diff options
Diffstat (limited to 'src/server/scripts')
119 files changed, 3255 insertions, 2554 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt index e7d08d69805..20b970b6ac1 100644 --- a/src/server/scripts/CMakeLists.txt +++ b/src/server/scripts/CMakeLists.txt @@ -50,6 +50,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast/Include ${CMAKE_SOURCE_DIR}/dep/g3dlite/include ${CMAKE_SOURCE_DIR}/dep/SFMT + ${CMAKE_SOURCE_DIR}/dep/cppformat ${CMAKE_SOURCE_DIR}/dep/zlib ${CMAKE_SOURCE_DIR}/src/server/shared ${CMAKE_SOURCE_DIR}/src/server/shared/Configuration @@ -62,6 +63,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/src/server/shared/Logging ${CMAKE_SOURCE_DIR}/src/server/shared/Packets ${CMAKE_SOURCE_DIR}/src/server/shared/Threading + ${CMAKE_SOURCE_DIR}/src/server/shared/Updater ${CMAKE_SOURCE_DIR}/src/server/shared/Utilities ${CMAKE_SOURCE_DIR}/src/server/collision ${CMAKE_SOURCE_DIR}/src/server/collision/Management @@ -144,6 +146,8 @@ include_directories( ${VALGRIND_INCLUDE_DIR} ) +GroupSources(${CMAKE_CURRENT_SOURCE_DIR}) + add_library(scripts STATIC ${scripts_STAT_SRCS} ${scripts_STAT_PCH_SRC} diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index c6ddd73addd..5668c20d6b0 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -667,7 +667,7 @@ public: if (isAccountNameGiven) { targetAccountName = arg1; - if (!AccountMgr::normalizeString(targetAccountName)) + if (!AccountMgr::normalizeString(targetAccountName) || !AccountMgr::GetId(targetAccountName)) { handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, targetAccountName.c_str()); handler->SetSentErrorMessage(true); diff --git a/src/server/scripts/Commands/cs_lfg.cpp b/src/server/scripts/Commands/cs_lfg.cpp index 308a841df2a..d1662f3a97c 100644 --- a/src/server/scripts/Commands/cs_lfg.cpp +++ b/src/server/scripts/Commands/cs_lfg.cpp @@ -19,7 +19,9 @@ #include "Chat.h" #include "Language.h" #include "LFGMgr.h" +#include "ObjectMgr.h" #include "Group.h" +#include "GroupMgr.h" #include "Player.h" void GetPlayerInfo(ChatHandler* handler, Player* player) @@ -47,15 +49,15 @@ public: { { "player", rbac::RBAC_PERM_COMMAND_LFG_PLAYER, false, &HandleLfgPlayerInfoCommand, "", NULL }, { "group", rbac::RBAC_PERM_COMMAND_LFG_GROUP, false, &HandleLfgGroupInfoCommand, "", NULL }, - { "queue", rbac::RBAC_PERM_COMMAND_LFG_QUEUE, false, &HandleLfgQueueInfoCommand, "", NULL }, - { "clean", rbac::RBAC_PERM_COMMAND_LFG_CLEAN, false, &HandleLfgCleanCommand, "", NULL }, - { "options", rbac::RBAC_PERM_COMMAND_LFG_OPTIONS, false, &HandleLfgOptionsCommand, "", NULL }, + { "queue", rbac::RBAC_PERM_COMMAND_LFG_QUEUE, true, &HandleLfgQueueInfoCommand, "", NULL }, + { "clean", rbac::RBAC_PERM_COMMAND_LFG_CLEAN, true, &HandleLfgCleanCommand, "", NULL }, + { "options", rbac::RBAC_PERM_COMMAND_LFG_OPTIONS, true, &HandleLfgOptionsCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand commandTable[] = { - { "lfg", rbac::RBAC_PERM_COMMAND_LFG, false, NULL, "", lfgCommandTable }, + { "lfg", rbac::RBAC_PERM_COMMAND_LFG, true, NULL, "", lfgCommandTable }, { NULL, 0, false, NULL, "", NULL } }; return commandTable; @@ -74,25 +76,55 @@ public: static bool HandleLfgGroupInfoCommand(ChatHandler* handler, char const* args) { - Player* target = NULL; - std::string playerName; - if (!handler->extractPlayerTarget((char*)args, &target, NULL, &playerName)) + Player* playerTarget; + ObjectGuid guidTarget; + std::string nameTarget; + + ObjectGuid parseGUID(HIGHGUID_PLAYER, uint32(atoul(args))); + + if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget)) + { + playerTarget = ObjectAccessor::FindPlayer(parseGUID); + guidTarget = parseGUID; + } + else if (!handler->extractPlayerTarget((char*)args, &playerTarget, &guidTarget, &nameTarget)) return false; - Group* grp = target->GetGroup(); - if (!grp) + Group* groupTarget = NULL; + + if (playerTarget) + groupTarget = playerTarget->GetGroup(); + else + { + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER); + stmt->setUInt32(0, guidTarget.GetCounter()); + PreparedQueryResult resultGroup = CharacterDatabase.Query(stmt); + if (resultGroup) + groupTarget = sGroupMgr->GetGroupByDbStoreId((*resultGroup)[0].GetUInt32()); + } + if (!groupTarget) { - handler->PSendSysMessage(LANG_LFG_NOT_IN_GROUP, playerName.c_str()); - return true; + handler->PSendSysMessage(LANG_LFG_NOT_IN_GROUP, nameTarget.c_str()); + handler->SetSentErrorMessage(true); + return false; } - ObjectGuid guid = grp->GetGUID(); + ObjectGuid guid = groupTarget->GetGUID(); std::string const& state = lfg::GetStateString(sLFGMgr->GetState(guid)); - handler->PSendSysMessage(LANG_LFG_GROUP_INFO, grp->isLFGGroup(), + handler->PSendSysMessage(LANG_LFG_GROUP_INFO, groupTarget->isLFGGroup(), state.c_str(), sLFGMgr->GetDungeon(guid)); - for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next()) - GetPlayerInfo(handler, itr->GetSource()); + Group::MemberSlotList const& members = groupTarget->GetMemberSlots(); + + for (Group::MemberSlotList::const_iterator itr = members.begin(); itr != members.end(); ++itr) + { + Group::MemberSlot const& slot = *itr; + Player* p = ObjectAccessor::FindPlayer((*itr).guid); + if (p) + GetPlayerInfo(handler, p); + else + handler->PSendSysMessage("%s is offline.", slot.name.c_str()); + } return true; } @@ -118,7 +150,7 @@ public: static bool HandleLfgQueueInfoCommand(ChatHandler* handler, char const* args) { - handler->SendSysMessage(sLFGMgr->DumpQueueInfo(atoi(args) != 0).c_str()); + handler->SendSysMessage(sLFGMgr->DumpQueueInfo(*args != '\0').c_str()); return true; } diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 0e86823aa7c..c8a908f6930 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -25,7 +25,6 @@ #include "InstanceSaveMgr.h" #include "Language.h" #include "MovementGenerator.h" -#include "ObjectAccessor.h" #include "Opcodes.h" #include "SpellAuras.h" #include "TargetedMovementGenerator.h" @@ -36,6 +35,7 @@ #include "GroupMgr.h" #include "MMapFactory.h" #include "DisableMgr.h" +#include "SpellHistory.h" class misc_commandscript : public CommandScript { @@ -237,7 +237,8 @@ public: zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : unknown), areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : unknown), object->GetPhaseMask(), - object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(), + object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation()); + handler->PSendSysMessage(LANG_GRID_POSITION, cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(), zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap, haveMMap); @@ -708,7 +709,7 @@ public: if (!*args) { - target->RemoveAllSpellCooldown(); + target->GetSpellHistory()->ResetAllCooldowns(); handler->PSendSysMessage(LANG_REMOVEALL_COOLDOWN, nameLink.c_str()); } else @@ -718,14 +719,15 @@ public: if (!spellIid) return false; - if (!sSpellMgr->GetSpellInfo(spellIid)) + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellIid); + if (!spellInfo) { handler->PSendSysMessage(LANG_UNKNOWN_SPELL, target == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str()); handler->SetSentErrorMessage(true); return false; } - target->RemoveSpellCooldown(spellIid, true); + target->GetSpellHistory()->ResetCooldown(spellIid, true); handler->PSendSysMessage(LANG_REMOVE_COOLDOWN, spellIid, target == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str()); } return true; @@ -1438,7 +1440,7 @@ public: * Player %s %s (guid: %u) - I. LANG_PINFO_PLAYER * ** GM Mode active, Phase: -1 - II. LANG_PINFO_GM_ACTIVE (if GM) * ** Banned: (Type, Reason, Time, By) - III. LANG_PINFO_BANNED (if banned) - * ** Muted: (Time, Reason, By) - IV. LANG_PINFO_MUTED (if muted) + * ** Muted: (Reason, Time, By) - IV. LANG_PINFO_MUTED (if muted) * * Account: %s (id: %u), GM Level: %u - V. LANG_PINFO_ACC_ACCOUNT * * Last Login: %u (Failed Logins: %u) - VI. LANG_PINFO_ACC_LASTLOGIN * * Uses OS: %s - Latency: %u ms - VII. LANG_PINFO_ACC_OS @@ -1691,7 +1693,7 @@ public: // Output IV. LANG_PINFO_MUTED if mute is applied if (muteTime > 0) - handler->PSendSysMessage(LANG_PINFO_MUTED, secsToTimeString(muteTime - time(NULL), true).c_str(), muteReason.c_str(), muteBy.c_str()); + handler->PSendSysMessage(LANG_PINFO_MUTED, muteReason.c_str(), secsToTimeString(muteTime - time(nullptr), true).c_str(), muteBy.c_str()); // Output V. LANG_PINFO_ACC_ACCOUNT handler->PSendSysMessage(LANG_PINFO_ACC_ACCOUNT, userName.c_str(), accId, security); @@ -1980,7 +1982,7 @@ public: PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_MUTE_INFO); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); - + if (!result) { handler->PSendSysMessage(LANG_COMMAND_MUTEHISTORY_EMPTY, accountName); @@ -1991,16 +1993,16 @@ public: do { Field* fields = result->Fetch(); - + // we have to manually set the string for mutedate time_t sqlTime = fields[0].GetUInt32(); tm timeinfo; char buffer[80]; - + // set it to string localtime_r(&sqlTime, &timeinfo); strftime(buffer, sizeof(buffer),"%Y-%m-%d %I:%M%p", &timeinfo); - + handler->PSendSysMessage(LANG_COMMAND_MUTEHISTORY_OUTPUT, buffer, fields[1].GetUInt32(), fields[2].GetCString(), fields[3].GetCString()); } while (result->NextRow()); return true; diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 4667b7c2767..54d1f314140 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -136,7 +136,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -164,17 +164,6 @@ public: if (!*args) return false; - // char* pmana = strtok((char*)args, " "); - // if (!pmana) - // return false; - - // char* pmanaMax = strtok(NULL, " "); - // if (!pmanaMax) - // return false; - - // int32 manam = atoi(pmanaMax); - // int32 mana = atoi(pmana); - int32 energy = atoi((char*)args)*10; int32 energym = atoi((char*)args)*10; @@ -185,7 +174,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -215,17 +204,6 @@ public: if (!*args) return false; - // char* pmana = strtok((char*)args, " "); - // if (!pmana) - // return false; - - // char* pmanaMax = strtok(NULL, " "); - // if (!pmanaMax) - // return false; - - // int32 manam = atoi(pmanaMax); - // int32 mana = atoi(pmana); - int32 rage = atoi((char*)args)*10; int32 ragem = atoi((char*)args)*10; @@ -236,7 +214,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -274,7 +252,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -390,7 +368,7 @@ public: else mark = atoi(pmark); - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (target == NULL) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -945,7 +923,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -986,7 +964,7 @@ public: if (!*args) return false; - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -1107,7 +1085,7 @@ public: if (!*args) return false; - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -1137,7 +1115,7 @@ public: if (drunklevel > 100) drunklevel = 100; - if (Player* target = handler->getSelectedPlayer()) + if (Player* target = handler->getSelectedPlayerOrSelf()) target->SetDrunkValue(drunklevel); return true; @@ -1148,7 +1126,7 @@ public: if (!*args) return false; - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -1302,7 +1280,7 @@ public: if (!*args) return false; - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -1324,7 +1302,7 @@ public: if (!*args) return false; - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 390be999d9d..09a41fd82b5 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -370,28 +370,13 @@ public: uint32 lowGuid = atoi((char*)guidStr); - Creature* creature = NULL; - - /* FIXME: impossible without entry - if (lowguid) - creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT)); - */ - // attempt check creature existence by DB data - if (!creature) - { - CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid); - if (!data) - { - handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowGuid); - handler->SetSentErrorMessage(true); - return false; - } - } - else + CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid); + if (!data) { - // obtain real GUID for DB operations - lowGuid = creature->GetDBTableGUIDLow(); + handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowGuid); + handler->SetSentErrorMessage(true); + return false; } int wait = waitStr ? atoi(waitStr) : 0; @@ -407,18 +392,6 @@ public: WorldDatabase.Execute(stmt); - if (creature && creature->GetWaypointPath()) - { - creature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); - creature->GetMotionMaster()->Initialize(); - if (creature->IsAlive()) // dead creature will reset movement generator at respawn - { - creature->setDeathState(JUST_DIED); - creature->Respawn(true); - } - creature->SaveToDB(); - } - handler->SendSysMessage(LANG_WAYPOINT_ADDED); return true; @@ -830,34 +803,22 @@ public: lowguid = atoi(cId); - /* FIXME: impossible without entry - if (lowguid) - creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT)); - */ - // Attempting creature load from DB data - if (!creature) + CreatureData const* data = sObjectMgr->GetCreatureData(lowguid); + if (!data) { - CreatureData const* data = sObjectMgr->GetCreatureData(lowguid); - if (!data) - { - handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); - handler->SetSentErrorMessage(true); - return false; - } + handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); + handler->SetSentErrorMessage(true); + return false; + } - uint32 map_id = data->mapid; + uint32 map_id = data->mapid; - if (handler->GetSession()->GetPlayer()->GetMapId() != map_id) - { - handler->PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid); - handler->SetSentErrorMessage(true); - return false; - } - } - else + if (handler->GetSession()->GetPlayer()->GetMapId() != map_id) { - lowguid = creature->GetDBTableGUIDLow(); + handler->PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid); + handler->SetSentErrorMessage(true); + return false; } } else diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index 5e83c0c8653..8965b64767a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -126,7 +126,7 @@ public: if (dist(xn, yn, xh, yh) >= dist(xn, yn, xp, yp) || dist(xp, yp, xh, yh) >= dist(xn, yn, xp, yp)) return false; // check distance from the beam - return (abs((xn-xp)*yh+(yp-yn)*xh-xn*yp+xp*yn)/dist(xn, yn, xp, yp) < 1.5f); + return (std::abs((xn-xp)*yh+(yp-yn)*xh-xn*yp+xp*yn)/dist(xn, yn, xp, yp) < 1.5f); } float dist(float xa, float ya, float xb, float yb) // auxiliary method for distance diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp index 1302c618e6f..e3ab206ac21 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp @@ -268,7 +268,7 @@ public: return ObjectGuid::Empty; } - void Load(char const* chrIn) + void Load(char const* chrIn) override { if (!chrIn) { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 59f2ce1a2c9..92c3f83034d 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -360,17 +360,17 @@ public: case GOSSIP_ACTION_INFO_DEF+3: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_OZ; - TC_LOG_INFO("scripts", "player (%s) manually set Opera event to EVENT_OZ", player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("scripts", "player (%s) manually set Opera event to EVENT_OZ", player->GetGUID().ToString().c_str()); break; case GOSSIP_ACTION_INFO_DEF+4: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_HOOD; - TC_LOG_INFO("scripts", "player (%s) manually set Opera event to EVENT_HOOD", player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("scripts", "player (%s) manually set Opera event to EVENT_HOOD", player->GetGUID().ToString().c_str()); break; case GOSSIP_ACTION_INFO_DEF+5: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_RAJ; - TC_LOG_INFO("scripts", "player (%s) manually set Opera event to EVENT_RAJ", player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("scripts", "player (%s) manually set Opera event to EVENT_RAJ", player->GetGUID().ToString().c_str()); break; } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index b21b2f8a73c..3df07562d50 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -1657,7 +1657,7 @@ public: { npc_the_lich_king_tirion_dawnAI(Creature* creature) : ScriptedAI(creature) { Reset(); } void Reset() override { } - void AttackStart(Unit* /*who*/) { } // very sample, just don't make them aggreesive override + void AttackStart(Unit* /*who*/) override { } // very sample, just don't make them aggreesive void UpdateAI(uint32 /*diff*/) override { } void JustDied(Unit* /*killer*/) override { } }; diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp index be544449b67..a085463f7ce 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp @@ -236,7 +236,7 @@ public: OUT_LOAD_INST_DATA_COMPLETE; } - void Update(uint32 uiDiff) + void Update(uint32 uiDiff) override { if (GetData(TYPE_FENRUS) != DONE) return; diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp index 1d7e1594d05..ca944f7037b 100644 --- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp +++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp @@ -102,7 +102,7 @@ public: } } - virtual void Update(uint32 /*diff*/) // correct order goes form 1-6 + virtual void Update(uint32 /*diff*/) override // correct order goes form 1-6 { switch (State) { diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp index 3ced85f09a2..97be139cefe 100644 --- a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp +++ b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp @@ -36,19 +36,27 @@ EndContentData */ # at_malfurion_Stormrage_trigger #####*/ -class at_malfurion_stormrage : public AreaTriggerScript +enum MalfurionMisc { -public: - at_malfurion_stormrage() : AreaTriggerScript("at_malfurion_stormrage") { } + NPC_MALFURION_STORMRAGE = 15362, + QUEST_ERANIKUS_TYRANT_OF_DREAMS = 8733, + QUEST_THE_CHARGE_OF_DRAGONFLIGHTS = 8555, +}; - bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override - { - if (player->GetInstanceScript() && !player->FindNearestCreature(15362, 15)) - player->SummonCreature(15362, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), -1.52f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000); - return false; - } +class at_malfurion_stormrage : public AreaTriggerScript +{ + public: + at_malfurion_stormrage() : AreaTriggerScript("at_malfurion_stormrage") { } + bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override + { + if (player->GetInstanceScript() && !player->FindNearestCreature(NPC_MALFURION_STORMRAGE, 15.0f) && + player->GetQuestStatus(QUEST_THE_CHARGE_OF_DRAGONFLIGHTS) == QUEST_STATUS_REWARDED && player->GetQuestStatus(QUEST_ERANIKUS_TYRANT_OF_DREAMS) != QUEST_STATUS_REWARDED) + player->SummonCreature(NPC_MALFURION_STORMRAGE, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), -1.52f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000); + return false; + } }; + /*##### # go_atalai_statue #####*/ diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index ec2f41cc625..29002460b2a 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -41,14 +41,17 @@ enum Says enum Spells { - SPELL_GROUND_TREMOR = 6524, - SPELL_ARCHAEDAS_AWAKEN = 10347, - SPELL_BOSS_OBJECT_VISUAL = 11206, - SPELL_BOSS_AGGRO = 10340, - SPELL_SUB_BOSS_AGGRO = 11568, - SPELL_AWAKEN_VAULT_WALKER = 10258, - SPELL_AWAKEN_EARTHEN_GUARDIAN = 10252, - SPELL_SELF_DESTRUCT = 9874 + SPELL_GROUND_TREMOR = 6524, + SPELL_ARCHAEDAS_AWAKEN = 10347, + SPELL_BOSS_OBJECT_VISUAL = 11206, + SPELL_BOSS_AGGRO = 10340, + SPELL_SUB_BOSS_AGGRO = 11568, + SPELL_AWAKEN_VAULT_WALKER = 10258, + SPELL_AWAKEN_EARTHEN_GUARDIAN = 10252, + SPELL_SELF_DESTRUCT = 9874, + SPELL_FREEZE_ANIM = 16245, + SPELL_MINION_FREEZE_ANIM = 10255 + }; class boss_archaedas : public CreatureScript @@ -96,6 +99,7 @@ class boss_archaedas : public CreatureScript me->setFaction(35); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); + me->AddAura(SPELL_FREEZE_ANIM, me); } void ActivateMinion(ObjectGuid uiGuid, bool flag) @@ -109,6 +113,7 @@ class boss_archaedas : public CreatureScript minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); minion->setFaction(14); + minion->RemoveAura(SPELL_MINION_FREEZE_ANIM); } } @@ -197,7 +202,7 @@ class boss_archaedas : public CreatureScript DoMeleeAttackIfReady(); } - void JustDied (Unit* /*killer*/) + void JustDied (Unit* /*killer*/) override { instance->SetData(DATA_ANCIENT_DOOR, DONE); // open the vault door instance->SetData(DATA_MINIONS, SPECIAL); // deactivate his minions @@ -258,6 +263,7 @@ class npc_archaedas_minions : public CreatureScript me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); me->RemoveAllAuras(); + me->AddAura(SPELL_MINION_FREEZE_ANIM, me); } void EnterCombat(Unit* /*who*/) override @@ -297,7 +303,7 @@ class npc_archaedas_minions : public CreatureScript { bWakingUp = false; bAmIAwake = true; - // AttackStart(ObjectAccessor::GetUnit(*me, instance->GetGuidData(0))); // whoWokeArchaedasGUID + AttackStart(ObjectAccessor::GetUnit(*me, instance->GetGuidData(0))); // whoWokeArchaedasGUID return; // dont want to continue until we finish the AttackStart method } @@ -346,6 +352,7 @@ class npc_stonekeepers : public CreatureScript me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); me->RemoveAllAuras(); + me->AddAura(SPELL_MINION_FREEZE_ANIM, me); } void EnterCombat(Unit* /*who*/) override diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index de899c04e1a..7f0faa138ec 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -28,10 +28,9 @@ EndScriptData */ enum Ironaya { - SAY_AGGRO = 0, SPELL_ARCINGSMASH = 8374, SPELL_KNOCKAWAY = 10101, - SPELL_WSTOMP = 11876, + SPELL_WSTOMP = 11876 }; class boss_ironaya : public CreatureScript @@ -66,10 +65,7 @@ class boss_ironaya : public CreatureScript Initialize(); } - void EnterCombat(Unit* /*who*/) override - { - Talk(SAY_AGGRO); - } + void EnterCombat(Unit* /*who*/) override { } void UpdateAI(uint32 uiDiff) override { diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index 9d33d41af62..11699d4ec43 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -18,12 +18,13 @@ /* ScriptData SDName: instance_uldaman -SD%Complete: 99 +SD%Complete: 80% SDComment: Need some cosmetics updates when archeadas door are closing (Guardians Waypoints). SDCategory: Uldaman EndScriptData */ #include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "InstanceScript.h" #include "uldaman.h" @@ -31,6 +32,8 @@ enum Spells { SPELL_ARCHAEDAS_AWAKEN = 10347, SPELL_AWAKEN_VAULT_WALKER = 10258, + SPELL_FREEZE_ANIM = 16245, + SPELL_MINION_FREEZE_ANIM = 10255 }; enum Events @@ -38,6 +41,13 @@ enum Events EVENT_SUB_BOSS_AGGRO = 2228 }; +enum IronayaTalk +{ + SAY_AGGRO = 0 +}; + +const Position IronayaPoint = { -231.228f, 246.6135f, -49.01617f, 0.0f }; + class instance_uldaman : public InstanceMapScript { public: @@ -136,9 +146,9 @@ class instance_uldaman : public InstanceMapScript { creature->setFaction(35); creature->RemoveAllAuras(); - //creature->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_ANIMATION_FROZEN); creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); + creature->AddAura(SPELL_MINION_FREEZE_ANIM, creature); } void SetDoor(ObjectGuid guid, bool open) @@ -171,6 +181,8 @@ class instance_uldaman : public InstanceMapScript target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); target->setFaction(14); target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + target->RemoveAura(SPELL_MINION_FREEZE_ANIM); + return; // only want the first one we find } // if we get this far than all four are dead so open the door @@ -190,11 +202,13 @@ class instance_uldaman : public InstanceMapScript Creature* target = instance->GetCreature(*i); if (!target || !target->IsAlive() || target->getFaction() == 14) continue; - archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); - target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); target->setFaction(14); + target->RemoveAura(SPELL_MINION_FREEZE_ANIM); + archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); + target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); + return; // only want the first one we find } } @@ -241,6 +255,7 @@ class instance_uldaman : public InstanceMapScript if (ObjectAccessor::GetUnit(*archaedas, target)) { + archaedas->RemoveAura(SPELL_FREEZE_ANIM); archaedas->CastSpell(archaedas, SPELL_ARCHAEDAS_AWAKEN, false); whoWokeuiArchaedasGUID = target; } @@ -255,6 +270,12 @@ class instance_uldaman : public InstanceMapScript ironaya->setFaction(415); ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + + ironaya->GetMotionMaster()->Clear(); + ironaya->GetMotionMaster()->MovePoint(0, IronayaPoint); + ironaya->SetHomePosition(IronayaPoint); + + ironaya->AI()->Talk(SAY_AGGRO); } void RespawnMinions() diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 1a98c081570..a9abb2c045d 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -694,7 +694,7 @@ class boss_gazakroth : public CreatureScript public: boss_gazakroth() : CreatureScript("boss_gazakroth") { } - + struct boss_gazakrothAI : public boss_hexlord_addAI { boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) @@ -706,7 +706,7 @@ class boss_gazakroth : public CreatureScript { firebolt_timer = 2 * IN_MILLISECONDS; } - + void Reset() override { Initialize(); diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp index 7c4190a648d..ac261f29287 100644 --- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp @@ -114,7 +114,7 @@ class npc_professor_phizzlethorpe : public CreatureScript Talk(SAY_AGGRO); } - void sQuestAccept(Player* player, Quest const* quest) + void sQuestAccept(Player* player, Quest const* quest) override { if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE) { diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index a29bb9b75b3..5b63c509eaa 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -75,7 +75,7 @@ public: summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); } - void sQuestAccept(Player* player, Quest const* quest) + void sQuestAccept(Player* player, Quest const* quest) override { if (quest->GetQuestId() == QUEST_RESQUE_OOX_09) { diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp index 9ce694fb76c..d7d06a2e3ab 100644 --- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp +++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp @@ -40,25 +40,44 @@ EndContentData */ enum Sylvanas { - QUEST_JOURNEY_TO_UNDERCITY = 9180, - EMOTE_LAMENT_END = 0, - SAY_LAMENT_END = 1, + QUEST_JOURNEY_TO_UNDERCITY = 9180, - SOUND_CREDIT = 10896, - ENTRY_HIGHBORNE_LAMENTER = 21628, - ENTRY_HIGHBORNE_BUNNY = 21641, + EMOTE_LAMENT_END = 0, + SAY_LAMENT_END = 1, + EMOTE_LAMENT = 2, - SPELL_HIGHBORNE_AURA = 37090, - SPELL_SYLVANAS_CAST = 36568, - SPELL_RIBBON_OF_SOULS = 34432, // the real one to use might be 37099 + // Ambassador Sunsorrow + SAY_SUNSORROW_WHISPER = 0, + + SOUND_CREDIT = 10896, + + NPC_HIGHBORNE_LAMENTER = 21628, + NPC_HIGHBORNE_BUNNY = 21641, + NPC_AMBASSADOR_SUNSORROW = 16287, + + SPELL_HIGHBORNE_AURA = 37090, + SPELL_SYLVANAS_CAST = 36568, + //SPELL_RIBBON_OF_SOULS = 34432, the real one to use might be 37099 + SPELL_RIBBON_OF_SOULS = 37099, // Combat spells - SPELL_BLACK_ARROW = 59712, - SPELL_FADE = 20672, - SPELL_FADE_BLINK = 29211, - SPELL_MULTI_SHOT = 59713, - SPELL_SHOT = 59710, - SPELL_SUMMON_SKELETON = 59711 + SPELL_BLACK_ARROW = 59712, + SPELL_FADE = 20672, + SPELL_FADE_BLINK = 29211, + SPELL_MULTI_SHOT = 59713, + SPELL_SHOT = 59710, + SPELL_SUMMON_SKELETON = 59711, + + // Events + EVENT_FADE = 1, + EVENT_SUMMON_SKELETON = 2, + EVENT_BLACK_ARROW = 3, + EVENT_SHOOT = 4, + EVENT_MULTI_SHOT = 5, + EVENT_LAMENT_OF_THE_HIGHBORN = 6, + EVENT_SUNSORROW_WHISPER = 7, + + GUID_EVENT_INVOKER = 1, }; float HighborneLoc[4][3]= @@ -77,26 +96,14 @@ class npc_lady_sylvanas_windrunner : public CreatureScript public: npc_lady_sylvanas_windrunner() : CreatureScript("npc_lady_sylvanas_windrunner") { } - bool OnQuestReward(Player* /*player*/, Creature* creature, const Quest *_Quest, uint32 /*slot*/) override + bool OnQuestReward(Player* player, Creature* creature, const Quest *_Quest, uint32 /*slot*/) override { if (_Quest->GetQuestId() == QUEST_JOURNEY_TO_UNDERCITY) - { - ENSURE_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->LamentEvent = true; - ENSURE_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->DoPlaySoundToSet(creature, SOUND_CREDIT); - creature->CastSpell(creature, SPELL_SYLVANAS_CAST, false); - - for (uint8 i = 0; i < 4; ++i) - creature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); - } + creature->AI()->SetGUID(player->GetGUID(), GUID_EVENT_INVOKER); return true; } - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_lady_sylvanas_windrunnerAI(creature); - } - struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI { npc_lady_sylvanas_windrunnerAI(Creature* creature) : ScriptedAI(creature) @@ -106,41 +113,51 @@ public: void Initialize() { - LamentEventTimer = 5000; LamentEvent = false; targetGUID.Clear(); - - FadeTimer = 30000; - SummonSkeletonTimer = 20000; - BlackArrowTimer = 15000; - ShotTimer = 8000; - MultiShotTimer = 10000; + playerGUID.Clear(); } - uint32 LamentEventTimer; - bool LamentEvent; - ObjectGuid targetGUID; - - uint32 FadeTimer; - uint32 SummonSkeletonTimer; - uint32 BlackArrowTimer; - uint32 ShotTimer; - uint32 MultiShotTimer; - void Reset() override { Initialize(); + _events.Reset(); } - void EnterCombat(Unit* /*who*/) override { } + void EnterCombat(Unit* /*who*/) override + { + _events.ScheduleEvent(EVENT_FADE, 30000); + _events.ScheduleEvent(EVENT_SUMMON_SKELETON, 20000); + _events.ScheduleEvent(EVENT_BLACK_ARROW, 15000); + _events.ScheduleEvent(EVENT_SHOOT, 8000); + _events.ScheduleEvent(EVENT_MULTI_SHOT, 10000); + } + + void SetGUID(ObjectGuid guid, int32 type) override + { + if (type == GUID_EVENT_INVOKER) + { + Talk(EMOTE_LAMENT); + DoPlaySoundToSet(me, SOUND_CREDIT); + DoCast(me, SPELL_SYLVANAS_CAST, false); + playerGUID = guid; + LamentEvent = true; + + for (uint8 i = 0; i < 4; ++i) + me->SummonCreature(NPC_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); + + _events.ScheduleEvent(EVENT_LAMENT_OF_THE_HIGHBORN, 2000); + _events.ScheduleEvent(EVENT_SUNSORROW_WHISPER, 10000); + } + } void JustSummoned(Creature* summoned) override { - if (summoned->GetEntry() == ENTRY_HIGHBORNE_BUNNY) + if (summoned->GetEntry() == NPC_HIGHBORNE_BUNNY) { if (Creature* target = ObjectAccessor::GetCreature(*summoned, targetGUID)) { - target->MonsterMoveWithSpeed(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0); + target->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, 0); target->SetPosition(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f); summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false); } @@ -152,75 +169,86 @@ public: void UpdateAI(uint32 diff) override { - if (LamentEvent) - { - if (LamentEventTimer <= diff) - { - DoSummon(ENTRY_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN); - - LamentEventTimer = 2000; - if (!me->HasAura(SPELL_SYLVANAS_CAST)) - { - Talk(SAY_LAMENT_END); - Talk(EMOTE_LAMENT_END); - LamentEvent = false; - } - } else LamentEventTimer -= diff; - } - - if (!UpdateVictim()) + if (!UpdateVictim() && !LamentEvent) return; - // Combat spells + _events.Update(diff); - if (FadeTimer <= diff) - { - DoCast(me, SPELL_FADE); - // add a blink to simulate a stealthed movement and reappearing elsewhere - DoCast(me, SPELL_FADE_BLINK); - FadeTimer = 30000 + rand32() % 5000; - // if the victim is out of melee range she cast multi shot - if (Unit* victim = me->GetVictim()) - if (me->GetDistance(victim) > 10.0f) - DoCast(victim, SPELL_MULTI_SHOT); - } else FadeTimer -= diff; - - if (SummonSkeletonTimer <= diff) - { - DoCast(me, SPELL_SUMMON_SKELETON); - SummonSkeletonTimer = 20000 + rand32() % 10000; - } else SummonSkeletonTimer -= diff; - - if (BlackArrowTimer <= diff) - { - if (Unit* victim = me->GetVictim()) - { - DoCast(victim, SPELL_BLACK_ARROW); - BlackArrowTimer = 15000 + rand32() % 5000; - } - } else BlackArrowTimer -= diff; - - if (ShotTimer <= diff) - { - if (Unit* victim = me->GetVictim()) - { - DoCast(victim, SPELL_SHOT); - ShotTimer = 8000 + rand32() % 2000; - } - } else ShotTimer -= diff; + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; - if (MultiShotTimer <= diff) + while (uint32 eventId = _events.ExecuteEvent()) { - if (Unit* victim = me->GetVictim()) + switch (eventId) { - DoCast(victim, SPELL_MULTI_SHOT); - MultiShotTimer = 10000 + rand32() % 3000; + case EVENT_FADE: + DoCast(me, SPELL_FADE); + // add a blink to simulate a stealthed movement and reappearing elsewhere + DoCast(me, SPELL_FADE_BLINK); + // if the victim is out of melee range she cast multi shot + if (Unit* victim = me->GetVictim()) + if (me->GetDistance(victim) > 10.0f) + DoCast(victim, SPELL_MULTI_SHOT); + _events.ScheduleEvent(EVENT_FADE, urand(30000, 35000)); + break; + case EVENT_SUMMON_SKELETON: + DoCast(me, SPELL_SUMMON_SKELETON); + _events.ScheduleEvent(EVENT_SUMMON_SKELETON, urand(20000, 