diff options
Diffstat (limited to 'src/server/scripts')
44 files changed, 589 insertions, 418 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index 5668c20d6b0..04520101d15 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -135,7 +135,7 @@ public: { TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Character:[%s] (GUID: %u) created Account %s (Email: '%s')", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), accountName, email.c_str()); } break; @@ -381,7 +381,7 @@ public: handler->SetSentErrorMessage(true); TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change email, but the provided email [%s] is not equal to registration email [%s].", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), email, oldEmail); return false; } @@ -393,7 +393,7 @@ public: handler->SetSentErrorMessage(true); TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change email, but the provided password is wrong.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter()); return false; } @@ -412,7 +412,7 @@ public: handler->SetSentErrorMessage(true); TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change email, but the provided password is wrong.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter()); return false; } @@ -425,7 +425,7 @@ public: sScriptMgr->OnEmailChange(handler->GetSession()->GetAccountId()); TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (GUID: %u) Changed Email from [%s] to [%s].", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), oldEmail, email); break; case AOR_EMAIL_TOO_LONG: @@ -479,7 +479,7 @@ public: handler->SetSentErrorMessage(true); TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change password, but the provided old password is wrong.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter()); return false; } @@ -492,7 +492,7 @@ public: handler->SetSentErrorMessage(true); TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change password, but the entered email [%s] is wrong.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), emailConfirmation); return false; } @@ -515,7 +515,7 @@ public: sScriptMgr->OnPasswordChange(handler->GetSession()->GetAccountId()); TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (GUID: %u) Changed Password.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter()); break; case AOR_PASS_TOO_LONG: handler->SendSysMessage(LANG_PASSWORD_TOO_LONG); diff --git a/src/server/scripts/Commands/cs_arena.cpp b/src/server/scripts/Commands/cs_arena.cpp index 4993a7484dd..4cafb651add 100644 --- a/src/server/scripts/Commands/cs_arena.cpp +++ b/src/server/scripts/Commands/cs_arena.cpp @@ -144,7 +144,7 @@ public: arena->Disband(); if (handler->GetSession()) TC_LOG_DEBUG("bg.arena", "GameMaster: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), arena->GetType(), teamId); + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), arena->GetType(), teamId); else TC_LOG_DEBUG("bg.arena", "Console: disbanded arena team type: %u [Id: %u].", arena->GetType(), teamId); @@ -209,7 +209,7 @@ public: handler->PSendSysMessage(LANG_ARENA_RENAME, arena->GetId(), oldArenaStr, newArenaStr); if (handler->GetSession()) TC_LOG_DEBUG("bg.arena", "GameMaster: %s [GUID: %u] rename arena team \"%s\"[Id: %u] to \"%s\"", - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), oldArenaStr, arena->GetId(), newArenaStr); + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), oldArenaStr, arena->GetId(), newArenaStr); else TC_LOG_DEBUG("bg.arena", "Console: rename arena team \"%s\"[Id: %u] to \"%s\"", oldArenaStr, arena->GetId(), newArenaStr); @@ -285,10 +285,10 @@ public: handler->PSendSysMessage(LANG_ARENA_CAPTAIN, arena->GetName().c_str(), arena->GetId(), oldCaptainNameData->m_name.c_str(), target->GetName().c_str()); if (handler->GetSession()) TC_LOG_DEBUG("bg.arena", "GameMaster: %s [GUID: %u] promoted player: %s [GUID: %u] to leader of arena team \"%s\"[Id: %u]", - handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), target->GetName().c_str(), target->GetGUIDLow(), arena->GetName().c_str(), arena->GetId()); + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), target->GetName().c_str(), target->GetGUID().GetCounter(), arena->GetName().c_str(), arena->GetId()); else TC_LOG_DEBUG("bg.arena", "Console: promoted player: %s [GUID: %u] to leader of arena team \"%s\"[Id: %u]", - target->GetName().c_str(), target->GetGUIDLow(), arena->GetName().c_str(), arena->GetId()); + target->GetName().c_str(), target->GetGUID().GetCounter(), arena->GetName().c_str(), arena->GetId()); return true; } diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp index 4b90a672c82..fc246898186 100644 --- a/src/server/scripts/Commands/cs_ban.cpp +++ b/src/server/scripts/Commands/cs_ban.cpp @@ -318,7 +318,7 @@ public: targetGuid = (*resultCharacter)[0].GetUInt32(); } else - targetGuid = target->GetGUIDLow(); + targetGuid = target->GetGUID().GetCounter(); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO); stmt->setUInt32(0, targetGuid); diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 4ef4454be99..405f6fde624 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -133,7 +133,7 @@ public: DeletedInfo info; - info.guid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32()); + info.guid = ObjectGuid(HighGuid::Player, fields[0].GetUInt32()); info.name = fields[1].GetString(); info.accountId = fields[2].GetUInt32(); @@ -483,7 +483,7 @@ public: { handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target).c_str()); target->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE); - stmt->setUInt32(1, target->GetGUIDLow()); + stmt->setUInt32(1, target->GetGUID().GetCounter()); } else { @@ -511,7 +511,7 @@ public: { handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target).c_str()); target->SetAtLoginFlag(AT_LOGIN_CHANGE_FACTION); - stmt->setUInt32(1, target->GetGUIDLow()); + stmt->setUInt32(1, target->GetGUID().GetCounter()); } else { @@ -539,7 +539,7 @@ public: /// @todo add text into database handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target).c_str()); target->SetAtLoginFlag(AT_LOGIN_CHANGE_RACE); - stmt->setUInt32(1, target->GetGUIDLow()); + stmt->setUInt32(1, target->GetGUID().GetCounter()); } else { @@ -921,7 +921,7 @@ public: return false; } - if (sObjectMgr->GetPlayerAccountIdByGUID(ObjectGuid(HIGHGUID_PLAYER, guid))) + if (sObjectMgr->GetPlayerAccountIdByGUID(ObjectGuid(HighGuid::Player, guid))) { handler->PSendSysMessage(LANG_CHARACTER_GUID_IN_USE, guid); handler->SetSentErrorMessage(true); @@ -969,7 +969,7 @@ public: ObjectGuid guid; // character name can't start from number if (isNumeric(playerStr)) - guid = ObjectGuid(HIGHGUID_PLAYER, uint32(atoi(playerStr))); + guid = ObjectGuid(HighGuid::Player, uint32(atoi(playerStr))); else { std::string name = handler->extractPlayerNameFromLink(playerStr); diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 7c2ce1a13ec..422104fedd5 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -502,7 +502,7 @@ public: return false; handler->PSendSysMessage("Loot recipient for creature %s (GUID %u, DB GUID %u) is %s", - target->GetName().c_str(), target->GetGUIDLow(), target->GetDBTableGUIDLow(), + target->GetName().c_str(), target->GetGUID().GetCounter(), target->GetSpawnId(), target->hasLootRecipient() ? (target->GetLootRecipient() ? target->GetLootRecipient()->GetName().c_str() : "offline") : "no loot recipient"); return true; } @@ -597,7 +597,7 @@ public: break; } - handler->PSendSysMessage("bag: %d slot: %d guid: %d - state: %s", bagSlot, item->GetSlot(), item->GetGUIDLow(), st.c_str()); + handler->PSendSysMessage("bag: %d slot: %d guid: %d - state: %s", bagSlot, item->GetSlot(), item->GetGUID().GetCounter(), st.c_str()); } if (updateQueue.empty()) handler->PSendSysMessage("The player's updatequeue is empty"); @@ -618,7 +618,7 @@ public: if (item->GetSlot() != i) { - handler->PSendSysMessage("Item with slot %d and guid %d has an incorrect slot value: %d", i, item->GetGUIDLow(), item->GetSlot()); + handler->PSendSysMessage("Item with slot %d and guid %d has an incorrect slot value: %d", i, item->GetGUID().GetCounter(), item->GetSlot()); error = true; continue; } @@ -642,28 +642,28 @@ public: uint16 qp = item->GetQueuePos(); if (qp > updateQueue.size()) { - handler->PSendSysMessage("The item with slot %d and guid %d has its queuepos (%d) larger than the update queue size! ", item->GetSlot(), item->GetGUIDLow(), qp); + handler->PSendSysMessage("The item with slot %d and guid %d has its queuepos (%d) larger than the update queue size! ", item->GetSlot(), item->GetGUID().GetCounter(), qp); error = true; continue; } if (updateQueue[qp] == NULL) { - handler->PSendSysMessage("The item with slot %d and guid %d has its queuepos (%d) pointing to NULL in the queue!", item->GetSlot(), item->GetGUIDLow(), qp); + handler->PSendSysMessage("The item with slot %d and guid %d has its queuepos (%d) pointing to NULL in the queue!", item->GetSlot(), item->GetGUID().GetCounter(), qp); error = true; continue; } if (updateQueue[qp] != item) { - handler->PSendSysMessage("The item with slot %d and guid %d has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", item->GetSlot(), item->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow()); + handler->PSendSysMessage("The item with slot %d and guid %d has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", item->GetSlot(), item->GetGUID().GetCounter(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUID().GetCounter()); error = true; continue; } } else if (item->GetState() != ITEM_UNCHANGED) { - handler->PSendSysMessage("The item with slot %d and guid %d is not in queue but should be (state: %d)!", item->GetSlot(), item->GetGUIDLow(), item->GetState()); + handler->PSendSysMessage("The item with slot %d and guid %d is not in queue but should be (state: %d)!", item->GetSlot(), item->GetGUID().GetCounter(), item->GetState()); error = true; continue; } @@ -678,7 +678,7 @@ public: if (item2->GetSlot() != j) { - handler->PSendSysMessage("The item in bag %d and slot %d (guid: %d) has an incorrect slot value: %d", bag->GetSlot(), j, item2->GetGUIDLow(), item2->GetSlot()); + handler->PSendSysMessage("The item in bag %d and slot %d (guid: %d) has an incorrect slot value: %d", bag->GetSlot(), j, item2->GetGUID().GetCounter(), item2->GetSlot()); error = true; continue; } @@ -710,28 +710,28 @@ public: uint16 qp = item2->GetQueuePos(); if (qp > updateQueue.size()) { - handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp); + handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item2->GetSlot(), item2->GetGUID().GetCounter(), qp); error = true; continue; } if (updateQueue[qp] == NULL) { - handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) that points to NULL in the queue!