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-rw-r--r--src/server/scripts/Commands/cs_character.cpp2
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp3
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp2
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp456
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp121
-rw-r--r--src/server/scripts/Commands/cs_pet.cpp63
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp2
-rw-r--r--src/server/scripts/Commands/cs_server.cpp78
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp833
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h3
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp9
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp46
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp52
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp43
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp28
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp49
-rw-r--r--src/server/scripts/Northrend/IsleOfConquest/boss_ioc_horde_alliance.cpp132
-rw-r--r--src/server/scripts/Northrend/IsleOfConquest/isle_of_conquest.cpp (renamed from src/server/scripts/Northrend/isle_of_conquest.cpp)53
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp5
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp38
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp14
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp4
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp2
-rw-r--r--src/server/scripts/Northrend/northrend_script_loader.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp260
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp32
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp9
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp19
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp151
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp192
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp231
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp58
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp106
-rw-r--r--src/server/scripts/Spells/spell_item.cpp505
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp38
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp57
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp46
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp38
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp109
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp98
-rw-r--r--src/server/scripts/World/go_scripts.cpp2
-rw-r--r--src/server/scripts/World/item_scripts.cpp14
58 files changed, 3038 insertions, 1065 deletions
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index 9557d182df1..01602e2f24c 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -436,7 +436,7 @@ public:
if (isalpha(levelStr[0]))
{
nameStr = levelStr;
- levelStr = NULL; // current level will used
+ levelStr = nullptr; // current level will used
}
Player* target;
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 1d8094885d4..ca4dd814e01 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -34,6 +34,7 @@ EndScriptData */
#include "Transport.h"
#include "Language.h"
#include "MapManager.h"
+#include "M2Stores.h"
#include <fstream>
@@ -847,7 +848,7 @@ public:
if (Unit* unit = ref->GetSource()->GetOwner())
{
++count;
- handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUID().GetCounter(), ref->getThreat());
+ handler->PSendSysMessage(" %u. %s (current guid %u, DB guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUID().GetCounter(), unit->GetTypeId() == TYPEID_UNIT ? unit->ToCreature()->GetSpawnId() : 0, ref->getThreat());
}
ref = ref->next();
}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 3e35a721162..a98f9f4bf9c 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -796,7 +796,7 @@ public:
target->CleanupAfterTaxiFlight();
}
- target->TeleportTo(target->m_recallMap, target->m_recallX, target->m_recallY, target->m_recallZ, target->m_recallO);
+ target->Recall();
return true;
}
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index f1ddb448b35..e25018cf1bd 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -80,23 +80,32 @@ public:
return commandTable;
}
- //Edit Player HP
- static bool HandleModifyHPCommand(ChatHandler* handler, const char* args)
+ template<typename... Args>
+ static void NotifyModification(ChatHandler* handler, Unit* target, TrinityStrings resourceMessage, TrinityStrings resourceReportMessage, Args&&... args)
+ {
+ if (Player* player = target->ToPlayer())
+ {
+ handler->PSendSysMessage(resourceMessage, handler->GetNameLink(player).c_str(), args...);
+ if (handler->needReportToTarget(player))
+ ChatHandler(player->GetSession()).PSendSysMessage(resourceReportMessage, handler->GetNameLink().c_str(), std::forward<Args>(args)...);
+ }
+ }
+
+ static bool CheckModifyResources(ChatHandler* handler, const char* args, Player* target, int32& res, int32& resmax, int8 const multiplier = 1)
{
if (!*args)
return false;
- int32 hp = atoi((char*)args);
- int32 hpm = atoi((char*)args);
+ res = atoi((char*)args) * multiplier;
+ resmax = atoi((char*)args) * multiplier;
- if (hp < 1 || hpm < 1 || hpm < hp)
+ if (res < 1 || resmax < 1 || resmax < res)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
- Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -107,164 +116,87 @@ public:
if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
return false;
- handler->PSendSysMessage(LANG_YOU_CHANGE_HP, handler->GetNameLink(target).c_str(), hp, hpm);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_HP_CHANGED, handler->GetNameLink().c_str(), hp, hpm);
-
- target->SetMaxHealth(hpm);
- target->SetHealth(hp);
-
return true;
}
- //Edit Player Mana
- static bool HandleModifyManaCommand(ChatHandler* handler, const char* args)
+ //Edit Player HP
+ static bool HandleModifyHPCommand(ChatHandler* handler, const char* args)
{
- if (!*args)
- return false;
-
- int32 mana = atoi((char*)args);
- int32 manam = atoi((char*)args);
-
- if (mana <= 0 || manam <= 0 || manam < mana)
+ int32 hp, hpmax;
+ Player* target = handler->getSelectedPlayerOrSelf();
+ if (CheckModifyResources(handler, args, target, hp, hpmax))
{
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_HP, LANG_YOURS_HP_CHANGED, hp, hpmax);
+ target->SetMaxHealth(hpmax);
+ target->SetHealth(hp);
+ return true;
}
+ return false;
+ }
+ //Edit Player Mana
+ static bool HandleModifyManaCommand(ChatHandler* handler, const char* args)
+ {
+ int32 mana, manamax;
Player* target = handler->getSelectedPlayerOrSelf();
- if (!target)
+
+ if (CheckModifyResources(handler, args, target, mana, manamax))
{
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_MANA, LANG_YOURS_MANA_CHANGED, mana, manamax);
+ target->SetMaxPower(POWER_MANA, manamax);
+ target->SetPower(POWER_MANA, mana);
+ return true;
}
-
- // check online security
- if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
- return false;
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_MANA, handler->GetNameLink(target).c_str(), mana, manam);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_MANA_CHANGED, handler->GetNameLink().c_str(), mana, manam);
-
- target->SetMaxPower(POWER_MANA, manam);
- target->SetPower(POWER_MANA, mana);
-
- return true;
+ return false;
}
//Edit Player Energy
static bool HandleModifyEnergyCommand(ChatHandler* handler, const char* args)
{
- if (!*args)
- return false;
-
- int32 energy = atoi((char*)args)*10;
- int32 energym = atoi((char*)args)*10;
-
- if (energy <= 0 || energym <= 0 || energym < energy)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
+ int32 energy, energymax;
Player* target = handler->getSelectedPlayerOrSelf();
- if (!target)
+ int8 const energyMultiplier = 10;
+ if (CheckModifyResources(handler, args, target, energy, energymax, energyMultiplier))
{
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_ENERGY, LANG_YOURS_ENERGY_CHANGED, energy / energyMultiplier, energymax / energyMultiplier);
+ target->SetMaxPower(POWER_ENERGY, energymax);
+ target->SetPower(POWER_ENERGY, energy);
+ TC_LOG_DEBUG("misc", handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY));
+ return true;
}
-
- // check online security
- if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
- return false;
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_ENERGY, handler->GetNameLink(target).c_str(), energy/10, energym/10);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_ENERGY_CHANGED, handler->GetNameLink().c_str(), energy/10, energym/10);
-
- target->SetMaxPower(POWER_ENERGY, energym);
- target->SetPower(POWER_ENERGY, energy);
-
- TC_LOG_DEBUG("misc", handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY));
-
- return true;
+ return false;
}
//Edit Player Rage
static bool HandleModifyRageCommand(ChatHandler* handler, const char* args)
{
- if (!*args)
- return false;
-
- int32 rage = atoi((char*)args)*10;
- int32 ragem = atoi((char*)args)*10;
-
- if (rage <= 0 || ragem <= 0 || ragem < rage)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
+ int32 rage, ragemax;
Player* target = handler->getSelectedPlayerOrSelf();
- if (!target)
+ int8 const rageMultiplier = 10;
+ if (CheckModifyResources(handler, args, target, rage, ragemax, rageMultiplier))
{
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_RAGE, LANG_YOURS_RAGE_CHANGED, rage / rageMultiplier, ragemax / rageMultiplier);
+ target->SetMaxPower(POWER_RAGE, ragemax);
+ target->SetPower(POWER_RAGE, rage);
+ return true;
}
-
- // check online security
- if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
- return false;
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_RAGE, handler->GetNameLink(target).c_str(), rage/10, ragem/10);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_RAGE_CHANGED, handler->GetNameLink().c_str(), rage/10, ragem/10);
-
- target->SetMaxPower(POWER_RAGE, ragem);
- target->SetPower(POWER_RAGE, rage);
-
- return true;
+ return false;
}
// Edit Player Runic Power
static bool HandleModifyRunicPowerCommand(ChatHandler* handler, const char* args)
{
- if (!*args)
- return false;
-
- int32 rune = atoi((char*)args)*10;
- int32 runem = atoi((char*)args)*10;
-
- if (rune <= 0 || runem <= 0 || runem < rune)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
+ int32 rune, runemax;
Player* target = handler->getSelectedPlayerOrSelf();
- if (!target)
+ int8 const runeMultiplier = 10;
+ if (CheckModifyResources(handler, args, target, rune, runemax, runeMultiplier))
{
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_RUNIC_POWER, LANG_YOURS_RUNIC_POWER_CHANGED, rune / runeMultiplier, runemax / runeMultiplier);
+ target->SetMaxPower(POWER_RUNIC_POWER, runemax);
+ target->SetPower(POWER_RUNIC_POWER, rune);
+ return true;
}
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_RUNIC_POWER, handler->GetNameLink(target).c_str(), rune/10, runem/10);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_RUNIC_POWER_CHANGED, handler->GetNameLink().c_str(), rune/10, runem/10);
-
- target->SetMaxPower(POWER_RUNIC_POWER, runem);
- target->SetPower(POWER_RUNIC_POWER, rune);
-
- return true;
+ return false;
}
//Edit Player Faction
@@ -437,22 +369,20 @@ public:
return false;
}
- //Edit Player Aspeed
- static bool HandleModifyASpeedCommand(ChatHandler* handler, const char* args)
+ static bool CheckModifySpeed(ChatHandler* handler, const char* args, Unit* target, float& speed, float minimumBound, float maximumBound, bool checkInFlight = true)
{
if (!*args)
return false;
- float ASpeed = (float)atof((char*)args);
+ speed = (float)atof((char*)args);
- if (ASpeed > 50.0f || ASpeed < 0.1f)
+ if (speed > maximumBound || speed < minimumBound)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
- Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -460,238 +390,107 @@ public:
return false;
}
- // check online security
- if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
- return false;
-
- std::string targetNameLink = handler->GetNameLink(target);
-
- if (target->IsInFlight())
+ if (Player* player = target->ToPlayer())
{
- handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str());
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_ASPEED, targetNameLink.c_str(), ASpeed);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_ASPEED_CHANGED, handler->GetNameLink().c_str(), ASpeed);
+ // check online security
+ if (handler->HasLowerSecurity(player, ObjectGuid::Empty))
+ return false;
- target->SetSpeedRate(MOVE_WALK, ASpeed);
- target->SetSpeedRate(MOVE_RUN, ASpeed);
- target->SetSpeedRate(MOVE_SWIM, ASpeed);
- //target->SetSpeedRate(MOVE_TURN, ASpeed);
- target->SetSpeedRate(MOVE_FLIGHT, ASpeed);
+ if (player->IsInFlight() && checkInFlight)
+ {
+ handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, handler->GetNameLink(player).c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+ }
return true;
}
- //Edit Player Speed
- static bool HandleModifySpeedCommand(ChatHandler* handler, const char* args)
+ //Edit Player Aspeed
+ static bool HandleModifyASpeedCommand(ChatHandler* handler, const char* args)
{
- if (!*args)
- return false;
-
- float Speed = (float)atof((char*)args);
-
- if (Speed > 50.0f || Speed < 0.1f)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
+ float allSpeed;
Player* target = handler->getSelectedPlayerOrSelf();
- if (!target)
+ if (CheckModifySpeed(handler, args, target, allSpeed, 0.1f, 50.0f))
{
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_ASPEED, LANG_YOURS_ASPEED_CHANGED, allSpeed);
+ target->SetSpeedRate(MOVE_WALK, allSpeed);
+ target->SetSpeedRate(MOVE_RUN, allSpeed);
+ target->SetSpeedRate(MOVE_SWIM, allSpeed);
+ target->SetSpeedRate(MOVE_FLIGHT, allSpeed);
+ return true;
}
+ return false;
+ }
- // check online security
- if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
- return false;
-
- std::string targetNameLink = handler->GetNameLink(target);
-
- if (target->IsInFlight())
+ //Edit Player Speed
+ static bool HandleModifySpeedCommand(ChatHandler* handler, const char* args)
+ {
+ float Speed;
+ Player* target = handler->getSelectedPlayerOrSelf();
+ if (CheckModifySpeed(handler, args, target, Speed, 0.1f, 50.0f))
{
- handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str());
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_SPEED, LANG_YOURS_SPEED_CHANGED, Speed);
+ target->SetSpeedRate(MOVE_RUN, Speed);
+ return true;
}
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_SPEED, targetNameLink.c_str(), Speed);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_SPEED_CHANGED, handler->GetNameLink().c_str(), Speed);
-
- target->SetSpeedRate(MOVE_RUN, Speed);
-
- return true;
+ return false;
}
//Edit Player Swim Speed
static bool HandleModifySwimCommand(ChatHandler* handler, const char* args)
{
- if (!*args)
- return false;
-
- float Swim = (float)atof((char*)args);
-
- if (Swim > 50.0f || Swim < 0.1f)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
+ float swimSpeed;
Player* target = handler->getSelectedPlayerOrSelf();
- if (!target)
+ if (CheckModifySpeed(handler, args, target, swimSpeed, 0.1f, 50.0f))
{
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // check online security
- if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
- return false;
-
- std::string targetNameLink = handler->GetNameLink(target);
-
- if (target->IsInFlight())
- {
- handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str());
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_SWIM_SPEED, LANG_YOURS_SWIM_SPEED_CHANGED, swimSpeed);
+ target->SetSpeedRate(MOVE_SWIM, swimSpeed);
+ return true;
}
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_SWIM_SPEED, targetNameLink.c_str(), Swim);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_SWIM_SPEED_CHANGED, handler->GetNameLink().c_str(), Swim);
-
- target->SetSpeedRate(MOVE_SWIM, Swim);
-
- return true;
+ return false;
}
- //Edit Player Walk Speed
+ //Edit Player Backwards Walk Speed
static bool HandleModifyBWalkCommand(ChatHandler* handler, const char* args)
{
- if (!*args)
- return false;
-
- float BSpeed = (float)atof((char*)args);
-
- if (BSpeed > 50.0f || BSpeed < 0.1f)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
+ float backSpeed;
Player* target = handler->getSelectedPlayerOrSelf();
- if (!target)
+ if (CheckModifySpeed(handler, args, target, backSpeed, 0.1f, 50.0f))
{
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // check online security
- if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
- return false;
-
- std::string targetNameLink = handler->GetNameLink(target);
-
- if (target->IsInFlight())
- {
- handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str());
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_BACK_SPEED, LANG_YOURS_BACK_SPEED_CHANGED, backSpeed);
+ target->SetSpeedRate(MOVE_RUN_BACK, backSpeed);
+ return true;
}
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_BACK_SPEED, targetNameLink.c_str(), BSpeed);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_BACK_SPEED_CHANGED, handler->GetNameLink().c_str(), BSpeed);
-
- target->SetSpeedRate(MOVE_RUN_BACK, BSpeed);
-
- return true;
+ return false;
}
//Edit Player Fly
static bool HandleModifyFlyCommand(ChatHandler* handler, const char* args)
{
- if (!*args)
- return false;
-
- float FSpeed = (float)atof((char*)args);
-
- if (FSpeed > 50.0f || FSpeed < 0.1f)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
+ float flySpeed;
Player* target = handler->getSelectedPlayerOrSelf();
- if (!target)
+ if (CheckModifySpeed(handler, args, target, flySpeed, 0.1f, 50.0f, false))
{
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
+ NotifyModification(handler, target, LANG_YOU_CHANGE_FLY_SPEED, LANG_YOURS_FLY_SPEED_CHANGED, flySpeed);
+ target->SetSpeedRate(MOVE_FLIGHT, flySpeed);
+ return true;
}
-
- // check online security
- if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
- return false;
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_FLY_SPEED, handler->GetNameLink(target).c_str(), FSpeed);
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_FLY_SPEED_CHANGED, handler->GetNameLink().c_str(), FSpeed);
-
- target->SetSpeedRate(MOVE_FLIGHT, FSpeed);
-
- return true;
+ return false;
}
//Edit Player or Creature Scale
static bool HandleModifyScaleCommand(ChatHandler* handler, const char* args)
{
- if (!*args)
- return false;
-
- float Scale = (float)atof((char*)args);
- if (Scale > 10.0f || Scale < 0.1f)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
+ float Scale;
Unit* target = handler->getSelectedUnit();
- if (!target)
+ if (CheckModifySpeed(handler, args, target, Scale, 0.1f, 10.0f, false))
{
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (Player* player = target->ToPlayer())
- {
- // check online security
- if (handler->HasLowerSecurity(player, ObjectGuid::Empty))
- return false;
-
- handler->PSendSysMessage(LANG_YOU_CHANGE_SIZE, handler->GetNameLink(player).c_str(), Scale);
- if (handler->needReportToTarget(player))
- ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_SIZE_CHANGED, handler->GetNameLink().c_str(), Scale);
+ NotifyModification(handler, target, LANG_YOU_CHANGE_SIZE, LANG_YOURS_SIZE_CHANGED, Scale);
+ target->SetObjectScale(Scale);
+ return true;
}
-
- target->SetObjectScale(Scale);
-
- return true;
+ return false;
}
//Enable Player mount
@@ -932,9 +731,7 @@ public:
if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
return false;
- handler->PSendSysMessage(LANG_YOU_GIVE_MOUNT, handler->GetNameLink(target).c_str());
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_MOUNT_GIVED, handler->GetNameLink().c_str());
+ NotifyModification(handler, target, LANG_YOU_GIVE_MOUNT, LANG_MOUNT_GIVED);
target->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP);
target->Mount(mId);
@@ -988,10 +785,7 @@ public:
TC_LOG_DEBUG("misc", handler->GetTrinityString(LANG_CURRENT_MONEY), targetMoney, moneyToAdd, newmoney);
if (newmoney <= 0)
{
- handler->PSendSysMessage(LANG_YOU_TAKE_ALL_MONEY, handler->GetNameLink(target).c_str());
- if (handler->needReportToTarget(target))
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_ALL_MONEY_GONE, handler->GetNameLink().c_str());
-
+ NotifyModification(handler, target, LANG_YOU_TAKE_ALL_MONEY, LANG_YOURS_ALL_MONEY_GONE);
target->SetMoney(0);
}
else
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index fbd199b99db..38aa96a6a66 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -113,7 +113,7 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] =
{
CREATE_NAMED_ENUM(UNIT_FLAG_SERVER_CONTROLLED),
CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE),
- CREATE_NAMED_ENUM(UNIT_FLAG_DISABLE_MOVE),
+ CREATE_NAMED_ENUM(UNIT_FLAG_REMOVE_CLIENT_CONTROL),
CREATE_NAMED_ENUM(UNIT_FLAG_PVP_ATTACKABLE),
CREATE_NAMED_ENUM(UNIT_FLAG_RENAME),
CREATE_NAMED_ENUM(UNIT_FLAG_PREPARATION),
@@ -125,7 +125,7 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] =
CREATE_NAMED_ENUM(UNIT_FLAG_PET_IN_COMBAT),
CREATE_NAMED_ENUM(UNIT_FLAG_PVP),
CREATE_NAMED_ENUM(UNIT_FLAG_SILENCED),
- CREATE_NAMED_ENUM(UNIT_FLAG_UNK_14),
+ CREATE_NAMED_ENUM(UNIT_FLAG_CANNOT_SWIM),
CREATE_NAMED_ENUM(UNIT_FLAG_UNK_15),
CREATE_NAMED_ENUM(UNIT_FLAG_UNK_16),
CREATE_NAMED_ENUM(UNIT_FLAG_PACIFIED),
@@ -220,14 +220,15 @@ public:
{ "whisper", rbac::RBAC_PERM_COMMAND_NPC_WHISPER, false, &HandleNpcWhisperCommand, "" },
{ "yell", rbac::RBAC_PERM_COMMAND_NPC_YELL, false, &HandleNpcYellCommand, "" },
{ "tame", rbac::RBAC_PERM_COMMAND_NPC_TAME, false, &HandleNpcTameCommand, "" },
- { "add", rbac::RBAC_PERM_COMMAND_NPC_ADD, false, NULL, "", npcAddCommandTable },
- { "delete", rbac::RBAC_PERM_COMMAND_NPC_DELETE, false, NULL, "", npcDeleteCommandTable },
- { "follow", rbac::RBAC_PERM_COMMAND_NPC_FOLLOW, false, NULL, "", npcFollowCommandTable },
- { "set", rbac::RBAC_PERM_COMMAND_NPC_SET, false, NULL, "", npcSetCommandTable },
+ { "add", rbac::RBAC_PERM_COMMAND_NPC_ADD, false, nullptr, "", npcAddCommandTable },
+ { "delete", rbac::RBAC_PERM_COMMAND_NPC_DELETE, false, nullptr, "", npcDeleteCommandTable },
+ { "follow", rbac::RBAC_PERM_COMMAND_NPC_FOLLOW, false, nullptr, "", npcFollowCommandTable },
+ { "set", rbac::RBAC_PERM_COMMAND_NPC_SET, false, nullptr, "", npcSetCommandTable },
+ { "evade", rbac::RBAC_PERM_COMMAND_NPC_EVADE, false, &HandleNpcEvadeCommand, "" },
};
static std::vector<ChatCommand> commandTable =
{