30000)); + break; + case EVENT_BLACK_ARROW: + if (Unit* victim = me->GetVictim()) + DoCast(victim, SPELL_BLACK_ARROW); + _events.ScheduleEvent(EVENT_BLACK_ARROW, urand(15000, 20000)); + break; + case EVENT_SHOOT: + if (Unit* victim = me->GetVictim()) + DoCast(victim, SPELL_SHOT); + _events.ScheduleEvent(EVENT_SHOOT, urand(8000, 10000)); + break; + case EVENT_MULTI_SHOT: + if (Unit* victim = me->GetVictim()) + DoCast(victim, SPELL_MULTI_SHOT); + _events.ScheduleEvent(EVENT_MULTI_SHOT, urand(10000, 13000)); + break; + case EVENT_LAMENT_OF_THE_HIGHBORN: + if (!me->HasAura(SPELL_SYLVANAS_CAST)) + { + Talk(SAY_LAMENT_END); + Talk(EMOTE_LAMENT_END); + LamentEvent = false; + me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL); + Reset(); + } + else + { + DoSummon(NPC_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN); + _events.ScheduleEvent(EVENT_LAMENT_OF_THE_HIGHBORN, 2000); + } + break; + case EVENT_SUNSORROW_WHISPER: + if (Creature* ambassador = me->FindNearestCreature(NPC_AMBASSADOR_SUNSORROW, 20.0f)) + if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID)) + ambassador->AI()->Talk(SAY_SUNSORROW_WHISPER, player); + break; + default: + break; } - } else MultiShotTimer -= diff; + } DoMeleeAttackIfReady(); } + + private: + EventMap _events; + bool LamentEvent; + ObjectGuid targetGUID; + ObjectGuid playerGUID; }; + + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_lady_sylvanas_windrunnerAI(creature); + } }; /*###### diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp index 0311ed61c6a..ecda065fda9 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp @@ -32,8 +32,7 @@ enum Spells SPELL_CURSE_OF_EXERTION = 52772, SPELL_TIME_WARP = 52766, //Time slows down, reducing attack, casting and movement speed by 70% for 6 sec. SPELL_TIME_STOP = 58848, //Stops time in a 50 yard sphere for 2 sec. - SPELL_WOUNDING_STRIKE = 52771, //Used only on the tank - H_SPELL_WOUNDING_STRIKE = 58830 + SPELL_WOUNDING_STRIKE = 52771 //Used only on the tank }; enum Yells @@ -45,109 +44,78 @@ enum Yells SAY_DEATH = 4 }; -class boss_epoch : public CreatureScript +enum Events { -public: - boss_epoch() : CreatureScript("boss_epoch") { } - - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_epochAI>(creature); - } - - struct boss_epochAI : public ScriptedAI - { - boss_epochAI(Creature* creature) : ScriptedAI(creature) - { - Initialize(); - instance = creature->GetInstanceScript(); - } - - void Initialize() - { - uiStep = 1; - uiStepTimer = 26000; - uiCurseOfExertionTimer = 9300; - uiTimeWarpTimer = 25300; - uiTimeStopTimer = 21300; - uiWoundingStrikeTimer = 5300; - } - - uint8 uiStep; - - uint32 uiStepTimer; - uint32 uiWoundingStrikeTimer; - uint32 uiTimeWarpTimer; - uint32 uiTimeStopTimer; - uint32 uiCurseOfExertionTimer; - - InstanceScript* instance; - - void Reset() override - { - Initialize(); - - instance->SetBossState(DATA_EPOCH, NOT_STARTED); - } - - void EnterCombat(Unit* /*who*/) override - { - Talk(SAY_AGGRO); + EVENT_CURSE_OF_EXERTION = 1, + EVENT_TIME_WARP, + EVENT_TIME_STOP, + EVENT_WOUNDING_STRIKE +}; - instance->SetBossState(DATA_EPOCH, IN_PROGRESS); - } +class boss_epoch : public CreatureScript +{ + public: + boss_epoch() : CreatureScript("boss_epoch") { } - void UpdateAI(uint32 diff) override + struct boss_epochAI : public BossAI { - //Return since we have no target - if (!UpdateVictim()) - return; + boss_epochAI(Creature* creature) : BossAI(creature, DATA_EPOCH) { } - if (uiCurseOfExertionTimer < diff) + void EnterCombat(Unit* /*who*/) override { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) - DoCast(target, SPELL_CURSE_OF_EXERTION); - uiCurseOfExertionTimer = 9300; - } else uiCurseOfExertionTimer -= diff; + Talk(SAY_AGGRO); + _EnterCombat(); - if (uiWoundingStrikeTimer < diff) - { - DoCastVictim(SPELL_WOUNDING_STRIKE); - uiWoundingStrikeTimer = 5300; - } else uiWoundingStrikeTimer -= diff; + events.ScheduleEvent(EVENT_CURSE_OF_EXERTION, 9300); + events.ScheduleEvent(EVENT_TIME_WARP, 25300); + events.ScheduleEvent(EVENT_TIME_STOP, 21300); + events.ScheduleEvent(EVENT_WOUNDING_STRIKE, 5300); + } - if (uiTimeStopTimer < diff) + void ExecuteEvent(uint32 eventId) override { - DoCastAOE(SPELL_TIME_STOP); - uiTimeStopTimer = 21300; - } else uiTimeStopTimer -= diff; - - if (uiTimeWarpTimer < diff) + switch (eventId) + { + case EVENT_CURSE_OF_EXERTION: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true)) + DoCast(target, SPELL_CURSE_OF_EXERTION); + events.ScheduleEvent(EVENT_CURSE_OF_EXERTION, 9300); + break; + case EVENT_TIME_WARP: + Talk(SAY_TIME_WARP); + DoCastAOE(SPELL_TIME_WARP); + events.ScheduleEvent(EVENT_TIME_WARP, 25300); + break; + case EVENT_TIME_STOP: + DoCastAOE(SPELL_TIME_STOP); + events.ScheduleEvent(EVENT_TIME_STOP, 21300); + break; + case EVENT_WOUNDING_STRIKE: + DoCastVictim(SPELL_WOUNDING_STRIKE); + events.ScheduleEvent(EVENT_WOUNDING_STRIKE, 5300); + break; + default: + break; + } + } + + void JustDied(Unit* /*killer*/) override { - Talk(SAY_TIME_WARP); - DoCastAOE(SPELL_TIME_WARP); - uiTimeWarpTimer = 25300; - } else uiTimeWarpTimer -= diff; + Talk(SAY_DEATH); + _JustDied(); + } - DoMeleeAttackIfReady(); - } - - void JustDied(Unit* /*killer*/) override - { - Talk(SAY_DEATH); - - instance->SetBossState(DATA_EPOCH, DONE); - } + void KilledUnit(Unit* victim) override + { + if (victim->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); + } + }; - void KilledUnit(Unit* victim) override + CreatureAI* GetAI(Creature* creature) const override { - if (victim->GetTypeId() != TYPEID_PLAYER) - return; - - Talk(SAY_SLAY); + return GetInstanceAI<boss_epochAI>(creature); } - }; - }; void AddSC_boss_epoch() diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index f672871922a..b5d2931377f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -421,7 +421,7 @@ public: gossipStep = 0; } - void AttackStart(Unit* who) + void AttackStart(Unit* who) override { if (who && !who->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) npc_escortAI::AttackStart(who); diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp index 2b00254167d..d8966ec76c1 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp @@ -76,7 +76,7 @@ public: } } - void Update(uint32 /*diff*/) + void Update(uint32 /*diff*/) override { if (WardKeeperDeath == WARD_KEEPERS_NR) if (GameObject* go = instance->GetGameObject(DoorWardGUID)) diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp index f8873b06a75..d16a86f350f 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp @@ -57,7 +57,7 @@ class instance_ruins_of_ahnqiraj : public InstanceMapScript } } - bool SetBossState(uint32 bossId, EncounterState state) + bool SetBossState(uint32 bossId, EncounterState state) override { if (!InstanceScript::SetBossState(bossId, state)) return false; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index 50fd94e66ee..65ffb7fd696 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -99,7 +99,7 @@ struct boss_twinemperorsAI : public ScriptedAI uint32 EnrageTimer; virtual bool IAmVeklor() = 0; - virtual void Reset() = 0; + virtual void Reset() override = 0; virtual void CastSpellOnBug(Creature* target) = 0; void TwinReset() @@ -400,7 +400,7 @@ public: struct boss_veknilashAI : public boss_twinemperorsAI { - bool IAmVeklor() {return false;} + bool IAmVeklor() override {return false;} boss_veknilashAI(Creature* creature) : boss_twinemperorsAI(creature) { Initialize(); @@ -425,7 +425,7 @@ public: me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true); } - void CastSpellOnBug(Creature* target) + void CastSpellOnBug(Creature* target) override { target->setFaction(14); target->AI()->AttackStart(me->getThreatManager().getHostilTarget()); @@ -488,7 +488,7 @@ public: struct boss_veklorAI : public boss_twinemperorsAI { - bool IAmVeklor() {return true;} + bool IAmVeklor() override {return true;} boss_veklorAI(Creature* creature) : boss_twinemperorsAI(creature) { Initialize(); @@ -516,7 +516,7 @@ public: me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true); } - void CastSpellOnBug(Creature* target) + void CastSpellOnBug(Creature* target) override { target->setFaction(14); target->AddAura(SPELL_EXPLODEBUG, target); diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp index 244261a86c1..46e831b0f83 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp @@ -220,7 +220,7 @@ public: }; } - virtual void Update(uint32 diff) + virtual void Update(uint32 diff) override { switch (PyramidPhase) { diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp index 76b43729517..b8e6bfb85e8 100644 --- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp +++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp @@ -24,7 +24,6 @@ SDCategory: Ashenvale Forest EndScriptData */ /* ContentData -npc_torek npc_ruul_snowhoof EndContentData */ @@ -34,132 +33,6 @@ EndContentData */ #include "Player.h" /*#### -# npc_torek -####*/ - -enum Torek -{ - SAY_READY = 0, - SAY_MOVE = 1, - SAY_PREPARE = 2, - SAY_WIN = 3, - SAY_END = 4, - SPELL_REND = 11977, - SPELL_THUNDERCLAP = 8078, - QUEST_TOREK_ASSULT = 6544, - NPC_SPLINTERTREE_RAIDER = 12859, - NPC_DURIEL = 12860, - NPC_SILVERWING_SENTINEL = 12896, - NPC_SILVERWING_WARRIOR = 12897, - FACTION_QUEST = 113 -}; - -class npc_torek : public CreatureScript -{ -public: - npc_torek() : CreatureScript("npc_torek") { } - - struct npc_torekAI : public npc_escortAI - { - npc_torekAI(Creature* creature) : npc_escortAI(creature) - { - Initialize(); - } - - void Initialize() - { - rend_Timer = 5000; - thunderclap_Timer = 8000; - _completed = false; - } - - void Reset() override - { - Initialize(); - } - - void EnterCombat(Unit* /*who*/) override { } - - void JustSummoned(Creature* summoned) override - { - summoned->AI()->AttackStart(me); - } - - void sQuestAccept(Player* player, Quest const* quest) - { - if (quest->GetQuestId() == QUEST_TOREK_ASSULT) - { - /// @todo find companions, make them follow Torek, at any time (possibly done by core/database in future?) - Talk(SAY_READY, player); - me->setFaction(FACTION_QUEST); - npc_escortAI::Start(true, true, player->GetGUID()); - } - } - - void WaypointReached(uint32 waypointId) override - { - if (Player* player = GetPlayerForEscort()) - { - switch (waypointId) - { - case 1: - Talk(SAY_MOVE, player); - break; - case 8: - Talk(SAY_PREPARE, player); - break; - case 19: - /// @todo verify location and creatures amount. - me->SummonCreature(NPC_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(NPC_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(NPC_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - break; - case 20: - Talk(SAY_WIN, player); - _completed = true; - player->GroupEventHappens(QUEST_TOREK_ASSULT, me); - break; - case 21: - Talk(SAY_END, player); - break; - } - } - } - - void UpdateAI(uint32 diff) override - { - npc_escortAI::UpdateAI(diff); - - if (!UpdateVictim()) - return; - - if (rend_Timer <= diff) - { - DoCastVictim(SPELL_REND); - rend_Timer = 20000; - } else rend_Timer -= diff; - - if (thunderclap_Timer <= diff) - { - DoCast(me, SPELL_THUNDERCLAP); - thunderclap_Timer = 30000; - } else thunderclap_Timer -= diff; - } - - private: - uint32 rend_Timer; - uint32 thunderclap_Timer; - bool _completed; - - }; - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_torekAI(creature); - } -}; - -/*#### # npc_ruul_snowhoof ####*/ @@ -169,6 +42,7 @@ enum RuulSnowhoof NPC_THISTLEFUR_TOTEMIC = 3922, NPC_THISTLEFUR_PATHFINDER = 3926, QUEST_FREEDOM_TO_RUUL = 6482, + FACTION_QUEST = 113, GO_CAGE = 178147 }; @@ -204,7 +78,7 @@ public: summoned->AI()->AttackStart(me); } - void sQuestAccept(Player* player, Quest const* quest) + void sQuestAccept(Player* player, Quest const* quest) override { if (quest->GetQuestId() == QUEST_FREEDOM_TO_RUUL) { @@ -346,7 +220,7 @@ public: summoned->AI()->AttackStart(me); } - void sQuestAccept(Player* player, Quest const* quest) + void sQuestAccept(Player* player, Quest const* quest) override { if (quest->GetQuestId() == QUEST_VORSHA) { @@ -472,7 +346,6 @@ class go_naga_brazier : public GameObjectScript void AddSC_ashenvale() { - new npc_torek(); new npc_ruul_snowhoof(); new npc_muglash(); new go_naga_brazier(); diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index 1eb600cce99..5c9a57acec7 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -351,7 +351,7 @@ public: Talk(SAY_AGGRO, who); } - void sQuestAccept(Player* player, Quest const* quest) + void sQuestAccept(Player* player, Quest const* quest) override { if (quest->GetQuestId() == QUEST_A_CRY_FOR_SAY_HELP) { diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index ca5e4697c35..ab2e82171f1 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -27,10 +27,14 @@ EndScriptData */ npc_webbed_creature EndContentData */ +#include "Player.h" +#include "Group.h" +#include "GridNotifiersImpl.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "ScriptedEscortAI.h" #include "PassiveAI.h" -#include "Player.h" +#include "CellImpl.h" /*###### ## npc_webbed_creature @@ -88,7 +92,731 @@ public: } }; +/*###### +## Quest 9759: Ending Their World +######*/ + +enum EndingTheirWorldMisc +{ + SAY_SIRONAS_1 = 0, + + SAY_LEGOSO_1 = 0, + SAY_LEGOSO_2 = 1, + SAY_LEGOSO_3 = 2, + SAY_LEGOSO_4 = 3, + SAY_LEGOSO_5 = 4, + SAY_LEGOSO_6 = 5, + SAY_LEGOSO_7 = 6, + SAY_LEGOSO_8 = 7, + SAY_LEGOSO_9 = 8, + SAY_LEGOSO_10 = 9, + SAY_LEGOSO_11 = 10, + SAY_LEGOSO_12 = 11, + SAY_LEGOSO_13 = 12, + SAY_LEGOSO_14 = 13, + SAY_LEGOSO_15 = 14, + SAY_LEGOSO_16 = 15, + SAY_LEGOSO_17 = 16, + SAY_LEGOSO_18 = 17, + SAY_LEGOSO_19 = 18, + SAY_LEGOSO_20 = 19, + SAY_LEGOSO_21 = 20, + + SPELL_BLOODMYST_TESLA = 31611, + SPELL_SIRONAS_CHANNELING = 31612, + + SPELL_UPPERCUT = 10966, + SPELL_IMMOLATE = 12742, + SPELL_CURSE_OF_BLOOD = 8282, + + SPELL_FROST_SHOCK = 8056, + SPELL_HEALING_SURGE = 8004, + SPELL_SEARING_TOTEM = 38116, + SPELL_STRENGTH_OF_EARTH_TOTEM = 31633, + + NPC_SIRONAS = 17678, + NPC_BLOODMYST_TESLA_COIL = 17979, + NPC_LEGOSO = 17982, + + GO_DRAENEI_EXPLOSIVES_1 = 182088, + GO_DRAENEI_EXPLOSIVES_2 = 182091, + GO_FIRE_EXPLOSION = 182071, + + ACTION_SIRONAS_CHANNEL_START = 1, + ACTION_SIRONAS_CHANNEL_STOP = 2, + + ACTION_LEGOSO_SIRONAS_KILLED = 1, + + EVENT_UPPERCUT = 1, + EVENT_IMMOLATE = 2, + EVENT_CURSE_OF_BLOOD = 3, + + EVENT_FROST_SHOCK = 1, + EVENT_HEALING_SURGE = 2, + EVENT_SEARING_TOTEM = 3, + EVENT_STRENGTH_OF_EARTH_TOTEM = 4, + + WP_START = 1, + WP_EXPLOSIVES_FIRST_POINT = 21, + WP_EXPLOSIVES_FIRST_PLANT = 22, + WP_EXPLOSIVES_FIRST_RUNOFF = 23, + WP_EXPLOSIVES_FIRST_DETONATE = 24, + WP_DEBUG_1 = 25, + WP_DEBUG_2 = 26, + WP_SIRONAS_HILL = 33, + WP_EXPLOSIVES_SECOND_BATTLEROAR = 35, + WP_EXPLOSIVES_SECOND_PLANT = 39, + WP_EXPLOSIVES_SECOND_DETONATE = 40, + + PHASE_NONE = 0, + PHASE_CONTINUE = -1, + PHASE_WP_26 = 1, + PHASE_WP_22 = 2, + PHASE_PLANT_FIRST_KNEEL = 3, + PHASE_PLANT_FIRST_STAND = 4, + PHASE_PLANT_FIRST_WORK = 5, + PHASE_PLANT_FIRST_FINISH = 6, + PHASE_PLANT_FIRST_TIMER_1 = 7, + PHASE_PLANT_FIRST_TIMER_2 = 8, + PHASE_PLANT_FIRST_TIMER_3 = 9, + PHASE_PLANT_FIRST_DETONATE = 10, + PHASE_PLANT_FIRST_SPEECH = 11, + PHASE_PLANT_FIRST_ROTATE = 12, + PHASE_PLANT_FIRST_POINT = 13, + PHASE_FEEL_SIRONAS_1 = 14, + PHASE_FEEL_SIRONAS_2 = 15, + PHASE_MEET_SIRONAS_ROAR = 16, + PHASE_MEET_SIRONAS_TURN = 17, + PHASE_MEET_SIRONAS_SPEECH = 18, + PHASE_PLANT_SECOND_KNEEL = 19, + PHASE_PLANT_SECOND_SPEECH = 20, + PHASE_PLANT_SECOND_STAND = 21, + PHASE_PLANT_SECOND_FINISH = 22, + PHASE_PLANT_SECOND_WAIT = 23, + PHASE_PLANT_SECOND_TIMER_1 = 24, + PHASE_PLANT_SECOND_TIMER_2 = 25, + PHASE_PLANT_SECOND_TIMER_3 = 26, + PHASE_PLANT_SECOND_DETONATE = 27, + PHASE_FIGHT_SIRONAS_STOP = 28, + PHASE_FIGHT_SIRONAS_SPEECH_1 = 29, + PHASE_FIGHT_SIRONAS_SPEECH_2 = 30, + PHASE_FIGHT_SIRONAS_START = 31, + PHASE_SIRONAS_SLAIN_SPEECH_1 = 32, + PHASE_SIRONAS_SLAIN_EMOTE_1 = 33, + PHASE_SIRONAS_SLAIN_EMOTE_2 = 34, + PHASE_SIRONAS_SLAIN_SPEECH_2 = 35, + + DATA_EVENT_STARTER_GUID = 0, + + MAX_EXPLOSIVES = 5, + + QUEST_ENDING_THEIR_WORLD = 9759 +}; + +Position const ExplosivesPos[2][MAX_EXPLOSIVES] = +{ + { + { -1954.946f, -10654.714f, 110.448f }, + { -1956.331f, -10654.494f, 110.869f }, + { -1955.906f, -10656.221f, 110.791f }, + { -1957.294f, -10656.000f, 111.219f }, + { -1954.462f, -10656.451f, 110.404f } + }, + { + { -1915.137f, -10583.651f, 178.365f }, + { -1914.006f, -10582.964f, 178.471f }, + { -1912.717f, -10582.398f, 178.658f }, + { -1915.056f, -10582.251f, 178.162f }, + { -1913.883f, -10581.778f, 178.346f } + } +}; + +/*###### +## npc_sironas +######*/ + +class npc_sironas : public CreatureScript +{ +public: + npc_sironas() : CreatureScript("npc_sironas") { } + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_sironasAI(creature); + } + + struct npc_sironasAI : public ScriptedAI + { + npc_sironasAI(Creature* creature) : ScriptedAI(creature) { } + + void Reset() override + { + _events.Reset(); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); + } + + void EnterCombat(Unit* /*who*/) override + { + _events.ScheduleEvent(EVENT_UPPERCUT, 15 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_IMMOLATE, 10 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_CURSE_OF_BLOOD, 5 * IN_MILLISECONDS); + } + + void JustDied(Unit* killer) override + { + me->SetObjectScale(1.0f); + _events.Reset(); + if (Creature* legoso = me->FindNearestCreature(NPC_LEGOSO, SIZE_OF_GRIDS)) + { + Group* group = me->GetLootRecipientGroup(); + + if (killer->GetGUID() == legoso->GetGUID() || + (group && group->IsMember(killer->GetGUID())) || + killer->GetGUIDLow() == legoso->AI()->GetData(DATA_EVENT_STARTER_GUID)) + legoso->AI()->DoAction(ACTION_LEGOSO_SIRONAS_KILLED); + } + } + + void UpdateAI(uint32 diff) override + { + if (!UpdateVictim()) + return; + + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_UPPERCUT: + DoCastVictim(SPELL_UPPERCUT); + _events.ScheduleEvent(EVENT_UPPERCUT, urand(10, 12) * IN_MILLISECONDS); + break; + case EVENT_IMMOLATE: + DoCastVictim(SPELL_IMMOLATE); + _events.ScheduleEvent(EVENT_IMMOLATE, urand(15, 20) * IN_MILLISECONDS); + break; + case EVENT_CURSE_OF_BLOOD: + DoCastVictim(SPELL_CURSE_OF_BLOOD); + _events.ScheduleEvent(EVENT_CURSE_OF_BLOOD, urand(20, 25) * IN_MILLISECONDS); + break; + default: + break; + } + } + + DoMeleeAttackIfReady(); + } + + void DoAction(int32 param) override + { + switch (param) + { + case ACTION_SIRONAS_CHANNEL_START: + { + DoCast(me, SPELL_SIRONAS_CHANNELING); + std::list<Creature*> BeamList; + _beamGuidList.clear(); + me->GetCreatureListWithEntryInGrid(BeamList, NPC_BLOODMYST_TESLA_COIL, SIZE_OF_GRIDS); + for (std::list<Creature*>::iterator itr = BeamList.begin(); itr != BeamList.end(); ++itr) + { + _beamGuidList.push_back((*itr)->GetGUID()); + (*itr)->CastSpell(*itr, SPELL_BLOODMYST_TESLA); + } + break; + } + case ACTION_SIRONAS_CHANNEL_STOP: + { + me->InterruptNonMeleeSpells(true, SPELL_SIRONAS_CHANNELING); + std::list<Creature*> creatureList; + GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLOODMYST_TESLA_COIL, 500.0f); + if (!creatureList.empty()) + for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) + (*itr)->InterruptNonMeleeSpells(true, SPELL_BLOODMYST_TESLA); + } + default: + break; + } + } + + private: + GuidList _beamGuidList; + EventMap _events; + }; +}; + +/*###### +## npc_demolitionist_legoso +######*/ + +class npc_demolitionist_legoso : public CreatureScript +{ +public: + npc_demolitionist_legoso() : CreatureScript("npc_demolitionist_legoso") { } + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_demolitionist_legosoAI(creature); + } + + struct npc_demolitionist_legosoAI : public npc_escortAI + { + npc_demolitionist_legosoAI(Creature* creature) : npc_escortAI(creature) + { + Initialize(); + } + + void sQuestAccept(Player* player, Quest const* quest) override + { + if (quest->GetQuestId() == QUEST_ENDING_THEIR_WORLD) + { + SetData(DATA_EVENT_STARTER_GUID, player->GetGUIDLow()); + Start(true, true, player->GetGUID(), quest); + } + } + + uint32 GetData(uint32 id) const override + { + switch (id) + { + case DATA_EVENT_STARTER_GUID: + return _eventStarterGuidLow; + default: + return 0; + } + } + + void SetData(uint32 data, uint32 value) override + { + switch (data) + { + case DATA_EVENT_STARTER_GUID: + _eventStarterGuidLow = value; + break; + default: + break; + } + } + + void Initialize() + { + _phase = PHASE_NONE; + _moveTimer = 0; + _eventStarterGuidLow = 0; + } + + void Reset() override + { + Initialize(); + me->SetCanDualWield(true); + + _events.Reset(); + _events.ScheduleEvent(EVENT_FROST_SHOCK, 1 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_HEALING_SURGE, 5 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_SEARING_TOTEM, 15 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_STRENGTH_OF_EARTH_TOTEM, 20 * IN_MILLISECONDS); + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + if (UpdateVictim()) + { + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_FROST_SHOCK: + DoCastVictim(SPELL_FROST_SHOCK); + _events.DelayEvents(1 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_FROST_SHOCK, urand(10, 15) * IN_MILLISECONDS); + break; + case EVENT_SEARING_TOTEM: + DoCast(me, SPELL_SEARING_TOTEM); + _events.DelayEvents(1 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_SEARING_TOTEM, urand(110, 130) * IN_MILLISECONDS); + break; + case EVENT_STRENGTH_OF_EARTH_TOTEM: + DoCast(me, SPELL_STRENGTH_OF_EARTH_TOTEM); + _events.DelayEvents(1 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_STRENGTH_OF_EARTH_TOTEM, urand(110, 130) * IN_MILLISECONDS); + break; + case EVENT_HEALING_SURGE: + { + Unit* target = NULL; + if (me->GetHealthPct() < 85) + target = me; + else if (Player* player = GetPlayerForEscort()) + if (player->GetHealthPct() < 85) + target = player; + if (target) + { + DoCast(target, SPELL_HEALING_SURGE); + _events.ScheduleEvent(EVENT_HEALING_SURGE, 10 * IN_MILLISECONDS); + } + else + _events.ScheduleEvent(EVENT_HEALING_SURGE, 2 * IN_MILLISECONDS); + break; + } + default: + break; + } + } + + DoMeleeAttackIfReady(); + } + + if (HasEscortState(STATE_ESCORT_NONE)) + return; + + npc_escortAI::UpdateAI(diff); + + if (_phase) + { + if (_moveTimer <= diff) + { + switch (_phase) + { + case PHASE_WP_26: //debug skip path to point 26, buggy path calculation + me->GetMotionMaster()->MovePoint(WP_DEBUG_2, -2021.77f, -10648.8f, 129.903f, false); + _moveTimer = 2 * IN_MILLISECONDS; + _phase = PHASE_CONTINUE; + break; + case PHASE_CONTINUE: // continue escort + SetEscortPaused(false); + _moveTimer = 0 * IN_MILLISECONDS; + _phase = PHASE_NONE; + break; + case PHASE_WP_22: //debug skip path to point 22, buggy path calculation + me->GetMotionMaster()->MovePoint(WP_EXPLOSIVES_FIRST_PLANT, -1958.026f, -10660.465f, 111.547f, false); + Talk(SAY_LEGOSO_3); + _moveTimer = 2 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_KNEEL; + break; + case PHASE_PLANT_FIRST_KNEEL: // plant first explosives stage 1 kneel + me->SetStandState(UNIT_STAND_STATE_KNEEL); + _moveTimer = 10 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_STAND; + break; + case PHASE_PLANT_FIRST_STAND: // plant first explosives stage 1 stand + me->SetStandState(UNIT_STAND_STATE_STAND); + _moveTimer = 0.5* IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_WORK; + break; + case PHASE_PLANT_FIRST_WORK: // plant first explosives stage 2 work + Talk(SAY_LEGOSO_4); + _moveTimer = 17.5 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_FINISH; + break; + case PHASE_PLANT_FIRST_FINISH: // plant first explosives finish + _explosivesGuids.clear(); + for (uint8 i = 0; i != MAX_EXPLOSIVES; ++i) + { + if (GameObject* explosive = me->SummonGameObject(GO_DRAENEI_EXPLOSIVES_1, ExplosivesPos[0][i].m_positionX, ExplosivesPos[0][i].m_positionY, ExplosivesPos[0][i].m_positionZ, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0)) + _explosivesGuids.push_back(explosive->GetGUID()); + } + me->HandleEmoteCommand(EMOTE_ONESHOT_NONE); // reset anim state + // force runoff movement so he will not screw up next waypoint + me->GetMotionMaster()->MovePoint(WP_EXPLOSIVES_FIRST_RUNOFF, -1955.6f, -10669.8f, 110.65f, false); + Talk(SAY_LEGOSO_5); + _moveTimer = 1.5 * IN_MILLISECONDS; + _phase = PHASE_CONTINUE; + break; + case PHASE_PLANT_FIRST_TIMER_1: // first explosives detonate timer 1 + Talk(SAY_LEGOSO_6); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_TIMER_2; + break; + case PHASE_PLANT_FIRST_TIMER_2: // first explosives detonate timer 2 + Talk(SAY_LEGOSO_7); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_TIMER_3; + break; + case PHASE_PLANT_FIRST_TIMER_3: // first explosives detonate timer 3 + Talk(SAY_LEGOSO_8); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_DETONATE; + break; + case PHASE_PLANT_FIRST_DETONATE: // first explosives detonate finish + for (GuidList::iterator itr = _explosivesGuids.begin(); itr != _explosivesGuids.end(); ++itr) + { + if (GameObject* explosive = sObjectAccessor->GetGameObject(*me, *itr)) + me->RemoveGameObject(explosive, true); + } + _explosivesGuids.clear(); + me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER); + _moveTimer = 2 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_SPEECH; + break; + case PHASE_PLANT_FIRST_SPEECH: // after detonation 1 speech + Talk(SAY_LEGOSO_9); + _moveTimer = 4 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_ROTATE; + break; + case PHASE_PLANT_FIRST_ROTATE: // after detonation 1 rotate to next point + me->SetFacingTo(2.272f); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_POINT; + break; + case PHASE_PLANT_FIRST_POINT: // after detonation 1 send point anim and go on to next point + me->HandleEmoteCommand(EMOTE_ONESHOT_POINT); + _moveTimer = 2 * IN_MILLISECONDS; + _phase = PHASE_CONTINUE; + break; + case PHASE_FEEL_SIRONAS_1: // legoso exclamation before sironas 1.1 + Talk(SAY_LEGOSO_10); + _moveTimer = 4 * IN_MILLISECONDS; + _phase = PHASE_FEEL_SIRONAS_2; + break; + case PHASE_FEEL_SIRONAS_2: // legoso exclamation before sironas 1.2 + Talk(SAY_LEGOSO_11); + _moveTimer = 4 * IN_MILLISECONDS; + _phase = PHASE_CONTINUE; + break; + case PHASE_MEET_SIRONAS_ROAR: // legoso exclamation before sironas 2.1 + Talk(SAY_LEGOSO_12); + _moveTimer = 4 * IN_MILLISECONDS; + _phase = PHASE_MEET_SIRONAS_TURN; + break; + case PHASE_MEET_SIRONAS_TURN: // legoso exclamation before sironas 2.2 + if (Player* player = GetPlayerForEscort()) + me->SetFacingToObject(player); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_MEET_SIRONAS_SPEECH; + break; + case PHASE_MEET_SIRONAS_SPEECH: // legoso exclamation before sironas 2.3 + Talk(SAY_LEGOSO_13); + _moveTimer = 7 * IN_MILLISECONDS; + _phase = PHASE_CONTINUE; + break; + case PHASE_PLANT_SECOND_KNEEL: // plant second explosives stage 1 kneel + me->SetStandState(UNIT_STAND_STATE_KNEEL); + _moveTimer = 11 * IN_MILLISECONDS; + _phase = PHASE_PLANT_SECOND_SPEECH; + break; + case PHASE_PLANT_SECOND_SPEECH: // plant second explosives stage 2 kneel + Talk(SAY_LEGOSO_14); + _moveTimer = 13 * IN_MILLISECONDS; + _phase = PHASE_PLANT_SECOND_STAND; + break; + case PHASE_PLANT_SECOND_STAND: // plant second explosives finish + me->SetStandState(UNIT_STAND_STATE_STAND); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_SECOND_FINISH; + break; + case PHASE_PLANT_SECOND_FINISH: // plant second explosives finish - create explosives + _explosivesGuids.clear(); + for (uint8 i = 0; i != MAX_EXPLOSIVES; ++i) + { + if (GameObject* explosive = me->SummonGameObject(GO_DRAENEI_EXPLOSIVES_2, ExplosivesPos[1][i].m_positionX, ExplosivesPos[1][i].m_positionY, ExplosivesPos[1][i].m_positionZ, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0)) + _explosivesGuids.push_back(explosive->GetGUID()); + } + Talk(SAY_LEGOSO_15); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_SECOND_WAIT; + break; + case PHASE_PLANT_SECOND_WAIT: // plant second explosives finish - proceed to next point + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_CONTINUE; + break; + case PHASE_PLANT_SECOND_TIMER_1: // second explosives detonate timer 1 + Talk(SAY_LEGOSO_16); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_SECOND_TIMER_2; + break; + case PHASE_PLANT_SECOND_TIMER_2: // second explosives detonate timer 2 + Talk(SAY_LEGOSO_17); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_SECOND_TIMER_3; + break; + case PHASE_PLANT_SECOND_TIMER_3: // second explosives detonate timer 3 + Talk(SAY_LEGOSO_18); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_SECOND_DETONATE; + break; + case PHASE_PLANT_SECOND_DETONATE: // second explosives detonate finish + for (GuidList::iterator itr = _explosivesGuids.begin(); itr != _explosivesGuids.end(); ++itr) + { + if (GameObject* explosive = sObjectAccessor->GetGameObject(*me, *itr)) + me->RemoveGameObject(explosive, true); + } + _explosivesGuids.clear(); + if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS)) + { + sironas->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); + me->SetFacingToObject(sironas); + } + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_FIGHT_SIRONAS_STOP; + break; + case PHASE_FIGHT_SIRONAS_STOP: // sironas channel stop + if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS)) + sironas->AI()->DoAction(ACTION_SIRONAS_CHANNEL_STOP); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_FIGHT_SIRONAS_SPEECH_1; + break; + case PHASE_FIGHT_SIRONAS_SPEECH_1: // sironas exclamation before aggro + if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS)) + sironas->AI()->Talk(SAY_SIRONAS_1); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_FIGHT_SIRONAS_SPEECH_2; + break; + case PHASE_FIGHT_SIRONAS_SPEECH_2: // legoso exclamation before aggro + if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS)) + sironas->SetObjectScale(3.0f); + Talk(SAY_LEGOSO_19); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_FIGHT_SIRONAS_START; + break; + case PHASE_FIGHT_SIRONAS_START: // legoso exclamation at aggro + if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS)) + { + Unit* target = GetPlayerForEscort(); + if (!target) + target = me; + + target->AddThreat(sironas, 0.001f); + sironas->Attack(target, true); + sironas->GetMotionMaster()->MoveChase(target); + } + _moveTimer = 10 * IN_MILLISECONDS; + _phase = PHASE_CONTINUE; + break; + case PHASE_SIRONAS_SLAIN_SPEECH_1: // legoso exclamation after battle - stage 1.1 + Talk(SAY_LEGOSO_20); + _moveTimer = 2 * IN_MILLISECONDS; + _phase = PHASE_SIRONAS_SLAIN_EMOTE_1; + break; + case PHASE_SIRONAS_SLAIN_EMOTE_1: // legoso exclamation after battle - stage 1.2 + me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); + _moveTimer = 2 * IN_MILLISECONDS; + _phase = PHASE_SIRONAS_SLAIN_EMOTE_2; + break; + case PHASE_SIRONAS_SLAIN_EMOTE_2: // legoso exclamation after battle - stage 1.3 + if (Player* player = GetPlayerForEscort()) + player->GroupEventHappens(QUEST_ENDING_THEIR_WORLD, me); + me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER); + _moveTimer = 5 * IN_MILLISECONDS; + _phase = PHASE_SIRONAS_SLAIN_SPEECH_2; + break; + case PHASE_SIRONAS_SLAIN_SPEECH_2: // legoso exclamation after battle - stage 2 + Talk(SAY_LEGOSO_21); + _moveTimer = 30 * IN_MILLISECONDS; + _phase = PHASE_CONTINUE; + break; + default: + break; + } + } + else if (!me->IsInCombat()) + _moveTimer -= diff; + } + } + + void WaypointReached(uint32 waypointId) override + { + Player* player = GetPlayerForEscort(); + if (!player) + return; + + switch (waypointId) + { + case WP_START: + SetEscortPaused(true); + me->SetFacingToObject(player); + Talk(SAY_LEGOSO_1); + _moveTimer = 2.5 * IN_MILLISECONDS; + _phase = PHASE_CONTINUE; + break; + case WP_EXPLOSIVES_FIRST_POINT: + SetEscortPaused(true); + Talk(SAY_LEGOSO_2); + _moveTimer = 8 * IN_MILLISECONDS; + _phase = PHASE_WP_22; + break; + case WP_EXPLOSIVES_FIRST_PLANT: + me->SetFacingTo(1.46f); + break; + case WP_EXPLOSIVES_FIRST_DETONATE: + SetEscortPaused(true); + me->SetFacingTo(1.05f); + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_PLANT_FIRST_TIMER_1; + break; + case WP_DEBUG_1: + SetEscortPaused(true); + _moveTimer = 0.5 * IN_MILLISECONDS; + _phase = PHASE_WP_26; + break; + case WP_SIRONAS_HILL: + { + SetEscortPaused(true); + + //Find Sironas and make it respawn if needed + Creature* sironas = NULL; + Trinity::AllCreaturesOfEntryInRange check(me, NPC_SIRONAS, SIZE_OF_GRIDS); + Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, sironas, check); + me->VisitNearbyObject(SIZE_OF_GRIDS, searcher); + + if (sironas) + { + if (!sironas->IsAlive()) + sironas->Respawn(true); + + sironas->AI()->DoAction(ACTION_SIRONAS_CHANNEL_START); + me->SetFacingToObject(sironas); + } + _moveTimer = 1 * IN_MILLISECONDS; + _phase = PHASE_FEEL_SIRONAS_1; + break; + } + case WP_EXPLOSIVES_SECOND_BATTLEROAR: + SetEscortPaused(true); + _moveTimer = 0.2 * IN_MILLISECONDS; + _phase = PHASE_MEET_SIRONAS_ROAR; + break; + case WP_EXPLOSIVES_SECOND_PLANT: + SetEscortPaused(true); + _moveTimer = 0.5 * IN_MILLISECONDS; + _phase = PHASE_PLANT_SECOND_KNEEL; + break; + case WP_EXPLOSIVES_SECOND_DETONATE: + SetEscortPaused(true); + me->SetFacingTo(5.7f); + _moveTimer = 2 * IN_MILLISECONDS; + _phase = PHASE_PLANT_SECOND_TIMER_1; + break; + default: + break; + } + } + + void DoAction(int32 param) override + { + switch (param) + { + case ACTION_LEGOSO_SIRONAS_KILLED: + _phase = PHASE_SIRONAS_SLAIN_SPEECH_1; + _moveTimer = 5 * IN_MILLISECONDS; + break; + default: + break; + } + } + + private: + int8 _phase; + uint32 _moveTimer; + uint32 _eventStarterGuidLow; + GuidList _explosivesGuids; + EventMap _events; + }; +}; + void AddSC_bloodmyst_isle() { new npc_webbed_creature(); + new npc_sironas(); + new npc_demolitionist_legoso(); } diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp index d5ff4c45d09..bb17de4fd6a 100644 --- a/src/server/scripts/Kalimdor/zone_desolace.cpp +++ b/src/server/scripts/Kalimdor/zone_desolace.cpp @@ -88,12 +88,20 @@ public: DoCast(me, SPELL_KODO_KOMBO_DESPAWN_BUFF, true); me->UpdateEntry(NPC_TAMED_KODO); + me->CombatStop(); + me->DeleteThreatList(); + me->SetSpeed(MOVE_RUN, 0.6f, true); me->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, me->GetFollowAngle()); + me->setActive(true); } } else if (spell->Id == SPELL_KODO_KOMBO_GOSSIP) { me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); + me->GetMotionMaster()->Clear(); + me->GetMotionMaster()->MoveIdle(); + me->setActive(false); me->DespawnOrUnsummon(60000); } } diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp index 704fefe2678..163620230ef 100644 --- a/src/server/scripts/Kalimdor/zone_moonglade.cpp +++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp @@ -384,6 +384,8 @@ public: } PlayerGUID = player->GetGUID(); Start(true, false, PlayerGUID); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } return; } diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp index 194daf21807..5cb6e78b399 100644 --- a/src/server/scripts/Kalimdor/zone_winterspring.cpp +++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp @@ -377,12 +377,12 @@ public: void DoSummonPriestess() { // Summon 2 Elune priestess and make each of them move to a different spot - if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[0].m_positionX, wingThicketLocations[0].m_positionY, wingThicketLocations[0].m_positionZ, wingThicketLocations[0].m_orientation, TEMPSUMMON_CORPSE_DESPAWN, 0)) + if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[0].m_positionX, wingThicketLocations[0].m_positionY, wingThicketLocations[0].m_positionZ, wingThicketLocations[0].GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0)) { priestess->GetMotionMaster()->MovePoint(0, wingThicketLocations[3].m_positionX, wingThicketLocations[3].m_positionY, wingThicketLocations[3].m_positionZ); _firstPriestessGUID = priestess->GetGUID(); } - if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[1].m_positionX, wingThicketLocations[1].m_positionY, wingThicketLocations[1].m_positionZ, wingThicketLocations[1].m_orientation, TEMPSUMMON_CORPSE_DESPAWN, 0)) + if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[1].m_positionX, wingThicketLocations[1].m_positionY, wingThicketLocations[1].m_positionZ, wingThicketLocations[1].GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0)) { // Left priestess should have a distinct move point because she is the one who starts the dialogue at point reach priestess->GetMotionMaster()->MovePoint(1, wingThicketLocations[4].m_positionX, wingThicketLocations[4].m_positionY, wingThicketLocations[4].m_positionZ); @@ -451,7 +451,7 @@ public: } } - void JustDidDialogueStep(int32 entry) + void JustDidDialogueStep(int32 entry) override { switch (entry) { @@ -480,7 +480,7 @@ public: break; case SAY_PRIESTESS_ALTAR_13: // summon the Guardian of Elune - if (Creature* guard = me->SummonCreature(NPC_GUARDIAN_ELUNE, wingThicketLocations[2].m_positionX, wingThicketLocations[2].m_positionY, wingThicketLocations[2].m_positionZ, wingThicketLocations[2].m_orientation, TEMPSUMMON_CORPSE_DESPAWN, 0)) + if (Creature* guard = me->SummonCreature(NPC_GUARDIAN_ELUNE, wingThicketLocations[2].m_positionX, wingThicketLocations[2].m_positionY, wingThicketLocations[2].m_positionZ, wingThicketLocations[2].GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0)) { guard->GetMotionMaster()->MovePoint(0, wingThicketLocations[5].m_positionX, wingThicketLocations[5].m_positionY, wingThicketLocations[5].m_positionZ); _guardEluneGUID = guard->GetGUID(); @@ -550,7 +550,7 @@ public: } } - Creature* GetSpeakerByEntry(int32 entry) + Creature* GetSpeakerByEntry(int32 entry) override { switch (entry) { diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 1482e884614..bb190e94cc8 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -108,7 +108,7 @@ class boss_prince_taldaram : public CreatureScript events.ScheduleEvent(EVENT_CONJURE_FLAME_SPHERES, 5000); } - void JustSummoned(Creature* summon) + void JustSummoned(Creature* summon) override { BossAI::JustSummoned(summon); diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt index e04dcf0ec96..66d9021223f 100644 --- a/src/server/scripts/Northrend/CMakeLists.txt +++ b/src/server/scripts/Northrend/CMakeLists.txt @@ -78,8 +78,7 @@ set(scripts_STAT_SRCS Northrend/Nexus/Oculus/boss_urom.cpp Northrend/Nexus/Oculus/oculus.cpp Northrend/Nexus/Oculus/instance_oculus.cpp - Northrend/Nexus/Nexus/boss_commander_kolurg.cpp - Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp + Northrend/Nexus/Nexus/boss_nexus_commanders.cpp Northrend/Nexus/Nexus/boss_ormorok.cpp Northrend/Nexus/Nexus/boss_magus_telestra.cpp Northrend/Nexus/Nexus/instance_nexus.cpp diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp index ec668952a68..3130bf20a0c 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp @@ -44,7 +44,7 @@ class instance_ruby_sanctum : public InstanceMapScript BaltharusSharedHealth = 0; } - void OnPlayerEnter(Player* /*player*/) + void OnPlayerEnter(Player* /*player*/) override { if (!GetGuidData(DATA_HALION_CONTROLLER) && GetBossState(DATA_HALION) != DONE && GetBossState(DATA_GENERAL_ZARITHRIAN) == DONE) { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 39c9fbe37a6..c56a49cb92c 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -741,7 +741,7 @@ class boss_dreadscale : public CreatureScript switch (pointId) { case 0: - instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR)); + instance->DoCloseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR)); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); me->SetInCombatWithZone(); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 4f883fd7e90..23bfd773a9b 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -255,12 +255,6 @@ class instance_trial_of_the_crusader : public InstanceMapScript if (GetBossState(BOSS_VALKIRIES) == SPECIAL) state = DONE; break; - case DONE: - if (instance->GetPlayers().getFirst()->GetSource()->GetTeam() == ALLIANCE) - EventStage = 4020; - else - EventStage = 4030; - break; default: break; } @@ -336,7 +330,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript if (type < MAX_ENCOUNTERS) { - TC_LOG_INFO("scripts", "[ToCr] BossState(type %u) %u = state %u;", type, GetBossState(type), state); + TC_LOG_DEBUG("scripts", "[ToCr] BossState(type %u) %u = state %u;", type, GetBossState(type), state); if (state == FAIL) { if (instance->IsHeroic()) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index 16526b694e9..974bd4672f1 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -133,7 +133,7 @@ class npc_announcer_toc10 : public CreatureScript char const* _message = "We are ready!"; - if (player->IsInCombat() || instance->IsEncounterInProgress() || instance->GetData(TYPE_EVENT)) + if (player->IsInCombat() || instance->IsEncounterInProgress()) return true; uint8 i = 0; @@ -199,17 +199,11 @@ class npc_announcer_toc10 : public CreatureScript } else if (instance->GetBossState(BOSS_LICH_KING) != DONE) { - if (GameObject* floor = ObjectAccessor::GetGameObject(*player, instance->GetGuidData(GO_ARGENT_COLISEUM_FLOOR))) - floor->SetDestructibleState(GO_DESTRUCTIBLE_DAMAGED); - - creature->CastSpell(creature, SPELL_CORPSE_TELEPORT, false); - creature->CastSpell(creature, SPELL_DESTROY_FLOOR_KNOCKUP, false); - - if (!ObjectAccessor::GetCreature(*creature, instance->GetGuidData(NPC_ANUBARAK))) - creature->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME); - - if (creature->IsVisible()) - creature->SetVisible(false); + if (creature->GetMap()->GetPlayers().getFirst()->GetSource()->GetTeam() == ALLIANCE) + instance->SetData(TYPE_EVENT, 4020); + else + instance->SetData(TYPE_EVENT, 4030); + instance->SetBossState(BOSS_LICH_KING, NOT_STARTED); } creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); return true; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 9edde447f32..12a745a34bc 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -2412,14 +2412,14 @@ enum QuelDelarMisc Position const QuelDelarCenterPos = { 5309.259f, 2006.390f, 718.046f, 0.0f }; Position const QuelDelarSummonPos = { 5298.473f, 1994.852f, 709.424f, 3.979351f }; Position const QuelDelarMovement[] = -{ +{ { 5292.870f, 1998.950f, 718.046f, 0.0f }, { 5295.819f, 1991.912f, 707.707f, 0.0f }, { 5295.301f, 1989.782f, 708.696f, 0.0f } }; Position const UtherQuelDelarMovement[] = -{ +{ { 5336.830f, 1981.700f, 709.319f, 0.0f }, { 5314.350f, 1993.440f, 707.726f, 0.0f } }; @@ -2640,13 +2640,7 @@ class npc_quel_delar_sword : public CreatureScript break; case EVENT_QUEL_DELAR_FLIGHT: { - Movement::MoveSplineInit init(me); - FillCirclePath(QuelDelarCenterPos, 18.0f, 718.046f, init.Path(), true); - init.SetFly(); - init.SetCyclic(); - init.SetAnimation(Movement::ToFly); - init.Launch(); - + me->GetMotionMaster()->MoveCirclePath(QuelDelarCenterPos.GetPositionX(), QuelDelarCenterPos.GetPositionY(), 718.046f, 18.0f, true, 16); _events.ScheduleEvent(EVENT_QUEL_DELAR_LAND, 15000); break; } @@ -2694,21 +2688,6 @@ class npc_quel_delar_sword : public CreatureScript } private: - void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise) - { - float step = clockwise ? -M_PI / 8.0f : M_PI / 8.0f; - float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY()); - - for (uint8 i = 0; i < 16; angle += step, ++i) - { - G3D::Vector3 point; - point.x = centerPos.GetPositionX() + radius * cosf(angle); - point.y = centerPos.GetPositionY() + radius * sinf(angle); - point.z = z; - path.push_back(point); - } - } - EventMap _events; InstanceScript* _instance; bool _intro; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp index 660a639487f..fabe54303b8 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp @@ -196,7 +196,7 @@ class instance_halls_of_reflection : public InstanceMapScript } } - uint32 GetGameObjectEntry(uint32 /*guidLow*/, uint32 entry) override + uint32 GetGameObjectEntry(ObjectGuid::LowType /*guidLow*/, uint32 entry) override { if (!_teamInInstance) { diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index 5f27830fd07..68430f6f0f7 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -24,6 +24,7 @@ #include "PassiveAI.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "SpellHistory.h" #include "SpellAuraEffects.h" #include "SpellScript.h" #include "Transport.h" @@ -644,10 +645,10 @@ protected: { if (Instance->GetBossState(DATA_ICECROWN_GUNSHIP_BATTLE) == IN_PROGRESS && !me->HasUnitState(UNIT_STATE_CASTING) && !me->HasReactState(REACT_PASSIVE) && - !me->HasSpellCooldown(BurningPitchId)) + !me->GetSpellHistory()->HasCooldown(BurningPitchId)) { DoCastAOE(BurningPitchId, true); - me->_AddCreatureSpellCooldown(BurningPitchId, time(NULL) + urand(3000, 4000) / IN_MILLISECONDS); + me->GetSpellHistory()->AddCooldown(BurningPitchId, 0, std::chrono::milliseconds(urand(3000, 4000))); } } @@ -1469,7 +1470,7 @@ struct npc_gunship_boarding_addAI : public gunship_npc_AI DoCast(me, SPELL_BATTLE_EXPERIENCE, true); DoCast(me, SPELL_TELEPORT_TO_ENEMY_SHIP, true); DoCast(me, Instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE ? SPELL_MELEE_TARGETING_ON_ORGRIMS_HAMMER : SPELL_MELEE_TARGETING_ON_SKYBREAKER, true); - me->_AddCreatureSpellCooldown(BurningPitchId, time(NULL) + 3); + me->GetSpellHistory()->AddCooldown(BurningPitchId, 0, std::chrono::seconds(3)); std::list<Player*> players; Trinity::UnitAuraCheck check(true, Instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE ? SPELL_ON_ORGRIMS_HAMMER_DECK : SPELL_ON_SKYBREAKER_DECK); @@ -1698,11 +1699,11 @@ class npc_gunship_rocketeer : public CreatureScript return; uint32 spellId = me->GetEntry() == NPC_SKYBREAKER_MORTAR_SOLDIER ? SPELL_ROCKET_ARTILLERY_A : SPELL_ROCKET_ARTILLERY_H; - if (me->HasSpellCooldown(spellId)) + if (me->GetSpellHistory()->HasCooldown(spellId)) return; DoCastAOE(spellId, true); - me->_AddCreatureSpellCooldown(spellId, time(NULL) + 9); + me->GetSpellHistory()->AddCooldown(spellId, 0, std::chrono::seconds(9)); } }; @@ -1873,7 +1874,7 @@ class spell_igb_rocket_pack_useable : public SpellScriptLoader { PrepareAuraScript(spell_igb_rocket_pack_useable_AuraScript); - bool Load() + bool Load() override { return GetOwner()->GetInstanceScript() != nullptr; } @@ -2001,7 +2002,7 @@ class spell_igb_cannon_blast : public SpellScriptLoader { PrepareSpellScript(spell_igb_cannon_blast_SpellScript); - bool Load() + bool Load() override { return GetCaster()->GetTypeId() == TYPEID_UNIT; } @@ -2343,7 +2344,7 @@ class spell_igb_gunship_fall_teleport : public SpellScriptLoader { PrepareSpellScript(spell_igb_gunship_fall_teleport_SpellScript); - bool Load() + bool Load() override { return GetCaster()->GetInstanceScript() != nullptr; } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index 63082808e03..d7a580800bc 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -1060,8 +1060,8 @@ class spell_putricide_ooze_eruption_searcher : public SpellScriptLoader uint32 adhesiveId = sSpellMgr->GetSpellIdForDifficulty(SPELL_VOLATILE_OOZE_ADHESIVE, GetCaster()); if (GetHitUnit()->HasAura(adhesiveId)) { - GetCaster()->CastSpell(GetHitUnit(), SPELL_OOZE_ERUPTION, true); GetHitUnit()->RemoveAurasDueToSpell(adhesiveId, GetCaster()->GetGUID(), 0, AURA_REMOVE_BY_ENEMY_SPELL); + GetCaster()->CastSpell(GetHitUnit(), SPELL_OOZE_ERUPTION, true); } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp index 4d7b9ec42b4..d56a3f80f75 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp @@ -18,7 +18,7 @@ #include "ObjectMgr.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" -#include "SpellAuras.h" +#include "SpellAuraEffects.h" #include "GridNotifiers.h" #include "icecrown_citadel.h" @@ -213,7 +213,7 @@ class boss_rotface : public CreatureScript } break; case EVENT_MUTATED_INFECTION: - me->CastCustomSpell(SPELL_MUTATED_INFECTION, SPELLVALUE_MAX_TARGETS, 1, NULL, false); + DoCastAOE(SPELL_MUTATED_INFECTION); events.ScheduleEvent(EVENT_MUTATED_INFECTION, infectionCooldown); break; case EVENT_VILE_GAS: @@ -509,13 +509,6 @@ class spell_rotface_mutated_infection : public SpellScriptLoader { PrepareSpellScript(spell_rotface_mutated_infection_SpellScript); - public: - spell_rotface_mutated_infection_SpellScript() - { - _target = nullptr; - } - - private: void FilterTargets(std::list<WorldObject*>& targets) { // remove targets with this aura already @@ -527,14 +520,6 @@ class spell_rotface_mutated_infection : public SpellScriptLoader WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); targets.clear(); targets.push_back(target); - _target = target; - } - - void ReplaceTargets(std::list<WorldObject*>& targets) - { - targets.clear(); - if (_target) - targets.push_back(_target); } void NotifyTargets() @@ -546,19 +531,43 @@ class spell_rotface_mutated_infection : public SpellScriptLoader void Register() override { - OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); - OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY); AfterHit += SpellHitFn(spell_rotface_mutated_infection_SpellScript::NotifyTargets); } + }; + + class spell_rotface_mutated_infection_AuraScript : public AuraScript + { + PrepareAuraScript(spell_rotface_mutated_infection_AuraScript); - WorldObject* _target; + bool Validate(SpellInfo const* spellInfo) override + { + if (!sSpellMgr->GetSpellInfo(uint32(spellInfo->Effects[EFFECT_2].CalcValue()))) + return false; + return true; + } + + void HandleEffectRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + target->CastSpell(target, uint32(GetSpellInfo()->Effects[EFFECT_2].CalcValue()), true, nullptr, aurEff, GetCasterGUID()); + } + + void Register() override + { + AfterEffectRemove += AuraEffectRemoveFn(spell_rotface_mutated_infection_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL); + } }; SpellScript* GetSpellScript() const override { return new spell_rotface_mutated_infection_SpellScript(); } + + AuraScript* GetAuraScript() const override + { + return new spell_rotface_mutated_infection_AuraScript(); + } }; class spell_rotface_little_ooze_combine : public SpellScriptLoader diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 60268fc8d87..e908d088554 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -348,7 +348,7 @@ class boss_sindragosa : public CreatureScript events.ScheduleEvent(EVENT_AIR_MOVEMENT, 1); break; case POINT_AIR_PHASE: - me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, RAID_MODE<int32>(2, 5, 2, 6), NULL); + me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, RAID_MODE<int32>(2, 5, 2, 6), NULL, TRIGGERED_FULL_MASK); me->SetFacingTo(float(M_PI)); events.ScheduleEvent(EVENT_AIR_MOVEMENT_FAR, 1); events.ScheduleEvent(EVENT_FROST_BOMB, 9000); @@ -491,7 +491,7 @@ class boss_sindragosa : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, FrostBeaconSelector(me))) { Talk(EMOTE_WARN_FROZEN_ORB, target); - DoCast(target, SPELL_ICE_TOMB_DUMMY, true); + me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, 1, nullptr, TRIGGERED_FULL_MASK); } events.ScheduleEvent(EVENT_ICE_TOMB, urand(16000, 23000)); break; @@ -1631,7 +1631,7 @@ void AddSC_boss_sindragosa() new spell_rimefang_icy_blast(); new spell_frostwarden_handler_order_whelp(); new spell_frostwarden_handler_focus_fire(); - new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb", SPELL_ICE_TOMB_DUMMY); + new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb", SPELL_ICE_TOMB_DUMMY, TRIGGERED_IGNORE_SET_FACING); new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb_dummy", SPELL_FROST_BEACON); new at_sindragosa_lair(); new achievement_all_you_can_eat(); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index ae0e00cb849..07816ebbe39 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -2417,6 +2417,7 @@ class spell_the_lich_king_defile : public SpellScriptLoader void CorrectRange(std::list<WorldObject*>& targets) { targets.remove_if(ExactDistanceCheck(GetCaster(), 10.0f * GetCaster()->GetObjectScale())); + targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HARVEST_SOUL_VALKYR)); } void ChangeDamageAndGrow() diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h index 8bf8e5ee6fb..091190b6b4e 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h @@ -524,14 +524,16 @@ enum AreaIds class spell_trigger_spell_from_caster : public SpellScriptLoader { public: - spell_trigger_spell_from_caster(char const* scriptName, uint32 triggerId) : SpellScriptLoader(scriptName), _triggerId(triggerId) { } + spell_trigger_spell_from_caster(char const* scriptName, uint32 triggerId, TriggerCastFlags triggerFlags = TRIGGERED_FULL_MASK) + : SpellScriptLoader(scriptName), _triggerId(triggerId), _triggerFlags(triggerFlags) { } class spell_trigger_spell_from_caster_SpellScript : public SpellScript { PrepareSpellScript(spell_trigger_spell_from_caster_SpellScript); public: - spell_trigger_spell_from_caster_SpellScript(uint32 triggerId) : SpellScript(), _triggerId(triggerId) { } + spell_trigger_spell_from_caster_SpellScript(uint32 triggerId, TriggerCastFlags triggerFlags) + : SpellScript(), _triggerId(triggerId), _triggerFlags(triggerFlags) { } bool Validate(SpellInfo const* /*spell*/) override { @@ -542,7 +544,7 @@ class spell_trigger_spell_from_caster : public SpellScriptLoader void HandleTrigger() { - GetCaster()->CastSpell(GetHitUnit(), _triggerId, true); + GetCaster()->CastSpell(GetHitUnit(), _triggerId, _triggerFlags); } void Register() override @@ -551,15 +553,17 @@ class spell_trigger_spell_from_caster : public SpellScriptLoader } uint32 _triggerId; + TriggerCastFlags _triggerFlags; }; SpellScript* GetSpellScript() const override { - return new spell_trigger_spell_from_caster_SpellScript(_triggerId); + return new spell_trigger_spell_from_caster_SpellScript(_triggerId, _triggerFlags); } private: uint32 _triggerId; + TriggerCastFlags _triggerFlags; }; template<class AI> diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index f2236061f88..1b823b4a452 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -317,7 +317,7 @@ class instance_icecrown_citadel : public InstanceMapScript } // Weekly quest spawn prevention - uint32 GetCreatureEntry(uint32 /*guidLow*/, CreatureData const* data) + uint32 GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data) override { uint32 entry = data->id; switch (entry) @@ -372,7 +372,7 @@ class instance_icecrown_citadel : public InstanceMapScript return entry; } - uint32 GetGameObjectEntry(uint32 /*guidLow*/, uint32 entry) override + uint32 GetGameObjectEntry(ObjectGuid::LowType /*guidLow*/, uint32 entry) override { switch (entry) { diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp index 173c6618cb0..3a431ab3ac0 100644 --- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp +++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp @@ -564,7 +564,7 @@ class instance_naxxramas : public InstanceMapScript return true; } - bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target = NULL*/, uint32 /*miscvalue1 = 0*/) + bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target = NULL*/, uint32 /*miscvalue1 = 0*/) override { switch (criteria_id) { diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 43069f10464..9c339e596a4 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -128,7 +128,6 @@ enum Spells SPELL_ARCANE_BARRAGE_DAMAGE = 63934, // the actual damage - cast by affected player by script spell // Transition /II-III/ - SPELL_SUMMOM_RED_DRAGON_BUDYY = 56070, SPELL_RIDE_RED_DRAGON_BUDDY = 56071, SPELL_SUMMON_RED_DRAGON_BUDDY_F_CAST = 58846, // After implicitly hit player targets they will force cast 56070 on self SPELL_DESTROY_PLATFORM_CHANNEL = 58842, @@ -520,11 +519,7 @@ public: _despawned = false; break; case ACTION_CYCLIC_MOVEMENT: - Movement::MoveSplineInit init(me); - FillCirclePath(MalygosPositions[3], 120.0f, 283.2763f, init.Path(), true); - init.SetFly(); - init.SetCyclic(); - init.Launch(); + me->GetMotionMaster()->MoveCirclePath(MalygosPositions[3].GetPositionX(), MalygosPositions[3].GetPositionY(), 283.2763f, 120.0f, true, 16); break; } } @@ -1020,22 +1015,6 @@ public: } private: - // Used to generate perfect cyclic movements (Enter Circle). - void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise) - { - float step = clockwise ? float(-M_PI) / 8.0f : float(M_PI) / 8.0f; - float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY()); - - for (uint8 i = 0; i < 16; angle += step, ++i) - { - G3D::Vector3 point; - point.x = centerPos.GetPositionX() + radius * cosf(angle); - point.y = centerPos.GetPositionY() + radius * sinf(angle); - point.z = z; // Don't use any height getters unless all bugs are fixed. - path.push_back(point); - } - } - uint8 _phase; // Counter for phases used with a getter. uint8 _summonDeaths; // Keeps count of arcane trash. uint8 _preparingPulsesChecker; // In retail they use 2 preparing pulses with 7 sec CD, after they pass 2 seconds. @@ -1326,11 +1305,7 @@ public: { if (action < ACTION_DELAYED_DESPAWN) { - Movement::MoveSplineInit init(me); - FillCirclePath(MalygosPositions[3], 35.0f, 282.3402f, init.Path(), true); - init.SetFly(); - init.SetCyclic(); - init.Launch(); + me->GetMotionMaster()->MoveCirclePath(MalygosPositions[3].GetPositionX(), MalygosPositions[3].GetPositionY(), 282.3402f, 35.0f, true, 16); } else { @@ -1339,21 +1314,6 @@ public: } private: - void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise) - { - float step = clockwise ? float(-M_PI) / 9.0f : float(M_PI) / 9.0f; - float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY()); - - for (uint8 i = 0; i < 18; angle += step, ++i) - { - G3D::Vector3 point; - point.x = centerPos.GetPositionX() + radius * cosf(angle); - point.y = centerPos.GetPositionY() + radius * sinf(angle); - point.z = z; // Don't use any height getters unless all bugs are fixed. - path.push_back(point); - } - } - InstanceScript* _instance; }; diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h b/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h index b6a0d3f9b62..d9b921b38a1 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/eye_of_eternity.h @@ -80,7 +80,8 @@ enum InstanceSpells SPELL_VORTEX_5 = 56263, // damage | used to enter to the vehicle SPELL_PORTAL_OPENED = 61236, SPELL_RIDE_RED_DRAGON_TRIGGERED = 56072, - SPELL_IRIS_OPENED = 61012 // visual when starting encounter + SPELL_IRIS_OPENED = 61012, // visual when starting encounter + SPELL_SUMMOM_RED_DRAGON_BUDDY = 56070 }; #endif diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp index fffdbbc3d1b..7b884f39a41 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp @@ -39,6 +39,12 @@ public: SetBossNumber(MAX_ENCOUNTER); } + void OnPlayerEnter(Player* player) override + { + if (GetBossState(DATA_MALYGOS_EVENT) == DONE) + player->CastSpell(player, SPELL_SUMMOM_RED_DRAGON_BUDDY, true); + } + bool SetBossState(uint32 type, EncounterState state) override { if (!InstanceScript::SetBossState(type, state)) diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp deleted file mode 100644 index fc56f541a4b..00000000000 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_kolurg.cpp +++ /dev/null @@ -1,80 +0,0 @@ -/* - * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -/* Script Data Start -SDName: Boss Commander Kolurg -SDAuthor: LordVanMartin -SD%Complete: -SDComment: Only Alliance Heroic -SDCategory: -Script Data End */ - -#include "ScriptMgr.h" -#include "ScriptedCreature.h" - -enum Spells -{ - SPELL_BATTLE_SHOUT = 31403, - SPELL_CHARGE = 60067, - SPELL_FRIGHTENING_SHOUT = 19134, - SPELL_WHIRLWIND_1 = 38619, - SPELL_WHIRLWIND_2 = 38618 - -}; - -//not used -//Yell -#define SAY_AGGRO -1576024 -#define SAY_KILL -1576025 -#define SAY_DEATH -1576026 - -class boss_commander_kolurg : public CreatureScript -{ -public: - boss_commander_kolurg() : CreatureScript("boss_commander_kolurg") { } - - CreatureAI* GetAI(Creature* creature) const override - { - return new boss_commander_kolurgAI(creature); - } - - struct boss_commander_kolurgAI : public ScriptedAI - { - boss_commander_kolurgAI(Creature* creature) : ScriptedAI(creature) { } - - void Reset() override { } - void EnterCombat(Unit* /*who*/) override { } - void AttackStart(Unit* /*who*/) override { } - void MoveInLineOfSight(Unit* /*who*/) override { } - - void UpdateAI(uint32 /*diff*/) override - { - //Return since we have no target - if (!UpdateVictim()) - return; - - DoMeleeAttackIfReady(); - } - void JustDied(Unit* /*killer*/) override { } - }; - -}; - -void AddSC_boss_commander_kolurg() -{ - new boss_commander_kolurg(); -} diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp deleted file mode 100644 index ff08038d898..00000000000 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_commander_stoutbeard.cpp +++ /dev/null @@ -1,72 +0,0 @@ -/* - * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -/* Script Data Start -SDName: Boss Commander Stoutbeard -SDAuthor: LordVanMartin -SD%Complete: -SDComment: Only Horde Heroic -SDCategory: -Script Data End */ - -#include "ScriptMgr.h" -#include "ScriptedCreature.h" - -enum CommanderStoutbeard -{ - SPELL_BATTLE_SHOUT = 31403, - SPELL_CHARGE = 60067, - SPELL_FRIGHTENING_SHOUT = 19134, - SPELL_WHIRLWIND_1 = 38619, - SPELL_WHIRLWIND_2 = 38618 -}; - - -class boss_commander_stoutbeard : public CreatureScript -{ -public: - boss_commander_stoutbeard() : CreatureScript("boss_commander_stoutbeard") { } - - CreatureAI* GetAI(Creature* creature) const override - { - return new boss_commander_stoutbeardAI(creature); - } - - struct boss_commander_stoutbeardAI : public ScriptedAI - { - boss_commander_stoutbeardAI(Creature* creature) : ScriptedAI(creature) { } - - void Reset() override { } - void AttackStart(Unit* /*who*/) override { } - void MoveInLineOfSight(Unit* /*who*/) override { } - - void UpdateAI(uint32 /*diff*/) override - { - //Return since we have no target - if (!UpdateVictim()) - return; - - DoMeleeAttackIfReady(); - } - }; - -}; - -void AddSC_boss_commander_stoutbeard() -{ - new boss_commander_stoutbeard(); -} diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_nexus_commanders.