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp); + handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) that points to NULL in the queue!", bag->GetSlot(), item2->GetSlot(), item2->GetGUID().GetCounter(), qp); error = true; continue; } if (updateQueue[qp] != item2) { - handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow()); + handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item2->GetSlot(), item2->GetGUID().GetCounter(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUID().GetCounter()); error = true; continue; } } else if (item2->GetState() != ITEM_UNCHANGED) { - handler->PSendSysMessage("The item in bag %d at slot %d having guid %d is not in queue but should be (state: %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), item2->GetState()); + handler->PSendSysMessage("The item in bag %d at slot %d having guid %d is not in queue but should be (state: %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUID().GetCounter(), item2->GetState()); error = true; continue; } @@ -806,14 +806,14 @@ public: ThreatContainer::StorageType const &threatList = target->getThreatManager().getThreatList(); ThreatContainer::StorageType::const_iterator itr; uint32 count = 0; - handler->PSendSysMessage("Threat list of %s (guid %u)", target->GetName().c_str(), target->GetGUIDLow()); + handler->PSendSysMessage("Threat list of %s (guid %u)", target->GetName().c_str(), target->GetGUID().GetCounter()); for (itr = threatList.begin(); itr != threatList.end(); ++itr) { Unit* unit = (*itr)->getTarget(); if (!unit) continue; ++count; - handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUIDLow(), (*itr)->getThreat()); + handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUID().GetCounter(), (*itr)->getThreat()); } handler->SendSysMessage("End of threat list."); return true; @@ -826,13 +826,13 @@ public: target = handler->GetSession()->GetPlayer(); HostileReference* ref = target->getHostileRefManager().getFirst(); uint32 count = 0; - handler->PSendSysMessage("Hostil reference list of %s (guid %u)", target->GetName().c_str(), target->GetGUIDLow()); + handler->PSendSysMessage("Hostil reference list of %s (guid %u)", target->GetName().c_str(), target->GetGUID().GetCounter()); while (ref) { if (Unit* unit = ref->GetSource()->GetOwner()) { ++count; - handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUIDLow(), ref->getThreat()); + handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUID().GetCounter(), ref->getThreat()); } ref = ref->next(); } @@ -929,7 +929,7 @@ public: Map* map = handler->GetSession()->GetPlayer()->GetMap(); - if (!v->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_VEHICLE), map, handler->GetSession()->GetPlayer()->GetPhaseMask(), entry, x, y, z, o, nullptr, id)) + if (!v->Create(map->GenerateLowGuid<HighGuid::Vehicle>(), map, handler->GetSession()->GetPlayer()->GetPhaseMask(), entry, x, y, z, o, nullptr, id)) { delete v; return false; @@ -974,7 +974,7 @@ public: uint32 guid = (uint32)atoi(e); uint32 index = (uint32)atoi(f); - Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid(HIGHGUID_ITEM, 0, guid)); + Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid(HighGuid::Item, 0, guid)); if (!i) return false; @@ -1005,7 +1005,7 @@ public: uint32 index = (uint32)atoi(f); uint32 value = (uint32)atoi(g); - Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid(HIGHGUID_ITEM, 0, guid)); + Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid(HighGuid::Item, 0, guid)); if (!i) return false; @@ -1029,7 +1029,7 @@ public: uint32 guid = (uint32)atoi(e); - Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid(HIGHGUID_ITEM, guid)); + Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid(HighGuid::Item, guid)); if (!i) return false; @@ -1054,7 +1054,7 @@ public: static bool HandleDebugLoSCommand(ChatHandler* handler, char const* /*args*/) { if (Unit* unit = handler->getSelectedUnit()) - handler->PSendSysMessage("Unit %s (GuidLow: %u) is %sin LoS", unit->GetName().c_str(), unit->GetGUIDLow(), handler->GetSession()->GetPlayer()->IsWithinLOSInMap(unit) ? "" : "not "); + handler->PSendSysMessage("Unit %s (GuidLow: %u) is %sin LoS", unit->GetName().c_str(), unit->GetGUID().GetCounter(), handler->GetSession()->GetPlayer()->IsWithinLOSInMap(unit) ? "" : "not "); return true; } @@ -1199,7 +1199,7 @@ public: if (opcode >= handler->GetSession()->GetPlayer()->GetValuesCount()) { - handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, handler->GetSession()->GetPlayer()->GetGUIDLow(), handler->GetSession()->GetPlayer()->GetValuesCount()); + handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), handler->GetSession()->GetPlayer()->GetValuesCount()); return false; } @@ -1249,13 +1249,13 @@ public: { value = unit->GetUInt32Value(updateIndex); - handler->PSendSysMessage(LANG_UPDATE, unit->GetGUIDLow(), updateIndex, value); + handler->PSendSysMessage(LANG_UPDATE, unit->GetGUID().GetCounter(), updateIndex, value); return true; } value = atoi(val); - handler->PSendSysMessage(LANG_UPDATE_CHANGE, unit->GetGUIDLow(), updateIndex, value); + handler->PSendSysMessage(LANG_UPDATE_CHANGE, unit->GetGUID().GetCounter(), updateIndex, value); unit->SetUInt32Value(updateIndex, value); @@ -1410,11 +1410,12 @@ public: if (!map) map = player->GetMap(); + handler->PSendSysMessage("Loading all cells (mapId: %u). Current next GameObject %u, Creature %u", map->GetId(), map->GetMaxLowGuid<HighGuid::GameObject>(), map->GetMaxLowGuid<HighGuid::Unit>()); for (uint32 cellX = 0; cellX < TOTAL_NUMBER_OF_CELLS_PER_MAP; cellX++) for (uint32 cellY = 0; cellY < TOTAL_NUMBER_OF_CELLS_PER_MAP; cellY++) map->LoadGrid((cellX + 0.5f - CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL, (cellY + 0.5f - CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL); - handler->PSendSysMessage("Cells loaded (mapId: %u)", map->GetId()); + handler->PSendSysMessage("Cells loaded (mapId: %u) After load - Next GameObject %u, Creature %u", map->GetId(), map->GetMaxLowGuid<HighGuid::GameObject>(), map->GetMaxLowGuid<HighGuid::Unit>()); return true; } }; diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp index 1ddfaa4bfd8..ce1a42e6e78 100644 --- a/src/server/scripts/Commands/cs_go.cpp +++ b/src/server/scripts/Commands/cs_go.cpp @@ -135,21 +135,9 @@ public: float z = fields[2].GetFloat(); float o = fields[3].GetFloat(); uint32 mapId = fields[4].GetUInt16(); - uint32 guid = fields[5].GetUInt32(); - uint32 id = fields[6].GetUInt32(); Transport* transport = NULL; - if (Creature* creature = ObjectAccessor::GetObjectInWorld(ObjectGuid(HIGHGUID_UNIT, id, guid), (Creature*)NULL)) - { - x = creature->GetPositionX(); - y = creature->GetPositionY(); - z = creature->GetPositionZ(); - o = creature->GetOrientation(); - mapId = creature->GetMapId(); - transport = creature->GetTransport(); - } - if (!MapManager::IsValidMapCoord(mapId, x, y, z, o) || sObjectMgr->IsTransportMap(mapId)) { handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId); diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 0142cfa0e52..0a45506c736 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -150,7 +150,7 @@ public: Map* map = player->GetMap(); GameObject* object = new GameObject; - uint32 guidLow = sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT); + uint32 guidLow = map->GenerateLowGuid<HighGuid::GameObject>(); if (!object->Create(guidLow, objectInfo->entry, map, player->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { @@ -166,6 +166,8 @@ public: // fill the gameobject data and save to the db object->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), player->GetPhaseMaskForSpawn()); + guidLow = object->GetSpawnId(); + // delete the old object and do a clean load from DB with a fresh new GameObject instance. // this is required to avoid weird behavior and memory leaks delete object; @@ -324,7 +326,7 @@ public: return false; } - GameObject* target = handler->GetSession()->GetPlayer()->GetMap()->GetGameObject(ObjectGuid(HIGHGUID_GAMEOBJECT, id, guidLow)); + GameObject* target = handler->GetSession()->GetPlayer()->GetMap()->GetGameObject(ObjectGuid(HighGuid::GameObject, id, guidLow)); handler->PSendSysMessage(LANG_GAMEOBJECT_DETAIL, guidLow, objectInfo->name.c_str(), guidLow, id, x, y, z, mapId, o, phase); @@ -373,7 +375,7 @@ public: Unit* owner = ObjectAccessor::GetUnit(*handler->GetSession()->GetPlayer(), ownerGuid); if (!owner || !ownerGuid.IsPlayer()) { - handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, ownerGuid.GetCounter(), object->GetGUIDLow()); + handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, ownerGuid.GetCounter(), object->GetGUID().GetCounter()); handler->SetSentErrorMessage(true); return false; } @@ -385,7 +387,7 @@ public: object->Delete(); object->DeleteFromDB(); - handler->PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, object->GetGUIDLow()); + handler->PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, object->GetGUID().GetCounter()); return true; } @@ -426,16 +428,26 @@ public: o = player->GetOrientation(); } + Map* map = object->GetMap(); + object->Relocate(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), o); object->UpdateRotationFields(); - object->DestroyForNearbyPlayers(); - object->UpdateObjectVisibility(); - object->SaveToDB(); - object->Refresh(); - handler->PSendSysMessage(LANG_COMMAND_TURNOBJMESSAGE, object->GetGUIDLow(), object->GetGOInfo()->name.c_str(), object->GetGUIDLow(), o); + // Generate a completely new spawn with new guid + // 3.3.5a client caches recently deleted objects and brings them back to life + // when CreateObject block for this guid is received again + // however it entirely skips parsing that block and only uses already known location + object->Delete(); + + object = new GameObject(); + if (!object->LoadGameObjectFromDB(guidLow, map)) + { + delete object; + return false; + } + handler->PSendSysMessage(LANG_COMMAND_TURNOBJMESSAGE, object->GetSpawnId(), object->GetGOInfo()->name.c_str(), object->GetSpawnId()); return true; } @@ -468,21 +480,20 @@ public: char* toY = strtok(NULL, " "); char* toZ = strtok(NULL, " "); + float x, y, z; if (!toX) { Player* player = handler->GetSession()->GetPlayer(); - object->Relocate(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), object->GetOrientation()); - object->DestroyForNearbyPlayers(); - object->UpdateObjectVisibility(); + player->GetPosition(x, y, z); } else { if (!toY || !toZ) return false; - float x = (float)atof(toX); - float y = (float)atof(toY); - float z = (float)atof(toZ); + x = (float)atof(toX); + y = (float)atof(toY); + z = (float)atof(toZ); if (!MapManager::IsValidMapCoord(object->GetMapId(), x, y, z)) { @@ -490,17 +501,27 @@ public: handler->SetSentErrorMessage(true); return false; } - - object->Relocate(x, y, z, object->GetOrientation()); - object->DestroyForNearbyPlayers(); - object->UpdateObjectVisibility(); } + Map* map = object->GetMap(); + + object->Relocate(x, y, z, object->GetOrientation()); object->SaveToDB(); - object->Refresh(); - handler->PSendSysMessage(LANG_COMMAND_MOVEOBJMESSAGE, object->GetGUIDLow(), object->GetGOInfo()->name.c_str(), object->GetGUIDLow()); + // Generate a completely new spawn with new guid + // 3.3.5a client caches recently deleted objects and brings them back to life + // when CreateObject block for this guid is received again + // however it entirely skips parsing that block and only uses already known location + object->Delete(); + + object = new GameObject(); + if (!object->LoadGameObjectFromDB(guidLow, map)) + { + delete object; + return false; + } + handler->PSendSysMessage(LANG_COMMAND_MOVEOBJMESSAGE, object->GetSpawnId(), object->GetGOInfo()->name.c_str(), object->GetSpawnId()); return true; } diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp index c0a4b2cfead..8152508c5df 100644 --- a/src/server/scripts/Commands/cs_group.cpp +++ b/src/server/scripts/Commands/cs_group.cpp @@ -269,7 +269,7 @@ public: const char* onlineState = ""; // Parse the guid to uint32... - ObjectGuid parseGUID(HIGHGUID_PLAYER, uint32(atoul(args))); + ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args))); // ... and try to extract a player out of it. if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget)) diff --git a/src/server/scripts/Commands/cs_lfg.cpp b/src/server/scripts/Commands/cs_lfg.cpp index 8bb64a454d2..2de22714a15 100644 --- a/src/server/scripts/Commands/cs_lfg.cpp +++ b/src/server/scripts/Commands/cs_lfg.cpp @@ -80,7 +80,7 @@ public: ObjectGuid guidTarget; std::string nameTarget; - ObjectGuid parseGUID(HIGHGUID_PLAYER, uint32(atoul(args))); + ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args))); if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget)) { diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index 3e4b46804ff..fb051832d7b 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -476,7 +476,7 @@ public: if (!