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-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp4
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp4
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp12
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp12
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp35
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp4
-rw-r--r--src/server/scripts/Outland/boss_doomlord_kazzak.cpp2
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp16
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp10
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp6
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp2
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp2
-rw-r--r--src/server/scripts/Spells/spell_pet.cpp44
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp6
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp2
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp10
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp6
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp6
-rw-r--r--src/server/scripts/World/npcs_special.cpp4
25 files changed, 121 insertions, 100 deletions
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index 167c56c20a2..6803354d29b 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -201,8 +201,8 @@ public:
float z = player->GetPositionZ();
float ang = player->GetOrientation();
- float rot2 = sin(ang/2);
- float rot3 = cos(ang/2);
+ float rot2 = std::sin(ang/2);
+ float rot3 = std::cos(ang/2);
uint32 objectId = atoi(id);
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index 7e489a5781e..c2ec563b3c7 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -39,12 +39,12 @@ public:
{ "complete", SEC_ADMINISTRATOR, false, &HandleQuestComplete, "", NULL },
{ "remove", SEC_ADMINISTRATOR, false, &HandleQuestRemove, "", NULL },
{ "reward", SEC_ADMINISTRATOR, false, &HandleQuestReward, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, SEC_PLAYER, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, SEC_PLAYER, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 7d2a4304054..25f4c176bfc 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -408,9 +408,9 @@ public:
if (!*args)
return false;
- Tokens entries(std::string(args), ' ');
+ Tokenizer entries(std::string(args), ' ');
- for (Tokens::const_iterator itr = entries.begin(); itr != entries.end(); ++itr)
+ for (Tokenizer::const_iterator itr = entries.begin(); itr != entries.end(); ++itr)
{
uint32 entry = uint32(atoi(*itr));
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 08aad90f588..ea9cfe5c3c1 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -210,16 +210,16 @@ public:
pAttumen->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
float angle = me->GetAngle(pAttumen);
float distance = me->GetDistance2d(pAttumen);
- float newX = me->GetPositionX() + cos(angle)*(distance/2);
- float newY = me->GetPositionY() + sin(angle)*(distance/2);
+ float newX = me->GetPositionX() + std::cos(angle)*(distance/2);
+ float newY = me->GetPositionY() + std::sin(angle)*(distance/2);
float newZ = 50;
//me->Relocate(newX, newY, newZ, angle);
//me->SendMonsterMove(newX, newY, newZ, 0, true, 1000);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(0, newX, newY, newZ);
distance += 10;
- newX = me->GetPositionX() + cos(angle)*(distance/2);
- newY = me->GetPositionY() + sin(angle)*(distance/2);
+ newX = me->GetPositionX() + std::cos(angle)*(distance/2);
