diff options
Diffstat (limited to 'src/server/scripts')
30 files changed, 322 insertions, 120 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 8ca40231090..9646a881fc0 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -89,6 +89,7 @@ public: { "itemexpire", SEC_ADMINISTRATOR, false, &HandleDebugItemExpireCommand, "", NULL }, { "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "", NULL }, { "los", SEC_MODERATOR, false, &HandleDebugLoSCommand, "", NULL }, + { "moveflags", SEC_ADMINISTRATOR, false, &HandleDebugMoveflagsCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand commandTable[] = @@ -1283,6 +1284,41 @@ public: handler->PSendSysMessage(LANG_SET_32BIT_FIELD, opcode, value); return true; } + + static bool HandleDebugMoveflagsCommand(ChatHandler* handler, char const* args) + { + Unit* target = handler->getSelectedUnit(); + if (!target) + target = handler->GetSession()->GetPlayer(); + + if (!*args) + { + //! Display case + handler->PSendSysMessage(LANG_MOVEFLAGS_GET, target->GetUnitMovementFlags(), target->GetExtraUnitMovementFlags()); + } + else + { + char* mask1 = strtok((char*)args, " "); + if (!mask1) + return false; + + char* mask2 = strtok(NULL, " \n"); + + uint32 moveFlags = (uint32)atoi(mask1); + target->SetUnitMovementFlags(moveFlags); + + if (mask2) + { + uint32 moveFlagsExtra = uint32(atoi(mask2)); + target->SetExtraUnitMovementFlags(moveFlagsExtra); + } + + target->SendMovementFlagUpdate(); + handler->PSendSysMessage(LANG_MOVEFLAGS_SET, target->GetUnitMovementFlags(), target->GetExtraUnitMovementFlags()); + } + + return true; + } }; void AddSC_debug_commandscript() diff --git a/src/server/scripts/Commands/cs_learn.cpp b/src/server/scripts/Commands/cs_learn.cpp index fcabaaa7e5b..ae573577d7e 100644 --- a/src/server/scripts/Commands/cs_learn.cpp +++ b/src/server/scripts/Commands/cs_learn.cpp @@ -248,7 +248,7 @@ public: return false; } - CreatureTemplate const* creatureInfo = pet->GetCreatureInfo(); + CreatureTemplate const* creatureInfo = pet->GetCreatureTemplate(); if (!creatureInfo) { handler->SendSysMessage(LANG_WRONG_PET_TYPE); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 57932ef56c6..67ac6f8ff76 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -462,7 +462,7 @@ public: // Faction is set in creature_template - not inside creature // Update in memory.. - if (CreatureTemplate const* cinfo = creature->GetCreatureInfo()) + if (CreatureTemplate const* cinfo = creature->GetCreatureTemplate()) { const_cast<CreatureTemplate*>(cinfo)->faction_A = factionId; const_cast<CreatureTemplate*>(cinfo)->faction_H = factionId; @@ -547,7 +547,7 @@ public: uint32 displayid = target->GetDisplayId(); uint32 nativeid = target->GetNativeDisplayId(); uint32 Entry = target->GetEntry(); - CreatureTemplate const* cInfo = target->GetCreatureInfo(); + CreatureTemplate const* cInfo = target->GetCreatureTemplate(); int64 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL); if (curRespawnDelay < 0) @@ -1148,7 +1148,7 @@ public: return false; } - CreatureTemplate const* cInfo = creatureTarget->GetCreatureInfo(); + CreatureTemplate const* cInfo = creatureTarget->GetCreatureTemplate(); if (!cInfo->isTameable (player->CanTameExoticPets())) { diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index 8f5e862555c..9249cb3fdbc 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -223,6 +223,7 @@ public: sWaypointMgr->ReloadPath(id); return true; } + static bool HandleWpUnLoadCommand(ChatHandler* handler, const char* /*args*/) { @@ -605,7 +606,7 @@ public: return false; } - if (show == "del" && target) + if (show == "del") { handler->PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid); @@ -615,9 +616,12 @@ public: if (wpGuid != 0) { wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); - wpCreature->CombatStop(); - wpCreature->DeleteFromDB(); - wpCreature->AddObjectToRemoveList(); + if (wpCreature) + { + wpCreature->CombatStop(); + wpCreature->DeleteFromDB(); + wpCreature->AddObjectToRemoveList(); + } } PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_WAYPOINT_DATA); @@ -638,7 +642,7 @@ public: return true; } // del - if (show == "move" && target) + if (show == "move") { handler->PSendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff%u|r", pathid); @@ -652,16 +656,20 @@ public: // Respawn the owner of the waypoints if (wpGuid != 0) { - wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); - wpCreature->CombatStop(); - wpCreature->DeleteFromDB(); - wpCreature->AddObjectToRemoveList(); + wpCreature = map->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); + if (wpCreature) + { + wpCreature->CombatStop(); + wpCreature->DeleteFromDB(); + wpCreature->AddObjectToRemoveList(); + } // re-create Creature* wpCreature2 = new Creature; if (!wpCreature2->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation())) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); delete wpCreature2; + wpCreature2 = NULL; return false; } @@ -672,6 +680,7 @@ public: { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); delete wpCreature2; + wpCreature2 = NULL; return false; } //sMapMgr->GetMap(npcCreature->GetMapId())->Add(wpCreature2); diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp index 0d8cabcf89c..22f3513b157 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp @@ -117,7 +117,7 @@ public: // Interrupt any spell casting me->InterruptNonMeleeSpells(false); // Gyth model - me->SetDisplayId(me->GetCreatureInfo()->Modelid1); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); me->SummonCreature(NPC_WARCHIEF_REND_BLACKHAND, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900 * IN_MILLISECONDS); events.ScheduleEvent(EVENT_CORROSIVE_ACID, 8 * IN_MILLISECONDS); events.ScheduleEvent(EVENT_FREEZE, 11 * IN_MILLISECONDS); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 14add92fd16..35a9f854d58 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -297,7 +297,7 @@ public: SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_UNEQUIP, EQUIP_NO_CHANGE); //damage - const CreatureTemplate* cinfo = me->GetCreatureInfo(); + const CreatureTemplate* cinfo = me->GetCreatureTemplate(); me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, cinfo->mindmg); me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, cinfo->maxdmg); me->UpdateDamagePhysical(BASE_ATTACK); @@ -420,7 +420,7 @@ public: SetEquipmentSlots(false, EQUIP_ID_AXE, EQUIP_ID_AXE, EQUIP_NO_CHANGE); //damage - const CreatureTemplate* cinfo = me->GetCreatureInfo(); + const CreatureTemplate* cinfo = me->GetCreatureTemplate(); me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, 2*cinfo->mindmg); me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, 2*cinfo->maxdmg); me->UpdateDamagePhysical(BASE_ATTACK); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 342c0d18dc9..a264c7afa98 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -108,7 +108,7 @@ public: if (!me->GetEquipmentId()) if (const CreatureTemplate* info = sObjectMgr->GetCreatureTemplate(28406)) if (info->equipmentId) - const_cast<CreatureTemplate*>(me->GetCreatureInfo())->equipmentId = info->equipmentId; + const_cast<CreatureTemplate*>(me->GetCreatureTemplate())->equipmentId = info->equipmentId; } uint64 playerGUID; @@ -878,7 +878,7 @@ public: npc_scarlet_miner_cartAI(Creature* c) : PassiveAI(c), minerGUID(0) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); - me->SetDisplayId(me->GetCreatureInfo()->Modelid1); // Modelid2 is a horse. + me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); // Modelid2 is a horse. } uint64 minerGUID; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 27ddc215543..737a8fade57 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -237,7 +237,7 @@ class boss_arlokk : public CreatureScript me->SetDisplayId(MODEL_ID_PANTHER); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - const CreatureTemplate* cinfo = me->GetCreatureInfo(); + const CreatureTemplate* cinfo = me->GetCreatureTemplate(); me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35))); me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35))); me->UpdateDamagePhysical(BASE_ATTACK); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp index 38d9be78f2a..d0f1aea21ba 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp @@ -156,7 +156,7 @@ class boss_marli : public CreatureScript { DoScriptText(SAY_TRANSFORM, me); DoCast(me, SPELL_SPIDER_FORM); - const CreatureTemplate* cinfo = me->GetCreatureInfo(); + const CreatureTemplate* cinfo = me->GetCreatureTemplate(); me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35))); me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35))); me->UpdateDamagePhysical(BASE_ATTACK); @@ -196,7 +196,7 @@ class boss_marli : public CreatureScript if (TransformBack_Timer <= diff) { me->SetDisplayId(15220); - const CreatureTemplate* cinfo = me->GetCreatureInfo(); + const CreatureTemplate* cinfo = me->GetCreatureTemplate(); me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 1))); me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 1))); me->UpdateDamagePhysical(BASE_ATTACK); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index 4185ba2f3e7..dc9521b028b 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -201,7 +201,7 @@ class boss_thekal : public CreatureScript me->SetStandState(UNIT_STAND_STATE_STAND); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFullHealth(); - const CreatureTemplate* cinfo = me->GetCreatureInfo(); + const CreatureTemplate* cinfo = me->GetCreatureTemplate(); me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 40))); me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 40))); me->UpdateDamagePhysical(BASE_ATTACK); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp index 9a91e1e232b..b232cae4657 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp @@ -16,6 +16,7 @@ */ #include "ScriptPCH.h" +#include "CreatureTextMgr.h" #include "culling_of_stratholme.h" #define MAX_ENCOUNTER 5 diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index a9e41d90899..7dcdaa28879 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -572,7 +572,7 @@ class mob_frost_sphere : public CreatureScript _isFalling = false; me->SetReactState(REACT_PASSIVE); me->SetFlying(true); - me->SetDisplayId(me->GetCreatureInfo()->Modelid2); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); me->SetSpeed(MOVE_RUN, 0.5f, false); me->GetMotionMaster()->MoveRandom(20.0f); DoCast(SPELL_FROST_SPHERE); @@ -604,7 +604,7 @@ class mob_frost_sphere : public CreatureScript { case POINT_FALL_GROUND: me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE); - me->SetDisplayId(me->GetCreatureInfo()->Modelid1); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); DoCast(SPELL_PERMAFROST_VISUAL); DoCast(SPELL_PERMAFROST); me->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 7ca371d1c82..19a8e42e14b 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -26,6 +26,7 @@ #include "CellImpl.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" +#include "CreatureTextMgr.h" #include "icecrown_citadel.h" enum Texts @@ -1222,7 +1223,7 @@ class npc_tirion_fordring_tft : public CreatureScript void sGossipSelect(Player* /*player*/, uint32 sender, uint32 action) { - if (me->GetCreatureInfo()->GossipMenuId == sender && !action) + if (me->GetCreatureTemplate()->GossipMenuId == sender && !action) { _events.SetPhase(PHASE_INTRO); me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp index c6f72890d1f..284babb7193 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp @@ -29,17 +29,15 @@ EndScriptData */ enum eEnums { //Yell - SAY_AGGRO = -1602000, - SAY_SLAY_1 = -1602001, - SAY_SLAY_2 = -1602002, - SAY_SLAY_3 = -1602003, - SAY_DEATH = -1602004, - SAY_BATTLE_STANCE = -1602005, - EMOTE_BATTLE_STANCE = -1602006, - SAY_BERSEKER_STANCE = -1602007, - EMOTE_BERSEKER_STANCE = -1602008, - SAY_DEFENSIVE_STANCE = -1602009, - EMOTE_DEFENSIVE_STANCE = -1602010, + SAY_AGGRO = 0, + SAY_DEFENSIVE_STANCE = 1, + SAY_BATTLE_STANCE = 2, + SAY_BERSEKER_STANCE = 3, + SAY_SLAY = 4, + SAY_DEATH = 5, + EMOTE_DEFENSIVE_STANCE = 6, + EMOTE_BATTLE_STANCE = 7, + EMOTE_BERSEKER_STANCE = 8, SPELL_DEFENSIVE_STANCE = 53790, //SPELL_DEFENSIVE_AURA = 41105, @@ -185,7 +183,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); //must get both lieutenants here and make sure they are with him me->CallForHelp(30.0f); @@ -196,12 +194,12 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me); + Talk(SAY_SLAY); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (m_instance) m_instance->SetData(TYPE_BJARNGRIM, DONE); @@ -249,20 +247,20 @@ public: switch (m_uiStance) { case STANCE_DEFENSIVE: - DoScriptText(SAY_DEFENSIVE_STANCE, me); - DoScriptText(EMOTE_DEFENSIVE_STANCE, me); + Talk(SAY_DEFENSIVE_STANCE); + Talk(EMOTE_DEFENSIVE_STANCE); DoCast(me, SPELL_DEFENSIVE_STANCE); SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SHIELD, EQUIP_NO_CHANGE); break; case STANCE_BERSERKER: - DoScriptText(SAY_BERSEKER_STANCE, me); - DoScriptText(EMOTE_BERSEKER_STANCE, me); + Talk(SAY_BERSEKER_STANCE); + Talk(EMOTE_BERSEKER_STANCE); DoCast(me, SPELL_BERSEKER_STANCE); SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SWORD, EQUIP_NO_CHANGE); break; case STANCE_BATTLE: - DoScriptText(SAY_BATTLE_STANCE, me); - DoScriptText(EMOTE_BATTLE_STANCE, me); + Talk(SAY_BATTLE_STANCE); + Talk(EMOTE_BATTLE_STANCE); DoCast(me, SPELL_BATTLE_STANCE); SetEquipmentSlots(false, EQUIP_MACE, EQUIP_UNEQUIP, EQUIP_NO_CHANGE); break; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index 016c4d27cfa..abdf5ecb1e1 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -41,13 +41,10 @@ enum Spells enum Yells { - SAY_AGGRO = -1602011, - SAY_SLAY_1 = -1602012, - SAY_SLAY_2 = -1602013, - SAY_SLAY_3 = -1602014, - SAY_DEATH = -1602015, - SAY_SPLIT_1 = -1602016, - SAY_SPLIT_2 = -1602017 + SAY_AGGRO = 0, + SAY_SPLIT = 1, + SAY_SLAY = 2, + SAY_DEATH = 3 }; enum Creatures @@ -122,7 +119,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (instance) instance->SetData(TYPE_IONAR, IN_PROGRESS); @@ -130,7 +127,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); lSparkList.DespawnAll(); @@ -140,7 +137,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me); + Talk(SAY_SLAY); } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) @@ -278,7 +275,7 @@ public: { bHasDispersed = true; - DoScriptText(RAND(SAY_SPLIT_1, SAY_SPLIT_2), me); + Talk(SAY_SPLIT); if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index 171215c605a..e4f2bb5ce01 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -30,20 +30,16 @@ enum eEnums { ACHIEV_TIMELY_DEATH_START_EVENT = 20384, - SAY_AGGRO = -1602018, - SAY_INTRO_1 = -1602019, - SAY_INTRO_2 = -1602020, - SAY_SLAY_1 = -1602021, - SAY_SLAY_2 = -1602022, - SAY_SLAY_3 = -1602023, - SAY_DEATH = -1602024, - SAY_NOVA_1 = -1602025, - SAY_NOVA_2 = -1602026, - SAY_NOVA_3 = -1602027, - SAY_75HEALTH = -1602028, - SAY_50HEALTH = -1602029, - SAY_25HEALTH = -1602030, - EMOTE_NOVA = -1602031, + SAY_INTRO_1 = 0, + SAY_INTRO_2 = 1, + SAY_AGGRO = 2, + SAY_NOVA = 3, + SAY_SLAY = 4, + SAY_75HEALTH = 5, + SAY_50HEALTH = 6, + SAY_25HEALTH = 7, + SAY_DEATH = 8, + EMOTE_NOVA = 9, SPELL_ARC_LIGHTNING = 52921, SPELL_LIGHTNING_NOVA_N = 52960, @@ -106,7 +102,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (m_instance) { @@ -117,7 +113,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (m_instance) m_instance->SetData(TYPE_LOKEN, DONE); @@ -125,7 +121,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me); + Talk(SAY_SLAY); } void UpdateAI(const uint32 uiDiff) @@ -190,8 +186,8 @@ public: if (m_uiLightningNova_Timer <= uiDiff) { - DoScriptText(RAND(SAY_NOVA_1, SAY_NOVA_2, SAY_NOVA_3), me); - DoScriptText(EMOTE_NOVA, me); + Talk(SAY_NOVA); + Talk(EMOTE_NOVA); DoCast(me, SPELL_LIGHTNING_NOVA_N); m_bIsAura = false; @@ -206,9 +202,9 @@ public: { switch (m_uiHealthAmountModifier) { - case 1: DoScriptText(SAY_75HEALTH, me); break; - case 2: DoScriptText(SAY_50HEALTH, me); break; - case 3: DoScriptText(SAY_25HEALTH, me); break; + case 1: Talk(SAY_75HEALTH); break; + case 2: Talk(SAY_50HEALTH); break; + case 3: Talk(SAY_25HEALTH); break; } ++m_uiHealthAmountModifier; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 