*args) return false; - ObjectGuid parseGUID(HIGHGUID_PLAYER, uint32(atoul(args))); + ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args))); if (sObjectMgr->GetPlayerNameByGUID(parseGUID, targetName)) { diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 7baef489865..dfb1d84c6cc 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -641,7 +641,7 @@ public: return false; } - handler->PSendSysMessage(LANG_OBJECT_GUID, guid.GetCounter(), guid.GetHigh()); + handler->PSendSysMessage(LANG_OBJECT_GUID, guid.ToString().c_str()); return true; } @@ -1421,7 +1421,7 @@ public: PreparedStatement* stmt = NULL; // To make sure we get a target, we convert our guid to an omniversal... - ObjectGuid parseGUID(HIGHGUID_PLAYER, uint32(atoul(args))); + ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args))); // ... and make sure we get a target, somehow. if (sObjectMgr->GetPlayerNameByGUID(parseGUID, targetName)) @@ -2018,7 +2018,7 @@ public: return false; } - handler->PSendSysMessage(LANG_MOVEGENS_LIST, (unit->GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature"), unit->GetGUIDLow()); + handler->PSendSysMessage(LANG_MOVEGENS_LIST, (unit->GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature"), unit->GetGUID().GetCounter()); MotionMaster* motionMaster = unit->GetMotionMaster(); float x, y, z; @@ -2061,9 +2061,9 @@ public: if (!target) handler->SendSysMessage(LANG_MOVEGENS_CHASE_NULL); else if (target->GetTypeId() == TYPEID_PLAYER) - handler->PSendSysMessage(LANG_MOVEGENS_CHASE_PLAYER, target->GetName().c_str(), target->GetGUIDLow()); + handler->PSendSysMessage(LANG_MOVEGENS_CHASE_PLAYER, target->GetName().c_str(), target->GetGUID().GetCounter()); else - handler->PSendSysMessage(LANG_MOVEGENS_CHASE_CREATURE, target->GetName().c_str(), target->GetGUIDLow()); + handler->PSendSysMessage(LANG_MOVEGENS_CHASE_CREATURE, target->GetName().c_str(), target->GetGUID().GetCounter()); break; } case FOLLOW_MOTION_TYPE: @@ -2077,9 +2077,9 @@ public: if (!target) handler->SendSysMessage(LANG_MOVEGENS_FOLLOW_NULL); else if (target->GetTypeId() == TYPEID_PLAYER) - handler->PSendSysMessage(LANG_MOVEGENS_FOLLOW_PLAYER, target->GetName().c_str(), target->GetGUIDLow()); + handler->PSendSysMessage(LANG_MOVEGENS_FOLLOW_PLAYER, target->GetName().c_str(), target->GetGUID().GetCounter()); else - handler->PSendSysMessage(LANG_MOVEGENS_FOLLOW_CREATURE, target->GetName().c_str(), target->GetGUIDLow()); + handler->PSendSysMessage(LANG_MOVEGENS_FOLLOW_CREATURE, target->GetName().c_str(), target->GetGUID().GetCounter()); break; } case HOME_MOTION_TYPE: diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 9fd0260ed2e..bf82b81a8b7 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -292,7 +292,7 @@ public: uint32 flag = target->GetUInt32Value(UNIT_FIELD_FLAGS); uint32 npcflag = target->GetUInt32Value(UNIT_NPC_FLAGS); uint32 dyflag = target->GetUInt32Value(UNIT_DYNAMIC_FLAGS); - handler->PSendSysMessage(LANG_CURRENT_FACTION, target->GetGUIDLow(), factionid, flag, npcflag, dyflag); + handler->PSendSysMessage(LANG_CURRENT_FACTION, target->GetGUID().GetCounter(), factionid, flag, npcflag, dyflag); return true; } @@ -328,7 +328,7 @@ public: return false; } - handler->PSendSysMessage(LANG_YOU_CHANGE_FACTION, target->GetGUIDLow(), factionid, flag, npcflag, dyflag); + handler->PSendSysMessage(LANG_YOU_CHANGE_FACTION, target->GetGUID().GetCounter(), factionid, flag, npcflag, dyflag); target->setFaction(factionid); target->SetUInt32Value(UNIT_FIELD_FLAGS, flag); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 09a41fd82b5..dcf75d0c5db 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -260,7 +260,7 @@ public: if (Transport* trans = chr->GetTransport()) { - uint32 guid = sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT); + uint32 guid = map->GenerateLowGuid<HighGuid::Unit>(); CreatureData& data = sObjectMgr->NewOrExistCreatureData(guid); data.id = id; data.phaseMask = chr->GetPhaseMaskForSpawn(); @@ -278,7 +278,7 @@ public: } Creature* creature = new Creature(); - if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, x, y, z, o)) + if (!creature->Create(map->GenerateLowGuid<HighGuid::Unit>(), map, chr->GetPhaseMaskForSpawn(), id, x, y, z, o)) { delete creature; return false; @@ -286,7 +286,7 @@ public: creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); - uint32 db_guid = creature->GetDBTableGUIDLow(); + uint32 db_guid = creature->GetSpawnId(); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells() // current "creature" variable is deleted and created fresh new, otherwise old values might trigger asserts or cause undefined behavior @@ -494,7 +494,7 @@ public: return false; if (CreatureData const* cr_data = sObjectMgr->GetCreatureData(lowguid)) - unit = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HIGHGUID_UNIT, cr_data->id, lowguid)); + unit = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HighGuid::Unit, cr_data->id, lowguid)); } else unit = handler->getSelectedCreature(); @@ -705,7 +705,7 @@ public: std::string curRespawnDelayStr = secsToTimeString(uint64(curRespawnDelay), true); std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(), true); - handler->PSendSysMessage(LANG_NPCINFO_CHAR, target->GetDBTableGUIDLow(), target->GetGUIDLow(), faction, npcflags, Entry, displayid, nativeid); + handler->PSendSysMessage(LANG_NPCINFO_CHAR, target->GetSpawnId(), target->GetGUID().GetCounter(), faction, npcflags, Entry, displayid, nativeid); handler->PSendSysMessage(LANG_NPCINFO_LEVEL, target->getLevel()); handler->PSendSysMessage(LANG_NPCINFO_EQUIPMENT, target->GetCurrentEquipmentId(), target->GetOriginalEquipmentId()); handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth()); @@ -823,7 +823,7 @@ public: } else { - lowguid = creature->GetDBTableGUIDLow(); + lowguid = creature->GetSpawnId(); } float x = handler->GetSession()->GetPlayer()->GetPositionX(); @@ -833,7 +833,7 @@ public: if (creature) { - if (CreatureData const* data = sObjectMgr->GetCreatureData(creature->GetDBTableGUIDLow())) + if (CreatureData const* data = sObjectMgr->GetCreatureData(creature->GetSpawnId())) { const_cast<CreatureData*>(data)->posX = x; const_cast<CreatureData*>(data)->posY = y; @@ -977,7 +977,7 @@ public: creature = handler->getSelectedCreature(); if (!creature || creature->IsPet()) return false; - lowguid = creature->GetDBTableGUIDLow(); + lowguid = creature->GetSpawnId(); } else // case .setmovetype #creature_guid $move_type (with selected creature) { @@ -985,7 +985,7 @@ public: /* impossible without entry if (lowguid) - creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT)); + creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HighGuid::Unit)); */ // attempt check creature existence by DB data @@ -1001,7 +1001,7 @@ public: } else { - lowguid = creature->GetDBTableGUIDLow(); + lowguid = creature->GetSpawnId(); } } @@ -1104,7 +1104,7 @@ public: uint32 guidLow = 0; if (creature) - guidLow = creature->GetDBTableGUIDLow(); + guidLow = creature->GetSpawnId(); else return false; @@ -1153,7 +1153,7 @@ public: uint32 guidLow = 0; if (creature) - guidLow = creature->GetDBTableGUIDLow(); + guidLow = creature->GetSpawnId(); else return false; @@ -1282,7 +1282,7 @@ public: return false; } - ObjectGuid receiver_guid(HIGHGUID_PLAYER, uint32(atoul(receiver_str))); + ObjectGuid receiver_guid(HighGuid::Player, uint32(atoul(receiver_str))); // check online security Player* receiver = ObjectAccessor::FindPlayer(receiver_guid); @@ -1417,14 +1417,14 @@ public: uint32 leaderGUID = (uint32) atoi((char*)args); Creature* creature = handler->getSelectedCreature(); - if (!creature || !creature->GetDBTableGUIDLow()) + if (!creature || !creature->GetSpawnId()) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - uint32 lowguid = creature->GetDBTableGUIDLow(); + uint32 lowguid = creature->GetSpawnId(); if (creature->GetFormation()) { handler->PSendSysMessage("Selected creature is already member of group %u", creature->GetFormation()->GetId()); @@ -1477,21 +1477,21 @@ public: return false; } - if (!creature->GetDBTableGUIDLow()) + if (!creature->GetSpawnId()) { - handler->PSendSysMessage("Selected creature %u isn't in creature table", creature->GetGUIDLow()); + handler->PSendSysMessage("Selected creature %u isn't in creature table", creature->GetGUID().GetCounter()); handler->SetSentErrorMessage(true); return false; } - if (!sObjectMgr->SetCreatureLinkedRespawn(creature->GetDBTableGUIDLow(), linkguid)) + if (!sObjectMgr->SetCreatureLinkedRespawn(creature->GetSpawnId(), linkguid)) { handler->PSendSysMessage("Selected creature can't link with guid '%u'", linkguid); handler->SetSentErrorMessage(true); return false; } - handler->PSendSysMessage("LinkGUID '%u' added to creature with DBTableGUID: '%u'", linkguid, creature->GetDBTableGUIDLow()); + handler->PSendSysMessage("LinkGUID '%u' added to creature with DBTableGUID: '%u'", linkguid, creature->GetSpawnId()); return true; } diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp index 9ad12bd0943..82904efc949 100644 --- a/src/server/scripts/Commands/cs_quest.cpp +++ b/src/server/scripts/Commands/cs_quest.cpp @@ -243,7 +243,7 @@ public: // prepare Quest Tracker datas PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE); stmt->setUInt32(0, quest->GetQuestId()); - stmt->setUInt32(1, player->GetGUIDLow()); + stmt->setUInt32(1, player->GetGUID().GetCounter()); // add to Quest Tracker CharacterDatabase.Execute(stmt); diff --git a/src/server/scripts/Commands/cs_send.cpp b/src/server/scripts/Commands/cs_send.cpp index e7ea4bc99d7..57ea44a67bf 100644 --- a/src/server/scripts/Commands/cs_send.cpp +++ b/src/server/scripts/Commands/cs_send.cpp @@ -77,7 +77,7 @@ public: std::string text = msgText; // from console show not existed sender - MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM); + MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUID().GetCounter() : 0, MAIL_STATIONERY_GM); /// @todo Fix poor design SQLTransaction trans = CharacterDatabase.BeginTransaction(); @@ -176,7 +176,7 @@ public: } // from console show not existed sender - MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM); + MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUID().GetCounter() : 0, MAIL_STATIONERY_GM); // fill mail MailDraft draft(subject, text); @@ -236,7 +236,7 @@ public: std::string text = msgText; // from console show not existed sender - MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM); + MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUID().GetCounter() : 0, MAIL_STATIONERY_GM); SQLTransaction trans = CharacterDatabase.BeginTransaction(); diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp index 5fc3cc618e5..b609dfe18dd 100644 --- a/src/server/scripts/Commands/cs_ticket.cpp +++ b/src/server/scripts/Commands/cs_ticket.cpp @@ -113,7 +113,7 @@ public: // If assigned to different player other than current, leave //! Console can override though - Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; + Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target.c_str()); @@ -146,7 +146,7 @@ public: // Ticket should be assigned to the player who tries to close it. // Console can override though - Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; + Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->GetId()); @@ -190,7 +190,7 @@ public: // Cannot comment ticket assigned to someone else //! Console excluded - Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; + Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); @@ -220,7 +220,9 @@ public: if (!