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-rw-r--r--src/server/scripts/Commands/cs_misc.cpp12
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp46
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp71
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_moonglade.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_winterspring.cpp6
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp11
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h12
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp1
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h3
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp39
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp20
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp43
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp45
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp70
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp56
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp34
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp75
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp40
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp471
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp190
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.h71
-rw-r--r--src/server/scripts/Northrend/zone_dragonblight.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_icecrown.cpp48
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp1
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.h8
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp2
-rw-r--r--src/server/scripts/Outland/CMakeLists.txt1
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp255
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp255
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h22
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp21
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp35
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp75
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp22
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp123
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/the_eye.h30
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp472
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp7
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp19
-rw-r--r--src/server/scripts/Spells/spell_item.cpp17
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp19
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp5
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp23
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp45
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp7
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp3
-rw-r--r--src/server/scripts/World/npcs_special.cpp57
57 files changed, 1539 insertions, 1389 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 0b74eb6bee7..c8a908f6930 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -35,6 +35,7 @@
#include "GroupMgr.h"
#include "MMapFactory.h"
#include "DisableMgr.h"
+#include "SpellHistory.h"
class misc_commandscript : public CommandScript
{
@@ -708,7 +709,7 @@ public:
if (!*args)
{
- target->RemoveAllSpellCooldown();
+ target->GetSpellHistory()->ResetAllCooldowns();
handler->PSendSysMessage(LANG_REMOVEALL_COOLDOWN, nameLink.c_str());
}
else
@@ -718,14 +719,15 @@ public:
if (!spellIid)
return false;
- if (!sSpellMgr->GetSpellInfo(spellIid))
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellIid);
+ if (!spellInfo)
{
handler->PSendSysMessage(LANG_UNKNOWN_SPELL, target == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str());
handler->SetSentErrorMessage(true);
return false;
}
- target->RemoveSpellCooldown(spellIid, true);
+ target->GetSpellHistory()->ResetCooldown(spellIid, true);
handler->PSendSysMessage(LANG_REMOVE_COOLDOWN, spellIid, target == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str());
}
return true;
@@ -1438,7 +1440,7 @@ public:
* Player %s %s (guid: %u) - I. LANG_PINFO_PLAYER
* ** GM Mode active, Phase: -1 - II. LANG_PINFO_GM_ACTIVE (if GM)
* ** Banned: (Type, Reason, Time, By) - III. LANG_PINFO_BANNED (if banned)
- * ** Muted: (Time, Reason, By) - IV. LANG_PINFO_MUTED (if muted)
+ * ** Muted: (Reason, Time, By) - IV. LANG_PINFO_MUTED (if muted)
* * Account: %s (id: %u), GM Level: %u - V. LANG_PINFO_ACC_ACCOUNT
* * Last Login: %u (Failed Logins: %u) - VI. LANG_PINFO_ACC_LASTLOGIN
* * Uses OS: %s - Latency: %u ms - VII. LANG_PINFO_ACC_OS
@@ -1691,7 +1693,7 @@ public:
// Output IV. LANG_PINFO_MUTED if mute is applied
if (muteTime > 0)
- handler->PSendSysMessage(LANG_PINFO_MUTED, secsToTimeString(muteTime - time(NULL), true).c_str(), muteReason.c_str(), muteBy.c_str());
+ handler->PSendSysMessage(LANG_PINFO_MUTED, muteReason.c_str(), secsToTimeString(muteTime - time(nullptr), true).c_str(), muteBy.c_str());
// Output V. LANG_PINFO_ACC_ACCOUNT
handler->PSendSysMessage(LANG_PINFO_ACC_ACCOUNT, userName.c_str(), accId, security);
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 4667b7c2767..54d1f314140 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -136,7 +136,7 @@ public:
return false;
}
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -164,17 +164,6 @@ public:
if (!*args)
return false;
- // char* pmana = strtok((char*)args, " ");
- // if (!pmana)
- // return false;
-
- // char* pmanaMax = strtok(NULL, " ");
- // if (!pmanaMax)
- // return false;
-
- // int32 manam = atoi(pmanaMax);
- // int32 mana = atoi(pmana);
-
int32 energy = atoi((char*)args)*10;
int32 energym = atoi((char*)args)*10;
@@ -185,7 +174,7 @@ public:
return false;
}
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -215,17 +204,6 @@ public:
if (!*args)
return false;
- // char* pmana = strtok((char*)args, " ");
- // if (!pmana)
- // return false;
-
- // char* pmanaMax = strtok(NULL, " ");
- // if (!pmanaMax)
- // return false;
-
- // int32 manam = atoi(pmanaMax);
- // int32 mana = atoi(pmana);
-
int32 rage = atoi((char*)args)*10;
int32 ragem = atoi((char*)args)*10;
@@ -236,7 +214,7 @@ public:
return false;
}
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -274,7 +252,7 @@ public:
return false;
}
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -390,7 +368,7 @@ public:
else
mark = atoi(pmark);
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (target == NULL)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -945,7 +923,7 @@ public:
return false;
}
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -986,7 +964,7 @@ public:
if (!*args)
return false;
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -1107,7 +1085,7 @@ public:
if (!*args)
return false;
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -1137,7 +1115,7 @@ public:
if (drunklevel > 100)
drunklevel = 100;
- if (Player* target = handler->getSelectedPlayer())
+ if (Player* target = handler->getSelectedPlayerOrSelf())
target->SetDrunkValue(drunklevel);
return true;
@@ -1148,7 +1126,7 @@ public:
if (!*args)
return false;
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -1302,7 +1280,7 @@ public:
if (!*args)
return false;
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -1324,7 +1302,7 @@ public:
if (!*args)
return false;
- Player* target = handler->getSelectedPlayer();
+ Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 390be999d9d..09a41fd82b5 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -370,28 +370,13 @@ public:
uint32 lowGuid = atoi((char*)guidStr);
- Creature* creature = NULL;
-
- /* FIXME: impossible without entry
- if (lowguid)
- creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
- */
-
// attempt check creature existence by DB data
- if (!creature)
- {
- CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid);
- if (!data)
- {
- handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowGuid);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
- else
+ CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid);
+ if (!data)
{
- // obtain real GUID for DB operations
- lowGuid = creature->GetDBTableGUIDLow();
+ handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowGuid);
+ handler->SetSentErrorMessage(true);
+ return false;
}
int wait = waitStr ? atoi(waitStr) : 0;
@@ -407,18 +392,6 @@ public:
WorldDatabase.Execute(stmt);
- if (creature && creature->GetWaypointPath())
- {
- creature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
- creature->GetMotionMaster()->Initialize();
- if (creature->IsAlive()) // dead creature will reset movement generator at respawn
- {
- creature->setDeathState(JUST_DIED);
- creature->Respawn(true);
- }
- creature->SaveToDB();
- }
-
handler->SendSysMessage(LANG_WAYPOINT_ADDED);
return true;
@@ -830,34 +803,22 @@ public:
lowguid = atoi(cId);
- /* FIXME: impossible without entry
- if (lowguid)
- creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
- */
-
// Attempting creature load from DB data
- if (!creature)
+ CreatureData const* data = sObjectMgr->GetCreatureData(lowguid);
+ if (!data)
{
- CreatureData const* data = sObjectMgr->GetCreatureData(lowguid);
- if (!data)
- {
- handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
- handler->SetSentErrorMessage(true);
- return false;
- }
+ handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
- uint32 map_id = data->mapid;
+ uint32 map_id = data->mapid;
- if (handler->GetSession()->GetPlayer()->GetMapId() != map_id)
- {
- handler->PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
- else
+ if (handler->GetSession()->GetPlayer()->GetMapId() != map_id)
{
- lowguid = creature->GetDBTableGUIDLow();
+ handler->PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
+ handler->SetSentErrorMessage(true);
+ return false;
}
}
else
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index 1d7e1594d05..ca944f7037b 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -102,7 +102,7 @@ public:
}
}
- virtual void Update(uint32 /*diff*/) // correct order goes form 1-6
+ virtual void Update(uint32 /*diff*/) override // correct order goes form 1-6
{
switch (State)
{
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index cae26735568..29002460b2a 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -202,7 +202,7 @@ class boss_archaedas : public CreatureScript
DoMeleeAttackIfReady();
}
- void JustDied (Unit* /*killer*/)
+ void JustDied (Unit* /*killer*/) override
{
instance->SetData(DATA_ANCIENT_DOOR, DONE); // open the vault door
instance->SetData(DATA_MINIONS, SPECIAL); // deactivate his minions
diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp
index 704fefe2678..163620230ef 100644
--- a/src/server/scripts/Kalimdor/zone_moonglade.cpp
+++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp
@@ -384,6 +384,8 @@ public:
}
PlayerGUID = player->GetGUID();
Start(true, false, PlayerGUID);
+ me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
return;
}
diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp
index ec1291c6d18..5cb6e78b399 100644
--- a/src/server/scripts/Kalimdor/zone_winterspring.cpp
+++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp
@@ -377,12 +377,12 @@ public:
void DoSummonPriestess()
{
// Summon 2 Elune priestess and make each of them move to a different spot
- if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[0].m_positionX, wingThicketLocations[0].m_positionY, wingThicketLocations[0].m_positionZ, wingThicketLocations[0].m_orientation, TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[0].m_positionX, wingThicketLocations[0].m_positionY, wingThicketLocations[0].m_positionZ, wingThicketLocations[0].GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0))
{
priestess->GetMotionMaster()->MovePoint(0, wingThicketLocations[3].m_positionX, wingThicketLocations[3].m_positionY, wingThicketLocations[3].m_positionZ);
_firstPriestessGUID = priestess->GetGUID();
}
- if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[1].m_positionX, wingThicketLocations[1].m_positionY, wingThicketLocations[1].m_positionZ, wingThicketLocations[1].m_orientation, TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[1].m_positionX, wingThicketLocations[1].m_positionY, wingThicketLocations[1].m_positionZ, wingThicketLocations[1].GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0))
{
// Left priestess should have a distinct move point because she is the one who starts the dialogue at point reach
priestess->GetMotionMaster()->MovePoint(1, wingThicketLocations[4].m_positionX, wingThicketLocations[4].m_positionY, wingThicketLocations[4].m_positionZ);
@@ -480,7 +480,7 @@ public:
break;
case SAY_PRIESTESS_ALTAR_13:
// summon the Guardian of Elune
- if (Creature* guard = me->SummonCreature(NPC_GUARDIAN_ELUNE, wingThicketLocations[2].m_positionX, wingThicketLocations[2].m_positionY, wingThicketLocations[2].m_positionZ, wingThicketLocations[2].m_orientation, TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* guard = me->SummonCreature(NPC_GUARDIAN_ELUNE, wingThicketLocations[2].m_positionX, wingThicketLocations[2].m_positionY, wingThicketLocations[2].m_positionZ, wingThicketLocations[2].GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0))
{
guard->GetMotionMaster()->MovePoint(0, wingThicketLocations[5].m_positionX, wingThicketLocations[5].m_positionY, wingThicketLocations[5].m_positionZ);
_guardEluneGUID = guard->GetGUID();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 39c9fbe37a6..c56a49cb92c 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -741,7 +741,7 @@ class boss_dreadscale : public CreatureScript
switch (pointId)
{
case 0:
- instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
+ instance->DoCloseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index 660a639487f..fabe54303b8 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -196,7 +196,7 @@ class instance_halls_of_reflection : public InstanceMapScript
}
}
- uint32 GetGameObjectEntry(uint32 /*guidLow*/, uint32 entry) override
+ uint32 GetGameObjectEntry(ObjectGuid::LowType /*guidLow*/, uint32 entry) override
{
if (!_teamInInstance)
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index 15bdedc75db..68430f6f0f7 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -24,6 +24,7 @@
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "SpellHistory.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "Transport.h"
@@ -644,10 +645,10 @@ protected:
{
if (Instance->GetBossState(DATA_ICECROWN_GUNSHIP_BATTLE) == IN_PROGRESS &&
!me->HasUnitState(UNIT_STATE_CASTING) && !me->HasReactState(REACT_PASSIVE) &&
- !me->HasSpellCooldown(BurningPitchId))
+ !me->GetSpellHistory()->HasCooldown(BurningPitchId))
{
DoCastAOE(BurningPitchId, true);
- me->_AddCreatureSpellCooldown(BurningPitchId, time(NULL) + urand(3000, 4000) / IN_MILLISECONDS);
+ me->GetSpellHistory()->AddCooldown(BurningPitchId, 0, std::chrono::milliseconds(urand(3000, 4000)));
}
}
@@ -1469,7 +1470,7 @@ struct npc_gunship_boarding_addAI : public gunship_npc_AI
DoCast(me, SPELL_BATTLE_EXPERIENCE, true);
DoCast(me, SPELL_TELEPORT_TO_ENEMY_SHIP, true);
DoCast(me, Instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE ? SPELL_MELEE_TARGETING_ON_ORGRIMS_HAMMER : SPELL_MELEE_TARGETING_ON_SKYBREAKER, true);
- me->_AddCreatureSpellCooldown(BurningPitchId, time(NULL) + 3);
+ me->GetSpellHistory()->AddCooldown(BurningPitchId, 0, std::chrono::seconds(3));
std::list<Player*> players;
Trinity::UnitAuraCheck check(true, Instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE ? SPELL_ON_ORGRIMS_HAMMER_DECK : SPELL_ON_SKYBREAKER_DECK);
@@ -1698,11 +1699,11 @@ class npc_gunship_rocketeer : public CreatureScript
return;
uint32 spellId = me->GetEntry() == NPC_SKYBREAKER_MORTAR_SOLDIER ? SPELL_ROCKET_ARTILLERY_A : SPELL_ROCKET_ARTILLERY_H;
- if (me->HasSpellCooldown(spellId))
+ if (me->GetSpellHistory()->HasCooldown(spellId))
return;
DoCastAOE(spellId, true);
- me->_AddCreatureSpellCooldown(spellId, time(NULL) + 9);
+ me->GetSpellHistory()->AddCooldown(spellId, 0, std::chrono::seconds(9));
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 63082808e03..d7a580800bc 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -1060,8 +1060,8 @@ class spell_putricide_ooze_eruption_searcher : public SpellScriptLoader
uint32 adhesiveId = sSpellMgr->GetSpellIdForDifficulty(SPELL_VOLATILE_OOZE_ADHESIVE, GetCaster());
if (GetHitUnit()->HasAura(adhesiveId))
{
- GetCaster()->CastSpell(GetHitUnit(), SPELL_OOZE_ERUPTION, true);
GetHitUnit()->RemoveAurasDueToSpell(adhesiveId, GetCaster()->GetGUID(), 0, AURA_REMOVE_BY_ENEMY_SPELL);
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_OOZE_ERUPTION, true);
}
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 60268fc8d87..e908d088554 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -348,7 +348,7 @@ class boss_sindragosa : public CreatureScript
events.ScheduleEvent(EVENT_AIR_MOVEMENT, 1);
break;
case POINT_AIR_PHASE:
- me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, RAID_MODE<int32>(2, 5, 2, 6), NULL);
+ me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, RAID_MODE<int32>(2, 5, 2, 6), NULL, TRIGGERED_FULL_MASK);
me->SetFacingTo(float(M_PI));
events.ScheduleEvent(EVENT_AIR_MOVEMENT_FAR, 1);
events.ScheduleEvent(EVENT_FROST_BOMB, 9000);
@@ -491,7 +491,7 @@ class boss_sindragosa : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, FrostBeaconSelector(me)))
{
Talk(EMOTE_WARN_FROZEN_ORB, target);
- DoCast(target, SPELL_ICE_TOMB_DUMMY, true);
+ me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, 1, nullptr, TRIGGERED_FULL_MASK);
}
events.ScheduleEvent(EVENT_ICE_TOMB, urand(16000, 23000));
break;
@@ -1631,7 +1631,7 @@ void AddSC_boss_sindragosa()
new spell_rimefang_icy_blast();
new spell_frostwarden_handler_order_whelp();
new spell_frostwarden_handler_focus_fire();
- new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb", SPELL_ICE_TOMB_DUMMY);
+ new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb", SPELL_ICE_TOMB_DUMMY, TRIGGERED_IGNORE_SET_FACING);
new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb_dummy", SPELL_FROST_BEACON);
new at_sindragosa_lair();
new achievement_all_you_can_eat();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
index 8bf8e5ee6fb..091190b6b4e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
@@ -524,14 +524,16 @@ enum AreaIds
class spell_trigger_spell_from_caster : public SpellScriptLoader
{
public:
- spell_trigger_spell_from_caster(char const* scriptName, uint32 triggerId) : SpellScriptLoader(scriptName), _triggerId(triggerId) { }
+ spell_trigger_spell_from_caster(char const* scriptName, uint32 triggerId, TriggerCastFlags triggerFlags = TRIGGERED_FULL_MASK)
+ : SpellScriptLoader(scriptName), _triggerId(triggerId), _triggerFlags(triggerFlags) { }
class spell_trigger_spell_from_caster_SpellScript : public SpellScript