+ newY = me->GetPositionY() + std::sin(angle)*(distance/2);
pAttumen->GetMotionMaster()->Clear();
pAttumen->GetMotionMaster()->MovePoint(0, newX, newY, newZ);
//pAttumen->Relocate(newX, newY, newZ, -angle);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index 167f040bbc4..e368124abaf 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -774,8 +774,8 @@ public:
for (uint8 i = 1; i < Phase; ++i)
{
float sx, sy;
- sx = ShieldOrbLocations[0][0] + sin(ShieldOrbLocations[i][0]);
- sy = ShieldOrbLocations[0][1] + sin(ShieldOrbLocations[i][1]);
+ sx = ShieldOrbLocations[0][0] + std::sin(ShieldOrbLocations[i][0]);
+ sy = ShieldOrbLocations[0][1] + std::sin(ShieldOrbLocations[i][1]);
me->SummonCreature(CREATURE_SHIELD_ORB, sx, sy, SHIELD_ORB_Z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45000);
}
Timer[TIMER_SUMMON_SHILEDORB] = urand(30000, 60000); // 30-60seconds cooldown
@@ -1207,13 +1207,13 @@ public:
{
if (bClockwise)
{
- y = my - r * sin(c);
- x = mx - r * cos(c);
+ y = my - r * std::sin(c);
+ x = mx - r * std::cos(c);
}
else
{
- y = my + r * sin(c);
- x = mx + r * cos(c);
+ y = my + r * std::sin(c);
+ x = mx + r * std::cos(c);
}
bPointReached = false;
uiCheckTimer = 1000;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
index f8e2fc0f99f..4729f68680e 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
@@ -140,8 +140,8 @@ public:
{
float angle, x, y;
angle = pSpheres[0]->GetAngle(pSphereTarget);
- x = pSpheres[0]->GetPositionX() + DATA_SPHERE_DISTANCE * cos(angle);
- y = pSpheres[0]->GetPositionY() + DATA_SPHERE_DISTANCE * sin(angle);
+ x = pSpheres[0]->GetPositionX() + DATA_SPHERE_DISTANCE * std::cos(angle);
+ y = pSpheres[0]->GetPositionY() + DATA_SPHERE_DISTANCE * std::sin(angle);
pSpheres[0]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[0]->GetPositionZ());
}
if (IsHeroic())
@@ -154,12 +154,12 @@ public:
{
float angle, x, y;
angle = pSpheres[1]->GetAngle(pSphereTarget) + DATA_SPHERE_ANGLE_OFFSET;
- x = pSpheres[1]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * cos(angle);
- y = pSpheres[1]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * sin(angle);
+ x = pSpheres[1]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * std::cos(angle);
+ y = pSpheres[1]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * std::sin(angle);
pSpheres[1]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[1]->GetPositionZ());
angle = pSpheres[2]->GetAngle(pSphereTarget) - DATA_SPHERE_ANGLE_OFFSET;
- x = pSpheres[2]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * cos(angle);
- y = pSpheres[2]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * sin(angle);
+ x = pSpheres[2]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * std::cos(angle);
+ y = pSpheres[2]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * std::sin(angle);
pSpheres[2]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[2]->GetPositionZ());
}
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
index c4008564029..61d693104fa 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
@@ -42,6 +42,8 @@ enum Events
EVENT_FLIGHT = 2,
EVENT_FLAME_BREATH = 3,
EVENT_CONFLAGRATION = 4,
+ EVENT_LAND_GROUND = 5,
+ EVENT_AIR_MOVEMENT = 6,
// Event group
EVENT_GROUP_LAND_PHASE = 1,
@@ -51,6 +53,8 @@ enum MovementPoints
{
POINT_FLIGHT = 1,
POINT_LAND = 2,
+ POINT_TAKEOFF = 3,
+ POINT_LAND_GROUND = 4
};
enum Misc
@@ -58,8 +62,9 @@ enum Misc
SOUND_ID_DEATH = 17531,