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_nexus_commanders.cpp new file mode 100644 index 00000000000..d40f9fecc6a --- /dev/null +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_nexus_commanders.cpp @@ -0,0 +1,110 @@ +/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "nexus.h" + +enum Spells +{ + SPELL_BATTLE_SHOUT = 31403, + SPELL_CHARGE = 60067, + SPELL_FRIGHTENING_SHOUT = 19134, + SPELL_WHIRLWIND = 38618, + SPELL_FROZEN_PRISON = 47543 +}; + +enum Yells +{ + SAY_AGGRO = 0, + SAY_KILL = 1, + SAY_DEATH = 2 +}; + +enum Events +{ + EVENT_CHARGE_COMMANDER = 1, + EVENT_WHIRLWIND, + EVENT_FRIGHTENING_SHOUT +}; + +class boss_nexus_commanders : public CreatureScript +{ + public: + boss_nexus_commanders() : CreatureScript("boss_nexus_commanders") { } + + struct boss_nexus_commandersAI : public BossAI + { + boss_nexus_commandersAI(Creature* creature) : BossAI(creature, DATA_COMMANDER) { } + + void EnterCombat(Unit* /*who*/) override + { + _EnterCombat(); + Talk(SAY_AGGRO); + me->RemoveAurasDueToSpell(SPELL_FROZEN_PRISON); + DoCast(me, SPELL_BATTLE_SHOUT); + + events.ScheduleEvent(EVENT_CHARGE_COMMANDER, urand(3000, 4000)); + events.ScheduleEvent(EVENT_WHIRLWIND, urand(6000, 8000)); + events.ScheduleEvent(EVENT_FRIGHTENING_SHOUT, urand(13000, 15000)); + } + + void ExecuteEvent(uint32 eventId) override + { + switch (eventId) + { + case EVENT_CHARGE_COMMANDER: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true)) + DoCast(target, SPELL_CHARGE); + events.ScheduleEvent(EVENT_CHARGE_COMMANDER, urand(11000, 15000)); + break; + case EVENT_WHIRLWIND: + DoCast(me, SPELL_WHIRLWIND); + events.ScheduleEvent(EVENT_WHIRLWIND, urand(19500, 25000)); + break; + case EVENT_FRIGHTENING_SHOUT: + DoCastAOE(SPELL_FRIGHTENING_SHOUT); + events.ScheduleEvent(EVENT_FRIGHTENING_SHOUT, urand(45000, 55000)); + break; + default: + break; + } + } + + void JustDied(Unit* /*killer*/) override + { + _JustDied(); + Talk(SAY_DEATH); + } + + void KilledUnit(Unit* who) override + { + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_KILL); + } + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<boss_nexus_commandersAI>(creature); + } +}; + +void AddSC_boss_nexus_commanders() +{ + new boss_nexus_commanders(); +} diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index 74be65c62c2..41645a6ebb8 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -78,7 +78,7 @@ public: frenzy = false; } - void Reset() + void Reset() override { BossAI::Reset(); Initialize(); diff --git a/src/server/scripts/Northrend/Nexus/Nexus/nexus.h b/src/server/scripts/Northrend/Nexus/Nexus/nexus.h index 90866ea83f8..c48c7323301 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/nexus.h +++ b/src/server/scripts/Northrend/Nexus/Nexus/nexus.h @@ -21,32 +21,33 @@ #define NexusScriptName "instance_nexus" #define DataHeader "NEX" -uint32 const EncounterCount = 4; +uint32 const EncounterCount = 5; enum DataTypes { - DATA_MAGUS_TELESTRA = 0, - DATA_ANOMALUS = 1, - DATA_ORMOROK = 2, - DATA_KERISTRASZA = 3, + DATA_COMMANDER = 0, + DATA_MAGUS_TELESTRA = 1, + DATA_ANOMALUS = 2, + DATA_ORMOROK = 3, + DATA_KERISTRASZA = 4, - ANOMALUS_CONTAINMET_SPHERE = 4, - ORMOROKS_CONTAINMET_SPHERE = 5, - TELESTRAS_CONTAINMET_SPHERE = 6 + ANOMALUS_CONTAINMET_SPHERE = 5, + ORMOROKS_CONTAINMET_SPHERE = 6, + TELESTRAS_CONTAINMET_SPHERE = 7 }; enum CreatureIds { NPC_ANOMALUS = 26763, NPC_KERISTRASZA = 26723, - + // Alliance NPC_ALLIANCE_BERSERKER = 26800, NPC_ALLIANCE_RANGER = 26802, NPC_ALLIANCE_CLERIC = 26805, NPC_ALLIANCE_COMMANDER = 27949, NPC_COMMANDER_STOUTBEARD = 26796, - + // Horde NPC_HORDE_BERSERKER = 26799, NPC_HORDE_RANGER = 26801, @@ -59,7 +60,7 @@ enum GameObjectIds { GO_ANOMALUS_CONTAINMET_SPHERE = 188527, GO_ORMOROKS_CONTAINMET_SPHERE = 188528, - GO_TELESTRAS_CONTAINMET_SPHERE = 188526 + GO_TELESTRAS_CONTAINMET_SPHERE = 188526 }; #endif diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index 384694cdd40..453423bd287 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -197,7 +197,7 @@ public: ++_healthAmountModifier; } } - + private: uint32 _healthAmountModifier; bool _isIntroDone; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 536cae08483..3853b0aedfc 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -89,7 +89,7 @@ class boss_volkhan : public CreatureScript { public: boss_volkhan() : CreatureScript("boss_volkhan") { } - + struct boss_volkhanAI : public BossAI { boss_volkhanAI(Creature* creature) : BossAI(creature, DATA_VOLKHAN) @@ -104,7 +104,7 @@ public: m_bCanShatterGolem = false; m_uiDelay_Timer = 1000; m_uiSummonPhase = 0; - GolemsShattered = 0; + GolemsShattered = 0; m_uiHealthAmountModifier = 1; } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp index 1e2ca666378..6233c7e8953 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp @@ -330,7 +330,7 @@ public: DespawnDwarf(); - instance->SetBossState(DATA_BRANN_EVENT, NOT_STARTED); + instance->SetBossState(DATA_TRIBUNAL_OF_AGES, NOT_STARTED); } } @@ -362,8 +362,10 @@ public: break; case 13: Talk(SAY_EVENT_INTRO_1); + instance->SetBossState(DATA_TRIBUNAL_OF_AGES, IN_PROGRESS); SetEscortPaused(true); JumpToNextStep(20000); + // @todo: There should be a pause here and a gossip should start the next step. break; case 17: Talk(SAY_EVENT_INTRO_2); @@ -421,9 +423,9 @@ public: Start(); } - void DamageTaken(Unit* /*done_by*/, uint32 & /*damage*/) override + void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override { - if (brannSparklinNews) + if (instance->GetBossState(DATA_TRIBUNAL_OF_AGES) == IN_PROGRESS) brannSparklinNews = false; } @@ -442,9 +444,8 @@ public: switch (uiStep) { case 1: - if (instance->GetBossState(DATA_BRANN_EVENT) != NOT_STARTED) + if (instance->GetBossState(DATA_TRIBUNAL_OF_AGES) != NOT_STARTED) return; - instance->SetBossState(DATA_BRANN_EVENT, IN_PROGRESS); bIsBattle = false; Talk(SAY_ESCORT_START); SetRun(true); @@ -582,7 +583,7 @@ public: break; case 29: Talk(SAY_EVENT_END_02); - instance->SetBossState(DATA_BRANN_EVENT, DONE); + instance->SetBossState(DATA_TRIBUNAL_OF_AGES, DONE); me->CastSpell(me, SPELL_REWARD_ACHIEVEMENT, true); JumpToNextStep(5500); break; @@ -715,9 +716,7 @@ public: class achievement_brann_spankin_new : public AchievementCriteriaScript { public: - achievement_brann_spankin_new() : AchievementCriteriaScript("achievement_brann_spankin_new") - { - } + achievement_brann_spankin_new() : AchievementCriteriaScript("achievement_brann_spankin_new") { } bool OnCheck(Player* /*player*/, Unit* target) override { diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h index 2ed47b42bbc..df56aadfe22 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h @@ -28,7 +28,7 @@ enum DataTypes // Encounter States/Boss GUIDs DATA_KRYSTALLUS = 0, DATA_MAIDEN_OF_GRIEF = 1, - DATA_BRANN_EVENT = 2, + DATA_TRIBUNAL_OF_AGES = 2, DATA_SJONNIR = 3, // Additional data diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp index a70d1ff3a0d..c67e31c4cc0 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp @@ -23,8 +23,8 @@ DoorData const doorData[] = { - { GO_SJONNIR_DOOR, DATA_BRANN_EVENT, DOOR_TYPE_PASSAGE, BOUNDARY_NONE }, - { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END + { GO_SJONNIR_DOOR, DATA_TRIBUNAL_OF_AGES, DOOR_TYPE_PASSAGE, BOUNDARY_NONE }, + { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END }; class instance_halls_of_stone : public InstanceMapScript @@ -90,7 +90,7 @@ class instance_halls_of_stone : public InstanceMapScript case GO_TRIBUNAL_CHEST: case GO_TRIBUNAL_CHEST_HERO: TribunalChestGUID = go->GetGUID(); - if (GetBossState(DATA_BRANN_EVENT) == DONE) + if (GetBossState(DATA_TRIBUNAL_OF_AGES) == DONE) go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); break; case GO_TRIBUNAL_SKY_FLOOR: @@ -156,7 +156,7 @@ class instance_halls_of_stone : public InstanceMapScript switch (type) { - case DATA_BRANN_EVENT: + case DATA_TRIBUNAL_OF_AGES: if (state == DONE) { if (GameObject* go = instance->GetGameObject(TribunalChestGUID)) @@ -178,7 +178,7 @@ class instance_halls_of_stone : public InstanceMapScript switch (bossId) { case DATA_SJONNIR: - if (GetBossState(DATA_BRANN_EVENT) != DONE) + if (GetBossState(DATA_TRIBUNAL_OF_AGES) != DONE) return false; break; default: diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 23b86737f4c..a04c809f893 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -482,40 +482,47 @@ class boss_flame_leviathan : public CreatureScript if (action && action <= 4) // Tower destruction, debuff leviathan loot and reduce active tower count { if (me->HasLootMode(LOOT_MODE_DEFAULT | LOOT_MODE_HARD_MODE_1 | LOOT_MODE_HARD_MODE_2 | LOOT_MODE_HARD_MODE_3 | LOOT_MODE_HARD_MODE_4) && ActiveTowersCount == 4) - { me->RemoveLootMode(LOOT_MODE_HARD_MODE_4); - --ActiveTowersCount; - } + if (me->HasLootMode(LOOT_MODE_DEFAULT | LOOT_MODE_HARD_MODE_1 | LOOT_MODE_HARD_MODE_2 | LOOT_MODE_HARD_MODE_3) && ActiveTowersCount == 3) - { me->RemoveLootMode(LOOT_MODE_HARD_MODE_3); - --ActiveTowersCount; - } + if (me->HasLootMode(LOOT_MODE_DEFAULT | LOOT_MODE_HARD_MODE_1 | LOOT_MODE_HARD_MODE_2) && ActiveTowersCount == 2) - { me->RemoveLootMode(LOOT_MODE_HARD_MODE_2); - --ActiveTowersCount; - } + if (me->HasLootMode(LOOT_MODE_DEFAULT | LOOT_MODE_HARD_MODE_1) && ActiveTowersCount == 1) - { me->RemoveLootMode(LOOT_MODE_HARD_MODE_1); - --ActiveTowersCount; - } } switch (action) { case ACTION_TOWER_OF_STORM_DESTROYED: - towerOfStorms = false; + if (towerOfStorms) + { + towerOfStorms = false; + --ActiveTowersCount; + } break; case ACTION_TOWER_OF_FROST_DESTROYED: - towerOfFrost = false; + if (towerOfFrost) + { + towerOfFrost = false; + --ActiveTowersCount; + } break; case ACTION_TOWER_OF_FLAMES_DESTROYED: - towerOfFlames = false; + if (towerOfFlames) + { + towerOfFlames = false; + --ActiveTowersCount; + } break; case ACTION_TOWER_OF_LIFE_DESTROYED: - towerOfLife = false; + if (towerOfLife) + { + towerOfLife = false; + --ActiveTowersCount; + } break; case ACTION_START_HARD_MODE: // Activate hard-mode enable all towers, apply buffs on leviathan ActiveTowers = true; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp index 4841950d9d3..64403ad40ca 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp @@ -458,7 +458,7 @@ class spell_general_vezax_mark_of_the_faceless : public SpellScriptLoader { PrepareAuraScript(spell_general_vezax_mark_of_the_faceless_AuraScript); - bool Validate(SpellInfo const* /*spellInfo*/) + bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MARK_OF_THE_FACELESS_DAMAGE)) return false; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index a682e405d08..d0e4b7be63b 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -903,17 +903,15 @@ class boss_yogg_saron : public CreatureScript DoCast(me, SPELL_KNOCK_AWAY); me->ResetLootMode(); - switch (_instance->GetData(DATA_KEEPERS_COUNT)) - { - case 0: - me->AddLootMode(LOOT_MODE_HARD_MODE_4); - case 1: - me->AddLootMode(LOOT_MODE_HARD_MODE_3); - case 2: - me->AddLootMode(LOOT_MODE_HARD_MODE_2); - case 3: - me->AddLootMode(LOOT_MODE_HARD_MODE_1); - } + uint32 keepersCount = _instance->GetData(DATA_KEEPERS_COUNT); + if (keepersCount == 0) + me->AddLootMode(LOOT_MODE_HARD_MODE_4); + if (keepersCount <= 1) + me->AddLootMode(LOOT_MODE_HARD_MODE_3); + if (keepersCount <= 2) + me->AddLootMode(LOOT_MODE_HARD_MODE_2); + if (keepersCount <= 3) + me->AddLootMode(LOOT_MODE_HARD_MODE_1); } void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override @@ -1126,30 +1124,11 @@ class npc_ominous_cloud : public CreatureScript DoCast(me, SPELL_OMINOUS_CLOUD_VISUAL); } - void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise) - { - float step = clockwise ? float(-M_PI) / 8.0f : float(M_PI) / 8.0f; - float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY()); - - for (uint8 i = 0; i < 16; angle += step, ++i) - { - G3D::Vector3 point; - point.x = centerPos.GetPositionX() + radius * cosf(angle); - point.y = centerPos.GetPositionY() + radius * sinf(angle); - point.z = me->GetMap()->GetHeight(me->GetPhaseMask(), point.x, point.y, z + 5.0f); - path.push_back(point); - } - } - void UpdateAI(uint32 /*diff*/) override { } - void DoAction(int32 action) override + void DoAction(int32 /*action*/) override { - Movement::MoveSplineInit init(me); - FillCirclePath(YoggSaronSpawnPos, me->GetDistance2d(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY()), me->GetPositionZ(), init.Path(), action != 0); - init.SetWalk(true); - init.SetCyclic(); - init.Launch(); + me->GetMotionMaster()->MoveCirclePath(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY(), me->GetPositionZ() + 5.0f, me->GetDistance2d(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY()), true, 16); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index 952e35642d0..ca3ea3a60ed 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -16,6 +16,7 @@ */ #include "InstanceScript.h" +#include "Vehicle.h" #include "Player.h" #include "ScriptedCreature.h" #include "ScriptMgr.h" @@ -91,6 +92,7 @@ class instance_ulduar : public InstanceMapScript // Creatures ObjectGuid LeviathanGUID; + GuidVector LeviathanVehicleGUIDs; ObjectGuid IgnisGUID; ObjectGuid RazorscaleGUID; ObjectGuid RazorscaleController; @@ -217,6 +219,11 @@ class instance_ulduar : public InstanceMapScript case NPC_LEVIATHAN: LeviathanGUID = creature->GetGUID(); break; + case NPC_SALVAGED_DEMOLISHER: + case NPC_SALVAGED_SIEGE_ENGINE: + case NPC_SALVAGED_CHOPPER: + LeviathanVehicleGUIDs.push_back(creature->GetGUID()); + break; case NPC_IGNIS: IgnisGUID = creature->GetGUID(); break; @@ -441,7 +448,7 @@ class instance_ulduar : public InstanceMapScript } } - void OnGameObjectCreate(GameObject* gameObject) + void OnGameObjectCreate(GameObject* gameObject) override { switch (gameObject->GetEntry()) { @@ -682,6 +689,24 @@ class instance_ulduar : public InstanceMapScript switch (type) { case BOSS_LEVIATHAN: + if (state == DONE) + { + // Eject all players from vehicles and make them untargetable. + // They will be despawned after a while + for (auto const& vehicleGuid : LeviathanVehicleGUIDs) + { + if (Creature* vehicleCreature = instance->GetCreature(vehicleGuid)) + { + if (Vehicle* vehicle = vehicleCreature->GetVehicleKit()) + { + vehicle->RemoveAllPassengers(); + vehicleCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + vehicleCreature->DespawnOrUnsummon(5 * MINUTE * IN_MILLISECONDS); + } + } + } + } + break; case BOSS_IGNIS: case BOSS_RAZORSCALE: case BOSS_XT002: @@ -1143,6 +1168,34 @@ class instance_ulduar : public InstanceMapScript } } + void UpdateDoorState(GameObject* door) override + { + // Leviathan doors are set to DOOR_TYPE_ROOM except the one it uses to enter the room + // which has to be set to DOOR_TYPE_PASSAGE + if (door->GetEntry() == GO_LEVIATHAN_DOOR && door->GetPositionX() > 400.f) + door->SetGoState(GetBossState(BOSS_LEVIATHAN) == DONE ? GO_STATE_ACTIVE : GO_STATE_READY); + else + InstanceScript::UpdateDoorState(door); + } + + void AddDoor(GameObject* door, bool add) override + { + // Leviathan doors are South except the one it uses to enter the room + // which is North and should not be used for boundary checks in BossAI::CheckBoundary() + if (door->GetEntry() == GO_LEVIATHAN_DOOR && door->GetPositionX() > 400.f) + { + if (add) + GetBossInfo(BOSS_LEVIATHAN)->door[DOOR_TYPE_PASSAGE].insert(door->GetGUID()); + else + GetBossInfo(BOSS_LEVIATHAN)->door[DOOR_TYPE_PASSAGE].erase(door->GetGUID()); + + if (add) + UpdateDoorState(door); + } + else + InstanceScript::AddDoor(door, add); + } + private: EventMap _events; uint32 _algalonTimer; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h index ddf293dd8b8..d40fb698658 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h @@ -54,6 +54,7 @@ enum UlduarNPCs NPC_LEVIATHAN = 33113, NPC_SALVAGED_DEMOLISHER = 33109, NPC_SALVAGED_SIEGE_ENGINE = 33060, + NPC_SALVAGED_CHOPPER = 33062, NPC_IGNIS = 33118, NPC_RAZORSCALE = 33186, NPC_RAZORSCALE_CONTROLLER = 33233, diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 571f73ea628..483beda43ee 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -141,7 +141,7 @@ class boss_ingvar_the_plunderer : public CreatureScript damage = 0; } - void DoAction(int32 actionId) + void DoAction(int32 actionId) override { if (actionId == ACTION_START_PHASE_2) StartZombiePhase(); diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp index 36d2c5f8ed3..dc923e534b0 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp @@ -23,12 +23,9 @@ enum Spells { SPELL_ARCANE_VACUUM = 58694, SPELL_BLIZZARD = 58693, - H_SPELL_BLIZZARD = 59369, SPELL_MANA_DESTRUCTION = 59374, SPELL_TAIL_SWEEP = 58690, - H_SPELL_TAIL_SWEEP = 59283, SPELL_UNCONTROLLABLE_ENERGY = 58688, - H_SPELL_UNCONTROLLABLE_ENERGY = 59281, SPELL_TRANSFORM = 58668 }; @@ -48,17 +45,11 @@ class boss_cyanigosa : public CreatureScript public: boss_cyanigosa() : CreatureScript("boss_cyanigosa") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_cyanigosaAI>(creature); - } - - struct boss_cyanigosaAI : public ScriptedAI + struct boss_cyanigosaAI : public BossAI { - boss_cyanigosaAI(Creature* creature) : ScriptedAI(creature) + boss_cyanigosaAI(Creature* creature) : BossAI(creature, DATA_CYANIGOSA) { Initialize(); - instance = creature->GetInstanceScript(); } void Initialize() @@ -76,24 +67,20 @@ public: uint32 uiTailSweepTimer; uint32 uiUncontrollableEnergyTimer; - InstanceScript* instance; - void Reset() override { Initialize(); - instance->SetData(DATA_CYANIGOSA_EVENT, NOT_STARTED); + BossAI::Reset(); } - void EnterCombat(Unit* /*who*/) override + void EnterCombat(Unit* who) override { + BossAI::EnterCombat(who); Talk(SAY_AGGRO); - - instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) override { if (instance->GetData(DATA_REMOVE_NPC) == 1) @@ -102,13 +89,12 @@ public: instance->SetData(DATA_REMOVE_NPC, 0); } - //Return since we have no target if (!UpdateVictim()) return; if (uiArcaneVacuumTimer <= diff) { - DoCast(SPELL_ARCANE_VACUUM); + DoCastAOE(SPELL_ARCANE_VACUUM); uiArcaneVacuumTimer = 10000; } else uiArcaneVacuumTimer -= diff; @@ -121,7 +107,7 @@ public: if (uiTailSweepTimer <= diff) { - DoCast(SPELL_TAIL_SWEEP); + DoCastVictim(SPELL_TAIL_SWEEP); uiTailSweepTimer = 20000; } else uiTailSweepTimer -= diff; @@ -144,22 +130,23 @@ public: DoMeleeAttackIfReady(); } - void JustDied(Unit* /*killer*/) override + void JustDied(Unit* killer) override { + BossAI::JustDied(killer); Talk(SAY_DEATH); - - instance->SetData(DATA_CYANIGOSA_EVENT, DONE); } void KilledUnit(Unit* victim) override { - if (victim->GetTypeId() != TYPEID_PLAYER) - return; - - Talk(SAY_SLAY); + if (victim->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<boss_cyanigosaAI>(creature); + } }; class achievement_defenseless : public AchievementCriteriaScript diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index e990b8796de..5c8d4b8691a 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -24,9 +24,7 @@ enum Spells SPELL_BLOODLUST = 54516, SPELL_BREAK_BONDS = 59463, SPELL_CHAIN_HEAL = 54481, - H_SPELL_CHAIN_HEAL = 59473, SPELL_EARTH_SHIELD = 54479, - H_SPELL_EARTH_SHIELD = 59471, SPELL_EARTH_SHOCK = 54511, SPELL_LIGHTNING_BOLT = 53044, SPELL_STORMSTRIKE = 51876 @@ -47,11 +45,6 @@ class boss_erekem : public CreatureScript public: boss_erekem() : CreatureScript("boss_erekem") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_erekemAI>(creature); - } - struct boss_erekemAI : public ScriptedAI { boss_erekemAI(Creature* creature) : ScriptedAI(creature) @@ -81,9 +74,9 @@ public: { Initialize(); if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED); if (Creature* pGuard1 = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_EREKEM_GUARD_1))) { @@ -129,25 +122,23 @@ public: Talk(SAY_AGGRO); DoCast(me, SPELL_EARTH_SHIELD); - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_EREKEM_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) + if (GameObject* door = instance->GetGameObject(DATA_EREKEM_CELL)) + if (door->GetGoState() == GO_STATE_READY) { EnterEvadeMode(); return; } if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) override { - //Return since we have no target if (!UpdateVictim()) return; @@ -212,22 +203,20 @@ public: if (instance->GetData(DATA_WAVE_COUNT) == 6) { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 7); } else if (instance->GetData(DATA_WAVE_COUNT) == 12) { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 13); } } void KilledUnit(Unit* victim) override { - if (victim->GetTypeId() != TYPEID_PLAYER) - return; - - Talk(SAY_SLAY); + if (victim->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } ObjectGuid GetChainHealTargetGUID() @@ -247,6 +236,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<boss_erekemAI>(creature); + } }; enum GuardSpells @@ -261,11 +254,6 @@ class npc_erekem_guard : public CreatureScript public: npc_erekem_guard() : CreatureScript("npc_erekem_guard") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_erekem_guardAI>(creature); - } - struct npc_erekem_guardAI : public ScriptedAI { npc_erekem_guardAI(Creature* creature) : ScriptedAI(creature) @@ -308,7 +296,6 @@ public: void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) override { if (!UpdateVictim()) @@ -336,6 +323,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_erekem_guardAI>(creature); + } }; void AddSC_boss_erekem() diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index 48fe8049d19..9be73febd52 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -23,19 +23,16 @@ enum Spells { SPELL_DRAINED = 59820, SPELL_FRENZY = 54312, - SPELL_FRENZY_H = 59522, SPELL_PROTECTIVE_BUBBLE = 54306, SPELL_WATER_BLAST = 54237, - SPELL_WATER_BLAST_H = 59520, SPELL_WATER_BOLT_VOLLEY = 54241, - SPELL_WATER_BOLT_VOLLEY_H = 59521, SPELL_SPLASH = 59516, SPELL_WATER_GLOBULE = 54268 }; enum IchoronCreatures { - NPC_ICHOR_GLOBULE = 29321, + NPC_ICHOR_GLOBULE = 29321 }; enum Yells @@ -52,18 +49,18 @@ enum Yells enum Actions { ACTION_WATER_ELEMENT_HIT = 1, - ACTION_WATER_ELEMENT_KILLED = 2, + ACTION_WATER_ELEMENT_KILLED = 2 }; /// @todo get those positions from spawn of creature 29326 #define MAX_SPAWN_LOC 5 -static Position SpawnLoc[MAX_SPAWN_LOC]= +static Position const SpawnLoc[MAX_SPAWN_LOC]= { {1840.64f, 795.407f, 44.079f, 1.676f}, {1886.24f, 757.733f, 47.750f, 5.201f}, {1877.91f, 845.915f, 43.417f, 3.560f}, {1918.97f, 850.645f, 47.225f, 4.136f}, - {1935.50f, 796.224f, 52.492f, 4.224f}, + {1935.50f, 796.224f, 52.492f, 4.224f} }; enum Misc @@ -76,11 +73,6 @@ class boss_ichoron : public CreatureScript public: boss_ichoron() : CreatureScript("boss_ichoron") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_ichoronAI>(creature); - } - struct boss_ichoronAI : public ScriptedAI { boss_ichoronAI(Creature* creature) : ScriptedAI(creature), m_waterElements(creature) @@ -117,9 +109,9 @@ public: DespawnWaterElements(); if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) override @@ -128,16 +120,17 @@ public: DoCast(me, SPELL_PROTECTIVE_BUBBLE); - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_ICHORON_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) + if (GameObject* door = instance->GetGameObject(DATA_ICHORON_CELL)) + if (door->GetGoState() == GO_STATE_READY) { EnterEvadeMode(); return; } + if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void AttackStart(Unit* who) override @@ -208,7 +201,6 @@ public: void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 uiDiff) override { if (!UpdateVictim()) @@ -230,7 +222,7 @@ public: if (!me->HasAura(SPELL_PROTECTIVE_BUBBLE)) { Talk(SAY_SHATTER); - DoCast(me, SPELL_WATER_BLAST); + DoCast(me, SPELL_WATER_BLAST); // wrong target DoCast(me, SPELL_DRAINED); bIsExploded = true; me->AttackStop(); @@ -291,12 +283,12 @@ public: if (instance->GetData(DATA_WAVE_COUNT) == 6) { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 7); } else if (instance->GetData(DATA_WAVE_COUNT) == 12) { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 13); } } @@ -323,13 +315,15 @@ public: void KilledUnit(Unit* victim) override { - if (victim->GetTypeId() != TYPEID_PLAYER) - return; - - Talk(SAY_SLAY); + if (victim->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<boss_ichoronAI>(creature); + } }; class npc_ichor_globule : public CreatureScript @@ -337,11 +331,6 @@ class npc_ichor_globule : public CreatureScript public: npc_ichor_globule() : CreatureScript("npc_ichor_globule") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_ichor_globuleAI>(creature); - } - struct npc_ichor_globuleAI : public ScriptedAI { npc_ichor_globuleAI(Creature* creature) : ScriptedAI(creature) @@ -367,19 +356,18 @@ public: void AttackStart(Unit* /*who*/) override { - return; } void UpdateAI(uint32 uiDiff) override { if (uiRangeCheck_Timer < uiDiff) { - if (Creature* pIchoron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ICHORON))) + if (Creature* ichoron = instance->GetCreature(DATA_ICHORON)) { - if (me->IsWithinDist(pIchoron, 2.0f, false)) + if (me->IsWithinDist(ichoron, 2.0f, false)) { - if (pIchoron->AI()) - pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT); + if (ichoron->AI()) + ichoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT); me->DespawnOrUnsummon(); } } @@ -391,12 +379,16 @@ public: void JustDied(Unit* /*killer*/) override { DoCast(me, SPELL_SPLASH); - if (Creature* pIchoron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ICHORON))) - if (pIchoron->AI()) - pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_KILLED); + if (Creature* ichoron = instance->GetCreature(DATA_ICHORON)) + if (ichoron->AI()) + ichoron->AI()->DoAction(ACTION_WATER_ELEMENT_KILLED); } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_ichor_globuleAI>(creature); + } }; class achievement_dehydration : public AchievementCriteriaScript diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index c3df7b71b83..5040dccfa36 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -21,13 +21,10 @@ enum Spells { - SPELL_CAUTERIZING_FLAMES = 59466, //Only in heroic - SPELL_FIREBOLT = 54235, - H_SPELL_FIREBOLT = 59468, - SPELL_FLAME_BREATH = 54282, - H_SPELL_FLAME_BREATH = 59469, - SPELL_LAVA_BURN = 54249, - H_SPELL_LAVA_BURN = 59594 + SPELL_CAUTERIZING_FLAMES = 59466, // Only in heroic + SPELL_FIREBOLT = 54235, + SPELL_FLAME_BREATH = 54282, + SPELL_LAVA_BURN = 54249 }; class boss_lavanthor : public CreatureScript @@ -35,11 +32,6 @@ class boss_lavanthor : public CreatureScript public: boss_lavanthor() : CreatureScript("boss_lavanthor") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_lavanthorAI>(creature); - } - struct boss_lavanthorAI : public ScriptedAI { boss_lavanthorAI(Creature* creature) : ScriptedAI(creature) @@ -67,23 +59,24 @@ public: { Initialize(); if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) override { - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_LAVANTHOR_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) - { - EnterEvadeMode(); - return; - } - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); + if (GameObject* door = instance->GetGameObject(DATA_LAVANTHOR_CELL)) + if (door->GetGoState() == GO_STATE_READY) + { + EnterEvadeMode(); + return; + } + + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void AttackStart(Unit* who) override @@ -102,10 +95,8 @@ public: void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) override { - //Return since we have no target if (!UpdateVictim()) return; @@ -123,9 +114,10 @@ public: if (uiLavaBurnTimer <= diff) { - DoCastVictim(SPELL_LAVA_BURN); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 50.0f, true)) + DoCast(target, SPELL_LAVA_BURN); uiLavaBurnTimer = urand(15000, 23000); - } + } else uiLavaBurnTimer -= diff; if (IsHeroic()) { @@ -143,17 +135,21 @@ public: { if (instance->GetData(DATA_WAVE_COUNT) == 6) { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 7); } else if (instance->GetData(DATA_WAVE_COUNT) == 12) { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 13); } } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<boss_lavanthorAI>(creature); + } }; void AddSC_boss_lavanthor() diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index 9a6422dec32..1c98806b127 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -19,11 +19,12 @@ #include "ScriptedCreature.h" #include "violet_hold.h" -//Spells enum Spells { SPELL_CORROSIVE_SALIVA = 54527, - SPELL_OPTIC_LINK = 54396 + SPELL_OPTIC_LINK = 54396, + SPELL_RAY_OF_PAIN = 54438, // NYI missing spelldifficulty + SPELL_RAY_OF_SUFFERING = 54442 // NYI missing spelldifficulty }; class boss_moragg : public CreatureScript @@ -31,11 +32,6 @@ class boss_moragg : public CreatureScript public: boss_moragg() : CreatureScript("boss_moragg") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_moraggAI>(creature); - } - struct boss_moraggAI : public ScriptedAI { boss_moraggAI(Creature* creature) : ScriptedAI(creature) @@ -60,23 +56,24 @@ public: Initialize(); if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) override { - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_MORAGG_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) + if (GameObject* door = instance->GetGameObject(DATA_MORAGG_CELL)) + if (door->GetGoState() == GO_STATE_READY) { EnterEvadeMode(); return; } + if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void AttackStart(Unit* who) override @@ -95,10 +92,8 @@ public: void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) override { - //Return since we have no target if (!UpdateVictim()) return; @@ -117,21 +112,26 @@ public: DoMeleeAttackIfReady(); } + void JustDied(Unit* /*killer*/) override { if (instance->GetData(DATA_WAVE_COUNT) == 6) { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 7); } else if (instance->GetData(DATA_WAVE_COUNT) == 12) { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 13); } } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<boss_moraggAI>(creature); + } }; void AddSC_boss_moragg() diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index 833b06cfbff..d1efcb8ca7a 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -23,9 +23,7 @@ enum Spells { SPELL_ARCANE_BARRAGE_VOLLEY = 54202, - SPELL_ARCANE_BARRAGE_VOLLEY_H = 59483, SPELL_ARCANE_BUFFET = 54226, - SPELL_ARCANE_BUFFET_H = 59485, SPELL_SUMMON_ETHEREAL_SPHERE_1 = 54102, SPELL_SUMMON_ETHEREAL_SPHERE_2 = 54137, SPELL_SUMMON_ETHEREAL_SPHERE_3 = 54138 @@ -40,7 +38,6 @@ enum NPCs enum CreatureSpells { SPELL_ARCANE_POWER = 54160, - H_SPELL_ARCANE_POWER = 59474, SPELL_SUMMON_PLAYERS = 54164, SPELL_POWER_BALL_VISUAL = 54141 }; @@ -61,11 +58,6 @@ class boss_xevozz : public CreatureScript public: boss_xevozz() : CreatureScript("boss_xevozz") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_xevozzAI>(creature); - } - struct boss_xevozzAI : public ScriptedAI { boss_xevozzAI(Creature* creature) : ScriptedAI(creature) @@ -90,9 +82,9 @@ public: void Reset() override { if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_1ST_BOSS_EVENT, NOT_STARTED); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED); Initialize(); DespawnSphere(); @@ -139,46 +131,46 @@ public: void EnterCombat(Unit* /*who*/) override { - Talk(SAY_AGGRO); - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_XEVOZZ_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) + if (GameObject* door = instance->GetGameObject(DATA_XEVOZZ_CELL)) + if (door->GetGoState() == GO_STATE_READY) { EnterEvadeMode(); return; } + + Talk(SAY_AGGRO); + if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* /*who*/) override { } - - void UpdateAI(uint32 uiDiff) override + void UpdateAI(uint32 diff) override { - //Return since we have no target if (!UpdateVictim()) return; - if (uiArcaneBarrageVolley_Timer < uiDiff) + if (uiArcaneBarrageVolley_Timer < diff) { DoCast(me, SPELL_ARCANE_BARRAGE_VOLLEY); uiArcaneBarrageVolley_Timer = urand(20000, 22000); } - else uiArcaneBarrageVolley_Timer -= uiDiff; + else uiArcaneBarrageVolley_Timer -= diff; if (uiArcaneBuffet_Timer) { - if (uiArcaneBuffet_Timer < uiDiff) + if (uiArcaneBuffet_Timer < diff) { DoCastVictim(SPELL_ARCANE_BUFFET); uiArcaneBuffet_Timer = 0; } - else uiArcaneBuffet_Timer -= uiDiff; + else uiArcaneBuffet_Timer -= diff; } - if (uiSummonEtherealSphere_Timer < uiDiff) + if (uiSummonEtherealSphere_Timer < diff) { Talk(SAY_SPAWN); DoCast(me, SPELL_SUMMON_ETHEREAL_SPHERE_1); @@ -188,7 +180,7 @@ public: uiSummonEtherealSphere_Timer = urand(45000, 47000); uiArcaneBuffet_Timer = urand(5000, 6000); } - else uiSummonEtherealSphere_Timer -= uiDiff; + else uiSummonEtherealSphere_Timer -= diff; DoMeleeAttackIfReady(); } @@ -201,24 +193,27 @@ public: if (instance->GetData(DATA_WAVE_COUNT) == 6) { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 7); } else if (instance->GetData(DATA_WAVE_COUNT) == 12) { - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_2ND_BOSS_EVENT, NOT_STARTED); instance->SetData(DATA_WAVE_COUNT, 13); } } + void KilledUnit(Unit* victim) override { - if (victim->GetTypeId() != TYPEID_PLAYER) - return; - - Talk(SAY_SLAY); + if (victim->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<boss_xevozzAI>(creature); + } }; class npc_ethereal_sphere : public CreatureScript @@ -226,11 +221,6 @@ class npc_ethereal_sphere : public CreatureScript public: npc_ethereal_sphere() : CreatureScript("npc_ethereal_sphere") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_ethereal_sphereAI>(creature); - } - struct npc_ethereal_sphereAI : public ScriptedAI { npc_ethereal_sphereAI(Creature* creature) : ScriptedAI(creature) @@ -255,16 +245,15 @@ public: Initialize(); } - void UpdateAI(uint32 uiDiff) override + void UpdateAI(uint32 diff) override { - //Return since we have no target if (!UpdateVictim()) return; if (!me->HasAura(SPELL_POWER_BALL_VISUAL)) DoCast(me, SPELL_POWER_BALL_VISUAL); - if (uiRangeCheck_Timer < uiDiff) + if (uiRangeCheck_Timer < diff) { if (Creature* pXevozz = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_XEVOZZ))) { @@ -276,9 +265,9 @@ public: } uiRangeCheck_Timer = 1000; } - else uiRangeCheck_Timer -= uiDiff; + else uiRangeCheck_Timer -= diff; - if (uiSummonPlayers_Timer < uiDiff) + if (uiSummonPlayers_Timer < diff) { DoCast(me, SPELL_SUMMON_PLAYERS); // not working right @@ -295,10 +284,14 @@ public: uiSummonPlayers_Timer = urand(33000, 35000); } - else uiSummonPlayers_Timer -= uiDiff; + else uiSummonPlayers_Timer -= diff; } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_ethereal_sphereAI>(creature); + } }; void AddSC_boss_xevozz() diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index 90fd936e853..c29861f08a4 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -22,15 +22,13 @@ enum Spells { SPELL_SHROUD_OF_DARKNESS = 54524, - H_SPELL_SHROUD_OF_DARKNESS = 59745, SPELL_SUMMON_VOID_SENTRY = 54369, - SPELL_VOID_SHIFT = 54361, - H_SPELL_VOID_SHIFT = 59743, + SPELL_VOID_SHIFT = 54361 }; enum Creatures { - NPC_VOID_SENTRY = 29364 + NPC_VOID_SENTRY = 29364 }; enum Yells @@ -53,11 +51,6 @@ class boss_zuramat : public CreatureScript public: boss_zuramat() : CreatureScript("boss_zuramat") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<boss_zuramatAI>(creature); - } - struct boss_zuramatAI : public ScriptedAI { boss_zuramatAI(Creature* creature) : ScriptedAI(creature) @@ -107,25 +100,25 @@ public: void EnterCombat(Unit* /*who*/) override { - Talk(SAY_AGGRO); - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_ZURAMAT_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) + if (GameObject* door = instance->GetGameObject(DATA_ZURAMAT_CELL)) + if (door->GetGoState() == GO_STATE_READY) { EnterEvadeMode(); return; } + + Talk(SAY_AGGRO); + if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_1ST_BOSS_EVENT, IN_PROGRESS); else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) override { - //Return since we have no target if (!UpdateVictim()) return; @@ -171,26 +164,27 @@ public: if (instance->GetData(DATA_WAVE_COUNT) == 6) { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetBossState(DATA_1ST_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 7); } else if (instance->GetData(DATA_WAVE_COUNT) == 12) { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetBossState(DATA_2ND_BOSS_EVENT, DONE); instance->SetData(DATA_WAVE_COUNT, 13); } } void KilledUnit(Unit* victim) override { - if (victim->GetTypeId() != TYPEID_PLAYER) - return; - - Talk(SAY_SLAY); + if (victim->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } - }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<boss_zuramatAI>(creature); + } }; class achievement_void_dance : public AchievementCriteriaScript diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 3e3ce5cde75..28c56a02255 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -22,8 +22,6 @@ #include "Player.h" #include "TemporarySummon.h" -#define MAX_ENCOUNTER 