*args) return false; - uint32 ticketId = atoi(args); + char* ticketIdStr = strtok((char*)args, " "); + uint32 ticketId = atoi(ticketIdStr); + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { @@ -228,6 +230,21 @@ public: return true; } + char* response = strtok(NULL, "\n"); + if (response) + { + // Cannot add response to ticket, assigned to someone else + //! Console excluded + Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; + if (player && ticket->IsAssignedNotTo(player->GetGUID())) + { + handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); + return true; + } + + ticket->AppendResponse(response); + } + if (Player* player = ticket->GetPlayer()) ticket->SendResponse(player->GetSession()); @@ -476,7 +493,7 @@ public: // Cannot add response to ticket, assigned to someone else //! Console excluded - Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; + Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index c9da1ed9635..00b8bec51c8 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -179,7 +179,7 @@ public: return true; } - guidLow = target->GetDBTableGUIDLow(); + guidLow = target->GetSpawnId(); PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_ADDON_BY_GUID); @@ -246,7 +246,7 @@ public: return true; } - uint32 guildLow = target->GetDBTableGUIDLow(); + uint32 guildLow = target->GetSpawnId(); if (target->GetCreatureAddon()) { @@ -568,7 +568,7 @@ public: } // The visual waypoint - wpGuid = target->GetGUIDLow(); + wpGuid = target->GetGUID().GetCounter(); // User did select a visual waypoint? @@ -579,7 +579,7 @@ public: if (!result) { - handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow()); + handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUID().GetCounter()); // Select waypoint number from database // Since we compare float values, we have to deal with // some difficulties. @@ -628,7 +628,7 @@ public: handler->PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid); if (wpGuid != 0) - if (Creature* wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HIGHGUID_UNIT, VISUAL_WAYPOINT, wpGuid))) + if (Creature* wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HighGuid::Unit, VISUAL_WAYPOINT, wpGuid))) { wpCreature->CombatStop(); wpCreature->DeleteFromDB(); @@ -661,7 +661,7 @@ public: // Respawn the owner of the waypoints if (wpGuid != 0) { - if (Creature* wpCreature = map->GetCreature(ObjectGuid(HIGHGUID_UNIT, VISUAL_WAYPOINT, wpGuid))) + if (Creature* wpCreature = map->GetCreature(ObjectGuid(HighGuid::Unit, VISUAL_WAYPOINT, wpGuid))) { wpCreature->CombatStop(); wpCreature->DeleteFromDB(); @@ -669,7 +669,7 @@ public: } // re-create Creature* wpCreature2 = new Creature(); - if (!wpCreature2->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation())) + if (!wpCreature2->Create(map->GenerateLowGuid<HighGuid::Unit>(), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation())) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); delete wpCreature2; @@ -680,7 +680,7 @@ public: wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); /// @todo Should we first use "Create" then use "LoadFromDB"? - if (!wpCreature2->LoadCreatureFromDB(wpCreature2->GetDBTableGUIDLow(), map)) + if (!wpCreature2->LoadCreatureFromDB(wpCreature2->GetSpawnId(), map)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); delete wpCreature2; @@ -782,7 +782,7 @@ public: } stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_ALL_BY_WPGUID); - stmt->setUInt32(0, target->GetGUIDLow()); + stmt->setUInt32(0, target->GetGUID().GetCounter()); PreparedQueryResult result = WorldDatabase.Query(stmt); if (!result) @@ -842,7 +842,7 @@ public: { Field* fields = result2->Fetch(); uint32 wpguid = fields[0].GetUInt32(); - Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HIGHGUID_UNIT, VISUAL_WAYPOINT, wpguid)); + Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HighGuid::Unit, VISUAL_WAYPOINT, wpguid)); if (!creature) { @@ -886,7 +886,7 @@ public: float o = chr->GetOrientation(); Creature* wpCreature = new Creature(); - if (!wpCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, x, y, z, o)) + if (!wpCreature->Create(map->GenerateLowGuid<HighGuid::Unit>(), map, chr->GetPhaseMaskForSpawn(), id, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete wpCreature; @@ -895,14 +895,14 @@ public: // Set "wpguid" column to the visual waypoint stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_WAYPOINT_DATA_WPGUID); - stmt->setInt32(0, int32(wpCreature->GetGUIDLow())); + stmt->setInt32(0, int32(wpCreature->GetGUID().GetCounter())); stmt->setUInt32(1, pathid); stmt->setUInt32(2, point); WorldDatabase.Execute(stmt); wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); - if (!wpCreature->LoadCreatureFromDB(wpCreature->GetDBTableGUIDLow(), map)) + if (!wpCreature->LoadCreatureFromDB(wpCreature->GetSpawnId(), map)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete wpCreature; @@ -948,7 +948,7 @@ public: Map* map = chr->GetMap(); Creature* creature = new Creature(); - if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, x, y, z, o)) + if (!creature->Create(map->GenerateLowGuid<HighGuid::Unit>(), map, chr->GetPhaseMaskForSpawn(), id, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete creature; @@ -956,7 +956,7 @@ public: } creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); - if (!creature->LoadCreatureFromDB(creature->GetDBTableGUIDLow(), map)) + if (!creature->LoadCreatureFromDB(creature->GetSpawnId(), map)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete creature; @@ -997,7 +997,7 @@ public: Map* map = chr->GetMap(); Creature* creature = new Creature(); - if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, x, y, z, o)) + if (!creature->Create(map->GenerateLowGuid<HighGuid::Unit>(), map, chr->GetPhaseMaskForSpawn(), id, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); delete creature; @@ -1005,7 +1005,7 @@ public: } creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); - if (!creature->LoadCreatureFromDB(creature->GetDBTableGUIDLow(), map)) + if (!creature->LoadCreatureFromDB(creature->GetSpawnId(), map)) { handler->PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); delete creature; @@ -1038,7 +1038,7 @@ public: { Field* fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); - Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HIGHGUID_UNIT, VISUAL_WAYPOINT, guid)); + Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HighGuid::Unit, VISUAL_WAYPOINT, guid)); if (!creature) { handler->PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid); diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index ab2e82171f1..427d4bae217 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -272,7 +272,7 @@ public: if (killer->GetGUID() == legoso->GetGUID() || (group && group->IsMember(killer->GetGUID())) || - killer->GetGUIDLow() == legoso->AI()->GetData(DATA_EVENT_STARTER_GUID)) + killer->GetGUID().GetCounter() == legoso->AI()->GetData(DATA_EVENT_STARTER_GUID)) legoso->AI()->DoAction(ACTION_LEGOSO_SIRONAS_KILLED); } } @@ -370,7 +370,7 @@ public: { if (quest->GetQuestId() == QUEST_ENDING_THEIR_WORLD) { - SetData(DATA_EVENT_STARTER_GUID, player->GetGUIDLow()); + SetData(DATA_EVENT_STARTER_GUID, player->GetGUID().GetCounter()); Start(true, true, player->GetGUID(), quest); } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index abeaff421cf..aeaf8a70ba5 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -376,7 +376,7 @@ class boss_prince_keleseth_icc : public CreatureScript void InitializeAI() override { - if (CreatureData const* data = sObjectMgr->GetCreatureData(me->GetDBTableGUIDLow())) + if (CreatureData const* data = sObjectMgr->GetCreatureData(me->GetSpawnId())) if (data->curhealth) _spawnHealth = data->curhealth; @@ -591,7 +591,7 @@ class boss_prince_taldaram_icc : public CreatureScript void InitializeAI() override { - if (CreatureData const* data = sObjectMgr->GetCreatureData(me->GetDBTableGUIDLow())) + if (CreatureData const* data = sObjectMgr->GetCreatureData(me->GetSpawnId())) if (data->curhealth) _spawnHealth = data->curhealth; @@ -815,7 +815,7 @@ class boss_prince_valanar_icc : public CreatureScript void InitializeAI() override { - if (CreatureData const* data = sObjectMgr->GetCreatureData(me->GetDBTableGUIDLow())) + if (CreatureData const* data = sObjectMgr->GetCreatureData(me->GetSpawnId())) if (data->curhealth) _spawnHealth = data->curhealth; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index 68430f6f0f7..78730b535aa 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -492,7 +492,7 @@ public: _caster->CastSpell(_caster, _spellId, true); _caster->GetTransport()->AddObjectToRemoveList(); - if (GameObject* go = HashMapHolder<GameObject>::Find(_otherTransport)) + if (Transport* go = HashMapHolder<Transport>::Find(_otherTransport)) go->AddObjectToRemoveList(); return true; @@ -770,9 +770,8 @@ class npc_gunship : public CreatureScript if (isVictory) { - if (GameObject* go = HashMapHolder<GameObject>::Find(instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE))) - if (Transport* otherTransport = go->ToTransport()) - otherTransport->EnableMovement(true); + if (Transport* otherTransport = HashMapHolder<Transport>::Find(instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE))) + otherTransport->EnableMovement(true); me->GetTransport()->EnableMovement(true); @@ -1035,9 +1034,8 @@ class npc_high_overlord_saurfang_igb : public CreatureScript if (Transport* orgrimsHammer = me->GetTransport()) orgrimsHammer->SummonPassenger(NPC_TELEPORT_PORTAL, OrgrimsHammerTeleportPortal, TEMPSUMMON_TIMED_DESPAWN, NULL, 21000); - if (GameObject* go = HashMapHolder<GameObject>::Find(_instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE))) - if (Transport* skybreaker = go->ToTransport()) - skybreaker->SummonPassenger(NPC_TELEPORT_EXIT, SkybreakerTeleportExit, TEMPSUMMON_TIMED_DESPAWN, NULL, 23000); + if (Transport* skybreaker = HashMapHolder<Transport>::Find(_instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE))) + skybreaker->SummonPassenger(NPC_TELEPORT_EXIT, SkybreakerTeleportExit, TEMPSUMMON_TIMED_DESPAWN, NULL, 