- { "npc", rbac::RBAC_PERM_COMMAND_NPC, false, NULL, "", npcCommandTable },
+ { "npc", rbac::RBAC_PERM_COMMAND_NPC, false, nullptr, "", npcCommandTable },
};
return commandTable;
}
@@ -318,17 +319,17 @@ public:
uint32 itemId = item_int;
- char* fmaxcount = strtok(NULL, " "); //add maxcount, default: 0
+ char* fmaxcount = strtok(nullptr, " "); //add maxcount, default: 0
uint32 maxcount = 0;
if (fmaxcount)
maxcount = atoul(fmaxcount);
- char* fincrtime = strtok(NULL, " "); //add incrtime, default: 0
+ char* fincrtime = strtok(nullptr, " "); //add incrtime, default: 0
uint32 incrtime = 0;
if (fincrtime)
incrtime = atoul(fincrtime);
- char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0
+ char* fextendedcost = strtok(nullptr, " "); //add ExtendedCost, default: 0
uint32 extendedcost = fextendedcost ? atoul(fextendedcost) : 0;
Creature* vendor = handler->getSelectedCreature();
if (!vendor)
@@ -361,7 +362,7 @@ public:
return false;
char* guidStr = strtok((char*)args, " ");
- char* waitStr = strtok((char*)NULL, " ");
+ char* waitStr = strtok((char*)nullptr, " ");
ObjectGuid::LowType lowGuid = atoi((char*)guidStr);
@@ -446,36 +447,24 @@ public:
}
Creature* creature = handler->getSelectedCreature();
- if (!creature)
+ if (!creature || creature->IsPet())
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- if (creature->IsPet())
- {
- if (((Pet*)creature)->getPetType() == HUNTER_PET)
- {
- creature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, sObjectMgr->GetXPForLevel(lvl)/4);
- creature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
- }
- ((Pet*)creature)->GivePetLevel(lvl);
- }
- else
- {
- creature->SetMaxHealth(100 + 30*lvl);
- creature->SetHealth(100 + 30*lvl);
- creature->SetLevel(lvl);
- creature->SaveToDB();
- }
+ creature->SetMaxHealth(100 + 30*lvl);
+ creature->SetHealth(100 + 30*lvl);
+ creature->SetLevel(lvl);
+ creature->SaveToDB();
return true;
}
static bool HandleNpcDeleteCommand(ChatHandler* handler, char const* args)
{
- Creature* unit = NULL;
+ Creature* unit = nullptr;
if (*args)
{
@@ -628,7 +617,7 @@ public:
return false;
char* arg1 = strtok((char*)args, " ");
- char* arg2 = strtok((char*)NULL, "");
+ char* arg2 = strtok((char*)nullptr, "");
if (!arg1 || !arg2)
return false;
@@ -926,8 +915,8 @@ public:
// later switched on/off according to special events (like escort
// quests, etc)
char* guid_str = strtok((char*)args, " ");
- char* type_str = strtok((char*)NULL, " ");
- char* dontdel_str = strtok((char*)NULL, " ");
+ char* type_str = strtok((char*)nullptr, " ");
+ char* dontdel_str = strtok((char*)nullptr, " ");
bool doNotDelete = false;
@@ -935,7 +924,7 @@ public:
return false;
ObjectGuid::LowType lowguid = 0;
- Creature* creature = NULL;
+ Creature* creature = nullptr;
if (dontdel_str)
{
@@ -961,7 +950,7 @@ public:
{
//TC_LOG_ERROR("misc", "DEBUG: type_str, NODEL ");
doNotDelete = true;
- type_str = NULL;
+ type_str = nullptr;
}
}
}
@@ -1001,7 +990,7 @@ public:
}
// now lowguid is low guid really existed creature
- // and creature point (maybe) to this creature or NULL
+ // and creature point (maybe) to this creature or nullptr
MovementGeneratorType move_type;
@@ -1260,7 +1249,7 @@ public:
}
char* receiver_str = strtok((char*)args, " ");
- char* text = strtok(NULL, "");
+ char* text = strtok(nullptr, "");
if (!receiver_str || !text)
{
@@ -1319,7 +1308,16 @@ public:
if (!*args)
return false;
- char* charID = handler->extractKeyFromLink((char*)args, "Hcreature_entry");
+ bool loot = false;
+ char const* spawntype_str = strtok((char*)args, " ");
+ char const* entry_str = strtok(nullptr, "");
+ if (stricmp(spawntype_str, "LOOT") == 0)
+ loot = true;
+ else if (stricmp(spawntype_str, "NOLOOT") == 0)
+ loot = false;
+ else
+ entry_str = args;
+ char* charID = handler->extractKeyFromLink((char*)entry_str, "Hcreature_entry");
if (!charID)
return false;
@@ -1332,7 +1330,7 @@ public:
if (!sObjectMgr->GetCreatureTemplate(id))
return false;
- chr->SummonCreature(id, *chr, TEMPSUMMON_CORPSE_DESPAWN, 120);
+ chr->SummonCreature(id, *chr, loot ? TEMPSUMMON_CORPSE_TIMED_DESPAWN : TEMPSUMMON_CORPSE_DESPAWN, 30 * IN_MILLISECONDS);
return true;
}
@@ -1404,6 +1402,51 @@ public:
return true;
}
+ static bool HandleNpcEvadeCommand(ChatHandler* handler, char const* args)
+ {
+ Creature* creatureTarget = handler->getSelectedCreature();
+ if (!creatureTarget || creatureTarget->IsPet())
+ {
+ handler->PSendSysMessage(LANG_SELECT_CREATURE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!creatureTarget->IsAIEnabled)
+ {
+ handler->PSendSysMessage(LANG_CREATURE_NOT_AI_ENABLED);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ char* type_str = args ? strtok((char*)args, " ") : nullptr;
+ char* force_str = args ? strtok(nullptr, " ") : nullptr;
+
+ CreatureAI::EvadeReason why = CreatureAI::EVADE_REASON_OTHER;
+ bool force = false;
+ if (type_str)
+ {
+ if (stricmp(type_str, "NO_HOSTILES") == 0 || stricmp(type_str, "EVADE_REASON_NO_HOSTILES") == 0)
+ why = CreatureAI::EVADE_REASON_NO_HOSTILES;
+ else if (stricmp(type_str, "BOUNDARY") == 0 || stricmp(type_str, "EVADE_REASON_BOUNDARY") == 0)
+ why = CreatureAI::EVADE_REASON_BOUNDARY;
+ else if (stricmp(type_str, "SEQUENCE_BREAK") == 0 || stricmp(type_str, "EVADE_REASON_SEQUENCE_BREAK") == 0)
+ why = CreatureAI::EVADE_REASON_SEQUENCE_BREAK;
+ else if (stricmp(type_str, "FORCE") == 0)
+ force = true;
+
+ if (!force && force_str)
+ if (stricmp(force_str, "FORCE") == 0)
+ force = true;
+ }
+
+ if (force)
+ creatureTarget->ClearUnitState(UNIT_STATE_EVADE);
+ creatureTarget->AI()->EnterEvadeMode(why);
+
+ return true;
+ }
+
static bool HandleNpcAddFormationCommand(ChatHandler* handler, char const* args)
{
if (!*args)
@@ -1515,7 +1558,7 @@ public:
if (!pSlotID)
return false;
- char* pItemID = strtok(NULL, " ");
+ char* pItemID = strtok(nullptr, " ");
if (!pItemID)
return false;
diff --git a/src/server/scripts/Commands/cs_pet.cpp b/src/server/scripts/Commands/cs_pet.cpp
index 4f0a179142d..a86de766117 100644
--- a/src/server/scripts/Commands/cs_pet.cpp
+++ b/src/server/scripts/Commands/cs_pet.cpp
@@ -22,6 +22,19 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
+static inline Pet* GetSelectedPlayerPetOrOwn(ChatHandler* handler)
+{
+ if (Unit* target = handler->getSelectedUnit())
+ {
+ if (target->GetTypeId() == TYPEID_PLAYER)
+ return target->ToPlayer()->GetPet();
+ if (target->IsPet())
+ return target->ToPet();
+ return nullptr;
+ }
+ Player* player = handler->GetSession()->GetPlayer();
+ return player ? player->GetPet() : nullptr;
+}
class pet_commandscript : public CommandScript
{
public:
@@ -34,6 +47,7 @@ public:
{ "create", rbac::RBAC_PERM_COMMAND_PET_CREATE, false, &HandlePetCreateCommand, "" },
{ "learn", rbac::RBAC_PERM_COMMAND_PET_LEARN, false, &HandlePetLearnCommand, "" },
{ "unlearn", rbac::RBAC_PERM_COMMAND_PET_UNLEARN, false, &HandlePetUnlearnCommand, "" },
+ { "level", rbac::RBAC_PERM_COMMAND_PET_LEVEL, false, &HandlePetLevelCommand, "" },
};
static std::vector<ChatCommand> commandTable =
@@ -54,11 +68,11 @@ public:
return false;
}
- CreatureTemplate const* creatrueTemplate = creatureTarget->GetCreatureTemplate();
- // Creatures with family 0 crashes the server
- if (!creatrueTemplate->family)
+ CreatureTemplate const* creatureTemplate = creatureTarget->GetCreatureTemplate();
+ // Creatures with family CREATURE_FAMILY_NONE crashes the server
+ if (creatureTemplate->family == CREATURE_FAMILY_NONE)
{
- handler->PSendSysMessage("This creature cannot be tamed. (family id: 0).");
+ handler->PSendSysMessage("This creature cannot be tamed. Family id: 0 (CREATURE_FAMILY_NONE).");
handler->SetSentErrorMessage(true);
return false;
}
@@ -119,12 +133,11 @@ public:
if (!*args)
return false;
- Player* player = handler->GetSession()->GetPlayer();
- Pet* pet = player->GetPet();
+ Pet* pet = GetSelectedPlayerPetOrOwn(handler);
if (!pet)
{
- handler->PSendSysMessage("You have no pet");
+ handler->SendSysMessage(LANG_SELECT_PLAYER_OR_PET);
handler->SetSentErrorMessage(true);
return false;
}
@@ -162,11 +175,10 @@ public:
if (!*args)
return false;
- Player* player = handler->GetSession()->GetPlayer();
- Pet* pet = player->GetPet();
+ Pet* pet = GetSelectedPlayerPetOrOwn(handler);
if (!pet)
{
- handler->PSendSysMessage("You have no pet");
+ handler->SendSysMessage(LANG_SELECT_PLAYER_OR_PET);
handler->SetSentErrorMessage(true);
return false;
}
@@ -180,6 +192,37 @@ public:
return true;
}
+
+ static bool HandlePetLevelCommand(ChatHandler* handler, char const* args)
+ {
+ Pet* pet = GetSelectedPlayerPetOrOwn(handler);
+ Player* owner = pet ? pet->GetOwner() : nullptr;
+ if (!pet || !owner)
+ {
+ handler->SendSysMessage(LANG_SELECT_PLAYER_OR_PET);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ int32 level = args ? atoi(args) : 0;
+ if (level == 0)
+ level = owner->getLevel() - pet->getLevel();
+ if (level == 0 || level < -STRONG_MAX_LEVEL || level > STRONG_MAX_LEVEL)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ int32 newLevel = pet->getLevel() + level;
+ if (newLevel < 1)
+ newLevel = 1;
+ else if (newLevel > owner->getLevel())
+ newLevel = owner->getLevel();
+
+ pet->GivePetLevel(newLevel);
+ return true;
+ }
};
void AddSC_pet_commandscript()
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index eb28a8adae4..4470fa7de42 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -91,7 +91,7 @@ public:
{ "disenchant_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_DISENCHANT_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesDisenchantCommand, "" },
{ "event_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_EVENT_SCRIPTS, true, &HandleReloadEventScriptsCommand, "" },
{ "fishing_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_FISHING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesFishingCommand, "" },
- { "game_graveyard_zone", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_GRAVEYARD_ZONE, true, &HandleReloadGameGraveyardZoneCommand, "" },
+ { "graveyard_zone", rbac::RBAC_PERM_COMMAND_RELOAD_GRAVEYARD_ZONE, true, &HandleReloadGameGraveyardZoneCommand, "" },
{ "game_tele", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_TELE, true, &HandleReloadGameTeleCommand, "" },
{ "gameobject_questender", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER, true, &HandleReloadGOQuestEnderCommand, "" },
{ "gameobject_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesGameobjectCommand, "" },
diff --git a/src/server/scripts/Commands/cs_server.cpp b/src/server/scripts/Commands/cs_server.cpp
index 83bc2e47674..e0e52d4e1f5 100644
--- a/src/server/scripts/Commands/cs_server.cpp
+++ b/src/server/scripts/Commands/cs_server.cpp
@@ -29,6 +29,7 @@ EndScriptData */
#include "Player.h"
#include "ScriptMgr.h"
#include "GitRevision.h"
+#include "Util.h"
class server_commandscript : public CommandScript
{
@@ -52,12 +53,14 @@ public:
static std::vector<ChatCommand> serverRestartCommandTable =
{
{ "cancel", rbac::RBAC_PERM_COMMAND_SERVER_RESTART_CANCEL, true, &HandleServerShutDownCancelCommand, "" },
+ { "force", rbac::RBAC_PERM_COMMAND_SERVER_RESTART_FORCE, true, &HandleServerForceRestartCommand, "" },
{ "" , rbac::RBAC_PERM_COMMAND_SERVER_RESTART, true, &HandleServerRestartCommand, "" },
};
static std::vector<ChatCommand> serverShutdownCommandTable =
{
{ "cancel", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN_CANCEL, true, &HandleServerShutDownCancelCommand, "" },
+ { "force", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN_FORCE, true, &HandleServerForceShutDownCommand, "" },
{ "" , rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, &HandleServerShutDownCommand, "" },
};
@@ -73,19 +76,19 @@ public:
{
{ "corpses", rbac::RBAC_PERM_COMMAND_SERVER_CORPSES, true, &HandleServerCorpsesCommand, "" },
{ "exit", rbac::RBAC_PERM_COMMAND_SERVER_EXIT, true, &HandleServerExitCommand, "" },
- { "idlerestart", rbac::RBAC_PERM_COMMAND_SERVER_IDLERESTART, true, NULL, "", serverIdleRestartCommandTable },
- { "idleshutdown", rbac::RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN, true, NULL, "", serverIdleShutdownCommandTable },
+ { "idlerestart", rbac::RBAC_PERM_COMMAND_SERVER_IDLERESTART, true, nullptr, "", serverIdleRestartCommandTable },
+ { "idleshutdown", rbac::RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN, true, nullptr, "", serverIdleShutdownCommandTable },
{ "info", rbac::RBAC_PERM_COMMAND_SERVER_INFO, true, &HandleServerInfoCommand, "" },
{ "motd", rbac::RBAC_PERM_COMMAND_SERVER_MOTD, true, &HandleServerMotdCommand, "" },
{ "plimit", rbac::RBAC_PERM_COMMAND_SERVER_PLIMIT, true, &HandleServerPLimitCommand, "" },
- { "restart", rbac::RBAC_PERM_COMMAND_SERVER_RESTART, true, NULL, "", serverRestartCommandTable },
- { "shutdown", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, NULL, "", serverShutdownCommandTable },
- { "set", rbac::RBAC_PERM_COMMAND_SERVER_SET, true, NULL, "", serverSetCommandTable },
+ { "restart", rbac::RBAC_PERM_COMMAND_SERVER_RESTART, true, nullptr, "", serverRestartCommandTable },
+ { "shutdown", rbac::RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, nullptr, "", serverShutdownCommandTable },
+ { "set", rbac::RBAC_PERM_COMMAND_SERVER_SET, true, nullptr, "", serverSetCommandTable },
};
static std::vector<ChatCommand> commandTable =
{
- { "server", rbac::RBAC_PERM_COMMAND_SERVER, true, NULL, "", serverCommandTable },
+ { "server", rbac::RBAC_PERM_COMMAND_SERVER, true, nullptr, "", serverCommandTable },
};
return commandTable;
}
@@ -192,19 +195,34 @@ public:
return true;
}
- static bool HandleServerShutDownCommand(ChatHandler* /*handler*/, char const* args)
+ static inline bool IsOnlyUser(WorldSession* mySession)
{
- return ShutdownServer(args, 0, SHUTDOWN_EXIT_CODE);
+ // check if there is any session connected from a different address
+ std::string myAddr = mySession ? mySession->GetRemoteAddress() : "";
+ SessionMap const& sessions = sWorld->GetAllSessions();
+ for (SessionMap::value_type const& session : sessions)
+ if (session.second && myAddr != session.second->GetRemoteAddress())
+ return false;
+ return true;
+ }
+ static bool HandleServerShutDownCommand(ChatHandler* handler, char const* args)
+ {
+ return ShutdownServer(args, IsOnlyUser(handler->GetSession()) ? SHUTDOWN_MASK_FORCE : 0, SHUTDOWN_EXIT_CODE);
}
- static bool HandleServerRestartCommand(ChatHandler* /*handler*/, char const* args)
+ static bool HandleServerRestartCommand(ChatHandler* handler, char const* args)
{
- return ShutdownServer(args, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
+ return ShutdownServer(args, IsOnlyUser(handler->GetSession()) ? (SHUTDOWN_MASK_FORCE | SHUTDOWN_MASK_RESTART) : SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
}
- static bool HandleServerIdleRestartCommand(ChatHandler* /*handler*/, char const* args)
+ static bool HandleServerForceShutDownCommand(ChatHandler* /*handler*/, char const* args)
{
- return ShutdownServer(args, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE);
+ return ShutdownServer(args, SHUTDOWN_MASK_FORCE, SHUTDOWN_EXIT_CODE);
+ }
+
+ static bool HandleServerForceRestartCommand(ChatHandler* /*handler*/, char const* args)
+ {
+ return ShutdownServer(args, SHUTDOWN_MASK_FORCE | SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
}
static bool HandleServerIdleShutDownCommand(ChatHandler* /*handler*/, char const* args)
@@ -212,6 +230,11 @@ public:
return ShutdownServer(args, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE);
}
+ static bool HandleServerIdleRestartCommand(ChatHandler* /*handler*/, char const* args)
+ {
+ return ShutdownServer(args, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE);
+ }
+
// Exit the realm
static bool HandleServerExitCommand(ChatHandler* handler, char const* /*args*/)
{
@@ -256,8 +279,8 @@ public:
return false;
char* type = strtok((char*)args, " ");
- char* name = strtok(NULL, " ");
- char* level = strtok(NULL, " ");
+ char* name = strtok(nullptr, " ");
+ char* level = strtok(nullptr, " ");
if (!type || !name || !level || *name == '\0' || *level == '\0' || (*type != 'a' && *type != 'l'))
return false;
@@ -313,10 +336,26 @@ private:
return false;
// #delay [#exit_code] [reason]
+ int32 delay = 0;
char* delayStr = strtok((char*)args, " ");
- if (!delayStr || !isNumeric(delayStr))
+ if (!delayStr)
return false;
+ if (isNumeric(delayStr))
+ {
+ delay = atoi(delayStr);
+ // Prevent interpret wrong arg value as 0 secs shutdown time
+ if ((delay == 0 && (delayStr[0] != '0' || delayStr[1] != '\0')) || delay < 0)
+ return false;
+ }
+ else
+ {
+ delay = TimeStringToSecs(std::string(delayStr));
+
+ if (delay == 0)
+ return false;
+ }
+
char* exitCodeStr = nullptr;
char reason[256] = { 0 };
@@ -337,17 +376,14 @@ private:
}
}
- int32 delay = atoi(delayStr);
-
- // Prevent interpret wrong arg value as 0 secs shutdown time
- if ((delay == 0 && (delayStr[0] != '0' || delayStr[1] != '\0')) || delay < 0)
- return false;
-
int32 exitCode = defaultExitCode;
if (exitCodeStr)
if (!ParseExitCode(exitCodeStr, exitCode))
return false;
+ if (delay < (int32)sWorld->getIntConfig(CONFIG_FORCE_SHUTDOWN_THRESHOLD) && !(shutdownMask & SHUTDOWN_MASK_FORCE))
+ return false;
+
sWorld->ShutdownServ(delay, shutdownMask, static_cast<uint8>(exitCode), std::string(reason));
return true;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index f7a1c18c234..734b70933aa 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -894,12 +894,12 @@ public:
if (instance->GetBossState(DATA_HORSEMAN_EVENT) == IN_PROGRESS)
return false;
- player->AreaExploredOrEventHappens(11405);
- if (Creature* horseman = go->SummonCreature(HH_MOUNTED, FlightPoint[20].x, FlightPoint[20].y, FlightPoint[20].z, 0, TEMPSUMMON_MANUAL_DESPAWN, 0))
- {
- ENSURE_AI(boss_headless_horseman::boss_headless_horsemanAI, horseman->AI())->PlayerGUID = player->GetGUID();
- ENSURE_AI(boss_headless_horseman::boss_headless_horsemanAI, horseman->AI())->FlyMode();
- }
+ player->AreaExploredOrEventHappens(11405);
+ if (Creature* horseman = go->SummonCreature(HH_MOUNTED, FlightPoint[20].x, FlightPoint[20].y, FlightPoint[20].z, 0, TEMPSUMMON_MANUAL_DESPAWN, 0))
+ {
+ ENSURE_AI(boss_headless_horseman::boss_headless_horsemanAI, horseman->AI())->PlayerGUID = player->GetGUID();
+ ENSURE_AI(boss_headless_horseman::boss_headless_horsemanAI, horseman->AI())->FlyMode();
+ }
return true;
}
};
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index d86b3707606..7563a880f0a 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -143,11 +143,7 @@ enum Spells
SPELL_RING_OF_BLUE_FLAMES = 45825 //Cast this spell when the go is activated
};
-/*** Error messages ***/
-#define ERROR_KJ_NOT_SUMMONED "TSCR ERROR: Unable to summon Kil'Jaeden for some reason"
-
/*** Others ***/
-#define FLOOR_Z 28.050388f
#define SHIELD_ORB_Z 45.000f
enum Phase
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 04d23cd7d4e..6c84677708e 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -15,88 +15,119 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Muru
-SD%Complete: 80
-SDComment: all sounds, black hole effect triggers to often (46228)
-*/
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "sunwell_plateau.h"
-#include "Player.h"
-#include "SpellInfo.h"
+#include "SpellScript.h"
+#include "SpellAuraEffects.h"
-// Muru & Entropius's spells
enum Spells
{
- SPELL_ENRAGE = 26662,
-
// Muru's spells
- SPELL_NEGATIVE_ENERGY = 46009, //(this trigger 46008)
- SPELL_DARKNESS = 45999,
- SPELL_OPEN_ALL_PORTALS = 46177,
- SPELL_OPEN_PORTAL = 45977,
- SPELL_OPEN_PORTAL_2 = 45976,
- SPELL_SUMMON_BERSERKER = 46037,
- SPELL_SUMNON_FURY_MAGE = 46038,
- SPELL_SUMMON_VOID_SENTINEL = 45988,
- SPELL_SUMMON_ENTROPIUS = 46217,
+ SPELL_OPEN_PORTAL_PERIODIC = 45994,
+ SPELL_DARKNESS_PERIODIC = 45998,
+ SPELL_NEGATIVE_ENERGY_PERIODIC = 46009,
+ SPELL_SUMMON_VOID_SPAWN = 46071,
+ SPELL_SUMMON_BLOOD_ELVES_SCRIPT = 46050,
+ SPELL_SUMMON_BLOOD_ELVES_PERIODIC = 46041,
+ SPELL_OPEN_ALL_PORTALS = 46177,
+ SPELL_SUMMON_ENTROPIUS = 46217,
+ SPELL_ENRAGE = 26662,
+ SPELL_SUMMON_DARK_FIEND_0 = 46000,
+ SPELL_SUMMON_DARK_FIEND_1 = 46001,
+ SPELL_SUMMON_DARK_FIEND_2 = 46002,
+ SPELL_SUMMON_DARK_FIEND_3 = 46003,
+ SPELL_SUMMON_DARK_FIEND_4 = 46004,
+ SPELL_SUMMON_DARK_FIEND_5 = 46005,
+ SPELL_SUMMON_DARK_FIEND_6 = 46006,
+ SPELL_SUMMON_DARK_FIEND_7 = 46007,
+ SPELL_SUMMON_BERSERKER = 46037,
+ SPELL_SUMMON_BERSERKER_2 = 46040,
+ SPELL_SUMMON_FURY_MAGE = 46038,
+ SPELL_SUMMON_FURY_MAGE_2 = 46039,
// Entropius's spells
- SPELL_DARKNESS_E = 46269,
- SPELL_BLACKHOLE = 46282,
- SPELL_NEGATIVE_ENERGY_E = 46284,
- SPELL_ENTROPIUS_SPAWN = 46223,
-
- // Shadowsword Berserker's spells
- SPELL_FLURRY = 46160,
- SPELL_DUAL_WIELD = 29651,
+ SPELL_ENTROPIUS_COSMETIC_SPAWN = 46223,
+ SPELL_DARKNESS_E = 46269,
+ SPELL_NEGATIVE_ENERGY_PERIODIC_E = 46284,
+ SPELL_BLACKHOLE = 46282,
+ SPELL_SUMMON_DARKFIEND_E = 46263,
+
+ // Myruu's Portal Target
+ SPELL_SUMMON_VOID_SENTINEL_SUMMONER = 45978,
+ SPELL_SUMMON_VOID_SENTINEL_SUMMONER_VISUAL = 45989,
+ SPELL_SUMMON_VOID_SENTINEL = 45988,
+ SPELL_TRANSFORM_VISUAL_MISSILE = 46205,
+ TRANSFORM_VISUAL_MISSILE_1 = 46208,
+ TRANSFORM_VISUAL_MISSILE_2 = 46178,
+ SPELL_OPEN_PORTAL = 45977,
+ SPELL_OPEN_PORTAL_2 = 45976,
- // Shadowsword Fury Mage's spells
- SPELL_FEL_FIREBALL = 46101,
- SPELL_SPELL_FURY = 46102,
+ //Dark Fiend Spells
+ SPELL_DARKFIEND_DAMAGE = 45944,
+ SPELL_DARKFIEND_VISUAL = 45936,
+ SPELL_DARKFIEND_SKIN = 45934,
// Void Sentinel's spells
- SPELL_SHADOW_PULSE = 46087,
- SPELL_VOID_BLAST = 46161,
+ SPELL_SHADOW_PULSE_PERIODIC = 46086,
+ SPELL_VOID_BLAST = 46161,
- // Void Spawn's spells
- SPELL_SHADOW_BOLT_VOLLEY = 46082,
+ //Black Hole Spells
+ SPELL_BLACKHOLE_SUMMON_VISUAL = 46242,
+ SPELL_BLACKHOLE_SUMMON_VISUAL_2 = 46247,
+ SPELL_BLACKHOLE_PASSIVE = 46228,
+ SPELL_BLACK_HOLE_VISUAL_2 = 46235
+};
- //Dark Fiend Spells
- SPELL_DARKFIEND_AOE = 45944,
- SPELL_DARKFIEND_VISUAL = 45936,
- SPELL_DARKFIEND_SKIN = 45934,
+enum Phases
+{
+ PHASE_ONE = 1,
+ PHASE_TWO = 2
+};
- //Black Hole Spells
- SPELL_BLACKHOLE_SPAWN = 46242,
- SPELL_BLACKHOLE_GROW = 46228
+enum Misc
+{
+ MAX_VOID_SPAWNS = 6,
+ MAX_SUMMON_BLOOD_ELVES = 4,
+ MAX_SUMMON_DARK_FIEND = 8
};
-enum Events
+uint32 const SummonDarkFiendSpells[MAX_SUMMON_DARK_FIEND] =
{
- // M'uru
- EVENT_DARKNESS = 1,
- EVENT_SUMMON_HUMANOIDS,
- EVENT_SUMMON_SENTINEL,
- EVENT_PHASE_TRANSITION, // Delayed phase transition.
