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-rw-r--r--src/server/scripts/Commands/CMakeLists.txt1
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp11
-rw-r--r--src/server/scripts/Commands/cs_gps.cpp144
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp90
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp42
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp35
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h39
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp39
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp77
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/undercity.cpp6
-rw-r--r--src/server/scripts/Examples/example_spell.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ashenvale.cpp196
-rw-r--r--src/server/scripts/Kalimdor/azshara.cpp225
-rw-r--r--src/server/scripts/Kalimdor/azuremyst_isle.cpp186
-rw-r--r--src/server/scripts/Kalimdor/bloodmyst_isle.cpp18
-rw-r--r--src/server/scripts/Kalimdor/boss_azuregos.cpp119
-rw-r--r--src/server/scripts/Kalimdor/darkshore.cpp135
-rw-r--r--src/server/scripts/Kalimdor/desolace.cpp27
-rw-r--r--src/server/scripts/Kalimdor/durotar.cpp24
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp65
-rw-r--r--src/server/scripts/Kalimdor/felwood.cpp25
-rw-r--r--src/server/scripts/Kalimdor/feralas.cpp6
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp212
-rw-r--r--src/server/scripts/Kalimdor/mulgore.cpp171
-rw-r--r--src/server/scripts/Kalimdor/orgrimmar.cpp53
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp32
-rw-r--r--src/server/scripts/Kalimdor/stonetalon_mountains.cpp6
-rw-r--r--src/server/scripts/Kalimdor/tanaris.cpp306
-rw-r--r--src/server/scripts/Kalimdor/teldrassil.cpp17
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp138
-rw-r--r--src/server/scripts/Kalimdor/thousand_needles.cpp85
-rw-r--r--src/server/scripts/Kalimdor/thunder_bluff.cpp67
-rw-r--r--src/server/scripts/Kalimdor/ungoro_crater.cpp117
-rw-r--r--src/server/scripts/Kalimdor/winterspring.cpp117
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp9
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp579
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp33
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp30
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp76
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp29
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp45
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp30
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp6
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp187
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp61
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp31
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp3
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp2
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp99
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp125
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp6
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp4
-rw-r--r--src/server/scripts/Outland/nagrand.cpp4
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp10
-rw-r--r--src/server/scripts/Spells/CMakeLists.txt1
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp37
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp4
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp156
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp7
-rw-r--r--src/server/scripts/Spells/spell_item.cpp17
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp15
-rw-r--r--src/server/scripts/Spells/spell_pet.cpp1752
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp54
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp62
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp62
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp4
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp32
-rw-r--r--src/server/scripts/World/go_scripts.cpp37
-rw-r--r--src/server/scripts/World/npcs_special.cpp252
93 files changed, 4309 insertions, 2485 deletions
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
index d14e71aac4a..86fe984e197 100644
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ b/src/server/scripts/Commands/CMakeLists.txt
@@ -17,7 +17,6 @@ set(scripts_STAT_SRCS
Commands/cs_gm.cpp
Commands/cs_go.cpp
Commands/cs_gobject.cpp
- Commands/cs_gps.cpp
Commands/cs_honor.cpp
Commands/cs_learn.cpp
Commands/cs_misc.cpp
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 679bb450800..c7bcde01e9b 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -95,6 +95,7 @@ public:
static ChatCommand commandTable[] =
{
{ "debug", SEC_MODERATOR, true, NULL, "", debugCommandTable },
+ { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL },
{ NULL, SEC_PLAYER, false, NULL, "", NULL }
};
return commandTable;
@@ -1319,6 +1320,16 @@ public:
return true;
}
+
+ static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/)
+ {
+ Player* player = handler->GetSession()->GetPlayer();
+
+ sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+
+ handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
+ return true;
+ }
};
void AddSC_debug_commandscript()
diff --git a/src/server/scripts/Commands/cs_gps.cpp b/src/server/scripts/Commands/cs_gps.cpp
deleted file mode 100644
index 59e2ec90905..00000000000
--- a/src/server/scripts/Commands/cs_gps.cpp
+++ /dev/null
@@ -1,144 +0,0 @@
-/*
- * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-Name: gps_commandscript
-%Complete: 100
-Comment: GPS/WPGPS commands
-Category: commandscripts
-EndScriptData */
-
-#include "ObjectAccessor.h"
-#include "ScriptMgr.h"
-#include "Chat.h"
-#include "CellImpl.h"
-
-class gps_commandscript : public CommandScript
-{
-public:
- gps_commandscript() : CommandScript("gps_commandscript") { }
-
- ChatCommand* GetCommands() const
- {
- static ChatCommand commandTable[] =
- {
- { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
- { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
- return commandTable;
- }
-
- static bool HandleGPSCommand(ChatHandler* handler, char const* args)
- {
- WorldObject* object = NULL;
- if (*args)
- {
- uint64 guid = handler->extractGuidFromLink((char*)args);
- if (guid)
- object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
-
- if (!object)
- {
- handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
- else
- {
- object = handler->getSelectedUnit();
-
- if (!object)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
-
- CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
- Cell cell(cellCoord);
-
- uint32 zoneId, areaId;
- object->GetZoneAndAreaId(zoneId, areaId);
-
- MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId());
- AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
-
- float zoneX = object->GetPositionX();
- float zoneY = object->GetPositionY();
-
- Map2ZoneCoordinates(zoneX, zoneY, zoneId);
-
- Map const* map = object->GetMap();
- float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
- float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
-
- GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
-
- // 63? WHY?
- int gridX = 63 - gridCoord.x_coord;
- int gridY = 63 - gridCoord.y_coord;
-
- uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
- uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
-
- if (haveVMap)
- {
- if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()))
- handler->PSendSysMessage("You are outdoors");
- else
- handler->PSendSysMessage("You are indoors");
- }
- else
- handler->PSendSysMessage("no VMAP available for area info");
-
- handler->PSendSysMessage(LANG_MAP_POSITION,
- object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"),
- zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
- areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
- object->GetPhaseMask(),
- object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(),
- cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
- zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap);
-
- LiquidData liquidStatus;
- ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus);
-
- if (status)
- handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
-
- return true;
- }
-
- static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/)
- {
- Player* player = handler->GetSession()->GetPlayer();
-
- sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
-
- handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
- return true;
- }
-};
-
-void AddSC_gps_commandscript()
-{
- new gps_commandscript();
-}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 5f0434e5c55..7c431566f52 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -17,6 +17,9 @@
#include "ScriptPCH.h"
#include "Chat.h"
+#include "ObjectAccessor.h"
+#include "ScriptMgr.h"
+#include "CellImpl.h"
class misc_commandscript : public CommandScript
{
@@ -27,7 +30,8 @@ public:
{
static ChatCommand commandTable[] =
{
- { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
+ { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
+ { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
@@ -64,6 +68,90 @@ public:
handler->SetSentErrorMessage(true);
return false;
}
+
+ static bool HandleGPSCommand(ChatHandler* handler, char const* args)
+ {
+ WorldObject* object = NULL;
+ if (*args)
+ {
+ uint64 guid = handler->extractGuidFromLink((char*)args);
+ if (guid)
+ object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
+
+ if (!object)
+ {
+ handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+ }
+ else
+ {
+ object = handler->getSelectedUnit();
+
+ if (!object)
+ {
+ handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+ }
+
+ CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
+ Cell cell(cellCoord);
+
+ uint32 zoneId, areaId;
+ object->GetZoneAndAreaId(zoneId, areaId);
+
+ MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId());
+ AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
+ AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
+
+ float zoneX = object->GetPositionX();
+ float zoneY = object->GetPositionY();
+
+ Map2ZoneCoordinates(zoneX, zoneY, zoneId);
+
+ Map const* map = object->GetMap();
+ float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
+ float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
+
+ GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
+
+ // 63? WHY?
+ int gridX = 63 - gridCoord.x_coord;
+ int gridY = 63 - gridCoord.y_coord;
+
+ uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
+ uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
+
+ if (haveVMap)
+ {
+ if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()))
+ handler->PSendSysMessage("You are outdoors");
+ else
+ handler->PSendSysMessage("You are indoors");
+ }
+ else
+ handler->PSendSysMessage("no VMAP available for area info");
+
+ handler->PSendSysMessage(LANG_MAP_POSITION,
+ object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"),
+ zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
+ areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
+ object->GetPhaseMask(),
+ object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(),
+ cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
+ zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap);
+
+ LiquidData liquidStatus;
+ ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus);
+
+ if (status)
+ handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
+
+ return true;
+ }
};
void AddSC_misc_commandscript()
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index bb3a4d65b76..3e04cb48af4 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -33,6 +33,16 @@ public:
ChatCommand* GetCommands() const
{
+ static ChatCommand modifyspeedCommandTable[] =
+ {
+ { "fly", SEC_MODERATOR, false, &HandleModifyFlyCommand, "", NULL },
+ { "all", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL },
+ { "walk", SEC_MODERATOR, false, &HandleModifySpeedCommand, "", NULL },
+ { "backwalk", SEC_MODERATOR, false, &HandleModifyBWalkCommand, "", NULL },
+ { "swim", SEC_MODERATOR, false, &HandleModifySwimCommand, "", NULL },
+ { "", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
static ChatCommand modifyCommandTable[] =
{
{ "hp", SEC_MODERATOR, false, &HandleModifyHPCommand, "", NULL },
@@ -41,29 +51,26 @@ public:
{ "runicpower", SEC_MODERATOR, false, &HandleModifyRunicPowerCommand, "", NULL },
{ "energy", SEC_MODERATOR, false, &HandleModifyEnergyCommand, "", NULL },
{ "money", SEC_MODERATOR, false, &HandleModifyMoneyCommand, "", NULL },
- { "speed", SEC_MODERATOR, false, &HandleModifySpeedCommand, "", NULL },
- { "swim", SEC_MODERATOR, false, &HandleModifySwimCommand, "", NULL },
{ "scale", SEC_MODERATOR, false, &HandleModifyScaleCommand, "", NULL },
{ "bit", SEC_MODERATOR, false, &HandleModifyBitCommand, "", NULL },
- { "bwalk", SEC_MODERATOR, false, &HandleModifyBWalkCommand, "", NULL },
- { "fly", SEC_MODERATOR, false, &HandleModifyFlyCommand, "", NULL },
- { "aspeed", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL },
{ "faction", SEC_MODERATOR, false, &HandleModifyFactionCommand, "", NULL },
{ "spell", SEC_MODERATOR, false, &HandleModifySpellCommand, "", NULL },
- { "tp", SEC_MODERATOR, false, &HandleModifyTalentCommand, "", NULL },
+ { "talentpoints", SEC_MODERATOR, false, &HandleModifyTalentCommand, "", NULL },
{ "mount", SEC_MODERATOR, false, &HandleModifyMountCommand, "", NULL },
{ "honor", SEC_MODERATOR, false, &HandleModifyHonorCommand, "", NULL },
- { "rep", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL },
- { "arena", SEC_MODERATOR, false, &HandleModifyArenaCommand, "", NULL },
+ { "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL },
+ { "arenapoints", SEC_MODERATOR, false, &HandleModifyArenaCommand, "", NULL },
{ "drunk", SEC_MODERATOR, false, &HandleModifyDrunkCommand, "", NULL },
{ "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "", NULL },
- { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL },
{ "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "", NULL },
{ "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "", NULL },
+ { "speed", SEC_MODERATOR, false, NULL, "", modifyspeedCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
+ { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL },
+ { "demorph", SEC_GAMEMASTER, false, &HandleDeMorphCommand, "", NULL },
{ "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -711,7 +718,7 @@ public:
(ChatHandler(player)).PSendSysMessage(LANG_YOURS_SIZE_CHANGED, handler->GetNameLink().c_str(), Scale);
}
- target->SetFloatValue(OBJECT_FIELD_SCALE_X, Scale);
+ target->SetObjectScale(Scale);
return true;
}
@@ -1376,6 +1383,21 @@ public:
return true;
}
+//demorph player or unit
+ static bool HandleDeMorphCommand(ChatHandler* handler, const char* /*args*/)
+ {
+ Unit* target = handler->getSelectedUnit();
+ if (!target)
+ target = handler->GetSession()->GetPlayer();
+
+ // check online security
+ else if (target->GetTypeId() == TYPEID_PLAYER && handler->HasLowerSecurity(target->ToPlayer(), 0))
+ return false;
+
+ target->DeMorph();
+
+ return true;
+ }
};
void AddSC_modify_commandscript()
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index a9959c60201..832f7958fc8 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -28,6 +28,7 @@ EndScriptData */
#include "Transport.h"
#include "CreatureGroups.h"
#include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand
+#include "CreatureAI.h"
class npc_commandscript : public CommandScript
{
@@ -73,6 +74,7 @@ public:
{ "phase", SEC_GAMEMASTER, false, &HandleNpcSetPhaseCommand, "", NULL },
{ "spawndist", SEC_GAMEMASTER, false, &HandleNpcSetSpawnDistCommand, "", NULL },
{ "spawntime", SEC_GAMEMASTER, false, &HandleNpcSetSpawnTimeCommand, "", NULL },
+ { "data", SEC_ADMINISTRATOR, false, &HandleNpcSetDataCommand, "", NULL },
//{ TODO: fix or remove these commands
{ "name", SEC_GAMEMASTER, false, &HandleNpcSetNameCommand, "", NULL },
{ "subname", SEC_GAMEMASTER, false, &HandleNpcSetSubNameCommand, "", NULL },
@@ -524,6 +526,39 @@ public:
return true;
}
+ //set data of creature for testing scripting
+ static bool HandleNpcSetDataCommand(ChatHandler* handler, const char* args)
+ {
+ if (!*args)
+ return false;
+
+ char* arg1 = strtok((char*)args, " ");
+ char* arg2 = strtok((char*)NULL, "");
+
+ if (!arg1 || !arg2)
+ return false;
+
+ uint32 data_1 = (uint32)atoi(arg1);
+ uint32 data_2 = (uint32)atoi(arg2);
+
+ if (!data_1 || !data_2)
+ return false;
+
+ Creature* creature = handler->getSelectedCreature();
+
+ if (!creature)
+ {
+ handler->SendSysMessage(LANG_SELECT_CREATURE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ creature->AI()->SetData(data_1, data_2);
+ std::string AIorScript = creature->GetAIName() != "" ? "AI type: " + creature->GetAIName() : (creature->GetScriptName() != "" ? "Script Name: " + creature->GetScriptName() : "No AI or Script Name Set");
+ handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID(), creature->GetEntry(), creature->GetName(), data_1, data_2, AIorScript.c_str());
+ return true;
+ }
+
//npc follow handling
static bool HandleNpcFollowCommand(ChatHandler* handler, const char* /*args*/)
{
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index f29dd8a5069..99ec263b8f9 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -949,7 +949,7 @@ public:
if (target)
{
wpCreature->SetDisplayId(target->GetDisplayId());
- wpCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5f);
+ wpCreature->SetObjectScale(0.5f);
wpCreature->SetLevel(point > STRONG_MAX_LEVEL ? STRONG_MAX_LEVEL : point);
}
}
@@ -1003,7 +1003,7 @@ public:
if (target)
{
creature->SetDisplayId(target->GetDisplayId());
- creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5f);
+ creature->SetObjectScale(0.5f);
}
return true;
@@ -1052,7 +1052,7 @@ public:
if (target)
{
creature->SetDisplayId(target->GetDisplayId());
- creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5f);
+ creature->SetObjectScale(0.5f);
}
return true;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
index e51c6b9130d..0af2af948d3 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
@@ -33,7 +33,8 @@ enum Data
DATA_WARCHIEF_REND_BLACKHAND,
DATA_GYTH,
DATA_THE_BEAST,
- DATA_GENERAL_DRAKKISATH
+ DATA_GENERAL_DRAKKISATH,
+ DATA_DRAGONSPIRE_ROOM,
};
enum Npc
{
@@ -51,17 +52,51 @@ enum Npc
NPC_GYTH = 10339,
NPC_THE_BEAST = 10430,
NPC_GENERAL_DRAKKISATH = 10363,
+ NPC_BLACKHAND_DREADWEAVER = 9817,
+ NPC_BLACKHAND_SUMMONER = 9818,
+ NPC_BLACKHAND_VETERAN = 9819,
};
enum AdditionalData
{
SPELL_SUMMON_ROOKERY_WHELP = 15745,
MAX_ENCOUNTER = 14,
+ MAX_DRAGONSPIRE_HALL_RUNES = 7,
+ EVENT_PYROGUARD_EMBERSEER = 4884,
+ AREATRIGGER_ENTER_UBRS = 2046,
+ AREATRIGGER_STADIUM = 2026,
};
enum GameObjects
{
- GO_WHELP_SPAWNER = 175622, //trap spawned by go id 175124
+ GO_WHELP_SPAWNER = 175622, // trap spawned by go id 175124
+
+ // Doors
+ GO_EMBERSEER_IN = 175244, // First door to Pyroguard Emberseer
+ GO_DOORS = 175705, // Second door to Pyroguard Emberseer
+ GO_EMBERSEER_OUT = 175153, // Door after Pyroguard Emberseer event
+ GO_GYTH_ENTRY_DOOR = 164726,
+ GO_GYTH_COMBAT_DOOR = 175185,
+ GO_GYTH_EXIT_DOOR = 175186,
+ GO_DRAKKISATH_DOOR_1 = 175946,
+ GO_DRAKKISATH_DOOR_2 = 175947,
+
+ // Runes
+ GO_ROOM_1_RUNE = 175197,
+ GO_ROOM_2_RUNE = 175199,
+ GO_ROOM_3_RUNE = 175195,
+ GO_ROOM_4_RUNE = 175200,
+ GO_ROOM_5_RUNE = 175198,
+ GO_ROOM_6_RUNE = 175196,
+ GO_ROOM_7_RUNE = 175194,
+
+ GO_EMBERSEER_RUNE_1 = 175266,
+ GO_EMBERSEER_RUNE_2 = 175267,
+ GO_EMBERSEER_RUNE_3 = 175268,
+ GO_EMBERSEER_RUNE_4 = 175269,
+ GO_EMBERSEER_RUNE_5 = 175270,
+ GO_EMBERSEER_RUNE_6 = 175271,
+ GO_EMBERSEER_RUNE_7 = 175272,
};
#endif
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp
index 411b800cd03..0279f3e2834 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp
@@ -20,11 +20,24 @@
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
+enum Text
+{
+ EMOTE_ONE_STACK = 0,
+ EMOTE_TEN_STACK = 1,
+ EMOTE_FREE_OF_BONDS = 2,
+ YELL_FREE_OF_BONDS = 3,
+};
+
enum Spells
{
- SPELL_FIRENOVA = 23462,
- SPELL_FLAMEBUFFET = 23341,
- SPELL_PYROBLAST = 17274,
+ SPELL_ENCAGED_EMBERSEER = 15282, // Self on spawn
+ SPELL_FIRE_SHIELD_TRIGGER = 13377, // Self on spawn missing from 335 dbc
+ SPELL_FREEZE_ANIM = 16245, // Self on event start
+ SPELL_EMBERSEER_GROWING = 16048, // Self on event start
+ SPELL_EMBERSEER_FULL_STRENGTH = 16047, // Emberseer Full Strength
+ SPELL_FIRENOVA = 23462, // Combat
+ SPELL_FLAMEBUFFET = 23341, // Combat
+ SPELL_PYROBLAST = 17274, // Combat
};
enum Events
@@ -51,6 +64,12 @@ public:
void Reset()
{
+ if(instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS)
+ OpenDoors(false);
+ instance->SetBossState(DATA_PYROGAURD_EMBERSEER,NOT_STARTED);
+ // respawn any dead Blackhand Incarcerators
+ DoCast(me, SPELL_ENCAGED_EMBERSEER);
+ //DoCast(me, SPELL_FIRE_SHIELD_TRIGGER);
_Reset();
}
@@ -64,12 +83,26 @@ public:
void JustDied(Unit* /*killer*/)
{
+ instance->SetBossState(DATA_PYROGAURD_EMBERSEER,DONE);
+ OpenDoors(true);
_JustDied();
}
+ void OpenDoors(bool Boss_Killed)
+ {
+ if (GameObject* door1 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_IN)))
+ door1->SetGoState(GO_STATE_ACTIVE);
+ if (GameObject* door2 = me->GetMap()->GetGameObject(instance->GetData64(GO_DOORS)))
+ door2->SetGoState(GO_STATE_ACTIVE);
+ if (Boss_Killed)
+ if (GameObject* door3 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_OUT)))
+ door3->SetGoState(GO_STATE_ACTIVE);
+ }
+
void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
+
return;
events.Update(diff);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
index ff97984fa09..fdb73fe1196 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
@@ -49,6 +49,12 @@ public:
uint64 Gyth;
uint64 TheBeast;
uint64 GeneralDrakkisath;
+ uint64 go_emberseerin;
+ uint64 go_doors;
+ uint64 go_emberseerout;
+ uint64 go_roomrunes[MAX_DRAGONSPIRE_HALL_RUNES];
+ uint8 Runemaxprotectors[MAX_DRAGONSPIRE_HALL_RUNES];
+ uint8 Runeprotectorsdead[MAX_DRAGONSPIRE_HALL_RUNES];
void Initialize()
{
@@ -67,6 +73,9 @@ public:
Gyth = 0;
TheBeast = 0;
GeneralDrakkisath = 0;
+ go_emberseerin = 0;
+ go_doors = 0;
+ go_emberseerout = 0;
}
bool IsEncounterInProgress() const
@@ -125,7 +134,11 @@ public:
case NPC_GENERAL_DRAKKISATH:
GeneralDrakkisath = creature->GetGUID();
break;
- }
+ case NPC_BLACKHAND_DREADWEAVER:
+ case NPC_BLACKHAND_SUMMONER:
+ case NPC_BLACKHAND_VETERAN:
+ break;
+ }
}
void OnGameObjectCreate(GameObject* go)
@@ -135,6 +148,36 @@ public:
case GO_WHELP_SPAWNER:
go->CastSpell(NULL, SPELL_SUMMON_ROOKERY_WHELP);
break;
+ case GO_EMBERSEER_IN:
+ go_emberseerin = go->GetGUID();
+ break;
+ case GO_DOORS:
+ go_doors = go->GetGUID();
+ break;
+ case GO_EMBERSEER_OUT:
+ go_emberseerout = go->GetGUID();
+ break;
+ case GO_ROOM_1_RUNE:
+ go_roomrunes[0] = go->GetGUID();
+ break;
+ case GO_ROOM_2_RUNE:
+ go_roomrunes[1] = go->GetGUID();
+ break;
+ case GO_ROOM_3_RUNE:
+ go_roomrunes[2] = go->GetGUID();
+ break;
+ case GO_ROOM_4_RUNE:
+ go_roomrunes[3] = go->GetGUID();
+ break;
+ case GO_ROOM_5_RUNE:
+ go_roomrunes[4] = go->GetGUID();
+ break;
+ case GO_ROOM_6_RUNE:
+ go_roomrunes[5] = go->GetGUID();
+ break;
+ case GO_ROOM_7_RUNE:
+ go_roomrunes[6] = go->GetGUID();
+ break;
}
}
@@ -167,6 +210,18 @@ public:
return true;
}
+ void ProcessEvent(WorldObject* /*gameObject*/, uint32 eventId)
+ {
+ switch (eventId)
+ {
+ case EVENT_PYROGUARD_EMBERSEER:
+ SetBossState(DATA_PYROGAURD_EMBERSEER,IN_PROGRESS);
+ break;
+ default:
+ break;
+ }
+ }
+
uint64 GetData64(uint32 type)
{
switch (type)
@@ -199,6 +254,26 @@ public:
return TheBeast;
case DATA_GENERAL_DRAKKISATH:
return GeneralDrakkisath;
+ case GO_EMBERSEER_IN:
+ return go_emberseerin;
+ case GO_DOORS:
+ return go_doors;
+ case GO_EMBERSEER_OUT:
+ return go_emberseerout;
+ case GO_ROOM_1_RUNE:
+ return go_roomrunes[0];
+ case GO_ROOM_2_RUNE:
+ return go_roomrunes[1];
+ case GO_ROOM_3_RUNE:
+ return go_roomrunes[2];
+ case GO_ROOM_4_RUNE:
+ return go_roomrunes[3];
+ case GO_ROOM_5_RUNE:
+ return go_roomrunes[4];
+ case GO_ROOM_6_RUNE:
+ return go_roomrunes[5];
+ case GO_ROOM_7_RUNE:
+ return go_roomrunes[6];
}
return 0;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 783ac6baad1..2bba875ad1f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -185,7 +185,7 @@ public:
pAttumen->GetMotionMaster()->MoveChase(pAttumen->getVictim());
pAttumen->SetTarget(pAttumen->getVictim()->GetGUID());
}
- pAttumen->SetFloatValue(OBJECT_FIELD_SCALE_X, 1);
+ pAttumen->SetObjectScale(1);
}
} else Mount_Timer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 37808e2b924..bf887bec164 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -664,7 +664,7 @@ public:
{
CAST_PLR(charmer)->GroupEventHappens(12687, me);
charmer->RemoveAurasDueToSpell(SPELL_EFFECT_OVERTAKE);
- CAST_CRE(who)->ForcedDespawn();
+ CAST_CRE(who)->DespawnOrUnsummon();
//CAST_CRE(who)->Respawn(true);
}
@@ -767,7 +767,7 @@ public:
//Todo: Creatures must not be removed, but, must instead
// stand next to Gothik and be commanded into the pit
// and dig into the ground.
- CAST_CRE(who)->ForcedDespawn();
+ CAST_CRE(who)->DespawnOrUnsummon();
if (CAST_PLR(owner)->GetQuestStatus(12698) == QUEST_STATUS_COMPLETE)
owner->RemoveAllMinionsByEntry(GHOULS);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 9a9f37d165f..a715dbfce9d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -332,7 +332,7 @@ class boss_akilzon : public CreatureScript
CloudGUID = Cloud->GetGUID();
Cloud->SetUnitMovementFlags(MOVEMENTFLAG_DISABLE_GRAVITY);
Cloud->StopMoving();
- Cloud->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f);
+ Cloud->SetObjectScale(1.0f);
Cloud->setFaction(35);
Cloud->SetMaxHealth(9999999);
Cloud->SetHealth(9999999);
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
index ce6b3b37ef8..3da74d16dc3 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
@@ -197,7 +197,7 @@ class boss_thekal : public CreatureScript
if (Resurrect_Timer <= diff)
{
DoCast(me, SPELL_TIGER_FORM);
- me->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.00f);
+ me->SetObjectScale(2.00f);
me->SetStandState(UNIT_STAND_STATE_STAND);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFullHealth();
diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp
index d5896812007..a9b627ded34 100644
--- a/src/server/scripts/EasternKingdoms/undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/undercity.cpp
@@ -184,7 +184,7 @@ public:
{
if (Unit* victim = me->getVictim())
{
- DoCast(me->getVictim(), SPELL_BLACK_ARROW);
+ DoCast(victim, SPELL_BLACK_ARROW);
BlackArrowTimer = 15000 + rand()%5000;
}
} else BlackArrowTimer -= diff;
@@ -193,7 +193,7 @@ public:
{
if (Unit* victim = me->getVictim())
{
- DoCast(me->getVictim(), SPELL_SHOT);
+ DoCast(victim, SPELL_SHOT);
ShotTimer = 8000 + rand()%2000;
}
} else ShotTimer -= diff;
@@ -202,7 +202,7 @@ public:
{
if (Unit* victim = me->getVictim())
{
- DoCast(me->getVictim(), SPELL_MULTI_SHOT);
+ DoCast(victim, SPELL_MULTI_SHOT);
MultiShotTimer = 10000 + rand()%3000;
}
} else MultiShotTimer -= diff;
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index 8c721c141af..70d7f43135c 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -102,7 +102,7 @@ class spell_ex_5581 : public SpellScriptLoader
{
// in this hook you can add additional requirements for spell caster (and throw a client error if reqs're not passed)
// in this case we're disallowing to select non-player as a target of the spell
- //if (!GetTargetUnit() || GetTargetUnit()->ToPlayer())
+ //if (!GetExplTargetUnit() || GetExplTargetUnit()->ToPlayer())
//return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp
index cec5e42aee5..e28665c038e 100644
--- a/src/server/scripts/Kalimdor/ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/ashenvale.cpp
@@ -28,7 +28,8 @@ npc_torek
npc_ruul_snowhoof
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
/*####
@@ -78,32 +79,31 @@ class npc_torek : public CreatureScript
void WaypointReached(uint32 waypointId)
{
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
+ if (Player* player = GetPlayerForEscort())
{
- case 1:
- Talk(SAY_MOVE, player->GetGUID());
- break;
- case 8:
- Talk(SAY_PREPARE, player->GetGUID());
- break;
- case 19:
- //TODO: verify location and creatures amount.
- me->SummonCreature(ENTRY_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(ENTRY_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(ENTRY_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- break;
- case 20:
- DoScriptText(SAY_WIN, me, player);
- Completed = true;
- player->GroupEventHappens(QUEST_TOREK_ASSULT, me);
- break;
- case 21:
- Talk(SAY_END, player->GetGUID());
- break;
+ switch (waypointId)
+ {
+ case 1:
+ Talk(SAY_MOVE, player->GetGUID());
+ break;
+ case 8:
+ Talk(SAY_PREPARE, player->GetGUID());
+ break;
+ case 19:
+ //TODO: verify location and creatures amount.
+ me->SummonCreature(ENTRY_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(ENTRY_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(ENTRY_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 20:
+ DoScriptText(SAY_WIN, me, player);
+ Completed = true;
+ player->GroupEventHappens(QUEST_TOREK_ASSULT, me);
+ break;
+ case 21:
+ Talk(SAY_END, player->GetGUID());
+ break;
+ }
}
}
@@ -169,8 +169,26 @@ class npc_torek : public CreatureScript
# npc_ruul_snowhoof
####*/
-#define QUEST_FREEDOM_TO_RUUL 6482
-#define GO_CAGE 178147
+enum RuulSnowhoof
+{
+ NPC_THISTLEFUR_URSA = 3921,
+ NPC_THISTLEFUR_TOTEMIC = 3922,
+ NPC_THISTLEFUR_PATHFINDER = 3926,
+
+ QUEST_FREEDOM_TO_RUUL = 6482,
+
+ GO_CAGE = 178147
+};
+
+Position const RuulSnowhoofSummonsCoord[6] =
+{
+ {3449.218018f, -587.825073f, 174.978867f, 4.714445f},
+ {3446.384521f, -587.830872f, 175.186279f, 4.714445f},
+ {3444.218994f, -587.835327f, 175.380600f, 4.714445f},
+ {3508.344482f, -492.024261f, 186.929031f, 4.145029f},
+ {3506.265625f, -490.531006f, 186.740128f, 4.239277f},
+ {3503.682373f, -489.393799f, 186.629684f, 4.349232f}
+};
class npc_ruul_snowhoof : public CreatureScript
{
@@ -195,14 +213,14 @@ class npc_ruul_snowhoof : public CreatureScript
Cage->SetGoState(GO_STATE_ACTIVE);
break;
case 13:
- me->SummonCreature(3922, 3449.218018f, -587.825073f, 174.978867f, 4.714445f, TEMPSUMMON_DEAD_DESPAWN, 60000);
- me->SummonCreature(3921, 3446.384521f, -587.830872f, 175.186279f, 4.714445f, TEMPSUMMON_DEAD_DESPAWN, 60000);
- me->SummonCreature(3926, 3444.218994f, -587.835327f, 175.380600f, 4.714445f, TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[0], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[1], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[2], TEMPSUMMON_DEAD_DESPAWN, 60000);
break;
case 19:
- me->SummonCreature(3922, 3508.344482f, -492.024261f, 186.929031f, 4.145029f, TEMPSUMMON_DEAD_DESPAWN, 60000);
- me->SummonCreature(3921, 3506.265625f, -490.531006f, 186.740128f, 4.239277f, TEMPSUMMON_DEAD_DESPAWN, 60000);
- me->SummonCreature(3926, 3503.682373f, -489.393799f, 186.629684f, 4.349232f, TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[3], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[4], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[5], TEMPSUMMON_DEAD_DESPAWN, 60000);
break;
case 21:
player->GroupEventHappens(QUEST_FREEDOM_TO_RUUL, me);
@@ -214,8 +232,7 @@ class npc_ruul_snowhoof : public CreatureScript
void Reset()
{
- GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20);
- if (Cage)
+ if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
Cage->SetGoState(GO_STATE_READY);
}
@@ -249,7 +266,7 @@ class npc_ruul_snowhoof : public CreatureScript
}
};
-enum eEnums
+enum Muglash
{
SAY_MUG_START1 = -1800054,
SAY_MUG_START2 = -1800055,
@@ -278,21 +295,21 @@ enum eEnums
NPC_MUGLASH = 12717
};
-static float m_afFirstNagaCoord[3][3]=
+Position const FirstNagaCoord[3] =
{
- {3603.504150f, 1122.631104f, 1.635f}, // rider
- {3589.293945f, 1148.664063f, 5.565f}, // sorceress
- {3609.925537f, 1168.759521f, -1.168f} // razortail
+ {3603.504150f, 1122.631104f, 1.635f, 0.0f}, // rider
+ {3589.293945f, 1148.664063f, 5.565f, 0.0f}, // sorceress
+ {3609.925537f, 1168.759521f, -1.168f, 0.0f} // razortail
};
-static float m_afSecondNagaCoord[3][3]=
+Position const SecondNagaCoord[3] =
{
- {3609.925537f, 1168.759521f, -1.168f}, // witch
- {3645.652100f, 1139.425415f, 1.322f}, // priest
- {3583.602051f, 1128.405762f, 2.347f} // myrmidon
+ {3609.925537f, 1168.759521f, -1.168f, 0.0f}, // witch
+ {3645.652100f, 1139.425415f, 1.322f, 0.0f}, // priest
+ {3583.602051f, 1128.405762f, 2.347f, 0.0f} // myrmidon
};
-static float m_fVorshaCoord[]={3633.056885f, 1172.924072f, -5.388f};
+Position const VorshaCoord = {3633.056885f, 1172.924072f, -5.388f, 0.0f};
class npc_muglash : public CreatureScript
{
@@ -303,9 +320,9 @@ class npc_muglash : public CreatureScript
{
npc_muglashAI(Creature* creature) : npc_escortAI(creature) { }
- uint32 m_uiWaveId;
- uint32 m_uiEventTimer;
- bool m_bIsBrazierExtinguished;
+ uint8 WaveId;
+ uint32 EventTimer;
+ bool IsBrazierExtinguished;
void JustSummoned(Creature* summoned)
{
@@ -314,34 +331,33 @@ class npc_muglash : public CreatureScript
void WaypointReached(uint32 waypointId)
{
- Player* player = GetPlayerForEscort();
-
- switch (waypointId)
+ if (Player* player = GetPlayerForEscort())
{
- case 0:
- if (player)
+ switch (waypointId)
+ {
+ case 0:
DoScriptText(SAY_MUG_START2, me, player);
- break;
- case 24:
- if (player)
+ break;
+ case 24:
DoScriptText(SAY_MUG_BRAZIER, me, player);
- if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_NAGA_BRAZIER, INTERACTION_DISTANCE*2))
- {
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- SetEscortPaused(true);
- }
- break;
- case 25:
- DoScriptText(SAY_MUG_GRATITUDE, me);
- player->GroupEventHappens(QUEST_VORSHA, me);
- break;
- case 26:
- DoScriptText(SAY_MUG_PATROL, me);
- break;
- case 27:
- DoScriptText(SAY_MUG_RETURN, me);
- break;
+ if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_NAGA_BRAZIER, INTERACTION_DISTANCE*2))
+ {
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ SetEscortPaused(true);
+ }
+ break;
+ case 25:
+ DoScriptText(SAY_MUG_GRATITUDE, me);
+ player->GroupEventHappens(QUEST_VORSHA, me);
+ break;
+ case 26:
+ DoScriptText(SAY_MUG_PATROL, me);
+ break;
+ case 27:
+ DoScriptText(SAY_MUG_RETURN, me);
+ break;
+ }
}
}
@@ -358,9 +374,9 @@ class npc_muglash : public CreatureScript
void Reset()
{
- m_uiEventTimer = 10000;
- m_uiWaveId = 0;
- m_bIsBrazierExtinguished = false;
+ EventTimer = 10000;
+ WaveId = 0;
+ IsBrazierExtinguished = false;
}
void JustDied(Unit* /*killer*/)
@@ -372,20 +388,20 @@ class npc_muglash : public CreatureScript
void DoWaveSummon()
{
- switch (m_uiWaveId)
+ switch (WaveId)
{
case 1:
- me->SummonCreature(NPC_WRATH_RIDER, m_afFirstNagaCoord[0][0], m_afFirstNagaCoord[0][1], m_afFirstNagaCoord[0][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
- me->SummonCreature(NPC_WRATH_SORCERESS, m_afFirstNagaCoord[1][0], m_afFirstNagaCoord[1][1], m_afFirstNagaCoord[1][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
- me->SummonCreature(NPC_WRATH_RAZORTAIL, m_afFirstNagaCoord[2][0], m_afFirstNagaCoord[2][1], m_afFirstNagaCoord[2][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
+ me->SummonCreature(NPC_WRATH_RIDER, FirstNagaCoord[0], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
+ me->SummonCreature(NPC_WRATH_SORCERESS, FirstNagaCoord[1], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
+ me->SummonCreature(NPC_WRATH_RAZORTAIL, FirstNagaCoord[2], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
break;
case 2:
- me->SummonCreature(NPC_WRATH_PRIESTESS, m_afSecondNagaCoord[0][0], m_afSecondNagaCoord[0][1], m_afSecondNagaCoord[0][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
- me->SummonCreature(NPC_WRATH_MYRMIDON, m_afSecondNagaCoord[1][0], m_afSecondNagaCoord[1][1], m_afSecondNagaCoord[1][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
- me->SummonCreature(NPC_WRATH_SEAWITCH, m_afSecondNagaCoord[2][0], m_afSecondNagaCoord[2][1], m_afSecondNagaCoord[2][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
+ me->SummonCreature(NPC_WRATH_PRIESTESS, SecondNagaCoord[0], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
+ me->SummonCreature(NPC_WRATH_MYRMIDON, SecondNagaCoord[1], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
+ me->SummonCreature(NPC_WRATH_SEAWITCH, SecondNagaCoord[2], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
break;
case 3:
- me->SummonCreature(NPC_VORSHA, m_fVorshaCoord[0], m_fVorshaCoord[1], m_fVorshaCoord[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
+ me->SummonCreature(NPC_VORSHA, VorshaCoord, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
break;
case 4:
SetEscortPaused(false);
@@ -400,16 +416,16 @@ class npc_muglash : public CreatureScript
if (!me->getVictim())
{
- if (HasEscortState(STATE_ESCORT_PAUSED) && m_bIsBrazierExtinguished)
+ if (HasEscortState(STATE_ESCORT_PAUSED) && IsBrazierExtinguished)
{
- if (m_uiEventTimer < uiDiff)
+ if (EventTimer < uiDiff)
{
- ++m_uiWaveId;
+ ++WaveId;
DoWaveSummon();
- m_uiEventTimer = 10000;
+ EventTimer = 10000;
}
else
- m_uiEventTimer -= uiDiff;
+ EventTimer -= uiDiff;
}
return;
}
@@ -451,7 +467,7 @@ class go_naga_brazier : public GameObjectScript
{
DoScriptText(SAY_MUG_BRAZIER_WAIT, creature);
- pEscortAI->m_bIsBrazierExtinguished = true;
+ pEscortAI->IsBrazierExtinguished = true;
return false;
}
}
diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp
index 2e7b0a684c1..eae5baa8db2 100644
--- a/src/server/scripts/Kalimdor/azshara.cpp
+++ b/src/server/scripts/Kalimdor/azshara.cpp
@@ -30,9 +30,9 @@ mob_rizzle_sprysprocket
mob_depth_charge
EndContentData */
-#include "ScriptPCH.h"
-#include "World.h"
-#include "WorldPacket.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
/*######
## mobs_spitelashes
@@ -179,9 +179,12 @@ public:
# mob_rizzle_sprysprocket
####*/
-enum eRizzleSprysprocketData
+enum RizzleSprysprocketData
{
+ QUEST_CHASING_THE_MOONSTONE = 10994,
+
MOB_DEPTH_CHARGE = 23025,
+
SPELL_RIZZLE_BLACKJACK = 39865,
SPELL_RIZZLE_ESCAPE = 39871,
SPELL_RIZZLE_FROST_GRENADE = 40525,
@@ -199,67 +202,66 @@ enum eRizzleSprysprocketData
#define GOSSIP_GET_MOONSTONE "Hand over the Southfury moonstone and I'll let you go."