23000); _events.ScheduleEvent(EVENT_ADDS_BOARD_YELL, 6000); _events.ScheduleEvent(EVENT_ADDS, 60000); @@ -1308,9 +1306,8 @@ class npc_muradin_bronzebeard_igb : public CreatureScript if (Transport* skybreaker = me->GetTransport()) skybreaker->SummonPassenger(NPC_TELEPORT_PORTAL, SkybreakerTeleportPortal, TEMPSUMMON_TIMED_DESPAWN, NULL, 21000); - if (GameObject* go = HashMapHolder<GameObject>::Find(_instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE))) - if (Transport* orgrimsHammer = go->ToTransport()) - orgrimsHammer->SummonPassenger(NPC_TELEPORT_EXIT, OrgrimsHammerTeleportExit, TEMPSUMMON_TIMED_DESPAWN, NULL, 23000); + if (Transport* orgrimsHammer = HashMapHolder<Transport>::Find(_instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE))) + orgrimsHammer->SummonPassenger(NPC_TELEPORT_EXIT, OrgrimsHammerTeleportExit, TEMPSUMMON_TIMED_DESPAWN, NULL, 23000); _events.ScheduleEvent(EVENT_ADDS_BOARD_YELL, 6000); _events.ScheduleEvent(EVENT_ADDS, 60000); @@ -1454,9 +1451,8 @@ struct npc_gunship_boarding_addAI : public gunship_npc_AI if (!myTransport) return; - if (GameObject* go = HashMapHolder<GameObject>::Find(Instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE))) - if (Transport* destTransport = go->ToTransport()) - destTransport->CalculatePassengerPosition(x, y, z, &o); + if (Transport* destTransport = HashMapHolder<Transport>::Find(Instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE))) + destTransport->CalculatePassengerPosition(x, y, z, &o); float angle = frand(0, float(M_PI) * 2.0f); x += 2.0f * std::cos(angle); @@ -2352,7 +2348,7 @@ class spell_igb_gunship_fall_teleport : public SpellScriptLoader void SelectTransport(WorldObject*& target) { if (InstanceScript* instance = target->GetInstanceScript()) - target = HashMapHolder<GameObject>::Find(instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE)); + target = HashMapHolder<Transport>::Find(instance->GetGuidData(DATA_ICECROWN_GUNSHIP_BATTLE)); } void RelocateDest(SpellEffIndex /*effIndex*/) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index e908d088554..65d99b022dc 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -648,7 +648,7 @@ class npc_spinestalker : public CreatureScript // Increase add count if (!me->isDead()) { - _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -671,7 +671,7 @@ class npc_spinestalker : public CreatureScript void JustRespawned() override { ScriptedAI::JustRespawned(); - _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade } void JustDied(Unit* /*killer*/) override @@ -784,7 +784,7 @@ class npc_rimefang : public CreatureScript // Increase add count if (!me->isDead()) { - _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -807,7 +807,7 @@ class npc_rimefang : public CreatureScript void JustRespawned() override { ScriptedAI::JustRespawned(); - _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade } void JustDied(Unit* /*killer*/) override @@ -951,7 +951,7 @@ class npc_sindragosa_trash : public CreatureScript if (!me->isDead()) { if (me->GetEntry() == NPC_FROSTWING_WHELP) - _instance->SetData(_frostwyrmId, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(_frostwyrmId, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -974,7 +974,7 @@ class npc_sindragosa_trash : public CreatureScript // Increase add count if (me->GetEntry() == NPC_FROSTWING_WHELP) - _instance->SetData(_frostwyrmId, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(_frostwyrmId, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade } void SetData(uint32 type, uint32 data) override diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index 7af550582a0..f0835135890 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -156,7 +156,7 @@ class RisenArchmageCheck bool operator()(Creature* creature) { return creature->IsAlive() && creature->GetEntry() == NPC_RISEN_ARCHMAGE && - creature->GetDBTableGUIDLow() && !creature->IsInCombat(); + creature->GetSpawnId() && !creature->IsInCombat(); } }; @@ -244,7 +244,7 @@ class ValithriaDespawner : public BasicEvent creature->DespawnOrUnsummon(); return; case NPC_RISEN_ARCHMAGE: - if (!creature->GetDBTableGUIDLow()) + if (!creature->GetSpawnId()) { creature->DespawnOrUnsummon(); return; @@ -297,7 +297,7 @@ class boss_valithria_dreamwalker : public CreatureScript void InitializeAI() override { - if (CreatureData const* data = sObjectMgr->GetCreatureData(me->GetDBTableGUIDLow())) + if (CreatureData const* data = sObjectMgr->GetCreatureData(me->GetSpawnId())) if (data->curhealth) _spawnHealth = data->curhealth; @@ -712,7 +712,7 @@ class npc_risen_archmage : public CreatureScript void EnterCombat(Unit* /*target*/) override { me->FinishSpell(CURRENT_CHANNELED_SPELL, false); - if (me->GetDBTableGUIDLow() && _canCallEnterCombat) + if (me->GetSpawnId() && _canCallEnterCombat) { std::list<Creature*> archmages; RisenArchmageCheck check; @@ -750,7 +750,7 @@ class npc_risen_archmage : public CreatureScript void UpdateAI(uint32 diff) override { if (!me->IsInCombat()) - if (me->GetDBTableGUIDLow()) + if (me->GetSpawnId()) if (!me->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) DoCast(me, SPELL_CORRUPTION); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index ab1450a87ea..f05fc48c074 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -545,7 +545,7 @@ class npc_highlord_tirion_fordring_lh : public CreatureScript case EVENT_MURADIN_RUN: case EVENT_SAURFANG_RUN: if (Creature* factionNPC = ObjectAccessor::GetCreature(*me, _factionNPC)) - factionNPC->GetMotionMaster()->MovePath(factionNPC->GetDBTableGUIDLow()*10, false); + factionNPC->GetMotionMaster()->MovePath(factionNPC->GetSpawnId() * 10, false); me->setActive(false); _damnedKills = 3; break; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 992ca0b4d74..5354d1772b6 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -417,14 +417,14 @@ class instance_icecrown_citadel : public InstanceMapScript if (creature->AI()->GetData(1/*DATA_FROSTWYRM_OWNER*/) == DATA_SPINESTALKER) { - SpinestalkerTrash.erase(creature->GetDBTableGUIDLow()); + SpinestalkerTrash.erase(creature->GetSpawnId()); if (SpinestalkerTrash.empty()) if (Creature* spinestalk = instance->GetCreature(SpinestalkerGUID)) spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM); } else { - RimefangTrash.erase(creature->GetDBTableGUIDLow()); + RimefangTrash.erase(creature->GetSpawnId()); if (RimefangTrash.empty()) if (Creature* spinestalk = instance->GetCreature(RimefangGUID)) spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM); @@ -439,7 +439,7 @@ class instance_icecrown_citadel : public InstanceMapScript if (GetBossState(DATA_SINDRAGOSA) == DONE) return; - FrostwyrmGUIDs.erase(creature->GetDBTableGUIDLow()); + FrostwyrmGUIDs.erase(creature->GetSpawnId()); if (FrostwyrmGUIDs.empty()) { instance->LoadGrid(SindragosaSpawnPos.GetPositionX(), SindragosaSpawnPos.GetPositionY()); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index f5842181358..7c85c5f73b9 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -21,7 +21,7 @@ enum Spells { - SPELL_HATEFUL_STRIKE = 41926, + SPELL_HATEFUL_STRIKE = 28308, SPELL_FRENZY = 28131, SPELL_BERSERK = 26662, SPELL_SLIME_BOLT = 32309 @@ -33,7 +33,7 @@ enum Yells SAY_SLAY = 1, SAY_DEATH = 2, EMOTE_BERSERK = 3, - EMOTE_ENRAGE = 4 + EMOTE_FRENZY = 4 }; enum Events @@ -49,6 +49,11 @@ enum Misc ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT = 10286 }; +enum HatefulThreatAmounts +{ + HATEFUL_THREAT_AMT = 1000, +}; + class boss_patchwerk : public CreatureScript { public: @@ -92,8 +97,8 @@ public: _EnterCombat(); Enraged = false; Talk(SAY_AGGRO); - events.ScheduleEvent(EVENT_HATEFUL, 1000); - events.ScheduleEvent(EVENT_BERSERK, 360000); + events.ScheduleEvent(EVENT_HATEFUL, 1 * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_BERSERK, 6 * MINUTE * IN_MILLISECONDS); instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT); } @@ -111,37 +116,68 @@ public: { case EVENT_HATEFUL: { - //Cast Hateful strike on the player with the highest - //amount of HP within melee distance - uint32 MostHP = 0; - Unit* pMostHPTarget = NULL; + // Hateful Strike targets the highest non-MT threat in melee range on 10man + // and the higher HP target out of the two highest non-MT threats in melee range on 25man + float MostThreat = 0.0f; + Unit* secondThreatTarget = NULL; + Unit* thirdThreatTarget = NULL; + std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin(); for (; i != me->getThreatManager().getThreatList().end(); ++i) - { + { // find second highest Unit* target = (*i)->getTarget(); - if (target->IsAlive() && target != me->GetVictim() && target->GetHealth() > MostHP && me->IsWithinMeleeRange(target)) + if (target->IsAlive() && target != me->GetVictim() && (*i)->getThreat() >= MostThreat && me->IsWithinMeleeRange(target)) + { + MostThreat = (*i)->getThreat(); + secondThreatTarget = target; + } + } + + if (secondThreatTarget && Is25ManRaid()) + { // find third highest + MostThreat = 0.0f; + i = me->getThreatManager().getThreatList().begin(); + for (; i != me->getThreatManager().getThreatList().end(); ++i) { - MostHP = target->GetHealth(); - pMostHPTarget = target; + Unit* target = (*i)->getTarget(); + if (target->IsAlive() && target != me->GetVictim() && target != secondThreatTarget && (*i)->getThreat() >= MostThreat && me->IsWithinMeleeRange(target)) + { + MostThreat = (*i)->getThreat(); + thirdThreatTarget = target; + } } } - if (!pMostHPTarget) - pMostHPTarget = me->GetVictim(); + Unit* pHatefulTarget = NULL; + if (!thirdThreatTarget) + pHatefulTarget = secondThreatTarget; + else if (secondThreatTarget) + pHatefulTarget = (secondThreatTarget->GetHealth() < thirdThreatTarget->GetHealth()) ? thirdThreatTarget : secondThreatTarget; + + if (!pHatefulTarget) + pHatefulTarget = me->GetVictim(); + + DoCast(pHatefulTarget, SPELL_HATEFUL_STRIKE, true); - DoCast(pMostHPTarget, SPELL_HATEFUL_STRIKE, true); + // add threat to highest threat targets + if (me->GetVictim() && me->IsWithinMeleeRange(me->GetVictim())) + me->getThreatManager().addThreat(me->GetVictim(), HATEFUL_THREAT_AMT); + if (secondThreatTarget) + me->getThreatManager().addThreat(secondThreatTarget, HATEFUL_THREAT_AMT); + if (thirdThreatTarget) + me->getThreatManager().addThreat(thirdThreatTarget, HATEFUL_THREAT_AMT); // this will only ever be used in 25m - events.ScheduleEvent(EVENT_HATEFUL, 1000); + events.ScheduleEvent(EVENT_HATEFUL, 1 * IN_MILLISECONDS); break; } case EVENT_BERSERK: DoCast(me, SPELL_BERSERK, true); Talk(EMOTE_BERSERK); - events.ScheduleEvent(EVENT_SLIME, 2000); + events.ScheduleEvent(EVENT_SLIME, 2 * IN_MILLISECONDS); break; case EVENT_SLIME: DoCastVictim(SPELL_SLIME_BOLT, true); - events.ScheduleEvent(EVENT_SLIME, 2000); + events.ScheduleEvent(EVENT_SLIME, 2 * IN_MILLISECONDS); break; } } @@ -149,7 +185,7 @@ public: if (!Enraged && HealthBelowPct(5)) { DoCast(me, SPELL_FRENZY, true); - Talk(EMOTE_ENRAGE); + Talk(EMOTE_FRENZY); Enraged = true; } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index ee482c23d1b..02a7aa570e5 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -43,6 +43,7 @@ enum Spells SPELL_BERSERK = 26662, SPELL_DIES = 29357, SPELL_CHILL = 28547, + SPELL_CHECK_RESISTS = 60539, }; enum Phases @@ -67,7 +68,8 @@ enum Events EVENT_EXPLOSION, EVENT_LAND, EVENT_GROUND, - EVENT_BIRTH + EVENT_BIRTH, + EVENT_CHECK_RESISTS }; enum Misc @@ -90,10 +92,9 @@ class boss_sapphiron : public CreatureScript struct boss_sapphironAI : public BossAI { boss_sapphironAI(Creature* creature) : - BossAI(creature, BOSS_SAPPHIRON), _map(me->GetMap()) + BossAI(creature, BOSS_SAPPHIRON), _iceboltCount(0), _map(me->GetMap()) { Initialize(); - _iceboltCount = 0; } void Initialize() @@ -101,7 +102,6 @@ class boss_sapphiron : public CreatureScript _phase = PHASE_NULL; _canTheHundredClub = true; - _checkFrostResistTimer = 5 * IN_MILLISECONDS; } void InitializeAI() override @@ -123,7 +123,16 @@ class boss_sapphiron : public CreatureScript _Reset(); if (_phase == PHASE_FLIGHT) + { ClearIceBlock(); + me->SetReactState(REACT_AGGRESSIVE); + if (me->IsHovering()) + { + me->HandleEmoteCommand(EMOTE_ONESHOT_LAND); + me->SetHover(false); + } + me->SetDisableGravity(false); + } Initialize(); } @@ -134,22 +143,30 @@ class boss_sapphiron : public CreatureScript me->CastSpell(me, SPELL_FROST_AURA, true); + DoCast(me, SPELL_CHECK_RESISTS); + events.ScheduleEvent(EVENT_CHECK_RESISTS, 30 * IN_MILLISECONDS); events.ScheduleEvent(EVENT_BERSERK, 15 * MINUTE * IN_MILLISECONDS); EnterPhaseGround(); - - CheckPlayersFrostResist(); } void SpellHitTarget(Unit* target, SpellInfo const* spell) override { - if (spell->Id == SPELL_ICEBOLT) + switch(spell->Id) { - IceBlockMap::iterator itr = _iceblocks.find(target->GetGUID()); - if (itr != _iceblocks.end() && !itr->second) + case SPELL_ICEBOLT: { - if (GameObject* iceblock = me->SummonGameObject(GO_ICEBLOCK, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, 0, 0, 0, 0, 25)) - itr->second = iceblock->GetGUID(); + IceBlockMap::iterator itr = _iceblocks.find(target->GetGUID()); + if (itr != _iceblocks.end() && !itr->second) + { + if (GameObject* iceblock = me->SummonGameObject(GO_ICEBLOCK, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, 0, 0, 0, 0, 25)) + itr->second = iceblock->GetGUID(); + } + break; } + case SPELL_CHECK_RESISTS: + if (target && target->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE) + _canTheHundredClub = false; + break; } } @@ -157,8 +174,6 @@ class boss_sapphiron : public CreatureScript { _JustDied(); me->CastSpell(me, SPELL_DIES, true); - - CheckPlayersFrostResist(); } void MovementInform(uint32 /*type*/, uint32 id) override @@ -176,22 +191,6 @@ class boss_sapphiron : public CreatureScript } } - void CheckPlayersFrostResist() - { - if (_canTheHundredClub && _map && _map->IsRaid()) - { - Map::PlayerList const &players = _map->GetPlayers(); - for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - { - if (itr->GetSource()->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE) - { - _canTheHundredClub = false; - break; - } - } - } - } - void EnterPhaseGround() { _phase = PHASE_GROUND; @@ -235,23 +234,16 @@ class boss_sapphiron : public CreatureScript if ((_phase != PHASE_BIRTH && !UpdateVictim()) || !CheckInRoom()) return; - if (_canTheHundredClub) - { - if (_checkFrostResistTimer <= diff) - { - CheckPlayersFrostResist(); - _checkFrostResistTimer = 5 * IN_MILLISECONDS; - } - else - _checkFrostResistTimer -= diff; - } - if (_phase == PHASE_GROUND) { while (uint32 eventId = events.ExecuteEvent()) { switch (eventId) { + case EVENT_CHECK_RESISTS: + DoCast(me, SPELL_CHECK_RESISTS); + events.ScheduleEvent(EVENT_CHECK_RESISTS, 30 * IN_MILLISECONDS); + return; case EVENT_BERSERK: Talk(EMOTE_ENRAGE); DoCast(me, SPELL_BERSERK); @@ -270,7 +262,6 @@ class boss_sapphiron : public CreatureScript return; case EVENT_BLIZZARD: { - //DoCastAOE(SPELL_SUMMON_BLIZZARD); if (Creature* summon = DoSummon(NPC_BLIZZARD, me, 0.0f, urand(25, 30) * IN_MILLISECONDS, TEMPSUMMON_TIMED_DESPAWN)) summon->GetMotionMaster()->MoveRandom(40); events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(20, 7) * IN_MILLISECONDS, 0, PHASE_GROUND); @@ -300,9 +291,14 @@ class boss_sapphiron : public CreatureScript { switch (eventId) { + case EVENT_CHECK_RESISTS: + DoCast(me, SPELL_CHECK_RESISTS); + events.ScheduleEvent(EVENT_CHECK_RESISTS, 30 * IN_MILLISECONDS); + return; case EVENT_LIFTOFF: Talk(EMOTE_AIR_PHASE); me->SetDisableGravity(true); + me->SetHover(true); events.ScheduleEvent(EVENT_ICEBOLT, 1500); _iceboltCount = RAID_MODE(2, 3); return; @@ -346,6 +342,7 @@ class boss_sapphiron : public CreatureScript case EVENT_LAND: me->HandleEmoteCommand(EMOTE_ONESHOT_LAND); Talk(EMOTE_GROUND_PHASE); + me->SetHover(false); me->SetDisableGravity(false); events.ScheduleEvent(EVENT_GROUND, 1500); return; @@ -406,7 +403,6 @@ class boss_sapphiron : public CreatureScript uint32 _iceboltCount; IceBlockMap _iceblocks; bool _canTheHundredClub; - uint32 _checkFrostResistTimer; Map* _map; }; diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp index 7c99fe40e32..d1f2be5525d 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp @@ -80,7 +80,7 @@ public: void SpawnGameObject(uint32 entry, Position const& pos) { GameObject* go = new GameObject(); - if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), entry, instance, + if (!go->Create(instance->GenerateLowGuid<HighGuid::GameObject>(), entry, instance, PHASEMASK_NORMAL, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), 0, 0, 0, 0, 120, GO_STATE_READY)) { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 61d64413178..b31436f656a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -97,9 +97,6 @@ enum Creatures NPC_MIMIRON_TARGET_BEACON = 33369, NPC_HODIR_TARGET_BEACON = 33108, NPC_FREYA_TARGET_BEACON = 33366, - NPC_LOREKEEPER = 33686, // Hard mode starter - NPC_BRANZ_BRONZBEARD = 33579, - NPC_DELORAH = 33701, NPC_ULDUAR_GAUNTLET_GENERATOR = 33571, // Trigger tied to towers }; @@ -1167,9 +1164,49 @@ class npc_freya_ward_summon : public CreatureScript } }; -//npc lore keeper -#define GOSSIP_ITEM_1 "Activate secondary defensive systems" -#define GOSSIP_ITEM_2 "Confirmed" +enum BrannBronzebeardGossips +{ + GOSSIP_MENU_BRANN_BRONZEBEARD = 10355, + GOSSIP_OPTION_BRANN_BRONZEBEARD = 0 +}; + +class npc_brann_bronzebeard_ulduar_intro : public CreatureScript +{ + public: + npc_brann_bronzebeard_ulduar_intro() : CreatureScript("npc_brann_bronzebeard_ulduar_intro") { } + + struct npc_brann_bronzebeard_ulduar_introAI : public ScriptedAI + { + npc_brann_bronzebeard_ulduar_introAI(Creature* creature) : ScriptedAI(creature) + { + _instance = creature->GetInstanceScript(); + } + + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override + { + if (menuId == GOSSIP_MENU_BRANN_BRONZEBEARD && gossipListId == GOSSIP_OPTION_BRANN_BRONZEBEARD) + { + player->PlayerTalkClass->SendCloseGossip(); + if (Creature* loreKeeper = _instance->GetCreature(DATA_LORE_KEEPER_OF_NORGANNON)) + loreKeeper->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + } + } + + private: + InstanceScript* _instance; + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return GetUlduarAI<npc_brann_bronzebeard_ulduar_introAI>(creature); + } +}; + +enum LoreKeeperGossips +{ + GOSSIP_MENU_LORE_KEEPER = 10477, + GOSSIP_OPTION_LORE_KEEPER = 0 +}; class npc_lorekeeper : public CreatureScript { @@ -1180,6 +1217,7 @@ class npc_lorekeeper : public CreatureScript { npc_lorekeeperAI(Creature* creature) : ScriptedAI(creature) { + _instance = creature->GetInstanceScript(); } void DoAction(int32 action) override @@ -1187,66 +1225,42 @@ class npc_lorekeeper : public CreatureScript // Start encounter if (action == ACTION_SPAWN_VEHICLES) { - for (int32 i = 0; i < RAID_MODE(2, 5); ++i) + for (uint8 i = 0; i < RAID_MODE(2, 5); ++i) DoSummon(VEHICLE_SIEGE, PosSiege[i], 3000, TEMPSUMMON_CORPSE_TIMED_DESPAWN); - for (int32 i = 0; i < RAID_MODE(2, 5); ++i) + for (uint8 i = 0; i < RAID_MODE(2, 5); ++i) DoSummon(VEHICLE_CHOPPER, PosChopper[i], 3000, TEMPSUMMON_CORPSE_TIMED_DESPAWN); - for (int32 i = 0; i < RAID_MODE(2, 5); ++i) + for (uint8 i = 0; i < RAID_MODE(2, 5); ++i) DoSummon(VEHICLE_DEMOLISHER, PosDemolisher[i], 3000, TEMPSUMMON_CORPSE_TIMED_DESPAWN); - return; } } - }; - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override - { - player->CLOSE_GOSSIP_MENU(); - InstanceScript* instance = creature->GetInstanceScript(); - if (!instance) - return true; - switch (action) + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override { - case GOSSIP_ACTION_INFO_DEF+1: - player->PrepareGossipMenu(creature); - instance->instance->LoadGrid(364, -16); //make sure leviathan is loaded + if (menuId == GOSSIP_MENU_LORE_KEEPER && gossipListId == GOSSIP_OPTION_LORE_KEEPER) + { + player->PlayerTalkClass->SendCloseGossip(); + _instance->instance->LoadGrid(364, -16); // make sure leviathan is loaded - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - if (Creature* leviathan = instance->instance->GetCreature(instance->GetGuidData(BOSS_LEVIATHAN))) + if (Creature* leviathan = _instance->instance->GetCreature(_instance->GetGuidData(BOSS_LEVIATHAN))) { leviathan->AI()->DoAction(ACTION_START_HARD_MODE); - creature->SetVisible(false); - creature->AI()->DoAction(ACTION_SPAWN_VEHICLES); // spawn the vehicles - if (Creature* Delorah = creature->FindNearestCreature(NPC_DELORAH, 1000, true)) + me->SetVisible(false); + DoAction(ACTION_SPAWN_VEHICLES); // spawn the vehicles + if (Creature* delorah = _instance->GetCreature(DATA_DELLORAH)) { - if (Creature* Branz = creature->FindNearestCreature(NPC_BRANZ_BRONZBEARD, 1000, true)) + if (Creature* brann = _instance->GetCreature(DATA_BRANN_BRONZEBEARD_INTRO)) { - Delorah->GetMotionMaster()->MovePoint(0, Branz->GetPositionX()-4, Branz->GetPositionY(), Branz->GetPositionZ()); - /// @todo Delorah->AI()->Talk(xxxx, Branz->GetGUID()); when reached at branz + delorah->GetMotionMaster()->MovePoint(0, brann->GetPositionX() - 4, brann->GetPositionY(), brann->GetPositionZ()); + /// @todo delorah->AI()->Talk(xxxx, brann->GetGUID()); when reached at branz } } } - break; + } } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) override - { - InstanceScript* instance = creature->GetInstanceScript(); - if (instance && instance->GetData(BOSS_LEVIATHAN) != DONE && player) - { - player->PrepareGossipMenu(creature); - - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - } - return true; - } + private: + InstanceScript* _instance; + }; CreatureAI* GetAI(Creature* creature) const override { @@ -1254,56 +1268,6 @@ class npc_lorekeeper : public CreatureScript } }; -//enable hardmode -////npc_brann_bronzebeard this requires more work involving area triggers. if reached this guy speaks through his radio.. -//#define GOSSIP_ITEM_1 "xxxxx" -//#define GOSSIP_ITEM_2 "xxxxx" -// -/* -class npc_brann_bronzebeard : public CreatureScript -{ -public: - npc_brann_bronzebeard() : CreatureScript("npc_brann_bronzebeard") { } - - //bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action) override - //{ - // player->PlayerTalkClass->ClearMenus(); - // switch (action) - // { - // case GOSSIP_ACTION_INFO_DEF+1: - // if (player) - // { - // player->PrepareGossipMenu(creature); - // - // player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - // player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - // } - // break; - // case GOSSIP_ACTION_INFO_DEF+2: - // if (player) - // player->CLOSE_GOSSIP_MENU(); - // if (Creature* Lorekeeper = creature->FindNearestCreature(NPC_LOREKEEPER, 1000, true)) //lore keeper of lorgannon - // Lorekeeper->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - // break; - // } - // return true; - //} - //bool OnGossipHello(Player* player, Creature* creature) override - //{ - // InstanceScript* instance = creature->GetInstanceScript(); - // if (instance && instance->GetData(BOSS_LEVIATHAN) !