{
PrepareSpellScript(spell_trigger_spell_from_caster_SpellScript);
public:
- spell_trigger_spell_from_caster_SpellScript(uint32 triggerId) : SpellScript(), _triggerId(triggerId) { }
+ spell_trigger_spell_from_caster_SpellScript(uint32 triggerId, TriggerCastFlags triggerFlags)
+ : SpellScript(), _triggerId(triggerId), _triggerFlags(triggerFlags) { }
bool Validate(SpellInfo const* /*spell*/) override
{
@@ -542,7 +544,7 @@ class spell_trigger_spell_from_caster : public SpellScriptLoader
void HandleTrigger()
{
- GetCaster()->CastSpell(GetHitUnit(), _triggerId, true);
+ GetCaster()->CastSpell(GetHitUnit(), _triggerId, _triggerFlags);
}
void Register() override
@@ -551,15 +553,17 @@ class spell_trigger_spell_from_caster : public SpellScriptLoader
}
uint32 _triggerId;
+ TriggerCastFlags _triggerFlags;
};
SpellScript* GetSpellScript() const override
{
- return new spell_trigger_spell_from_caster_SpellScript(_triggerId);
+ return new spell_trigger_spell_from_caster_SpellScript(_triggerId, _triggerFlags);
}
private:
uint32 _triggerId;
+ TriggerCastFlags _triggerFlags;
};
template<class AI>
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index 61848070170..1b823b4a452 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -317,7 +317,7 @@ class instance_icecrown_citadel : public InstanceMapScript
}
// Weekly quest spawn prevention
- uint32 GetCreatureEntry(uint32 /*guidLow*/, CreatureData const* data) override
+ uint32 GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data) override
{
uint32 entry = data->id;
switch (entry)
@@ -372,7 +372,7 @@ class instance_icecrown_citadel : public InstanceMapScript
return entry;
}
- uint32 GetGameObjectEntry(uint32 /*guidLow*/, uint32 entry) override
+ uint32 GetGameObjectEntry(ObjectGuid::LowType /*guidLow*/, uint32 entry) override
{
switch (entry)
{
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 6c3b2187325..9c339e596a4 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -128,7 +128,6 @@ enum Spells
SPELL_ARCANE_BARRAGE_DAMAGE = 63934, // the actual damage - cast by affected player by script spell
// Transition /II-III/
- SPELL_SUMMOM_RED_DRAGON_BUDYY = 56070,
SPELL_RIDE_RED_DRAGON_BUDDY = 56071,
SPELL_SUMMON_RED_DRAGON_BUDDY_F_CAST = 58846, // After implicitly hit player targets they will force cast 56070 on self
SPELL_DESTROY_PLATFORM_CHANNEL = 58842,
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h b/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h
index b6a0d3f9b62..d9b921b38a1 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h
@@ -80,7 +80,8 @@ enum InstanceSpells
SPELL_VORTEX_5 = 56263, // damage | used to enter to the vehicle
SPELL_PORTAL_OPENED = 61236,
SPELL_RIDE_RED_DRAGON_TRIGGERED = 56072,
- SPELL_IRIS_OPENED = 61012 // visual when starting encounter
+ SPELL_IRIS_OPENED = 61012, // visual when starting encounter
+ SPELL_SUMMOM_RED_DRAGON_BUDDY = 56070
};
#endif
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index fffdbbc3d1b..7b884f39a41 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -39,6 +39,12 @@ public:
SetBossNumber(MAX_ENCOUNTER);
}
+ void OnPlayerEnter(Player* player) override
+ {
+ if (GetBossState(DATA_MALYGOS_EVENT) == DONE)
+ player->CastSpell(player, SPELL_SUMMOM_RED_DRAGON_BUDDY, true);
+ }
+
bool SetBossState(uint32 type, EncounterState state) override
{
if (!InstanceScript::SetBossState(type, state))
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 23b86737f4c..a04c809f893 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -482,40 +482,47 @@ class boss_flame_leviathan : public CreatureScript
if (action && action <= 4) // Tower destruction, debuff leviathan loot and reduce active tower count
{
if (me->HasLootMode(LOOT_MODE_DEFAULT | LOOT_MODE_HARD_MODE_1 | LOOT_MODE_HARD_MODE_2 | LOOT_MODE_HARD_MODE_3 | LOOT_MODE_HARD_MODE_4) && ActiveTowersCount == 4)
- {
me->RemoveLootMode(LOOT_MODE_HARD_MODE_4);
- --ActiveTowersCount;
- }
+
if (me->HasLootMode(LOOT_MODE_DEFAULT | LOOT_MODE_HARD_MODE_1 | LOOT_MODE_HARD_MODE_2 | LOOT_MODE_HARD_MODE_3) && ActiveTowersCount == 3)
- {
me->RemoveLootMode(LOOT_MODE_HARD_MODE_3);
- --ActiveTowersCount;
- }
+
if (me->HasLootMode(LOOT_MODE_DEFAULT | LOOT_MODE_HARD_MODE_1 | LOOT_MODE_HARD_MODE_2) && ActiveTowersCount == 2)
- {
me->RemoveLootMode(LOOT_MODE_HARD_MODE_2);
- --ActiveTowersCount;
- }
+
if (me->HasLootMode(LOOT_MODE_DEFAULT | LOOT_MODE_HARD_MODE_1) && ActiveTowersCount == 1)
- {
me->RemoveLootMode(LOOT_MODE_HARD_MODE_1);
- --ActiveTowersCount;
- }
}
switch (action)
{
case ACTION_TOWER_OF_STORM_DESTROYED:
- towerOfStorms = false;
+ if (towerOfStorms)
+ {
+ towerOfStorms = false;
+ --ActiveTowersCount;
+ }
break;
case ACTION_TOWER_OF_FROST_DESTROYED:
- towerOfFrost = false;
+ if (towerOfFrost)
+ {
+ towerOfFrost = false;
+ --ActiveTowersCount;
+ }
break;
case ACTION_TOWER_OF_FLAMES_DESTROYED:
- towerOfFlames = false;
+ if (towerOfFlames)
+ {
+ towerOfFlames = false;
+ --ActiveTowersCount;
+ }
break;
case ACTION_TOWER_OF_LIFE_DESTROYED:
- towerOfLife = false;
+ if (towerOfLife)
+ {
+ towerOfLife = false;
+ --ActiveTowersCount;
+ }
break;
case ACTION_START_HARD_MODE: // Activate hard-mode enable all towers, apply buffs on leviathan
ActiveTowers = true;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 181fb49ba2e..d0e4b7be63b 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -903,17 +903,15 @@ class boss_yogg_saron : public CreatureScript
DoCast(me, SPELL_KNOCK_AWAY);
me->ResetLootMode();
- switch (_instance->GetData(DATA_KEEPERS_COUNT))
- {
- case 0:
- me->AddLootMode(LOOT_MODE_HARD_MODE_4);
- case 1:
- me->AddLootMode(LOOT_MODE_HARD_MODE_3);
- case 2:
- me->AddLootMode(LOOT_MODE_HARD_MODE_2);
- case 3:
- me->AddLootMode(LOOT_MODE_HARD_MODE_1);
- }
+ uint32 keepersCount = _instance->GetData(DATA_KEEPERS_COUNT);
+ if (keepersCount == 0)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_4);
+ if (keepersCount <= 1)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_3);
+ if (keepersCount <= 2)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_2);
+ if (keepersCount <= 3)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_1);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 36d2c5f8ed3..dc923e534b0 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -23,12 +23,9 @@ enum Spells
{
SPELL_ARCANE_VACUUM = 58694,
SPELL_BLIZZARD = 58693,
- H_SPELL_BLIZZARD = 59369,
SPELL_MANA_DESTRUCTION = 59374,
SPELL_TAIL_SWEEP = 58690,
- H_SPELL_TAIL_SWEEP = 59283,
SPELL_UNCONTROLLABLE_ENERGY = 58688,
- H_SPELL_UNCONTROLLABLE_ENERGY = 59281,
SPELL_TRANSFORM = 58668
};
@@ -48,17 +45,11 @@ class boss_cyanigosa : public CreatureScript
public:
boss_cyanigosa() : CreatureScript("boss_cyanigosa") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_cyanigosaAI>(creature);
- }
-
- struct boss_cyanigosaAI : public ScriptedAI
+ struct boss_cyanigosaAI : public BossAI
{
- boss_cyanigosaAI(Creature* creature) : ScriptedAI(creature)
+ boss_cyanigosaAI(Creature* creature) : BossAI(creature, DATA_CYANIGOSA)
{
Initialize();
- instance = creature->GetInstanceScript();
}
void Initialize()
@@ -76,24 +67,20 @@ public:
uint32 uiTailSweepTimer;
uint32 uiUncontrollableEnergyTimer;
- InstanceScript* instance;
-
void Reset() override
{
Initialize();
- instance->SetData(DATA_CYANIGOSA_EVENT, NOT_STARTED);
+ BossAI::Reset();
}
- void EnterCombat(Unit* /*who*/) override
+ void EnterCombat(Unit* who) override
{
+ BossAI::EnterCombat(who);
Talk(SAY_AGGRO);
-
- instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void UpdateAI(uint32 diff) override
{
if (instance->GetData(DATA_REMOVE_NPC) == 1)
@@ -102,13 +89,12 @@ public:
instance->SetData(DATA_REMOVE_NPC, 0);
}
- //Return since we have no target
if (!UpdateVictim())
return;
if (uiArcaneVacuumTimer <= diff)
{
- DoCast(SPELL_ARCANE_VACUUM);
+ DoCastAOE(SPELL_ARCANE_VACUUM);
uiArcaneVacuumTimer = 10000;
} else uiArcaneVacuumTimer -= diff;
@@ -121,7 +107,7 @@ public:
if (uiTailSweepTimer <= diff)
{
- DoCast(SPELL_TAIL_SWEEP);
+ DoCastVictim(SPELL_TAIL_SWEEP);
uiTailSweepTimer = 20000;
} else uiTailSweepTimer -= diff;
@@ -144,22 +130,23 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) override
+ void JustDied(Unit* killer) override
{
+ BossAI::JustDied(killer);
Talk(SAY_DEATH);
-
- instance->SetData(DATA_CYANIGOSA_EVENT, DONE);
}
void KilledUnit(Unit* victim) override
{
- if (victim->GetTypeId() != TYPEID_PLAYER)
- return;
-
- Talk(SAY_SLAY);
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_cyanigosaAI>(creature);
+ }
};
class achievement_defenseless : public AchievementCriteriaScript
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index e990b8796de..5c8d4b8691a 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -24,9 +24,7 @@ enum Spells
SPELL_BLOODLUST = 54516,
SPELL_BREAK_BONDS = 59463,
SPELL_CHAIN_HEAL = 54481,
- H_SPELL_CHAIN_HEAL = 59473,
SPELL_EARTH_SHIELD = 54479,
- H_SPELL_EARTH_SHIELD = 59471,
SPELL_EARTH_SHOCK = 54511,
SPELL_LIGHTNING_BOLT = 53044,
SPELL_STORMSTRIKE = 51876
@@ -47,11 +45,6 @@ class boss_erekem : public CreatureScript
public:
boss_erekem() : CreatureScript("boss_erekem") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_erekemAI>(creature);
- }
-
struct boss_erekemAI : public ScriptedAI
{
boss_erekemAI(Creature* creature) : ScriptedAI(creature)
@@ -81,9 +74,9 @@ public:
{
Initialize();
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED);
if (Creature* pGuard1 = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_EREKEM_GUARD_1)))
{
@@ -129,25 +122,23 @@ public:
Talk(SAY_AGGRO);
DoCast(me, SPELL_EARTH_SHIELD);
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_EREKEM_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
+ if (GameObject* door = instance->GetGameObject(DATA_EREKEM_CELL))
+ if (door->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
return;
}
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void UpdateAI(uint32 diff) override
{
- //Return since we have no target
if (!UpdateVictim())
return;
@@ -212,22 +203,20 @@ public:
if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 7);
}
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
{
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 13);
}
}
void KilledUnit(Unit* victim) override
{
- if (victim->GetTypeId() != TYPEID_PLAYER)
- return;
-
- Talk(SAY_SLAY);
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
ObjectGuid GetChainHealTargetGUID()
@@ -247,6 +236,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_erekemAI>(creature);
+ }
};
enum GuardSpells
@@ -261,11 +254,6 @@ class npc_erekem_guard : public CreatureScript
public:
npc_erekem_guard() : CreatureScript("npc_erekem_guard") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_erekem_guardAI>(creature);
- }
-
struct npc_erekem_guardAI : public ScriptedAI
{
npc_erekem_guardAI(Creature* creature) : ScriptedAI(creature)
@@ -308,7 +296,6 @@ public:
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
@@ -336,6 +323,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_erekem_guardAI>(creature);
+ }
};
void AddSC_boss_erekem()
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index 48fe8049d19..9be73febd52 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -23,19 +23,16 @@ enum Spells
{
SPELL_DRAINED = 59820,
SPELL_FRENZY = 54312,
- SPELL_FRENZY_H = 59522,
SPELL_PROTECTIVE_BUBBLE = 54306,
SPELL_WATER_BLAST = 54237,
- SPELL_WATER_BLAST_H = 59520,
SPELL_WATER_BOLT_VOLLEY = 54241,
- SPELL_WATER_BOLT_VOLLEY_H = 59521,
SPELL_SPLASH = 59516,
SPELL_WATER_GLOBULE = 54268
};
enum IchoronCreatures
{
- NPC_ICHOR_GLOBULE = 29321,
+ NPC_ICHOR_GLOBULE = 29321
};
enum Yells
@@ -52,18 +49,18 @@ enum Yells
enum Actions
{
ACTION_WATER_ELEMENT_HIT = 1,
- ACTION_WATER_ELEMENT_KILLED = 2,
+ ACTION_WATER_ELEMENT_KILLED = 2
};
/// @todo get those positions from spawn of creature 29326
#define MAX_SPAWN_LOC 5
-static Position SpawnLoc[MAX_SPAWN_LOC]=
+static Position const SpawnLoc[MAX_SPAWN_LOC]=
{
{1840.64f, 795.407f, 44.079f, 1.676f},
{1886.24f, 757.733f, 47.750f, 5.201f},
{1877.91f, 845.915f, 43.417f, 3.560f},
{1918.97f, 850.645f, 47.225f, 4.136f},
- {1935.50f, 796.224f, 52.492f, 4.224f},
+ {1935.50f, 796.224f, 52.492f, 4.224f}
};
enum Misc
@@ -76,11 +73,6 @@ class boss_ichoron : public CreatureScript
public:
boss_ichoron() : CreatureScript("boss_ichoron") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_ichoronAI>(creature);
- }
-
struct boss_ichoronAI : public ScriptedAI
{
boss_ichoronAI(Creature* creature) : ScriptedAI(creature), m_waterElements(creature)
@@ -117,9 +109,9 @@ public:
DespawnWaterElements();
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) override
@@ -128,16 +120,17 @@ public:
DoCast(me, SPELL_PROTECTIVE_BUBBLE);
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_ICHORON_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
+ if (GameObject* door = instance->GetGameObject(DATA_ICHORON_CELL))
+ if (door->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
return;
}
+
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void AttackStart(Unit* who) override
@@ -208,7 +201,6 @@ public:
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void UpdateAI(uint32 uiDiff) override
{
if (!UpdateVictim())
@@ -230,7 +222,7 @@ public:
if (!me->HasAura(SPELL_PROTECTIVE_BUBBLE))
{
Talk(SAY_SHATTER);
- DoCast(me, SPELL_WATER_BLAST);
+ DoCast(me, SPELL_WATER_BLAST); // wrong target
DoCast(me, SPELL_DRAINED);
bIsExploded = true;
me->AttackStop();
@@ -291,12 +283,12 @@ public:
if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 7);
}
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
{
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 13);
}
}
@@ -323,13 +315,15 @@ public:
void KilledUnit(Unit* victim) override
{
- if (victim->GetTypeId() != TYPEID_PLAYER)
- return;
-
- Talk(SAY_SLAY);
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_ichoronAI>(creature);
+ }
};
class npc_ichor_globule : public CreatureScript
@@ -337,11 +331,6 @@ class npc_ichor_globule : public CreatureScript
public:
npc_ichor_globule() : CreatureScript("npc_ichor_globule") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_ichor_globuleAI>(creature);
- }
-
struct npc_ichor_globuleAI : public ScriptedAI
{
npc_ichor_globuleAI(Creature* creature) : ScriptedAI(creature)
@@ -367,19 +356,18 @@ public:
void AttackStart(Unit* /*who*/) override
{
- return;
}
void UpdateAI(uint32 uiDiff) override
{
if (uiRangeCheck_Timer < uiDiff)
{
- if (Creature* pIchoron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ICHORON)))
+ if (Creature* ichoron = instance->GetCreature(DATA_ICHORON))
{
- if (me->IsWithinDist(pIchoron, 2.0f, false))
+ if (me->IsWithinDist(ichoron, 2.0f, false))
{
- if (pIchoron->AI())
- pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT);
+ if (ichoron->AI())
+ ichoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT);
me->DespawnOrUnsummon();
}
}
@@ -391,12 +379,16 @@ public:
void JustDied(Unit* /*killer*/) override
{
DoCast(me, SPELL_SPLASH);
- if (Creature* pIchoron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ICHORON)))
- if (pIchoron->AI())
- pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_KILLED);
+ if (Creature* ichoron = instance->GetCreature(DATA_ICHORON))
+ if (ichoron->AI())
+ ichoron->AI()->DoAction(ACTION_WATER_ELEMENT_KILLED);
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_ichor_globuleAI>(creature);
+ }
};
class achievement_dehydration : public AchievementCriteriaScript
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index c3df7b71b83..5040dccfa36 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -21,13 +21,10 @@
enum Spells
{
- SPELL_CAUTERIZING_FLAMES = 59466, //Only in heroic
- SPELL_FIREBOLT = 54235,
- H_SPELL_FIREBOLT = 59468,
- SPELL_FLAME_BREATH = 54282,
- H_SPELL_FLAME_BREATH = 59469,
- SPELL_LAVA_BURN = 54249,
- H_SPELL_LAVA_BURN = 59594
+ SPELL_CAUTERIZING_FLAMES = 59466, // Only in heroic
+ SPELL_FIREBOLT = 54235,
+ SPELL_FLAME_BREATH = 54282,
+ SPELL_LAVA_BURN = 54249
};
class boss_lavanthor : public CreatureScript
@@ -35,11 +32,6 @@ class boss_lavanthor : public CreatureScript
public:
boss_lavanthor() : CreatureScript("boss_lavanthor") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_lavanthorAI>(creature);
- }
-
struct boss_lavanthorAI : public ScriptedAI
{
boss_lavanthorAI(Creature* creature) : ScriptedAI(creature)
@@ -67,23 +59,24 @@ public:
{
Initialize();
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) override
{
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_LAVANTHOR_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
- {
- EnterEvadeMode();
- return;
- }
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
+ if (GameObject* door = instance->GetGameObject(DATA_LAVANTHOR_CELL))
+ if (door->GetGoState() == GO_STATE_READY)
+ {
+ EnterEvadeMode();
+ return;
+ }
+
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void AttackStart(Unit* who) override
@@ -102,10 +95,8 @@ public:
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void UpdateAI(uint32 diff) override
{
- //Return since we have no target
if (!UpdateVictim())
return;
@@ -123,9 +114,10 @@ public:
if (uiLavaBurnTimer <= diff)
{
- DoCastVictim(SPELL_LAVA_BURN);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 50.0f, true))
+ DoCast(target, SPELL_LAVA_BURN);
uiLavaBurnTimer = urand(15000, 23000);
- }
+ } else uiLavaBurnTimer -= diff;
if (IsHeroic())
{
@@ -143,17 +135,21 @@ public:
{
if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 7);
}
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
{
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 13);
}
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_lavanthorAI>(creature);
+ }
};
void AddSC_boss_lavanthor()
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index 9a6422dec32..1c98806b127 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -19,11 +19,12 @@
#include "ScriptedCreature.h"
#include "violet_hold.h"
-//Spells
enum Spells
{
SPELL_CORROSIVE_SALIVA = 54527,
- SPELL_OPTIC_LINK = 54396
+ SPELL_OPTIC_LINK = 54396,
+ SPELL_RAY_OF_PAIN = 54438, // NYI missing spelldifficulty
+ SPELL_RAY_OF_SUFFERING = 54442 // NYI missing spelldifficulty
};
class boss_moragg : public CreatureScript
@@ -31,11 +32,6 @@ class boss_moragg : public CreatureScript
public:
boss_moragg() : CreatureScript("boss_moragg") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_moraggAI>(creature);
- }
-
struct boss_moraggAI : public ScriptedAI
{
boss_moraggAI(Creature* creature) : ScriptedAI(creature)
@@ -60,23 +56,24 @@ public:
Initialize();
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) override
{
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_MORAGG_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
