diff options
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/areatrigger_scripts.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/World/boss_emerald_dragons.cpp | 6 | ||||
| -rwxr-xr-x | src/server/scripts/World/chat_log.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/World/go_scripts.cpp | 12 | ||||
| -rw-r--r-- | src/server/scripts/World/guards.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/World/item_scripts.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/World/npc_professions.cpp | 10 | ||||
| -rw-r--r-- | src/server/scripts/World/npc_taxi.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 32 |
9 files changed, 42 insertions, 42 deletions
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index 49fe2f2870c..6c54d130e53 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -68,7 +68,7 @@ class AreaTrigger_at_aldurthar_gate : public AreaTriggerScript bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) { - switch(trigger->id) + switch (trigger->id) { case TRIGGER_SOUTH: player->KilledMonsterCredit(NPC_SOUTH_GATE, 0); break; case TRIGGER_CENTRAL: player->KilledMonsterCredit(NPC_CENTRAL_GATE, 0); break; @@ -205,7 +205,7 @@ class AreaTrigger_at_warsong_farms : public AreaTriggerScript { if (!player->isDead() && player->GetQuestStatus(QUEST_THE_WARSONG_FARMS) == QUEST_STATUS_INCOMPLETE) { - switch(trigger->id) + switch (trigger->id) { case AT_SLAUGHTERHOUSE: player->KilledMonsterCredit(NPC_CREDIT_SLAUGHTERHOUSE, 0); break; case AT_GRAINERY: player->KilledMonsterCredit(NPC_CREDIT_GRAINERY, 0); break; @@ -305,7 +305,7 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript WorldLocation pPosition; - switch(trigger->id) + switch (trigger->id) { case 5332: case 5338: @@ -357,7 +357,7 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript if (player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && !player->isDead() && player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED) { - switch(trigger->id) + switch (trigger->id) { case AT_SHOLAZAR: player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, false); break; case AT_UNGORO: player->CastSpell(player, SPELL_UNGORO_TO_SHOLAZAR_TELEPORT, false); break; diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp index b6030c62df4..e5c584df6e1 100644 --- a/src/server/scripts/World/boss_emerald_dragons.cpp +++ b/src/server/scripts/World/boss_emerald_dragons.cpp @@ -122,7 +122,7 @@ struct emerald_dragonAI : public WorldBossAI // Despawntime is 2 minutes, so reschedule it for new cast after 2 minutes + a minor "random time" (30 seconds at max) DoCast(me, SPELL_SEEPING_FOG_LEFT, true); DoCast(me, SPELL_SEEPING_FOG_RIGHT, true); - events.ScheduleEvent(EVENT_SEEPING_FOG, urand(120000,150000)); + events.ScheduleEvent(EVENT_SEEPING_FOG, urand(120000, 150000)); break; case EVENT_NOXIOUS_BREATH: // Noxious Breath is cast on random intervals, no less than 7.5 seconds between @@ -241,7 +241,7 @@ class spell_dream_fog_sleep : public SpellScriptLoader void FilterTargets(std::list<Unit*>& unitList) { - unitList.remove_if(DreamFogTargetSelector()); + unitList.remove_if (DreamFogTargetSelector()); } void Register() @@ -292,7 +292,7 @@ class spell_mark_of_nature : public SpellScriptLoader void FilterTargets(std::list<Unit*>& unitList) { - unitList.remove_if(MarkOfNatureTargetSelector()); + unitList.remove_if (MarkOfNatureTargetSelector()); } void HandleEffect(SpellEffIndex effIndex) diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp index 07b6840b6c6..0592a452211 100755 --- a/src/server/scripts/World/chat_log.cpp +++ b/src/server/scripts/World/chat_log.cpp @@ -68,7 +68,7 @@ public: void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg, Group* group) { //! NOTE: - //! LANG_ADDON can only be sent by client in "PARTY", "RAID", "GUILD", "BATTLEGROUND", "WHISPER" + //! LANG_ADDON can only be sent by client in "PARTY", "RAID", "GUILD", "BATTLEGROUND", "WHISPER" switch (type) { case CHAT_MSG_PARTY: @@ -126,7 +126,7 @@ public: void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg, Guild* guild) { - switch(type) + switch (type) { case