};
-Position const SavianaRagefireFlyPos = {3155.51f, 683.844f, 95.20f, 4.69f};
-Position const SavianaRagefireLandPos = {3151.07f, 636.443f, 79.54f, 4.69f};
+Position const SavianaRagefireFlyOutPos = {3155.51f, 683.844f, 95.0f, 4.69f};
+Position const SavianaRagefireFlyInPos = {3151.07f, 636.443f, 79.540f, 4.69f};
+Position const SavianaRagefireLandPos = {3151.07f, 636.443f, 78.649f, 4.69f};
class boss_saviana_ragefire : public CreatureScript
{
@@ -96,7 +101,7 @@ class boss_saviana_ragefire : public CreatureScript
void MovementInform(uint32 type, uint32 point)
{
- if (type != POINT_MOTION_TYPE)
+ if (type != POINT_MOTION_TYPE && type != EFFECT_MOTION_TYPE)
return;
switch (point)
@@ -106,13 +111,18 @@ class boss_saviana_ragefire : public CreatureScript
Talk(SAY_CONFLAGRATION);
break;
case POINT_LAND:
+ events.ScheduleEvent(EVENT_LAND_GROUND, 1);
+ break;
+ case POINT_LAND_GROUND:
me->SetCanFly(false);
me->SetDisableGravity(false);
+ me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
me->SetReactState(REACT_AGGRESSIVE);
- if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE)
- me->GetMotionMaster()->MovementExpired();
DoStartMovement(me->getVictim());
break;
+ case POINT_TAKEOFF:
+ events.ScheduleEvent(EVENT_AIR_MOVEMENT, 1);
+ break;
default:
break;
}
@@ -149,8 +159,13 @@ class boss_saviana_ragefire : public CreatureScript
{
me->SetCanFly(true);
me->SetDisableGravity(true);
+ me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
me->SetReactState(REACT_PASSIVE);
- me->GetMotionMaster()->MovePoint(POINT_FLIGHT, SavianaRagefireFlyPos);
+ me->AttackStop();
+ Position pos;
+ pos.Relocate(me);
+ pos.m_positionZ += 10.0f;
+ me->GetMotionMaster()->MoveTakeoff(POINT_TAKEOFF, pos);
events.ScheduleEvent(EVENT_FLIGHT, 50000);
events.DelayEvents(12500, EVENT_GROUP_LAND_PHASE);
break;
@@ -167,6 +182,12 @@ class boss_saviana_ragefire : public CreatureScript
DoCastVictim(SPELL_FLAME_BREATH);
events.ScheduleEvent(EVENT_FLAME_BREATH, urand(20000, 30000), EVENT_GROUP_LAND_PHASE);
break;
+ case EVENT_AIR_MOVEMENT:
+ me->GetMotionMaster()->MovePoint(POINT_FLIGHT, SavianaRagefireFlyOutPos);
+ break;
+ case EVENT_LAND_GROUND:
+ me->GetMotionMaster()->MoveLand(POINT_LAND_GROUND, SavianaRagefireLandPos);
+ break;
default:
break;
}
@@ -243,7 +264,7 @@ class spell_saviana_conflagration_throwback : public SpellScriptLoader
{
PreventHitDefaultEffect(effIndex);
GetHitUnit()->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
- GetHitUnit()->GetMotionMaster()->MovePoint(POINT_LAND, SavianaRagefireLandPos);
+ GetHitUnit()->GetMotionMaster()->MovePoint(POINT_LAND, SavianaRagefireFlyInPos);
}
void Register()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index 6e7e3c49ef8..1b12f17ce64 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -1585,7 +1585,7 @@ class spell_valanar_kinetic_bomb_absorb : public SpellScriptLoader
void OnAbsorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), aurEff->GetAmount());
+ absorbAmount = CalculatePct(dmgInfo.GetDamage(), aurEff->GetAmount());
RoundToInterval<uint32>(absorbAmount, 0, dmgInfo.GetDamage());
dmgInfo.AbsorbDamage(absorbAmount);
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index 9f9223f0161..eb0b3692f01 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -129,14 +129,14 @@ public:
{
if (uiCrystalSpikesTimer2 <= diff)
{
- fSpikeXY[0][0] = fBaseX+(SPIKE_DISTANCE*uiCrystalSpikesCount*cos(fBaseO));