+ if (GameObject* door = instance->GetGameObject(DATA_MORAGG_CELL))
+ if (door->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
return;
}
+
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void AttackStart(Unit* who) override
@@ -95,10 +92,8 @@ public:
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void UpdateAI(uint32 diff) override
{
- //Return since we have no target
if (!UpdateVictim())
return;
@@ -117,21 +112,26 @@ public:
DoMeleeAttackIfReady();
}
+
void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 7);
}
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
{
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 13);
}
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_moraggAI>(creature);
+ }
};
void AddSC_boss_moragg()
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 833b06cfbff..d1efcb8ca7a 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -23,9 +23,7 @@
enum Spells
{
SPELL_ARCANE_BARRAGE_VOLLEY = 54202,
- SPELL_ARCANE_BARRAGE_VOLLEY_H = 59483,
SPELL_ARCANE_BUFFET = 54226,
- SPELL_ARCANE_BUFFET_H = 59485,
SPELL_SUMMON_ETHEREAL_SPHERE_1 = 54102,
SPELL_SUMMON_ETHEREAL_SPHERE_2 = 54137,
SPELL_SUMMON_ETHEREAL_SPHERE_3 = 54138
@@ -40,7 +38,6 @@ enum NPCs
enum CreatureSpells
{
SPELL_ARCANE_POWER = 54160,
- H_SPELL_ARCANE_POWER = 59474,
SPELL_SUMMON_PLAYERS = 54164,
SPELL_POWER_BALL_VISUAL = 54141
};
@@ -61,11 +58,6 @@ class boss_xevozz : public CreatureScript
public:
boss_xevozz() : CreatureScript("boss_xevozz") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_xevozzAI>(creature);
- }
-
struct boss_xevozzAI : public ScriptedAI
{
boss_xevozzAI(Creature* creature) : ScriptedAI(creature)
@@ -90,9 +82,9 @@ public:
void Reset() override
{
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED);
Initialize();
DespawnSphere();
@@ -139,46 +131,46 @@ public:
void EnterCombat(Unit* /*who*/) override
{
- Talk(SAY_AGGRO);
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_XEVOZZ_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
+ if (GameObject* door = instance->GetGameObject(DATA_XEVOZZ_CELL))
+ if (door->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
return;
}
+
+ Talk(SAY_AGGRO);
+
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* /*who*/) override { }
-
- void UpdateAI(uint32 uiDiff) override
+ void UpdateAI(uint32 diff) override
{
- //Return since we have no target
if (!UpdateVictim())
return;
- if (uiArcaneBarrageVolley_Timer < uiDiff)
+ if (uiArcaneBarrageVolley_Timer < diff)
{
DoCast(me, SPELL_ARCANE_BARRAGE_VOLLEY);
uiArcaneBarrageVolley_Timer = urand(20000, 22000);
}
- else uiArcaneBarrageVolley_Timer -= uiDiff;
+ else uiArcaneBarrageVolley_Timer -= diff;
if (uiArcaneBuffet_Timer)
{
- if (uiArcaneBuffet_Timer < uiDiff)
+ if (uiArcaneBuffet_Timer < diff)
{
DoCastVictim(SPELL_ARCANE_BUFFET);
uiArcaneBuffet_Timer = 0;
}
- else uiArcaneBuffet_Timer -= uiDiff;
+ else uiArcaneBuffet_Timer -= diff;
}
- if (uiSummonEtherealSphere_Timer < uiDiff)
+ if (uiSummonEtherealSphere_Timer < diff)
{
Talk(SAY_SPAWN);
DoCast(me, SPELL_SUMMON_ETHEREAL_SPHERE_1);
@@ -188,7 +180,7 @@ public:
uiSummonEtherealSphere_Timer = urand(45000, 47000);
uiArcaneBuffet_Timer = urand(5000, 6000);
}
- else uiSummonEtherealSphere_Timer -= uiDiff;
+ else uiSummonEtherealSphere_Timer -= diff;
DoMeleeAttackIfReady();
}
@@ -201,24 +193,27 @@ public:
if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 7);
}
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
{
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED);
instance->SetData(DATA_WAVE_COUNT, 13);
}
}
+
void KilledUnit(Unit* victim) override
{
- if (victim->GetTypeId() != TYPEID_PLAYER)
- return;
-
- Talk(SAY_SLAY);
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_xevozzAI>(creature);
+ }
};
class npc_ethereal_sphere : public CreatureScript
@@ -226,11 +221,6 @@ class npc_ethereal_sphere : public CreatureScript
public:
npc_ethereal_sphere() : CreatureScript("npc_ethereal_sphere") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_ethereal_sphereAI>(creature);
- }
-
struct npc_ethereal_sphereAI : public ScriptedAI
{
npc_ethereal_sphereAI(Creature* creature) : ScriptedAI(creature)
@@ -255,16 +245,15 @@ public:
Initialize();
}
- void UpdateAI(uint32 uiDiff) override
+ void UpdateAI(uint32 diff) override
{
- //Return since we have no target
if (!UpdateVictim())
return;
if (!me->HasAura(SPELL_POWER_BALL_VISUAL))
DoCast(me, SPELL_POWER_BALL_VISUAL);
- if (uiRangeCheck_Timer < uiDiff)
+ if (uiRangeCheck_Timer < diff)
{
if (Creature* pXevozz = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_XEVOZZ)))
{
@@ -276,9 +265,9 @@ public:
}
uiRangeCheck_Timer = 1000;
}
- else uiRangeCheck_Timer -= uiDiff;
+ else uiRangeCheck_Timer -= diff;
- if (uiSummonPlayers_Timer < uiDiff)
+ if (uiSummonPlayers_Timer < diff)
{
DoCast(me, SPELL_SUMMON_PLAYERS); // not working right
@@ -295,10 +284,14 @@ public:
uiSummonPlayers_Timer = urand(33000, 35000);
}
- else uiSummonPlayers_Timer -= uiDiff;
+ else uiSummonPlayers_Timer -= diff;
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_ethereal_sphereAI>(creature);
+ }
};
void AddSC_boss_xevozz()
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index 90fd936e853..c29861f08a4 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -22,15 +22,13 @@
enum Spells
{
SPELL_SHROUD_OF_DARKNESS = 54524,
- H_SPELL_SHROUD_OF_DARKNESS = 59745,
SPELL_SUMMON_VOID_SENTRY = 54369,
- SPELL_VOID_SHIFT = 54361,
- H_SPELL_VOID_SHIFT = 59743,
+ SPELL_VOID_SHIFT = 54361
};
enum Creatures
{
- NPC_VOID_SENTRY = 29364
+ NPC_VOID_SENTRY = 29364
};
enum Yells
@@ -53,11 +51,6 @@ class boss_zuramat : public CreatureScript
public:
boss_zuramat() : CreatureScript("boss_zuramat") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_zuramatAI>(creature);
- }
-
struct boss_zuramatAI : public ScriptedAI
{
boss_zuramatAI(Creature* creature) : ScriptedAI(creature)
@@ -107,25 +100,25 @@ public:
void EnterCombat(Unit* /*who*/) override
{
- Talk(SAY_AGGRO);
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_ZURAMAT_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
+ if (GameObject* door = instance->GetGameObject(DATA_ZURAMAT_CELL))
+ if (door->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
return;
}
+
+ Talk(SAY_AGGRO);
+
if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void UpdateAI(uint32 diff) override
{
- //Return since we have no target
if (!UpdateVictim())
return;
@@ -171,26 +164,27 @@ public:
if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 7);
}
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
{
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE);
instance->SetData(DATA_WAVE_COUNT, 13);
}
}
void KilledUnit(Unit* victim) override
{
- if (victim->GetTypeId() != TYPEID_PLAYER)
- return;
-
- Talk(SAY_SLAY);
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
-
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_zuramatAI>(creature);
+ }
};
class achievement_void_dance : public AchievementCriteriaScript
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index ea50969ecb8..28c56a02255 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -22,8 +22,6 @@
#include "Player.h"
#include "TemporarySummon.h"
-#define MAX_ENCOUNTER 3
-
/* Violet Hold encounters:
0 - First boss
1 - Second boss
@@ -38,21 +36,6 @@
6 - Zuramat
7 - Cyanigosa */
-enum GameObjects
-{
- GO_MAIN_DOOR = 191723,
- GO_XEVOZZ_DOOR = 191556,
- GO_LAVANTHOR_DOOR = 191566,
- GO_ICHORON_DOOR = 191722,
- GO_ZURAMAT_DOOR = 191565,
- GO_EREKEM_DOOR = 191564,
- GO_EREKEM_GUARD_1_DOOR = 191563,
- GO_EREKEM_GUARD_2_DOOR = 191562,
- GO_MORAGG_DOOR = 191606,
- GO_INTRO_ACTIVATION_CRYSTAL = 193615,
- GO_ACTIVATION_CRYSTAL = 193611
-};
-
enum AzureSaboteurSpells
{
SABOTEUR_SHIELD_DISRUPTION = 58291,
@@ -64,7 +47,7 @@ enum CrystalSpells
SPELL_ARCANE_LIGHTNING = 57930
};
-const Position PortalLocation[] =
+Position const PortalLocation[] =
{
{1877.51f, 850.104f, 44.6599f, 4.7822f }, // WP 1
{1918.37f, 853.437f, 47.1624f, 4.12294f}, // WP 2
@@ -74,21 +57,21 @@ const Position PortalLocation[] =
{1908.31f, 809.657f, 38.7037f, 3.08701f} // WP 6
};
-const Position ArcaneSphere = {1887.060059f, 806.151001f, 61.321602f, 0.0f};
-const Position BossStartMove1 = {1894.684448f, 739.390503f, 47.668003f, 0.0f};
-const Position BossStartMove2 = {1875.173950f, 860.832703f, 43.333565f, 0.0f};
-const Position BossStartMove21 = {1858.854614f, 855.071411f, 43.333565f, 0.0f};
-const Position BossStartMove22 = {1891.926636f, 863.388977f, 43.333565f, 0.0f};
-const Position BossStartMove3 = {1916.138062f, 778.152222f, 35.772308f, 0.0f};
-const Position BossStartMove4 = {1853.618286f, 758.557617f, 38.657505f, 0.0f};
-const Position BossStartMove5 = {1906.683960f, 842.348022f, 38.637459f, 0.0f};
-const Position BossStartMove6 = {1928.207031f, 852.864441f, 47.200813f, 0.0f};
-
-const Position CyanigosasSpawnLocation = {1930.281250f, 804.407715f, 52.410946f, 3.139621f};
-const Position MiddleRoomLocation = {1892.291260f, 805.696838f, 38.438862f, 3.139621f};
-const Position MiddleRoomPortalSaboLocation = {1896.622925f, 804.854126f, 38.504772f, 3.139621f};
-
-//Cyanigosa's prefight event data
+Position const ArcaneSphere = {1887.060059f, 806.151001f, 61.321602f, 0.0f};
+Position const BossStartMove1 = {1894.684448f, 739.390503f, 47.668003f, 0.0f};
+Position const BossStartMove2 = {1875.173950f, 860.832703f, 43.333565f, 0.0f};
+Position const BossStartMove21 = {1858.854614f, 855.071411f, 43.333565f, 0.0f};
+Position const BossStartMove22 = {1891.926636f, 863.388977f, 43.333565f, 0.0f};
+Position const BossStartMove3 = {1916.138062f, 778.152222f, 35.772308f, 0.0f};
+Position const BossStartMove4 = {1853.618286f, 758.557617f, 38.657505f, 0.0f};
+Position const BossStartMove5 = {1906.683960f, 842.348022f, 38.637459f, 0.0f};
+Position const BossStartMove6 = {1928.207031f, 852.864441f, 47.200813f, 0.0f};
+
+Position const CyanigosasSpawnLocation = {1930.281250f, 804.407715f, 52.410946f, 3.139621f};
+Position const MiddleRoomLocation = {1892.291260f, 805.696838f, 38.438862f, 3.139621f};
+Position const MiddleRoomPortalSaboLocation = {1896.622925f, 804.854126f, 38.504772f, 3.139621f};
+
+// Cyanigosa's prefight event data
enum Yells
{
CYANIGOSA_SAY_SPAWN = 0
@@ -100,21 +83,45 @@ enum Spells
CYANIGOSA_BLUE_AURA = 47759,
};
+ObjectData const creatureData[] =
+{
+ { NPC_XEVOZZ, DATA_XEVOZZ },
+ { NPC_LAVANTHOR, DATA_LAVANTHOR },
+ { NPC_ICHORON, DATA_ICHORON },
+ { NPC_ZURAMAT, DATA_ZURAMAT },
+ { NPC_EREKEM, DATA_EREKEM },
+ { NPC_MORAGG, DATA_MORAGG },
+ { NPC_CYANIGOSA, DATA_CYANIGOSA },
+ { NPC_SINCLARI, DATA_SINCLARI },
+ { 0, 0 } // END
+};
+
+ObjectData const gameObjectData[] =
+{
+ { GO_EREKEM_GUARD_1_DOOR, DATA_EREKEM_LEFT_GUARD_CELL },
+ { GO_EREKEM_GUARD_2_DOOR, DATA_EREKEM_RIGHT_GUARD_CELL },
+ { GO_EREKEM_DOOR, DATA_EREKEM_CELL },
+ { GO_ZURAMAT_DOOR, DATA_ZURAMAT_CELL },
+ { GO_LAVANTHOR_DOOR, DATA_LAVANTHOR_CELL },
+ { GO_MORAGG_DOOR, DATA_MORAGG_CELL },
+ { GO_ICHORON_DOOR, DATA_ICHORON_CELL },
+ { GO_XEVOZZ_DOOR, DATA_XEVOZZ_CELL },
+ { GO_MAIN_DOOR, DATA_MAIN_DOOR },
+ { 0, 0 } // END
+};
+
class instance_violet_hold : public InstanceMapScript
{
public:
instance_violet_hold() : InstanceMapScript("instance_violet_hold", 608) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const override
- {
- return new instance_violet_hold_InstanceMapScript(map);
- }
-
struct instance_violet_hold_InstanceMapScript : public InstanceScript
{
instance_violet_hold_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
+ SetBossNumber(EncounterCount);
+ LoadObjectData(creatureData, gameObjectData);
uiRemoveNpc = 0;
@@ -138,29 +145,10 @@ public:
bCrystalActivated = false;
defenseless = true;
uiMainEventPhase = NOT_STARTED;
-
- memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
}
- ObjectGuid uiMoragg;
- ObjectGuid uiErekem;
ObjectGuid uiErekemGuard[2];
- ObjectGuid uiIchoron;
- ObjectGuid uiLavanthor;
- ObjectGuid uiXevozz;
- ObjectGuid uiZuramat;
- ObjectGuid uiCyanigosa;
- ObjectGuid uiSinclari;
-
- ObjectGuid uiMoraggCell;
- ObjectGuid uiErekemCell;
- ObjectGuid uiErekemLeftGuardCell;
- ObjectGuid uiErekemRightGuardCell;
- ObjectGuid uiIchoronCell;
- ObjectGuid uiLavanthorCell;
- ObjectGuid uiXevozzCell;
- ObjectGuid uiZuramatCell;
- ObjectGuid uiMainDoor;
+
ObjectGuid uiTeleportationPortal;
ObjectGuid uiSaboteurPortal;
@@ -180,7 +168,6 @@ public:
uint8 uiDoorIntegrity;
- uint16 m_auiEncounter[MAX_ENCOUNTER];
uint8 uiCountErekemGuards;
uint8 uiCountActivationCrystals;
uint8 uiCyanigosaEventPhase;
@@ -194,52 +181,23 @@ public:
std::list<uint8> NpcAtDoorCastingList;
- std::string str_data;
-
- bool IsEncounterInProgress() const override
- {
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS)
- return true;
-
- return false;
- }
-
void OnCreatureCreate(Creature* creature) override
{
+ InstanceScript::OnCreatureCreate(creature);
+
switch (creature->GetEntry())
{
- case CREATURE_XEVOZZ:
- uiXevozz = creature->GetGUID();
- break;
- case CREATURE_LAVANTHOR:
- uiLavanthor = creature->GetGUID();
- break;
- case CREATURE_ICHORON:
- uiIchoron = creature->GetGUID();
- break;
- case CREATURE_ZURAMAT:
- uiZuramat = creature->GetGUID();
- break;
- case CREATURE_EREKEM:
- uiErekem = creature->GetGUID();
- break;
- case CREATURE_EREKEM_GUARD:
+ case NPC_EREKEM_GUARD:
if (uiCountErekemGuards < 2)
{
uiErekemGuard[uiCountErekemGuards++] = creature->GetGUID();
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE);
}
break;
- case CREATURE_MORAGG:
- uiMoragg = creature->GetGUID();
+ case NPC_CYANIGOSA:
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE);
break;
- case CREATURE_CYANIGOSA:
- uiCyanigosa = creature->GetGUID();
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
- break;
- case CREATURE_SINCLARI:
- uiSinclari = creature->GetGUID();
+ default:
break;
}
@@ -255,68 +213,53 @@ public:
void OnGameObjectCreate(GameObject* go) override
{
+ InstanceScript::OnGameObjectCreate(go);
+
switch (go->GetEntry())
{
- case GO_EREKEM_GUARD_1_DOOR:
- uiErekemLeftGuardCell = go->GetGUID();
- break;
- case GO_EREKEM_GUARD_2_DOOR:
- uiErekemRightGuardCell = go->GetGUID();
- break;
- case GO_EREKEM_DOOR:
- uiErekemCell = go->GetGUID();
- break;
- case GO_ZURAMAT_DOOR:
- uiZuramatCell = go->GetGUID();
- break;
- case GO_LAVANTHOR_DOOR:
- uiLavanthorCell = go->GetGUID();
- break;
- case GO_MORAGG_DOOR:
- uiMoraggCell = go->GetGUID();
- break;
- case GO_ICHORON_DOOR:
- uiIchoronCell = go->GetGUID();
- break;
- case GO_XEVOZZ_DOOR:
- uiXevozzCell = go->GetGUID();
- break;
- case GO_MAIN_DOOR:
- uiMainDoor = go->GetGUID();
- break;
case GO_ACTIVATION_CRYSTAL:
if (uiCountActivationCrystals < 4)
uiActivationCrystal[uiCountActivationCrystals++] = go->GetGUID();
break;
+ default:
+ break;
}
}
- void SetData(uint32 type, uint32 data) override
+ bool SetBossState(uint32 type, EncounterState state) override
{
+ if (!InstanceScript::SetBossState(type, state))
+ return false;
+
switch (type)
{
case DATA_1ST_BOSS_EVENT:
- UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, CREATURE_EREKEM, NULL);
- m_auiEncounter[0] = data;
- if (data == DONE)
- SaveToDB();
+ if (state == DONE)
+ UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_EREKEM, nullptr);
break;
case DATA_2ND_BOSS_EVENT:
- UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, CREATURE_MORAGG, NULL);
- m_auiEncounter[1] = data;
- if (data == DONE)
- SaveToDB();
- break;
- case DATA_CYANIGOSA_EVENT:
- m_auiEncounter[2] = data;
- if (data == DONE)
+ if (state == DONE)
+ UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_MORAGG, nullptr);
+ break;
+ case DATA_CYANIGOSA:
+ if (state == DONE)
{
- SaveToDB();
uiMainEventPhase = DONE;
- if (GameObject* pMainDoor = instance->GetGameObject(uiMainDoor))
- pMainDoor->SetGoState(GO_STATE_ACTIVE);
+ if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR))
+ mainDoor->SetGoState(GO_STATE_ACTIVE);
}
break;
+ default:
+ break;
+ }
+
+ return true;
+ }
+
+ void SetData(uint32 type, uint32 data) override
+ {
+ switch (type)
+ {
case DATA_WAVE_COUNT:
uiWaveCount = data;
bActive = true;
@@ -340,21 +283,8 @@ public:
NpcAtDoorCastingList.pop_back();
break;
case DATA_MAIN_DOOR:
- if (GameObject* pMainDoor = instance->GetGameObject(uiMainDoor))
- {
- switch (data)
- {
- case GO_STATE_ACTIVE:
- pMainDoor->SetGoState(GO_STATE_ACTIVE);
- break;
- case GO_STATE_READY:
- pMainDoor->SetGoState(GO_STATE_READY);
- break;
- case GO_STATE_ACTIVE_ALTERNATIVE:
- pMainDoor->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
- break;
- }
- }
+ if (GameObject* mainDoor = GetGameObject(type))
+ mainDoor->SetGoState(GOState(data));
break;
case DATA_START_BOSS_ENCOUNTER:
switch (uiWaveCount)
@@ -374,7 +304,7 @@ public:
uiMainEventPhase = data;
if (data == IN_PROGRESS) // Start event
{
- if (GameObject* mainDoor = instance->GetGameObject(uiMainDoor))
+ if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR))
mainDoor->SetGoState(GO_STATE_READY);
uiWaveCount = 1;
bActive = true;
@@ -404,9 +334,6 @@ public:
{
switch (type)
{
- case DATA_1ST_BOSS_EVENT: return m_auiEncounter[0];
- case DATA_2ND_BOSS_EVENT: return m_auiEncounter[1];
- case DATA_CYANIGOSA_EVENT: return m_auiEncounter[2];
case DATA_WAVE_COUNT: return uiWaveCount;
case DATA_REMOVE_NPC: return uiRemoveNpc;
case DATA_PORTAL_LOCATION: return uiLocation;
@@ -421,125 +348,107 @@ public:
return 0;
}
- ObjectGuid GetGuidData(uint32 identifier) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
- switch (identifier)
+ switch (type)
{
- case DATA_MORAGG: return uiMoragg;
- case DATA_EREKEM: return uiErekem;
case DATA_EREKEM_GUARD_1: return uiErekemGuard[0];
case DATA_EREKEM_GUARD_2: return uiErekemGuard[1];
- case DATA_ICHORON: return uiIchoron;
- case DATA_LAVANTHOR: return uiLavanthor;
- case DATA_XEVOZZ: return uiXevozz;
- case DATA_ZURAMAT: return uiZuramat;
- case DATA_CYANIGOSA: return uiCyanigosa;
- case DATA_MORAGG_CELL: return uiMoraggCell;
- case DATA_EREKEM_CELL: return uiErekemCell;
- case DATA_EREKEM_RIGHT_GUARD_CELL: return uiErekemRightGuardCell;
- case DATA_EREKEM_LEFT_GUARD_CELL: return uiErekemLeftGuardCell;
- case DATA_ICHORON_CELL: return uiIchoronCell;
- case DATA_LAVANTHOR_CELL: return uiLavanthorCell;
- case DATA_XEVOZZ_CELL: return uiXevozzCell;
- case DATA_ZURAMAT_CELL: return uiZuramatCell;
- case DATA_MAIN_DOOR: return uiMainDoor;
- case DATA_SINCLARI: return uiSinclari;
case DATA_TELEPORTATION_PORTAL: return uiTeleportationPortal;
case DATA_SABOTEUR_PORTAL: return uiSaboteurPortal;
}
- return ObjectGuid::Empty;
+ return InstanceScript::GetGuidData(type);
}
void SpawnPortal()
{
SetData(DATA_PORTAL_LOCATION, (GetData(DATA_PORTAL_LOCATION) + urand(1, 5))%6);
