diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_event.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_go.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 10 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_list.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_titles.cpp | 12 |
6 files changed, 24 insertions, 24 deletions
diff --git a/src/server/scripts/Commands/cs_event.cpp b/src/server/scripts/Commands/cs_event.cpp index 0a685bc69ec..2e892e33c62 100644 --- a/src/server/scripts/Commands/cs_event.cpp +++ b/src/server/scripts/Commands/cs_event.cpp @@ -114,7 +114,7 @@ public: std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE); std::string lengthStr = secsToTimeString(eventData.length * MINUTE); - handler->PSendSysMessage(LANG_EVENT_INFO, eventId, eventData.description.c_str(), activeStr, + handler->PSendSysMessage(LANG_EVENT_INFO, *eventId, eventData.description.c_str(), activeStr, startTimeStr.c_str(), endTimeStr.c_str(), occurenceStr.c_str(), lengthStr.c_str(), nextStr.c_str()); return true; @@ -142,7 +142,7 @@ public: GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList(); if (activeEvents.find(eventId) != activeEvents.end()) { - handler->PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE, eventId); + handler->PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE, *eventId); handler->SetSentErrorMessage(true); return false; } @@ -174,7 +174,7 @@ public: if (activeEvents.find(eventId) == activeEvents.end()) { - handler->PSendSysMessage(LANG_EVENT_NOT_ACTIVE, eventId); + handler->PSendSysMessage(LANG_EVENT_NOT_ACTIVE, *eventId); handler->SetSentErrorMessage(true); return false; } diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp index 5645425f356..c46a140ac01 100644 --- a/src/server/scripts/Commands/cs_go.cpp +++ b/src/server/scripts/Commands/cs_go.cpp @@ -302,7 +302,7 @@ public: TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId); if (!node) { - handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId); + handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, *nodeId); handler->SetSentErrorMessage(true); return false; } @@ -314,7 +314,7 @@ public: AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(areaTriggerId); if (!at) { - handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, areaTriggerId); + handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, *areaTriggerId); handler->SetSentErrorMessage(true); return false; } diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 5d051d513fe..4a11296f806 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -113,7 +113,7 @@ public: GameObjectTemplate const* objectInfo = sObjectMgr->GetGameObjectTemplate(objectId); if (!objectInfo) { - handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, objectId); + handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, *objectId); handler->SetSentErrorMessage(true); return false; } @@ -122,7 +122,7 @@ public: { // report to DB errors log as in loading case TC_LOG_ERROR("sql.sql", "Gameobject (Entry {} GoType: {}) have invalid displayId ({}), not spawned.", *objectId, objectInfo->type, objectInfo->displayId); - handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA, objectId); + handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA, *objectId); handler->SetSentErrorMessage(true); return false; } @@ -155,7 +155,7 @@ public: /// @todo is it really necessary to add both the real and DB table guid here ? sObjectMgr->AddGameobjectToGrid(ASSERT_NOTNULL(sObjectMgr->GetGameObjectData(spawnId))); - handler->PSendSysMessage(LANG_GAMEOBJECT_ADD, objectId, objectInfo->name.c_str(), std::to_string(spawnId).c_str(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + handler->PSendSysMessage(LANG_GAMEOBJECT_ADD, *objectId, objectInfo->name.c_str(), std::to_string(spawnId).c_str(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); return true; } @@ -167,7 +167,7 @@ public: if (!sObjectMgr->GetGameObjectTemplate(objectId)) { - handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, objectId); + handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, *objectId); handler->SetSentErrorMessage(true); return false; } @@ -303,7 +303,7 @@ public: Unit* owner = ObjectAccessor::GetUnit(*player, ownerGuid); if (!owner || !ownerGuid.IsPlayer()) { - handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, ownerGuid.GetCounter(), spawnId); + handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, std::to_string(*spawnId).c_str(), ownerGuid.ToString().c_str()); handler->SetSentErrorMessage(true); return false; } diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index c214c53214c..59e52034fea 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -80,7 +80,7 @@ public: CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creatureId); if (!cInfo) { - handler->PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, creatureId); + handler->PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, *creatureId); handler->SetSentErrorMessage(true); return false; } @@ -145,7 +145,7 @@ public: while (result->NextRow()); } - handler->PSendSysMessage(LANG_COMMAND_LISTCREATUREMESSAGE, creatureId, creatureCount); + handler->PSendSysMessage(LANG_COMMAND_LISTCREATUREMESSAGE, *creatureId, creatureCount); return true; } @@ -348,7 +348,7 @@ public: GameObjectTemplate const* gInfo = sObjectMgr->GetGameObjectTemplate(gameObjectId); if (!gInfo) { - handler->PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, gameObjectId); + handler->PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, *gameObjectId); handler->SetSentErrorMessage(true); return false; } @@ -414,7 +414,7 @@ public: while (result->NextRow()); } - handler->PSendSysMessage(LANG_COMMAND_LISTOBJMESSAGE, gameObjectId, objectCount); + handler->PSendSysMessage(LANG_COMMAND_LISTOBJMESSAGE, *gameObjectId, objectCount); return true; } diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 71293c27f6e..15709e59205 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1472,7 +1472,7 @@ public: // prevent generation all items with itemset field value '0' if (*itemSetId == 0) { - handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, itemSetId); + handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, *itemSetId); handler->SetSentErrorMessage(true); return false; } @@ -1535,7 +1535,7 @@ public: if (!found) { - handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, itemSetId); + handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, *itemSetId); handler->SetSentErrorMessage(true); return false; } @@ -1588,7 +1588,7 @@ public: SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skillId); if (!skillLine) { - handler->PSendSysMessage(LANG_INVALID_SKILL_ID, skillId); + handler->PSendSysMessage(LANG_INVALID_SKILL_ID, *skillId); handler->SetSentErrorMessage(true); return false; } @@ -1606,7 +1606,7 @@ public: // add the skill to the player's book with step 1 (which is the first rank, in most cases something // like 'Apprentice <skill>'. target->SetSkill(skillId, targetHasSkill ? target->GetSkillStep(skillId) : 1, level, max); - handler->PSendSysMessage(LANG_SET_SKILL, skillId, skillLine->DisplayName[handler->GetSessionDbcLocale()], handler->GetNameLink(target).c_str(), level, max); + handler->PSendSysMessage(LANG_SET_SKILL, *skillId, skillLine->DisplayName[handler->GetSessionDbcLocale()], handler->GetNameLink(target).c_str(), level, max); return true; } diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp index 918535e4da2..6d13b7fcaf6 100644 --- a/src/server/scripts/Commands/cs_titles.cpp +++ b/src/server/scripts/Commands/cs_titles.cpp @@ -74,7 +74,7 @@ public: CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(titleId); if (!titleInfo) { - handler->PSendSysMessage(LANG_INVALID_TITLE_ID, titleId); + handler->PSendSysMessage(LANG_INVALID_TITLE_ID, *titleId); handler->SetSentErrorMessage(true); return false; } @@ -85,7 +85,7 @@ public: target->SetTitle(titleInfo); target->SetChosenTitle(titleInfo->MaskID); - handler->PSendSysMessage(LANG_TITLE_CURRENT_RES, titleId, titleNameStr.c_str(), tNameLink.c_str()); + handler->PSendSysMessage(LANG_TITLE_CURRENT_RES, *titleId, titleNameStr.c_str(), tNameLink.c_str()); return true; } @@ -107,7 +107,7 @@ public: CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(titleId); if (!titleInfo) { - handler->PSendSysMessage(LANG_INVALID_TITLE_ID, titleId); + handler->PSendSysMessage(LANG_INVALID_TITLE_ID, *titleId); handler->SetSentErrorMessage(true); return false; } @@ -116,7 +116,7 @@ public: std::string titleNameStr = fmt::sprintf(target->GetNativeGender() == GENDER_MALE ? titleInfo->Name[handler->GetSessionDbcLocale()] : titleInfo->Name1[handler->GetSessionDbcLocale()], target->GetName()); target->SetTitle(titleInfo); - handler->PSendSysMessage(LANG_TITLE_ADD_RES, titleId, titleNameStr.c_str(), tNameLink.c_str()); + handler->PSendSysMessage(LANG_TITLE_ADD_RES, *titleId, titleNameStr.c_str(), tNameLink.c_str()); return true; } @@ -138,7 +138,7 @@ public: CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(titleId); if (!titleInfo) { - handler->PSendSysMessage(LANG_INVALID_TITLE_ID, titleId); + handler->PSendSysMessage(LANG_INVALID_TITLE_ID, *titleId); handler->SetSentErrorMessage(true); return false; } @@ -148,7 +148,7 @@ public: std::string tNameLink = handler->GetNameLink(target); std::string titleNameStr = fmt::sprintf(target->GetNativeGender() == GENDER_MALE ? titleInfo->Name[handler->GetSessionDbcLocale()] : titleInfo->Name1[handler->GetSessionDbcLocale()], target->GetName()); - handler->PSendSysMessage(LANG_TITLE_REMOVE_RES, titleId, titleNameStr.c_str(), tNameLink.c_str()); + handler->PSendSysMessage(LANG_TITLE_REMOVE_RES, *titleId, titleNameStr.c_str(), tNameLink.c_str()); if (!target->HasTitle(target->m_playerData->PlayerTitle)) { |