=DONE) - // { - // player->PrepareGossipMenu(creature); - // - // player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - // player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - // } - // return true; - //} - // -} -*/ - class go_ulduar_tower : public GameObjectScript { public: @@ -1836,8 +1800,8 @@ void AddSC_boss_flame_leviathan() new npc_hodirs_fury(); new npc_freyas_ward(); new npc_freya_ward_summon(); + new npc_brann_bronzebeard_ulduar_intro(); new npc_lorekeeper(); - // new npc_brann_bronzebeard(); new go_ulduar_tower(); new achievement_three_car_garage_demolisher(); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 818bb0041a9..6958b5d78a5 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -749,8 +749,8 @@ class boss_elder_brightleaf : public CreatureScript case EVENT_SOLAR_FLARE: { uint8 stackAmount = 0; - if (me->GetAura(SPELL_FLUX_AURA)) - stackAmount = me->GetAura(SPELL_FLUX_AURA)->GetStackAmount(); + if (Aura* aura = me->GetAura(SPELL_FLUX_AURA)) + stackAmount = aura->GetStackAmount(); me->CastCustomSpell(SPELL_SOLAR_FLARE, SPELLVALUE_MAX_TARGETS, stackAmount, me, false); events.ScheduleEvent(EVENT_SOLAR_FLARE, urand(5000, 10000)); break; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index 0c7df100f60..f2edfa816a0 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -54,6 +54,15 @@ MinionData const minionData[] = { 0, 0, } }; +ObjectData const creatureData[] = +{ + { NPC_BRANN_BRONZEBEARD_INTRO, DATA_BRANN_BRONZEBEARD_INTRO }, + { NPC_LORE_KEEPER_OF_NORGANNON, DATA_LORE_KEEPER_OF_NORGANNON }, + { NPC_HIGH_EXPLORER_DELLORAH, DATA_DELLORAH }, + { NPC_BRONZEBEARD_RADIO, DATA_BRONZEBEARD_RADIO }, + { 0, 0, } +}; + class instance_ulduar : public InstanceMapScript { public: @@ -68,6 +77,7 @@ class instance_ulduar : public InstanceMapScript LoadDoorData(doorData); LoadMinionData(minionData); + LoadObjectData(creatureData, nullptr); _algalonTimer = 61; _maxArmorItemLevel = 0; @@ -420,6 +430,8 @@ class instance_ulduar : public InstanceMapScript algalon->AI()->JustSummoned(creature); break; } + + InstanceScript::OnCreatureCreate(creature); } void OnCreatureRemove(Creature* creature) override @@ -446,6 +458,8 @@ class instance_ulduar : public InstanceMapScript default: break; } + + InstanceScript::OnCreatureRemove(creature); } void OnGameObjectCreate(GameObject* gameObject) override diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h index 9f640c410ef..834ab32864f 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h @@ -80,6 +80,23 @@ enum UlduarNPCs NPC_YOGG_SARON = 33288, NPC_ALGALON = 32871, + // Flame Leviathan + NPC_ULDUAR_COLOSSUS = 33237, + NPC_BRANN_BRONZEBEARD_INTRO = 33579, + NPC_BRANN_BRONZEBEARD_FLYING_MACHINE = 34119, + NPC_BRANN_S_FLYING_MACHINE = 34120, + NPC_ARCHMAGE_PENTARUS = 33624, + NPC_ARCHMAGE_RHYDIAN = 33696, + NPC_LORE_KEEPER_OF_NORGANNON = 33686, + NPC_HIGH_EXPLORER_DELLORAH = 33701, + NPC_BRONZEBEARD_RADIO = 34054, + NPC_FLAME_LEVIATHAN = 33113, + NPC_FLAME_LEVIATHAN_SEAT = 33114, + NPC_FLAME_LEVIATHAN_TURRET = 33139, + NPC_LEVIATHAN_DEFENSE_TURRET = 33142, + NPC_OVERLOAD_CONTROL_DEVICE = 33143, + NPC_ORBITAL_SUPPORT = 34286, + // Mimiron NPC_LEVIATHAN_MKII = 33432, NPC_VX_001 = 33651, @@ -382,6 +399,12 @@ enum UlduarData DATA_UNIVERSE_GLOBE, DATA_ALGALON_TRAPDOOR, DATA_BRANN_BRONZEBEARD_ALG, + + // Misc + DATA_BRANN_BRONZEBEARD_INTRO, + DATA_LORE_KEEPER_OF_NORGANNON, + DATA_DELLORAH, + DATA_BRONZEBEARD_RADIO }; enum UlduarWorldStates diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp index f5514cc51a5..79a20da9702 100644 --- a/src/server/scripts/Northrend/isle_of_conquest.cpp +++ b/src/server/scripts/Northrend/isle_of_conquest.cpp @@ -248,7 +248,7 @@ class spell_ioc_launch : public SpellScriptLoader x = GetExplTargetDest()->GetPositionX(); y = GetExplTargetDest()->GetPositionY(); z = GetExplTargetDest()->GetPositionZ(); - GetCaster()->ToCreature()->m_Events.AddEvent(new StartLaunchEvent(x, y, z, GetHitPlayer()->GetGUIDLow()), GetCaster()->ToCreature()->m_Events.CalculateTime(2500)); + GetCaster()->ToCreature()->m_Events.AddEvent(new StartLaunchEvent(x, y, z, GetHitPlayer()->GetGUID().GetCounter()), GetCaster()->ToCreature()->m_Events.CalculateTime(2500)); } void Register() override diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp index dec236e5f33..9224817b699 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "MapManager.h" #include "ScriptMgr.h" #include "OutdoorPvPEP.h" #include "WorldPacket.h" @@ -70,16 +71,14 @@ void OPvPCapturePointEP_EWT::ChangeState() break; } - GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); - GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_EWT_FLAGS]); - if (flag) - { - flag->SetGoArtKit(artkit); - } - if (flag2) - { - flag2->SetGoArtKit(artkit); - } + Map* map = sMapMgr->FindMap(0, 0); + auto bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_capturePointSpawnId); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); + + bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_Objects[EP_EWT_FLAGS]); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); UpdateTowerState(); @@ -180,16 +179,14 @@ void OPvPCapturePointEP_NPT::ChangeState() break; } - GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); - GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_NPT_FLAGS]); - if (flag) - { - flag->SetGoArtKit(artkit); - } - if (flag2) - { - flag2->SetGoArtKit(artkit); - } + Map* map = sMapMgr->FindMap(0, 0); + auto bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_capturePointSpawnId); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); + + bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_Objects[EP_NPT_FLAGS]); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); UpdateTowerState(); @@ -223,9 +220,12 @@ void OPvPCapturePointEP_NPT::SummonGO(uint32 team) m_SummonedGOSide = team; DelObject(EP_NPT_BUFF); AddObject(EP_NPT_BUFF, EP_NPT_LordaeronShrine.entry, EP_NPT_LordaeronShrine.map, EP_NPT_LordaeronShrine.x, EP_NPT_LordaeronShrine.y, EP_NPT_LordaeronShrine.z, EP_NPT_LordaeronShrine.o, EP_NPT_LordaeronShrine.rot0, EP_NPT_LordaeronShrine.rot1, EP_NPT_LordaeronShrine.rot2, EP_NPT_LordaeronShrine.rot3); - GameObject* go = HashMapHolder<GameObject>::Find(m_Objects[EP_NPT_BUFF]); - if (go) - go->SetUInt32Value(GAMEOBJECT_FACTION, (team == ALLIANCE ? 84 : 83)); + + Map* map = sMapMgr->FindMap(0, 0); + auto bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_Objects[EP_NPT_BUFF]); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + if (GameObject* go = itr->second) + go->SetUInt32Value(GAMEOBJECT_FACTION, (team == ALLIANCE ? 84 : 83)); } } @@ -274,16 +274,14 @@ void OPvPCapturePointEP_CGT::ChangeState() break; } - GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); - GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_CGT_FLAGS]); - if (flag) - { - flag->SetGoArtKit(artkit); - } - if (flag2) - { - flag2->SetGoArtKit(artkit); - } + Map* map = sMapMgr->FindMap(0, 0); + auto bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_capturePointSpawnId); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); + + bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_Objects[EP_CGT_FLAGS]); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); UpdateTowerState(); @@ -375,16 +373,14 @@ void OPvPCapturePointEP_PWT::ChangeState() break; } - GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); - GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_PWT_FLAGS]); - if (flag) - { - flag->SetGoArtKit(artkit); - } - if (flag2) - { - flag2->SetGoArtKit(artkit); - } + Map* map = sMapMgr->FindMap(0, 0); + auto bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_capturePointSpawnId); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); + + bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_Objects[EP_PWT_FLAGS]); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); UpdateTowerState(); @@ -479,6 +475,7 @@ bool OutdoorPvPEP::SetupOutdoorPvP() AddCapturePoint(new OPvPCapturePointEP_PWT(this)); AddCapturePoint(new OPvPCapturePointEP_CGT(this)); AddCapturePoint(new OPvPCapturePointEP_NPT(this)); + SetMapFromZone(EPBuffZones[0]); return true; } diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp index f8a7647a1d5..a639962efde 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "MapManager.h" #include "ScriptMgr.h" #include "OutdoorPvPHP.h" #include "OutdoorPvP.h" @@ -58,6 +59,7 @@ OutdoorPvPHP::OutdoorPvPHP() m_TypeId = OUTDOOR_PVP_HP; m_AllianceTowersControlled = 0; m_HordeTowersControlled = 0; + SetMapFromZone(OutdoorPvPHPBuffZones[0]); } bool OutdoorPvPHP::SetupOutdoorPvP() @@ -238,16 +240,14 @@ void OPvPCapturePointHP::ChangeState() break; } - GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); - GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[m_TowerType]); - if (flag) - { - flag->SetGoArtKit(artkit); - } - if (flag2) - { - flag2->SetGoArtKit(artkit2); - } + Map* map = sMapMgr->FindMap(530, 0); + auto bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_capturePointSpawnId); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); + + bounds = map->GetGameObjectBySpawnIdStore().equal_range(m_Objects[m_TowerType]); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit2); // send world state update if (field) diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp index 761e12b226c..8664acdfc57 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "MapManager.h" #include "ScriptMgr.h" #include "OutdoorPvPNA.h" #include "Player.h" @@ -43,7 +44,7 @@ void OutdoorPvPNA::HandleKillImpl(Player* player, Unit* killed) uint32 OPvPCapturePointNA::GetAliveGuardsCount() { uint32 cnt = 0; - for (std::map<uint32, ObjectGuid>::iterator itr = m_Creatures.begin(); itr != m_Creatures.end(); ++itr) + for (std::map<uint32, uint32>::iterator itr = m_Creatures.begin(); itr != m_Creatures.end(); ++itr) { switch (itr->first) { @@ -62,10 +63,13 @@ uint32 OPvPCapturePointNA::GetAliveGuardsCount() case NA_NPC_GUARD_13: case NA_NPC_GUARD_14: case NA_NPC_GUARD_15: - if (Creature const* const cr = HashMapHolder<Creature>::Find(itr->second)) - if (cr->IsAlive()) + { + auto bounds = m_PvP->GetMap()->GetCreatureBySpawnIdStore().equal_range(itr->second); + for (auto itr2 = bounds.first; itr2 != bounds.second; ++itr2) + if (itr2->second->IsAlive()) ++cnt; break; + } default: break; } @@ -186,6 +190,7 @@ bool OutdoorPvPNA::SetupOutdoorPvP() { // m_TypeId = OUTDOOR_PVP_NA; _MUST_ be set in ctor, because of spawns cleanup // add the zones affected by the pvp buff + SetMapFromZone(NA_BUFF_ZONE); RegisterZone(NA_BUFF_ZONE); // halaa @@ -372,9 +377,9 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player* player, uint32 spellId, GameO return false; } -int32 OPvPCapturePointNA::HandleOpenGo(Player* player, ObjectGuid guid) +int32 OPvPCapturePointNA::HandleOpenGo(Player* player, GameObject* go) { - int32 retval = OPvPCapturePoint::HandleOpenGo(player, guid); + int32 retval = OPvPCapturePoint::HandleOpenGo(player, go); if (retval >= 0) { const go_type * gos = NULL; @@ -567,11 +572,9 @@ void OPvPCapturePointNA::ChangeState() break; } - GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); - if (flag) - { - flag->SetGoArtKit(artkit); - } + auto bounds = sMapMgr->FindMap(530, 0)->GetGameObjectBySpawnIdStore().equal_range(m_capturePointSpawnId); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); UpdateHalaaWorldState(); } diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h index fac9d8fa357..07bf6919b7a 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h @@ -269,7 +269,7 @@ class OPvPCapturePointNA : public OPvPCapturePoint bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go) override; - int32 HandleOpenGo(Player* player, ObjectGuid guid) override; + int32 HandleOpenGo(Player* player, GameObject* go) override; uint32 GetAliveGuardsCount(); uint32 GetControllingFaction() const; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp index f052824538e..94ec7acba1f 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp @@ -58,6 +58,8 @@ void OutdoorPvPSI::UpdateWorldState() bool OutdoorPvPSI::SetupOutdoorPvP() { + SetMapFromZone(OutdoorPvPSIBuffZones[0]); + for (uint8 i = 0; i < OutdoorPvPSIBuffZonesNum; ++i) RegisterZone(OutdoorPvPSIBuffZones[i]); return true; @@ -166,7 +168,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player* player, uint32 spellId) return true; } - if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), SI_SILITHYST_MOUND, map, player->GetPhaseMask(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY)) + if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), SI_SILITHYST_MOUND, map, player->GetPhaseMask(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY)) { delete go; return true; @@ -200,7 +202,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player* player, uint32 spellId) return true; } - if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), SI_SILITHYST_MOUND, map, player->GetPhaseMask(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY)) + if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), SI_SILITHYST_MOUND, map, player->GetPhaseMask(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY)) { delete go; return true; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp index 17736c7747b..0b68a45f8a5 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "MapManager.h" #include "ScriptMgr.h" #include "OutdoorPvPTF.h" #include "OutdoorPvPMgr.h" @@ -227,6 +228,8 @@ bool OutdoorPvPTF::SetupOutdoorPvP() second_digit = 0; first_digit = 0; + SetMapFromZone(OutdoorPvPTFBuffZones[0]); + // add the zones affected by the pvp buff for (uint8 i = 0; i < OutdoorPvPTFBuffZonesNum; ++i) RegisterZone(OutdoorPvPTFBuffZones[i]); @@ -310,9 +313,9 @@ void OPvPCapturePointTF::ChangeState() break; } - GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); - if (flag) - flag->SetGoArtKit(artkit); + auto bounds = sMapMgr->FindMap(530, 0)->GetGameObjectBySpawnIdStore().equal_range(m_capturePointSpawnId); + for (auto itr = bounds.first; itr != bounds.second; ++itr) + itr->second->SetGoArtKit(artkit); UpdateTowerState(); } diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp index ee86d8efc90..54aa815617e 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "MapManager.h" #include "ScriptMgr.h" #include "OutdoorPvPZM.h" #include "ObjectMgr.h" @@ -151,6 +152,8 @@ bool OutdoorPvPZM::SetupOutdoorPvP() m_AllianceTowersControlled = 0; m_HordeTowersControlled = 0; + SetMapFromZone(OutdoorPvPZMBuffZones[0]); + // add the zones affected by the pvp buff for (uint8 i = 0; i < OutdoorPvPZMBuffZonesNum; ++i) RegisterZone(OutdoorPvPZMBuffZones[i]); @@ -181,9 +184,9 @@ bool OPvPCapturePointZM_GraveYard::Update(uint32 /*diff*/) return retval; } -int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, ObjectGuid guid) +int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, GameObject* go) { - int32 retval = OPvPCapturePoint::HandleOpenGo(player, guid); + int32 retval = OPvPCapturePoint::HandleOpenGo(player, go); if (retval >= 0) { if (player->HasAura(ZM_BATTLE_STANDARD_A) && m_GraveYardState != ZM_GRAVEYARD_A) @@ -297,8 +300,8 @@ void OPvPCapturePointZM_GraveYard::SetBeaconState(uint32 controlling_faction) bool OPvPCapturePointZM_GraveYard::CanTalkTo(Player* player, Creature* c, GossipMenuItems const& /*gso*/) { - ObjectGuid guid = c->GetGUID(); - std::map<ObjectGuid, uint32>::iterator itr = m_CreatureTypes.find(guid); + std::map<uint32, uint32>::iterator itr = m_CreatureTypes.find(c->GetSpawnId()); + if (itr != m_CreatureTypes.end()) { if (itr->second == ZM_ALLIANCE_FIELD_SCOUT && player->GetTeam() == ALLIANCE && m_BothControllingFaction == ALLIANCE && !m_FlagCarrierGUID && m_GraveYardState != ZM_GRAVEYARD_A) @@ -309,25 +312,23 @@ bool OPvPCapturePointZM_GraveYard::CanTalkTo(Player* player, Creature* c, Gossip return false; } -bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player* player, ObjectGuid guid, uint32 /*gossipid*/) +bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player* player, Creature* creature, uint32 /*gossipid*/) { - std::map<ObjectGuid, uint32>::iterator itr = m_CreatureTypes.find(guid); + std::map<uint32, uint32>::iterator itr = m_CreatureTypes.find(creature->GetSpawnId()); + if (itr != m_CreatureTypes.end()) { - Creature* cr = HashMapHolder<Creature>::Find(guid); - if (!cr) - return true; // if the flag is already taken, then return if (m_FlagCarrierGUID) return true; if (itr->second == ZM_ALLIANCE_FIELD_SCOUT) { - cr->CastSpell(player, ZM_BATTLE_STANDARD_A, true); + creature->CastSpell(player, ZM_BATTLE_STANDARD_A, true); m_FlagCarrierGUID = player->GetGUID(); } else if (itr->second == ZM_HORDE_FIELD_SCOUT) { - cr->CastSpell(player, ZM_BATTLE_STANDARD_H, true); + creature->CastSpell(player, ZM_BATTLE_STANDARD_H, true); m_FlagCarrierGUID = player->GetGUID(); } UpdateTowerState(); diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h index a07905b3ae6..4be0d0eedb7 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h @@ -192,11 +192,11 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint void UpdateTowerState(); - int32 HandleOpenGo(Player* player, ObjectGuid guid) override; + int32 HandleOpenGo(Player* player, GameObject* go) override; void SetBeaconState(uint32 controlling_team); // not good atm - bool HandleGossipOption(Player* player, ObjectGuid guid, uint32 gossipid) override; + bool HandleGossipOption(Player* player, Creature* creature, uint32 gossipid) override; bool HandleDropFlag(Player* player, uint32 spellId) override; diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 68c115f9faf..0ab7c2fcb54 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -614,6 +614,47 @@ class spell_gen_burn_brutallus : public SpellScriptLoader } }; +// 48750 - Burning Depths Necrolyte Image +class spell_gen_burning_depths_necrolyte_image : public SpellScriptLoader +{ + public: + spell_gen_burning_depths_necrolyte_image() : SpellScriptLoader("spell_gen_burning_depths_necrolyte_image") { } + + class spell_gen_burning_depths_necrolyte_image_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_burning_depths_necrolyte_image_AuraScript); + + bool Validate(SpellInfo const* spellInfo) override + { + if (!sSpellMgr->GetSpellInfo(uint32(spellInfo->Effects[EFFECT_2].CalcValue()))) + return false; + return true; + } + + void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + caster->CastSpell(GetTarget(), uint32(GetSpellInfo()->Effects[EFFECT_2].CalcValue())); + } + + void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + GetTarget()->RemoveAurasDueToSpell(uint32(GetSpellInfo()->Effects[EFFECT_2].CalcValue()), GetCasterGUID()); + } + + void Register() override + { + AfterEffectApply += AuraEffectApplyFn(spell_gen_burning_depths_necrolyte_image_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_gen_burning_depths_necrolyte_image_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const override + { + return new spell_gen_burning_depths_necrolyte_image_AuraScript(); + } +}; + enum CannibalizeSpells { SPELL_CANNIBALIZE_TRIGGERED = 20578 @@ -4093,6 +4134,7 @@ void AddSC_generic_spell_scripts() new spell_gen_break_shield("spell_gen_break_shield"); new spell_gen_break_shield("spell_gen_tournament_counterattack"); new spell_gen_burn_brutallus(); + new spell_gen_burning_depths_necrolyte_image(); new spell_gen_cannibalize(); new spell_gen_chaos_blast(); new spell_gen_clone(); diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index da50f471f1c..23a6cdee8a9 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -233,7 +233,7 @@ class spell_rog_deadly_poison : public SpellScriptLoader SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]); if (!spellInfo) { - TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUIDLow(), enchant->spellid[s]); + TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().GetCounter(), enchant->spellid[s]); continue; } diff --git a/src/server/scripts/World/action_ip_logger.cpp b/src/server/scripts/World/action_ip_logger.cpp index 50195887ec2..4a60a80ee5a 100644 --- a/src/server/scripts/World/action_ip_logger.cpp +++ b/src/server/scripts/World/action_ip_logger.cpp @@ -201,7 +201,7 @@ class CharacterActionIpLogger : public PlayerScript // We declare all the required variables uint32 playerGuid = player->GetSession()->GetAccountId(); - uint32 characterGuid = player->GetGUIDLow(); + uint32 characterGuid = player->GetGUID().GetCounter(); const std::string currentIp = player->GetSession()->GetRemoteAddress(); std::string systemNote = "ERROR"; // "ERROR" is a placeholder here. We change it... diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 57346443390..22eabd3dd65 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -57,6 +57,7 @@ EndContentData */ #include "SpellAuras.h" #include "Pet.h" #include "CreatureTextMgr.h" +#include "SmartAI.h" /*######## # npc_air_force_bots @@ -2321,6 +2322,71 @@ public: } }; +enum StableMasters +{ + SPELL_MINIWING = 54573, + SPELL_JUBLING = 54611, + SPELL_DARTER = 54619, + SPELL_WORG = 54631, + SPELL_SMOLDERWEB = 54634, + SPELL_CHIKEN = 54677, + SPELL_WOLPERTINGER = 54688, + + STABLE_MASTER_GOSSIP_SUB_MENU = 9820 +}; + +class npc_stable_master : public CreatureScript +{ + public: + npc_stable_master() : CreatureScript("npc_stable_master") { } + + struct npc_stable_masterAI : public SmartAI + { + npc_stable_masterAI(Creature* creature) : SmartAI(creature) { } + + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override + { + SmartAI::sGossipSelect(player, menuId, gossipListId); + if (menuId != STABLE_MASTER_GOSSIP_SUB_MENU) + return; + + switch (gossipListId) + { + case 0: + player->CastSpell(player, SPELL_MINIWING, false); + break; + case 1: + player->CastSpell(player, SPELL_JUBLING, false); + break; + case 2: + player->CastSpell(player, SPELL_DARTER, false); + break; + case 3: + player->CastSpell(player, SPELL_WORG, false); + break; + case 4: + player->CastSpell(player, SPELL_SMOLDERWEB, false); + break; + case 5: + player->CastSpell(player, SPELL_CHIKEN, false); + break; + case 6: + player->CastSpell(player, SPELL_WOLPERTINGER, false); + break; + default: + return; + } + + player->PlayerTalkClass->SendCloseGossip(); + } + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_stable_masterAI(creature); + } +}; + void AddSC_npcs_special() { new npc_air_force_bots(); @@ -2343,4 +2409,5 @@ void AddSC_npcs_special() new npc_firework(); new npc_spring_rabbit(); new npc_imp_in_a_ball(); + new npc_stable_master(); } |