- if (Creature* pSinclari = instance->GetCreature(uiSinclari))
- if (Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* sinclari = GetCreature(DATA_SINCLARI))
+ if (Creature* portal = sinclari->SummonCreature(NPC_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN))
uiTeleportationPortal = portal->GetGUID();
}
void StartBossEncounter(uint8 uiBoss, bool bForceRespawn = true)
{
- Creature* pBoss = NULL;
+ Creature* boss = nullptr;
switch (uiBoss)
{
case BOSS_MORAGG:
- HandleGameObject(uiMoraggCell, bForceRespawn);
- pBoss = instance->GetCreature(uiMoragg);
- if (pBoss)
- pBoss->GetMotionMaster()->MovePoint(0, BossStartMove1);
+ HandleGameObject(GetObjectGuid(DATA_MORAGG_CELL), bForceRespawn);
+ boss = GetCreature(DATA_MORAGG);
+ if (boss)
+ boss->GetMotionMaster()->MovePoint(0, BossStartMove1);
break;
case BOSS_EREKEM:
- HandleGameObject(uiErekemCell, bForceRespawn);
- HandleGameObject(uiErekemRightGuardCell, bForceRespawn);
- HandleGameObject(uiErekemLeftGuardCell, bForceRespawn);
-
- pBoss = instance->GetCreature(uiErekem);
+ HandleGameObject(GetObjectGuid(DATA_EREKEM_CELL), bForceRespawn);
+ HandleGameObject(GetObjectGuid(DATA_EREKEM_LEFT_GUARD_CELL), bForceRespawn);
+ HandleGameObject(GetObjectGuid(DATA_EREKEM_RIGHT_GUARD_CELL), bForceRespawn);
- if (pBoss)
- pBoss->GetMotionMaster()->MovePoint(0, BossStartMove2);
+ boss = GetCreature(DATA_EREKEM);
+ if (boss)
+ boss->GetMotionMaster()->MovePoint(0, BossStartMove2);
if (Creature* pGuard1 = instance->GetCreature(uiErekemGuard[0]))
{
if (bForceRespawn)
- pGuard1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
+ pGuard1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE);
else
- pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
+ pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE);
pGuard1->GetMotionMaster()->MovePoint(0, BossStartMove21);
}
if (Creature* pGuard2 = instance->GetCreature(uiErekemGuard[1]))
{
if (bForceRespawn)
- pGuard2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
+ pGuard2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE);
else
- pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
+ pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE);
pGuard2->GetMotionMaster()->MovePoint(0, BossStartMove22);
}
break;
case BOSS_ICHORON:
- HandleGameObject(uiIchoronCell, bForceRespawn);
- pBoss = instance->GetCreature(uiIchoron);
- if (pBoss)
- pBoss->GetMotionMaster()->MovePoint(0, BossStartMove3);
+ HandleGameObject(GetObjectGuid(DATA_ICHORON_CELL), bForceRespawn);
+ boss = GetCreature(DATA_ICHORON);
+ if (boss)
+ boss->GetMotionMaster()->MovePoint(0, BossStartMove3);
break;
case BOSS_LAVANTHOR:
- HandleGameObject(uiLavanthorCell, bForceRespawn);
- pBoss = instance->GetCreature(uiLavanthor);
- if (pBoss)
- pBoss->GetMotionMaster()->MovePoint(0, BossStartMove4);
+ HandleGameObject(GetObjectGuid(DATA_LAVANTHOR_CELL), bForceRespawn);
+ boss = GetCreature(DATA_LAVANTHOR);
+ if (boss)
+ boss->GetMotionMaster()->MovePoint(0, BossStartMove4);
break;
case BOSS_XEVOZZ:
- HandleGameObject(uiXevozzCell, bForceRespawn);
- pBoss = instance->GetCreature(uiXevozz);
- if (pBoss)
- pBoss->GetMotionMaster()->MovePoint(0, BossStartMove5);
+ HandleGameObject(GetObjectGuid(DATA_XEVOZZ_CELL), bForceRespawn);
+ boss = GetCreature(DATA_XEVOZZ);
+ if (boss)
+ boss->GetMotionMaster()->MovePoint(0, BossStartMove5);
break;
case BOSS_ZURAMAT:
- HandleGameObject(uiZuramatCell, bForceRespawn);
- pBoss = instance->GetCreature(uiZuramat);
- if (pBoss)
- pBoss->GetMotionMaster()->MovePoint(0, BossStartMove6);
+ HandleGameObject(GetObjectGuid(DATA_ZURAMAT_CELL), bForceRespawn);
+ boss = GetCreature(DATA_ZURAMAT);
+ if (boss)
+ boss->GetMotionMaster()->MovePoint(0, BossStartMove6);
break;
}
// generic boss state changes
- if (pBoss)
+ if (boss)
{
- pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
- pBoss->SetReactState(REACT_AGGRESSIVE);
+ boss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
+ boss->SetReactState(REACT_AGGRESSIVE);
if (!bForceRespawn)
{
- if (pBoss->isDead())
+ if (boss->isDead())
{
// respawn but avoid to be looted again
- pBoss->Respawn();
- pBoss->RemoveLootMode(1);
+ boss->Respawn();
+ boss->RemoveLootMode(1);
}
- pBoss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
+ boss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
uiWaveCount = 0;
}
}
@@ -555,12 +464,12 @@ public:
case 6:
if (uiFirstBoss == 0)
uiFirstBoss = urand(1, 6);
- if (Creature* pSinclari = instance->GetCreature(uiSinclari))
+ if (Creature* sinclari = GetCreature(DATA_SINCLARI))
{
- if (Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
- uiSaboteurPortal = pPortal->GetGUID();
- if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
- pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false);
+ if (Creature* portal = sinclari->SummonCreature(NPC_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
+ uiSaboteurPortal = portal->GetGUID();
+ if (Creature* azureSaboteur = sinclari->SummonCreature(NPC_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
+ azureSaboteur->CastSpell(azureSaboteur, SABOTEUR_SHIELD_EFFECT, false);
}
break;
case 12:
@@ -569,25 +478,22 @@ public:
{
uiSecondBoss = urand(1, 6);
} while (uiSecondBoss == uiFirstBoss);
- if (Creature* pSinclari = instance->GetCreature(uiSinclari))
+ if (Creature* sinclari = GetCreature(DATA_SINCLARI))
{
- if (Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* pPortal = sinclari->SummonCreature(NPC_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
uiSaboteurPortal = pPortal->GetGUID();
- if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
+ if (Creature* pAzureSaboteur = sinclari->SummonCreature(NPC_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false);
}
break;
case 18:
- {
- Creature* pSinclari = instance->GetCreature(uiSinclari);
- if (pSinclari)
- pSinclari->SummonCreature(CREATURE_CYANIGOSA, CyanigosasSpawnLocation, TEMPSUMMON_DEAD_DESPAWN);
+ if (Creature* sinclari = GetCreature(DATA_SINCLARI))
+ sinclari->SummonCreature(NPC_CYANIGOSA, CyanigosasSpawnLocation, TEMPSUMMON_DEAD_DESPAWN);
break;
- }
case 1:
{
- if (GameObject* pMainDoor = instance->GetGameObject(uiMainDoor))
- pMainDoor->SetGoState(GO_STATE_READY);
+ if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR))
+ mainDoor->SetGoState(GO_STATE_READY);
DoUpdateWorldState(WORLD_STATE_VH_PRISON_STATE, 100);
// no break
}
@@ -597,54 +503,15 @@ public:
}
}
- std::string GetSaveData() override
+ void WriteSaveDataMore(std::ostringstream& data) override
{
- OUT_SAVE_INST_DATA;
-
- std::ostringstream saveStream;
- saveStream << "V H " << (uint16)m_auiEncounter[0]
- << ' ' << (uint16)m_auiEncounter[1]
- << ' ' << (uint16)m_auiEncounter[2]
- << ' ' << (uint16)uiFirstBoss
- << ' ' << (uint16)uiSecondBoss;
-
- str_data = saveStream.str();
-
- OUT_SAVE_INST_DATA_COMPLETE;
- return str_data;
+ data << uiFirstBoss << ' ' << uiSecondBoss;
}
- void Load(const char* in) override
+ void ReadSaveDataMore(std::istringstream& data) override
{
- if (!in)
- {
- OUT_LOAD_INST_DATA_FAIL;
- return;
- }
-
- OUT_LOAD_INST_DATA(in);
-
- char dataHead1, dataHead2;
- uint16 data0, data1, data2, data3, data4;
-
- std::istringstream loadStream(in);
- loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4;
-
- if (dataHead1 == 'V' && dataHead2 == 'H')
- {
- m_auiEncounter[0] = data0;
- m_auiEncounter[1] = data1;
- m_auiEncounter[2] = data2;
-
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS)
- m_auiEncounter[i] = NOT_STARTED;
-
- uiFirstBoss = uint8(data3);
- uiSecondBoss = uint8(data4);
- } else OUT_LOAD_INST_DATA_FAIL;
-
- OUT_LOAD_INST_DATA_COMPLETE;
+ data >> uiFirstBoss;
+ data >> uiSecondBoss;
}
bool CheckWipe()
@@ -695,54 +562,51 @@ public:
if (GameObject* crystal = instance->GetGameObject(uiActivationCrystal[i]))
crystal->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- if (Creature* pSinclari = instance->GetCreature(uiSinclari))
+ if (Creature* sinclari = GetCreature(DATA_SINCLARI))
{
- pSinclari->SetVisible(true);
+ sinclari->SetVisible(true);
std::list<Creature*> GuardList;
- pSinclari->GetCreatureListWithEntryInGrid(GuardList, NPC_VIOLET_HOLD_GUARD, 40.0f);
+ sinclari->GetCreatureListWithEntryInGrid(GuardList, NPC_VIOLET_HOLD_GUARD, 40.0f);
if (!GuardList.empty())
{
- for (std::list<Creature*>::const_iterator itr = GuardList.begin(); itr != GuardList.end(); ++itr)
+ for (Creature* guard : GuardList)
{
- if (Creature* pGuard = *itr)
- {
- pGuard->SetVisible(true);
- pGuard->SetReactState(REACT_AGGRESSIVE);
- pGuard->GetMotionMaster()->MovePoint(1, pGuard->GetHomePosition());
- }
+ guard->SetVisible(true);
+ guard->SetReactState(REACT_AGGRESSIVE);
+ guard->GetMotionMaster()->MovePoint(1, guard->GetHomePosition());
}
}
- pSinclari->GetMotionMaster()->MovePoint(1, pSinclari->GetHomePosition());
- pSinclari->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ sinclari->GetMotionMaster()->MovePoint(1, sinclari->GetHomePosition());
+ sinclari->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
}
// Cyanigosa is spawned but not tranformed, prefight event
- Creature* pCyanigosa = instance->GetCreature(uiCyanigosa);
- if (pCyanigosa && !pCyanigosa->HasAura(CYANIGOSA_SPELL_TRANSFORM))
+ Creature* cyanigosa = GetCreature(DATA_CYANIGOSA);
+ if (cyanigosa && !cyanigosa->HasAura(CYANIGOSA_SPELL_TRANSFORM))
{
if (uiCyanigosaEventTimer <= diff)
{
switch (uiCyanigosaEventPhase)
{
case 1:
- pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_BLUE_AURA, false);
- pCyanigosa->AI()->Talk(CYANIGOSA_SAY_SPAWN);
+ cyanigosa->CastSpell(cyanigosa, CYANIGOSA_BLUE_AURA, false);
+ cyanigosa->AI()->Talk(CYANIGOSA_SAY_SPAWN);
uiCyanigosaEventTimer = 7*IN_MILLISECONDS;
++uiCyanigosaEventPhase;
break;
case 2:
- pCyanigosa->GetMotionMaster()->MoveJump(MiddleRoomLocation.GetPositionX(), MiddleRoomLocation.GetPositionY(), MiddleRoomLocation.GetPositionZ(), 10.0f, 20.0f);
- pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_BLUE_AURA, false);
+ cyanigosa->GetMotionMaster()->MoveJump(MiddleRoomLocation.GetPositionX(), MiddleRoomLocation.GetPositionY(), MiddleRoomLocation.GetPositionZ(), 10.0f, 20.0f);
+ cyanigosa->CastSpell(cyanigosa, CYANIGOSA_BLUE_AURA, false);
uiCyanigosaEventTimer = 7*IN_MILLISECONDS;
++uiCyanigosaEventPhase;
break;
case 3:
- pCyanigosa->RemoveAurasDueToSpell(CYANIGOSA_BLUE_AURA);
- pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_SPELL_TRANSFORM, 0);
- pCyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
- pCyanigosa->SetReactState(REACT_AGGRESSIVE);
+ cyanigosa->RemoveAurasDueToSpell(CYANIGOSA_BLUE_AURA);
+ cyanigosa->CastSpell(cyanigosa, CYANIGOSA_SPELL_TRANSFORM, 0);
+ cyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE);
+ cyanigosa->SetReactState(REACT_AGGRESSIVE);
uiCyanigosaEventTimer = 2*IN_MILLISECONDS;
++uiCyanigosaEventPhase;
break;
@@ -794,9 +658,11 @@ public:
trigger->CastSpell(trigger, spellInfoLightning, true, 0, 0, trigger->GetGUID());
// Kill all mobs registered with SetGuidData(ADD_TRASH_MOB)
- for (GuidSet::const_iterator itr = trashMobs.begin(); itr != trashMobs.end(); ++itr)
+ for (GuidSet::const_iterator itr = trashMobs.begin(); itr != trashMobs.end();)
{
Creature* creature = instance->GetCreature(*itr);
+ // Increment the iterator before killing the creature because the kill will remove itr from trashMobs
+ ++itr;
if (creature && creature->IsAlive())
trigger->Kill(creature);
}
@@ -813,6 +679,11 @@ public:
}
}
};
+
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
+ {
+ return new instance_violet_hold_InstanceMapScript(map);
+ }
};
void AddSC_instance_violet_hold()
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index 645a9da4764..8bcc80b5a84 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -32,18 +32,18 @@
enum PortalCreatures
{
- CREATURE_AZURE_INVADER_1 = 30661,
- CREATURE_AZURE_INVADER_2 = 30961,
- CREATURE_AZURE_SPELLBREAKER_1 = 30662,
- CREATURE_AZURE_SPELLBREAKER_2 = 30962,
- CREATURE_AZURE_BINDER_1 = 30663,
- CREATURE_AZURE_BINDER_2 = 30918,
- CREATURE_AZURE_MAGE_SLAYER_1 = 30664,
- CREATURE_AZURE_MAGE_SLAYER_2 = 30963,
- CREATURE_AZURE_CAPTAIN = 30666,
- CREATURE_AZURE_SORCEROR = 30667,
- CREATURE_AZURE_RAIDER = 30668,
- CREATURE_AZURE_STALKER = 32191
+ NPC_AZURE_INVADER_1 = 30661,
+ NPC_AZURE_INVADER_2 = 30961,
+ NPC_AZURE_SPELLBREAKER_1 = 30662,
+ NPC_AZURE_SPELLBREAKER_2 = 30962,
+ NPC_AZURE_BINDER_1 = 30663,
+ NPC_AZURE_BINDER_2 = 30918,
+ NPC_AZURE_MAGE_SLAYER_1 = 30664,
+ NPC_AZURE_MAGE_SLAYER_2 = 30963,
+ NPC_AZURE_CAPTAIN = 30666,
+ NPC_AZURE_SORCEROR = 30667,
+ NPC_AZURE_RAIDER = 30668,
+ NPC_AZURE_STALKER = 32191
};
enum AzureInvaderSpells
@@ -258,7 +258,7 @@ public:
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
- ENSURE_AI(npc_sinclari_vh::npc_sinclariAI, (creature->AI()))->uiPhase = 1;
+ ENSURE_AI(npc_sinclari_vh::npc_sinclariAI, creature->AI())->uiPhase = 1;
if (InstanceScript* instance = creature->GetInstanceScript())
instance->SetData(DATA_MAIN_EVENT_PHASE, SPECIAL);
break;
@@ -296,17 +296,12 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_sinclariAI>(creature);
- }
-
struct npc_sinclariAI : public ScriptedAI
{
npc_sinclariAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
void Initialize()
@@ -345,8 +340,6 @@ public:
void UpdateAI(uint32 uiDiff) override
{
- ScriptedAI::UpdateAI(uiDiff);
-
if (uiPhase)
{
if (uiTimer <= uiDiff)
@@ -415,6 +408,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_sinclariAI>(creature);
+ }
};
class npc_azure_saboteur : public CreatureScript
@@ -422,14 +419,9 @@ class npc_azure_saboteur : public CreatureScript
public:
npc_azure_saboteur() : CreatureScript("npc_azure_saboteur") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_azure_saboteurAI>(creature);
- }
-
struct npc_azure_saboteurAI : public npc_escortAI
{
- npc_azure_saboteurAI(Creature* creature):npc_escortAI(creature)
+ npc_azure_saboteurAI(Creature* creature) : npc_escortAI(creature)
{
instance = creature->GetInstanceScript();
bHasGotMovingPoints = false;
@@ -532,13 +524,16 @@ public:
{
me->CastSpell(me, SABOTEUR_SHIELD_DISRUPTION, false);
me->DisappearAndDie();
- Creature* pSaboPort = ObjectAccessor::GetCreature((*me), instance->GetGuidData(DATA_SABOTEUR_PORTAL));
- if (pSaboPort)
+ if (Creature* pSaboPort = ObjectAccessor::GetCreature((*me), instance->GetGuidData(DATA_SABOTEUR_PORTAL)))
pSaboPort->DisappearAndDie();
instance->SetData(DATA_START_BOSS_ENCOUNTER, 1);
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_azure_saboteurAI>(creature);
+ }
};
class npc_teleportation_portal_vh : public CreatureScript
@@ -546,11 +541,6 @@ class npc_teleportation_portal_vh : public CreatureScript
public:
npc_teleportation_portal_vh() : CreatureScript("npc_teleportation_portal_vh") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_teleportation_portalAI>(creature);
- }
-
struct npc_teleportation_portalAI : public ScriptedAI
{
npc_teleportation_portalAI(Creature* creature) : ScriptedAI(creature), listOfMobs(me)
@@ -583,7 +573,6 @@ public:
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void UpdateAI(uint32 diff) override
{
if (instance->GetData(DATA_REMOVE_NPC) == 1)
@@ -608,7 +597,7 @@ public:
uint8 k = uiWaveCount < 12 ? 2 : 3;
for (uint8 i = 0; i < k; ++i)
{
- uint32 entry = RAND(CREATURE_AZURE_CAPTAIN, CREATURE_AZURE_RAIDER, CREATURE_AZURE_STALKER, CREATURE_AZURE_SORCEROR);
+ uint32 entry = RAND(NPC_AZURE_CAPTAIN, NPC_AZURE_RAIDER, NPC_AZURE_STALKER, NPC_AZURE_SORCEROR);
DoSummon(entry, me, 2.0f, 20000, TEMPSUMMON_DEAD_DESPAWN);
}
me->SetVisible(false);
@@ -633,14 +622,14 @@ public:
uint8 k = instance->GetData(DATA_WAVE_COUNT) < 12 ? 3 : 4;
for (uint8 i = 0; i < k; ++i)
{
- uint32 entry = RAND(CREATURE_AZURE_INVADER_1, CREATURE_AZURE_INVADER_2, CREATURE_AZURE_SPELLBREAKER_1, CREATURE_AZURE_SPELLBREAKER_2, CREATURE_AZURE_MAGE_SLAYER_1, CREATURE_AZURE_MAGE_SLAYER_2, CREATURE_AZURE_BINDER_1, CREATURE_AZURE_BINDER_2);
+ uint32 entry = RAND(NPC_AZURE_INVADER_1, NPC_AZURE_INVADER_2, NPC_AZURE_SPELLBREAKER_1, NPC_AZURE_SPELLBREAKER_2, NPC_AZURE_MAGE_SLAYER_1, NPC_AZURE_MAGE_SLAYER_2, NPC_AZURE_BINDER_1, NPC_AZURE_BINDER_2);
DoSummon(entry, me, 2.0f, 20000, TEMPSUMMON_DEAD_DESPAWN);
}
}
else
{
bPortalGuardianOrKeeperOrEliteSpawn = true;
- uint32 entry = RAND(CREATURE_PORTAL_GUARDIAN, CREATURE_PORTAL_KEEPER);
+ uint32 entry = RAND(NPC_PORTAL_GUARDIAN, NPC_PORTAL_KEEPER);
if (Creature* pPortalKeeper = DoSummon(entry, me, 2.0f, 0, TEMPSUMMON_DEAD_DESPAWN))
me->CastSpell(pPortalKeeper, SPELL_PORTAL_CHANNEL, false);
}
@@ -674,11 +663,15 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_teleportation_portalAI>(creature);
+ }
};
struct violet_hold_trashAI : public npc_escortAI
{
- violet_hold_trashAI(Creature* creature):npc_escortAI(creature)
+ violet_hold_trashAI(Creature* creature) : npc_escortAI(creature)
{
instance = creature->GetInstanceScript();
bHasGotMovingPoints = false;
@@ -723,7 +716,7 @@ struct violet_hold_trashAI : public npc_escortAI
}
}
- void UpdateAI(uint32) override
+ void UpdateAI(uint32 diff) override
{
if (instance->GetData(DATA_MAIN_EVENT_PHASE) != IN_PROGRESS)
me->CastStop();
@@ -778,6 +771,8 @@ struct violet_hold_trashAI : public npc_escortAI
SetDespawnAtEnd(false);
Start(true, true);
}
+
+ npc_escortAI::UpdateAI(diff);
}
void JustDied(Unit* /*killer*/) override
@@ -791,7 +786,6 @@ struct violet_hold_trashAI : public npc_escortAI
DoCast(SPELL_DESTROY_DOOR_SEAL);
instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD, 1);
}
-
};
class npc_azure_invader : public CreatureScript
@@ -799,11 +793,6 @@ class npc_azure_invader : public CreatureScript
public:
npc_azure_invader() : CreatureScript("npc_azure_invader") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_azure_invaderAI>(creature);
- }
-
struct npc_azure_invaderAI : public violet_hold_trashAI
{
npc_azure_invaderAI(Creature* creature) : violet_hold_trashAI(creature)
@@ -833,12 +822,11 @@ public:
void UpdateAI(uint32 diff) override
{
violet_hold_trashAI::UpdateAI(diff);
- npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
return;
- if (me->GetEntry() == CREATURE_AZURE_INVADER_1)
+ if (me->GetEntry() == NPC_AZURE_INVADER_1)
{
if (uiCleaveTimer <= diff)
{
@@ -848,14 +836,13 @@ public:
if (uiImpaleTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(target, SPELL_IMPALE);
uiImpaleTimer = 4000;
} else uiImpaleTimer -= diff;
}
- if (me->GetEntry() == CREATURE_AZURE_INVADER_2)
+ if (me->GetEntry() == NPC_AZURE_INVADER_2)
{
if (uiBrutalStrikeTimer <= diff)
{
@@ -876,6 +863,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_azure_invaderAI>(creature);
+ }
};
class npc_azure_binder : public CreatureScript
@@ -883,11 +874,6 @@ class npc_azure_binder : public CreatureScript
public:
