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-rw-r--r--src/server/scripts/Spells/spell_druid.cpp2
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp2
-rw-r--r--src/server/scripts/World/duel_reset.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index c46909bdf13..f194156c321 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -516,7 +516,7 @@ public:
if (!spellMod)
{
spellMod = new SpellModifier(GetAura());
- spellMod->op = SPELLMOD_DOT;
+ spellMod->op = SpellModOp::PeriodicHealingAndDamage;
spellMod->type = SPELLMOD_FLAT;
spellMod->spellId = GetId();
spellMod->mask = aurEff->GetSpellEffectInfo()->SpellClassMask;
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 4f401a5823b..5ff9aa3145b 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -373,7 +373,7 @@ class spell_warl_health_funnel : public SpellScriptLoader
uint32 damage = caster->CountPctFromMaxHealth(aurEff->GetBaseAmount());
if (Player* modOwner = caster->GetSpellModOwner())
- modOwner->ApplySpellMod(GetSpellInfo(), SPELLMOD_COST, damage);
+ modOwner->ApplySpellMod(GetSpellInfo(), SpellModOp::PowerCost0, damage);
SpellNonMeleeDamage damageInfo(caster, caster, GetSpellInfo(), GetAura()->GetSpellVisual(), GetSpellInfo()->SchoolMask, GetAura()->GetCastGUID());
damageInfo.periodicLog = true;
diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp
index 5ddd5f7a081..947d705cc80 100644
--- a/src/server/scripts/World/duel_reset.cpp
+++ b/src/server/scripts/World/duel_reset.cpp
@@ -98,13 +98,13 @@ class DuelResetScript : public PlayerScript
int32 totalCooldown = spellInfo->RecoveryTime;
int32 categoryCooldown = spellInfo->CategoryRecoveryTime;
- player->ApplySpellMod(spellInfo, SPELLMOD_COOLDOWN, totalCooldown, nullptr);
+ player->ApplySpellMod(spellInfo, SpellModOp::Cooldown, totalCooldown, nullptr);
if (int32 cooldownMod = player->GetTotalAuraModifier(SPELL_AURA_MOD_COOLDOWN))
totalCooldown += cooldownMod * IN_MILLISECONDS;
if (!spellInfo->HasAttribute(SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS))
- player->ApplySpellMod(spellInfo, SPELLMOD_COOLDOWN, categoryCooldown, nullptr);
+ player->ApplySpellMod(spellInfo, SpellModOp::Cooldown, categoryCooldown, nullptr);
return remainingCooldown > 0
&& !itr->second.OnHold