3 - /* Violet Hold encounters: 0 - First boss 1 - Second boss @@ -38,21 +36,6 @@ 6 - Zuramat 7 - Cyanigosa */ -enum GameObjects -{ - GO_MAIN_DOOR = 191723, - GO_XEVOZZ_DOOR = 191556, - GO_LAVANTHOR_DOOR = 191566, - GO_ICHORON_DOOR = 191722, - GO_ZURAMAT_DOOR = 191565, - GO_EREKEM_DOOR = 191564, - GO_EREKEM_GUARD_1_DOOR = 191563, - GO_EREKEM_GUARD_2_DOOR = 191562, - GO_MORAGG_DOOR = 191606, - GO_INTRO_ACTIVATION_CRYSTAL = 193615, - GO_ACTIVATION_CRYSTAL = 193611 -}; - enum AzureSaboteurSpells { SABOTEUR_SHIELD_DISRUPTION = 58291, @@ -64,7 +47,7 @@ enum CrystalSpells SPELL_ARCANE_LIGHTNING = 57930 }; -const Position PortalLocation[] = +Position const PortalLocation[] = { {1877.51f, 850.104f, 44.6599f, 4.7822f }, // WP 1 {1918.37f, 853.437f, 47.1624f, 4.12294f}, // WP 2 @@ -74,21 +57,21 @@ const Position PortalLocation[] = {1908.31f, 809.657f, 38.7037f, 3.08701f} // WP 6 }; -const Position ArcaneSphere = {1887.060059f, 806.151001f, 61.321602f, 0.0f}; -const Position BossStartMove1 = {1894.684448f, 739.390503f, 47.668003f, 0.0f}; -const Position BossStartMove2 = {1875.173950f, 860.832703f, 43.333565f, 0.0f}; -const Position BossStartMove21 = {1858.854614f, 855.071411f, 43.333565f, 0.0f}; -const Position BossStartMove22 = {1891.926636f, 863.388977f, 43.333565f, 0.0f}; -const Position BossStartMove3 = {1916.138062f, 778.152222f, 35.772308f, 0.0f}; -const Position BossStartMove4 = {1853.618286f, 758.557617f, 38.657505f, 0.0f}; -const Position BossStartMove5 = {1906.683960f, 842.348022f, 38.637459f, 0.0f}; -const Position BossStartMove6 = {1928.207031f, 852.864441f, 47.200813f, 0.0f}; - -const Position CyanigosasSpawnLocation = {1930.281250f, 804.407715f, 52.410946f, 3.139621f}; -const Position MiddleRoomLocation = {1892.291260f, 805.696838f, 38.438862f, 3.139621f}; -const Position MiddleRoomPortalSaboLocation = {1896.622925f, 804.854126f, 38.504772f, 3.139621f}; - -//Cyanigosa's prefight event data +Position const ArcaneSphere = {1887.060059f, 806.151001f, 61.321602f, 0.0f}; +Position const BossStartMove1 = {1894.684448f, 739.390503f, 47.668003f, 0.0f}; +Position const BossStartMove2 = {1875.173950f, 860.832703f, 43.333565f, 0.0f}; +Position const BossStartMove21 = {1858.854614f, 855.071411f, 43.333565f, 0.0f}; +Position const BossStartMove22 = {1891.926636f, 863.388977f, 43.333565f, 0.0f}; +Position const BossStartMove3 = {1916.138062f, 778.152222f, 35.772308f, 0.0f}; +Position const BossStartMove4 = {1853.618286f, 758.557617f, 38.657505f, 0.0f}; +Position const BossStartMove5 = {1906.683960f, 842.348022f, 38.637459f, 0.0f}; +Position const BossStartMove6 = {1928.207031f, 852.864441f, 47.200813f, 0.0f}; + +Position const CyanigosasSpawnLocation = {1930.281250f, 804.407715f, 52.410946f, 3.139621f}; +Position const MiddleRoomLocation = {1892.291260f, 805.696838f, 38.438862f, 3.139621f}; +Position const MiddleRoomPortalSaboLocation = {1896.622925f, 804.854126f, 38.504772f, 3.139621f}; + +// Cyanigosa's prefight event data enum Yells { CYANIGOSA_SAY_SPAWN = 0 @@ -100,21 +83,45 @@ enum Spells CYANIGOSA_BLUE_AURA = 47759, }; +ObjectData const creatureData[] = +{ + { NPC_XEVOZZ, DATA_XEVOZZ }, + { NPC_LAVANTHOR, DATA_LAVANTHOR }, + { NPC_ICHORON, DATA_ICHORON }, + { NPC_ZURAMAT, DATA_ZURAMAT }, + { NPC_EREKEM, DATA_EREKEM }, + { NPC_MORAGG, DATA_MORAGG }, + { NPC_CYANIGOSA, DATA_CYANIGOSA }, + { NPC_SINCLARI, DATA_SINCLARI }, + { 0, 0 } // END +}; + +ObjectData const gameObjectData[] = +{ + { GO_EREKEM_GUARD_1_DOOR, DATA_EREKEM_LEFT_GUARD_CELL }, + { GO_EREKEM_GUARD_2_DOOR, DATA_EREKEM_RIGHT_GUARD_CELL }, + { GO_EREKEM_DOOR, DATA_EREKEM_CELL }, + { GO_ZURAMAT_DOOR, DATA_ZURAMAT_CELL }, + { GO_LAVANTHOR_DOOR, DATA_LAVANTHOR_CELL }, + { GO_MORAGG_DOOR, DATA_MORAGG_CELL }, + { GO_ICHORON_DOOR, DATA_ICHORON_CELL }, + { GO_XEVOZZ_DOOR, DATA_XEVOZZ_CELL }, + { GO_MAIN_DOOR, DATA_MAIN_DOOR }, + { 0, 0 } // END +}; + class instance_violet_hold : public InstanceMapScript { public: instance_violet_hold() : InstanceMapScript("instance_violet_hold", 608) { } - InstanceScript* GetInstanceScript(InstanceMap* map) const override - { - return new instance_violet_hold_InstanceMapScript(map); - } - struct instance_violet_hold_InstanceMapScript : public InstanceScript { instance_violet_hold_InstanceMapScript(Map* map) : InstanceScript(map) { SetHeaders(DataHeader); + SetBossNumber(EncounterCount); + LoadObjectData(creatureData, gameObjectData); uiRemoveNpc = 0; @@ -133,33 +140,15 @@ public: uiCyanigosaEventTimer = 3 * IN_MILLISECONDS; bActive = false; + bWiped = false; bIsDoorSpellCast = false; bCrystalActivated = false; defenseless = true; uiMainEventPhase = NOT_STARTED; - - memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); } - ObjectGuid uiMoragg; - ObjectGuid uiErekem; ObjectGuid uiErekemGuard[2]; - ObjectGuid uiIchoron; - ObjectGuid uiLavanthor; - ObjectGuid uiXevozz; - ObjectGuid uiZuramat; - ObjectGuid uiCyanigosa; - ObjectGuid uiSinclari; - - ObjectGuid uiMoraggCell; - ObjectGuid uiErekemCell; - ObjectGuid uiErekemLeftGuardCell; - ObjectGuid uiErekemRightGuardCell; - ObjectGuid uiIchoronCell; - ObjectGuid uiLavanthorCell; - ObjectGuid uiXevozzCell; - ObjectGuid uiZuramatCell; - ObjectGuid uiMainDoor; + ObjectGuid uiTeleportationPortal; ObjectGuid uiSaboteurPortal; @@ -179,7 +168,6 @@ public: uint8 uiDoorIntegrity; - uint16 m_auiEncounter[MAX_ENCOUNTER]; uint8 uiCountErekemGuards; uint8 uiCountActivationCrystals; uint8 uiCyanigosaEventPhase; @@ -193,52 +181,23 @@ public: std::list<uint8> NpcAtDoorCastingList; - std::string str_data; - - bool IsEncounterInProgress() const override - { - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - if (m_auiEncounter[i] == IN_PROGRESS) - return true; - - return false; - } - void OnCreatureCreate(Creature* creature) override { + InstanceScript::OnCreatureCreate(creature); + switch (creature->GetEntry()) { - case CREATURE_XEVOZZ: - uiXevozz = creature->GetGUID(); - break; - case CREATURE_LAVANTHOR: - uiLavanthor = creature->GetGUID(); - break; - case CREATURE_ICHORON: - uiIchoron = creature->GetGUID(); - break; - case CREATURE_ZURAMAT: - uiZuramat = creature->GetGUID(); - break; - case CREATURE_EREKEM: - uiErekem = creature->GetGUID(); - break; - case CREATURE_EREKEM_GUARD: + case NPC_EREKEM_GUARD: if (uiCountErekemGuards < 2) { uiErekemGuard[uiCountErekemGuards++] = creature->GetGUID(); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); } break; - case CREATURE_MORAGG: - uiMoragg = creature->GetGUID(); + case NPC_CYANIGOSA: + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); break; - case CREATURE_CYANIGOSA: - uiCyanigosa = creature->GetGUID(); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); - break; - case CREATURE_SINCLARI: - uiSinclari = creature->GetGUID(); + default: break; } @@ -254,68 +213,53 @@ public: void OnGameObjectCreate(GameObject* go) override { + InstanceScript::OnGameObjectCreate(go); + switch (go->GetEntry()) { - case GO_EREKEM_GUARD_1_DOOR: - uiErekemLeftGuardCell = go->GetGUID(); - break; - case GO_EREKEM_GUARD_2_DOOR: - uiErekemRightGuardCell = go->GetGUID(); - break; - case GO_EREKEM_DOOR: - uiErekemCell = go->GetGUID(); - break; - case GO_ZURAMAT_DOOR: - uiZuramatCell = go->GetGUID(); - break; - case GO_LAVANTHOR_DOOR: - uiLavanthorCell = go->GetGUID(); - break; - case GO_MORAGG_DOOR: - uiMoraggCell = go->GetGUID(); - break; - case GO_ICHORON_DOOR: - uiIchoronCell = go->GetGUID(); - break; - case GO_XEVOZZ_DOOR: - uiXevozzCell = go->GetGUID(); - break; - case GO_MAIN_DOOR: - uiMainDoor = go->GetGUID(); - break; case GO_ACTIVATION_CRYSTAL: if (uiCountActivationCrystals < 4) uiActivationCrystal[uiCountActivationCrystals++] = go->GetGUID(); break; + default: + break; } } - void SetData(uint32 type, uint32 data) override + bool SetBossState(uint32 type, EncounterState state) override { + if (!InstanceScript::SetBossState(type, state)) + return false; + switch (type) { case DATA_1ST_BOSS_EVENT: - UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, CREATURE_EREKEM, NULL); - m_auiEncounter[0] = data; - if (data == DONE) - SaveToDB(); + if (state == DONE) + UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_EREKEM, nullptr); break; case DATA_2ND_BOSS_EVENT: - UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, CREATURE_MORAGG, NULL); - m_auiEncounter[1] = data; - if (data == DONE) - SaveToDB(); - break; - case DATA_CYANIGOSA_EVENT: - m_auiEncounter[2] = data; - if (data == DONE) + if (state == DONE) + UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_MORAGG, nullptr); + break; + case DATA_CYANIGOSA: + if (state == DONE) { - SaveToDB(); uiMainEventPhase = DONE; - if (GameObject* pMainDoor = instance->GetGameObject(uiMainDoor)) - pMainDoor->SetGoState(GO_STATE_ACTIVE); + if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR)) + mainDoor->SetGoState(GO_STATE_ACTIVE); } break; + default: + break; + } + + return true; + } + + void SetData(uint32 type, uint32 data) override + { + switch (type) + { case DATA_WAVE_COUNT: uiWaveCount = data; bActive = true; @@ -339,21 +283,8 @@ public: NpcAtDoorCastingList.pop_back(); break; case DATA_MAIN_DOOR: - if (GameObject* pMainDoor = instance->GetGameObject(uiMainDoor)) - { - switch (data) - { - case GO_STATE_ACTIVE: - pMainDoor->SetGoState(GO_STATE_ACTIVE); - break; - case GO_STATE_READY: - pMainDoor->SetGoState(GO_STATE_READY); - break; - case GO_STATE_ACTIVE_ALTERNATIVE: - pMainDoor->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE); - break; - } - } + if (GameObject* mainDoor = GetGameObject(type)) + mainDoor->SetGoState(GOState(data)); break; case DATA_START_BOSS_ENCOUNTER: switch (uiWaveCount) @@ -373,7 +304,7 @@ public: uiMainEventPhase = data; if (data == IN_PROGRESS) // Start event { - if (GameObject* mainDoor = instance->GetGameObject(uiMainDoor)) + if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR)) mainDoor->SetGoState(GO_STATE_READY); uiWaveCount = 1; bActive = true; @@ -403,9 +334,6 @@ public: { switch (type) { - case DATA_1ST_BOSS_EVENT: return m_auiEncounter[0]; - case DATA_2ND_BOSS_EVENT: return m_auiEncounter[1]; - case DATA_CYANIGOSA_EVENT: return m_auiEncounter[2]; case DATA_WAVE_COUNT: return uiWaveCount; case DATA_REMOVE_NPC: return uiRemoveNpc; case DATA_PORTAL_LOCATION: return uiLocation; @@ -420,125 +348,107 @@ public: return 0; } - ObjectGuid GetGuidData(uint32 identifier) const override + ObjectGuid GetGuidData(uint32 type) const override { - switch (identifier) + switch (type) { - case DATA_MORAGG: return uiMoragg; - case DATA_EREKEM: return uiErekem; case DATA_EREKEM_GUARD_1: return uiErekemGuard[0]; case DATA_EREKEM_GUARD_2: return uiErekemGuard[1]; - case DATA_ICHORON: return uiIchoron; - case DATA_LAVANTHOR: return uiLavanthor; - case DATA_XEVOZZ: return uiXevozz; - case DATA_ZURAMAT: return uiZuramat; - case DATA_CYANIGOSA: return uiCyanigosa; - case DATA_MORAGG_CELL: return uiMoraggCell; - case DATA_EREKEM_CELL: return uiErekemCell; - case DATA_EREKEM_RIGHT_GUARD_CELL: return uiErekemRightGuardCell; - case DATA_EREKEM_LEFT_GUARD_CELL: return uiErekemLeftGuardCell; - case DATA_ICHORON_CELL: return uiIchoronCell; - case DATA_LAVANTHOR_CELL: return uiLavanthorCell; - case DATA_XEVOZZ_CELL: return uiXevozzCell; - case DATA_ZURAMAT_CELL: return uiZuramatCell; - case DATA_MAIN_DOOR: return uiMainDoor; - case DATA_SINCLARI: return uiSinclari; case DATA_TELEPORTATION_PORTAL: return uiTeleportationPortal; case DATA_SABOTEUR_PORTAL: return uiSaboteurPortal; } - return ObjectGuid::Empty; + return InstanceScript::GetGuidData(type); } void SpawnPortal() { SetData(DATA_PORTAL_LOCATION, (GetData(DATA_PORTAL_LOCATION) + urand(1, 5))%6); - if (Creature* pSinclari = instance->GetCreature(uiSinclari)) - if (Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* sinclari = GetCreature(DATA_SINCLARI)) + if (Creature* portal = sinclari->SummonCreature(NPC_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN)) uiTeleportationPortal = portal->GetGUID(); } void StartBossEncounter(uint8 uiBoss, bool bForceRespawn = true) { - Creature* pBoss = NULL; + Creature* boss = nullptr; switch (uiBoss) { case BOSS_MORAGG: - HandleGameObject(uiMoraggCell, bForceRespawn); - pBoss = instance->GetCreature(uiMoragg); - if (pBoss) - pBoss->GetMotionMaster()->MovePoint(0, BossStartMove1); + HandleGameObject(GetObjectGuid(DATA_MORAGG_CELL), bForceRespawn); + boss = GetCreature(DATA_MORAGG); + if (boss) + boss->GetMotionMaster()->MovePoint(0, BossStartMove1); break; case BOSS_EREKEM: - HandleGameObject(uiErekemCell, bForceRespawn); - HandleGameObject(uiErekemRightGuardCell, bForceRespawn); - HandleGameObject(uiErekemLeftGuardCell, bForceRespawn); - - pBoss = instance->GetCreature(uiErekem); + HandleGameObject(GetObjectGuid(DATA_EREKEM_CELL), bForceRespawn); + HandleGameObject(GetObjectGuid(DATA_EREKEM_LEFT_GUARD_CELL), bForceRespawn); + HandleGameObject(GetObjectGuid(DATA_EREKEM_RIGHT_GUARD_CELL), bForceRespawn); - if (pBoss) - pBoss->GetMotionMaster()->MovePoint(0, BossStartMove2); + boss = GetCreature(DATA_EREKEM); + if (boss) + boss->GetMotionMaster()->MovePoint(0, BossStartMove2); if (Creature* pGuard1 = instance->GetCreature(uiErekemGuard[0])) { if (bForceRespawn) - pGuard1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + pGuard1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); else - pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); pGuard1->GetMotionMaster()->MovePoint(0, BossStartMove21); } if (Creature* pGuard2 = instance->GetCreature(uiErekemGuard[1])) { if (bForceRespawn) - pGuard2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + pGuard2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); else - pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); pGuard2->GetMotionMaster()->MovePoint(0, BossStartMove22); } break; case BOSS_ICHORON: - HandleGameObject(uiIchoronCell, bForceRespawn); - pBoss = instance->GetCreature(uiIchoron); - if (pBoss) - pBoss->GetMotionMaster()->MovePoint(0, BossStartMove3); + HandleGameObject(GetObjectGuid(DATA_ICHORON_CELL), bForceRespawn); + boss = GetCreature(DATA_ICHORON); + if (boss) + boss->GetMotionMaster()->MovePoint(0, BossStartMove3); break; case BOSS_LAVANTHOR: - HandleGameObject(uiLavanthorCell, bForceRespawn); - pBoss = instance->GetCreature(uiLavanthor); - if (pBoss) - pBoss->GetMotionMaster()->MovePoint(0, BossStartMove4); + HandleGameObject(GetObjectGuid(DATA_LAVANTHOR_CELL), bForceRespawn); + boss = GetCreature(DATA_LAVANTHOR); + if (boss) + boss->GetMotionMaster()->MovePoint(0, BossStartMove4); break; case BOSS_XEVOZZ: - HandleGameObject(uiXevozzCell, bForceRespawn); - pBoss = instance->GetCreature(uiXevozz); - if (pBoss) - pBoss->GetMotionMaster()->MovePoint(0, BossStartMove5); + HandleGameObject(GetObjectGuid(DATA_XEVOZZ_CELL), bForceRespawn); + boss = GetCreature(DATA_XEVOZZ); + if (boss) + boss->GetMotionMaster()->MovePoint(0, BossStartMove5); break; case BOSS_ZURAMAT: - HandleGameObject(uiZuramatCell, bForceRespawn); - pBoss = instance->GetCreature(uiZuramat); - if (pBoss) - pBoss->GetMotionMaster()->MovePoint(0, BossStartMove6); + HandleGameObject(GetObjectGuid(DATA_ZURAMAT_CELL), bForceRespawn); + boss = GetCreature(DATA_ZURAMAT); + if (boss) + boss->GetMotionMaster()->MovePoint(0, BossStartMove6); break; } // generic boss state changes - if (pBoss) + if (boss) { - pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); - pBoss->SetReactState(REACT_AGGRESSIVE); + boss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + boss->SetReactState(REACT_AGGRESSIVE); if (!bForceRespawn) { - if (pBoss->isDead()) + if (boss->isDead()) { // respawn but avoid to be looted again - pBoss->Respawn(); - pBoss->RemoveLootMode(1); + boss->Respawn(); + boss->RemoveLootMode(1); } - pBoss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + boss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); uiWaveCount = 0; } } @@ -554,12 +464,12 @@ public: case 6: if (uiFirstBoss == 0) uiFirstBoss = urand(1, 6); - if (Creature* pSinclari = instance->GetCreature(uiSinclari)) + if (Creature* sinclari = GetCreature(DATA_SINCLARI)) { - if (Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN)) - uiSaboteurPortal = pPortal->GetGUID(); - if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN)) - pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false); + if (Creature* portal = sinclari->SummonCreature(NPC_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN)) + uiSaboteurPortal = portal->GetGUID(); + if (Creature* azureSaboteur = sinclari->SummonCreature(NPC_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN)) + azureSaboteur->CastSpell(azureSaboteur, SABOTEUR_SHIELD_EFFECT, false); } break; case 12: @@ -568,25 +478,22 @@ public: { uiSecondBoss = urand(1, 6); } while (uiSecondBoss == uiFirstBoss); - if (Creature* pSinclari = instance->GetCreature(uiSinclari)) + if (Creature* sinclari = GetCreature(DATA_SINCLARI)) { - if (Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = sinclari->SummonCreature(NPC_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN)) uiSaboteurPortal = pPortal->GetGUID(); - if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN)) + if (Creature* pAzureSaboteur = sinclari->SummonCreature(NPC_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN)) pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false); } break; case 18: - { - Creature* pSinclari = instance->GetCreature(uiSinclari); - if (pSinclari) - pSinclari->SummonCreature(CREATURE_CYANIGOSA, CyanigosasSpawnLocation, TEMPSUMMON_DEAD_DESPAWN); + if (Creature* sinclari = GetCreature(DATA_SINCLARI)) + sinclari->SummonCreature(NPC_CYANIGOSA, CyanigosasSpawnLocation, TEMPSUMMON_DEAD_DESPAWN); break; - } case 1: { - if (GameObject* pMainDoor = instance->GetGameObject(uiMainDoor)) - pMainDoor->SetGoState(GO_STATE_READY); + if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR)) + mainDoor->SetGoState(GO_STATE_READY); DoUpdateWorldState(WORLD_STATE_VH_PRISON_STATE, 100); // no break } @@ -596,54 +503,15 @@ public: } } - std::string GetSaveData() override + void WriteSaveDataMore(std::ostringstream& data) override { - OUT_SAVE_INST_DATA; - - std::ostringstream saveStream; - saveStream << "V H " << (uint16)m_auiEncounter[0] - << ' ' << (uint16)m_auiEncounter[1] - << ' ' << (uint16)m_auiEncounter[2] - << ' ' << (uint16)uiFirstBoss - << ' ' << (uint16)uiSecondBoss; - - str_data = saveStream.str(); - - OUT_SAVE_INST_DATA_COMPLETE; - return str_data; + data << uiFirstBoss << ' ' << uiSecondBoss; } - void Load(const char* in) override + void ReadSaveDataMore(std::istringstream& data) override { - if (!in) - { - OUT_LOAD_INST_DATA_FAIL; - return; - } - - OUT_LOAD_INST_DATA(in); - - char dataHead1, dataHead2; - uint16 data0, data1, data2, data3, data4; - - std::istringstream loadStream(in); - loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4; - - if (dataHead1 == 'V' && dataHead2 == 'H') - { - m_auiEncounter[0] = data0; - m_auiEncounter[1] = data1; - m_auiEncounter[2] = data2; - - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - if (m_auiEncounter[i] == IN_PROGRESS) - m_auiEncounter[i] = NOT_STARTED; - - uiFirstBoss = uint8(data3); - uiSecondBoss = uint8(data4); - } else OUT_LOAD_INST_DATA_FAIL; - - OUT_LOAD_INST_DATA_COMPLETE; + data >> uiFirstBoss; + data >> uiSecondBoss; } bool CheckWipe() @@ -694,54 +562,51 @@ public: if (GameObject* crystal = instance->GetGameObject(uiActivationCrystal[i])) crystal->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); - if (Creature* pSinclari = instance->GetCreature(uiSinclari)) + if (Creature* sinclari = GetCreature(DATA_SINCLARI)) { - pSinclari->SetVisible(true); + sinclari->SetVisible(true); std::list<Creature*> GuardList; - pSinclari->GetCreatureListWithEntryInGrid(GuardList, NPC_VIOLET_HOLD_GUARD, 40.0f); + sinclari->GetCreatureListWithEntryInGrid(GuardList, NPC_VIOLET_HOLD_GUARD, 40.0f); if (!GuardList.empty()) { - for (std::list<Creature*>::const_iterator itr = GuardList.begin(); itr != GuardList.end(); ++itr) + for (Creature* guard : GuardList) { - if (Creature* pGuard = *itr) - { - pGuard->SetVisible(true); - pGuard->SetReactState(REACT_AGGRESSIVE); - pGuard->GetMotionMaster()->MovePoint(1, pGuard->GetHomePosition()); - } + guard->SetVisible(true); + guard->SetReactState(REACT_AGGRESSIVE); + guard->GetMotionMaster()->MovePoint(1, guard->GetHomePosition()); } } - pSinclari->GetMotionMaster()->MovePoint(1, pSinclari->GetHomePosition()); - pSinclari->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + sinclari->GetMotionMaster()->MovePoint(1, sinclari->GetHomePosition()); + sinclari->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } } // Cyanigosa is spawned but not tranformed, prefight event - Creature* pCyanigosa = instance->GetCreature(uiCyanigosa); - if (pCyanigosa && !pCyanigosa->HasAura(CYANIGOSA_SPELL_TRANSFORM)) + Creature* cyanigosa = GetCreature(DATA_CYANIGOSA); + if (cyanigosa && !cyanigosa->HasAura(CYANIGOSA_SPELL_TRANSFORM)) { if (uiCyanigosaEventTimer <= diff) { switch (uiCyanigosaEventPhase) { case 1: - pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_BLUE_AURA, false); - pCyanigosa->AI()->Talk(CYANIGOSA_SAY_SPAWN); + cyanigosa->CastSpell(cyanigosa, CYANIGOSA_BLUE_AURA, false); + cyanigosa->AI()->Talk(CYANIGOSA_SAY_SPAWN); uiCyanigosaEventTimer = 7*IN_MILLISECONDS; ++uiCyanigosaEventPhase; break; case 2: - pCyanigosa->GetMotionMaster()->MoveJump(MiddleRoomLocation.GetPositionX(), MiddleRoomLocation.GetPositionY(), MiddleRoomLocation.GetPositionZ(), 10.0f, 20.0f); - pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_BLUE_AURA, false); + cyanigosa->GetMotionMaster()->MoveJump(MiddleRoomLocation.GetPositionX(), MiddleRoomLocation.GetPositionY(), MiddleRoomLocation.GetPositionZ(), 10.0f, 20.0f); + cyanigosa->CastSpell(cyanigosa, CYANIGOSA_BLUE_AURA, false); uiCyanigosaEventTimer = 7*IN_MILLISECONDS; ++uiCyanigosaEventPhase; break; case 3: - pCyanigosa->RemoveAurasDueToSpell(CYANIGOSA_BLUE_AURA); - pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_SPELL_TRANSFORM, 0); - pCyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); - pCyanigosa->SetReactState(REACT_AGGRESSIVE); + cyanigosa->RemoveAurasDueToSpell(CYANIGOSA_BLUE_AURA); + cyanigosa->CastSpell(cyanigosa, CYANIGOSA_SPELL_TRANSFORM, 0); + cyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + cyanigosa->SetReactState(REACT_AGGRESSIVE); uiCyanigosaEventTimer = 2*IN_MILLISECONDS; ++uiCyanigosaEventPhase; break; @@ -793,15 +658,17 @@ public: trigger->CastSpell(trigger, spellInfoLightning, true, 0, 0, trigger->GetGUID()); // Kill all mobs registered with SetGuidData(ADD_TRASH_MOB) - for (GuidSet::const_iterator itr = trashMobs.begin(); itr != trashMobs.end(); ++itr) + for (GuidSet::const_iterator itr = trashMobs.begin(); itr != trashMobs.end();) { Creature* creature = instance->GetCreature(*itr); + // Increment the iterator before killing the creature because the kill will remove itr from trashMobs + ++itr; if (creature && creature->IsAlive()) trigger->Kill(creature); } } - void ProcessEvent(WorldObject* /*go*/, uint32 uiEventId) + void ProcessEvent(WorldObject* /*go*/, uint32 uiEventId) override { switch (uiEventId) { @@ -812,6 +679,11 @@ public: } } }; + + InstanceScript* GetInstanceScript(InstanceMap* map) const override + { + return new instance_violet_hold_InstanceMapScript(map); + } }; void AddSC_instance_violet_hold() diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index 645a9da4764..8bcc80b5a84 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -32,18 +32,18 @@ enum PortalCreatures { - CREATURE_AZURE_INVADER_1 = 30661, - CREATURE_AZURE_INVADER_2 = 30961, - CREATURE_AZURE_SPELLBREAKER_1 = 30662, - CREATURE_AZURE_SPELLBREAKER_2 = 30962, - CREATURE_AZURE_BINDER_1 = 30663, - CREATURE_AZURE_BINDER_2 = 30918, - CREATURE_AZURE_MAGE_SLAYER_1 = 30664, - CREATURE_AZURE_MAGE_SLAYER_2 = 30963, - CREATURE_AZURE_CAPTAIN = 30666, - CREATURE_AZURE_SORCEROR = 30667, - CREATURE_AZURE_RAIDER = 30668, - CREATURE_AZURE_STALKER = 32191 + NPC_AZURE_INVADER_1 = 30661, + NPC_AZURE_INVADER_2 = 30961, + NPC_AZURE_SPELLBREAKER_1 = 30662, + NPC_AZURE_SPELLBREAKER_2 = 30962, + NPC_AZURE_BINDER_1 = 30663, + NPC_AZURE_BINDER_2 = 30918, + NPC_AZURE_MAGE_SLAYER_1 = 30664, + NPC_AZURE_MAGE_SLAYER_2 = 30963, + NPC_AZURE_CAPTAIN = 30666, + NPC_AZURE_SORCEROR = 30667, + NPC_AZURE_RAIDER = 30668, + NPC_AZURE_STALKER = 32191 }; enum AzureInvaderSpells @@ -258,7 +258,7 @@ public: { case GOSSIP_ACTION_INFO_DEF+1: player->CLOSE_GOSSIP_MENU(); - ENSURE_AI(npc_sinclari_vh::npc_sinclariAI, (creature->AI()))->uiPhase = 1; + ENSURE_AI(npc_sinclari_vh::npc_sinclariAI, creature->AI())->uiPhase = 1; if (InstanceScript* instance = creature->GetInstanceScript()) instance->SetData(DATA_MAIN_EVENT_PHASE, SPECIAL); break; @@ -296,17 +296,12 @@ public: return true; } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_sinclariAI>(creature); - } - struct npc_sinclariAI : public ScriptedAI { npc_sinclariAI(Creature* creature) : ScriptedAI(creature) { Initialize(); - instance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } void Initialize() @@ -345,8 +340,6 @@ public: void UpdateAI(uint32 uiDiff) override { - ScriptedAI::UpdateAI(uiDiff); - if (uiPhase) { if (uiTimer <= uiDiff) @@ -415,6 +408,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_sinclariAI>(creature); + } }; class npc_azure_saboteur : public CreatureScript @@ -422,14 +419,9 @@ class npc_azure_saboteur : public CreatureScript public: npc_azure_saboteur() : CreatureScript("npc_azure_saboteur") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_azure_saboteurAI>(creature); - } - struct npc_azure_saboteurAI : public npc_escortAI { - npc_azure_saboteurAI(Creature* creature):npc_escortAI(creature) + npc_azure_saboteurAI(Creature* creature) : npc_escortAI(creature) { instance = creature->GetInstanceScript(); bHasGotMovingPoints = false; @@ -532,13 +524,16 @@ public: { me->CastSpell(me, SABOTEUR_SHIELD_DISRUPTION, false); me->DisappearAndDie(); - Creature* pSaboPort = ObjectAccessor::GetCreature((*me), instance->GetGuidData(DATA_SABOTEUR_PORTAL)); - if (pSaboPort) + if (Creature* pSaboPort = ObjectAccessor::GetCreature((*me), instance->GetGuidData(DATA_SABOTEUR_PORTAL))) pSaboPort->DisappearAndDie(); instance->SetData(DATA_START_BOSS_ENCOUNTER, 1); } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_azure_saboteurAI>(creature); + } }; class npc_teleportation_portal_vh : public CreatureScript @@ -546,11 +541,6 @@ class npc_teleportation_portal_vh : public CreatureScript public: npc_teleportation_portal_vh() : CreatureScript("npc_teleportation_portal_vh") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_teleportation_portalAI>(creature); - } - struct npc_teleportation_portalAI : public ScriptedAI { npc_teleportation_portalAI(Creature* creature) : ScriptedAI(creature), listOfMobs(me) @@ -583,7 +573,6 @@ public: void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) override { if (instance->GetData(DATA_REMOVE_NPC) == 1) @@ -608,7 +597,7 @@ public: uint8 k = uiWaveCount < 12 ? 2 : 3; for (uint8 i = 0; i < k; ++i) { - uint32 entry = RAND(CREATURE_AZURE_CAPTAIN, CREATURE_AZURE_RAIDER, CREATURE_AZURE_STALKER, CREATURE_AZURE_SORCEROR); + uint32 entry = RAND(NPC_AZURE_CAPTAIN, NPC_AZURE_RAIDER, NPC_AZURE_STALKER, NPC_AZURE_SORCEROR); DoSummon(entry, me, 2.0f, 20000, TEMPSUMMON_DEAD_DESPAWN); } me->SetVisible(false); @@ -633,14 +622,14 @@ public: uint8 k = instance->GetData(DATA_WAVE_COUNT) < 12 ? 3 : 4; for (uint8 i = 0; i < k; ++i) { - uint32 entry = RAND(CREATURE_AZURE_INVADER_1, CREATURE_AZURE_INVADER_2, CREATURE_AZURE_SPELLBREAKER_1, CREATURE_AZURE_SPELLBREAKER_2, CREATURE_AZURE_MAGE_SLAYER_1, CREATURE_AZURE_MAGE_SLAYER_2, CREATURE_AZURE_BINDER_1, CREATURE_AZURE_BINDER_2); + uint32 entry = RAND(NPC_AZURE_INVADER_1, NPC_AZURE_INVADER_2, NPC_AZURE_SPELLBREAKER_1, NPC_AZURE_SPELLBREAKER_2, NPC_AZURE_MAGE_SLAYER_1, NPC_AZURE_MAGE_SLAYER_2, NPC_AZURE_BINDER_1, NPC_AZURE_BINDER_2); DoSummon(entry, me, 2.0f, 20000, TEMPSUMMON_DEAD_DESPAWN); } } else { bPortalGuardianOrKeeperOrEliteSpawn = true; - uint32 entry = RAND(CREATURE_PORTAL_GUARDIAN, CREATURE_PORTAL_KEEPER); + uint32 entry = RAND(NPC_PORTAL_GUARDIAN, NPC_PORTAL_KEEPER); if (Creature* pPortalKeeper = DoSummon(entry, me, 2.0f, 0, TEMPSUMMON_DEAD_DESPAWN)) me->CastSpell(pPortalKeeper, SPELL_PORTAL_CHANNEL, false); } @@ -674,11 +663,15 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_teleportation_portalAI>(creature); + } }; struct violet_hold_trashAI : public npc_escortAI { - violet_hold_trashAI(Creature* creature):npc_escortAI(creature) + violet_hold_trashAI(Creature* creature) : npc_escortAI(creature) { instance = creature->GetInstanceScript(); bHasGotMovingPoints = false; @@ -723,7 +716,7 @@ struct violet_hold_trashAI : public npc_escortAI } } - void UpdateAI(uint32) override + void UpdateAI(uint32 diff) override { if (instance->GetData(DATA_MAIN_EVENT_PHASE) != IN_PROGRESS) me->CastStop(); @@ -778,6 +771,8 @@ struct violet_hold_trashAI : public npc_escortAI SetDespawnAtEnd(false); Start(true, true); } + + npc_escortAI::UpdateAI(diff); } void JustDied(Unit* /*killer*/) override @@ -791,7 +786,6 @@ struct violet_hold_trashAI : public npc_escortAI DoCast(SPELL_DESTROY_DOOR_SEAL); instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD, 1); } - }; class npc_azure_invader : public CreatureScript @@ -799,11 +793,6 @@ class npc_azure_invader : public CreatureScript public: npc_azure_invader() : CreatureScript("npc_azure_invader") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_azure_invaderAI>(creature); - } - struct npc_azure_invaderAI : public violet_hold_trashAI { npc_azure_invaderAI(Creature* creature) : violet_hold_trashAI(creature) @@ -833,12 +822,11 @@ public: void UpdateAI(uint32 diff) override { violet_hold_trashAI::UpdateAI(diff); - npc_escortAI::UpdateAI(diff); if (!UpdateVictim()) return; - if (me->GetEntry() == CREATURE_AZURE_INVADER_1) + if (me->GetEntry() == NPC_AZURE_INVADER_1) { if (uiCleaveTimer <= diff) { @@ -848,14 +836,13 @@ public: if (uiImpaleTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) DoCast(target, SPELL_IMPALE); uiImpaleTimer = 4000; } else uiImpaleTimer -= diff; } - if (me->GetEntry() == CREATURE_AZURE_INVADER_2) + if (me->GetEntry() == NPC_AZURE_INVADER_2) { if (uiBrutalStrikeTimer <= diff) { @@ -876,6 +863,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_azure_invaderAI>(creature); + } }; class npc_azure_binder : public CreatureScript @@ -883,11 +874,6 @@ class npc_azure_binder : public CreatureScript public: npc_azure_binder() : CreatureScript("npc_azure_binder") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_azure_binderAI>(creature); - } - struct npc_azure_binderAI : public violet_hold_trashAI { npc_azure_binderAI(Creature* creature) : violet_hold_trashAI(creature) @@ -917,12 +903,11 @@ public: void UpdateAI(uint32 diff) override { violet_hold_trashAI::UpdateAI(diff); - npc_escortAI::UpdateAI(diff); if (!UpdateVictim()) return; - if (me->GetEntry() == CREATURE_AZURE_BINDER_1) + if (me->GetEntry() == NPC_AZURE_BINDER_1) { if (uiArcaneExplosionTimer <= diff) { @@ -930,16 +915,15 @@ public: uiArcaneExplosionTimer = 5000; } else uiArcaneExplosionTimer -= diff; - if (uiArcainBarrageTimer <= diff) + if (uiArcainBarrageTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (target) - DoCast(target, SPELL_ARCANE_BARRAGE); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) + DoCast(target, SPELL_ARCANE_BARRAGE); uiArcainBarrageTimer = 6000; } else uiArcainBarrageTimer -= diff; } - if (me->GetEntry() == CREATURE_AZURE_BINDER_2) + if (me->GetEntry() == NPC_AZURE_BINDER_2) { if (uiFrostNovaTimer <= diff) { @@ -949,8 +933,7 @@ public: if (uiFrostboltTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) DoCast(target, SPELL_FROSTBOLT); uiFrostboltTimer = 6000; } else uiFrostboltTimer -= diff; @@ -960,6 +943,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_azure_binderAI>(creature); + } }; class npc_azure_mage_slayer : public CreatureScript @@ -967,11 +954,6 @@ class npc_azure_mage_slayer : public CreatureScript public: npc_azure_mage_slayer() : CreatureScript("npc_azure_mage_slayer") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_azure_mage_slayerAI>(creature); - } - struct npc_azure_mage_slayerAI : public violet_hold_trashAI { npc_azure_mage_slayerAI(Creature* creature) : violet_hold_trashAI(creature) @@ -997,12 +979,11 @@ public: void UpdateAI(uint32 diff) override { violet_hold_trashAI::UpdateAI(diff); - npc_escortAI::UpdateAI(diff); if (!UpdateVictim()) return; - if (me->GetEntry() == CREATURE_AZURE_MAGE_SLAYER_1) + if (me->GetEntry() == NPC_AZURE_MAGE_SLAYER_1) { if (uiArcaneEmpowermentTimer <= diff) { @@ -1011,12 +992,11 @@ public: } else uiArcaneEmpowermentTimer -= diff; } - if (me->GetEntry() == CREATURE_AZURE_MAGE_SLAYER_2) + if (me->GetEntry() == NPC_AZURE_MAGE_SLAYER_2) { if (uiSpellLockTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) DoCast(target, SPELL_SPELL_LOCK); uiSpellLockTimer = 9000; } else uiSpellLockTimer -= diff; @@ -1026,6 +1006,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_azure_mage_slayerAI>(creature); + } }; class npc_azure_raider : public CreatureScript @@ -1033,11 +1017,6 @@ class npc_azure_raider : public CreatureScript public: npc_azure_raider() : CreatureScript("npc_azure_raider") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_azure_raiderAI>(creature); - } - struct npc_azure_raiderAI : public violet_hold_trashAI { npc_azure_raiderAI(Creature* creature) : violet_hold_trashAI(creature) @@ -1063,7 +1042,6 @@ public: void UpdateAI(uint32 diff) override { violet_hold_trashAI::UpdateAI(diff); - npc_escortAI::UpdateAI(diff); if (!UpdateVictim()) return; @@ -1084,6 +1062,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_azure_raiderAI>(creature); + } }; class npc_azure_stalker : public CreatureScript @@ -1114,7 +1096,6 @@ public: void UpdateAI(uint32 diff) override { violet_hold_trashAI::UpdateAI(diff); - npc_escortAI::UpdateAI(diff); if (!UpdateVictim()) return; @@ -1123,8 +1104,7 @@ public: { if (_tacticalBlinkTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true)) DoCast(target, SPELL_TACTICAL_BLINK); _tacticalBlinkTimer = 6000; _tacticalBlinkCast = true; @@ -1135,8 +1115,8 @@ public: { if (_backstabTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 10, true); - DoCast(target, SPELL_BACKSTAB); + if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 10, true)) + DoCast(target, SPELL_BACKSTAB); _tacticalBlinkCast = false; _backstabTimer =1300; } else _backstabTimer -= diff; @@ -1191,36 +1171,32 @@ public: void UpdateAI(uint32 diff) override { violet_hold_trashAI::UpdateAI(diff); - npc_escortAI::UpdateAI(diff); if (!UpdateVictim()) return; - if (me->GetEntry() == CREATURE_AZURE_SPELLBREAKER_1) + if (me->GetEntry() == NPC_AZURE_SPELLBREAKER_1) { if (uiArcaneBlastTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) DoCast(target, SPELL_ARCANE_BLAST); uiArcaneBlastTimer = 6000; } else uiArcaneBlastTimer -= diff; if (uiSlowTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) DoCast(target, SPELL_SLOW); uiSlowTimer = 5000; } else uiSlowTimer -= diff; } - if (me->GetEntry() == CREATURE_AZURE_SPELLBREAKER_2) + if (me->GetEntry() == NPC_AZURE_SPELLBREAKER_2) { if (uiChainsOfIceTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) DoCast(target, SPELL_CHAINS_OF_ICE); uiChainsOfIceTimer = 7000; } else uiChainsOfIceTimer -= diff; @@ -1247,11 +1223,6 @@ class npc_azure_captain : public CreatureScript public: npc_azure_captain() : CreatureScript("npc_azure_captain") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_azure_captainAI>(creature); - } - struct npc_azure_captainAI : public violet_hold_trashAI { npc_azure_captainAI(Creature* creature) : violet_hold_trashAI(creature) @@ -1277,7 +1248,6 @@ public: void UpdateAI(uint32 diff) override { violet_hold_trashAI::UpdateAI(diff); - npc_escortAI::UpdateAI(diff); if (!UpdateVictim()) return; @@ -1298,6 +1268,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_azure_captainAI>(creature); + } }; class npc_azure_sorceror : public CreatureScript @@ -1305,11 +1279,6 @@ class npc_azure_sorceror : public CreatureScript public: npc_azure_sorceror() : CreatureScript("npc_azure_sorceror") { } - CreatureAI* GetAI(Creature* creature) const override - { - return GetInstanceAI<npc_azure_sorcerorAI>(creature); - } - struct npc_azure_sorcerorAI : public violet_hold_trashAI { npc_azure_sorcerorAI(Creature* creature) : violet_hold_trashAI(creature) @@ -1337,15 +1306,13 @@ public: void UpdateAI(uint32 diff) override { violet_hold_trashAI::UpdateAI(diff); - npc_escortAI::UpdateAI(diff); if (!UpdateVictim()) return; if (uiArcaneStreamTimer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) DoCast(target, SPELL_ARCANE_STREAM); uiArcaneStreamTimer = urand(0, 5000)+5000; uiArcaneStreamTimerStartingValueHolder = uiArcaneStreamTimer; @@ -1360,6 +1327,11 @@ public: DoMeleeAttackIfReady(); } }; + + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<npc_azure_sorcerorAI>(creature); + } }; diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.h b/src/server/scripts/Northrend/VioletHold/violet_hold.h index 404d1f493e6..275a7467d83 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.h +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.h @@ -18,13 +18,18 @@ #ifndef DEF_VIOLET_HOLD_H #define DEF_VIOLET_HOLD_H -#define DataHeader "VIO" +#define DataHeader "VH" + +uint32 const EncounterCount = 3; enum Data { + // Main encounters DATA_1ST_BOSS_EVENT, DATA_2ND_BOSS_EVENT, - DATA_CYANIGOSA_EVENT, + DATA_CYANIGOSA, + + // Misc DATA_WAVE_COUNT, DATA_REMOVE_NPC, DATA_PORTAL_LOCATION, @@ -38,10 +43,8 @@ enum Data DATA_ACTIVATE_CRYSTAL, DATA_MAIN_EVENT_PHASE, DATA_DEFENSELESS, -}; -enum Data64 -{ + // Bosses DATA_MORAGG, DATA_EREKEM, DATA_EREKEM_GUARD_1, @@ -50,7 +53,8 @@ enum Data64 DATA_LAVANTHOR, DATA_XEVOZZ, DATA_ZURAMAT, - DATA_CYANIGOSA, + + // Cells DATA_MORAGG_CELL, DATA_EREKEM_CELL, DATA_EREKEM_LEFT_GUARD_CELL, @@ -59,6 +63,8 @@ enum Data64 DATA_LAVANTHOR_CELL, DATA_XEVOZZ_CELL, DATA_ZURAMAT_CELL, + + // Misc DATA_MAIN_DOOR, DATA_SINCLARI, DATA_TELEPORTATION_PORTAL, @@ -81,33 +87,48 @@ enum Bosses enum CreaturesIds { - CREATURE_TELEPORTATION_PORTAL = 31011, - CREATURE_PORTAL_GUARDIAN = 30660, - CREATURE_PORTAL_KEEPER = 30695, - CREATURE_XEVOZZ = 29266, - CREATURE_LAVANTHOR = 29312, - CREATURE_ICHORON = 29313, - CREATURE_ZURAMAT = 29314, - CREATURE_EREKEM = 29315, - CREATURE_EREKEM_GUARD = 29395, - CREATURE_MORAGG = 29316, - CREATURE_CYANIGOSA = 31134, - CREATURE_SINCLARI = 30658, - CREATURE_SABOTEOUR = 31079, - NPC_VIOLET_HOLD_GUARD = 30659, - NPC_DEFENSE_SYSTEM = 30837 + NPC_TELEPORTATION_PORTAL = 31011, + NPC_PORTAL_GUARDIAN = 30660, + NPC_PORTAL_KEEPER = 30695, + NPC_XEVOZZ = 29266, + NPC_LAVANTHOR = 29312, + NPC_ICHORON = 29313, + NPC_ZURAMAT = 29314, + NPC_EREKEM = 29315, + NPC_EREKEM_GUARD = 29395, + NPC_MORAGG = 29316, + NPC_CYANIGOSA = 31134, + NPC_SINCLARI = 30658, + NPC_SABOTEOUR = 31079, + NPC_VIOLET_HOLD_GUARD = 30659, + NPC_DEFENSE_SYSTEM = 30837 +}; + +enum GameObjectIds +{ + GO_MAIN_DOOR = 191723, + GO_XEVOZZ_DOOR = 191556, + GO_LAVANTHOR_DOOR = 191566, + GO_ICHORON_DOOR = 191722, + GO_ZURAMAT_DOOR = 191565, + GO_EREKEM_DOOR = 191564, + GO_EREKEM_GUARD_1_DOOR = 191563, + GO_EREKEM_GUARD_2_DOOR = 191562, + GO_MORAGG_DOOR = 191606, + GO_INTRO_ACTIVATION_CRYSTAL = 193615, + GO_ACTIVATION_CRYSTAL = 193611 }; enum WorldStateIds { - WORLD_STATE_VH = 3816, - WORLD_STATE_VH_PRISON_STATE = 3815, - WORLD_STATE_VH_WAVE_COUNT = 3810, + WORLD_STATE_VH = 3816, + WORLD_STATE_VH_PRISON_STATE = 3815, + WORLD_STATE_VH_WAVE_COUNT = 3810, }; enum Events { - EVENT_ACTIVATE_CRYSTAL = 20001 + EVENT_ACTIVATE_CRYSTAL = 20001 }; #endif diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 9b341180c99..280a94aa21f 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -395,6 +395,9 @@ enum NesingwaryTrapper GO_CARIBOU_TRAP_15 = 188008, SPELL_TRAPPED = 46104, + + // Texts + SAY_NESINGWARY_1 = 0 }; #define CaribouTrapsNum 15 @@ -471,7 +474,7 @@ public: phase = 3; break; case 3: - //Talk(SAY_NESINGWARY_1); + Talk(SAY_NESINGWARY_1); phaseTimer = 2000; phase = 4; break; @@ -1703,7 +1706,7 @@ public: break; } creature->SetStandState(UNIT_STAND_STATE_STAND); - creature->AI()->Talk(SAY_1); + creature->AI()->Talk(SAY_1, player); ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID()); } return true; diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp index b7efa7c3d3e..dc5b75d425d 100644 --- a/src/server/scripts/Northrend/zone_dragonblight.cpp +++ b/src/server/scripts/Northrend/zone_dragonblight.cpp @@ -174,7 +174,7 @@ class npc_commander_eligor_dawnbringer : public CreatureScript { if (id == 1) { - me->SetFacingTo(PosTalkLocations[talkWing].m_orientation); + me->SetFacingTo(PosTalkLocations[talkWing].GetOrientation()); TurnAudience(); switch (talkWing) diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index dad71ab0c24..83fd3859716 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -816,6 +816,44 @@ class spell_shredder_delivery : public SpellScriptLoader } }; +enum InfectedWorgenBite +{ + SPELL_INFECTED_WORGEN_BITE = 53094, + SPELL_WORGENS_CALL = 53095 +}; + +class spell_infected_worgen_bite : public SpellScriptLoader +{ + public: + spell_infected_worgen_bite() : SpellScriptLoader("spell_infected_worgen_bite") { } + + class spell_infected_worgen_bite_AuraScript : public AuraScript + { + PrepareAuraScript(spell_infected_worgen_bite_AuraScript); + + void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + if (target->GetTypeId() == TYPEID_PLAYER) + if (GetStackAmount() == GetSpellInfo()->StackAmount) + { + Remove(); + target->CastSpell(target, SPELL_WORGENS_CALL, true); + } + } + + void Register() override + { + AfterEffectApply += AuraEffectApplyFn(spell_infected_worgen_bite_AuraScript::HandleAfterEffectApply, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAPPLY); + } + }; + + AuraScript* GetAuraScript() const override + { + return new spell_infected_worgen_bite_AuraScript(); + } +}; + void AddSC_grizzly_hills() { new npc_emily(); @@ -827,4 +865,5 @@ void AddSC_grizzly_hills() new npc_venture_co_straggler(); new npc_lake_frog(); new spell_shredder_delivery(); + new spell_infected_worgen_bite(); } diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index 7f29a6621bd..2e426fd77cf 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -25,53 +25,6 @@ #include "CombatAI.h" /*###### -## npc_squire_david -######*/ - -enum SquireDavid -{ - QUEST_THE_ASPIRANT_S_CHALLENGE_H = 13680, - QUEST_THE_ASPIRANT_S_CHALLENGE_A = 13679, - - NPC_ARGENT_VALIANT = 33448, - - GOSSIP_TEXTID_SQUIRE = 14407 -}; - -#define GOSSIP_SQUIRE_ITEM_1 "I am ready to fight!" -#define GOSSIP_SQUIRE_ITEM_2 "How do the Argent Crusader raiders fight?" - -class npc_squire_david : public CreatureScript -{ -public: - npc_squire_david() : CreatureScript("npc_squire_david") { } - - bool OnGossipHello(Player* player, Creature* creature) override - { - if (player->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_H) == QUEST_STATUS_INCOMPLETE || - player->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_A) == QUEST_STATUS_INCOMPLETE)//We need more info about it. - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SQUIRE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SQUIRE_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - } - - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_SQUIRE, creature->GetGUID()); - return true; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF+1) - { - player->CLOSE_GOSSIP_MENU(); - creature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f); - } - return true; - } -}; - -/*###### ## npc_argent_valiant ######*/ @@ -837,7 +790,6 @@ class npc_frostbrood_skytalon : public CreatureScript void AddSC_icecrown() { - new npc_squire_david; new npc_argent_valiant; new npc_guardian_pavilion; new npc_tournament_training_dummy; diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index bfdea4a1435..d5d9f8ae77e 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -19,6 +19,7 @@ #include "ScriptedCreature.h" #include "ScriptedGossip.h" #include "ScriptedEscortAI.h" +#include "SpellHistory.h" #include "SpellScript.h" #include "SpellAuraEffects.h" #include "Vehicle.h" @@ -641,97 +642,6 @@ enum JokkumScriptcast EVENT_KROLMIR_9 = 24, }; -class npc_king_jokkum_vehicle : public CreatureScript -{ -public: - npc_king_jokkum_vehicle() : CreatureScript("npc_king_jokkum_vehicle") { } - - struct npc_king_jokkum_vehicleAI : public VehicleAI - { - npc_king_jokkum_vehicleAI(Creature* creature) : VehicleAI(creature) - { - pathEnd = false; - } - - void Reset() override - { - playerGUID.Clear(); - pathEnd = false; - } - - void OnCharmed(bool /*apply*/) override { } - - void PassengerBoarded(Unit* who, int8 /*seat*/, bool apply) override - { - if (apply) - { - playerGUID = who->GetGUID(); - Talk(SAY_HOLD_ON, who); - me->CastSpell(who, SPELL_JOKKUM_KILL_CREDIT, true); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC); - me->GetMotionMaster()->MovePath(PATH_JOKKUM, false); - } - } - - void MovementInform(uint32 type, uint32 id) override - { - if (type != WAYPOINT_MOTION_TYPE) - return; - - if (pathEnd) - { - if (id == 4) - { - - } - } - else - { - if (id == 19) - { - pathEnd = true; - me->SetFacingTo(0.418879f); - Talk(SAY_JOKKUM_1); - if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID)) - me->CastSpell(player, SPELL_PLAYER_CAST_VERANUS_SUMMON); - me->CastSpell(me, SPELL_EJECT_ALL_PASSENGERS); - - } - } - } - - void UpdateAI(uint32 diff) override - { - if (!pathEnd) - return; - - events.Update(diff); - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_KROLMIR_1: - Talk(SAY_JOKKUM_2); - events.ScheduleEvent(EVENT_KROLMIR_2, 4000); - break; - } - } - } - - private: - EventMap events; - ObjectGuid playerGUID; - bool pathEnd; - - }; - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_king_jokkum_vehicleAI(creature); - } -}; - class spell_jokkum_scriptcast : public SpellScriptLoader { public: spell_jokkum_scriptcast() : SpellScriptLoader("spell_jokkum_scriptcast") { } @@ -855,7 +765,6 @@ void AddSC_storm_peaks() new npc_icefang(); new npc_hyldsmeet_protodrake(); new npc_brann_bronzebeard_keystone(); - new npc_king_jokkum_vehicle(); new spell_jokkum_scriptcast(); new spell_veranus_summon(); new spell_close_rift(); diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h index 80c8041bc6d..fac9d8fa357 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h @@ -261,13 +261,13 @@ class OPvPCapturePointNA : public OPvPCapturePoint public: OPvPCapturePointNA(OutdoorPvP* pvp); - bool Update(uint32 diff); + bool Update(uint32 diff) override; - void ChangeState(); + void ChangeState() override; - void FillInitialWorldStates(WorldPacket & data); + void FillInitialWorldStates(WorldPacket & data) override; - bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go); + bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go) override; int32 HandleOpenGo(Player* player, ObjectGuid guid) override; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h index a08e141294d..9c76b35937e 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h @@ -184,9 +184,9 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint public: OPvPCapturePointZM_GraveYard(OutdoorPvP* pvp); - bool Update(uint32 diff); + bool Update(uint32 diff) override; - void ChangeState() { } + void ChangeState() override { } void FillInitialWorldStates(WorldPacket & data); @@ -196,11 +196,11 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint void SetBeaconState(uint32 controlling_team); // not good atm - bool HandleGossipOption(Player* player, ObjectGuid guid, uint32 gossipid); + bool HandleGossipOption(Player* player, ObjectGuid guid, uint32 gossipid) override; - bool HandleDropFlag(Player* player, uint32 spellId); + bool HandleDropFlag(Player* player, uint32 spellId) override; - bool CanTalkTo(Player* player, Creature* creature, GossipMenuItems const& gso); + bool CanTalkTo(Player* player, Creature* creature, GossipMenuItems const& gso) override; uint32 GetGraveYardState() const; diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index 662bad46162..263fd8340b9 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -113,7 +113,7 @@ public: Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) if (Player* i_pl = i->GetSource()) - if (i_pl->IsAlive() && (dist = i_pl->IsWithinDist(me, 45))) + if (i_pl->IsAlive() && (dist = i_pl->GetDistance(me)) < 45) { i_pl->RemoveAurasDueToSpell(SPELL_INHIBITMAGIC); me->AddAura(SPELL_INHIBITMAGIC, i_pl); diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp index 2b5ad18022a..9667b4e3bb0 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp @@ -93,7 +93,7 @@ class boss_ambassador_hellmaw : public CreatureScript { } - void DoAction(int32 actionId) + void DoAction(int32 actionId) override { if (actionId == ACTION_AMBASSADOR_HELLMAW_INTRO) DoIntro(); diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index 9d2737c8ba5..f984272f4d5 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -92,7 +92,7 @@ class instance_shadow_labyrinth : public InstanceMapScript } } - void OnUnitDeath(Unit* unit) + void OnUnitDeath(Unit* unit) override { Creature* creature = unit->ToCreature(); if (!creature) diff --git a/src/server/scripts/Outland/CMakeLists.txt b/src/server/scripts/Outland/CMakeLists.txt index 24658dbc21f..42621b76941 100644 --- a/src/server/scripts/Outland/CMakeLists.txt +++ b/src/server/scripts/Outland/CMakeLists.txt @@ -27,6 +27,7 @@ set(scripts_STAT_SRCS Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp + Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 2750476db76..096777163a6 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -280,7 +280,7 @@ public: Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->GetSource() && i->GetSource()->IsAlive() && me->HasInArc(float(diff/20000*M_PI*2), i->GetSource()) && me->IsWithinDist(i->GetSource(), SPOUT_DIST) && !i->GetSource()->IsInWater()) + if (i->GetSource() && i->GetSource()->IsAlive() && me->HasInArc(diff/20000.f*float(M_PI)*2.f, i->GetSource()) && me->IsWithinDist(i->GetSource(), SPOUT_DIST) && !i->GetSource()->IsInWater()) DoCast(i->GetSource(), SPELL_SPOUT, true); // only knock back players in arc, in 100yards, not in water } } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp index 1657b178327..d7ba0a34939 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp @@ -275,8 +275,8 @@ class instance_serpent_shrine : public InstanceMapScript if (data == DONE) { HandleGameObject(BridgePart[0], true); - HandleGameObject(BridgePart[0], true); - HandleGameObject(BridgePart[0], true); + HandleGameObject(BridgePart[1], true); + HandleGameObject(BridgePart[2], true); } break; case DATA_TRASH: diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp index 30444caa496..4cc522c7523 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp @@ -43,7 +43,7 @@ class go_main_chambers_access_panel : public GameObjectScript } }; -ObjectData const gameObjectData[] = +ObjectData const gameObjectData[] = { { GO_ACCESS_PANEL_HYDRO, DATA_ACCESS_PANEL_HYDRO }, { GO_ACCESS_PANEL_MEK, DATA_ACCESS_PANEL_MEK }, diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp index 374ce3cd957..88dbeff09f5 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp @@ -123,7 +123,7 @@ public: instance->SetBossState(DATA_MAULGAR, DONE); } - void DoAction(int32 actionId) + void DoAction(int32 actionId) override { if (actionId == ACTION_ADD_DEATH) Talk(SAY_OGRE_DEATH); diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index fb44a403d86..dfc5f5992a6 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -108,6 +108,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript void Reset() override { + _Reset(); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); Initialize(); @@ -115,9 +116,8 @@ class boss_grand_warlock_nethekurse : public CreatureScript void JustDied(Unit* /*killer*/) override { + _JustDied(); Talk(SAY_DIE); - - instance->SetBossState(DATA_NETHEKURSE, DONE); } void SetData(uint32 data, uint32 value) override diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index 0d7fe11956b..a950882eddd 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -160,6 +160,7 @@ class boss_warbringer_omrogg : public CreatureScript void Reset() override { + _Reset(); if (Unit* LeftHead = ObjectAccessor::GetUnit(*me, LeftHeadGUID)) { LeftHead->setDeathState(JUST_DIED); @@ -257,14 +258,14 @@ class boss_warbringer_omrogg : public CreatureScript Creature* LeftHead = ObjectAccessor::GetCreature(*me, LeftHeadGUID); Creature* RightHead = ObjectAccessor::GetCreature(*me, RightHeadGUID); + _JustDied(); + if (!LeftHead || !RightHead) return; LeftHead->AI()->Talk(YELL_DIE_L); RightHead->AI()->SetData(SETDATA_DATA, SETDATA_YELL); - - instance->SetBossState(DATA_OMROGG, DONE); } void UpdateAI(uint32 diff) override @@ -416,7 +417,7 @@ class npc_omrogg_heads : public CreatureScript void EnterCombat(Unit* /*who*/) override { } - void SetData(uint32 data, uint32 value) + void SetData(uint32 data, uint32 value) override { if (data == SETDATA_DATA && value == SETDATA_YELL) { diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index b44ae46c78c..7f2e08b39ca 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -35,7 +35,10 @@ enum Says { SAY_AGGRO = 0, SAY_SLAY = 1, - SAY_DEATH = 2 + SAY_DEATH = 2, + + SAY_CALL_EXECUTIONER_A = 3, + SAY_CALL_EXECUTIONER_H = 4 }; enum Spells @@ -84,10 +87,28 @@ class boss_warchief_kargath_bladefist : public CreatureScript resetcheck_timer = 5000; } + void DoAction(int32 action) override + { + if (action == ACTION_EXECUTIONER_TAUNT) + { + switch (instance->GetData(DATA_TEAM_IN_INSTANCE)) + { + case ALLIANCE: + Talk(SAY_CALL_EXECUTIONER_A); + break; + case HORDE: + Talk(SAY_CALL_EXECUTIONER_H); + break; + default: + break; + } + } + } + void Reset() override { removeAdds(); - + _Reset(); me->SetSpeed(MOVE_RUN, 2); me->SetWalk(false); @@ -96,10 +117,9 @@ class boss_warchief_kargath_bladefist : public CreatureScript void JustDied(Unit* /*killer*/) override { + _JustDied(); Talk(SAY_DEATH); removeAdds(); - - instance->SetBossState(DATA_KARGATH, DONE); } void EnterCombat(Unit* /*who*/) override diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp index c6b08bdada1..5cfae286f9b 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp @@ -24,9 +24,21 @@ SDCategory: Hellfire Citadel, Shattered Halls EndScriptData */ #include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "InstanceScript.h" +#include "Player.h" +#include "SpellAuras.h" #include "shattered_halls.h" +DoorData const doorData[] = +{ + { GO_GRAND_WARLOCK_CHAMBER_DOOR_1, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_NONE }, + { GO_GRAND_WARLOCK_CHAMBER_DOOR_2, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_NONE }, + { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } +}; + class instance_shattered_halls : public InstanceMapScript { public: @@ -43,6 +55,41 @@ class instance_shattered_halls : public InstanceMapScript { SetHeaders(DataHeader); SetBossNumber(EncounterCount); + LoadDoorData(doorData); + executionTimer = 0; + executed = 0; + _team = 0; + } + + void OnPlayerEnter(Player* player) override + { + Aura* ex = nullptr; + + if (!_team) + _team = player->GetTeam(); + + player->CastSpell(player, SPELL_REMOVE_KARGATH_EXECUTIONER, true); + + if (!executionTimer || executionerGUID.IsEmpty()) + return; + + switch (executed) + { + case 0: + ex = player->AddAura(SPELL_KARGATH_EXECUTIONER_1, player); + break; + case 1: + ex = player->AddAura(SPELL_KARGATH_EXECUTIONER_2, player); + break; + case 2: + ex = player->AddAura(SPELL_KARGATH_EXECUTIONER_3, player); + break; + default: + break; + } + + if (ex) + ex->SetDuration(executionTimer); } void OnGameObjectCreate(GameObject* go) override @@ -50,21 +97,65 @@ class instance_shattered_halls : public InstanceMapScript switch (go->GetEntry()) { case GO_GRAND_WARLOCK_CHAMBER_DOOR_1: - nethekurseDoor1GUID = go->GetGUID(); + case GO_GRAND_WARLOCK_CHAMBER_DOOR_2: + AddDoor(go, true); + default: break; + } + } + + void OnGameObjectRemove(GameObject* go) override + { + switch (go->GetEntry()) + { + case GO_GRAND_WARLOCK_CHAMBER_DOOR_1: case GO_GRAND_WARLOCK_CHAMBER_DOOR_2: - nethekurseDoor2GUID = go->GetGUID(); + AddDoor(go, false); + default: break; } } void OnCreatureCreate(Creature* creature) override { + if (!_team) + { + Map::PlayerList const &players = instance->GetPlayers(); + if (!players.isEmpty()) + if (Player* player = players.begin()->GetSource()) + _team = player->GetTeam(); + } + switch (creature->GetEntry()) { case NPC_GRAND_WARLOCK_NETHEKURSE: nethekurseGUID = creature->GetGUID(); break; + case NPC_KARGATH_BLADEFIST: + kargathGUID = creature->GetGUID(); + break; + case NPC_RANDY_WHIZZLESPROCKET: + if (_team == HORDE) + creature->UpdateEntry(NPC_DRISELLA); + break; + case NPC_SHATTERED_EXECUTIONER: + executionTimer = 55 * MINUTE * IN_MILLISECONDS; + DoCastSpellOnPlayers(SPELL_KARGATH_EXECUTIONER_1); + executionerGUID = creature->GetGUID(); + SaveToDB(); + break; + case NPC_CAPTAIN_ALINA: + case NPC_CAPTAIN_BONESHATTER: + victimsGUID[0] = creature->GetGUID(); + break; + case NPC_ALLIANCE_VICTIM_1: + case NPC_HORDE_VICTIM_1: + victimsGUID[1] = creature->GetGUID(); + break; + case NPC_ALLIANCE_VICTIM_2: + case NPC_HORDE_VICTIM_2: + victimsGUID[2] = creature->GetGUID(); + break; } } @@ -75,18 +166,18 @@ class instance_shattered_halls : public InstanceMapScript switch (type) { - case DATA_NETHEKURSE: - if (state == IN_PROGRESS) - { - HandleGameObject(nethekurseDoor1GUID, false); - HandleGameObject(nethekurseDoor2GUID, false); - } - else + case DATA_SHATTERED_EXECUTIONER: + if (state == DONE) { - HandleGameObject(nethekurseDoor1GUID, true); - HandleGameObject(nethekurseDoor2GUID, true); + DoCastSpellOnPlayers(SPELL_REMOVE_KARGATH_EXECUTIONER); + executionTimer = 0; + SaveToDB(); } break; + case DATA_KARGATH: + if (Creature* executioner = instance->GetCreature(executionerGUID)) + executioner->AI()->Reset(); // trigger removal of IMMUNE_TO_PC flag + break; case DATA_OMROGG: break; } @@ -99,21 +190,116 @@ class instance_shattered_halls : public InstanceMapScript { case NPC_GRAND_WARLOCK_NETHEKURSE: return nethekurseGUID; - break; - case GO_GRAND_WARLOCK_CHAMBER_DOOR_1: - return nethekurseDoor1GUID; - break; - case GO_GRAND_WARLOCK_CHAMBER_DOOR_2: - return nethekurseDoor2GUID; - break; + case NPC_KARGATH_BLADEFIST: + return kargathGUID; + case NPC_SHATTERED_EXECUTIONER: + return executionerGUID; + case DATA_FIRST_PRISONER: + case DATA_SECOND_PRISONER: + case DATA_THIRD_PRISONER: + return victimsGUID[data - DATA_FIRST_PRISONER]; + default: + return ObjectGuid::Empty; + } + } + + void WriteSaveDataMore(std::ostringstream& data) override + { + if (!instance->IsHeroic()) + return; + + data << uint32(executed) << ' ' + << executionTimer << ' '; + } + + void ReadSaveDataMore(std::istringstream& data) override + { + if (!instance->IsHeroic()) + return; + + uint32 readbuff; + data >> readbuff; + executed = uint8(readbuff); + data >> readbuff; + + if (executed > VictimCount) + { + executed = VictimCount; + executionTimer = 0; + return; + } + + if (!readbuff) + return; + + Creature* executioner = nullptr; + + instance->LoadGrid(Executioner.GetPositionX(), Executioner.GetPositionY()); + if (Creature* kargath = instance->GetCreature(kargathGUID)) + if (executionerGUID.IsEmpty()) + executioner = kargath->SummonCreature(NPC_SHATTERED_EXECUTIONER, Executioner); + + if (executioner) + for (uint8 i = executed; i < VictimCount; ++i) + executioner->SummonCreature(executionerVictims[i](GetData(DATA_TEAM_IN_INSTANCE)), executionerVictims[i].GetPos()); + + executionTimer = readbuff; + } + + uint32 GetData(uint32 type) const override + { + switch (type) + { + case DATA_PRISONERS_EXECUTED: + return executed; + case DATA_TEAM_IN_INSTANCE: + return _team; + default: + return 0; } - return ObjectGuid::Empty; } - protected: + void Update(uint32 diff) override + { + if (!executionTimer) + return; + + if (executionTimer <= diff) + { + DoCastSpellOnPlayers(SPELL_REMOVE_KARGATH_EXECUTIONER); + switch (++executed) + { + case 1: + DoCastSpellOnPlayers(SPELL_KARGATH_EXECUTIONER_2); + executionTimer = 10 * MINUTE * IN_MILLISECONDS; + break; + case 2: + DoCastSpellOnPlayers(SPELL_KARGATH_EXECUTIONER_3); + executionTimer = 15 * MINUTE * IN_MILLISECONDS; + break; + default: + executionTimer = 0; + break; + } + + if (Creature* executioner = instance->GetCreature(executionerGUID)) + executioner->AI()->SetData(DATA_PRISONERS_EXECUTED, executed); + + SaveToDB(); + } + else + executionTimer -= diff; + } + + private: ObjectGuid nethekurseGUID; - ObjectGuid nethekurseDoor1GUID; - ObjectGuid nethekurseDoor2GUID; + ObjectGuid kargathGUID; + ObjectGuid executionerGUID; + ObjectGuid victimsGUID[3]; + + uint8 executed; + uint32 executionTimer; + uint32 _team; }; }; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp new file mode 100644 index 00000000000..500b0ae4bcb --- /dev/null +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp @@ -0,0 +1,255 @@ +/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" +#include "InstanceScript.h" +#include "Player.h" +#include "SpellAuras.h" +#include "shattered_halls.h" + +class at_nethekurse_exit : public AreaTriggerScript +{ + public: + at_nethekurse_exit() : AreaTriggerScript("at_nethekurse_exit") { }; + + bool OnTrigger(Player* player, AreaTriggerEntry const*) override + { + if (InstanceScript* is = player->GetInstanceScript()) + { + if (is->instance->IsHeroic()) + { + Creature* executioner = nullptr; + + is->instance->LoadGrid(Executioner.GetPositionX(), Executioner.GetPositionY()); + if (Creature* kargath = ObjectAccessor::GetCreature(*player, is->GetGuidData(NPC_KARGATH_BLADEFIST))) + { + if (is->GetGuidData(NPC_SHATTERED_EXECUTIONER).IsEmpty()) + { + executioner = kargath->SummonCreature(NPC_SHATTERED_EXECUTIONER, Executioner); + kargath->AI()->DoAction(ACTION_EXECUTIONER_TAUNT); + } + } + + if (executioner) + for (uint8 i = 0; i < VictimCount; ++i) + executioner->SummonCreature(executionerVictims[i](is->GetData(DATA_TEAM_IN_INSTANCE)), executionerVictims[i].GetPos()); + } + } + + return false; + } +}; + +enum Spells +{ + SPELL_CLEAVE = 15284 +}; + +class boss_shattered_executioner : public CreatureScript +{ + public: + boss_shattered_executioner() : CreatureScript("boss_shattered_executioner") { } + + struct boss_shattered_executionerAI : public BossAI + { + boss_shattered_executionerAI(Creature* creature) : BossAI(creature, DATA_SHATTERED_EXECUTIONER) + { + Initialize(); + }; + + void Initialize() + { + cleaveTimer = 500; + } + + void Reset() override + { + _Reset(); + + // _Reset() resets the loot mode, so we add them again, if any + uint32 prisonersExecuted = instance->GetData(DATA_PRISONERS_EXECUTED); + if (prisonersExecuted == 0) + me->AddLootMode(LOOT_MODE_HARD_MODE_3); + if (prisonersExecuted <= 1) + me->AddLootMode(LOOT_MODE_HARD_MODE_2); + if (prisonersExecuted <= 2) + me->AddLootMode(LOOT_MODE_HARD_MODE_1); + + if (instance->GetBossState(DATA_KARGATH) == DONE) + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + else + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + + Initialize(); + } + + void JustSummoned(Creature*) override { } // avoid despawn of prisoners on death/reset + + void JustDied(Unit*) override + { + _JustDied(); + + if (instance->GetData(DATA_PRISONERS_EXECUTED) > 0) + return; + + Map::PlayerList const &players = instance->instance->GetPlayers(); + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + { + Player* pl = itr->GetSource(); + uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H; + if (pl->GetQuestStatus(qId) == QUEST_STATUS_INCOMPLETE) + pl->CompleteQuest(qId); + } + } + + void SetData(uint32 type, uint32 data) override + { + if (type == DATA_PRISONERS_EXECUTED && data <= 3) + { + if (Creature* victim = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FIRST_PRISONER + data - 1))) + me->Kill(victim); + + if (data == 1) + { + Map::PlayerList const &players = instance->instance->GetPlayers(); + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + { + Player* pl = itr->GetSource(); + uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H; + if (pl->GetQuestStatus(qId) == QUEST_STATUS_INCOMPLETE) + pl->FailQuest(qId); + } + } + + switch (data) + { + case 3: + me->RemoveLootMode(LOOT_MODE_HARD_MODE_1); + case 2: + me->RemoveLootMode(LOOT_MODE_HARD_MODE_2); + case 1: + me->RemoveLootMode(LOOT_MODE_HARD_MODE_3); + default: + break; + } + } + } + + void UpdateAI(uint32 diff) override + { + if (!UpdateVictim()) + return; + + if (cleaveTimer <= diff) + { + DoCast(SPELL_CLEAVE); + cleaveTimer = urand(5000, 7000); + } + else + cleaveTimer -= diff; + + DoMeleeAttackIfReady(); + } + private: + uint32 cleaveTimer; + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return GetInstanceAI<boss_shattered_executionerAI>(creature); + } +}; + +class spell_kargath_executioner : public SpellScriptLoader +{ + public: + spell_kargath_executioner() : SpellScriptLoader("spell_kargath_executioner") { } + + class spell_kargath_executioner_AuraScript : public AuraScript + { + PrepareAuraScript(spell_kargath_executioner_AuraScript); + + bool AreaCheck(Unit* target) + { + if (target->GetMap()->GetId() != 540) + return false; + + return true; + } + + bool Load() override + { + return GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void Register() override + { + DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_kargath_executioner_AuraScript::AreaCheck); + } + }; + + AuraScript* GetAuraScript() const