npc_azure_binder() : CreatureScript("npc_azure_binder") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_azure_binderAI>(creature);
- }
-
struct npc_azure_binderAI : public violet_hold_trashAI
{
npc_azure_binderAI(Creature* creature) : violet_hold_trashAI(creature)
@@ -917,12 +903,11 @@ public:
void UpdateAI(uint32 diff) override
{
violet_hold_trashAI::UpdateAI(diff);
- npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
return;
- if (me->GetEntry() == CREATURE_AZURE_BINDER_1)
+ if (me->GetEntry() == NPC_AZURE_BINDER_1)
{
if (uiArcaneExplosionTimer <= diff)
{
@@ -930,16 +915,15 @@ public:
uiArcaneExplosionTimer = 5000;
} else uiArcaneExplosionTimer -= diff;
- if (uiArcainBarrageTimer <= diff)
+ if (uiArcainBarrageTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (target)
- DoCast(target, SPELL_ARCANE_BARRAGE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_ARCANE_BARRAGE);
uiArcainBarrageTimer = 6000;
} else uiArcainBarrageTimer -= diff;
}
- if (me->GetEntry() == CREATURE_AZURE_BINDER_2)
+ if (me->GetEntry() == NPC_AZURE_BINDER_2)
{
if (uiFrostNovaTimer <= diff)
{
@@ -949,8 +933,7 @@ public:
if (uiFrostboltTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(target, SPELL_FROSTBOLT);
uiFrostboltTimer = 6000;
} else uiFrostboltTimer -= diff;
@@ -960,6 +943,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_azure_binderAI>(creature);
+ }
};
class npc_azure_mage_slayer : public CreatureScript
@@ -967,11 +954,6 @@ class npc_azure_mage_slayer : public CreatureScript
public:
npc_azure_mage_slayer() : CreatureScript("npc_azure_mage_slayer") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_azure_mage_slayerAI>(creature);
- }
-
struct npc_azure_mage_slayerAI : public violet_hold_trashAI
{
npc_azure_mage_slayerAI(Creature* creature) : violet_hold_trashAI(creature)
@@ -997,12 +979,11 @@ public:
void UpdateAI(uint32 diff) override
{
violet_hold_trashAI::UpdateAI(diff);
- npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
return;
- if (me->GetEntry() == CREATURE_AZURE_MAGE_SLAYER_1)
+ if (me->GetEntry() == NPC_AZURE_MAGE_SLAYER_1)
{
if (uiArcaneEmpowermentTimer <= diff)
{
@@ -1011,12 +992,11 @@ public:
} else uiArcaneEmpowermentTimer -= diff;
}
- if (me->GetEntry() == CREATURE_AZURE_MAGE_SLAYER_2)
+ if (me->GetEntry() == NPC_AZURE_MAGE_SLAYER_2)
{
if (uiSpellLockTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(target, SPELL_SPELL_LOCK);
uiSpellLockTimer = 9000;
} else uiSpellLockTimer -= diff;
@@ -1026,6 +1006,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_azure_mage_slayerAI>(creature);
+ }
};
class npc_azure_raider : public CreatureScript
@@ -1033,11 +1017,6 @@ class npc_azure_raider : public CreatureScript
public:
npc_azure_raider() : CreatureScript("npc_azure_raider") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_azure_raiderAI>(creature);
- }
-
struct npc_azure_raiderAI : public violet_hold_trashAI
{
npc_azure_raiderAI(Creature* creature) : violet_hold_trashAI(creature)
@@ -1063,7 +1042,6 @@ public:
void UpdateAI(uint32 diff) override
{
violet_hold_trashAI::UpdateAI(diff);
- npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
return;
@@ -1084,6 +1062,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_azure_raiderAI>(creature);
+ }
};
class npc_azure_stalker : public CreatureScript
@@ -1114,7 +1096,6 @@ public:
void UpdateAI(uint32 diff) override
{
violet_hold_trashAI::UpdateAI(diff);
- npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
return;
@@ -1123,8 +1104,7 @@ public:
{
if (_tacticalBlinkTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true))
DoCast(target, SPELL_TACTICAL_BLINK);
_tacticalBlinkTimer = 6000;
_tacticalBlinkCast = true;
@@ -1135,8 +1115,8 @@ public:
{
if (_backstabTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 10, true);
- DoCast(target, SPELL_BACKSTAB);
+ if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 10, true))
+ DoCast(target, SPELL_BACKSTAB);
_tacticalBlinkCast = false;
_backstabTimer =1300;
} else _backstabTimer -= diff;
@@ -1191,36 +1171,32 @@ public:
void UpdateAI(uint32 diff) override
{
violet_hold_trashAI::UpdateAI(diff);
- npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
return;
- if (me->GetEntry() == CREATURE_AZURE_SPELLBREAKER_1)
+ if (me->GetEntry() == NPC_AZURE_SPELLBREAKER_1)
{
if (uiArcaneBlastTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(target, SPELL_ARCANE_BLAST);
uiArcaneBlastTimer = 6000;
} else uiArcaneBlastTimer -= diff;
if (uiSlowTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(target, SPELL_SLOW);
uiSlowTimer = 5000;
} else uiSlowTimer -= diff;
}
- if (me->GetEntry() == CREATURE_AZURE_SPELLBREAKER_2)
+ if (me->GetEntry() == NPC_AZURE_SPELLBREAKER_2)
{
if (uiChainsOfIceTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(target, SPELL_CHAINS_OF_ICE);
uiChainsOfIceTimer = 7000;
} else uiChainsOfIceTimer -= diff;
@@ -1247,11 +1223,6 @@ class npc_azure_captain : public CreatureScript
public:
npc_azure_captain() : CreatureScript("npc_azure_captain") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_azure_captainAI>(creature);
- }
-
struct npc_azure_captainAI : public violet_hold_trashAI
{
npc_azure_captainAI(Creature* creature) : violet_hold_trashAI(creature)
@@ -1277,7 +1248,6 @@ public:
void UpdateAI(uint32 diff) override
{
violet_hold_trashAI::UpdateAI(diff);
- npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
return;
@@ -1298,6 +1268,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_azure_captainAI>(creature);
+ }
};
class npc_azure_sorceror : public CreatureScript
@@ -1305,11 +1279,6 @@ class npc_azure_sorceror : public CreatureScript
public:
npc_azure_sorceror() : CreatureScript("npc_azure_sorceror") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_azure_sorcerorAI>(creature);
- }
-
struct npc_azure_sorcerorAI : public violet_hold_trashAI
{
npc_azure_sorcerorAI(Creature* creature) : violet_hold_trashAI(creature)
@@ -1337,15 +1306,13 @@ public:
void UpdateAI(uint32 diff) override
{
violet_hold_trashAI::UpdateAI(diff);
- npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
return;
if (uiArcaneStreamTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(target, SPELL_ARCANE_STREAM);
uiArcaneStreamTimer = urand(0, 5000)+5000;
uiArcaneStreamTimerStartingValueHolder = uiArcaneStreamTimer;
@@ -1360,6 +1327,11 @@ public:
DoMeleeAttackIfReady();
}
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_azure_sorcerorAI>(creature);
+ }
};
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.h b/src/server/scripts/Northrend/VioletHold/violet_hold.h
index 404d1f493e6..275a7467d83 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.h
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.h
@@ -18,13 +18,18 @@
#ifndef DEF_VIOLET_HOLD_H
#define DEF_VIOLET_HOLD_H
-#define DataHeader "VIO"
+#define DataHeader "VH"
+
+uint32 const EncounterCount = 3;
enum Data
{
+ // Main encounters
DATA_1ST_BOSS_EVENT,
DATA_2ND_BOSS_EVENT,
- DATA_CYANIGOSA_EVENT,
+ DATA_CYANIGOSA,
+
+ // Misc
DATA_WAVE_COUNT,
DATA_REMOVE_NPC,
DATA_PORTAL_LOCATION,
@@ -38,10 +43,8 @@ enum Data
DATA_ACTIVATE_CRYSTAL,
DATA_MAIN_EVENT_PHASE,
DATA_DEFENSELESS,
-};
-enum Data64
-{
+ // Bosses
DATA_MORAGG,
DATA_EREKEM,
DATA_EREKEM_GUARD_1,
@@ -50,7 +53,8 @@ enum Data64
DATA_LAVANTHOR,
DATA_XEVOZZ,
DATA_ZURAMAT,
- DATA_CYANIGOSA,
+
+ // Cells
DATA_MORAGG_CELL,
DATA_EREKEM_CELL,
DATA_EREKEM_LEFT_GUARD_CELL,
@@ -59,6 +63,8 @@ enum Data64
DATA_LAVANTHOR_CELL,
DATA_XEVOZZ_CELL,
DATA_ZURAMAT_CELL,
+
+ // Misc
DATA_MAIN_DOOR,
DATA_SINCLARI,
DATA_TELEPORTATION_PORTAL,
@@ -81,33 +87,48 @@ enum Bosses
enum CreaturesIds
{
- CREATURE_TELEPORTATION_PORTAL = 31011,
- CREATURE_PORTAL_GUARDIAN = 30660,
- CREATURE_PORTAL_KEEPER = 30695,
- CREATURE_XEVOZZ = 29266,
- CREATURE_LAVANTHOR = 29312,
- CREATURE_ICHORON = 29313,
- CREATURE_ZURAMAT = 29314,
- CREATURE_EREKEM = 29315,
- CREATURE_EREKEM_GUARD = 29395,
- CREATURE_MORAGG = 29316,
- CREATURE_CYANIGOSA = 31134,
- CREATURE_SINCLARI = 30658,
- CREATURE_SABOTEOUR = 31079,
- NPC_VIOLET_HOLD_GUARD = 30659,
- NPC_DEFENSE_SYSTEM = 30837
+ NPC_TELEPORTATION_PORTAL = 31011,
+ NPC_PORTAL_GUARDIAN = 30660,
+ NPC_PORTAL_KEEPER = 30695,
+ NPC_XEVOZZ = 29266,
+ NPC_LAVANTHOR = 29312,
+ NPC_ICHORON = 29313,
+ NPC_ZURAMAT = 29314,
+ NPC_EREKEM = 29315,
+ NPC_EREKEM_GUARD = 29395,
+ NPC_MORAGG = 29316,
+ NPC_CYANIGOSA = 31134,
+ NPC_SINCLARI = 30658,
+ NPC_SABOTEOUR = 31079,
+ NPC_VIOLET_HOLD_GUARD = 30659,
+ NPC_DEFENSE_SYSTEM = 30837
+};
+
+enum GameObjectIds
+{
+ GO_MAIN_DOOR = 191723,
+ GO_XEVOZZ_DOOR = 191556,
+ GO_LAVANTHOR_DOOR = 191566,
+ GO_ICHORON_DOOR = 191722,
+ GO_ZURAMAT_DOOR = 191565,
+ GO_EREKEM_DOOR = 191564,
+ GO_EREKEM_GUARD_1_DOOR = 191563,
+ GO_EREKEM_GUARD_2_DOOR = 191562,
+ GO_MORAGG_DOOR = 191606,
+ GO_INTRO_ACTIVATION_CRYSTAL = 193615,
+ GO_ACTIVATION_CRYSTAL = 193611
};
enum WorldStateIds
{
- WORLD_STATE_VH = 3816,
- WORLD_STATE_VH_PRISON_STATE = 3815,
- WORLD_STATE_VH_WAVE_COUNT = 3810,
+ WORLD_STATE_VH = 3816,
+ WORLD_STATE_VH_PRISON_STATE = 3815,
+ WORLD_STATE_VH_WAVE_COUNT = 3810,
};
enum Events
{
- EVENT_ACTIVATE_CRYSTAL = 20001
+ EVENT_ACTIVATE_CRYSTAL = 20001
};
#endif
diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp
index b7efa7c3d3e..dc5b75d425d 100644
--- a/src/server/scripts/Northrend/zone_dragonblight.cpp
+++ b/src/server/scripts/Northrend/zone_dragonblight.cpp
@@ -174,7 +174,7 @@ class npc_commander_eligor_dawnbringer : public CreatureScript
{
if (id == 1)
{
- me->SetFacingTo(PosTalkLocations[talkWing].m_orientation);
+ me->SetFacingTo(PosTalkLocations[talkWing].GetOrientation());
TurnAudience();
switch (talkWing)
diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp
index 7f29a6621bd..2e426fd77cf 100644
--- a/src/server/scripts/Northrend/zone_icecrown.cpp
+++ b/src/server/scripts/Northrend/zone_icecrown.cpp
@@ -25,53 +25,6 @@
#include "CombatAI.h"
/*######
-## npc_squire_david
-######*/
-
-enum SquireDavid
-{
- QUEST_THE_ASPIRANT_S_CHALLENGE_H = 13680,
- QUEST_THE_ASPIRANT_S_CHALLENGE_A = 13679,
-
- NPC_ARGENT_VALIANT = 33448,
-
- GOSSIP_TEXTID_SQUIRE = 14407
-};
-
-#define GOSSIP_SQUIRE_ITEM_1 "I am ready to fight!"
-#define GOSSIP_SQUIRE_ITEM_2 "How do the Argent Crusader raiders fight?"
-
-class npc_squire_david : public CreatureScript
-{
-public:
- npc_squire_david() : CreatureScript("npc_squire_david") { }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (player->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_H) == QUEST_STATUS_INCOMPLETE ||
- player->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_A) == QUEST_STATUS_INCOMPLETE)//We need more info about it.
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SQUIRE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SQUIRE_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- }
-
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_SQUIRE, creature->GetGUID());
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f);
- }
- return true;
- }
-};
-
-/*######
## npc_argent_valiant
######*/
@@ -837,7 +790,6 @@ class npc_frostbrood_skytalon : public CreatureScript
void AddSC_icecrown()
{
- new npc_squire_david;
new npc_argent_valiant;
new npc_guardian_pavilion;
new npc_tournament_training_dummy;
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index bb1e88ce158..d5d9f8ae77e 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -19,6 +19,7 @@
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
+#include "SpellHistory.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Vehicle.h"
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
index 80c8041bc6d..fac9d8fa357 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
@@ -261,13 +261,13 @@ class OPvPCapturePointNA : public OPvPCapturePoint
public:
OPvPCapturePointNA(OutdoorPvP* pvp);
- bool Update(uint32 diff);
+ bool Update(uint32 diff) override;
- void ChangeState();
+ void ChangeState() override;
- void FillInitialWorldStates(WorldPacket & data);
+ void FillInitialWorldStates(WorldPacket & data) override;
- bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go);
+ bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go) override;
int32 HandleOpenGo(Player* player, ObjectGuid guid) override;
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
index 662bad46162..263fd8340b9 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
@@ -113,7 +113,7 @@ public:
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* i_pl = i->GetSource())
- if (i_pl->IsAlive() && (dist = i_pl->IsWithinDist(me, 45)))
+ if (i_pl->IsAlive() && (dist = i_pl->GetDistance(me)) < 45)
{
i_pl->RemoveAurasDueToSpell(SPELL_INHIBITMAGIC);
me->AddAura(SPELL_INHIBITMAGIC, i_pl);
diff --git a/src/server/scripts/Outland/CMakeLists.txt b/src/server/scripts/Outland/CMakeLists.txt
index 24658dbc21f..42621b76941 100644
--- a/src/server/scripts/Outland/CMakeLists.txt
+++ b/src/server/scripts/Outland/CMakeLists.txt
@@ -27,6 +27,7 @@ set(scripts_STAT_SRCS
Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+ Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
index 1657b178327..d7ba0a34939 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
@@ -275,8 +275,8 @@ class instance_serpent_shrine : public InstanceMapScript
if (data == DONE)
{
HandleGameObject(BridgePart[0], true);
- HandleGameObject(BridgePart[0], true);
- HandleGameObject(BridgePart[0], true);
+ HandleGameObject(BridgePart[1], true);
+ HandleGameObject(BridgePart[2], true);
}
break;
case DATA_TRASH:
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index 21ed710f4d8..7f2e08b39ca 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -87,11 +87,11 @@ class boss_warchief_kargath_bladefist : public CreatureScript
resetcheck_timer = 5000;
}
- void SetData(uint32 type, uint32 data) override
+ void DoAction(int32 action) override
{
- if (type == 1)
+ if (action == ACTION_EXECUTIONER_TAUNT)
{
- switch (data)
+ switch (instance->GetData(DATA_TEAM_IN_INSTANCE))
{
case ALLIANCE:
Talk(SAY_CALL_EXECUTIONER_A);
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index 325e9456c02..5cfae286f9b 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -32,20 +32,11 @@ EndScriptData */
#include "SpellAuras.h"
#include "shattered_halls.h"
-enum Spells
-{
- SPELL_CLEAVE = 15284,
-
- SPELL_EXECUTE_1 = 39288,
- SPELL_EXECUTE_2,
- SPELL_EXECUTE_3
-};
-
DoorData const doorData[] =
{
- {GO_GRAND_WARLOCK_CHAMBER_DOOR_1, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_S },
- {GO_GRAND_WARLOCK_CHAMBER_DOOR_2, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_N },
- {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE}
+ { GO_GRAND_WARLOCK_CHAMBER_DOOR_1, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
+ { GO_GRAND_WARLOCK_CHAMBER_DOOR_2, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
+ { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }
};
class instance_shattered_halls : public InstanceMapScript
@@ -77,9 +68,7 @@ class instance_shattered_halls : public InstanceMapScript
if (!_team)
_team = player->GetTeam();
- player->RemoveAurasDueToSpell(SPELL_EXECUTE_1);
- player->RemoveAurasDueToSpell(SPELL_EXECUTE_2);
- player->RemoveAurasDueToSpell(SPELL_EXECUTE_3);
+ player->CastSpell(player, SPELL_REMOVE_KARGATH_EXECUTIONER, true);
if (!executionTimer || executionerGUID.IsEmpty())
return;
@@ -87,13 +76,13 @@ class instance_shattered_halls : public InstanceMapScript
switch (executed)
{
case 0:
- ex = player->AddAura(SPELL_EXECUTE_1, player);
+ ex = player->AddAura(SPELL_KARGATH_EXECUTIONER_1, player);
break;
case 1:
- ex = player->AddAura(SPELL_EXECUTE_2, player);
+ ex = player->AddAura(SPELL_KARGATH_EXECUTIONER_2, player);
break;
case 2:
- ex = player->AddAura(SPELL_EXECUTE_3, player);
+ ex = player->AddAura(SPELL_KARGATH_EXECUTIONER_3, player);
break;
default:
break;
@@ -151,10 +140,22 @@ class instance_shattered_halls : public InstanceMapScript
break;
case NPC_SHATTERED_EXECUTIONER:
executionTimer = 55 * MINUTE * IN_MILLISECONDS;
- DoCastSpellOnPlayers(SPELL_EXECUTE_1);
+ DoCastSpellOnPlayers(SPELL_KARGATH_EXECUTIONER_1);
executionerGUID = creature->GetGUID();
SaveToDB();
break;
+ case NPC_CAPTAIN_ALINA:
+ case NPC_CAPTAIN_BONESHATTER:
+ victimsGUID[0] = creature->GetGUID();
+ break;
+ case NPC_ALLIANCE_VICTIM_1:
+ case NPC_HORDE_VICTIM_1:
+ victimsGUID[1] = creature->GetGUID();
+ break;
+ case NPC_ALLIANCE_VICTIM_2:
+ case NPC_HORDE_VICTIM_2:
+ victimsGUID[2] = creature->GetGUID();
+ break;
}
}
@@ -168,16 +169,14 @@ class instance_shattered_halls : public InstanceMapScript
case DATA_SHATTERED_EXECUTIONER:
if (state == DONE)
{
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_1);
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_2);
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_3);
+ DoCastSpellOnPlayers(SPELL_REMOVE_KARGATH_EXECUTIONER);
executionTimer = 0;
SaveToDB();
}
break;
case DATA_KARGATH:
if (Creature* executioner = instance->GetCreature(executionerGUID))
- executioner->AI()->Reset();
+ executioner->AI()->Reset(); // trigger removal of IMMUNE_TO_PC flag
break;
case DATA_OMROGG:
break;
@@ -191,16 +190,16 @@ class instance_shattered_halls : public InstanceMapScript
{
case NPC_GRAND_WARLOCK_NETHEKURSE:
return nethekurseGUID;
- break;
case NPC_KARGATH_BLADEFIST:
return kargathGUID;
- break;
case NPC_SHATTERED_EXECUTIONER:
return executionerGUID;
- break;
+ case DATA_FIRST_PRISONER:
+ case DATA_SECOND_PRISONER:
+ case DATA_THIRD_PRISONER:
+ return victimsGUID[data - DATA_FIRST_PRISONER];
default:
return ObjectGuid::Empty;
- break;
}
}
@@ -253,13 +252,10 @@ class instance_shattered_halls : public InstanceMapScript
{
case DATA_PRISONERS_EXECUTED:
return executed;
- break;
case DATA_TEAM_IN_INSTANCE:
return _team;
- break;
default:
return 0;
- break;
}
}
@@ -269,27 +265,25 @@ class instance_shattered_halls : public InstanceMapScript
return;
if (executionTimer <= diff)
- {
+ {
+ DoCastSpellOnPlayers(SPELL_REMOVE_KARGATH_EXECUTIONER);
switch (++executed)
{
case 1:
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_1);
- DoCastSpellOnPlayers(SPELL_EXECUTE_2);
+ DoCastSpellOnPlayers(SPELL_KARGATH_EXECUTIONER_2);
executionTimer = 10 * MINUTE * IN_MILLISECONDS;
break;
case 2:
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_2);
- DoCastSpellOnPlayers(SPELL_EXECUTE_3);
+ DoCastSpellOnPlayers(SPELL_KARGATH_EXECUTIONER_3);
executionTimer = 15 * MINUTE * IN_MILLISECONDS;
break;
default:
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_3);
executionTimer = 0;
break;
}
if (Creature* executioner = instance->GetCreature(executionerGUID))
- executioner->AI()->SetData(1, executed);
+ executioner->AI()->SetData(DATA_PRISONERS_EXECUTED, executed);
SaveToDB();
}
@@ -297,10 +291,11 @@ class instance_shattered_halls : public InstanceMapScript