- EVENT_ENRAGE,
-
- // Entropius
- EVENT_SUMMON_BLACK_HOLE
+ SPELL_SUMMON_DARK_FIEND_0,
+ SPELL_SUMMON_DARK_FIEND_1,
+ SPELL_SUMMON_DARK_FIEND_2,
+ SPELL_SUMMON_DARK_FIEND_3,
+ SPELL_SUMMON_DARK_FIEND_4,
+ SPELL_SUMMON_DARK_FIEND_5,
+ SPELL_SUMMON_DARK_FIEND_6,
+ SPELL_SUMMON_DARK_FIEND_7
};
-enum Phases
+uint32 const SummonBloodElvesSpells[MAX_SUMMON_BLOOD_ELVES] =
{
- PHASE_ONE = 1,
- PHASE_TWO,
+ SPELL_SUMMON_BERSERKER,
+ SPELL_SUMMON_BERSERKER_2,
+ SPELL_SUMMON_FURY_MAGE,
+ SPELL_SUMMON_FURY_MAGE_2
};
-enum CreatureGroups
+class VoidSpawnSummon : public BasicEvent
{
- CREATURE_GROUP_HUMANOIDS,
- CREATURE_GROUP_DARKFIENDS
+ public:
+ explicit VoidSpawnSummon(Creature* owner)
+ : _owner(owner)
+ {
+ }
+
+ bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ {
+ _owner->CastSpell((Unit*)nullptr, SPELL_SUMMON_VOID_SENTINEL, true);
+ return true;
+ }
+
+ private:
+ Creature* _owner;
};
class boss_entropius : public CreatureScript
@@ -110,53 +141,78 @@ public:
void Reset() override
{
- DoCastAOE(SPELL_NEGATIVE_ENERGY_E);
+ _Reset();
+ DoCast(me, SPELL_ENTROPIUS_COSMETIC_SPAWN, true);
}
- void EnterCombat(Unit* /*who*/) override
+ void ScheduleTasks() override
{
- _EnterCombat();
- DoCastAOE(SPELL_NEGATIVE_ENERGY_E, true);
- DoCast(me, SPELL_ENTROPIUS_SPAWN);
- events.ScheduleEvent(EVENT_SUMMON_BLACK_HOLE, 15000);
+ scheduler.Schedule(Milliseconds(2000), [this](TaskContext /*context*/)
+ {
+ DoResetPortals();
+ DoCastAOE(SPELL_NEGATIVE_ENERGY_PERIODIC_E, true);
+ });
+
+ scheduler.Schedule(Seconds(15), [this](TaskContext context)
+ {
+ DoCastAOE(SPELL_DARKNESS_E, true);
+ DoCastAOE(SPELL_BLACKHOLE, true);
+
+ context.Repeat();
+ });
}
- void JustSummoned(Creature* summoned) override
+ void JustSummoned(Creature* summon) override
{
- switch (summoned->GetEntry())
+ switch (summon->GetEntry())
{
case NPC_DARK_FIENDS:
- summoned->CastSpell(summoned, SPELL_DARKFIEND_VISUAL);
+ summon->CastSpell(summon, SPELL_DARKFIEND_VISUAL);
break;
case NPC_DARKNESS:
- summoned->AddUnitState(UNIT_STATE_STUNNED);
- float x, y, z, o;
- summoned->GetHomePosition(x, y, z, o);
- me->SummonCreature(NPC_DARK_FIENDS, x, y, z, o, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ summon->SetReactState(REACT_PASSIVE);
+ summon->CastSpell(summon, SPELL_BLACKHOLE);
+ summon->CastSpell(summon, SPELL_SUMMON_DARKFIEND_E, true);
break;
}
- summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true));
- summons.Summon(summoned);
+ summons.Summon(summon);
}
- void ExecuteEvent(uint32 eventId) override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
- if (eventId == EVENT_SUMMON_BLACK_HOLE)
- {
- if (Unit* random = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(random, SPELL_DARKNESS_E);
- if (Unit* random = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- random->CastSpell(random, SPELL_BLACKHOLE);
- events.ScheduleEvent(EVENT_SUMMON_BLACK_HOLE, 15000);
- }
+ if (Creature* muru = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MURU)))
+ muru->AI()->EnterEvadeMode();
+
+ DoResetPortals();
+ summons.DespawnAll();
+ me->DespawnOrUnsummon();
}
- void EnterEvadeMode(EvadeReason /*why*/) override
+ void JustDied(Unit* /*killer*/) override
{
+ _JustDied();
+
if (Creature* muru = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MURU)))
- muru->AI()->Reset(); // Reset encounter.
- me->DisappearAndDie();
- summons.DespawnAll();
+ muru->DisappearAndDie();
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ scheduler.Update(diff, [this]
+ {
+ DoMeleeAttackIfReady();
+ });
+ }
+
+ void DoResetPortals()
+ {
+ std::list<Creature*> portals;
+ me->GetCreatureListWithEntryInGrid(portals, NPC_MURU_PORTAL_TARGET, 100.0f);
+ for (Creature* portal : portals)
+ portal->RemoveAllAuras();
}
};
@@ -181,101 +237,96 @@ public:
void Initialize()
{
- DarkFiend = false;
- HasEnraged = false;
- EntropiusGUID.Clear();
+ _hasEnraged = false;
+ _phase = PHASE_ONE;
+ _entropiusGUID.Clear();
}
void Reset() override
{
- Initialize();
_Reset();
+ Initialize();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
}
+ void EnterEvadeMode(EvadeReason /*why*/) override
+ {
+ BossAI::EnterEvadeMode();
+ if (Creature* entropius = ObjectAccessor::GetCreature(*me, _entropiusGUID))
+ entropius->AI()->EnterEvadeMode();
+ }
+
+ void ScheduleTasks() override
+ {
+ scheduler.Schedule(Minutes(10), [this](TaskContext /*context*/)
+ {
+ if (Creature* entropius = ObjectAccessor::GetCreature(*me, _entropiusGUID))
+ entropius->CastSpell(entropius, SPELL_ENRAGE);
+ DoCast(me, SPELL_ENRAGE);
+ _hasEnraged = true;
+ });
+
+ scheduler.Schedule(Seconds(10), [this](TaskContext /*context*/)
+ {
+ DoCast(me, SPELL_SUMMON_BLOOD_ELVES_SCRIPT, true);
+ DoCast(me, SPELL_SUMMON_BLOOD_ELVES_PERIODIC, true);
+ });
+ }
+
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
- events.SetPhase(PHASE_ONE);
- events.ScheduleEvent(EVENT_ENRAGE, 600000);
- events.ScheduleEvent(EVENT_DARKNESS, 45000, 0, PHASE_ONE);
- events.ScheduleEvent(EVENT_SUMMON_HUMANOIDS, 10000, 0, PHASE_ONE);
- events.ScheduleEvent(EVENT_SUMMON_SENTINEL, 31500, 0, PHASE_ONE);
- DoCastAOE(SPELL_NEGATIVE_ENERGY);
+ DoCast(me, SPELL_OPEN_PORTAL_PERIODIC, true);
+ DoCast(me, SPELL_DARKNESS_PERIODIC, true);
+ DoCast(me, SPELL_NEGATIVE_ENERGY_PERIODIC, true);
}
void DamageTaken(Unit* /*done_by*/, uint32 &damage) override
{
- if (damage >= me->GetHealth() && events.IsInPhase(PHASE_ONE))
+ if (damage >= me->GetHealth())
{
- damage = 0;
+ damage = me->GetHealth() - 1;
+ if (_phase != PHASE_ONE)
+ return;
+
+ _phase = PHASE_TWO;
me->RemoveAllAuras();
- DoCast(me, SPELL_OPEN_ALL_PORTALS);
+ DoCast(me, SPELL_OPEN_ALL_PORTALS, true);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- events.SetPhase(PHASE_TWO);
- events.ScheduleEvent(EVENT_PHASE_TRANSITION, 2000);
+
+ scheduler.Schedule(Seconds(6), [this](TaskContext /*context*/)
+ {
+ DoCast(me, SPELL_SUMMON_ENTROPIUS, true);
+ });
}
}
- void JustSummoned(Creature* summoned) override
+ void JustSummoned(Creature* summon) override
{
- switch (summoned->GetEntry())
+ if (summon->GetEntry() == NPC_ENTROPIUS)
{
- case NPC_ENTROPIUS:
- me->SetVisible(false);
- EntropiusGUID = summoned->GetGUID();
- if (HasEnraged) // If we hit phase transition while enraged, enrage Entropius as well.
- summoned->CastSpell(summoned, SPELL_ENRAGE);
- break;
- case NPC_DARK_FIENDS:
- summoned->CastSpell(summoned, SPELL_DARKFIEND_VISUAL);
- break;
+ me->SetVisible(false);
+ _entropiusGUID = summon->GetGUID();
+ if (_hasEnraged)
+ summon->CastSpell(summon, SPELL_ENRAGE, true);
+ return;
}
- summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true));
- summons.Summon(summoned);
+ BossAI::JustSummoned(summon);
}
- void ExecuteEvent(uint32 eventId) override
+ void UpdateAI(uint32 diff) override
{
- switch (eventId)
- {
- case EVENT_DARKNESS:
- if (!DarkFiend)
- {
- DarkFiend = true;
- DoCastAOE(SPELL_DARKNESS);
- }
- else
- me->SummonCreatureGroup(CREATURE_GROUP_DARKFIENDS);
- events.ScheduleEvent(EVENT_DARKNESS, DarkFiend ? 3000 : 42000, 0, PHASE_ONE);
- break;
- case EVENT_SUMMON_HUMANOIDS:
- me->SummonCreatureGroup(CREATURE_GROUP_HUMANOIDS);
- events.ScheduleEvent(EVENT_SUMMON_HUMANOIDS, 60000, 0, PHASE_ONE);
- break;
- case EVENT_SUMMON_SENTINEL:
- DoCastAOE(SPELL_OPEN_PORTAL_2);
- events.ScheduleEvent(EVENT_SUMMON_SENTINEL, 30000, 0, PHASE_ONE);
- break;
- case EVENT_PHASE_TRANSITION:
- DoCast(me, SPELL_SUMMON_ENTROPIUS);
- break;
- case EVENT_ENRAGE:
- if (Creature* entropius = ObjectAccessor::GetCreature(*me, EntropiusGUID))
- entropius->CastSpell(entropius, SPELL_ENRAGE);
- DoCast(me, SPELL_ENRAGE);
- HasEnraged = true;
- break;
- default:
- break;
- }
+ if (!UpdateVictim())
+ return;
+
+ scheduler.Update(diff);
}
private:
- bool DarkFiend;
- bool HasEnraged;
- ObjectGuid EntropiusGUID;
+ ObjectGuid _entropiusGUID;
+ bool _hasEnraged;
+ uint8 _phase;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -289,89 +340,50 @@ class npc_muru_portal : public CreatureScript
public:
npc_muru_portal() : CreatureScript("npc_muru_portal") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_muru_portalAI>(creature);
- }
-
struct npc_muru_portalAI : public ScriptedAI
{
- npc_muru_portalAI(Creature* creature) : ScriptedAI(creature), Summons(creature)
- {
- Initialize();
- SetCombatMovement(false);
- instance = creature->GetInstanceScript();
- }
-
- void Initialize()
- {
- SummonTimer = 5000;
-
- InAction = false;
- SummonSentinel = false;
- }
-
- InstanceScript* instance;
-
- SummonList Summons;
-
- bool SummonSentinel;
- bool InAction;
-
- uint32 SummonTimer;
-
- void Reset() override
- {
- Initialize();
+ npc_muru_portalAI(Creature* creature) : ScriptedAI(creature) { }
- me->AddUnitState(UNIT_STATE_STUNNED);
-
- Summons.DespawnAll();
- }
-
- void JustSummoned(Creature* summoned) override
+ void JustSummoned(Creature* summon) override
{
- if (Player* target = ObjectAccessor::GetPlayer(*me, instance->GetGuidData(DATA_PLAYER_GUID)))
- summoned->AI()->AttackStart(target);
+ DoCast(summon, SPELL_SUMMON_VOID_SENTINEL_SUMMONER_VISUAL, true);
- Summons.Summon(summoned);
+ summon->m_Events.AddEvent(new VoidSpawnSummon(summon), summon->m_Events.CalculateTime(1500));
}
- void SpellHit(Unit* /*caster*/, const SpellInfo* Spell) override
+ void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override
{
- float x, y, z, o;
- me->GetHomePosition(x, y, z, o);
- me->NearTeleportTo(x, y, z, o);
- InAction = true;
- switch (Spell->Id)
+ switch (spell->Id)
{
case SPELL_OPEN_ALL_PORTALS:
- DoCastAOE(SPELL_OPEN_PORTAL);
+ DoCastAOE(SPELL_OPEN_PORTAL, true);
+ DoCastAOE(SPELL_TRANSFORM_VISUAL_MISSILE, true);
break;
case SPELL_OPEN_PORTAL_2:
- DoCastAOE(SPELL_OPEN_PORTAL);
- SummonSentinel = true;
+ DoCastAOE(SPELL_OPEN_PORTAL, true);
+ _scheduler.Schedule(Seconds(6), [this](TaskContext /*context*/)
+ {
+ DoCastAOE(SPELL_SUMMON_VOID_SENTINEL_SUMMONER, true);
+ });
+ break;
+ default:
break;
}
}
void UpdateAI(uint32 diff) override
{
- if (!SummonSentinel)
- {
- if (InAction && instance->GetBossState(DATA_MURU) == NOT_STARTED)
- Reset();
- return;
- }
-
- if (SummonTimer <= diff)
- {
- DoCastAOE(SPELL_SUMMON_VOID_SENTINEL, false);
- SummonTimer = 5000;
- SummonSentinel = false;
- } else SummonTimer -= diff;
+ _scheduler.Update(diff);
}
+
+ private:
+ TaskScheduler _scheduler;
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetSunwellPlateauAI<npc_muru_portalAI>(creature);
+ }
};
class npc_dark_fiend : public CreatureScript
@@ -379,11 +391,6 @@ class npc_dark_fiend : public CreatureScript
public:
npc_dark_fiend() : CreatureScript("npc_dark_fiend") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_dark_fiendAI(creature);
- }
-
struct npc_dark_fiendAI : public ScriptedAI
{
npc_dark_fiendAI(Creature* creature) : ScriptedAI(creature)
@@ -393,54 +400,56 @@ public:
void Initialize()
{
- WaitTimer = 2000;
- InAction = false;
- }
+ me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
+ me->SetReactState(REACT_PASSIVE);
+ DoCast(me, SPELL_DARKFIEND_SKIN, true);
- uint32 WaitTimer;
- bool InAction;
+ _scheduler.Schedule(Seconds(2), [this](TaskContext /*context*/)
+ {
+ me->SetReactState(REACT_AGGRESSIVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- void Reset() override
- {
- Initialize();
+ if (Creature* _summoner = ObjectAccessor::GetCreature(*me, _summonerGUID))
+ if (Unit* target = _summoner->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0))
+ AttackStart(target);
+ });
- me->AddUnitState(UNIT_STATE_STUNNED);
+ _scheduler.Schedule(Seconds(3), [this](TaskContext context)
+ {
+ if (me->IsWithinDist(me->GetVictim(), 5.0f) && me->HasAura(SPELL_DARKFIEND_SKIN))
+ {
+ DoCastAOE(SPELL_DARKFIEND_DAMAGE, false);
+ me->DisappearAndDie();
+ }
+
+ context.Repeat(Milliseconds(500));
+ });
}
- void SpellHit(Unit* /*caster*/, const SpellInfo* Spell) override
+ void IsSummonedBy(Unit* summoner) override
{
- for (uint8 i = 0; i < 3; ++i)
- if (Spell->Effects[i].Effect == 38)
- me->DisappearAndDie();
+ _summonerGUID = summoner->GetGUID();
}
- void UpdateAI(uint32 diff) override
+ bool CanAIAttack(Unit const* /*target*/) const override
{
- if (!UpdateVictim())
- return;
+ return me->HasAura(SPELL_DARKFIEND_SKIN);
+ }
- if (WaitTimer <= diff)
- {
- if (!InAction)
- {
- me->ClearUnitState(UNIT_STATE_STUNNED);
- DoCastAOE(SPELL_DARKFIEND_SKIN, false);
- AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true));
- InAction = true;
- WaitTimer = 500;
- }
- else
- {
- if (me->IsWithinDist(me->GetVictim(), 5))
- {
- DoCastAOE(SPELL_DARKFIEND_AOE, false);
- me->DisappearAndDie();
- }
- WaitTimer = 500;
- }
- } else WaitTimer -= diff;
+ void UpdateAI(uint32 diff) override
+ {
+ _scheduler.Update(diff);
}
+
+ private:
+ TaskScheduler _scheduler;
+ ObjectGuid _summonerGUID;
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetSunwellPlateauAI<npc_dark_fiendAI>(creature);
+ }
};
class npc_void_sentinel : public CreatureScript
@@ -448,63 +457,54 @@ class npc_void_sentinel : public CreatureScript
public:
npc_void_sentinel() : CreatureScript("npc_void_sentinel") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_void_sentinelAI(creature);
- }
-
struct npc_void_sentinelAI : public ScriptedAI
{
npc_void_sentinelAI(Creature* creature) : ScriptedAI(creature)
{
- Initialize();
+ _instance = me->GetInstanceScript();
}
- void Initialize()
+ void IsSummonedBy(Unit* /*summoner*/) override
{
- PulseTimer = 3000;
- VoidBlastTimer = 45000; //is this a correct timer?
