diff options
Diffstat (limited to 'src/server/scripts')
6 files changed, 40 insertions, 20 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/blackwing_lair.h b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/blackwing_lair.h index 39c9d9a79a7..9fce132ea7e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/blackwing_lair.h +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/blackwing_lair.h @@ -59,7 +59,7 @@ enum CreatureIds enum GameObjectIds { GO_BLACK_DRAGON_EGG = 177807, - GO_BOSSGATE01 = 175946, + GO_PORTCULLIS = 176965, GO_DRAKE_RIDER_PORTCULLIS = 175185, GO_ALTERAC_VALLEY_GATE = 180424, GO_GATE = 185483, diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp index 83b2b45851c..a4241b16f8d 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp @@ -22,7 +22,7 @@ DoorData const doorData[] = { - { GO_BOSSGATE01, DATA_RAZORGORE_THE_UNTAMED, DOOR_TYPE_PASSAGE }, + { GO_PORTCULLIS, DATA_RAZORGORE_THE_UNTAMED, DOOR_TYPE_PASSAGE }, { GO_DRAKE_RIDER_PORTCULLIS, DATA_VAELASTRAZ_THE_CORRUPT, DOOR_TYPE_PASSAGE }, { GO_ALTERAC_VALLEY_GATE, DATA_BROODLORD_LASHLAYER, DOOR_TYPE_PASSAGE }, { GO_GATE, DATA_FIREMAW, DOOR_TYPE_PASSAGE }, diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 869a3ec3921..a7a89f44d81 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -67,7 +67,8 @@ enum Actions enum HorsemenData { - DATA_MOVEMENT_FINISHED = DATA_HORSEMEN_CHECK_ACHIEVEMENT_CREDIT + 1, // make sure we don't conflict with the one from naxxramas.h + DATA_HORSEMEN_IS_TIMED_KILL = Data::DATA_HORSEMEN_CHECK_ACHIEVEMENT_CREDIT, // inherit from naxxramas.h - this needs to be the first entry to ensure that there are no conflicts + DATA_MOVEMENT_FINISHED, DATA_DEATH_TIME }; @@ -130,7 +131,7 @@ struct boss_four_horsemen_baseAI : public BossAI return _myMovementFinished ? 1 : 0; case DATA_DEATH_TIME: return _timeDied; - case DATA_HORSEMEN_CHECK_ACHIEVEMENT_CREDIT: + case DATA_HORSEMEN_IS_TIMED_KILL: { uint32 minTime = 0, maxTime = 0; for (Horseman boss : horsemen) diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp index fee47aa1fa2..37584bda2ae 100644 --- a/src/server/scripts/Pet/pet_mage.cpp +++ b/src/server/scripts/Pet/pet_mage.cpp @@ -178,6 +178,9 @@ class npc_pet_mage_mirror_image : public CreatureScript void UpdateAI(uint32 diff) override { Unit* owner = me->GetCharmerOrOwner(); + if (!owner) + return; + Unit* target = owner->getAttackerForHelper(); events.Update(diff); @@ -192,9 +195,6 @@ class npc_pet_mage_mirror_image : public CreatureScript if (me->HasUnitState(UNIT_STATE_CASTING)) return; - if (!owner) - return; - // assign target if image doesnt have any or the target is not actual if (!target || me->GetVictim() != target) { diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 13e7697910b..8bd4b3eb070 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -1195,7 +1195,7 @@ class spell_pal_light_s_beacon : public SpellScriptLoader if (!procSpell) return; - uint32 healSpellId = procSpell->IsRankOf(sSpellMgr->GetSpellInfo(SPELL_PALADIN_HOLY_LIGHT)) ? SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_1 : SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_3; + uint32 healSpellId = procSpell->IsRankOf(sSpellMgr->EnsureSpellInfo(SPELL_PALADIN_HOLY_LIGHT)) ? SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_1 : SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_3; uint32 heal = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount()); Unit* beaconTarget = GetCaster(); diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp index c5b53368bc8..3c46255a1bf 100644 --- a/src/server/scripts/World/duel_reset.cpp +++ b/src/server/scripts/World/duel_reset.cpp @@ -34,9 +34,8 @@ class DuelResetScript : public PlayerScript player1->GetSpellHistory()->SaveCooldownStateBeforeDuel(); player2->GetSpellHistory()->SaveCooldownStateBeforeDuel(); - - ResetSpellCooldowns(player1); - ResetSpellCooldowns(player2); + ResetSpellCooldowns(player1, true); + ResetSpellCooldowns(player2, true); } // Health and mana reset @@ -73,9 +72,8 @@ class DuelResetScript : public PlayerScript // Cooldown restore if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS)) { - - ResetSpellCooldowns(winner); - ResetSpellCooldowns(loser); + ResetSpellCooldowns(winner, false); + ResetSpellCooldowns(loser, false); winner->GetSpellHistory()->RestoreCooldownStateAfterDuel(); loser->GetSpellHistory()->RestoreCooldownStateAfterDuel(); @@ -98,14 +96,35 @@ class DuelResetScript : public PlayerScript } } - static void ResetSpellCooldowns(Player* player) + static void ResetSpellCooldowns(Player* player, bool onStartDuel) { - // remove cooldowns on spells that have < 10 min CD and has no onHold - player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool + if (onStartDuel) { - SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); - return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS && !itr->second.OnHold; - }, true); + // remove cooldowns on spells that have < 10 min CD > 30 sec and has no onHold + player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool + { + SpellHistory::Clock::time_point now = SpellHistory::Clock::now(); + uint32 cooldownDuration = itr->second.CooldownEnd > now ? std::chrono::duration_cast<std::chrono::milliseconds>(itr->second.CooldownEnd - now).count() : 0; + SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); + return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS + && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS + && !itr->second.OnHold + && cooldownDuration > 0 + && ( spellInfo->RecoveryTime - cooldownDuration ) > (MINUTE / 2) * IN_MILLISECONDS + && ( spellInfo->CategoryRecoveryTime - cooldownDuration ) > (MINUTE / 2) * IN_MILLISECONDS; + }, true); + } + else + { + // remove cooldowns on spells that have < 10 min CD and has no onHold + player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool + { + SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); + return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS + && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS + && !itr->second.OnHold; + }, true); + } // pet cooldowns if (Pet* pet = player->GetPet()) |