executionTimer -= diff;
}
- protected:
+ private:
ObjectGuid nethekurseGUID;
ObjectGuid kargathGUID;
ObjectGuid executionerGUID;
+ ObjectGuid victimsGUID[3];
uint8 executed;
uint32 executionTimer;
@@ -308,191 +303,7 @@ class instance_shattered_halls : public InstanceMapScript
};
};
-class at_nethekurse_exit : public AreaTriggerScript
-{
- public:
- at_nethekurse_exit() : AreaTriggerScript("at_nethekurse_exit") { };
-
- bool OnTrigger(Player* player, AreaTriggerEntry const*) override
- {
- if (InstanceScript* is = player->GetInstanceScript())
- {
- if (is->instance->IsHeroic())
- {
- Creature* executioner = nullptr;
-
- is->instance->LoadGrid(Executioner.GetPositionX(), Executioner.GetPositionY());
- if (Creature* kargath = ObjectAccessor::GetCreature(*player, is->GetGuidData(NPC_KARGATH_BLADEFIST)))
- {
- if (is->GetGuidData(NPC_SHATTERED_EXECUTIONER).IsEmpty())
- {
- executioner = kargath->SummonCreature(NPC_SHATTERED_EXECUTIONER, Executioner);
- kargath->AI()->SetData(1, is->GetData(DATA_TEAM_IN_INSTANCE));
- }
- }
-
- if (executioner)
- for (uint8 i = 0; i < VictimCount; ++i)
- executioner->SummonCreature(executionerVictims[i](is->GetData(DATA_TEAM_IN_INSTANCE)), executionerVictims[i].GetPos());
- }
- }
-
- return false;
- }
-};
-
-class boss_shattered_executioner : public CreatureScript
-{
- public:
- boss_shattered_executioner() : CreatureScript("boss_shattered_executioner") { }
-
- struct boss_shattered_executionerAI : public BossAI
- {
- boss_shattered_executionerAI(Creature* creature) : BossAI(creature, DATA_SHATTERED_EXECUTIONER)
- {
- Initialize();
- };
-
- void Initialize()
- {
- cleaveTimer = 500;
- me->ResetLootMode();
- switch (instance->GetData(DATA_PRISONERS_EXECUTED))
- {
- case 0:
- me->AddLootMode(LOOT_MODE_HARD_MODE_3);
- case 1:
- me->AddLootMode(LOOT_MODE_HARD_MODE_2);
- case 2:
- me->AddLootMode(LOOT_MODE_HARD_MODE_1);
- default:
- break;
- }
- }
-
- void Reset() override
- {
- _Reset();
- if (instance->GetBossState(DATA_KARGATH) == DONE)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- else
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
-
- Initialize();
- }
-
- void JustSummoned(Creature*) override { }
-
- void JustDied(Unit*) override
- {
- _JustDied();
- Map::PlayerList const &players = instance->instance->GetPlayers();
- for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- {
- Player* pl = itr->GetSource();
- uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H;
- if (pl->GetQuestStatus(qId) != QUEST_STATUS_NONE && pl->GetQuestStatus(qId) != QUEST_STATUS_FAILED)
- pl->CompleteQuest(qId);
- }
- }
-
- void SetData(uint32 type, uint32 data) override
- {
- if (type == 1)
- {
- uint32 entry = executionerVictims[data - 1](instance->GetData(DATA_TEAM_IN_INSTANCE));
- if (Creature* victim = me->FindNearestCreature(entry, 30.0f, true))
- me->Kill(victim);
-
- if (data == 1)
- {
- Map::PlayerList const &players = instance->instance->GetPlayers();
- for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- {
- Player* pl = itr->GetSource();
- uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H;
- if (pl->GetQuestStatus(qId) == QUEST_STATUS_INCOMPLETE)
- pl->FailQuest(qId);
- }
- }
-
- switch (data)
- {
- case 3:
- me->RemoveLootMode(LOOT_MODE_HARD_MODE_1);
- case 2:
- me->RemoveLootMode(LOOT_MODE_HARD_MODE_2);
- case 1:
- me->RemoveLootMode(LOOT_MODE_HARD_MODE_3);
- default:
- break;
- }
- }
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
-
- if (cleaveTimer <= diff)
- {
- DoCast(SPELL_CLEAVE);
- cleaveTimer = urand(5000, 7000);
- }
- else
- cleaveTimer -= diff;
-
- DoMeleeAttackIfReady();
- }
- private:
- uint32 cleaveTimer;
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_shattered_executionerAI>(creature);
- }
-};
-
-class spell_kargath_executioner : public SpellScriptLoader
-{
- public:
- spell_kargath_executioner() : SpellScriptLoader("spell_kargath_executioner") { }
-
- class spell_kargath_executioner_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_kargath_executioner_AuraScript);
-
- bool AreaCheck(Unit* target)
- {
- if (target->GetMap()->GetId() != 540)
- return false;
-
- return true;
- }
-
- bool Load() override
- {
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
- }
-
- void Register() override
- {
- DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_kargath_executioner_AuraScript::AreaCheck);
- }
- };
-
- AuraScript* GetAuraScript() const override
- {
- return new spell_kargath_executioner_AuraScript();
- }
-};
-
void AddSC_instance_shattered_halls()
{
new instance_shattered_halls();
- new at_nethekurse_exit();
- new boss_shattered_executioner();
- new spell_kargath_executioner();
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
new file mode 100644
index 00000000000..500b0ae4bcb
--- /dev/null
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
@@ -0,0 +1,255 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "SpellScript.h"
+#include "SpellAuraEffects.h"
+#include "InstanceScript.h"
+#include "Player.h"
+#include "SpellAuras.h"
+#include "shattered_halls.h"
+
+class at_nethekurse_exit : public AreaTriggerScript
+{
+ public:
+ at_nethekurse_exit() : AreaTriggerScript("at_nethekurse_exit") { };
+
+ bool OnTrigger(Player* player, AreaTriggerEntry const*) override
+ {
+ if (InstanceScript* is = player->GetInstanceScript())
+ {
+ if (is->instance->IsHeroic())
+ {
+ Creature* executioner = nullptr;
+
+ is->instance->LoadGrid(Executioner.GetPositionX(), Executioner.GetPositionY());
+ if (Creature* kargath = ObjectAccessor::GetCreature(*player, is->GetGuidData(NPC_KARGATH_BLADEFIST)))
+ {
+ if (is->GetGuidData(NPC_SHATTERED_EXECUTIONER).IsEmpty())
+ {
+ executioner = kargath->SummonCreature(NPC_SHATTERED_EXECUTIONER, Executioner);
+ kargath->AI()->DoAction(ACTION_EXECUTIONER_TAUNT);
+ }
+ }
+
+ if (executioner)
+ for (uint8 i = 0; i < VictimCount; ++i)
+ executioner->SummonCreature(executionerVictims[i](is->GetData(DATA_TEAM_IN_INSTANCE)), executionerVictims[i].GetPos());
+ }
+ }
+
+ return false;
+ }
+};
+
+enum Spells
+{
+ SPELL_CLEAVE = 15284
+};
+
+class boss_shattered_executioner : public CreatureScript
+{
+ public:
+ boss_shattered_executioner() : CreatureScript("boss_shattered_executioner") { }
+
+ struct boss_shattered_executionerAI : public BossAI
+ {
+ boss_shattered_executionerAI(Creature* creature) : BossAI(creature, DATA_SHATTERED_EXECUTIONER)
+ {
+ Initialize();
+ };
+
+ void Initialize()
+ {
+ cleaveTimer = 500;
+ }
+
+ void Reset() override
+ {
+ _Reset();
+
+ // _Reset() resets the loot mode, so we add them again, if any
+ uint32 prisonersExecuted = instance->GetData(DATA_PRISONERS_EXECUTED);
+ if (prisonersExecuted == 0)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_3);
+ if (prisonersExecuted <= 1)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_2);
+ if (prisonersExecuted <= 2)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_1);
+
+ if (instance->GetBossState(DATA_KARGATH) == DONE)
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ else
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+
+ Initialize();
+ }
+
+ void JustSummoned(Creature*) override { } // avoid despawn of prisoners on death/reset
+
+ void JustDied(Unit*) override
+ {
+ _JustDied();
+
+ if (instance->GetData(DATA_PRISONERS_EXECUTED) > 0)
+ return;
+
+ Map::PlayerList const &players = instance->instance->GetPlayers();
+ for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
+ {
+ Player* pl = itr->GetSource();
+ uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H;
+ if (pl->GetQuestStatus(qId) == QUEST_STATUS_INCOMPLETE)
+ pl->CompleteQuest(qId);
+ }
+ }
+
+ void SetData(uint32 type, uint32 data) override
+ {
+ if (type == DATA_PRISONERS_EXECUTED && data <= 3)
+ {
+ if (Creature* victim = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FIRST_PRISONER + data - 1)))
+ me->Kill(victim);
+
+ if (data == 1)
+ {
+ Map::PlayerList const &players = instance->instance->GetPlayers();
+ for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
+ {
+ Player* pl = itr->GetSource();
+ uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H;
+ if (pl->GetQuestStatus(qId) == QUEST_STATUS_INCOMPLETE)
+ pl->FailQuest(qId);
+ }
+ }
+
+ switch (data)
+ {
+ case 3:
+ me->RemoveLootMode(LOOT_MODE_HARD_MODE_1);
+ case 2:
+ me->RemoveLootMode(LOOT_MODE_HARD_MODE_2);
+ case 1:
+ me->RemoveLootMode(LOOT_MODE_HARD_MODE_3);
+ default:
+ break;
+ }
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (cleaveTimer <= diff)
+ {
+ DoCast(SPELL_CLEAVE);
+ cleaveTimer = urand(5000, 7000);
+ }
+ else
+ cleaveTimer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+ private:
+ uint32 cleaveTimer;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_shattered_executionerAI>(creature);
+ }
+};
+
+class spell_kargath_executioner : public SpellScriptLoader
+{
+ public:
+ spell_kargath_executioner() : SpellScriptLoader("spell_kargath_executioner") { }
+
+ class spell_kargath_executioner_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_kargath_executioner_AuraScript);
+
+ bool AreaCheck(Unit* target)
+ {
+ if (target->GetMap()->GetId() != 540)
+ return false;
+
+ return true;
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void Register() override
+ {
+ DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_kargath_executioner_AuraScript::AreaCheck);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_kargath_executioner_AuraScript();
+ }
+};
+
+class spell_remove_kargath_executioner : public SpellScriptLoader
+{
+ public:
+ spell_remove_kargath_executioner() : SpellScriptLoader("spell_remove_kargath_executioner") { }
+
+ class spell_remove_kargath_executioner_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_remove_kargath_executioner_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ Unit* target = GetCaster();
+
+ target->RemoveAurasDueToSpell(SPELL_KARGATH_EXECUTIONER_1);
+ target->RemoveAurasDueToSpell(SPELL_KARGATH_EXECUTIONER_2);
+ target->RemoveAurasDueToSpell(SPELL_KARGATH_EXECUTIONER_3);
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_remove_kargath_executioner_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_remove_kargath_executioner_SpellScript();
+ }
+};
+
+void AddSC_shattered_halls()
+{
+ new at_nethekurse_exit();
+ new boss_shattered_executioner();
+ new spell_kargath_executioner();
+ new spell_remove_kargath_executioner();
+}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
index adc07bec2ff..894cc9c40a6 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
@@ -33,7 +33,11 @@ enum DataTypes
DATA_SHATTERED_EXECUTIONER = 3,
DATA_PRISONERS_EXECUTED = 4,
- DATA_TEAM_IN_INSTANCE = 5
+ DATA_TEAM_IN_INSTANCE = 5,
+
+ DATA_FIRST_PRISONER,
+ DATA_SECOND_PRISONER,
+ DATA_THIRD_PRISONER
};
enum CreatureIds
@@ -70,6 +74,20 @@ enum QuestIds
QUEST_IMPRISONED_H = 9525
};
+enum InstanceSpells
+{
+ SPELL_KARGATH_EXECUTIONER_1 = 39288,
+ SPELL_KARGATH_EXECUTIONER_2 = 39289,
+ SPELL_KARGATH_EXECUTIONER_3 = 39290,
+
+ SPELL_REMOVE_KARGATH_EXECUTIONER = 39291
+};
+
+enum Actions
+{
+ ACTION_EXECUTIONER_TAUNT = 1
+};
+
const Position Executioner = { 152.8524f, -83.63912f, 2.021005f, 0.06981317f };
struct FactionSpawnerHelper
@@ -77,7 +95,7 @@ struct FactionSpawnerHelper
FactionSpawnerHelper(uint32 allianceEntry, uint32 hordeEntry, const Position& pos) : _allianceNPC(allianceEntry), _hordeNPC(hordeEntry), _spawnPos(pos) { }
inline uint32 operator()(uint32 teamID) const { return teamID == ALLIANCE ? _allianceNPC : _hordeNPC; }
- inline const Position GetPos() const { return _spawnPos; }
+ inline Position const& GetPos() const { return _spawnPos; }
private:
const uint32 _allianceNPC;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index cc825afd3a0..48508aa4790 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -77,12 +77,11 @@ class boss_alar : public CreatureScript
public:
boss_alar() : CreatureScript("boss_alar") { }
- struct boss_alarAI : public ScriptedAI
+ struct boss_alarAI : public BossAI
{
- boss_alarAI(Creature* creature) : ScriptedAI(creature)
+ boss_alarAI(Creature* creature) : BossAI(creature, DATA_ALAR)
{
Initialize();
- instance = creature->GetInstanceScript();
DefaultMoveSpeedRate = creature->GetSpeedRate(MOVE_RUN);
DiveBomb_Timer = 0;
MeltArmor_Timer = 0;
@@ -105,8 +104,6 @@ class boss_alar : public CreatureScript
cur_wp = 4;
}
- InstanceScript* instance;
-
WaitEventType WaitEvent;
uint32 WaitTimer;
@@ -129,9 +126,8 @@ class boss_alar : public CreatureScript
void Reset() override
{
- instance->SetData(DATA_ALAREVENT, NOT_STARTED);
-
Initialize();
+ _Reset();
me->SetDisplayId(me->GetNativeDisplayId());
me->SetSpeed(MOVE_RUN, DefaultMoveSpeedRate);
@@ -145,18 +141,11 @@ class boss_alar : public CreatureScript
void EnterCombat(Unit* /*who*/) override
{
- instance->SetData(DATA_ALAREVENT, IN_PROGRESS);
-
+ _EnterCombat();
me->SetDisableGravity(true); // after enterevademode will be set walk movement
- DoZoneInCombat();
me->setActive(true);
}
- void JustDied(Unit* /*killer*/) override
- {
- instance->SetData(DATA_ALAREVENT, DONE);
- }
-
void JustSummoned(Creature* summon) override
{
if (summon->GetEntry() == CREATURE_EMBER_OF_ALAR)
@@ -508,7 +497,7 @@ class npc_ember_of_alar : public CreatureScript
DoCast(me, SPELL_EMBER_BLAST, true);
me->SetDisplayId(11686);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (instance->GetData(DATA_ALAREVENT) == 2)
+ if (instance->GetBossState(DATA_ALAR) == IN_PROGRESS)
{
if (Unit* Alar = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_ALAR)))
{
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 6021e38d3cf..ff9bdf15276 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -92,17 +92,13 @@ class boss_high_astromancer_solarian : public CreatureScript
{
public:
- boss_high_astromancer_solarian()
- : CreatureScript("boss_high_astromancer_solarian")
- {
- }
+ boss_high_astromancer_solarian() : CreatureScript("boss_high_astromancer_solarian") { }
- struct boss_high_astromancer_solarianAI : public ScriptedAI
+ struct boss_high_astromancer_solarianAI : public BossAI
{
- boss_high_astromancer_solarianAI(Creature* creature) : ScriptedAI(creature), Summons(me)
+ boss_high_astromancer_solarianAI(Creature* creature) : BossAI(creature, DATA_HIGH_ASTROMANCER_SOLARIAN)
{
Initialize();
- instance = creature->GetInstanceScript();
defaultarmor = creature->GetArmor();
defaultsize = creature->GetObjectScale();
@@ -126,9 +122,6 @@ class boss_high_astromancer_solarian : public CreatureScript
Phase = 1;
}
- InstanceScript* instance;
- SummonList Summons;
-
uint8 Phase;
uint32 ArcaneMissiles_Timer;
@@ -152,16 +145,13 @@ class boss_high_astromancer_solarian : public CreatureScript
void Reset() override
{
Initialize();
-
- instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED);
-
+ _Reset();
me->SetArmor(defaultarmor);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
me->SetObjectScale(defaultsize);
me->SetDisplayId(MODEL_HUMAN);
- Summons.DespawnAll();
}
void KilledUnit(Unit* /*victim*/) override
@@ -174,15 +164,13 @@ class boss_high_astromancer_solarian : public CreatureScript
me->SetObjectScale(defaultsize);
me->SetDisplayId(MODEL_HUMAN);
Talk(SAY_DEATH);
- instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE);
+ _JustDied();
}
void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
- DoZoneInCombat();
-
- instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS);
+ _EnterCombat();
}
void SummonMinion(uint32 entry, float x, float y, float z)
@@ -193,7 +181,7 @@ class boss_high_astromancer_solarian : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
Summoned->AI()->AttackStart(target);
- Summons.Summon(Summoned);
+ summons.Summon(Summoned);
}
}
@@ -431,10 +419,7 @@ class npc_solarium_priest : public CreatureScript
{
public:
- npc_solarium_priest()
- : CreatureScript("npc_solarium_priest")
- {
- }
+ npc_solarium_priest() : CreatureScript("npc_solarium_priest") { }
struct npc_solarium_priestAI : public ScriptedAI
{
@@ -462,9 +447,7 @@ class npc_solarium_priest : public CreatureScript
Initialize();
}
- void EnterCombat(Unit* /*who*/) override
- {
- }
+ void EnterCombat(Unit* /*who*/) override { }
void UpdateAI(uint32 diff) override
{
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 9aa1981eabb..f5583c0bc53 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -286,17 +286,13 @@ class boss_kaelthas : public CreatureScript
{
public:
- boss_kaelthas()
- : CreatureScript("boss_kaelthas")
- {
- }
- //Kael'thas AI
- struct boss_kaelthasAI : public ScriptedAI
+ boss_kaelthas() : CreatureScript("boss_kaelthas") { }
+
+ struct boss_kaelthasAI : public BossAI
{
- boss_kaelthasAI(Creature* creature) : ScriptedAI(creature), summons(me)
+ boss_kaelthasAI(Creature* creature) : BossAI(creature, DATA_KAELTHAS)
{
Initialize();
- instance = creature->GetInstanceScript();
PhaseSubphase = 0;
Phase_Timer = 0;
}
@@ -320,8 +316,6 @@ class boss_kaelthas : public CreatureScript
ChainPyros = false;
}
- InstanceScript* instance;
-
uint32 Fireball_Timer;
uint32 ArcaneDisruption_Timer;
uint32 Phoenix_Timer;
@@ -341,8 +335,6 @@ class boss_kaelthas : public CreatureScript
bool IsCastingFireball;
bool ChainPyros;
- SummonList summons;
-
ObjectGuid m_auiAdvisorGuid[MAX_ADVISORS];
void Reset() override
@@ -351,8 +343,8 @@ class boss_kaelthas : public CreatureScript
if (me->IsInCombat())
PrepareAdvisors();
-
- summons.DespawnAll();
+
+ _Reset();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -413,7 +405,6 @@ class boss_kaelthas : public CreatureScript
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!me->HasUnitState(UNIT_STATE_STUNNED) && me->CanCreatureAttack(who))
{
@@ -444,6 +435,8 @@ class boss_kaelthas : public CreatureScript
{
if (!instance->GetData(DATA_KAELTHASEVENT) && !Phase)
StartEvent();
+
+ instance->SetBossState(DATA_KAELTHAS, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) override
@@ -463,11 +456,6 @@ class boss_kaelthas : public CreatureScript
}
}
- void SummonedCreatureDespawn(Creature* summon) override
- {
- summons.Despawn(summon);
- }
-
void JustDied(Unit* /*killer*/) override
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -475,8 +463,6 @@ class boss_kaelthas : public CreatureScript
Talk(SAY_DEATH);
- summons.DespawnAll();
-
instance->SetData(DATA_KAELTHASEVENT, 0);
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
@@ -484,6 +470,7 @@ class boss_kaelthas : public CreatureScript
if (Unit* pAdvisor = ObjectAccessor::GetUnit(*me, m_auiAdvisorGuid[i]))
pAdvisor->Kill(pAdvisor);
}
+ _JustDied();
}
void UpdateAI(uint32 diff) override
@@ -1024,10 +1011,8 @@ class boss_thaladred_the_darkener : public CreatureScript
{
public:
- boss_thaladred_the_darkener()
- : CreatureScript("boss_thaladred_the_darkener")