+ if (Creature* muru = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_MURU)))
+ muru->AI()->JustSummoned(me);
}
- uint32 PulseTimer;
- uint32 VoidBlastTimer;
-
- void Reset() override
+ void EnterCombat(Unit* /*who*/) override
{
- Initialize();
+ DoCast(me, SPELL_SHADOW_PULSE_PERIODIC, true);
- float x, y, z, o;
- me->GetHomePosition(x, y, z, o);
- me->NearTeleportTo(x, y, 71, o);
+ _scheduler.Schedule(Seconds(45), [this](TaskContext context)
+ {
+ DoCastVictim(SPELL_VOID_BLAST, false);
+
+ context.Repeat();
+ });
}
- void JustDied(Unit* killer) override
+ void JustDied(Unit* /*killer*/) override
{
- for (uint8 i = 0; i < 8; ++i)
- if (Creature* temp = me->SummonCreature(NPC_VOID_SPAWN, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), float(rand32() % 6), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 180000))
- temp->AI()->AttackStart(killer);
+ for (uint8 i = 0; i < MAX_VOID_SPAWNS; ++i)
+ DoCastAOE(SPELL_SUMMON_VOID_SPAWN, true);
}
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim())
- return;
-
- if (PulseTimer <= diff)
- {
- DoCastAOE(SPELL_SHADOW_PULSE, true);
- PulseTimer = 3000;
- } else PulseTimer -= diff;
-
- if (VoidBlastTimer <= diff)
+ _scheduler.Update(diff, [this]
{
- DoCastVictim(SPELL_VOID_BLAST, false);
- VoidBlastTimer = 45000;
- } else VoidBlastTimer -= diff;
-
- DoMeleeAttackIfReady();
+ DoMeleeAttackIfReady();
+ });
}
+
+ private:
+ TaskScheduler _scheduler;
+ InstanceScript* _instance;
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetSunwellPlateauAI<npc_void_sentinelAI>(creature);
+ }
};
class npc_blackhole : public CreatureScript
@@ -512,84 +512,220 @@ class npc_blackhole : public CreatureScript
public:
npc_blackhole() : CreatureScript("npc_blackhole") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<npc_blackholeAI>(creature);
- }
-
struct npc_blackholeAI : public ScriptedAI
{
npc_blackholeAI(Creature* creature) : ScriptedAI(creature)
{
- Initialize();
- instance = creature->GetInstanceScript();
+ _instance = creature->GetInstanceScript();
}
- void Initialize()
- {
- DespawnTimer = 15000;
- SpellTimer = 5000;
- Phase = 0;
- NeedForAHack = 0;
- }
-
- InstanceScript* instance;
-
- uint32 DespawnTimer;
- uint32 SpellTimer;
- uint8 Phase;
- uint8 NeedForAHack;
-
void Reset() override
{
- Initialize();
+ me->SetReactState(REACT_PASSIVE);
+ DoCast(SPELL_BLACKHOLE_SUMMON_VISUAL);
- me->AddUnitState(UNIT_STATE_STUNNED);
- DoCastAOE(SPELL_BLACKHOLE_SPAWN, true);
- }
+ _scheduler.Schedule(Seconds(15), [this](TaskContext /*context*/)
+ {
+ me->DisappearAndDie();
+ });
- void UpdateAI(uint32 diff) override
- {
- if (SpellTimer <= diff)
+ _scheduler.Schedule(Seconds(1), [this](TaskContext context)
{
- Unit* Victim = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_PLAYER_GUID));
- switch (NeedForAHack)
+ switch (context.GetRepeatCounter())
{
case 0:
- me->ClearUnitState(UNIT_STATE_STUNNED);
- DoCastAOE(SPELL_BLACKHOLE_GROW, false);
- if (Victim)
- AttackStart(Victim);
- SpellTimer = 700;
- NeedForAHack = 2;
+ me->SetReactState(REACT_AGGRESSIVE);
+ DoCast(SPELL_BLACKHOLE_SUMMON_VISUAL_2);
+ if (Unit* victim = ObjectAccessor::GetUnit(*me, _instance->GetGuidData(DATA_PLAYER_GUID)))
+ AttackStart(victim);
+ context.Repeat(Milliseconds(1200));
break;
case 1:
- me->AddAura(SPELL_BLACKHOLE_GROW, me);
- NeedForAHack = 2;
- SpellTimer = 600;
+ DoCast(SPELL_BLACKHOLE_SUMMON_VISUAL);
+ context.Repeat(Seconds(2));
break;
case 2:
- SpellTimer = 400;
- NeedForAHack = 3;
- me->RemoveAura(SPELL_BLACKHOLE_GROW);
+ DoCast(SPELL_BLACKHOLE_PASSIVE);
+ DoCast(SPELL_BLACK_HOLE_VISUAL_2);
+ break;
+ default:
break;
- case 3:
- SpellTimer = urand(400, 900);
- NeedForAHack = 1;
- if (Unit* Temp = me->GetVictim())
- {
- if (Temp->GetPositionZ() > 73 && Victim)
- AttackStart(Victim);
- } else
- return;
}
- } else SpellTimer -= diff;
+ });
+ }
- if (DespawnTimer <= diff)
- me->DisappearAndDie();
- else DespawnTimer -= diff;
+ void UpdateAI(uint32 diff) override
+ {
+ _scheduler.Update(diff);
}
+
+ private:
+ TaskScheduler _scheduler;
+ InstanceScript* _instance;
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetSunwellPlateauAI<npc_blackholeAI>(creature);
+ }
+};
+
+class spell_summon_blood_elves_script : SpellScriptLoader
+{
+ public:
+ spell_summon_blood_elves_script() : SpellScriptLoader("spell_summon_blood_elves_script") { }
+
+ class spell_summon_blood_elves_script_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_summon_blood_elves_script_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ for (uint8 i = 0; i < MAX_SUMMON_BLOOD_ELVES; ++i)
+ if (!sSpellMgr->GetSpellInfo(SummonBloodElvesSpells[i]))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ for (uint8 i = 0; i < MAX_SUMMON_BLOOD_ELVES; ++i)
+ GetCaster()->CastSpell((Unit*)nullptr, SummonBloodElvesSpells[urand(0,3)], true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_summon_blood_elves_script_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_summon_blood_elves_script_SpellScript();
+ }
+};
+
+class spell_muru_darkness : SpellScriptLoader
+{
+ public:
+ spell_muru_darkness() : SpellScriptLoader("spell_muru_darkness") { }
+
+ class spell_muru_darkness_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_muru_darkness_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ for (uint8 i = 0; i < MAX_SUMMON_DARK_FIEND; ++i)
+ if (!sSpellMgr->GetSpellInfo(SummonDarkFiendSpells[i]))
+ return false;
+ return true;
+ }
+
+ void HandleAfterCast()
+ {
+ for (uint8 i = 0; i < MAX_SUMMON_DARK_FIEND; ++i)
+ GetCaster()->CastSpell((Unit*)nullptr, SummonDarkFiendSpells[i], true);
+ }
+
+ void Register() override
+ {
+ AfterCast += SpellCastFn(spell_muru_darkness_SpellScript::HandleAfterCast);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_muru_darkness_SpellScript();
+ }
+};
+
+class spell_dark_fiend_skin : public SpellScriptLoader
+{
+ public:
+ spell_dark_fiend_skin() : SpellScriptLoader("spell_dark_fiend_skin") { }
+
+ class spell_dark_fiend_skin_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dark_fiend_skin_AuraScript);
+
+ void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
+ return;
+
+ if (Creature* target = GetTarget()->ToCreature())
+ {
+ target->SetReactState(REACT_PASSIVE);
+ target->AttackStop();
+ target->StopMoving();
+ target->CastSpell(target, SPELL_DARKFIEND_VISUAL, true);
+ target->DespawnOrUnsummon(3000);
+ }
+ }
+
+ void Register() override
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dark_fiend_skin_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_dark_fiend_skin_AuraScript();
+ }
+};
+
+class spell_transform_visual_missile_periodic : public SpellScriptLoader
+{
+ public:
+ spell_transform_visual_missile_periodic() : SpellScriptLoader("spell_transform_visual_missile_periodic") { }
+
+ class spell_transform_visual_missile_periodic_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_transform_visual_missile_periodic_AuraScript);
+
+ void OnPeriodic(AuraEffect const* /*aurEff*/)
+ {
+ GetTarget()->CastSpell((Unit*)nullptr, RAND(TRANSFORM_VISUAL_MISSILE_1, TRANSFORM_VISUAL_MISSILE_2), true);
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_transform_visual_missile_periodic_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_transform_visual_missile_periodic_AuraScript();
+ }
+};
+
+class spell_summon_blood_elves_periodic : public SpellScriptLoader
+{
+ public:
+ spell_summon_blood_elves_periodic() : SpellScriptLoader("spell_summon_blood_elves_periodic") { }
+
+ class spell_summon_blood_elves_periodic_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_summon_blood_elves_periodic_AuraScript);
+
+ void OnPeriodic(AuraEffect const* /*aurEff*/)
+ {
+ GetTarget()->CastSpell((Unit*)nullptr, SPELL_SUMMON_BLOOD_ELVES_SCRIPT, true);
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_summon_blood_elves_periodic_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_summon_blood_elves_periodic_AuraScript();
+ }
};
void AddSC_boss_muru()
@@ -600,4 +736,9 @@ void AddSC_boss_muru()
new npc_dark_fiend();
new npc_void_sentinel();
new npc_blackhole();
+ new spell_summon_blood_elves_script();
+ new spell_muru_darkness();
+ new spell_dark_fiend_skin();
+ new spell_transform_visual_missile_periodic();
+ new spell_summon_blood_elves_periodic();
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h
index c6b4ae753a5..7ea0fc4bc7d 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h
@@ -97,7 +97,8 @@ enum CreatureIds
NPC_FURY_MAGE = 25799,
NPC_VOID_SENTINEL = 25772,
NPC_VOID_SPAWN = 25824,
- NPC_BLACK_HOLE = 25855
+ NPC_BLACK_HOLE = 25855,
+ NPC_MURU_PORTAL_TARGET = 25770
};
enum GameObjectIds
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index a5fed30a6c6..68391c65655 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -98,7 +98,7 @@ class boss_archaedas : public CreatureScript
instance->SetData(0, 5); // respawn any dead minions
me->setFaction(35);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->AddAura(SPELL_FREEZE_ANIM, me);
}
@@ -111,7 +111,7 @@ class boss_archaedas : public CreatureScript
DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag);
minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true);
minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
minion->setFaction(14);
minion->RemoveAura(SPELL_MINION_FREEZE_ANIM);
}
@@ -121,7 +121,7 @@ class boss_archaedas : public CreatureScript
{
me->setFaction(14);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
@@ -261,7 +261,7 @@ class npc_archaedas_minions : public CreatureScript
me->setFaction(35);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->RemoveAllAuras();
me->AddAura(SPELL_MINION_FREEZE_ANIM, me);
}
@@ -271,7 +271,7 @@ class npc_archaedas_minions : public CreatureScript
me->setFaction (14);
me->RemoveAllAuras();
me->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
bAmIAwake = true;
}
@@ -350,7 +350,7 @@ class npc_stonekeepers : public CreatureScript
{
me->setFaction(35);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->RemoveAllAuras();
me->AddAura(SPELL_MINION_FREEZE_ANIM, me);
}
@@ -359,7 +359,7 @@ class npc_stonekeepers : public CreatureScript
{
me->setFaction(14);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
void UpdateAI(uint32 /*diff*/) override
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index 8c78fb7ff1b..28a3a4eb4e0 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -147,7 +147,7 @@ class instance_uldaman : public InstanceMapScript
creature->setFaction(35);
creature->RemoveAllAuras();
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
creature->AddAura(SPELL_MINION_FREEZE_ANIM, creature);
}
@@ -178,7 +178,7 @@ class instance_uldaman : public InstanceMapScript
Creature* target = instance->GetCreature(*i);
if (!target || !target->IsAlive())
continue;
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
target->setFaction(14);
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
target->RemoveAura(SPELL_MINION_FREEZE_ANIM);
@@ -202,7 +202,7 @@ class instance_uldaman : public InstanceMapScript
Creature* target = instance->GetCreature(*i);
if (!target || !target->IsAlive() || target->getFaction() == 14)
continue;
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
target->setFaction(14);
target->RemoveAura(SPELL_MINION_FREEZE_ANIM);
@@ -268,7 +268,7 @@ class instance_uldaman : public InstanceMapScript
return;
ironaya->setFaction(415);
- ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
ironaya->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 8c179af2adf..3697b0876c8 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -148,6 +148,11 @@ class boss_mandokir : public CreatureScript
instance->SaveToDB();
}
+ void JustReachedHome() override
+ {
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ }
+
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
@@ -194,9 +199,9 @@ class boss_mandokir : public CreatureScript
me->SetWalk(false);
if (id == POINT_MANDOKIR_END)
{
- me->SetHomePosition(PosMandokir[0]);
+ me->SetHomePosition(PosMandokir[1]);
+ me->GetMotionMaster()->MoveTargetedHome();
instance->SetBossState(DATA_MANDOKIR, NOT_STARTED);
- me->DespawnOrUnsummon(6000); // No idea how to respawn on wipe.
}
}
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
index b0d6e782052..03c957fa221 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
@@ -174,7 +174,7 @@ public:
if (state == DONE)
if (GameObject* go = instance->GetGameObject(shrineOfGelihastGUID))
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- break;
+ break;
case DATA_AKU_MAI:
if (state == DONE)
if (GameObject* go = instance->GetGameObject(altarOfTheDeepsGUID))
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index 0526dcfa630..8e53ab06ca5 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -535,12 +535,12 @@ public:
if (!UpdateVictim())
return;
- /// @todo add his abilities'n-crap here
- if (!LowHp && HealthBelowPct(20))
- {
- Talk(SAY_TH_RANDOM_LOW_HP);
- LowHp = true;
- }
+ /// @todo add his abilities'n-crap here
+ if (!LowHp && HealthBelowPct(20))
+ {
+ Talk(SAY_TH_RANDOM_LOW_HP);
+ LowHp = true;
+ }
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
index 8715f3ca0f6..4d0f80d502d 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
@@ -106,33 +106,33 @@ public:
if (!UpdateVictim())
return;
- events.Update(diff);
+ events.Update(diff);
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
- while (uint32 eventId = events.ExecuteEvent())
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
{
- switch (eventId)
- {
- case EVENT_SANDBREATH:
- DoCastVictim(SPELL_SAND_BREATH);
- events.ScheduleEvent(EVENT_SANDBREATH, urand(15000, 25000));
- break;
- case EVENT_TIMESTOP:
- DoCastVictim(SPELL_TIME_STOP);
- events.ScheduleEvent(EVENT_TIMESTOP, urand(20000, 35000));
- break;
- case EVENT_FRENZY:
- Talk(EMOTE_FRENZY);
- DoCast(me, SPELL_ENRAGE);
- events.ScheduleEvent(EVENT_FRENZY, urand(20000, 35000));
- break;
- default:
- break;
- }
+ case EVENT_SANDBREATH:
+ DoCastVictim(SPELL_SAND_BREATH);
+ events.ScheduleEvent(EVENT_SANDBREATH, urand(15000, 25000));
+ break;
+ case EVENT_TIMESTOP:
+ DoCastVictim(SPELL_TIME_STOP);
+ events.ScheduleEvent(EVENT_TIMESTOP, urand(20000, 35000));
+ break;
+ case EVENT_FRENZY:
+ Talk(EMOTE_FRENZY);
+ DoCast(me, SPELL_ENRAGE);
+ events.ScheduleEvent(EVENT_FRENZY, urand(20000, 35000));
+ break;
+ default:
+ break;
}
- DoMeleeAttackIfReady();
+ }
+ DoMeleeAttackIfReady();
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
index 2befdabe550..844ce239bdf 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
@@ -107,36 +107,36 @@ public:
if (!UpdateVictim())
return;
- events.Update(diff);
+ events.Update(diff);
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
- while (uint32 eventId = events.ExecuteEvent())
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
{
- switch (eventId)
- {
- case EVENT_HASTE:
- DoCast(me, SPELL_HASTE);
- events.ScheduleEvent(EVENT_HASTE, urand(20000, 25000));
- break;
- case EVENT_MORTAL_WOUND:
- DoCast(me, SPELL_MORTAL_WOUND);
- events.ScheduleEvent(EVENT_MORTAL_WOUND, urand(10000, 20000));
- break;
- case EVENT_WING_BUFFET:
- DoCast(me, SPELL_WING_BUFFET);
- events.ScheduleEvent(EVENT_WING_BUFFET, urand(20000, 30000));
- break;
- case EVENT_SPELL_REFLECTION: // Only in Heroic
- DoCast(me, SPELL_REFLECT);
- events.ScheduleEvent(EVENT_SPELL_REFLECTION, urand(25000, 35000));
- break;
- default:
- break;
- }
+ case EVENT_HASTE:
+ DoCast(me, SPELL_HASTE);
+ events.ScheduleEvent(EVENT_HASTE, urand(20000, 25000));
+ break;
+ case EVENT_MORTAL_WOUND:
+ DoCast(me, SPELL_MORTAL_WOUND);
+ events.ScheduleEvent(EVENT_MORTAL_WOUND, urand(10000, 20000));
+ break;
+ case EVENT_WING_BUFFET:
+ DoCast(me, SPELL_WING_BUFFET);
+ events.ScheduleEvent(EVENT_WING_BUFFET, urand(20000, 30000));
+ break;
+ case EVENT_SPELL_REFLECTION: // Only in Heroic
+ DoCast(me, SPELL_REFLECT);
+ events.ScheduleEvent(EVENT_SPELL_REFLECTION, urand(25000, 35000));
+ break;
+ default:
+ break;
}
- DoMeleeAttackIfReady();
+ }
+ DoMeleeAttackIfReady();
}
};
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index b113615ca50..7a963d066b6 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -43,38 +43,37 @@ EndContentData */
## npc_beaten_corpse
######*/
-#define GOSSIP_CORPSE "Examine corpse in detail..."
