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-rw-r--r--src/server/scripts/CMakeLists.txt1
-rw-r--r--src/server/scripts/Commands/cs_ahbot.cpp251
-rw-r--r--src/server/scripts/Commands/cs_guild.cpp44
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp2
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp2
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp2
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp113
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp15
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h7
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp14
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp9
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp6
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp10
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp6
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h3
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp12
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp18
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp3
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp22
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp3
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp9
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp9
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp22
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp9
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp9
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp1409
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp23
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp9
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp9
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp31
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp3
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp5
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp5
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp3
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp2
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp33
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp2
-rw-r--r--src/server/scripts/World/item_scripts.cpp2
58 files changed, 1991 insertions, 258 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index ba2709f0a23..f193cf4aa6a 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -78,6 +78,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
+ ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouseBot
${CMAKE_SOURCE_DIR}/src/server/game/Battlefield
${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones
${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds
diff --git a/src/server/scripts/Commands/cs_ahbot.cpp b/src/server/scripts/Commands/cs_ahbot.cpp
new file mode 100644
index 00000000000..04647d51ff0
--- /dev/null
+++ b/src/server/scripts/Commands/cs_ahbot.cpp
@@ -0,0 +1,251 @@
+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "Chat.h"
+#include "Language.h"
+#include "AuctionHouseBot.h"
+
+static const uint32 ahbotQualityIds[MAX_AUCTION_QUALITY] =
+{
+ LANG_AHBOT_QUALITY_GRAY, LANG_AHBOT_QUALITY_WHITE,
+ LANG_AHBOT_QUALITY_GREEN, LANG_AHBOT_QUALITY_BLUE,
+ LANG_AHBOT_QUALITY_PURPLE, LANG_AHBOT_QUALITY_ORANGE,
+ LANG_AHBOT_QUALITY_YELLOW
+};
+
+class ahbot_commandscript : public CommandScript
+{
+public:
+ ahbot_commandscript(): CommandScript("ahbot_commandscript") {}
+
+ ChatCommand* GetCommands() const
+ {
+ static ChatCommand ahbotItemsAmountCommandTable[] =
+ {
+ { "gray", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_GRAY, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GRAY>, "", NULL },
+ { "white", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_WHITE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_WHITE>, "", NULL },
+ { "green", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_GREEN, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GREEN>, "", NULL },
+ { "blue", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_BLUE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_BLUE>, "", NULL },
+ { "purple", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_PURPLE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_PURPLE>, "", NULL },
+ { "orange", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_ORANGE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_ORANGE>, "", NULL },
+ { "yellow", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_YELLOW, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_YELLOW>, "", NULL },
+ { "", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS, true, &HandleAHBotItemsAmountCommand, "", NULL },
+ { NULL, 0, true, NULL, "", NULL }
+ };
+
+ static ChatCommand ahbotItemsRatioCommandTable[] =
+ {
+ { "alliance", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO_ALLIANCE, true, &HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_ALLIANCE>, "", NULL },
+ { "horde", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO_HORDE, true, &HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_HORDE>, "", NULL },
+ { "neutral", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO_NEUTRAL, true, &HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_NEUTRAL>, "", NULL },
+ { "", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO, true, &HandleAHBotItemsRatioCommand, "", NULL },
+ { NULL, 0, true, NULL, "", NULL }
+ };
+
+ static ChatCommand ahbotCommandTable[] =
+ {
+ { "items", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS, true, NULL, "", ahbotItemsAmountCommandTable },
+ { "ratio", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO, true, NULL, "", ahbotItemsRatioCommandTable },
+ { "rebuild", rbac::RBAC_PERM_COMMAND_AHBOT_REBUILD, true, &HandleAHBotRebuildCommand, "", NULL },
+ { "reload", rbac::RBAC_PERM_COMMAND_AHBOT_RELOAD, true, &HandleAHBotReloadCommand, "", NULL },
+ { "status", rbac::RBAC_PERM_COMMAND_AHBOT_STATUS, true, &HandleAHBotStatusCommand, "", NULL },
+ { NULL, 0, true, NULL, "", NULL }
+ };
+
+ static ChatCommand commandTable[] =
+ {
+ { "ahbot", rbac::RBAC_PERM_COMMAND_AHBOT, false, NULL, "", ahbotCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ return commandTable;
+ }
+
+ static bool HandleAHBotItemsAmountCommand(ChatHandler* handler, const char* args)
+ {
+ uint32 qVals[MAX_AUCTION_QUALITY];
+ char* arg = strtok((char*)args, " ");
+ for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
+ {
+ if (!arg)
+ return false;
+ qVals[i] = atoi(arg);
+ arg = strtok(NULL, " ");
+ }
+
+ sAuctionBot->SetItemsAmount(qVals);
+
+ for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
+ handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityIds[i]), sAuctionBotConfig->GetConfigItemQualityAmount(AuctionQuality(i)));
+
+ return true;
+ }
+
+ template <AuctionQuality Q>
+ static bool HandleAHBotItemsAmountQualityCommand(ChatHandler* handler, const char* args)
+ {
+ char* arg = strtok((char*)args, " ");
+ if (!arg)
+ return false;
+ uint32 qualityVal = atoi(arg);
+
+ sAuctionBot->SetItemsAmountForQuality(Q, qualityVal);
+ handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityIds[Q]),
+ sAuctionBotConfig->GetConfigItemQualityAmount(Q));
+
+ return true;
+ }
+
+ static bool HandleAHBotItemsRatioCommand(ChatHandler* handler, const char* args)
+ {
+ uint32 rVal[MAX_AUCTION_QUALITY];
+ char* arg = strtok((char*)args, " ");
+ for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
+ {
+ if (!arg)
+ return false;
+ rVal[i] = atoi(arg);
+ arg = strtok(NULL, " ");
+ }
+
+ sAuctionBot->SetItemsRatio(rVal[0], rVal[1], rVal[2]);
+
+ for (int i = 0; i < MAX_AUCTION_HOUSE_TYPE; ++i)
+ handler->PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(AuctionHouseType(i)), sAuctionBotConfig->GetConfigItemAmountRatio(AuctionHouseType(i)));
+ return true;
+ }
+
+ template<AuctionHouseType H>
+ static bool HandleAHBotItemsRatioHouseCommand(ChatHandler* handler, const char* args)
+ {
+ char* arg = strtok((char*)args, " ");
+ if (!arg)
+ return false;
+ uint32 ratioVal = atoi(arg);
+
+ sAuctionBot->SetItemsRatioForHouse(H, ratioVal);
+ handler->PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(H), sAuctionBotConfig->GetConfigItemAmountRatio(H));
+ return true;
+ }
+
+ static bool HandleAHBotRebuildCommand(ChatHandler* /*handler*/, const char* args)
+ {
+ char* arg = strtok((char*)args, " ");
+ if (!arg)
+ return false;
+
+ bool all = false;
+ if (strcmp(arg, "all") == 0)
+ all = true;
+
+ sAuctionBot->Rebuild(all);
+ return true;
+ }
+
+ static bool HandleAHBotReloadCommand(ChatHandler* handler, const char* /*args*/)
+ {
+ sAuctionBot->ReloadAllConfig();
+ handler->SendSysMessage(LANG_AHBOT_RELOAD_OK);
+ return true;
+ }
+
+ static bool HandleAHBotStatusCommand(ChatHandler* handler, const char* args)
+ {
+ char* arg = strtok((char*)args, " ");
+ if (!arg)
+ return false;
+
+ bool all = false;
+ if (strcmp(arg, "all") == 0)
+ all = true;
+
+ AuctionHouseBotStatusInfo statusInfo;
+ sAuctionBot->PrepareStatusInfos(statusInfo);
+
+ WorldSession* session = handler->GetSession();
+
+ if (!session)
+ {
+ handler->SendSysMessage(LANG_AHBOT_STATUS_BAR_CONSOLE);
+ handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE1_CONSOLE);
+ handler->SendSysMessage(LANG_AHBOT_STATUS_MIDBAR_CONSOLE);
+ }
+ else
+ handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE1_CHAT);
+
+ uint32 fmtId = session ? LANG_AHBOT_STATUS_FORMAT_CHAT : LANG_AHBOT_STATUS_FORMAT_CONSOLE;
+
+ handler->PSendSysMessage(fmtId, handler->GetTrinityString(LANG_AHBOT_STATUS_ITEM_COUNT),
+ statusInfo[AUCTION_HOUSE_ALLIANCE].ItemsCount,
+ statusInfo[AUCTION_HOUSE_HORDE].ItemsCount,
+ statusInfo[AUCTION_HOUSE_NEUTRAL].ItemsCount,
+ statusInfo[AUCTION_HOUSE_ALLIANCE].ItemsCount +
+ statusInfo[AUCTION_HOUSE_HORDE].ItemsCount +
+ statusInfo[AUCTION_HOUSE_NEUTRAL].ItemsCount);
+
+ if (all)
+ {
+ handler->PSendSysMessage(fmtId, handler->GetTrinityString(LANG_AHBOT_STATUS_ITEM_RATIO),
+ sAuctionBotConfig->GetConfig(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO),
+ sAuctionBotConfig->GetConfig(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO),
+ sAuctionBotConfig->GetConfig(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO),
+ sAuctionBotConfig->GetConfig(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO) +
+ sAuctionBotConfig->GetConfig(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO) +
+ sAuctionBotConfig->GetConfig(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO));
+
+ if (!session)
+ {
+ handler->SendSysMessage(LANG_AHBOT_STATUS_BAR_CONSOLE);
+ handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE2_CONSOLE);
+ handler->SendSysMessage(LANG_AHBOT_STATUS_MIDBAR_CONSOLE);
+ }
+ else
+ handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE2_CHAT);
+
+ for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
+ handler->PSendSysMessage(fmtId, handler->GetTrinityString(ahbotQualityIds[i]),
+ statusInfo[AUCTION_HOUSE_ALLIANCE].QualityInfo[i],
+ statusInfo[AUCTION_HOUSE_HORDE].QualityInfo[i],
+ statusInfo[AUCTION_HOUSE_NEUTRAL].QualityInfo[i],
+ sAuctionBotConfig->GetConfigItemQualityAmount(AuctionQuality(i)));
+ }
+
+ if (!session)
+ handler->SendSysMessage(LANG_AHBOT_STATUS_BAR_CONSOLE);
+
+ return true;
+ }
+
+};
+
+template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GRAY>(ChatHandler* handler, const char*);
+template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_WHITE>(ChatHandler* handler, const char*);
+template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GREEN>(ChatHandler* handler, const char*);
+template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_BLUE>(ChatHandler* handler, const char*);
+template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_PURPLE>(ChatHandler* handler, const char*);
+template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_ORANGE>(ChatHandler* handler, const char*);
+template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_YELLOW>(ChatHandler* handler, const char*);
+
+template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_ALLIANCE>(ChatHandler* handler, const char*);
+template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_HORDE>(ChatHandler* handler, const char*);
+template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_NEUTRAL>(ChatHandler* handler, const char*);
+
+void AddSC_ahbot_commandscript()
+{
+ new ahbot_commandscript();
+}
diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp
index 86213291367..7b074087c0f 100644
--- a/src/server/scripts/Commands/cs_guild.cpp
+++ b/src/server/scripts/Commands/cs_guild.cpp
@@ -44,6 +44,7 @@ public:
{ "uninvite", rbac::RBAC_PERM_COMMAND_GUILD_UNINVITE, true, &HandleGuildUninviteCommand, "", NULL },
{ "rank", rbac::RBAC_PERM_COMMAND_GUILD_RANK, true, &HandleGuildRankCommand, "", NULL },
{ "rename", rbac::RBAC_PERM_COMMAND_GUILD_RENAME, true, &HandleGuildRenameCommand, "", NULL },
+ { "info", rbac::RBAC_PERM_COMMAND_GUILD_INFO, true, &HandleGuildInfoCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
@@ -243,6 +244,49 @@ public:
handler->PSendSysMessage(LANG_GUILD_RENAME_DONE, oldGuildStr, newGuildStr);
return true;
}
+
+ static bool HandleGuildInfoCommand(ChatHandler* handler, char const* args)
+ {
+ Guild* guild = nullptr;
+
+ if (args && strlen(args) > 0)
+ {
+ if (isNumeric(args))
+ {
+ uint32 guildId = uint32(atoi(args));
+ guild = sGuildMgr->GetGuildById(guildId);
+ }
+ else
+ {
+ std::string guildName = args;
+ guild = sGuildMgr->GetGuildByName(guildName);
+ }
+ }
+ else if (Player* target = handler->getSelectedPlayerOrSelf())
+ guild = target->GetGuild();
+
+ if (!guild)
+ return false;
+
+ // Display Guild Information
+ handler->PSendSysMessage(LANG_GUILD_INFO_NAME, guild->GetName().c_str(), guild->GetId()); // Guild Id + Name
+
+ std::string guildMasterName;
+ if (sObjectMgr->GetPlayerNameByGUID(guild->GetLeaderGUID(), guildMasterName))
+ handler->PSendSysMessage(LANG_GUILD_INFO_GUILD_MASTER, guildMasterName.c_str(), guild->GetLeaderGUID()); // Guild Master
+
+ // Format creation date
+ char createdDateStr[20];
+ time_t createdDate = guild->GetCreatedDate();
+ strftime(createdDateStr, 20, "%Y-%m-%d %H:%M:%S", localtime(&createdDate));
+
+ handler->PSendSysMessage(LANG_GUILD_INFO_CREATION_DATE, createdDateStr); // Creation Date
+ handler->PSendSysMessage(LANG_GUILD_INFO_MEMBER_COUNT, guild->GetMemberCount()); // Number of Members
+ handler->PSendSysMessage(LANG_GUILD_INFO_BANK_GOLD, guild->GetBankMoney() / 100 / 100); // Bank Gold (in gold coins)
+ handler->PSendSysMessage(LANG_GUILD_INFO_MOTD, guild->GetMOTD().c_str()); // Message of the Day
+ handler->PSendSysMessage(LANG_GUILD_INFO_EXTRA_INFO, guild->GetInfo().c_str()); // Extra Information
+ return true;
+ }
};
void AddSC_guild_commandscript()
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index ee307a1d065..dc00ad047da 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -628,7 +628,7 @@ public:
return false;
// can be NULL at console call
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
std::string namePart = args;
std::wstring wNamePart;
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index a3848c00877..9cb7173556a 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -662,7 +662,7 @@ public:
static bool HandleCooldownCommand(ChatHandler* handler, char const* args)
{
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 5dbe95b3e54..f70f17232eb 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -98,7 +98,7 @@ public:
return false;
}
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index 6004cd0bc89..08603279824 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -53,7 +53,7 @@ public:
static bool HandleQuestAdd(ChatHandler* handler, const char* args)
{
- Player* player = handler->getSelectedPlayer();
+ Player* player = handler->getSelectedPlayerOrSelf();
if (!player)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -151,7 +151,7 @@ public:
static bool HandleQuestComplete(ChatHandler* handler, const char* args)
{
- Player* player = handler->getSelectedPlayer();
+ Player* player = handler->getSelectedPlayerOrSelf();
if (!player)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index b171bf014c7..220cf0c92b4 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -317,7 +317,7 @@ public:
