlive() && me->isAlive()) { - if (me->IsWithinDist(Shade, 20,false)) + if (me->IsWithinDist(Shade, 20, false)) { me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveIdle(); @@ -208,7 +208,7 @@ public: AkamaGUID = pInstance ? pInstance->GetData64(DATA_AKAMA_SHADE) : 0; me->setActive(true);//if view distance is too low me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true); - me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, true); + me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true); } InstanceScript* pInstance; @@ -381,7 +381,7 @@ public: void FindChannelers() { std::list<Creature*> ChannelerList; - me->GetCreatureListWithEntryInGrid(ChannelerList,CREATURE_CHANNELER,50.0f); + me->GetCreatureListWithEntryInGrid(ChannelerList, CREATURE_CHANNELER, 50.0f); if (!ChannelerList.empty()) { @@ -437,7 +437,7 @@ public: if (Creature* Akama = Unit::GetCreature(*me, AkamaGUID)) { float x, y, z; - Akama->GetPosition(x,y,z); + Akama->GetPosition(x, y, z); // They move towards AKama Defender->GetMotionMaster()->MovePoint(0, x, y, z); Defender->AI()->AttackStart(Akama); diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 5ff1a565f33..fd741088ecc 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -73,7 +73,7 @@ public: me->GetNearPoint(me, x, y, z, 1, 100, float(M_PI*2*rand_norm())); me->GetMotionMaster()->MovePoint(0, x, y, z); me->SetVisible(false); - me->CastSpell(me,SPELL_MOLTEN_FLAME,true); + me->CastSpell(me, SPELL_MOLTEN_FLAME, true); } }; @@ -138,7 +138,7 @@ public: events.ScheduleEvent(EVENT_HATEFUL_STRIKE, 5000, GCD_CAST, PHASE_STRIKE); me->SetSpeed(MOVE_RUN, 1.2f); me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, false); - me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, false); + me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, false); } else { @@ -147,7 +147,7 @@ public: events.ScheduleEvent(EVENT_SWITCH_TARGET, 10000, 0, PHASE_CHASE); me->SetSpeed(MOVE_RUN, 0.9f); me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true); - me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, true); + me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true); } DoResetThreat(); DoZoneInCombat(); @@ -232,7 +232,7 @@ public: if (pTarget) { //DoCast(pTarget, SPELL_VOLCANIC_SUMMON);//movement bugged - me->SummonCreature(CREATURE_VOLCANO,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,30000); + me->SummonCreature(CREATURE_VOLCANO, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 30000); DoScriptText(EMOTE_GROUND_CRACK, me); events.DelayEvents(1500, GCD_CAST); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 7ccf85bc821..4153c4c234f 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -288,7 +288,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); } void JustDied(Unit * /*victim*/) @@ -302,7 +302,7 @@ public: float CalculateRandomLocation(float Loc, uint32 radius) { float coord = Loc; - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: coord += rand()%radius; @@ -345,8 +345,8 @@ public: Ghost = Unit::GetUnit((*me), GhostGUID); if (Ghost && Ghost->isAlive() && Ghost->HasAura(SPELL_SHADOW_OF_DEATH)) { - /*float x,y,z; - Ghost->GetPosition(x,y,z); + /*float x, y, z; + Ghost->GetPosition(x, y, z); Creature* control = me->SummonCreature(CREATURE_GHOST, x, y, z, 0, TEMPSUMMON_TIMED_DESAWN, 30000); if (control) { @@ -458,7 +458,7 @@ public: if (pTarget) { - DoScriptText(RAND(SAY_SPECIAL1,SAY_SPECIAL2), me); + DoScriptText(RAND(SAY_SPECIAL1, SAY_SPECIAL2), me); DoCast(pTarget, SPELL_INCINERATE); IncinerateTimer = 20000 + rand()%31 * 1000; } @@ -491,7 +491,7 @@ public: if (RandomYellTimer <= diff) { - DoScriptText(RAND(SAY_SPELL1,SAY_SPELL2), me); + DoScriptText(RAND(SAY_SPELL1, SAY_SPELL2), me); RandomYellTimer = 50000 + rand()%51 * 1000; } else RandomYellTimer -= diff; diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index 299fa50adf4..fb8711ec7ac 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -189,13 +189,13 @@ public: SelectTargetList(pTargets, 3, SELECT_TARGET_RANDOM, 80, true); for (std::list<Unit*>::const_iterator i = pTargets.begin(); i != pTargets.end(); ++i) DoCast(*i, 39835, true); - events.ScheduleEvent(EVENT_NEEDLE, urand(15000,25000), GCD_CAST); + events.ScheduleEvent(EVENT_NEEDLE, urand(15000, 25000), GCD_CAST); events.DelayEvents(1500, GCD_CAST); return; } case EVENT_YELL: DoScriptText(RAND(SAY_SPECIAL1, SAY_SPECIAL2), me); - events.ScheduleEvent(EVENT_YELL, urand(25000,100000), GCD_YELL); + events.ScheduleEvent(EVENT_YELL, urand(25000, 100000), GCD_YELL); events.DelayEvents(15000, GCD_YELL); break; } diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 3b44f115b93..0ae6d62e175 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -326,7 +326,7 @@ public: if (Creature* VoiceTrigger = (Unit::GetCreature(*me, pInstance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))) VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); pInstance->SetData(DATA_ILLIDARICOUNCILEVENT, DONE); - //me->SummonCreature(AKAMAID,746.466980f,304.394989f,311.90208f,6.272870f,TEMPSUMMON_DEAD_DESPAWN,0); + //me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0); } me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); return; @@ -518,7 +518,7 @@ public: void CastAuraOnCouncil() { uint32 spellid = 0; - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: spellid = SPELL_DEVOTION_AURA; break; case 1: spellid = SPELL_CHROMATIC_AURA; break; @@ -540,7 +540,7 @@ public: { if (Unit* pUnit = SelectCouncilMember()) { - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: DoCast(pUnit, SPELL_BLESS_SPELLWARD); break; case 1: DoCast(pUnit, SPELL_BLESS_PROTECTION); break; @@ -570,7 +570,7 @@ public: if (SealTimer <= diff) { - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: DoCast(me, SPELL_SEAL_OF_COMMAND); break; case 1: DoCast(me, SPELL_SEAL_OF_BLOOD); break; @@ -650,7 +650,7 @@ public: { DoCast(me, SPELL_DAMPEN_MAGIC); Cooldown = 1000; - DampenMagicTimer = 67200; // almost 1,12 minutes + DampenMagicTimer = 67200; // almost 1, 12 minutes ArcaneBoltTimer += 1000; // Give the Mage some time to spellsteal Dampen. } else DampenMagicTimer -= diff; diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 1a7d30baa65..3770dabd8c7 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -164,24 +164,24 @@ public: switch(go->GetEntry()) { case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards) - if (m_auiEncounter[0] == DONE)HandleGameObject(0,true,go);break; + if (m_auiEncounter[0] == DONE)HandleGameObject(0, true, go);break; case 185882: MainTempleDoors = go->GetGUID();// Main Temple Doors - right past Supermoose (Supremus) - if (m_auiEncounter[1] == DONE)HandleGameObject(0,true,go);break; + if (m_auiEncounter[1] == DONE)HandleGameObject(0, true, go);break; case 185478: ShadeOfAkamaDoor = go->GetGUID();break; case 185480: CommonDoor = go->GetGUID(); - if (m_auiEncounter[3] == DONE)HandleGameObject(0,true,go);break; + if (m_auiEncounter[3] == DONE)HandleGameObject(0, true, go);break; case 186153: TeronDoor = go->GetGUID(); - if (m_auiEncounter[3] == DONE)HandleGameObject(0,true,go);break; + if (m_auiEncounter[3] == DONE)HandleGameObject(0, true, go);break; case 185892: GuurtogDoor = go->GetGUID(); - if (m_auiEncounter[4] == DONE)HandleGameObject(0,true,go);break; + if (m_auiEncounter[4] == DONE)HandleGameObject(0, true, go);break; case 185479: TempleDoor = go->GetGUID(); - if (m_auiEncounter[5] == DONE)HandleGameObject(0,true,go);break; + if (m_auiEncounter[5] == DONE)HandleGameObject(0, true, go);break; case 185482: MotherDoor = go->GetGUID(); - if (m_auiEncounter[6] == DONE)HandleGameObject(0,true,go);break; + if (m_auiEncounter[6] == DONE)HandleGameObject(0, true, go);break; case 185481: CouncilDoor = go->GetGUID(); - if (m_auiEncounter[7] == DONE)HandleGameObject(0,true,go);break; + if (m_auiEncounter[7] == DONE)HandleGameObject(0, true, go);break; case 186152: SimpleDoor = go->GetGUID(); - if (m_auiEncounter[7] == DONE)HandleGameObject(0,true,go);break; + if (m_auiEncounter[7] == DONE)HandleGameObject(0, true, go);break; case 185905: IllidanGate = go->GetGUID(); break; // Gate leading to Temple Summit case 186261: IllidanDoor[0] = go->GetGUID(); break; // Right door at Temple Summit case 186262: IllidanDoor[1] = go->GetGUID(); break; // Left door at Temple Summit diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 201fa46bb02..b5e0120d004 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -201,7 +201,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); } void JustDied(Unit * /*killer*/) @@ -432,7 +432,7 @@ public: pet = true; //uint32 spell_id; uint32 pet_id; - if (!urand(0,1)) + if (!urand(0, 1)) { //spell_id = SPELL_SUMMON_FATHOM_LURKER; pet_id = CREATURE_FATHOM_LURKER; @@ -443,8 +443,8 @@ public: pet_id = CREATURE_FATHOM_SPOREBAT; } //DoCast(me, spell_id, true); - Creature *Pet = DoSpawnCreature(pet_id,0,0,0,0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0); + Creature *Pet = DoSpawnCreature(pet_id, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); + Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (Pet && pTarget) { Pet->AI()->AttackStart(pTarget); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 153bb9e5a66..9c79808b589 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -137,18 +137,18 @@ public: void SummonBeams() { - Creature* beamer = me->SummonCreature(ENTRY_BEAM_DUMMY,-258.333f,-356.34f,22.0499f,5.90835f,TEMPSUMMON_CORPSE_DESPAWN,0); + Creature* beamer = me->SummonCreature(ENTRY_BEAM_DUMMY, -258.333f, -356.34f, 22.0499f, 5.90835f, TEMPSUMMON_CORPSE_DESPAWN, 0); if (beamer) { - beamer->CastSpell(me,SPELL_BLUE_BEAM,true); + beamer->CastSpell(me, SPELL_BLUE_BEAM, true); beamer->SetDisplayId(11686); //invisible beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); beams[0]=beamer->GetGUID(); } - beamer = me->SummonCreature(ENTRY_BEAM_DUMMY,-219.918f,-371.308f,22.0042f,2.73072f,TEMPSUMMON_CORPSE_DESPAWN,0); + beamer = me->SummonCreature(ENTRY_BEAM_DUMMY, -219.918f, -371.308f, 22.0042f, 2.73072f, TEMPSUMMON_CORPSE_DESPAWN, 0); if (beamer) { - beamer->CastSpell(me,SPELL_BLUE_BEAM,true); + beamer->CastSpell(me, SPELL_BLUE_BEAM, true); beamer->SetDisplayId(11686); //invisible beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); beams[1]=beamer->GetGUID(); @@ -158,7 +158,7 @@ public: { for (uint8 i=0; i<2; ++i) { - Creature* mob = Unit::GetCreature(*me,beams[i]); + Creature* mob = Unit::GetCreature(*me, beams[i]); if (mob) { mob->setDeathState(DEAD); @@ -178,11 +178,11 @@ public: { if (CorruptedForm) { - DoScriptText(RAND(SAY_CORRUPT_SLAY1,SAY_CORRUPT_SLAY2), me); + DoScriptText(RAND(SAY_CORRUPT_SLAY1, SAY_CORRUPT_SLAY2), me); } else { - DoScriptText(RAND(SAY_CLEAN_SLAY1,SAY_CLEAN_SLAY2), me); + DoScriptText(RAND(SAY_CLEAN_SLAY1, SAY_CLEAN_SLAY2), me); } } @@ -191,13 +191,13 @@ public: if (summoned->GetEntry() == ENTRY_PURE_SPAWN) { summoned->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FROST, true); - summoned->CastSpell(summoned,SPELL_ELEMENTAL_SPAWNIN,true); + summoned->CastSpell(summoned, SPELL_ELEMENTAL_SPAWNIN, true); Summons.Summon(summoned); } if (summoned->GetEntry() == ENTRY_TAINTED_SPAWN) { summoned->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true); - summoned->CastSpell(summoned,SPELL_ELEMENTAL_SPAWNIN,true); + summoned->CastSpell(summoned, SPELL_ELEMENTAL_SPAWNIN, true); Summons.Summon(summoned); } } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index fadd533c65a..f9879dee03a 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -228,7 +228,7 @@ public: } void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); } void JustDied(Unit * /*victim*/) @@ -241,7 +241,7 @@ public: void StartEvent() { - DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3,SAY_AGGRO4), me); + DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3, SAY_AGGRO4), me); Phase = 1; @@ -301,7 +301,7 @@ public: void CastShootOrMultishot() { - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: //Shoot @@ -316,7 +316,7 @@ public: } if (rand()%3) { - DoScriptText(RAND(SAY_BOWSHOT1,SAY_BOWSHOT2), me); + DoScriptText(RAND(SAY_BOWSHOT1, SAY_BOWSHOT2), me); } } @@ -601,8 +601,8 @@ public: void Reset() { - me->SetSpeed(MOVE_WALK,0.6f);//walk - me->SetSpeed(MOVE_RUN,0.6f);//run + me->SetSpeed(MOVE_WALK, 0.6f);//walk + me->SetSpeed(MOVE_RUN, 0.6f);//run move = 0; phase = 1; @@ -618,7 +618,7 @@ public: } else { - if (me->GetDistance(ElementWPPos[i][0],ElementWPPos[i][1],ElementWPPos[i][2]) < me->GetDistance(x,y,z)) + if (me->GetDistance(ElementWPPos[i][0], ElementWPPos[i][1], ElementWPPos[i][2]) < me->GetDistance(x, y, z)) { x = ElementWPPos[i][0]; y = ElementWPPos[i][1]; @@ -647,7 +647,7 @@ public: me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING); if (phase == 1) me->GetMotionMaster()->MovePoint(0, x, y, z); - if (phase == 1 && me->IsWithinDist3d(x,y,z, 0.1f)) + if (phase == 1 && me->IsWithinDist3d(x, y, z, 0.1f)) phase = 2; if (phase == 2) { @@ -676,7 +676,7 @@ public: }; //Tainted Elemental -//This mob has 7,900 life, doesn't move, and shoots Poison Bolts at one person anywhere in the area, doing 3,000 nature damage and placing a posion doing 2,000 damage every 2 seconds. He will switch targets often, or sometimes just hang on a single player, but there is nothing you can do about it except heal the damage and kill the