-float WPs[58][4] =
+Position const WPs[58] =
{
-//pos_x pos_y pos_z orien
-{3691.97f, -3962.41f, 35.9118f, 3.67f},
-{3675.02f, -3960.49f, 35.9118f, 3.67f},
-{3653.19f, -3958.33f, 33.9118f, 3.59f},
-{3621.12f, -3958.51f, 29.9118f, 3.48f},
-{3604.86f, -3963, 29.9118f, 3.48f},
-{3569.94f, -3970.25f, 29.9118f, 3.44f},
-{3541.03f, -3975.64f, 29.9118f, 3.41f},
-{3510.84f, -3978.71f, 29.9118f, 3.41f},
-{3472.7f, -3997.07f, 29.9118f, 3.35f},
-{3439.15f, -4014.55f, 29.9118f, 3.29f},
-{3412.8f, -4025.87f, 29.9118f, 3.25f},
-{3384.95f, -4038.04f, 29.9118f, 3.24f},
-{3346.77f, -4052.93f, 29.9118f, 3.22f},
-{3299.56f, -4071.59f, 29.9118f, 3.20f},
-{3261.22f, -4080.38f, 30.9118f, 3.19f},
-{3220.68f, -4083.09f, 31.9118f, 3.18f},
-{3187.11f, -4070.45f, 33.9118f, 3.16f},
-{3162.78f, -4062.75f, 33.9118f, 3.15f},
-{3136.09f, -4050.32f, 33.9118f, 3.07f},
-{3119.47f, -4044.51f, 36.0363f, 3.07f},
-{3098.95f, -4019.8f, 33.9118f, 3.07f},
-{3073.07f, -4011.42f, 33.9118f, 3.07f},
-{3051.71f, -3993.37f, 33.9118f, 3.02f},
-{3027.52f, -3978.6f, 33.9118f, 3.00f},
-{3003.78f, -3960.14f, 33.9118f, 2.98f},
-{2977.99f, -3941.98f, 31.9118f, 2.96f},
-{2964.57f, -3932.07f, 30.9118f, 2.96f},
-{2947.9f, -3921.31f, 29.9118f, 2.96f},
-{2924.91f, -3910.8f, 29.9118f, 2.94f},
-{2903.04f, -3896.42f, 29.9118f, 2.93f},
-{2884.75f, -3874.03f, 29.9118f, 2.90f},
-{2868.19f, -3851.48f, 29.9118f, 2.82f},
-{2854.62f, -3819.72f, 29.9118f, 2.80f},
-{2825.53f, -3790.4f, 29.9118f, 2.744f},
-{2804.31f, -3773.05f, 29.9118f, 2.71f},
-{2769.78f, -3763.57f, 29.9118f, 2.70f},
-{2727.23f, -3745.92f, 30.9118f, 2.69f},
-{2680.12f, -3737.49f, 30.9118f, 2.67f},
-{2647.62f, -3739.94f, 30.9118f, 2.66f},
-{2616.6f, -3745.75f, 30.9118f, 2.64f},
-{2589.38f, -3731.97f, 30.9118f, 2.61f},
-{2562.94f, -3722.35f, 31.9118f, 2.56f},
-{2521.05f, -3716.6f, 31.9118f, 2.55f},
-{2485.26f, -3706.67f, 31.9118f, 2.51f},
-{2458.93f, -3696.67f, 31.9118f, 2.51f},
-{2432, -3692.03f, 31.9118f, 2.46f},
-{2399.59f, -3681.97f, 31.9118f, 2.45f},
-{2357.75f, -3666.6f, 31.9118f, 2.44f},
-{2311.99f, -3656.88f, 31.9118f, 2.94f},
-{2263.41f, -3649.55f, 31.9118f, 3.02f},
-{2209.05f, -3641.76f, 31.9118f, 2.99f},
-{2164.83f, -3637.64f, 31.9118f, 3.15f},
-{2122.42f, -3639, 31.9118f, 3.21f},
-{2075.73f, -3643.59f, 31.9118f, 3.22f},
-{2033.59f, -3649.52f, 31.9118f, 3.42f},
-{1985.22f, -3662.99f, 31.9118f, 3.42f},
-{1927.09f, -3679.56f, 33.9118f, 3.42f},
-{1873.57f, -3695.32f, 33.9118f, 3.44f}
+ {3691.97f, -3962.41f, 35.9118f, 3.67f},
+ {3675.02f, -3960.49f, 35.9118f, 3.67f},
+ {3653.19f, -3958.33f, 33.9118f, 3.59f},
+ {3621.12f, -3958.51f, 29.9118f, 3.48f},
+ {3604.86f, -3963, 29.9118f, 3.48f},
+ {3569.94f, -3970.25f, 29.9118f, 3.44f},
+ {3541.03f, -3975.64f, 29.9118f, 3.41f},
+ {3510.84f, -3978.71f, 29.9118f, 3.41f},
+ {3472.7f, -3997.07f, 29.9118f, 3.35f},
+ {3439.15f, -4014.55f, 29.9118f, 3.29f},
+ {3412.8f, -4025.87f, 29.9118f, 3.25f},
+ {3384.95f, -4038.04f, 29.9118f, 3.24f},
+ {3346.77f, -4052.93f, 29.9118f, 3.22f},
+ {3299.56f, -4071.59f, 29.9118f, 3.20f},
+ {3261.22f, -4080.38f, 30.9118f, 3.19f},
+ {3220.68f, -4083.09f, 31.9118f, 3.18f},
+ {3187.11f, -4070.45f, 33.9118f, 3.16f},
+ {3162.78f, -4062.75f, 33.9118f, 3.15f},
+ {3136.09f, -4050.32f, 33.9118f, 3.07f},
+ {3119.47f, -4044.51f, 36.0363f, 3.07f},
+ {3098.95f, -4019.8f, 33.9118f, 3.07f},
+ {3073.07f, -4011.42f, 33.9118f, 3.07f},
+ {3051.71f, -3993.37f, 33.9118f, 3.02f},
+ {3027.52f, -3978.6f, 33.9118f, 3.00f},
+ {3003.78f, -3960.14f, 33.9118f, 2.98f},
+ {2977.99f, -3941.98f, 31.9118f, 2.96f},
+ {2964.57f, -3932.07f, 30.9118f, 2.96f},
+ {2947.9f, -3921.31f, 29.9118f, 2.96f},
+ {2924.91f, -3910.8f, 29.9118f, 2.94f},
+ {2903.04f, -3896.42f, 29.9118f, 2.93f},
+ {2884.75f, -3874.03f, 29.9118f, 2.90f},
+ {2868.19f, -3851.48f, 29.9118f, 2.82f},
+ {2854.62f, -3819.72f, 29.9118f, 2.80f},
+ {2825.53f, -3790.4f, 29.9118f, 2.744f},
+ {2804.31f, -3773.05f, 29.9118f, 2.71f},
+ {2769.78f, -3763.57f, 29.9118f, 2.70f},
+ {2727.23f, -3745.92f, 30.9118f, 2.69f},
+ {2680.12f, -3737.49f, 30.9118f, 2.67f},
+ {2647.62f, -3739.94f, 30.9118f, 2.66f},
+ {2616.6f, -3745.75f, 30.9118f, 2.64f},
+ {2589.38f, -3731.97f, 30.9118f, 2.61f},
+ {2562.94f, -3722.35f, 31.9118f, 2.56f},
+ {2521.05f, -3716.6f, 31.9118f, 2.55f},
+ {2485.26f, -3706.67f, 31.9118f, 2.51f},
+ {2458.93f, -3696.67f, 31.9118f, 2.51f},
+ {2432, -3692.03f, 31.9118f, 2.46f},
+ {2399.59f, -3681.97f, 31.9118f, 2.45f},
+ {2357.75f, -3666.6f, 31.9118f, 2.44f},
+ {2311.99f, -3656.88f, 31.9118f, 2.94f},
+ {2263.41f, -3649.55f, 31.9118f, 3.02f},
+ {2209.05f, -3641.76f, 31.9118f, 2.99f},
+ {2164.83f, -3637.64f, 31.9118f, 3.15f},
+ {2122.42f, -3639, 31.9118f, 3.21f},
+ {2075.73f, -3643.59f, 31.9118f, 3.22f},
+ {2033.59f, -3649.52f, 31.9118f, 3.42f},
+ {1985.22f, -3662.99f, 31.9118f, 3.42f},
+ {1927.09f, -3679.56f, 33.9118f, 3.42f},
+ {1873.57f, -3695.32f, 33.9118f, 3.44f}
};
class mob_rizzle_sprysprocket : public CreatureScript
@@ -270,19 +272,19 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF + 1 && player->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1 && player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) == QUEST_STATUS_INCOMPLETE)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
- CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die_Timer = 3000;
- CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die = true;
+ CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->MustDieTimer = 3000;
+ CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->MustDie = true;
}
return true;
}
bool OnGossipHello(Player* player, Creature* creature)
{
- if (player->GetQuestStatus(10994) != QUEST_STATUS_INCOMPLETE)
+ if (player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) != QUEST_STATUS_INCOMPLETE)
return true;
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GET_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
player->SEND_GOSSIP_MENU(10811, creature->GetGUID());
@@ -298,32 +300,32 @@ public:
{
mob_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 spellEscape_Timer;
- uint32 Teleport_Timer;
- uint32 Check_Timer;
- uint32 Grenade_Timer;
- uint32 Must_Die_Timer;
+ uint32 SpellEscapeTimer;
+ uint32 TeleportTimer;
+ uint32 CheckTimer;
+ uint32 GrenadeTimer;
+ uint32 MustDieTimer;
uint32 CurrWP;
uint64 PlayerGUID;
- bool Must_Die;
+ bool MustDie;
bool Escape;
bool ContinueWP;
bool Reached;
void Reset()
{
- spellEscape_Timer = 1300;
- Teleport_Timer = 3500;
- Check_Timer = 10000;
- Grenade_Timer = 30000;
- Must_Die_Timer = 3000;
+ SpellEscapeTimer = 1300;
+ TeleportTimer = 3500;
+ CheckTimer = 10000;
+ GrenadeTimer = 30000;
+ MustDieTimer = 3000;
CurrWP = 0;
PlayerGUID = 0;
- Must_Die = false;
+ MustDie = false;
Escape = false;
ContinueWP = false;
Reached = false;
@@ -331,13 +333,13 @@ public:
void UpdateAI(const uint32 diff)
{
- if (Must_Die)
+ if (MustDie)
{
- if (Must_Die_Timer <= diff)
+ if (MustDieTimer <= diff)
{
me->DespawnOrUnsummon();
return;
- } else Must_Die_Timer -= diff;
+ } else MustDieTimer -= diff;
}
if (!Escape)
@@ -345,17 +347,16 @@ public:
if (!PlayerGUID)
return;
- if (spellEscape_Timer <= diff)
+ if (SpellEscapeTimer <= diff)
{
DoCast(me, SPELL_RIZZLE_ESCAPE, false);
- spellEscape_Timer = 10000;
- } else spellEscape_Timer -= diff;
+ SpellEscapeTimer = 10000;
+ } else SpellEscapeTimer -= diff;
- if (Teleport_Timer <= diff)
+ if (TeleportTimer <= diff)
{
//temp solution - unit can't be teleported by core using spelleffect 5, only players
- Map* map = me->GetMap();
- if (map)
+ if (me->GetMap())
{
me->SetPosition(3706.39f, -3969.15f, 35.9118f, 0);
me->AI_SendMoveToPacket(3706.39f, -3969.15f, 35.9118f, 0, 0, 0);
@@ -367,20 +368,20 @@ public:
me->SetUnitMovementFlags(MOVEMENTFLAG_HOVER | MOVEMENTFLAG_SWIMMING);
me->SetSpeed(MOVE_RUN, 0.85f, true);
me->GetMotionMaster()->MovementExpired();
- me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP][0], WPs[CurrWP][1], WPs[CurrWP][2]);
+ me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP]);
Escape = true;
- } else Teleport_Timer -= diff;
+ } else TeleportTimer -= diff;
return;
}
if (ContinueWP)
{
- me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP][0], WPs[CurrWP][1], WPs[CurrWP][2]);
+ me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP]);
ContinueWP = false;
}
- if (Grenade_Timer <= diff)
+ if (GrenadeTimer <= diff)
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
if (player)
@@ -388,10 +389,10 @@ public:
DoScriptText(SAY_RIZZLE_GRENADE, me, player);
DoCast(player, SPELL_RIZZLE_FROST_GRENADE, true);
}
- Grenade_Timer = 30000;
- } else Grenade_Timer -= diff;
+ GrenadeTimer = 30000;
+ } else GrenadeTimer -= diff;
- if (Check_Timer <= diff)
+ if (CheckTimer <= diff)
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
if (!player)
@@ -410,8 +411,8 @@ public:
Reached = true;
}
- Check_Timer = 1000;
- } else Check_Timer -= diff;
+ CheckTimer = 1000;
+ } else CheckTimer -= diff;
}
@@ -427,7 +428,7 @@ public:
if (!who || PlayerGUID)
return;
- if (who->GetTypeId() == TYPEID_PLAYER && CAST_PLR(who)->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE)
+ if (who->GetTypeId() == TYPEID_PLAYER && CAST_PLR(who)->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) == QUEST_STATUS_INCOMPLETE)
{
PlayerGUID = who->GetGUID();
DoScriptText(SAY_RIZZLE_START, me);
@@ -472,25 +473,25 @@ public:
{
mob_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {}
- bool we_must_die;
- uint32 must_die_timer;
+ bool WeMustDie;
+ uint32 WeMustDieTimer;
void Reset()
{
me->SetUnitMovementFlags(MOVEMENTFLAG_HOVER | MOVEMENTFLAG_SWIMMING);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- we_must_die = false;
- must_die_timer = 1000;
+ WeMustDie = false;
+ WeMustDieTimer = 1000;
}
void UpdateAI(const uint32 diff)
{
- if (we_must_die)
+ if (WeMustDie)
{
- if (must_die_timer <= diff)
- {
+ if (WeMustDieTimer <= diff)
me->DespawnOrUnsummon();
- } else must_die_timer -= diff;
+ else
+ WeMustDieTimer -= diff;
}
return;
}
@@ -503,18 +504,14 @@ public:
if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 5))
{
DoCast(who, SPELL_DEPTH_CHARGE_TRAP);
- we_must_die = true;
+ WeMustDie = true;
return;
}
}
- void AttackStart(Unit* /*who*/)
- {
- }
+ void AttackStart(Unit* /*who*/) {}
- void EnterCombat(Unit* /*who*/)
- {
- }
+ void EnterCombat(Unit* /*who*/) {}
};
};
diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
index dfb1f3b0bdf..608117ca9af 100644
--- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
@@ -33,15 +33,19 @@ go_ravager_cage
npc_death_ravager
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
-#include <cmath>
+#include "ScriptedGossip.h"
+#include "Cell.h"
+#include "CellImpl.h"
+#include "GridNotifiers.h"
/*######
## npc_draenei_survivor
######*/
-enum eEnums
+enum draeneiSurvivor
{
SAY_HEAL1 = -1000176,
SAY_HEAL2 = -1000177,
@@ -175,7 +179,7 @@ public:
## npc_engineer_spark_overgrind
######*/
-enum eOvergrind
+enum Overgrind
{
SAY_TEXT = -1000184,
SAY_EMOTE = -1000185,
@@ -235,15 +239,15 @@ public:
uint32 NormFaction;
uint32 NpcFlags;
- uint32 Dynamite_Timer;
- uint32 Emote_Timer;
+ uint32 DynamiteTimer;
+ uint32 EmoteTimer;
bool IsTreeEvent;
void Reset()
{
- Dynamite_Timer = 8000;
- Emote_Timer = urand(120000, 150000);
+ DynamiteTimer = 8000;
+ EmoteTimer = urand(120000, 150000);
me->setFaction(NormFaction);
me->SetUInt32Value(UNIT_NPC_FLAGS, NpcFlags);
@@ -260,12 +264,12 @@ public:
{
if (!me->isInCombat() && !IsTreeEvent)
{
- if (Emote_Timer <= diff)
+ if (EmoteTimer <= diff)
{
DoScriptText(SAY_TEXT, me);
DoScriptText(SAY_EMOTE, me);
- Emote_Timer = urand(120000, 150000);
- } else Emote_Timer -= diff;
+ EmoteTimer = urand(120000, 150000);
+ } else EmoteTimer -= diff;
}
else if (IsTreeEvent)
return;
@@ -273,11 +277,11 @@ public:
if (!UpdateVictim())
return;
- if (Dynamite_Timer <= diff)
+ if (DynamiteTimer <= diff)
{
DoCast(me->getVictim(), SPELL_DYNAMITE);
- Dynamite_Timer = 8000;
- } else Dynamite_Timer -= diff;
+ DynamiteTimer = 8000;
+ } else DynamiteTimer -= diff;
DoMeleeAttackIfReady();
}
@@ -307,7 +311,7 @@ public:
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
me->SetHealth(me->CountPctFromMaxHealth(15));
- switch (rand()%2)
+ switch (urand(0, 1))
{
case 0:
me->SetStandState(UNIT_STAND_STATE_SIT);
@@ -321,14 +325,9 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void MoveInLineOfSight(Unit* /*who*/)
- {
- }
-
- void UpdateAI(const uint32 /*diff*/)
- {
- }
+ void MoveInLineOfSight(Unit* /*who*/) {}
+ void UpdateAI(const uint32 /*diff*/) {}
};
};
@@ -337,7 +336,7 @@ public:
## npc_magwin
######*/
-enum eMagwin
+enum Magwin
{
SAY_START = -1000111,
SAY_AGGRO = -1000112,
@@ -376,26 +375,25 @@ public:
void WaypointReached(uint32 waypointId)
{
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
+ if (Player* player = GetPlayerForEscort())
{
- case 0:
- DoScriptText(SAY_START, me, player);
- break;
- case 17:
- DoScriptText(SAY_PROGRESS, me, player);
- break;
- case 28:
- DoScriptText(SAY_END1, me, player);
- break;
- case 29:
- DoScriptText(EMOTE_HUG, me, player);
- DoScriptText(SAY_END2, me, player);
- player->GroupEventHappens(QUEST_A_CRY_FOR_SAY_HELP, me);
- break;
+ switch (waypointId)
+ {
+ case 0:
+ DoScriptText(SAY_START, me, player);
+ break;
+ case 17:
+ DoScriptText(SAY_PROGRESS, me, player);
+ break;
+ case 28:
+ DoScriptText(SAY_END1, me, player);
+ break;
+ case 29:
+ DoScriptText(EMOTE_HUG, me, player);
+ DoScriptText(SAY_END2, me, player);
+ player->GroupEventHappens(QUEST_A_CRY_FOR_SAY_HELP, me);
+ break;
+ }
}
}
@@ -404,7 +402,7 @@ public:
DoScriptText(SAY_AGGRO, me, who);
}
- void Reset() { }
+ void Reset() {}
};
};
@@ -413,7 +411,7 @@ public:
## npc_geezle
######*/
-enum eGeezle
+enum Geezle
{
QUEST_TREES_COMPANY = 9531,
@@ -433,7 +431,7 @@ enum eGeezle
GO_NAGA_FLAG = 181694
};
-static float SparkPos[3] = {-5029.91f, -11291.79f, 8.096f};
+Position const SparkPos = {-5029.91f, -11291.79f, 8.096f, 0.0f};
class npc_geezle : public CreatureScript
{
@@ -451,7 +449,7 @@ public:
uint64 SparkGUID;
- uint32 Step;
+ uint8 Step;
uint32 SayTimer;
bool EventStarted;
@@ -469,8 +467,7 @@ public:
{
Step = 0;
EventStarted = true;
- Creature* Spark = me->SummonCreature(MOB_SPARK, SparkPos[0], SparkPos[1], SparkPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000);
- if (Spark)
+ if (Creature* Spark = me->SummonCreature(MOB_SPARK, SparkPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000))
{
SparkGUID = Spark->GetGUID();
Spark->setActive(true);
@@ -479,47 +476,47 @@ public:
SayTimer = 8000;
}
- uint32 NextStep(uint32 Step)
+ uint32 NextStep(uint8 Step)
{
Creature* Spark = Unit::GetCreature(*me, SparkGUID);
switch (Step)
{
- case 0:
- if (Spark)
- Spark->GetMotionMaster()->MovePoint(0, -5080.70f, -11253.61f, 0.56f);
- me->GetMotionMaster()->MovePoint(0, -5092.26f, -11252, 0.71f);
- return 9000; // NPCs are walking up to fire
- case 1:
- DespawnNagaFlag(true);
- DoScriptText(EMOTE_SPARK, Spark);
- return 1000;
- case 2:
- DoScriptText(GEEZLE_SAY_1, me, Spark);
- if (Spark)
- {
- Spark->SetInFront(me);
- me->SetInFront(Spark);
- }
- return 5000;
- case 3: DoScriptText(SPARK_SAY_2, Spark); return 7000;
- case 4: DoScriptText(SPARK_SAY_3, Spark); return 8000;
- case 5: DoScriptText(GEEZLE_SAY_4, me, Spark); return 8000;
- case 6: DoScriptText(SPARK_SAY_5, Spark); return 9000;
- case 7: DoScriptText(SPARK_SAY_6, Spark); return 8000;
- case 8: DoScriptText(GEEZLE_SAY_7, me, Spark); return 2000;
- case 9:
- me->GetMotionMaster()->MoveTargetedHome();
- if (Spark)
- Spark->GetMotionMaster()->MovePoint(0, SparkPos[0], SparkPos[1], SparkPos[2]);
- CompleteQuest();
- return 9000;
- case 10:
- if (Spark)
- Spark->DisappearAndDie();
- DespawnNagaFlag(false);
- me->DisappearAndDie();
- default: return 99999999;
+ case 0:
+ if (Spark)
+ Spark->GetMotionMaster()->MovePoint(0, -5080.70f, -11253.61f, 0.56f);
+ me->GetMotionMaster()->MovePoint(0, -5092.26f, -11252, 0.71f);
+ return 9000; // NPCs are walking up to fire
+ case 1:
+ DespawnNagaFlag(true);
+ DoScriptText(EMOTE_SPARK, Spark);
+ return 1000;
+ case 2:
+ DoScriptText(GEEZLE_SAY_1, me, Spark);
+ if (Spark)
+ {
+ Spark->SetInFront(me);
+ me->SetInFront(Spark);
+ }
+ return 5000;
+ case 3: DoScriptText(SPARK_SAY_2, Spark); return 7000;
+ case 4: DoScriptText(SPARK_SAY_3, Spark); return 8000;
+ case 5: DoScriptText(GEEZLE_SAY_4, me, Spark); return 8000;
+ case 6: DoScriptText(SPARK_SAY_5, Spark); return 9000;
+ case 7: DoScriptText(SPARK_SAY_6, Spark); return 8000;
+ case 8: DoScriptText(GEEZLE_SAY_7, me, Spark); return 2000;
+ case 9:
+ me->GetMotionMaster()->MoveTargetedHome();
+ if (Spark)
+ Spark->GetMotionMaster()->MovePoint(0, SparkPos);
+ CompleteQuest();
+ return 9000;
+ case 10:
+ if (Spark)
+ Spark->DisappearAndDie();
+ DespawnNagaFlag(false);
+ me->DisappearAndDie();
+ default: return 99999999;
}
}
@@ -533,13 +530,8 @@ public:
me->VisitNearbyWorldObject(radius, searcher);
for (std::list<Player*>::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- {
- if ((*itr)->GetQuestStatus(QUEST_TREES_COMPANY) == QUEST_STATUS_INCOMPLETE
- &&(*itr)->HasAura(SPELL_TREE_DISGUISE))
- {
+ if ((*itr)->GetQuestStatus(QUEST_TREES_COMPANY) == QUEST_STATUS_INCOMPLETE && (*itr)->HasAura(SPELL_TREE_DISGUISE))
(*itr)->KilledMonsterCredit(MOB_SPARK, 0);
- }
- }
}
void DespawnNagaFlag(bool despawn)
@@ -552,13 +544,13 @@ public:
for (std::list<GameObject*>::const_iterator itr = FlagList.begin(); itr != FlagList.end(); ++itr)
{
if (despawn)
- {
(*itr)->SetLootState(GO_JUST_DEACTIVATED);
- }
else
(*itr)->Respawn();
}
- } else sLog->outError("SD2 ERROR: FlagList is empty!");
+ }
+ else
+ sLog->outError("SD2 ERROR: FlagList is empty!");
}
void UpdateAI(const uint32 diff)
@@ -566,16 +558,16 @@ public:
if (SayTimer <= diff)
{
if (EventStarted)
- {
SayTimer = NextStep(Step++);
- }
- } else SayTimer -= diff;
+ }
+ else
+ SayTimer -= diff;
}
};
};
-enum eRavegerCage
+enum RavegerCage
{
NPC_DEATH_RAVAGER = 17556,
diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
index ffc2fb3fb61..3883b740d02 100644
--- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
@@ -28,14 +28,16 @@ mob_webbed_creature
npc_captured_sunhawk_agent
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
/*######
## mob_webbed_creature
######*/
//possible creatures to be spawned
-const uint32 possibleSpawns[32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327};
+uint32 const possibleSpawns[32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327};
class mob_webbed_creature : public CreatureScript
{
@@ -51,13 +53,9 @@ public:
{
mob_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) {}
- void Reset()
- {
- }
+ void Reset() {}
- void EnterCombat(Unit* /*who*/)
- {
- }
+ void EnterCombat(Unit* /*who*/) {}
void JustDied(Unit* killer)
{
@@ -153,7 +151,7 @@ public:
## Quest 9667: Saving Princess Stillpine
######*/
-enum eStillpine
+enum Stillpine
{
QUEST_SAVING_PRINCESS_STILLPINE = 9667,
NPC_PRINCESS_STILLPINE = 17682,
@@ -193,7 +191,7 @@ public:
if (type == POINT_MOTION_TYPE && id == 1)
{
DoScriptText(SAY_DIRECTION, me);
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
}
}
};
diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp
index c344de8cb51..ec098951c03 100644
--- a/src/server/scripts/Kalimdor/boss_azuregos.cpp
+++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp
@@ -23,17 +23,24 @@ SDComment: Teleport not included, spell reflect not effecting dots (Core problem
SDCategory: Azshara
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
-#define SAY_TELEPORT -1000100
+enum Say
+{
+ SAY_TELEPORT = -1000100
+};
-#define SPELL_MARKOFFROST 23182
-#define SPELL_MANASTORM 21097
-#define SPELL_CHILL 21098
-#define SPELL_FROSTBREATH 21099
-#define SPELL_REFLECT 22067
-#define SPELL_CLEAVE 8255 //Perhaps not right ID
-#define SPELL_ENRAGE 23537
+enum Spells
+{
+ SPELL_MARKOFFROST = 23182,
+ SPELL_MANASTORM = 21097,
+ SPELL_CHILL = 21098,
+ SPELL_FROSTBREATH = 21099,
+ SPELL_REFLECT = 22067,
+ SPELL_CLEAVE = 8255, //Perhaps not right ID
+ SPELL_ENRAGE = 23537
+};
class boss_azuregos : public CreatureScript
{
@@ -49,26 +56,26 @@ public:
{
boss_azuregosAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 MarkOfFrost_Timer;
- uint32 ManaStorm_Timer;
- uint32 Chill_Timer;
- uint32 Breath_Timer;
- uint32 Teleport_Timer;
- uint32 Reflect_Timer;
- uint32 Cleave_Timer;
- uint32 Enrage_Timer;
+ uint32 MarkOfFrostTimer;
+ uint32 ManaStormTimer;
+ uint32 ChillTimer;
+ uint32 BreathTimer;
+ uint32 TeleportTimer;
+ uint32 ReflectTimer;
+ uint32 CleaveTimer;
+ uint32 EnrageTimer;
bool Enraged;
void Reset()
{
- MarkOfFrost_Timer = 35000;
- ManaStorm_Timer = urand(5000, 17000);
- Chill_Timer = urand(10000, 30000);
- Breath_Timer = urand(2000, 8000);
- Teleport_Timer = 30000;
- Reflect_Timer = urand(15000, 30000);
- Cleave_Timer = 7000;
- Enrage_Timer = 0;
+ MarkOfFrostTimer = 35000;
+ ManaStormTimer = urand(5000, 17000);
+ ChillTimer = urand(10000, 30000);
+ BreathTimer = urand(2000, 8000);
+ TeleportTimer = 30000;
+ ReflectTimer = urand(15000, 30000);
+ CleaveTimer = 7000;
+ EnrageTimer = 0;
Enraged = false;
}
@@ -80,12 +87,12 @@ public:
if (!UpdateVictim())
return;
- if (Teleport_Timer <= diff)
+ if (TeleportTimer <= diff)
{
DoScriptText(SAY_TELEPORT, me);
- std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
- std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
- for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
+ std::list<HostileReference*>& threatlist = me->getThreatManager().getThreatList();
+ std::list<HostileReference*>::const_iterator i = threatlist.begin();
+ for (i = threatlist.begin(); i!= threatlist.end(); ++i)
{
Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid());
if (unit && (unit->GetTypeId() == TYPEID_PLAYER))
@@ -95,53 +102,53 @@ public:
}
DoResetThreat();
- Teleport_Timer = 30000;
- } else Teleport_Timer -= diff;
+ TeleportTimer = 30000;
+ } else TeleportTimer -= diff;
- // //MarkOfFrost_Timer
- // if (MarkOfFrost_Timer <= diff)
+ // //MarkOfFrostTimer
+ // if (MarkOfFrostTimer <= diff)
// {
// DoCast(me->getVictim(), SPELL_MARKOFFROST);
- // MarkOfFrost_Timer = 25000;
- // } else MarkOfFrost_Timer -= diff;
+ // MarkOfFrostTimer = 25000;
+ // } else MarkOfFrostTimer -= diff;
- //Chill_Timer
- if (Chill_Timer <= diff)
+ //ChillTimer
+ if (ChillTimer <= diff)
{
DoCast(me->getVictim(), SPELL_CHILL);
- Chill_Timer = urand(13000, 25000);
- } else Chill_Timer -= diff;
+ ChillTimer = urand(13000, 25000);
+ } else ChillTimer -= diff;
- //Breath_Timer
- if (Breath_Timer <= diff)
+ //BreathTimer
+ if (BreathTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FROSTBREATH);
- Breath_Timer = urand(10000, 15000);
- } else Breath_Timer -= diff;
+ BreathTimer = urand(10000, 15000);
+ } else BreathTimer -= diff;
- //ManaStorm_Timer
- if (ManaStorm_Timer <= diff)
+ //ManaStormTimer
+ if (ManaStormTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_MANASTORM);
- ManaStorm_Timer = urand(7500, 12500);
- } else ManaStorm_Timer -= diff;
+ ManaStormTimer = urand(7500, 12500);
+ } else ManaStormTimer -= diff;
- //Reflect_Timer
- if (Reflect_Timer <= diff)
+ //ReflectTimer
+ if (ReflectTimer <= diff)
{
DoCast(me, SPELL_REFLECT);
- Reflect_Timer = urand(20000, 35000);
- } else Reflect_Timer -= diff;
+ ReflectTimer = urand(20000, 35000);
+ } else ReflectTimer -= diff;
- //Cleave_Timer
- if (Cleave_Timer <= diff)
+ //CleaveTimer
+ if (CleaveTimer <= diff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
- Cleave_Timer = 7000;
- } else Cleave_Timer -= diff;
+ CleaveTimer = 7000;
+ } else CleaveTimer -= diff;
- //Enrage_Timer
+ //EnrageTimer
if (HealthBelowPct(26) && !Enraged)
{
DoCast(me, SPELL_ENRAGE);
diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp
index 1de04db61c4..0e02a77169e 100644
--- a/src/server/scripts/Kalimdor/darkshore.cpp
+++ b/src/server/scripts/Kalimdor/darkshore.cpp
@@ -29,7 +29,9 @@ npc_prospector_remtravel
npc_threshwackonator
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
#include "ScriptedFollowerAI.h"
@@ -37,7 +39,7 @@ EndContentData */
# npc_kerlonian
####*/
-enum eKerlonian
+enum Kerlonian
{
SAY_KER_START = -1000434,
@@ -94,11 +96,11 @@ public:
{
npc_kerlonianAI(Creature* creature) : FollowerAI(creature) { }
- uint32 m_uiFallAsleepTimer;
+ uint32 FallAsleepTimer;
void Reset()
{
- m_uiFallAsleepTimer = urand(10000, 45000);
+ FallAsleepTimer = urand(10000, 45000);
}
void MoveInLineOfSight(Unit* who)
@@ -150,7 +152,7 @@ public:
SetFollowPaused(false);
}
- void UpdateFollowerAI(const uint32 uiDiff)
+ void UpdateFollowerAI(const uint32 Diff)
{
if (!UpdateVictim())
{
@@ -159,13 +161,13 @@ public:
if (!HasFollowState(STATE_FOLLOW_PAUSED))
{
- if (m_uiFallAsleepTimer <= uiDiff)
+ if (FallAsleepTimer <= Diff)
{
SetSleeping();
- m_uiFallAsleepTimer = urand(25000, 90000);
+ FallAsleepTimer = urand(25000, 90000);
}
else
- m_uiFallAsleepTimer -= uiDiff;
+ FallAsleepTimer -= Diff;
}
return;
@@ -181,7 +183,7 @@ public:
# npc_prospector_remtravel
####*/
-enum eRemtravel
+enum Remtravel
{
SAY_REM_START = -1000327,
SAY_REM_AGGRO = -1000328,
@@ -233,63 +235,62 @@ public:
void WaypointReached(uint32 waypointId)
{
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
+ if (Player* player = GetPlayerForEscort())
{
- case 0:
- DoScriptText(SAY_REM_START, me, player);
- break;
- case 5:
- DoScriptText(SAY_REM_RAMP1_1, me, player);
- break;
- case 6:
- DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- break;
- case 9:
- DoScriptText(SAY_REM_RAMP1_2, me, player);
- break;
- case 14:
- //depend quest rewarded?
- DoScriptText(SAY_REM_BOOK, me, player);
- break;
- case 15:
- DoScriptText(SAY_REM_TENT1_1, me, player);
- break;
- case 16:
- DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- break;
- case 17:
- DoScriptText(SAY_REM_TENT1_2, me, player);
- break;
- case 26:
- DoScriptText(SAY_REM_MOSS, me, player);
- break;
- case 27:
- DoScriptText(EMOTE_REM_MOSS, me, player);
- break;
- case 28:
- DoScriptText(SAY_REM_MOSS_PROGRESS, me, player);
- break;
- case 29:
- DoSpawnCreature(NPC_GRAVEL_SCOUT, -15.0f, 3.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- DoSpawnCreature(NPC_GRAVEL_BONE, -15.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- DoSpawnCreature(NPC_GRAVEL_GEO, -15.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- break;
- case 31:
- DoScriptText(SAY_REM_PROGRESS, me, player);
- break;
- case 41:
- DoScriptText(SAY_REM_REMEMBER, me, player);
- break;
- case 42:
- DoScriptText(EMOTE_REM_END, me, player);
- player->GroupEventHappens(QUEST_ABSENT_MINDED_PT2, me);
- break;
+ switch (waypointId)
+ {
+ case 0:
+ DoScriptText(SAY_REM_START, me, player);
+ break;
+ case 5:
+ DoScriptText(SAY_REM_RAMP1_1, me, player);
+ break;
+ case 6:
+ DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ break;
+ case 9:
+ DoScriptText(SAY_REM_RAMP1_2, me, player);
+ break;
+ case 14:
+ //depend quest rewarded?
+ DoScriptText(SAY_REM_BOOK, me, player);
+ break;
+ case 15:
+ DoScriptText(SAY_REM_TENT1_1, me, player);
+ break;
+ case 16:
+ DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ break;
+ case 17:
+ DoScriptText(SAY_REM_TENT1_2, me, player);
+ break;
+ case 26:
+ DoScriptText(SAY_REM_MOSS, me, player);
+ break;
+ case 27:
+ DoScriptText(EMOTE_REM_MOSS, me, player);
+ break;
+ case 28:
+ DoScriptText(SAY_REM_MOSS_PROGRESS, me, player);
+ break;
+ case 29:
+ DoSpawnCreature(NPC_GRAVEL_SCOUT, -15.0f, 3.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ DoSpawnCreature(NPC_GRAVEL_BONE, -15.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ DoSpawnCreature(NPC_GRAVEL_GEO, -15.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ break;
+ case 31:
+ DoScriptText(SAY_REM_PROGRESS, me, player);
+ break;
+ case 41:
+ DoScriptText(SAY_REM_REMEMBER, me, player);
+ break;
+ case 42:
+ DoScriptText(EMOTE_REM_END, me, player);
+ player->GroupEventHappens(QUEST_ABSENT_MINDED_PT2, me);
+ break;
+ }
}
}
@@ -297,7 +298,7 @@ public:
void EnterCombat(Unit* who)
{
- if (rand()%2)
+ if (urand(0, 1))
DoScriptText(SAY_REM_AGGRO, me, who);
}
@@ -314,7 +315,7 @@ public:
# npc_threshwackonator
####*/
-enum eThreshwackonator
+enum Threshwackonator
{
EMOTE_START = -1000325, //signed for 4966
SAY_AT_CLOSE = -1000326, //signed for 4966
diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp
index f295d7626ac..e196c71f681 100644
--- a/src/server/scripts/Kalimdor/desolace.cpp
+++ b/src/server/scripts/Kalimdor/desolace.cpp
@@ -30,10 +30,12 @@ npc_dalinda_malem
go_demon_portal
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
-enum eDyingKodo
+enum DyingKodo
{
// signed for 9999
SAY_SMEED_HOME_1 = -1000348,
@@ -114,11 +116,11 @@ public:
{
npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
- uint32 m_uiDespawnTimer;
+ uint32 DespawnTimer;
void Reset()
{
- m_uiDespawnTimer = 0;
+ DespawnTimer = 0;
}
void MoveInLineOfSight(Unit* who)
@@ -143,14 +145,14 @@ public:
if (pSpell->Id == SPELL_KODO_KOMBO_GOSSIP)
{
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- m_uiDespawnTimer = 60000;
+ DespawnTimer = 60000;
}
}
void UpdateAI(const uint32 diff)
{
//timer should always be == 0 unless we already updated entry of creature. Then not expect this updated to ever be in combat.
