diff options
Diffstat (limited to 'src/server/scripts')
53 files changed, 255 insertions, 255 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index cf2816c985e..9aa68e0892c 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -119,7 +119,7 @@ public: handler->PSendSysMessage(LANG_ACCOUNT_CREATED, accountName); if (handler->GetSession()) { - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Character:[%s] (GUID: %u) Change Password.", + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Character:[%s] (GUID: %u) Change Password.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); } @@ -283,7 +283,7 @@ public: else { handler->PSendSysMessage("[IP2NATION] Table empty"); - sLog->outDebug(LOG_FILTER_AUTHSERVER, "[IP2NATION] Table empty"); + TC_LOG_DEBUG(LOG_FILTER_AUTHSERVER, "[IP2NATION] Table empty"); } } else if (param == "off") @@ -362,7 +362,7 @@ public: { handler->SendSysMessage(LANG_COMMAND_WRONGOLDPASSWORD); handler->SetSentErrorMessage(true); - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change password.", + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change password.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); return false; @@ -380,7 +380,7 @@ public: { case AOR_OK: handler->SendSysMessage(LANG_COMMAND_PASSWORD); - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Changed Password.", + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Changed Password.", handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); break; diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 1c3968cae8e..84b317a6ca0 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -412,11 +412,11 @@ public: } else { - sLog->outError(LOG_FILTER_GENERAL, "Sending opcode that has unknown type '%s'", type.c_str()); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Sending opcode that has unknown type '%s'", type.c_str()); break; } } - sLog->outDebug(LOG_FILTER_NETWORKIO, "Sending opcode %u", data.GetOpcode()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Sending opcode %u", data.GetOpcode()); data.hexlike(); player->GetSession()->SendPacket(&data, true); handler->PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName().c_str()); @@ -1350,7 +1350,7 @@ public: { Player* player = handler->GetSession()->GetPlayer(); - sLog->outInfo(LOG_FILTER_SQL_DEV, "(@PATH, XX, %.3f, %.3f, %.5f, 0, 0, 0, 100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + TC_LOG_INFO(LOG_FILTER_SQL_DEV, "(@PATH, XX, %.3f, %.3f, %.5f, 0, 0, 0, 100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); handler->PSendSysMessage("Waypoint SQL written to SQL Developer log"); return true; diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 414f673463f..e20c4a70417 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -136,7 +136,7 @@ public: if (objectInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(objectInfo->displayId)) { // report to DB errors log as in loading case - sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.", objectId, objectInfo->type, objectInfo->displayId); + TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.", objectId, objectInfo->type, objectInfo->displayId); handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA, objectId); handler->SetSentErrorMessage(true); return false; diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index a953fe56e7e..c5182f7cf4c 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1234,7 +1234,7 @@ public: if (!playerTarget) playerTarget = player; - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEM), itemId, count); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEM), itemId, count); ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId); if (!itemTemplate) @@ -1313,7 +1313,7 @@ public: if (!playerTarget) playerTarget = player; - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEMSET), itemSetId); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEMSET), itemSetId); bool found = false; ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore(); @@ -2456,7 +2456,7 @@ public: if (!pet->InitStatsForLevel(creatureTarget->getLevel())) { - sLog->outError(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); handler->PSendSysMessage("Error 2"); delete pet; return false; diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 809b6e8db74..be111c9356b 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -204,7 +204,7 @@ public: target->SetMaxPower(POWER_ENERGY, energym); target->SetPower(POWER_ENERGY, energy); - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY)); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY)); return true; } @@ -1020,7 +1020,7 @@ public: { int64 newmoney = int64(targetMoney) + moneyToAdd; - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_MONEY), uint32(targetMoney), int32(moneyToAdd), uint32(newmoney)); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_MONEY), uint32(targetMoney), int32(moneyToAdd), uint32(newmoney)); if (newmoney <= 0) { handler->PSendSysMessage(LANG_YOU_TAKE_ALL_MONEY, handler->GetNameLink(target).c_str()); @@ -1056,7 +1056,7 @@ public: target->ModifyMoney(moneyToAdd); } - sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_NEW_MONEY), uint32(targetMoney), int32(moneyToAdd), uint32(target->GetMoney())); + TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_NEW_MONEY), uint32(targetMoney), int32(moneyToAdd), uint32(target->GetMoney())); return true; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index e60fd36a375..a398ac9004b 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -893,7 +893,7 @@ public: if (dontdel_str) { - //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: All 3 params are set"); + //TC_LOG_ERROR(LOG_FILTER_GENERAL, "DEBUG: All 3 params are set"); // All 3 params are set // GUID @@ -901,7 +901,7 @@ public: // doNotDEL if (stricmp(dontdel_str, "NODEL") == 0) { - //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: doNotDelete = true;"); + //TC_LOG_ERROR(LOG_FILTER_GENERAL, "DEBUG: doNotDelete = true;"); doNotDelete = true; } } @@ -910,10 +910,10 @@ public: // Only 2 params - but maybe NODEL is set if (type_str) { - sLog->outError(LOG_FILTER_GENERAL, "DEBUG: Only 2 params "); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "DEBUG: Only 2 params "); if (stricmp(type_str, "NODEL") == 0) { - //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: type_str, NODEL "); + //TC_LOG_ERROR(LOG_FILTER_GENERAL, "DEBUG: type_str, NODEL "); doNotDelete = true; type_str = NULL; } diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index cd01711980e..6b846338ea2 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -219,7 +219,7 @@ public: static bool HandleReloadAllLootCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables..."); LoadLootTables(); handler->SendGlobalGMSysMessage("DB tables `*_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -242,7 +242,7 @@ public: HandleReloadQuestPOICommand(handler, "a"); HandleReloadQuestTemplateCommand(handler, "a"); - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quests Relations..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quests Relations..."); sObjectMgr->LoadQuestRelations(); handler->SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded."); return true; @@ -257,7 +257,7 @@ public: return false; } - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts..."); HandleReloadEventScriptsCommand(handler, "a"); HandleReloadSpellScriptsCommand(handler, "a"); handler->SendGlobalGMSysMessage("DB tables `*_scripts` reloaded."); @@ -319,7 +319,7 @@ public: static bool HandleReloadConfigCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading config settings..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading config settings..."); sWorld->LoadConfigSettings(true); sMapMgr->InitializeVisibilityDistanceInfo(); handler->SendGlobalGMSysMessage("World config settings reloaded."); @@ -328,7 +328,7 @@ public: static bool HandleReloadAccessRequirementCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions..."); sObjectMgr->LoadAccessRequirements(); handler->SendGlobalGMSysMessage("DB table `access_requirement` reloaded."); return true; @@ -336,7 +336,7 @@ public: static bool HandleReloadAchievementCriteriaDataCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data..."); sAchievementMgr->LoadAchievementCriteriaData(); handler->SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded."); return true; @@ -344,7 +344,7 @@ public: static bool HandleReloadAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data..."); sAchievementMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `achievement_reward` reloaded."); return true; @@ -352,7 +352,7 @@ public: static bool HandleReloadAreaTriggerTavernCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers..."); sObjectMgr->LoadTavernAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded."); return true; @@ -360,7 +360,7 @@ public: static bool HandleReloadAreaTriggerTeleportCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions..."); sObjectMgr->LoadAreaTriggerTeleports(); handler->SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded."); return true; @@ -368,7 +368,7 @@ public: static bool HandleReloadAutobroadcastCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts..."); sWorld->LoadAutobroadcasts(); handler->SendGlobalGMSysMessage("DB table `autobroadcast` reloaded."); return true; @@ -383,7 +383,7 @@ public: static bool HandleReloadOnKillReputationCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions..."); sObjectMgr->LoadReputationOnKill(); handler->SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded."); return true; @@ -391,7 +391,7 @@ public: static bool HandleReloadCreatureSummonGroupsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature summon groups..