Tainted Elemental +//This mob has 7, 900 life, doesn't move, and shoots Poison Bolts at one person anywhere in the area, doing 3, 000 nature damage and placing a posion doing 2, 000 damage every 2 seconds. He will switch targets often, or sometimes just hang on a single player, but there is nothing you can do about it except heal the damage and kill the Tainted Elemental class mob_tainted_elemental : public CreatureScript { public: @@ -812,7 +812,7 @@ public: if (movement_timer <= diff) { uint32 rndpos = rand()%8; - me->GetMotionMaster()->MovePoint(1,SporebatWPPos[rndpos][0], SporebatWPPos[rndpos][1], SporebatWPPos[rndpos][2]); + me->GetMotionMaster()->MovePoint(1, SporebatWPPos[rndpos][0], SporebatWPPos[rndpos][1], SporebatWPPos[rndpos][2]); movement_timer = 6000; } else movement_timer -= diff; @@ -823,11 +823,11 @@ public: pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) { - Creature* trig = me->SummonCreature(TOXIC_SPORES_TRIGGER,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,30000); + Creature* trig = me->SummonCreature(TOXIC_SPORES_TRIGGER, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 30000); if (trig) { trig->setFaction(14); - trig->CastSpell(trig, SPELL_TOXIC_SPORES,true); + trig->CastSpell(trig, SPELL_TOXIC_SPORES, true); } } bolt_timer = 10000+rand()%5000; @@ -859,7 +859,7 @@ public: }; //Coilfang Elite -//It's an elite Naga mob with 170,000 HP. It does about 5000 damage on plate, and has a nasty cleave hitting for about 7500 damage +//It's an elite Naga mob with 170, 000 HP. It does about 5000 damage on plate, and has a nasty cleave hitting for about 7500 damage class mob_coilfang_elite : public CreatureScript { public: diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index bf91825bae9..d8e3b1158e9 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -96,7 +96,7 @@ public: } void JustDied(Unit * /*victim*/) { - Unit* pUnit = Unit::GetUnit((*me),victimGUID); + Unit* pUnit = Unit::GetUnit((*me), victimGUID); if (pUnit && pUnit->HasAura(SPELL_INSIDIOUS_WHISPER)) pUnit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER); } @@ -124,10 +124,10 @@ public: if (me->getVictim()->GetGUID() != victimGUID) { DoModifyThreatPercent(me->getVictim(), -100); - Unit* owner = Unit::GetUnit((*me),victimGUID); + Unit* owner = Unit::GetUnit((*me), victimGUID); if (owner && owner->isAlive()) { - me->AddThreat(owner,999999); + me->AddThreat(owner, 999999); AttackStart(owner); } else if (owner && owner->isDead()) { @@ -172,7 +172,7 @@ public: { boss_leotheras_the_blindAI(Creature *c) : ScriptedAI(c) { - c->GetPosition(x,y,z); + c->GetPosition(x, y, z); pInstance = c->GetInstanceScript(); Demon = 0; @@ -195,7 +195,7 @@ public: bool DemonForm; bool IsFinalForm; bool EnrageUsed; - float x,y,z; + float x, y, z; uint64 InnderDemon[5]; uint32 InnerDemon_Count; @@ -233,7 +233,7 @@ public: { for (uint8 i = 0; i < 3; ++i) { - if (Creature *add = Unit::GetCreature(*me,SpellBinderGUID[i])) + if (Creature *add = Unit::GetCreature(*me, SpellBinderGUID[i])) add->DisappearAndDie(); float nx = x; @@ -242,7 +242,7 @@ public: if (i == 0) {nx += 10; ny -= 5; o=2.5f;} if (i == 1) {nx -= 8; ny -= 7; o=0.9f;} if (i == 2) {nx -= 3; ny += 9; o=5.0f;} - Creature* binder = me->SummonCreature(MOB_SPELLBINDER,nx,ny,z,o,TEMPSUMMON_DEAD_DESPAWN,0); + Creature* binder = me->SummonCreature(MOB_SPELLBINDER, nx, ny, z, o, TEMPSUMMON_DEAD_DESPAWN, 0); if (binder) SpellBinderGUID[i] = binder->GetGUID(); @@ -282,7 +282,7 @@ public: uint8 AliveChannelers = 0; for (uint8 i = 0; i < 3; ++i) { - Unit *add = Unit::GetUnit(*me,SpellBinderGUID[i]); + Unit *add = Unit::GetUnit(*me, SpellBinderGUID[i]); if (add && add->isAlive()) ++AliveChannelers; } @@ -374,11 +374,11 @@ public: if (DemonForm) { - DoScriptText(RAND(SAY_DEMON_SLAY1,SAY_DEMON_SLAY2,SAY_DEMON_SLAY3), me); + DoScriptText(RAND(SAY_DEMON_SLAY1, SAY_DEMON_SLAY2, SAY_DEMON_SLAY3), me); } else { - DoScriptText(RAND(SAY_NIGHTELF_SLAY1,SAY_NIGHTELF_SLAY2,SAY_NIGHTELF_SLAY3), me); + DoScriptText(RAND(SAY_NIGHTELF_SLAY1, SAY_NIGHTELF_SLAY2, SAY_NIGHTELF_SLAY3), me); } } @@ -425,7 +425,7 @@ public: { DoResetThreat(); me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MovePoint(0,newTarget->GetPositionX(),newTarget->GetPositionY(),newTarget->GetPositionZ()); + me->GetMotionMaster()->MovePoint(0, newTarget->GetPositionX(), newTarget->GetPositionY(), newTarget->GetPositionZ()); } Whirlwind_Timer = 2000; } else Whirlwind_Timer -= diff; @@ -474,7 +474,7 @@ public: if (SwitchToDemon_Timer <= diff) { //switch to demon form - me->RemoveAurasDueToSpell(SPELL_WHIRLWIND,0); + me->RemoveAurasDueToSpell(SPELL_WHIRLWIND, 0); me->SetDisplayId(MODEL_DEMON); DoScriptText(SAY_SWITCH_TO_DEMON, me); me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID , 0); @@ -621,7 +621,7 @@ public: if (victim->GetTypeId() != TYPEID_PLAYER) return; - DoScriptText(RAND(SAY_DEMON_SLAY1,SAY_DEMON_SLAY2,SAY_DEMON_SLAY3), me); + DoScriptText(RAND(SAY_DEMON_SLAY1, SAY_DEMON_SLAY2, SAY_DEMON_SLAY3), me); } void JustDied(Unit * /*victim*/) @@ -760,7 +760,7 @@ public: if (Mindblast_Timer <= diff) { Unit *pTarget = NULL; - pTarget = SelectTarget(SELECT_TARGET_RANDOM,0); + pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget)DoCast(pTarget, SPELL_MINDBLAST); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index b05ed6ff25e..67cb8797593 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -239,7 +239,7 @@ public: if (SpoutTimer <= diff) { - me->MonsterTextEmote(EMOTE_SPOUT,0,true); + me->MonsterTextEmote(EMOTE_SPOUT, 0, true); me->SetReactState(REACT_PASSIVE); me->GetMotionMaster()->MoveRotate(20000, rand()%2 ? ROTATE_DIRECTION_LEFT : ROTATE_DIRECTION_RIGHT); SpoutTimer = 45000; @@ -279,7 +279,7 @@ public: Map::PlayerList const &PlayerList = pMap->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource() && i->getSource()->isAlive() && me->HasInArc(float(diff/20000*M_PI*2),i->getSource()) && me->IsWithinDist(i->getSource(), SPOUT_DIST) && !i->getSource()->IsInWater()) + if (i->getSource() && i->getSource()->isAlive() && me->HasInArc(float(diff/20000*M_PI*2), i->getSource()) && me->IsWithinDist(i->getSource(), SPOUT_DIST) && !i->getSource()->IsInWater()) DoCast(i->getSource(), SPELL_SPOUT, true);//only knock back palyers in arc, in 100yards, not in water } } @@ -299,7 +299,7 @@ public: if (GeyserTimer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1); + Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!pTarget && me->getVictim()) pTarget = me->getVictim(); if (pTarget) @@ -311,7 +311,7 @@ public: { if (WaterboltTimer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0); + Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (!pTarget && me->getVictim()) pTarget = me->getVictim(); if (pTarget) @@ -333,7 +333,7 @@ public: me->InterruptNonMeleeSpells(false);//shouldn't be any me->RemoveAllAuras(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - me->RemoveFlag(UNIT_NPC_EMOTESTATE,EMOTE_STATE_SUBMERGED); + me->RemoveFlag(UNIT_NPC_EMOTESTATE, EMOTE_STATE_SUBMERGED); DoCast(me, SPELL_EMERGE, true); Spawned = false; SpoutTimer = 3000; // directly cast Spout after emerging! @@ -357,8 +357,8 @@ public: { Creature* Summoned; if (i < 6) - Summoned = me->SummonCreature(MOB_COILFANG_AMBUSHER,AddPos[i][0],AddPos[i][1],AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0); - else Summoned = me->SummonCreature(MOB_COILFANG_GUARDIAN,AddPos[i][0],AddPos[i][1],AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + Summoned = me->SummonCreature(MOB_COILFANG_AMBUSHER, AddPos[i][0], AddPos[i][1], AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + else Summoned = me->SummonCreature(MOB_COILFANG_GUARDIAN, AddPos[i][0], AddPos[i][1], AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0); if (Summoned) Summons.Summon(Summoned); @@ -457,7 +457,7 @@ public: pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); int bp0 = 1100; if (pTarget) - me->CastCustomSpell(pTarget,SPELL_SHOOT,&bp0,NULL,NULL,true); + me->CastCustomSpell(pTarget, SPELL_SHOOT, &bp0, NULL, NULL, true); ShootBowTimer = 4000+rand()%5000; MultiShotTimer += 1500;//add global cooldown } else ShootBowTimer -= diff; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index cf228240c27..62b41cd4c0f 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -137,7 +137,7 @@ public: void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); } void JustDied(Unit * /*victim*/) @@ -183,7 +183,7 @@ public: } else { - DoScriptText(RAND(SAY_SUMMON1,SAY_SUMMON2), me); + DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me); for (uint8 i = 0; i < 10; ++i) { @@ -234,7 +234,7 @@ public: } } - DoScriptText(RAND(SAY_SUMMON_BUBL1,SAY_SUMMON_BUBL2), me); + DoScriptText(RAND(SAY_SUMMON_BUBL1, SAY_SUMMON_BUBL2), me); DoScriptText(EMOTE_WATERY_GRAVE, me); WateryGrave_Timer = 30000; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp index 271a1a0a02f..8dd2db54e75 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp @@ -143,16 +143,16 @@ class instance_serpent_shrine : public InstanceMapScript if (!pPlayer->HasAura(SPELL_SCALDINGWATER)) { - pPlayer->CastSpell(pPlayer, SPELL_SCALDINGWATER,true); + pPlayer->CastSpell(pPlayer, SPELL_SCALDINGWATER, true); } } else if (Water == WATERSTATE_FRENZY) { //spawn frenzy if (DoSpawnFrenzy) { - if (Creature* frenzy = pPlayer->SummonCreature(MOB_COILFANG_FRENZY,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ(),pPlayer->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,2000)) + if (Creature* frenzy = pPlayer->SummonCreature(MOB_COILFANG_FRENZY, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), pPlayer->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 2000)) { - frenzy->Attack(pPlayer,false); + frenzy->Attack(pPlayer, false); frenzy->AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_LEVITATING); } DoSpawnFrenzy = false; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index a8d7c1ce0b7..dcc88ba5d78 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -89,12 +89,12 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); if (pInstance) pInstance->SetData(TYPE_HYDROMANCER_THESPIA, IN_PROGRESS); @@ -108,12 +108,12 @@ public: //LightningCloud_Timer if (LightningCloud_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_LIGHTNING_CLOUD); //cast twice in Heroic mode if (IsHeroic()) - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_LIGHTNING_CLOUD); LightningCloud_Timer = 15000+rand()%10000; @@ -122,7 +122,7 @@ public: //LungBurst_Timer if (LungBurst_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_LUNG_BURST); LungBurst_Timer = 7000+rand()%5000; } else LungBurst_Timer -=diff; @@ -130,12 +130,12 @@ public: //EnvelopingWinds_Timer if (EnvelopingWinds_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ENVELOPING_WINDS); //cast twice in Heroic mode if (IsHeroic()) - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ENVELOPING_WINDS); EnvelopingWinds_Timer = 10000+rand()%5000; } else EnvelopingWinds_Timer -=diff; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index f57d8cb25e9..6781e3562c2 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -98,12 +98,12 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me); } void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); if (pInstance) pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, IN_PROGRESS); @@ -114,14 +114,14 @@ public: { DoScriptText(SAY_MECHANICS, me); - DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,5,5,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); - DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,-5,5,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); - DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,-5,-5,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); + DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, 5, 5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); + DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, -5, 5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); + DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, -5, -5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); if (rand()%2) - DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,5,-7,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); + DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, 5, -7, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); if (rand()%2) - DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,7,-5,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); + DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, 7, -5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000); } void UpdateAI(const uint32 diff) @@ -137,7 +137,7 @@ public: if (Saw_Blade_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_SAW_BLADE); else DoCast(me->getVictim(), SPELL_SAW_BLADE); @@ -248,7 +248,7 @@ public: else { //me->GetMotionMaster()->MovementExpired(); - //me->GetMotionMaster()->MoveFollow(pMekgineer,0,0); + //me->GetMotionMaster()->MoveFollow(pMekgineer, 0, 0); } } } else Repair_Timer = 5000; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp index e4102fe6b11..d91750beaa3 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp @@ -87,14 +87,14 @@ public: DoCast(me, SPELL_WARLORDS_RAGE_NAGA, true); if (pInstance) - pInstance->SetData(TYPE_DISTILLER,IN_PROGRESS); + pInstance->SetData(TYPE_DISTILLER, IN_PROGRESS); } void