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[9], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
break;
case 2:
- if (GameObject* go = me->SummonGameObject(183410, -533.140f, -105.322f, -156.016f, 0, 0, 0, 0, 0, 1000))
+ if (GameObject* go = me->SummonGameObject(183410, -533.140f, -105.322f, -156.016f, 0, 0, 0, 0, 0, 1))
{
GoSummonList.push_back(go->GetGUID());
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
@@ -332,7 +332,7 @@ public:
Talk(SAY_BLASTMASTER_7);
break;
case 4:
- if (GameObject* go = me->SummonGameObject(183410, -542.199f, -96.854f, -155.790f, 0, 0, 0, 0, 0, 1000))
+ if (GameObject* go = me->SummonGameObject(183410, -542.199f, -96.854f, -155.790f, 0, 0, 0, 0, 0, 1))
{
GoSummonList.push_back(go->GetGUID());
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
@@ -346,7 +346,7 @@ public:
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[14], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
break;
case 6:
- if (GameObject* go = me->SummonGameObject(183410, -507.820f, -103.333f, -151.353f, 0, 0, 0, 0, 0, 1000))
+ if (GameObject* go = me->SummonGameObject(183410, -507.820f, -103.333f, -151.353f, 0, 0, 0, 0, 0, 1))
{
GoSummonList.push_back(go->GetGUID());
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
@@ -354,7 +354,7 @@ public:
}
break;
case 7:
- if (GameObject* go = me->SummonGameObject(183410, -511.829f, -86.249f, -151.431f, 0, 0, 0, 0, 0, 1000))
+ if (GameObject* go = me->SummonGameObject(183410, -511.829f, -86.249f, -151.431f, 0, 0, 0, 0, 0, 1))
{
GoSummonList.push_back(go->GetGUID());
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index ae6aaef9999..95990f18829 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -26,6 +26,7 @@
#include "Player.h"
#include "SpellInfo.h"
#include "CreatureTextMgr.h"
+#include "MoveSplineInit.h"
/*######
##Quest 12848
@@ -322,6 +323,117 @@ public:
};
+ /*######
+## npc_eye_of_acherus
+######*/
+
+enum EyeOfAcherus
+{
+ SPELL_EYE_VISUAL = 51892,
+ SPELL_EYE_FLIGHT_BOOST = 51923,
+ SPELL_EYE_FLIGHT = 51890,
+
+ EVENT_MOVE_START = 1,
+
+ TALK_MOVE_START = 0,
+ TALK_CONTROL = 1,
+
+ POINT_EYE_FALL = 1,
+ POINT_EYE_MOVE_END = 3
+};
+
+Position const EyeOFAcherusFallPoint = { 2361.21f, -5660.45f, 496.7444f, 0.0f };
+
+class npc_eye_of_acherus : public CreatureScript
+{
+ public:
+ npc_eye_of_acherus() : CreatureScript("npc_eye_of_acherus") { }
+
+ struct npc_eye_of_acherusAI : public ScriptedAI
+ {
+ npc_eye_of_acherusAI(Creature* creature) : ScriptedAI(creature)
+ {
+ me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
+ if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
+ owner->SendAutoRepeatCancel(me);
+
+ me->SetReactState(REACT_PASSIVE);
+
+ me->GetMotionMaster()->MovePoint(POINT_EYE_FALL, EyeOFAcherusFallPoint, false);
+
+ Movement::MoveSplineInit init(me);
+ init.MoveTo(EyeOFAcherusFallPoint.GetPositionX(), EyeOFAcherusFallPoint.GetPositionY(), EyeOFAcherusFallPoint.GetPositionZ(), false);
+ init.SetFall();
+ init.Launch();
+ }
+
+ void OnCharmed(bool /*apply*/) override { }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_MOVE_START:
+ {
+ DoCast(me, SPELL_EYE_FLIGHT_BOOST);
+
+ me->SetControlled(false, UNIT_STATE_ROOT);
+ if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
+ {
+ for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
+ me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
+ Talk(TALK_MOVE_START, owner);
+ }
+ me->GetMotionMaster()->MovePath(me->GetEntry() * 100, false);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
+
+ void MovementInform(uint32 movementType, uint32 pointId) override
+ {
+ if (movementType == WAYPOINT_MOTION_TYPE && pointId == POINT_EYE_MOVE_END - 1)
+ {
+ me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE);
+ me->RemoveAllAuras();
+
+ if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
+ {
+ owner->RemoveAura(SPELL_EYE_FLIGHT_BOOST);
+ for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
+ me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
+
+ TalkToMap(TALK_CONTROL, owner);
+ }
+ me->SetDisableGravity(false);
+ DoCast(me, SPELL_EYE_FLIGHT);
+ }
+
+ if (movementType == POINT_MOTION_TYPE && pointId == POINT_EYE_FALL)
+ {
+ me->SetDisableGravity(true);
+ me->SetControlled(true, UNIT_STATE_ROOT);
+ _events.ScheduleEvent(EVENT_MOVE_START, 5000);
+ }
+ }
+
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_eye_of_acherusAI(creature);
+ }
+};
+
/*######
## npc_death_knight_initiate
######*/
@@ -1079,6 +1191,7 @@ void AddSC_the_scarlet_enclave_c1()
new npc_unworthy_initiate();
new npc_unworthy_initiate_anchor();
new go_acherus_soul_prison();
+ new npc_eye_of_acherus();
new npc_death_knight_initiate();
new npc_salanar_the_horseman();
new npc_dark_rider_of_acherus();
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 72757387b1c..e202e55e675 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -1138,7 +1138,7 @@ public:
case 48: // Show the cleansing effect (dawn of light)
//if (GameObject* go = me->GetMap()->GetGameObject(uiDawnofLightGUID))
// go->SetPhaseMask(128, true);
- me->SummonGameObject(GO_LIGHT_OF_DAWN, 2283.896f, -5287.914f, 83.066f, 0, 0, 0, 0, 0, 30000);
+ me->SummonGameObject(GO_LIGHT_OF_DAWN, 2283.896f, -5287.914f, 83.066f, 0, 0, 0, 0, 0, 30);
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiTirionGUID))
{
if (temp->HasAura(SPELL_REBIRTH_OF_THE_ASHBRINGER, 0))
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index 26937a83e63..cdfcede1c93 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -124,7 +124,7 @@ class boss_arcanist_doan : public CreatureScript
CreatureAI* GetAI(Creature* creature) const override
{
- return GetInstanceAI<boss_arcanist_doanAI>(creature);
+ return GetScarletMonasteryAI<boss_arcanist_doanAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index 71a5343d160..c3c74e4c83d 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -15,13 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Azshir_the_Sleepless
-SD%Complete: 80
-SDComment:
-SDCategory: Scarlet Monastery
-EndScriptData */
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "scarlet_monastery.h"
@@ -70,9 +63,9 @@ class boss_azshir_the_sleepless : public CreatureScript
_JustDied();
}
- void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override
+ void DamageTaken(Unit* /*attacker*/, uint32& damage) override
{
- if (HealthBelowPct(50) && !_siphon)
+ if (!_siphon && me->HealthBelowPctDamaged(50, damage))
{
DoCastVictim(SPELL_SOUL_SIPHON);
events.ScheduleEvent(EVENT_SOUL_SIPHON, 20000);
@@ -120,7 +113,7 @@ class boss_azshir_the_sleepless : public CreatureScript
CreatureAI* GetAI(Creature* creature) const override
{
- return GetInstanceAI<boss_azshir_the_sleeplessAI>(creature);
+ return GetScarletMonasteryAI<boss_azshir_the_sleeplessAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
index 18369c7adfc..14698faaa97 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
@@ -80,9 +80,9 @@ class boss_bloodmage_thalnos : public CreatureScript
Talk(SAY_KILL);
}
- void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override
+ void DamageTaken(Unit* /*attacker*/, uint32& damage) override
{
- if (HealthBelowPct(35) && !_hpYell)
+ if (!_hpYell && me->HealthBelowPctDamaged(35, damage))
{
Talk(SAY_HEALTH);
_hpYell = true;
@@ -114,18 +114,13 @@ class boss_bloodmage_thalnos : public CreatureScript
}
}
- void UpdateAI(uint32 diff) override
- {
- BossAI::UpdateAI(diff);
- }
-
private:
bool _hpYell;
};
CreatureAI* GetAI(Creature* creature) const override
{
- return GetInstanceAI<boss_bloodmage_thalnosAI>(creature);
+ return GetScarletMonasteryAI<boss_bloodmage_thalnosAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index d1d25dd2ba6..d77334785ef 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -100,9 +100,9 @@ class boss_herod : public CreatureScript
me->SummonCreature(NPC_SCARLET_TRAINEE, ScarletTraineePos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
}
- void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override
+ void DamageTaken(Unit* /*attacker*/, uint32& damage) override
{
- if (HealthBelowPct(30) && !_enrage)
+ if (!_enrage && me->HealthBelowPctDamaged(30, damage))
{
Talk(EMOTE_ENRAGE);
Talk(SAY_ENRAGE);
@@ -129,18 +129,13 @@ class boss_herod : public CreatureScript
}
}
- void UpdateAI(uint32 diff) override
- {
- BossAI::UpdateAI(diff);
- }
-
private:
bool _enrage;
};
CreatureAI* GetAI(Creature* creature) const override
{
- return GetInstanceAI<boss_herodAI>(creature);
+ return GetScarletMonasteryAI<boss_herodAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
index 40c7667843b..0e1b51f9a83 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
@@ -73,16 +73,11 @@ class boss_houndmaster_loksey : public CreatureScript
break;
}
}
-
- void UpdateAI(uint32 diff) override
- {
- BossAI::UpdateAI(diff);
- }
};
CreatureAI* GetAI(Creature* creature) const override
{
- return GetInstanceAI<boss_houndmaster_lokseyAI>(creature);
+ return GetScarletMonasteryAI<boss_houndmaster_lokseyAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
index 24efd7017ec..d64e556c011 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,13 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Scorn
-SD%Complete: 100
-SDComment:
-SDCategory: Scarlet Monastery
-EndScriptData */
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "scarlet_monastery.h"
@@ -95,16 +87,11 @@ class boss_scorn : public CreatureScript
break;
}
}
-
- void UpdateAI(uint32 diff) override
- {
- BossAI::UpdateAI(diff);
- }
};
CreatureAI* GetAI(Creature* creature) const override
{
- return GetInstanceAI<boss_scornAI>(creature);
+ return GetScarletMonasteryAI<boss_scornAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
index 78837912688..dc65bd42bf4 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
@@ -28,7 +28,7 @@ DoorData const doorData[] =
class instance_scarlet_monastery : public InstanceMapScript
{
public:
- instance_scarlet_monastery() : InstanceMapScript("instance_scarlet_monastery", 189) { }
+ instance_scarlet_monastery() : InstanceMapScript(SMScriptName, 189) { }
struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
index d4ce3f1614f..a74efba751f 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
@@ -18,6 +18,7 @@
#ifndef SCARLET_M_
#define SCARLET_M_
+#define SMScriptName "instance_scarlet_monastery"
uint32 const EncounterCount = 10;
enum DataTypes
@@ -57,4 +58,10 @@ enum GameObjectIds
GO_PUMPKIN_SHRINE = 186267
};
+template<class AI>
+inline AI* GetScarletMonasteryAI(Creature* creature)
+{
+ return GetInstanceAI<AI>(creature, SMScriptName);
+}
+
#endif // SCARLET_M_
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index 0f33103fc2c..789a5c3a874 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -183,13 +183,13 @@ public:
/*
void UseLastStatue(GameObject* go)
{
- AtalaiStatue1->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue1->GetPositionX(), AtalaiStatue1->GetPositionY(), AtalaiStatue1->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
- AtalaiStatue2->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue2->GetPositionX(), AtalaiStatue2->GetPositionY(), AtalaiStatue2->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
- AtalaiStatue3->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue3->GetPositionX(), AtalaiStatue3->GetPositionY(), AtalaiStatue3->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
- AtalaiStatue4->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue4->GetPositionX(), AtalaiStatue4->GetPositionY(), AtalaiStatue4->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
- AtalaiStatue5->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue5->GetPositionX(), AtalaiStatue5->GetPositionY(), AtalaiStatue5->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
- AtalaiStatue6->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue6->GetPositionX(), AtalaiStatue6->GetPositionY(), AtalaiStatue6->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
- go->SummonGameObject(148838, -488.997, 96.61, -189.019, -1.52, 0, 0, 0, 0, 100000);
+ AtalaiStatue1->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue1->GetPositionX(), AtalaiStatue1->GetPositionY(), AtalaiStatue1->GetPositionZ(), 0, 0, 0, 0, 0, 100);
+ AtalaiStatue2->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue2->GetPositionX(), AtalaiStatue2->GetPositionY(), AtalaiStatue2->GetPositionZ(), 0, 0, 0, 0, 0, 100);
+ AtalaiStatue3->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue3->GetPositionX(), AtalaiStatue3->GetPositionY(), AtalaiStatue3->GetPositionZ(), 0, 0, 0, 0, 0, 100);
+ AtalaiStatue4->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue4->GetPositionX(), AtalaiStatue4->GetPositionY(), AtalaiStatue4->GetPositionZ(), 0, 0, 0, 0, 0, 100);
+ AtalaiStatue5->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue5->GetPositionX(), AtalaiStatue5->GetPositionY(), AtalaiStatue5->GetPositionZ(), 0, 0, 0, 0, 0, 100);
+ AtalaiStatue6->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue6->GetPositionX(), AtalaiStatue6->GetPositionY(), AtalaiStatue6->GetPositionZ(), 0, 0, 0, 0, 0, 100);
+ go->SummonGameObject(148838, -488.997, 96.61, -189.019, -1.52, 0, 0, 0, 0, 100);
}
*/
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index ce9ed4f36c8..3e15a80fd74 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -204,7 +204,7 @@ public:
case EVENT_COMPLETE:
{
DoCast(me, SPELL_IDOM_ROOM_CAMERA_SHAKE);
- me->SummonGameObject(GO_BELNISTRASZS_BRAZIER, 2577.196f, 947.0781f, 53.16757f, 2.356195f, 0, 0, 0.9238796f, 0.3826832f, 3600000);
+ me->SummonGameObject(GO_BELNISTRASZS_BRAZIER, 2577.196f, 947.0781f, 53.16757f, 2.356195f, 0, 0, 0.9238796f, 0.3826832f, 3600);
std::list<WorldObject*> ClusterList;
Trinity::AllWorldObjectsInRange objects(me, 50.0f);
Trinity::WorldObjectListSearcher<Trinity::AllWorldObjectsInRange> searcher(me, ClusterList, objects);
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index bc6807c54d9..905761ce359 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -39,11 +39,8 @@ enum Spells
SPELL_SPHERE_VISUAL = 56075,
SPELL_GIFT_OF_THE_HERALD = 56219,
SPELL_CYCLONE_STRIKE = 56855, // Self
- SPELL_CYCLONE_STRIKE_H = 60030,
SPELL_LIGHTNING_BOLT = 56891, // 40Y
- SPELL_LIGHTNING_BOLT_H = 60032, // 40Y
- SPELL_THUNDERSHOCK = 56926, // 30Y
- SPELL_THUNDERSHOCK_H = 60029 // 30Y
+ SPELL_THUNDERSHOCK = 56926 // 30Y
};
const Position JedogaPosition[2] =
@@ -296,7 +293,7 @@ public:
if (uiBoltTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- me->CastSpell(target, DUNGEON_MODE(SPELL_LIGHTNING_BOLT, SPELL_LIGHTNING_BOLT_H), false);
+ me->CastSpell(target, SPELL_LIGHTNING_BOLT, false);
uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBoltTimer -= diff;
@@ -304,7 +301,7 @@ public:
if (uiThunderTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- me->CastSpell(target, DUNGEON_MODE(SPELL_THUNDERSHOCK, SPELL_THUNDERSHOCK_H), false);
+ me->CastSpell(target, SPELL_THUNDERSHOCK, false);
uiThunderTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiThunderTimer -= diff;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 81e124cf5bc..4c3ca322574 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -41,9 +41,7 @@ enum Enums
SPELL_BERSERK = 61632, // Increases the caster's attack speed by 150% and all damage it deals by 500% for 5 min.
SPELL_CLEAVE = 56909, // Inflicts 35% weapon damage to an enemy and its nearest allies, affecting up to 10 targets.
SPELL_FLAME_BREATH = 56908, // Inflicts 8750 to 11250 Fire damage to enemies in a cone in front of the caster.
- SPELL_FLAME_BREATH_H = 58956, // Inflicts 10938 to 14062 Fire damage to enemies in a cone in front of the caster.
SPELL_TAIL_LASH = 56910, // A sweeping tail strike hits all enemies behind the caster, inflicting 3063 to 3937 damage and stunning them for 2 sec.
- SPELL_TAIL_LASH_H = 58957, // A sweeping tail strike hits all enemies behind the caster, inflicting 4375 to 5625 damage and stunning them for 2 sec.
SPELL_WILL_OF_SARTHARION = 61254, // Sartharion's presence bolsters the resolve of the Twilight Drakes, increasing their total health by 25%. This effect also increases Sartharion's health by 25%.