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature summon groups..."); sObjectMgr->LoadTempSummons(); handler->SendGlobalGMSysMessage("DB table `creature_summon_groups` reloaded."); return true; @@ -425,7 +425,7 @@ public: continue; } - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry); Field* fields = result->Fetch(); @@ -517,7 +517,7 @@ public: static bool HandleReloadCreatureQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)"); sObjectMgr->LoadCreatureQuestRelations(); handler->SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded."); return true; @@ -525,7 +525,7 @@ public: static bool HandleReloadLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)"); sObjectMgr->LoadLinkedRespawn(); handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded."); return true; @@ -533,7 +533,7 @@ public: static bool HandleReloadCreatureQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)"); sObjectMgr->LoadCreatureInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded."); return true; @@ -541,7 +541,7 @@ public: static bool HandleReloadGossipMenuCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!"); sObjectMgr->LoadGossipMenu(); handler->SendGlobalGMSysMessage("DB table `gossip_menu` reloaded."); sConditionMgr->LoadConditions(true); @@ -550,7 +550,7 @@ public: static bool HandleReloadGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!"); sObjectMgr->LoadGossipMenuItems(); handler->SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded."); sConditionMgr->LoadConditions(true); @@ -559,7 +559,7 @@ public: static bool HandleReloadGOQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)"); sObjectMgr->LoadGameobjectQuestRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded."); return true; @@ -567,7 +567,7 @@ public: static bool HandleReloadGOQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)"); sObjectMgr->LoadGameobjectInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded."); return true; @@ -575,7 +575,7 @@ public: static bool HandleReloadQuestAreaTriggersCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers..."); sObjectMgr->LoadQuestAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded."); return true; @@ -583,12 +583,12 @@ public: static bool HandleReloadQuestTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Templates..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Templates..."); sObjectMgr->LoadQuests(); handler->SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded."); /// dependent also from `gameobject` but this table not reloaded anyway - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests..."); sObjectMgr->LoadGameObjectForQuests(); handler->SendGlobalGMSysMessage("Data GameObjects for quests reloaded."); return true; @@ -596,7 +596,7 @@ public: static bool HandleReloadLootTemplatesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)"); LoadLootTemplates_Creature(); LootTemplates_Creature.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `creature_loot_template` reloaded."); @@ -606,7 +606,7 @@ public: static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)"); LoadLootTemplates_Disenchant(); LootTemplates_Disenchant.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `disenchant_loot_template` reloaded."); @@ -616,7 +616,7 @@ public: static bool HandleReloadLootTemplatesFishingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)"); LoadLootTemplates_Fishing(); LootTemplates_Fishing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `fishing_loot_template` reloaded."); @@ -626,7 +626,7 @@ public: static bool HandleReloadLootTemplatesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)"); LoadLootTemplates_Gameobject(); LootTemplates_Gameobject.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `gameobject_loot_template` reloaded."); @@ -636,7 +636,7 @@ public: static bool HandleReloadLootTemplatesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)"); LoadLootTemplates_Item(); LootTemplates_Item.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `item_loot_template` reloaded."); @@ -646,7 +646,7 @@ public: static bool HandleReloadLootTemplatesMillingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)"); LoadLootTemplates_Milling(); LootTemplates_Milling.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded."); @@ -656,7 +656,7 @@ public: static bool HandleReloadLootTemplatesPickpocketingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); LoadLootTemplates_Pickpocketing(); LootTemplates_Pickpocketing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `pickpocketing_loot_template` reloaded."); @@ -666,7 +666,7 @@ public: static bool HandleReloadLootTemplatesProspectingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)"); LoadLootTemplates_Prospecting(); LootTemplates_Prospecting.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `prospecting_loot_template` reloaded."); @@ -676,7 +676,7 @@ public: static bool HandleReloadLootTemplatesMailCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)"); LoadLootTemplates_Mail(); LootTemplates_Mail.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `mail_loot_template` reloaded."); @@ -686,7 +686,7 @@ public: static bool HandleReloadLootTemplatesReferenceCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)"); LoadLootTemplates_Reference(); handler->SendGlobalGMSysMessage("DB table `reference_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -695,7 +695,7 @@ public: static bool HandleReloadLootTemplatesSkinningCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)"); LoadLootTemplates_Skinning(); LootTemplates_Skinning.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `skinning_loot_template` reloaded."); @@ -705,7 +705,7 @@ public: static bool HandleReloadLootTemplatesSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)"); LoadLootTemplates_Spell(); LootTemplates_Spell.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded."); @@ -715,7 +715,7 @@ public: static bool HandleReloadTrinityStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!"); sObjectMgr->LoadTrinityStrings(); handler->SendGlobalGMSysMessage("DB table `trinity_string` reloaded."); return true; @@ -730,7 +730,7 @@ public: return false; } - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!"); sWardenCheckMgr->LoadWardenOverrides(); handler->SendGlobalGMSysMessage("DB table `warden_action` reloaded."); return true; @@ -738,7 +738,7 @@ public: static bool HandleReloadNpcTrainerCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!"); sObjectMgr->LoadTrainerSpell(); handler->SendGlobalGMSysMessage("DB table `npc_trainer` reloaded."); return true; @@ -746,7 +746,7 @@ public: static bool HandleReloadNpcVendorCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!"); sObjectMgr->LoadVendors(); handler->SendGlobalGMSysMessage("DB table `npc_vendor` reloaded."); return true; @@ -754,7 +754,7 @@ public: static bool HandleReloadPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!"); sObjectMgr->LoadPointsOfInterest(); handler->SendGlobalGMSysMessage("DB table `points_of_interest` reloaded."); return true; @@ -762,7 +762,7 @@ public: static bool HandleReloadQuestPOICommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." ); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." ); sObjectMgr->LoadQuestPOI(); handler->SendGlobalGMSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded."); return true; @@ -770,7 +770,7 @@ public: static bool HandleReloadSpellClickSpellsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!"); sObjectMgr->LoadNPCSpellClickSpells(); handler->SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded."); return true; @@ -778,7 +778,7 @@ public: static bool HandleReloadReservedNameCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)"); sObjectMgr->LoadReservedPlayersNames(); handler->SendGlobalGMSysMessage("DB table `reserved_name` (player reserved names) reloaded."); return true; @@ -786,7 +786,7 @@ public: static bool HandleReloadReputationRewardRateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" ); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" ); sObjectMgr->LoadReputationRewardRate(); handler->SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded."); return true; @@ -794,7 +794,7 @@ public: static bool HandleReloadReputationSpilloverTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" ); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" ); sObjectMgr->LoadReputationSpilloverTemplate(); handler->SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded."); return true; @@ -802,7 +802,7 @@ public: static bool HandleReloadSkillDiscoveryTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table..."); LoadSkillDiscoveryTable(); handler->SendGlobalGMSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded."); return true; @@ -810,7 +810,7 @@ public: static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table..."); LoadSkillExtraItemTable(); handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded."); return true; @@ -818,7 +818,7 @@ public: static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements..."); sObjectMgr->LoadFishingBaseSkillLevel(); handler->SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded."); return true; @@ -826,7 +826,7 @@ public: static bool HandleReloadSpellAreaCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data..."); sSpellMgr->LoadSpellAreas(); handler->SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded."); return true; @@ -834,7 +834,7 @@ public: static bool HandleReloadSpellRequiredCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... "); sSpellMgr->LoadSpellRequired(); handler->SendGlobalGMSysMessage("DB table `spell_required` reloaded."); return true; @@ -842,7 +842,7 @@ public: static bool HandleReloadSpellGroupsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Groups..