DamageTaken(Unit * /*done_by*/, uint32 &damage) { if (me->GetHealth() <= damage) if (pInstance) - pInstance->SetData(TYPE_DISTILLER,DONE); + pInstance->SetData(TYPE_DISTILLER, DONE); } }; @@ -137,7 +137,7 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me); + DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); if (pInstance) pInstance->SetData(TYPE_WARLORD_KALITHRESH, IN_PROGRESS); @@ -145,7 +145,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); } void SpellHit(Unit * /*caster*/, const SpellEntry *spell) @@ -191,7 +191,7 @@ public: //Impale_Timer if (Impale_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_IMPALE); Impale_Timer = 7500+rand()%5000; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp index 41d8ab17e98..6eae132ebbc 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp @@ -51,10 +51,10 @@ public: return false; if (go->GetEntry() == ACCESS_PANEL_HYDRO && (pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == DONE || pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL)) - pInstance->SetData(TYPE_HYDROMANCER_THESPIA,SPECIAL); + pInstance->SetData(TYPE_HYDROMANCER_THESPIA, SPECIAL); if (go->GetEntry() == ACCESS_PANEL_MEK && (pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == DONE || pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL)) - pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER,SPECIAL); + pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, SPECIAL); return true; } diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp index 289cbc781a0..6ccce4646ba 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp @@ -75,7 +75,7 @@ public: if (Mushroom_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) me->SummonCreature(17990, pTarget->GetPositionX()+(rand()%8), pTarget->GetPositionY()+(rand()%8), pTarget->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 22000); else me->SummonCreature(17990, me->GetPositionX()+(rand()%8), me->GetPositionY()+(rand()%8), me->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 22000); @@ -85,7 +85,7 @@ public: if (AcidGeyser_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ACID_GEYSER); AcidGeyser_Timer = 10000+rand()%7500; } else AcidGeyser_Timer -= diff; diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp index 92be08c2dae..d77cdcf69f0 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp @@ -80,7 +80,7 @@ public: if (summon && summon->GetEntry() == ENTRY_SPORE_STRIDER) { Striders.push_back(summon->GetGUID()); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) summon->AI()->AttackStart(pTarget); else if (me->getVictim()) @@ -103,9 +103,9 @@ public: // Evade if too far if (check_Timer <= diff) { - float x,y,z,o; - me->GetHomePosition(x,y,z,o); - if (!me->IsWithinDist3d(x,y,z, 60)) + float x, y, z, o; + me->GetHomePosition(x, y, z, o); + if (!me->IsWithinDist3d(x, y, z, 60)) { EnterEvadeMode(); return; @@ -150,7 +150,7 @@ public: } if (Levitate_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) { DoCast(pTarget, SPELL_LEVITATE); LevitatedTarget = pTarget->GetGUID(); @@ -163,7 +163,7 @@ public: // Chain Lightning if (ChainLightning_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_CHAIN_LIGHTNING); ChainLightning_Timer = 7000; } else ChainLightning_Timer -= diff; @@ -171,7 +171,7 @@ public: // Static Charge if (StaticCharge_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,30,true)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true)) DoCast(pTarget, SPELL_STATIC_CHARGE); StaticCharge_Timer = 10000; } else StaticCharge_Timer -= diff; diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 01b7546506f..dad5f356a1c 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -106,7 +106,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); } void JustDied(Unit* /*Killer*/) @@ -128,7 +128,7 @@ public: { if (pTarget->GetTypeId() == TYPEID_PLAYER) { - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: pTarget->CastSpell(pTarget, SPELL_MAGNETIC_PULL, true, NULL, NULL, me->GetGUID()); break; case 1: pTarget->CastSpell(pTarget, SPELL_KNOCK_BACK, true, NULL, NULL, me->GetGUID()); break; @@ -197,7 +197,7 @@ public: // Hurtful Strike if (m_uiHurtfulStrike_Timer <= uiDiff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO,1); + Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); if (pTarget && me->IsWithinMeleeRange(me->getVictim())) DoCast(pTarget, SPELL_HURTFUL_STRIKE); @@ -221,7 +221,7 @@ public: // Cave In if (m_uiCaveIn_Timer <= uiDiff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_CAVE_IN); if (m_uiCaveIn_StaticTimer >= 4000) diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp index d48edfb8e07..4d835a680c0 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp @@ -170,7 +170,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); } void JustDied(Unit* /*Killer*/) @@ -183,7 +183,7 @@ public: void AddDeath() { - DoScriptText(RAND(SAY_OGRE_DEATH1,SAY_OGRE_DEATH2,SAY_OGRE_DEATH3,SAY_OGRE_DEATH4), me); + DoScriptText(RAND(SAY_OGRE_DEATH1, SAY_OGRE_DEATH2, SAY_OGRE_DEATH3, SAY_OGRE_DEATH4), me); } void EnterCombat(Unit *who) @@ -772,7 +772,7 @@ public: { pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); //15 yard radius minimum - if (pTarget && pTarget->IsWithinDist(me, 15,false)) + if (pTarget && pTarget->IsWithinDist(me, 15, false)) target_list.push_back(pTarget); pTarget = NULL; } diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index 2928a4f3d72..a21ce8473b7 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -86,7 +86,7 @@ class boss_broggok : public CreatureScript summoned->setFaction(16); summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - summoned->CastSpell(summoned,SPELL_POISON,false,0,0,me->GetGUID()); + summoned->CastSpell(summoned, SPELL_POISON, false, 0, 0, me->GetGUID()); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index f2cdce78903..d65be72aec6 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -60,11 +60,11 @@ enum eKelidan const float ShadowmoonChannelers[5][4]= { - {302.0f,-87.0f,-24.4f,0.157f}, - {321.0f,-63.5f,-24.6f,4.887f}, - {346.0f,-74.5f,-24.6f,3.595f}, - {344.0f,-103.5f,-24.5f,2.356f}, - {316.0f,-109.0f,-24.6f,1.257f} + {302.0f, -87.0f, -24.4f, 0.157f}, + {321.0f, -63.5f, -24.6f, 4.887f}, + {346.0f, -74.5f, -24.6f, 3.595f}, + {344.0f, -103.5f, -24.5f, 2.356f}, + {316.0f, -109.0f, -24.6f, 1.257f} }; class boss_kelidan_the_breaker : public CreatureScript @@ -124,7 +124,7 @@ class boss_kelidan_the_breaker : public CreatureScript if (rand()%2) return; - DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me); + DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me); } void ChannelerEngaged(Unit* who) @@ -132,7 +132,7 @@ class boss_kelidan_the_breaker : public CreatureScript if (who && !addYell) { addYell = true; - DoScriptText(RAND(SAY_ADD_AGGRO_1,SAY_ADD_AGGRO_2,SAY_ADD_AGGRO_3), me); + DoScriptText(RAND(SAY_ADD_AGGRO_1, SAY_ADD_AGGRO_2, SAY_ADD_AGGRO_3), me); } for (uint8 i=0; i<5; ++i) { @@ -175,7 +175,7 @@ class boss_kelidan_the_breaker : public CreatureScript { Creature *channeler = Unit::GetCreature(*me, Channelers[i]); if (!channeler || channeler->isDead()) - channeler = me->SummonCreature(ENTRY_CHANNELER,ShadowmoonChannelers[i][0],ShadowmoonChannelers[i][1],ShadowmoonChannelers[i][2],ShadowmoonChannelers[i][3],TEMPSUMMON_CORPSE_TIMED_DESPAWN,300000); + channeler = me->SummonCreature(ENTRY_CHANNELER, ShadowmoonChannelers[i][0], ShadowmoonChannelers[i][1], ShadowmoonChannelers[i][2], ShadowmoonChannelers[i][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); if (channeler) Channelers[i] = channeler->GetGUID(); else @@ -254,7 +254,7 @@ class boss_kelidan_the_breaker : public CreatureScript } if (IsHeroic()) - DoTeleportAll(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation()); + DoTeleportAll(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); BurningNova_Timer = 20000+rand()%8000; Firenova_Timer= 5000; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp index c1c86aad7e9..7f2b5f7bd78 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp @@ -80,7 +80,7 @@ class boss_the_maker : public CreatureScript void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); if (!pInstance) return; @@ -91,7 +91,7 @@ class boss_the_maker : public CreatureScript void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me); + DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me); } void JustDied(Unit* /*Killer*/) @@ -122,7 +122,7 @@ class boss_the_maker : public CreatureScript if (ExplodingBreaker_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_EXPLODING_BREAKER); ExplodingBreaker_Timer = 4000+rand()%8000; } @@ -133,7 +133,7 @@ class boss_the_maker : public CreatureScript if (domination_timer_timer <= diff) { Unit *pTarget; - pTarget = SelectUnit(SELECT_TARGET_RANDOM,0); + pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0); DoCast(pTarget, SPELL_DOMINATION); diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp index 04ad98a965d..6afbe18a78e 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp @@ -92,7 +92,7 @@ class boss_omor_the_unscarred : public CreatureScript void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } void KilledUnit(Unit* /*victim*/) @@ -107,7 +107,7 @@ class boss_omor_the_unscarred : public CreatureScript { DoScriptText(SAY_SUMMON, me); - if (Unit* random = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit* random = SelectTarget(SELECT_TARGET_RANDOM, 0)) summoned->AI()->AttackStart(random); ++SummonedCount; @@ -162,7 +162,7 @@ class boss_omor_the_unscarred : public CreatureScript Unit* temp = NULL; if (me->IsWithinMeleeRange(me->getVictim())) temp = me->getVictim(); - else temp = SelectTarget(SELECT_TARGET_RANDOM,0); + else temp = SelectTarget(SELECT_TARGET_RANDOM, 0); if (temp && temp->GetTypeId() == TYPEID_PLAYER) { @@ -192,7 +192,7 @@ class boss_omor_the_unscarred : public CreatureScript { DoScriptText(SAY_CURSE, me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoCast(pTarget, SPELL_TREACHEROUS_AURA); Aura_Timer = 8000+rand()%8000; @@ -203,7 +203,7 @@ class boss_omor_the_unscarred : public CreatureScript if (Shadowbolt_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (pTarget) pTarget = me->getVictim(); diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 840d28065b4..6622c42827b 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -112,15 +112,15 @@ class boss_nazan : public CreatureScript { summoned->SetLevel(me->getLevel()); summoned->setFaction(me->getFaction()); - summoned->CastSpell(summoned, DUNGEON_MODE(SPELL_SUMMON_LIQUID_FIRE,SPELL_SUMMON_LIQUID_FIRE_H),true); - summoned->CastSpell(summoned,SPELL_FIRE_NOVA_VISUAL,true); + summoned->CastSpell(summoned, DUNGEON_MODE(SPELL_SUMMON_LIQUID_FIRE, SPELL_SUMMON_LIQUID_FIRE_H), true); + summoned->CastSpell(summoned, SPELL_FIRE_NOVA_VISUAL, true); } } void SpellHitTarget(Unit *pTarget, const SpellEntry* entry) { if (pTarget && entry->Id == uint32(SPELL_FIREBALL)) - me->SummonCreature(ENTRY_LIQUID_FIRE,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),pTarget->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,30000); + me->SummonCreature(ENTRY_LIQUID_FIRE, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), pTarget->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 30000); } void UpdateAI(const uint32 diff) @@ -130,16 +130,16 @@ class boss_nazan : public CreatureScript if (Fireball_Timer <= diff) { - if (Unit* pVictim = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit* pVictim = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pVictim, DUNGEON_MODE(SPELL_FIREBALL, SPELL_FIREBALL_H), true); - Fireball_Timer = urand(4000,7000); + Fireball_Timer = urand(4000, 7000); } else Fireball_Timer -= diff; if (flight) // phase 1 - the flight { - Creature *Vazruden = Unit::GetCreature(*me,VazrudenGUID); + Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID); if (Fly_Timer < diff || !