diff options
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/achievement_scripts.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/World/areatrigger_scripts.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/World/go_scripts.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/World/guards.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/World/item_scripts.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/World/mob_generic_creature.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 20 |
7 files changed, 19 insertions, 19 deletions
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp index 6cd5e962c02..40af44911ed 100644 --- a/src/server/scripts/World/achievement_scripts.cpp +++ b/src/server/scripts/World/achievement_scripts.cpp @@ -223,7 +223,7 @@ enum ArgentTournamentAreas class achievement_tilted : public AchievementCriteriaScript { public: - achievement_tilted() : AchievementCriteriaScript("achievement_tilted") {} + achievement_tilted() : AchievementCriteriaScript("achievement_tilted") { } bool OnCheck(Player* player, Unit* /*target*/) OVERRIDE { diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index 1b43ee30cd1..3ab9a1511af 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -243,7 +243,7 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript { public: - AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") {} + AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") { } bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) OVERRIDE { diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index ce44cb57eef..84ef56eb413 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -889,7 +889,7 @@ enum SoulWellData class go_soulwell : public GameObjectScript { public: - go_soulwell() : GameObjectScript("go_soulwell") {} + go_soulwell() : GameObjectScript("go_soulwell") { } struct go_soulwellAI : public GameObjectAI { diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index f83d35b4039..95f97b1dc84 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -54,7 +54,7 @@ public: struct guard_genericAI : public GuardAI { - guard_genericAI(Creature* creature) : GuardAI(creature) {} + guard_genericAI(Creature* creature) : GuardAI(creature) { } void Reset() OVERRIDE { @@ -263,7 +263,7 @@ public: struct guard_shattrath_scryerAI : public GuardAI { - guard_shattrath_scryerAI(Creature* creature) : GuardAI(creature) {} + guard_shattrath_scryerAI(Creature* creature) : GuardAI(creature) { } void Reset() OVERRIDE { @@ -328,7 +328,7 @@ public: struct guard_shattrath_aldorAI : public GuardAI { - guard_shattrath_aldorAI(Creature* creature) : GuardAI(creature) {} + guard_shattrath_aldorAI(Creature* creature) : GuardAI(creature) { } void Reset() OVERRIDE { diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index 7b6cb90f6c9..5b8e780e3d3 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -172,7 +172,7 @@ public: class item_disgusting_jar : public ItemScript { public: - item_disgusting_jar() : ItemScript("item_disgusting_jar") {} + item_disgusting_jar() : ItemScript("item_disgusting_jar") { } bool OnExpire(Player* player, ItemTemplate const* /*pItemProto*/) OVERRIDE { diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp index 3891de93261..ed086712ca2 100644 --- a/src/server/scripts/World/mob_generic_creature.cpp +++ b/src/server/scripts/World/mob_generic_creature.cpp @@ -36,7 +36,7 @@ public: struct generic_creatureAI : public ScriptedAI { - generic_creatureAI(Creature* creature) : ScriptedAI(creature) {} + generic_creatureAI(Creature* creature) : ScriptedAI(creature) { } uint32 GlobalCooldown; //This variable acts like the global cooldown that players have (1.5 seconds) uint32 BuffTimer; //This variable keeps track of buffs @@ -212,7 +212,7 @@ public: struct trigger_deathAI : public NullCreatureAI { - trigger_deathAI(Creature* creature) : NullCreatureAI(creature) {} + trigger_deathAI(Creature* creature) : NullCreatureAI(creature) { } void JustDied(Unit* killer) OVERRIDE { if (me->m_spells[0]) diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 5304cbf56ca..78c2e9c7ef5 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -330,7 +330,7 @@ public: struct npc_chicken_cluckAI : public ScriptedAI { - npc_chicken_cluckAI(Creature* creature) : ScriptedAI(creature) {} + npc_chicken_cluckAI(Creature* creature) : ScriptedAI(creature) { } uint32 ResetFlagTimer; @@ -425,7 +425,7 @@ public: struct npc_dancing_flamesAI : public ScriptedAI { - npc_dancing_flamesAI(Creature* creature) : ScriptedAI(creature) {} + npc_dancing_flamesAI(Creature* creature) : ScriptedAI(creature) { } bool Active; uint32 CanIteract; @@ -572,11 +572,11 @@ uint32 const HordeSoldierId[3] = class npc_doctor : public CreatureScript { public: - npc_doctor() : CreatureScript("npc_doctor") {} + npc_doctor() : CreatureScript("npc_doctor") { } struct npc_doctorAI : public ScriptedAI { - npc_doctorAI(Creature* creature) : ScriptedAI(creature) {} + npc_doctorAI(Creature* creature) : ScriptedAI(creature) { } uint64 PlayerGUID; @@ -721,7 +721,7 @@ public: struct npc_injured_patientAI : public ScriptedAI { - npc_injured_patientAI(Creature* creature) : ScriptedAI(creature) {} + npc_injured_patientAI(Creature* creature) : ScriptedAI(creature) { } uint64 DoctorGUID; Location* Coord; @@ -1123,7 +1123,7 @@ public: struct npc_guardianAI : public ScriptedAI { - npc_guardianAI(Creature* creature) : ScriptedAI(creature) {} + npc_guardianAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE { @@ -1498,7 +1498,7 @@ public: struct npc_steam_tonkAI : public ScriptedAI { - npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) {} + npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) { } void Reset() OVERRIDE {} void EnterCombat(Unit* /*who*/) OVERRIDE {} @@ -1716,11 +1716,11 @@ enum WormholeSpells class npc_wormhole : public CreatureScript { public: - npc_wormhole() : CreatureScript("npc_wormhole") {} + npc_wormhole() : CreatureScript("npc_wormhole") { } struct npc_wormholeAI : public PassiveAI { - npc_wormholeAI(Creature* creature) : PassiveAI(creature) {} + npc_wormholeAI(Creature* creature) : PassiveAI(creature) { } void InitializeAI() OVERRIDE { @@ -2135,7 +2135,7 @@ public: struct npc_fireworkAI : public ScriptedAI { - npc_fireworkAI(Creature* creature) : ScriptedAI(creature) {} + npc_fireworkAI(Creature* creature) : ScriptedAI(creature) { } bool isCluster() { |