SPELL_LAVA_STRIKE = 57571, // (Real spell cast should be 57578) 57571 then trigger visual missile, then summon Lava Blaze on impact(spell 57572)
SPELL_TWILIGHT_REVENGE = 60639,
@@ -443,11 +441,11 @@ public:
break;
case EVENT_FLAME_BREATH:
Talk(SAY_SARTHARION_BREATH);
- DoCastVictim(RAID_MODE(SPELL_FLAME_BREATH, SPELL_FLAME_BREATH_H));
+ DoCastVictim(SPELL_FLAME_BREATH);
events.ScheduleEvent(EVENT_FLAME_BREATH, urand(25000, 35000));
break;
case EVENT_TAIL_SWEEP:
- DoCastVictim(RAID_MODE(SPELL_TAIL_LASH, SPELL_TAIL_LASH_H));
+ DoCastVictim(SPELL_TAIL_LASH);
events.ScheduleEvent(EVENT_TAIL_SWEEP, urand(15000, 20000));
break;
case EVENT_CLEAVE_ATTACK:
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
index e332e7959ce..0a712b69771 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
@@ -29,10 +29,7 @@ enum Enums
SPELL_TWILIGHT_RESIDUE = 61885, // makes immune to shadow damage, applied when leave phase
//Miniboses (Vesperon, Shadron, Tenebron)
- SPELL_SHADOW_BREATH_H = 59126, // Inflicts 8788 to 10212 Fire damage to enemies in a cone in front of the caster.
SPELL_SHADOW_BREATH = 57570, // Inflicts 6938 to 8062 Fire damage to enemies in a cone in front of the caster.
-
- SPELL_SHADOW_FISSURE_H = 59127, // Deals 9488 to 13512 Shadow damage to any enemy within the Shadow fissure after 5 sec.
SPELL_SHADOW_FISSURE = 57579, // Deals 6188 to 8812 Shadow damage to any enemy within the Shadow fissure after 5 sec.
//Vesperon
@@ -49,7 +46,6 @@ enum Enums
SPELL_GIFT_OF_TWILIGTH_SHA = 57835, // TARGET_SCRIPT shadron
SPELL_GIFT_OF_TWILIGTH_SAR = 58766, // TARGET_SCRIPT sartharion
SPELL_VOID_BLAST = 57581, // Twilight Fissure
- SPELL_VOID_BLAST_H = 59128,
//Tenebron
//in the portal spawns 6 eggs, if not killed in time (approx. 20s) they will hatch, whelps can cast 60708
@@ -382,12 +378,12 @@ struct dummy_dragonAI : public ScriptedAI
{
case EVENT_SHADOW_FISSURE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
- DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE));
+ DoCast(target, SPELL_SHADOW_FISSURE);
events.ScheduleEvent(eventId, urand(15000, 20000));
break;
case EVENT_SHADOW_BREATH:
Talk(SAY_BREATH);
- DoCastVictim(RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
+ DoCastVictim(SPELL_SHADOW_BREATH);
events.ScheduleEvent(eventId, urand(20000, 25000));
break;
default:
@@ -949,7 +945,7 @@ public:
if (events.ExecuteEvent() == EVENT_VOID_BLAST)
{
- DoCastAOE(RAID_MODE(SPELL_VOID_BLAST, SPELL_VOID_BLAST_H));
+ DoCastAOE(SPELL_VOID_BLAST);
////twilight realm
//DoCastVictim(57620, true);
//DoCastVictim(57874, true);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
index ac8a7969c9d..5209e8b2f94 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
@@ -194,7 +194,7 @@ public:
{
pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_CHAMPIONS_LOOT_H : GO_CHAMPIONS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000000);
+ pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_CHAMPIONS_LOOT_H : GO_CHAMPIONS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000);
}
}
}
@@ -217,7 +217,7 @@ public:
{
pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_EADRIC_LOOT_H : GO_EADRIC_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000000);
+ pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_EADRIC_LOOT_H : GO_EADRIC_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000);
}
break;
case BOSS_ARGENT_CHALLENGE_P:
@@ -226,7 +226,7 @@ public:
{
pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_PALETRESS_LOOT_H : GO_PALETRESS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000000);
+ pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_PALETRESS_LOOT_H : GO_PALETRESS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000);
}
break;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index 6a664ec7f8d..7af55ec37ea 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -465,7 +465,7 @@ class npc_swarm_scarab : public CreatureScript
void JustDied(Unit* killer) override
{
- DoCast(killer, RAID_MODE(SPELL_TRAITOR_KING_10, SPELL_TRAITOR_KING_25));
+ DoCast(killer, SPELL_TRAITOR_KING);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
index 8a62453d7c1..dc0f390f8e0 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
@@ -293,8 +293,7 @@ enum AchievementData
SPELL_WORMS_KILLED_IN_10_SECONDS = 68523,
SPELL_CHAMPIONS_KILLED_IN_MINUTE = 68620,
SPELL_DEFEAT_FACTION_CHAMPIONS = 68184,
- SPELL_TRAITOR_KING_10 = 68186,
- SPELL_TRAITOR_KING_25 = 68515,
+ SPELL_TRAITOR_KING = 68186,
// Timed events
EVENT_START_TWINS_FIGHT = 21853
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 1ff7e1b1352..9d24ad062df 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -643,7 +643,7 @@ class spell_marrowgar_bone_spike_graveyard : public SpellScriptLoader
for (std::list<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr, ++i)
{
Unit* target = *itr;
- target->CastCustomSpell(BoneSpikeSummonId[i], SPELLVALUE_BASE_POINT0, 0, target, true);
+ target->CastSpell(target, BoneSpikeSummonId[i], true);
}
marrowgarAI->Talk(SAY_BONESPIKE);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index f60a7ba278b..11f20129b3e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -1269,7 +1269,13 @@ class spell_putricide_mutated_plague : public SpellScriptLoader
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
uint32 healSpell = uint32(GetSpellInfo()->Effects[EFFECT_0].CalcValue());
- GetTarget()->CastSpell(GetTarget(), healSpell, true, NULL, NULL, GetCasterGUID());
+ SpellInfo const* healSpellInfo = sSpellMgr->GetSpellInfo(healSpell);
+
+ if (!healSpellInfo)
+ return;
+
+ int32 heal = healSpellInfo->Effects[0].CalcValue() * GetStackAmount();
+ GetTarget()->CastCustomSpell(healSpell, SPELLVALUE_BASE_POINT0, heal, GetTarget(), true, NULL, NULL, GetCasterGUID());
}
void Register() override
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 2a587e535a3..676e4134f11 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -38,10 +38,8 @@ enum Events
enum Spells
{
- SPELL_IMPALE_10 = 28783,
- SPELL_IMPALE_25 = 56090,
- SPELL_LOCUST_SWARM_10 = 28785,
- SPELL_LOCUST_SWARM_25 = 54021,
+ SPELL_IMPALE = 28783,
+ SPELL_LOCUST_SWARM = 28785,
SPELL_SUMMON_CORPSE_SCARABS_PLR = 29105, // This spawns 5 corpse scarabs on top of player
SPELL_SUMMON_CORPSE_SCARABS_MOB = 28864, // This spawns 10 corpse scarabs on top of dead guards
SPELL_BERSERK = 27680
@@ -154,14 +152,14 @@ public:
case EVENT_IMPALE:
//Cast Impale on a random target
//Do NOT cast it when we are afflicted by locust swarm
- if (!me->HasAura(RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25)))
+ if (!me->HasAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_LOCUST_SWARM, me)))
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25));
+ DoCast(target, SPELL_IMPALE);
events.ScheduleEvent(EVENT_IMPALE, urand(10000, 20000));
break;
case EVENT_LOCUST:
/// @todo Add Text
- DoCast(me, RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25));
+ DoCast(me, SPELL_LOCUST_SWARM);
DoSummon(NPC_CRYPT_GUARD, GuardSummonPos, 0, TEMPSUMMON_CORPSE_DESPAWN);
events.ScheduleEvent(EVENT_LOCUST, 90000);
break;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
index 3d42827c0a8..ec273d5f6e8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
@@ -31,16 +31,12 @@ enum Yells
enum Spells
{
SPELL_POISON_BOLT_VOLLEY = 28796,
- H_SPELL_POISON_BOLT_VOLLEY = 54098,
SPELL_RAIN_OF_FIRE = 28794,
- H_SPELL_RAIN_OF_FIRE = 54099,
SPELL_FRENZY = 28798,
- H_SPELL_FRENZY = 54100,
- SPELL_WIDOWS_EMBRACE = 28732,
- H_SPELL_WIDOWS_EMBRACE = 54097
+ SPELL_WIDOWS_EMBRACE = 28732
};
-#define SPELL_WIDOWS_EMBRACE_HELPER RAID_MODE(SPELL_WIDOWS_EMBRACE, H_SPELL_WIDOWS_EMBRACE)
+#define SPELL_WIDOWS_EMBRACE_HELPER RAID_MODE<uint32>(28732, 54097)
enum Events
{
@@ -108,7 +104,7 @@ class boss_faerlina : public CreatureScript
void SpellHit(Unit* caster, SpellInfo const* spell) override
{
- if (spell->Id == SPELL_WIDOWS_EMBRACE || spell->Id == H_SPELL_WIDOWS_EMBRACE)
+ if (spell->Id == SPELL_WIDOWS_EMBRACE_HELPER)
{
/// @todo Add Text
++_frenzyDispels;
@@ -133,7 +129,7 @@ class boss_faerlina : public CreatureScript
if (_delayFrenzy && !me->HasAura(SPELL_WIDOWS_EMBRACE_HELPER))
{
_delayFrenzy = false;
- DoCast(me, RAID_MODE(SPELL_FRENZY, H_SPELL_FRENZY), true);
+ DoCast(me, SPELL_FRENZY, true);
}
events.Update(diff);
@@ -147,18 +143,18 @@ class boss_faerlina : public CreatureScript
{
case EVENT_POISON:
if (!me->HasAura(SPELL_WIDOWS_EMBRACE_HELPER))
- DoCastAOE(RAID_MODE(SPELL_POISON_BOLT_VOLLEY, H_SPELL_POISON_BOLT_VOLLEY));
+ DoCastAOE(SPELL_POISON_BOLT_VOLLEY);
events.ScheduleEvent(EVENT_POISON, urand(8000, 15000));
break;
case EVENT_FIRE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, RAID_MODE(SPELL_RAIN_OF_FIRE, H_SPELL_RAIN_OF_FIRE));
+ DoCast(target, SPELL_RAIN_OF_FIRE);
events.ScheduleEvent(EVENT_FIRE, urand(6000, 18000));
break;
case EVENT_FRENZY:
/// @todo Add Text
if (!me->HasAura(SPELL_WIDOWS_EMBRACE_HELPER))
- DoCast(me, RAID_MODE(SPELL_FRENZY, H_SPELL_FRENZY));
+ DoCast(me, SPELL_FRENZY);
else
_delayFrenzy = true;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index fa5a0c47808..648fc3c87d2 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -35,7 +35,6 @@ enum Spells
{
SPELL_HARVEST_SOUL = 28679,
SPELL_SHADOW_BOLT = 29317,
- H_SPELL_SHADOW_BOLT = 56405,
SPELL_INFORM_LIVE_TRAINEE = 27892,
SPELL_INFORM_LIVE_KNIGHT = 27928,
SPELL_INFORM_LIVE_RIDER = 27935,
@@ -459,7 +458,7 @@ class boss_gothik : public CreatureScript
}
break;
case EVENT_BOLT:
- DoCastVictim(RAID_MODE(SPELL_SHADOW_BOLT, H_SPELL_SHADOW_BOLT));
+ DoCastVictim(SPELL_SHADOW_BOLT);
events.ScheduleEvent(EVENT_BOLT, 1000);
break;
case EVENT_HARVEST:
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index 5702987cc5a..9987802a165 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -27,9 +27,7 @@ enum Spells
SPELL_WARN_NECROTIC_AURA = 59481,
SPELL_SUMMON_SPORE = 29234,
SPELL_DEATHBLOOM = 29865,
- H_SPELL_DEATHBLOOM = 55053,
- SPELL_INEVITABLE_DOOM = 29204,
- H_SPELL_INEVITABLE_DOOM = 55052
+ SPELL_INEVITABLE_DOOM = 29204
};
enum Texts
@@ -111,12 +109,12 @@ class boss_loatheb : public CreatureScript
events.ScheduleEvent(EVENT_NECROTIC_AURA_FADING, 14000);
break;
case EVENT_DEATHBLOOM:
- DoCastAOE(RAID_MODE(SPELL_DEATHBLOOM, H_SPELL_DEATHBLOOM));
+ DoCastAOE(SPELL_DEATHBLOOM);
events.ScheduleEvent(EVENT_DEATHBLOOM, 30000);
break;
case EVENT_INEVITABLE_DOOM:
_doomCounter++;
- DoCastAOE(RAID_MODE(SPELL_INEVITABLE_DOOM, H_SPELL_INEVITABLE_DOOM));
+ DoCastAOE(SPELL_INEVITABLE_DOOM);
events.ScheduleEvent(EVENT_INEVITABLE_DOOM, std::max(120000 - _doomCounter * 15000, 15000)); // needs to be confirmed
break;
case EVENT_SPORE:
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index 7f7adefc2fb..5b02b7a2009 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -23,14 +23,10 @@
enum Spells
{
SPELL_WEB_WRAP = 28622,
- SPELL_WEB_SPRAY_10 = 29484,
- SPELL_WEB_SPRAY_25 = 54125,
- SPELL_POISON_SHOCK_10 = 28741,
- SPELL_POISON_SHOCK_25 = 54122,
- SPELL_NECROTIC_POISON_10 = 28776,
- SPELL_NECROTIC_POISON_25 = 54121,
- SPELL_FRENZY_10 = 54123,
- SPELL_FRENZY_25 = 54124,
+ SPELL_WEB_SPRAY = 29484,
+ SPELL_POISON_SHOCK = 28741,
+ SPELL_NECROTIC_POISON = 28776,
+ SPELL_FRENZY = 54123
};
enum Creatures
@@ -108,7 +104,7 @@ public:
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
{
- target->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
+ target->RemoveAura(sSpellMgr->GetSpellIdForDifficulty(SPELL_WEB_SPRAY, me));
uint8 pos = rand32() % MAX_POS_WRAP;
target->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20);
if (Creature* wrap = DoSummon(NPC_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN))
@@ -118,19 +114,19 @@ public:
events.ScheduleEvent(EVENT_WRAP, 40000);
break;
case EVENT_SPRAY:
- DoCastAOE(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
+ DoCastAOE(SPELL_WEB_SPRAY);
events.ScheduleEvent(EVENT_SPRAY, 40000);
break;
case EVENT_SHOCK:
- DoCastAOE(RAID_MODE(SPELL_POISON_SHOCK_10, SPELL_POISON_SHOCK_25));
+ DoCastAOE(SPELL_POISON_SHOCK);
events.ScheduleEvent(EVENT_SHOCK, urand(10000, 20000));
break;
case EVENT_POISON:
- DoCastVictim(RAID_MODE(SPELL_NECROTIC_POISON_10, SPELL_NECROTIC_POISON_25));
+ DoCastVictim(SPELL_NECROTIC_POISON);
events.ScheduleEvent(EVENT_POISON, urand(10000, 20000));
break;
case EVENT_FRENZY:
- DoCast(me, RAID_MODE(SPELL_FRENZY_10, SPELL_FRENZY_25), true);
+ DoCast(me, SPELL_FRENZY, true);
events.ScheduleEvent(EVENT_FRENZY, 600000);
break;
case EVENT_SUMMON:
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index a47b75ec234..3e8a54f7cec 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -22,7 +22,6 @@
enum Spells
{
SPELL_HATEFUL_STRIKE = 41926,
- H_SPELL_HATEFUL_STRIKE = 59192,
SPELL_FRENZY = 28131,
SPELL_BERSERK = 26662,
SPELL_SLIME_BOLT = 32309
@@ -127,7 +126,7 @@ public:
if (!pMostHPTarget)
pMostHPTarget = me->GetVictim();
- DoCast(pMostHPTarget, RAID_MODE(SPELL_HATEFUL_STRIKE, H_SPELL_HATEFUL_STRIKE), true);
+ DoCast(pMostHPTarget, SPELL_HATEFUL_STRIKE, true);
events.ScheduleEvent(EVENT_HATEFUL, 1000);
break;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 6a3927d4aa0..ea345c0dee0 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -140,7 +140,7 @@ class boss_sapphiron : public CreatureScript
IceBlockMap::iterator itr = _iceblocks.find(target->GetGUID());
if (itr != _iceblocks.end() && !itr->second)
{
- if (GameObject* iceblock = me->SummonGameObject(GO_ICEBLOCK, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, 0, 0, 0, 0, 25000))