(Vazruden && Vazruden->isAlive() && Vazruden->HealthAbovePct(20))) { flight = false; @@ -148,7 +148,7 @@ class boss_nazan : public CreatureScript me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING); me->GetMotionMaster()->Clear(); - if (Unit* pVictim = SelectTarget(SELECT_TARGET_NEAREST,0)) + if (Unit* pVictim = SelectTarget(SELECT_TARGET_NEAREST, 0)) me->AI()->AttackStart(pVictim); DoStartMovement(me->getVictim()); DoScriptText(EMOTE, me); @@ -160,8 +160,8 @@ class boss_nazan : public CreatureScript if (Turn_Timer <= diff) { uint32 waypoint = (Fly_Timer/10000)%2; - if (!me->IsWithinDist3d(VazrudenRing[waypoint][0],VazrudenRing[waypoint][1],VazrudenRing[waypoint][2], 5)) - me->GetMotionMaster()->MovePoint(0,VazrudenRing[waypoint][0],VazrudenRing[waypoint][1],VazrudenRing[waypoint][2]); + if (!me->IsWithinDist3d(VazrudenRing[waypoint][0], VazrudenRing[waypoint][1], VazrudenRing[waypoint][2], 5)) + me->GetMotionMaster()->MovePoint(0, VazrudenRing[waypoint][0], VazrudenRing[waypoint][1], VazrudenRing[waypoint][2]); Turn_Timer = 10000; } else @@ -227,13 +227,13 @@ class boss_vazruden : public CreatureScript void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } void KilledUnit(Unit* who) { if (who && who->GetEntry() != ENTRY_VAZRUDEN) - DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me); + DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me); } void JustDied(Unit* who) @@ -263,7 +263,7 @@ class boss_vazruden : public CreatureScript if (Revenge_Timer <= diff) { if (Unit *victim = me->getVictim()) - DoCast(victim, DUNGEON_MODE(SPELL_REVENGE,SPELL_REVENGE_H)); + DoCast(victim, DUNGEON_MODE(SPELL_REVENGE, SPELL_REVENGE_H)); Revenge_Timer = 5000; } else @@ -346,9 +346,9 @@ class boss_vazruden_the_herald : public CreatureScript { if (!summoned) { - if (Creature* Vazruden = me->SummonCreature(ENTRY_VAZRUDEN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000)) + if (Creature* Vazruden = me->SummonCreature(ENTRY_VAZRUDEN, VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 6000000)) VazrudenGUID = Vazruden->GetGUID(); - if (Creature* Nazan = me->SummonCreature(ENTRY_NAZAN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000)) + if (Creature* Nazan = me->SummonCreature(ENTRY_NAZAN, VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 6000000)) NazanGUID = Nazan->GetGUID(); summoned = true; me->SetVisible(false); @@ -405,10 +405,10 @@ class boss_vazruden_the_herald : public CreatureScript case 1: // go to the middle and begin the fight if (check <= diff) { - if (!me->IsWithinDist3d(VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],5)) + if (!me->IsWithinDist3d(VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2], 5)) { me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MovePoint(0,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2]); + me->GetMotionMaster()->MovePoint(0, VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2]); check = 1000; } else @@ -439,7 +439,7 @@ class boss_vazruden_the_herald : public CreatureScript } else if (!lootSpawned) { - me->SummonGameObject(DUNGEON_MODE(ENTRY_REINFORCED_FEL_IRON_CHEST, ENTRY_REINFORCED_FEL_IRON_CHEST_H),VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,0,0,0,0,0); + me->SummonGameObject(DUNGEON_MODE(ENTRY_REINFORCED_FEL_IRON_CHEST, ENTRY_REINFORCED_FEL_IRON_CHEST_H), VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2], 0, 0, 0, 0, 0, 0); me->SetLootRecipient(NULL); // don't think this is necessary.. //me->Kill(me); lootSpawned = true; @@ -475,14 +475,14 @@ class mob_hellfire_sentry : public CreatureScript void Reset() { - KidneyShot_Timer = urand(3000,7000); + KidneyShot_Timer = urand(3000, 7000); } void EnterCombat(Unit* /*who*/) {} void JustDied(Unit* who) { - if (Creature *herald = me->FindNearestCreature(ENTRY_VAZRUDEN_HERALD,150)) + if (Creature *herald = me->FindNearestCreature(ENTRY_VAZRUDEN_HERALD, 150)) CAST_AI(boss_vazruden_the_herald::boss_vazruden_the_heraldAI, herald->AI())->SentryDownBy(who); } diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp index 96d8e17c238..f1b21b1da69 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp @@ -80,7 +80,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } void MoveInLineOfSight(Unit* who) @@ -106,7 +106,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me); + DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me); } void JustDied(Unit* /*Killer*/) @@ -131,7 +131,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript { DoScriptText(SAY_SURGE, me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SURGE); Surge_Timer = 5000+rand()%8000; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index 06b856cc31b..ba6969acc2c 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -66,7 +66,7 @@ class instance_ramparts : public InstanceMapScript void SetData(uint32 uiType, uint32 uiData) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u",uiType,uiData); + sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u", uiType, uiData); switch(uiType) { diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index 332cd1792b1..71c05cbf93a 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -158,7 +158,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript void DoTauntPeons() { - DoScriptText(RAND(SAY_TAUNT_1,SAY_TAUNT_2,SAY_TAUNT_3), me); + DoScriptText(RAND(SAY_TAUNT_1, SAY_TAUNT_2, SAY_TAUNT_3), me); //TODO: kill the peons first IsIntroEvent = false; @@ -194,7 +194,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript IsIntroEvent = true; if (pInstance) - pInstance->SetData(TYPE_NETHEKURSE,IN_PROGRESS); + pInstance->SetData(TYPE_NETHEKURSE, IN_PROGRESS); } if (IsIntroEvent || !IsMainEvent) @@ -205,7 +205,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me); + DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } void JustSummoned(Creature *summoned) @@ -215,13 +215,13 @@ class boss_grand_warlock_nethekurse : public CreatureScript summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); //triggered spell of consumption does not properly show it's SpellVisual, wrong spellid? - summoned->CastSpell(summoned,SPELL_TEMPORARY_VISUAL,true); - summoned->CastSpell(summoned,SPELL_CONSUMPTION,false,0,0,me->GetGUID()); + summoned->CastSpell(summoned, SPELL_TEMPORARY_VISUAL, true); + summoned->CastSpell(summoned, SPELL_CONSUMPTION, false, 0, 0, me->GetGUID()); } void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } void JustDied(Unit* /*Killer*/) @@ -231,7 +231,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript if (!pInstance) return; - pInstance->SetData(TYPE_NETHEKURSE,DONE); + pInstance->SetData(TYPE_NETHEKURSE, DONE); pInstance->HandleGameObject(pInstance->GetData64(DATA_NETHEKURSE_DOOR), true); } @@ -277,18 +277,18 @@ class boss_grand_warlock_nethekurse : public CreatureScript { if (ShadowFissure_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SHADOW_FISSURE); - ShadowFissure_Timer = urand(7500,15000); + ShadowFissure_Timer = urand(7500, 15000); } else ShadowFissure_Timer -= diff; if (DeathCoil_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_DEATH_COIL); - DeathCoil_Timer = urand(15000,20000); + DeathCoil_Timer = urand(15000, 20000); } else DeathCoil_Timer -= diff; @@ -342,7 +342,7 @@ class mob_fel_orc_convert : public CreatureScript { if (pInstance->GetData64(DATA_NETHEKURSE)) { - Creature *pKurse = Unit::GetCreature(*me,pInstance->GetData64(DATA_NETHEKURSE)); + Creature *pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE)); if (pKurse && me->IsWithinDist(pKurse, 45.0f)) { CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonAggro(); @@ -350,7 +350,7 @@ class mob_fel_orc_convert : public CreatureScript if (pInstance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS) return; else - pInstance->SetData(TYPE_NETHEKURSE,IN_PROGRESS); + pInstance->SetData(TYPE_NETHEKURSE, IN_PROGRESS); } } } @@ -363,7 +363,7 @@ class mob_fel_orc_convert : public CreatureScript if (pInstance->GetData(TYPE_NETHEKURSE) != IN_PROGRESS) return; if (pInstance->GetData64(DATA_NETHEKURSE)) - if (Creature *pKurse = Unit::GetCreature(*me,pInstance->GetData64(DATA_NETHEKURSE))) + if (Creature *pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE))) CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonDeath(); } } diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index b02521d6136..69e8c12ac41 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -190,13 +190,13 @@ class boss_warbringer_omrogg : public CreatureScript void Reset() { - if (Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID)) + if (Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID)) { pLeftHead->setDeathState(JUST_DIED); LeftHeadGUID = 0; } - if (Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID)) + if (Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID)) { pRightHead->setDeathState(JUST_DIED); RightHeadGUID = 0; @@ -221,8 +221,8 @@ class boss_warbringer_omrogg : public CreatureScript void DoYellForThreat() { - Unit *pLeftHead = Unit::GetUnit(*me,LeftHeadGUID); - Unit *pRightHead = Unit::GetUnit(*me,RightHeadGUID); + Unit *pLeftHead = Unit::GetUnit(*me, LeftHeadGUID); + Unit *pRightHead = Unit::GetUnit(*me, RightHeadGUID); if (!pLeftHead || !pRightHead) return; @@ -242,7 +242,7 @@ class boss_warbringer_omrogg : public CreatureScript me->SummonCreature(NPC_LEFT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0); me->SummonCreature(NPC_RIGHT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0); - if (Unit *pLeftHead = Unit::GetUnit(*me,LeftHeadGUID)) + if (Unit *pLeftHead = Unit::GetUnit(*me, LeftHeadGUID)) { iaggro = rand()%3; @@ -271,8 +271,8 @@ class boss_warbringer_omrogg : public CreatureScript void KilledUnit(Unit* /*victim*/) { - Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID); - Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID); + Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID); + Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID); if (!pLeftHead || !pRightHead) return; @@ -297,8 +297,8 @@ class boss_warbringer_omrogg : public CreatureScript void JustDied(Unit* /*Killer*/) { - Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID); - Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID); + Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID); + Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID); if (!pLeftHead || !pRightHead) return; @@ -317,8 +317,8 @@ class boss_warbringer_omrogg : public CreatureScript { Delay_Timer = 3500; - Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID); - Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID); + Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID); + Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID); if (!pLeftHead || !pRightHead) return; @@ -383,7 +383,7 @@ class boss_warbringer_omrogg : public CreatureScript if (ResetThreat_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoYellForThreat(); DoResetThreat(); diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index e7098b1ffe1..417eb865b4d 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -55,9 +55,9 @@ enum eCreatures #define TARGET_NUM 5 -float AssassEntrance[3] = {275.136f,-84.29f,2.3f}; // y -8 -float AssassExit[3] = {184.233f,-84.29f,2.3f}; // y -8 -float AddsEntrance[3] = {306.036f,-84.29f,1.93f}; +float AssassEntrance[3] = {275.136f, -84.29f, 2.3f}; // y -8 +float AssassExit[3] = {184.233f, -84.29f, 2.3f}; // y -8 +float AddsEntrance[3] = {306.036f, -84.29f, 1.93f}; class boss_warchief_kargath_bladefist : public CreatureScript { @@ -94,7 +94,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript { removeAdds(); - me->SetSpeed(MOVE_RUN,2); + me->SetSpeed(MOVE_RUN, 2); me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); summoned = 2; @@ -110,7 +110,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me); + DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); } void JustSummoned(Creature *summoned) @@ -120,7 +120,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript case MOB_HEARTHEN_GUARD: case MOB_SHARPSHOOTER_GUARD: case MOB_REAVER_GUARD: - summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM,0)); + summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0)); adds.push_back(summoned->GetGUID()); break; case MOB_SHATTERED_ASSASSIN: @@ -133,7 +133,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript { if (victim->GetTypeId() == TYPEID_PLAYER) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); } } @@ -166,11 +166,11 @@ class boss_warchief_kargath_bladefist : public CreatureScript { for (std::vector<uint64>::const_iterator itr = adds.begin(); itr!= adds.end(); ++itr) { - Unit* temp = Unit::GetUnit((*me),*itr); + Unit* temp = Unit::GetUnit((*me), *itr); if (temp && temp->isAlive()) { (*temp).GetMotionMaster()->Clear(true); - me->DealDamage(temp,temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + me->DealDamage(temp, temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); CAST_CRE(temp)->RemoveCorpse(); } } @@ -178,11 +178,11 @@ class boss_warchief_kargath_bladefist : public CreatureScript for (std::vector<uint64>::const_iterator itr = assassins.begin(); itr!