- if (m_uiDespawnTimer && m_uiDespawnTimer <= diff)
+ if (DespawnTimer && DespawnTimer <= diff)
{
if (!me->getVictim() && me->isAlive())
{
@@ -159,7 +161,7 @@ public:
me->Respawn();
return;
}
- } else m_uiDespawnTimer -= diff;
+ } else DespawnTimer -= diff;
if (!UpdateVictim())
return;
@@ -175,7 +177,7 @@ public:
## Hand of Iruxos
######*/
-enum
+enum Iruxos
{
QUEST_HAND_IRUXOS = 5381,
NPC_DEMON_SPIRIT = 11876,
@@ -199,7 +201,10 @@ class go_iruxos : public GameObjectScript
## npc_dalinda_malem. Quest 1440
######*/
-#define QUEST_RETURN_TO_VAHLARRIEL 1440
+enum Dalinda
+{
+ QUEST_RETURN_TO_VAHLARRIEL = 1440
+};
class npc_dalinda : public CreatureScript
{
@@ -255,9 +260,9 @@ public:
return;
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 Diff)
{
- npc_escortAI::UpdateAI(uiDiff);
+ npc_escortAI::UpdateAI(Diff);
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp
index 88bc3352ea1..ec06a542b6f 100644
--- a/src/server/scripts/Kalimdor/durotar.cpp
+++ b/src/server/scripts/Kalimdor/durotar.cpp
@@ -15,8 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "Vehicle.h"
+#include "SpellScript.h"
/*######
##Quest 5441: Lazy Peons
@@ -50,15 +52,15 @@ public:
{
npc_lazy_peonAI(Creature* creature) : ScriptedAI(creature) {}
- uint64 uiPlayerGUID;
+ uint64 PlayerGUID;
- uint32 m_uiRebuffTimer;
+ uint32 RebuffTimer;
bool work;
void Reset()
{
- uiPlayerGUID = 0;
- m_uiRebuffTimer = 0;
+ PlayerGUID = 0;
+ RebuffTimer = 0;
work = false;
}
@@ -81,17 +83,17 @@ public:
}
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 Diff)
{
if (work == true)
me->HandleEmoteCommand(EMOTE_ONESHOT_WORK_CHOPWOOD);
- if (m_uiRebuffTimer <= uiDiff)
+ if (RebuffTimer <= Diff)
{
DoCast(me, SPELL_BUFF_SLEEP);
- m_uiRebuffTimer = 300000; //Rebuff agian in 5 minutes
+ RebuffTimer = 300000; //Rebuff agian in 5 minutes
}
else
- m_uiRebuffTimer -= uiDiff;
+ RebuffTimer -= Diff;
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
@@ -264,7 +266,7 @@ class npc_tiger_matriarch : public CreatureScript
vehSummoner->RemoveAurasDueToSpell(SPELL_SPIRIT_OF_THE_TIGER_RIDER);
vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
}
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
}
void DamageTaken(Unit* attacker, uint32& damage)
@@ -287,7 +289,7 @@ class npc_tiger_matriarch : public CreatureScript
vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
}
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
}
}
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index 4a1b67ba477..45e1c1808c1 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -32,8 +32,11 @@ npc_private_hendel
npc_cassa_crimsonwing - handled by npc_taxi
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
+#include "ScriptedGossip.h"
+#include "SpellScript.h"
/*######
## mobs_risen_husk_spirit
@@ -132,7 +135,7 @@ class mobs_risen_husk_spirit : public CreatureScript
## npc_deserter_agitator
######*/
-enum eDeserter
+enum Deserter
{
QUEST_TRAITORS_AMONG_US = 11126,
NPC_THERAMORE_DESERTER = 23602,
@@ -203,12 +206,12 @@ public:
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 Type, uint32 Id)
{
- if (uiType != POINT_MOTION_TYPE)
+ if (Type != POINT_MOTION_TYPE)
return;
- if (uiId == 1)
+ if (Id == 1)
me->DisappearAndDie();
}
};
@@ -218,7 +221,7 @@ public:
## npc_deserter_agitator
######*/
-enum eTheramoreGuard
+enum TheramoreGuard
{
SAY_QUEST1 = -1000641,
SAY_QUEST2 = -1000642,
@@ -266,7 +269,7 @@ public:
DoScriptText(SAY_QUEST1, creature);
creature->CastSpell(creature, SPELL_DOCTORED_LEAFLET, false);
creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->uiYellTimer = 4000;
+ CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->YellTimer = 4000;
CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->bYellTimer = true;
}
@@ -282,40 +285,40 @@ public:
{
npc_theramore_guardAI(Creature* creature) : ScriptedAI(creature) { }
- uint32 uiYellTimer;
- uint32 uiStep;
+ uint32 YellTimer;
+ uint32 Step;
bool bYellTimer;
void Reset()
{
bYellTimer = false;
- uiStep = 0;
+ Step = 0;
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 Diff)
{
if (!me->HasAura(SPELL_PROPAGANDIZED))
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- if (bYellTimer && uiYellTimer <= uiDiff)
+ if (bYellTimer && YellTimer <= Diff)
{
- switch (uiStep)
+ switch (Step)
{
case 0:
DoScriptText(RAND(SAY_QUEST2, SAY_QUEST3, SAY_QUEST4, SAY_QUEST5, SAY_QUEST6), me);
- uiYellTimer = 3000;
- ++uiStep;
+ YellTimer = 3000;
+ ++Step;
break;
case 1:
DoScriptText(RAND(SAY_QUEST7, SAY_QUEST8, SAY_QUEST9), me);
me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
- uiStep = 0;
+ Step = 0;
bYellTimer = false;
break;
}
}
else
- uiYellTimer -= uiDiff;
+ YellTimer -= Diff;
}
};
};
@@ -324,7 +327,7 @@ public:
## npc_lady_jaina_proudmoore
######*/
-enum eLadyJaina
+enum LadyJaina
{
QUEST_JAINAS_AUTOGRAPH = 558,
SPELL_JAINAS_AUTOGRAPH = 23122
@@ -367,7 +370,7 @@ public:
## npc_nat_pagle
######*/
-enum eNatPagle
+enum NatPagle
{
QUEST_NATS_MEASURING_TAPE = 8227
};
@@ -408,7 +411,7 @@ public:
## npc_private_hendel
######*/
-enum eHendel
+enum Hendel
{
// looks like all this text ids are wrong.
SAY_PROGRESS_1_TER = -1000411, // signed for 3568
@@ -464,11 +467,11 @@ public:
AttackStart(pAttacker);
}
- void DamageTaken(Unit* pDoneBy, uint32 &uiDamage)
+ void DamageTaken(Unit* pDoneBy, uint32 &Damage)
{
- if (uiDamage > me->GetHealth() || me->HealthBelowPctDamaged(20, uiDamage))
+ if (Damage > me->GetHealth() || me->HealthBelowPctDamaged(20, Damage))
{
- uiDamage = 0;
+ Damage = 0;
if (Player* player = pDoneBy->GetCharmerOrOwnerPlayerOrPlayerItself())
player->GroupEventHappens(QUEST_MISSING_DIPLO_PT16, me);
@@ -485,9 +488,9 @@ public:
## npc_zelfrax
######*/
-const Position MovePosition = {-2967.030f, -3872.1799f, 35.620f, 0.0f};
+Position const MovePosition = {-2967.030f, -3872.1799f, 35.620f, 0.0f};
-enum eZelfrax
+enum Zelfrax
{
SAY_ZELFRAX = -1000472,
SAY_ZELFRAX_2 = -1000473
@@ -525,9 +528,9 @@ public:
}
}
- void MovementInform(uint32 uiType, uint32 /*uiId*/)
+ void MovementInform(uint32 Type, uint32 /*Id*/)
{
- if (uiType != POINT_MOTION_TYPE)
+ if (Type != POINT_MOTION_TYPE)
return;
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
@@ -547,7 +550,7 @@ public:
DoScriptText(SAY_ZELFRAX_2, me);
}
- void UpdateAI(uint32 const /*uiDiff*/)
+ void UpdateAI(uint32 const /*Diff*/)
{
if (!UpdateVictim())
return;
@@ -562,7 +565,7 @@ public:
## npc_stinky
######*/
-enum eStinky
+enum Stinky
{
QUEST_STINKYS_ESCAPE_H = 1270,
QUEST_STINKYS_ESCAPE_A = 1222,
@@ -713,7 +716,7 @@ class spell_ooze_zap : public SpellScriptLoader
if (!GetCaster()->HasAura(GetSpellInfo()->Effects[EFFECT_1].CalcValue()))
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; // This is actually correct
- if (!GetTargetUnit())
+ if (!GetExplTargetUnit())
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
@@ -847,7 +850,7 @@ public:
player->KilledMonsterCredit(NPC_THERAMORE_PRISONER, 0);
prisoner->AI()->Talk(SAY_FREE); // We also emote cry here (handled in creature_text.emote)
- prisoner->ForcedDespawn(6000);
+ prisoner->DespawnOrUnsummon(6000);
}
return true;
}
diff --git a/src/server/scripts/Kalimdor/felwood.cpp b/src/server/scripts/Kalimdor/felwood.cpp
index e1f59ec26be..9243ea0017e 100644
--- a/src/server/scripts/Kalimdor/felwood.cpp
+++ b/src/server/scripts/Kalimdor/felwood.cpp
@@ -27,7 +27,9 @@ EndScriptData */
npcs_riverbreeze_and_silversky
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
/*######
## npcs_riverbreeze_and_silversky
@@ -35,6 +37,17 @@ EndContentData */
#define GOSSIP_ITEM_BEACON "Please make me a Cenarion Beacon"
+enum RiverbreezeAndSilversky
+{
+ SPELL_CENARION_BEACON = 15120,
+
+ NPC_ARATHANDRIS_SILVERSKY = 9528,
+ NPC_MAYBESS_RIVERBREEZE = 9529,
+
+ QUEST_CLEASING_FELWOOD_A = 4101,
+ QUEST_CLEASING_FELWOOD_H = 4102
+};
+
class npcs_riverbreeze_and_silversky : public CreatureScript
{
public:
@@ -46,7 +59,7 @@ public:
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, 15120, false);
+ creature->CastSpell(player, SPELL_CENARION_BEACON, false);
}
return true;
}
@@ -58,9 +71,9 @@ public:
uint32 creatureId = creature->GetEntry();
- if (creatureId == 9528)
+ if (creatureId == NPC_ARATHANDRIS_SILVERSKY)
{
- if (player->GetQuestRewardStatus(4101))
+ if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_A))
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(2848, creature->GetGUID());
@@ -70,9 +83,9 @@ public:
player->SEND_GOSSIP_MENU(2844, creature->GetGUID());
}
- if (creatureId == 9529)
+ if (creatureId == NPC_MAYBESS_RIVERBREEZE)
{
- if (player->GetQuestRewardStatus(4102))
+ if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_H))
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(2849, creature->GetGUID());
diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp
index 480b94d6767..4fcd20951c9 100644
--- a/src/server/scripts/Kalimdor/feralas.cpp
+++ b/src/server/scripts/Kalimdor/feralas.cpp
@@ -23,8 +23,10 @@ SDComment: Quest support: 3520, 2767, Special vendor Gregan Brewspewer
SDCategory: Feralas
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
+#include "ScriptedGossip.h"
/*######
## npc_gregan_brewspewer
@@ -68,7 +70,7 @@ public:
## npc_oox22fe
######*/
-enum eOOX
+enum OOX
{
//signed for 7806
SAY_OOX_START = -1000287,
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index 08f5b2aa592..9df208d2578 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -31,14 +31,16 @@ npc_clintar_spirit
npc_clintar_dreamwalker
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
+#include "ScriptedGossip.h"
/*######
## npc_bunthen_plainswind
######*/
-enum eBunthen
+enum Bunthen
{
QUEST_SEA_LION_HORDE = 30,
QUEST_SEA_LION_ALLY = 272,
@@ -218,70 +220,68 @@ public:
## npc_clintar_spirit
######*/
-float Clintar_spirit_WP[41][5] =
+float const Clintar_spirit_WP[41][5] =
{
- //pos_x pos_y pos_z orien waitTime
-{7465.28f, -3115.46f, 439.327f, 0.83f, 4000},
-{7476.49f, -3101, 443.457f, 0.89f, 0},
-{7486.57f, -3085.59f, 439.478f, 1.07f, 0},
-{7472.19f, -3085.06f, 443.142f, 3.07f, 0},
-{7456.92f, -3085.91f, 438.862f, 3.24f, 0},
-{7446.68f, -3083.43f, 438.245f, 2.40f, 0},
-{7446.17f, -3080.21f, 439.826f, 1.10f, 6000},
-{7452.41f, -3085.8f, 438.984f, 5.78f, 0},
-{7469.11f, -3084.94f, 443.048f, 6.25f, 0},
-{7483.79f, -3085.44f, 439.607f, 6.25f, 0},
-{7491.14f, -3090.96f, 439.983f, 5.44f, 0},
-{7497.62f, -3098.22f, 436.854f, 5.44f, 0},
-{7498.72f, -3113.41f, 434.596f, 4.84f, 0},
-{7500.06f, -3122.51f, 434.749f, 5.17f, 0},
-{7504.96f, -3131.53f, 434.475f, 4.74f, 0},
-{7504.31f, -3133.53f, 435.693f, 3.84f, 6000},
-{7504.55f, -3133.27f, 435.476f, 0.68f, 15000},
-{7501.99f, -3126.01f, 434.93f, 1.83f, 0},
-{7490.76f, -3114.97f, 434.431f, 2.51f, 0},
-{7479.64f, -3105.51f, 431.123f, 1.83f, 0},
-{7474.63f, -3086.59f, 428.994f, 1.83f, 2000},
-{7472.96f, -3074.18f, 427.566f, 1.57f, 0},
-{7472.25f, -3063, 428.268f, 1.55f, 0},
-{7473.46f, -3054.22f, 427.588f, 0.36f, 0},
-{7475.08f, -3053.6f, 428.653f, 0.36f, 6000},
-{7474.66f, -3053.56f, 428.433f, 3.19f, 4000},
-{7471.81f, -3058.84f, 427.073f, 4.29f, 0},
-{7472.16f, -3064.91f, 427.772f, 4.95f, 0},
-{7471.56f, -3085.36f, 428.924f, 4.72f, 0},
-{7473.56f, -3093.48f, 429.294f, 5.04f, 0},
-{7478.94f, -3104.29f, 430.638f, 5.23f, 0},
-{7484.46f, -3109.61f, 432.769f, 5.79f, 0},
-{7490.23f, -3111.08f, 434.431f, 0.02f, 0},
-{7496.29f, -3108, 434.783f, 1.15f, 0},
-{7497.46f, -3100.66f, 436.191f, 1.50f, 0},
-{7495.64f, -3093.39f, 438.349f, 2.10f, 0},
-{7492.44f, -3086.01f, 440.267f, 1.38f, 0},
-{7498.26f, -3076.44f, 440.808f, 0.71f, 0},
-{7506.4f, -3067.35f, 443.64f, 0.77f, 0},
-{7518.37f, -3057.42f, 445.584f, 0.74f, 0},
-{7517.51f, -3056.3f, 444.568f, 2.49f, 4500}
+ //pos_x pos_y pos_z orien waitTime
+ {7465.28f, -3115.46f, 439.327f, 0.83f, 4000},
+ {7476.49f, -3101, 443.457f, 0.89f, 0},
+ {7486.57f, -3085.59f, 439.478f, 1.07f, 0},
+ {7472.19f, -3085.06f, 443.142f, 3.07f, 0},
+ {7456.92f, -3085.91f, 438.862f, 3.24f, 0},
+ {7446.68f, -3083.43f, 438.245f, 2.40f, 0},
+ {7446.17f, -3080.21f, 439.826f, 1.10f, 6000},
+ {7452.41f, -3085.8f, 438.984f, 5.78f, 0},
+ {7469.11f, -3084.94f, 443.048f, 6.25f, 0},
+ {7483.79f, -3085.44f, 439.607f, 6.25f, 0},
+ {7491.14f, -3090.96f, 439.983f, 5.44f, 0},
+ {7497.62f, -3098.22f, 436.854f, 5.44f, 0},
+ {7498.72f, -3113.41f, 434.596f, 4.84f, 0},
+ {7500.06f, -3122.51f, 434.749f, 5.17f, 0},
+ {7504.96f, -3131.53f, 434.475f, 4.74f, 0},
+ {7504.31f, -3133.53f, 435.693f, 3.84f, 6000},
+ {7504.55f, -3133.27f, 435.476f, 0.68f, 15000},
+ {7501.99f, -3126.01f, 434.93f, 1.83f, 0},
+ {7490.76f, -3114.97f, 434.431f, 2.51f, 0},
+ {7479.64f, -3105.51f, 431.123f, 1.83f, 0},
+ {7474.63f, -3086.59f, 428.994f, 1.83f, 2000},
+ {7472.96f, -3074.18f, 427.566f, 1.57f, 0},
+ {7472.25f, -3063, 428.268f, 1.55f, 0},
+ {7473.46f, -3054.22f, 427.588f, 0.36f, 0},
+ {7475.08f, -3053.6f, 428.653f, 0.36f, 6000},
+ {7474.66f, -3053.56f, 428.433f, 3.19f, 4000},
+ {7471.81f, -3058.84f, 427.073f, 4.29f, 0},
+ {7472.16f, -3064.91f, 427.772f, 4.95f, 0},
+ {7471.56f, -3085.36f, 428.924f, 4.72f, 0},
+ {7473.56f, -3093.48f, 429.294f, 5.04f, 0},
+ {7478.94f, -3104.29f, 430.638f, 5.23f, 0},
+ {7484.46f, -3109.61f, 432.769f, 5.79f, 0},
+ {7490.23f, -3111.08f, 434.431f, 0.02f, 0},
+ {7496.29f, -3108, 434.783f, 1.15f, 0},
+ {7497.46f, -3100.66f, 436.191f, 1.50f, 0},
+ {7495.64f, -3093.39f, 438.349f, 2.10f, 0},
+ {7492.44f, -3086.01f, 440.267f, 1.38f, 0},
+ {7498.26f, -3076.44f, 440.808f, 0.71f, 0},
+ {7506.4f, -3067.35f, 443.64f, 0.77f, 0},
+ {7518.37f, -3057.42f, 445.584f, 0.74f, 0},
+ {7517.51f, -3056.3f, 444.568f, 2.49f, 4500}
};
-#define ASPECT_RAVEN 22915
-
-#define ASPECT_RAVEN_SUMMON_X 7472.96f
-#define ASPECT_RAVEN_SUMMON_Y -3074.18f
-#define ASPECT_RAVEN_SUMMON_Z 427.566f
-#define CLINTAR_SPIRIT_SUMMON_X 7459.2275f
-#define CLINTAR_SPIRIT_SUMMON_Y -3122.5632f
-#define CLINTAR_SPIRIT_SUMMON_Z 438.9842f
-#define CLINTAR_SPIRIT_SUMMON_O 0.8594f
-
-//from -1000292 to -1000287 are signed for 7806. but all this texts ids wrong.
-#define CLINTAR_SPIRIT_SAY_START -1000286
-#define CLINTAR_SPIRIT_SAY_UNDER_ATTACK_1 -1000287
-#define CLINTAR_SPIRIT_SAY_UNDER_ATTACK_2 -1000288
-#define CLINTAR_SPIRIT_SAY_GET_ONE -1000289
-#define CLINTAR_SPIRIT_SAY_GET_TWO -1000290
-#define CLINTAR_SPIRIT_SAY_GET_THREE -1000291
-#define CLINTAR_SPIRIT_SAY_GET_FINAL -1000292
+Position const AspectRavenSummon = {7472.96f, -3074.18f, 427.566f, 0.0f};
+Position const ClintarSpiritSummon = {7459.2275f, -3122.5632f, 438.9842f, 0.8594f};
+
+enum ClintarSpirit
+{
+ ASPECT_RAVEN = 22915,
+
+ //from -1000292 to -1000287 are signed for 7806. but all this texts ids wrong.
+ CLINTAR_SPIRIT_SAY_START = -1000286,
+ CLINTAR_SPIRIT_SAY_UNDER_ATTACK_1 = -1000287,
+ CLINTAR_SPIRIT_SAY_UNDER_ATTACK_2 = -1000288,
+ CLINTAR_SPIRIT_SAY_GET_ONE = -1000289,
+ CLINTAR_SPIRIT_SAY_GET_TWO = -1000290,
+ CLINTAR_SPIRIT_SAY_GET_THREE = -1000291,
+ CLINTAR_SPIRIT_SAY_GET_FINAL = -1000292
+};
class npc_clintar_spirit : public CreatureScript
{
@@ -298,14 +298,14 @@ public:
public:
npc_clintar_spiritAI(Creature* creature) : npc_escortAI(creature) {}
- uint32 Step;
+ uint8 Step;
uint32 CurrWP;
- uint32 Event_Timer;
- uint32 checkPlayer_Timer;
+ uint32 EventTimer;
+ uint32 checkPlayerTimer;
uint64 PlayerGUID;
- bool Event_onWait;
+ bool EventOnWait;
void Reset()
{
@@ -313,10 +313,10 @@ public:
{
Step = 0;
CurrWP = 0;
- Event_Timer = 0;
+ EventTimer = 0;
PlayerGUID = 0;
- checkPlayer_Timer = 1000;
- Event_onWait = false;
+ checkPlayerTimer = 1000;
+ EventOnWait = false;
}
}
@@ -347,8 +347,7 @@ public:
void EnterCombat(Unit* who)
{
- uint32 rnd = rand()%2;
- switch (rnd)
+ switch (urand(0, 1))
{
case 0: DoScriptText(CLINTAR_SPIRIT_SAY_UNDER_ATTACK_1, me, who); break;
case 1: DoScriptText(CLINTAR_SPIRIT_SAY_UNDER_ATTACK_2, me, who); break;
@@ -357,9 +356,7 @@ public:
void StartEvent(Player* player)
{
- if (!player)
- return;
- if (player->GetQuestStatus(10965) == QUEST_STATUS_INCOMPLETE)
+ if (player && player->GetQuestStatus(10965) == QUEST_STATUS_INCOMPLETE)
{
for (uint8 i = 0; i < 41; ++i)
{
@@ -381,18 +378,18 @@ public:
return;
}
- if (!me->isInCombat() && !Event_onWait)
+ if (!me->isInCombat() && !EventOnWait)
{
- if (checkPlayer_Timer <= diff)
+ if (checkPlayerTimer <= diff)
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
if (player && player->isInCombat() && player->getAttackerForHelper())
AttackStart(player->getAttackerForHelper());
- checkPlayer_Timer = 1000;
- } else checkPlayer_Timer -= diff;
+ checkPlayerTimer = 1000;
+ } else checkPlayerTimer -= diff;
}
- if (Event_onWait && Event_Timer <= diff)
+ if (EventOnWait && EventTimer <= diff)
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
@@ -409,11 +406,11 @@ public:
{
case 0:
me->Say(CLINTAR_SPIRIT_SAY_START, 0, PlayerGUID);
- Event_Timer = 8000;
+ EventTimer = 8000;
Step = 1;
break;
case 1:
- Event_onWait = false;
+ EventOnWait = false;
break;
}
break;
@@ -422,13 +419,13 @@ public:
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133);
- Event_Timer = 5000;
+ EventTimer = 5000;
Step = 1;
break;
case 1:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
DoScriptText(CLINTAR_SPIRIT_SAY_GET_ONE, me, player);
- Event_onWait = false;
+ EventOnWait = false;
break;
}
break;
@@ -437,12 +434,12 @@ public:
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133);
- Event_Timer = 5000;
+ EventTimer = 5000;
Step = 1;
break;
case 1:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
- Event_onWait = false;
+ EventOnWait = false;
break;
}
break;
@@ -451,11 +448,11 @@ public:
{
case 0:
DoScriptText(CLINTAR_SPIRIT_SAY_GET_TWO, me, player);
- Event_Timer = 15000;
+ EventTimer = 15000;
Step = 1;
break;
case 1:
- Event_onWait = false;
+ EventOnWait = false;
break;
}
break;
@@ -463,19 +460,16 @@ public:
switch (Step)
{
case 0:
- {
- Creature* mob = me->SummonCreature(ASPECT_RAVEN, ASPECT_RAVEN_SUMMON_X, ASPECT_RAVEN_SUMMON_Y, ASPECT_RAVEN_SUMMON_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2000);
- if (mob)
+ if (Creature* mob = me->SummonCreature(ASPECT_RAVEN, AspectRavenSummon, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2000))
{
mob->AddThreat(me, 10000.0f);
mob->AI()->AttackStart(me);
}
- Event_Timer = 2000;
+ EventTimer = 2000;
Step = 1;
break;
- }
case 1:
- Event_onWait = false;
+ EventOnWait = false;
break;
}
break;
@@ -484,12 +478,12 @@ public:
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133);
- Event_Timer = 5000;
+ EventTimer = 5000;
Step = 1;
break;
case 1:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
- Event_onWait = false;
+ EventOnWait = false;
break;
}
break;
@@ -498,11 +492,11 @@ public:
{
case 0:
DoScriptText(CLINTAR_SPIRIT_SAY_GET_THREE, me, player);
- Event_Timer = 4000;
+ EventTimer = 4000;
Step = 1;
break;
case 1:
- Event_onWait = false;
+ EventOnWait = false;
break;
}
break;
@@ -513,12 +507,12 @@ public:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 2);
DoScriptText(CLINTAR_SPIRIT_SAY_GET_FINAL, me, player);
player->CompleteQuest(10965);
- Event_Timer = 1500;
+ EventTimer = 1500;
Step = 1;
break;
case 1:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
- Event_Timer = 3000;
+ EventTimer = 3000;
Step = 2;
break;
case 2:
@@ -530,19 +524,19 @@ public:
}
break;
default:
- Event_onWait = false;
+ EventOnWait = false;
break;
}
- } else if (Event_onWait) Event_Timer -= diff;
+ } else if (EventOnWait) EventTimer -= diff;
}
void WaypointReached(uint32 waypointId)
{
CurrWP = waypointId;
- Event_Timer = 0;
+ EventTimer = 0;
Step = 0;
- Event_onWait = true;
+ EventOnWait = true;
}
};
@@ -552,7 +546,10 @@ public:
# npc_clintar_dreamwalker
####*/
-#define CLINTAR_SPIRIT 22916
+enum Clintar
+{
+ CLINTAR_SPIRIT = 22916
+};
class npc_clintar_dreamwalker : public CreatureScript
{
@@ -562,11 +559,8 @@ public:
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == 10965)
- {
- Creature* clintar_spirit = creature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000);
- if (clintar_spirit)
+ if (Creature* clintar_spirit = creature->SummonCreature(CLINTAR_SPIRIT, ClintarSpiritSummon, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000))
CAST_AI(npc_clintar_spirit::npc_clintar_spiritAI, clintar_spirit->AI())->StartEvent(player);
- }
return true;
}
diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp
index bd4cf55b7b2..5b35688c2b8 100644
--- a/src/server/scripts/Kalimdor/mulgore.cpp
+++ b/src/server/scripts/Kalimdor/mulgore.cpp
@@ -29,8 +29,9 @@ npc_kyle_frenzied
npc_plains_vision
EndContentData */
-#include "ScriptPCH.h"
-#include "ScriptedEscortAI.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
/*######
# npc_skorn_whitecloud
@@ -71,7 +72,7 @@ public:
# npc_kyle_frenzied
######*/
-enum eKyleFrenzied
+enum KyleFrenzied
{
//emote signed for 7780 but propably thats wrong id.
EMOTE_SEE_LUNCH = -1000340,
@@ -98,30 +99,30 @@ public:
{
npc_kyle_frenziedAI(Creature* creature) : ScriptedAI(creature) {}
- bool bEvent;
- bool m_bIsMovingToLunch;
- uint64 uiPlayerGUID;
- uint32 uiEventTimer;
- uint8 uiEventPhase;
+ bool EventActive;
+ bool IsMovingToLunch;
+ uint64 PlayerGUID;
+ uint32 EventTimer;
+ uint8 EventPhase;
void Reset()
{
- bEvent = false;
- m_bIsMovingToLunch = false;
- uiPlayerGUID = 0;
- uiEventTimer = 5000;
- uiEventPhase = 0;
+ EventActive = false;
+ IsMovingToLunch = false;
+ PlayerGUID = 0;
+ EventTimer = 5000;
+ EventPhase = 0;
if (me->GetEntry() == NPC_KYLE_FRIENDLY)
me->UpdateEntry(NPC_KYLE_FRENZIED);
}
- void SpellHit(Unit* pCaster, SpellInfo const* pSpell)
+ void SpellHit(Unit* Caster, SpellInfo const* Spell)
{
- if (!me->getVictim() && !bEvent && pSpell->Id == SPELL_LUNCH)
+ if (!me->getVictim() && !EventActive && Spell->Id == SPELL_LUNCH)
{
- if (pCaster->GetTypeId() == TYPEID_PLAYER)
- uiPlayerGUID = pCaster->GetGUID();
+ if (Caster->GetTypeId() == TYPEID_PLAYER)
+ PlayerGUID = Caster->GetGUID();
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE)
{
@@ -130,41 +131,41 @@ public:
me->StopMoving();
}
- bEvent = true;
+ EventActive = true;
DoScriptText(EMOTE_SEE_LUNCH, me);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_CREATURE_SPECIAL);
}
}
- void MovementInform(uint32 uiType, uint32 uiPointId)
+ void MovementInform(uint32 Type, uint32 PointId)
{
- if (uiType != POINT_MOTION_TYPE || !bEvent)
+ if (Type != POINT_MOTION_TYPE || !EventActive)
return;
- if (uiPointId == POINT_ID)
- m_bIsMovingToLunch = false;
+ if (PointId == POINT_ID)
+ IsMovingToLunch = false;
}
void UpdateAI(const uint32 diff)
{
- if (bEvent)
+ if (EventActive)
{
- if (m_bIsMovingToLunch)
+ if (IsMovingToLunch)
return;
- if (uiEventTimer <= diff)
+ if (EventTimer <= diff)
{
- uiEventTimer = 5000;
- ++uiEventPhase;
+ EventTimer = 5000;
+ ++EventPhase;
- switch (uiEventPhase)
+ switch (EventPhase)
{
case 1:
- if (Unit* unit = Unit::GetUnit(*me, uiPlayerGUID))
+ if (Unit* unit = Unit::GetUnit(*me, PlayerGUID))
{
if (GameObject* go = unit->GetGameObject(SPELL_LUNCH))
{
- m_bIsMovingToLunch = true;
+ IsMovingToLunch = true;
me->GetMotionMaster()->MovePoint(POINT_ID, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ());
}
}
@@ -174,13 +175,13 @@ public:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING);
break;
case 3:
- if (Player* unit = Unit::GetPlayer(*me, uiPlayerGUID))
+ if (Player* unit = Unit::GetPlayer(*me, PlayerGUID))
unit->TalkedToCreature(me->GetEntry(), me->GetGUID());
me->UpdateEntry(NPC_KYLE_FRIENDLY);
break;
case 4:
- uiEventTimer = 30000;
+ EventTimer = 30000;
DoScriptText(EMOTE_DANCE, me);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DANCESPECIAL);
break;
@@ -192,7 +193,7 @@ public:
}
}
else
- uiEventTimer -= diff;
+ EventTimer -= diff;
}
}
};
@@ -203,58 +204,58 @@ public:
# npc_plains_vision
######*/
-float wp_plain_vision[50][3] =
+Position const wpPlainVision[50] =
{
- {-2226.32f, -408.095f, -9.36235f},
- {-2203.04f, -437.212f, -5.72498f},
- {-2163.91f, -457.851f, -7.09049f},
- {-2123.87f, -448.137f, -9.29591f},
- {-2104.66f, -427.166f, -6.49513f},
- {-2101.48f, -422.826f, -5.3567f},
- {-2097.56f, -417.083f, -7.16716f},
- {-2084.87f, -398.626f, -9.88973f},
- {-2072.71f, -382.324f, -10.2488f},
- {-2054.05f, -356.728f, -6.22468f},
- {-2051.8f, -353.645f, -5.35791f},
- {-2049.08f, -349.912f, -6.15723f},
- {-2030.6f, -310.724f, -9.59302f},
- {-2002.15f, -249.308f, -10.8124f},
- {-1972.85f, -195.811f, -10.6316f},
- {-1940.93f, -147.652f, -11.7055f},
- {-1888.06f, -81.943f, -11.4404f},
- {-1837.05f, -34.0109f, -12.258f},
- {-1796.12f, -14.6462f, -10.3581f},
- {-1732.61f, -4.27746f, -10.0213f},
- {-1688.94f, -0.829945f, -11.7103f},
- {-1681.32f, 13.0313f, -9.48056f},
- {-1677.04f, 36.8349f, -7.10318f},
- {-1675.2f, 68.559f, -8.95384f},
- {-1676.57f, 89.023f, -9.65104f},
- {-1678.16f, 110.939f, -10.1782f},
- {-1677.86f, 128.681f, -5.73869f},
- {-1675.27f, 144.324f, -3.47916f},
- {-1671.7f, 163.169f, -1.23098f},
- {-1666.61f, 181.584f, 5.26145f},
- {-1661.51f, 196.154f, 8.95252f},
- {-1655.47f, 210.811f, 8.38727f},
- {-1647.07f, 226.947f, 5.27755f},
- {-1621.65f, 232.91f, 2.69579f},
- {-1600.23f, 237.641f, 2.98539f},
- {-1576.07f, 242.546f, 4.66541f},
- {-1554.57f, 248.494f, 6.60377f},
- {-1547.53f, 259.302f, 10.6741f},
- {-1541.7f, 269.847f, 16.4418f},
- {-1539.83f, 278.989f, 21.0597f},
- {-1540.16f, 290.219f, 27.8247f},
- {-1538.99f, 298.983f, 34.0032f},
- {-1540.38f, 307.337f, 41.3557f},
- {-1536.61f, 314.884f, 48.0179f},
- {-1532.42f, 323.277f, 55.6667f},
- {-1528.77f, 329.774f, 61.1525f},
- {-1525.65f, 333.18f, 63.2161f},
- {-1517.01f, 350.713f, 62.4286f},
- {-1511.39f, 362.537f, 62.4539f},
- {-1508.68f, 366.822f, 62.733f}
+ {-2226.32f, -408.095f, -9.36235f, 0.0f},
+ {-2203.04f, -437.212f, -5.72498f, 0.0f},
+ {-2163.91f, -457.851f, -7.09049f, 0.0f},
+ {-2123.87f, -448.137f, -9.29591f, 0.0f},
+ {-2104.66f, -427.166f, -6.49513f, 0.0f},
+ {-2101.48f, -422.826f, -5.3567f, 0.0f},
+ {-2097.56f, -417.083f, -7.16716f, 0.0f},
+ {-2084.87f, -398.626f, -9.88973f, 0.0f},
+ {-2072.71f, -382.324f, -10.2488f, 0.0f},
+ {-2054.05f, -356.728f, -6.22468f, 0.0f},
+ {-2051.8f, -353.645f, -5.35791f, 0.0f},
+ {-2049.08f, -349.912f, -6.15723f, 0.0f},
+ {-2030.6f, -310.724f, -9.59302f, 0.0f},
+ {-2002.15f, -249.308f, -10.8124f, 0.0f},
+ {-1972.85f, -195.811f, -10.6316f, 0.0f},
+ {-1940.93f, -147.652f, -11.7055f, 0.0f},
+ {-1888.06f, -81.943f, -11.4404f, 0.0f},
+ {-1837.05f, -34.0109f, -12.258f, 0.0f},
+ {-1796.12f, -14.6462f, -10.3581f, 0.0f},
+ {-1732.61f, -4.27746f, -10.0213f, 0.0f},
+ {-1688.94f, -0.829945f, -11.7103f, 0.0f},
+ {-1681.32f, 13.0313f, -9.48056f, 0.0f},
+ {-1677.04f, 36.8349f, -7.10318f, 0.0f},
+ {-1675.2f, 68.559f, -8.95384f, 0.0f},
+ {-1676.57f, 89.023f, -9.65104f, 0.0f},
+ {-1678.16f, 110.939f, -10.1782f, 0.0f},
+ {-1677.86f, 128.681f, -5.73869f, 0.0f},
+ {-1675.27f, 144.324f, -3.47916f, 0.0f},
+ {-1671.7f, 163.169f, -1.23098f, 0.0f},
+ {-1666.61f, 181.584f, 5.26145f, 0.0f},
+ {-1661.51f, 196.154f, 8.95252f, 0.0f},
+ {-1655.47f, 210.811f, 8.38727f, 0.0f},
+ {-1647.07f, 226.947f, 5.27755f, 0.0f},
+ {-1621.65f, 232.91f, 2.69579f, 0.0f},
+ {-1600.23f, 237.641f, 2.98539f, 0.0f},
+ {-1576.07f, 242.546f, 4.66541f, 0.0f},
+ {-1554.57f, 248.494f, 6.60377f, 0.0f},
+ {-1547.53f, 259.302f, 10.6741f, 0.0f},
+ {-1541.7f, 269.847f, 16.4418f, 0.0f},
+ {-1539.83f, 278.989f, 21.0597f, 0.0f},
+ {-1540.16f, 290.219f, 27.8247f, 0.0f},
+ {-1538.99f, 298.983f, 34.0032f, 0.0f},
+ {-1540.38f, 307.337f, 41.3557f, 0.0f},
+ {-1536.61f, 314.884f, 48.0179f, 0.0f},
+ {-1532.42f, 323.277f, 55.6667f, 0.0f},
+ {-1528.77f, 329.774f, 61.1525f, 0.0f},
+ {-1525.65f, 333.18f, 63.2161f, 0.0f},
+ {-1517.01f, 350.713f, 62.4286f, 0.0f},
+ {-1511.39f, 362.537f, 62.4539f, 0.0f},
+ {-1508.68f, 366.822f, 62.733f, 0.0f}
};
class npc_plains_vision : public CreatureScript
@@ -305,7 +306,7 @@ public:
{
if (newWaypoint)
{
- me->GetMotionMaster()->MovePoint(WayPointId, wp_plain_vision[WayPointId][0], wp_plain_vision[WayPointId][1], wp_plain_vision[WayPointId][2]);
+ me->GetMotionMaster()->MovePoint(WayPointId, wpPlainVision[WayPointId]);
newWaypoint = false;
}
}
diff --git a/src/server/scripts/Kalimdor/orgrimmar.cpp b/src/server/scripts/Kalimdor/orgrimmar.cpp
index 2ff2d28768a..fca8d0f5fc5 100644
--- a/src/server/scripts/Kalimdor/orgrimmar.cpp
+++ b/src/server/scripts/Kalimdor/orgrimmar.cpp
@@ -28,13 +28,15 @@ npc_shenthul
npc_thrall_warchief
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
/*######
## npc_shenthul
######*/
-enum eShenthul
+enum Shenthul
{
QUEST_SHATTERED_SALUTE = 2460
};
@@ -65,16 +67,16 @@ public:
bool CanTalk;
bool CanEmote;
- uint32 Salute_Timer;
- uint32 Reset_Timer;
+ uint32 SaluteTimer;
+ uint32 ResetTimer;
uint64 PlayerGUID;
void Reset()
{
CanTalk = false;
CanEmote = false;
- Salute_Timer = 6000;
- Reset_Timer = 0;
+ SaluteTimer = 6000;
+ ResetTimer = 0;
PlayerGUID = 0;
}
@@ -84,7 +86,7 @@ public:
{
if (CanEmote)
{
- if (Reset_Timer <= diff)
+ if (ResetTimer <= diff)
{
if (Player* player = Unit::GetPlayer(*me, PlayerGUID))
{
@@ -92,17 +94,17 @@ public:
player->FailQuest(QUEST_SHATTERED_SALUTE);
}
Reset();
- } else Reset_Timer -= diff;
+ } else ResetTimer -= diff;
}
if (CanTalk && !CanEmote)
{
- if (Salute_Timer <= diff)
+ if (SaluteTimer <= diff)
{
me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
CanEmote = true;
- Reset_Timer = 60000;
- } else Salute_Timer -= diff;
+ ResetTimer = 60000;
+ } else SaluteTimer -= diff;
}
if (!UpdateVictim())
@@ -130,10 +132,13 @@ public:
## npc_thrall_warchief
######*/
-#define QUEST_6566 6566
+enum ThrallWarchief
+{
+ QUEST_6566 = 6566,
-#define SPELL_CHAIN_LIGHTNING 16033
-#define SPELL_SHOCK 16034
+ SPELL_CHAIN_LIGHTNING = 16033,
+ SPELL_SHOCK = 16034
+};
#define GOSSIP_HTW "Please share your wisdom with me, Warchief."