+ if (GameObject* iceblock = me->SummonGameObject(GO_ICEBLOCK, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, 0, 0, 0, 0, 25))
itr->second = iceblock->GetGUID();
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 34e21336547..0dfae16323b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -32,7 +32,6 @@ enum StalaggYells
enum StalagSpells
{
SPELL_POWERSURGE = 28134,
- H_SPELL_POWERSURGE = 54529,
SPELL_MAGNETIC_PULL = 28338,
SPELL_STALAGG_TESLA = 28097
};
@@ -48,7 +47,6 @@ enum FeugenYells
enum FeugenSpells
{
SPELL_STATICFIELD = 28135,
- H_SPELL_STATICFIELD = 54528,
SPELL_FEUGEN_TESLA = 28109
};
@@ -80,7 +78,6 @@ enum ThaddiusSpells
SPELL_POLARITY_SHIFT = 28089,
SPELL_BALL_LIGHTNING = 28299,
SPELL_CHAIN_LIGHTNING = 28167,
- H_SPELL_CHAIN_LIGHTNING = 54531,
SPELL_BERSERK = 27680,
SPELL_POSITIVE_CHARGE = 28062,
SPELL_POSITIVE_CHARGE_STACK = 29659,
@@ -258,7 +255,7 @@ public:
events.ScheduleEvent(EVENT_SHIFT, 30000);
return;
case EVENT_CHAIN:
- DoCastVictim(RAID_MODE(SPELL_CHAIN_LIGHTNING, H_SPELL_CHAIN_LIGHTNING));
+ DoCastVictim(SPELL_CHAIN_LIGHTNING);
events.ScheduleEvent(EVENT_CHAIN, urand(10000, 20000));
return;
case EVENT_BERSERK:
@@ -358,7 +355,7 @@ public:
if (powerSurgeTimer <= uiDiff)
{
- DoCast(me, RAID_MODE(SPELL_POWERSURGE, H_SPELL_POWERSURGE));
+ DoCast(me, SPELL_POWERSURGE);
powerSurgeTimer = urand(15000, 20000);
} else powerSurgeTimer -= uiDiff;
@@ -424,7 +421,7 @@ public:
if (staticFieldTimer <= uiDiff)
{
- DoCast(me, RAID_MODE(SPELL_STATICFIELD, H_SPELL_STATICFIELD));
+ DoCast(me, SPELL_STATICFIELD);
staticFieldTimer = 5000;
} else staticFieldTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index 83082b18d73..ae48dd7aa9a 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -28,17 +28,14 @@
enum Spells
{
SPELL_BALL_LIGHTNING = 52780,
- H_SPELL_BALL_LIGHTNING = 59800,
SPELL_STATIC_OVERLOAD = 52658,
- H_SPELL_STATIC_OVERLOAD = 59795,
SPELL_DISPERSE = 52770,
SPELL_SUMMON_SPARK = 52746,
SPELL_SPARK_DESPAWN = 52776,
- //Spark of Ionar
- SPELL_SPARK_VISUAL_TRIGGER = 52667,
- H_SPELL_SPARK_VISUAL_TRIGGER = 59833
+ // Spark of Ionar
+ SPELL_SPARK_VISUAL_TRIGGER = 52667
};
enum Yells
@@ -193,7 +190,7 @@ public:
{
lSparkList.Summon(summoned);
- summoned->CastSpell(summoned, DUNGEON_MODE(SPELL_SPARK_VISUAL_TRIGGER, H_SPELL_SPARK_VISUAL_TRIGGER), true);
+ summoned->CastSpell(summoned, SPELL_SPARK_VISUAL_TRIGGER, true);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 576fc4492f1..98d7d629756 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -45,11 +45,9 @@ enum Yells
enum Spells
{
SPELL_ARC_LIGHTNING = 52921,
- SPELL_LIGHTNING_NOVA_N = 52960,
- SPELL_LIGHTNING_NOVA_H = 59835,
+ SPELL_LIGHTNING_NOVA = 52960,
- SPELL_PULSING_SHOCKWAVE_N = 52961,
- SPELL_PULSING_SHOCKWAVE_H = 59836,
+ SPELL_PULSING_SHOCKWAVE = 52961,
SPELL_PULSING_SHOCKWAVE_AURA = 59414
};
@@ -134,7 +132,7 @@ public:
DoCast(me, SPELL_PULSING_SHOCKWAVE_AURA, true);
me->ClearUnitState(UNIT_STATE_CASTING); // this flag breaks movement
- DoCast(me, SPELL_PULSING_SHOCKWAVE_N, true);
+ DoCast(me, SPELL_PULSING_SHOCKWAVE, true);
m_uiResumePulsingShockwave_Timer = 0;
}
else
@@ -155,9 +153,9 @@ public:
{
Talk(SAY_NOVA);
Talk(EMOTE_NOVA);
- DoCast(me, SPELL_LIGHTNING_NOVA_N);
+ DoCast(me, SPELL_LIGHTNING_NOVA);
- me->RemoveAurasDueToSpell(DUNGEON_MODE<uint32>(SPELL_PULSING_SHOCKWAVE_N, SPELL_PULSING_SHOCKWAVE_H));
+ me->RemoveAurasDueToSpell(sSpellMgr->GetSpellIdForDifficulty(SPELL_PULSING_SHOCKWAVE, me));
m_uiResumePulsingShockwave_Timer = DUNGEON_MODE(5000, 4000); // Pause Pulsing Shockwave aura
m_uiLightningNova_Timer = urand(20000, 21000);
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index b424ce01b06..31805d3404f 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -39,10 +39,8 @@ enum Enums
EMOTE_TO_ANVIL = 5,
EMOTE_SHATTER = 6,
- SPELL_HEAT_N = 52387,
- SPELL_HEAT_H = 59528,
- SPELL_SHATTERING_STOMP_N = 52237,
- SPELL_SHATTERING_STOMP_H = 59529,
+ SPELL_HEAT = 52387,
+ SPELL_SHATTERING_STOMP = 52237,
SPELL_TEMPER = 52238,
SPELL_TEMPER_DUMMY = 52654,
@@ -51,10 +49,8 @@ enum Enums
// Molten Golem
SPELL_BLAST_WAVE = 23113,
- SPELL_IMMOLATION_STRIKE_N = 52433,
- SPELL_IMMOLATION_STRIKE_H = 59530,
- SPELL_SHATTER_N = 52429,
- SPELL_SHATTER_H = 59527,
+ SPELL_IMMOLATION_STRIKE = 52433,
+ SPELL_SHATTER = 52429,
NPC_VOLKHAN_ANVIL = 28823,
NPC_MOLTEN_GOLEM = 28695,
@@ -184,7 +180,7 @@ public:
// Only shatter brittle golems
if (temp->IsAlive() && temp->GetEntry() == NPC_BRITTLE_GOLEM)
{
- temp->CastSpell(temp, DUNGEON_MODE(SPELL_SHATTER_N, SPELL_SHATTER_H), false);
+ temp->CastSpell(temp, SPELL_SHATTER, false);
GolemsShattered += 1;
}
}
@@ -201,7 +197,7 @@ public:
summoned->GetMotionMaster()->MoveFollow(target, 0.0f, 0.0f);
// Why healing when just summoned?
- summoned->CastSpell(summoned, DUNGEON_MODE(SPELL_HEAT_N, SPELL_HEAT_H), false, NULL, NULL, me->GetGUID());
+ summoned->CastSpell(summoned, SPELL_HEAT, false, NULL, NULL, me->GetGUID());
}
}
@@ -253,7 +249,7 @@ public:
// Should he stomp even if he has no brittle golem to shatter?
Talk(SAY_STOMP);
- DoCast(me, SPELL_SHATTERING_STOMP_N);
+ DoCast(me, SPELL_SHATTERING_STOMP);
Talk(EMOTE_SHATTER);
@@ -418,7 +414,7 @@ public:
void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell) override
{
// This is the dummy effect of the spells
- if (pSpell->Id == SPELL_SHATTER_N || pSpell->Id == SPELL_SHATTER_H)
+ if (pSpell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_SHATTER, me))
if (me->GetEntry() == NPC_BRITTLE_GOLEM)
me->DespawnOrUnsummon();
}
@@ -439,7 +435,7 @@ public:
if (m_uiImmolation_Timer <= uiDiff)
{
- DoCastVictim(SPELL_IMMOLATION_STRIKE_N);
+ DoCastVictim(SPELL_IMMOLATION_STRIKE);
m_uiImmolation_Timer = 5000;
}
else
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 683eb97a4f7..4ff0bd1e5cb 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -102,15 +102,12 @@ enum Spells
// Kadrak
SPELL_GLARE_OF_THE_TRIBUNAL = 50988,
- H_SPELL_GLARE_OF_THE_TRIBUNAL = 59868,
// Marnak
SPELL_DARK_MATTER = 51012,
- H_SPELL_DARK_MATTER = 59868,
// Abedneum
SPELL_SEARING_GAZE = 51136,
- H_SPELL_SEARING_GAZE = 59867,
SPELL_REWARD_ACHIEVEMENT = 59046,
};
@@ -214,7 +211,7 @@ public:
if (Creature* pKaddrak = ObjectAccessor::GetCreature(*me, *itr))
{
if (pKaddrak->IsAlive())
- pKaddrak->CastSpell(target, DUNGEON_MODE(SPELL_GLARE_OF_THE_TRIBUNAL, H_SPELL_GLARE_OF_THE_TRIBUNAL), true);
+ pKaddrak->CastSpell(target, SPELL_GLARE_OF_THE_TRIBUNAL, true);
}
}
uiKaddrakEncounterTimer = 1500;
@@ -230,7 +227,7 @@ public:
{
summon->SetDisplayId(11686);
summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- summon->CastSpell(target, DUNGEON_MODE(SPELL_DARK_MATTER, H_SPELL_DARK_MATTER), true);
+ summon->CastSpell(target, SPELL_DARK_MATTER, true);
}
}
uiMarnakEncounterTimer = urand(30000, 31000);
@@ -246,7 +243,7 @@ public:
{
summon->SetDisplayId(11686);
summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- summon->CastSpell(target, DUNGEON_MODE(SPELL_SEARING_GAZE, H_SPELL_SEARING_GAZE), true);
+ summon->CastSpell(target, SPELL_SEARING_GAZE, true);
}
}
uiAbedneumEncounterTimer = urand(30000, 31000);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
index 9a08f01c279..60698aac95e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
@@ -54,8 +54,7 @@ enum AssemblySpells
SPELL_CHAIN_LIGHTNING = 61879,
SPELL_OVERLOAD = 61869,
SPELL_LIGHTNING_WHIRL = 61915,
- SPELL_LIGHTNING_TENDRILS_10M = 61887,
- SPELL_LIGHTNING_TENDRILS_25M = 63486,
+ SPELL_LIGHTNING_TENDRILS = 61887,
SPELL_LIGHTNING_TENDRILS_VISUAL = 61883,
SPELL_STORMSHIELD = 64187
};
@@ -561,8 +560,8 @@ class boss_stormcaller_brundir : public CreatureScript
break;
case EVENT_LIGHTNING_TENDRILS:
Talk(SAY_BRUNDIR_FLIGHT);
- DoCast(RAID_MODE(SPELL_LIGHTNING_TENDRILS_10M, SPELL_LIGHTNING_TENDRILS_25M));
- DoCast(SPELL_LIGHTNING_TENDRILS_VISUAL);
+ DoCast(me, SPELL_LIGHTNING_TENDRILS);
+ DoCast(me, SPELL_LIGHTNING_TENDRILS_VISUAL);
me->AttackStop();
//me->SetLevitate(true);
me->GetMotionMaster()->Initialize();
@@ -592,7 +591,7 @@ class boss_stormcaller_brundir : public CreatureScript
break;
case EVENT_GROUND:
//me->SetLevitate(false);
- me->RemoveAurasDueToSpell(RAID_MODE(SPELL_LIGHTNING_TENDRILS_10M, SPELL_LIGHTNING_TENDRILS_25M));
+ me->RemoveAurasDueToSpell(sSpellMgr->GetSpellIdForDifficulty(SPELL_LIGHTNING_TENDRILS, me));
me->RemoveAurasDueToSpell(SPELL_LIGHTNING_TENDRILS_VISUAL);
DoStartMovement(me->GetVictim());
events.CancelEvent(EVENT_GROUND);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index 7f4d585b0a4..a3d80beb546 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -324,6 +324,12 @@ class boss_hodir : public CreatureScript
void Reset() override
{
+ gettingColdInHereTimer = 0;
+ gettingColdInHere = false;
+ cheeseTheFreeze = false;
+ iHaveTheCoolestFriends = false;
+ iCouldSayThatThisCacheWasRare = false;
+
_Reset();
me->SetReactState(REACT_PASSIVE);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index 69240866742..3a137a8658e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -172,7 +172,7 @@ enum Spells
SPELL_MAGNETIC_CORE = 64436,
SPELL_MAGNETIC_CORE_VISUAL = 64438,
SPELL_HALF_HEAL = 64188,
- SPELL_CLEAR_ALL_DEBUFFS = 34098, // TODO: make use of this spell...
+ SPELL_CLEAR_ALL_DEBUFFS = 34098, /// @todo: make use of this spell...
SPELL_FREEZE_ANIM_STUN = 63354, // used to prevent mkii from doing stuff?..
SPELL_FREEZE_ANIM = 16245 // Idle aura. Freezes animation.
};
@@ -303,17 +303,21 @@ enum Actions
enum Phases
{
- // Leviathan MK II
- PHASE_LEVIATHAN_SOLO = 1,
- PHASE_LEVIATHAN_ASSEMBLED,
-
- // VX-001
- PHASE_VX001_SOLO,
- PHASE_VX001_ASSEMBLED,
+ PHASE_LEVIATHAN_MK_II = 1,
+ PHASE_VX_001,
+ PHASE_AERIAL_COMMAND_UNIT,
+ PHASE_VOL7RON
+};
- // Aerial Command Unit
- PHASE_AERIAL_SOLO,
- PHASE_AERIAL_ASSEMBLED
+enum Waypoints
+{
+ WP_MKII_P1_IDLE = 1,
+ WP_MKII_P4_POS_1,
+ WP_MKII_P4_POS_2,
+ WP_MKII_P4_POS_3,
+ WP_MKII_P4_POS_4,
+ WP_MKII_P4_POS_5,
+ WP_AERIAL_P4_POS
};
uint32 const RepairSpells[4] =
@@ -324,7 +328,1321 @@ uint32 const RepairSpells[4] =
SPELL_SEAT_5
};
-// 63801 Bomb Bot
+Position const VehicleRelocation[] =
+{
+ { 0.0f, 0.0f, 0.0f},
+ { 2792.070f, 2596.320f, 364.3136f }, // WP_MKII_P1_IDLE
+ { 2765.945f, 2571.095f, 364.0636f }, // WP_MKII_P4_POS_1
+ { 2768.195f, 2573.095f, 364.0636f }, // WP_MKII_P4_POS_2
+ { 2763.820f, 2568.870f, 364.3136f }, // WP_MKII_P4_POS_3
+ { 2761.215f, 2568.875f, 364.0636f }, // WP_MKII_P4_POS_4
+ { 2744.610f, 2569.380f, 364.3136f }, // WP_MKII_P4_POS_5
+ { 2748.513f, 2569.051f, 364.3136f } // WP_AERIAL_P4_POS
+};
+
+Position const VX001SummonPos = { 2744.431f, 2569.385f, 364.3968f, 3.141593f };
+Position const ACUSummonPos = { 2744.650f, 2569.460f, 380.0000f, 0.0f };
+
+static bool IsEncounterFinished(Unit* who)
+{
+ InstanceScript* instance = who->GetInstanceScript();
+
+ Creature* mkii = ObjectAccessor::GetCreature(*who, instance->GetData64(DATA_LEVIATHAN_MK_II));
+ Creature* vx001 = ObjectAccessor::GetCreature(*who, instance->GetData64(DATA_VX_001));
+ Creature* aerial = ObjectAccessor::GetCreature(*who, instance->GetData64(DATA_AERIAL_COMMAND_UNIT));
+ if (!mkii || !vx001 || !aerial)
+ return false;
+
+ if (mkii->getStandState() == UNIT_STAND_STATE_DEAD &&
+ vx001->getStandState() == UNIT_STAND_STATE_DEAD &&
+ aerial->getStandState() == UNIT_STAND_STATE_DEAD)
+ {
+ who->Kill(mkii);
+ who->Kill(vx001);
+ who->Kill(aerial);
+ mkii->DespawnOrUnsummon(120000);
+ vx001->DespawnOrUnsummon(120000);
+ aerial->DespawnOrUnsummon(120000);
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*who, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->JustDied(who);
+ return true;
+ }
+ return false;
+}
+
+class boss_mimiron : public CreatureScript
+{
+ public:
+ boss_mimiron() : CreatureScript("boss_mimiron") { }
+
+ struct boss_mimironAI : public BossAI
+ {
+ boss_mimironAI(Creature* creature) : BossAI(creature, BOSS_MIMIRON)
+ {
+ me->SetReactState(REACT_PASSIVE);
+ _fireFighter = false;
+ }
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case DO_ACTIVATE_VX001:
+ events.ScheduleEvent(EVENT_VX001_ACTIVATION_1, 1000);
+ break;
+ case DO_ACTIVATE_AERIAL:
+ events.ScheduleEvent(EVENT_AERIAL_ACTIVATION_1, 5000);
+ break;
+ case DO_ACTIVATE_V0L7R0N_1:
+ Talk(SAY_AERIAL_DEATH);
+ if (Creature* mkii = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ mkii->GetMotionMaster()->MovePoint(WP_MKII_P4_POS_1, VehicleRelocation[WP_MKII_P4_POS_1]);
+ break;
+ case DO_ACTIVATE_V0L7R0N_2:
+ events.ScheduleEvent(EVENT_VOL7RON_ACTIVATION_1, 1000);
+ break;
+ case DO_ACTIVATE_HARD_MODE:
+ _fireFighter = true;
+ DoZoneInCombat(me);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void EnterCombat(Unit* /*who*/) override
+ {
+ if (!me->GetVehicleBase())
+ return;
+
+ _EnterCombat();
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveAurasDueToSpell(SPELL_WELD);
+ DoCast(me->GetVehicleBase(), SPELL_SEAT_6);
+
+ if (GameObject* button = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_MIMIRON_BUTTON)))
+ button->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+
+ if (_fireFighter)
+ events.ScheduleEvent(EVENT_SUMMON_FLAMES, 3000);
+ events.ScheduleEvent(EVENT_INTRO_1, 1500);
+ }
+
+ void JustDied(Unit* /*who*/) override
+ {
+ instance->SetBossState(BOSS_MIMIRON, DONE);
+ events.Reset();
+ me->CombatStop(true);
+ me->SetDisableGravity(false);
+ DoCast(me, SPELL_SLEEP_VISUAL_1);
+ DoCastAOE(SPELL_DESPAWN_ASSAULT_BOTS);
+ me->ExitVehicle();
+ // ExitVehicle() offset position is not implemented, so we make up for that with MoveJump()...