1fc724c8b6c..83604ed4153 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -28,17 +28,13 @@ EndScriptData */ enum eEnums { - SAY_AGGRO = -1602032, - SAY_SLAY_1 = -1602033, - SAY_SLAY_2 = -1602034, - SAY_SLAY_3 = -1602035, - SAY_DEATH = -1602036, - SAY_STOMP_1 = -1602037, - SAY_STOMP_2 = -1602038, - SAY_FORGE_1 = -1602039, - SAY_FORGE_2 = -1602040, - EMOTE_TO_ANVIL = -1602041, - EMOTE_SHATTER = -1602042, + SAY_AGGRO = 0, + SAY_FORGE = 1, + SAY_STOMP = 2, + SAY_SLAY = 3, + SAY_DEATH = 4, + EMOTE_TO_ANVIL = 5, + EMOTE_SHATTER = 6, SPELL_HEAT_N = 52387, SPELL_HEAT_H = 59528, @@ -127,7 +123,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (m_instance) m_instance->SetData(TYPE_VOLKHAN, IN_PROGRESS); @@ -148,7 +144,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); DespawnGolem(); if (m_instance) @@ -172,7 +168,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me); + Talk(SAY_SLAY); } void DespawnGolem() @@ -263,11 +259,11 @@ public: if (m_uiShatteringStomp_Timer <= uiDiff) { // Should he stomp even if he has no brittle golem to shatter? - DoScriptText(RAND(SAY_STOMP_1, SAY_STOMP_2), me); + Talk(SAY_STOMP); DoCast(me, SPELL_SHATTERING_STOMP_N); - DoScriptText(EMOTE_SHATTER, me); + Talk(EMOTE_SHATTER); m_uiShatteringStomp_Timer = 30000; m_bCanShatterGolem = true; @@ -297,7 +293,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); - DoScriptText(RAND(SAY_FORGE_1, SAY_FORGE_2), me); + Talk(SAY_FORGE); m_bHasTemper = true; @@ -308,7 +304,7 @@ public: { case 1: // 1 - Start run to Anvil - DoScriptText(EMOTE_TO_ANVIL, me); + Talk(EMOTE_TO_ANVIL); me->GetMotionMaster()->MoveTargetedHome(); m_uiSummonPhase = 2; // Set Next Phase break; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index aae1995e204..98b20f1c424 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -577,7 +577,7 @@ class boss_flame_leviathan_seat : public CreatureScript { ASSERT(vehicle); me->SetReactState(REACT_PASSIVE); - me->SetDisplayId(me->GetCreatureInfo()->Modelid2); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); instance = creature->GetInstanceScript(); } @@ -1756,7 +1756,7 @@ class spell_vehicle_throw_passenger : public SpellScriptLoader if (Unit* device = seat->GetPassenger(2)) if (!device->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) { - float dist = unit->GetExactDistSq(targets.GetDst()); + float dist = unit->GetExactDistSq(targets.GetDstPos()); if (dist < minDist) { minDist = dist; @@ -1764,13 +1764,13 @@ class spell_vehicle_throw_passenger : public SpellScriptLoader } } } - if (target && target->IsWithinDist2d(targets.GetDst(), GetSpellInfo()->Effects[effIndex].CalcRadius() * 2)) // now we use *2 because the location of the seat is not correct + if (target && target->IsWithinDist2d(targets.GetDstPos(), GetSpellInfo()->Effects[effIndex].CalcRadius() * 2)) // now we use *2 because the location of the seat is not correct passenger->EnterVehicle(target, 0); else { passenger->ExitVehicle(); float x, y, z; - targets.GetDst()->GetPosition(x, y, z); + targets.GetDstPos()->GetPosition(x, y, z); passenger->GetMotionMaster()->MoveJump(x, y, z, targets.GetSpeedXY(), targets.GetSpeedZ()); } } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 33f50d0b3de..60c4ec68e82 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -179,7 +179,7 @@ class npc_flash_freeze : public CreatureScript npc_flash_freezeAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); - me->SetDisplayId(me->GetCreatureInfo()->Modelid2); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED); } @@ -246,7 +246,7 @@ class npc_ice_block : public CreatureScript npc_ice_blockAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); - me->SetDisplayId(me->GetCreatureInfo()->Modelid2); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED); targetGUID = 0; } @@ -512,7 +512,7 @@ class npc_icicle : public CreatureScript { npc_icicleAI(Creature* creature) : ScriptedAI(creature) { - me->SetDisplayId(me->GetCreatureInfo()->Modelid1); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_PASSIVE); } @@ -560,7 +560,7 @@ class npc_snowpacked_icicle : public CreatureScript { npc_snowpacked_icicleAI(Creature* creature) : ScriptedAI(creature) { - me->SetDisplayId(me->GetCreatureInfo()->Modelid2); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED); me->SetReactState(REACT_PASSIVE); } @@ -881,7 +881,7 @@ class npc_toasty_fire : public CreatureScript { npc_toasty_fireAI(Creature* creature) : ScriptedAI(creature) { - me->SetDisplayId(me->GetCreatureInfo()->Modelid2); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); } void Reset() diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index 7ad859e3e8d..d245c77b9df 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -177,7 +177,7 @@ class boss_razorscale_controller : public CreatureScript { boss_razorscale_controllerAI(Creature* creature) : BossAI(creature, DATA_RAZORSCALE_CONTROL) { - me->SetDisplayId(me->GetCreatureInfo()->Modelid2); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); } void Reset() diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp index a8fcd6139da..e97cc5e205b 100644 --- a/src/server/scripts/Northrend/borean_tundra.cpp +++ b/src/server/scripts/Northrend/borean_tundra.cpp @@ -139,7 +139,7 @@ public: case 7: DoCast(me, SPELL_EXPLODE_CART, true); if (Player* caster = Unit::GetPlayer(*me, casterGuid)) - caster->KilledMonster(me->GetCreatureInfo(), me->GetGUID()); + caster->KilledMonster(me->GetCreatureTemplate(), me->GetGUID()); uiPhaseTimer = 5000; Phase = 8; break; diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp index 1bf04bc624c..4cea6d8d8aa 100644 --- a/src/server/scripts/Northrend/zuldrak.cpp +++ b/src/server/scripts/Northrend/zuldrak.cpp @@ -92,7 +92,7 @@ public: if (Creature* pRageclaw = Unit::GetCreature(*me, RageclawGUID)) { UnlockRageclaw(pCaster); - pCaster->ToPlayer()->KilledMonster(pRageclaw->GetCreatureInfo(), RageclawGUID); + pCaster->ToPlayer()->KilledMonster(pRageclaw->GetCreatureTemplate(), RageclawGUID); me->DisappearAndDie(); } else @@ -156,7 +156,7 @@ public: me->RemoveAurasDueToSpell(SPELL_KNEEL); - me->setFaction(me->GetCreatureInfo()->faction_H); + me->setFaction(me->GetCreatureTemplate()->faction_H); DoCast(me, SPELL_UNSHACKLED, true); me->MonsterSay(SAY_RAGECLAW, LANG_UNIVERSAL, 0); @@ -617,9 +617,9 @@ public: pWhisker->RemoveFromWorld(); } - void MovementInform(uint32 uiType, uint32 /*uiId*/) + void MovementInform(uint32 type, uint32 /*pointId*/) { - if (uiType != POINT_MOTION_TYPE) + if (type != EFFECT_MOTION_TYPE) return; me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index b0a42614ee3..de9ef5cd67f 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -502,7 +502,7 @@ public: void SummonedCreatureDespawn(Creature* summon) { - if (summon->GetCreatureInfo()->Entry == FLAME_OF_AZZINOTH) + if (summon->GetCreatureTemplate()->Entry == FLAME_OF_AZZINOTH) { for (uint8 i = 0; i < 2; ++i) if (summon->GetGUID() == FlameGUID[i]) diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index f99851f013e..bd23b06a5ea 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -523,7 +523,7 @@ public: me->GetMotionMaster()->MoveTargetedHome(); Creature* Credit = me->FindNearestCreature(NPC_QUEST_CREDIT, 50, true); if (player && Credit) - player->KilledMonster(Credit->GetCreatureInfo(), Credit->GetGUID()); + player->KilledMonster(Credit->GetCreatureTemplate(), Credit->GetGUID()); } } diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index eb42b377128..a6128591e71 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -341,7 +341,7 @@ class spell_dk_death_pact : public SpellScriptLoader { if ((*itr)->GetTypeId() == TYPEID_UNIT && (*itr)->GetOwnerGUID() == GetCaster()->GetGUID() - && (*itr)->ToCreature()->GetCreatureInfo()->type == CREATURE_TYPE_UNDEAD) + && (*itr)->ToCreature()->GetCreatureTemplate()->type == CREATURE_TYPE_UNDEAD) { unit_to_add = (*itr); break; @@ -772,13 +772,11 @@ class spell_dk_death_grip : public SpellScriptLoader void HandleDummy(SpellEffIndex effIndex) { int32 damage = GetEffectValue(); - Position pos; + Position const* pos = GetTargetDest(); if (Unit* target = GetHitUnit()) { - GetSummonPosition(effIndex, pos, 0.0f, 0); - if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence - target->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), damage, true); + target->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), damage, true); } } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index db33a9e0332..f2a48b0f9d2 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -2548,6 +2548,43 @@ class spell_gen_chaos_blast : public SpellScriptLoader }; +class spell_gen_ds_flush_knockback : public SpellScriptLoader +{ + public: + spell_gen_ds_flush_knockback() : SpellScriptLoader("spell_gen_ds_flush_knockback") {} + + class spell_gen_ds_flush_knockback_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_ds_flush_knockback_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + // Here the target is the water spout and determines the position where the player is knocked from + if (Unit* target = GetHitUnit()) + { + if (Player* player = GetCaster()->ToPlayer()) + { + float horizontalSpeed = 20.0f + (40.0f - GetCaster()->GetDistance(target)); + float verticalSpeed = 8.0f; + // This method relies on the Dalaran Sewer map disposition and Water Spout position + // What we do is knock the player from a position exactly behind him and at the end of the pipe + player->KnockbackFrom(target->GetPositionX(), player->GetPositionY(), horizontalSpeed, verticalSpeed); + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_ds_flush_knockback_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_ds_flush_knockback_SpellScript(); + } +}; + void AddSC_generic_spell_scripts() { new spell_gen_absorb0_hitlimit1(); @@ -2597,4 +2634,5 @@ void AddSC_generic_spell_scripts() new spell_gen_on_tournament_mount(); new spell_gen_tournament_pennant(); new spell_gen_chaos_blast(); + new spell_gen_ds_flush_knockback(); } diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 1e2e9459ccb..533fd8a2e5c 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -34,6 +34,9 @@ enum WarlockSpells WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444, WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692, WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693, + WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018, + WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020, + WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388, }; class spell_warl_banish : public SpellScriptLoader @@ -439,6 +442,90 @@ class spell_warl_life_tap : public SpellScriptLoader } }; +class spell_warl_demonic_circle_summon : public SpellScriptLoader +{ + public: + spell_warl_demonic_circle_summon() : SpellScriptLoader("spell_warl_demonic_circle_summon") { } + + class spell_warl_demonic_circle_summon_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_demonic_circle_summon_AuraScript); + + void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode) + { + // If effect is removed by expire remove the summoned demonic circle too. + if (!(mode & AURA_EFFECT_HANDLE_REAPPLY)) + GetTarget()->RemoveGameObject(GetId(), true); + + GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); + } + + void HandleDummyTick(AuraEffect const* /*aurEff*/) + { + if (GameObject* circle = GetTarget()->GetGameObject(GetId())) + { + // Here we check if player is in demonic circle teleport range, if so add + // WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT. + // If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST. + + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_CIRCLE_TELEPORT); + + if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true))) + { + if (!GetTarget()->HasAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST)) + GetTarget()->CastSpell(GetTarget(), WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true); + } + else + GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); + } + } + + void Register() + { + OnEffectRemove += AuraEffectApplyFn(spell_warl_demonic_circle_summon_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_warl_demonic_circle_summon_AuraScript(); + } +}; + +class spell_warl_demonic_circle_teleport : public SpellScriptLoader +{ + public: + spell_warl_demonic_circle_teleport() : SpellScriptLoader("spell_warl_demonic_circle_teleport") { } + + class spell_warl_demonic_circle_teleport_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_demonic_circle_teleport_AuraScript); + + void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Player* player = GetTarget()->ToPlayer()) + { + if (GameObject* circle = player->GetGameObject(WARLOCK_DEMONIC_CIRCLE_SUMMON)) + { + player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation()); + player->RemoveMovementImpairingAuras(); + } + } + } + + void Register() + { + OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport_AuraScript::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_warl_demonic_circle_teleport_AuraScript(); + } +}; + void AddSC_warlock_spell_scripts() { new spell_warl_banish(); @@ -449,4 +536,6 @@ void AddSC_warlock_spell_scripts() new spell_warl_seed_of_corruption(); new spell_warl_soulshatter(); new spell_warl_life_tap(); + new spell_warl_demonic_circle_summon(); + new spell_warl_demonic_circle_teleport(); } diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index 8f86f760775..77f3a64a13f 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -32,6 +32,7 @@ at_sholazar_waygate q12548 at_nats_landing q11209 at_bring_your_orphan_to q910 q910 q1800 q1479 q1687 q1558 q10951 q10952 at_brewfest +at_area_52_entrance EndContentData */ #include "ScriptPCH.h" @@ -420,6 +421,47 @@ class AreaTrigger_at_brewfest : public AreaTriggerScript std::map<uint32, time_t> _triggerTimes; }; +/*###### +## at_area_52_entrance +######*/ + +enum Area52Entrance +{ + NPC_SPOTLIGHT = 19913, + SUMMON_COOLDOWN = 5, + + AT_AREA_52_SOUTH = 4472, + AT_AREA_52_NORTH = 4466, + AT_AREA_52_WEST = 4471, + AT_AREA_52_EAST = 4422, +}; + +class AreaTrigger_at_area_52_entrance : public AreaTriggerScript +{ + public: + AreaTrigger_at_area_52_entrance() : AreaTriggerScript("at_area_52_entrance") + { + _triggerTimes[AT_AREA_52_SOUTH] = _triggerTimes[AT_AREA_52_NORTH] = _triggerTimes[AT_AREA_52_WEST] = _triggerTimes[AT_AREA_52_EAST] = 0; + } + + bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) + { + if (!player->isAlive()) + return false; + + if (sWorld->GetGameTime() - _triggerTimes[trigger->id] < SUMMON_COOLDOWN) + return false; + + player->SummonCreature(NPC_SPOTLIGHT, trigger->x, trigger->y, trigger->z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 5000); + + _triggerTimes[trigger->id] = sWorld->GetGameTime(); + return false; + } + + private: + std::map<uint32, time_t> _triggerTimes; +}; + void AddSC_areatrigger_scripts() { new AreaTrigger_at_coilfang_waterfall(); @@ -431,4 +473,5 @@ void AddSC_areatrigger_scripts() new AreaTrigger_at_nats_landing(); new AreaTrigger_at_bring_your_orphan_to(); new AreaTrigger_at_brewfest(); + new AreaTrigger_at_area_52_entrance(); } diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp index 3a61b9f9e18..ce8b0a2de14 100644 --- a/src/server/scripts/World/mob_generic_creature.cpp +++ b/src/server/scripts/World/mob_generic_creature.cpp @@ -105,7 +105,7 @@ public: else info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE); //50% chance if elite or higher, 20% chance if not, to replace our white hit with a spell - if (info && (rand() % (me->GetCreatureInfo()->rank > 1 ? 2 : 5) == 0) && !GlobalCooldown) + if (info && (rand() % (me->GetCreatureTemplate()->rank > 1 ? 2 : 5) == 0) && !GlobalCooldown) { //Cast the spell if (Healing)DoCastSpell(me, info); diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 8513eae5876..10bc722fc1b 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1650,7 +1650,7 @@ public: { SpellTimer = 0; - CreatureTemplate const* Info = me->GetCreatureInfo(); + CreatureTemplate const* Info = me->GetCreatureTemplate(); IsViper = Info->Entry == C_VIPER ? true : false; |