#define GOSSIP_STW1 "What discoveries?"
@@ -207,13 +212,13 @@ public:
{
npc_thrall_warchiefAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 ChainLightning_Timer;
- uint32 Shock_Timer;
+ uint32 ChainLightningTimer;
+ uint32 ShockTimer;
void Reset()
{
- ChainLightning_Timer = 2000;
- Shock_Timer = 8000;
+ ChainLightningTimer = 2000;
+ ShockTimer = 8000;
}
void EnterCombat(Unit* /*who*/) {}
@@ -223,17 +228,17 @@ public:
if (!UpdateVictim())
return;
- if (ChainLightning_Timer <= diff)
+ if (ChainLightningTimer <= diff)
{
DoCast(me->getVictim(), SPELL_CHAIN_LIGHTNING);
- ChainLightning_Timer = 9000;
- } else ChainLightning_Timer -= diff;
+ ChainLightningTimer = 9000;
+ } else ChainLightningTimer -= diff;
- if (Shock_Timer <= diff)
+ if (ShockTimer <= diff)
{
DoCast(me->getVictim(), SPELL_SHOCK);
- Shock_Timer = 15000;
- } else Shock_Timer -= diff;
+ ShockTimer = 15000;
+ } else ShockTimer -= diff;
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index 2d91f32fe9d..639de3dc3b2 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -29,7 +29,9 @@ npcs_rutgar_and_frankal
quest_a_pawn_on_the_eternal_pawn
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
#include "Group.h"
/*###
@@ -125,9 +127,11 @@ public:
#define GOSSIP_ITEM14 "I should ask the monkey about this"
#define GOSSIP_ITEM15 "Then what..."
-//trigger creatures to kill
-#define TRIGGER_RUTGAR 15222
-#define TRIGGER_FRANKAL 15221
+enum RutgarAndFrankal //trigger creatures to kill
+{
+ TRIGGER_FRANKAL = 15221,
+ TRIGGER_RUTGAR = 15222
+};
class npcs_rutgar_and_frankal : public CreatureScript
{
@@ -223,7 +227,7 @@ public:
/*####
# quest_a_pawn_on_the_eternal_board (Defines)
####*/
-enum eEternalBoard
+enum EternalBoard
{
QUEST_A_PAWN_ON_THE_ETERNAL_BOARD = 8519,
@@ -290,7 +294,6 @@ TO DO: get correct spell IDs and timings for spells cast upon dragon transformat
TO DO: Dragons should use the HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after transformation, but for some unknown reason it doesnt work.
EndContentData */
-#define QUEST_A_PAWN_ON_THE_ETERNAL_BOARD 8519
#define EVENT_AREA_RADIUS 65 //65yds
#define EVENT_COOLDOWN 500000 //in ms. appear after event completed or failed (should be = Adds despawn time)
@@ -373,13 +376,8 @@ static QuestCinematic EventAnim[]=
{0, 0, 0}
};
-struct Location
-{
- float x, y, z, o;
-};
-
//Cordinates for Spawns
-static Location SpawnLocation[]=
+Position const SpawnLocation[] =
{
{-8085.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8080.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
@@ -460,7 +458,7 @@ struct WaveData
int32 WaveTextId;
};
-static WaveData WavesInfo[] =
+static WaveData WavesInfo[5] =
{
{30, 0, 15423, 0, 0, 24000, 0}, // Kaldorei Soldier
{ 3, 35, 15424, 0, 0, 24000, 0}, // Anubisath Conqueror
@@ -475,7 +473,7 @@ struct SpawnSpells
uint32 Timer1, Timer2, SpellId;
};
-static SpawnSpells SpawnCast[]=//
+static SpawnSpells SpawnCast[4] =
{
{100000, 2000, 33652}, // Stop Time
{38500, 300000, 28528}, // Poison Cloud
@@ -977,13 +975,9 @@ public:
for (uint8 i = locIndex; i <= count; ++i)
{
- float x = SpawnLocation[i].x;
- float y = SpawnLocation[i].y;
- float z = SpawnLocation[i].z;
- float o = SpawnLocation[i].o;
uint32 desptimer = WavesInfo[WaveCount].DespTimer;
- if (Creature* spawn = me->SummonCreature(WavesInfo[WaveCount].CreatureId, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, desptimer))
+ if (Creature* spawn = me->SummonCreature(WavesInfo[WaveCount].CreatureId, SpawnLocation[i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, desptimer))
{
if (spawn->GetEntry() == 15423)
spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15427+rand()%4);
diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
index 635bb50509e..d38395c7b37 100644
--- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
+++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
@@ -28,7 +28,9 @@ npc_braug_dimspirit
npc_kaya_flathoof
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
/*######
@@ -90,7 +92,7 @@ public:
## npc_kaya_flathoof
######*/
-enum eKaya
+enum Kaya
{
FACTION_ESCORTEE_H = 775,
diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp
index da0e0e738cf..9b742b495bb 100644
--- a/src/server/scripts/Kalimdor/tanaris.cpp
+++ b/src/server/scripts/Kalimdor/tanaris.cpp
@@ -33,7 +33,9 @@ npc_OOX17
npc_tooga
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
#include "ScriptedFollowerAI.h"
@@ -41,10 +43,13 @@ EndContentData */
## mob_aquementas
######*/
-#define AGGRO_YELL_AQUE -1000350
+enum Aquementas
+{
+ AGGRO_YELL_AQUE = -1000350,
-#define SPELL_AQUA_JET 13586
-#define SPELL_FROST_SHOCK 15089
+ SPELL_AQUA_JET = 13586,
+ SPELL_FROST_SHOCK = 15089
+};
class mob_aquementas : public CreatureScript
{
@@ -60,22 +65,22 @@ public:
{
mob_aquementasAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 SendItem_Timer;
- uint32 SwitchFaction_Timer;
+ uint32 SendItemTimer;
+ uint32 SwitchFactionTimer;
bool isFriendly;
- uint32 FrostShock_Timer;
- uint32 AquaJet_Timer;
+ uint32 FrostShockTimer;
+ uint32 AquaJetTimer;
void Reset()
{
- SendItem_Timer = 0;
- SwitchFaction_Timer = 10000;
+ SendItemTimer = 0;
+ SwitchFactionTimer = 10000;
me->setFaction(35);
isFriendly = true;
- AquaJet_Timer = 5000;
- FrostShock_Timer = 1000;
+ AquaJetTimer = 5000;
+ FrostShockTimer = 1000;
}
void SendItem(Unit* receiver)
@@ -101,11 +106,11 @@ public:
{
if (isFriendly)
{
- if (SwitchFaction_Timer <= diff)
+ if (SwitchFactionTimer <= diff)
{
me->setFaction(91);
isFriendly = false;
- } else SwitchFaction_Timer -= diff;
+ } else SwitchFactionTimer -= diff;
}
if (!UpdateVictim())
@@ -113,25 +118,25 @@ public:
if (!isFriendly)
{
- if (SendItem_Timer <= diff)
+ if (SendItemTimer <= diff)
{
if (me->getVictim()->GetTypeId() == TYPEID_PLAYER)
SendItem(me->getVictim());
- SendItem_Timer = 5000;
- } else SendItem_Timer -= diff;
+ SendItemTimer = 5000;
+ } else SendItemTimer -= diff;
}
- if (FrostShock_Timer <= diff)
+ if (FrostShockTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FROST_SHOCK);
- FrostShock_Timer = 15000;
- } else FrostShock_Timer -= diff;
+ FrostShockTimer = 15000;
+ } else FrostShockTimer -= diff;
- if (AquaJet_Timer <= diff)
+ if (AquaJetTimer <= diff)
{
DoCast(me, SPELL_AQUA_JET);
- AquaJet_Timer = 15000;
- } else AquaJet_Timer -= diff;
+ AquaJetTimer = 15000;
+ } else AquaJetTimer -= diff;
DoMeleeAttackIfReady();
}
@@ -143,20 +148,23 @@ public:
## npc_custodian_of_time
######*/
-#define WHISPER_CUSTODIAN_1 -1000217
-#define WHISPER_CUSTODIAN_2 -1000218
-#define WHISPER_CUSTODIAN_3 -1000219
-#define WHISPER_CUSTODIAN_4 -1000220
-#define WHISPER_CUSTODIAN_5 -1000221
-#define WHISPER_CUSTODIAN_6 -1000222
-#define WHISPER_CUSTODIAN_7 -1000223
-#define WHISPER_CUSTODIAN_8 -1000224
-#define WHISPER_CUSTODIAN_9 -1000225
-#define WHISPER_CUSTODIAN_10 -1000226
-#define WHISPER_CUSTODIAN_11 -1000227
-#define WHISPER_CUSTODIAN_12 -1000228
-#define WHISPER_CUSTODIAN_13 -1000229
-#define WHISPER_CUSTODIAN_14 -1000230
+enum CustodianOfTime
+{
+ WHISPER_CUSTODIAN_1 = -1000217,
+ WHISPER_CUSTODIAN_2 = -1000218,
+ WHISPER_CUSTODIAN_3 = -1000219,
+ WHISPER_CUSTODIAN_4 = -1000220,
+ WHISPER_CUSTODIAN_5 = -1000221,
+ WHISPER_CUSTODIAN_6 = -1000222,
+ WHISPER_CUSTODIAN_7 = -1000223,
+ WHISPER_CUSTODIAN_8 = -1000224,
+ WHISPER_CUSTODIAN_9 = -1000225,
+ WHISPER_CUSTODIAN_10 = -1000226,
+ WHISPER_CUSTODIAN_11 = -1000227,
+ WHISPER_CUSTODIAN_12 = -1000228,
+ WHISPER_CUSTODIAN_13 = -1000229,
+ WHISPER_CUSTODIAN_14 = -1000230
+};
class npc_custodian_of_time : public CreatureScript
{
@@ -174,69 +182,68 @@ public:
void WaypointReached(uint32 waypointId)
{
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
+ if (Player* player = GetPlayerForEscort())
{
- case 0:
- DoScriptText(WHISPER_CUSTODIAN_1, me, player);
- break;
- case 1:
- DoScriptText(WHISPER_CUSTODIAN_2, me, player);
- break;
- case 2:
- DoScriptText(WHISPER_CUSTODIAN_3, me, player);
- break;
- case 3:
- DoScriptText(WHISPER_CUSTODIAN_4, me, player);
- break;
- case 5:
- DoScriptText(WHISPER_CUSTODIAN_5, me, player);
- break;
- case 6:
- DoScriptText(WHISPER_CUSTODIAN_6, me, player);
- break;
- case 7:
- DoScriptText(WHISPER_CUSTODIAN_7, me, player);
- break;
- case 8:
- DoScriptText(WHISPER_CUSTODIAN_8, me, player);
- break;
- case 9:
- DoScriptText(WHISPER_CUSTODIAN_9, me, player);
- break;
- case 10:
- DoScriptText(WHISPER_CUSTODIAN_4, me, player);
- break;
- case 13:
- DoScriptText(WHISPER_CUSTODIAN_10, me, player);
- break;
- case 14:
- DoScriptText(WHISPER_CUSTODIAN_4, me, player);
- break;
- case 16:
- DoScriptText(WHISPER_CUSTODIAN_11, me, player);
- break;
- case 17:
- DoScriptText(WHISPER_CUSTODIAN_12, me, player);
- break;
- case 18:
- DoScriptText(WHISPER_CUSTODIAN_4, me, player);
- break;
- case 22:
- DoScriptText(WHISPER_CUSTODIAN_13, me, player);
- break;
- case 23:
- DoScriptText(WHISPER_CUSTODIAN_4, me, player);
- break;
- case 24:
- DoScriptText(WHISPER_CUSTODIAN_14, me, player);
- DoCast(player, 34883);
- // below here is temporary workaround, to be removed when spell works properly
- player->AreaExploredOrEventHappens(10277);
- break;
+ switch (waypointId)
+ {
+ case 0:
+ DoScriptText(WHISPER_CUSTODIAN_1, me, player);
+ break;
+ case 1:
+ DoScriptText(WHISPER_CUSTODIAN_2, me, player);
+ break;
+ case 2:
+ DoScriptText(WHISPER_CUSTODIAN_3, me, player);
+ break;
+ case 3:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
+ case 5:
+ DoScriptText(WHISPER_CUSTODIAN_5, me, player);
+ break;
+ case 6:
+ DoScriptText(WHISPER_CUSTODIAN_6, me, player);
+ break;
+ case 7:
+ DoScriptText(WHISPER_CUSTODIAN_7, me, player);
+ break;
+ case 8:
+ DoScriptText(WHISPER_CUSTODIAN_8, me, player);
+ break;
+ case 9:
+ DoScriptText(WHISPER_CUSTODIAN_9, me, player);
+ break;
+ case 10:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
+ case 13:
+ DoScriptText(WHISPER_CUSTODIAN_10, me, player);
+ break;
+ case 14:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
+ case 16:
+ DoScriptText(WHISPER_CUSTODIAN_11, me, player);
+ break;
+ case 17:
+ DoScriptText(WHISPER_CUSTODIAN_12, me, player);
+ break;
+ case 18:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
+ case 22:
+ DoScriptText(WHISPER_CUSTODIAN_13, me, player);
+ break;
+ case 23:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
+ case 24:
+ DoScriptText(WHISPER_CUSTODIAN_14, me, player);
+ DoCast(player, 34883);
+ // below here is temporary workaround, to be removed when spell works properly
+ player->AreaExploredOrEventHappens(10277);
+ break;
+ }
}
}
@@ -259,7 +266,7 @@ public:
}
void EnterCombat(Unit* /*who*/) {}
- void Reset() { }
+ void Reset() {}
void UpdateAI(const uint32 diff)
{
@@ -416,7 +423,7 @@ public:
## npc_OOX17
######*/
-enum e00X17
+enum Npc00X17
{
//texts are signed for 7806
SAY_OOX_START = -1000287,
@@ -464,30 +471,29 @@ public:
void WaypointReached(uint32 waypointId)
{
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
+ if (Player* player = GetPlayerForEscort())
{
- case 23:
- me->SummonCreature(SPAWN_FIRST, -8350.96f, -4445.79f, 10.10f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(SPAWN_FIRST, -8355.96f, -4447.79f, 10.10f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(SPAWN_FIRST, -8353.96f, -4442.79f, 10.10f, 6.08f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- DoScriptText(SAY_OOX_AMBUSH, me);
- break;
- case 56:
- me->SummonCreature(SPAWN_SECOND_1, -7510.07f, -4795.50f, 9.35f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(SPAWN_SECOND_2, -7515.07f, -4797.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(SPAWN_SECOND_2, -7518.07f, -4792.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- DoScriptText(SAY_OOX_AMBUSH, me);
- if (Unit* scoff = me->FindNearestCreature(SPAWN_SECOND_2, 30))
- DoScriptText(SAY_OOX17_AMBUSH_REPLY, scoff);
- break;
- case 86:
- DoScriptText(SAY_OOX_END, me);
- player->GroupEventHappens(Q_OOX17, me);
- break;
+ switch (waypointId)
+ {
+ case 23:
+ me->SummonCreature(SPAWN_FIRST, -8350.96f, -4445.79f, 10.10f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(SPAWN_FIRST, -8355.96f, -4447.79f, 10.10f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(SPAWN_FIRST, -8353.96f, -4442.79f, 10.10f, 6.08f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ DoScriptText(SAY_OOX_AMBUSH, me);
+ break;
+ case 56:
+ me->SummonCreature(SPAWN_SECOND_1, -7510.07f, -4795.50f, 9.35f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(SPAWN_SECOND_2, -7515.07f, -4797.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(SPAWN_SECOND_2, -7518.07f, -4792.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ DoScriptText(SAY_OOX_AMBUSH, me);
+ if (Unit* scoff = me->FindNearestCreature(SPAWN_SECOND_2, 30))
+ DoScriptText(SAY_OOX17_AMBUSH_REPLY, scoff);
+ break;
+ case 86:
+ DoScriptText(SAY_OOX_END, me);
+ player->GroupEventHappens(Q_OOX17, me);
+ break;
+ }
}
}
@@ -509,7 +515,7 @@ public:
# npc_tooga
####*/
-enum eTooga
+enum Tooga
{
SAY_TOOG_THIRST = -1000391,
SAY_TOOG_WORRIED = -1000392,
@@ -527,7 +533,7 @@ enum eTooga
FACTION_TOOG_ESCORTEE = 113
};
-const float m_afToWaterLoc[] = {-7032.664551f, -4906.199219f, -1.606446f};
+Position const ToWaterLoc = {-7032.664551f, -4906.199219f, -1.606446f, 0.0f};
class npc_tooga : public CreatureScript
{
@@ -554,17 +560,17 @@ public:
{
npc_toogaAI(Creature* creature) : FollowerAI(creature) { }
- uint32 m_uiCheckSpeechTimer;
- uint32 m_uiPostEventTimer;
- uint32 m_uiPhasePostEvent;
+ uint32 CheckSpeechTimer;
+ uint32 PostEventTimer;
+ uint32 PhasePostEvent;
uint64 TortaGUID;
void Reset()
{
- m_uiCheckSpeechTimer = 2500;
- m_uiPostEventTimer = 1000;
- m_uiPhasePostEvent = 0;
+ CheckSpeechTimer = 2500;
+ PostEventTimer = 1000;
+ PhasePostEvent = 0;
TortaGUID = 0;
}
@@ -577,11 +583,9 @@ public:
{
if (me->IsWithinDistInMap(who, INTERACTION_DISTANCE))
{
- if (Player* player = GetLeaderForFollower())
- {
- if (player->GetQuestStatus(QUEST_TOOGA) == QUEST_STATUS_INCOMPLETE)
- player->GroupEventHappens(QUEST_TOOGA, me);
- }
+ Player* player = GetLeaderForFollower();
+ if (player && player->GetQuestStatus(QUEST_TOOGA) == QUEST_STATUS_INCOMPLETE)
+ player->GroupEventHappens(QUEST_TOOGA, me);
TortaGUID = who->GetGUID();
SetFollowComplete(true);
@@ -589,27 +593,27 @@ public:
}
}
- void MovementInform(uint32 uiMotionType, uint32 uiPointId)
+ void MovementInform(uint32 MotionType, uint32 PointId)
{
- FollowerAI::MovementInform(uiMotionType, uiPointId);
+ FollowerAI::MovementInform(MotionType, PointId);
- if (uiMotionType != POINT_MOTION_TYPE)
+ if (MotionType != POINT_MOTION_TYPE)
return;
- if (uiPointId == POINT_ID_TO_WATER)
+ if (PointId == POINT_ID_TO_WATER)
SetFollowComplete();
}
- void UpdateFollowerAI(const uint32 uiDiff)
+ void UpdateFollowerAI(const uint32 Diff)
{
if (!UpdateVictim())
{
//we are doing the post-event, or...
if (HasFollowState(STATE_FOLLOW_POSTEVENT))
{
- if (m_uiPostEventTimer <= uiDiff)
+ if (PostEventTimer <= Diff)
{
- m_uiPostEventTimer = 5000;
+ PostEventTimer = 5000;
Unit* pTorta = Unit::GetUnit(*me, TortaGUID);
if (!pTorta || !pTorta->isAlive())
@@ -619,7 +623,7 @@ public:
return;
}
- switch (m_uiPhasePostEvent)
+ switch (PhasePostEvent)
{
case 1:
DoScriptText(SAY_TOOG_POST_1, me);
@@ -638,27 +642,27 @@ public:
break;
case 6:
DoScriptText(SAY_TORT_POST_6, pTorta);
- me->GetMotionMaster()->MovePoint(POINT_ID_TO_WATER, m_afToWaterLoc[0], m_afToWaterLoc[1], m_afToWaterLoc[2]);
+ me->GetMotionMaster()->MovePoint(POINT_ID_TO_WATER, ToWaterLoc);
break;
}
- ++m_uiPhasePostEvent;
+ ++PhasePostEvent;
}
else
- m_uiPostEventTimer -= uiDiff;
+ PostEventTimer -= Diff;
}
//...we are doing regular speech check
else if (HasFollowState(STATE_FOLLOW_INPROGRESS))
{
- if (m_uiCheckSpeechTimer <= uiDiff)
+ if (CheckSpeechTimer <= Diff)
{
- m_uiCheckSpeechTimer = 5000;
+ CheckSpeechTimer = 5000;
if (urand(0, 9) > 8)
DoScriptText(RAND(SAY_TOOG_THIRST, SAY_TOOG_WORRIED), me);
}
else
- m_uiCheckSpeechTimer -= uiDiff;
+ CheckSpeechTimer -= Diff;
}
return;
diff --git a/src/server/scripts/Kalimdor/teldrassil.cpp b/src/server/scripts/Kalimdor/teldrassil.cpp
index d7cac99c374..7f2b2fc7f05 100644
--- a/src/server/scripts/Kalimdor/teldrassil.cpp
+++ b/src/server/scripts/Kalimdor/teldrassil.cpp
@@ -27,14 +27,15 @@ EndScriptData */
npc_mist
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "ScriptedFollowerAI.h"
/*####
# npc_mist
####*/
-enum eMist
+enum Mist
{
SAY_AT_HOME = -1000323,
EMOTE_AT_HOME = -1000324,
@@ -51,10 +52,8 @@ public:
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_MIST)
- {
if (npc_mistAI* pMistAI = CAST_AI(npc_mist::npc_mistAI, creature->AI()))
pMistAI->StartFollow(player, FACTION_DARNASSUS, quest);
- }
return true;
}
@@ -88,18 +87,16 @@ public:
{
DoScriptText(EMOTE_AT_HOME, me);
- if (Player* player = GetLeaderForFollower())
- {
- if (player->GetQuestStatus(QUEST_MIST) == QUEST_STATUS_INCOMPLETE)
- player->GroupEventHappens(QUEST_MIST, me);
- }
+ Player* player = GetLeaderForFollower();
+ if (player && player->GetQuestStatus(QUEST_MIST) == QUEST_STATUS_INCOMPLETE)
+ player->GroupEventHappens(QUEST_MIST, me);
//The follow is over (and for later development, run off to the woods before really end)
SetFollowComplete();
}
//call not needed here, no known abilities
- /*void UpdateFollowerAI(const uint32 uiDiff)
+ /*void UpdateFollowerAI(const uint32 Diff)
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index c56991e2553..f4983558b67 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -32,7 +32,9 @@ npc_twiggy_flathead
npc_wizzlecrank_shredder
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
/*######
@@ -41,7 +43,7 @@ EndContentData */
#define GOSSIP_CORPSE "Examine corpse in detail..."
-enum eQuests
+enum BeatenCorpse
{
QUEST_LOST_IN_BATTLE = 4921
};
@@ -77,7 +79,7 @@ public:
# npc_gilthares
######*/
-enum eGilthares
+enum Gilthares
{
SAY_GIL_START = -1000370,
SAY_GIL_AT_LAST = -1000371,
@@ -214,7 +216,7 @@ public:
## npc_taskmaster_fizzule
######*/
-enum eEnums
+enum TaskmasterFizzule
{
FACTION_FRIENDLY_F = 35,
SPELL_FLARE = 10113,
@@ -240,13 +242,13 @@ public:
uint32 factionNorm;
bool IsFriend;
- uint32 Reset_Timer;
+ uint32 ResetTimer;
uint8 FlareCount;
void Reset()
{
IsFriend = false;
- Reset_Timer = 120000;
+ ResetTimer = 120000;
FlareCount = 0;
me->setFaction(factionNorm);
}
@@ -281,11 +283,11 @@ public:
{
if (IsFriend)
{
- if (Reset_Timer <= diff)
+ if (ResetTimer <= diff)
{
EnterEvadeMode();
return;
- } else Reset_Timer -= diff;
+ } else ResetTimer -= diff;
}
if (!UpdateVictim())
@@ -315,7 +317,7 @@ public:
## npc_twiggy_flathead
#####*/
-enum eTwiggyFlathead
+enum TwiggyFlathead
{
NPC_BIG_WILL = 6238,
NPC_AFFRAY_CHALLENGER = 6240,
@@ -327,7 +329,7 @@ enum eTwiggyFlathead
SAY_TWIGGY_FLATHEAD_OVER = -1000127,
};
-float AffrayChallengerLoc[6][4]=
+Position const AffrayChallengerLoc[6] =
{
{-1683.0f, -4326.0f, 2.79f, 0.0f},
{-1682.0f, -4329.0f, 2.79f, 0.0f},
@@ -354,10 +356,10 @@ public:
bool EventInProgress;
bool EventGrate;
bool EventBigWill;
- bool Challenger_down[6];
- uint32 Wave;
- uint32 Wave_Timer;
- uint32 Challenger_checker;
+ bool ChallengerDown[6];
+ uint8 Wave;
+ uint32 WaveTimer;
+ uint32 ChallengerChecker;
uint64 PlayerGUID;
uint64 AffrayChallenger[6];
uint64 BigWill;
@@ -367,15 +369,15 @@ public:
EventInProgress = false;
EventGrate = false;
EventBigWill = false;
- Wave_Timer = 600000;
- Challenger_checker = 0;
+ WaveTimer = 600000;
+ ChallengerChecker = 0;
Wave = 0;
PlayerGUID = 0;
for (uint8 i = 0; i < 6; ++i)
{
AffrayChallenger[i] = 0;
- Challenger_down[i] = false;
+ ChallengerDown[i] = false;
}
BigWill = 0;
}
@@ -408,42 +410,26 @@ public:
return;
if (!pWarrior->isAlive() && pWarrior->GetQuestStatus(1719) == QUEST_STATUS_INCOMPLETE) {
- EventInProgress = false;
DoScriptText(SAY_TWIGGY_FLATHEAD_DOWN, me);
pWarrior->FailQuest(1719);
- for (uint8 i = 0; i < 6; ++i)
+ for (uint8 i = 0; i < 6; ++i) // unsummon challengers
{
if (AffrayChallenger[i])
{
Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]);
- if (creature) {
- if (creature->isAlive())
- {
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- creature->setDeathState(JUST_DIED);
- }
- }
+ if (creature && creature->isAlive())
+ creature->DisappearAndDie();
}
- AffrayChallenger[i] = 0;
- Challenger_down[i] = false;
}
- if (BigWill)
+ if (BigWill) // unsummon bigWill
{
Creature* creature = Unit::GetCreature((*me), BigWill);
- if (creature)
- {
- if (creature->isAlive())
- {
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- creature->setDeathState(JUST_DIED);
- }
- }
+ if (creature && creature->isAlive())
+ creature->DisappearAndDie();
}
- BigWill = 0;
+ Reset();
}
if (!EventGrate && EventInProgress)
@@ -453,11 +439,11 @@ public:
if (x >= -1684 && x <= -1674 && y >= -4334 && y <= -4324) {
pWarrior->AreaExploredOrEventHappens(1719);
- DoScriptText(SAY_TWIGGY_FLATHEAD_BEGIN, me);
+ DoScriptText(SAY_TWIGGY_FLATHEAD_BEGIN, me, pWarrior);
for (uint8 i = 0; i < 6; ++i)
{
- Creature* creature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i][0], AffrayChallengerLoc[i][1], AffrayChallengerLoc[i][2], AffrayChallengerLoc[i][3], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
+ Creature* creature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
if (!creature)
continue;
creature->setFaction(35);
@@ -466,31 +452,31 @@ public:
creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
AffrayChallenger[i] = creature->GetGUID();
}
- Wave_Timer = 5000;
- Challenger_checker = 1000;
+ WaveTimer = 5000;
+ ChallengerChecker = 1000;
EventGrate = true;
}
}
else if (EventInProgress)
{
- if (Challenger_checker <= diff)
+ if (ChallengerChecker <= diff)
{
for (uint8 i = 0; i < 6; ++i)
{
if (AffrayChallenger[i])
{
Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]);
- if ((!creature || (!creature->isAlive())) && !Challenger_down[i])
+ if ((!creature || (!creature->isAlive())) && !ChallengerDown[i])
{
DoScriptText(SAY_TWIGGY_FLATHEAD_DOWN, me);
- Challenger_down[i] = true;
+ ChallengerDown[i] = true;
}
}
}
- Challenger_checker = 1000;
- } else Challenger_checker -= diff;
+ ChallengerChecker = 1000;
+ } else ChallengerChecker -= diff;
- if (Wave_Timer <= diff)
+ if (WaveTimer <= diff)
{
if (Wave < 6 && AffrayChallenger[Wave] && !EventBigWill)
{
@@ -504,7 +490,7 @@ public:
creature->setFaction(14);
creature->AI()->AttackStart(pWarrior);
++Wave;
- Wave_Timer = 20000;
+ WaveTimer = 20000;
}
}
else if (Wave >= 6 && !EventBigWill) {
@@ -516,7 +502,7 @@ public:
creature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79f);
creature->HandleEmoteCommand(EMOTE_STATE_READY_UNARMED);
EventBigWill = true;
- Wave_Timer = 1000;
+ WaveTimer = 1000;
}
}
else if (Wave >= 6 && EventBigWill && BigWill)
@@ -525,14 +511,10 @@ public:
if (!creature || !creature->isAlive())
{
DoScriptText(SAY_TWIGGY_FLATHEAD_OVER, me);
- EventInProgress = false;
- EventBigWill = false;
- EventGrate = false;
- PlayerGUID = 0;
- Wave = 0;
+ Reset();
}
}
- } else Wave_Timer -= diff;
+ } else WaveTimer -= diff;
}
}
}
@@ -544,7 +526,7 @@ public:
## npc_wizzlecrank_shredder
#####*/
-enum eEnums_Wizzlecrank
+enum Wizzlecrank
{
SAY_START = -1000298,
SAY_STARTUP1 = -1000299,
@@ -570,14 +552,14 @@ public:
{
npc_wizzlecrank_shredderAI(Creature* creature) : npc_escortAI(creature)
{
- m_bIsPostEvent = false;
- m_uiPostEventTimer = 1000;
- m_uiPostEventCount = 0;
+ IsPostEvent = false;
+ PostEventTimer = 1000;
+ PostEventCount = 0;
}
- bool m_bIsPostEvent;
- uint32 m_uiPostEventTimer;
- uint32 m_uiPostEventCount;
+ bool IsPostEvent;
+ uint32 PostEventTimer;
+ uint32 PostEventCount;
void Reset()
{
@@ -586,9 +568,9 @@ public:
if (me->getStandState() == UNIT_STAND_STATE_DEAD)
me->SetStandState(UNIT_STAND_STATE_STAND);
- m_bIsPostEvent = false;
- m_uiPostEventTimer = 1000;
- m_uiPostEventCount = 0;
+ IsPostEvent = false;
+ PostEventTimer = 1000;
+ PostEventCount = 0;
}
}
@@ -610,19 +592,19 @@ public:
}
break;
case 24:
- m_bIsPostEvent = true;
+ IsPostEvent = true;
break;
}
}
- void WaypointStart(uint32 uiPointId)
+ void WaypointStart(uint32 PointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (uiPointId)
+ switch (PointId)
{
case 9:
DoScriptText(SAY_STARTUP2, me, player);
@@ -643,15 +625,15 @@ public:
summoned->AI()->AttackStart(me);
}
- void UpdateEscortAI(const uint32 uiDiff)
+ void UpdateEscortAI(const uint32 Diff)
{
if (!UpdateVictim())
{
- if (m_bIsPostEvent)
+ if (IsPostEvent)
{
- if (m_uiPostEventTimer <= uiDiff)
+ if (PostEventTimer <= Diff)
{
- switch (m_uiPostEventCount)
+ switch (PostEventCount)
{
case 0:
DoScriptText(SAY_PROGRESS_2, me);
@@ -671,11 +653,11 @@ public:
break;
}
- ++m_uiPostEventCount;
- m_uiPostEventTimer = 5000;
+ ++PostEventCount;
+ PostEventTimer = 5000;
}
else
- m_uiPostEventTimer -= uiDiff;
+ PostEventTimer -= Diff;
}
return;
diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp
index 5b77b8dc2c0..b9ae356ddf1 100644
--- a/src/server/scripts/Kalimdor/thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/thousand_needles.cpp
@@ -32,14 +32,16 @@ npc_enraged_panther
go_panther_cage
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
/*#####
# npc_kanati
######*/
-enum eKanati
+enum Kanati
{
SAY_KAN_START = -1000410,
@@ -47,7 +49,7 @@ enum eKanati
NPC_GALAK_ASS = 10720
};
-const float m_afGalakLoc[]= {-4867.387695f, -1357.353760f, -48.226f };
+Position const GalakLoc = {-4867.387695f, -1357.353760f, -48.226f, 0.0f};
class npc_kanati : public CreatureScript
{
@@ -57,10 +59,9 @@ public:
bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
{
if (quest->GetQuestId() == QUEST_PROTECT_KANATI)
- {
if (npc_kanatiAI* pEscortAI = CAST_AI(npc_kanati::npc_kanatiAI, creature->AI()))
pEscortAI->Start(false, false, player->GetGUID(), quest, true);
- }
+
return true;
}
@@ -73,7 +74,7 @@ public:
{
npc_kanatiAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() { }
+ void Reset() {}
void WaypointReached(uint32 waypointId)
{
@@ -93,9 +94,7 @@ public:
void DoSpawnGalak()
{
for (int i = 0; i < 3; ++i)
- me->SummonCreature(NPC_GALAK_ASS,
- m_afGalakLoc[0], m_afGalakLoc[1], m_afGalakLoc[2], 0.0f,
- TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(NPC_GALAK_ASS, GalakLoc, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
}
void JustSummoned(Creature* summoned)
@@ -110,7 +109,7 @@ public:
# npc_lakota_windsong
######*/
-enum eLakota
+enum Lakota
{
SAY_LAKO_START = -1000365,
SAY_LAKO_LOOK_OUT = -1000366,
@@ -127,14 +126,14 @@ enum eLakota
ID_AMBUSH_3 = 4
};
-float m_afBanditLoc[6][6]=
+Position const BanditLoc[6] =
{
- {-4905.479492f, -2062.732666f, 84.352f},
- {-4915.201172f, -2073.528320f, 84.733f},
- {-4878.883301f, -1986.947876f, 91.966f},
- {-4877.503906f, -1966.113403f, 91.859f},
- {-4767.985352f, -1873.169189f, 90.192f},
- {-4788.861328f, -1888.007813f, 89.888f}
+ {-4905.479492f, -2062.732666f, 84.352f, 0.0f},
+ {-4915.201172f, -2073.528320f, 84.733f, 0.0f},
+ {-4878.883301f, -1986.947876f, 91.966f, 0.0f},
+ {-4877.503906f, -1966.113403f, 91.859f, 0.0f},
+ {-4767.985352f, -1873.169189f, 90.192f, 0.0f},
+ {-4788.861328f, -1888.007813f, 89.888f, 0.0f}
};
class npc_lakota_windsong : public CreatureScript
@@ -164,7 +163,7 @@ public:
{
npc_lakota_windsongAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() { }
+ void Reset() {}
void WaypointReached(uint32 waypointId)
{
@@ -189,12 +188,10 @@ public:
}
}
- void DoSpawnBandits(int uiAmbushId)
+ void DoSpawnBandits(int AmbushId)
{
for (int i = 0; i < 2; ++i)
- me->SummonCreature(NPC_GRIM_BANDIT,
- m_afBanditLoc[i+uiAmbushId][0], m_afBanditLoc[i+uiAmbushId][1], m_afBanditLoc[i+uiAmbushId][2], 0.0f,
- TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_GRIM_BANDIT, BanditLoc[i+AmbushId], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
}
};
@@ -204,7 +201,7 @@ public:
# npc_paoka_swiftmountain
######*/
-enum ePacka
+enum Packa
{
SAY_START = -1000362,
SAY_WYVERN = -1000363,
@@ -215,11 +212,11 @@ enum ePacka
FACTION_ESCORTEE = 232 //guessed
};
-float m_afWyvernLoc[3][3]=
+Position const WyvernLoc[3] =
{
- {-4990.606f, -906.057f, -5.343f},
- {-4970.241f, -927.378f, -4.951f},
- {-4985.364f, -952.528f, -5.199f}
+ {-4990.606f, -906.057f, -5.343f, 0.0f},
+ {-4970.241f, -927.378f, -4.951f, 0.0f},
+ {-4985.364f, -952.528f, -5.199f, 0.0f}
};
class npc_paoka_swiftmountain : public CreatureScript
@@ -249,7 +246,7 @@ public:
{
npc_paoka_swiftmountainAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() { }
+ void Reset() {}
void WaypointReached(uint32 waypointId)
{
@@ -272,9 +269,7 @@ public:
void DoSpawnWyvern()
{
for (int i = 0; i < 3; ++i)
- me->SummonCreature(NPC_WYVERN,
- m_afWyvernLoc[i][0], m_afWyvernLoc[i][1], m_afWyvernLoc[i][2], 0.0f,
- TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_WYVERN, WyvernLoc[i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
}
};
};
@@ -285,7 +280,7 @@ public:
#define GOSSIP_P "Please tell me the Phrase.."
-enum ePlucky
+enum Plucky
{
FACTION_FRIENDLY = 35,
QUEST_SCOOP = 1950,
@@ -328,17 +323,17 @@ public:
struct npc_pluckyAI : public ScriptedAI
{
- npc_pluckyAI(Creature* creature) : ScriptedAI(creature) { m_uiNormFaction = creature->getFaction(); }
+ npc_pluckyAI(Creature* creature) : ScriptedAI(creature) { NormFaction = creature->getFaction(); }
- uint32 m_uiNormFaction;
- uint32 m_uiResetTimer;
+ uint32 NormFaction;
+ uint32 ResetTimer;
void Reset()
{
- m_uiResetTimer = 120000;
+ ResetTimer = 120000;
- if (me->getFaction() != m_uiNormFaction)
- me->setFaction(m_uiNormFaction);
+ if (me->getFaction() != NormFaction)
+ me->setFaction(NormFaction);
if (me->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
@@ -346,11 +341,11 @@ public:
DoCast(me, SPELL_PLUCKY_CHICKEN, false);
}
- void ReceiveEmote(Player* player, uint32 uiTextEmote)
+ void ReceiveEmote(Player* player, uint32 TextEmote)
{
if (player->GetQuestStatus(QUEST_SCOOP) == QUEST_STATUS_INCOMPLETE)
{
- if (uiTextEmote == TEXT_EMOTE_BECKON)
+ if (TextEmote == TEXT_EMOTE_BECKON)
{
me->setFaction(FACTION_FRIENDLY);
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
@@ -358,7 +353,7 @@ public:
}
}
- if (uiTextEmote == TEXT_EMOTE_CHICKEN)
+ if (TextEmote == TEXT_EMOTE_CHICKEN)
{
if (me->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
return;
@@ -372,11 +367,11 @@ public:
}
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 Diff)
{
if (me->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
{
- if (m_uiResetTimer <= uiDiff)
+ if (ResetTimer <= Diff)
{
if (!me->getVictim())
EnterEvadeMode();
@@ -386,7 +381,7 @@ public:
return;
}
else
- m_uiResetTimer -= uiDiff;
+ ResetTimer -= Diff;
}
if (!UpdateVictim())
@@ -398,7 +393,7 @@ public:
};
-enum ePantherCage
+enum PantherCage
{
ENRAGED_PANTHER = 10992
};
diff --git a/src/server/scripts/Kalimdor/thunder_bluff.cpp b/src/server/scripts/Kalimdor/thunder_bluff.cpp
index 5aa55ddea66..b8b05b9692f 100644
--- a/src/server/scripts/Kalimdor/thunder_bluff.cpp
+++ b/src/server/scripts/Kalimdor/thunder_bluff.cpp
@@ -23,17 +23,22 @@ SDComment: Quest support: 925
SDCategory: Thunder Bluff
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
/*#####
# npc_cairne_bloodhoof
######*/
-#define SPELL_BERSERKER_CHARGE 16636
-#define SPELL_CLEAVE 16044
-#define SPELL_MORTAL_STRIKE 16856
-#define SPELL_THUNDERCLAP 23931
-#define SPELL_UPPERCUT 22916
+enum CairneBloodhoof
+{
+ SPELL_BERSERKER_CHARGE = 16636,
+ SPELL_CLEAVE = 16044,
+ SPELL_MORTAL_STRIKE = 16856,
+ SPELL_THUNDERCLAP = 23931,
+ SPELL_UPPERCUT = 22916
+};
#define GOSSIP_HCB "I know this is rather silly but a young ward who is a bit shy would like your hoofprint."