-
enum BeatenCorpse
{
- QUEST_LOST_IN_BATTLE = 4921
+ GOSSIP_OPTION_ID_BEATEN_CORPSE = 0,
+ GOSSIP_MENU_OPTION_INSPECT_BODY = 2871
};
class npc_beaten_corpse : public CreatureScript
{
-public:
- npc_beaten_corpse() : CreatureScript("npc_beaten_corpse") { }
+ public:
+ npc_beaten_corpse() : CreatureScript("npc_beaten_corpse") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF +1)
+ struct npc_beaten_corpseAI : public ScriptedAI
{
- player->SEND_GOSSIP_MENU(3558, creature->GetGUID());
- player->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (player->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_COMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CORPSE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ npc_beaten_corpseAI(Creature* creature) : ScriptedAI(creature)
+ {
+ }
- player->SEND_GOSSIP_MENU(3557, creature->GetGUID());
- return true;
- }
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
+ {
+ if (menuId == GOSSIP_MENU_OPTION_INSPECT_BODY && gossipListId == GOSSIP_OPTION_ID_BEATEN_CORPSE)
+ {
+ player->CLOSE_GOSSIP_MENU();
+ player->TalkedToCreature(me->GetEntry(), me->GetGUID());
+ }
+ }
+ };
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_beaten_corpseAI(creature);
+ }
};
/*######
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 16cfb30e2dc..2df0fceab9c 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -156,7 +156,7 @@ public:
ImpaleTarget = impaleTarget->GetGUID();
impaleTarget->SetReactState(REACT_PASSIVE);
impaleTarget->SetDisplayId(DISPLAY_INVISIBLE);
- impaleTarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE|UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
+ impaleTarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL|UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
return impaleTarget;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index abca9a42d45..7f4a2158d25 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -646,7 +646,7 @@ struct boss_jormungarAI : public BossAI
// if the worm was mobile before submerging, make him stationary now
if (WasMobile)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
SetCombatMovement(false);
me->SetDisplayId(ModelStationary);
me->CastSpell(me, SPELL_GROUND_VISUAL_1, true);
@@ -658,7 +658,7 @@ struct boss_jormungarAI : public BossAI
}
else
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
SetCombatMovement(true);
me->GetMotionMaster()->MoveChase(me->GetVictim());
me->SetDisplayId(ModelMobile);
@@ -1023,7 +1023,7 @@ class boss_icehowl : public CreatureScript
me->SetTarget(_trampleTargetGUID);
_trampleCast = false;
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
events.ScheduleEvent(EVENT_TRAMPLE, 4*IN_MILLISECONDS);
@@ -1107,7 +1107,7 @@ class boss_icehowl : public CreatureScript
Talk(EMOTE_TRAMPLE_FAIL);
}
_movementStarted = false;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
SetCombatMovement(true);
me->GetMotionMaster()->MovementExpired();
me->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index 055d0a07f41..94d1d93225c 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -144,7 +144,7 @@ class boss_devourer_of_souls : public CreatureScript
void Reset() override
{
_Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->SetDisplayId(DISPLAY_ANGER);
me->SetReactState(REACT_AGGRESSIVE);
@@ -297,7 +297,7 @@ class boss_devourer_of_souls : public CreatureScript
me->SetTarget(ObjectGuid::Empty);
me->GetMotionMaster()->Clear();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
wailingSoulTick = 15;
events.DelayEvents(18000); // no other events during wailing souls
@@ -317,7 +317,7 @@ class boss_devourer_of_souls : public CreatureScript
{
me->SetReactState(REACT_AGGRESSIVE);
me->SetDisplayId(DISPLAY_ANGER);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->GetMotionMaster()->MoveChase(me->GetVictim());
events.ScheduleEvent(EVENT_WAILING_SOULS, urand(60000, 70000));
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index d77842fff0a..73a7de36580 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -2461,6 +2461,33 @@ class spell_igb_teleport_players_on_victory : public SpellScriptLoader
}
};
+// 71201 - Battle Experience - proc should never happen, handled in script
+class spell_igb_battle_experience_check : public SpellScriptLoader
+{
+public:
+ spell_igb_battle_experience_check() : SpellScriptLoader("spell_igb_battle_experience_check") { }
+
+ class spell_igb_battle_experience_check_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_igb_battle_experience_check_AuraScript);
+
+ bool CheckProc(ProcEventInfo& /*eventInfo*/)
+ {
+ return false;
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_igb_battle_experience_check_AuraScript::CheckProc);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_igb_battle_experience_check_AuraScript();
+ }
+};
+
class achievement_im_on_a_boat : public AchievementCriteriaScript
{
public:
@@ -2500,5 +2527,6 @@ void AddSC_boss_icecrown_gunship_battle()
new spell_igb_gunship_fall_teleport();
new spell_igb_check_for_players();
new spell_igb_teleport_players_on_victory();
+ new spell_igb_battle_experience_check();
new achievement_im_on_a_boat();
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index caa37465165..1a37d5238d2 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -604,6 +604,7 @@ class npc_ice_tomb : public CreatureScript
_trappedPlayerGUID.Clear();
player->RemoveAurasDueToSpell(SPELL_ICE_TOMB_DAMAGE);
player->RemoveAurasDueToSpell(SPELL_ASPHYXIATION);
+ player->RemoveAurasDueToSpell(SPELL_ICE_TOMB_UNTARGETABLE);
}
}
@@ -1284,9 +1285,9 @@ class spell_sindragosa_ice_tomb : public SpellScriptLoader
public:
spell_sindragosa_ice_tomb() : SpellScriptLoader("spell_sindragosa_ice_tomb_trap") { }
- class spell_sindragosa_ice_tomb_SpellScript : public SpellScript
+ class spell_sindragosa_ice_tomb_AuraScript : public AuraScript
{
- PrepareSpellScript(spell_sindragosa_ice_tomb_SpellScript);
+ PrepareAuraScript(spell_sindragosa_ice_tomb_AuraScript);
bool Validate(SpellInfo const* /*spell*/) override
{
@@ -1297,46 +1298,42 @@ class spell_sindragosa_ice_tomb : public SpellScriptLoader
return true;
}
- void SummonTomb()
+ void PeriodicTick(AuraEffect const* aurEff)
{
- Position pos = GetHitUnit()->GetPosition();
- if (TempSummon* summon = GetCaster()->SummonCreature(NPC_ICE_TOMB, pos))
+ PreventDefaultAction();
+
+ if (aurEff->GetTickNumber() == 1)
{
- summon->AI()->SetGUID(GetHitUnit()->GetGUID(), DATA_TRAPPED_PLAYER);
- if (GameObject* go = summon->SummonGameObject(GO_ICE_BLOCK, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0))
+ if (Unit* caster = GetCaster())
{
- go->SetSpellId(SPELL_ICE_TOMB_DAMAGE);
- summon->AddGameObject(go);
+ Position pos = GetTarget()->GetPosition();
+
+ if (TempSummon* summon = caster->SummonCreature(NPC_ICE_TOMB, pos))
+ {
+ summon->AI()->SetGUID(GetTarget()->GetGUID(), DATA_TRAPPED_PLAYER);
+ GetTarget()->CastSpell(GetTarget(), SPELL_ICE_TOMB_UNTARGETABLE);
+ if (GameObject* go = summon->SummonGameObject(GO_ICE_BLOCK, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0))
+ {
+ go->SetSpellId(SPELL_ICE_TOMB_DAMAGE);
+ summon->AddGameObject(go);
+ }
+ }
}
}
}
- void Register() override
- {
- AfterHit += SpellHitFn(spell_sindragosa_ice_tomb_SpellScript::SummonTomb);
- }
- };
-
- class spell_sindragosa_ice_tomb_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_sindragosa_ice_tomb_AuraScript);
-
- void PeriodicTick(AuraEffect const* /*aurEff*/)
+ void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- PreventDefaultAction();
+ GetTarget()->RemoveAurasDueToSpell(SPELL_ICE_TOMB_UNTARGETABLE);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_sindragosa_ice_tomb_AuraScript::PeriodicTick, EFFECT_2, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_sindragosa_ice_tomb_AuraScript::HandleRemove, EFFECT_2, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
- SpellScript* GetSpellScript() const override
- {
- return new spell_sindragosa_ice_tomb_SpellScript();
- }
-
AuraScript* GetAuraScript() const override
{
return new spell_sindragosa_ice_tomb_AuraScript();
diff --git a/src/server/scripts/Northrend/IsleOfConquest/boss_ioc_horde_alliance.cpp b/src/server/scripts/Northrend/IsleOfConquest/boss_ioc_horde_alliance.cpp
new file mode 100644
index 00000000000..71d90da21a1
--- /dev/null
+++ b/src/server/scripts/Northrend/IsleOfConquest/boss_ioc_horde_alliance.cpp
@@ -0,0 +1,132 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "BattlegroundIC.h"
+
+enum BossSpells
+{
+ SPELL_BRUTAL_STRIKE = 58460,
+ SPELL_DAGGER_THROW = 67280,
+ SPELL_CRUSHING_LEAP = 68506,
+ SPELL_RAGE = 66776
+};
+
+enum BossEvents
+{
+ EVENT_BRUTAL_STRIKE = 1,
+ EVENT_DAGGER_THROW = 2,
+ EVENT_CRUSHING_LEAP = 3,
+ EVENT_CHECK_RANGE = 4
+};
+
+class boss_ioc_horde_alliance : public CreatureScript
+{
+public:
+ boss_ioc_horde_alliance() : CreatureScript("boss_ioc_horde_alliance") { }
+
+ struct boss_ioc_horde_allianceAI : public ScriptedAI
+ {
+ boss_ioc_horde_allianceAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void Reset() override
+ {
+ _events.Reset();
+
+ uint32 _npcGuard;
+ if (me->GetEntry() == NPC_HIGH_COMMANDER_HALFORD_WYRMBANE)
+ _npcGuard = NPC_SEVEN_TH_LEGION_INFANTRY;
+ else
+ _npcGuard = NPC_KOR_KRON_GUARD;
+
+ std::list<Creature*> guardsList;
+ me->GetCreatureListWithEntryInGrid(guardsList, _npcGuard, 100.0f);
+ for (std::list<Creature*>::const_iterator itr = guardsList.begin(); itr != guardsList.end(); ++itr)
+ (*itr)->Respawn();
+ };
+
+ void EnterCombat(Unit* /*who*/) override
+ {
+ _events.ScheduleEvent(EVENT_BRUTAL_STRIKE, 5 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_DAGGER_THROW, 7 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_CHECK_RANGE, 1 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_CRUSHING_LEAP, 15 * IN_MILLISECONDS);
+ }
+
+ void SpellHit(Unit* caster, SpellInfo const* /*spell*/) override
+ {
+ if (caster->IsVehicle())
+ me->Kill(caster);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_BRUTAL_STRIKE:
+ DoCastVictim(SPELL_BRUTAL_STRIKE);
+ _events.ScheduleEvent(EVENT_BRUTAL_STRIKE, 5 * IN_MILLISECONDS);
+ break;
+ case EVENT_DAGGER_THROW:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
+ DoCast(target, SPELL_DAGGER_THROW);
+ _events.ScheduleEvent(EVENT_DAGGER_THROW, 7 * IN_MILLISECONDS);
+ break;
+ case EVENT_CRUSHING_LEAP:
+ DoCastVictim(SPELL_CRUSHING_LEAP);
+ _events.ScheduleEvent(EVENT_CRUSHING_LEAP, 25 * IN_MILLISECONDS);
+ break;
+ case EVENT_CHECK_RANGE:
+ if (me->GetDistance(me->GetHomePosition()) > 25.0f)
+ DoCast(me, SPELL_RAGE);
+ else
+ me->RemoveAurasDueToSpell(SPELL_RAGE);
+ _events.ScheduleEvent(EVENT_CHECK_RANGE, 1 * IN_MILLISECONDS);
+ break;
+ default:
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new boss_ioc_horde_allianceAI(creature);
+ }
+};
+
+void AddSC_boss_ioc_horde_alliance()
+{
+ new boss_ioc_horde_alliance();
+}
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/IsleOfConquest/isle_of_conquest.cpp
index 11cc645f0cb..f7e83ff1f42 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/IsleOfConquest/isle_of_conquest.cpp
@@ -259,6 +259,58 @@ class spell_ioc_launch : public SpellScriptLoader
}
};
+enum SeaforiumBombSpells
+{
+ SPELL_SEAFORIUM_BLAST = 66676,
+ SPELL_HUGE_SEAFORIUM_BLAST = 66672,
+ SPELL_A_BOMB_INABLE_CREDIT = 68366,
+ SPELL_A_BOMB_INATION_CREDIT = 68367
+};
+
+class spell_ioc_seaforium_blast_credit : public SpellScriptLoader
+{
+ public:
+ spell_ioc_seaforium_blast_credit() : SpellScriptLoader("spell_ioc_seaforium_blast_credit") { }
+
+ class spell_ioc_seaforium_blast_credit_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_ioc_seaforium_blast_credit_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_A_BOMB_INABLE_CREDIT) || !sSpellMgr->GetSpellInfo(SPELL_A_BOMB_INATION_CREDIT))
+ return false;
+ return true;
+ }
+
+ void HandleAchievementCredit(SpellEffIndex /*effIndex*/)
+ {
+ uint32 _creditSpell = 0;
+ Unit* caster = GetOriginalCaster();
+ if (!caster)
+ return;
+
+ if (GetSpellInfo()->Id == SPELL_SEAFORIUM_BLAST)
+ _creditSpell = SPELL_A_BOMB_INABLE_CREDIT;
+ else if (GetSpellInfo()->Id == SPELL_HUGE_SEAFORIUM_BLAST)
+ _creditSpell = SPELL_A_BOMB_INATION_CREDIT;
+
+ if (GetHitGObj() && GetHitGObj()->IsDestructibleBuilding())
+ caster->CastSpell(caster, _creditSpell, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_ioc_seaforium_blast_credit_SpellScript::HandleAchievementCredit, EFFECT_1, SPELL_EFFECT_GAMEOBJECT_DAMAGE);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_ioc_seaforium_blast_credit_SpellScript();
+ }
+};
+
void AddSC_isle_of_conquest()
{
new npc_four_car_garage();
@@ -266,4 +318,5 @@ void AddSC_isle_of_conquest()
new spell_ioc_gunship_portal();
new spell_ioc_parachute_ic();
new spell_ioc_launch();
+ new spell_ioc_seaforium_blast_credit();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index 1e2eb06a2d5..ef6ccf5bf4b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -332,7 +332,7 @@ public:
OnEffectHit += SpellEffectFn(spell_gluth_decimate_SpellScript::HandleEvent, EFFECT_2, SPELL_EFFECT_SEND_EVENT);
}
- bool Load()
+ bool Load() override
{
return GetCaster() && GetCaster()->GetEntry() == NPC_GLUTH;
}
@@ -366,7 +366,7 @@ public:
AfterHit += SpellHitFn(spell_gluth_zombiechow_search_SpellScript::HealForEachTargetHit);
}
- bool Load()
+ bool Load() override
{
return GetCaster() && GetCaster()->GetEntry() == NPC_GLUTH;
}
@@ -393,6 +393,7 @@ public:
GluthGUID = creature->GetInstanceScript()->GetGuidData(DATA_GLUTH);
DoCast(me, SPELL_INFECTED_WOUND);
+ timer = 0;
state = STATE_ZOMBIE_NORMAL;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 47807ec28cb..42efdfbfe67 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -309,7 +309,7 @@ public:
_Reset();
me->setFaction(35);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NOT_SELECTABLE);
ResetPlayerScale();
spawns.DespawnAll();
@@ -356,7 +356,7 @@ public:
}
DoCast(me, SPELL_KELTHUZAD_CHANNEL, false);
Talk(SAY_SUMMON_MINIONS);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NOT_SELECTABLE);
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 4);
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 4);
events.SetPhase(PHASE_ONE);
@@ -426,7 +426,7 @@ public:
Talk(SAY_AGGRO);
Talk(EMOTE_PHASE_TWO);
spawns.DespawnAll();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NOT_SELECTABLE);
me->CastStop();
DoStartMovement(me->GetVictim());
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index f000d7a3ef7..3d5a6ee8dfb 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -1224,13 +1224,15 @@ public:
void DoAction(int32 /*action*/) override
{
if (Vehicle* vehicleTemp = me->GetVehicleKit())
+ {
if (vehicleTemp->GetPassenger(0) && vehicleTemp->GetPassenger(0)->GetTypeId() == TYPEID_PLAYER)
{
vehicleTemp->RemoveAllPassengers();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
+ }
- me->DespawnOrUnsummon(3*IN_MILLISECONDS);
+ me->DespawnOrUnsummon(3*IN_MILLISECONDS);
}
void MovementInform(uint32 type, uint32 id) override
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index 8f7687d0fca..55295a534e1 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -113,7 +113,7 @@ public:
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_REMOVE_CLIENT_CONTROL);
if (!me->IsVisible())
me->SetVisible(true);
@@ -152,7 +152,7 @@ public:
me->AttackStop();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
@@ -236,7 +236,7 @@ public:
else if (lSparkList.empty())
{
me->SetVisible(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_REMOVE_CLIENT_CONTROL);
DoCast(me, SPELL_SPARK_DESPAWN, false);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index 05beacca638..fa59c021cad 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -171,8 +171,7 @@ enum FreyaNpcs
enum FreyaActions
{
- ACTION_ELDER_DEATH = 1,
- ACTION_ELDER_FREYA_KILLED = 2
+ ACTION_ELDER_FREYA_KILLED = 1
};
enum FreyaEvents
@@ -619,7 +618,7 @@ class boss_freya : public CreatureScript
Elder->AttackStop();
Elder->CombatStop(true);
Elder->DeleteThreatList();
- Elder->GetAI()->DoAction(ACTION_ELDER_FREYA_KILLED);
+ Elder->AI()->DoAction(ACTION_ELDER_FREYA_KILLED);
}
}
}
@@ -705,19 +704,10 @@ class boss_elder_brightleaf : public CreatureScript
Talk(SAY_ELDER_SLAY);
}
- void JustDied(Unit* killer) override
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_ELDER_DEATH);
-
- if (killer->GetTypeId() == TYPEID_PLAYER)
- {
- if (Creature* Ironbranch = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_IRONBRANCH)))
- Ironbranch->AI()->DoAction(ACTION_ELDER_DEATH);
-
- if (Creature* Stonebark = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_STONEBARK)))
- Stonebark->AI()->DoAction(ACTION_ELDER_DEATH);
- }
}
void EnterCombat(Unit* /*who*/) override
@@ -812,19 +802,10 @@ class boss_elder_stonebark : public CreatureScript
Talk(SAY_ELDER_SLAY);
}
- void JustDied(Unit* killer) override
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_ELDER_DEATH);
-
- if (killer->GetTypeId() == TYPEID_PLAYER)
- {
- if (Creature* Ironbranch = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_IRONBRANCH)))
- Ironbranch->AI()->DoAction(ACTION_ELDER_DEATH);
-
- if (Creature* Brightleaf = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_BRIGHTLEAF)))
- Brightleaf->AI()->DoAction(ACTION_ELDER_DEATH);
- }
}
void EnterCombat(Unit* /*who*/) override
@@ -925,19 +906,10 @@ class boss_elder_ironbranch : public CreatureScript
Talk(SAY_ELDER_SLAY);
}
- void JustDied(Unit* killer) override
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_ELDER_DEATH);
-
- if (killer->GetTypeId() == TYPEID_PLAYER)
- {
- if (Creature* Brightleaf = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_BRIGHTLEAF)))
- Brightleaf->AI()->DoAction(ACTION_ELDER_DEATH);
-
- if (Creature* Stonebark = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_STONEBARK)))
- Stonebark->AI()->DoAction(ACTION_ELDER_DEATH);
- }
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
index 09d95b34521..cbd24141bdf 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
@@ -415,7 +415,7 @@ class npc_saronite_vapors : public CreatureScript
if (damage >= me->GetHealth())
{
damage = 0;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->SetStandState(UNIT_STAND_STATE_DEAD);
me->SetHealth(me->GetMaxHealth());
me->RemoveAllAuras();
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index c35a5936822..86068a1ecba 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -184,7 +184,7 @@ class npc_flash_freeze : public CreatureScript
Initialize();
instance = me->GetInstanceScript();
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
}
void Initialize()
@@ -259,7 +259,7 @@ class npc_ice_block : public CreatureScript
{
instance = me->GetInstanceScript();
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
}
InstanceScript* instance;
@@ -269,7 +269,7 @@ class npc_ice_block : public CreatureScript
void IsSummonedBy(Unit* summoner) override
{
targetGUID = summoner->GetGUID();
- summoner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ summoner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
me->SetInCombatWith(summoner);
me->AddThreat(summoner, 250.0f);
summoner->AddThreat(me, 250.0f);
@@ -285,7 +285,7 @@ class npc_ice_block : public CreatureScript
{
if (Creature* Helper = ObjectAccessor::GetCreature(*me, targetGUID))
{
- Helper->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ Helper->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_HODIR)))
{
@@ -388,7 +388,7 @@ class boss_hodir : public CreatureScript
me->RemoveAllAttackers();
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->InterruptNonMeleeSpells(true);
me->StopMoving();
me->GetMotionMaster()->Clear();
@@ -539,7 +539,7 @@ class npc_icicle : public CreatureScript
{
Initialize();
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
}
@@ -593,7 +593,7 @@ class npc_snowpacked_icicle : public CreatureScript
{
Initialize();
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
me->SetReactState(REACT_PASSIVE);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
index cd214a0114f..7106e9e4ebe 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
@@ -178,7 +178,7 @@ class boss_ignis : public CreatureScript
{
summon->setFaction(16);
summon->SetReactState(REACT_AGGRESSIVE);
- summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_DISABLE_MOVE);
+ summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
summon->AI()->AttackStart(me->GetVictim());
@@ -375,7 +375,7 @@ class npc_scorch_ground : public CreatureScript
npc_scorch_groundAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE |UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL |UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
creature->SetDisplayId(16925); //model 2 in db cannot overwrite wdb fields
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index 470ad388fff..45d4fa58a03 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -104,7 +104,7 @@ class boss_kologarn : public CreatureScript
left(false), right(false)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
DoCast(SPELL_KOLOGARN_REDUCE_PARRY);
SetCombatMovement(false);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index ee71c696d7c..3dec0c60991 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -102,7 +102,7 @@ public:
Sequence[i] = Phase(i);
/// This ensures a random order and only executes each phase once.