+ me->GetMotionMaster()->MoveJump(me->GetPositionX() + (10.f * std::cos(me->GetOrientation())), me->GetPositionY() + (10.f * std::sin(me->GetOrientation())), me->GetPositionZ(), 10.f, 5.f);
+ events.ScheduleEvent(EVENT_OUTTRO_1, 7000);
+ }
+
+ void Reset() override
+ {
+ if (instance->GetBossState(BOSS_MIMIRON) == DONE) // Mimiron will attempt to reset because he is not dead and will be set to friendly before despawning.
+ return;
+
+ _Reset();
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+
+ if (GameObject* elevator = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_MIMIRON_ELEVATOR)))
+ elevator->SetGoState(GO_STATE_ACTIVE);
+
+ if (_fireFighter)
+ if (Creature* computer = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_COMPUTER)))
+ computer->AI()->DoAction(DO_DEACTIVATE_COMPUTER);
+
+ if (GameObject* button = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_MIMIRON_BUTTON)))
+ {
+ button->SetGoState(GO_STATE_READY);
+ button->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ }
+
+ _fireFighter = false;
+ DoCast(me, SPELL_WELD);
+
+ if (Unit* mkii = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ DoCast(mkii, SPELL_SEAT_3);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if ((!UpdateVictim() || !CheckInRoom()) && instance->GetBossState(BOSS_MIMIRON) != DONE)
+ return;
+
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_SUMMON_FLAMES:
+ if (Unit* worldtrigger = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_MIMIRON_WORLD_TRIGGER)))
+ worldtrigger->CastCustomSpell(SPELL_SCRIPT_EFFECT_SUMMON_FLAMES_INITIAL, SPELLVALUE_MAX_TARGETS, 3, NULL, true, NULL, NULL, me->GetGUID());
+ events.RescheduleEvent(EVENT_SUMMON_FLAMES, 28000);
+ break;
+ case EVENT_INTRO_1:
+ Talk(_fireFighter ? SAY_HARDMODE_ON : SAY_MKII_ACTIVATE);
+ events.ScheduleEvent(EVENT_INTRO_2, 5000);
+ break;
+ case EVENT_INTRO_2:
+ if (Unit* mkii = me->GetVehicleBase())
+ {
+ DoCast(mkii, SPELL_SEAT_7);
+ mkii->RemoveAurasDueToSpell(SPELL_FREEZE_ANIM);
+ mkii->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ }
+ events.ScheduleEvent(EVENT_INTRO_3, 2000);
+ break;
+ case EVENT_INTRO_3:
+ if (Creature* mkii = me->GetVehicleCreatureBase())
+ mkii->AI()->DoAction(_fireFighter ? DO_HARDMODE_MKII : DO_START_MKII);
+ break;
+ case EVENT_VX001_ACTIVATION_1:
+ if (Unit* mkii = me->GetVehicleBase())
+ mkii->SetFacingTo(3.686f); // fix magic number
+ events.ScheduleEvent(EVENT_VX001_ACTIVATION_2, 1000);
+ break;
+ case EVENT_VX001_ACTIVATION_2:
+ if (Unit* mkii = me->GetVehicleBase())
+ DoCast(mkii, SPELL_SEAT_6);
+ events.ScheduleEvent(EVENT_VX001_ACTIVATION_3, 1000);
+ break;
+ case EVENT_VX001_ACTIVATION_3:
+ Talk(SAY_MKII_DEATH);
+ events.ScheduleEvent(EVENT_VX001_ACTIVATION_4, 5000);
+ break;
+ case EVENT_VX001_ACTIVATION_4:
+ if (GameObject* elevator = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_MIMIRON_ELEVATOR)))
+ elevator->SetGoState(GO_STATE_READY);
+ if (Unit* worldtrigger = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_MIMIRON_WORLD_TRIGGER)))
+ worldtrigger->CastSpell(worldtrigger, SPELL_ELEVATOR_KNOCKBACK);
+ events.ScheduleEvent(EVENT_VX001_ACTIVATION_5, 6000);
+ break;
+ case EVENT_VX001_ACTIVATION_5:
+ if (GameObject* elevator = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_MIMIRON_ELEVATOR)))
+ elevator->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
+ if (Creature* vx001 = me->SummonCreature(NPC_VX_001, VX001SummonPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
+ vx001->CastSpell(vx001, SPELL_FREEZE_ANIM);
+ events.ScheduleEvent(EVENT_VX001_ACTIVATION_6, 19000);
+ break;
+ case EVENT_VX001_ACTIVATION_6:
+ if (Unit* vx001 = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_VX_001)))
+ DoCast(vx001, SPELL_SEAT_1);
+ events.ScheduleEvent(EVENT_VX001_ACTIVATION_7, 3500);
+ break;
+ case EVENT_VX001_ACTIVATION_7:
+ Talk(SAY_VX001_ACTIVATE);
+ events.ScheduleEvent(EVENT_VX001_ACTIVATION_8, 4000);
+ break;
+ case EVENT_VX001_ACTIVATION_8:
+ if (Unit* vx001 = me->GetVehicleBase())
+ DoCast(vx001, SPELL_SEAT_2);
+ events.ScheduleEvent(EVENT_VX001_ACTIVATION_9, 3000);
+ break;
+ case EVENT_VX001_ACTIVATION_9:
+ if (Creature* vx001 = me->GetVehicleCreatureBase())
+ vx001->AI()->DoAction(_fireFighter ? DO_HARDMODE_VX001 : DO_START_VX001);
+ break;
+ case EVENT_AERIAL_ACTIVATION_1:
+ if (Unit* mkii = me->GetVehicleBase())
+ DoCast(mkii, SPELL_SEAT_5);
+ events.ScheduleEvent(EVENT_AERIAL_ACTIVATION_2, 2500);
+ break;
+ case EVENT_AERIAL_ACTIVATION_2:
+ Talk(SAY_VX001_DEATH);
+ events.ScheduleEvent(EVENT_AERIAL_ACTIVATION_3, 5000);
+ break;
+ case EVENT_AERIAL_ACTIVATION_3:
+ me->SummonCreature(NPC_AERIAL_COMMAND_UNIT, ACUSummonPos, TEMPSUMMON_MANUAL_DESPAWN);
+ events.ScheduleEvent(EVENT_AERIAL_ACTIVATION_4, 5000);
+ break;
+ case EVENT_AERIAL_ACTIVATION_4:
+ if (Unit* aerial = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_AERIAL_COMMAND_UNIT)))
+ me->CastSpell(aerial, SPELL_SEAT_1);
+ events.ScheduleEvent(EVENT_AERIAL_ACTIVATION_5, 2000);
+ break;
+ case EVENT_AERIAL_ACTIVATION_5:
+ Talk(SAY_AERIAL_ACTIVATE);
+ events.ScheduleEvent(EVENT_AERIAL_ACTIVATION_6, 8000);
+ break;
+ case EVENT_AERIAL_ACTIVATION_6:
+ if (Creature* acu = me->GetVehicleCreatureBase())
+ acu->AI()->DoAction(_fireFighter? DO_HARDMODE_AERIAL : DO_START_AERIAL);
+ break;
+ case EVENT_VOL7RON_ACTIVATION_1:
+ if (Creature* mkii = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ mkii->SetFacingTo(float(M_PI));
+ events.ScheduleEvent(EVENT_VOL7RON_ACTIVATION_2, 1000);
+ break;
+ case EVENT_VOL7RON_ACTIVATION_2:
+ if (Creature* mkii = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ {
+ if (Creature* vx001 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VX_001)))
+ {
+ vx001->RemoveAurasDueToSpell(SPELL_TORSO_DISABLED);
+ vx001->CastSpell(mkii, SPELL_MOUNT_MKII);
+ }
+ }
+ events.ScheduleEvent(EVENT_VOL7RON_ACTIVATION_3, 4500);
+ break;
+ case EVENT_VOL7RON_ACTIVATION_3:
+ if (Creature* mkii = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ mkii->GetMotionMaster()->MovePoint(WP_MKII_P4_POS_4, VehicleRelocation[WP_MKII_P4_POS_4]);
+ events.ScheduleEvent(EVENT_VOL7RON_ACTIVATION_4, 5000);
+ break;
+ case EVENT_VOL7RON_ACTIVATION_4:
+ if (Creature* vx001 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VX_001)))
+ {
+ if (Creature* aerial = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AERIAL_COMMAND_UNIT)))
+ {
+ aerial->GetMotionMaster()->MoveLand(0, (aerial->GetPositionX(), aerial->GetPositionY(), aerial->GetPositionZMinusOffset()));
+ aerial->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ aerial->CastSpell(vx001, SPELL_MOUNT_VX_001);
+ aerial->CastSpell(aerial, SPELL_HALF_HEAL);
+ }
+ }
+ events.ScheduleEvent(EVENT_VOL7RON_ACTIVATION_5, 4000);
+ break;
+ case EVENT_VOL7RON_ACTIVATION_5:
+ Talk(SAY_V07TRON_ACTIVATE);
+ events.ScheduleEvent(EVENT_VOL7RON_ACTIVATION_6, 3000);
+ break;
+ case EVENT_VOL7RON_ACTIVATION_6:
+ if (Creature* vx001 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VX_001)))
+ DoCast(vx001, SPELL_SEAT_2);
+ events.ScheduleEvent(EVENT_VOL7RON_ACTIVATION_7, 5000);
+ break;
+ case EVENT_VOL7RON_ACTIVATION_7:
+ for (uint8 data = DATA_LEVIATHAN_MK_II; data <= DATA_AERIAL_COMMAND_UNIT; ++data)
+ if (Creature* mimironVehicle = ObjectAccessor::GetCreature(*me, instance->GetData64(data)))
+ mimironVehicle->AI()->DoAction(DO_ASSEMBLED_COMBAT);
+ break;
+ case EVENT_OUTTRO_1:
+ me->RemoveAurasDueToSpell(SPELL_SLEEP_VISUAL_1);
+ DoCast(me, SPELL_SLEEP_VISUAL_2);
+ me->setFaction(35);
+ events.ScheduleEvent(EVENT_OUTTRO_2, 3000);
+ break;
+ case EVENT_OUTTRO_2:
+ Talk(SAY_V07TRON_DEATH);
+ if (_fireFighter)
+ {
+ if (Creature* computer = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_COMPUTER)))
+ computer->AI()->DoAction(DO_DEACTIVATE_COMPUTER);
+ me->SummonGameObject(RAID_MODE(GO_CACHE_OF_INNOVATION_FIREFIGHTER, GO_CACHE_OF_INNOVATION_FIREFIGHTER_HERO), 2744.040f, 2569.352f, 364.3135f, 3.124123f, 0.f, 0.f, 0.9999619f, 0.008734641f, 604800);
+ }
+ else
+ me->SummonGameObject(RAID_MODE(GO_CACHE_OF_INNOVATION, GO_CACHE_OF_INNOVATION_HERO), 2744.040f, 2569.352f, 364.3135f, 3.124123f, 0.f, 0.f, 0.9999619f, 0.008734641f, 604800);
+ events.ScheduleEvent(EVENT_OUTTRO_3, 11000);
+ break;
+ case EVENT_OUTTRO_3:
+ DoCast(me, SPELL_TELEPORT_VISUAL);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->DespawnOrUnsummon(1000); // sniffs say 6 sec after, but it doesnt matter.
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ bool _fireFighter;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<boss_mimironAI>(creature);
+ }
+};
+
+class boss_leviathan_mk_ii : public CreatureScript
+{
+ public:
+ boss_leviathan_mk_ii() : CreatureScript("boss_leviathan_mk_ii") { }
+
+ struct boss_leviathan_mk_iiAI : public BossAI
+ {
+ boss_leviathan_mk_iiAI(Creature* creature) : BossAI(creature, BOSS_MIMIRON)
+ {
+ _fireFighter = false;
+ _setupMine = true;
+ _setupBomb = true;
+ _setupRocket = true;
+ }
+
+ void DamageTaken(Unit* who, uint32 &damage) override
+ {
+ if (damage >= me->GetHealth())
+ {
+ damage = me->GetHealth() - 1; // Let creature fall to 1 hp, but do not let it die or damage itself with SetHealth().
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ DoCast(me, SPELL_VEHICLE_DAMAGED, true);
+ me->AttackStop();
+ me->SetReactState(REACT_PASSIVE);
+ me->RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE, SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT);
+
+ if (events.IsInPhase(PHASE_LEVIATHAN_MK_II))
+ {
+ me->CastStop();
+ if (Unit* turret = me->GetVehicleKit()->GetPassenger(3))
+ turret->Kill(turret);
+
+ me->SetSpeed(MOVE_RUN, 1.5f, true);
+ me->GetMotionMaster()->MovePoint(WP_MKII_P1_IDLE, VehicleRelocation[WP_MKII_P1_IDLE]);
+ }
+ else if (events.IsInPhase(PHASE_VOL7RON))
+ {
+ me->SetStandState(UNIT_STAND_STATE_DEAD);
+
+ if (IsEncounterFinished(who))
+ return;
+
+ me->CastStop();
+ DoCast(me, SPELL_SELF_REPAIR);
+ }
+ events.Reset();
+ }
+ }
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case DO_HARDMODE_MKII:
+ _fireFighter = true;
+ DoCast(me, SPELL_EMERGENCY_MODE);
+ DoCastAOE(SPELL_EMERGENCY_MODE_TURRET);
+ events.ScheduleEvent(EVENT_FLAME_SUPPRESSANT_MK, 60000, 0, PHASE_LEVIATHAN_MK_II);
+ // Missing break intended.