//TODO: verify abilities/timers
@@ -75,19 +80,19 @@ public:
{
npc_cairne_bloodhoofAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 BerserkerCharge_Timer;
- uint32 Cleave_Timer;
- uint32 MortalStrike_Timer;
- uint32 Thunderclap_Timer;
- uint32 Uppercut_Timer;
+ uint32 BerserkerChargeTimer;
+ uint32 CleaveTimer;
+ uint32 MortalStrikeTimer;
+ uint32 ThunderclapTimer;
+ uint32 UppercutTimer;
void Reset()
{
- BerserkerCharge_Timer = 30000;
- Cleave_Timer = 5000;
- MortalStrike_Timer = 10000;
- Thunderclap_Timer = 15000;
- Uppercut_Timer = 10000;
+ BerserkerChargeTimer = 30000;
+ CleaveTimer = 5000;
+ MortalStrikeTimer = 10000;
+ ThunderclapTimer = 15000;
+ UppercutTimer = 10000;
}
void EnterCombat(Unit* /*who*/) {}
@@ -97,37 +102,37 @@ public:
if (!UpdateVictim())
return;
- if (BerserkerCharge_Timer <= diff)
+ if (BerserkerChargeTimer <= diff)
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (target)
DoCast(target, SPELL_BERSERKER_CHARGE);
- BerserkerCharge_Timer = 25000;
- } else BerserkerCharge_Timer -= diff;
+ BerserkerChargeTimer = 25000;
+ } else BerserkerChargeTimer -= diff;
- if (Uppercut_Timer <= diff)
+ if (UppercutTimer <= diff)
{
DoCast(me->getVictim(), SPELL_UPPERCUT);
- Uppercut_Timer = 20000;
- } else Uppercut_Timer -= diff;
+ UppercutTimer = 20000;
+ } else UppercutTimer -= diff;
- if (Thunderclap_Timer <= diff)
+ if (ThunderclapTimer <= diff)
{
DoCast(me->getVictim(), SPELL_THUNDERCLAP);
- Thunderclap_Timer = 15000;
- } else Thunderclap_Timer -= diff;
+ ThunderclapTimer = 15000;
+ } else ThunderclapTimer -= diff;
- if (MortalStrike_Timer <= diff)
+ if (MortalStrikeTimer <= diff)
{
DoCast(me->getVictim(), SPELL_MORTAL_STRIKE);
- MortalStrike_Timer = 15000;
- } else MortalStrike_Timer -= diff;
+ MortalStrikeTimer = 15000;
+ } else MortalStrikeTimer -= diff;
- if (Cleave_Timer <= diff)
+ if (CleaveTimer <= diff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
- Cleave_Timer = 7000;
- } else Cleave_Timer -= diff;
+ CleaveTimer = 7000;
+ } else CleaveTimer -= diff;
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp
index 232dba404e0..786d2fc0cd3 100644
--- a/src/server/scripts/Kalimdor/ungoro_crater.cpp
+++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp
@@ -28,11 +28,12 @@ npc_a-me
npc_ringo
EndContentData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedFollowerAI.h"
-enum eAMeData
+enum AmeData
{
SAY_READY = -1000517,
SAY_AGGRO1 = -1000518,
@@ -76,41 +77,40 @@ public:
{
npc_ameAI(Creature* creature) : npc_escortAI(creature) {}
- uint32 DEMORALIZINGSHOUT_Timer;
+ uint32 DemoralizingShoutTimer;
void WaypointReached(uint32 waypointId)
{
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
+ if (Player* player = GetPlayerForEscort())
{
- case 19:
- me->SummonCreature(ENTRY_STOMPER, -6391.69f, -1730.49f, -272.83f, 4.96f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- DoScriptText(SAY_AGGRO1, me, player);
- break;
- case 28:
- DoScriptText(SAY_SEARCH, me, player);
- break;
- case 38:
- me->SummonCreature(ENTRY_TARLORD, -6370.75f, -1382.84f, -270.51f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- DoScriptText(SAY_AGGRO2, me, player);
- break;
- case 49:
- me->SummonCreature(ENTRY_TARLORD1, -6324.44f, -1181.05f, -270.17f, 4.34f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- DoScriptText(SAY_AGGRO3, me, player);
- break;
- case 55:
- DoScriptText(SAY_FINISH, me, player);
- player->GroupEventHappens(QUEST_CHASING_AME, me);
- break;
+ switch (waypointId)
+ {
+ case 19:
+ me->SummonCreature(ENTRY_STOMPER, -6391.69f, -1730.49f, -272.83f, 4.96f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ DoScriptText(SAY_AGGRO1, me, player);
+ break;
+ case 28:
+ DoScriptText(SAY_SEARCH, me, player);
+ break;
+ case 38:
+ me->SummonCreature(ENTRY_TARLORD, -6370.75f, -1382.84f, -270.51f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ DoScriptText(SAY_AGGRO2, me, player);
+ break;
+ case 49:
+ me->SummonCreature(ENTRY_TARLORD1, -6324.44f, -1181.05f, -270.17f, 4.34f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ DoScriptText(SAY_AGGRO3, me, player);
+ break;
+ case 55:
+ DoScriptText(SAY_FINISH, me, player);
+ player->GroupEventHappens(QUEST_CHASING_AME, me);
+ break;
+ }
}
}
void Reset()
{
- DEMORALIZINGSHOUT_Timer = 5000;
+ DemoralizingShoutTimer = 5000;
}
void JustSummoned(Creature* summoned)
@@ -130,11 +130,11 @@ public:
if (!UpdateVictim())
return;
- if (DEMORALIZINGSHOUT_Timer <= diff)
+ if (DemoralizingShoutTimer <= diff)
{
DoCast(me->getVictim(), SPELL_DEMORALIZINGSHOUT);
- DEMORALIZINGSHOUT_Timer = 70000;
- } else DEMORALIZINGSHOUT_Timer -= diff;
+ DemoralizingShoutTimer = 70000;
+ } else DemoralizingShoutTimer -= diff;
}
};
};
@@ -143,7 +143,7 @@ public:
# npc_ringo
####*/
-enum eRingo
+enum Ringo
{
SAY_RIN_START_1 = -1000416,
SAY_RIN_START_2 = -1000417,
@@ -201,17 +201,17 @@ public:
{
npc_ringoAI(Creature* creature) : FollowerAI(creature) { }
- uint32 m_uiFaintTimer;
- uint32 m_uiEndEventProgress;
- uint32 m_uiEndEventTimer;
+ uint32 FaintTimer;
+ uint32 EndEventProgress;
+ uint32 EndEventTimer;
uint64 SpraggleGUID;
void Reset()
{
- m_uiFaintTimer = urand(30000, 60000);
- m_uiEndEventProgress = 0;
- m_uiEndEventTimer = 1000;
+ FaintTimer = urand(30000, 60000);
+ EndEventProgress = 0;
+ EndEventTimer = 1000;
SpraggleGUID = 0;
}
@@ -266,13 +266,13 @@ public:
SetFollowPaused(false);
}
- void UpdateFollowerAI(const uint32 uiDiff)
+ void UpdateFollowerAI(const uint32 Diff)
{
if (!UpdateVictim())
{
if (HasFollowState(STATE_FOLLOW_POSTEVENT))
{
- if (m_uiEndEventTimer <= uiDiff)
+ if (EndEventTimer <= Diff)
{
Unit* pSpraggle = Unit::GetUnit(*me, SpraggleGUID);
if (!pSpraggle || !pSpraggle->isAlive())
@@ -281,64 +281,61 @@ public:
return;
}
- switch (m_uiEndEventProgress)
+ switch (EndEventProgress)
{
case 1:
DoScriptText(SAY_RIN_END_1, me);
- m_uiEndEventTimer = 3000;
+ EndEventTimer = 3000;
break;
case 2:
DoScriptText(SAY_SPR_END_2, pSpraggle);
- m_uiEndEventTimer = 5000;
+ EndEventTimer = 5000;
break;
case 3:
DoScriptText(SAY_RIN_END_3, me);
- m_uiEndEventTimer = 1000;
+ EndEventTimer = 1000;
break;
case 4:
DoScriptText(EMOTE_RIN_END_4, me);
SetFaint();
- m_uiEndEventTimer = 9000;
+ EndEventTimer = 9000;
break;
case 5:
DoScriptText(EMOTE_RIN_END_5, me);
ClearFaint();
- m_uiEndEventTimer = 1000;
+ EndEventTimer = 1000;
break;
case 6:
DoScriptText(SAY_RIN_END_6, me);
- m_uiEndEventTimer = 3000;
+ EndEventTimer = 3000;
break;
case 7:
DoScriptText(SAY_SPR_END_7, pSpraggle);
- m_uiEndEventTimer = 10000;
+ EndEventTimer = 10000;
break;
case 8:
DoScriptText(EMOTE_RIN_END_8, me);
- m_uiEndEventTimer = 5000;
+ EndEventTimer = 5000;
break;
case 9:
SetFollowComplete();
break;
}
- ++m_uiEndEventProgress;
+ ++EndEventProgress;
}
else
- m_uiEndEventTimer -= uiDiff;
+ EndEventTimer -= Diff;
}
- else if (HasFollowState(STATE_FOLLOW_INPROGRESS))
+ else if (HasFollowState(STATE_FOLLOW_INPROGRESS) && !HasFollowState(STATE_FOLLOW_PAUSED))
{
- if (!HasFollowState(STATE_FOLLOW_PAUSED))
+ if (FaintTimer <= Diff)
{
- if (m_uiFaintTimer <= uiDiff)
- {
- SetFaint();
- m_uiFaintTimer = urand(60000, 120000);
- }
- else
- m_uiFaintTimer -= uiDiff;
+ SetFaint();
+ FaintTimer = urand(60000, 120000);
}
+ else
+ FaintTimer -= Diff;
}
return;
diff --git a/src/server/scripts/Kalimdor/winterspring.cpp b/src/server/scripts/Kalimdor/winterspring.cpp
index ab5e4c4023a..2c4da0fdf7c 100644
--- a/src/server/scripts/Kalimdor/winterspring.cpp
+++ b/src/server/scripts/Kalimdor/winterspring.cpp
@@ -18,83 +18,18 @@
/* ScriptData
SDName: Winterspring
-SD%Complete: 90
-SDComment: Quest support: 5126 (Loraxs' tale missing proper gossip items text). Vendor Rivern Frostwind. Obtain Cache of Mau'ari
+SD%Complete: Almost Completely Emptied
+SDComment: Vendor Rivern Frostwind.
SDCategory: Winterspring
EndScriptData */
/* ContentData
-npc_lorax
npc_rivern_frostwind
-npc_witch_doctor_mauari
EndContentData */
-#include "ScriptPCH.h"
-
-/*######
-## npc_lorax
-######*/
-
-#define GOSSIP_HL "Talk to me"
-
-#define GOSSIP_SL1 "What do you do here?"
-#define GOSSIP_SL2 "I can help you"
-#define GOSSIP_SL3 "What deal?"
-#define GOSSIP_SL4 "Then what happened?"
-#define GOSSIP_SL5 "He is not safe, i'll make sure of that."
-
-class npc_lorax : public CreatureScript
-{
-public:
- npc_lorax() : CreatureScript("npc_lorax") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(3759, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(3760, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(3761, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->SEND_GOSSIP_MENU(3762, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- player->SEND_GOSSIP_MENU(3763, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+5:
- player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(5126);
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (creature->isQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(5126) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-
-};
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
/*######
## npc_rivern_frostwind
@@ -129,49 +64,7 @@ public:
};
-/*######
-## npc_witch_doctor_mauari
-######*/
-
-#define GOSSIP_HWDM "I'd like you to make me a new Cache of Mau'ari please."
-
-class npc_witch_doctor_mauari : public CreatureScript
-{
-public:
- npc_witch_doctor_mauari() : CreatureScript("npc_witch_doctor_mauari") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, 16351, false);
- }
-
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (creature->isQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestRewardStatus(975))
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HWDM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(3377, creature->GetGUID());
- }
- else
- player->SEND_GOSSIP_MENU(3375, creature->GetGUID());
-
- return true;
- }
-};
-
void AddSC_winterspring()
{
- new npc_lorax();
new npc_rivern_frostwind();
- new npc_witch_doctor_mauari();
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
index 328d1ab1cd4..cf3c4274e48 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
@@ -354,7 +354,7 @@ public:
//! HACK: Creature's can't have MOVEMENTFLAG_FLYING
me->AddUnitMovementFlag(MOVEMENTFLAG_FLYING);
me->setFaction(16);
- me->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f);
+ me->SetObjectScale(1.0f);
DoCast(me, SPELL_FLAME_SPHERE_VISUAL);
DoCast(me, SPELL_FLAME_SPHERE_SPAWN_EFFECT);
DoCast(me, SPELL_FLAME_SPHERE_PERIODIC);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index c718c0cee5f..e4dcf978574 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -104,7 +104,7 @@ enum BossSpells
SPELL_SPIKE_TELE = 66170,
};
-#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193, 67856, 67855, 67857)
+#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193, 67855, 67856, 67857)
enum SummonActions
{
@@ -615,7 +615,7 @@ class mob_frost_sphere : public CreatureScript
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
DoCast(SPELL_PERMAFROST_VISUAL);
DoCast(SPELL_PERMAFROST);
- me->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f);
+ me->SetObjectScale(2.0f);
break;
}
}
@@ -659,6 +659,11 @@ public:
m_uiTargetGUID = 0;
}
+ bool CanAIAttack(Unit const* victim) const
+ {
+ return victim->GetTypeId() == TYPEID_PLAYER;
+ }
+
void EnterCombat(Unit* who)
{
m_uiTargetGUID = who->GetGUID();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 241d6239f82..cf84abb482f 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -769,7 +769,7 @@ class spell_powering_up : public SpellScriptLoader
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
- if (Unit* target = GetTargetUnit())
+ if (Unit* target = GetExplTargetUnit())
if (urand(0, 99) < 15)
target->CastSpell(target, spellId, true);
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 1d4961eb8b4..2643b8d60c7 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -439,7 +439,7 @@ class npc_fizzlebang_toc : public CreatureScript
if (Unit* pTrigger = me->SummonCreature(NPC_TRIGGER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 4.69494f, TEMPSUMMON_MANUAL_DESPAWN))
{
m_uiTriggerGUID = pTrigger->GetGUID();
- pTrigger->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f);
+ pTrigger->SetObjectScale(2.0f);
pTrigger->SetDisplayId(22862);
pTrigger->CastSpell(pTrigger, SPELL_WILFRED_PORTAL, false);
}
@@ -456,7 +456,7 @@ class npc_fizzlebang_toc : public CreatureScript
if (Creature* pPortal = me->SummonCreature(NPC_WILFRED_PORTAL, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 4.71239f, TEMPSUMMON_MANUAL_DESPAWN))
{
pPortal->SetReactState(REACT_PASSIVE);
- pPortal->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f);
+ pPortal->SetObjectScale(2.0f);
pPortal->CastSpell(pPortal, SPELL_WILFRED_PORTAL, false);
m_uiPortalGUID = pPortal->GetGUID();
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
index 3158d58716f..1469e26fd20 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
@@ -18,53 +18,6 @@
#include "ScriptPCH.h"
#include "forge_of_souls.h"
-enum Spells
-{
- //Spiteful Apparition
- SPELL_SPITE = 68895,
- H_SPELL_SPITE = 70212,
-
- //Spectral Warden
- SPELL_VEIL_OF_SHADOWS = 69633,
- SPELL_WAIL_OF_SOULS = 69148,
- H_SPELL_WAIL_OF_SOULS = 70210,
-
- //Soulguard Watchman
- SPELL_SHROUD_OF_RUNES = 69056,
- SPELL_UNHOLY_RAGE = 69053,
-
- //Soulguard Reaper
- SPELL_FROST_NOVA = 69060,
- H_SPELL_FROST_NOVA = 70209,
- SPELL_SHADOW_LANCE = 69058,
-
- //Soulguard Bonecaster
- SPELL_BONE_VOLLEY = 69080,
- H_SPELL_BONE_VOLLEY = 70206,
- SPELL_RAISE_DEAD = 69562,
- SPELL_SHIELD_OF_BONES = 69069,
- H_SPELL_SHIELD_OF_BONES = 70207,
-
- //Soulguard Animator
- // Raise dead 69562
- SPELL_SHADOW_BOLT = 69068,
- H_SPELL_SHADOW_BOLT = 70208,
- SPELL_SOUL_SICKNESS = 69131,
- SPELL_SOUL_SIPHON = 69128,
-
- //Soulguard Adept
- //Raise dead 69562
- //Shadow Bolt 69068/70208
- SPELL_DRAIN_LIFE = 69066,
- H_SPELL_DRAIN_LIFE = 70213,
- SPELL_SHADOW_MEND = 69564,
- H_SPELL_SHADOW_MEND = 70205,
-
- //Soul Horror
- SPELL_SOUL_STRIKE = 69088,
- H_SPELL_SOUL_STRIKE = 70211,
-};
-
enum Events
{
EVENT_NONE,
@@ -78,38 +31,6 @@ enum Events
EVENT_INTRO_6,
EVENT_INTRO_7,
EVENT_INTRO_8,
-
- //Spiteful Apparition
- EVENT_SPITE,
-
- //Spectral Warden
- EVENT_VEIL_OF_SHADOWS,
- EVENT_WAIL_OF_SOULS,
-
- //Soulguard Watchman
- EVENT_SHROUD_OF_RUNES,
- EVENT_UNHOLY_RAGE,
-
- //Soulguard Reaper
- EVENT_FROST_NOVA,
- EVENT_SHADOW_LANCE,
-
- //Soulguard Bonecaster
- EVENT_BONE_VOLLEY,
- EVENT_RAISE_DEAD,
- EVENT_SHIELD_OF_BONES,
-
- //Soulguard Animator
- EVENT_SHADOW_BOLT,
- EVENT_SOUL_SICKNESS,
- EVENT_SOUL_SIPHON,
-
- //Soulguard Adept
- EVENT_DRAIN_LIFE,
- EVENT_SHADOW_MEND,
-
- //Soul Horror
- EVENT_SOUL_STRIKE,
};
/****************************************SYLVANAS************************************/
@@ -410,508 +331,8 @@ public:
}
};
-class mob_spiteful_apparition : public CreatureScript
-{
-public:
- mob_spiteful_apparition() : CreatureScript("mob_spiteful_apparition") { }
-
- struct mob_spiteful_apparitionAI: public ScriptedAI
- {
- mob_spiteful_apparitionAI(Creature* creature) : ScriptedAI(creature)
- {
- }
-
- EventMap events;
-
- void Reset()
- {
- events.Reset();
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- events.ScheduleEvent(EVENT_SPITE, 8000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_SPITE:
- DoCastVictim(SPELL_SPITE);
- events.RescheduleEvent(EVENT_SPITE, 8000);
- return;
- }
- }
-
- DoMeleeAttackIfReady();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_spiteful_apparitionAI(creature);
- }
-};
-
-class mob_spectral_warden : public CreatureScript
-{
-public:
- mob_spectral_warden() : CreatureScript("mob_spectral_warden") { }
-
- struct mob_spectral_wardenAI: public ScriptedAI
- {
- mob_spectral_wardenAI(Creature* creature) : ScriptedAI(creature)
- {
- }
-
- EventMap events;
-
- void Reset()
- {
- events.Reset();
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- events.ScheduleEvent(EVENT_VEIL_OF_SHADOWS, 5000);
- events.ScheduleEvent(EVENT_WAIL_OF_SOULS, 10000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_VEIL_OF_SHADOWS:
- DoCastVictim(SPELL_VEIL_OF_SHADOWS);
- events.RescheduleEvent(EVENT_VEIL_OF_SHADOWS, 10000);
- return;
- case EVENT_WAIL_OF_SOULS:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_WAIL_OF_SOULS);
- events.RescheduleEvent(EVENT_WAIL_OF_SOULS, 5000);
- return;
- }
- }
- DoMeleeAttackIfReady();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_spectral_wardenAI(creature);
- }
-};
-
-class mob_soulguard_watchman : public CreatureScript
-{
-public:
- mob_soulguard_watchman() : CreatureScript("mob_soulguard_watchman") { }
-
- struct mob_soulguard_watchmanAI: public ScriptedAI
- {
- mob_soulguard_watchmanAI(Creature* creature) : ScriptedAI(creature) { }
-
- EventMap events;
-
- void Reset()
- {
- events.Reset();
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- events.ScheduleEvent(EVENT_SHROUD_OF_RUNES, 1000);
- events.ScheduleEvent(EVENT_UNHOLY_RAGE, 1000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_SHROUD_OF_RUNES:
- DoCast(me, SPELL_SHROUD_OF_RUNES);
- events.RescheduleEvent(EVENT_SHROUD_OF_RUNES, 5000);
- return;
- case EVENT_UNHOLY_RAGE:
- DoCast(me, SPELL_UNHOLY_RAGE);
- events.RescheduleEvent(EVENT_UNHOLY_RAGE, 99999);
- return;
- }
- }
- DoMeleeAttackIfReady();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_soulguard_watchmanAI(creature);
- }
-};
-
-class mob_soulguard_reaper : public CreatureScript
-{
-public:
- mob_soulguard_reaper() : CreatureScript("mob_soulguard_reaper") { }
-
- struct mob_soulguard_reaperAI: public ScriptedAI
- {
- mob_soulguard_reaperAI(Creature* creature) : ScriptedAI(creature) { }
-
- EventMap events;
-
- void Reset()
- {
- events.Reset();
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- events.ScheduleEvent(EVENT_FROST_NOVA, 8000);
- events.ScheduleEvent(EVENT_SHADOW_LANCE, 5000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_FROST_NOVA:
- DoCast(me, SPELL_FROST_NOVA);
- events.RescheduleEvent(EVENT_FROST_NOVA, 9600);
- return;
- case EVENT_SHADOW_LANCE:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_SHADOW_LANCE);
- events.RescheduleEvent(EVENT_SHADOW_LANCE, 8000);
- return;
- }
- }
-
- DoMeleeAttackIfReady();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_soulguard_reaperAI(creature);
- }
-};
-
-class mob_soulguard_bonecaster : public CreatureScript
-{
-public:
- mob_soulguard_bonecaster() : CreatureScript("mob_soulguard_bonecaster") { }
-
- struct mob_soulguard_bonecasterAI: public ScriptedAI
- {
- mob_soulguard_bonecasterAI(Creature* creature) : ScriptedAI(creature) { }
-
- EventMap events;
-
- void Reset()
- {
- events.Reset();
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- events.ScheduleEvent(EVENT_BONE_VOLLEY, 6000);
- events.ScheduleEvent(EVENT_RAISE_DEAD, 25000);
- events.ScheduleEvent(EVENT_SHIELD_OF_BONES, 6000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_BONE_VOLLEY:
- DoCastAOE(SPELL_BONE_VOLLEY);
- events.RescheduleEvent(EVENT_BONE_VOLLEY, 7000);
- return;
- case EVENT_RAISE_DEAD:
- DoCast(me, SPELL_RAISE_DEAD);
- events.RescheduleEvent(EVENT_RAISE_DEAD, 25000);
- return;
- case EVENT_SHIELD_OF_BONES:
- DoCast(me, SPELL_SHIELD_OF_BONES);
- events.RescheduleEvent(EVENT_SHIELD_OF_BONES, 8000);
- return;
- }
- }
-
- DoMeleeAttackIfReady();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_soulguard_bonecasterAI(creature);
- }
-};
-
-class mob_soulguard_animator : public CreatureScript
-{
-public:
- mob_soulguard_animator() : CreatureScript("mob_soulguard_animator") { }
-
- struct mob_soulguard_animatorAI : public ScriptedAI
- {
- mob_soulguard_animatorAI(Creature* creature) : ScriptedAI(creature)
- {
- }
-
- EventMap events;
-
- void Reset()
- {
- events.Reset();
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- events.ScheduleEvent(EVENT_RAISE_DEAD, 25000);
- events.ScheduleEvent(EVENT_SHADOW_BOLT, 5000);
- events.ScheduleEvent(EVENT_SOUL_SICKNESS, 8000);
- events.ScheduleEvent(EVENT_SOUL_SIPHON, 10000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_RAISE_DEAD:
- DoCast(me, SPELL_RAISE_DEAD);
- events.RescheduleEvent(EVENT_RAISE_DEAD, 25000);
- return;
- case EVENT_SHADOW_BOLT:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_SHADOW_BOLT);
- events.RescheduleEvent(EVENT_SHADOW_BOLT, 5000);
- return;
- case EVENT_SOUL_SICKNESS:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_SOUL_SICKNESS);
- events.RescheduleEvent(EVENT_SOUL_SICKNESS, 10000);
- return;
- case EVENT_SOUL_SIPHON:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_SOUL_SIPHON);
- events.RescheduleEvent(EVENT_SOUL_SIPHON, 8000);
- return;
- }
- }
-
- DoMeleeAttackIfReady();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_soulguard_animatorAI(creature);
- }
-};
-
-class mob_soulguard_adept : public CreatureScript
-{
-public:
- mob_soulguard_adept() : CreatureScript("mob_soulguard_adept") { }
-
- struct mob_soulguard_adeptAI: public ScriptedAI
- {
- mob_soulguard_adeptAI(Creature* creature) : ScriptedAI(creature)
- {
- }
-
- EventMap events;
-
- void Reset()
- {
- events.Reset();
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- events.ScheduleEvent(EVENT_RAISE_DEAD, 25000);
- events.ScheduleEvent(EVENT_SHADOW_BOLT, 8000);
- events.ScheduleEvent(EVENT_DRAIN_LIFE, 7000);
- events.ScheduleEvent(EVENT_SHADOW_MEND, 35000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_RAISE_DEAD:
- DoCast(me, SPELL_RAISE_DEAD);
- events.RescheduleEvent(EVENT_RAISE_DEAD, 25000);
- return;
- case EVENT_SHADOW_BOLT:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_SHADOW_BOLT);
- events.RescheduleEvent(EVENT_SHADOW_BOLT, 4000);
- return;
- case EVENT_DRAIN_LIFE:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_DRAIN_LIFE);
- events.RescheduleEvent(EVENT_DRAIN_LIFE, 9000);
- return;
- case EVENT_SHADOW_MEND:
- DoCast(me, SPELL_SHADOW_MEND);
- events.RescheduleEvent(EVENT_SHADOW_MEND, 20000);
- return;
- }
- }
-
- DoMeleeAttackIfReady();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_soulguard_adeptAI(creature);
- }
-};
-
-class mob_soul_horror : public CreatureScript
-{
-public:
- mob_soul_horror() : CreatureScript("mob_soul_horror") { }
-
- struct mob_soul_horrorAI : public ScriptedAI
- {
- mob_soul_horrorAI(Creature* creature) : ScriptedAI(creature) { }
-
- EventMap events;
-
- void Reset()
- {
- events.Reset();
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- events.ScheduleEvent(EVENT_SOUL_STRIKE, 6000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_SOUL_STRIKE:
- DoCast(me->getVictim(), SPELL_SOUL_STRIKE);
- events.RescheduleEvent(EVENT_SOUL_STRIKE, 8000);
- return;
- }
- }
-
- DoMeleeAttackIfReady();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_soul_horrorAI(creature);
- }
-};
-
void AddSC_forge_of_souls()
{
new npc_sylvanas_fos();
new npc_jaina_fos();
- new mob_spiteful_apparition();
- new mob_spectral_warden();
- new mob_soulguard_watchman();
- new mob_soulguard_reaper();
- new mob_soulguard_bonecaster();
- new mob_soulguard_animator();
- new mob_soulguard_adept();
- new mob_soul_horror();
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
index 64609efd7ff..a3b8c5df4e7 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
@@ -20,14 +20,15 @@
enum Yells
{
- SAY_AGGRO = -1658001,
- SAY_SLAY_1 = -1658002,
- SAY_SLAY_2 = -1658003,
- SAY_DEATH = -1658004,
- SAY_PHASE2 = -1658005,
- SAY_PHASE3 = -1658006,
-
- SAY_TYRANNUS_DEATH = -1658007,
+ SAY_AGGRO = 0,
+ SAY_PHASE2 = 1,
+ SAY_PHASE3 = 2,
+ SAY_DEATH = 3,
+ SAY_SLAY = 4,
+ SAY_THROW_SARONITE = 5,
+ SAY_CAST_DEEP_FREEZE = 6,
+
+ SAY_TYRANNUS_DEATH = -1658007, // todo
};
enum Spells
@@ -107,8 +108,9 @@ class boss_garfrost : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
DoCast(me, SPELL_PERMAFROST);
+ me->CallForHelp(70.0f);
events.ScheduleEvent(EVENT_THROW_SARONITE, 7000);
instance->SetBossState(DATA_GARFROST, IN_PROGRESS);
@@ -117,12 +119,13 @@ class boss_garfrost : public CreatureScript
void KilledUnit(Unit* victim)
{
if (victim->GetTypeId() == TYPEID_PLAYER)
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
+ Talk(SAY_SLAY);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
+
if (Creature* tyrannus = me->GetCreature(*me, instance->GetData64(DATA_TYRANNUS)))
DoScriptText(SAY_TYRANNUS_DEATH, tyrannus);
@@ -134,6 +137,7 @@ class boss_garfrost : public CreatureScript
if (events.GetPhaseMask() & PHASE_ONE_MASK && !HealthAbovePct(66))
{
events.SetPhase(PHASE_TWO);
+ Talk(SAY_PHASE2);
events.DelayEvents(8000);
DoCast(me, SPELL_THUNDERING_STOMP);
events.ScheduleEvent(EVENT_JUMP, 1500);
@@ -143,6 +147,7 @@ class boss_garfrost : public CreatureScript
if (events.GetPhaseMask() & PHASE_TWO_MASK && !HealthAbovePct(33))
{
events.SetPhase(PHASE_THREE);
+ Talk(SAY_PHASE3);
events.DelayEvents(8000);
DoCast(me, SPELL_THUNDERING_STOMP);
events.ScheduleEvent(EVENT_JUMP, 1500);
@@ -199,7 +204,10 @@ class boss_garfrost : public CreatureScript
{
case EVENT_THROW_SARONITE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ {
+ Talk(SAY_THROW_SARONITE);
DoCast(target, SPELL_THROW_SARONITE);
+ }
events.ScheduleEvent(EVENT_THROW_SARONITE, urand(12500, 20000));
break;
case EVENT_CHILLING_WAVE:
@@ -208,7 +216,10 @@ class boss_garfrost : public CreatureScript
break;
case EVENT_DEEP_FREEZE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ {
+ Talk(SAY_CAST_DEEP_FREEZE);
DoCast(target, SPELL_DEEP_FREEZE);
+ }
events.ScheduleEvent(EVENT_DEEP_FREEZE, 35000, 0, PHASE_THREE);
break;
case EVENT_JUMP:
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
index 24529801564..1301acf4c99 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
@@ -23,6 +23,13 @@ Position const SlaveLeaderPos = {689.7158f, -104.8736f, 513.7360f, 0.0f};
// position for Jaina and Sylvanas
Position const EventLeaderPos2 = {1054.368f, 107.14620f, 628.4467f, 0.0f};
+DoorData const Doors[] =
+{
+ {GO_ICE_WALL, DATA_GARFROST, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
+ {GO_ICE_WALL, DATA_ICK, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
+ {GO_HALLS_OF_REFLECTION_PORTCULLIS, DATA_TYRANNUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
+};
+
class instance_pit_of_saron : public InstanceMapScript
{
public:
@@ -33,6 +40,7 @@ class instance_pit_of_saron : public InstanceMapScript
instance_pit_of_saron_InstanceScript(Map* map) : InstanceScript(map)
{
SetBossNumber(MAX_ENCOUNTER);
+ LoadDoorData(Doors);
_garfrostGUID = 0;
_krickGUID = 0;
_ickGUID = 0;
@@ -154,6 +162,28 @@ class instance_pit_of_saron : public InstanceMapScript
}
}
+ void OnGameObjectCreate(GameObject* go)
+ {
+ switch (go->GetEntry())
+ {
+ case GO_ICE_WALL:
+ case GO_HALLS_OF_REFLECTION_PORTCULLIS:
+ AddDoor(go, true);
+ break;
+ }
+ }
+
+ void OnGameObjectRemove(GameObject* go)
+ {
+ switch (go->GetEntry())
+ {
+ case GO_ICE_WALL:
+ case GO_HALLS_OF_REFLECTION_PORTCULLIS:
+ AddDoor(go, false);
+ break;
+ }
+ }
+
bool SetBossState(uint32 type, EncounterState state)
{
if (!InstanceScript::SetBossState(type, state))
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
index 70d72e52e67..b6c821ef66a 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
@@ -25,9 +25,6 @@ enum eSpells
SPELL_HELLFIRE = 69586,
SPELL_TACTICAL_BLINK = 69584,
SPELL_FROST_BREATH = 69527, //Iceborn Proto-Drake
- SPELL_BLINDING_DIRT = 70302, //Wrathbone Laborer
- SPELL_PUNCTURE_WOUND = 70278,
- SPELL_SHOVELLED = 69572,
SPELL_LEAPING_FACE_MAUL = 69504, // Geist Ambusher
};
@@ -36,11 +33,6 @@ enum eEvents
// Ymirjar Flamebearer
EVENT_FIREBALL = 1,
EVENT_TACTICAL_BLINK = 2,
-
- //Wrathbone Laborer
- EVENT_BLINDING_DIRT = 3,
- EVENT_PUNCTURE_WOUND = 4,
- EVENT_SHOVELLED = 5,
};
class mob_ymirjar_flamebearer : public CreatureScript
@@ -157,73 +149,6 @@ class mob_iceborn_protodrake : public CreatureScript
}
};
-class mob_wrathbone_laborer : public CreatureScript
-{
- public:
- mob_wrathbone_laborer() : CreatureScript("mob_wrathbone_laborer") { }
-
- struct mob_wrathbone_laborerAI: public ScriptedAI
- {
- mob_wrathbone_laborerAI(Creature* creature) : ScriptedAI(creature)
- {
- }
-
- void Reset()
- {
- _events.Reset();
- }
-
- void EnterCombat(Unit* /*who*/)
- {
- _events.ScheduleEvent(EVENT_BLINDING_DIRT, 8000);
- _events.ScheduleEvent(EVENT_PUNCTURE_WOUND, 9000);
- _events.ScheduleEvent(EVENT_SHOVELLED, 5000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- if (!UpdateVictim())
- return;
-
- _events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = _events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_BLINDING_DIRT:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f, true))
- DoCast(target, SPELL_BLINDING_DIRT);
- _events.RescheduleEvent(EVENT_BLINDING_DIRT, 10000);
- return;
- case EVENT_PUNCTURE_WOUND:
- DoCastVictim(SPELL_PUNCTURE_WOUND);
- _events.RescheduleEvent(EVENT_PUNCTURE_WOUND, 9000);
- return;
- case EVENT_SHOVELLED:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, -5.0f))
- DoCast(target, SPELL_SHOVELLED);
- _events.RescheduleEvent(EVENT_SHOVELLED, 7000);
- return;
- }
- }
-
- DoMeleeAttackIfReady();
- }
-
- private:
- EventMap _events;
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_wrathbone_laborerAI(creature);
- }
-};
-
class mob_geist_ambusher : public CreatureScript
{
public:
@@ -310,7 +235,6 @@ class spell_trash_mob_glacial_strike : public SpellScriptLoader
void AddSC_pit_of_saron()
{
new mob_ymirjar_flamebearer();
- new mob_wrathbone_laborer();
new mob_iceborn_protodrake();
new mob_geist_ambusher();
new spell_trash_mob_glacial_strike();
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h
index 728e0ccd955..768c3ba40ec 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h
@@ -90,6 +90,8 @@ enum CreatureIds
enum GameObjectIds
{
GO_SARONITE_ROCK = 196485,
+ GO_ICE_WALL = 201885,
+ GO_HALLS_OF_REFLECTION_PORTCULLIS = 201848,
};
#endif
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index 8090fc98101..d091a87dbfe 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -1497,10 +1497,10 @@ class spell_valanar_kinetic_bomb : public SpellScriptLoader
void ChangeSummonPos(SpellEffIndex /*effIndex*/)
{
- WorldLocation summonPos = *GetTargetDest();
+ WorldLocation summonPos = *GetExplTargetDest();
Position offset = {0.0f, 0.0f, 20.0f, 0.0f};
summonPos.RelocateOffset(offset);
- SetTargetDest(summonPos);
+ SetExplTargetDest(summonPos);
GetHitDest()->RelocateOffset(offset);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index b6544fd9a2a..ee966256e2b 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -149,7 +149,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
events.ScheduleEvent(EVENT_SWARMING_SHADOWS, 30500, EVENT_GROUP_NORMAL);
events.ScheduleEvent(EVENT_TWILIGHT_BLOODBOLT, urand(20000, 25000), EVENT_GROUP_NORMAL);
events.ScheduleEvent(EVENT_AIR_PHASE, 124000 + uint32(Is25ManRaid() ? 3000 : 0));
- instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_UNCONTROLLABLE_FRENZY);
+ CleanAuras();
me->SetSpeed(MOVE_FLIGHT, 0.642857f, true);
_offtank = NULL;
_vampires.clear();