CHAT_MSG_GUILD: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD)) diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 0bda63b4177..aa272d8157b 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -317,7 +317,7 @@ public: { uint32 Spell = 0; - switch(pFaction->faction) + switch (pFaction->faction) { case 1011: Spell = SPELL_REP_LC; break; case 935: Spell = SPELL_REP_SHAT; break; @@ -434,7 +434,7 @@ public: float fX, fY, fZ; pGO->GetClosePoint(fX, fY, fZ, pGO->GetObjectSize(), INTERACTION_DISTANCE); - switch(pGO->GetEntry()) + switch (pGO->GetEntry()) { case GO_SHRINE_HAWK: BirdEntry = NPC_HAWK_GUARD; @@ -566,7 +566,7 @@ public: bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_BEAST, false); @@ -625,7 +625,7 @@ public: bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_SORCERER, false); @@ -675,7 +675,7 @@ public: bool OnGossipHello(Player* player, GameObject* pGO) { - switch(pGO->GetEntry()) + switch (pGO->GetEntry()) { case MATRIX_PUNCHOGRAPH_3005_A: if (player->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1)) @@ -853,7 +853,7 @@ public: pPrisoner->DisappearAndDie(); player->KilledMonsterCredit(NPC_EBON_BLADE_PRISONER_HUMAN, 0); - switch(pPrisoner->GetEntry()) + switch (pPrisoner->GetEntry()) { case NPC_EBON_BLADE_PRISONER_HUMAN: player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_H, true); diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index a40405d3021..f869138d58f 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -194,7 +194,7 @@ public: void DoReplyToTextEmote(uint32 emote) { - switch(emote) + switch (emote) { case TEXT_EMOTE_KISS: me->HandleEmoteCommand(EMOTE_ONESHOT_BOW); break; case TEXT_EMOTE_WAVE: me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); break; @@ -207,7 +207,7 @@ public: void ReceiveEmote(Player* player, uint32 textEmote) { - switch(me->GetEntry()) + switch (me->GetEntry()) { case NPC_STORMWIND_CITY_GUARD: case NPC_STORMWIND_CITY_PATROLLER: diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index f8095ba9c1e..c7dfd6355ef 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -54,7 +54,7 @@ public: bool disabled = false; //for special scripts - switch(itemId) + switch (itemId) { case 24538: if (player->GetAreaId() != 3628) @@ -418,7 +418,7 @@ public: } else player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, pItem, NULL); } else - player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW , pItem, NULL); + player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL); return true; } }; diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index af3544d2bd3..149e1e455aa 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -426,7 +426,7 @@ public: void SendActionMenu(Player* player, Creature* creature, uint32 uiAction) { - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_TRADE: player->GetSession()->SendListInventory(creature->GetGUID()); @@ -510,7 +510,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiSender) + switch (uiSender) { case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break; case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, uiAction); break; @@ -601,7 +601,7 @@ public: void SendActionMenu(Player* player, Creature* creature, uint32 uiAction) { - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_TRADE: player->GetSession()->SendListInventory(creature->GetGUID()); @@ -669,7 +669,7 @@ public: { if (uiAction) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 11191: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction); @@ -1103,7 +1103,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiSender) + switch (uiSender) { case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break; case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, uiAction); break; diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp index 3bf33066189..ff83b0c1ec5 100644 --- a/src/server/scripts/World/npc_taxi.cpp +++ b/src/server/scripts/World/npc_taxi.cpp @@ -68,7 +68,7 @@ public: if (creature->isQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 17435: // Azuremyst Isle - Susurrus if (player->HasItemCount(23843, 1, true)) @@ -189,7 +189,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: //spellId is correct, however it gives flight a somewhat funny effect //TaxiPath 506. diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 392e20734a8..a5e5b467fc7 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -193,7 +193,7 @@ public: if (!lastSpawnedGuard) SpawnedGUID = 0; - switch(SpawnAssoc->spawnType) + switch (SpawnAssoc->spawnType) { case SPAWNTYPE_ALARMBOT: { @@ -348,7 +348,7 @@ public: void ReceiveEmote(Player* player, uint32 emote) { - switch(emote) + switch (emote) { case TEXT_EMOTE_CHICKEN: if (player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_NONE && rand() % 30 == 1) @@ -455,7 +455,7 @@ public: WorldPacket data; me->BuildHeartBeatMsg(&data); me->SendMessageToSet(&data, true); - switch(emote) + switch (emote) { case TEXT_EMOTE_KISS: me->HandleEmoteCommand(EMOTE_ONESHOT_SHY); @@ -598,7 +598,7 @@ public: PatientDiedCount = 0; PatientSavedCount = 0; - switch(me->GetEntry()) + switch (me->GetEntry()) { case DOCTOR_ALLIANCE: for (uint8 i = 0; i < ALLIANCE_COORDS; ++i) @@ -826,7 +826,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 const diff) std::vector<Location*>::iterator itr = Coordinates.begin() + rand() % Coordinates.size(); uint32 patientEntry = 0; - switch(me->GetEntry()) + switch (me->GetEntry()) { case DOCTOR_ALLIANCE: patientEntry = AllianceSoldierId[rand() % 3]; @@ -944,7 +944,7 @@ public: if (Player* player = caster->ToPlayer()) { - switch(me->GetEntry()) + switch (me->GetEntry()) { case ENTRY_SHAYA: if (player->GetQuestStatus(QUEST_MOON) == QUEST_STATUS_INCOMPLETE) @@ -1052,7 +1052,7 @@ public: { if (Unit* unit = Unit::GetUnit(*me, CasterGUID)) { - switch(me->GetEntry()) + switch (me->GetEntry()) { case ENTRY_SHAYA: DoScriptText(SAY_SHAYA_GOODBYE, me, unit); @@ -1313,7 +1313,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) { player->PlayerTalkClass->ClearMenus(); - switch(action) + switch (action) { case GOSSIP_ACTION_INFO_DEF + 1: player->CLOSE_GOSSIP_MENU(); @@ -1417,7 +1417,7 @@ public: void SendAction(Player* player, Creature* creature, uint32 action) { - switch(action) + switch (action) { case GOSSIP_ACTION_INFO_DEF + 1: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); @@ -1464,7 +1464,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action) { player->PlayerTalkClass->ClearMenus(); - switch(sender) + switch (sender) { case GOSSIP_SENDER_MAIN: SendAction(player, creature, action); @@ -1706,7 +1706,7 @@ public: //Add delta to make them not all hit the same time uint32 delta = (rand() % 7) * 100; me->SetStatFloatValue(UNIT_FIELD_BASEATTACKTIME, float(Info->baseattacktime + delta)); - me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER , float(Info->attackpower)); + me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower)); // Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target if (!me->getVictim() && me->isSummon()) @@ -2211,7 +2211,7 @@ public: player->PlayerTalkClass->ClearMenus(); bool roll = urand(0, 1); - switch(action) + switch (action) { case GOSSIP_ACTION_INFO_DEF + 1: //Borean Tundra player->CLOSE_GOSSIP_MENU(); @@ -2283,7 +2283,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) { player->PlayerTalkClass->ClearMenus(); - switch(action) + switch (action) { case GOSSIP_ACTION_INFO_DEF + 1: player->PlayerTalkClass->SendGossipMenu(TEXT_PETINFO, creature->GetGUID()); @@ -2383,7 +2383,7 @@ public: bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) { player->PlayerTalkClass->ClearMenus(); - switch(action) + switch (action) { case GOSSIP_ACTION_INFO_DEF + 1: player->CLOSE_GOSSIP_MENU(); @@ -2542,7 +2542,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) { player->PlayerTalkClass->ClearMenus(); - switch(action) + switch (action) { case GOSSIP_ACTION_TRADE: player->GetSession()->SendListInventory(creature->GetGUID()); @@ -2608,7 +2608,7 @@ public: bool noXPGain = player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN); bool doSwitch = false; - switch(action) + switch (action) { case GOSSIP_ACTION_INFO_DEF + 1://xp off { |