- std::random_shuffle(Sequence, Sequence + PHASE_GORTOK_PALEHOOF);
+ Trinity::Containers::RandomShuffle(Sequence);
uiArcingSmashTimer = 15000;
uiImpaleTimer = 12000;
@@ -118,7 +118,7 @@ public:
uint32 uiWhiteringRoarTimer;
Phase currentPhase;
uint8 AddCount;
- Phase Sequence[4];
+ std::array<Phase, 4> Sequence;
void Reset() override
{
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
index 06ebcbdc2fb..e7305e53808 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
@@ -247,7 +247,7 @@ class npc_frozen_orb_stalker : public CreatureScript
npc_frozen_orb_stalkerAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetVisible(false);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
creature->SetReactState(REACT_PASSIVE);
instance = creature->GetInstanceScript();
diff --git a/src/server/scripts/Northrend/northrend_script_loader.cpp b/src/server/scripts/Northrend/northrend_script_loader.cpp
index 7d104b85f6d..d84bb1c4072 100644
--- a/src/server/scripts/Northrend/northrend_script_loader.cpp
+++ b/src/server/scripts/Northrend/northrend_script_loader.cpp
@@ -178,6 +178,8 @@ void AddSC_boss_baltharus_the_warborn();
void AddSC_boss_saviana_ragefire();
void AddSC_boss_general_zarithrian();
void AddSC_boss_halion();
+void AddSC_isle_of_conquest(); // Isle of Conquest
+void AddSC_boss_ioc_horde_alliance();
void AddSC_dalaran();
void AddSC_borean_tundra();
@@ -190,7 +192,6 @@ void AddSC_storm_peaks();
void AddSC_wintergrasp();
void AddSC_zuldrak();
void AddSC_crystalsong_forest();
-void AddSC_isle_of_conquest();
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
@@ -358,6 +359,8 @@ void AddNorthrendScripts()
AddSC_boss_saviana_ragefire();
AddSC_boss_general_zarithrian();
AddSC_boss_halion();
+ AddSC_isle_of_conquest(); // Isle of Conquest
+ AddSC_boss_ioc_horde_alliance();
AddSC_dalaran();
AddSC_borean_tundra();
@@ -370,5 +373,4 @@ void AddNorthrendScripts()
AddSC_wintergrasp();
AddSC_zuldrak();
AddSC_crystalsong_forest();
- AddSC_isle_of_conquest();
}
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index 59802165a94..adade245c2b 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -22,6 +22,7 @@
#include "Player.h"
#include "SpellScript.h"
#include "CreatureTextMgr.h"
+#include "CombatAI.h"
/*######
## Quest 12027: Mr. Floppy's Perilous Adventure
@@ -854,6 +855,260 @@ class spell_infected_worgen_bite : public SpellScriptLoader
}
};
+/*######
+## Quest: Riding the Red Rocket
+######*/
+
+enum RedRocket
+{
+ SPELL_VEHICLE_WARHEAD_FUSE = 49107,
+ SPELL_ALLIANCE_KILL_CREDIT_TORPEDO = 49510,
+ SPELL_HORDE_KILL_CREDIT_TORPEDO = 49340,
+ NPC_HORDE_LUMBERBOAT = 27702,
+ NPC_ALLIANCE_LUMBERBOAT = 27688,
+ SPELL_DETONATE = 49250
+};
+
+class npc_rocket_propelled_warhead : public CreatureScript
+{
+public:
+ npc_rocket_propelled_warhead() : CreatureScript("npc_rocket_propelled_warhead") { }
+
+ struct npc_rocket_propelled_warheadAI : public VehicleAI
+ {
+ npc_rocket_propelled_warheadAI(Creature* creature) : VehicleAI(creature)
+ {
+ _finished = false;
+ _faction = ALLIANCE;
+ }
+
+ void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply) override
+ {
+ if (apply && who->ToPlayer())
+ {
+ DoCast(me, SPELL_VEHICLE_WARHEAD_FUSE);
+ _faction = who->ToPlayer()->GetTeam();
+ }
+ }
+
+ void JustReachedHome() override
+ {
+ _finished = false;
+ me->SetVisible(true);
+ me->GetMotionMaster()->Clear(true);
+ }
+
+ void DoAction(int32 /*action*/) override
+ {
+ FinishQuest(false, _faction);
+ }
+
+ void SpellHit(Unit* caster, SpellInfo const* /*spellInfo*/) override
+ {
+ if (caster->GetEntry() == NPC_HORDE_LUMBERBOAT || caster->GetEntry() == NPC_ALLIANCE_LUMBERBOAT)
+ FinishQuest(true, _faction);
+ }
+
+ void FinishQuest(bool success, uint32 faction)
+ {
+ if (_finished)
+ return;
+
+ _finished = true;
+
+ if (success)
+ DoCast(me, faction == ALLIANCE ? SPELL_ALLIANCE_KILL_CREDIT_TORPEDO : SPELL_HORDE_KILL_CREDIT_TORPEDO);
+
+ DoCast(me, SPELL_DETONATE);
+ me->RemoveAllAuras();
+ me->SetVisible(false);
+ me->GetMotionMaster()->MoveTargetedHome();
+ }
+
+ private:
+ uint32 _faction;
+ bool _finished;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_rocket_propelled_warheadAI(creature);
+ }
+};
+
+enum WarheadSpells
+{
+ SPELL_WARHEAD_Z_CHECK = 61678,
+ SPELL_WARHEAD_SEEKING_LUMBERSHIP = 49331,
+ SPELL_WARHEAD_FUSE = 49181
+};
+// 49107 - Vehicle: Warhead Fuse
+class spell_vehicle_warhead_fuse : public SpellScriptLoader
+{
+public:
+ spell_vehicle_warhead_fuse() : SpellScriptLoader("spell_vehicle_warhead_fuse") { }
+
+ class spell_vehicle_warhead_fuse_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_vehicle_warhead_fuse_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARHEAD_Z_CHECK) || !sSpellMgr->GetSpellInfo(SPELL_WARHEAD_SEEKING_LUMBERSHIP) || !sSpellMgr->GetSpellInfo(SPELL_WARHEAD_FUSE))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+
+ caster->CastSpell(caster, SPELL_WARHEAD_Z_CHECK, true);
+ caster->CastSpell(caster, SPELL_WARHEAD_SEEKING_LUMBERSHIP, true);
+ caster->CastSpell(caster, SPELL_WARHEAD_FUSE, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_vehicle_warhead_fuse_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_vehicle_warhead_fuse_SpellScript();
+ }
+};
+
+enum WarheadDenonate
+{
+ SPELL_PARACHUTE = 66154,
+ SPELL_TORPEDO_EXPLOSION = 49290,
+ NPC_ALLIANCE_LUMBERBOAT_EXPLOSIONS = 27689
+};
+// 49250 - Detonate
+class spell_warhead_detonate : public SpellScriptLoader
+{
+public:
+ spell_warhead_detonate() : SpellScriptLoader("spell_warhead_detonate") { }
+
+ class spell_warhead_detonate_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warhead_detonate_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_PARACHUTE) || !sSpellMgr->GetSpellInfo(SPELL_TORPEDO_EXPLOSION))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+ Player* player = GetHitPlayer();
+ if (!player)
+ return;
+
+ player->ExitVehicle();
+ float horizontalSpeed = 3.0f;
+ float verticalSpeed = 40.0f;
+ player->KnockbackFrom(caster->GetPositionX(), caster->GetPositionY(), horizontalSpeed, verticalSpeed);
+ caster->CastSpell(player, SPELL_PARACHUTE, true);
+
+ std::list<Creature*> explosionBunnys;
+ caster->GetCreatureListWithEntryInGrid(explosionBunnys, NPC_ALLIANCE_LUMBERBOAT_EXPLOSIONS, 90.0f);
+ for (std::list<Creature*>::const_iterator itr = explosionBunnys.begin(); itr != explosionBunnys.end(); ++itr)
+ (*itr)->CastSpell((*itr), SPELL_TORPEDO_EXPLOSION, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_warhead_detonate_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_warhead_detonate_SpellScript();
+ }
+};
+
+// 61678 - Z Check
+class spell_z_check : public SpellScriptLoader
+{
+public:
+ spell_z_check() : SpellScriptLoader("spell_z_check") { }
+
+ class spell_z_check_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_z_check_AuraScript);
+
+ public:
+ spell_z_check_AuraScript()
+ {
+ _posZ = 0.0f;
+ }
+
+ void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ _posZ = GetTarget()->GetPositionZ();
+ }
+
+ void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
+ {
+ PreventDefaultAction();
+
+ if (_posZ != GetTarget()->GetPositionZ())
+ if (Creature* target = GetTarget()->ToCreature())
+ target->AI()->DoAction(0);
+ }
+
+ private:
+ float _posZ;
+
+ void Register() override
+ {
+ OnEffectApply += AuraEffectApplyFn(spell_z_check_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_z_check_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_z_check_AuraScript();
+ }
+};
+
+// 49181 - Warhead Fuse
+class spell_warhead_fuse : public SpellScriptLoader
+{
+public:
+ spell_warhead_fuse() : SpellScriptLoader("spell_warhead_fuse") { }
+
+ class spell_warhead_fuse_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warhead_fuse_AuraScript);
+
+ void HandleOnEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* rocketUnit = GetTarget()->GetVehicleBase())
+ if (Creature* rocketCrea = rocketUnit->ToCreature())
+ rocketCrea->AI()->DoAction(0);
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_warhead_fuse_AuraScript::HandleOnEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_warhead_fuse_AuraScript();
+ }
+};
+
void AddSC_grizzly_hills()
{
new npc_emily();
@@ -866,4 +1121,9 @@ void AddSC_grizzly_hills()
new npc_lake_frog();
new spell_shredder_delivery();
new spell_infected_worgen_bite();
+ new npc_rocket_propelled_warhead();
+ new spell_z_check();
+ new spell_warhead_detonate();
+ new spell_vehicle_warhead_fuse();
+ new spell_warhead_fuse();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 3c651e10a1e..14aeda04a7e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -1301,15 +1301,17 @@ public:
EventMaiev Event = EVENT_MAIEV_NULL;
for (uint8 i = 1; i <= MaxTimer; ++i)
+ {
if (Timer[i])
{
if (Timer[i] <= diff)
Event = (EventMaiev)i;
else Timer[i] -= diff;
}
+ }
- switch (Event)
- {
+ switch (Event)
+ {
case EVENT_MAIEV_STEALTH:
{
me->SetFullHealth();
@@ -1345,21 +1347,21 @@ public:
break;
default:
break;
- }
+ }
- if (HealthBelowPct(50))
- {
- me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Creature* illidan = ObjectAccessor::GetCreature(*me, IllidanGUID))
- ENSURE_AI(boss_illidan_stormrage::boss_illidan_stormrageAI, illidan->AI())->DeleteFromThreatList(me->GetGUID());
- me->AttackStop();
- Timer[EVENT_MAIEV_STEALTH] = 60000; // reappear after 1 minute
- MaxTimer = 1;
- }
+ if (HealthBelowPct(50))
+ {
+ me->SetVisible(false);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ if (Creature* illidan = ObjectAccessor::GetCreature(*me, IllidanGUID))
+ ENSURE_AI(boss_illidan_stormrage::boss_illidan_stormrageAI, illidan->AI())->DeleteFromThreatList(me->GetGUID());
+ me->AttackStop();
+ Timer[EVENT_MAIEV_STEALTH] = 60000; // reappear after 1 minute
+ MaxTimer = 1;
+ }
- if (Phase == PHASE_NORMAL_MAIEV)
- DoMeleeAttackIfReady();
+ if (Phase == PHASE_NORMAL_MAIEV)
+ DoMeleeAttackIfReady();
}
private:
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
index 9b53b62cdee..5a7a7786c6a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
@@ -174,7 +174,7 @@ public:
void Initialize()
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
void EnterCombat(Unit* /*who*/) override
@@ -308,7 +308,7 @@ public:
void Initialize()
{
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
DoCast(me, SPELL_FROZEN_CORE_GETS_HIT);
DoCast(me, SPELL_ICE_SPEAR_AURA);
}
@@ -341,7 +341,7 @@ public:
{
_events.Reset();
DoCast(me, SPELL_ICE_SPEAR_AURA);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
}
@@ -542,6 +542,7 @@ public:
npc_earthen_ring_flamecallerAI(Creature* creature) : ScriptedAI(creature)
{
_instance = me->GetInstanceScript();
+ _mySpot = 0;
}
void Reset() override
@@ -888,7 +889,7 @@ public:
GetCaster()->CastSpell(GetHitUnit(), SPELL_SUMMON_ICE_SPEAR_BUNNY, true);
}
- void Register()
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_ice_spear_target_picker_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp
index 0d85a8f0d86..0fac7b5a39d 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp
@@ -81,7 +81,7 @@ public:
}
}
- void SetGuidData(uint32 data, ObjectGuid guid)
+ void SetGuidData(uint32 data, ObjectGuid guid) override
{
switch (data)
{
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 499550945c6..2592ed3b262 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -180,24 +180,23 @@ class boss_grand_warlock_nethekurse : public CreatureScript
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!IntroOnce && me->IsWithinDistInMap(who, 30.0f))
- {
+ {
if (who->GetTypeId() != TYPEID_PLAYER)
return;
- Talk(SAY_INTRO);
- IntroOnce = true;
- IsIntroEvent = true;
+ Talk(SAY_INTRO);
+ IntroOnce = true;
+ IsIntroEvent = true;
- instance->SetBossState(DATA_NETHEKURSE, IN_PROGRESS);
- }
+ instance->SetBossState(DATA_NETHEKURSE, IN_PROGRESS);
+ }
- if (IsIntroEvent || !IsMainEvent)
- return;
+ if (IsIntroEvent || !IsMainEvent)
+ return;
- ScriptedAI::MoveInLineOfSight(who);
+ ScriptedAI::MoveInLineOfSight(who);
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 9fd1c5c7388..30b3fd67687 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -325,86 +325,85 @@ class boss_high_astromancer_solarian : public CreatureScript
else
Phase1_Timer-=diff;
}
- else
- if (Phase == 2)
+ else if (Phase == 2)
+ {
+ //10 seconds after Solarian disappears, 12 mobs spawn out of the three portals.
+ me->AttackStop();
+ me->StopMoving();
+ if (Phase2_Timer <= diff)
{
- //10 seconds after Solarian disappears, 12 mobs spawn out of the three portals.
- me->AttackStop();
- me->StopMoving();
- if (Phase2_Timer <= diff)
- {
- Phase = 3;
- for (int i=0; i <= 2; ++i)
- for (int j=1; j <= 4; j++)
- SummonMinion(NPC_SOLARIUM_AGENT, Portals[i][0], Portals[i][1], Portals[i][2]);
+ Phase = 3;
+ for (int i=0; i <= 2; ++i)
+ for (int j=1; j <= 4; j++)
+ SummonMinion(NPC_SOLARIUM_AGENT, Portals[i][0], Portals[i][1], Portals[i][2]);
- Talk(SAY_SUMMON1);
- Phase2_Timer = 10000;
- }
- else
- Phase2_Timer -= diff;
+ Talk(SAY_SUMMON1);
+ Phase2_Timer = 10000;
}
else
- if (Phase == 3)
- {
- me->AttackStop();
- me->StopMoving();
- //Check Phase3_Timer
- if (Phase3_Timer <= diff)
- {
- Phase = 1;
- //15 seconds later Solarian reappears out of one of the 3 portals. Simultaneously, 2 healers appear in the two other portals.
- int i = rand32() % 3;
- me->GetMotionMaster()->Clear();
- me->SetPosition(Portals[i][0], Portals[i][1], Portals[i][2], CENTER_O);
-
- for (int j=0; j <= 2; j++)
- if (j != i)
- SummonMinion(NPC_SOLARIUM_PRIEST, Portals[j][0], Portals[j][1], Portals[j][2]);
-
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetVisible(true);
-
- Talk(SAY_SUMMON2);
- AppearDelay = true;
- Phase3_Timer = 15000;
- }
- else
- Phase3_Timer -= diff;
- }
- else
- if (Phase == 4)
- {
- //Fear_Timer
- if (Fear_Timer <= diff)
- {
- DoCast(me, SPELL_FEAR);
- Fear_Timer = 20000;
- }
- else
- Fear_Timer -= diff;
- //VoidBolt_Timer
- if (VoidBolt_Timer <= diff)
- {
- DoCastVictim(SPELL_VOID_BOLT);
- VoidBolt_Timer = 10000;
- }
- else
- VoidBolt_Timer -= diff;
- }
- //When Solarian reaches 20% she will transform into a huge void walker.
- if (Phase != 4 && me->HealthBelowPct(20))
- {
- Phase = 4;
- //To make sure she wont be invisible or not selecatble
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetVisible(true);
- Talk(SAY_VOIDA);
- Talk(SAY_VOIDB);
- me->SetArmor(WV_ARMOR);
- me->SetDisplayId(MODEL_VOIDWALKER);
- me->SetObjectScale(defaultsize*2.5f);
- }
+ Phase2_Timer -= diff;
+ }
+ else if (Phase == 3)
+ {
+ me->AttackStop();
+ me->StopMoving();
+ //Check Phase3_Timer
+ if (Phase3_Timer <= diff)
+ {
+ Phase = 1;
+ //15 seconds later Solarian reappears out of one of the 3 portals. Simultaneously, 2 healers appear in the two other portals.
+ int i = rand32() % 3;
+ me->GetMotionMaster()->Clear();
+ me->SetPosition(Portals[i][0], Portals[i][1], Portals[i][2], CENTER_O);
+
+ for (int j=0; j <= 2; j++)
+ if (j != i)
+ SummonMinion(NPC_SOLARIUM_PRIEST, Portals[j][0], Portals[j][1], Portals[j][2]);
+
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetVisible(true);
+
+ Talk(SAY_SUMMON2);
+ AppearDelay = true;
+ Phase3_Timer = 15000;
+ }
+ else
+ Phase3_Timer -= diff;
+ }
+ else if (Phase == 4)
+ {
+ //Fear_Timer
+ if (Fear_Timer <= diff)
+ {
+ DoCast(me, SPELL_FEAR);
+ Fear_Timer = 20000;
+ }
+ else
+ Fear_Timer -= diff;
+ //VoidBolt_Timer
+ if (VoidBolt_Timer <= diff)
+ {
+ DoCastVictim(SPELL_VOID_BOLT);
+ VoidBolt_Timer = 10000;
+ }
+ else
+ VoidBolt_Timer -= diff;
+ }
+
+ //When Solarian reaches 20% she will transform into a huge void walker.
+ if (Phase != 4 && me->HealthBelowPct(20))
+ {
+ Phase = 4;
+ //To make sure she wont be invisible or not selecatble
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetVisible(true);
+ Talk(SAY_VOIDA);
+ Talk(SAY_VOIDB);
+ me->SetArmor(WV_ARMOR);
+ me->SetDisplayId(MODEL_VOIDWALKER);
+ me->SetObjectScale(defaultsize*2.5f);
+ }
+
DoMeleeAttackIfReady();
}
};
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 724019a1b19..980c0db19cc 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -30,6 +30,13 @@
enum DeathKnightSpells
{
+ SPELL_DK_ACCLIMATION_HOLY = 50490,
+ SPELL_DK_ACCLIMATION_FIRE = 50362,
+ SPELL_DK_ACCLIMATION_FROST = 50485,
+ SPELL_DK_ACCLIMATION_ARCANE = 50486,
+ SPELL_DK_ACCLIMATION_SHADOW = 50489,
+ SPELL_DK_ACCLIMATION_NATURE = 50488,
+ SPELL_DK_ADVANTAGE_T10_4P_MELEE = 70657,
SPELL_DK_ANTI_MAGIC_SHELL_TALENT = 51052,
SPELL_DK_BLACK_ICE_R1 = 49140,
SPELL_DK_BLOOD_BOIL_TRIGGERED = 65658,
@@ -51,6 +58,7 @@ enum DeathKnightSpells
SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1 = 50365,
SPELL_DK_IMPROVED_FROST_PRESENCE_R1 = 50384,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_R1 = 50391,
+ SPELL_DK_IMPROVED_BLOOD_PRESENCE_HEAL = 50475,
SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED = 63611,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622,
SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962,
@@ -78,6 +86,141 @@ enum Misc
NPC_DK_GHOUL = 26125
};
+// -49200 - Acclimation
+class spell_dk_acclimation : public SpellScriptLoader
+{
+public:
+ spell_dk_acclimation() : SpellScriptLoader("spell_dk_acclimation") { }
+
+ class spell_dk_acclimation_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_acclimation_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_HOLY) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_FIRE) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_FROST) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_NATURE) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_SHADOW) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_ARCANE))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (eventInfo.GetDamageInfo())
+ {
+ switch (GetFirstSchoolInMask(eventInfo.GetDamageInfo()->GetSchoolMask()))
+ {
+ case SPELL_SCHOOL_HOLY:
+ case SPELL_SCHOOL_FIRE:
+ case SPELL_SCHOOL_NATURE:
+ case SPELL_SCHOOL_FROST:
+ case SPELL_SCHOOL_SHADOW:
+ case SPELL_SCHOOL_ARCANE:
+ return true;
+ default:
+ break;
+ }
+ }
+
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ uint32 triggerspell = 0;
+
+ switch (GetFirstSchoolInMask(eventInfo.GetDamageInfo()->GetSchoolMask()))
+ {
+ case SPELL_SCHOOL_HOLY:
+ triggerspell = SPELL_DK_ACCLIMATION_HOLY;
+ break;
+ case SPELL_SCHOOL_FIRE:
+ triggerspell = SPELL_DK_ACCLIMATION_FIRE;
+ break;
+ case SPELL_SCHOOL_NATURE:
+ triggerspell = SPELL_DK_ACCLIMATION_NATURE;
+ break;
+ case SPELL_SCHOOL_FROST:
+ triggerspell = SPELL_DK_ACCLIMATION_FROST;
+ break;
+ case SPELL_SCHOOL_SHADOW:
+ triggerspell = SPELL_DK_ACCLIMATION_SHADOW;
+ break;
+ case SPELL_SCHOOL_ARCANE:
+ triggerspell = SPELL_DK_ACCLIMATION_ARCANE;
+ break;
+ default:
+ return;
+ }
+
+ if (Unit* target = eventInfo.GetActionTarget())
+ target->CastSpell(target, triggerspell, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_dk_acclimation_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_dk_acclimation_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_dk_acclimation_AuraScript();
+ }
+};
+
+// 70656 - Advantage (T10 4P Melee Bonus)
+class spell_dk_advantage_t10_4p : public SpellScriptLoader
+{
+public:
+ spell_dk_advantage_t10_4p() : SpellScriptLoader("spell_dk_advantage_t10_4p") { }
+
+ class spell_dk_advantage_t10_4p_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_advantage_t10_4p_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DK_ADVANTAGE_T10_4P_MELEE))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (Unit* caster = eventInfo.GetActor())
+ {
+ if (caster->GetTypeId() != TYPEID_PLAYER || caster->getClass() != CLASS_DEATH_KNIGHT)
+ return false;
+
+ for (uint8 i = 0; i < MAX_RUNES; ++i)
+ if (caster->ToPlayer()->GetRuneCooldown(i) == 0)
+ return false;
+
+ return true;
+ }
+
+ return false;
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_dk_advantage_t10_4p_AuraScript::CheckProc);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_dk_advantage_t10_4p_AuraScript();
+ }
+};
+
// 50462 - Anti-Magic Shell (on raid member)
class spell_dk_anti_magic_shell_raid : public SpellScriptLoader
{
@@ -919,6 +1062,52 @@ class spell_dk_improved_blood_presence : public SpellScriptLoader
}
};
+// 63611 - Improved Blood Presence Triggered
+class spell_dk_improved_blood_presence_triggered : public SpellScriptLoader
+{
+public:
+ spell_dk_improved_blood_presence_triggered() : SpellScriptLoader("spell_dk_improved_blood_presence_triggered") { }
+
+ class spell_dk_improved_blood_presence_triggered_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_improved_blood_presence_triggered_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DK_IMPROVED_BLOOD_PRESENCE_HEAL))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (eventInfo.GetActor()->GetTypeId() == TYPEID_PLAYER)
+ return true;
+
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ if (DamageInfo* dmgInfo = eventInfo.GetDamageInfo())
+ eventInfo.GetActor()->CastCustomSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_HEAL, SPELLVALUE_BASE_POINT0, CalculatePct(int32(dmgInfo->GetDamage()), aurEff->GetAmount()),
+ eventInfo.GetActor(), true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_dk_improved_blood_presence_triggered_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_dk_improved_blood_presence_triggered_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_dk_improved_blood_presence_triggered_AuraScript();
+ }
+};
+
// -50384 - Improved Frost Presence
class spell_dk_improved_frost_presence : public SpellScriptLoader
{
@@ -2006,6 +2195,8 @@ public:
void AddSC_deathknight_spell_scripts()
{
+ new spell_dk_acclimation();
+ new spell_dk_advantage_t10_4p();
new spell_dk_anti_magic_shell_raid();
new spell_dk_anti_magic_shell_self();
new spell_dk_anti_magic_zone();
@@ -2022,6 +2213,7 @@ void AddSC_deathknight_spell_scripts()
new spell_dk_ghoul_explode();
new spell_dk_icebound_fortitude();
new spell_dk_improved_blood_presence();
+ new spell_dk_improved_blood_presence_triggered();
new spell_dk_improved_frost_presence();
new spell_dk_improved_unholy_presence();
new spell_dk_pestilence();
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index c088ae07e66..0bf5ab01f45 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -31,6 +31,13 @@ enum DruidSpells
{
SPELL_DRUID_BEAR_FORM_PASSIVE = 1178,
SPELL_DRUID_DIRE_BEAR_FORM_PASSIVE = 9635,
+ SPELL_DRUID_ECLIPSE_LUNAR_PROC = 48518,
+ SPELL_DRUID_ECLIPSE_SOLAR_PROC = 48517,
+ SPELL_DRUID_FORMS_TRINKET_BEAR = 37340,
+ SPELL_DRUID_FORMS_TRINKET_CAT = 37341,
+ SPELL_DRUID_FORMS_TRINKET_MOONKIN = 37343,
+ SPELL_DRUID_FORMS_TRINKET_NONE = 37344,
+ SPELL_DRUID_FORMS_TRINKET_TREE = 37342,
SPELL_DRUID_ENRAGE = 5229,
SPELL_DRUID_ENRAGE_MOD_DAMAGE = 51185,
SPELL_DRUID_ENRAGED_DEFENSE = 70725,
@@ -48,6 +55,8 @@ enum DruidSpells
SPELL_DRUID_NATURES_SPLENDOR = 57865,
SPELL_DRUID_SURVIVAL_INSTINCTS = 50322,
SPELL_DRUID_SAVAGE_ROAR = 62071,
+ SPELL_DRUID_T9_FERAL_RELIC_BEAR = 67354,
+ SPELL_DRUID_T9_FERAL_RELIC_CAT = 67355,
SPELL_DRUID_TIGER_S_FURY_ENERGIZE = 51178
};
@@ -131,6 +140,69 @@ class spell_dru_dash : public SpellScriptLoader
}
};
+class spell_dru_eclipse : public SpellScriptLoader
+{
+public:
+ spell_dru_eclipse() : SpellScriptLoader("spell_dru_eclipse") { }
+
+ class spell_dru_eclipse_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_eclipse_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_ECLIPSE_LUNAR_PROC))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_ECLIPSE_SOLAR_PROC))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (!eventInfo.GetSpellInfo())
+ return false;
+
+ if (eventInfo.GetActor()->HasAura(SPELL_DRUID_ECLIPSE_LUNAR_PROC) || eventInfo.GetActor()->HasAura(SPELL_DRUID_ECLIPSE_SOLAR_PROC))
+ return false;
+
+ // Triggered by Wrath?