@@ -170,6 +170,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
DoZoneInCombat();
Talk(SAY_AGGRO);
instance->SetBossState(DATA_BLOOD_QUEEN_LANA_THEL, IN_PROGRESS);
+ CleanAuras();
DoCast(me, SPELL_SHROUD_OF_SORROW, true);
DoCast(me, SPELL_FRENZIED_BLOODTHIRST_VISUAL, true);
@@ -180,15 +181,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
{
_JustDied();
Talk(SAY_DEATH);
- instance->DoRemoveAurasDueToSpellOnPlayers(ESSENCE_OF_BLOOD_QUEEN);
- instance->DoRemoveAurasDueToSpellOnPlayers(ESSENCE_OF_BLOOD_QUEEN_PLR);
- instance->DoRemoveAurasDueToSpellOnPlayers(FRENZIED_BLOODTHIRST);
- instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_UNCONTROLLABLE_FRENZY);
- instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_DAMAGE);
- instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_VISUAL);
- instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_DUMMY);
- instance->DoRemoveAurasDueToSpellOnPlayers(DELIRIOUS_SLASH);
- instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PACT_OF_THE_DARKFALLEN);
+ CleanAuras();
// Blah, credit the quest
if (_creditBloodQuickening)
{
@@ -207,6 +200,19 @@ class boss_blood_queen_lana_thel : public CreatureScript
}
}
+ void CleanAuras()
+ {
+ instance->DoRemoveAurasDueToSpellOnPlayers(ESSENCE_OF_BLOOD_QUEEN);
+ instance->DoRemoveAurasDueToSpellOnPlayers(ESSENCE_OF_BLOOD_QUEEN_PLR);
+ instance->DoRemoveAurasDueToSpellOnPlayers(FRENZIED_BLOODTHIRST);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_UNCONTROLLABLE_FRENZY);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_DAMAGE);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_VISUAL);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_DUMMY);
+ instance->DoRemoveAurasDueToSpellOnPlayers(DELIRIOUS_SLASH);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PACT_OF_THE_DARKFALLEN);
+ }
+
void DoAction(int32 const action)
{
if (action != ACTION_KILL_MINCHAR)
@@ -227,6 +233,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
void EnterEvadeMode()
{
_EnterEvadeMode();
+ CleanAuras();
if (_killMinchar)
{
_killMinchar = false;
@@ -522,7 +529,7 @@ class spell_blood_queen_vampiric_bite : public SpellScriptLoader
SpellCastResult CheckTarget()
{
- if (IsVampire(GetTargetUnit()))
+ if (IsVampire(GetExplTargetUnit()))
{
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_CANT_TARGET_VAMPIRES);
return SPELL_FAILED_CUSTOM_ERROR;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 249eed01643..494be259baa 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -39,6 +39,7 @@ enum ScriptTexts
SAY_FRENZY = 11,
SAY_BERSERK = 12,
SAY_DEATH = 13,
+ EMOTE_SCENT_OF_BLOOD = 14,
// High Overlord Saurfang
SAY_INTRO_HORDE_1 = 0,
@@ -145,6 +146,7 @@ enum EventTypes
EVENT_BOILING_BLOOD = 20,
EVENT_BLOOD_NOVA = 21,
EVENT_RUNE_OF_BLOOD = 22,
+ EVENT_SCENT_OF_BLOOD = 52,
EVENT_OUTRO_ALLIANCE_1 = 23,
EVENT_OUTRO_ALLIANCE_2 = 24,
@@ -297,7 +299,7 @@ class boss_deathbringer_saurfang : public CreatureScript
Talk(SAY_AGGRO);
events.ScheduleEvent(EVENT_SUMMON_BLOOD_BEAST, 30000, 0, PHASE_COMBAT);
- events.ScheduleEvent(EVENT_BERSERK, 480000, 0, PHASE_COMBAT);
+ events.ScheduleEvent(EVENT_BERSERK, IsHeroic() ? 360000 : 480000, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_BOILING_BLOOD, 15500, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_BLOOD_NOVA, 17000, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_RUNE_OF_BLOOD, 20000, 0, PHASE_COMBAT);
@@ -374,16 +376,13 @@ class boss_deathbringer_saurfang : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true))
summon->AI()->AttackStart(target);
- if (IsHeroic())
- DoCast(summon, SPELL_SCENT_OF_BLOOD);
-
- summon->AI()->DoCast(summon, SPELL_BLOOD_LINK_BEAST, true);
- summon->AI()->DoCast(summon, SPELL_RESISTANT_SKIN, true);
+ summon->CastSpell(summon, SPELL_BLOOD_LINK_BEAST, true);
+ summon->CastSpell(summon, SPELL_RESISTANT_SKIN, true);
summons.Summon(summon);
DoZoneInCombat(summon);
}
- void SummonedCreatureDespawn(Creature* summon)
+ void SummonedCreatureDies(Creature* summon, Unit* /*killer*/)
{
summons.Despawn(summon);
}
@@ -463,18 +462,13 @@ class boss_deathbringer_saurfang : public CreatureScript
DoCast(me, SPELL_SUMMON_BLOOD_BEAST_25_MAN+i25);
Talk(SAY_BLOOD_BEASTS);
events.ScheduleEvent(EVENT_SUMMON_BLOOD_BEAST, 40000, 0, PHASE_COMBAT);
+ if (IsHeroic())
+ events.ScheduleEvent(EVENT_SCENT_OF_BLOOD, 10000, 0, PHASE_COMBAT);
break;
case EVENT_BLOOD_NOVA:
- {
- // select at range only
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, -10.0f, true);
- if (!target)
- target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true); // noone? select melee
- if (target)
- DoCast(target, SPELL_BLOOD_NOVA_TRIGGER);
+ DoCastAOE(SPELL_BLOOD_NOVA_TRIGGER);
events.ScheduleEvent(EVENT_BLOOD_NOVA, urand(20000, 25000), 0, PHASE_COMBAT);
break;
- }
case EVENT_RUNE_OF_BLOOD:
DoCastVictim(SPELL_RUNE_OF_BLOOD);
events.ScheduleEvent(EVENT_RUNE_OF_BLOOD, urand(20000, 25000), 0, PHASE_COMBAT);
@@ -487,6 +481,13 @@ class boss_deathbringer_saurfang : public CreatureScript
DoCast(me, SPELL_BERSERK);
Talk(SAY_BERSERK);
break;
+ case EVENT_SCENT_OF_BLOOD:
+ if (!summons.empty())
+ {
+ Talk(EMOTE_SCENT_OF_BLOOD);
+ DoCastAOE(SPELL_SCENT_OF_BLOOD);
+ }
+ break;
default:
break;
}
@@ -630,9 +631,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
_events.ScheduleEvent(EVENT_OUTRO_HORDE_4, 24000); // cast
_events.ScheduleEvent(EVENT_OUTRO_HORDE_5, 30000); // move
me->SetDisableGravity(false);
- me->SendMovementFlagUpdate();
- me->Relocate(me->GetPositionX(), me->GetPositionY(), 539.2917f);
- me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 539.2917f, 0.0f);
+ me->GetMotionMaster()->MoveFall();
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr)
(*itr)->AI()->DoAction(ACTION_DESPAWN);
break;
@@ -837,9 +836,7 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
me->RemoveAurasDueToSpell(SPELL_GRIP_OF_AGONY);
Talk(SAY_OUTRO_ALLIANCE_1);
me->SetDisableGravity(false);
- me->SendMovementFlagUpdate();
- me->Relocate(me->GetPositionX(), me->GetPositionY(), 539.2917f);
- me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), 539.2917f, 0.0f);
+ me->GetMotionMaster()->MoveFall();
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr)
(*itr)->AI()->DoAction(ACTION_DESPAWN);
@@ -1237,10 +1234,16 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
unitList.push_back(target);
}
+ void HandleForceCast(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit(), uint32(GetEffectValue()), TRIGGERED_FULL_MASK);
+ }
+
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_deathbringer_blood_nova_targeting_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
}
Unit* target;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index c043cb27c7c..a0fca522f61 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -1280,11 +1280,11 @@ class spell_putricide_mutation_init : public SpellScriptLoader
SpellCastResult CheckRequirementInternal(SpellCustomErrors& extendedError)
{
- InstanceScript* instance = GetTargetUnit()->GetInstanceScript();
+ InstanceScript* instance = GetExplTargetUnit()->GetInstanceScript();
if (!instance)
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
- Creature* professor = ObjectAccessor::GetCreature(*GetTargetUnit(), instance->GetData64(DATA_PROFESSOR_PUTRICIDE));
+ Creature* professor = ObjectAccessor::GetCreature(*GetExplTargetUnit(), instance->GetData64(DATA_PROFESSOR_PUTRICIDE));
if (!professor)
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
@@ -1305,17 +1305,17 @@ class spell_putricide_mutation_init : public SpellScriptLoader
SpellCastResult CheckRequirement()
{
- if (!GetTargetUnit())
+ if (!GetExplTargetUnit())
return SPELL_FAILED_BAD_TARGETS;
- if (GetTargetUnit()->GetTypeId() != TYPEID_PLAYER)
+ if (GetExplTargetUnit()->GetTypeId() != TYPEID_PLAYER)
return SPELL_FAILED_TARGET_NOT_PLAYER;
SpellCustomErrors extension = SPELL_CUSTOM_ERROR_NONE;
SpellCastResult result = CheckRequirementInternal(extension);
if (result != SPELL_CAST_OK)
{
- Spell::SendCastResult(GetTargetUnit()->ToPlayer(), GetSpellInfo(), 0, result, extension);
+ Spell::SendCastResult(GetExplTargetUnit()->ToPlayer(), GetSpellInfo(), 0, result, extension);
return result;
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index 85de6789784..a4ab13f6ada 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -716,13 +716,13 @@ class spell_rotface_unstable_ooze_explosion : public SpellScriptLoader
void CheckTarget(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(EFFECT_0);
- if (!GetTargetDest())
+ if (!GetExplTargetDest())
return;
uint32 triggered_spell_id = GetSpellInfo()->Effects[effIndex].TriggerSpell;
float x, y, z;
- GetTargetDest()->GetPosition(x, y, z);
+ GetExplTargetDest()->GetPosition(x, y, z);
// let Rotface handle the cast - caster dies before this executes
if (InstanceScript* script = GetCaster()->GetInstanceScript())
if (Creature* rotface = script->instance->GetCreature(script->GetData64(DATA_ROTFACE)))
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index ebf9ae02a95..9baf6ba7a00 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -167,7 +167,7 @@ class FrostwyrmLandEvent : public BasicEvent
bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/)
{
- _owner.GetMotionMaster()->MoveLand(POINT_FROSTWYRM_LAND, _dest, 8.247422f);
+ _owner.GetMotionMaster()->MoveLand(POINT_FROSTWYRM_LAND, _dest);
return true;
}
@@ -481,7 +481,7 @@ class boss_sindragosa : public CreatureScript
Position pos;
pos.Relocate(me);
pos.m_positionZ += 17.0f;
- me->GetMotionMaster()->MoveTakeoff(POINT_TAKEOFF, pos, 8.30078125f);
+ me->GetMotionMaster()->MoveTakeoff(POINT_TAKEOFF, pos);
events.CancelEventGroup(EVENT_GROUP_LAND_PHASE);
events.ScheduleEvent(EVENT_AIR_PHASE, 110000);
break;
@@ -523,7 +523,7 @@ class boss_sindragosa : public CreatureScript
events.ScheduleEvent(EVENT_FROST_BREATH, urand(10000, 15000), EVENT_GROUP_LAND_PHASE);
events.ScheduleEvent(EVENT_UNCHAINED_MAGIC, urand(12000, 17000), EVENT_GROUP_LAND_PHASE);
events.ScheduleEvent(EVENT_ICY_GRIP, urand(35000, 40000), EVENT_GROUP_LAND_PHASE);
- me->GetMotionMaster()->MoveLand(POINT_LAND_GROUND, SindragosaLandPos, 0.0f);
+ me->GetMotionMaster()->MoveLand(POINT_LAND_GROUND, SindragosaLandPos);
break;
case EVENT_THIRD_PHASE_CHECK:
{
@@ -651,7 +651,7 @@ class npc_spinestalker : public CreatureScript
// Increase add count
if (!me->isDead())
{
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -674,13 +674,12 @@ class npc_spinestalker : public CreatureScript
void JustRespawned()
{
ScriptedAI::JustRespawned();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade
}
void JustDied(Unit* /*killer*/)
{
_events.Reset();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 0);
}
void DoAction(int32 const action)
@@ -778,7 +777,7 @@ class npc_rimefang : public CreatureScript
// Increase add count
if (!me->isDead())
{
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -801,13 +800,12 @@ class npc_rimefang : public CreatureScript
void JustRespawned()
{
ScriptedAI::JustRespawned();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade
}
void JustDied(Unit* /*killer*/)
{
_events.Reset();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 0);
}
void DoAction(int32 const action)
@@ -934,7 +932,8 @@ class npc_sindragosa_trash : public CreatureScript
// Increase add count
if (!me->isDead())
{
- _instance->SetData(_frostwyrmId, 1); // this cannot be in Reset because reset also happens on evade
+ if (me->GetEntry() == NPC_FROSTWING_WHELP)
+ _instance->SetData64(_frostwyrmId, me->GetGUID()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -956,13 +955,8 @@ class npc_sindragosa_trash : public CreatureScript
ScriptedAI::JustRespawned();
// Increase add count
- _instance->SetData(_frostwyrmId, 1); // this cannot be in Reset because reset also happens on evade
- }
-
- void JustDied(Unit* /*killer*/)
- {
- // Decrease add count
- _instance->SetData(_frostwyrmId, 0);
+ if (me->GetEntry() == NPC_FROSTWING_WHELP)
+ _instance->SetData64(_frostwyrmId, me->GetGUID()); // this cannot be in Reset because reset also happens on evade
}
void SetData(uint32 type, uint32 data)
@@ -1344,7 +1338,7 @@ class spell_rimefang_icy_blast : public SpellScriptLoader
void HandleTriggerMissile(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
- if (Position const* pos = GetTargetDest())
+ if (Position const* pos = GetExplTargetDest())
if (TempSummon* summon = GetCaster()->SummonCreature(NPC_ICY_BLAST, *pos, TEMPSUMMON_TIMED_DESPAWN, 40000))
summon->CastSpell(summon, SPELL_ICY_BLAST_AREA, true);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 2eb894a5153..4dab215d1da 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -2470,7 +2470,7 @@ class spell_the_lich_king_summon_into_air : public SpellScriptLoader
void ModDestHeight(SpellEffIndex effIndex)
{
static Position const offset = {0.0f, 0.0f, 15.0f, 0.0f};
- WorldLocation* dest = const_cast<WorldLocation*>(GetTargetDest());
+ WorldLocation* dest = const_cast<WorldLocation*>(GetExplTargetDest());
dest->RelocateOffset(offset);
// spirit bombs get higher
if (GetSpellInfo()->Effects[effIndex].MiscValue == NPC_SPIRIT_BOMB)
@@ -2727,7 +2727,7 @@ class spell_the_lich_king_vile_spirits_visual : public SpellScriptLoader
void ModDestHeight(SpellEffIndex /*effIndex*/)
{
Position offset = {0.0f, 0.0f, 15.0f, 0.0f};
- const_cast<WorldLocation*>(GetTargetDest())->RelocateOffset(offset);
+ const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset);
}
void Register()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index ed1ca4d20fb..c40a521c794 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -262,7 +262,7 @@ class ValithriaDespawner : public BasicEvent
if (CreatureData const* data = creature->GetCreatureData())
creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation);
- creature->ForcedDespawn();
+ creature->DespawnOrUnsummon();
creature->SetCorpseDelay(corpseDelay);
creature->SetRespawnDelay(respawnDelay);
@@ -1087,7 +1087,7 @@ class npc_dream_cloud : public CreatureScript
me->GetMotionMaster()->MoveIdle();
// must use originalCaster the same for all clouds to allow stacking
me->CastSpell(me, EMERALD_VIGOR, false, NULL, NULL, _instance->GetData64(DATA_VALITHRIA_DREAMWALKER));
- me->ForcedDespawn(100);
+ me->DespawnOrUnsummon(100);
break;
default:
break;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 8d562a23f67..6fd3cd2a294 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -346,7 +346,7 @@ class FrostwingGauntletRespawner
if (CreatureData const* data = creature->GetCreatureData())
creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation);
- creature->ForcedDespawn();
+ creature->DespawnOrUnsummon();
creature->SetCorpseDelay(corpseDelay);
creature->SetRespawnDelay(respawnDelay);
@@ -1290,7 +1290,7 @@ struct npc_argent_captainAI : public ScriptedAI
if (spell->Id == SPELL_REVIVE_CHAMPION && !IsUndead)
{
IsUndead = true;
- me->setDeathState(JUST_ALIVED);
+ me->setDeathState(JUST_RESPAWNED);
uint32 newEntry = 0;
switch (me->GetEntry())
{
@@ -1926,7 +1926,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader
//pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), caster->GetPositionZ(), true, 50.0f);
//pos.m_positionZ += 0.05f;
caster->SetHomePosition(pos);
- caster->GetMotionMaster()->MoveLand(POINT_LAND, pos, caster->GetSpeed(MOVE_FLIGHT));
+ caster->GetMotionMaster()->MoveLand(POINT_LAND, pos);
}
void Register()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index cb83efc748f..288fde28c38 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -89,6 +89,13 @@ WeeklyQuest const WeeklyQuestData[WeeklyNPCs] =
{NPC_VALITHRIA_DREAMWALKER_QUEST, {QUEST_RESPITE_FOR_A_TORNMENTED_SOUL_10, QUEST_RESPITE_FOR_A_TORNMENTED_SOUL_25}}, // Respite for a Tormented Soul
};
+enum FrostwyrmFlags
+{
+ FLAG_SPINESTALKER_SUMMONED = 0x01,
+ FLAG_RIMEFANG_SUMMONED = 0x02,
+ FLAG_SINDRAGOSA_SUMMONED = 0x04,
+};
+
class instance_icecrown_citadel : public InstanceMapScript
{
public:
@@ -138,9 +145,6 @@ class instance_icecrown_citadel : public InstanceMapScript
FrozenThroneEdgeGUID = 0;
FrozenThroneWindGUID = 0;
FrozenThroneWarningGUID = 0;
- FrostwyrmCount = 0;
- SpinestalkerTrashCount = 0;
- RimefangTrashCount = 0;
IsBonedEligible = true;
IsOozeDanceEligible = true;
IsNauseaEligible = true;
@@ -148,6 +152,7 @@ class instance_icecrown_citadel : public InstanceMapScript
ColdflameJetsState = NOT_STARTED;
BloodQuickeningState = NOT_STARTED;
BloodQuickeningMinutes = 0;
+ FrostwyrmFlags = 0;
}
void FillInitialWorldStates(WorldPacket& data)
@@ -279,9 +284,13 @@ class instance_icecrown_citadel : public InstanceMapScript
break;
case NPC_SPINESTALKER:
SpinestalkerGUID = creature->GetGUID();
+ if (!creature->isAlive())
+ FrostwyrmFlags |= FLAG_SPINESTALKER_SUMMONED;
break;
case NPC_RIMEFANG:
RimefangGUID = creature->GetGUID();
+ if (!creature->isAlive())
+ FrostwyrmFlags |= FLAG_RIMEFANG_SUMMONED;
break;
case NPC_THE_LICH_KING:
TheLichKingGUID = creature->GetGUID();
@@ -347,6 +356,56 @@ class instance_icecrown_citadel : public InstanceMapScript
if (Creature* crok = instance->GetCreature(CrokScourgebaneGUID))
crok->AI()->SetGUID(creature->GetGUID(), ACTION_VRYKUL_DEATH);
break;
+ case NPC_FROSTWING_WHELP:
+ if (creature->AI()->GetData(1/*DATA_FROSTWYRM_OWNER*/) == DATA_SPINESTALKER)
+ {
+ if (FrostwyrmFlags & FLAG_SPINESTALKER_SUMMONED)
+ return;
+
+ SpinestalkerTrash.erase(creature->GetGUID());
+ if (SpinestalkerTrash.empty())
+ {
+ FrostwyrmFlags |= FLAG_SPINESTALKER_SUMMONED;
+ if (Creature* spinestalk = instance->GetCreature(SpinestalkerGUID))
+ spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM);
+ }
+ }
+ else
+ {
+ if (FrostwyrmFlags & FLAG_RIMEFANG_SUMMONED)
+ return;
+
+ RimefangTrash.erase(creature->GetGUID());
+ if (RimefangTrash.empty())
+ {
+ FrostwyrmFlags |= FLAG_RIMEFANG_SUMMONED;
+ if (Creature* spinestalk = instance->GetCreature(RimefangGUID))
+ spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM);
+ }
+ }
+ break;
+ case NPC_RIMEFANG:
+ case NPC_SPINESTALKER:
+ {
+ if (FrostwyrmFlags & FLAG_SINDRAGOSA_SUMMONED)
+ return;
+
+ if (instance->IsHeroic() && !HeroicAttempts)
+ return;
+
+ if (GetBossState(DATA_SINDRAGOSA) == DONE)
+ return;
+
+ FrostwyrmGUIDs.erase(creature->GetGUID());
+ if (FrostwyrmGUIDs.empty())
+ {
+ FrostwyrmFlags |= FLAG_SINDRAGOSA_SUMMONED;
+ instance->LoadGrid(SindragosaSpawnPos.GetPositionX(), SindragosaSpawnPos.GetPositionY());
+ if (Creature* boss = instance->SummonCreature(NPC_SINDRAGOSA, SindragosaSpawnPos))
+ boss->AI()->DoAction(ACTION_START_FROSTWYRM);
+ }
+ break;
+ }
default:
break;
}
@@ -538,11 +597,17 @@ class instance_icecrown_citadel : public InstanceMapScript
switch (type)
{
case DATA_SINDRAGOSA_FROSTWYRMS:
- return FrostwyrmCount;
+ if (FrostwyrmFlags & FLAG_SINDRAGOSA_SUMMONED)
+ return 255;
+ return FrostwyrmGUIDs.size();
case DATA_SPINESTALKER:
- return SpinestalkerTrashCount;
+ if (FrostwyrmFlags & FLAG_SPINESTALKER_SUMMONED)
+ return 255;
+ return SpinestalkerTrash.size();
case DATA_RIMEFANG:
- return RimefangTrashCount;
+ if (FrostwyrmFlags & FLAG_RIMEFANG_SUMMONED)
+ return 255;
+ return RimefangTrash.size();
case DATA_COLDFLAME_JETS:
return ColdflameJetsState;
case DATA_TEAM_IN_INSTANCE:
@@ -741,6 +806,9 @@ class instance_icecrown_citadel : public InstanceMapScript
sindra->DespawnOrUnsummon();
}
}
+ // Reached when loading from DB
+ if (state == DONE)
+ FrostwyrmFlags |= FLAG_SINDRAGOSA_SUMMONED;
break;
case DATA_THE_LICH_KING:
{
@@ -798,89 +866,17 @@ class instance_icecrown_citadel : public InstanceMapScript
IsOrbWhispererEligible = data ? true : false;
break;
case DATA_SINDRAGOSA_FROSTWYRMS:
- {
- if (FrostwyrmCount == 255)
- return;
-
- if (instance->IsHeroic() && !HeroicAttempts)
- return;
-
- if (GetBossState(DATA_SINDRAGOSA) == DONE)
- return;
-
- switch (data)
- {
- case 0:
- if (FrostwyrmCount)
- {
- --FrostwyrmCount;
- if (!FrostwyrmCount)
- {
- instance->LoadGrid(SindragosaSpawnPos.GetPositionX(), SindragosaSpawnPos.GetPositionY());
- if (Creature* boss = instance->SummonCreature(NPC_SINDRAGOSA, SindragosaSpawnPos))
- boss->AI()->DoAction(ACTION_START_FROSTWYRM);
- }
- }
- break;
- case 1:
- ++FrostwyrmCount;
- break;
- default:
- FrostwyrmCount = data;
- break;
- }
+ if (data == 255)
+ FrostwyrmFlags |= FLAG_SINDRAGOSA_SUMMONED;
break;
- }
case DATA_SPINESTALKER:
- {
- if (SpinestalkerTrashCount == 255)
- return;
-
- switch (data)
- {
- case 0:
- if (SpinestalkerTrashCount)
- {
- --SpinestalkerTrashCount;
- if (!SpinestalkerTrashCount)
- if (Creature* spinestalk = instance->GetCreature(SpinestalkerGUID))
- spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM);
- }
- break;
- case 1:
- ++SpinestalkerTrashCount;
- break;
- default:
- SpinestalkerTrashCount = data;
- break;
- }
+ if (data == 255)
+ FrostwyrmFlags |= FLAG_SPINESTALKER_SUMMONED;
break;
- }
case DATA_RIMEFANG:
- {
- if (RimefangTrashCount == 255)
- return;
-
- switch (data)
- {
- case 0:
- if (RimefangTrashCount)
- {
- --RimefangTrashCount;
- if (!RimefangTrashCount)
- if (Creature* rime = instance->GetCreature(RimefangGUID))
- rime->AI()->DoAction(ACTION_START_FROSTWYRM);
- }
- break;
- case 1:
- ++RimefangTrashCount;
- break;
- default:
- RimefangTrashCount = data;
- break;
- }
+ if (data == 255)
+ FrostwyrmFlags |= FLAG_RIMEFANG_SUMMONED;
break;
- }
case DATA_COLDFLAME_JETS:
ColdflameJetsState = data;
if (ColdflameJetsState == DONE)
@@ -922,6 +918,22 @@ class instance_icecrown_citadel : public InstanceMapScript
}
}
+ void SetData64(uint32 id, uint64 data)
+ {
+ switch (id)
+ {
+ case DATA_SINDRAGOSA_FROSTWYRMS:
+ FrostwyrmGUIDs.insert(data);
+ break;
+ case DATA_SPINESTALKER:
+ SpinestalkerTrash.insert(data);
+ break;
+ case DATA_RIMEFANG:
+ RimefangTrash.insert(data);
+ break;
+ }
+ }
+
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/)
{
switch (criteria_id)
@@ -1289,12 +1301,13 @@ class instance_icecrown_citadel : public InstanceMapScript
uint64 PillarsUnchainedGUID;
uint32 TeamInInstance;
uint32 ColdflameJetsState;
- uint32 FrostwyrmCount;
- uint32 SpinestalkerTrashCount;
- uint32 RimefangTrashCount;
+ std::set<uint64> FrostwyrmGUIDs;
+ std::set<uint64> SpinestalkerTrash;
+ std::set<uint64> RimefangTrash;
uint32 BloodQuickeningState;
uint32 HeroicAttempts;
uint16 BloodQuickeningMinutes;
+ uint16 FrostwyrmFlags;
bool IsBonedEligible;
bool IsOozeDanceEligible;
bool IsNauseaEligible;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 4d6bfc578ff..0a4fdec7222 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -299,7 +299,7 @@ public:
for (itr = chained.begin(); itr != chained.end(); ++itr)
{
if (Player* charmed = Unit::GetPlayer(*me, (*itr).first))
- charmed->SetFloatValue(OBJECT_FIELD_SCALE_X, (*itr).second);
+ charmed->SetObjectScale((*itr).second);
}
chained.clear();
@@ -347,7 +347,7 @@ public:
for (itr = chained.begin(); itr != chained.end(); ++itr)
{
if (Player* player = Unit::GetPlayer(*me, (*itr).first))
- player->SetFloatValue(OBJECT_FIELD_SCALE_X, (*itr).second);
+ player->SetObjectScale((*itr).second);
}
chained.clear();
}
@@ -512,7 +512,7 @@ public:
DoCast(target, SPELL_CHAINS_OF_KELTHUZAD);
float scale = target->GetFloatValue(OBJECT_FIELD_SCALE_X);
chained.insert(std::make_pair(target->GetGUID(), scale));
- target->SetFloatValue(OBJECT_FIELD_SCALE_X, scale * 2);
+ target->SetObjectScale(scale * 2);
events.ScheduleEvent(EVENT_CHAINED_SPELL, 2000); //core has 2000ms to set unit flag charm
}
}
@@ -530,7 +530,7 @@ public:
{
if (!player->isCharmed())
{
- player->SetFloatValue(OBJECT_FIELD_SCALE_X, (*itr).second);
+ player->SetObjectScale((*itr).second);
std::map<uint64, float>::iterator next = itr;
++next;
chained.erase(itr);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index 6f87d7fcd2a..2af73389ecb 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -1044,7 +1044,7 @@ class spell_algalon_phase_punch : public SpellScriptLoader
{
PrepareAuraScript(spell_algalon_phase_punch_AuraScript);
- void HandlePeriodic(AuraEffect const* aurEff)
+ void HandlePeriodic(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
if (GetStackAmount() != 1)
@@ -1267,7 +1267,7 @@ class spell_algalon_cosmic_smash : public SpellScriptLoader
void ModDestHeight(SpellEffIndex /*effIndex*/)
{
Position offset = {0.0f, 0.0f, 65.0f, 0.0f};
- const_cast<WorldLocation*>(GetTargetDest())->RelocateOffset(offset);
+ const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset);
GetHitDest()->RelocateOffset(offset);
}
@@ -1294,10 +1294,10 @@ class spell_algalon_cosmic_smash_damage : public SpellScriptLoader
void RecalculateDamage()
{
- if (!GetTargetDest() || !GetHitUnit())
+ if (!GetExplTargetDest() || !GetHitUnit())
return;
- float distance = GetHitUnit()->GetDistance2d(GetTargetDest()->GetPositionX(), GetTargetDest()->GetPositionY());
+ float distance = GetHitUnit()->GetDistance2d(GetExplTargetDest()->GetPositionX(), GetExplTargetDest()->GetPositionY());
if (distance > 6.0f)
SetHitDamage(int32(float(GetHitDamage()) / distance) * 2);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
index 6c2c08f07a0..472ff153d73 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
@@ -298,14 +298,14 @@ class npc_auriaya_seeping_trigger : public CreatureScript
void Reset()
{
- me->ForcedDespawn(600000);
+ me->DespawnOrUnsummon(600000);
DoCast(me, SPELL_SEEPING_ESSENCE);
}
void UpdateAI(uint32 const /*diff*/)
{
if (instance->GetBossState(BOSS_AURIAYA) != IN_PROGRESS)
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
}
private:
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 462c767f599..0e453eceaa1 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -1743,7 +1743,7 @@ class spell_vehicle_throw_passenger : public SpellScriptLoader
{
// use 99 because it is 3d search
std::list<WorldObject*> targetList;
- Trinity::WorldObjectSpellAreaTargetCheck check(99, GetTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, NULL);
+ Trinity::WorldObjectSpellAreaTargetCheck check(99, GetExplTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, NULL);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(GetCaster(), targetList, check);
GetCaster()->GetMap()->VisitAll(GetCaster()->m_positionX, GetCaster()->m_positionY, 99, searcher);
float minDist = 99 * 99;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index 4ea38a7642d..a3c9cb847e5 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -507,7 +507,7 @@ class boss_freya : public CreatureScript
for (uint8 n = 0; n < 3; ++n)
{
summons.remove(Elemental[n][i]->GetGUID());
- Elemental[n][i]->ForcedDespawn(5000);
+ Elemental[n][i]->DespawnOrUnsummon(5000);
trioDefeated[i] = true;
Elemental[n][i]->CastSpell(me, SPELL_REMOVE_10STACK, true);
}
@@ -664,12 +664,12 @@ class boss_freya : public CreatureScript
case NPC_DETONATING_LASHER:
summoned->CastSpell(me, SPELL_REMOVE_2STACK, true);
summoned->CastSpell(who, SPELL_DETONATE, true);
- summoned->ForcedDespawn(5000);
+ summoned->DespawnOrUnsummon(5000);
summons.remove(summoned->GetGUID());
break;
case NPC_ANCIENT_CONSERVATOR:
summoned->CastSpell(me, SPELL_REMOVE_25STACK, true);
- summoned->ForcedDespawn(5000);
+ summoned->DespawnOrUnsummon(5000);
summons.remove(summoned->GetGUID());
break;
}
@@ -1385,7 +1385,7 @@ class npc_healthy_spore : public CreatureScript
if (lifeTimer <= diff)
{
me->RemoveAurasDueToSpell(SPELL_GROW);
- me->ForcedDespawn(2200);
+ me->DespawnOrUnsummon(2200);
lifeTimer = urand(22000, 30000);
}
else
@@ -1423,7 +1423,7 @@ class npc_eonars_gift : public CreatureScript
{
me->RemoveAurasDueToSpell(SPELL_GROW);
DoCast(SPELL_LIFEBINDERS_GIFT);
- me->ForcedDespawn(2500);
+ me->DespawnOrUnsummon(2500);
lifeBindersGiftTimer = 12000;
}
else
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index a1323b07899..e8e938dc06b 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -1006,7 +1006,7 @@ class spell_razorscale_devouring_flame : public SpellScriptLoader
PreventHitDefaultEffect(effIndex);
Unit* caster = GetCaster();
uint32 entry = uint32(GetSpellInfo()->Effects[effIndex].MiscValue);
- WorldLocation const* summonLocation = GetTargetDest();
+ WorldLocation const* summonLocation = GetExplTargetDest();
if (!caster || !summonLocation)
return;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index c7091b42c5a..a2044854672 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -170,7 +170,11 @@ enum AchievementCredits
ACHIEV_MUST_DECONSTRUCT_FASTER = 21027,
};
-#define HEART_VEHICLE_SEAT 0
+enum VehicleSeats
+{
+ HEART_VEHICLE_SEAT_NORMAL = 0,
+ HEART_VEHICLE_SEAT_EXPOSED = 1,
+};
/*-------------------------------------------------------
*
@@ -198,6 +202,8 @@ class boss_xt002 : public CreatureScript
_Reset();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetReactState(REACT_AGGRESSIVE);
+ DoCast(me, SPELL_STAND);
_healthRecovered = false;
_gravityBombCasualty = false;
@@ -356,15 +362,16 @@ class boss_xt002 : public CreatureScript
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
- Unit* heart = me->GetVehicleKit() ? me->GetVehicleKit()->GetPassenger(HEART_VEHICLE_SEAT) : NULL;
+ Unit* heart = me->GetVehicleKit() ? me->GetVehicleKit()->GetPassenger(HEART_VEHICLE_SEAT_NORMAL) : NULL;
if (heart)
{
heart->CastSpell(heart, SPELL_HEART_OVERLOAD, false);
heart->CastSpell(me, SPELL_HEART_LIGHTNING_TETHER, false);
heart->CastSpell(heart, SPELL_HEART_HEAL_TO_FULL, true);
heart->CastSpell(heart, SPELL_EXPOSED_HEART, false); // Channeled
-
- heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ heart->ChangeSeat(HEART_VEHICLE_SEAT_EXPOSED, true);
+ heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
}
events.CancelEvent(EVENT_SEARING_LIGHT);
@@ -392,11 +399,13 @@ class boss_xt002 : public CreatureScript
events.RescheduleEvent(EVENT_GRAVITY_BOMB, TIMER_GRAVITY_BOMB);
events.RescheduleEvent(EVENT_TYMPANIC_TANTRUM, urand(TIMER_TYMPANIC_TANTRUM_MIN, TIMER_TYMPANIC_TANTRUM_MAX));
- Unit* heart = me->GetVehicleKit() ? me->GetVehicleKit()->GetPassenger(HEART_VEHICLE_SEAT) : NULL;
+ Unit* heart = me->GetVehicleKit() ? me->GetVehicleKit()->GetPassenger(HEART_VEHICLE_SEAT_EXPOSED) : NULL;
if (!heart)
return;
- heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ heart->ChangeSeat(HEART_VEHICLE_SEAT_NORMAL, false);
+ heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
heart->RemoveAurasDueToSpell(SPELL_EXPOSED_HEART);
if (!_hardMode)
@@ -425,43 +434,39 @@ class boss_xt002 : public CreatureScript
* XT-002 HEART
*
*///----------------------------------------------------
+
class mob_xt002_heart : public CreatureScript
{
public:
mob_xt002_heart() : CreatureScript("mob_xt002_heart") { }
- CreatureAI* GetAI(Creature* creature) const
+ struct mob_xt002_heartAI : public Scripted_NoMovementAI
{
- return new mob_xt002_heartAI(creature);
- }
-
- struct mob_xt002_heartAI : public ScriptedAI
- {
- mob_xt002_heartAI(Creature* creature) : ScriptedAI(creature)
+ mob_xt002_heartAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ _instance(creature->GetInstanceScript())
{