override + { + return new spell_kargath_executioner_AuraScript(); + } +}; + +class spell_remove_kargath_executioner : public SpellScriptLoader +{ + public: + spell_remove_kargath_executioner() : SpellScriptLoader("spell_remove_kargath_executioner") { } + + class spell_remove_kargath_executioner_SpellScript : public SpellScript + { + PrepareSpellScript(spell_remove_kargath_executioner_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + Unit* target = GetCaster(); + + target->RemoveAurasDueToSpell(SPELL_KARGATH_EXECUTIONER_1); + target->RemoveAurasDueToSpell(SPELL_KARGATH_EXECUTIONER_2); + target->RemoveAurasDueToSpell(SPELL_KARGATH_EXECUTIONER_3); + } + + bool Load() override + { + return GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_remove_kargath_executioner_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const override + { + return new spell_remove_kargath_executioner_SpellScript(); + } +}; + +void AddSC_shattered_halls() +{ + new at_nethekurse_exit(); + new boss_shattered_executioner(); + new spell_kargath_executioner(); + new spell_remove_kargath_executioner(); +} diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h index 90cbbe2a438..894cc9c40a6 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h @@ -21,18 +21,45 @@ #define DataHeader "SH" -uint32 const EncounterCount = 3; +uint32 const EncounterCount = 4; +uint32 const VictimCount = 3; enum DataTypes { - DATA_NETHEKURSE = 1, - DATA_OMROGG = 2, - DATA_KARGATH = 3 + DATA_NETHEKURSE = 0, + DATA_OMROGG = 1, + DATA_KARGATH = 2, + + DATA_SHATTERED_EXECUTIONER = 3, + DATA_PRISONERS_EXECUTED = 4, + + DATA_TEAM_IN_INSTANCE = 5, + + DATA_FIRST_PRISONER, + DATA_SECOND_PRISONER, + DATA_THIRD_PRISONER }; enum CreatureIds { - NPC_GRAND_WARLOCK_NETHEKURSE = 16807 + NPC_GRAND_WARLOCK_NETHEKURSE = 16807, + NPC_KARGATH_BLADEFIST = 16808, + + NPC_SHATTERED_EXECUTIONER = 17301, + + // Alliance Ids + NPC_RANDY_WHIZZLESPROCKET = 17288, + + NPC_CAPTAIN_ALINA = 17290, + NPC_ALLIANCE_VICTIM_1 = 17289, + NPC_ALLIANCE_VICTIM_2 = 17292, + + // Horde Ids + NPC_DRISELLA = 17294, + + NPC_CAPTAIN_BONESHATTER = 17296, + NPC_HORDE_VICTIM_1 = 17295, + NPC_HORDE_VICTIM_2 = 17297 }; enum GameobjectIds @@ -41,4 +68,47 @@ enum GameobjectIds GO_GRAND_WARLOCK_CHAMBER_DOOR_2 = 182540 }; +enum QuestIds +{ + QUEST_IMPRISONED_A = 9524, + QUEST_IMPRISONED_H = 9525 +}; + +enum InstanceSpells +{ + SPELL_KARGATH_EXECUTIONER_1 = 39288, + SPELL_KARGATH_EXECUTIONER_2 = 39289, + SPELL_KARGATH_EXECUTIONER_3 = 39290, + + SPELL_REMOVE_KARGATH_EXECUTIONER = 39291 +}; + +enum Actions +{ + ACTION_EXECUTIONER_TAUNT = 1 +}; + +const Position Executioner = { 152.8524f, -83.63912f, 2.021005f, 0.06981317f }; + +struct FactionSpawnerHelper +{ + FactionSpawnerHelper(uint32 allianceEntry, uint32 hordeEntry, const Position& pos) : _allianceNPC(allianceEntry), _hordeNPC(hordeEntry), _spawnPos(pos) { } + + inline uint32 operator()(uint32 teamID) const { return teamID == ALLIANCE ? _allianceNPC : _hordeNPC; } + inline Position const& GetPos() const { return _spawnPos; } + +private: + const uint32 _allianceNPC; + const uint32 _hordeNPC; + const Position _spawnPos; +}; + +const FactionSpawnerHelper executionerVictims[VictimCount] = +{ + { NPC_CAPTAIN_ALINA, NPC_CAPTAIN_BONESHATTER, { 138.8807f, -84.22707f, 1.992269f, 0.06981317f } }, + { NPC_ALLIANCE_VICTIM_1, NPC_HORDE_VICTIM_1, { 151.2411f, -91.02930f, 2.019741f, 1.57079600f } }, + { NPC_ALLIANCE_VICTIM_2, NPC_HORDE_VICTIM_2, { 151.0459f, -77.51981f, 2.021008f, 4.74729500f } } +}; + + #endif diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index cc825afd3a0..48508aa4790 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -77,12 +77,11 @@ class boss_alar : public CreatureScript public: boss_alar() : CreatureScript("boss_alar") { } - struct boss_alarAI : public ScriptedAI + struct boss_alarAI : public BossAI { - boss_alarAI(Creature* creature) : ScriptedAI(creature) + boss_alarAI(Creature* creature) : BossAI(creature, DATA_ALAR) { Initialize(); - instance = creature->GetInstanceScript(); DefaultMoveSpeedRate = creature->GetSpeedRate(MOVE_RUN); DiveBomb_Timer = 0; MeltArmor_Timer = 0; @@ -105,8 +104,6 @@ class boss_alar : public CreatureScript cur_wp = 4; } - InstanceScript* instance; - WaitEventType WaitEvent; uint32 WaitTimer; @@ -129,9 +126,8 @@ class boss_alar : public CreatureScript void Reset() override { - instance->SetData(DATA_ALAREVENT, NOT_STARTED); - Initialize(); + _Reset(); me->SetDisplayId(me->GetNativeDisplayId()); me->SetSpeed(MOVE_RUN, DefaultMoveSpeedRate); @@ -145,18 +141,11 @@ class boss_alar : public CreatureScript void EnterCombat(Unit* /*who*/) override { - instance->SetData(DATA_ALAREVENT, IN_PROGRESS); - + _EnterCombat(); me->SetDisableGravity(true); // after enterevademode will be set walk movement - DoZoneInCombat(); me->setActive(true); } - void JustDied(Unit* /*killer*/) override - { - instance->SetData(DATA_ALAREVENT, DONE); - } - void JustSummoned(Creature* summon) override { if (summon->GetEntry() == CREATURE_EMBER_OF_ALAR) @@ -508,7 +497,7 @@ class npc_ember_of_alar : public CreatureScript DoCast(me, SPELL_EMBER_BLAST, true); me->SetDisplayId(11686); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - if (instance->GetData(DATA_ALAREVENT) == 2) + if (instance->GetBossState(DATA_ALAR) == IN_PROGRESS) { if (Unit* Alar = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_ALAR))) { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index ee12d8c4d0d..ff9bdf15276 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -92,17 +92,13 @@ class boss_high_astromancer_solarian : public CreatureScript { public: - boss_high_astromancer_solarian() - : CreatureScript("boss_high_astromancer_solarian") - { - } + boss_high_astromancer_solarian() : CreatureScript("boss_high_astromancer_solarian") { } - struct boss_high_astromancer_solarianAI : public ScriptedAI + struct boss_high_astromancer_solarianAI : public BossAI { - boss_high_astromancer_solarianAI(Creature* creature) : ScriptedAI(creature), Summons(me) + boss_high_astromancer_solarianAI(Creature* creature) : BossAI(creature, DATA_HIGH_ASTROMANCER_SOLARIAN) { Initialize(); - instance = creature->GetInstanceScript(); defaultarmor = creature->GetArmor(); defaultsize = creature->GetObjectScale(); @@ -126,9 +122,6 @@ class boss_high_astromancer_solarian : public CreatureScript Phase = 1; } - InstanceScript* instance; - SummonList Summons; - uint8 Phase; uint32 ArcaneMissiles_Timer; @@ -152,16 +145,13 @@ class boss_high_astromancer_solarian : public CreatureScript void Reset() override { Initialize(); - - instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED); - + _Reset(); me->SetArmor(defaultarmor); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetVisible(true); me->SetObjectScale(defaultsize); me->SetDisplayId(MODEL_HUMAN); - Summons.DespawnAll(); } void KilledUnit(Unit* /*victim*/) override @@ -174,15 +164,13 @@ class boss_high_astromancer_solarian : public CreatureScript me->SetObjectScale(defaultsize); me->SetDisplayId(MODEL_HUMAN); Talk(SAY_DEATH); - instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE); + _JustDied(); } void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); - DoZoneInCombat(); - - instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS); + _EnterCombat(); } void SummonMinion(uint32 entry, float x, float y, float z) @@ -193,7 +181,7 @@ class boss_high_astromancer_solarian : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) Summoned->AI()->AttackStart(target); - Summons.Summon(Summoned); + summons.Summon(Summoned); } } @@ -316,10 +304,10 @@ class boss_high_astromancer_solarian : public CreatureScript Portals[i][2] = PORTAL_Z; } } - if ((abs(Portals[2][0] - Portals[1][0]) < 7) && (abs(Portals[2][1] - Portals[1][1]) < 7)) + if ((std::abs(Portals[2][0] - Portals[1][0]) < 7) && (std::abs(Portals[2][1] - Portals[1][1]) < 7)) { int i=1; - if (abs(CENTER_X + 26.0f - Portals[2][0]) < 7) + if (std::abs(CENTER_X + 26.0f - Portals[2][0]) < 7) i = -1; Portals[2][0] = Portals[2][0]+7*i; Portals[2][1] = Portal_Y(Portals[2][0], LARGE_PORTAL_RADIUS); @@ -431,10 +419,7 @@ class npc_solarium_priest : public CreatureScript { public: - npc_solarium_priest() - : CreatureScript("npc_solarium_priest") - { - } + npc_solarium_priest() : CreatureScript("npc_solarium_priest") { } struct npc_solarium_priestAI : public ScriptedAI { @@ -462,9 +447,7 @@ class npc_solarium_priest : public CreatureScript Initialize(); } - void EnterCombat(Unit* /*who*/) override - { - } + void EnterCombat(Unit* /*who*/) override { } void UpdateAI(uint32 diff) override { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 9aa1981eabb..f5583c0bc53 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -286,17 +286,13 @@ class boss_kaelthas : public CreatureScript { public: - boss_kaelthas() - : CreatureScript("boss_kaelthas") - { - } - //Kael'thas AI - struct boss_kaelthasAI : public ScriptedAI + boss_kaelthas() : CreatureScript("boss_kaelthas") { } + + struct boss_kaelthasAI : public BossAI { - boss_kaelthasAI(Creature* creature) : ScriptedAI(creature), summons(me) + boss_kaelthasAI(Creature* creature) : BossAI(creature, DATA_KAELTHAS) { Initialize(); - instance = creature->GetInstanceScript(); PhaseSubphase = 0; Phase_Timer = 0; } @@ -320,8 +316,6 @@ class boss_kaelthas : public CreatureScript ChainPyros = false; } - InstanceScript* instance; - uint32 Fireball_Timer; uint32 ArcaneDisruption_Timer; uint32 Phoenix_Timer; @@ -341,8 +335,6 @@ class boss_kaelthas : public CreatureScript bool IsCastingFireball; bool ChainPyros; - SummonList summons; - ObjectGuid m_auiAdvisorGuid[MAX_ADVISORS]; void Reset() override @@ -351,8 +343,8 @@ class boss_kaelthas : public CreatureScript if (me->IsInCombat()) PrepareAdvisors(); - - summons.DespawnAll(); + + _Reset(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -413,7 +405,6 @@ class boss_kaelthas : public CreatureScript } void MoveInLineOfSight(Unit* who) override - { if (!me->HasUnitState(UNIT_STATE_STUNNED) && me->CanCreatureAttack(who)) { @@ -444,6 +435,8 @@ class boss_kaelthas : public CreatureScript { if (!instance->GetData(DATA_KAELTHASEVENT) && !Phase) StartEvent(); + + instance->SetBossState(DATA_KAELTHAS, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) override @@ -463,11 +456,6 @@ class boss_kaelthas : public CreatureScript } } - void SummonedCreatureDespawn(Creature* summon) override - { - summons.Despawn(summon); - } - void JustDied(Unit* /*killer*/) override { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -475,8 +463,6 @@ class boss_kaelthas : public CreatureScript Talk(SAY_DEATH); - summons.DespawnAll(); - instance->SetData(DATA_KAELTHASEVENT, 0); for (uint8 i = 0; i < MAX_ADVISORS; ++i) @@ -484,6 +470,7 @@ class boss_kaelthas : public CreatureScript if (Unit* pAdvisor = ObjectAccessor::GetUnit(*me, m_auiAdvisorGuid[i])) pAdvisor->Kill(pAdvisor); } + _JustDied(); } void UpdateAI(uint32 diff) override @@ -1024,10 +1011,8 @@ class boss_thaladred_the_darkener : public CreatureScript { public: - boss_thaladred_the_darkener() - : CreatureScript("boss_thaladred_the_darkener") - { - } + boss_thaladred_the_darkener() : CreatureScript("boss_thaladred_the_darkener") { } + struct boss_thaladred_the_darkenerAI : public advisorbase_ai { boss_thaladred_the_darkenerAI(Creature* creature) : advisorbase_ai(creature) @@ -1130,10 +1115,8 @@ class boss_lord_sanguinar : public CreatureScript { public: - boss_lord_sanguinar() - : CreatureScript("boss_lord_sanguinar") - { - } + boss_lord_sanguinar() : CreatureScript("boss_lord_sanguinar") { } + struct boss_lord_sanguinarAI : public advisorbase_ai { boss_lord_sanguinarAI(Creature* creature) : advisorbase_ai(creature) @@ -1205,10 +1188,8 @@ class boss_grand_astromancer_capernian : public CreatureScript { public: - boss_grand_astromancer_capernian() - : CreatureScript("boss_grand_astromancer_capernian") - { - } + boss_grand_astromancer_capernian() : CreatureScript("boss_grand_astromancer_capernian") { } + struct boss_grand_astromancer_capernianAI : public advisorbase_ai { boss_grand_astromancer_capernianAI(Creature* creature) : advisorbase_ai(creature) @@ -1358,10 +1339,8 @@ class boss_master_engineer_telonicus : public CreatureScript { public: - boss_master_engineer_telonicus() - : CreatureScript("boss_master_engineer_telonicus") - { - } + boss_master_engineer_telonicus() : CreatureScript("boss_master_engineer_telonicus") { } + struct boss_master_engineer_telonicusAI : public advisorbase_ai { boss_master_engineer_telonicusAI(Creature* creature) : advisorbase_ai(creature) @@ -1449,10 +1428,8 @@ class npc_kael_flamestrike : public CreatureScript { public: - npc_kael_flamestrike() - : CreatureScript("npc_kael_flamestrike") - { - } + npc_kael_flamestrike() : CreatureScript("npc_kael_flamestrike") { } + struct npc_kael_flamestrikeAI : public ScriptedAI { npc_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) @@ -1482,7 +1459,6 @@ class npc_kael_flamestrike : public CreatureScript void MoveInLineOfSight(Unit* /*who*/) override { } - void EnterCombat(Unit* /*who*/) override { } void UpdateAI(uint32 diff) override @@ -1523,10 +1499,8 @@ class npc_phoenix_tk : public CreatureScript { public: - npc_phoenix_tk() - : CreatureScript("npc_phoenix_tk") - { - } + npc_phoenix_tk() : CreatureScript("npc_phoenix_tk") { } + struct npc_phoenix_tkAI : public ScriptedAI { npc_phoenix_tkAI(Creature* creature) : ScriptedAI(creature) @@ -1585,10 +1559,8 @@ class npc_phoenix_egg_tk : public CreatureScript { public: - npc_phoenix_egg_tk() - : CreatureScript("npc_phoenix_egg_tk") - { - } + npc_phoenix_egg_tk() : CreatureScript("npc_phoenix_egg_tk") { } + struct npc_phoenix_egg_tkAI : public ScriptedAI { npc_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature) @@ -1611,7 +1583,6 @@ class npc_phoenix_egg_tk : public CreatureScript //ignore any void MoveInLineOfSight(Unit* /*who*/) override { } - void AttackStart(Unit* who) override { if (me->Attack(who, false)) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index 9186b491fa4..1aa7d5298e5 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -47,17 +47,13 @@ class boss_void_reaver : public CreatureScript { public: - boss_void_reaver() - : CreatureScript("boss_void_reaver") - { - } + boss_void_reaver() : CreatureScript("boss_void_reaver") { } - struct boss_void_reaverAI : public ScriptedAI + struct boss_void_reaverAI : public BossAI { - boss_void_reaverAI(Creature* creature) : ScriptedAI(creature) + boss_void_reaverAI(Creature* creature) : BossAI(creature, DATA_VOID_REAVER) { Initialize(); - instance = creature->GetInstanceScript(); } void Initialize() @@ -70,8 +66,6 @@ class boss_void_reaver : public CreatureScript Enraged = false; } - InstanceScript* instance; - uint32 Pounding_Timer; uint32 ArcaneOrb_Timer; uint32 KnockAway_Timer; @@ -82,9 +76,7 @@ class boss_void_reaver : public CreatureScript void Reset() override { Initialize(); - - if (me->IsAlive()) - instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED); + _Reset(); } void KilledUnit(Unit* /*victim*/) override @@ -96,15 +88,13 @@ class boss_void_reaver : public CreatureScript { Talk(SAY_DEATH); DoZoneInCombat(); - - instance->SetData(DATA_VOIDREAVEREVENT, DONE); + _JustDied(); } void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); - - instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS); + _EnterCombat(); } void UpdateAI(uint32 diff) override diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp index 38c9cdd487c..c421b9974ce 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp @@ -27,8 +27,6 @@ EndScriptData */ #include "InstanceScript.h" #include "the_eye.h" -#define MAX_ENCOUNTER 5 - /* The Eye encounters: 0 - Kael'thas event 1 - Al' ar event @@ -39,20 +37,16 @@ EndScriptData */ class instance_the_eye : public InstanceMapScript { public: - instance_the_eye() - : InstanceMapScript("instance_the_eye", 550) - { - } + instance_the_eye() : InstanceMapScript("instance_the_eye", 550) { } struct instance_the_eye_InstanceMapScript : public InstanceScript { instance_the_eye_InstanceMapScript(Map* map) : InstanceScript(map) { SetHeaders(DataHeader); - memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + SetBossNumber(EncounterCount); KaelthasEventPhase = 0; - AlarEventPhase = 0; } ObjectGuid ThaladredTheDarkener; @@ -63,44 +57,34 @@ class instance_the_eye : public InstanceMapScript ObjectGuid Astromancer; ObjectGuid Alar; uint8 KaelthasEventPhase; - uint8 AlarEventPhase; - - uint32 m_auiEncounter[MAX_ENCOUNTER]; - - bool IsEncounterInProgress() const override - { - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - if (m_auiEncounter[i] == IN_PROGRESS) - return true; - - return false; - } void OnCreatureCreate(Creature* creature) override { switch (creature->GetEntry()) { - case 20064: - ThaladredTheDarkener = creature->GetGUID(); - break; - case 20063: - MasterEngineerTelonicus = creature->GetGUID(); - break; - case 20062: - GrandAstromancerCapernian = creature->GetGUID(); - break; - case 20060: - LordSanguinar = creature->GetGUID(); - break; - case 19622: - Kaelthas = creature->GetGUID(); - break; - case 18805: - Astromancer = creature->GetGUID(); - break; - case 19514: - Alar = creature->GetGUID(); - break; + case NPC_SANGUINAR: + LordSanguinar = creature->GetGUID(); + break; + case NPC_CAPERNIAN: + GrandAstromancerCapernian = creature->GetGUID(); + break; + case NPC_TELONICUS: + MasterEngineerTelonicus = creature->GetGUID(); + break; + case NPC_THALADRED: + ThaladredTheDarkener = creature->GetGUID(); + break; + case NPC_KAELTHAS: + Kaelthas = creature->GetGUID(); + break; + case NPC_HIGH_ASTROMANCER_SOLARIAN: + Astromancer = creature->GetGUID(); + break; + case NPC_ALAR: + Alar = creature->GetGUID(); + break; + default: + break; } } @@ -113,7 +97,7 @@ class instance_the_eye : public InstanceMapScript case DATA_GRANDASTROMANCERCAPERNIAN: return GrandAstromancerCapernian; case DATA_MASTERENGINEERTELONICUS: return MasterEngineerTelonicus; case DATA_KAELTHAS: return Kaelthas; - case DATA_ASTROMANCER: return Astromancer; + case DATA_HIGH_ASTROMANCER_SOLARIAN: return Astromancer; case DATA_ALAR: return Alar; } return ObjectGuid::Empty; @@ -123,64 +107,23 @@ class instance_the_eye : public InstanceMapScript { switch (type) { - case DATA_ALAREVENT: - AlarEventPhase = data; - m_auiEncounter[0] = data; - break; - case DATA_HIGHASTROMANCERSOLARIANEVENT: - m_auiEncounter[1] = data; - break; - case DATA_VOIDREAVEREVENT: - m_auiEncounter[2] = data; - break; - case DATA_KAELTHASEVENT: - KaelthasEventPhase = data; - m_auiEncounter[3] = data; - break; + case DATA_KAELTHASEVENT: + KaelthasEventPhase = data; + break; + default: + break; } - if (data == DONE) - SaveToDB(); } uint32 GetData(uint32 type) const override { switch (type) { - case DATA_ALAREVENT: return AlarEventPhase; - case DATA_HIGHASTROMANCERSOLARIANEVENT: return m_auiEncounter[1]; - case DATA_VOIDREAVEREVENT: return m_auiEncounter[2]; - case DATA_KAELTHASEVENT: return KaelthasEventPhase; + case DATA_KAELTHASEVENT: + return KaelthasEventPhase; } return 0; } - - std::string GetSaveData() override - { - OUT_SAVE_INST_DATA; - - std::ostringstream stream; - stream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3]; - - OUT_SAVE_INST_DATA_COMPLETE; - return stream.str(); - } - - void Load(const char* in) override - { - if (!in) - { - OUT_LOAD_INST_DATA_FAIL; - return; - } - OUT_LOAD_INST_DATA(in); - - std::istringstream stream(in); - stream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3]; - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. - m_auiEncounter[i] = NOT_STARTED; - OUT_LOAD_INST_DATA_COMPLETE; - } }; InstanceScript* GetInstanceScript(InstanceMap* map) const override diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.h b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.h index 718f37861d9..c46fe408274 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.h +++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.h @@ -21,19 +21,33 @@ #define DataHeader "TE" +uint32 const EncounterCount = 4; + enum DataTypes { - DATA_ALAREVENT = 1, - DATA_ASTROMANCER = 2, - DATA_GRANDASTROMANCERCAPERNIAN = 3, - DATA_HIGHASTROMANCERSOLARIANEVENT = 4, - DATA_KAELTHAS = 5, + // Encounter States/Boss GUIDs + DATA_KAELTHAS = 0, + DATA_ALAR = 1, + DATA_HIGH_ASTROMANCER_SOLARIAN = 2, + DATA_VOID_REAVER = 3, + + DATA_ASTROMANCER = 4, + DATA_GRANDASTROMANCERCAPERNIAN = 5, DATA_KAELTHASEVENT = 6, DATA_LORDSANGUINAR = 7, DATA_MASTERENGINEERTELONICUS = 8, - DATA_THALADREDTHEDARKENER = 10, - DATA_VOIDREAVEREVENT = 11, - DATA_ALAR = 12 + DATA_THALADREDTHEDARKENER = 9 +}; + +enum CreatureIds +{ + NPC_SANGUINAR = 20060, + NPC_CAPERNIAN = 20062, + NPC_TELONICUS = 20063, + NPC_THALADRED = 20064, + NPC_KAELTHAS = 19622, + NPC_HIGH_ASTROMANCER_SOLARIAN = 18805, + NPC_ALAR = 19514 }; #endif diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp index 4955a2201e5..b2d63315029 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp @@ -42,7 +42,7 @@ class instance_mechanar : public InstanceMapScript LoadDoorData(doorData); } - void OnGameObjectCreate(GameObject* gameObject) + void OnGameObjectCreate(GameObject* gameObject) override { switch (gameObject->GetEntry()) { diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index 50b77aac410..03e2154792b 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -283,7 +283,10 @@ class boss_harbinger_skyriss_illusion : public CreatureScript { boss_harbinger_skyriss_illusionAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() override { } + void Reset() override + { + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + } void EnterCombat(Unit* /*who*/) override { } }; diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index 72355b05ec1..aaf006f6c5f 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -24,12 +24,9 @@ SDCategory: Blade's Edge Mountains EndScriptData */ /* ContentData -npc_bloodmaul_brutebane -npc_bloodmaul_brute npc_nether_drake npc_daranelle go_legion_obelisk -go_thunderspike EndContentData */ #include "ScriptMgr.h" @@ -45,171 +42,6 @@ EndContentData */ #include "SpellAuraEffects.h" /*###### -## npc_bloodmaul_brutebane -######*/ - -enum Bloodmaul -{ - NPC_OGRE_BRUTE = 19995, - NPC_QUEST_CREDIT = 21241, - GO_KEG = 184315, - QUEST_GETTING_THE_BLADESPIRE_TANKED = 10512, - QUEST_BLADESPIRE_KEGGER = 10545 -}; - -class npc_bloodmaul_brutebane : public CreatureScript -{ -public: - npc_bloodmaul_brutebane() : CreatureScript("npc_bloodmaul_brutebane") { } - - struct npc_bloodmaul_brutebaneAI : public ScriptedAI - { - npc_bloodmaul_brutebaneAI(Creature* creature) : ScriptedAI(creature) - { - if (Creature* Ogre = me->FindNearestCreature(NPC_OGRE_BRUTE, 50, true)) - { - Ogre->SetReactState(REACT_DEFENSIVE); - Ogre->GetMotionMaster()->MovePoint(1, me->GetPositionX()-1, me->GetPositionY()+1, me->GetPositionZ()); - } - } - - void UpdateAI(uint32 /*diff*/) override { } - }; - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_bloodmaul_brutebaneAI(creature); - } -}; - -/*###### -## npc_bloodmaul_brute -######*/ - -enum BloodmaulBrute -{ - EVENT_CLEAVE = 1, - EVENT_DEBILITATING_STRIKE = 2, - SAY_AGGRO = 0, - SAY_DEATH = 1, - SAY_ENRAGE = 2, - SPELL_CLEAVE = 15496, - SPELL_DEBILITATING_STRIKE = 37577, - SPELL_ENRAGE = 8599, - QUEST_INTO_THE_SOULGRINDER = 11000 -}; - -class npc_bloodmaul_brute : public CreatureScript -{ -public: - npc_bloodmaul_brute() : CreatureScript("npc_bloodmaul_brute") { } - - struct npc_bloodmaul_bruteAI : public ScriptedAI - { - npc_bloodmaul_bruteAI(Creature* creature) : ScriptedAI(creature) - { - hp30 = false; - } - - void Reset() override - { - PlayerGUID.Clear(); - hp30 = false; - } - - void EnterCombat(Unit* /*who*/) override - { - if (urand (0, 100) < 35) - Talk(SAY_AGGRO); - - events.ScheduleEvent(EVENT_CLEAVE, urand(9000,12000)); - events.ScheduleEvent(EVENT_DEBILITATING_STRIKE, 15000); - } - - void JustDied(Unit* killer) override - { - if (killer->GetTypeId() == TYPEID_PLAYER) - if (killer->ToPlayer()->GetQuestRewardStatus(QUEST_INTO_THE_SOULGRINDER)) - Talk(SAY_DEATH); - } - - void MoveInLineOfSight(Unit* who) override - { - if (!who || (!who->IsAlive())) - return; - - if (me->IsWithinDistInMap(who, 50.0f)) - { - if (who->GetTypeId() == TYPEID_PLAYER) - if (who->ToPlayer()->GetQuestStatus(QUEST_GETTING_THE_BLADESPIRE_TANKED) == QUEST_STATUS_INCOMPLETE - || who->ToPlayer()->GetQuestStatus(QUEST_BLADESPIRE_KEGGER) == QUEST_STATUS_INCOMPLETE) - PlayerGUID = who->GetGUID(); - } - } - - void MovementInform(uint32 /*type*/, uint32 id) override - { - if (id == 1) - { - if (GameObject* Keg = me->FindNearestGameObject(GO_KEG, 20)) - Keg->Delete(); - - me->HandleEmoteCommand(7); - me->SetReactState(REACT_AGGRESSIVE); - me->GetMotionMaster()->MoveTargetedHome(); - - Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID); - Creature* Credit = me->FindNearestCreature(NPC_QUEST_CREDIT, 50, true); - if (player && Credit) - player->KilledMonster(Credit->GetCreatureTemplate(), Credit->GetGUID()); - } - } - - void UpdateAI(uint32 diff) override - { - if (!UpdateVictim()) - return; - - events.Update(diff); - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_CLEAVE: - DoCast(me, SPELL_CLEAVE); - events.ScheduleEvent(EVENT_CLEAVE, urand(9000,12000)); - break; - case EVENT_DEBILITATING_STRIKE: - DoCastVictim(SPELL_DEBILITATING_STRIKE); - events.ScheduleEvent(EVENT_DEBILITATING_STRIKE, urand(18000,22000)); - break; - } - } - - if (!hp30 && HealthBelowPct(30)) - { - hp30 = true; - Talk(SAY_ENRAGE); - DoCast(me, SPELL_ENRAGE); - } - - DoMeleeAttackIfReady(); - } - - private: - EventMap events; - ObjectGuid PlayerGUID; - bool hp30; - }; - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_bloodmaul_bruteAI(creature); - } -}; - -/*###### ## npc_nether_drake ######*/ @@ -507,31 +339,6 @@ public: } }; -/*###### -## go_thunderspike -######*/ - -enum TheThunderspike -{ - NPC_GOR_GRIMGUT = 21319, - QUEST_THUNDERSPIKE = 10526, -}; - -class go_thunderspike : public GameObjectScript -{ - public: - go_thunderspike() : GameObjectScript("go_thunderspike") { } - - bool OnGossipHello(Player* player, GameObject* go) override - { - if (player->GetQuestStatus(QUEST_THUNDERSPIKE) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_GOR_GRIMGUT, 25.0f, true)) - if (Creature* gorGrimgut = go->SummonCreature(NPC_GOR_GRIMGUT, -2413.4f, 6914.48f, 25.01f, 3.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000)) - gorGrimgut->AI()->AttackStart(player); - - return true; - } -}; - enum SimonGame { NPC_SIMON_BUNNY = 22923, @@ -1219,12 +1026,9 @@ class spell_oscillating_field : public SpellScriptLoader void AddSC_blades_edge_mountains() { - new npc_bloodmaul_brutebane(); - new npc_bloodmaul_brute(); new npc_nether_drake(); new npc_daranelle(); new go_legion_obelisk(); - new go_thunderspike(); new npc_simon_bunny(); new go_simon_cluster(); new go_apexis_relic(); diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index 97777cd5f6e..d1a31906d58 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -289,7 +289,7 @@ public: summoned->AI()->AttackStart(me); } - void sQuestAccept(Player* player, Quest const* quest) + void sQuestAccept(Player* player, Quest const* quest) override { if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH) { @@ -420,10 +420,482 @@ public: } }; +enum ExorcismSpells +{ + SPELL_JULES_GOES_PRONE = 39283, + SPELL_JULES_THREATENS_AURA = 39284, + SPELL_JULES_GOES_UPRIGHT = 39294, + SPELL_JULES_VOMITS_AURA = 39295, + + SPELL_BARADAS_COMMAND = 39277, + SPELL_BARADA_FALTERS = 39278, +}; + +enum ExorcismTexts +{ + SAY_BARADA_1 = 0, + SAY_BARADA_2 = 1, + SAY_BARADA_3 = 2, + SAY_BARADA_4 = 3, + SAY_BARADA_5 = 4, + SAY_BARADA_6 = 5, + SAY_BARADA_7 = 6, + SAY_BARADA_8 = 7, + + SAY_JULES_1 = 0, + SAY_JULES_2 = 1, + SAY_JULES_3 = 2, + SAY_JULES_4 = 3, + SAY_JULES_5 = 4, +}; + +Position const exorcismPos[11] = +{ + { -707.123f, 2751.686f, 101.592f, 4.577416f }, //Barada Waypoint-1 0 + { -710.731f, 2749.075f, 101.592f, 1.513286f }, //Barada Cast position 1 + { -710.332f, 2754.394f, 102.948f, 3.207566f }, //Jules 2 + { -714.261f, 2747.754f, 103.391f, 0.0f }, //Jules Waypoint-1 3 + { -713.113f, 2750.194f, 103.391f, 0.0f }, //Jules Waypoint-2 4 + { -710.385f, 2750.896f, 103.391f, 0.0f }, //Jules Waypoint-3 5 + { -708.309f, 2750.062f, 103.391f, 0.0f }, //Jules Waypoint-4 6 + { -707.401f, 2747.696f, 103.391f, 0.0f }, //Jules Waypoint-5 7 + { -708.591f, 2745.266f, 103.391f, 0.0f }, //Jules Waypoint-6 8 + { -710.597f, 2744.035f, 103.391f, 0.0f }, //Jules Waypoint-7 9 + { -713.089f, 2745.302f, 103.391f, 0.0f }, //Jules Waypoint-8 10 +}; + +enum ExorcismMisc +{ + NPC_DARKNESS_RELEASED = 22507, + NPC_FOUL_PURGE = 22506, + NPC_COLONEL_JULES = 22432, + + BARADAS_GOSSIP_MESSAGE = 10683, + + QUEST_THE_EXORCISM_OF_COLONEL_JULES = 10935, + + ACTION_START_EVENT = 1, + ACTION_JULES_HOVER = 2, + ACTION_JULES_FLIGHT = 3, + ACTION_JULES_MOVE_HOME = 4, +}; + +enum ExorcismEvents +{ + EVENT_BARADAS_TALK = 1, + + //Colonel Jules + EVENT_SUMMON_SKULL = 1, +}; + +/*###### +## npc_barada +######*/ + +class npc_barada : public CreatureScript +{ +public: + npc_barada() : CreatureScript("npc_barada") { } + + struct npc_baradaAI : public ScriptedAI + { + npc_baradaAI(Creature* creature) : ScriptedAI(creature) + { + Initialize(); + } + + void Initialize() + { + step = 0; + } + + void Reset() override + { + events.Reset(); + Initialize(); + + playerGUID.Clear(); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED); + } + + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override + { + player->PlayerTalkClass->ClearMenus(); + switch (gossipListId) + { + case 1: + player->PlayerTalkClass->SendCloseGossip(); + me->AI()->Talk(SAY_BARADA_1); + me->AI()->DoAction(ACTION_START_EVENT); + break; + default: + break; + } + } + + void DoAction(int32 action) override + { + if (action == ACTION_START_EVENT) + { + if (Creature* jules = me->FindNearestCreature(NPC_COLONEL_JULES, 20.0f, true)) + { + julesGUID = jules->GetGUID(); + jules->AI()->Talk(SAY_JULES_1); + } + + me->GetMotionMaster()->MovePoint(0, exorcismPos[1]); + Talk(SAY_BARADA_2); + + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED); + } + } + + void MovementInform(uint32 type, uint32 id) override + { + if (type != POINT_MOTION_TYPE) + return; + + if (id == 0) + me->GetMotionMaster()->MovePoint(1, exorcismPos[1]); + + if (id == 1) + events.ScheduleEvent(EVENT_BARADAS_TALK, 2000); + } + + void JustDied(Unit* /*killer*/) override + { + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + { + jules->AI()->DoAction(ACTION_JULES_MOVE_HOME); + jules->RemoveAllAuras(); + } + } + + void UpdateAI(uint32 diff) override + { + events.Update(diff); + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_BARADAS_TALK: + switch (step) + { + case 0: + me->SetFacingTo(1.513286f); + + me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL); + events.ScheduleEvent(EVENT_BARADAS_TALK, 3000); + step++; + break; + case 1: + DoCast(SPELL_BARADAS_COMMAND); + events.ScheduleEvent(EVENT_BARADAS_TALK, 5000); + step++; + break; + case 2: + Talk(SAY_BARADA_3); + events.ScheduleEvent(EVENT_BARADAS_TALK, 7000); + step++; + break; + case 3: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->Talk(SAY_JULES_2); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 18000); + step++; + break; + case 4: + DoCast(SPELL_BARADA_FALTERS); + me->HandleEmoteCommand(EMOTE_STAND_STATE_NONE); + + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->DoAction(ACTION_JULES_HOVER); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 11000); + step++; + break; + case 5: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->Talk(SAY_JULES_3); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 13000); + step++; + break; + case 6: + Talk(SAY_BARADA_4); + events.ScheduleEvent(EVENT_BARADAS_TALK, 5000); + step++; + break; + case 7: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->Talk(SAY_JULES_3); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 13000); + step++; + break; + case 8: + Talk(SAY_BARADA_4); + events.ScheduleEvent(EVENT_BARADAS_TALK, 12000); + step++; + break; + case 9: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->Talk(SAY_JULES_4); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 12000); + step++; + break; + case 10: + Talk(SAY_BARADA_4); + events.ScheduleEvent(EVENT_BARADAS_TALK, 5000); + step++; + break; + case 11: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->DoAction(ACTION_JULES_FLIGHT); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 10000); + step++; + break; + case 12: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->Talk(SAY_JULES_4); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 8000); + step++; + break; + case 13: + Talk(SAY_BARADA_5); + events.ScheduleEvent(EVENT_BARADAS_TALK, 10000); + step++; + break; + case 14: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->Talk(SAY_JULES_4); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 10000); + step++; + break; + case 15: + Talk(SAY_BARADA_6); + events.ScheduleEvent(EVENT_BARADAS_TALK, 10000); + step++; + break; + case 16: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->Talk(SAY_JULES_5); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 10000); + step++; + break; + case 17: + Talk(SAY_BARADA_7); + events.ScheduleEvent(EVENT_BARADAS_TALK, 10000); + step++; + break; + case 18: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->AI()->Talk(SAY_JULES_3); + + events.ScheduleEvent(EVENT_BARADAS_TALK, 10000); + step++; + break; + case 19: + Talk(SAY_BARADA_7); + events.ScheduleEvent(EVENT_BARADAS_TALK, 10000); + step++; + break; + case 20: + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + { + jules->AI()->DoAction(ACTION_JULES_MOVE_HOME); + jules->RemoveAura(SPELL_JULES_VOMITS_AURA); + } + + events.ScheduleEvent(EVENT_BARADAS_TALK, 10000); + step++; + break; + case 21: + //End + if (Player* player = ObjectAccessor::FindPlayer(playerGUID)) + player->KilledMonsterCredit(NPC_COLONEL_JULES, ObjectGuid::Empty); + + if (Creature* jules = ObjectAccessor::GetCreature(*me, julesGUID)) + jules->RemoveAllAuras(); + + me->RemoveAura(SPELL_BARADAS_COMMAND); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED); + + Talk(SAY_BARADA_8); + me->GetMotionMaster()->MoveTargetedHome(); + EnterEvadeMode(); + break; + } + break; + } + } + } + + private: + EventMap events; + uint8 step; + ObjectGuid julesGUID; + ObjectGuid playerGUID; + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_baradaAI(creature); + } +}; + +/*###### +## npc_colonel_jules +######*/ + +class npc_colonel_jules : public CreatureScript +{ +public: + npc_colonel_jules() : CreatureScript("npc_colonel_jules") { } + + struct npc_colonel_julesAI : public ScriptedAI + { + npc_colonel_julesAI(Creature* creature) : ScriptedAI(creature), summons(me) + { + Initialize(); + } + + void Initialize() + { + circleRounds = 0; + point = 3; + wpreached = false; + } + + void Reset() override + { + events.Reset(); + + summons.DespawnAll(); + Initialize(); + } + + void DoAction(int32 action) override + { + switch (action) + { + case ACTION_JULES_HOVER: + me->AddAura(SPELL_JULES_GOES_PRONE, me); + me->AddAura(SPELL_JULES_THREATENS_AURA, me); + + me->SetCanFly(true); + me->SetSpeed(MOVE_RUN, 0.2f); + + me->SetFacingTo(3.207566f); + me->GetMotionMaster()->MoveJump(exorcismPos[2], 2.0f, 2.0f); + + events.ScheduleEvent(EVENT_SUMMON_SKULL, 10000); + break; + case ACTION_JULES_FLIGHT: + circleRounds++; + + me->RemoveAura(SPELL_JULES_GOES_PRONE); + + me->AddAura(SPELL_JULES_GOES_UPRIGHT, me); + me->AddAura(SPELL_JULES_VOMITS_AURA, me); + + wpreached = true; + me->GetMotionMaster()->MovePoint(point, exorcismPos[point]); + break; + case ACTION_JULES_MOVE_HOME: + wpreached = false; + me->SetSpeed(MOVE_RUN, 1.0f); + me->GetMotionMaster()->MovePoint(11, exorcismPos[2]); + + events.CancelEvent(EVENT_SUMMON_SKULL); + break; + } + } + + void JustSummoned(Creature* summon) override + { + summons.Summon(summon); + summon->GetMotionMaster()->MoveRandom(10.0f); + } + + void MovementInform(uint32 type, uint32 id) override + { + if (type != POINT_MOTION_TYPE) + return; + + if (id < 10) + wpreached = true; + + if (id == 8) + { + for (uint8 i = 0; i < circleRounds; i++) + DoSummon(NPC_FOUL_PURGE, exorcismPos[8]); + } + + if (id == 10) + { + wpreached = true; + point = 3; + circleRounds++; + } + } + + void UpdateAI(uint32 diff) override + { + if (wpreached) + { + me->GetMotionMaster()->MovePoint(point, exorcismPos[point]); + point++; + wpreached = false; + } + + events.Update(diff); + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_SUMMON_SKULL: + uint8 summonCount = urand(1,3); + + for (uint8 i = 0; i < summonCount; i++) + me->SummonCreature(NPC_DARKNESS_RELEASED, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 1.5f, 0, TEMPSUMMON_MANUAL_DESPAWN); + + events.ScheduleEvent(EVENT_SUMMON_SKULL, urand(10000, 15000)); + break; + } + } + } + + private: + EventMap events; + SummonList summons; + + uint8 circleRounds; + uint8 point; + + bool wpreached; + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_colonel_julesAI(creature); + } +}; + void AddSC_hellfire_peninsula() { new npc_aeranas(); new npc_ancestral_wolf(); new npc_wounded_blood_elf(); new npc_fel_guard_hound(); + new npc_barada(); + new npc_colonel_jules(); } diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index c661e19a98d..318214978ae 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -31,7 +31,6 @@ npc_enslaved_netherwing_drake npc_drake_dealer_hurlunk npcs_flanis_swiftwing_and_kagrosh npc_karynaku -npc_overlord_morghor npc_earthmender_wilda npc_torloth_the_magnificent npc_illidari_spawn @@ -677,331 +676,6 @@ class npc_karynaku : public CreatureScript }; /*#### -# npc_overlord_morghor -# this whole script is wrong and needs a rewrite.even the illidan npc used is the wrong one.npc id 23467 may be the correct one -####*/ -enum OverlordData -{ - QUEST_LORD_ILLIDAN_STORMRAGE = 11108, - - C_ILLIDAN = 22083, - C_YARZILL = 23141, - - SPELL_ONE = 39990, // Red Lightning Bolt - SPELL_TWO = 41528, // Mark of Stormrage - SPELL_THREE = 40216, // Dragonaw Faction - SPELL_FOUR = 42016, // Dragonaw Trasform - - OVERLORD_SAY_1 = 0, - OVERLORD_SAY_2 = 1, - //OVERLORD_SAY_3 = 2, - OVERLORD_SAY_4 = 3, - OVERLORD_SAY_5 = 4, - OVERLORD_SAY_6 = 5, - - OVERLORD_YELL_1 = 6, - OVERLORD_YELL_2 = 7, - - LORD_ILLIDAN_SAY_1 = 0, - LORD_ILLIDAN_SAY_2 = 1, - LORD_ILLIDAN_SAY_3 = 2, - LORD_ILLIDAN_SAY_4 = 3, - LORD_ILLIDAN_SAY_5 = 4, - LORD_ILLIDAN_SAY_6 = 5, - LORD_ILLIDAN_SAY_7 = 6, - - YARZILL_THE_MERC_SAY = 0 -}; - -class npc_overlord_morghor : public CreatureScript -{ -public: - npc_overlord_morghor() : CreatureScript("npc_overlord_morghor") { } - - bool OnQuestAccept(Player* player, Creature* creature, const Quest *_Quest) override - { - if (_Quest->GetQuestId() == QUEST_LORD_ILLIDAN_STORMRAGE) - { - ENSURE_AI(npc_overlord_morghor::npc_overlord_morghorAI, creature->AI())->PlayerGUID = player->GetGUID(); - ENSURE_AI(npc_overlord_morghor::npc_overlord_morghorAI, creature->AI())->StartEvent(); - return true; - } - return false; - } - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_overlord_morghorAI(creature); - } - - struct npc_overlord_morghorAI : public ScriptedAI - { - npc_overlord_morghorAI(Creature* creature) : ScriptedAI(creature) - { - Initialize(); - } - - void Initialize() - { - PlayerGUID.Clear(); - IllidanGUID.Clear(); - - ConversationTimer = 0; - Step = 0; - - Event = false; - } - - ObjectGuid PlayerGUID; - ObjectGuid IllidanGUID; - - uint32 ConversationTimer; - uint32 Step; - - bool Event; - - void Reset() override - { - Initialize(); - me->SetUInt32Value(UNIT_NPC_FLAGS, 2); - } - - void StartEvent() - { - me->SetUInt32Value(UNIT_NPC_FLAGS, 0); - me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - Unit* Illidan = me->SummonCreature(C_ILLIDAN, -5107.83f, 602.584f, 85.2393f, 4.92598f, TEMPSUMMON_CORPSE_DESPAWN, 0); - if (Illidan) - { - IllidanGUID = Illidan->GetGUID(); - Illidan->SetVisible(false); - } - if (PlayerGUID) - { - Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID); - if (player) - Talk(OVERLORD_SAY_1, player); - } - ConversationTimer = 4200; - Step = 0; - Event = true; - } - - uint32 NextStep(uint32 Step) - { - Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID); - Creature* Illi = ObjectAccessor::GetCreature(*me, IllidanGUID); - - if (!player) - { - EnterEvadeMode(); - return 0; - } - - switch (Step) - { - case 0: - return 0; - break; - case 1: - me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f); - return 9000; - break; - case 2: - Talk(OVERLORD_YELL_1, player); - return 4500; - break; - case 3: - me->SetInFront(player); - return 3200; - break; - case 4: - Talk(OVERLORD_SAY_2, player); - return 2000; - break; - case 5: - if (Illi) - { - Illi->SetVisible(true); - Illi->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - Illi->SetDisplayId(21526); - } - return 350; - break; - case 6: - if (Illi) - { - Illi->CastSpell(Illi, SPELL_ONE, true); - Illi->SetTarget(me->GetGUID()); - me->SetTarget(IllidanGUID); - } - return 2000; - break; - case 7: - Talk(OVERLORD_YELL_2); - return 4500; - break; - case 8: - me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); - return 2500; - break; - case 9: - // missing text "Lord Illidan, this is the Dragonmaw that I, and others, have told you about. He will lead us to victory!" - return 5000; - break; - case 10: - if (Illi) - Illi->AI()->Talk(LORD_ILLIDAN_SAY_1); - return 5000; - break; - case 11: - Talk(OVERLORD_SAY_4, player); - return 6000; - break; - case 12: - if (Illi) - Illi->AI()->Talk(LORD_ILLIDAN_SAY_2); - return 5500; - break; - case 13: - if (Illi) - Illi->AI()->Talk(LORD_ILLIDAN_SAY_3); - return 4000; - break; - case 14: - if (Illi) - Illi->SetTarget(PlayerGUID); - return 1500; - break; - case 15: - if (Illi) - Illi->AI()->Talk(LORD_ILLIDAN_SAY_4); - return 1500; - break; - case 16: - if (Illi) - Illi->CastSpell(player, SPELL_TWO, true); - player->RemoveAurasDueToSpell(SPELL_THREE); - player->RemoveAurasDueToSpell(SPELL_FOUR); - return 5000; - break; - case 17: - if (Illi) - Illi->AI()->Talk(LORD_ILLIDAN_SAY_5); - return 5000; - break; - case 18: - if (Illi) - Illi->AI()->Talk(LORD_ILLIDAN_SAY_6); - return 5000; - break; - case 19: - if (Illi) - Illi->AI()->Talk(LORD_ILLIDAN_SAY_7); - return 5000; - break; - case 20: - if (Illi) - { - Illi->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); - Illi->SetDisableGravity(true); - } - return 500; - break; - case 21: - Talk(OVERLORD_SAY_5); - return 500; - break; - case 22: - if (Illi) - { - Illi->SetVisible(false); - Illi->setDeathState(JUST_DIED); - } - return 1000; - break; - case 23: - me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - return 2000; - break; - case 24: - me->SetTarget(PlayerGUID); - return 5000; - break; - case 25: - Talk(OVERLORD_SAY_6); - return 2000; - break; - case 26: - player->GroupEventHappens(QUEST_LORD_ILLIDAN_STORMRAGE, me); - return 6000; - break; - case 27: - { - Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50.0f); - if (Yarzill) - Yarzill->SetTarget(PlayerGUID); - return 500; - } - break; - case 28: - player->RemoveAurasDueToSpell(SPELL_TWO); - player->RemoveAurasDueToSpell(41519); - player->CastSpell(player, SPELL_THREE, true); - player->CastSpell(player, SPELL_FOUR, true); - return 1000; - break; - case 29: - { - if (Creature* Yarzill = me->FindNearestCreature(C_YARZILL, 50.0f)) - Yarzill->AI()->Talk(YARZILL_THE_MERC_SAY, player); - return 5000; - } - break; - case 30: - { - if (Creature* Yarzill = me->FindNearestCreature(C_YARZILL, 50.0f)) - Yarzill->SetTarget(ObjectGuid::Empty); - return 5000; - } - break; - case 31: - { - if (Creature* Yarzill = me->FindNearestCreature(C_YARZILL, 50.0f)) - Yarzill->CastSpell(player, 41540, true); - return 1000; - } - break; - case 32: - me->GetMotionMaster()->MovePoint(0, -5085.77f, 577.231f, 86.6719f); - return 5000; - break; - case 33: - me->SetTarget(ObjectGuid::Empty); - Reset(); - return 100; - break; - default : - return 0; - break; - } - } - - void UpdateAI(uint32 diff) override - { - if (!ConversationTimer) - return; - - if (ConversationTimer <= diff) - { - if (Event && PlayerGUID) - ConversationTimer = NextStep(++Step); - } else ConversationTimer -= diff; - } - }; -}; - -/*#### # npc_earthmender_wilda ####*/ @@ -2026,7 +1700,6 @@ void AddSC_shadowmoon_valley() new npc_drake_dealer_hurlunk(); new npcs_flanis_swiftwing_and_kagrosh(); new npc_karynaku(); - new npc_overlord_morghor(); new npc_earthmender_wilda(); new npc_lord_illidan_stormrage(); new go_crystal_prison(); diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index ee70cca2e50..68c115f9faf 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -34,6 +34,7 @@ #include "Pet.h" #include "ReputationMgr.h" #include "SkillDiscovery.h" +#include "SpellHistory.h" #include "SpellScript.h" #include "SpellAuraEffects.h" #include "Vehicle.h" @@ -1293,8 +1294,8 @@ class spell_gen_divine_storm_cd_reset : public SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); - if (caster->HasSpellCooldown(SPELL_DIVINE_STORM)) - caster->RemoveSpellCooldown(SPELL_DIVINE_STORM, true); + if (caster->GetSpellHistory()->HasCooldown(SPELL_DIVINE_STORM)) + caster->GetSpellHistory()->ResetCooldown(SPELL_DIVINE_STORM, true); } void Register() override @@ -3330,7 +3331,7 @@ class spell_pvp_trinket_wotf_shared_cd : public SpellScriptLoader { // This is only needed because spells cast from spell_linked_spell are triggered by default // Spell::SendSpellCooldown() skips all spells with TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD - GetCaster()->ToPlayer()->AddSpellAndCategoryCooldowns(GetSpellInfo(), GetCastItem() ? GetCastItem()->GetEntry() : 0, GetSpell()); + GetCaster()->GetSpellHistory()->StartCooldown(GetSpellInfo(), 0, GetSpell()); } void Register() override @@ -3629,6 +3630,43 @@ class spell_gen_eject_all_passengers : public SpellScriptLoader } }; +class spell_gen_eject_passenger : public SpellScriptLoader +{ + public: + spell_gen_eject_passenger() : SpellScriptLoader("spell_gen_eject_passenger") { } + + class spell_gen_eject_passenger_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_eject_passenger_SpellScript); + + bool Validate(SpellInfo const* spellInfo) override + { + if (spellInfo->Effects[EFFECT_0].CalcValue() < 1) + return false; + return true; + } + + void EjectPassenger(SpellEffIndex /*effIndex*/) + { + if (Vehicle* vehicle = GetHitUnit()->GetVehicleKit()) + { + if (Unit* passenger = vehicle->GetPassenger(GetEffectValue() - 1)) + passenger->ExitVehicle(); + } + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_gen_eject_passenger_SpellScript::EjectPassenger, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const override + { + return new spell_gen_eject_passenger_SpellScript(); + } +}; + enum GMFreeze { SPELL_GM_FREEZE = 9454 @@ -4121,6 +4159,7 @@ void AddSC_generic_spell_scripts() new spell_gen_wg_water(); new spell_gen_whisper_gulch_yogg_saron_whisper(); new spell_gen_eject_all_passengers(); + new spell_gen_eject_passenger(); new spell_gen_gm_freeze(); new spell_gen_stand(); new spell_gen_mixology_bonus(); diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 3ee337f81d4..75df264360f 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -27,6 +27,7 @@ #include "CellImpl.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" +#include "SpellHistory.h" #include "SpellScript.h" #include "SpellAuraEffects.h" @@ -246,7 +247,7 @@ class spell_hun_chimera_shot : public SpellScriptLoader if (spellId) caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, true); if (spellId == SPELL_HUNTER_CHIMERA_SHOT_SCORPID && caster->ToPlayer()) // Scorpid Sting - Add 1 minute cooldown - caster->ToPlayer()->AddSpellCooldown(spellId, 0, uint32(time(NULL) + 60)); + caster->GetSpellHistory()->AddCooldown(spellId, 0, std::chrono::minutes(1)); } } @@ -654,24 +655,20 @@ class spell_hun_readiness : public SpellScriptLoader void HandleDummy(SpellEffIndex /*effIndex*/) { - Player* caster = GetCaster()->ToPlayer(); // immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath - const SpellCooldowns& cm = caster->ToPlayer()->GetSpellCooldownMap(); - for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();) + GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); + SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); ///! If spellId in cooldown map isn't valid, the above will return a null pointer. - if (spellInfo && - spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && + if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && spellInfo->Id != SPELL_HUNTER_READINESS && spellInfo->Id != SPELL_HUNTER_BESTIAL_WRATH && spellInfo->Id != SPELL_DRAENEI_GIFT_OF_THE_NAARU && spellInfo->GetRecoveryTime() > 0) - caster->RemoveSpellCooldown((itr++)->first, true); - else - ++itr; - } + return true; + return false; + }, true); } void Register() override diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index 9843a472971..717382a0e36 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -24,6 +24,7 @@ #include "Player.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "SpellHistory.h" #include "SpellScript.h" #include "SpellAuraEffects.h" #include "SkillDiscovery.h" @@ -477,7 +478,7 @@ class spell_item_flask_of_the_north : public SpellScriptLoader break; } - caster->CastSpell(caster, possibleSpells[irand(0, (possibleSpells.size() - 1))], true, NULL); + caster->CastSpell(caster, possibleSpells[urand(0, (possibleSpells.size() - 1))], true, NULL); } void Register() override @@ -1349,7 +1350,7 @@ class spell_item_red_rider_air_rifle : public SpellScriptLoader caster->CastSpell(caster, SPELL_AIR_RIFLE_HOLD_VISUAL, true); // needed because this spell shares GCD with its triggered spells (which must not be cast with triggered flag) if (Player* player = caster->ToPlayer()) - player->GetGlobalCooldownMgr().CancelGlobalCooldown(GetSpellInfo()); + player->GetSpellHistory()->CancelGlobalCooldown(GetSpellInfo()); if (urand(0, 4)) caster->CastSpell(target, SPELL_AIR_RIFLE_SHOOT, false); else @@ -2368,7 +2369,7 @@ class spell_item_rocket_boots : public SpellScriptLoader if (Battleground* bg = caster->GetBattleground()) bg->EventPlayerDroppedFlag(caster); - caster->RemoveSpellCooldown(SPELL_ROCKET_BOOTS_PROC); + caster->GetSpellHistory()->ResetCooldown(SPELL_ROCKET_BOOTS_PROC); caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, NULL); } @@ -2548,14 +2549,14 @@ class spell_item_refocus : public SpellScriptLoader if (!caster || caster->getClass() != CLASS_HUNTER) return; - if (caster->HasSpellCooldown(SPELL_AIMED_SHOT)) - caster->RemoveSpellCooldown(SPELL_AIMED_SHOT, true); + if (caster->GetSpellHistory()->HasCooldown(SPELL_AIMED_SHOT)) + caster->GetSpellHistory()->ResetCooldown(SPELL_AIMED_SHOT, true); - if (caster->HasSpellCooldown(SPELL_MULTISHOT)) - caster->RemoveSpellCooldown(SPELL_MULTISHOT, true); + if (caster->GetSpellHistory()->HasCooldown(SPELL_MULTISHOT)) + caster->GetSpellHistory()->ResetCooldown(SPELL_MULTISHOT, true); - if (caster->HasSpellCooldown(SPELL_VOLLEY)) - caster->RemoveSpellCooldown(SPELL_VOLLEY, true); + if (caster->GetSpellHistory()->HasCooldown(SPELL_VOLLEY)) + caster->GetSpellHistory()->ResetCooldown(SPELL_VOLLEY, true); } void Register() override diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp index ba9f66d255b..4edbf8822f7 100644 --- a/src/server/scripts/Spells/spell_mage.cpp +++ b/src/server/scripts/Spells/spell_mage.cpp @@ -23,6 +23,7 @@ #include "Player.h" #include "ScriptMgr.h" +#include "SpellHistory.h" #include "SpellScript.h" #include "SpellAuraEffects.h" @@ -171,22 +172,12 @@ class spell_mage_cold_snap : public SpellScriptLoader void HandleDummy(SpellEffIndex /*effIndex*/) { - Player* caster = GetCaster()->ToPlayer(); - // immediately finishes the cooldown on Frost spells - const SpellCooldowns& cm = caster->GetSpellCooldownMap(); - for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();) + GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool { SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); - - if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && - (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) && - spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0) - { - caster->RemoveSpellCooldown((itr++)->first, true); - } - else - ++itr; - } + return spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) && + spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0; + }, true); } void Register() override diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index cf320a05346..197d55486a8 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -25,6 +25,7 @@ #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" +#include "SpellHistory.h" #include "Group.h" enum PaladinSpells @@ -133,7 +134,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader int32 remainingHealth = victim->GetHealth() - dmgInfo.GetDamage(); uint32 allowedHealth = victim->CountPctFromMaxHealth(35); // If damage kills us - if (remainingHealth <= 0 && !victim->ToPlayer()->HasSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL)) + if (remainingHealth <= 0 && !victim->GetSpellHistory()->HasCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL)) { // Cast healing spell, completely avoid damage absorbAmount = dmgInfo.GetDamage(); @@ -148,7 +149,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader int32 healAmount = int32(victim->CountPctFromMaxHealth(uint32(healPct * pctFromDefense))); victim->CastCustomSpell(victim, PAL_SPELL_ARDENT_DEFENDER_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff); - victim->ToPlayer()->AddSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, time(NULL) + 120); + victim->GetSpellHistory()->AddCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, std::chrono::minutes(2)); } else if (remainingHealth < int32(allowedHealth)) { diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 629630d0bef..60ff67d74c0 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -208,22 +208,23 @@ class spell_q6124_6129_apply_salve : public SpellScriptLoader if (GetCastItem()) if (Creature* creatureTarget = GetHitCreature()) { - uint32 uiNewEntry = 0; + uint32 newEntry = 0; switch (caster->GetTeam()) { case HORDE: if (creatureTarget->GetEntry() == NPC_SICKLY_GAZELLE) - uiNewEntry = NPC_CURED_GAZELLE; + newEntry = NPC_CURED_GAZELLE; break; case ALLIANCE: if (creatureTarget->GetEntry() == NPC_SICKLY_DEER) - uiNewEntry = NPC_CURED_DEER; + newEntry = NPC_CURED_DEER; break; } - if (uiNewEntry) + if (newEntry) { - creatureTarget->UpdateEntry(uiNewEntry); + creatureTarget->UpdateEntry(newEntry); creatureTarget->DespawnOrUnsummon(DESPAWN_TIME); + caster->KilledMonsterCredit(newEntry); } } } @@ -338,7 +339,7 @@ class spell_q11396_11399_scourging_crystal_controller : public SpellScriptLoader SpellScript* GetSpellScript() const override { return new spell_q11396_11399_scourging_crystal_controller_SpellScript(); - }; + } }; // 43882 Scourging Crystal Controller Dummy @@ -374,7 +375,7 @@ class spell_q11396_11399_scourging_crystal_controller_dummy : public SpellScript SpellScript* GetSpellScript() const override { return new spell_q11396_11399_scourging_crystal_controller_dummy_SpellScript(); - }; + } }; // http://www.wowhead.com/quest=11515 Blood for Blood @@ -855,7 +856,7 @@ class spell_symbol_of_life_dummy : public SpellScriptLoader SpellScript* GetSpellScript() const override { return new spell_symbol_of_life_dummy_SpellScript(); - }; + } }; // http://www.wowhead.com/quest=12659 Scalps! @@ -898,7 +899,7 @@ class spell_q12659_ahunaes_knife : public SpellScriptLoader SpellScript* GetSpellScript() const override { return new spell_q12659_ahunaes_knife_SpellScript(); - }; + } }; enum StoppingTheSpread @@ -944,7 +945,7 @@ class spell_q9874_liquid_fire : public SpellScriptLoader SpellScript* GetSpellScript() const override { return new spell_q9874_liquid_fire_SpellScript(); - }; + } }; enum SalvagingLifesStength @@ -988,7 +989,7 @@ class spell_q12805_lifeblood_dummy : public SpellScriptLoader SpellScript* GetSpellScript() const override { return new spell_q12805_lifeblood_dummy_SpellScript(); - }; + } }; /* @@ -2422,6 +2423,36 @@ class spell_q10929_fumping : SpellScriptLoader } }; +class spell_q12414_hand_over_reins : public SpellScriptLoader +{ + public: + spell_q12414_hand_over_reins() : SpellScriptLoader("spell_q12414_hand_over_reins") { } + + class spell_q12414_hand_over_reins_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12414_hand_over_reins_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + Creature* caster = GetCaster()->ToCreature(); + GetHitUnit()->ExitVehicle(); + + if (caster) + caster->DespawnOrUnsummon(); + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_q12414_hand_over_reins_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const override + { + return new spell_q12414_hand_over_reins_SpellScript(); + } +}; + void AddSC_quest_spell_scripts() { new spell_q55_sacred_cleansing(); @@ -2480,4 +2511,5 @@ void AddSC_quest_spell_scripts() new spell_q13400_illidan_kill_master(); new spell_q14100_q14111_make_player_destroy_totems(); new spell_q10929_fumping(); + new spell_q12414_hand_over_reins(); } diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index edb5cd5260c..da50f471f1c 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -25,6 +25,7 @@ #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" +#include "SpellHistory.h" #include "Containers.h" enum RogueSpells @@ -139,11 +140,11 @@ class spell_rog_cheat_death : public SpellScriptLoader void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { Player* target = GetTarget()->ToPlayer(); - if (dmgInfo.GetDamage() < target->GetHealth() || target->HasSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance)) + if (dmgInfo.GetDamage() < target->GetHealth() || target->GetSpellHistory()->HasCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance)) return; target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true); - target->AddSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, time(NULL) + 60); + target->GetSpellHistory()->AddCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, std::chrono::minutes(1)); uint32 health10 = target->CountPctFromMaxHealth(10); @@ -443,35 +444,21 @@ class spell_rog_preparation : public SpellScriptLoader void HandleDummy(SpellEffIndex /*effIndex*/) { - Player* caster = GetCaster()->ToPlayer(); - - //immediately finishes the cooldown on certain Rogue abilities - const SpellCooldowns& cm = caster->GetSpellCooldownMap(); - for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();) + Unit* caster = GetCaster(); + caster->GetSpellHistory()->ResetCooldowns([caster](SpellHistory::CooldownStorageType::iterator itr) -> bool { SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); - - if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE) - { - if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep - spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) // Vanish, Evasion, Sprint - caster->RemoveSpellCooldown((itr++)->first, true); - else if (caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION)) - { - if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle - spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick - (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry - spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY)) - caster->RemoveSpellCooldown((itr++)->first, true); - else - ++itr; - } - else - ++itr; - } - else - ++itr; - } + if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE) + return false; + + return (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep + spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) || // Vanish, Evasion, Sprint + (caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION) && + (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle + spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick + (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry + spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY))); + }, true); } void Register() override diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index 2ee0d5091b5..5564a8275c8 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -25,6 +25,7 @@ #include "ScriptMgr.h" #include "GridNotifiers.h" #include "Unit.h" +#include "SpellHistory.h" #include "SpellScript.h" #include "SpellAuraEffects.h" @@ -338,7 +339,7 @@ class spell_sha_earth_shield : public SpellScriptLoader { //! HACK due to currenct proc system implementation if (Player* player = GetTarget()->ToPlayer()) - if (player->HasSpellCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL)) + if (player->GetSpellHistory()->HasCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL)) return false; return true; } @@ -351,7 +352,7 @@ class spell_sha_earth_shield : public SpellScriptLoader /// @hack: due to currenct proc system implementation if (Player* player = GetTarget()->ToPlayer()) - player->AddSpellCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL, 0, time(NULL) + 3); + player->GetSpellHistory()->AddCooldown(SPELL_SHAMAN_EARTH_SHIELD_HEAL, 0, std::chrono::seconds(3)); } void Register() override @@ -804,7 +805,7 @@ class spell_sha_item_t10_elemental_2p_bonus : public SpellScriptLoader { PreventDefaultAction(); if (Player* target = GetTarget()->ToPlayer()) - target->ModifySpellCooldown(SPELL_SHAMAN_ELEMENTAL_MASTERY, -aurEff->GetAmount()); + target->GetSpellHistory()->ModifyCooldown(SPELL_SHAMAN_ELEMENTAL_MASTERY, -aurEff->GetAmount()); } void Register() override diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index fa2b323e220..c7839a59608 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -23,6 +23,7 @@ #include "Player.h" #include "ScriptMgr.h" +#include "SpellHistory.h" #include "SpellScript.h" #include "SpellAuraEffects.h" @@ -847,7 +848,7 @@ class spell_warr_vigilance_trigger : public SpellScriptLoader // Remove Taunt cooldown if (Player* target = GetHitPlayer()) - target->RemoveSpellCooldown(SPELL_WARRIOR_TAUNT, true); + target->GetSpellHistory()->ResetCooldown(SPELL_WARRIOR_TAUNT, true); } void Register() override diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 93010f06283..d1d2ddc8a80 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -53,6 +53,7 @@ EndContentData */ #include "GridNotifiersImpl.h" #include "Cell.h" #include "CellImpl.h" +#include "SpellHistory.h" #include "SpellAuras.h" #include "Pet.h" #include "CreatureTextMgr.h" @@ -1214,14 +1215,14 @@ public: if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (player->HasSpellCooldown(SPELL_INT) || - player->HasSpellCooldown(SPELL_ARM) || - player->HasSpellCooldown(SPELL_DMG) || - player->HasSpellCooldown(SPELL_RES) || - player->HasSpellCooldown(SPELL_STR) || - player->HasSpellCooldown(SPELL_AGI) || - player->HasSpellCooldown(SPELL_STM) || - player->HasSpellCooldown(SPELL_SPI)) + if (player->GetSpellHistory()->HasCooldown(SPELL_INT) || + player->GetSpellHistory()->HasCooldown(SPELL_ARM) || + player->GetSpellHistory()->HasCooldown(SPELL_DMG) || + player->GetSpellHistory()->HasCooldown(SPELL_RES) || + player->GetSpellHistory()->HasCooldown(SPELL_STR) || + player->GetSpellHistory()->HasCooldown(SPELL_AGI) || + player->GetSpellHistory()->HasCooldown(SPELL_STM) || + player->GetSpellHistory()->HasCooldown(SPELL_SPI)) player->SEND_GOSSIP_MENU(7393, creature->GetGUID()); else { @@ -1281,52 +1282,44 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action) override { player->PlayerTalkClass->ClearMenus(); + uint32 spellId = 0; switch (sender) { case GOSSIP_SENDER_MAIN: SendAction(player, creature, action); break; case GOSSIP_SENDER_MAIN + 1: - creature->CastSpell(player, SPELL_DMG, false); - player->AddSpellCooldown(SPELL_DMG, 0, time(NULL) + 7200); - SendAction(player, creature, action); + spellId = SPELL_DMG; break; case GOSSIP_SENDER_MAIN + 2: - creature->CastSpell(player, SPELL_RES, false); - player->AddSpellCooldown(SPELL_RES, 0, time(NULL) + 7200); - SendAction(player, creature, action); + spellId = SPELL_RES; break; case GOSSIP_SENDER_MAIN + 3: - creature->CastSpell(player, SPELL_ARM, false); - player->AddSpellCooldown(SPELL_ARM, 0, time(NULL) + 7200); - SendAction(player, creature, action); + spellId = SPELL_ARM; break; case GOSSIP_SENDER_MAIN + 4: - creature->CastSpell(player, SPELL_SPI, false); - player->AddSpellCooldown(SPELL_SPI, 0, time(NULL) + 7200); - SendAction(player, creature, action); + spellId = SPELL_SPI; break; case GOSSIP_SENDER_MAIN + 5: - creature->CastSpell(player, SPELL_INT, false); - player->AddSpellCooldown(SPELL_INT, 0, time(NULL) + 7200); - SendAction(player, creature, action); + spellId = SPELL_INT; break; case GOSSIP_SENDER_MAIN + 6: - creature->CastSpell(player, SPELL_STM, false); - player->AddSpellCooldown(SPELL_STM, 0, time(NULL) + 7200); - SendAction(player, creature, action); + spellId = SPELL_STM; break; case GOSSIP_SENDER_MAIN + 7: - creature->CastSpell(player, SPELL_STR, false); - player->AddSpellCooldown(SPELL_STR, 0, time(NULL) + 7200); - SendAction(player, creature, action); + spellId = SPELL_STR; break; case GOSSIP_SENDER_MAIN + 8: - creature->CastSpell(player, SPELL_AGI, false); - player->AddSpellCooldown(SPELL_AGI, 0, time(NULL) + 7200); - SendAction(player, creature, action); + spellId = SPELL_AGI; break; } + + if (spellId) + { + creature->CastSpell(player, spellId, false); + player->GetSpellHistory()->AddCooldown(spellId, 0, std::chrono::hours(2)); + SendAction(player, creature, action); + } return true; } }; |