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Groups..."); sSpellMgr->LoadSpellGroups(); handler->SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded."); return true; @@ -850,7 +850,7 @@ public: static bool HandleReloadSpellLearnSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells..."); sSpellMgr->LoadSpellLearnSpells(); handler->SendGlobalGMSysMessage("DB table `spell_learn_spell` reloaded."); return true; @@ -858,7 +858,7 @@ public: static bool HandleReloadSpellLinkedSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells..."); sSpellMgr->LoadSpellLinked(); handler->SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded."); return true; @@ -866,7 +866,7 @@ public: static bool HandleReloadSpellProcEventCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions..."); sSpellMgr->LoadSpellProcEvents(); handler->SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded."); return true; @@ -874,7 +874,7 @@ public: static bool HandleReloadSpellProcsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data..."); sSpellMgr->LoadSpellProcs(); handler->SendGlobalGMSysMessage("DB table `spell_proc` (spell proc conditions and data) reloaded."); return true; @@ -882,7 +882,7 @@ public: static bool HandleReloadSpellBonusesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data..."); sSpellMgr->LoadSpellBonusess(); handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); return true; @@ -890,7 +890,7 @@ public: static bool HandleReloadSpellTargetPositionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates..."); sSpellMgr->LoadSpellTargetPositions(); handler->SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded."); return true; @@ -898,7 +898,7 @@ public: static bool HandleReloadSpellThreatsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions..."); sSpellMgr->LoadSpellThreats(); handler->SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded."); return true; @@ -906,7 +906,7 @@ public: static bool HandleReloadSpellGroupStackRulesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules..."); sSpellMgr->LoadSpellGroupStackRules(); handler->SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded."); return true; @@ -914,7 +914,7 @@ public: static bool HandleReloadSpellPetAurasCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras..."); sSpellMgr->LoadSpellPetAuras(); handler->SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded."); return true; @@ -922,7 +922,7 @@ public: static bool HandleReloadPageTextsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Page Texts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Page Texts..."); sObjectMgr->LoadPageTexts(); handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded."); return true; @@ -930,7 +930,7 @@ public: static bool HandleReloadItemEnchantementsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table..."); LoadRandomEnchantmentsTable(); handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded."); return true; @@ -946,7 +946,7 @@ public: } if (*args != 'a') - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`..."); sObjectMgr->LoadEventScripts(); @@ -966,7 +966,7 @@ public: } if (*args != 'a') - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`..."); sObjectMgr->LoadWaypointScripts(); @@ -979,7 +979,7 @@ public: static bool HandleReloadWpCommand(ChatHandler* handler, const char* args) { if (*args != 'a') - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'"); sWaypointMgr->Load(); @@ -999,7 +999,7 @@ public: } if (*args != 'a') - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`..."); sObjectMgr->LoadSpellScripts(); @@ -1011,7 +1011,7 @@ public: static bool HandleReloadDbScriptStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`..."); sObjectMgr->LoadDbScriptStrings(); handler->SendGlobalGMSysMessage("DB table `db_script_string` reloaded."); return true; @@ -1019,7 +1019,7 @@ public: static bool HandleReloadGameGraveyardZoneCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links..."); sObjectMgr->LoadGraveyardZones(); @@ -1030,7 +1030,7 @@ public: static bool HandleReloadGameTeleCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates..."); sObjectMgr->LoadGameTele(); @@ -1041,9 +1041,9 @@ public: static bool HandleReloadDisablesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading disables table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading disables table..."); DisableMgr::LoadDisables(); - sLog->outInfo(LOG_FILTER_GENERAL, "Checking quest disables..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Checking quest disables..."); DisableMgr::CheckQuestDisables(); handler->SendGlobalGMSysMessage("DB table `disables` reloaded."); return true; @@ -1051,7 +1051,7 @@ public: static bool HandleReloadLocalesAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data..."); sAchievementMgr->LoadRewardLocales(); handler->SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded."); return true; @@ -1059,7 +1059,7 @@ public: static bool HandleReloadLfgRewardsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards..."); sLFGMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_rewards` reloaded."); return true; @@ -1067,7 +1067,7 @@ public: static bool HandleReloadLocalesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ..."); sObjectMgr->LoadCreatureLocales(); handler->SendGlobalGMSysMessage("DB table `locales_creature` reloaded."); return true; @@ -1075,7 +1075,7 @@ public: static bool HandleReloadLocalesCreatureTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts..."); sCreatureTextMgr->LoadCreatureTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_creature_text` reloaded."); return true; @@ -1083,7 +1083,7 @@ public: static bool HandleReloadLocalesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... "); sObjectMgr->LoadGameObjectLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded."); return true; @@ -1091,7 +1091,7 @@ public: static bool HandleReloadLocalesGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... "); sObjectMgr->LoadGossipMenuItemsLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gossip_menu_option` reloaded."); return true; @@ -1099,7 +1099,7 @@ public: static bool HandleReloadLocalesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... "); sObjectMgr->LoadItemLocales(); handler->SendGlobalGMSysMessage("DB table `locales_item` reloaded."); return true; @@ -1107,7 +1107,7 @@ public: static bool HandleReloadLocalesNpcTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... "); sObjectMgr->LoadNpcTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_npc_text` reloaded."); return true; @@ -1115,7 +1115,7 @@ public: static bool HandleReloadLocalesPageTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... "); sObjectMgr->LoadPageTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_page_text` reloaded."); return true; @@ -1123,7 +1123,7 @@ public: static bool HandleReloadLocalesPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... "); sObjectMgr->LoadPointOfInterestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded."); return true; @@ -1131,7 +1131,7 @@ public: static bool HandleReloadLocalesQuestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... "); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... "); sObjectMgr->LoadQuestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_quest` reloaded."); return true; @@ -1139,7 +1139,7 @@ public: static bool HandleReloadMailLevelRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards..."); sObjectMgr->LoadMailLevelRewards(); handler->SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded."); return true; @@ -1148,7 +1148,7 @@ public: static bool HandleReloadAuctionsCommand(ChatHandler* handler, const char* /*args*/) { ///- Reload dynamic data tables from the database - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Auctions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Auctions..."); sAuctionMgr->LoadAuctionItems(); sAuctionMgr->LoadAuctions(); handler->SendGlobalGMSysMessage("Auctions reloaded."); @@ -1157,7 +1157,7 @@ public: static bool HandleReloadConditions(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Conditions..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Conditions..."); sConditionMgr->LoadConditions(true); handler->SendGlobalGMSysMessage("Conditions reloaded."); return true; @@ -1165,7 +1165,7 @@ public: static bool HandleReloadCreatureText(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Creature Texts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Creature Texts..."); sCreatureTextMgr->LoadCreatureTexts(); handler->SendGlobalGMSysMessage("Creature Texts reloaded."); return true; @@ -1173,7 +1173,7 @@ public: static bool HandleReloadSmartScripts(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts..."); sSmartScriptMgr->LoadSmartAIFromDB(); handler->SendGlobalGMSysMessage("Smart Scripts reloaded."); return true; @@ -1181,7 +1181,7 @@ public: static bool HandleReloadVehicleAccessoryCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table..."); sObjectMgr->LoadVehicleAccessories(); handler->SendGlobalGMSysMessage("Vehicle accessories reloaded."); return true; @@ -1189,7 +1189,7 @@ public: static bool HandleReloadVehicleTemplateAccessoryCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table..."); sObjectMgr->LoadVehicleTemplateAccessories(); handler->SendGlobalGMSysMessage("Vehicle template accessories reloaded."); return true; @@ -1198,7 +1198,7 @@ public: static bool HandleReloadPhaseDefinitionsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading phase_definitions table..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading phase_definitions table..."); sObjectMgr->LoadPhaseDefinitions(); sWorld->UpdatePhaseDefinitions(); handler->SendGlobalGMSysMessage("Phase Definitions reloaded."); @@ -1207,7 +1207,7 @@ public: static bool HandleReloadRBACCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Reloading RBAC tables..