- _instance = creature->GetInstanceScript();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
- me->SetReactState(REACT_PASSIVE);
}
- void DamageTaken(Unit* /*pDone*/, uint32 &damage)
+ void UpdateAI(uint32 const /*diff*/) { }
+
+ void JustDied(Unit* /*killer*/)
{
- Creature* xt002 = me->GetCreature(*me, _instance->GetData64(BOSS_XT002));
+ Creature* xt002 = _instance ? me->GetCreature(*me, _instance->GetData64(BOSS_XT002)) : NULL;
if (!xt002 || !xt002->AI())
return;
- if (damage >= me->GetHealth())
- {
- xt002->AI()->SetData(DATA_TRANSFERED_HEALTH, me->GetMaxHealth());
- xt002->AI()->DoAction(ACTION_ENTER_HARD_MODE);
- damage = 0;
- }
+ xt002->AI()->SetData(DATA_TRANSFERED_HEALTH, me->GetHealth());
+ xt002->AI()->DoAction(ACTION_ENTER_HARD_MODE);
}
- private:
- InstanceScript* _instance;
- uint32 _damageTaken;
+ private:
+ InstanceScript* _instance;
};
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new mob_xt002_heartAI(creature);
+ }
};
/*-------------------------------------------------------
@@ -915,7 +920,7 @@ class spell_xt002_heart_overload_periodic : public SpellScriptLoader
{
uint8 a = urand(0, 4);
uint32 spellId = spells[a];
- toyPile->CastSpell(toyPile, spellId, true);
+ toyPile->CastSpell(toyPile, spellId, true, NULL, NULL, instance->GetData64(BOSS_XT002));
}
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
index 3f01f21b189..58ba125b994 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
@@ -18,18 +18,27 @@
#include "ScriptMgr.h"
#include "ulduar.h"
-enum Sara_Yells
+enum Sara
{
- SAY_SARA_PREFIGHT_1 = -1603310,
- SAY_SARA_PREFIGHT_2 = -1603311,
- SAY_SARA_AGGRO_1 = -1603312,
- SAY_SARA_AGGRO_2 = -1603313,
- SAY_SARA_AGGRO_3 = -1603314,
- SAY_SARA_SLAY_1 = -1603315,
- SAY_SARA_SLAY_2 = -1603316,
- WHISP_SARA_INSANITY = -1603317,
- SAY_SARA_PHASE2_1 = -1603318,
- SAY_SARA_PHASE2_2 = -1603319,
+ // text
+ YELL_SARA_PREFIGHT = 0,
+ YELL_COMBAT_PHASE_1 = 1,
+ YELL_COMBAT_PHASE_2 = 2,
+ YELL_SLAY = 3,
+
+ // Phase 1 spells
+ SPELL_SARAS_ANGER_1 = 63147, // Target Entry 33136
+ SPELL_SARAS_ANGER_2 = 63744, // Target Entry 33136
+ SPELL_SARAS_FEVOR_1 = 63138, // Target Player
+ SPELL_SARAS_FEVOR_2 = 63747, // Target Player
+ SPELL_SARAS_BLESSING_1 = 63134, // Target Player
+ SPELL_SARAS_BLESSING_2 = 63745, // Target Self
+
+ // Phase 2 spells
+ SPELL_PHYCHOSIS = 63795, // Target Self
+ SPELL_MALADY_OF_THE_MIND = 63830, // Target Self
+ SPELL_DEATH_RAY = 63891, // Target Self
+ SPELL_BRAIN_LINK = 63802, // Target Self
};
enum YoggSaron_Yells
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 29b8f2e7f48..44cd1184098 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -276,7 +276,7 @@ public:
arthas->CastSpell(me, SPELL_TRANSFORMING_CHANNEL, false);
pos.Relocate(me);
pos.m_positionZ += 8.0f;
- me->GetMotionMaster()->MoveTakeoff(0, pos, 3.30078125f);
+ me->GetMotionMaster()->MoveTakeoff(0, pos);
// spectators flee event
if (instance)
{
@@ -333,7 +333,7 @@ public:
pos.m_positionX = me->GetHomePosition().GetPositionX();
pos.m_positionY = me->GetHomePosition().GetPositionY();
pos.m_positionZ = 90.6065f;
- me->GetMotionMaster()->MoveLand(0, pos, 6.247422f);
+ me->GetMotionMaster()->MoveLand(0, pos);
me->SetDisableGravity(false, true);
me->SetHover(true);
++introPhase;
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 79c54880430..37a13388b5f 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -690,7 +690,8 @@ public:
{
AddWave();
bActive = false;
- uiActivationTimer = 5000;
+ // 1 minute waiting time after each boss fight
+ uiActivationTimer = (uiWaveCount == 6 || uiWaveCount == 12) ? 60000 : 5000;
} else uiActivationTimer -= diff;
}
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index f83538b344c..8b51618eedd 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -186,7 +186,7 @@ public:
if (owner->GetTypeId() == TYPEID_PLAYER)
{
owner->CastSpell(owner, 46231, true);
- CAST_CRE(who)->ForcedDespawn();
+ CAST_CRE(who)->DespawnOrUnsummon();
}
}
}
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index 4cbe280a9f2..1b339b24549 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -69,7 +69,106 @@ public:
}
};
+/*######
+## Quest Strengthen the Ancients (12096|12092)
+######*/
+
+enum StrengthenAncientsMisc
+{
+ SAY_WALKER_FRIENDLY = 0,
+ SAY_WALKER_ENEMY = 1,
+ SAY_LOTHALOR = 0,
+
+ SPELL_CREATE_ITEM_BARK = 47550,
+ SPELL_CONFUSED = 47044,
+
+ NPC_LOTHALOR = 26321,
+
+ FACTION_WALKER_ENEMY = 14,
+};
+
+class spell_q12096_q12092_dummy : public SpellScriptLoader // Strengthen the Ancients: On Interact Dummy to Woodlands Walker
+{
+public:
+ spell_q12096_q12092_dummy() : SpellScriptLoader("spell_q12096_q12092_dummy") { }
+
+ class spell_q12096_q12092_dummy_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12096_q12092_dummy_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ uint32 roll = rand() % 2;
+
+ Creature* tree = GetHitCreature();
+ Player* player = GetCaster()->ToPlayer();
+
+ if (!tree || !player)
+ return;
+
+ tree->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+
+ if (roll == 1) // friendly version
+ {
+ tree->CastSpell(player, SPELL_CREATE_ITEM_BARK);
+ tree->AI()->Talk(SAY_WALKER_FRIENDLY, player->GetGUID());
+ tree->DespawnOrUnsummon(1000);
+ }
+ else if (roll == 0) // enemy version
+ {
+ tree->AI()->Talk(SAY_WALKER_ENEMY, player->GetGUID());
+ tree->setFaction(FACTION_WALKER_ENEMY);
+ tree->Attack(player, true);
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12096_q12092_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12096_q12092_dummy_SpellScript();
+ }
+};
+
+class spell_q12096_q12092_bark : public SpellScriptLoader // Bark of the Walkers
+{
+public:
+ spell_q12096_q12092_bark() : SpellScriptLoader("spell_q12096_q12092_bark") { }
+
+ class spell_q12096_q12092_bark_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12096_q12092_bark_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Creature* lothalor = GetHitCreature();
+ if (!lothalor || lothalor->GetEntry() != NPC_LOTHALOR)
+ return;
+
+ lothalor->AI()->Talk(SAY_LOTHALOR);
+ lothalor->RemoveAura(SPELL_CONFUSED);
+ lothalor->DespawnOrUnsummon(4000);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12096_q12092_bark_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12096_q12092_bark_SpellScript();
+ }
+};
+
void AddSC_dragonblight()
{
new npc_alexstrasza_wr_gate;
+ new spell_q12096_q12092_dummy;
+ new spell_q12096_q12092_bark;
}
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 93d0182ea08..afab9b90a4a 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -746,6 +746,130 @@ public:
}
};
+/*######
+## Quest Kick, What Kick? (12589)
+######*/
+
+enum KickWhatKick
+{
+ NPC_LUCKY_WILHELM = 28054,
+ NPC_APPLE = 28053,
+ NPC_DROSTAN = 28328,
+ NPC_CRUNCHY = 28346,
+ NPC_THICKBIRD = 28093,
+
+ SPELL_HIT_APPLE = 51331,
+ SPELL_MISS_APPLE = 51332,
+ SPELL_MISS_BIRD_APPLE = 51366,
+ SPELL_APPLE_FALL = 51371,
+ SPELL_BIRD_FALL = 51369,
+
+ EVENT_MISS = 0,
+ EVENT_HIT = 1,
+ EVENT_MISS_BIRD = 2,
+
+ SAY_WILHELM_MISS = 0,
+ SAY_WILHELM_HIT = 1,
+ SAY_DROSTAN_REPLY_MISS = 0,
+};
+
+class spell_q12589_shoot_rjr : public SpellScriptLoader
+{
+public:
+ spell_q12589_shoot_rjr() : SpellScriptLoader("spell_q12589_shoot_rjr") { }
+
+ class spell_q12589_shoot_rjr_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12589_shoot_rjr_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ if (Unit* target = GetExplTargetUnit())
+ if (target->GetEntry() == NPC_LUCKY_WILHELM)
+ return SPELL_CAST_OK;
+
+ SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_TARGET_WILHELM);
+ return SPELL_FAILED_CUSTOM_ERROR;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ uint32 roll = urand(1, 100);
+
+ uint8 ev;
+ if (roll <= 50)
+ ev = EVENT_MISS;
+ else if (roll <= 83)
+ ev = EVENT_HIT;
+ else
+ ev = EVENT_MISS_BIRD;
+
+ Unit* shooter = GetCaster();
+ Creature* wilhelm = GetHitUnit()->ToCreature();
+ Creature* apple = shooter->FindNearestCreature(NPC_APPLE, 30);
+ Creature* drostan = shooter->FindNearestCreature(NPC_DROSTAN, 30);
+
+ if (!wilhelm || !apple || !drostan)
+ return;
+
+ switch (ev)
+ {
+ case EVENT_MISS_BIRD:
+ {
+ Creature* crunchy = shooter->FindNearestCreature(NPC_CRUNCHY, 30);
+ Creature* bird = shooter->FindNearestCreature(NPC_THICKBIRD, 30);
+
+ if (!bird || !crunchy)
+ ; // fall to EVENT_MISS
+ else
+ {
+ shooter->CastSpell(bird, SPELL_MISS_BIRD_APPLE);
+ bird->CastSpell(bird, SPELL_BIRD_FALL);
+ wilhelm->AI()->Talk(SAY_WILHELM_MISS);
+ drostan->AI()->Talk(SAY_DROSTAN_REPLY_MISS);
+
+ bird->Kill(bird);
+ crunchy->GetMotionMaster()->MovePoint(0, bird->GetPositionX(), bird->GetPositionY(),
+ bird->GetMap()->GetWaterOrGroundLevel(bird->GetPositionX(), bird->GetPositionY(), bird->GetPositionZ()));
+ // TODO: Make crunchy perform emote eat when he reaches the bird
+
+ break;
+ }
+ }
+ case EVENT_MISS:
+ {
+ shooter->CastSpell(wilhelm, SPELL_MISS_APPLE);
+ wilhelm->AI()->Talk(SAY_WILHELM_MISS);
+ drostan->AI()->Talk(SAY_DROSTAN_REPLY_MISS);
+ break;
+ }
+ case EVENT_HIT:
+ {
+ shooter->CastSpell(apple, SPELL_HIT_APPLE);
+ apple->CastSpell(apple, SPELL_APPLE_FALL);
+ wilhelm->AI()->Talk(SAY_WILHELM_HIT);
+ if (Player* player = shooter->ToPlayer())
+ player->KilledMonsterCredit(NPC_APPLE, 0);
+ apple->DespawnOrUnsummon();
+
+ break;
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_q12589_shoot_rjr_SpellScript::CheckCast);
+ OnEffectHitTarget += SpellEffectFn(spell_q12589_shoot_rjr_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12589_shoot_rjr_SpellScript();
+ }
+};
+
void AddSC_sholazar_basin()
{
new npc_injured_rainspeaker_oracle();
@@ -756,4 +880,5 @@ void AddSC_sholazar_basin()
new npc_adventurous_dwarf();
new npc_jungle_punch_target();
new spell_q12620_the_lifewarden_wrath();
+ new spell_q12589_shoot_rjr();
}
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 251bdb8278a..15239e9f836 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -550,7 +550,7 @@ public:
// drake unsummoned, passengers dropped
if (!me->IsOnVehicle(drake) && !hasEmptySeats)
- me->ForcedDespawn(3000);
+ me->DespawnOrUnsummon(3000);
if (enter_timer <= 0)
return;
@@ -605,7 +605,7 @@ public:
me->ExitVehicle();
me->CastSpell(me, SPELL_SUMMON_LIBERATED, true);
- me->ForcedDespawn(500);
+ me->DespawnOrUnsummon(500);
// drake is empty now, deliver credit for drake and despawn him
if (drake->GetVehicleKit()->HasEmptySeat(1) &&
@@ -616,7 +616,7 @@ public:
if (rider->ToPlayer())
rider->ToPlayer()->KilledMonsterCredit(29709, 0);
- drake->ForcedDespawn(0);
+ drake->DespawnOrUnsummon(0);
}
}
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 206ba3d9455..3937b213e7e 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -691,7 +691,7 @@ public:
Creature* Cyclone = me->SummonCreature(CREATURE_CYCLONE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 15000);
if (Cyclone)
{
- CAST_CRE(Cyclone)->SetFloatValue(OBJECT_FIELD_SCALE_X, 3.0f);
+ CAST_CRE(Cyclone)->SetObjectScale(3.0f);
Cyclone->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Cyclone->setFaction(me->getFaction());
Cyclone->CastSpell(Cyclone, SPELL_CYCLONE_CYCLONE, true);
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 77c07f5fe4d..25207073708 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -409,7 +409,7 @@ class boss_alar : public CreatureScript
if (Summoned)
{
Summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- Summoned->SetFloatValue(OBJECT_FIELD_SCALE_X, Summoned->GetFloatValue(OBJECT_FIELD_SCALE_X)*2.5f);
+ Summoned->SetObjectScale(Summoned->GetFloatValue(OBJECT_FIELD_SCALE_X)*2.5f);
Summoned->SetDisplayId(11686);
Summoned->setFaction(me->getFaction());
Summoned->SetLevel(me->getLevel());
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index c0203150789..d202fdd2f44 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -140,7 +140,7 @@ class boss_high_astromancer_solarian : public CreatureScript
me->SetArmor(defaultarmor);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
- me->SetFloatValue(OBJECT_FIELD_SCALE_X, defaultsize);
+ me->SetObjectScale(defaultsize);
me->SetDisplayId(MODEL_HUMAN);
Summons.DespawnAll();
@@ -153,7 +153,7 @@ class boss_high_astromancer_solarian : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- me->SetFloatValue(OBJECT_FIELD_SCALE_X, defaultsize);
+ me->SetObjectScale(defaultsize);
me->SetDisplayId(MODEL_HUMAN);
DoScriptText(SAY_DEATH, me);
if (instance)
@@ -397,7 +397,7 @@ class boss_high_astromancer_solarian : public CreatureScript
DoScriptText(SAY_VOIDB, me);
me->SetArmor(WV_ARMOR);
me->SetDisplayId(MODEL_VOIDWALKER);
- me->SetFloatValue(OBJECT_FIELD_SCALE_X, defaultsize*2.5f);
+ me->SetObjectScale(defaultsize*2.5f);
}
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index 7a371170d7d..4ec1d04b6ad 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -774,7 +774,7 @@ class npc_simon_bunny : public CreatureScript
colorSequence.clear();
playableSequence.clear();
playerSequence.clear();
- me->SetFloatValue(OBJECT_FIELD_SCALE_X, large ? 2.0f : 1.0f);
+ me->SetObjectScale(large ? 2.0f : 1.0f);
std::list<WorldObject*> ClusterList;
Trinity::AllWorldObjectsInRange objects(me, searchDistance);
@@ -855,7 +855,7 @@ class npc_simon_bunny : public CreatureScript
if (GameObject* relic = me->FindNearestGameObject(large ? GO_APEXIS_MONUMENT : GO_APEXIS_RELIC, searchDistance))
relic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- me->ForcedDespawn(1000);
+ me->DespawnOrUnsummon(1000);
}
/*
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index 8080a1402af..871a2f200bb 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -450,7 +450,7 @@ public:
{
if (Say_Timer <= diff)
{
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
ReleasedFromCage = false;
}
else
@@ -689,7 +689,7 @@ class go_warmaul_prison : public GameObjectScript
player->KilledMonsterCredit(NPC_MAGHAR_PRISONER, 0);
prisoner->AI()->Talk(SAY_FREE, player->GetGUID());
- prisoner->ForcedDespawn(6000);
+ prisoner->DespawnOrUnsummon(6000);
}
return true;
}
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 388d18697b9..16dac13d1a9 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -777,10 +777,10 @@ public:
PlayerGUID = who->GetGUID();
}
- void SpellHit(Unit* /*caster*/, const SpellInfo* /*spell*/)
- {
- DoCast(me, SPELL_DE_MATERIALIZE);
- }
+ //void SpellHit(Unit* /*caster*/, const SpellInfo* /*spell*/)
+ //{
+ // DoCast(me, SPELL_DE_MATERIALIZE);
+ //}
void UpdateAI(const uint32 diff)
{
@@ -1057,7 +1057,7 @@ class go_captain_tyralius_prison : public GameObjectScript
player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS, 0);
tyralius->AI()->Talk(SAY_FREE);
- tyralius->ForcedDespawn(8000);
+ tyralius->DespawnOrUnsummon(8000);
}
return true;
}
diff --git a/src/server/scripts/Spells/CMakeLists.txt b/src/server/scripts/Spells/CMakeLists.txt
index 04dcee9287c..2bb695bd8a9 100644
--- a/src/server/scripts/Spells/CMakeLists.txt
+++ b/src/server/scripts/Spells/CMakeLists.txt
@@ -24,6 +24,7 @@ set(scripts_STAT_SRCS
Spells/spell_paladin.cpp
Spells/spell_item.cpp
Spells/spell_holiday.cpp
+ Spells/spell_pet.cpp
)
message(" -> Prepared: Spells")
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 5d874faf411..c33ca548d73 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -381,6 +381,13 @@ class spell_dk_scourge_strike : public SpellScriptLoader
class spell_dk_scourge_strike_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_scourge_strike_SpellScript);
+ float multiplier;
+
+ bool Load()
+ {
+ multiplier = 1.0f;
+ return true;
+ }
bool Validate(SpellInfo const* /*spellEntry*/)
{
@@ -393,8 +400,15 @@ class spell_dk_scourge_strike : public SpellScriptLoader
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
+ multiplier = (GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()) / 100.f);
+ }
+
+ void HandleAfterHit()
+ {
+ Unit* caster = GetCaster();
+ if (Unit* unitTarget = GetHitUnit())
{
- int32 bp = CalculatePctN(GetHitDamage(), GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()));
+ int32 bp = GetHitDamage() * multiplier;
caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
}
}
@@ -402,6 +416,7 @@ class spell_dk_scourge_strike : public SpellScriptLoader
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
+ AfterHit += SpellHitFn(spell_dk_scourge_strike_SpellScript::HandleAfterHit);
}
};
@@ -750,8 +765,26 @@ class spell_dk_death_coil : public SpellScriptLoader
}
}
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (Unit* target = GetExplTargetUnit())
+ {
+ if (!caster->IsFriendlyTo(target) && !caster->isInFront(target))
+ return SPELL_FAILED_UNIT_NOT_INFRONT;
+
+ if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD)
+ return SPELL_FAILED_BAD_TARGETS;
+ }
+ else
+ return SPELL_FAILED_BAD_TARGETS;
+
+ return SPELL_CAST_OK;
+ }
+
void Register()
{
+ OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
@@ -775,7 +808,7 @@ class spell_dk_death_grip : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 damage = GetEffectValue();
- Position const* pos = GetTargetDest();
+ Position const* pos = GetExplTargetDest();
if (Unit* target = GetHitUnit())
{
if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 380cac4e5ee..898350dbd71 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -237,7 +237,7 @@ class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
}
else
{
- unitList.remove(GetTargetUnit());
+ unitList.remove(GetExplTargetUnit());
std::list<Unit*> tempTargets;
for (std::list<Unit*>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith(*itr))
@@ -279,7 +279,7 @@ class spell_dru_starfall_aoe : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove(GetTargetUnit());
+ unitList.remove(GetExplTargetUnit());
}
void Register()
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 2d431331691..5b65d0ca763 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -169,7 +169,7 @@ class spell_gen_burn_brutallus : public SpellScriptLoader
}
};
-enum eCannibalizeSpells
+enum CannibalizeSpells
{
SPELL_CANNIBALIZE_TRIGGERED = 20578,
};
@@ -224,7 +224,7 @@ class spell_gen_cannibalize : public SpellScriptLoader
};
// 45472 Parachute
-enum eParachuteSpells
+enum ParachuteSpells
{
SPELL_PARACHUTE = 45472,
SPELL_PARACHUTE_BUFF = 44795,
@@ -365,7 +365,7 @@ class spell_gen_remove_flight_auras : public SpellScriptLoader
};
// 66118 Leeching Swarm
-enum eLeechingSwarmSpells
+enum LeechingSwarmSpells
{
SPELL_LEECHING_SWARM_DMG = 66240,
SPELL_LEECHING_SWARM_HEAL = 66125,
@@ -481,7 +481,7 @@ class spell_gen_elune_candle : public SpellScriptLoader
};
// 24750 Trick
-enum eTrickSpells
+enum TrickSpells
{
SPELL_PIRATE_COSTUME_MALE = 24708,
SPELL_PIRATE_COSTUME_FEMALE = 24709,
@@ -557,7 +557,7 @@ class spell_gen_trick : public SpellScriptLoader
};
// 24751 Trick or Treat
-enum eTrickOrTreatSpells
+enum TrickOrTreatSpells
{
SPELL_TRICK = 24714,
SPELL_TREAT = 24715,
@@ -660,22 +660,16 @@ class spell_pvp_trinket_wotf_shared_cd : public SpellScriptLoader
return true;
}
- void HandleScript(SpellEffIndex /*effIndex*/)
+ void HandleScript()
{
- Player* caster = GetCaster()->ToPlayer();
- SpellInfo const* spellInfo = GetSpellInfo();
- caster->AddSpellCooldown(spellInfo->Id, 0, time(NULL) + sSpellMgr->GetSpellInfo(SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER)->GetRecoveryTime() / IN_MILLISECONDS);
- WorldPacket data(SMSG_SPELL_COOLDOWN, 8+1+4);
- data << uint64(caster->GetGUID());
- data << uint8(0);
- data << uint32(spellInfo->Id);
- data << uint32(0);
- caster->GetSession()->SendPacket(&data);
+ // This is only needed because spells cast from spell_linked_spell are triggered by default
+ // Spell::SendSpellCooldown() skips all spells with TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD
+ GetCaster()->ToPlayer()->AddSpellAndCategoryCooldowns(GetSpellInfo(), GetCastItem() ? GetCastItem()->GetEntry() : 0, GetSpell());
}
void Register()
{
- OnEffectHit += SpellEffectFn(spell_pvp_trinket_wotf_shared_cd_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
+ AfterCast += SpellCastFn(spell_pvp_trinket_wotf_shared_cd_SpellScript::HandleScript);
}
};
@@ -1282,7 +1276,7 @@ class spell_gen_launch : public SpellScriptLoader
void Launch()
{
- WorldLocation const* const position = GetTargetDest();
+ WorldLocation const* const position = GetExplTargetDest();
if (Player* player = GetHitPlayer())
{
@@ -1513,7 +1507,7 @@ class spell_gen_luck_of_the_draw : public SpellScriptLoader
if (group->isLFGGroup())
if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true))
if (LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId))
- if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == map->GetDifficulty())
+ if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == uint32(map->GetDifficulty()))
if (randomDungeon && randomDungeon->type == LFG_TYPE_RANDOM)
return; // in correct dungeon
@@ -2052,9 +2046,9 @@ class spell_gen_defend : public SpellScriptLoader
public:
spell_gen_defend() : SpellScriptLoader("spell_gen_defend") { }
- class spell_gen_defendAuraScript : public AuraScript
+ class spell_gen_defend_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_gen_defendAuraScript);
+ PrepareAuraScript(spell_gen_defend_AuraScript);
bool Validate(SpellInfo const* /*spellEntry*/)
{
@@ -2103,26 +2097,26 @@ class spell_gen_defend : public SpellScriptLoader
// Defend spells casted by NPCs (add visuals)
if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
{
- AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
- OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
// Remove Defend spell from player when he dismounts
if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
- OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
// Defend spells casted by players (add/remove visuals)
if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY)
{
- AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
- OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
}
};
AuraScript* GetAuraScript() const
{
- return new spell_gen_defendAuraScript();
+ return new spell_gen_defend_AuraScript();
}
};
@@ -2326,9 +2320,9 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
public:
spell_gen_on_tournament_mount() : SpellScriptLoader("spell_gen_on_tournament_mount") { }
- class spell_gen_on_tournament_mountAuraScript : public AuraScript
+ class spell_gen_on_tournament_mount_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_gen_on_tournament_mountAuraScript);
+ PrepareAuraScript(spell_gen_on_tournament_mount_AuraScript);
uint32 _pennantSpellId;
@@ -2468,14 +2462,14 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
void Register()
{
- AfterEffectApply += AuraEffectApplyFn(spell_gen_on_tournament_mountAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
- OnEffectRemove += AuraEffectRemoveFn(spell_gen_on_tournament_mountAuraScript::HandleRemoveEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_on_tournament_mount_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_on_tournament_mount_AuraScript::HandleRemoveEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const
{
- return new spell_gen_on_tournament_mountAuraScript();
+ return new spell_gen_on_tournament_mount_AuraScript();
}
};
@@ -2484,9 +2478,9 @@ class spell_gen_tournament_pennant : public SpellScriptLoader
public:
spell_gen_tournament_pennant() : SpellScriptLoader("spell_gen_tournament_pennant") { }
- class spell_gen_tournament_pennantAuraScript : public AuraScript
+ class spell_gen_tournament_pennant_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_gen_tournament_pennantAuraScript);
+ PrepareAuraScript(spell_gen_tournament_pennant_AuraScript);
bool Load()
{
@@ -2502,13 +2496,13 @@ class spell_gen_tournament_pennant : public SpellScriptLoader
void Register()
{
- OnEffectApply += AuraEffectApplyFn(spell_gen_tournament_pennantAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectApply += AuraEffectApplyFn(spell_gen_tournament_pennant_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const
{
- return new spell_gen_tournament_pennantAuraScript();
+ return new spell_gen_tournament_pennant_AuraScript();
}
};
@@ -2656,6 +2650,95 @@ class spell_gen_count_pct_from_max_hp : public SpellScriptLoader
int32 _damagePct;
};
+class spell_gen_despawn_self : public SpellScriptLoader
+{
+public:
+ spell_gen_despawn_self() : SpellScriptLoader("spell_gen_despawn_self") { }
+
+ class spell_gen_despawn_self_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_despawn_self_SpellScript);
+
+ bool Load()
+ {
+ return GetCaster()->GetTypeId() == TYPEID_UNIT;
+ }
+
+ void HandleDummy(SpellEffIndex effIndex)
+ {
+ if (GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_DUMMY || GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_SCRIPT_EFFECT)
+ GetCaster()->ToCreature()->DespawnOrUnsummon();
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_despawn_self_SpellScript::HandleDummy, EFFECT_ALL, SPELL_EFFECT_ANY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_despawn_self_SpellScript();
+ }
+};
+
+class spell_gen_touch_the_nightmare : public SpellScriptLoader
+{
+public:
+ spell_gen_touch_the_nightmare() : SpellScriptLoader("spell_gen_touch_the_nightmare") { }
+
+ class spell_gen_touch_the_nightmare_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_touch_the_nightmare_SpellScript);
+
+ void HandleDamageCalc(SpellEffIndex /*effIndex*/)
+ {
+ uint32 bp = GetCaster()->GetMaxHealth() * 0.3f;
+ SetHitDamage(bp);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_touch_the_nightmare_SpellScript::HandleDamageCalc, EFFECT_2, SPELL_EFFECT_SCHOOL_DAMAGE);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_touch_the_nightmare_SpellScript();
+ }
+};
+
+class spell_gen_dream_funnel: public SpellScriptLoader
+{
+public:
+ spell_gen_dream_funnel() : SpellScriptLoader("spell_gen_dream_funnel") { }
+
+ class spell_gen_dream_funnel_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_dream_funnel_AuraScript);
+
+ void HandleEffectCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
+ {
+ if (GetCaster())
+ amount = GetCaster()->GetMaxHealth() * 0.05f;
+
+ canBeRecalculated = false;
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_dream_funnel_AuraScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -2709,4 +2792,7 @@ void AddSC_generic_spell_scripts()
new spell_gen_wg_water();
new spell_gen_count_pct_from_max_hp("spell_gen_default_count_pct_from_max_hp");
new spell_gen_count_pct_from_max_hp("spell_gen_50pct_count_pct_from_max_hp", 50);
+ new spell_gen_despawn_self();
+ new spell_gen_touch_the_nightmare();
+ new spell_gen_dream_funnel();
}
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 5d8e8f84e6a..896ed331bde 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -137,8 +137,9 @@ class spell_hun_chimera_shot : public SpellScriptLoader
{
int32 TickCount = aurEff->GetTotalTicks();
spellId = HUNTER_SPELL_CHIMERA_SHOT_SERPENT;
- basePoint = caster->SpellDamageBonus(unitTarget, aura->GetSpellInfo(), aurEff->GetAmount(), DOT, aura->GetStackAmount());
+ basePoint = caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), aurEff->GetAmount(), DOT, aura->GetStackAmount());
ApplyPctN(basePoint, TickCount * 40);
+ basePoint = unitTarget->SpellDamageBonusTaken(caster, aura->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount());
}
// Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
else if (familyFlag[1] & 0x00000080)
@@ -286,8 +287,8 @@ class spell_hun_masters_call : public SpellScriptLoader
target->CastSpell(target, HUNTER_SPELL_MASTERS_CALL_TRIGGERED, castMask);
// there is a possibility that this effect should access effect 0 (dummy) target, but i dubt that
// it's more likely that on on retail it's possible to call target selector based on dbc values
- // anyways, we're using GetTargetUnit() here and it's ok
- if (Unit* ally = GetTargetUnit())
+ // anyways, we're using GetExplTargetUnit() here and it's ok
+ if (Unit* ally = GetExplTargetUnit())
{
target->CastSpell(ally, GetEffectValue(), castMask);
target->CastSpell(ally, GetSpellInfo()->Effects[EFFECT_0].CalcValue(), castMask);
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 3c5d6438275..4e2eb633662 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1095,7 +1095,7 @@ class spell_item_shimmering_vessel : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (Creature* target = GetHitCreature())
- target->setDeathState(JUST_ALIVED);
+ target->setDeathState(JUST_RESPAWNED);
}
void Register()
@@ -1535,7 +1535,7 @@ class spell_item_impale_leviroth : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (Unit* target = GetHitCreature())
- if (target->GetEntry() == NPC_LEVIROTH && target->HealthBelowPct(95))
+ if (target->GetEntry() == NPC_LEVIROTH && !target->HealthBelowPct(95))
target->CastSpell(target, SPELL_LEVIROTH_SELF_IMPALE, true);
}
@@ -1748,8 +1748,16 @@ class spell_item_rocket_boots : public SpellScriptLoader
caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, NULL);
}
+ SpellCastResult CheckCast()
+ {
+ if (GetCaster()->IsInWater())
+ return SPELL_FAILED_ONLY_ABOVEWATER;
+ return SPELL_CAST_OK;
+ }
+
void Register()
{
+ OnCheckCast += SpellCheckCastFn(spell_item_rocket_boots_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_item_rocket_boots_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -2006,7 +2014,7 @@ class spell_item_muisek_vessel : public SpellScriptLoader
{
if (Creature* target = GetHitCreature())
if (target->isDead())
- target->ForcedDespawn();
+ target->DespawnOrUnsummon();
}
void Register()
@@ -2036,7 +2044,7 @@ public:
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (Unit* target = GetHitUnit())
+ if (GetHitUnit())
GetCaster()->CastSpell(GetCaster(),SPELL_FORCE_CAST_SUMMON_GNOME_SOUL);
}
@@ -2104,4 +2112,5 @@ void AddSC_item_spell_scripts()
new spell_item_uded();
new spell_item_chicken_cover();
new spell_item_muisek_vessel();
+ new spell_item_greatmothers_soulcatcher();
}
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index 9f7f7d847e1..4baa1eb3735 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -288,10 +288,19 @@ class spell_pal_holy_shock : public SpellScriptLoader
SpellCastResult CheckCast()
{
Player* caster = GetCaster()->ToPlayer();
- if (GetTargetUnit())
- if (Player* target = GetTargetUnit()->ToPlayer())
- if (caster->GetTeam() != target->GetTeam() && !caster->IsValidAttackTarget(target))
+ if (Unit* target = GetExplTargetUnit())
+ {
+ if (!caster->IsFriendlyTo(target))
+ {
+ if (!caster->IsValidAttackTarget(target))
return SPELL_FAILED_BAD_TARGETS;
+
+ if (!caster->isInFront(target))
+ return SPELL_FAILED_UNIT_NOT_INFRONT;
+ }
+ }
+ else
+ return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp
new file mode 100644
index 00000000000..6ed0f18c785
--- /dev/null
+++ b/src/server/scripts/Spells/spell_pet.cpp
@@ -0,0 +1,1752 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/*
+ * Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players.
+ * Ordered alphabetically using scriptname.
+ * Scriptnames of files in this file should be prefixed with "spell_dk_".