- {
- }
+ boss_thaladred_the_darkener() : CreatureScript("boss_thaladred_the_darkener") { }
+
struct boss_thaladred_the_darkenerAI : public advisorbase_ai
{
boss_thaladred_the_darkenerAI(Creature* creature) : advisorbase_ai(creature)
@@ -1130,10 +1115,8 @@ class boss_lord_sanguinar : public CreatureScript
{
public:
- boss_lord_sanguinar()
- : CreatureScript("boss_lord_sanguinar")
- {
- }
+ boss_lord_sanguinar() : CreatureScript("boss_lord_sanguinar") { }
+
struct boss_lord_sanguinarAI : public advisorbase_ai
{
boss_lord_sanguinarAI(Creature* creature) : advisorbase_ai(creature)
@@ -1205,10 +1188,8 @@ class boss_grand_astromancer_capernian : public CreatureScript
{
public:
- boss_grand_astromancer_capernian()
- : CreatureScript("boss_grand_astromancer_capernian")
- {
- }
+ boss_grand_astromancer_capernian() : CreatureScript("boss_grand_astromancer_capernian") { }
+
struct boss_grand_astromancer_capernianAI : public advisorbase_ai
{
boss_grand_astromancer_capernianAI(Creature* creature) : advisorbase_ai(creature)
@@ -1358,10 +1339,8 @@ class boss_master_engineer_telonicus : public CreatureScript
{
public:
- boss_master_engineer_telonicus()
- : CreatureScript("boss_master_engineer_telonicus")
- {
- }
+ boss_master_engineer_telonicus() : CreatureScript("boss_master_engineer_telonicus") { }
+
struct boss_master_engineer_telonicusAI : public advisorbase_ai
{
boss_master_engineer_telonicusAI(Creature* creature) : advisorbase_ai(creature)
@@ -1449,10 +1428,8 @@ class npc_kael_flamestrike : public CreatureScript
{
public:
- npc_kael_flamestrike()
- : CreatureScript("npc_kael_flamestrike")
- {
- }
+ npc_kael_flamestrike() : CreatureScript("npc_kael_flamestrike") { }
+
struct npc_kael_flamestrikeAI : public ScriptedAI
{
npc_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature)
@@ -1482,7 +1459,6 @@ class npc_kael_flamestrike : public CreatureScript
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void EnterCombat(Unit* /*who*/) override { }
void UpdateAI(uint32 diff) override
@@ -1523,10 +1499,8 @@ class npc_phoenix_tk : public CreatureScript
{
public:
- npc_phoenix_tk()
- : CreatureScript("npc_phoenix_tk")
- {
- }
+ npc_phoenix_tk() : CreatureScript("npc_phoenix_tk") { }
+
struct npc_phoenix_tkAI : public ScriptedAI
{
npc_phoenix_tkAI(Creature* creature) : ScriptedAI(creature)
@@ -1585,10 +1559,8 @@ class npc_phoenix_egg_tk : public CreatureScript
{
public:
- npc_phoenix_egg_tk()
- : CreatureScript("npc_phoenix_egg_tk")
- {
- }
+ npc_phoenix_egg_tk() : CreatureScript("npc_phoenix_egg_tk") { }
+
struct npc_phoenix_egg_tkAI : public ScriptedAI
{
npc_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature)
@@ -1611,7 +1583,6 @@ class npc_phoenix_egg_tk : public CreatureScript
//ignore any
void MoveInLineOfSight(Unit* /*who*/) override { }
-
void AttackStart(Unit* who) override
{
if (me->Attack(who, false))
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index 9186b491fa4..1aa7d5298e5 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -47,17 +47,13 @@ class boss_void_reaver : public CreatureScript
{
public:
- boss_void_reaver()
- : CreatureScript("boss_void_reaver")
- {
- }
+ boss_void_reaver() : CreatureScript("boss_void_reaver") { }
- struct boss_void_reaverAI : public ScriptedAI
+ struct boss_void_reaverAI : public BossAI
{
- boss_void_reaverAI(Creature* creature) : ScriptedAI(creature)
+ boss_void_reaverAI(Creature* creature) : BossAI(creature, DATA_VOID_REAVER)
{
Initialize();
- instance = creature->GetInstanceScript();
}
void Initialize()
@@ -70,8 +66,6 @@ class boss_void_reaver : public CreatureScript
Enraged = false;
}
- InstanceScript* instance;
-
uint32 Pounding_Timer;
uint32 ArcaneOrb_Timer;
uint32 KnockAway_Timer;
@@ -82,9 +76,7 @@ class boss_void_reaver : public CreatureScript
void Reset() override
{
Initialize();
-
- if (me->IsAlive())
- instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED);
+ _Reset();
}
void KilledUnit(Unit* /*victim*/) override
@@ -96,15 +88,13 @@ class boss_void_reaver : public CreatureScript
{
Talk(SAY_DEATH);
DoZoneInCombat();
-
- instance->SetData(DATA_VOIDREAVEREVENT, DONE);
+ _JustDied();
}
void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
-
- instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS);
+ _EnterCombat();
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 38c9cdd487c..c421b9974ce 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -27,8 +27,6 @@ EndScriptData */
#include "InstanceScript.h"
#include "the_eye.h"
-#define MAX_ENCOUNTER 5
-
/* The Eye encounters:
0 - Kael'thas event
1 - Al' ar event
@@ -39,20 +37,16 @@ EndScriptData */
class instance_the_eye : public InstanceMapScript
{
public:
- instance_the_eye()
- : InstanceMapScript("instance_the_eye", 550)
- {
- }
+ instance_the_eye() : InstanceMapScript("instance_the_eye", 550) { }
struct instance_the_eye_InstanceMapScript : public InstanceScript
{
instance_the_eye_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
- memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
+ SetBossNumber(EncounterCount);
KaelthasEventPhase = 0;
- AlarEventPhase = 0;
}
ObjectGuid ThaladredTheDarkener;
@@ -63,44 +57,34 @@ class instance_the_eye : public InstanceMapScript
ObjectGuid Astromancer;
ObjectGuid Alar;
uint8 KaelthasEventPhase;
- uint8 AlarEventPhase;
-
- uint32 m_auiEncounter[MAX_ENCOUNTER];
-
- bool IsEncounterInProgress() const override
- {
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS)
- return true;
-
- return false;
- }
void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
- case 20064:
- ThaladredTheDarkener = creature->GetGUID();
- break;
- case 20063:
- MasterEngineerTelonicus = creature->GetGUID();
- break;
- case 20062:
- GrandAstromancerCapernian = creature->GetGUID();
- break;
- case 20060:
- LordSanguinar = creature->GetGUID();
- break;
- case 19622:
- Kaelthas = creature->GetGUID();
- break;
- case 18805:
- Astromancer = creature->GetGUID();
- break;
- case 19514:
- Alar = creature->GetGUID();
- break;
+ case NPC_SANGUINAR:
+ LordSanguinar = creature->GetGUID();
+ break;
+ case NPC_CAPERNIAN:
+ GrandAstromancerCapernian = creature->GetGUID();
+ break;
+ case NPC_TELONICUS:
+ MasterEngineerTelonicus = creature->GetGUID();
+ break;
+ case NPC_THALADRED:
+ ThaladredTheDarkener = creature->GetGUID();
+ break;
+ case NPC_KAELTHAS:
+ Kaelthas = creature->GetGUID();
+ break;
+ case NPC_HIGH_ASTROMANCER_SOLARIAN:
+ Astromancer = creature->GetGUID();
+ break;
+ case NPC_ALAR:
+ Alar = creature->GetGUID();
+ break;
+ default:
+ break;
}
}
@@ -113,7 +97,7 @@ class instance_the_eye : public InstanceMapScript
case DATA_GRANDASTROMANCERCAPERNIAN: return GrandAstromancerCapernian;
case DATA_MASTERENGINEERTELONICUS: return MasterEngineerTelonicus;
case DATA_KAELTHAS: return Kaelthas;
- case DATA_ASTROMANCER: return Astromancer;
+ case DATA_HIGH_ASTROMANCER_SOLARIAN: return Astromancer;
case DATA_ALAR: return Alar;
}
return ObjectGuid::Empty;
@@ -123,64 +107,23 @@ class instance_the_eye : public InstanceMapScript
{
switch (type)
{
- case DATA_ALAREVENT:
- AlarEventPhase = data;
- m_auiEncounter[0] = data;
- break;
- case DATA_HIGHASTROMANCERSOLARIANEVENT:
- m_auiEncounter[1] = data;
- break;
- case DATA_VOIDREAVEREVENT:
- m_auiEncounter[2] = data;
- break;
- case DATA_KAELTHASEVENT:
- KaelthasEventPhase = data;
- m_auiEncounter[3] = data;
- break;
+ case DATA_KAELTHASEVENT:
+ KaelthasEventPhase = data;
+ break;
+ default:
+ break;
}
- if (data == DONE)
- SaveToDB();
}
uint32 GetData(uint32 type) const override
{
switch (type)
{
- case DATA_ALAREVENT: return AlarEventPhase;
- case DATA_HIGHASTROMANCERSOLARIANEVENT: return m_auiEncounter[1];
- case DATA_VOIDREAVEREVENT: return m_auiEncounter[2];
- case DATA_KAELTHASEVENT: return KaelthasEventPhase;
+ case DATA_KAELTHASEVENT:
+ return KaelthasEventPhase;
}
return 0;
}
-
- std::string GetSaveData() override
- {
- OUT_SAVE_INST_DATA;
-
- std::ostringstream stream;
- stream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3];
-
- OUT_SAVE_INST_DATA_COMPLETE;
- return stream.str();
- }
-
- void Load(const char* in) override
- {
- if (!in)
- {
- OUT_LOAD_INST_DATA_FAIL;
- return;
- }
- OUT_LOAD_INST_DATA(in);
-
- std::istringstream stream(in);
- stream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3];
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead.
- m_auiEncounter[i] = NOT_STARTED;
- OUT_LOAD_INST_DATA_COMPLETE;
- }
};
InstanceScript* GetInstanceScript(InstanceMap* map) const override
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.h b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.h
index 718f37861d9..c46fe408274 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.h
+++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.h
@@ -21,19 +21,33 @@
#define DataHeader "TE"
+uint32 const EncounterCount = 4;
+
enum DataTypes
{
- DATA_ALAREVENT = 1,
- DATA_ASTROMANCER = 2,
- DATA_GRANDASTROMANCERCAPERNIAN = 3,
- DATA_HIGHASTROMANCERSOLARIANEVENT = 4,
- DATA_KAELTHAS = 5,
+ // Encounter States/Boss GUIDs
+ DATA_KAELTHAS = 0,
+ DATA_ALAR = 1,
+ DATA_HIGH_ASTROMANCER_SOLARIAN = 2,
+ DATA_VOID_REAVER = 3,
+
+ DATA_ASTROMANCER = 4,
+ DATA_GRANDASTROMANCERCAPERNIAN = 5,
DATA_KAELTHASEVENT = 6,
DATA_LORDSANGUINAR = 7,
DATA_MASTERENGINEERTELONICUS = 8,
- DATA_THALADREDTHEDARKENER = 10,
- DATA_VOIDREAVEREVENT = 11,
- DATA_ALAR = 12
+ DATA_THALADREDTHEDARKENER = 9
+};
+
+enum CreatureIds
+{
+ NPC_SANGUINAR = 20060,
+ NPC_CAPERNIAN = 20062,
+ NPC_TELONICUS = 20063,
+ NPC_THALADRED = 20064,
+ NPC_KAELTHAS = 19622,
+ NPC_HIGH_ASTROMANCER_SOLARIAN = 18805,
+ NPC_ALAR = 19514
};
#endif
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index 2a568a84a7c..d1a31906d58 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -420,10 +420,482 @@ public:
}
};
+enum ExorcismSpells
+{
+ SPELL_JULES_GOES_PRONE = 39283,
+ SPELL_JULES_THREATENS_AURA = 39284,
+ SPELL_JULES_GOES_UPRIGHT = 39294,
+ SPELL_JULES_VOMITS_AURA = 39295,
+
+ SPELL_BARADAS_COMMAND = 39277,
+ SPELL_BARADA_FALTERS = 39278,
+};
+
+enum ExorcismTexts
+{
+ SAY_BARADA_1 = 0,
+ SAY_BARADA_2 = 1,
+ SAY_BARADA_3 = 2,
+ SAY_BARADA_4 = 3,
+ SAY_BARADA_5 = 4,
+ SAY_BARADA_6 = 5,
+ SAY_BARADA_7 = 6,
+ SAY_BARADA_8 = 7,
+
+ SAY_JULES_1 = 0,
+ SAY_JULES_2 = 1,
+ SAY_JULES_3 = 2,
+ SAY_JULES_4 = 3,
+ SAY_JULES_5 = 4,
+};
+
+Position const exorcismPos[11] =
+{
+ { -707.123f, 2751.686f, 101.592f, 4.577416f }, //Barada Waypoint-1 0
+ { -710.731f, 2749.075f, 101.592f, 1.513286f }, //Barada Cast position 1
+ { -710.332f, 2754.394f, 102.948f, 3.207566f }, //Jules 2
+ { -714.261f, 2747.754f, 103.391f, 0.0f }, //Jules Waypoint-1 3
+ { -713.113f, 2750.194f, 103.391f, 0.0f }, //Jules Waypoint-2 4
+ { -710.385f, 2750.896f, 103.391f, 0.0f }, //Jules Waypoint-3 5
+ { -708.309f, 2750.062f, 103.391f, 0.0f }, //Jules Waypoint-4 6
+ { -707.401f, 2747.696f, 103.391f, 0.0f }, //Jules Waypoint-5 7
+ { -708.591f, 2745.266f, 103.391f, 0.0f }, //Jules Waypoint-6 8
+ { -710.597f, 2744.035f, 103.391f, 0.0f }, //Jules Waypoint-7 9
+ { -713.089f, 2745.302f, 103.391f, 0.0f }, //Jules Waypoint-8 10
+};
+
+enum ExorcismMisc
+{
+ NPC_DARKNESS_RELEASED = 22507,
+ NPC_FOUL_PURGE = 22506,
+ NPC_COLONEL_JULES = 22432,
+
+ BARADAS_GOSSIP_MESSAGE = 10683,
+
+ QUEST_THE_EXORCISM_OF_COLONEL_JULES = 10935,
+
+ ACTION_START_EVENT = 1,
+ ACTION_JULES_HOVER = 2,
+ ACTION_JULES_FLIGHT = 3,
+ ACTION_JULES_MOVE_HOME = 4,
+};
+
+enum ExorcismEvents
+{
+ EVENT_BARADAS_TALK = 1,
+
+ //Colonel Jules
+ EVENT_SUMMON_SKULL = 1,
+};
+
+/*######
+## npc_barada
+######*/
+
+class npc_barada : public CreatureScript
+{
+public:
+ npc_barada() : CreatureScript("npc_barada") { }
+
+ struct npc_baradaAI : public ScriptedAI
+ {
+ npc_baradaAI(Creature* creature) : ScriptedAI(creature)
+ {
+ Initialize();
+ }
+
+ void Initialize()
+ {
+ step = 0;
+ }
+
+ void Reset() override
+ {
+ events.Reset();
+ Initialize();
+
+ playerGUID.Clear();
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED);
+ }
+
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
+ {
+ player->PlayerTalkClass->ClearMenus();
+ switch (gossipListId)
+ {
+ case 1:
+ player->PlayerTalkClass->SendCloseGossip();
+ me->AI()->Talk(SAY_BARADA_1);
+ me->AI()->DoAction(ACTION_START_EVENT);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void DoAction(int32 action) override
+ {
+ if (action == ACTION_START_EVENT)
+ {
+ if (Creature* jules = me->FindNearestCreature(NPC_COLONEL_JULES, 20.0f, true))
+ {
+ julesGUID = jules->GetGUID();
+ jules->AI()->Talk(SAY_JULES_1);
+ }
+
+ me->GetMotionMaster()->MovePoint(0, exorcismPos[1]);
+ Talk(SAY_BARADA_2);
+
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED);
+ }
+ }
+
+ void MovementInform(uint32 type, uint32 id) override
+ {
+ if (type != POINT_MOTION_TYPE)
+ return;
+
+ if (id == 0)
+ me->GetMotionMaster()->MovePoint(1, exorcismPos[1]);
+
+ if (id == 1)
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 2000);
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ {
+ jules->AI()->DoAction(ACTION_JULES_MOVE_HOME);
+ jules->RemoveAllAuras();
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_BARADAS_TALK:
+ switch (step)
+ {
+ case 0:
+ me->SetFacingTo(1.513286f);
+
+ me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 3000);
+ step++;
+ break;
+ case 1:
+ DoCast(SPELL_BARADAS_COMMAND);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 5000);
+ step++;
+ break;
+ case 2:
+ Talk(SAY_BARADA_3);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 7000);
+ step++;
+ break;
+ case 3:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->Talk(SAY_JULES_2);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 18000);
+ step++;
+ break;
+ case 4:
+ DoCast(SPELL_BARADA_FALTERS);
+ me->HandleEmoteCommand(EMOTE_STAND_STATE_NONE);
+
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->DoAction(ACTION_JULES_HOVER);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 11000);
+ step++;
+ break;
+ case 5:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->Talk(SAY_JULES_3);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 13000);
+ step++;
+ break;
+ case 6:
+ Talk(SAY_BARADA_4);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 5000);
+ step++;
+ break;
+ case 7:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->Talk(SAY_JULES_3);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 13000);
+ step++;
+ break;
+ case 8:
+ Talk(SAY_BARADA_4);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 12000);
+ step++;
+ break;
+ case 9:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->Talk(SAY_JULES_4);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 12000);
+ step++;
+ break;
+ case 10:
+ Talk(SAY_BARADA_4);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 5000);
+ step++;
+ break;
+ case 11:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->DoAction(ACTION_JULES_FLIGHT);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 10000);
+ step++;
+ break;
+ case 12:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->Talk(SAY_JULES_4);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 8000);
+ step++;
+ break;
+ case 13:
+ Talk(SAY_BARADA_5);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 10000);
+ step++;
+ break;
+ case 14:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->Talk(SAY_JULES_4);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 10000);
+ step++;
+ break;
+ case 15:
+ Talk(SAY_BARADA_6);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 10000);
+ step++;
+ break;
+ case 16:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->Talk(SAY_JULES_5);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 10000);
+ step++;
+ break;
+ case 17:
+ Talk(SAY_BARADA_7);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 10000);
+ step++;
+ break;
+ case 18:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->AI()->Talk(SAY_JULES_3);
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 10000);
+ step++;
+ break;
+ case 19:
+ Talk(SAY_BARADA_7);
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 10000);
+ step++;
+ break;
+ case 20:
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ {
+ jules->AI()->DoAction(ACTION_JULES_MOVE_HOME);
+ jules->RemoveAura(SPELL_JULES_VOMITS_AURA);
+ }
+
+ events.ScheduleEvent(EVENT_BARADAS_TALK, 10000);
+ step++;
+ break;
+ case 21:
+ //End
+ if (Player* player = ObjectAccessor::FindPlayer(playerGUID))
+ player->KilledMonsterCredit(NPC_COLONEL_JULES, ObjectGuid::Empty);
+
+ if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID))
+ jules->RemoveAllAuras();
+
+ me->RemoveAura(SPELL_BARADAS_COMMAND);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED);
+
+ Talk(SAY_BARADA_8);
+ me->GetMotionMaster()->MoveTargetedHome();
+ EnterEvadeMode();
+ break;
+ }
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap events;
+ uint8 step;
+ ObjectGuid julesGUID;
+ ObjectGuid playerGUID;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_baradaAI(creature);
+ }
+};
+
+/*######
+## npc_colonel_jules
+######*/
+
+class npc_colonel_jules : public CreatureScript
+{
+public:
+ npc_colonel_jules() : CreatureScript("npc_colonel_jules") { }
+
+ struct npc_colonel_julesAI : public ScriptedAI
+ {
+ npc_colonel_julesAI(Creature* creature) : ScriptedAI(creature), summons(me)
+ {
+ Initialize();
+ }
+
+ void Initialize()
+ {
+ circleRounds = 0;
+ point = 3;
+ wpreached = false;
+ }
+
+ void Reset() override
+ {
+ events.Reset();
+
+ summons.DespawnAll();
+ Initialize();
+ }
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case ACTION_JULES_HOVER:
+ me->AddAura(SPELL_JULES_GOES_PRONE, me);
+ me->AddAura(SPELL_JULES_THREATENS_AURA, me);
+
+ me->SetCanFly(true);
+ me->SetSpeed(MOVE_RUN, 0.2f);
+
+ me->SetFacingTo(3.207566f);
+ me->GetMotionMaster()->MoveJump(exorcismPos[2], 2.0f, 2.0f);
+
+ events.ScheduleEvent(EVENT_SUMMON_SKULL, 10000);
+ break;
+ case ACTION_JULES_FLIGHT:
+ circleRounds++;
+
+ me->RemoveAura(SPELL_JULES_GOES_PRONE);
+
+ me->AddAura(SPELL_JULES_GOES_UPRIGHT, me);
+ me->AddAura(SPELL_JULES_VOMITS_AURA, me);
+
+ wpreached = true;
+ me->GetMotionMaster()->MovePoint(point, exorcismPos[point]);
+ break;
+ case ACTION_JULES_MOVE_HOME:
+ wpreached = false;
+ me->SetSpeed(MOVE_RUN, 1.0f);
+ me->GetMotionMaster()->MovePoint(11, exorcismPos[2]);
+
+ events.CancelEvent(EVENT_SUMMON_SKULL);
+ break;
+ }
+ }
+
+ void JustSummoned(Creature* summon) override
+ {
+ summons.Summon(summon);
+ summon->GetMotionMaster()->MoveRandom(10.0f);
+ }
+
+ void MovementInform(uint32 type, uint32 id) override
+ {
+ if (type != POINT_MOTION_TYPE)
+ return;
+
+ if (id < 10)
+ wpreached = true;
+
+ if (id == 8)
+ {
+ for (uint8 i = 0; i < circleRounds; i++)
+ DoSummon(NPC_FOUL_PURGE, exorcismPos[8]);