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading RBAC tables..."); sAccountMgr->LoadRBAC(); sWorld->ReloadRBAC(); handler->SendGlobalGMSysMessage("RBAC data reloaded."); diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index 355053905f1..461220faa8e 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -89,7 +89,7 @@ public: ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(player->getClass()); if (!classEntry) { - sLog->outError(LOG_FILTER_GENERAL, "Class %u not found in DBC (Wrong DBC files?)", player->getClass()); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Class %u not found in DBC (Wrong DBC files?)", player->getClass()); return false; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index d0c0ded2267..905c0c5997d 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -211,7 +211,7 @@ public: { instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me); instance->SetData(TYPE_RING_OF_LAW, DONE); - sLog->outDebug(LOG_FILTER_TSCR, "npc_grimstone: event reached end and set complete."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "npc_grimstone: event reached end and set complete."); } break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp index f9506a9a551..c748533565b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp @@ -212,7 +212,7 @@ public: void SetData64(uint32 type, uint64 data) { - sLog->outDebug(LOG_FILTER_TSCR, "Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data); switch (type) { @@ -228,7 +228,7 @@ public: void SetData(uint32 type, uint32 data) { - sLog->outDebug(LOG_FILTER_TSCR, "Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data); switch (type) { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index 8a781b48e90..087a1a032bb 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -365,7 +365,7 @@ public: Nefarian->setFaction(103); NefarianGUID = Nefarian->GetGUID(); } - else sLog->outError(LOG_FILTER_TSCR, "Blackwing Lair: Unable to spawn nefarian properly."); + else TC_LOG_ERROR(LOG_FILTER_TSCR, "Blackwing Lair: Unable to spawn nefarian properly."); } AddSpawnTimer = 4000; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 06389fbbf25..d1659a07851 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -1231,7 +1231,7 @@ public: } } - sLog->outError(LOG_FILTER_TSCR, "boss_romuloAI: DamageTaken reach end of code, that should not happen."); + TC_LOG_ERROR(LOG_FILTER_TSCR, "boss_romuloAI: DamageTaken reach end of code, that should not happen."); } void EnterCombat(Unit* /*who*/) @@ -1476,7 +1476,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama if (Phase == PHASE_ROMULO) { - sLog->outError(LOG_FILTER_TSCR, "boss_julianneAI: cannot take damage in PHASE_ROMULO, why was i here?"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "boss_julianneAI: cannot take damage in PHASE_ROMULO, why was i here?"); damage = 0; return; } @@ -1510,7 +1510,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama return; } } - sLog->outError(LOG_FILTER_TSCR, "boss_julianneAI: DamageTaken reach end of code, that should not happen."); + TC_LOG_ERROR(LOG_FILTER_TSCR, "boss_julianneAI: DamageTaken reach end of code, that should not happen."); } void AddSC_bosses_opera() diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index b8525dd0181..8514503a952 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -230,7 +230,7 @@ public: void PrepareEncounter() { - sLog->outDebug(LOG_FILTER_TSCR, "Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId); uint8 index = 0; uint8 count = 0; @@ -344,17 +344,17 @@ public: case GOSSIP_ACTION_INFO_DEF+3: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_OZ; - sLog->outInfo(LOG_FILTER_TSCR, "player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ", player->GetGUID()); + TC_LOG_INFO(LOG_FILTER_TSCR, "player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ", player->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_HOOD; - sLog->outInfo(LOG_FILTER_TSCR, "player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD", player->GetGUID()); + TC_LOG_INFO(LOG_FILTER_TSCR, "player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD", player->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_RAJ; - sLog->outInfo(LOG_FILTER_TSCR, "player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ", player->GetGUID()); + TC_LOG_INFO(LOG_FILTER_TSCR, "player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ", player->GetGUID()); break; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h index 6857a5eafac..208971f85dd 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h @@ -62,5 +62,5 @@ enum OperaEvents EVENT_RAJ = 3 }; -#define ERROR_INST_DATA(a) sLog->outError(LOG_FILTER_TSCR, "Instance Data for Karazhan not set properly. Encounter for Creature Entry %u may not work properly.", a->GetEntry()); +#define ERROR_INST_DATA(a) TC_LOG_ERROR(LOG_FILTER_TSCR, "Instance Data for Karazhan not set properly. Encounter for Creature Entry %u may not work properly.", a->GetEntry()); #endif diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index bd5f57f8af0..5040aaafc4d 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -84,7 +84,7 @@ public: { instance->SetData64(DATA_FEL_CRYSTAL, i); uint64 guid = instance->GetData64(DATA_FEL_CRYSTAL); - sLog->outDebug(LOG_FILTER_TSCR, "Selin: Adding Fel Crystal " UI64FMTD " to list", guid); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Selin: Adding Fel Crystal " UI64FMTD " to list", guid); Crystals.push_back(guid); } } @@ -125,7 +125,7 @@ public: // Set Inst data for encounter instance->SetData(DATA_SELIN_EVENT, NOT_STARTED); - } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); + } else TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA); DrainLifeTimer = urand(3000, 7000); DrainManaTimer = DrainLifeTimer + 5000; @@ -225,7 +225,7 @@ public: else { // Make an error message in case something weird happened here - sLog->outError(LOG_FILTER_TSCR, "Selin Fireheart unable to drain crystal as the crystal is either dead or despawned"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "Selin Fireheart unable to drain crystal as the crystal is either dead or despawned"); DrainingCrystal = false; } } @@ -360,7 +360,7 @@ public: } } } - } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); + } else TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA); } }; }; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp index 9bfcfc4e0f4..2350cd8f581 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp @@ -296,7 +296,7 @@ public: case DATA_FEL_CRYSTAL: if (FelCrystals.size() < felCristalIndex) { - sLog->outError(LOG_FILTER_TSCR, "Magisters Terrace: No Fel Crystals loaded in Inst Data"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "Magisters Terrace: No Fel Crystals loaded in Inst Data"); return 0; } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 020cdca8566..7328c5cecc9 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -180,7 +180,7 @@ public: anchorGUID = anchor->GetGUID(); } else - sLog->outError(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find anchor!"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find anchor!"); float dist = 99.0f; GameObject* prison = NULL; @@ -200,7 +200,7 @@ public: if (prison) prison->ResetDoorOrButton(); else - sLog->outError(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find prison!"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find prison!"); } break; case PHASE_TO_EQUIP: @@ -211,7 +211,7 @@ public: else { me->GetMotionMaster()->MovePoint(1, anchorX, anchorY, me->GetPositionZ()); - //sLog->outDebug(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ()); + //TC_LOG_DEBUG(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ()); phase = PHASE_EQUIPING; wait_timer = 0; } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp index c3244c63de6..bd92617fe84 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -107,7 +107,7 @@ class instance_stratholme : public InstanceMapScript return true; } - sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Cannot open slaugther square yet."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Cannot open slaugther square yet."); return false; } @@ -225,7 +225,7 @@ class instance_stratholme : public InstanceMapScript break; EncounterState[0] = data; events.ScheduleEvent(EVENT_BARON_RUN, 2700000); - sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Baron run in progress."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Baron run in progress."); break; case FAIL: DoRemoveAurasDueToSpellOnPlayers(SPELL_BARON_ULTIMATUM); @@ -283,10 +283,10 @@ class instance_stratholme : public InstanceMapScript //UpdateGoState(ziggurat4GUID, 0, true); if (Creature* pBaron = instance->GetCreature(baronGUID)) pBaron->SummonCreature(NPC_RAMSTEIN, 4032.84f, -3390.24f, 119.73f, 4.71f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 1800000); - sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Ramstein spawned."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Ramstein spawned."); } else - sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: %u Abomnation left to kill.", count); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: %u Abomnation left to kill.", count); } if (data == NOT_STARTED) @@ -295,7 +295,7 @@ class instance_stratholme : public InstanceMapScript if (data == DONE) { events.ScheduleEvent(EVENT_SLAUGHTER_SQUARE, 60000); - sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Slaugther event will continue in 1 minute."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Slaugther event will continue in 1 minute."); } EncounterState[4] = data; break; @@ -431,7 +431,7 @@ class instance_stratholme : public InstanceMapScript case EVENT_BARON_RUN: if (GetData(TYPE_BARON_RUN) != DONE) SetData(TYPE_BARON_RUN, FAIL); - sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Baron run event reached end. Event has state %u.", GetData(TYPE_BARON_RUN)); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Baron run event reached end. Event has state %u.", GetData(TYPE_BARON_RUN)); break; case EVENT_SLAUGHTER_SQUARE: if (Creature* baron = instance->GetCreature(baronGUID)) @@ -441,7 +441,7 @@ class instance_stratholme : public InstanceMapScript HandleGameObject(ziggurat4GUID, true); HandleGameObject(ziggurat5GUID, true); - sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Black guard sentries spawned. Opening gates to baron."