diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Spells/spell_druid.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_warlock.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/World/duel_reset.cpp | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index c46909bdf13..f194156c321 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -516,7 +516,7 @@ public: if (!spellMod) { spellMod = new SpellModifier(GetAura()); - spellMod->op = SPELLMOD_DOT; + spellMod->op = SpellModOp::PeriodicHealingAndDamage; spellMod->type = SPELLMOD_FLAT; spellMod->spellId = GetId(); spellMod->mask = aurEff->GetSpellEffectInfo()->SpellClassMask; diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 4f401a5823b..5ff9aa3145b 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -373,7 +373,7 @@ class spell_warl_health_funnel : public SpellScriptLoader uint32 damage = caster->CountPctFromMaxHealth(aurEff->GetBaseAmount()); if (Player* modOwner = caster->GetSpellModOwner()) - modOwner->ApplySpellMod(GetSpellInfo(), SPELLMOD_COST, damage); + modOwner->ApplySpellMod(GetSpellInfo(), SpellModOp::PowerCost0, damage); SpellNonMeleeDamage damageInfo(caster, caster, GetSpellInfo(), GetAura()->GetSpellVisual(), GetSpellInfo()->SchoolMask, GetAura()->GetCastGUID()); damageInfo.periodicLog = true; diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp index 5ddd5f7a081..947d705cc80 100644 --- a/src/server/scripts/World/duel_reset.cpp +++ b/src/server/scripts/World/duel_reset.cpp @@ -98,13 +98,13 @@ class DuelResetScript : public PlayerScript int32 totalCooldown = spellInfo->RecoveryTime; int32 categoryCooldown = spellInfo->CategoryRecoveryTime; - player->ApplySpellMod(spellInfo, SPELLMOD_COOLDOWN, totalCooldown, nullptr); + player->ApplySpellMod(spellInfo, SpellModOp::Cooldown, totalCooldown, nullptr); if (int32 cooldownMod = player->GetTotalAuraModifier(SPELL_AURA_MOD_COOLDOWN)) totalCooldown += cooldownMod * IN_MILLISECONDS; if (!spellInfo->HasAttribute(SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS)) - player->ApplySpellMod(spellInfo, SPELLMOD_COOLDOWN, categoryCooldown, nullptr); + player->ApplySpellMod(spellInfo, SpellModOp::Cooldown, categoryCooldown, nullptr); return remainingCooldown > 0 && !itr->second.OnHold |