+ }
+
+ if (id == 10)
+ {
+ wpreached = true;
+ point = 3;
+ circleRounds++;
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (wpreached)
+ {
+ me->GetMotionMaster()->MovePoint(point, exorcismPos[point]);
+ point++;
+ wpreached = false;
+ }
+
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_SUMMON_SKULL:
+ uint8 summonCount = urand(1,3);
+
+ for (uint8 i = 0; i < summonCount; i++)
+ me->SummonCreature(NPC_DARKNESS_RELEASED, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 1.5f, 0, TEMPSUMMON_MANUAL_DESPAWN);
+
+ events.ScheduleEvent(EVENT_SUMMON_SKULL, urand(10000, 15000));
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap events;
+ SummonList summons;
+
+ uint8 circleRounds;
+ uint8 point;
+
+ bool wpreached;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_colonel_julesAI(creature);
+ }
+};
+
void AddSC_hellfire_peninsula()
{
new npc_aeranas();
new npc_ancestral_wolf();
new npc_wounded_blood_elf();
new npc_fel_guard_hound();
+ new npc_barada();
+ new npc_colonel_jules();
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 993e64f22dc..68c115f9faf 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -34,6 +34,7 @@
#include "Pet.h"
#include "ReputationMgr.h"
#include "SkillDiscovery.h"
+#include "SpellHistory.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Vehicle.h"
@@ -1293,8 +1294,8 @@ class spell_gen_divine_storm_cd_reset : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
- if (caster->HasSpellCooldown(SPELL_DIVINE_STORM))
- caster->RemoveSpellCooldown(SPELL_DIVINE_STORM, true);
+ if (caster->GetSpellHistory()->HasCooldown(SPELL_DIVINE_STORM))
+ caster->GetSpellHistory()->ResetCooldown(SPELL_DIVINE_STORM, true);
}
void Register() override
@@ -3330,7 +3331,7 @@ class spell_pvp_trinket_wotf_shared_cd : public SpellScriptLoader
{
// This is only needed because spells cast from spell_linked_spell are triggered by default
// Spell::SendSpellCooldown() skips all spells with TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD
- GetCaster()->ToPlayer()->AddSpellAndCategoryCooldowns(GetSpellInfo(), GetCastItem() ? GetCastItem()->GetEntry() : 0, GetSpell());
+ GetCaster()->GetSpellHistory()->StartCooldown(GetSpellInfo(), 0, GetSpell());
}
void Register() override
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 3ee337f81d4..75df264360f 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -27,6 +27,7 @@
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
+#include "SpellHistory.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
@@ -246,7 +247,7 @@ class spell_hun_chimera_shot : public SpellScriptLoader
if (spellId)
caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, true);
if (spellId == SPELL_HUNTER_CHIMERA_SHOT_SCORPID && caster->ToPlayer()) // Scorpid Sting - Add 1 minute cooldown
- caster->ToPlayer()->AddSpellCooldown(spellId, 0, uint32(time(NULL) + 60));
+ caster->GetSpellHistory()->AddCooldown(spellId, 0, std::chrono::minutes(1));
}
}
@@ -654,24 +655,20 @@ class spell_hun_readiness : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Player* caster = GetCaster()->ToPlayer();
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
- const SpellCooldowns& cm = caster->ToPlayer()->GetSpellCooldownMap();
- for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
+ GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
+ SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
///! If spellId in cooldown map isn't valid, the above will return a null pointer.
- if (spellInfo &&
- spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
+ if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
spellInfo->Id != SPELL_HUNTER_READINESS &&
spellInfo->Id != SPELL_HUNTER_BESTIAL_WRATH &&
spellInfo->Id != SPELL_DRAENEI_GIFT_OF_THE_NAARU &&
spellInfo->GetRecoveryTime() > 0)
- caster->RemoveSpellCooldown((itr++)->first, true);
- else
- ++itr;
- }
+ return true;
+ return false;
+ }, true);
}
void Register() override
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index b290cb75a2b..717382a0e36 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -24,6 +24,7 @@
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "SpellHistory.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "SkillDiscovery.h"
@@ -1349,7 +1350,7 @@ class spell_item_red_rider_air_rifle : public SpellScriptLoader
caster->CastSpell(caster, SPELL_AIR_RIFLE_HOLD_VISUAL, true);
// needed because this spell shares GCD with its triggered spells (which must not be cast with triggered flag)
if (Player* player = caster->ToPlayer())
- player->GetGlobalCooldownMgr().CancelGlobalCooldown(GetSpellInfo());
+ player->GetSpellHistory()->CancelGlobalCooldown(GetSpellInfo());
if (urand(0, 4))
caster->CastSpell(target, SPELL_AIR_RIFLE_SHOOT, false);
else
@@ -2368,7 +2369,7 @@ class spell_item_rocket_boots : public SpellScriptLoader
if (Battleground* bg = caster->GetBattleground())
bg->EventPlayerDroppedFlag(caster);
- caster->RemoveSpellCooldown(SPELL_ROCKET_BOOTS_PROC);
+ caster->GetSpellHistory()->ResetCooldown(SPELL_ROCKET_BOOTS_PROC);
caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, NULL);
}
@@ -2548,14 +2549,14 @@ class spell_item_refocus : public SpellScriptLoader
if (!caster || caster->getClass() != CLASS_HUNTER)
return;
- if (caster->HasSpellCooldown(SPELL_AIMED_SHOT))
- caster->RemoveSpellCooldown(SPELL_AIMED_SHOT, true);
+ if (caster->GetSpellHistory()->HasCooldown(SPELL_AIMED_SHOT))
+ caster->GetSpellHistory()->ResetCooldown(SPELL_AIMED_SHOT, true);
- if (caster->HasSpellCooldown(SPELL_MULTISHOT))
- caster->RemoveSpellCooldown(SPELL_MULTISHOT, true);
+ if (caster->GetSpellHistory()->HasCooldown(SPELL_MULTISHOT))
+ caster->GetSpellHistory()->ResetCooldown(SPELL_MULTISHOT, true);
- if (caster->HasSpellCooldown(SPELL_VOLLEY))
- caster->RemoveSpellCooldown(SPELL_VOLLEY, true);
+ if (caster->GetSpellHistory()->HasCooldown(SPELL_VOLLEY))
+ caster->GetSpellHistory()->ResetCooldown(SPELL_VOLLEY, true);
}
void Register() override
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index ba9f66d255b..4edbf8822f7 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -23,6 +23,7 @@
#include "Player.h"
#include "ScriptMgr.h"
+#include "SpellHistory.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
@@ -171,22 +172,12 @@ class spell_mage_cold_snap : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Player* caster = GetCaster()->ToPlayer();
- // immediately finishes the cooldown on Frost spells
- const SpellCooldowns& cm = caster->GetSpellCooldownMap();
- for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
+ GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
-
- if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
- (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
- spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0)
- {
- caster->RemoveSpellCooldown((itr++)->first, true);
- }
- else
- ++itr;
- }
+ return spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
+ spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0;
+ }, true);
}
void Register() override
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index cf320a05346..197d55486a8 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -25,6 +25,7 @@
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
+#include "SpellHistory.h"
#include "Group.h"
enum PaladinSpells
@@ -133,7 +134,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
int32 remainingHealth = victim->GetHealth() - dmgInfo.GetDamage();
uint32 allowedHealth = victim->CountPctFromMaxHealth(35);
// If damage kills us
- if (remainingHealth <= 0 && !victim->ToPlayer()->HasSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL))
+ if (remainingHealth <= 0 && !victim->GetSpellHistory()->HasCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL))
{
// Cast healing spell, completely avoid damage
absorbAmount = dmgInfo.GetDamage();
@@ -148,7 +149,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
int32 healAmount = int32(victim->CountPctFromMaxHealth(uint32(healPct * pctFromDefense)));
victim->CastCustomSpell(victim, PAL_SPELL_ARDENT_DEFENDER_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff);
- victim->ToPlayer()->AddSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, time(NULL) + 120);
+ victim->GetSpellHistory()->AddCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, std::chrono::minutes(2));
}
else if (remainingHealth < int32(allowedHealth))
{
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index d98ef2ec799..60ff67d74c0 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -208,22 +208,23 @@ class spell_q6124_6129_apply_salve : public SpellScriptLoader
if (GetCastItem())
if (Creature* creatureTarget = GetHitCreature())
{
- uint32 uiNewEntry = 0;
+ uint32 newEntry = 0;
switch (caster->GetTeam())
{
case HORDE:
if (creatureTarget->GetEntry() == NPC_SICKLY_GAZELLE)
- uiNewEntry = NPC_CURED_GAZELLE;
+ newEntry = NPC_CURED_GAZELLE;
break;
case ALLIANCE:
if (creatureTarget->GetEntry() == NPC_SICKLY_DEER)
- uiNewEntry = NPC_CURED_DEER;
+ newEntry = NPC_CURED_DEER;
break;
}
- if (uiNewEntry)
+ if (newEntry)
{
- creatureTarget->UpdateEntry(uiNewEntry);
+ creatureTarget->UpdateEntry(newEntry);
creatureTarget->DespawnOrUnsummon(DESPAWN_TIME);
+ caster->KilledMonsterCredit(newEntry);
}
}
}
@@ -338,7 +339,7 @@ class spell_q11396_11399_scourging_crystal_controller : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_q11396_11399_scourging_crystal_controller_SpellScript();
- };
+ }
};
// 43882 Scourging Crystal Controller Dummy
@@ -374,7 +375,7 @@ class spell_q11396_11399_scourging_crystal_controller_dummy : public SpellScript
SpellScript* GetSpellScript() const override
{
return new spell_q11396_11399_scourging_crystal_controller_dummy_SpellScript();
- };
+ }
};
// http://www.wowhead.com/quest=11515 Blood for Blood
@@ -855,7 +856,7 @@ class spell_symbol_of_life_dummy : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_symbol_of_life_dummy_SpellScript();
- };
+ }
};
// http://www.wowhead.com/quest=12659 Scalps!
@@ -898,7 +899,7 @@ class spell_q12659_ahunaes_knife : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_q12659_ahunaes_knife_SpellScript();
- };
+ }
};
enum StoppingTheSpread
@@ -944,7 +945,7 @@ class spell_q9874_liquid_fire : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_q9874_liquid_fire_SpellScript();
- };
+ }
};
enum SalvagingLifesStength
@@ -988,7 +989,7 @@ class spell_q12805_lifeblood_dummy : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_q12805_lifeblood_dummy_SpellScript();
- };
+ }
};
/*
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index edb5cd5260c..da50f471f1c 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -25,6 +25,7 @@
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
+#include "SpellHistory.h"
#include "Containers.h"
enum RogueSpells
@@ -139,11 +140,11 @@ class spell_rog_cheat_death : public SpellScriptLoader
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
Player* target = GetTarget()->ToPlayer();
- if (dmgInfo.GetDamage() < target->GetHealth() || target->HasSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
+ if (dmgInfo.GetDamage() < target->GetHealth() || target->GetSpellHistory()->HasCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
return;
target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
- target->AddSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, time(NULL) + 60);
+ target->GetSpellHistory()->AddCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, std::chrono::minutes(1));
uint32 health10 = target->CountPctFromMaxHealth(10);
@@ -443,35 +444,21 @@ class spell_rog_preparation : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Player* caster = GetCaster()->ToPlayer();
-
- //immediately finishes the cooldown on certain Rogue abilities
- const SpellCooldowns& cm = caster->GetSpellCooldownMap();
- for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
+ Unit* caster = GetCaster();
+ caster->GetSpellHistory()->ResetCooldowns([caster](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
-
- if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE)
- {
- if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
- spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) // Vanish, Evasion, Sprint
- caster->RemoveSpellCooldown((itr++)->first, true);
- else if (caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION))
- {
- if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle
- spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick
- (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry
- spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY))
- caster->RemoveSpellCooldown((itr++)->first, true);
- else
- ++itr;
- }
- else
- ++itr;
- }
- else
- ++itr;
- }
+ if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
+ return false;
+
+ return (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
+ spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) || // Vanish, Evasion, Sprint
+ (caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION) &&
+ (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle
+ spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick
+ (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry
+ spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY)));
+ }, true);
}
void Register() override
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 2ee0d5091b5..5564a8275c8 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -25,6 +25,7 @@
#include "ScriptMgr.h"
#include "GridNotifiers.h"
#include "Unit.h"
+#include "SpellHistory.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
@@ -338,7 +339,7 @@ class spell_sha_earth_shield : public SpellScriptLoader
{
//! HACK due to currenct proc system implementation
if (Player* player = GetTarget()->ToPlayer())
- if (player->HasSpellCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL))
+ if (player->GetSpellHistory()->HasCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL))
return false;
return true;
}
@@ -351,7 +352,7 @@ class spell_sha_earth_shield : public SpellScriptLoader
/// @hack: due to currenct proc system implementation
if (Player* player = GetTarget()->ToPlayer())
- player->AddSpellCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL, 0, time(NULL) + 3);
+ player->GetSpellHistory()->AddCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL, 0, std::chrono::seconds(3));
}
void Register() override
@@ -804,7 +805,7 @@ class spell_sha_item_t10_elemental_2p_bonus : public SpellScriptLoader
{
PreventDefaultAction();
if (Player* target = GetTarget()->ToPlayer())
- target->ModifySpellCooldown(SPELL_SHAMAN_ELEMENTAL_MASTERY, -aurEff->GetAmount());
+ target->GetSpellHistory()->ModifyCooldown(SPELL_SHAMAN_ELEMENTAL_MASTERY, -aurEff->GetAmount());
}
void Register() override
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index fa2b323e220..c7839a59608 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -23,6 +23,7 @@
#include "Player.h"
#include "ScriptMgr.h"
+#include "SpellHistory.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
@@ -847,7 +848,7 @@ class spell_warr_vigilance_trigger : public SpellScriptLoader
// Remove Taunt cooldown
if (Player* target = GetHitPlayer())
- target->RemoveSpellCooldown(SPELL_WARRIOR_TAUNT, true);
+ target->GetSpellHistory()->ResetCooldown(SPELL_WARRIOR_TAUNT, true);
}
void Register() override
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 93010f06283..d1d2ddc8a80 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -53,6 +53,7 @@ EndContentData */
#include "GridNotifiersImpl.h"
#include "Cell.h"
#include "CellImpl.h"
+#include "SpellHistory.h"
#include "SpellAuras.h"
#include "Pet.h"
#include "CreatureTextMgr.h"
@@ -1214,14 +1215,14 @@ public:
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (player->HasSpellCooldown(SPELL_INT) ||
- player->HasSpellCooldown(SPELL_ARM) ||
- player->HasSpellCooldown(SPELL_DMG) ||
- player->HasSpellCooldown(SPELL_RES) ||
- player->HasSpellCooldown(SPELL_STR) ||
- player->HasSpellCooldown(SPELL_AGI) ||
- player->HasSpellCooldown(SPELL_STM) ||
- player->HasSpellCooldown(SPELL_SPI))
+ if (player->GetSpellHistory()->HasCooldown(SPELL_INT) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_ARM) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_DMG) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_RES) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_STR) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_AGI) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_STM) ||
+ player->GetSpellHistory()->HasCooldown(SPELL_SPI))
player->SEND_GOSSIP_MENU(7393, creature->GetGUID());
else
{
@@ -1281,52 +1282,44 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
+ uint32 spellId = 0;
switch (sender)
{
case GOSSIP_SENDER_MAIN:
SendAction(player, creature, action);
break;
case GOSSIP_SENDER_MAIN + 1:
- creature->CastSpell(player, SPELL_DMG, false);
- player->AddSpellCooldown(SPELL_DMG, 0, time(NULL) + 7200);
- SendAction(player, creature, action);
+ spellId = SPELL_DMG;
break;
case GOSSIP_SENDER_MAIN + 2:
- creature->CastSpell(player, SPELL_RES, false);
- player->AddSpellCooldown(SPELL_RES, 0, time(NULL) + 7200);
- SendAction(player, creature, action);
+ spellId = SPELL_RES;
break;
case GOSSIP_SENDER_MAIN + 3:
- creature->CastSpell(player, SPELL_ARM, false);
- player->AddSpellCooldown(SPELL_ARM, 0, time(NULL) + 7200);
- SendAction(player, creature, action);
+ spellId = SPELL_ARM;
break;
case GOSSIP_SENDER_MAIN + 4:
- creature->CastSpell(player, SPELL_SPI, false);
- player->AddSpellCooldown(SPELL_SPI, 0, time(NULL) + 7200);
- SendAction(player, creature, action);
+ spellId = SPELL_SPI;
break;
case GOSSIP_SENDER_MAIN + 5:
- creature->CastSpell(player, SPELL_INT, false);
- player->AddSpellCooldown(SPELL_INT, 0, time(NULL) + 7200);
- SendAction(player, creature, action);
+ spellId = SPELL_INT;
break;
case GOSSIP_SENDER_MAIN + 6:
- creature->CastSpell(player, SPELL_STM, false);
- player->AddSpellCooldown(SPELL_STM, 0, time(NULL) + 7200);
- SendAction(player, creature, action);
+ spellId = SPELL_STM;
break;
case GOSSIP_SENDER_MAIN + 7:
- creature->CastSpell(player, SPELL_STR, false);
- player->AddSpellCooldown(SPELL_STR, 0, time(NULL) + 7200);
- SendAction(player, creature, action);
+ spellId = SPELL_STR;
break;
case GOSSIP_SENDER_MAIN + 8:
- creature->CastSpell(player, SPELL_AGI, false);
- player->AddSpellCooldown(SPELL_AGI, 0, time(NULL) + 7200);
- SendAction(player, creature, action);
+ spellId = SPELL_AGI;
break;
}
+
+ if (spellId)
+ {
+ creature->CastSpell(player, spellId, false);
+ player->GetSpellHistory()->AddCooldown(spellId, 0, std::chrono::hours(2));
+ SendAction(player, creature, action);
+ }
return true;
}
};