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Black guard sentries spawned. Opening gates to baron."); } break; default: diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index d81c001889a..24c9a692a84 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -167,7 +167,7 @@ public: else { //Madrigosa not found, end intro - sLog->outError(LOG_FILTER_TSCR, "Madrigosa was not found"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "Madrigosa was not found"); EndIntro(); } } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index f6c9b79bbc1..9e312ef8f94 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -264,7 +264,7 @@ public: } else { - sLog->outError(LOG_FILTER_TSCR, "Didn't find Shathrowar. Kalecgos event reseted."); + TC_LOG_ERROR(LOG_FILTER_TSCR, "Didn't find Shathrowar. Kalecgos event reseted."); EnterEvadeMode(); return; } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 8e74642a140..a6aa9457551 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -746,7 +746,7 @@ public: if (pRandomPlayer) DoCast(pRandomPlayer, SPELL_LEGION_LIGHTNING, false); else - sLog->outError(LOG_FILTER_TSCR, "try to cast SPELL_LEGION_LIGHTNING on invalid target"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "try to cast SPELL_LEGION_LIGHTNING on invalid target"); Timer[TIMER_LEGION_LIGHTNING] = (Phase == PHASE_SACRIFICE) ? 18000 : 30000; // 18 seconds in PHASE_SACRIFICE Timer[TIMER_SOUL_FLAY] = 2500; @@ -1404,7 +1404,7 @@ public: DoMeleeAttackIfReady(); break; } - sLog->outDebug(LOG_FILTER_TSCR, "Sinister-Timer"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Sinister-Timer"); for (uint8 i = 0; i < 3; ++i) uiTimer[i] -= diff; } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index 57699a34e17..cc3f48b72df 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -136,7 +136,7 @@ public: } } else - sLog->outDebug(LOG_FILTER_TSCR, "Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 75e044a3c5e..81d47148b23 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -247,7 +247,7 @@ class boss_janalai : public CreatureScript cell.Visit(pair, cSearcher, *me->GetMap(), *me, me->GetGridActivationRange()); } - //sLog->outError(LOG_FILTER_TSCR, "Eggs %d at middle", templist.size()); + //TC_LOG_ERROR(LOG_FILTER_TSCR, "Eggs %d at middle", templist.size()); if (templist.empty()) return false; @@ -533,7 +533,7 @@ class mob_janalai_hatcher : public CreatureScript cell.Visit(pair, cSearcher, *(me->GetMap()), *me, me->GetGridActivationRange()); } - //sLog->outError(LOG_FILTER_TSCR, "Eggs %d at %d", templist.size(), side); + //TC_LOG_ERROR(LOG_FILTER_TSCR, "Eggs %d at %d", templist.size(), side); for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end() && num > 0; ++i) if ((*i)->GetDisplayId() != 11686) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index f61861ebb62..44b1732f1a9 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -218,17 +218,17 @@ class instance_zulaman : public InstanceMapScript return; std::istringstream ss(load); - //sLog->outError(LOG_FILTER_TSCR, "Zul'aman loaded, %s.", ss.str().c_str()); + //TC_LOG_ERROR(LOG_FILTER_TSCR, "Zul'aman loaded, %s.", ss.str().c_str()); char dataHead; // S uint16 data1, data2, data3; ss >> dataHead >> data1 >> data2 >> data3; - //sLog->outError(LOG_FILTER_TSCR, "Zul'aman loaded, %d %d %d.", data1, data2, data3); + //TC_LOG_ERROR(LOG_FILTER_TSCR, "Zul'aman loaded, %d %d %d.", data1, data2, data3); if (dataHead == 'S') { BossKilled = data1; ChestLooted = data2; QuestMinute = data3; - } else sLog->outError(LOG_FILTER_TSCR, "Zul'aman: corrupted save data."); + } else TC_LOG_ERROR(LOG_FILTER_TSCR, "Zul'aman: corrupted save data."); } void SetData(uint32 type, uint32 data) diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp index 97a4f364109..c3a56e7a2cb 100644 --- a/src/server/scripts/Examples/example_spell.cpp +++ b/src/server/scripts/Examples/example_spell.cpp @@ -82,19 +82,19 @@ class spell_ex_5581 : public SpellScriptLoader { // this hook is executed before anything about casting the spell is done // after this hook is executed all the machinery starts - sLog->outInfo(LOG_FILTER_GENERAL, "Caster just finished preparing the spell (cast bar has expired)"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Caster just finished preparing the spell (cast bar has expired)"); } void HandleOnCast() { // cast is validated and spell targets are selected at this moment // this is a last place when the spell can be safely interrupted - sLog->outInfo(LOG_FILTER_GENERAL, "Spell is about to do take reagents, power, launch missile, do visuals and instant spell effects"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Spell is about to do take reagents, power, launch missile, do visuals and instant spell effects"); } void HandleAfterCast() { - sLog->outInfo(LOG_FILTER_GENERAL, "All immediate Actions for the spell are finished now"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "All immediate Actions for the spell are finished now"); // this is a safe for triggering additional effects for a spell without interfering // with visuals or with other effects of the spell //GetCaster()->CastSpell(target, SPELL_TRIGGERED, true); @@ -112,7 +112,7 @@ class spell_ex_5581 : public SpellScriptLoader void HandleDummyLaunch(SpellEffIndex /*effIndex*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY is just launched!", GetSpellInfo()->Id); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY is just launched!", GetSpellInfo()->Id); } void HandleDummyLaunchTarget(SpellEffIndex /*effIndex*/) @@ -121,17 +121,17 @@ class spell_ex_5581 : public SpellScriptLoader if (Unit* unitTarget = GetHitUnit()) targetGUID = unitTarget->GetGUID(); // we're handling SPELL_EFFECT_DUMMY in effIndex 0 here - sLog->outInfo(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY is just launched at it's target: " UI64FMTD "!", GetSpellInfo()->Id, targetGUID); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY is just launched at it's target: " UI64FMTD "!", GetSpellInfo()->Id, targetGUID); } void HandleDummyHit(SpellEffIndex /*effIndex*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY has hit!", GetSpellInfo()->Id); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY has hit!", GetSpellInfo()->Id); } void HandleDummyHitTarget(SpellEffIndex /*effIndex*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "SPELL_EFFECT_DUMMY is hits it's target!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "SPELL_EFFECT_DUMMY is hits it's target!"); // make caster cast a spell on a unit target of effect if (Unit* target = GetHitUnit()) GetCaster()->CastSpell(target, SPELL_TRIGGERED, true); @@ -139,23 +139,23 @@ class spell_ex_5581 : public SpellScriptLoader void HandleBeforeHit() { - sLog->outInfo(LOG_FILTER_GENERAL, "Spell is about to hit target!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Spell is about to hit target!"); } void HandleOnHit() { - sLog->outInfo(LOG_FILTER_GENERAL, "Spell just hit target!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Spell just hit target!"); } void HandleAfterHit() { - sLog->outInfo(LOG_FILTER_GENERAL, "Spell just finished hitting target!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Spell just finished hitting target!"); } void FilterTargets(std::list<Unit*>& /*targetList*/) { // usually you want this call for Area Target spells - sLog->outInfo(LOG_FILTER_GENERAL, "Spell is about to add targets from targetList to final targets!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Spell is about to add targets from targetList to final targets!"); } // register functions used in spell script - names of these functions do not matter @@ -230,20 +230,20 @@ class spell_ex_66244 : public SpellScriptLoader void HandleOnEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect is about to be applied on target!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Aura Effect is about to be applied on target!"); // this hook allows you to prevent execution of AuraEffect handler, or to replace it with your own handler //PreventDefaultAction(); } void HandleOnEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect is about to be removed from target!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Aura Effect is about to be removed from target!"); // this hook allows you to prevent execution of AuraEffect handler, or to replace it with your own handler //PreventDefaultAction(); } void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect has just been applied on target!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Aura Effect has just been applied on target!"); Unit* target = GetTarget(); // cast spell on target on aura apply target->CastSpell(target, SPELL_TRIGGERED, true); @@ -251,7 +251,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleAfterEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect has just been just removed from target!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Aura Effect has just been just removed from target!"); Unit* target = GetTarget(); Unit* caster = GetCaster(); // caster may be not avalible (logged out for example) @@ -263,7 +263,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { - sLog->outInfo(LOG_FILTER_GENERAL, "Perioidic Aura Effect is does a tick on target!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Perioidic Aura Effect is does a tick on target!"); Unit* target = GetTarget(); // aura targets damage self on tick target->DealDamage(target, 100); @@ -271,14 +271,14 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectPeriodicUpdate(AuraEffect* aurEff) { - sLog->outInfo(LOG_FILTER_GENERAL, "Perioidic Aura Effect is now updated!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Perioidic Aura Effect is now updated!"); // we're doubling aura amount every tick aurEff->ChangeAmount(aurEff->GetAmount() * 2); } void HandleEffectCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { - sLog->outInfo(LOG_FILTER_GENERAL, "Amount of Aura Effect is being calculated now!