= assassins.end(); ++itr) { - Unit* temp = Unit::GetUnit((*me),*itr); + Unit* temp = Unit::GetUnit((*me), *itr); if (temp && temp->isAlive()) { (*temp).GetMotionMaster()->Clear(true); - me->DealDamage(temp,temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + me->DealDamage(temp, temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); CAST_CRE(temp)->RemoveCorpse(); } } @@ -190,10 +190,10 @@ class boss_warchief_kargath_bladefist : public CreatureScript } void SpawnAssassin() { - me->SummonCreature(MOB_SHATTERED_ASSASSIN,AssassEntrance[0],AssassEntrance[1]+8, AssassEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000); - me->SummonCreature(MOB_SHATTERED_ASSASSIN,AssassEntrance[0],AssassEntrance[1]-8, AssassEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000); - me->SummonCreature(MOB_SHATTERED_ASSASSIN,AssassExit[0],AssassExit[1]+8, AssassExit[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000); - me->SummonCreature(MOB_SHATTERED_ASSASSIN,AssassExit[0],AssassExit[1]-8, AssassExit[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000); + me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]+8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]-8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]+8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]-8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); } void UpdateAI(const uint32 diff) @@ -223,7 +223,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript { // stop bladedance InBlade = false; - me->SetSpeed(MOVE_RUN,2); + me->SetSpeed(MOVE_RUN, 2); me->GetMotionMaster()->MoveChase(me->getVictim()); Blade_Dance_Timer = 30000; Wait_Timer = 0; @@ -233,12 +233,12 @@ class boss_warchief_kargath_bladefist : public CreatureScript else { //move in bladedance - float x,y,randx,randy; + float x, y, randx, randy; randx = 0.0f + rand()%40; randy = 0.0f + rand()%40; x = 210+ randx ; y = -60- randy ; - me->GetMotionMaster()->MovePoint(1,x,y,me->GetPositionZ()); + me->GetMotionMaster()->MovePoint(1, x, y, me->GetPositionZ()); Wait_Timer = 0; } } @@ -256,7 +256,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript Wait_Timer = 1; InBlade = true; Blade_Dance_Timer = 0; - me->SetSpeed(MOVE_RUN,4); + me->SetSpeed(MOVE_RUN, 4); return; } else @@ -278,22 +278,22 @@ class boss_warchief_kargath_bladefist : public CreatureScript { for (uint8 i = 0; i < summoned; ++i) { - switch (urand(0,2)) + switch (urand(0, 2)) { case 0: - me->SummonCreature(MOB_HEARTHEN_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000); + me->SummonCreature(MOB_HEARTHEN_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; case 1: - me->SummonCreature(MOB_SHARPSHOOTER_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000); + me->SummonCreature(MOB_SHARPSHOOTER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; case 2: - me->SummonCreature(MOB_REAVER_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000); + me->SummonCreature(MOB_REAVER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; } } - if (urand(0,9) < 2) + if (urand(0, 9) < 2) ++summoned; - Summon_Assistant_Timer = urand(25000,35000); + Summon_Assistant_Timer = urand(25000, 35000); } else Summon_Assistant_Timer -= diff; @@ -303,7 +303,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript if (resetcheck_timer <= diff) { - uint32 tempx,tempy; + uint32 tempx, tempy; tempx = uint32(me->GetPositionX()); tempy = uint32(me->GetPositionY()); if (tempx > 255 || tempx < 205) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index a948ab70a34..7eef901f83e 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -28,7 +28,7 @@ EndScriptData */ enum eSpells { - SPELL_FLAME_BUFFET = 34121, // Flame Buffet - every 1,5 secs in phase 1 if there is no victim in melee range and after Dive Bomb in phase 2 with same conditions + SPELL_FLAME_BUFFET = 34121, // Flame Buffet - every 1, 5 secs in phase 1 if there is no victim in melee range and after Dive Bomb in phase 2 with same conditions SPELL_FLAME_QUILLS = 34229, // Randomly after changing position in phase after watching tons of movies, set probability 20% SPELL_REBIRTH = 34342, // Rebirth - beginning of second phase(after losing all health in phase 1) SPELL_REBIRTH_2 = 35369, // Rebirth(another, without healing to full HP) - after Dive Bomb in phase 2 @@ -291,7 +291,7 @@ class boss_alar : public CreatureScript if (me->IsWithinDist3d(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 5.0f)) dist = 5.0f; WaitTimer = 1000 + uint32(floor(dist / 80 * 1000.0f)); - me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(),0.0f); + me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f); me->StopMoving(); WaitEvent = WE_LAND; } @@ -343,7 +343,7 @@ class boss_alar : public CreatureScript } else { - if (urand(0,4)) // next platform + if (urand(0, 4)) // next platform { DoSpawnCreature(CREATURE_EMBER_OF_ALAR, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); if (cur_wp == 3) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index 5d7fb7e9f35..d50ac198eff 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -145,7 +145,7 @@ class boss_high_astromancer_solarian : public CreatureScript void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_KILL1,SAY_KILL2,SAY_KILL3), me); + DoScriptText(RAND(SAY_KILL1, SAY_KILL2, SAY_KILL3), me); } void JustDied(Unit * /*victim*/) @@ -180,7 +180,7 @@ class boss_high_astromancer_solarian : public CreatureScript float Portal_X(float radius) { - if (urand(0,1)) + if (urand(0, 1)) radius = -radius; return radius * (float)(rand()%100)/100.0f + CENTER_X; @@ -447,7 +447,7 @@ class mob_solarium_priest : public CreatureScript if (healTimer <= diff) { Unit *pTarget = NULL; - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: if (pInstance) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 60b92956a34..95e6a52db2b 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -236,7 +236,7 @@ struct advisorbase_ai : public ScriptedAI me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->ClearAllReactives(); - me->SetUInt64Value(UNIT_FIELD_TARGET,0); + me->SetUInt64Value(UNIT_FIELD_TARGET, 0); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); me->SetStandState(UNIT_STAND_STATE_DEAD); @@ -431,7 +431,7 @@ class boss_kaelthas : public CreatureScript void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); } void JustSummoned(Creature* pSummoned) @@ -798,7 +798,7 @@ class boss_kaelthas : public CreatureScript if (Phoenix_Timer <= diff) { DoCast(me, SPELL_PHOENIX_ANIMATION); - DoScriptText(RAND(SAY_SUMMON_PHOENIX1,SAY_SUMMON_PHOENIX2), me); + DoScriptText(RAND(SAY_SUMMON_PHOENIX1, SAY_SUMMON_PHOENIX2), me); Phoenix_Timer = 60000; } @@ -909,7 +909,7 @@ class boss_kaelthas : public CreatureScript break; case 1: - DoScriptText(RAND(SAY_GRAVITYLAPSE1,SAY_GRAVITYLAPSE2), me); + DoScriptText(RAND(SAY_GRAVITYLAPSE1, SAY_GRAVITYLAPSE2), me); // 2) At that point he will put a Gravity Lapse debuff on everyone for (i = me->getThreatManager().getThreatList().begin(); i != me->getThreatManager().getThreatList().end(); ++i) @@ -1487,7 +1487,7 @@ class mob_phoenix_tk : public CreatureScript { //is this spell in use anylonger? //DoCast(me, SPELL_EMBER_BLAST, true); - me->SummonCreature(NPC_PHOENIX_EGG,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,16000); + me->SummonCreature(NPC_PHOENIX_EGG, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 16000); } void UpdateAI(const uint32 diff) @@ -1498,7 +1498,7 @@ class mob_phoenix_tk : public CreatureScript if (Cycle_Timer <= diff) { //spell Burn should possible do this, but it doesn't, so do this for now. - uint32 dmg = urand(4500,5500); + uint32 dmg = urand(4500, 5500); if (me->GetHealth() > dmg) me->ModifyHealth(-int32(dmg)); Cycle_Timer = 2000; @@ -1553,7 +1553,7 @@ class mob_phoenix_egg_tk : public CreatureScript void JustSummoned(Creature* summoned) { summoned->AddThreat(me->getVictim(), 0.0f); - summoned->CastSpell(summoned,SPELL_REBIRTH,false); + summoned->CastSpell(summoned, SPELL_REBIRTH, false); } void UpdateAI(const uint32 diff) @@ -1563,7 +1563,7 @@ class mob_phoenix_egg_tk : public CreatureScript if (Rebirth_Timer <= diff) { - me->SummonCreature(NPC_PHOENIX,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation(),TEMPSUMMON_CORPSE_DESPAWN,5000); + me->SummonCreature(NPC_PHOENIX, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 5000); Rebirth_Timer = 0; } else diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index b463952f508..c26c2551a67 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -82,7 +82,7 @@ class boss_void_reaver : public CreatureScript void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); } void JustDied(Unit * /*victim*/) @@ -110,7 +110,7 @@ class boss_void_reaver : public CreatureScript if (Pounding_Timer <= diff) { DoCast(me->getVictim(), SPELL_POUNDING); - DoScriptText(RAND(SAY_POUNDING1,SAY_POUNDING2), me); + DoScriptText(RAND(SAY_POUNDING1, SAY_POUNDING2), me); Pounding_Timer = 15000; //cast time(3000) + cooldown time(12000) } else @@ -141,7 +141,7 @@ class boss_void_reaver : public CreatureScript pTarget = me->getVictim(); if (pTarget) - me->CastSpell(pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, 0, pTarget); + me->CastSpell(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, 0, pTarget); ArcaneOrb_Timer = 3000; } else @@ -152,7 +152,7 @@ class boss_void_reaver : public CreatureScript DoCast(me->getVictim(), SPELL_KNOCK_AWAY); //Drop 25% aggro if (DoGetThreat(me->getVictim())) - DoModifyThreatPercent(me->getVictim(),-25); + DoModifyThreatPercent(me->getVictim(), -25); KnockAway_Timer = 30000; } else diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp index 9dac1517444..2b575d2b499 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp @@ -83,7 +83,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript if (rand()%2) return; - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } void JustDied(Unit* /*Killer*/) @@ -118,7 +118,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript if (rand()%2) return; - DoScriptText(RAND(SAY_HAMMER_1,SAY_HAMMER_2), me); + DoScriptText(RAND(SAY_HAMMER_1, SAY_HAMMER_2), me); Jackhammer_Timer = 30000; } else diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index ba6318a4686..d82edd7391e 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -98,7 +98,7 @@ class boss_nethermancer_sepethrea : public CreatureScript void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me); + DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); } void JustDied(Unit* /*Killer*/) @@ -139,7 +139,7 @@ class boss_nethermancer_sepethrea : public CreatureScript { if (rand()%2) return; - DoScriptText(RAND(SAY_DRAGONS_BREATH_1,SAY_DRAGONS_BREATH_2), me); + DoScriptText(RAND(SAY_DRAGONS_BREATH_1, SAY_DRAGONS_BREATH_2), me); } dragons_breath_Timer = 12000 + rand()%10000; } @@ -233,7 +233,7 @@ class mob_ragin_flames : public CreatureScript if (!onlyonce) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) me->GetMotionMaster()->MoveChase(pTarget); onlyonce = true; } diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp index 6e06fd4920e..ecaf72d8567 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp @@ -100,7 +100,7 @@ class boss_pathaleon_the_calculator : public CreatureScript void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } void JustDied(Unit* /*Killer*/) @@ -129,8 +129,8 @@ class boss_pathaleon_the_calculator : public CreatureScript { for (uint8 i = 0; i < 3; ++i) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0); - Creature* Wraith = me->SummonCreature(21062,me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Creature* Wraith = me->SummonCreature(21062, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); if (pTarget && Wraith) Wraith->AI()->AttackStart(pTarget); } @@ -158,9 +158,9 @@ class boss_pathaleon_the_calculator : public CreatureScript if (Domination_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) { - DoScriptText(RAND(SAY_DOMINATION_1,SAY_DOMINATION_2), me); + DoScriptText(RAND(SAY_DOMINATION_1, SAY_DOMINATION_2), me); DoCast(pTarget, SPELL_DOMINATION); } Domination_Timer = 25000 + rand()%5000; @@ -233,7 +233,7 @@ class mob_nether_wraith : public CreatureScript if (ArcaneMissiles_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_ARCANE_MISSILES); else DoCast(me->getVictim(), SPELL_ARCANE_MISSILES); diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 9db38aa3a0c..c67e70a8614 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -126,7 +126,7 @@ class npc_millhouse_manastorm : public CreatureScript void KilledUnit(Unit * /*victim*/) { - DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me); + DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me); } void JustDied(Unit * /*victim*/) @@ -177,7 +177,7 @@ class npc_millhouse_manastorm : public CreatureScript break; case 7: if (pInstance) - pInstance->SetData(TYPE_WARDEN_2,DONE); + pInstance->SetData(TYPE_WARDEN_2, DONE); Init = true; break; } @@ -301,11 +301,11 @@ class npc_warden_mellichar : public CreatureScript EventProgress_Timer = 22000; Phase = 1; - me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); DoCast(me, SPELL_TARGET_OMEGA); if (pInstance) - pInstance->SetData(TYPE_HARBINGERSKYRISS,NOT_STARTED); + pInstance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED); } void AttackStart(Unit* /*who*/) {} @@ -335,7 +335,7 @@ class npc_warden_mellichar : public CreatureScript if (pInstance) { - pInstance->SetData(TYPE_HARBINGERSKYRISS,IN_PROGRESS); + pInstance->SetData(TYPE_HARBINGERSKYRISS, IN_PROGRESS); pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), false); IsRunning = true; } @@ -375,23 +375,23 @@ class npc_warden_mellichar : public CreatureScript { case 2: DoCast(me, SPELL_TARGET_ALPHA); - pInstance->SetData(TYPE_WARDEN_1,IN_PROGRESS); + pInstance->SetData(TYPE_WARDEN_1, IN_PROGRESS); pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), false); break; case 3: DoCast(me, SPELL_TARGET_BETA); - pInstance->SetData(TYPE_WARDEN_2,IN_PROGRESS); + pInstance->SetData(TYPE_WARDEN_2, IN_PROGRESS); break; case 5: DoCast(me, SPELL_TARGET_DELTA); - pInstance->SetData(TYPE_WARDEN_3,IN_PROGRESS); + pInstance->SetData(TYPE_WARDEN_3, IN_PROGRESS); break; case 6: DoCast(me, SPELL_TARGET_GAMMA); - pInstance->SetData(TYPE_WARDEN_4,IN_PROGRESS); + pInstance->SetData(TYPE_WARDEN_4, IN_PROGRESS); break; case 7: - pInstance->SetData(TYPE_WARDEN_5,IN_PROGRESS); + pInstance->SetData(TYPE_WARDEN_5, IN_PROGRESS); break; } CanSpawn = true; @@ -423,46 +423,46 @@ class npc_warden_mellichar : public CreatureScript switch(Phase) { case 2: - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: - me->SummonCreature(ENTRY_TRICKSTER,478.326f,-148.505f,42.56f,3.19f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000); + me->SummonCreature(ENTRY_TRICKSTER, 478.326f, -148.505f, 42.56f, 3.19f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); break; case 1: - me->SummonCreature(ENTRY_PH_HUNTER,478.326f,-148.505f,42.56f,3.19f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000); + me->SummonCreature(ENTRY_PH_HUNTER, 