+ if (eventInfo.GetSpellInfo()->SpellFamilyFlags[0] & 1)
+ return roll_chance_f(GetSpellInfo()->ProcChance * 0.6f) && _lunarProcCooldownEnd <= std::chrono::steady_clock::now();
+
+ return _solarProcCooldownEnd <= std::chrono::steady_clock::now();
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ if (eventInfo.GetSpellInfo()->SpellFamilyFlags[0] & 1)
+ {
+ _lunarProcCooldownEnd = std::chrono::steady_clock::now() + Seconds(aurEff->GetAmount());
+ eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), SPELL_DRUID_ECLIPSE_LUNAR_PROC, TRIGGERED_FULL_MASK, nullptr, aurEff);
+ }
+ else
+ {
+ _solarProcCooldownEnd = std::chrono::steady_clock::now() + Seconds(aurEff->GetAmount());
+ eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), SPELL_DRUID_ECLIPSE_SOLAR_PROC, TRIGGERED_FULL_MASK, nullptr, aurEff);
+ }
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_dru_eclipse_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_dru_eclipse_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
+
+ std::chrono::steady_clock::time_point _lunarProcCooldownEnd = std::chrono::steady_clock::time_point::min();
+ std::chrono::steady_clock::time_point _solarProcCooldownEnd = std::chrono::steady_clock::time_point::min();
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_dru_eclipse_AuraScript();
+ }
+};
+
// 5229 - Enrage
class spell_dru_enrage : public SpellScriptLoader
{
@@ -197,6 +269,91 @@ class spell_dru_enrage : public SpellScriptLoader
}
};
+// 37336 - Druid Forms Trinket
+class spell_dru_forms_trinket : public SpellScriptLoader
+{
+public:
+ spell_dru_forms_trinket() : SpellScriptLoader("spell_dru_forms_trinket") { }
+
+ class spell_dru_forms_trinket_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_forms_trinket_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_BEAR) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_CAT) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_MOONKIN) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_NONE) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_TREE))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ Unit* target = eventInfo.GetActor();
+
+ switch (target->GetShapeshiftForm())
+ {
+ case FORM_BEAR:
+ case FORM_DIREBEAR:
+ case FORM_CAT:
+ case FORM_MOONKIN:
+ case FORM_NONE:
+ case FORM_TREE:
+ return true;
+ default:
+ break;
+ }
+
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ Unit* target = eventInfo.GetActor();
+ uint32 triggerspell = 0;
+
+ switch (target->GetShapeshiftForm())
+ {
+ case FORM_BEAR:
+ case FORM_DIREBEAR:
+ triggerspell = SPELL_DRUID_FORMS_TRINKET_BEAR;
+ break;
+ case FORM_CAT:
+ triggerspell = SPELL_DRUID_FORMS_TRINKET_CAT;
+ break;
+ case FORM_MOONKIN:
+ triggerspell = SPELL_DRUID_FORMS_TRINKET_MOONKIN;
+ break;
+ case FORM_NONE:
+ triggerspell = SPELL_DRUID_FORMS_TRINKET_NONE;
+ break;
+ case FORM_TREE:
+ triggerspell = SPELL_DRUID_FORMS_TRINKET_TREE;
+ break;
+ default:
+ return;
+ }
+
+ target->CastSpell(target, triggerspell, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_dru_forms_trinket_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_dru_forms_trinket_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_dru_forms_trinket_AuraScript();
+ }
+};
+
// 54846 - Glyph of Starfire
class spell_dru_glyph_of_starfire : public SpellScriptLoader
{
@@ -1079,6 +1236,77 @@ class spell_dru_typhoon : public SpellScriptLoader
}
};
+// 67353 - T9 Feral Relic (Idol of Mutilation)
+class spell_dru_t9_feral_relic : public SpellScriptLoader
+{
+public:
+ spell_dru_t9_feral_relic() : SpellScriptLoader("spell_dru_t9_feral_relic") { }
+
+ class spell_dru_t9_feral_relic_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_t9_feral_relic_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_T9_FERAL_RELIC_BEAR) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DRUID_T9_FERAL_RELIC_CAT))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ Unit* target = eventInfo.GetActor();
+
+ switch (target->GetShapeshiftForm())
+ {
+ case FORM_BEAR:
+ case FORM_DIREBEAR:
+ case FORM_CAT:
+ return true;
+ default:
+ break;
+ }
+
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ uint32 triggerspell = 0;
+
+ Unit* target = eventInfo.GetActor();
+
+ switch (target->GetShapeshiftForm())
+ {
+ case FORM_BEAR:
+ case FORM_DIREBEAR:
+ triggerspell = SPELL_DRUID_T9_FERAL_RELIC_BEAR;
+ break;
+ case FORM_CAT:
+ triggerspell = SPELL_DRUID_T9_FERAL_RELIC_CAT;
+ break;
+ default:
+ return;
+ }
+
+ target->CastSpell(target, triggerspell, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_dru_t9_feral_relic_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_dru_t9_feral_relic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_dru_t9_feral_relic_AuraScript();
+ }
+};
+
// 70691 - Item T10 Restoration 4P Bonus
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
{
@@ -1208,7 +1436,9 @@ void AddSC_druid_spell_scripts()
{
new spell_dru_bear_form_passive();
new spell_dru_dash();
+ new spell_dru_eclipse();
new spell_dru_enrage();
+ new spell_dru_forms_trinket();
new spell_dru_glyph_of_starfire();
new spell_dru_idol_lifebloom();
new spell_dru_innervate();
@@ -1230,6 +1460,7 @@ void AddSC_druid_spell_scripts()
new spell_dru_flight_form();
new spell_dru_tiger_s_fury();
new spell_dru_typhoon();
+ new spell_dru_t9_feral_relic();
new spell_dru_t10_restoration_4p_bonus();
new spell_dru_wild_growth();
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 8b8c5300a9e..e8ad73ceadb 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -430,6 +430,61 @@ class spell_gen_bandage : public SpellScriptLoader
}
};
+// Blood Reserve - 64568
+enum BloodReserve
+{
+ SPELL_GEN_BLOOD_RESERVE_AURA = 64568,
+ SPELL_GEN_BLOOD_RESERVE_HEAL = 64569
+};
+
+class spell_gen_blood_reserve : public SpellScriptLoader
+{
+ public:
+ spell_gen_blood_reserve() : SpellScriptLoader("spell_gen_blood_reserve") { }
+
+ class spell_gen_blood_reserve_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_blood_reserve_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_GEN_BLOOD_RESERVE_HEAL))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (DamageInfo* dmgInfo = eventInfo.GetDamageInfo())
+ if (Unit* caster = eventInfo.GetActionTarget())
+ if (caster->HealthBelowPctDamaged(35, dmgInfo->GetDamage()))
+ return true;
+
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+
+ Unit* caster = eventInfo.GetActionTarget();
+ caster->CastCustomSpell(SPELL_GEN_BLOOD_RESERVE_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), caster, TRIGGERED_FULL_MASK, nullptr, aurEff);
+ caster->RemoveAura(SPELL_GEN_BLOOD_RESERVE_AURA);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_gen_blood_reserve_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_gen_blood_reserve_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_gen_blood_reserve_AuraScript();
+ }
+};
+
enum Bonked
{
SPELL_BONKED = 62991,
@@ -2085,7 +2140,7 @@ class spell_gen_mounted_charge: public SpellScriptLoader
}
// If target isn't a training dummy there's a chance of failing the charge
- if (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
+ if (!target->IsCharmedOwnedByPlayerOrPlayer() && roll_chance_f(12.5f))
spellId = SPELL_CHARGE_MISS_EFFECT;
if (Unit* vehicle = GetCaster()->GetVehicleBase())
@@ -4199,6 +4254,7 @@ void AddSC_generic_spell_scripts()
new spell_gen_aura_service_uniform();
new spell_gen_av_drekthar_presence();
new spell_gen_bandage();
+ new spell_gen_blood_reserve();
new spell_gen_bonked();
new spell_gen_break_shield("spell_gen_break_shield");
new spell_gen_break_shield("spell_gen_tournament_counterattack");
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 82d9d134445..0e952818a2f 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -51,9 +51,11 @@ enum HunterSpells
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED = 54045,
+ SPELL_HUNTER_PIERCING_SHOTS = 63468,
SPELL_HUNTER_READINESS = 23989,
SPELL_HUNTER_SNIPER_TRAINING_R1 = 53302,
SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418,
+ SPELL_HUNTER_T9_4P_GREATNESS = 68130,
SPELL_HUNTER_VICIOUS_VIPER = 61609,
SPELL_HUNTER_VIPER_ATTACK_SPEED = 60144,
SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543
@@ -704,6 +706,63 @@ class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
}
};
+// -53234 - Piercing Shots
+class spell_hun_piercing_shots : public SpellScriptLoader
+{
+public:
+ spell_hun_piercing_shots() : SpellScriptLoader("spell_hun_piercing_shots") { }
+
+ class spell_hun_piercing_shots_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_piercing_shots_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PIERCING_SHOTS))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (eventInfo.GetActionTarget())
+ return true;
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ Unit* caster = eventInfo.GetActor();
+ Unit* target = eventInfo.GetActionTarget();
+
+ if (DamageInfo* dmgInfo = eventInfo.GetDamageInfo())
+ {
+ SpellInfo const* piercingShots = sSpellMgr->AssertSpellInfo(SPELL_HUNTER_PIERCING_SHOTS);
+ int32 duration = piercingShots->GetMaxDuration();
+ uint32 amplitude = piercingShots->Effects[EFFECT_0].Amplitude;
+ uint32 dmg = dmgInfo->GetDamage();
+
+ uint32 bp = CalculatePct(int32(dmg), aurEff->GetAmount()) / (duration / int32(amplitude));
+ bp += target->GetRemainingPeriodicAmount(target->GetGUID(), SPELL_HUNTER_PIERCING_SHOTS, SPELL_AURA_PERIODIC_DAMAGE);
+
+ caster->CastCustomSpell(SPELL_HUNTER_PIERCING_SHOTS, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
+ }
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_hun_piercing_shots_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_hun_piercing_shots_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_hun_piercing_shots_AuraScript();
+ }
+};
+
// 56654, 58882 - Rapid Recuperation
class spell_hun_rapid_recuperation : public SpellScriptLoader
{
@@ -967,6 +1026,51 @@ class spell_hun_target_only_pet_and_owner : public SpellScriptLoader
}
};
+// 67151 - T9 4P Bonus
+class spell_hun_t9_4p_bonus : public SpellScriptLoader
+{
+public:
+ spell_hun_t9_4p_bonus() : SpellScriptLoader("spell_hun_t9_4p_bonus") { }
+
+ class spell_hun_t9_4p_bonus_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_t9_4p_bonus_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_T9_4P_GREATNESS))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (eventInfo.GetActor()->GetTypeId() == TYPEID_PLAYER && eventInfo.GetActor()->ToPlayer()->GetPet())
+ return true;
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ Unit* caster = eventInfo.GetActor();
+
+ caster->CastSpell(caster->ToPlayer()->GetPet(), SPELL_HUNTER_T9_4P_GREATNESS, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_hun_t9_4p_bonus_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_hun_t9_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_hun_t9_4p_bonus_AuraScript();
+ }
+};
+
// 60144 - Viper Attack Speed
class spell_hun_viper_attack_speed : public SpellScriptLoader
{
@@ -1025,11 +1129,13 @@ void AddSC_hunter_spell_scripts()
new spell_hun_misdirection_proc();
new spell_hun_pet_carrion_feeder();
new spell_hun_pet_heart_of_the_phoenix();
+ new spell_hun_piercing_shots();
new spell_hun_rapid_recuperation();
new spell_hun_readiness();
new spell_hun_scatter_shot();
new spell_hun_sniper_training();
new spell_hun_tame_beast();
new spell_hun_target_only_pet_and_owner();
+ new spell_hun_t9_4p_bonus();
new spell_hun_viper_attack_speed();
}
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 0abff255e4b..f7c2cefa202 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -201,6 +201,55 @@ class spell_item_blessing_of_ancient_kings : public SpellScriptLoader
}
};
+// 47770 - Roll Dice
+class spell_item_decahedral_dwarven_dice : public SpellScriptLoader
+{
+ public:
+ spell_item_decahedral_dwarven_dice() : SpellScriptLoader("spell_item_decahedral_dwarven_dice") { }
+
+ class spell_item_decahedral_dwarven_dice_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_item_decahedral_dwarven_dice_SpellScript);
+
+ enum
+ {
+ TEXT_DECAHEDRAL_DWARVEN_DICE = 26147
+ };
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sObjectMgr->GetBroadcastText(TEXT_DECAHEDRAL_DWARVEN_DICE))
+ return false;
+ return true;
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->TextEmote(TEXT_DECAHEDRAL_DWARVEN_DICE, GetHitUnit());
+
+ static uint32 const minimum = 1;
+ static uint32 const maximum = 100;
+
+ GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_item_decahedral_dwarven_dice_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_item_decahedral_dwarven_dice_SpellScript();
+ }
+};
+
// 8342 - Defibrillate (Goblin Jumper Cables) have 33% chance on success
// 22999 - Defibrillate (Goblin Jumper Cables XL) have 50% chance on success
// 54732 - Defibrillate (Gnomish Army Knife) have 67% chance on success
@@ -1319,6 +1368,57 @@ class spell_item_underbelly_elixir : public SpellScriptLoader
}
};
+// 47776 - Roll 'dem Bones
+class spell_item_worn_troll_dice : public SpellScriptLoader
+{
+ public:
+ spell_item_worn_troll_dice() : SpellScriptLoader("spell_item_worn_troll_dice") { }
+
+ class spell_item_worn_troll_dice_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_item_worn_troll_dice_SpellScript);
+
+ enum
+ {
+ TEXT_WORN_TROLL_DICE = 26152
+ };
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sObjectMgr->GetBroadcastText(TEXT_WORN_TROLL_DICE))
+ return false;
+ return true;
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->TextEmote(TEXT_WORN_TROLL_DICE, GetHitUnit());
+
+ static uint32 const minimum = 1;
+ static uint32 const maximum = 6;
+
+ // roll twice
+ GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum);
+ GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_item_worn_troll_dice_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_item_worn_troll_dice_SpellScript();
+ }
+};
+
enum AirRifleSpells
{
SPELL_AIR_RIFLE_HOLD_VISUAL = 65582,
@@ -2631,6 +2731,70 @@ public:
}
};
+enum SoulPreserver
+{
+ SPELL_SOUL_PRESERVER_DRUID = 60512,
+ SPELL_SOUL_PRESERVER_PALADIN = 60513,
+ SPELL_SOUL_PRESERVER_PRIEST = 60514,
+ SPELL_SOUL_PRESERVER_SHAMAN = 60515,
+};
+
+class spell_item_soul_preserver : public SpellScriptLoader
+{
+public:
+ spell_item_soul_preserver() : SpellScriptLoader("spell_item_soul_preserver") { }
+
+ class spell_item_soul_preserver_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_item_soul_preserver_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SOUL_PRESERVER_DRUID) ||
+ !sSpellMgr->GetSpellInfo(SPELL_SOUL_PRESERVER_PALADIN) ||
+ !sSpellMgr->GetSpellInfo(SPELL_SOUL_PRESERVER_PRIEST) ||
+ !sSpellMgr->GetSpellInfo(SPELL_SOUL_PRESERVER_SHAMAN))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+
+ Unit* caster = eventInfo.GetActor();
+
+ switch (caster->getClass())
+ {
+ case CLASS_DRUID:
+ caster->CastSpell(caster, SPELL_SOUL_PRESERVER_DRUID, true, nullptr, aurEff);
+ break;
+ case CLASS_PALADIN:
+ caster->CastSpell(caster, SPELL_SOUL_PRESERVER_PALADIN, true, nullptr, aurEff);
+ break;
+ case CLASS_PRIEST:
+ caster->CastSpell(caster, SPELL_SOUL_PRESERVER_PRIEST, true, nullptr, aurEff);
+ break;
+ case CLASS_SHAMAN:
+ caster->CastSpell(caster, SPELL_SOUL_PRESERVER_SHAMAN, true, nullptr, aurEff);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_item_soul_preserver_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_item_soul_preserver_AuraScript();
+ }
+};
+
class spell_item_toy_train_set_pulse : public SpellScriptLoader
{
public:
@@ -2668,6 +2832,336 @@ public:
}
};
+enum DeathChoiceSpells
+{
+ SPELL_DEATH_CHOICE_NORMAL_AURA = 67702,
+ SPELL_DEATH_CHOICE_NORMAL_AGILITY = 67703,
+ SPELL_DEATH_CHOICE_NORMAL_STRENGTH = 67708,
+ SPELL_DEATH_CHOICE_HEROIC_AURA = 67771,
+ SPELL_DEATH_CHOICE_HEROIC_AGILITY = 67772,
+ SPELL_DEATH_CHOICE_HEROIC_STRENGTH = 67773
+};
+
+class spell_item_death_choice : public SpellScriptLoader
+{
+public:
+ spell_item_death_choice() : SpellScriptLoader("spell_item_death_choice") { }
+
+ class spell_item_death_choice_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_item_death_choice_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DEATH_CHOICE_NORMAL_STRENGTH) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DEATH_CHOICE_NORMAL_AGILITY) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DEATH_CHOICE_HEROIC_STRENGTH) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DEATH_CHOICE_HEROIC_AGILITY))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+
+ Unit* caster = eventInfo.GetActor();
+ float str = caster->GetStat(STAT_STRENGTH);
+ float agi = caster->GetStat(STAT_AGILITY);
+
+ switch (aurEff->GetId())
+ {
+ case SPELL_DEATH_CHOICE_NORMAL_AURA:
+ {
+ if (str > agi)
+ caster->CastSpell(caster, SPELL_DEATH_CHOICE_NORMAL_STRENGTH, true, nullptr, aurEff);
+ else
+ caster->CastSpell(caster, SPELL_DEATH_CHOICE_NORMAL_AGILITY, true, nullptr, aurEff);
+ break;
+ }
+ case SPELL_DEATH_CHOICE_HEROIC_AURA:
+ {
+ if (str > agi)
+ caster->CastSpell(caster, SPELL_DEATH_CHOICE_HEROIC_STRENGTH, true, nullptr, aurEff);
+ else
+ caster->CastSpell(caster, SPELL_DEATH_CHOICE_HEROIC_AGILITY, true, nullptr, aurEff);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_item_death_choice_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_item_death_choice_AuraScript();
+ }
+};
+
+enum TrinketStackSpells
+{
+ SPELL_LIGHTNING_CAPACITOR_AURA = 37657, // Lightning Capacitor
+ SPELL_LIGHTNING_CAPACITOR_STACK = 37658,
+ SPELL_LIGHTNING_CAPACITOR_TRIGGER = 37661,
+ SPELL_THUNDER_CAPACITOR_AURA = 54841, // Thunder Capacitor
+ SPELL_THUNDER_CAPACITOR_STACK = 54842,
+ SPELL_THUNDER_CAPACITOR_TRIGGER = 54843,
+ SPELL_TOC25_CASTER_TRINKET_NORMAL_AURA = 67712, // Item - Coliseum 25 Normal Caster Trinket
+ SPELL_TOC25_CASTER_TRINKET_NORMAL_STACK = 67713,
+ SPELL_TOC25_CASTER_TRINKET_NORMAL_TRIGGER = 67714,
+ SPELL_TOC25_CASTER_TRINKET_HEROIC_AURA = 67758, // Item - Coliseum 25 Heroic Caster Trinket
+ SPELL_TOC25_CASTER_TRINKET_HEROIC_STACK = 67759,
+ SPELL_TOC25_CASTER_TRINKET_HEROIC_TRIGGER = 67760,
+};
+
+class spell_item_trinket_stack : public SpellScriptLoader
+{
+public:
+ spell_item_trinket_stack(char const* scriptName, uint32 stackSpell, uint32 triggerSpell) : SpellScriptLoader(scriptName),
+ _stackSpell(stackSpell), _triggerSpell(triggerSpell)
+ {
+ }
+
+ class spell_item_trinket_stack_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_item_trinket_stack_AuraScript);
+
+ public:
+ spell_item_trinket_stack_AuraScript(uint32 stackSpell, uint32 triggerSpell) : _stackSpell(stackSpell), _triggerSpell(triggerSpell)
+ {
+ }
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(_stackSpell) || !sSpellMgr->GetSpellInfo(_triggerSpell))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+
+ Unit* caster = eventInfo.GetActor();
+
+ caster->CastSpell(caster, _stackSpell, true, nullptr, aurEff); // cast the stack
+
+ Aura* dummy = caster->GetAura(_stackSpell); // retrieve aura
+
+ //dont do anything if it's not the right amount of stacks;
+ if (!dummy || dummy->GetStackAmount() < aurEff->GetAmount())
+ return;
+
+ // if right amount, remove the aura and cast real trigger
+ caster->RemoveAurasDueToSpell(_stackSpell);
+ if (Unit* target = eventInfo.GetActionTarget())
+ caster->CastSpell(target, _triggerSpell, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_item_trinket_stack_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+
+ private:
+ uint32 _stackSpell;
+ uint32 _triggerSpell;
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_item_trinket_stack_AuraScript(_stackSpell, _triggerSpell);
+ }
+
+private:
+ uint32 _stackSpell;
+ uint32 _triggerSpell;
+};
+
+// 57345 - Darkmoon Card: Greatness
+enum DarkmoonCardSpells
+{
+ SPELL_DARKMOON_CARD_STRENGHT = 60229,
+ SPELL_DARKMOON_CARD_AGILITY = 60233,
+ SPELL_DARKMOON_CARD_INTELLECT = 60234,
+ SPELL_DARKMOON_CARD_SPIRIT = 60235,
+};
+
+class spell_item_darkmoon_card_greatness : public SpellScriptLoader
+{
+public:
+ spell_item_darkmoon_card_greatness() : SpellScriptLoader("spell_item_darkmoon_card_greatness") { }
+
+ class spell_item_darkmoon_card_greatness_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_item_darkmoon_card_greatness_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DARKMOON_CARD_STRENGHT) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DARKMOON_CARD_AGILITY) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DARKMOON_CARD_INTELLECT) ||
+ !sSpellMgr->GetSpellInfo(SPELL_DARKMOON_CARD_SPIRIT))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+
+ Unit* caster = eventInfo.GetActor();
+ float str = caster->GetStat(STAT_STRENGTH);
+ float agi = caster->GetStat(STAT_AGILITY);
+ float intl = caster->GetStat(STAT_INTELLECT);
+ float spi = caster->GetStat(STAT_SPIRIT);
+ float stat = 0.0f;
+
+ uint32 spellTrigger = SPELL_DARKMOON_CARD_STRENGHT;
+
+ if (str > stat)
+ {
+ spellTrigger = SPELL_DARKMOON_CARD_STRENGHT;
+ stat = str;
+ }
+
+ if (agi > stat)
+ {
+ spellTrigger = SPELL_DARKMOON_CARD_AGILITY;
+ stat = agi;
+ }
+
+ if (intl > stat)
+ {
+ spellTrigger = SPELL_DARKMOON_CARD_INTELLECT;
+ stat = intl;
+ }
+
+ if (spi > stat)
+ {
+ spellTrigger = SPELL_DARKMOON_CARD_SPIRIT;
+ stat = spi;
+ }
+
+ caster->CastSpell(caster, spellTrigger, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_item_darkmoon_card_greatness_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_item_darkmoon_card_greatness_AuraScript();
+ }
+};
+