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Amount of Aura Effect is being calculated now!"); // we're setting amount to 100 amount = 100; // amount will be never recalculated due to applying passive aura @@ -287,7 +287,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectCalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) { - sLog->outInfo(LOG_FILTER_GENERAL, "Periodic data of Aura Effect is being calculated now!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Periodic data of Aura Effect is being calculated now!"); // we're setting aura to be periodic and tick every 10 seconds isPeriodic = true; amplitude = 2 * IN_MILLISECONDS; @@ -295,7 +295,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectCalcSpellMod(AuraEffect const* /*aurEff*/, SpellModifier*& spellMod) { - sLog->outInfo(LOG_FILTER_GENERAL, "SpellMod data of Aura Effect is being calculated now!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "SpellMod data of Aura Effect is being calculated now!"); // we don't want spellmod for example if (spellMod) { @@ -368,14 +368,14 @@ class spell_ex_absorb_aura : public SpellScriptLoader void HandleOnEffectAbsorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { - sLog->outInfo(LOG_FILTER_GENERAL, "Our aura is now absorbing damage done to us!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Our aura is now absorbing damage done to us!"); // absorb whole damage done to us absorbAmount = dmgInfo.GetDamage(); } void HandleAfterEffectAbsorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) { - sLog->outInfo(LOG_FILTER_GENERAL, "Our aura has absorbed %u damage!", absorbAmount); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Our aura has absorbed %u damage!", absorbAmount); } // function registering @@ -404,7 +404,7 @@ class spell_ex_463 : public SpellScriptLoader bool CheckAreaTarget(Unit* target) { - sLog->outInfo(LOG_FILTER_GENERAL, "Area aura checks if unit is a valid target for it!"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Area aura checks if unit is a valid target for it!"); // in our script we allow only players to be affected return target->GetTypeId() == TYPEID_PLAYER; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index 5e7c52a8ff3..1544ceee857 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -72,7 +72,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF: ai->Debug = !ai->Debug; - sLog->outDebug(LOG_FILTER_TSCR, "HyjalAI - Debug mode has been toggled"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "HyjalAI - Debug mode has been toggled"); break; } return true; @@ -149,7 +149,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF: ai->Debug = !ai->Debug; - sLog->outDebug(LOG_FILTER_TSCR, "HyjalAI - Debug mode has been toggled"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "HyjalAI - Debug mode has been toggled"); break; } return true; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index a7d4a7087f8..a624cd4a4f7 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -407,7 +407,7 @@ void hyjalAI::Reset() instance->DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, 0); instance->SetData(DATA_RESET_TRASH_COUNT, 0); } - } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); + } else TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA); //Visibility DoHide = true; @@ -540,7 +540,7 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3] if (!instance) { - sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); + TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA); return; } InfernalCount = 0;//reset infernal count every new wave @@ -570,7 +570,7 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3] else { NextWaveTimer = 15000; - sLog->outDebug(LOG_FILTER_TSCR, "HyjalAI: debug mode is enabled. Next Wave in 15 seconds"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "HyjalAI: debug mode is enabled. Next Wave in 15 seconds"); } } else @@ -614,7 +614,7 @@ uint32 hyjalAI::GetInstanceData(uint32 Event) { if (instance) return instance->GetData(Event); - else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); + else TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA); return 0; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp index 8935d36409e..69645da5c9d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp @@ -277,7 +277,7 @@ public: break; } - sLog->outDebug(LOG_FILTER_TSCR, "Instance Hyjal: Instance data updated for event %u (Data=%u)", type, data); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Hyjal: Instance data updated for event %u (Data=%u)", type, data); if (data == DONE) { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp index 69054727e4a..8159b53741e 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp @@ -331,7 +331,7 @@ public: uint32 entry = 0; entry = PortalWaves[mWaveId].PortalMob[mRiftWaveCount]; - sLog->outDebug(LOG_FILTER_TSCR, "npc_time_rift: summoning wave Creature (Wave %u, Entry %u).", mRiftWaveCount, entry); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "npc_time_rift: summoning wave Creature (Wave %u, Entry %u).", mRiftWaveCount, entry); ++mRiftWaveCount; @@ -356,7 +356,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) return; - sLog->outDebug(LOG_FILTER_TSCR, "npc_time_rift: not casting anylonger, i need to die."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "npc_time_rift: not casting anylonger, i need to die."); me->setDeathState(JUST_DIED); if (instance->GetData(TYPE_RIFT) == IN_PROGRESS) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp index 78b655bb73b..37b39b3a938 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp @@ -196,7 +196,7 @@ public: { if (data == IN_PROGRESS) { - sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Starting event."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Dark Portal: Starting event."); InitWorldState(); m_auiEncounter[1] = IN_PROGRESS; NextPortal_Timer = 15000; @@ -205,7 +205,7 @@ public: if (data == DONE) { //this may be completed further out in the post-event - sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Event completed."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Dark Portal: Event completed."); Map::PlayerList const& players = instance->GetPlayers(); if (!players.isEmpty()) @@ -270,7 +270,7 @@ public: if (entry == RIFT_BOSS) entry = RandRiftBoss(); - sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Summoning rift boss entry %u.", entry); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Dark Portal: Summoning rift boss entry %u.", entry); Position pos; me->GetRandomNearPosition(pos, 10.0f); @@ -281,7 +281,7 @@ public: if (Creature* summon = me->SummonCreature(entry, pos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000)) return summon; - sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: What just happened there? No boss, no loot, no fun..."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Dark Portal: What just happened there? No boss, no loot, no fun..."); return NULL; } @@ -294,7 +294,7 @@ public: if (tmp >= CurrentRiftId) ++tmp; - sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).", tmp, CurrentRiftId); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).", tmp, CurrentRiftId); CurrentRiftId = tmp; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp index b69b8b38945..05ce40f500b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp @@ -86,7 +86,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: GetPlayerInMap, but PlayerList is empty!"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: GetPlayerInMap, but PlayerList is empty!"); return NULL; } @@ -126,7 +126,7 @@ public: if (!player) { - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: SetData (Type: %u Data %u) cannot find any player.", type, data); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: SetData (Type: %u Data %u) cannot find any player.", type, data); return; } @@ -142,7 +142,7 @@ public: ++mBarrelCount; DoUpdateWorldState(WORLD_STATE_OH, mBarrelCount); - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u", mBarrelCount); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u", mBarrelCount); m_auiEncounter[0] = IN_PROGRESS; @@ -163,7 +163,7 @@ public: { ++mThrallEventCount; m_auiEncounter[1] = NOT_STARTED; - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); m_auiEncounter[2] = NOT_STARTED; m_auiEncounter[3] = NOT_STARTED; m_auiEncounter[4] = NOT_STARTED; @@ -176,29 +176,29 @@ public: m_auiEncounter[3] = data; m_auiEncounter[4] = data; m_auiEncounter[5] = data; - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); } } else m_auiEncounter[1] = data; - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall escort event adjusted to data %u.", data); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall escort event adjusted to data %u.", data); break; } case TYPE_THRALL_PART1: m_auiEncounter[2] = data; - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part I adjusted to data %u.", data); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part I adjusted to data %u.", data); break; case TYPE_THRALL_PART2: m_auiEncounter[3] = data; - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part II adjusted to data %u.", data); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part II adjusted to data %u.", data); break; case TYPE_THRALL_PART3: m_auiEncounter[4] = data; - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part III adjusted to data %u.", data); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part III adjusted to data %u.", data); break; case TYPE_THRALL_PART4: m_auiEncounter[5] = data; - sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.", data); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.", data); break; } } diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp index e661ce42198..b374ed47d55 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp @@ -65,7 +65,7 @@ public: return player; } } - sLog->outDebug(LOG_FILTER_TSCR, "Instance Razorfen Kraul: GetPlayerInMap, but PlayerList is empty!"