478.326f, -148.505f, 42.56f, 3.19f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); break; } break; case 3: - me->SummonCreature(ENTRY_MILLHOUSE,413.292f,-148.378f,42.56f,6.27f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000); + me->SummonCreature(ENTRY_MILLHOUSE, 413.292f, -148.378f, 42.56f, 6.27f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); break; case 4: DoScriptText(YELL_RELEASE2B, me); break; case 5: - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: - me->SummonCreature(ENTRY_AKKIRIS,420.179f,-174.396f,42.58f,0.02f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000); + me->SummonCreature(ENTRY_AKKIRIS, 420.179f, -174.396f, 42.58f, 0.02f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); break; case 1: - me->SummonCreature(ENTRY_SULFURON,420.179f,-174.396f,42.58f,0.02f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000); + me->SummonCreature(ENTRY_SULFURON, 420.179f, -174.396f, 42.58f, 0.02f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); break; } break; case 6: - switch (urand(0,1)) + switch (urand(0, 1)) { case 0: - me->SummonCreature(ENTRY_TW_DRAK,471.795f,-174.58f,42.58f,3.06f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000); + me->SummonCreature(ENTRY_TW_DRAK, 471.795f, -174.58f, 42.58f, 3.06f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); break; case 1: - me->SummonCreature(ENTRY_BL_DRAK,471.795f,-174.58f,42.58f,3.06f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000); + me->SummonCreature(ENTRY_BL_DRAK, 471.795f, -174.58f, 42.58f, 3.06f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); break; } break; case 7: - me->SummonCreature(ENTRY_SKYRISS,445.763f,-191.639f,44.64f,1.60f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000); + me->SummonCreature(ENTRY_SKYRISS, 445.763f, -191.639f, 44.64f, 1.60f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); DoScriptText(YELL_WELCOME, me); break; } @@ -540,7 +540,7 @@ class mob_zerekethvoidzone : public CreatureScript void Reset() { - me->SetUInt32Value(UNIT_NPC_FLAGS,0); + me->SetUInt32Value(UNIT_NPC_FLAGS, 0); me->setFaction(16); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index 02c8c6bb4e5..040b1469130 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -89,7 +89,7 @@ class boss_harbinger_skyriss : public CreatureScript void Reset() { if (!Intro) - me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); IsImage33 = false; IsImage66 = false; @@ -116,7 +116,7 @@ class boss_harbinger_skyriss : public CreatureScript { DoScriptText(SAY_DEATH, me); if (pInstance) - pInstance->SetData(TYPE_HARBINGERSKYRISS,DONE); + pInstance->SetData(TYPE_HARBINGERSKYRISS, DONE); } void JustSummoned(Creature *summon) @@ -138,7 +138,7 @@ class boss_harbinger_skyriss : public CreatureScript if (victim->GetEntry() == 21436) return; - DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me); + DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me); } void DoSplit(uint32 val) @@ -173,18 +173,18 @@ class boss_harbinger_skyriss : public CreatureScript break; case 2: DoScriptText(SAY_AGGRO, me); - if (Unit *mellic = Unit::GetUnit(*me,pInstance->GetData64(DATA_MELLICHAR))) + if (Unit *mellic = Unit::GetUnit(*me, pInstance->GetData64(DATA_MELLICHAR))) { //should have a better way to do this. possibly spell exist. mellic->setDeathState(JUST_DIED); mellic->SetHealth(0); - pInstance->SetData(TYPE_SHIELD_OPEN,IN_PROGRESS); + pInstance->SetData(TYPE_SHIELD_OPEN, IN_PROGRESS); } ++Intro_Phase; Intro_Timer = 3000; break; case 3: - me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); Intro = true; break; } @@ -208,7 +208,7 @@ class boss_harbinger_skyriss : public CreatureScript if (MindRend_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_MIND_REND); else DoCast(me->getVictim(), SPELL_MIND_REND); @@ -223,9 +223,9 @@ class boss_harbinger_skyriss : public CreatureScript if (me->IsNonMeleeSpellCasted(false)) return; - DoScriptText(RAND(SAY_FEAR_1,SAY_FEAR_2), me); + DoScriptText(RAND(SAY_FEAR_1, SAY_FEAR_2), me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_FEAR); else DoCast(me->getVictim(), SPELL_FEAR); @@ -240,9 +240,9 @@ class boss_harbinger_skyriss : public CreatureScript if (me->IsNonMeleeSpellCasted(false)) return; - DoScriptText(RAND(SAY_MIND_1,SAY_MIND_2), me); + DoScriptText(RAND(SAY_MIND_1, SAY_MIND_2), me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_DOMINATION); else DoCast(me->getVictim(), SPELL_DOMINATION); @@ -259,7 +259,7 @@ class boss_harbinger_skyriss : public CreatureScript if (me->IsNonMeleeSpellCasted(false)) return; - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, H_SPELL_MANA_BURN); ManaBurn_Timer = 16000+rand()%16000; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp index a5600475c85..eef84ad093e 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp @@ -30,17 +30,17 @@ EndScriptData */ enum eUnits { - CONTAINMENT_CORE_SECURITY_FIELD_ALPHA = 184318,//door opened when Wrath-Scryer Soccothrates dies - CONTAINMENT_CORE_SECURITY_FIELD_BETA = 184319,//door opened when Dalliah the Doomsayer dies - POD_ALPHA = 183961,//pod first boss wave - POD_BETA = 183963,//pod second boss wave - POD_DELTA = 183964,//pod third boss wave - POD_GAMMA = 183962,//pod fourth boss wave - POD_OMEGA = 183965,//pod fifth boss wave - WARDENS_SHIELD = 184802,// warden shield - SEAL_SPHERE = 184802,//shield 'protecting' mellichar - - MELLICHAR = 20904,//skyriss will kill this unit + CONTAINMENT_CORE_SECURITY_FIELD_ALPHA = 184318, //door opened when Wrath-Scryer Soccothrates dies + CONTAINMENT_CORE_SECURITY_FIELD_BETA = 184319, //door opened when Dalliah the Doomsayer dies + POD_ALPHA = 183961, //pod first boss wave + POD_BETA = 183963, //pod second boss wave + POD_DELTA = 183964, //pod third boss wave + POD_GAMMA = 183962, //pod fourth boss wave + POD_OMEGA = 183965, //pod fifth boss wave + WARDENS_SHIELD = 184802, // warden shield + SEAL_SPHERE = 184802, //shield 'protecting' mellichar + + MELLICHAR = 20904, //skyriss will kill this unit }; /* Arcatraz encounters: diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp index 247100fcb43..4d031be1195 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp @@ -104,7 +104,7 @@ class boss_high_botanist_freywinn : public CreatureScript void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me); + DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me); } void JustDied(Unit* /*Killer*/) @@ -119,7 +119,7 @@ class boss_high_botanist_freywinn : public CreatureScript if (TreeForm_Timer <= diff) { - DoScriptText(RAND(SAY_TREE_1,SAY_TREE_2), me); + DoScriptText(RAND(SAY_TREE_1, SAY_TREE_2), me); if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(true); @@ -146,7 +146,7 @@ class boss_high_botanist_freywinn : public CreatureScript { for (std::list<uint64>::iterator itr = Adds_List.begin(); itr != Adds_List.end(); ++itr) { - if (Unit *temp = Unit::GetUnit(*me,*itr)) + if (Unit *temp = Unit::GetUnit(*me, *itr)) { if (!temp->isAlive()) { @@ -179,7 +179,7 @@ class boss_high_botanist_freywinn : public CreatureScript return; } - /*if (me->HasAura(SPELL_TREE_FORM,0) || me->HasAura(SPELL_TRANQUILITY,0)) + /*if (me->HasAura(SPELL_TREE_FORM, 0) || me->HasAura(SPELL_TRANQUILITY, 0)) return;*/ //one random seedling every 5 secs, but not in tree form diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index 4dc661b77d2..ac69e21a30b 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -98,14 +98,14 @@ class mob_warp_splinter_treant : public CreatureScript { if (Unit *Warp = Unit::GetUnit(*me, WarpGuid)) { - if (me->IsWithinMeleeRange(Warp,2.5f)) + if (me->IsWithinMeleeRange(Warp, 2.5f)) { int32 CurrentHP_Treant = (int32)me->GetHealth(); - Warp->CastCustomSpell(Warp,SPELL_HEAL_FATHER,&CurrentHP_Treant, 0, 0, true,0 ,0, me->GetGUID()); + Warp->CastCustomSpell(Warp, SPELL_HEAL_FATHER, &CurrentHP_Treant, 0, 0, true, 0 , 0, me->GetGUID()); me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); return; } - me->GetMotionMaster()->MoveFollow(Warp,0,0); + me->GetMotionMaster()->MoveFollow(Warp, 0, 0); } check_Timer = 1000; } @@ -166,7 +166,7 @@ class boss_warp_splinter : public CreatureScript void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } void JustDied(Unit* /*Killer*/) @@ -182,12 +182,12 @@ class boss_warp_splinter : public CreatureScript float X = Treant_Spawn_Pos_X + TREANT_SPAWN_DIST * cos(angle); float Y = Treant_Spawn_Pos_Y + TREANT_SPAWN_DIST * sin(angle); - float O = - me->GetAngle(X,Y); + float O = - me->GetAngle(X, Y); - if (Creature *pTreant = me->SummonCreature(CREATURE_TREANT,treant_pos[i][0],treant_pos[i][1],treant_pos[i][2],O,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,25000)) + if (Creature *pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000)) CAST_AI(mob_warp_splinter_treant::mob_warp_splinter_treantAI, pTreant->AI())->WarpGuid = me->GetGUID(); } - DoScriptText(RAND(SAY_SUMMON_1,SAY_SUMMON_2), me); + DoScriptText(RAND(SAY_SUMMON_1, SAY_SUMMON_2), me); } void UpdateAI(const uint32 diff) @@ -207,7 +207,7 @@ class boss_warp_splinter : public CreatureScript //Check for Arcane Volley if (Arcane_Volley_Timer <= diff) { - DoCast(me->getVictim(), DUNGEON_MODE(ARCANE_VOLLEY,ARCANE_VOLLEY_H)); + DoCast(me->getVictim(), DUNGEON_MODE(ARCANE_VOLLEY, ARCANE_VOLLEY_H)); Arcane_Volley_Timer = 20000 + rand()%15000; } else diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index 95ab6183c3f..0b8beb3edc9 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -84,8 +84,8 @@ enum eNetherdrake SAY_NIHIL_1 = -1000169, //signed for 5955 SAY_NIHIL_2 = -1000170, //signed for 5955 SAY_NIHIL_3 = -1000171, //signed for 5955 - SAY_NIHIL_4 = -1000172, //signed for 20021, used by 20021,21817,21820,21821,21823 - SAY_NIHIL_INTERRUPT = -1000173, //signed for 20021, used by 20021,21817,21820,21821,21823 + SAY_NIHIL_4 = -1000172, //signed for 20021, used by 20021, 21817, 21820, 21821, 21823 + SAY_NIHIL_INTERRUPT = -1000173, //signed for 20021, used by 20021, 21817, 21820, 21821, 21823 ENTRY_WHELP = 20021, ENTRY_PROTO = 21821, @@ -410,7 +410,7 @@ public: if (obelisk_one == true && obelisk_two == true && obelisk_three == true && obelisk_four == true && obelisk_five == true) { - pGo->SummonCreature(19963,2943.40f,4778.20f,284.49f,0.94f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,120000); + pGo->SummonCreature(19963, 2943.40f, 4778.20f, 284.49f, 0.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); //reset global var obelisk_one = false; obelisk_two = false; diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp index a841dacf9b5..d04a4b7b205 100644 --- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp +++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp @@ -87,7 +87,7 @@ public: void EnterCombat(Unit * /*who*/) { - DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2), me); + DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2), me); } void KilledUnit(Unit* victim) @@ -98,7 +98,7 @@ public: DoCast(me, SPELL_CAPTURESOUL); - DoScriptText(RAND(SAY_KILL1,SAY_KILL2,SAY_KILL3), me); + DoScriptText(RAND(SAY_KILL1, SAY_KILL2, SAY_KILL3), me); } void JustDied(Unit * /*victim*/) diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp index ba37b119623..a794690f04e 100644 --- a/src/server/scripts/Outland/boss_doomwalker.cpp +++ b/src/server/scripts/Outland/boss_doomwalker.cpp @@ -78,12 +78,12 @@ public: void KilledUnit(Unit* Victim) { - Victim->CastSpell(Victim,SPELL_MARK_DEATH,0); + Victim->CastSpell(Victim, SPELL_MARK_DEATH, 0); if (rand()%5) return; - DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me); + DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me); } void JustDied(Unit* /*Killer*/) @@ -100,9 +100,9 @@ public: { if (who && who->GetTypeId() == TYPEID_PLAYER && me->IsHostileTo(who)) { - if (who->HasAura(SPELL_MARK_DEATH,0)) + if (who->HasAura(SPELL_MARK_DEATH, 0)) { - who->CastSpell(who,SPELL_AURA_DEATH,1); + who->CastSpell(who, SPELL_AURA_DEATH, 1); } } } @@ -126,7 +126,7 @@ public: //Spell Overrun if (Overrun_Timer <= diff) { - DoScriptText(RAND(SAY_OVERRUN_1,SAY_OVERRUN_2), me); + DoScriptText(RAND(SAY_OVERRUN_1, SAY_OVERRUN_2), me); DoCast(me->getVictim(), SPELL_OVERRUN); Overrun_Timer = 25000 + rand()%15000; @@ -138,7 +138,7 @@ public: if (rand()%2) return; - DoScriptText(RAND(SAY_EARTHQUAKE_1,SAY_EARTHQUAKE_2), me); + DoScriptText(RAND(SAY_EARTHQUAKE_1, SAY_EARTHQUAKE_2), me); //remove enrage before casting earthquake because enrage + earthquake = 16000dmg over 8sec and all dead if (InEnrage) @@ -152,7 +152,7 @@ public: if (Chain_Timer <= diff) { Unit *pTarget = NULL; - pTarget = SelectTarget(SELECT_TARGET_RANDOM,1); + pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!pTarget) pTarget = me->getVictim(); diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index 414efdc7fb5..496e813a3a4 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -212,7 +212,7 @@ public: bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGo) { - pGo->SummonCreature(C_AERANAS,-1321.79f, 4043.80f, 116.24f, 1.25f, TEMPSUMMON_TIMED_DESPAWN, 180000); + pGo->SummonCreature(C_AERANAS, -1321.79f, 4043.80f, 116.24f, 1.25f, TEMPSUMMON_TIMED_DESPAWN, 180000); return false; } @@ -438,7 +438,7 @@ public: case 27: DoScriptText(SAY_ELF_COMPLETE, me, pPlayer); // Award