+// 43820 - Amani Charm of the Witch Doctor
+enum CharmWitchDoctor
+{
+ SPELL_CHARM_WITCH_DOCTOR_PROC = 43821
+};
+
+class spell_item_charm_witch_doctor : public SpellScriptLoader
+{
+public:
+ spell_item_charm_witch_doctor() : SpellScriptLoader("spell_item_charm_witch_doctor") { }
+
+ class spell_item_charm_witch_doctor_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_item_charm_witch_doctor_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_CHARM_WITCH_DOCTOR_PROC))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+
+ Unit* caster = eventInfo.GetActor();
+ Unit* target = eventInfo.GetActionTarget();
+
+ if (target)
+ {
+ int32 bp = CalculatePct(target->GetCreateHealth(),aurEff->GetSpellInfo()->Effects[1].CalcValue());
+ caster->CastCustomSpell(target, SPELL_CHARM_WITCH_DOCTOR_PROC, &bp, nullptr, nullptr, true, nullptr, aurEff);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_item_charm_witch_doctor_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_item_charm_witch_doctor_AuraScript();
+ }
+};
+
+// 27522,40336 - Mana Drain
+enum ManaDrainSpells
+{
+ SPELL_MANA_DRAIN_ENERGIZE = 29471,
+ SPELL_MANA_DRAIN_LEECH = 27526
+};
+
+class spell_item_mana_drain : public SpellScriptLoader
+{
+public:
+ spell_item_mana_drain() : SpellScriptLoader("spell_item_mana_drain") { }
+
+ class spell_item_mana_drain_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_item_mana_drain_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_MANA_DRAIN_ENERGIZE)
+ || !sSpellMgr->GetSpellInfo(SPELL_MANA_DRAIN_LEECH))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+
+ Unit* caster = eventInfo.GetActor();
+ Unit* target = eventInfo.GetActionTarget();
+
+ if (caster->IsAlive())
+ caster->CastSpell(caster, SPELL_MANA_DRAIN_ENERGIZE, true, nullptr, aurEff);
+
+ if (target && target->IsAlive())
+ caster->CastSpell(target, SPELL_MANA_DRAIN_LEECH, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_item_mana_drain_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_item_mana_drain_AuraScript();
+ }
+};
+
void AddSC_item_spell_scripts()
{
// 23074 Arcanite Dragonling
@@ -2682,6 +3176,7 @@ void AddSC_item_spell_scripts()
new spell_item_aegis_of_preservation();
new spell_item_arcane_shroud();
new spell_item_blessing_of_ancient_kings();
+ new spell_item_decahedral_dwarven_dice();
new spell_item_defibrillate("spell_item_goblin_jumper_cables", 67, SPELL_GOBLIN_JUMPER_CABLES_FAIL);
new spell_item_defibrillate("spell_item_goblin_jumper_cables_xl", 50, SPELL_GOBLIN_JUMPER_CABLES_XL_FAIL);
new spell_item_defibrillate("spell_item_gnomish_army_knife", 33);
@@ -2706,6 +3201,7 @@ void AddSC_item_spell_scripts()
new spell_item_six_demon_bag();
new spell_item_the_eye_of_diminution();
new spell_item_underbelly_elixir();
+ new spell_item_worn_troll_dice();
new spell_item_red_rider_air_rifle();
new spell_item_create_heart_candy();
@@ -2736,5 +3232,14 @@ void AddSC_item_spell_scripts()
new spell_item_chicken_cover();
new spell_item_muisek_vessel();
new spell_item_greatmothers_soulcatcher();
+ new spell_item_soul_preserver();
new spell_item_toy_train_set_pulse();
+ new spell_item_death_choice();
+ new spell_item_trinket_stack("spell_item_lightning_capacitor", SPELL_LIGHTNING_CAPACITOR_STACK, SPELL_LIGHTNING_CAPACITOR_TRIGGER);
+ new spell_item_trinket_stack("spell_item_thunder_capacitor", SPELL_THUNDER_CAPACITOR_STACK, SPELL_THUNDER_CAPACITOR_TRIGGER);
+ new spell_item_trinket_stack("spell_item_toc25_normal_caster_trinket", SPELL_TOC25_CASTER_TRINKET_NORMAL_STACK, SPELL_TOC25_CASTER_TRINKET_NORMAL_TRIGGER);
+ new spell_item_trinket_stack("spell_item_toc25_heroic_caster_trinket", SPELL_TOC25_CASTER_TRINKET_HEROIC_STACK, SPELL_TOC25_CASTER_TRINKET_HEROIC_TRIGGER);
+ new spell_item_darkmoon_card_greatness();
+ new spell_item_charm_witch_doctor();
+ new spell_item_mana_drain();
}
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index 2f4e4fa6f44..bacbe31630c 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -29,6 +29,7 @@
enum MageSpells
{
+ SPELL_MAGE_BLAZING_SPEED = 31643,
SPELL_MAGE_BURNOUT = 29077,
SPELL_MAGE_COLD_SNAP = 11958,
SPELL_MAGE_FOCUS_MAGIC_PROC = 54648,
@@ -116,6 +117,42 @@ class spell_mage_blast_wave : public SpellScriptLoader
}
};
+// -31641 - Blazing Speed
+class spell_mage_blazing_speed : public SpellScriptLoader
+{
+public:
+ spell_mage_blazing_speed() : SpellScriptLoader("spell_mage_blazing_speed") { }
+
+ class spell_mage_blazing_speed_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mage_blazing_speed_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_BLAZING_SPEED))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ if (Unit* target = eventInfo.GetActionTarget())
+ target->CastSpell(target, SPELL_MAGE_BLAZING_SPEED, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_mage_blazing_speed_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mage_blazing_speed_AuraScript();
+ }
+};
+
// -44449 - Burnout
class spell_mage_burnout : public SpellScriptLoader
{
@@ -647,6 +684,7 @@ class spell_mage_summon_water_elemental : public SpellScriptLoader
void AddSC_mage_spell_scripts()
{
new spell_mage_blast_wave();
+ new spell_mage_blazing_speed();
new spell_mage_burnout();
new spell_mage_cold_snap();
new spell_mage_fire_frost_ward();
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index d9fd36f5fd4..eed84d4ff6b 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -37,6 +37,7 @@ enum PaladinSpells
SPELL_PALADIN_HOLY_SHOCK_R1 = 20473,
SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE = 25912,
SPELL_PALADIN_HOLY_SHOCK_R1_HEALING = 25914,
+ SPELL_PALADIN_ILLUMINATION_ENERGIZE = 20272,
SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID = 37878,
SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN = 37879,
@@ -871,6 +872,61 @@ class spell_pal_holy_shock : public SpellScriptLoader
}
};
+// -20210 - Illumination
+class spell_pal_illumination : public SpellScriptLoader
+{
+public:
+ spell_pal_illumination() : SpellScriptLoader("spell_pal_illumination") { }
+
+ class spell_pal_illumination_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_pal_illumination_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_HOLY_SHOCK_R1_HEALING) ||
+ !sSpellMgr->GetSpellInfo(SPELL_PALADIN_ILLUMINATION_ENERGIZE) ||
+ !sSpellMgr->GetSpellInfo(SPELL_PALADIN_HOLY_SHOCK_R1))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+
+ // this script is valid only for the Holy Shock procs of illumination
+ if (eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetSpellInfo())
+ {
+ if (eventInfo.GetHealInfo()->GetSpellInfo()->SpellFamilyFlags[1] & 0x00010000)
+ {
+ PreventDefaultAction();
+ Unit* target = eventInfo.GetActor(); // Paladin is the target of the energize
+
+ // proc comes from the Holy Shock heal, need to get mana cost of original spell
+ uint32 originalspellid = sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1, eventInfo.GetHealInfo()->GetSpellInfo()->GetRank());
+ SpellInfo const* originalSpell = sSpellMgr->GetSpellInfo(originalspellid);
+ if (originalSpell && aurEff->GetSpellInfo())
+ {
+ uint32 bp = CalculatePct(originalSpell->CalcPowerCost(target, originalSpell->GetSchoolMask()), aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue());
+ target->CastCustomSpell(SPELL_PALADIN_ILLUMINATION_ENERGIZE, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
+ }
+ }
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_pal_illumination_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_pal_illumination_AuraScript();
+ }
+};
+
// Maybe this is incorrect
// These spells should always be cast on login, regardless of whether the player has the talent or not
@@ -1393,6 +1449,7 @@ void AddSC_paladin_spell_scripts()
new spell_pal_hand_of_sacrifice();
new spell_pal_hand_of_salvation();
new spell_pal_holy_shock();
+ new spell_pal_illumination();
new spell_pal_improved_aura("spell_pal_improved_concentraction_aura", SPELL_PALADIN_IMPROVED_CONCENTRACTION_AURA);
new spell_pal_improved_aura("spell_pal_improved_devotion_aura", SPELL_PALADIN_IMPROVED_DEVOTION_AURA);
new spell_pal_improved_aura("spell_pal_sanctified_retribution", SPELL_PALADIN_SANCTIFIED_RETRIBUTION_AURA);
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 51f03346df1..9e2d265aa9c 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -29,6 +29,7 @@
enum PriestSpells
{
+ SPELL_PRIEST_BLESSED_RECOVERY_R1 = 27813,
SPELL_PRIEST_DIVINE_AEGIS = 47753,
SPELL_PRIEST_EMPOWERED_RENEW = 63544,
SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 55675,
@@ -88,6 +89,50 @@ class RaidCheck
Unit const* _caster;
};
+// -27811 - Blessed Recovery
+class spell_pri_blessed_recovery : public SpellScriptLoader
+{
+public:
+ spell_pri_blessed_recovery() : SpellScriptLoader("spell_pri_blessed_recovery") { }
+
+ class spell_pri_blessed_recovery_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_pri_blessed_recovery_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_BLESSED_RECOVERY_R1))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ if (DamageInfo* dmgInfo = eventInfo.GetDamageInfo())
+ {
+ if (Unit* target = eventInfo.GetActionTarget())
+ {
+ uint32 triggerSpell = sSpellMgr->GetSpellWithRank(SPELL_PRIEST_BLESSED_RECOVERY_R1, aurEff->GetSpellInfo()->GetRank());
+ uint32 bp = CalculatePct(int32(dmgInfo->GetDamage()), aurEff->GetAmount()) / 3;
+ bp += target->GetRemainingPeriodicAmount(target->GetGUID(), triggerSpell, SPELL_AURA_PERIODIC_HEAL);
+ target->CastCustomSpell(triggerSpell, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
+ }
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_pri_blessed_recovery_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_pri_blessed_recovery_AuraScript();
+ }
+};
+
// -34861 - Circle of Healing
class spell_pri_circle_of_healing : public SpellScriptLoader
{
@@ -869,6 +914,7 @@ class spell_pri_vampiric_touch : public SpellScriptLoader
void AddSC_priest_spell_scripts()
{
+ new spell_pri_blessed_recovery();
new spell_pri_circle_of_healing();
new spell_pri_divine_aegis();
new spell_pri_divine_hymn();
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index affc4d1c26c..1abb6741e0d 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -43,7 +43,8 @@ enum RogueSpells
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
SPELL_ROGUE_HONOR_AMONG_THIEVES = 51698,
SPELL_ROGUE_HONOR_AMONG_THIEVES_PROC = 52916,
- SPELL_ROGUE_HONOR_AMONG_THIEVES_2 = 51699
+ SPELL_ROGUE_HONOR_AMONG_THIEVES_2 = 51699,
+ SPELL_ROGUE_T10_2P_BONUS = 70804,
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
@@ -843,6 +844,40 @@ public:
}
};
+// 70805 - Rogue T10 2P Bonus -- THIS SHOULD BE REMOVED WITH NEW PROC SYSTEM.
+class spell_rog_t10_2p_bonus : public SpellScriptLoader
+{
+public:
+ spell_rog_t10_2p_bonus() : SpellScriptLoader("spell_rog_t10_2p_bonus") { }
+
+ class spell_rog_t10_2p_bonus_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_rog_t10_2p_bonus_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_T10_2P_BONUS))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ return eventInfo.GetActor() == eventInfo.GetActionTarget();
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_rog_t10_2p_bonus_AuraScript::CheckProc);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_rog_t10_2p_bonus_AuraScript();
+ }
+};
+
void AddSC_rogue_spell_scripts()
{
new spell_rog_blade_flurry();
@@ -858,4 +893,5 @@ void AddSC_rogue_spell_scripts()
new spell_rog_tricks_of_the_trade_proc();
new spell_rog_honor_among_thieves();
new spell_rog_honor_among_thieves_proc();
+ new spell_rog_t10_2p_bonus();
}
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 41e72b1388b..ad65c7c6ec7 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -48,8 +48,10 @@ enum ShamanSpells
SPELL_SHAMAN_ITEM_MANA_SURGE = 23571,
SPELL_SHAMAN_LAVA_FLOWS_R1 = 51480,
SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 64694,
+ SPELL_SHAMAN_LIGHTNING_SHIELD_R1 = 26364,
SPELL_SHAMAN_MANA_SPRING_TOTEM_ENERGIZE = 52032,
SPELL_SHAMAN_MANA_TIDE_TOTEM = 39609,
+ SPELL_SHAMAN_NATURE_GUARDIAN = 31616,
SPELL_SHAMAN_SATED = 57724,
SPELL_SHAMAN_STORM_EARTH_AND_FIRE = 51483,
SPELL_SHAMAN_TOTEM_EARTHBIND_EARTHGRAB = 64695,
@@ -671,7 +673,7 @@ class spell_sha_heroism : public SpellScriptLoader
}
};
-// 23551 - Lightning Shield
+// 23551 - Lightning Shield T2 Bonus
class spell_sha_item_lightning_shield : public SpellScriptLoader
{
public:
@@ -706,7 +708,7 @@ class spell_sha_item_lightning_shield : public SpellScriptLoader
}
};
-// 23552 - Lightning Shield
+// 23552 - Lightning Shield T2 Bonus
class spell_sha_item_lightning_shield_trigger : public SpellScriptLoader
{
public:
@@ -718,7 +720,7 @@ class spell_sha_item_lightning_shield_trigger : public SpellScriptLoader
bool Validate(SpellInfo const* /*spellInfo*/) override
{
- if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ITEM_MANA_SURGE))
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE))
return false;
return true;
}
@@ -753,7 +755,7 @@ class spell_sha_item_mana_surge : public SpellScriptLoader
bool Validate(SpellInfo const* /*spellInfo*/) override
{
- if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE))
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ITEM_MANA_SURGE))
return false;
return true;
}
@@ -865,6 +867,51 @@ class spell_sha_lava_lash : public SpellScriptLoader
}
};
+// -324 - Lightning Shield
+class spell_sha_lightning_shield : public SpellScriptLoader
+{
+public:
+ spell_sha_lightning_shield() : SpellScriptLoader("spell_sha_lightning_shield") { }
+
+ class spell_sha_lightning_shield_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sha_lightning_shield_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_LIGHTNING_SHIELD_R1))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (eventInfo.GetActionTarget())
+ return true;
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ uint32 triggerSpell = sSpellMgr->GetSpellWithRank(SPELL_SHAMAN_LIGHTNING_SHIELD_R1, aurEff->GetSpellInfo()->GetRank());
+
+ eventInfo.GetActionTarget()->CastSpell(eventInfo.GetActor(), triggerSpell, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_sha_lightning_shield_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_sha_lightning_shield_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_sha_lightning_shield_AuraScript();
+ }
+};
+
// 52031, 52033, 52034, 52035, 52036, 58778, 58779, 58780 - Mana Spring Totem
class spell_sha_mana_spring_totem : public SpellScriptLoader
{
@@ -924,6 +971,7 @@ class spell_sha_mana_tide_totem : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
+ {
if (Unit* unitTarget = GetHitUnit())
{
if (unitTarget->getPowerType() == POWER_MANA)
@@ -938,6 +986,7 @@ class spell_sha_mana_tide_totem : public SpellScriptLoader
caster->CastCustomSpell(unitTarget, SPELL_SHAMAN_MANA_TIDE_TOTEM, &effBasePoints0, NULL, NULL, true, NULL, NULL, GetOriginalCaster()->GetGUID());
}
}
+ }
}
void Register() override
@@ -952,6 +1001,56 @@ class spell_sha_mana_tide_totem : public SpellScriptLoader
}
};
+// -30881 - Nature's Guardian
+class spell_sha_nature_guardian : public SpellScriptLoader
+{
+public:
+ spell_sha_nature_guardian() : SpellScriptLoader("spell_sha_nature_guardian") { }
+
+ class spell_sha_nature_guardian_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sha_nature_guardian_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_NATURE_GUARDIAN))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ int32 healthpct = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // %s2 - the 30% threshold for health
+
+ if (Unit* target = eventInfo.GetActionTarget())
+ {
+ if (target->HealthBelowPctDamaged(healthpct, eventInfo.GetDamageInfo()->GetDamage()))
+ {
+
+ uint32 bp = CalculatePct(target->GetMaxHealth(), aurEff->GetAmount());
+ target->CastCustomSpell(SPELL_SHAMAN_NATURE_GUARDIAN, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
+
+ // Threat reduction is around 10% confirmed in retail and from wiki
+ Unit* attacker = eventInfo.GetActor();
+ if (attacker->IsAlive())
+ attacker->getThreatManager().modifyThreatPercent(target, -10);
+ }
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_sha_nature_guardian_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_sha_nature_guardian_AuraScript();
+ }
+};
+
// 6495 - Sentry Totem
class spell_sha_sentry_totem : public SpellScriptLoader
{
@@ -1085,8 +1184,10 @@ void AddSC_shaman_spell_scripts()
new spell_sha_item_mana_surge();
new spell_sha_item_t10_elemental_2p_bonus();
new spell_sha_lava_lash();
+ new spell_sha_lightning_shield();
new spell_sha_mana_spring_totem();
new spell_sha_mana_tide_totem();
+ new spell_sha_nature_guardian();
new spell_sha_sentry_totem();
new spell_sha_thunderstorm();
new spell_sha_totemic_mastery();
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index a0a6189cbe2..5e0074bf9f7 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -50,6 +50,12 @@ enum WarlockSpells
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956,
SPELL_WARLOCK_LIFE_TAP_ENERGIZE = 31818,
SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553,
+ SPELL_WARLOCK_NETHER_PROTECTION_HOLY = 54370,
+ SPELL_WARLOCK_NETHER_PROTECTION_FIRE = 54371,
+ SPELL_WARLOCK_NETHER_PROTECTION_FROST = 54372,
+ SPELL_WARLOCK_NETHER_PROTECTION_ARCANE = 54373,
+ SPELL_WARLOCK_NETHER_PROTECTION_SHADOW = 54374,
+ SPELL_WARLOCK_NETHER_PROTECTION_NATURE = 54375,
SPELL_WARLOCK_SOULSHATTER = 32835,
SPELL_WARLOCK_SIPHON_LIFE_HEAL = 63106,
SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117
@@ -377,6 +383,8 @@ class spell_warl_demonic_empowerment : public SpellScriptLoader
case CREATURE_FAMILY_IMP:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
break;
+ default:
+ break;
}
}
}
@@ -682,6 +690,95 @@ class spell_warl_life_tap : public SpellScriptLoader
}
};
+// -30299 - Nether Protection
+class spell_warl_nether_protection : public SpellScriptLoader
+{
+public:
+ spell_warl_nether_protection() : SpellScriptLoader("spell_warl_nether_protection") { }
+
+ class spell_warl_nether_protection_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_nether_protection_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_NETHER_PROTECTION_HOLY) ||
+ !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_NETHER_PROTECTION_FIRE) ||
+ !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_NETHER_PROTECTION_FROST) ||
+ !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_NETHER_PROTECTION_ARCANE) ||
+ !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_NETHER_PROTECTION_SHADOW) ||
+ !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_NETHER_PROTECTION_NATURE))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (eventInfo.GetDamageInfo())
+ {
+ switch (GetFirstSchoolInMask(eventInfo.GetDamageInfo()->GetSchoolMask()))
+ {
+ case SPELL_SCHOOL_HOLY:
+ case SPELL_SCHOOL_FIRE:
+ case SPELL_SCHOOL_NATURE:
+ case SPELL_SCHOOL_FROST:
+ case SPELL_SCHOOL_SHADOW:
+ case SPELL_SCHOOL_ARCANE:
+ return true;
+ default:
+ break;
+ }
+ }
+
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ uint32 triggerspell = 0;
+
+ switch (GetFirstSchoolInMask(eventInfo.GetDamageInfo()->GetSchoolMask()))
+ {
+ case SPELL_SCHOOL_HOLY:
+ triggerspell = SPELL_WARLOCK_NETHER_PROTECTION_HOLY;
+ break;
+ case SPELL_SCHOOL_FIRE:
+ triggerspell = SPELL_WARLOCK_NETHER_PROTECTION_FIRE;
+ break;
+ case SPELL_SCHOOL_NATURE:
+ triggerspell = SPELL_WARLOCK_NETHER_PROTECTION_NATURE;
+ break;
+ case SPELL_SCHOOL_FROST:
+ triggerspell = SPELL_WARLOCK_NETHER_PROTECTION_FROST;
+ break;
+ case SPELL_SCHOOL_SHADOW:
+ triggerspell = SPELL_WARLOCK_NETHER_PROTECTION_SHADOW;
+ break;
+ case SPELL_SCHOOL_ARCANE:
+ triggerspell = SPELL_WARLOCK_NETHER_PROTECTION_ARCANE;
+ break;
+ default:
+ return;
+ }
+
+ if (Unit* target = eventInfo.GetActionTarget())
+ target->CastSpell(target, triggerspell, true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_warl_nether_protection_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_warl_nether_protection_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_warl_nether_protection_AuraScript();
+ }
+};
+
// 18541 - Ritual of Doom Effect
class spell_warl_ritual_of_doom_effect : public SpellScriptLoader
{
@@ -917,6 +1014,7 @@ void AddSC_warlock_spell_scripts()
new spell_warl_haunt();
new spell_warl_health_funnel();
new spell_warl_life_tap();
+ new spell_warl_nether_protection();
new spell_warl_ritual_of_doom_effect();
new spell_warl_seed_of_corruption();
new spell_warl_shadow_ward();
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 3094ecd660a..8f2ea5887d2 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -1171,7 +1171,7 @@ public:
player->CastSpell(player, SPELL_CLEANSING_SOUL);
player->SetStandState(UNIT_STAND_STATE_SIT);
}
- return true;
+ return true;
}
};
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index f4241ba0819..52174e1b012 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -57,18 +57,18 @@ public:
//for special scripts
switch (itemId)
{
- case 24538:
+ case 24538:
if (player->GetAreaId() != 3628)
disabled = true;
- break;
- case 34489:
+ break;
+ case 34489:
if (player->GetZoneId() != 4080)
disabled = true;
- break;
- case 34475:
- if (const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(SPELL_ARCANE_CHARGES))
+ break;
+ case 34475:
+ if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_ARCANE_CHARGES))
Spell::SendCastResult(player, spellInfo, 1, SPELL_FAILED_NOT_ON_GROUND);
- break;
+ break;
}
// allow use in flight only