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Razorfen Kraul: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index e6460c00ab6..cd1f5c1befa 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -162,7 +162,7 @@ public: { instance = creature->GetInstanceScript(); if (!instance) - sLog->outError(LOG_FILTER_TSCR, "No Instance eye_of_cthunAI"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "No Instance eye_of_cthunAI"); SetCombatMovement(false); } @@ -470,7 +470,7 @@ public: instance = creature->GetInstanceScript(); if (!instance) - sLog->outError(LOG_FILTER_TSCR, "No Instance eye_of_cthunAI"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "No Instance eye_of_cthunAI"); } InstanceScript* instance; diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index ca2b85f66a9..f34c658cb64 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -552,7 +552,7 @@ public: } } else - sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: FlagList is empty!"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: FlagList is empty!"); } void UpdateAI(uint32 diff) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 172423187e1..1f461c8c285 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -366,7 +366,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript if (type < MAX_ENCOUNTERS) { - sLog->outInfo(LOG_FILTER_TSCR, "[ToCr] BossState(type %u) %u = state %u;", type, GetBossState(type), state); + TC_LOG_INFO(LOG_FILTER_TSCR, "[ToCr] BossState(type %u) %u = state %u;", type, GetBossState(type), state); if (state == FAIL) { if (instance->IsHeroic()) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 451992b1d91..2ce913e56fd 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -200,7 +200,7 @@ class boss_gothik : public CreatureScript if (LiveTriggerGUID.size() < POS_LIVE || DeadTriggerGUID.size() < POS_DEAD) { - sLog->outError(LOG_FILTER_TSCR, "Script Gothik: cannot summon triggers!"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "Script Gothik: cannot summon triggers!"); EnterEvadeMode(); return; } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp index 30521d0d275..562aa5a3848 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp @@ -121,7 +121,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "Instance Utgarde Keep: GetPlayerInMap, but PlayerList is empty!"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Utgarde Keep: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index f65f42762c1..c850761f518 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -110,7 +110,7 @@ public: if (creature->isAlive()) { ++m_uiFelOverseerCount; - sLog->outDebug(LOG_FILTER_TSCR, "Shadow Labyrinth: counting %u Fel Overseers.", m_uiFelOverseerCount); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Shadow Labyrinth: counting %u Fel Overseers.", m_uiFelOverseerCount); } break; } @@ -127,7 +127,7 @@ public: case TYPE_OVERSEER: if (uiData != DONE) { - sLog->outError(LOG_FILTER_TSCR, "Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); return; } if (m_uiFelOverseerCount) @@ -135,11 +135,11 @@ public: --m_uiFelOverseerCount; if (m_uiFelOverseerCount) - sLog->outDebug(LOG_FILTER_TSCR, "Shadow Labyrinth: %u Fel Overseers left to kill.", m_uiFelOverseerCount); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Shadow Labyrinth: %u Fel Overseers left to kill.", m_uiFelOverseerCount); else { m_auiEncounter[1] = DONE; - sLog->outDebug(LOG_FILTER_TSCR, "Shadow Labyrinth: TYPE_OVERSEER == DONE"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Shadow Labyrinth: TYPE_OVERSEER == DONE"); } } break; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 5d18026c1ca..2048270f285 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -798,7 +798,7 @@ public: { EnterEvadeMode(); me->MonsterTextEmote(EMOTE_UNABLE_TO_SUMMON, 0); - sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); } } diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 9860cf0385a..79b8213fff3 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -326,7 +326,7 @@ public: GridSearcherSucceeded = true; } } - } else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); + } else TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); } } @@ -344,13 +344,13 @@ public: if (reseting) return; - sLog->outDebug(LOG_FILTER_TSCR, "Increasing Death Count for Shade of Akama encounter"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Increasing Death Count for Shade of Akama encounter"); ++DeathCount; me->RemoveAuraFromStack(SPELL_SHADE_SOUL_CHANNEL_2); if (guid) { if (Sorcerers.empty()) - sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Shade of Akama - attempt to remove guid " UI64FMTD " from Sorcerers list but list is already empty", guid); + TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Shade of Akama - attempt to remove guid " UI64FMTD " from Sorcerers list but list is already empty", guid); else Sorcerers.remove(guid); } } @@ -402,17 +402,17 @@ public: { CAST_AI(mob_ashtongue_channeler::mob_ashtongue_channelerAI, (*itr)->AI())->ShadeGUID = me->GetGUID(); Channelers.push_back((*itr)->GetGUID()); - sLog->outDebug(LOG_FILTER_TSCR, "Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID()); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID()); } } - else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); + else TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); } void SetSelectableChannelers() { if (Channelers.empty()) { - sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); return; } @@ -538,7 +538,7 @@ void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(); - else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); + else TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); } void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/) @@ -546,7 +546,7 @@ void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/ Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(me->GetGUID()); - else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); + else TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); } class npc_akama_shade : public CreatureScript diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 57b7d484004..100f23c72af 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -161,7 +161,7 @@ public: Council[1] = instance->GetData64(DATA_VERASDARKSHADOW); Council[2] = instance->GetData64(DATA_LADYMALANDE); Council[3] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); - } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); + } else TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA); } void EnterCombat(Unit* /*who*/) {} @@ -407,7 +407,7 @@ struct boss_illidari_councilAI : public ScriptedAI } else { - sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); + TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA); EnterEvadeMode(); return; } @@ -455,7 +455,7 @@ struct boss_illidari_councilAI : public ScriptedAI { if (!instance) { - sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); + TC_LOG_ERROR(LOG_FILTER_TSCR, ERROR_INST_DATA); return; } diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 6694d93e5d7..8883b563975 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -139,7 +139,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp index 744888afbd4..f536f1af45b 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp @@ -139,7 +139,7 @@ public: if (GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL) HandleGameObject(MainChambersDoor, true); - sLog->outDebug(LOG_FILTER_TSCR, "Instance Steamvault: Access panel used."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Steamvault: Access panel used."); } m_auiEncounter[0] = data; break; @@ -151,7 +151,7 @@ public: if (GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL) HandleGameObject(MainChambersDoor, true); - sLog->outDebug(LOG_FILTER_TSCR, "Instance Steamvault: Access panel used."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Steamvault: Access panel used."); } m_auiEncounter[1] = data; break; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index 477ec70ba86..b1d780c18ca 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -67,7 +67,7 @@ class instance_ramparts : public InstanceMapScript void SetData(uint32 uiType, uint32 uiData) { - sLog->outDebug(LOG_FILTER_TSCR, "Instance Ramparts: SetData received for type %u with data %u", uiType, uiData); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Ramparts: SetData received for type %u with data %u", uiType, uiData); switch (uiType) { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index a6497e6a373..e30f153b39f 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -362,7 +362,7 @@ class boss_kaelthas : public CreatureScript if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3]) { - sLog->outError(LOG_FILTER_TSCR, "Kael'Thas One or more advisors missing, Skipping Phases 1-3"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "Kael'Thas One or more advisors missing, Skipping Phases 1-3"); Talk(SAY_PHASE4_INTRO2); @@ -689,7 +689,7 @@ class boss_kaelthas : public CreatureScript Advisor = Unit::GetCreature(*me, m_auiAdvisorGuid[i]); if (!Advisor) - sLog->outError(LOG_FILTER_TSCR, "SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); + TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); else CAST_AI(advisorbase_ai, Advisor->AI())->Revive(target); } @@ -782,7 +782,7 @@ class boss_kaelthas : public CreatureScript if (me->getThreatManager().getThreatList().size() >= 2) for (uint32 i = 0; i < 3; ++i) { - sLog->outDebug(LOG_FILTER_TSCR, "Kael'Thas mind control not supported."