quest credit - pPlayer->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH,me); + pPlayer->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH, me); break; } } @@ -498,13 +498,13 @@ public: if (uiType != POINT_MOTION_TYPE || uiId != 1) return; - if (Creature* pHelboar = me->GetCreature(*me,uiHelboarGUID)) + if (Creature* pHelboar = me->GetCreature(*me, uiHelboarGUID)) { pHelboar->RemoveCorpse(); DoCast(SPELL_SUMMON_POO); if (Player* pOwner = me->GetCharmerOrOwnerPlayerOrPlayerItself()) - me->GetMotionMaster()->MoveFollow(pOwner,0.0f,0.0f); + me->GetMotionMaster()->MoveFollow(pOwner, 0.0f, 0.0f); } } @@ -517,7 +517,7 @@ public: if (pHelboar->GetGUID() != uiHelboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO)) { uiHelboarGUID = pHelboar->GetGUID(); - me->GetMotionMaster()->MovePoint(1,pHelboar->GetPositionX(),pHelboar->GetPositionY(),pHelboar->GetPositionZ()); + me->GetMotionMaster()->MovePoint(1, pHelboar->GetPositionX(), pHelboar->GetPositionY(), pHelboar->GetPositionZ()); } } uiCheckTimer = 5000; diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index de2f215bbec..da8b2b491b5 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -73,9 +73,9 @@ public: float y = me->GetPositionY(); float z = me->GetPositionZ(); - Hitter->SummonCreature(18181,x+(0.7f * (rand()%30)),y+(rand()%5),z,0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000); - Hitter->SummonCreature(18181,x+(rand()%5),y-(rand()%5),z,0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000); - Hitter->SummonCreature(18181,x-(rand()%5),y+(0.5f *(rand()%60)),z,0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000); + Hitter->SummonCreature(18181, x+(0.7f * (rand()%30)), y+(rand()%5), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); + Hitter->SummonCreature(18181, x+(rand()%5), y-(rand()%5), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); + Hitter->SummonCreature(18181, x-(rand()%5), y+(0.5f *(rand()%60)), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); me->setDeathState(CORPSE); Spawn = true; } @@ -208,7 +208,7 @@ public: if (!me->IsStandState()) me->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(RAND(LUMP_SAY0,LUMP_SAY1), me); + DoScriptText(RAND(LUMP_SAY0, LUMP_SAY1), me); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index d9ffcf311d8..6bd250dd171 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -19,7 +19,7 @@ /* ScriptData SDName: Netherstorm SD%Complete: 80 -SDComment: Quest support: 10337, 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198, 10191 +SDComment: Quest support: 10337, 10438, 10652 (special flight paths), 10299, 10321, 10322, 10323, 10329, 10330, 10338, 10365(Shutting Down Manaforge), 10198, 10191 SDCategory: Netherstorm EndScriptData */ @@ -38,7 +38,7 @@ EndContentData */ ## npc_manaforge_control_console ######*/ -//used by 20209,20417,20418,20440, signed for 20209 +//used by 20209, 20417, 20418, 20440, signed for 20209 enum eManaforgeConsoleData { EMOTE_START = -1000211, @@ -105,7 +105,7 @@ public: //we have no way of telling the Creature was hit by spell -> got aura applied after 10-12 seconds //then no way for the mobs to actually stop the shutdown as intended. if (spell->Id == SPELL_INTERRUPT_1) - DoSay("Silence! I kill you!",LANG_UNIVERSAL, NULL); + DoSay("Silence! I kill you!", LANG_UNIVERSAL, NULL); }*/ void JustDied(Unit* /*killer*/) @@ -114,7 +114,7 @@ public: if (someplayer) { - Unit* p = Unit::GetUnit((*me),someplayer); + Unit* p = Unit::GetUnit((*me), someplayer); if (p && p->GetTypeId() == TYPEID_PLAYER) { switch(me->GetEntry()) @@ -141,7 +141,7 @@ public: if (goConsole) { - if (GameObject* pGo = GameObject::GetGameObject((*me),goConsole)) + if (GameObject* pGo = GameObject::GetGameObject((*me), goConsole)) pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); } } @@ -153,48 +153,48 @@ public: case ENTRY_BNAAR_C_CONSOLE: if (rand()%2) { - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2933.68f,4162.55f,164.00f,1.60f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2927.36f,4212.97f,164.00f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2933.68f, 4162.55f, 164.00f, 1.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2927.36f, 4212.97f, 164.00f); } else { - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2927.36f,4212.97f,164.00f,4.94f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2933.68f,4162.55f,164.00f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2927.36f, 4212.97f, 164.00f, 4.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2933.68f, 4162.55f, 164.00f); } Wave_Timer = 30000; break; case ENTRY_CORUU_C_CONSOLE: - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2445.21f,2765.26f,134.49f,3.93f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2424.21f,2740.15f,133.81f); - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2429.86f,2731.85f,134.53f,1.31f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2435.37f,2766.04f,133.81f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2445.21f, 2765.26f, 134.49f, 3.93f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2424.21f, 2740.15f, 133.81f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2429.86f, 2731.85f, 134.53f, 1.31f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2435.37f, 2766.04f, 133.81f); Wave_Timer = 20000; break; case ENTRY_DURO_C_CONSOLE: - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2986.80f,2205.36f,165.37f,3.74f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2985.15f,2197.32f,164.79f); - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2952.91f,2191.20f,165.32f,0.22f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2060.01f,2185.27f,164.67f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2986.80f, 2205.36f, 165.37f, 3.74f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2985.15f, 2197.32f, 164.79f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2952.91f, 2191.20f, 165.32f, 0.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2060.01f, 2185.27f, 164.67f); Wave_Timer = 15000; break; case ENTRY_ARA_C_CONSOLE: if (rand()%2) { - add = me->SummonCreature(ENTRY_ARA_TECH,4035.11f,4038.97f,194.27f,2.57f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,4003.42f,4040.19f,193.49f); - add = me->SummonCreature(ENTRY_ARA_TECH,4033.66f,4036.79f,194.28f,2.57f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,4003.42f,4040.19f,193.49f); - add = me->SummonCreature(ENTRY_ARA_TECH,4037.13f,4037.30f,194.23f,2.57f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,4003.42f,4040.19f,193.49f); + add = me->SummonCreature(ENTRY_ARA_TECH, 4035.11f, 4038.97f, 194.27f, 2.57f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 4003.42f, 4040.19f, 193.49f); + add = me->SummonCreature(ENTRY_ARA_TECH, 4033.66f, 4036.79f, 194.28f, 2.57f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 4003.42f, 4040.19f, 193.49f); + add = me->SummonCreature(ENTRY_ARA_TECH, 4037.13f, 4037.30f, 194.23f, 2.57f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 4003.42f, 4040.19f, 193.49f); } else { - add = me->SummonCreature(ENTRY_ARA_TECH,3099.59f,4049.30f,194.22f,0.05f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,4028.01f,4035.17f,193.59f); - add = me->SummonCreature(ENTRY_ARA_TECH,3999.72f,4046.75f,194.22f,0.05f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,4028.01f,4035.17f,193.59f); - add = me->SummonCreature(ENTRY_ARA_TECH,3996.81f,4048.26f,194.22f,0.05f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,4028.01f,4035.17f,193.59f); + add = me->SummonCreature(ENTRY_ARA_TECH, 3099.59f, 4049.30f, 194.22f, 0.05f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 4028.01f, 4035.17f, 193.59f); + add = me->SummonCreature(ENTRY_ARA_TECH, 3999.72f, 4046.75f, 194.22f, 0.05f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 4028.01f, 4035.17f, 193.59f); + add = me->SummonCreature(ENTRY_ARA_TECH, 3996.81f, 4048.26f, 194.22f, 0.05f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 4028.01f, 4035.17f, 193.59f); } Wave_Timer = 15000; break; @@ -205,30 +205,30 @@ public: switch(pCreature->GetEntry()) { case ENTRY_BNAAR_C_CONSOLE: - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2946.52f,4201.42f,163.47f,3.54f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2927.49f,4192.81f,163.00f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2946.52f, 4201.42f, 163.47f, 3.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2927.49f, 4192.81f, 163.00f); break; case ENTRY_CORUU_C_CONSOLE: - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2453.88f,2737.85f,133.27f,2.59f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2433.96f,2751.53f,133.85f); - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2441.62f,2735.32f,134.49f,1.97f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2433.96f,2751.53f,133.85f); - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2450.73f,2754.50f,134.49f,3.29f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2433.96f,2751.53f,133.85f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2453.88f, 2737.85f, 133.27f, 2.59f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2433.96f, 2751.53f, 133.85f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2441.62f, 2735.32f, 134.49f, 1.97f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2433.96f, 2751.53f, 133.85f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2450.73f, 2754.50f, 134.49f, 3.29f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2433.96f, 2751.53f, 133.85f); break; case ENTRY_DURO_C_CONSOLE: - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2956.18f,2202.85f,165.32f,5.45f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2972.27f,2193.22f,164.48f); - add = me->SummonCreature(ENTRY_SUNFURY_TECH,2975.30f,2211.50f,165.32f,4.55f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2972.27f,2193.22f,164.48f); - add = me->SummonCreature(ENTRY_SUNFURY_PROT,2965.02f,2217.45f,164.16f,4.96f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,2972.27f,2193.22f,164.48f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2956.18f, 2202.85f, 165.32f, 5.45f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2972.27f, 2193.22f, 164.48f); + add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2975.30f, 2211.50f, 165.32f, 4.55f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2972.27f, 2193.22f, 164.48f); + add = me->SummonCreature(ENTRY_SUNFURY_PROT, 2965.02f, 2217.45f, 164.16f, 4.96f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 2972.27f, 2193.22f, 164.48f); break; case ENTRY_ARA_C_CONSOLE: - add = me->SummonCreature(ENTRY_ARA_ENGI,3994.51f,4020.46f,192.18f,0.91f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,4008.35f,4035.04f,192.70f); - add = me->SummonCreature(ENTRY_ARA_GORKLONN,4021.56f,4059.35f,193.59f,4.44f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); - if (add) add->GetMotionMaster()->MovePoint(0,4016.62f,4039.89f,193.46f); + add = me->SummonCreature(ENTRY_ARA_ENGI, 3994.51f, 4020.46f, 192.18f, 0.91f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 4008.35f, 4035.04f, 192.70f); + add = me->SummonCreature(ENTRY_ARA_GORKLONN, 4021.56f, 4059.35f, 193.59f, 4.44f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + if (add) add->GetMotionMaster()->MovePoint(0, 4016.62f, 4039.89f, 193.46f); break; } } @@ -270,14 +270,14 @@ public: DoScriptText(EMOTE_COMPLETE, me); if (someplayer) { - Unit* u = Unit::GetUnit((*me),someplayer); + Unit* u = Unit::GetUnit((*me), someplayer); if (u && u->GetTypeId() == TYPEID_PLAYER) - CAST_PLR(u)->KilledMonsterCredit(me->GetEntry(),me->GetGUID()); + CAST_PLR(u)->KilledMonsterCredit(me->GetEntry(), me->GetGUID()); DoCast(me, SPELL_DISABLE_VISUAL); } if (goConsole) { - if (GameObject* pGo = GameObject::GetGameObject((*me),goConsole)) + if (GameObject* pGo = GameObject::GetGameObject((*me), goConsole)) pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); } ++Phase; @@ -321,23 +321,23 @@ public: { case 3726: //b'naar if ((pPlayer->GetQuestStatus(10299) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10329) == QUEST_STATUS_INCOMPLETE) && - pPlayer->HasItemCount(29366,1)) - manaforge = pPlayer->SummonCreature(ENTRY_BNAAR_C_CONSOLE,2918.95f,4189.98f,161.88f,0.34f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,125000); + pPlayer->HasItemCount(29366, 1)) + manaforge = pPlayer->SummonCreature(ENTRY_BNAAR_C_CONSOLE, 2918.95f, 4189.98f, 161.88f, 0.34f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 125000); break; case 3730: //coruu if ((pPlayer->GetQuestStatus(10321) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10330) == QUEST_STATUS_INCOMPLETE) && - pPlayer->HasItemCount(29396,1)) - manaforge = pPlayer->SummonCreature(ENTRY_CORUU_C_CONSOLE,2426.77f,2750.38f,133.24f,2.14f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,125000); + pPlayer->HasItemCount(29396, 1)) + manaforge = pPlayer->SummonCreature(ENTRY_CORUU_C_CONSOLE, 2426.77f, 2750.38f, 133.24f, 2.14f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 125000); break; case 3734: //duro if ((pPlayer->GetQuestStatus(10322) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10338) == QUEST_STATUS_INCOMPLETE) && - pPlayer->HasItemCount(29397,1)) - manaforge = pPlayer->SummonCreature(ENTRY_DURO_C_CONSOLE,2976.48f,2183.29f,163.20f,1.85f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,125000); + pPlayer->HasItemCount(29397, 