+ case DO_START_MKII:
+ me->SetReactState(REACT_AGGRESSIVE);
+ events.SetPhase(PHASE_LEVIATHAN_MK_II);
+
+ events.ScheduleEvent(EVENT_NAPALM_SHELL, 3000, 0, PHASE_LEVIATHAN_MK_II);
+ events.ScheduleEvent(EVENT_PLASMA_BLAST, 15000, 0, PHASE_LEVIATHAN_MK_II);
+ events.ScheduleEvent(EVENT_PROXIMITY_MINE, 5000);
+ events.ScheduleEvent(EVENT_SHOCK_BLAST, 18000);
+ break;
+ case DO_ASSEMBLED_COMBAT:
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetReactState(REACT_AGGRESSIVE);
+
+ events.SetPhase(PHASE_VOL7RON);
+ events.ScheduleEvent(EVENT_PROXIMITY_MINE, 15000);
+ events.ScheduleEvent(EVENT_SHOCK_BLAST, 45000);
+ break;
+ default:
+ break;
+ }
+ }
+
+ uint32 GetData(uint32 type) const override
+ {
+ switch (type)
+ {
+ case DATA_SETUP_MINE:
+ return _setupMine;
+ case DATA_SETUP_BOMB:
+ return _setupBomb;
+ case DATA_SETUP_ROCKET:
+ return _setupRocket;
+ case DATA_FIREFIGHTER:
+ return _fireFighter;
+ default:
+ return 0;
+ }
+ }
+
+ void JustSummoned(Creature* summon) override
+ {
+ summons.Summon(summon);
+ }
+
+ void KilledUnit(Unit* victim) override
+ {
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->Talk(events.IsInPhase(PHASE_LEVIATHAN_MK_II) ? SAY_MKII_SLAY : SAY_V07TRON_SLAY);
+ }
+
+ void MovementInform(uint32 type, uint32 point) override
+ {
+ if (type != POINT_MOTION_TYPE)
+ return;
+
+ switch (point)
+ {
+ case WP_MKII_P1_IDLE:
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ DoCast(me, SPELL_HALF_HEAL);
+
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->DoAction(DO_ACTIVATE_VX001);
+ break;
+ case WP_MKII_P4_POS_1:
+ events.ScheduleEvent(EVENT_MOVE_POINT_2, 1);
+ break;
+ case WP_MKII_P4_POS_2:
+ events.ScheduleEvent(EVENT_MOVE_POINT_3, 1);
+ break;
+ case WP_MKII_P4_POS_3:
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->DoAction(DO_ACTIVATE_V0L7R0N_2);
+ break;
+ case WP_MKII_P4_POS_4:
+ events.ScheduleEvent(EVENT_MOVE_POINT_5, 1);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void Reset() override
+ {
+ _Reset();
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetReactState(REACT_PASSIVE);
+ _fireFighter = false;
+ _setupMine = true;
+ _setupBomb = true;
+ _setupRocket = true;
+ DoCast(me, SPELL_FREEZE_ANIM);
+ }
+
+ void SetData(uint32 id, uint32 data) override
+ {
+ switch (id)
+ {
+ case DATA_SETUP_MINE:
+ _setupMine = data != 0;
+ break;
+ case DATA_SETUP_BOMB:
+ _setupBomb = data != 0;
+ break;
+ case DATA_SETUP_ROCKET:
+ _setupRocket = data != 0;
+ break;
+ default:
+ break;
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim() || !CheckInRoom())
+ return;
+
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_PROXIMITY_MINE:
+ DoCastAOE(SPELL_PROXIMITY_MINES);
+ events.RescheduleEvent(EVENT_PROXIMITY_MINE, 35000);
+ break;
+ case EVENT_PLASMA_BLAST:
+ DoCastVictim(SPELL_SCRIPT_EFFECT_PLASMA_BLAST);
+ events.RescheduleEvent(EVENT_PLASMA_BLAST, urand(30000, 45000), 0, PHASE_LEVIATHAN_MK_II);
+
+ if (events.GetTimeUntilEvent(EVENT_NAPALM_SHELL) < 9000)
+ events.RescheduleEvent(EVENT_NAPALM_SHELL, 9000, 0, PHASE_LEVIATHAN_MK_II); // The actual spell is cast by the turret, we should not let it interrupt itself.
+ break;
+ case EVENT_SHOCK_BLAST:
+ DoCastAOE(SPELL_SHOCK_BLAST);
+ events.RescheduleEvent(EVENT_SHOCK_BLAST, urand(34000, 36000));
+ break;
+ case EVENT_FLAME_SUPPRESSANT_MK:
+ DoCastAOE(SPELL_FLAME_SUPPRESSANT_MK);
+ events.RescheduleEvent(EVENT_FLAME_SUPPRESSANT_MK, 60000, 0, PHASE_LEVIATHAN_MK_II);
+ break;
+ case EVENT_NAPALM_SHELL:
+ DoCastAOE(SPELL_FORCE_CAST_NAPALM_SHELL);
+ events.RescheduleEvent(EVENT_NAPALM_SHELL, urand(6000, 15000), 0, PHASE_LEVIATHAN_MK_II);
+
+ if (events.GetTimeUntilEvent(EVENT_PLASMA_BLAST) < 2000)
+ events.RescheduleEvent(EVENT_PLASMA_BLAST, 2000, 0, PHASE_LEVIATHAN_MK_II); // The actual spell is cast by the turret, we should not let it interrupt itself.
+ break;
+ case EVENT_MOVE_POINT_2:
+ me->GetMotionMaster()->MovePoint(WP_MKII_P4_POS_2, VehicleRelocation[WP_MKII_P4_POS_2]);
+ break;
+ case EVENT_MOVE_POINT_3:
+ me->GetMotionMaster()->MovePoint(WP_MKII_P4_POS_3, VehicleRelocation[WP_MKII_P4_POS_3]);
+ break;
+ case EVENT_MOVE_POINT_5:
+ me->GetMotionMaster()->MovePoint(WP_MKII_P4_POS_5, VehicleRelocation[WP_MKII_P4_POS_5]);
+ break;
+ default:
+ break;
+ }
+ }
+ DoMeleeAttackIfReady();
+ }
+
+ private:
+ bool _fireFighter;
+ bool _setupMine;
+ bool _setupBomb;
+ bool _setupRocket;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<boss_leviathan_mk_iiAI>(creature);
+ }
+};
+
+class boss_vx_001 : public CreatureScript
+{
+ public:
+ boss_vx_001() : CreatureScript("boss_vx_001") { }
+
+ struct boss_vx_001AI : public BossAI
+ {
+ boss_vx_001AI(Creature* creature) : BossAI(creature, BOSS_MIMIRON)
+ {
+ me->SetDisableGravity(true); // This is the unfold visual state of VX-001, it has to be set on create as it requires an objectupdate if set later.
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_SPECIAL_UNARMED); // This is a hack to force the yet to be unfolded visual state.
+ me->SetReactState(REACT_PASSIVE);
+ _fireFighter = false;
+ }
+
+ void DamageTaken(Unit* who, uint32 &damage) override
+ {
+ if (damage >= me->GetHealth())
+ {
+ damage = me->GetHealth() - 1; // Let creature fall to 1 hp, but do not let it die or damage itself with SetHealth().
+ me->AttackStop();
+ DoCast(me, SPELL_VEHICLE_DAMAGED, true);
+ me->RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE, SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT);
+
+ if (events.IsInPhase(PHASE_VX_001))
+ {
+ me->CastStop();
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); // | UNIT_FLAG_NOT_SELECTABLE);
+ DoCast(me, SPELL_HALF_HEAL); // has no effect, wat
+ DoCast(me, SPELL_TORSO_DISABLED);
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->DoAction(DO_ACTIVATE_AERIAL);
+ }
+ else if (events.IsInPhase(PHASE_VOL7RON))
+ {
+ me->SetStandState(UNIT_STAND_STATE_DEAD);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+
+ if (IsEncounterFinished(who))
+ return;
+
+ me->CastStop();
+ DoCast(me, SPELL_SELF_REPAIR);
+ }
+ events.Reset();
+ }
+ }
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case DO_HARDMODE_VX001:
+ _fireFighter = true;
+ DoCast(me, SPELL_EMERGENCY_MODE);
+ events.ScheduleEvent(EVENT_FROST_BOMB, 1000);
+ events.ScheduleEvent(EVENT_FLAME_SUPPRESSANT_VX, 6000);
+ // Missing break intended.
+ case DO_START_VX001:
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveAurasDueToSpell(SPELL_FREEZE_ANIM);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); // Remove emotestate.
+ //me->SetUInt32Value(UNIT_FIELD_BYTES_1, 33554432); Blizzard handles hover animation like this it seems.
+ DoCast(me, SPELL_HEAT_WAVE_AURA);
+
+ events.SetPhase(PHASE_VX_001);
+ events.ScheduleEvent(EVENT_ROCKET_STRIKE, 20000);
+ events.ScheduleEvent(EVENT_SPINNING_UP, urand(30000, 35000));
+ events.ScheduleEvent(EVENT_RAPID_BURST, 500, 0, PHASE_VX_001);
+ break;
+ case DO_ASSEMBLED_COMBAT:
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+
+ events.SetPhase(PHASE_VOL7RON);
+ events.ScheduleEvent(EVENT_ROCKET_STRIKE, 20000);
+ events.ScheduleEvent(EVENT_SPINNING_UP, urand(30000, 35000));
+ events.ScheduleEvent(EVENT_HAND_PULSE, 500, 0, PHASE_VOL7RON);
+ if (_fireFighter)
+ events.ScheduleEvent(EVENT_FROST_BOMB, 1000);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void EnterEvadeMode() override
+ {
+ summons.DespawnAll();
+ }
+
+ void JustSummoned(Creature* summon) override
+ {
+ summons.Summon(summon);
+ if (summon->GetEntry() == NPC_BURST_TARGET)
+ summon->CastSpell(me, SPELL_RAPID_BURST_TARGET_ME);
+ }
+
+ void KilledUnit(Unit* victim) override
+ {
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->Talk(events.IsInPhase(PHASE_VX_001) ? SAY_VX001_SLAY : SAY_V07TRON_SLAY);
+ }
+
+ void SpellHit(Unit* caster, SpellInfo const* /*spellProto*/) override
+ {
+ if (caster->GetEntry() == NPC_BURST_TARGET && !me->HasUnitState(UNIT_STATE_CASTING))
+ DoCast(caster, SPELL_RAPID_BURST);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ // Handle rotation during SPELL_SPINNING_UP, SPELL_P3WX2_LASER_BARRAGE, SPELL_RAPID_BURST, and SPELL_HAND_PULSE_LEFT/RIGHT
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ {
+ if (Creature* channelTarget = ObjectAccessor::GetCreature(*me, me->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)))
+ me->SetFacingToObject(channelTarget);
+ return;
+ }
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_RAPID_BURST:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 120, true))
+ DoCast(target, SPELL_SUMMON_BURST_TARGET);
+ events.RescheduleEvent(EVENT_RAPID_BURST, 3000, 0, PHASE_VX_001);
+ break;
+ case EVENT_ROCKET_STRIKE:
+ DoCastAOE(events.IsInPhase(PHASE_VX_001) ? SPELL_ROCKET_STRIKE_LEFT : SPELL_ROCKET_STRIKE_BOTH);
+ events.ScheduleEvent(EVENT_RELOAD, 10000);
+ events.RescheduleEvent(EVENT_ROCKET_STRIKE, urand(20000, 25000));
+ break;
+ case EVENT_RELOAD:
+ for (uint8 seat = 6; seat <= 7; seat++)
+ if (Unit* rocket = me->GetVehicleKit()->GetPassenger(seat))
+ rocket->SetDisplayId(rocket->GetNativeDisplayId());
+ break;
+ case EVENT_HAND_PULSE:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 120, true))
+ DoCast(target, urand(0, 1) == 0 ? SPELL_HAND_PULSE_LEFT : SPELL_HAND_PULSE_RIGHT);
+ events.RescheduleEvent(EVENT_HAND_PULSE, urand(1500, 3000), 0, PHASE_VOL7RON);
+ break;
+ case EVENT_FROST_BOMB:
+ DoCastAOE(SPELL_SCRIPT_EFFECT_FROST_BOMB);
+ events.RescheduleEvent(EVENT_FROST_BOMB, 45000);
+ break;
+ case EVENT_SPINNING_UP:
+ DoCastAOE(SPELL_SPINNING_UP);
+ events.DelayEvents(14000);
+ events.RescheduleEvent(EVENT_SPINNING_UP, urand(55000, 65000));
+ break;
+ case EVENT_FLAME_SUPPRESSANT_VX:
+ DoCastAOE(SPELL_FLAME_SUPPRESSANT_VX);
+ events.RescheduleEvent(EVENT_FLAME_SUPPRESSANT_VX, urand(10000, 12000), 0, PHASE_VX_001);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ bool _fireFighter;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<boss_vx_001AI>(creature);
+ }
+};
+
+class boss_aerial_command_unit : public CreatureScript
+{
+ public:
+ boss_aerial_command_unit() : CreatureScript("boss_aerial_command_unit") { }
+
+ struct boss_aerial_command_unitAI : public BossAI
+ {
+ boss_aerial_command_unitAI(Creature* creature) : BossAI(creature, BOSS_MIMIRON)
+ {
+ me->SetReactState(REACT_PASSIVE);
+ fireFigther = false;
+ }
+
+ void DamageTaken(Unit* who, uint32 &damage) override
+ {
+ if (damage >= me->GetHealth())
+ {
+ damage = me->GetHealth() - 1; // Let creature fall to 1 hp, but do not let it die or damage itself with SetHealth().
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AttackStop();
+ me->SetReactState(REACT_PASSIVE);
+ DoCast(me, SPELL_VEHICLE_DAMAGED, true);
+ me->RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE, SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT);
+
+ if (events.IsInPhase(PHASE_AERIAL_COMMAND_UNIT))
+ {
+ me->GetMotionMaster()->Clear(true);
+ me->GetMotionMaster()->MovePoint(WP_AERIAL_P4_POS, VehicleRelocation[WP_AERIAL_P4_POS]);
+ }
+ else if (events.IsInPhase(PHASE_VOL7RON))
+ {
+ me->SetStandState(UNIT_STAND_STATE_DEAD);
+
+ if (IsEncounterFinished(who))
+ return;
+
+ me->CastStop();
+ DoCast(me, SPELL_SELF_REPAIR);
+ }
+ events.Reset();
+ }
+ }
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case DO_HARDMODE_AERIAL:
+ fireFigther = true;
+ DoCast(me, SPELL_EMERGENCY_MODE);
+ events.ScheduleEvent(EVENT_SUMMON_FIRE_BOTS, 1000, 0, PHASE_AERIAL_COMMAND_UNIT);
+ // Missing break intended.