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "Kael'Thas mind control not supported."); //DoCast(unit, SPELL_MIND_CONTROL); } diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index e950547ac30..48e0243bf0e 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -160,7 +160,7 @@ public: if (creature->GetOwner() && creature->GetOwner()->GetTypeId() == TYPEID_PLAYER) Start(false, false, creature->GetOwner()->GetGUID()); else - sLog->outError(LOG_FILTER_TSCR, "TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); + TC_LOG_ERROR(LOG_FILTER_TSCR, "TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); creature->SetSpeed(MOVE_WALK, 1.5f); Reset(); diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp index c0adddd51fc..7af36d381e8 100644 --- a/src/server/scripts/Outland/zone_netherstorm.cpp +++ b/src/server/scripts/Outland/zone_netherstorm.cpp @@ -502,7 +502,7 @@ public: return true; } - sLog->outDebug(LOG_FILTER_TSCR, "npc_commander_dawnforge event already in progress, need to wait."); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "npc_commander_dawnforge event already in progress, need to wait."); return false; } diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index b19f5e2cbed..867d619018c 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -221,7 +221,7 @@ class spell_rog_deadly_poison : public SpellScriptLoader SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]); if (!spellInfo) { - sLog->outError(LOG_FILTER_SPELLS_AURAS, "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUIDLow(), enchant->spellid[s]); + TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUIDLow(), enchant->spellid[s]); continue; } diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index e682322f37b..853e494ec1f 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -208,7 +208,7 @@ class spell_warl_create_healthstone : public SpellScriptLoader rank = 2; break; default: - sLog->outError(LOG_FILTER_SPELLS_AURAS, "Unknown rank of Improved Healthstone id: %d", aurEff->GetId()); + TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Unknown rank of Improved Healthstone id: %d", aurEff->GetId()); break; } } diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp index d2d78aa81cc..16550dc69ea 100644 --- a/src/server/scripts/World/chat_log.cpp +++ b/src/server/scripts/World/chat_log.cpp @@ -31,25 +31,25 @@ public: { case CHAT_MSG_ADDON: if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s sends: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s sends: %s", player->GetName().c_str(), msg.c_str()); break; case CHAT_MSG_SAY: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[SAY] Player %s says (language %u): %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[SAY] Player %s says (language %u): %s", player->GetName().c_str(), lang, msg.c_str()); break; case CHAT_MSG_EMOTE: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[TEXTEMOTE] Player %s emotes: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[TEXTEMOTE] Player %s emotes: %s", player->GetName().c_str(), msg.c_str()); break; case CHAT_MSG_YELL: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[YELL] Player %s yells (language %u): %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[YELL] Player %s yells (language %u): %s", player->GetName().c_str(), lang, msg.c_str()); break; } @@ -58,10 +58,10 @@ public: void OnChat(Player* player, uint32 /*type*/, uint32 lang, std::string& msg, Player* receiver) { if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_WHISPER)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[WHISPER] Player %s tells %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[WHISPER] Player %s tells %s: %s", player->GetName().c_str(), receiver ? receiver->GetName().c_str() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells %s: %s", player->GetName().c_str(), receiver ? receiver->GetName().c_str() : "<unknown>", msg.c_str()); } @@ -73,52 +73,52 @@ public: { case CHAT_MSG_PARTY: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[PARTY] Player %s tells group with leader %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[PARTY] Player %s tells group with leader %s: %s", player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells group with leader %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells group with leader %s: %s", player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_PARTY_LEADER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[PARTY] Leader %s tells group: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[PARTY] Leader %s tells group: %s", player->GetName().c_str(), msg.c_str()); break; case CHAT_MSG_RAID: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Player %s tells raid with leader %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Player %s tells raid with leader %s: %s", player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells raid with leader %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells raid with leader %s: %s", player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_RAID_LEADER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Leader player %s tells raid: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Leader player %s tells raid: %s", player->GetName().c_str(), msg.c_str()); break; case CHAT_MSG_RAID_WARNING: if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Leader player %s warns raid with: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Leader player %s warns raid with: %s", player->GetName().c_str(), msg.c_str()); break; case CHAT_MSG_BATTLEGROUND: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[BATTLEGROUND] Player %s tells battleground with leader %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[BATTLEGROUND] Player %s tells battleground with leader %s: %s", player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells battleground with leader %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells battleground with leader %s: %s", player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_BATTLEGROUND_LEADER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[BATTLEGROUND] Leader player %s tells battleground: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[BATTLEGROUND] Leader player %s tells battleground: %s", player->GetName().c_str(), msg.c_str()); break; } @@ -130,16 +130,16 @@ public: { case CHAT_MSG_GUILD: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[GUILD] Player %s tells guild %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[GUILD] Player %s tells guild %s: %s", player->GetName().c_str(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s sends to guild %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s sends to guild %s: %s", player->GetName().c_str(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); break; case CHAT_MSG_OFFICER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[OFFICER] Player %s tells guild %s officers: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[OFFICER] Player %s tells guild %s officers: %s", player->GetName().c_str(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); break; } @@ -154,10 +154,10 @@ public: channel->HasFlag(CHANNEL_FLAG_LFG)); if (sWorld->getBoolConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[SYSCHAN] Player %s tells channel %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[SYSCHAN] Player %s tells channel %s: %s", player->GetName().c_str(), channel->GetName().c_str(), msg.c_str()); else if (sWorld->getBoolConfig(CONFIG_CHATLOG_CHANNEL)) - sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[CHANNEL] Player %s tells channel %s: %s", + TC_LOG_DEBUG(LOG_FILTER_PLAYER_CHATLOG, "[CHANNEL] Player %s tells channel %s: %s", player->GetName().c_str(), channel ? channel->GetName().c_str() : "<unknown>", msg.c_str()); } }; diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index f57b6b8942c..3634209cc8f 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -334,7 +334,7 @@ public: if (Spell) creature->CastSpell(player, Spell, false); else - sLog->outError(LOG_FILTER_TSCR, "go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->getFaction()); + TC_LOG_ERROR(LOG_FILTER_TSCR, "go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->getFaction()); } } } diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index 51858855cc0..c403fe74d12 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -247,7 +247,7 @@ bool EquippedOk(Player* player, uint32 spellId) if (item && item->GetTemplate()->RequiredSpell == reqSpell) { //player has item equipped that require specialty. Not allow to unlearn, player has to unequip first - sLog->outDebug(LOG_FILTER_TSCR, "player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, item->GetEntry()); + TC_LOG_DEBUG(LOG_FILTER_TSCR, "player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, item->GetEntry()); return false; } } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index de765be5e21..f430c93ccae 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -142,14 +142,14 @@ public: } if (!SpawnAssoc) - sLog->outError(LOG_FILTER_SQL, "TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry()); + TC_LOG_ERROR(LOG_FILTER_SQL, "TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry()); else { CreatureTemplate const* spawnedTemplate = sObjectMgr->GetCreatureTemplate(SpawnAssoc->spawnedCreatureEntry); if (!spawnedTemplate) { - sLog->outError(LOG_FILTER_SQL, "TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", SpawnAssoc->spawnedCreatureEntry); + TC_LOG_ERROR(LOG_FILTER_SQL, "TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", SpawnAssoc->spawnedCreatureEntry); SpawnAssoc = NULL; return; } @@ -169,7 +169,7 @@ public: SpawnedGUID = summoned->GetGUID(); else { - sLog->outError(LOG_FILTER_SQL, "TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", SpawnAssoc->spawnedCreatureEntry); + TC_LOG_ERROR(LOG_FILTER_SQL, "TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", SpawnAssoc->spawnedCreatureEntry); SpawnAssoc = NULL; } @@ -846,7 +846,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff) patientEntry = HordeSoldierId[rand() % 3]; break; default: - sLog->outError(LOG_FILTER_TSCR, "Invalid entry for Triage doctor. Please check your database"); + TC_LOG_ERROR(LOG_FILTER_TSCR, "Invalid entry for Triage doctor. Please check your database"); return; } |