1)) + manaforge = pPlayer->SummonCreature(ENTRY_DURO_C_CONSOLE, 2976.48f, 2183.29f, 163.20f, 1.85f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 125000); break; case 3722: //ara if ((pPlayer->GetQuestStatus(10323) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10365) == QUEST_STATUS_INCOMPLETE) && - pPlayer->HasItemCount(29411,1)) - manaforge = pPlayer->SummonCreature(ENTRY_ARA_C_CONSOLE,4013.71f,4028.76f,192.10f,1.25f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,125000); + pPlayer->HasItemCount(29411, 1)) + manaforge = pPlayer->SummonCreature(ENTRY_ARA_C_CONSOLE, 4013.71f, 4028.76f, 192.10f, 1.25f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 125000); break; } @@ -431,8 +431,8 @@ public: // Emote Ardonis and Pathaleon void Turn_to_Pathaleons_Image() { - Creature *ardonis = Unit::GetCreature(*me,ardonisGUID); - Creature *pathaleon = Unit::GetCreature(*me,pathaleonGUID); + Creature *ardonis = Unit::GetCreature(*me, ardonisGUID); + Creature *pathaleon = Unit::GetCreature(*me, pathaleonGUID); Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID); if (!ardonis || !pathaleon || !pPlayer) @@ -457,7 +457,7 @@ public: //Set them back to each other void Turn_to_eachother() { - if (Unit *ardonis = Unit::GetUnit(*me,ardonisGUID)) + if (Unit *ardonis = Unit::GetUnit(*me, ardonisGUID)) { Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID); @@ -514,8 +514,8 @@ public: return; } - Unit *ardonis = Unit::GetUnit(*me,ardonisGUID); - Unit *pathaleon = Unit::GetUnit(*me,pathaleonGUID); + Unit *ardonis = Unit::GetUnit(*me, ardonisGUID); + Unit *pathaleon = Unit::GetUnit(*me, pathaleonGUID); Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID); if (!ardonis || !pPlayer) @@ -988,7 +988,7 @@ public: case 17: case 29: //Find Object and "work" - if (GetClosestGameObjectWithEntry(me,GO_DRAENEI_MACHINE,INTERACTION_DISTANCE)) + if (GetClosestGameObjectWithEntry(me, GO_DRAENEI_MACHINE, INTERACTION_DISTANCE)) { // take the GO -> animation me->HandleEmoteCommand(EMOTE_STATE_LOOT); @@ -1019,7 +1019,7 @@ public: if (uiTakeTimer < uiDiff) { me->HandleEmoteCommand(EMOTE_STATE_NONE); - if (GameObject* pGO = GetClosestGameObjectWithEntry(me,GO_DRAENEI_MACHINE,INTERACTION_DISTANCE)) + if (GameObject* pGO = GetClosestGameObjectWithEntry(me, GO_DRAENEI_MACHINE, INTERACTION_DISTANCE)) { SetEscortPaused(false); bTake=false; @@ -1041,7 +1041,7 @@ public: if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, pCreature->AI())) { pCreature->setFaction(113); - pEscortAI->Start(false,false,pPlayer->GetGUID()); + pEscortAI->Start(false, false, pPlayer->GetGUID()); } } return true; diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index 45dae7034c7..c705a159d9b 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -293,10 +293,10 @@ public: { DoCast(plr, SPELL_FORCE_OF_NELTHARAKU, true); /* - float x,y,z; - me->GetPosition(x,y,z); + float x, y, z; + me->GetPosition(x, y, z); - float dx,dy,dz; + float dx, dy, dz; me->GetRandomPoint(x, y, z, 20, dx, dy, dz); dz += 20; // so it's in the air, not ground*/ @@ -474,9 +474,9 @@ public: bool OnGossipHello(Player* pPlayer, Creature* pCreature) { - if (pPlayer->GetQuestStatus(10583) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30658,1,true)) + if (pPlayer->GetQuestStatus(10583) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30658, 1, true)) pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - if (pPlayer->GetQuestStatus(10601) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30659,1,true)) + if (pPlayer->GetQuestStatus(10601) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30659, 1, true)) pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); @@ -537,7 +537,7 @@ public: case GOSSIP_ACTION_INFO_DEF+6: //correct id not known pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID()); - pCreature->CastSpell(pPlayer,41121,false); + pCreature->CastSpell(pPlayer, 41121, false); pPlayer->AreaExploredOrEventHappens(QUEST_11082); break; } @@ -741,7 +741,7 @@ public: void StartEvent() { me->SetUInt32Value(UNIT_NPC_FLAGS, 0); - me->SetUInt32Value(UNIT_FIELD_BYTES_1,0); + me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); Unit* Illidan = me->SummonCreature(C_ILLIDAN, -5107.83f, 602.584f, 85.2393f, 4.92598f, TEMPSUMMON_CORPSE_DESPAWN, 0); if (Illidan) { @@ -817,7 +817,7 @@ public: Illi->SetVisible(false); Illi->setDeathState(JUST_DIED); return 1000; break; - case 23: me->SetUInt32Value(UNIT_FIELD_BYTES_1,0); return 2000; break; + case 23: me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); return 2000; break; case 24: me->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID); return 5000; break; case 25: DoScriptText(OVERLORD_SAY_6, me); return 2000; break; case 26: @@ -1013,7 +1013,7 @@ public: //this is very unclear, random say without no real relevance to script/event void DoRandomSay() { - DoScriptText(RAND(SAY_WIL_PROGRESS2,SAY_WIL_PROGRESS4,SAY_WIL_PROGRESS5), me); + DoScriptText(RAND(SAY_WIL_PROGRESS2, SAY_WIL_PROGRESS4, SAY_WIL_PROGRESS5), me); } void DoSpawnAssassin() @@ -1032,7 +1032,7 @@ public: if (pWho->GetTypeId() != TYPEID_PLAYER) { //appears to be random - if (urand(0,1)) + if (urand(0, 1)) DoScriptText(RAND(SAY_WIL_AGGRO1, SAY_WIL_AGGRO2), pWho); } } @@ -1105,28 +1105,28 @@ struct Location static Location SpawnLocation[]= { //Cords used for: - {-4615.8556f, 1342.2532f, 139.9f, 1.612f},//Illidari Soldier - {-4598.9365f, 1377.3182f, 139.9f, 3.917f},//Illidari Soldier - {-4598.4697f, 1360.8999f, 139.9f, 2.427f},//Illidari Soldier - {-4589.3599f, 1369.1061f, 139.9f, 3.165f},//Illidari Soldier - {-4608.3477f, 1386.0076f, 139.9f, 4.108f},//Illidari Soldier - {-4633.1889f, 1359.8033f, 139.9f, 0.949f},//Illidari Soldier - {-4623.5791f, 1351.4574f, 139.9f, 0.971f},//Illidari Soldier - {-4607.2988f, 1351.6099f, 139.9f, 2.416f},//Illidari Soldier - {-4633.7764f, 1376.0417f, 139.9f, 5.608f},//Illidari Soldier - {-4600.2461f, 1369.1240f, 139.9f, 3.056f},//Illidari Mind Breaker - {-4631.7808f, 1367.9459f, 139.9f, 0.020f},//Illidari Mind Breaker - {-4600.2461f, 1369.1240f, 139.9f, 3.056f},//Illidari Highlord - {-4631.7808f, 1367.9459f, 139.9f, 0.020f},//Illidari Highlord - {-4615.5586f, 1353.0031f, 139.9f, 1.540f},//Illidari Highlord - {-4616.4736f, 1384.2170f, 139.9f, 4.971f},//Illidari Highlord + {-4615.8556f, 1342.2532f, 139.9f, 1.612f}, //Illidari Soldier + {-4598.9365f, 1377.3182f, 139.9f, 3.917f}, //Illidari Soldier + {-4598.4697f, 1360.8999f, 139.9f, 2.427f}, //Illidari Soldier + {-4589.3599f, 1369.1061f, 139.9f, 3.165f}, //Illidari Soldier + {-4608.3477f, 1386.0076f, 139.9f, 4.108f}, //Illidari Soldier + {-4633.1889f, 1359.8033f, 139.9f, 0.949f}, //Illidari Soldier + {-4623.5791f, 1351.4574f, 139.9f, 0.971f}, //Illidari Soldier + {-4607.2988f, 1351.6099f, 139.9f, 2.416f}, //Illidari Soldier + {-4633.7764f, 1376.0417f, 139.9f, 5.608f}, //Illidari Soldier + {-4600.2461f, 1369.1240f, 139.9f, 3.056f}, //Illidari Mind Breaker + {-4631.7808f, 1367.9459f, 139.9f, 0.020f}, //Illidari Mind Breaker + {-4600.2461f, 1369.1240f, 139.9f, 3.056f}, //Illidari Highlord + {-4631.7808f, 1367.9459f, 139.9f, 0.020f}, //Illidari Highlord + {-4615.5586f, 1353.0031f, 139.9f, 1.540f}, //Illidari Highlord + {-4616.4736f, 1384.2170f, 139.9f, 4.971f}, //Illidari Highlord {-4627.1240f, 1378.8752f, 139.9f, 2.544f} //Torloth The Magnificent }; struct WaveData { uint8 SpawnCount, UsedSpawnPoint; - uint32 CreatureId, SpawnTimer,YellTimer; + uint32 CreatureId, SpawnTimer, YellTimer; int32 WaveTextId; }; @@ -1218,10 +1218,10 @@ public: switch(AnimationCount) { case 0: - me->SetUInt32Value(UNIT_FIELD_BYTES_1,8); + me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); break; case 3: - me->RemoveFlag(UNIT_FIELD_BYTES_1,8); + me->RemoveFlag(UNIT_FIELD_BYTES_1, 8); break; case 5: if (Player* AggroTarget = (Unit::GetPlayer(*me, AggroTargetGUID))) @@ -1238,8 +1238,8 @@ public: me->ClearUnitState(UNIT_STAT_ROOT); float x, y, z; - AggroTarget->GetPosition(x,y,z); - me->GetMotionMaster()->MovePoint(0,x,y,z); + AggroTarget->GetPosition(x, y, z); + me->GetMotionMaster()->MovePoint(0, x, y, z); } break; } @@ -1541,7 +1541,7 @@ public: { if (SpellTimer1 <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (pTarget->GetTypeId() == TYPEID_PLAYER) { @@ -1632,8 +1632,8 @@ void npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::SummonNextWave() if (Player* pTarget = Unit::GetPlayer(*me, PlayerGUID)) { float x, y, z; - pTarget->GetPosition(x,y,z); - Spawn->GetMotionMaster()->MovePoint(0,x, y, z); + pTarget->GetPosition(x, y, z); + Spawn->GetMotionMaster()->MovePoint(0, x, y, z); } } CAST_AI(mob_illidari_spawn::mob_illidari_spawnAI, Spawn->AI())->LordIllidanGUID = me->GetGUID(); @@ -1786,7 +1786,7 @@ public: if (totemOspirits) { Summoned->setFaction(ENRAGED_SOUL_FRIENDLY); - Summoned->GetMotionMaster()->MovePoint(0,totemOspirits->GetPositionX(), totemOspirits->GetPositionY(), Summoned->GetPositionZ()); + Summoned->GetMotionMaster()->MovePoint(0, totemOspirits->GetPositionX(), totemOspirits->GetPositionY(), Summoned->GetPositionZ()); Unit* Owner = totemOspirits->GetOwner(); if (Owner && Owner->GetTypeId() == TYPEID_PLAYER) diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp index 1437702fbb5..12ac3ea777e 100644 --- a/src/server/scripts/Outland/shattrath_city.cpp +++ b/src/server/scripts/Outland/shattrath_city.cpp @@ -167,7 +167,7 @@ public: if (done_by->GetTypeId() == TYPEID_PLAYER) if (me->HealthBelowPctDamaged(20, damage)) { - CAST_PLR(done_by)->GroupEventHappens(QUEST_10004,me); + CAST_PLR(done_by)->GroupEventHappens(QUEST_10004, me); damage = 0; EnterEvadeMode(); } @@ -265,7 +265,7 @@ public: { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) - pPlayer->CastSpell(pPlayer,37778,false); + pPlayer->CastSpell(pPlayer, 37778, false); return true; } @@ -355,7 +355,7 @@ public: case 55: DoScriptText(WHISP20, me, pPlayer); break; case 56: DoScriptText(WHISP21, me, pPlayer); if (pPlayer) - pPlayer->GroupEventHappens(10211,me); + pPlayer->GroupEventHappens(10211, me); break; } } diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp index b9a4d2c48e3..6a934362b2b 100644 --- a/src/server/scripts/Outland/terokkar_forest.cpp +++ b/src/server/scripts/Outland/terokkar_forest.cpp @@ -325,7 +325,7 @@ public: me->SummonCreature(netherwebVictims[rand()%6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); if (rand()%100 < 75) - me->SummonCreature(netherwebVictims[rand()%6], 0.0f, 0.0f, 0.0f,0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + me->SummonCreature(netherwebVictims[rand()%6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); me->SummonCreature(netherwebVictims[rand()%6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); } } @@ -577,16 +577,16 @@ public: switch(uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: - pPlayer->CastSpell(pPlayer,40642,false); + pPlayer->CastSpell(pPlayer, 40642, false); break; case GOSSIP_ACTION_INFO_DEF + 2: - pPlayer->CastSpell(pPlayer,40640,false); + pPlayer->CastSpell(pPlayer, 40640, false); break; case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->CastSpell(pPlayer,40632,false); + pPlayer->CastSpell(pPlayer, 40632, false); break; case GOSSIP_ACTION_INFO_DEF + 4: - pPlayer->CastSpell(pPlayer,40644,false); + pPlayer->CastSpell(pPlayer, 40644, false); break; } } @@ -679,12 +679,12 @@ public: switch(i) { case 3: - me->SummonCreature(NPC_CABAL_SKRIMISHER,-2795.99f,5420.33f,-34.53f,0.0f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(NPC_CABAL_SKRIMISHER,-2793.55f,5412.79f,-34.53f,0.0f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(NPC_CABAL_SKRIMISHER, -2795.99f, 5420.33f, -34.53f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(NPC_CABAL_SKRIMISHER, -2793.55f, 5412.79f, -34.53f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); break; case 11: if (pPlayer && pPlayer->GetTypeId() == TYPEID_PLAYER) - pPlayer->GroupEventHappens(QUEST_ESCAPING_THE_TOMB,me); + pPlayer->GroupEventHappens(QUEST_ESCAPING_THE_TOMB, me); break; } } diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp index 3face5ee606..b8c2aa34a0a 100644 --- a/src/server/scripts/Outland/zangarmarsh.cpp +++ b/src/server/scripts/Outland/zangarmarsh.cpp @@ -41,7 +41,7 @@ EndContentData */ #define GOSSIP_ITEM_BLESS_ASH "Grant me your mark, wise ancient." #define GOSSIP_ITEM_BLESS_KEL "Grant me your mark, mighty ancient." -//signed for 17900 but used by 17900,17901 +//signed for 17900 but used by 17900, 17901 #define GOSSIP_REWARD_BLESS -1000359 //#define TEXT_BLESSINGS "<You need higher standing with Cenarion Expedition to recive a blessing.>" @@ -70,8 +70,8 @@ public: if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pCreature->setPowerType(POWER_MANA); - pCreature->SetMaxPower(POWER_MANA,200); //set a "fake" mana value, we can't depend on database doing it in this case - pCreature->SetPower(POWER_MANA,200); + pCreature->SetMaxPower(POWER_MANA, 200); //set a "fake" mana value, we can't depend on database doing it in this case + pCreature->SetPower(POWER_MANA, 200); if (pCreature->GetEntry() == 17900) //check which Creature we are dealing with { @@ -246,7 +246,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF + 2: { - if (!pPlayer->HasItemCount(24573,1)) + if (!pPlayer->HasItemCount(24573, 1)) { ItemPosCountVec dest; uint32 itemId = 24573; |