+ case DO_START_AERIAL:
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetReactState(REACT_AGGRESSIVE);
+
+ events.SetPhase(PHASE_AERIAL_COMMAND_UNIT);
+ events.ScheduleEvent(EVENT_SUMMON_JUNK_BOT, 5000, 0, PHASE_AERIAL_COMMAND_UNIT);
+ events.ScheduleEvent(EVENT_SUMMON_ASSAULT_BOT, 9000, 0, PHASE_AERIAL_COMMAND_UNIT);
+ events.ScheduleEvent(EVENT_SUMMON_BOMB_BOT, 9000, 0, PHASE_AERIAL_COMMAND_UNIT);
+ break;
+ case DO_DISABLE_AERIAL:
+ me->CastStop();
+ me->AttackStop();
+ me->SetReactState(REACT_PASSIVE);
+ me->GetMotionMaster()->MoveFall();
+ events.DelayEvents(23000);
+ break;
+ case DO_ENABLE_AERIAL:
+ me->SetReactState(REACT_AGGRESSIVE);
+ break;
+ case DO_ASSEMBLED_COMBAT:
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetReactState(REACT_AGGRESSIVE);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ events.SetPhase(PHASE_VOL7RON);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void EnterEvadeMode() override
+ {
+ summons.DespawnAll();
+ }
+
+ void JustSummoned(Creature* summon) override
+ {
+ if (fireFigther && (summon->GetEntry() == NPC_ASSAULT_BOT || summon->GetEntry() == NPC_JUNK_BOT))
+ summon->CastSpell(summon, SPELL_EMERGENCY_MODE);
+ BossAI::JustSummoned(summon);
+ }
+
+ void KilledUnit(Unit* victim) override
+ {
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->Talk(events.IsInPhase(PHASE_AERIAL_COMMAND_UNIT) ? SAY_AERIAL_SLAY : SAY_V07TRON_SLAY);
+ }
+
+ void MovementInform(uint32 type, uint32 point) override
+ {
+ if (type == POINT_MOTION_TYPE && point == WP_AERIAL_P4_POS)
+ {
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->DoAction(DO_ACTIVATE_V0L7R0N_1);
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_SUMMON_FIRE_BOTS:
+ me->CastCustomSpell(SPELL_SUMMON_FIRE_BOT_TRIGGER, SPELLVALUE_MAX_TARGETS, 3, NULL, true);
+ events.RescheduleEvent(EVENT_SUMMON_FIRE_BOTS, 45000, 0, PHASE_AERIAL_COMMAND_UNIT);
+ break;
+ case EVENT_SUMMON_JUNK_BOT:
+ me->CastCustomSpell(SPELL_SUMMON_JUNK_BOT_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, NULL, true);
+ events.RescheduleEvent(EVENT_SUMMON_JUNK_BOT, urand(11000, 12000), 0, PHASE_AERIAL_COMMAND_UNIT);
+ break;
+ case EVENT_SUMMON_ASSAULT_BOT:
+ me->CastCustomSpell(SPELL_SUMMON_ASSAULT_BOT_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, NULL, true);
+ events.RescheduleEvent(EVENT_SUMMON_ASSAULT_BOT, 30000, 0, PHASE_AERIAL_COMMAND_UNIT);
+ break;
+ case EVENT_SUMMON_BOMB_BOT:
+ DoCast(me, SPELL_SUMMON_BOMB_BOT);
+ events.RescheduleEvent(EVENT_SUMMON_BOMB_BOT, urand(15000, 20000), 0, PHASE_AERIAL_COMMAND_UNIT);
+ break;
+ default:
+ break;
+ }
+ }
+ DoSpellAttackIfReady(events.IsInPhase(PHASE_AERIAL_COMMAND_UNIT) ? SPELL_PLASMA_BALL_P1 : SPELL_PLASMA_BALL_P2);
+ }
+
+ private:
+ bool fireFigther;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<boss_aerial_command_unitAI>(creature);
+ }
+};
+
+class npc_mimiron_assault_bot : public CreatureScript
+{
+ public:
+ npc_mimiron_assault_bot() : CreatureScript("npc_mimiron_assault_bot") { }
+
+ struct npc_mimiron_assault_botAI : public ScriptedAI
+ {
+ npc_mimiron_assault_botAI(Creature* creature) : ScriptedAI(creature)
+ {
+ }
+
+ void EnterCombat(Unit* /*who*/) override
+ {
+ events.ScheduleEvent(EVENT_MAGNETIC_FIELD, 14000);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_ROOT))
+ {
+ if (Unit* newTarget = SelectTarget(SELECT_TARGET_NEAREST, 0, 30.0f, true))
+ {
+ me->DeleteThreatList();
+ AttackStart(newTarget);
+ }
+ }
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_MAGNETIC_FIELD:
+ DoCastVictim(SPELL_MAGNETIC_FIELD);
+ me->ClearUnitState(UNIT_STATE_CASTING);
+ events.RescheduleEvent(EVENT_MAGNETIC_FIELD, 30000);
+ break;
+ default:
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ private:
+ EventMap events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_mimiron_assault_botAI>(creature);
+ }
+};
+
+class npc_mimiron_emergency_fire_bot : public CreatureScript
+{
+ public:
+ npc_mimiron_emergency_fire_bot() : CreatureScript("npc_mimiron_emergency_fire_bot") { }
+
+ struct npc_mimiron_emergency_fire_botAI : public ScriptedAI
+ {
+ npc_mimiron_emergency_fire_botAI(Creature* creature) : ScriptedAI(creature)
+ {
+ me->SetReactState(REACT_PASSIVE);
+ isWaterSprayReady = true;
+ moveNew = true;
+ }
+
+ uint32 GetData(uint32 id) const override
+ {
+ if (id == DATA_WATERSPRAY)
+ return isWaterSprayReady;
+ if (id == DATA_MOVE_NEW)
+ return moveNew;
+ return 0;
+ }
+
+ void SetData(uint32 id, uint32 data) override
+ {
+ if (id == DATA_WATERSPRAY)
+ isWaterSprayReady = false;
+ else if (id == DATA_MOVE_NEW)
+ moveNew = data ? true : false;
+ }
+
+ void Reset() override
+ {
+ events.ScheduleEvent(EVENT_WATER_SPRAY, 7000);
+ isWaterSprayReady = true;
+ moveNew = true;
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!isWaterSprayReady)
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_WATER_SPRAY:
+ isWaterSprayReady = true;
+ events.RescheduleEvent(EVENT_WATER_SPRAY, urand(7000, 9000));
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap events;
+ bool isWaterSprayReady;
+ bool moveNew;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_mimiron_emergency_fire_botAI>(creature);
+ }
+};
+
+class npc_mimiron_computer : public CreatureScript
+{
+ public:
+ npc_mimiron_computer() : CreatureScript("npc_mimiron_computer") { }
+
+ struct npc_mimiron_computerAI : public ScriptedAI
+ {
+ npc_mimiron_computerAI(Creature* creature) : ScriptedAI(creature)
+ {
+ instance = me->GetInstanceScript();
+ }
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case DO_ACTIVATE_COMPUTER:
+ Talk(SAY_SELF_DESTRUCT_INITIATED);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_10, 3000);
+ break;
+ case DO_DEACTIVATE_COMPUTER:
+ Talk(SAY_SELF_DESTRUCT_TERMINATED);
+ me->RemoveAurasDueToSpell(SPELL_SELF_DESTRUCTION_AURA);
+ me->RemoveAurasDueToSpell(SPELL_SELF_DESTRUCTION_VISUAL);
+ events.Reset();
+ break;
+ default:
+ break;
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_SELF_DESTRUCT_10:
+ Talk(SAY_SELF_DESTRUCT_10);
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->DoAction(DO_ACTIVATE_HARD_MODE);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_9, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_9:
+ Talk(SAY_SELF_DESTRUCT_9);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_8, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_8:
+ Talk(SAY_SELF_DESTRUCT_8);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_7, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_7:
+ Talk(SAY_SELF_DESTRUCT_7);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_6, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_6:
+ Talk(SAY_SELF_DESTRUCT_6);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_5, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_5:
+ Talk(SAY_SELF_DESTRUCT_5);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_4, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_4:
+ Talk(SAY_SELF_DESTRUCT_4);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_3, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_3:
+ Talk(SAY_SELF_DESTRUCT_3);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_2, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_2:
+ Talk(SAY_SELF_DESTRUCT_2);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_1, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_1:
+ Talk(SAY_SELF_DESTRUCT_1);
+ events.ScheduleEvent(EVENT_SELF_DESTRUCT_FINALIZED, 60000);
+ break;
+ case EVENT_SELF_DESTRUCT_FINALIZED:
+ Talk(SAY_SELF_DESTRUCT_FINALIZED);
+ if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_MIMIRON)))
+ mimiron->AI()->DoAction(DO_ACTIVATE_SELF_DESTRUCT);
+ DoCast(me, SPELL_SELF_DESTRUCTION_AURA);
+ DoCast(me, SPELL_SELF_DESTRUCTION_VISUAL);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ InstanceScript* instance;
+ EventMap events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_mimiron_computerAI>(creature);
+ }
+};
+
+class npc_mimiron_flames : public CreatureScript
+{
+ public:
+ npc_mimiron_flames() : CreatureScript("npc_mimiron_flames") { }
+
+ struct npc_mimiron_flamesAI : public ScriptedAI
+ {
+ npc_mimiron_flamesAI(Creature* creature) : ScriptedAI(creature)
+ {
+ instance = me->GetInstanceScript();
+ }
+
+ void Reset() override // Reset is possibly more suitable for this case.
+ {
+ events.ScheduleEvent(EVENT_SPREAD_FLAMES, 4000);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (instance->GetBossState(BOSS_MIMIRON) != IN_PROGRESS)
+ me->DespawnOrUnsummon();
+
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_SPREAD_FLAMES:
+ DoCastAOE(SPELL_SUMMON_FLAMES_SPREAD_TRIGGER);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ InstanceScript* instance;
+ EventMap events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_mimiron_flamesAI>(creature);
+ }
+};
+
+class npc_mimiron_frost_bomb : public CreatureScript
+{
+ public:
+ npc_mimiron_frost_bomb() : CreatureScript("npc_mimiron_frost_bomb") { }
+
+ struct npc_mimiron_frost_bombAI : public ScriptedAI
+ {
+ npc_mimiron_frost_bombAI(Creature* creature) : ScriptedAI(creature)
+ {
+ }
+
+ void Reset() override
+ {
+ events.ScheduleEvent(EVENT_FROST_BOMB_EXPLOSION, 10000);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_FROST_BOMB_EXPLOSION:
+ DoCastAOE(SPELL_FROST_BOMB_EXPLOSION);
+ events.ScheduleEvent(EVENT_FROST_BOMB_CLEAR_FIRES, 3000);
+ break;
+ case EVENT_FROST_BOMB_CLEAR_FIRES:
+ DoCastAOE(SPELL_CLEAR_FIRES);
+ me->DespawnOrUnsummon(3000);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_mimiron_frost_bombAI>(creature);
+ }
+};
+
+class npc_mimiron_proximity_mine : public CreatureScript
+{
+ public:
+ npc_mimiron_proximity_mine() : CreatureScript("npc_mimiron_proximity_mine") { }
+
+ struct npc_mimiron_proximity_mineAI : public ScriptedAI
+ {
+ npc_mimiron_proximity_mineAI(Creature* creature) : ScriptedAI(creature)
+ {
+ }
+
+ void Reset() override
+ {
+ events.ScheduleEvent(EVENT_PROXIMITY_MINE_ARM, 1500);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_PROXIMITY_MINE_ARM:
+ DoCast(me, SPELL_PROXIMITY_MINE_PERIODIC_TRIGGER);
+ events.ScheduleEvent(EVENT_PROXIMITY_MINE_DETONATION, 33500);
+ break;
+ case EVENT_PROXIMITY_MINE_DETONATION:
+ if (me->HasAura(SPELL_PROXIMITY_MINE_PERIODIC_TRIGGER))
+ DoCastAOE(SPELL_PROXIMITY_MINE_EXPLOSION);
+ me->DespawnOrUnsummon(1000);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_mimiron_proximity_mineAI>(creature);
+ }
+};
+
+class go_mimiron_hardmode_button : public GameObjectScript
+{
+ public:
+ go_mimiron_hardmode_button() : GameObjectScript("go_mimiron_hardmode_button") { }
+
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
+ {
+ InstanceScript* instance = go->GetInstanceScript();
+ if (!instance)
+ return false;
+
+ if (Creature* computer = ObjectAccessor::GetCreature(*go, instance->GetData64(DATA_COMPUTER)))
+ computer->AI()->DoAction(DO_ACTIVATE_COMPUTER);
+ go->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ return true;
+ }
+};
+
+// 63801 - Bomb Bot
class spell_mimiron_bomb_bot : public SpellScriptLoader
{
public:
@@ -538,7 +1856,7 @@ class spell_mimiron_magnetic_core : public SpellScriptLoader
{
if (Creature* target = GetTarget()->ToCreature())
{
- target->GetAI()->DoAction(DO_DISABLE_AERIAL);
+ target->AI()->DoAction(DO_DISABLE_AERIAL);
target->CastSpell(target, SPELL_MAGNETIC_CORE_VISUAL, true);
}
}
@@ -547,7 +1865,7 @@ class spell_mimiron_magnetic_core : public SpellScriptLoader
{
if (Creature* target = GetTarget()->ToCreature())
{
- target->GetAI()->DoAction(DO_ENABLE_AERIAL);
+ target->AI()->DoAction(DO_ENABLE_AERIAL);
target->RemoveAurasDueToSpell(SPELL_MAGNETIC_CORE_VISUAL);
}
}
@@ -1426,8 +2744,66 @@ class spell_mimiron_weld : public SpellScriptLoader
}
};
+class achievement_setup_boom : public AchievementCriteriaScript
+{
+ public:
+ achievement_setup_boom() : AchievementCriteriaScript("achievement_setup_boom") { }
+
+ bool OnCheck(Player* /*source*/, Unit* target)
+ {
+ return target && target->GetAI()->GetData(DATA_SETUP_BOMB);
+ }
+};
+
+class achievement_setup_mine : public AchievementCriteriaScript
+{
+ public:
+ achievement_setup_mine() : AchievementCriteriaScript("achievement_setup_mine") { }
+
+ bool OnCheck(Player* /*source*/, Unit* target)
+ {
+ return target && target->GetAI()->GetData(DATA_SETUP_MINE);
+ }
+};
+
+class achievement_setup_rocket : public AchievementCriteriaScript
+{
+ public:
+ achievement_setup_rocket() : AchievementCriteriaScript("achievement_setup_rocket") { }
+
+ bool OnCheck(Player* /*source*/, Unit* target)
+ {
+ return target && target->GetAI()->GetData(DATA_SETUP_ROCKET);
+ }
+};
+
+class achievement_firefighter : public AchievementCriteriaScript
+{
+ public:
+ achievement_firefighter() : AchievementCriteriaScript("achievement_firefighter") { }
+
+ bool OnCheck(Player* /*source*/, Unit* target)
+ {
+ return target && target->GetAI()->GetData(DATA_FIREFIGHTER);
+ }
+};
+
void AddSC_boss_mimiron()
{
+ new boss_aerial_command_unit();
+ new boss_leviathan_mk_ii();
+ new boss_mimiron();
+ new boss_vx_001();
+
+ new npc_mimiron_assault_bot();
+ new npc_mimiron_emergency_fire_bot();
+ new npc_mimiron_computer();
+ new npc_mimiron_flames();
+ new npc_mimiron_frost_bomb();
+ new npc_mimiron_proximity_mine();
+
+ new go_mimiron_hardmode_button();
+
new spell_mimiron_bomb_bot();
new spell_mimiron_clear_fires();
new spell_mimiron_despawn_assault_bots();
@@ -1454,4 +2830,9 @@ void AddSC_boss_mimiron()
new spell_mimiron_summon_junk_bot();
new spell_mimiron_summon_junk_bot_target();
new spell_mimiron_weld();
+
+ new achievement_setup_boom();
+ new achievement_setup_mine();
+ new achievement_setup_rocket();
+ new achievement_firefighter();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index 399113e18c8..f5fe255fdf3 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -242,7 +242,7 @@ class boss_razorscale_controller : public CreatureScript
break;
case ACTION_PLACE_BROKEN_HARPOON:
for (uint8 n = 0; n < RAID_MODE(2, 4); n++)
- me->SummonGameObject(GO_RAZOR_BROKEN_HARPOON, PosHarpoon[n].GetPositionX(), PosHarpoon[n].GetPositionY(), PosHarpoon[n].GetPositionZ(), 2.286f, 0, 0, 0, 0, 180000);
+ me->SummonGameObject(GO_RAZOR_BROKEN_HARPOON, PosHarpoon[n].GetPositionX(), PosHarpoon[n].GetPositionY(), PosHarpoon[n].GetPositionZ(), 2.286f, 0, 0, 0, 0, 180);
break;
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 8520e317ba3..1d2b1b24322 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -36,17 +36,14 @@
enum Spells
{
SPELL_TYMPANIC_TANTRUM = 62776,
- SPELL_SEARING_LIGHT_10 = 63018,
- SPELL_SEARING_LIGHT_25 = 65121,
+ SPELL_SEARING_LIGHT = 63018,
SPELL_SUMMON_LIFE_SPARK = 64210,
SPELL_SUMMON_VOID_ZONE = 64203,
- SPELL_GRAVITY_BOMB_10 = 63024,
- SPELL_GRAVITY_BOMB_25 = 64234,
+ SPELL_GRAVITY_BOMB = 63024,
- SPELL_HEARTBREAK_10 = 65737,
- SPELL_HEARTBREAK_25 = 64193,
+ SPELL_HEARTBREAK = 65737,
// Cast by 33337 at Heartbreak:
SPELL_RECHARGE_PUMMELER = 62831, // Summons 33344
@@ -66,12 +63,10 @@ enum Spells
SPELL_SUBMERGE = 37751,
//------------------VOID ZONE--------------------
- SPELL_VOID_ZONE_10 = 64203,
- SPELL_VOID_ZONE_25 = 64235,
+ SPELL_VOID_ZONE = 64203,
// Life Spark
- SPELL_STATIC_CHARGED_10 = 64227,
- SPELL_STATIC_CHARGED_25 = 64236,
+ SPELL_STATIC_CHARGED = 64227,
SPELL_SHOCK = 64230,
//----------------XT-002 HEART-------------------
@@ -279,13 +274,13 @@ class boss_xt002 : public CreatureScript
{
case EVENT_SEARING_LIGHT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, RAID_MODE(SPELL_SEARING_LIGHT_10, SPELL_SEARING_LIGHT_25));
+ DoCast(target, SPELL_SEARING_LIGHT);
events.ScheduleEvent(EVENT_SEARING_LIGHT, TIMER_SEARING_LIGHT);
break;
case EVENT_GRAVITY_BOMB:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, RAID_MODE(SPELL_GRAVITY_BOMB_10, SPELL_GRAVITY_BOMB_25));
+ DoCast(target, SPELL_GRAVITY_BOMB);
events.ScheduleEvent(EVENT_GRAVITY_BOMB, TIMER_GRAVITY_BOMB);
break;
@@ -304,7 +299,7 @@ class boss_xt002 : public CreatureScript
break;
case EVENT_ENTER_HARD_MODE:
me->SetFullHealth();
- DoCast(me, RAID_MODE(SPELL_HEARTBREAK_10, SPELL_HEARTBREAK_25), true);
+ DoCast(me, SPELL_HEARTBREAK, true);
me->AddLootMode(LOOT_MODE_HARD_MODE_1);
_hardMode = true;
SetPhaseOne();
@@ -735,7 +730,7 @@ class npc_life_spark : public CreatureScript
void Reset() override
{
- DoCast(me, RAID_MODE(SPELL_STATIC_CHARGED_10, SPELL_STATIC_CHARGED_25));
+ DoCast(me, SPELL_STATIC_CHARGED);
_shockTimer = 0; // first one is immediate.