+ */
+
+#include "ScriptMgr.h"
+#include "SpellScript.h"
+#include "SpellAuraEffects.h"
+#include "Unit.h"
+#include "Player.h"
+#include "Pet.h"
+
+enum HunterPetCalculate
+{
+ SPELL_TAMED_PET_PASSIVE_06 = 19591,
+ SPELL_TAMED_PET_PASSIVE_07 = 20784,
+ SPELL_TAMED_PET_PASSIVE_08 = 34666,
+ SPELL_TAMED_PET_PASSIVE_09 = 34667,
+ SPELL_TAMED_PET_PASSIVE_10 = 34675,
+ SPELL_HUNTER_PET_SCALING_01 = 34902,
+ SPELL_HUNTER_PET_SCALING_02 = 34903,
+ SPELL_HUNTER_PET_SCALING_03 = 34904,
+ SPELL_HUNTER_PET_SCALING_04 = 61017,
+ SPELL_HUNTER_ANIMAL_HANDLER = 34453,
+};
+
+enum WarlockPetCalculate
+{
+ SPELL_PET_PASSIVE_CRIT = 35695,
+ SPELL_PET_PASSIVE_DAMAGE_TAKEN = 35697,
+ SPELL_WARLOCK_PET_SCALING_01 = 34947,
+ SPELL_WARLOCK_PET_SCALING_02 = 34956,
+ SPELL_WARLOCK_PET_SCALING_03 = 34957,
+ SPELL_WARLOCK_PET_SCALING_04 = 34958,
+ SPELL_WARLOCK_PET_SCALING_05 = 61013,
+ ENTRY_FELGUARD = 17252,
+ ENTRY_VOIDWALKER = 1860,
+ ENTRY_FELHUNTER = 417,
+ ENTRY_SUCCUBUS = 1863,
+ ENTRY_IMP = 416,
+ SPELL_WARLOCK_GLYPH_OF_VOIDWALKER = 56247,
+};
+
+enum DKPetCalculate
+{
+ SPELL_DEATH_KNIGHT_RUNE_WEAPON_02 = 51906,
+ SPELL_DEATH_KNIGHT_PET_SCALING_01 = 54566,
+ SPELL_DEATH_KNIGHT_PET_SCALING_02 = 51996,
+ SPELL_DEATH_KNIGHT_PET_SCALING_03 = 61697,
+ SPELL_NIGHT_OF_THE_DEAD = 55620,
+ ENTRY_ARMY_OF_THE_DEAD_GHOUL = 24207,
+ SPELL_DEATH_KNIGHT_GLYPH_OF_GHOUL = 58686,
+};
+
+enum ShamanPetCalculate
+{
+ SPELL_FERAL_SPIRIT_PET_UNK_01 = 35674,
+ SPELL_FERAL_SPIRIT_PET_UNK_02 = 35675,
+ SPELL_FERAL_SPIRIT_PET_UNK_03 = 35676,
+ SPELL_FERAL_SPIRIT_PET_SCALING_04 = 61783,
+};
+
+enum MiscPetCalculate
+{
+ SPELL_MAGE_PET_PASSIVE_ELEMENTAL = 44559,
+ SPELL_PET_HEALTH_SCALING = 61679,
+ SPELL_PET_UNK_01 = 67561,
+ SPELL_PET_UNK_02 = 67557,
+};
+
+class spell_gen_pet_calculate : public SpellScriptLoader
+{
+ public:
+ spell_gen_pet_calculate() : SpellScriptLoader("spell_gen_pet_calculate") { }
+
+ class spell_gen_pet_calculate_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_pet_calculate_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountCritSpell(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritSpell = 0.0f;
+ // Crit from Intellect
+ CritSpell += owner->GetSpellCritFromIntellect();
+ // Increase crit from SPELL_AURA_MOD_SPELL_CRIT_CHANCE
+ CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit spell from spell crit ratings
+ CritSpell += owner->GetRatingBonusValue(CR_CRIT_SPELL);
+
+ amount += int32(CritSpell);
+ }
+ }
+
+ void CalculateAmountCritMelee(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritMelee = 0.0f;
+ // Crit from Agility
+ CritMelee += owner->GetMeleeCritFromAgility();
+ // Increase crit from SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
+ CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit melee from melee crit ratings
+ CritMelee += owner->GetRatingBonusValue(CR_CRIT_MELEE);
+
+ amount += int32(CritMelee);
+ }
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
+ // Increase hit melee from meele hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_MELEE);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void CalculateAmountExpertise(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float Expertise = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_EXPERTISE
+ Expertise += owner->GetTotalAuraModifier(SPELL_AURA_MOD_EXPERTISE);
+ // Increase Expertise from Expertise ratings
+ Expertise += owner->GetRatingBonusValue(CR_EXPERTISE);
+
+ amount += int32(Expertise);
+ }
+ }
+
+ void Register()
+ {
+ switch (m_scriptSpellId)
+ {
+ case SPELL_TAMED_PET_PASSIVE_06:
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritMelee, EFFECT_0, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritSpell, EFFECT_1, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ break;
+ case SPELL_PET_PASSIVE_CRIT:
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritSpell, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritMelee, EFFECT_1, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ break;
+ case SPELL_WARLOCK_PET_SCALING_05:
+ case SPELL_HUNTER_PET_SCALING_04:
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountExpertise, EFFECT_2, SPELL_AURA_MOD_EXPERTISE);
+ break;
+ case SPELL_DEATH_KNIGHT_PET_SCALING_03:
+// case SPELL_SHAMAN_PET_HIT:
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ break;
+ default:
+ break;
+ }
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_pet_calculate_AuraScript();
+ }
+};
+
+class spell_warl_pet_scaling_01 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_01() : SpellScriptLoader("spell_warl_pet_scaling_01") { }
+
+ class spell_warl_pet_scaling_01_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_01_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ _tempBonus = 0;
+ return true;
+ }
+
+ void CalculateStaminaAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = CalculatePctN(owner->GetStat(STAT_STAMINA), 75);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (_tempBonus)
+ {
+ PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel());
+ uint32 healthMod = 0;
+ uint32 baseHealth = pInfo->health;
+ switch (pet->GetEntry())
+ {
+ case ENTRY_IMP:
+ healthMod = uint32(_tempBonus * 8.4f);
+ break;
+ case ENTRY_FELGUARD:
+ case ENTRY_VOIDWALKER:
+ healthMod = _tempBonus * 11;
+ break;
+ case ENTRY_SUCCUBUS:
+ healthMod = uint32(_tempBonus * 9.1f);
+ break;
+ case ENTRY_FELHUNTER:
+ healthMod = uint32(_tempBonus * 9.5f);
+ break;
+ default:
+ healthMod = 0;
+ break;
+ }
+ if (healthMod)
+ pet->ToPet()->SetCreateHealth(baseHealth + healthMod);
+ }
+ }
+
+ void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ {
+ PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel());
+ pet->ToPet()->SetCreateHealth(pInfo->health);
+ }
+ }
+
+ void CalculateAttackPowerAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ int32 fire = int32(owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE)) - owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
+ int32 shadow = int32(owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW)) - owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
+ int32 maximum = (fire > shadow) ? fire : shadow;
+ if (maximum < 0)
+ maximum = 0;
+ float bonusAP = maximum * 0.57f;
+
+ amount += bonusAP;
+
+ // Glyph of felguard
+ if (pet->GetEntry() == ENTRY_FELGUARD)
+ {
+ if (AuraEffect* aurEffect = owner->GetAuraEffect(56246, EFFECT_0))
+ {
+ float base_attPower = pet->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE) * pet->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_PCT);
+ amount += CalculatePctN(amount+base_attPower, aurEffect->GetAmount());
+ }
+ }
+ }
+ }
+
+ void CalculateDamageDoneAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ //the damage bonus used for pets is either fire or shadow damage, whatever is higher
+ int32 fire = int32(owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE)) - owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
+ int32 shadow = int32(owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW)) - owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
+ int32 maximum = (fire > shadow) ? fire : shadow;
+ float bonusDamage = 0.0f;
+
+ if (maximum > 0)
+ bonusDamage = maximum * 0.15f;
+
+ amount += bonusDamage;
+ }
+ }
+
+ void Register()
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_warl_pet_scaling_01_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_warl_pet_scaling_01_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_01_AuraScript::CalculateStaminaAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_01_AuraScript::CalculateAttackPowerAmount, EFFECT_1, SPELL_AURA_MOD_ATTACK_POWER);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_01_AuraScript::CalculateDamageDoneAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_DONE);
+ }
+
+ private:
+ uint32 _tempBonus;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_01_AuraScript();
+ }
+};
+
+class spell_warl_pet_scaling_02 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_02() : SpellScriptLoader("spell_warl_pet_scaling_02") { }
+
+ class spell_warl_pet_scaling_02_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_02_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ _tempBonus = 0;
+ return true;
+ }
+
+ void CalculateIntellectAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetStat(STAT_INTELLECT), 30);
+
+ amount += ownerBonus;
+ _tempBonus = ownerBonus;
+ }
+ }
+
+ void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (_tempBonus)
+ {
+ PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel());
+ uint32 manaMod = 0;
+ uint32 baseMana = pInfo->mana;
+ switch (pet->GetEntry())
+ {
+ case ENTRY_IMP:
+ manaMod = uint32(_tempBonus * 4.9f);
+ break;
+ case ENTRY_VOIDWALKER:
+ case ENTRY_SUCCUBUS:
+ case ENTRY_FELHUNTER:
+ case ENTRY_FELGUARD:
+ manaMod = uint32(_tempBonus * 11.5f);
+ break;
+ default:
+ manaMod = 0;
+ break;
+ }
+ if (manaMod)
+ pet->ToPet()->SetCreateMana(baseMana + manaMod);
+ }
+ }
+
+ void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ {
+ PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel());
+ pet->ToPet()->SetCreateMana(pInfo->mana);
+ }
+ }
+
+ void CalculateArmorAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetArmor(), 35);
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateFireResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_warl_pet_scaling_02_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_warl_pet_scaling_02_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_02_AuraScript::CalculateIntellectAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_02_AuraScript::CalculateArmorAmount, EFFECT_1, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_02_AuraScript::CalculateFireResistanceAmount, EFFECT_2, SPELL_AURA_MOD_RESISTANCE);
+ }
+
+ private:
+ uint32 _tempBonus;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_02_AuraScript();
+ }
+};
+
+class spell_warl_pet_scaling_03 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_03() : SpellScriptLoader("spell_warl_pet_scaling_03") { }
+
+ class spell_warl_pet_scaling_03_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_03_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateFrostResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateArcaneResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateNatureResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_03_AuraScript::CalculateFrostResistanceAmount, EFFECT_0, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_03_AuraScript::CalculateArcaneResistanceAmount, EFFECT_1, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_03_AuraScript::CalculateNatureResistanceAmount, EFFECT_2, SPELL_AURA_MOD_RESISTANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_03_AuraScript();
+ }
+};
+
+
+class spell_warl_pet_scaling_04 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_04() : SpellScriptLoader("spell_warl_pet_scaling_04") { }
+
+ class spell_warl_pet_scaling_04_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_04_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateShadowResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_04_AuraScript::CalculateShadowResistanceAmount, EFFECT_0, SPELL_AURA_MOD_RESISTANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_04_AuraScript();
+ }
+};
+
+class spell_warl_pet_scaling_05 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_05() : SpellScriptLoader("spell_warl_pet_scaling_05") { }
+
+ class spell_warl_pet_scaling_05_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_05_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void CalculateAmountExpertise(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float Expertise = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ Expertise += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ Expertise += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(Expertise);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_05_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_05_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_05_AuraScript::CalculateAmountExpertise, EFFECT_2, SPELL_AURA_MOD_EXPERTISE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_05_AuraScript();
+ }
+};
+
+class spell_warl_pet_passive : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_passive() : SpellScriptLoader("spell_warl_pet_passive") { }
+
+ class spell_warl_pet_passive_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_passive_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountCritSpell(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritSpell = 0.0f;
+ // Crit from Intellect
+ CritSpell += owner->GetSpellCritFromIntellect();
+ // Increase crit from SPELL_AURA_MOD_SPELL_CRIT_CHANCE
+ CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit spell from spell crit ratings
+ CritSpell += owner->GetRatingBonusValue(CR_CRIT_SPELL);
+
+ if (AuraApplication* improvedDemonicTacticsApp = owner->GetAuraApplicationOfRankedSpell(54347))
+ if (Aura* improvedDemonicTactics = improvedDemonicTacticsApp->GetBase())
+ if (AuraEffect* improvedDemonicTacticsEffect = improvedDemonicTactics->GetEffect(EFFECT_0))
+ amount += CalculatePctN(CritSpell, improvedDemonicTacticsEffect->GetAmount());
+ }
+ }
+
+ void CalculateAmountCritMelee(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritMelee = 0.0f;
+ // Crit from Agility
+ CritMelee += owner->GetMeleeCritFromAgility();
+ // Increase crit from SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
+ CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit melee from melee crit ratings
+ CritMelee += owner->GetRatingBonusValue(CR_CRIT_MELEE);
+
+ if (AuraApplication* improvedDemonicTacticsApp = owner->GetAuraApplicationOfRankedSpell(54347))
+ if (Aura* improvedDemonicTactics = improvedDemonicTacticsApp->GetBase())
+ if (AuraEffect* improvedDemonicTacticsEffect = improvedDemonicTactics->GetEffect(EFFECT_0))
+ amount += CalculatePctN(CritMelee, improvedDemonicTacticsEffect->GetAmount());
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_AuraScript::CalculateAmountCritSpell, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_AuraScript::CalculateAmountCritMelee, EFFECT_1, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_passive_AuraScript();
+ }
+};
+// this doesnt actually fit in here
+class spell_warl_pet_passive_damage_done : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_passive_damage_done() : SpellScriptLoader("spell_warl_pet_passive_damage_done") { }
+
+ class spell_warl_pet_passive_damage_done_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_passive_damage_done_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountDamageDone(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ switch (GetCaster()->GetEntry())
+ {
+ case ENTRY_VOIDWALKER:
+ amount += -16;
+ break;
+ case ENTRY_FELHUNTER:
+ amount += -20;
+ break;
+ case ENTRY_SUCCUBUS:
+ case ENTRY_FELGUARD:
+ amount += 5;
+ break;
+ }
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_damage_done_AuraScript::CalculateAmountDamageDone, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_damage_done_AuraScript::CalculateAmountDamageDone, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_passive_damage_done_AuraScript();
+ }
+};
+
+class spell_warl_pet_passive_voidwalker : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_passive_voidwalker() : SpellScriptLoader("spell_warl_pet_passive_voidwalker") { }
+
+ class spell_warl_pet_passive_voidwalker_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_passive_voidwalker_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ if (AuraEffect* aurEffect = owner->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_VOIDWALKER, EFFECT_0))
+ amount += aurEffect->GetAmount();
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_voidwalker_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_passive_voidwalker_AuraScript();
+ }
+};
+
+
+class spell_sha_pet_scaling_04 : public SpellScriptLoader
+{
+public:
+ spell_sha_pet_scaling_04() : SpellScriptLoader("spell_sha_pet_scaling_04") { }
+
+ class spell_sha_pet_scaling_04_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sha_pet_scaling_04_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
+ // Increase hit melee from meele hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_MELEE);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_pet_scaling_04_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_pet_scaling_04_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_sha_pet_scaling_04_AuraScript();
+ }
+};
+
+class spell_hun_pet_scaling_01 : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_scaling_01() : SpellScriptLoader("spell_hun_pet_scaling_01") { }
+
+ class spell_hun_pet_scaling_01_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_scaling_01_AuraScript);
+
+ void CalculateStaminaAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float mod = 0.45f;
+ float ownerBonus = 0.0f;
+
+ PetSpellMap::const_iterator itr = (pet->ToPet()->m_spells.find(62758)); // Wild Hunt rank 1
+ if (itr == pet->ToPet()->m_spells.end())
+ itr = pet->ToPet()->m_spells.find(62762); // Wild Hunt rank 2
+
+ if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ AddPctN(mod, spellInfo->Effects[EFFECT_0].CalcValue());
+ }
+
+ ownerBonus = owner->GetStat(STAT_STAMINA)*mod;
+
+ amount += ownerBonus;
+ }
+ }
+
+ void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (_tempHealth)
+ pet->SetHealth(_tempHealth);
+ }
+
+ void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ _tempHealth = pet->GetHealth();
+ }
+
+ void CalculateAttackPowerAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float mod = 1.0f; //Hunter contribution modifier
+ float bonusAP = 0.0f;
+
+ PetSpellMap::const_iterator itr = (pet->ToPet()->m_spells.find(62758)); // Wild Hunt rank 1
+ if (itr == pet->ToPet()->m_spells.end())
+ itr = pet->ToPet()->m_spells.find(62762); // Wild Hunt rank 2
+
+ if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ mod += CalculatePctN(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
+ }
+
+ bonusAP = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.22f * mod;
+
+ amount += bonusAP;
+ }
+ }
+
+ void CalculateDamageDoneAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float mod = 1.0f; //Hunter contribution modifier
+ float bonusDamage = 0.0f;
+
+ PetSpellMap::const_iterator itr = (pet->ToPet()->m_spells.find(62758)); // Wild Hunt rank 1
+ if (itr == pet->ToPet()->m_spells.end())
+ itr = pet->ToPet()->m_spells.find(62762); // Wild Hunt rank 2
+
+ if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ mod += CalculatePctN(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
+ }
+
+ bonusDamage = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.1287f * mod;
+
+ amount += bonusDamage;
+ }
+ }
+
+ void Register()
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_hun_pet_scaling_01_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_hun_pet_scaling_01_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_01_AuraScript::CalculateStaminaAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_01_AuraScript::CalculateAttackPowerAmount, EFFECT_1, SPELL_AURA_MOD_ATTACK_POWER);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_01_AuraScript::CalculateDamageDoneAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_DONE);
+ }
+
+ private:
+ uint32 _tempHealth;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_scaling_01_AuraScript();
+ }
+};
+
+class spell_hun_pet_scaling_02 : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_scaling_02() : SpellScriptLoader("spell_hun_pet_scaling_02") { }
+
+ class spell_hun_pet_scaling_02_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_scaling_02_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateFrostResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateFireResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateNatureResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_02_AuraScript::CalculateFrostResistanceAmount, EFFECT_1, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_02_AuraScript::CalculateFireResistanceAmount, EFFECT_0, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_02_AuraScript::CalculateNatureResistanceAmount, EFFECT_2, SPELL_AURA_MOD_RESISTANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_scaling_02_AuraScript();
+ }
+};
+
+class spell_hun_pet_scaling_03 : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_scaling_03() : SpellScriptLoader("spell_hun_pet_scaling_03") { }
+
+ class spell_hun_pet_scaling_03_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_scaling_03_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateShadowResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateArcaneResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateArmorAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetArmor(), 35);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_03_AuraScript::CalculateShadowResistanceAmount, EFFECT_0, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_03_AuraScript::CalculateArcaneResistanceAmount, EFFECT_1, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_03_AuraScript::CalculateArmorAmount, EFFECT_2, SPELL_AURA_MOD_RESISTANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_scaling_03_AuraScript();
+ }
+};
+
+class spell_hun_pet_scaling_04 : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_scaling_04() : SpellScriptLoader("spell_hun_pet_scaling_04") { }
+
+ class spell_hun_pet_scaling_04_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_scaling_04_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
+ // Increase hit melee from meele hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_MELEE);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void CalculateAmountExpertise(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float Expertise = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_EXPERTISE
+ Expertise += owner->GetTotalAuraModifier(SPELL_AURA_MOD_EXPERTISE);
+ // Increase Expertise from Expertise ratings
+ Expertise += owner->GetRatingBonusValue(CR_EXPERTISE);
+
+ amount += int32(Expertise);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_04_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_04_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_04_AuraScript::CalculateAmountExpertise, EFFECT_2, SPELL_AURA_MOD_EXPERTISE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_scaling_04_AuraScript();
+ }
+};
+
+class spell_hun_pet_passive_crit : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_passive_crit() : SpellScriptLoader("spell_hun_pet_passive_crit") { }
+
+ class spell_hun_pet_passive_crit_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_passive_crit_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountCritSpell(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritSpell = 0.0f;
+ // Crit from Intellect
+ // CritSpell += owner->GetSpellCritFromIntellect();
+ // Increase crit from SPELL_AURA_MOD_SPELL_CRIT_CHANCE
+ // CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ // CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit spell from spell crit ratings
+ // CritSpell += owner->GetRatingBonusValue(CR_CRIT_SPELL);
+
+ amount += (CritSpell*0.8f);
+ }
+ }
+
+ void CalculateAmountCritMelee(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritMelee = 0.0f;
+ // Crit from Agility
+ // CritMelee += owner->GetMeleeCritFromAgility();
+ // Increase crit from SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
+ // CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ // CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit melee from melee crit ratings
+ // CritMelee += owner->GetRatingBonusValue(CR_CRIT_MELEE);
+
+ amount += (CritMelee*0.8f);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_passive_crit_AuraScript::CalculateAmountCritSpell, EFFECT_1, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_passive_crit_AuraScript::CalculateAmountCritMelee, EFFECT_0, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_passive_crit_AuraScript();
+ }
+};
+
+class spell_hun_pet_passive_damage_done : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_passive_damage_done() : SpellScriptLoader("spell_hun_pet_passive_damage_done") { }
+
+ class spell_hun_pet_passive_damage_done_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_passive_damage_done_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountDamageDone(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // Pet's base damage changes depending on happiness
+ if (GetCaster()->isPet() && GetCaster()->ToPet()->isHunterPet())
+ {
+ switch (GetCaster()->ToPet()->GetHappinessState())
+ {
+ case HAPPY:
+ // 125% of normal damage
+ amount += 25.0f;
+ break;
+ case CONTENT:
+ // 100% of normal damage, nothing to modify
+ break;
+ case UNHAPPY:
+ // 75% of normal damage
+ amount += -25.0f;
+ break;
+ }
+ }
+ // Cobra Reflexes
+ if (AuraEffect* cobraReflexes = GetCaster()->GetAuraEffectOfRankedSpell(61682, EFFECT_0))
+ amount -= cobraReflexes->GetAmount();
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_passive_damage_done_AuraScript::CalculateAmountDamageDone, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_passive_damage_done_AuraScript();
+ }
+};
+
+class spell_hun_animal_handler : public SpellScriptLoader
+{
+public:
+ spell_hun_animal_handler() : SpellScriptLoader("spell_hun_animal_handler") { }
+
+ class spell_hun_animal_handler_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_animal_handler_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountDamageDone(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ if (AuraEffect* aurEffect = owner->GetAuraEffectOfRankedSpell(SPELL_HUNTER_ANIMAL_HANDLER, EFFECT_1))
+ amount = aurEffect->GetAmount();
+ else
+ amount = 0;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_animal_handler_AuraScript::CalculateAmountDamageDone, EFFECT_0, SPELL_AURA_MOD_ATTACK_POWER_PCT);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_animal_handler_AuraScript();
+ }
+};
+
+
+class spell_dk_avoidance_passive : public SpellScriptLoader
+{
+public:
+ spell_dk_avoidance_passive() : SpellScriptLoader("spell_dk_avoidance_passive") { }
+
+ class spell_dk_avoidance_passive_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_avoidance_passive_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAvoidanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (Unit* owner = pet->GetOwner())
+
+ // Army of the dead ghoul
+ if (pet->GetEntry() == ENTRY_ARMY_OF_THE_DEAD_GHOUL)
+ amount = -90;
+ // Night of the dead
+ else if ( Aura * aur = owner->GetAuraOfRankedSpell(SPELL_NIGHT_OF_THE_DEAD))
+ amount = aur->GetSpellInfo()->Effects[EFFECT_2].CalcValue();
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_avoidance_passive_AuraScript::CalculateAvoidanceAmount, EFFECT_0, SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_avoidance_passive_AuraScript();
+ }
+};
+
+class spell_dk_pet_scaling_01 : public SpellScriptLoader
+{
+public:
+ spell_dk_pet_scaling_01() : SpellScriptLoader("spell_dk_pet_scaling_01") { }
+
+ class spell_dk_pet_scaling_01_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_pet_scaling_01_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ _tempHealth = 0;
+ return true;
+ }
+
+ void CalculateStaminaAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (pet->isGuardian())
+ {
+ if (Unit* owner = pet->GetOwner())
+ {
+ float mod = 0.3f;
+
+ // Ravenous Dead. Check just if owner has Ravenous Dead since it's effect is not an aura
+ if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELLFAMILY_DEATHKNIGHT, 3010, 0))
+ {
+ mod += aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue()/100; // Ravenous Dead edits the original scale
+ }
+ // Glyph of the Ghoul
+ if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_DEATH_KNIGHT_GLYPH_OF_GHOUL, 0))
+ mod += aurEff->GetAmount()/100;
+
+ float ownerBonus = float(owner->GetStat(STAT_STAMINA)) * mod;
+ amount += ownerBonus;
+ }
+ }
+ }
+ }
+
+ void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (_tempHealth)
+ pet->SetHealth(_tempHealth);
+ }
+
+ void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ _tempHealth = pet->GetHealth();
+ }
+
+ void CalculateStrengthAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isGuardian())
+ return;
+
+ Unit* owner = pet->GetOwner();
+ if (!owner)
+ return;
+
+ float mod = 0.7f;
+
+ // Ravenous Dead
+ AuraEffect const* aurEff = NULL;
+ // Check just if owner has Ravenous Dead since it's effect is not an aura
+ aurEff = owner->GetAuraEffect(SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELLFAMILY_DEATHKNIGHT, 3010, 0);
+ if (aurEff)
+ {
+ mod += CalculatePctN(mod, aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue()); // Ravenous Dead edits the original scale
+ }
+ // Glyph of the Ghoul
+ aurEff = owner->GetAuraEffect(58686, 0);
+ if (aurEff)
+ mod += CalculatePctN(1.0f, aurEff->GetAmount()); // Glyph of the Ghoul adds a flat value to the scale mod
+ float ownerBonus = float(owner->GetStat(STAT_STRENGTH)) * mod;
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_dk_pet_scaling_01_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_dk_pet_scaling_01_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_01_AuraScript::CalculateStaminaAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_01_AuraScript::CalculateStrengthAmount, EFFECT_1, SPELL_AURA_MOD_STAT);
+ }
+
+ private:
+ uint32 _tempHealth;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_pet_scaling_01_AuraScript();
+ }
+};
+
+class spell_dk_pet_scaling_02 : public SpellScriptLoader
+{
+public:
+ spell_dk_pet_scaling_02() : SpellScriptLoader("spell_dk_pet_scaling_02") { }
+
+ class spell_dk_pet_scaling_02_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_pet_scaling_02_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHaste(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HasteMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HasteMelee += (1-owner->m_modAttackSpeedPct[BASE_ATTACK])*100;
+
+ amount += int32(HasteMelee);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_02_AuraScript::CalculateAmountMeleeHaste, EFFECT_1, SPELL_AURA_MELEE_SLOW);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_pet_scaling_02_AuraScript();
+ }
+};
+
+class spell_dk_pet_scaling_03 : public SpellScriptLoader
+{
+public:
+ spell_dk_pet_scaling_03() : SpellScriptLoader("spell_dk_pet_scaling_03") { }
+
+ class spell_dk_pet_scaling_03_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_pet_scaling_03_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
+ // Increase hit melee from meele hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_MELEE);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_03_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_03_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_pet_scaling_03_AuraScript();
+ }
+};
+
+class spell_dk_rune_weapon_scaling_02 : public SpellScriptLoader
+{
+public:
+ spell_dk_rune_weapon_scaling_02() : SpellScriptLoader("spell_dk_rune_weapon_scaling_02") { }
+
+ class spell_dk_rune_weapon_scaling_02_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_rune_weapon_scaling_02_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateDamageDoneAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ Unit* owner = pet->GetOwner();
+ if (!owner)
+ return;
+
+ if (pet->isGuardian())
+ ((Guardian*)pet)->SetBonusDamage(owner->GetTotalAttackPowerValue(BASE_ATTACK));
+
+ amount += owner->CalculateDamage(BASE_ATTACK, true, true);;
+ }
+ }
+
+ void CalculateAmountMeleeHaste(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HasteMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HasteMelee += (1-owner->m_modAttackSpeedPct[BASE_ATTACK])*100;
+
+ amount += int32(HasteMelee);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_rune_weapon_scaling_02_AuraScript::CalculateDamageDoneAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_rune_weapon_scaling_02_AuraScript::CalculateAmountMeleeHaste, EFFECT_1, SPELL_AURA_MELEE_SLOW);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_rune_weapon_scaling_02_AuraScript();
+ }
+};
+
+void AddSC_pet_spell_scripts()
+{
+ new spell_gen_pet_calculate();
+}
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index d2bba2b8bc3..8088004c9d1 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -227,10 +227,9 @@ class spell_pri_penance : public SpellScriptLoader
SpellCastResult CheckCast()
{
Player* caster = GetCaster()->ToPlayer();
- if (GetTargetUnit())
- if (Player* target = GetTargetUnit()->ToPlayer())
- if (caster->GetTeam() != target->GetTeam() && !caster->IsValidAttackTarget(target))
- return SPELL_FAILED_BAD_TARGETS;
+ if (Unit* target = GetExplTargetUnit())
+ if (!caster->IsFriendlyTo(target) && !caster->IsValidAttackTarget(target))
+ return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
@@ -291,12 +290,53 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader
}
};
+enum PrayerOfMending
+{
+ SPELL_T9_HEALING_2_PIECE = 67201,
+};
+// Prayer of Mending Heal
+class spell_pri_prayer_of_mending_heal : public SpellScriptLoader
+{
+public:
+ spell_pri_prayer_of_mending_heal() : SpellScriptLoader("spell_pri_prayer_of_mending_heal") { }
+
+ class spell_pri_prayer_of_mending_heal_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pri_prayer_of_mending_heal_SpellScript);
+
+ void HandleHeal(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* caster = GetOriginalCaster())
+ {
+ if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_T9_HEALING_2_PIECE,EFFECT_0))
+ {
+ int32 heal = GetHitHeal();
+ AddPctN(heal, aurEff->GetAmount());
+ SetHitHeal(heal);
+ }
+ }
+
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_pri_prayer_of_mending_heal_SpellScript();
+ }
+};
+
void AddSC_priest_spell_scripts()
{
new spell_pri_guardian_spirit();
- new spell_pri_mana_burn;
- new spell_pri_pain_and_suffering_proc;
- new spell_pri_penance;
+ new spell_pri_mana_burn();
+ new spell_pri_pain_and_suffering_proc();
+ new spell_pri_penance();
new spell_pri_reflective_shield_trigger();
new spell_pri_mind_sear();
+ new spell_pri_prayer_of_mending_heal();
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 48faf83cd2f..810cc20e04b 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -275,7 +275,7 @@ class spell_q11396_11399_scourging_crystal_controller : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (Unit* target = GetTargetUnit())
+ if (Unit* target = GetExplTargetUnit())
if (target->GetTypeId() == TYPEID_UNIT && target->HasAura(SPELL_FORCE_SHIELD_ARCANE_PURPLE_X3))
// Make sure nobody else is channeling the same target
if (!target->HasAura(SPELL_SCOURGING_CRYSTAL_CONTROLLER))
@@ -837,7 +837,7 @@ class spell_q12659_ahunaes_knife : public SpellScriptLoader
Player* caster = GetCaster()->ToPlayer();
if (Creature* target = GetHitCreature())
{
- target->ForcedDespawn();
+ target->DespawnOrUnsummon();
caster->KilledMonsterCredit(NPC_SCALPS_KC_BUNNY, 0);
}
}
@@ -1105,6 +1105,63 @@ public:
}
};
+enum LeaveNothingToChance
+{
+ NPC_UPPER_MINE_SHAFT = 27436,
+ NPC_LOWER_MINE_SHAFT = 27437,
+
+ SPELL_UPPER_MINE_SHAFT_CREDIT = 48744,
+ SPELL_LOWER_MINE_SHAFT_CREDIT = 48745,
+};
+
+class spell_q12277_wintergarde_mine_explosion : public SpellScriptLoader
+{
+ public:
+ spell_q12277_wintergarde_mine_explosion() : SpellScriptLoader("spell_q12277_wintergarde_mine_explosion") { }
+
+ class spell_q12277_wintergarde_mine_explosion_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12277_wintergarde_mine_explosion_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (Creature* unitTarget = GetHitCreature())
+ {
+ if (Unit* caster = GetCaster())
+ {
+ if (caster->GetTypeId() == TYPEID_UNIT)
+ {
+ if (Unit* owner = caster->GetOwner())
+ {
+ switch (unitTarget->GetEntry())
+ {
+ case NPC_UPPER_MINE_SHAFT:
+ caster->CastSpell(owner, SPELL_UPPER_MINE_SHAFT_CREDIT, true);
+ break;
+ case NPC_LOWER_MINE_SHAFT:
+ caster->CastSpell(owner, SPELL_LOWER_MINE_SHAFT_CREDIT, true);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12277_wintergarde_mine_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12277_wintergarde_mine_explosion_SpellScript();
+ }
+};
+
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -1131,4 +1188,5 @@ void AddSC_quest_spell_scripts()
new spell_q14112_14145_chum_the_water();
new spell_q9452_cast_net();
new spell_q12987_read_pronouncement();
+ new spell_q12277_wintergarde_mine_explosion();
}
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 84e3bd8d604..c9c036d5329 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -213,15 +213,14 @@ class spell_sha_earthbind_totem : public SpellScriptLoader
return true;
}
- void HandleEffectPeriodic(AuraEffect const* aurEff)
+ void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
- if (Unit* target = GetTarget())
- if (Unit* caster = aurEff->GetBase()->GetCaster())
- if (TempSummon* summon = caster->ToTempSummon())
- if (Unit* owner = summon->GetOwner())
- if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
- if (roll_chance_i(aur->GetBaseAmount()) && target->HasAuraWithMechanic(1 << MECHANIC_SNARE))
- caster->CastSpell(caster, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true, NULL, aurEff);
+ if (!GetCaster())
+ return;
+ if (Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself())
+ if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
+ if (roll_chance_i(aur->GetBaseAmount()))
+ GetTarget()->CastSpell((Unit*)NULL, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true);
}
void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
@@ -252,6 +251,46 @@ class spell_sha_earthbind_totem : public SpellScriptLoader
}
};
+class EarthenPowerTargetSelector
+{
+ public:
+ EarthenPowerTargetSelector() { }
+
+ bool operator() (Unit* target)
+ {
+ if (!target->HasAuraWithMechanic(1 << MECHANIC_SNARE))
+ return true;
+
+ return false;
+ }
+};
+
+class spell_sha_earthen_power : public SpellScriptLoader
+{
+ public:
+ spell_sha_earthen_power() : SpellScriptLoader("spell_sha_earthen_power") { }
+
+ class spell_sha_earthen_power_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_sha_earthen_power_SpellScript);
+
+ void FilterTargets(std::list<Unit*>& unitList)
+ {
+ unitList.remove_if(EarthenPowerTargetSelector());
+ }
+
+ void Register()
+ {
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_earthen_power_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_sha_earthen_power_SpellScript();
+ }
+};
+
class spell_sha_bloodlust : public SpellScriptLoader
{
public:
@@ -270,7 +309,7 @@ class spell_sha_bloodlust : public SpellScriptLoader
void RemoveInvalidTargets(std::list<Unit*>& targets)
{
- targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
+ targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
}
void ApplyDebuff()
@@ -449,7 +488,7 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader
if (Unit* owner = caster->GetOwner())
{
if (triggeringSpell)
- damage = int32(owner->SpellHealingBonus(target, triggeringSpell, damage, HEAL));
+ damage = int32(owner->SpellHealingBonusDone(target, triggeringSpell, damage, HEAL));
// Restorative Totems
if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, ICON_ID_RESTORATIVE_TOTEMS, 1))
@@ -458,6 +497,8 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader
// Glyph of Healing Stream Totem
if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_GLYPH_OF_HEALING_STREAM_TOTEM, EFFECT_0))
AddPctN(damage, aurEff->GetAmount());
+
+ damage = int32(target->SpellHealingBonusTaken(owner, triggeringSpell, damage, HEAL));
}
caster->CastCustomSpell(target, SPELL_HEALING_STREAM_TOTEM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
}
@@ -617,6 +658,7 @@ void AddSC_shaman_spell_scripts()
new spell_sha_fire_nova();
new spell_sha_mana_tide_totem();
new spell_sha_earthbind_totem();
+ new spell_sha_earthen_power();
new spell_sha_bloodlust();
new spell_sha_heroism();
new spell_sha_ancestral_awakening_proc();
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 1f7e8171e46..838b9e4f932 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -301,8 +301,8 @@ class spell_warl_seed_of_corruption : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- if (GetTargetUnit())
- unitList.remove(GetTargetUnit());
+ if (GetExplTargetUnit())
+ unitList.remove(GetExplTargetUnit());
}
void Register()
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index 3e4c043ae47..0ba5c866d63 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -177,24 +177,27 @@ class spell_warr_deep_wounds : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
int32 damage = GetEffectValue();
+ Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
- if (Unit* caster = GetCaster())
- {
- // apply percent damage mods
- damage = caster->SpellDamageBonus(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
+ {
+ // apply percent damage mods
+ damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
- ApplyPctN(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id));
+ ApplyPctN(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id));
+
+ damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
+
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_PERIODIC);
+ uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude;
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_PERIODIC);
- uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude;
+ // Add remaining ticks to damage done
+ if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_DEEP_WOUNDS_RANK_PERIODIC, EFFECT_0, caster->GetGUID()))
+ damage += aurEff->GetAmount() * (ticks - aurEff->GetTickNumber());
- // Add remaining ticks to damage done
- if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_DEEP_WOUNDS_RANK_PERIODIC, EFFECT_0, caster->GetGUID()))
- damage += aurEff->GetAmount() * (ticks - aurEff->GetTickNumber());
+ damage = damage / ticks;
- damage = damage / ticks;
- caster->CastCustomSpell(target, SPELL_DEEP_WOUNDS_RANK_PERIODIC, &damage, NULL, NULL, true);
- }
+ caster->CastCustomSpell(target, SPELL_DEEP_WOUNDS_RANK_PERIODIC, &damage, NULL, NULL, true);
+ }
}
void Register()
@@ -397,8 +400,7 @@ class spell_warr_bloodthirst : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
int32 damage = GetEffectValue();
- if (GetHitUnit())
- GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_BLOODTHIRST, &damage, NULL, NULL, true, NULL);
+ GetCaster()->CastCustomSpell(GetCaster(), SPELL_BLOODTHIRST, &damage, NULL, NULL, true, NULL);
}
void Register()
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 60ddf8990a7..308c7f9afa3 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -1174,7 +1174,7 @@ class go_gjalerbron_cage : public GameObjectScript
player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, 0);
prisoner->AI()->Talk(SAY_FREE);
- prisoner->ForcedDespawn(6000);
+ prisoner->DespawnOrUnsummon(6000);
}
}
return true;
@@ -1201,7 +1201,7 @@ class go_large_gjalerbron_cage : public GameObjectScript
{
go->UseDoorOrButton();
player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, (*itr)->GetGUID());
- (*itr)->ForcedDespawn(6000);
+ (*itr)->DespawnOrUnsummon(6000);
(*itr)->AI()->Talk(SAY_FREE);
}
}
@@ -1235,7 +1235,7 @@ class go_veil_skith_cage : public GameObjectScript
{
go->UseDoorOrButton();
player->KilledMonsterCredit(NPC_CAPTIVE_CHILD, (*itr)->GetGUID());
- (*itr)->ForcedDespawn(5000);
+ (*itr)->DespawnOrUnsummon(5000);
(*itr)->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ());
(*itr)->AI()->Talk(SAY_FREE_0);
(*itr)->GetMotionMaster()->Clear();
@@ -1245,6 +1245,36 @@ class go_veil_skith_cage : public GameObjectScript
}
};
+/*######
+## go_frostblade_shrine
+######*/
+
+enum TheCleansing
+{
+ QUEST_THE_CLEANSING_HORDE = 11317,
+ QUEST_THE_CLEANSING_ALLIANCE = 11322,
+ SPELL_CLEANSING_SOUL = 43351,
+ SPELL_RECENT_MEDITATION = 61720,
+};
+
+class go_frostblade_shrine : public GameObjectScript
+{
+public:
+ go_frostblade_shrine() : GameObjectScript("go_frostblade_shrine") { }
+
+ bool OnGossipHello(Player* player, GameObject* go)
+ {
+ if (!player->HasAura(SPELL_RECENT_MEDITATION))
+ if (player->GetQuestStatus(QUEST_THE_CLEANSING_HORDE) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_THE_CLEANSING_ALLIANCE) == QUEST_STATUS_INCOMPLETE)
+ {
+ go->UseDoorOrButton(10);
+ player->CastSpell(player, SPELL_CLEANSING_SOUL);
+ player->SetStandState(UNIT_STAND_STATE_SIT);
+ }
+ return true;
+ }
+};
+
void AddSC_go_scripts()
{
new go_cat_figurine;
@@ -1285,4 +1315,5 @@ void AddSC_go_scripts()
new go_gjalerbron_cage;
new go_large_gjalerbron_cage;
new go_veil_skith_cage;
+ new go_frostblade_shrine;
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index e1cfd077444..57a65423b6f 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -47,6 +47,7 @@ EndContentData */
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "World.h"
+#include "PetAI.h"
/*########
# npc_air_force_bots
@@ -1975,33 +1976,31 @@ public:
class npc_lightwell : public CreatureScript
{
-public:
- npc_lightwell() : CreatureScript("npc_lightwell") { }
-
- struct npc_lightwellAI : public PassiveAI
- {
- npc_lightwellAI(Creature* creature) : PassiveAI(creature) {}
+ public:
+ npc_lightwell() : CreatureScript("npc_lightwell") { }
- void Reset()
+ struct npc_lightwellAI : public PassiveAI
{
- DoCast(me, 59907, false); // Spell for Lightwell Charges
- }
+ npc_lightwellAI(Creature* creature) : PassiveAI(creature)
+ {
+ DoCast(me, 59907, false);
+ }
- void EnterEvadeMode()
- {
- if (!me->isAlive())
- return;
+ void EnterEvadeMode()
+ {
+ if (!me->isAlive())
+ return;
- me->DeleteThreatList();
- me->CombatStop(true);
- me->ResetPlayerDamageReq();
- }
- };
+ me->DeleteThreatList();
+ me->CombatStop(true);
+ me->ResetPlayerDamageReq();
+ }
+ };
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_lightwellAI(creature);
- }
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_lightwellAI(creature);
+ }
};
enum eTrainingDummy
@@ -2099,34 +2098,28 @@ public:
class npc_shadowfiend : public CreatureScript
{
-public:
- npc_shadowfiend() : CreatureScript("npc_shadowfiend") { }
-
- struct npc_shadowfiendAI : public ScriptedAI
- {
- npc_shadowfiendAI(Creature* creature) : ScriptedAI(creature) {}
+ public:
+ npc_shadowfiend() : CreatureScript("npc_shadowfiend") { }
- void DamageTaken(Unit* /*killer*/, uint32& damage)
+ struct npc_shadowfiendAI : public PetAI
{
- if (me->isSummon())
- if (Unit* owner = me->ToTempSummon()->GetSummoner())
- if (owner->HasAura(GLYPH_OF_SHADOWFIEND) && damage >= me->GetHealth())
- owner->CastSpell(owner, GLYPH_OF_SHADOWFIEND_MANA, true);
- }
+ npc_shadowfiendAI(Creature* creature) : PetAI(creature) {}
- void UpdateAI(uint32 const /*diff*/)
- {
- if (!UpdateVictim())
- return;
+ void JustDied(Unit* killer)
+ {
+ if (me->isSummon())
+ if (Unit* owner = me->ToTempSummon()->GetSummoner())
+ if (owner->HasAura(GLYPH_OF_SHADOWFIEND))
+ owner->CastSpell(owner, GLYPH_OF_SHADOWFIEND_MANA, true);
- DoMeleeAttackIfReady();
- }
- };
+ PetAI::JustDied(killer);
+ }
+ };
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_shadowfiendAI(creature);
- }
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_shadowfiendAI(creature);
+ }
};
/*######
@@ -2193,7 +2186,7 @@ public:
}
};
- CreatureAI *GetAI(Creature* creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
return new npc_fire_elementalAI(creature);
}
@@ -2238,7 +2231,7 @@ public:
}
};
- CreatureAI *GetAI(Creature* creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
return new npc_earth_elementalAI(creature);
}
@@ -2248,78 +2241,111 @@ public:
# npc_wormhole
######*/
-#define GOSSIP_ENGINEERING1 "Borean Tundra."
-#define GOSSIP_ENGINEERING2 "Howling Fjord."
-#define GOSSIP_ENGINEERING3 "Sholazar Basin."
-#define GOSSIP_ENGINEERING4 "Icecrown."
-#define GOSSIP_ENGINEERING5 "Storm Peaks."
+#define GOSSIP_ENGINEERING1 "Borean Tundra"
+#define GOSSIP_ENGINEERING2 "Howling Fjord"
+#define GOSSIP_ENGINEERING3 "Sholazar Basin"
+#define GOSSIP_ENGINEERING4 "Icecrown"
+#define GOSSIP_ENGINEERING5 "Storm Peaks"
+#define GOSSIP_ENGINEERING6 "Underground..."
-enum eWormhole
+enum WormholeSpells
{
- SPELL_HOWLING_FJORD = 67838,
+ SPELL_BOREAN_TUNDRA = 67834,
SPELL_SHOLAZAR_BASIN = 67835,
SPELL_ICECROWN = 67836,
SPELL_STORM_PEAKS = 67837,
+ SPELL_HOWLING_FJORD = 67838,
+ SPELL_UNDERGROUND = 68081,
+
+ TEXT_WORMHOLE = 907,
- TEXT_WORMHOLE = 907
+ DATA_SHOW_UNDERGROUND = 1,
};
class npc_wormhole : public CreatureScript
{
-public:
- npc_wormhole() : CreatureScript("npc_wormhole") { }
+ public:
+ npc_wormhole() : CreatureScript("npc_wormhole") {}
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (creature->isSummon())
+ struct npc_wormholeAI : public PassiveAI
{
- if (player == creature->ToTempSummon()->GetSummoner())
+ npc_wormholeAI(Creature* creature) : PassiveAI(creature) {}
+
+ void InitializeAI()
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
+ _showUnderground = urand(0, 100) == 0; // Guessed value, it is really rare though
+ }
- player->PlayerTalkClass->SendGossipMenu(TEXT_WORMHOLE, creature->GetGUID());
+ uint32 GetData(uint32 type)
+ {
+ return (type == DATA_SHOW_UNDERGROUND && _showUnderground) ? 1 : 0;
}
+
+ private:
+ bool _showUnderground;
+ };
+
+ bool OnGossipHello(Player* player, Creature* creature)
+ {
+ if (creature->isSummon())
+ {
+ if (player == creature->ToTempSummon()->GetSummoner())
+ {
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
+
+ if (creature->AI()->GetData(DATA_SHOW_UNDERGROUND))
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
+
+ player->PlayerTalkClass->SendGossipMenu(TEXT_WORMHOLE, creature->GetGUID());
+ }
+ }
+
+ return true;
}
- return true;
- }
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- bool roll = urand(0, 1);
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
+ {
+ player->PlayerTalkClass->ClearMenus();
- switch (action)
+ switch (action)
+ {
+ case GOSSIP_ACTION_INFO_DEF + 1: // Borean Tundra
+ player->CLOSE_GOSSIP_MENU();
+ creature->CastSpell(player, SPELL_BOREAN_TUNDRA, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 2: // Howling Fjord
+ player->CLOSE_GOSSIP_MENU();
+ creature->CastSpell(player, SPELL_HOWLING_FJORD, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 3: // Sholazar Basin
+ player->CLOSE_GOSSIP_MENU();
+ creature->CastSpell(player, SPELL_SHOLAZAR_BASIN, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 4: // Icecrown
+ player->CLOSE_GOSSIP_MENU();
+ creature->CastSpell(player, SPELL_ICECROWN, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 5: // Storm peaks
+ player->CLOSE_GOSSIP_MENU();
+ creature->CastSpell(player, SPELL_STORM_PEAKS, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF + 6: // Underground
+ player->CLOSE_GOSSIP_MENU();
+ creature->CastSpell(player, SPELL_UNDERGROUND, false);
+ break;
+ }
+
+ return true;
+ }
+
+ CreatureAI* GetAI(Creature* creature) const
{
- case GOSSIP_ACTION_INFO_DEF + 1: //Borean Tundra
- player->CLOSE_GOSSIP_MENU();
- if (roll) //At the moment we don't have chance on spell_target_position table so we hack this
- player->TeleportTo(571, 4305.505859f, 5450.839844f, 63.005806f, 0.627286f);
- else
- player->TeleportTo(571, 3201.936279f, 5630.123535f, 133.658798f, 3.855272f);
- break;
- case GOSSIP_ACTION_INFO_DEF + 2: //Howling Fjord
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_HOWLING_FJORD, true);
- break;
- case GOSSIP_ACTION_INFO_DEF + 3: //Sholazar Basin
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_SHOLAZAR_BASIN, true);
- break;
- case GOSSIP_ACTION_INFO_DEF + 4: //Icecrown
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_ICECROWN, true);
- break;
- case GOSSIP_ACTION_INFO_DEF + 5: //Storm peaks
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_STORM_PEAKS, true);
- break;
+ return new npc_wormholeAI(creature);
}
- return true;
- }
};
/*######
@@ -2865,7 +2891,7 @@ public:
}
};
- CreatureAI *GetAI(Creature* creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
return new npc_fireworkAI(creature);
}
@@ -2965,6 +2991,31 @@ public:
};
};
+/*######
+## npc_generic_harpoon_cannon
+######*/
+
+class npc_generic_harpoon_cannon : public CreatureScript
+{
+public:
+ npc_generic_harpoon_cannon() : CreatureScript("npc_generic_harpoon_cannon") { }
+
+ struct npc_generic_harpoon_cannonAI : public ScriptedAI
+ {
+ npc_generic_harpoon_cannonAI(Creature* creature) : ScriptedAI(creature) {}
+
+ void Reset()
+ {
+ me->SetUnitMovementFlags(MOVEMENTFLAG_ROOT);
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_generic_harpoon_cannonAI(creature);
+ }
+};
+
void AddSC_npcs_special()
{
new npc_air_force_bots();
@@ -2997,4 +3048,5 @@ void AddSC_npcs_special()
new npc_earth_elemental();
new npc_firework();
new npc_spring_rabbit();
+ new npc_generic_harpoon_cannon();
}