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 1f9bfe4c3f3..a074ce28181 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -15,12 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ulduar.h"
+#include "InstanceScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "WorldPacket.h"
+#include "ulduar.h"
static DoorData const doorData[] =
{
@@ -821,10 +822,6 @@ class instance_ulduar : public InstanceMapScript
case DATA_UNBROKEN:
Unbroken = data != 0;
break;
- case DATA_MIMIRON_ELEVATOR:
- if (GameObject* gameObject = instance->GetGameObject(MimironElevatorGUID))
- gameObject->SetGoState((GOState)data);
- break;
case DATA_ILLUSION:
illusion = data;
break;
@@ -924,6 +921,8 @@ class instance_ulduar : public InstanceMapScript
return MimironComputerGUID;
case DATA_MIMIRON_WORLD_TRIGGER:
return MimironWorldTriggerGUID;
+ case DATA_MIMIRON_ELEVATOR:
+ return MimironElevatorGUID;
case DATA_MIMIRON_BUTTON:
return MimironButtonGUID;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
index 81cb469318f..5dfc2b54f6e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
@@ -18,8 +18,6 @@
#ifndef DEF_ULDUAR_H
#define DEF_ULDUAR_H
-#include "InstanceScript.h"
-#include "ObjectMgr.h"
#define UlduarScriptName "instance_ulduar"
extern Position const ObservationRingKeepersPos[4];
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index dfef80133c4..01e09ca2f9a 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -31,15 +31,11 @@ Script Data End */
enum Spells
{
SPELL_BANE = 48294,
- H_SPELL_BANE = 59301,
SPELL_DARK_SLASH = 48292,
SPELL_FETID_ROT = 48291,
- H_SPELL_FETID_ROT = 59300,
SPELL_SCREAMS_OF_THE_DEAD = 51750,
SPELL_SPIRIT_BURST = 48529,
- H_SPELL_SPIRIT_BURST = 59305,
SPELL_SPIRIT_STRIKE = 48423,
- H_SPELL_SPIRIT_STRIKE = 59304,
SPELL_ANCESTORS_VENGEANCE = 16939,
SPELL_SUMMON_AVENGING_SPIRIT = 48592,
@@ -48,8 +44,7 @@ enum Spells
SPELL_CHANNEL_SPIRIT_TO_YMIRON = 48316,
SPELL_CHANNEL_YMIRON_TO_SPIRIT = 48307,
- SPELL_SPIRIT_FOUNT = 48380,
- H_SPELL_SPIRIT_FOUNT = 59320
+ SPELL_SPIRIT_FOUNT = 48380
};
//not in db
@@ -278,7 +273,7 @@ public:
if (Creature* temp = me->SummonCreature(NPC_SPIRIT_FOUNT, 385.0f + rand32() % 10, -330.0f + rand32() % 10, 104.756f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 180000))
{
temp->SetSpeed(MOVE_RUN, 0.4f);
- temp->CastSpell(temp, DUNGEON_MODE(SPELL_SPIRIT_FOUNT, H_SPELL_SPIRIT_FOUNT), true);
+ temp->CastSpell(temp, SPELL_SPIRIT_FOUNT, true);
temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
temp->SetDisplayId(11686);
m_uiOrbGUID = temp->GetGUID();
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index 9e2bb85e27a..1c106f399de 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -50,7 +50,6 @@ enum AzureInvaderSpells
{
SPELL_CLEAVE = 15496,
SPELL_IMPALE = 58459,
- H_SPELL_IMPALE = 59256,
SPELL_BRUTAL_STRIKE = 58460,
SPELL_SUNDER_ARMOR = 58461
};
@@ -58,23 +57,17 @@ enum AzureInvaderSpells
enum AzureSellbreakerSpells
{
SPELL_ARCANE_BLAST = 58462,
- H_SPELL_ARCANE_BLAST = 59257,
SPELL_SLOW = 25603,
SPELL_CHAINS_OF_ICE = 58464,
- SPELL_CONE_OF_COLD = 58463,
- H_SPELL_CONE_OF_COLD = 59258
+ SPELL_CONE_OF_COLD = 58463
};
enum AzureBinderSpells
{
SPELL_ARCANE_BARRAGE = 58456,
- H_SPELL_ARCANE_BARRAGE = 59248,
SPELL_ARCANE_EXPLOSION = 58455,
- H_SPELL_ARCANE_EXPLOSION = 59245,
SPELL_FROST_NOVA = 58458,
- H_SPELL_FROST_NOVA = 59253,
- SPELL_FROSTBOLT = 58457,
- H_SPELL_FROSTBOLT = 59251,
+ SPELL_FROSTBOLT = 58457
};
enum AzureMageSlayerSpells
@@ -92,9 +85,7 @@ enum AzureCaptainSpells
enum AzureSorcerorSpells
{
SPELL_ARCANE_STREAM = 60181,
- H_SPELL_ARCANE_STREAM = 60204,
- SPELL_MANA_DETONATION = 60182,
- H_SPELL_MANA_DETONATION = 60205
+ SPELL_MANA_DETONATION = 60182
};
enum AzureRaiderSpells
@@ -912,7 +903,7 @@ public:
{
if (uiArcaneExplosionTimer <= diff)
{
- DoCast(DUNGEON_MODE(SPELL_ARCANE_EXPLOSION, H_SPELL_ARCANE_EXPLOSION));
+ DoCast(SPELL_ARCANE_EXPLOSION);
uiArcaneExplosionTimer = 5000;
} else uiArcaneExplosionTimer -= diff;
@@ -920,7 +911,7 @@ public:
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (target)
- DoCast(target, DUNGEON_MODE(SPELL_ARCANE_BARRAGE, H_SPELL_ARCANE_BARRAGE));
+ DoCast(target, SPELL_ARCANE_BARRAGE);
uiArcainBarrageTimer = 6000;
} else uiArcainBarrageTimer -= diff;
}
@@ -929,7 +920,7 @@ public:
{
if (uiFrostNovaTimer <= diff)
{
- DoCast(DUNGEON_MODE(SPELL_FROST_NOVA, H_SPELL_FROST_NOVA));
+ DoCast(SPELL_FROST_NOVA);
uiFrostNovaTimer = 5000;
} else uiFrostNovaTimer -= diff;
@@ -937,7 +928,7 @@ public:
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (target)
- DoCast(target, DUNGEON_MODE(SPELL_FROSTBOLT, H_SPELL_FROSTBOLT));
+ DoCast(target, SPELL_FROSTBOLT);
uiFrostboltTimer = 6000;
} else uiFrostboltTimer -= diff;
}
@@ -1164,7 +1155,7 @@ public:
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (target)
- DoCast(target, DUNGEON_MODE(SPELL_ARCANE_BLAST, H_SPELL_ARCANE_BLAST));
+ DoCast(target, SPELL_ARCANE_BLAST);
uiArcaneBlastTimer = 6000;
} else uiArcaneBlastTimer -= diff;
@@ -1189,7 +1180,7 @@ public:
if (uiConeOfColdTimer <= diff)
{
- DoCast(DUNGEON_MODE(SPELL_CONE_OF_COLD, H_SPELL_CONE_OF_COLD));
+ DoCast(SPELL_CONE_OF_COLD);
uiConeOfColdTimer = 5000;
} else uiConeOfColdTimer -= diff;
}
@@ -1296,14 +1287,14 @@ public:
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (target)
- DoCast(target, DUNGEON_MODE(SPELL_ARCANE_STREAM, H_SPELL_ARCANE_STREAM));
+ DoCast(target, SPELL_ARCANE_STREAM);
uiArcaneStreamTimer = urand(0, 5000)+5000;
uiArcaneStreamTimerStartingValueHolder = uiArcaneStreamTimer;
} else uiArcaneStreamTimer -= diff;
if (uiManaDetonationTimer <= diff && uiArcaneStreamTimer >=1500 && uiArcaneStreamTimer <= uiArcaneStreamTimerStartingValueHolder/2)
{
- DoCast(DUNGEON_MODE(SPELL_MANA_DETONATION, H_SPELL_MANA_DETONATION));
+ DoCast(SPELL_MANA_DETONATION);
uiManaDetonationTimer = urand(2000, 6000);
} else uiManaDetonationTimer -= diff;
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
index d454b646647..905fe67af97 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
@@ -52,7 +52,6 @@ enum GrandmasterVorpil
SPELL_SACRIFICE = 33587,
SPELL_SHADOW_NOVA = 33846,
SPELL_EMPOWERING_SHADOWS = 33783,
- H_SPELL_EMPOWERING_SHADOWS = 39364,
NPC_VOID_PORTAL = 19224,
SPELL_SUMMON_PORTAL = 33566,
@@ -245,7 +244,7 @@ class npc_voidtraveler : public CreatureScript
if (_sacrificed)
{
- DoCastAOE(DUNGEON_MODE(SPELL_EMPOWERING_SHADOWS, H_SPELL_EMPOWERING_SHADOWS), true);
+ DoCastAOE(SPELL_EMPOWERING_SHADOWS, true);
DoCast(me, SPELL_SHADOW_NOVA, true);
me->Kill(me);
return;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index d4fdb262c8e..dfbc49e1e34 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -110,11 +110,6 @@ class boss_hydromancer_thespia : public CreatureScript
break;
}
}
-
- void UpdateAI(uint32 diff) override
- {
- BossAI::UpdateAI(diff);
- }
};
CreatureAI* GetAI(Creature* creature) const override
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 839dd800721..d2a93caf7a3 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -43,9 +43,7 @@ enum Says
enum Spells
{
SPELL_FIREBALL = 34653,
- SPELL_FIREBALL_H = 36920,
SPELL_CONE_OF_FIRE = 30926,
- SPELL_CONE_OF_FIRE_H = 36921,
SPELL_SUMMON_LIQUID_FIRE = 23971,
SPELL_SUMMON_LIQUID_FIRE_H = 30928,
SPELL_BELLOWING_ROAR = 39427,
@@ -116,7 +114,7 @@ class boss_nazan : public CreatureScript
if (Fireball_Timer <= diff)
{
if (Unit* victim = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(victim, DUNGEON_MODE(SPELL_FIREBALL, SPELL_FIREBALL_H), true);
+ DoCast(victim, SPELL_FIREBALL, true);
Fireball_Timer = urand(4000, 7000);
}
else
@@ -156,7 +154,7 @@ class boss_nazan : public CreatureScript
{
if (ConeOfFire_Timer <= diff)
{
- DoCast(me, DUNGEON_MODE(SPELL_CONE_OF_FIRE, SPELL_CONE_OF_FIRE_H));
+ DoCast(me, SPELL_CONE_OF_FIRE);
ConeOfFire_Timer = 12000;
Fireball_Timer = 4000;
}
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp
index d2a1d101ae4..9114027b9fb 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp
@@ -34,8 +34,7 @@ enum Says
enum Spells
{
SPELL_SACRIFICE = 34661,
- SPELL_HELLFIRE_NORMAL = 34659,
- SPELL_HELLFIRE_HEROIC = 39131,
+ SPELL_HELLFIRE = 34659,
SPELL_ENRAGE = 34670
};
@@ -119,7 +118,7 @@ class boss_thorngrin_the_tender : public CreatureScript
break;
case EVENT_HELLFIRE:
Talk(SAY_CAST_HELLFIRE);
- DoCastVictim(DUNGEON_MODE(SPELL_HELLFIRE_NORMAL, SPELL_HELLFIRE_HEROIC), true);
+ DoCastVictim(SPELL_HELLFIRE, true);
events.ScheduleEvent(EVENT_HELLFIRE, IsHeroic() ? urand(17400, 19300) : 18000);
break;
case EVENT_ENRAGE:
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index bbb384ed0f8..8bc9d0982e3 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -40,7 +40,6 @@ enum Spells
WAR_STOMP = 34716,
SUMMON_TREANTS = 34727, // DBC: 34727, 34731, 34733, 34734, 34736, 34739, 34741 (with Ancestral Life spell 34742) // won't work (guardian summon)
ARCANE_VOLLEY = 36705,
- ARCANE_VOLLEY_H = 39133,
SPELL_HEAL_FATHER = 6262
};
@@ -208,7 +207,7 @@ class boss_warp_splinter : public CreatureScript
//Check for Arcane Volley
if (Arcane_Volley_Timer <= diff)
{
- DoCastVictim(DUNGEON_MODE(ARCANE_VOLLEY, ARCANE_VOLLEY_H));
+ DoCastVictim(ARCANE_VOLLEY);
Arcane_Volley_Timer = urand(20000, 35000);
}
else
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index d54eb6fff8c..03b8e7e69c8 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -1143,7 +1143,7 @@ public:
{
// Spell 37392 does not exist in dbc, manually spawning
me->SummonCreature(NPC_OSCILLATING_FREQUENCY_SCANNER_TOP_BUNNY, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 0.5f, me->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 50000);
- me->SummonGameObject(GO_OSCILLATING_FREQUENCY_SCANNER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), 0, 0, 0, 0, 50000);
+ me->SummonGameObject(GO_OSCILLATING_FREQUENCY_SCANNER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), 0, 0, 0, 0, 50);
me->DespawnOrUnsummon(50000);
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 173e03fef7c..f17aac51519 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -2026,7 +2026,6 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScriptLoa
}
};
-
enum DeathComesFromOnHigh
{
SPELL_FORGE_CREDIT = 51974,
@@ -2097,6 +2096,37 @@ class spell_q12641_death_comes_from_on_high : public SpellScriptLoader
}
};
+// 52694 - Recall Eye of Acherus
+class spell_q12641_recall_eye_of_acherus : public SpellScriptLoader
+{
+ public:
+ spell_q12641_recall_eye_of_acherus() : SpellScriptLoader("spell_q12641_recall_eye_of_acherus") { }
+
+ class spell_q12641_recall_eye_of_acherus_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12641_recall_eye_of_acherus_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (Player* player = GetCaster()->GetCharmerOrOwner()->ToPlayer())
+ {
+ player->StopCastingCharm();
+ player->StopCastingBindSight();
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12641_recall_eye_of_acherus_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_q12641_recall_eye_of_acherus_SpellScript();
+ }
+};
+
// 51769 - Emblazon Runeblade
class spell_q12619_emblazon_runeblade : public SpellScriptLoader
{
@@ -2364,6 +2394,7 @@ void AddSC_quest_spell_scripts()
new spell_q12308_escape_from_silverbrook_summon_worgen();
new spell_q12308_escape_from_silverbrook();
new spell_q12641_death_comes_from_on_high();
+ new spell_q12641_recall_eye_of_acherus();
new spell_q12619_emblazon_runeblade();
new spell_q12619_emblazon_runeblade_effect();
new spell_q12919_gymers_grab();
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 593ce9a54de..bba1f4e298b 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -312,7 +312,7 @@ class spell_sha_earth_shield : public SpellScriptLoader
amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL);
//! WORKAROUND
- // If target is affected by healing reduction, modifier is guaranteed to be negative
+ // If target is affected by healing reduction, modifier is guaranteed to be negative
// value (e.g. -50). To revert the effect, multiply amount with reciprocal of relative value:
// (100 / ((-1) * modifier)) * 100 = (-1) * 100 * 100 / modifier = -10000 / modifier
if (int32 modifier = GetUnitOwner()->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT))
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index 4cf2ef971eb..a191f37c76c 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -241,7 +241,7 @@ public:
float x, y, z;
go->GetClosePoint(x, y, z, go->GetObjectSize() / 3, 7.0f);
- go->SummonGameObject(GO_HIGH_QUALITY_FUR, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0, 0, 0, 0, 0, 1000);
+ go->SummonGameObject(GO_HIGH_QUALITY_FUR, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0, 0, 0, 0, 0, 1);
if (TempSummon* summon = player->SummonCreature(NPC_NESINGWARY_TRAPPER, x, y, z, go->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 1000))
{
summon->SetVisible(false);