- fSpikeXY[0][1] = fBaseY+(SPIKE_DISTANCE*uiCrystalSpikesCount*sin(fBaseO));
- fSpikeXY[1][0] = fBaseX-(SPIKE_DISTANCE*uiCrystalSpikesCount*cos(fBaseO));
- fSpikeXY[1][1] = fBaseY-(SPIKE_DISTANCE*uiCrystalSpikesCount*sin(fBaseO));
- fSpikeXY[2][0] = fBaseX+(SPIKE_DISTANCE*uiCrystalSpikesCount*cos(fBaseO-(M_PI/2)));
- fSpikeXY[2][1] = fBaseY+(SPIKE_DISTANCE*uiCrystalSpikesCount*sin(fBaseO-(M_PI/2)));
- fSpikeXY[3][0] = fBaseX-(SPIKE_DISTANCE*uiCrystalSpikesCount*cos(fBaseO-(M_PI/2)));
- fSpikeXY[3][1] = fBaseY-(SPIKE_DISTANCE*uiCrystalSpikesCount*sin(fBaseO-(M_PI/2)));
+ fSpikeXY[0][0] = fBaseX+(SPIKE_DISTANCE*uiCrystalSpikesCount* std::cos(fBaseO));
+ fSpikeXY[0][1] = fBaseY+(SPIKE_DISTANCE*uiCrystalSpikesCount* std::sin(fBaseO));
+ fSpikeXY[1][0] = fBaseX-(SPIKE_DISTANCE*uiCrystalSpikesCount* std::cos(fBaseO));
+ fSpikeXY[1][1] = fBaseY-(SPIKE_DISTANCE*uiCrystalSpikesCount* std::sin(fBaseO));
+ fSpikeXY[2][0] = fBaseX+(SPIKE_DISTANCE*uiCrystalSpikesCount* std::cos(fBaseO-(M_PI/2)));
+ fSpikeXY[2][1] = fBaseY+(SPIKE_DISTANCE*uiCrystalSpikesCount* std::sin(fBaseO-(M_PI/2)));
+ fSpikeXY[3][0] = fBaseX-(SPIKE_DISTANCE*uiCrystalSpikesCount* std::cos(fBaseO-(M_PI/2)));
+ fSpikeXY[3][1] = fBaseY-(SPIKE_DISTANCE*uiCrystalSpikesCount* std::sin(fBaseO-(M_PI/2)));
for (uint8 i = 0; i < 4; ++i)
me->SummonCreature(MOB_CRYSTAL_SPIKE, fSpikeXY[i][0], fSpikeXY[i][1], fBaseZ, 0, TEMPSUMMON_TIMED_DESPAWN, 7*IN_MILLISECONDS);
if (++uiCrystalSpikesCount >= 13)
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index dcd3a3a91f5..67122b2e859 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -521,7 +521,7 @@ class boss_algalon_the_observer : public CreatureScript
if (Creature* wormHole = DoSummon(NPC_WORM_HOLE, CollapsingStarPos[i], TEMPSUMMON_MANUAL_DESPAWN))
wormHole->m_Events.AddEvent(new SummonUnleashedDarkMatter(wormHole), wormHole->m_Events.CalculateTime(i >= 2 ? 8000 : 6000));
}
- else if ((int32(me->GetHealth()) - int32(damage)) < CalculatePctF<int32>(int32(me->GetMaxHealth()), 2.5f) && !_fightWon)
+ else if ((int32(me->GetHealth()) - int32(damage)) < CalculatePct<int32>(int32(me->GetMaxHealth()), 2.5f) && !_fightWon)
{
_fightWon = true;
damage = 0;
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index e3b1a7e94e1..2937a5b9987 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -181,8 +181,8 @@ class boss_warp_splinter : public CreatureScript
{
float angle = (M_PI / 3) * i;
- float X = Treant_Spawn_Pos_X + TREANT_SPAWN_DIST * cos(angle);
- float Y = Treant_Spawn_Pos_Y + TREANT_SPAWN_DIST * sin(angle);
+ float X = Treant_Spawn_Pos_X + TREANT_SPAWN_DIST * std::cos(angle);
+ float Y = Treant_Spawn_Pos_Y + TREANT_SPAWN_DIST * std::sin(angle);
float O = - me->GetAngle(X, Y);
if (Creature* pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000))
diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
index 96897ae3033..8398e48e09f 100644
--- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
+++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
@@ -194,7 +194,7 @@ class spell_mark_of_kazzak : public SpellScriptLoader
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* owner = GetUnitOwner())
- amount = CalculatePctU(owner->GetPower(POWER_MANA), 5);
+ amount = CalculatePct(owner->GetPower(POWER_MANA), 5);
}
void OnPeriodic(AuraEffect const* aurEff)
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index a1c48878507..b46d2083ecd 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -70,7 +70,7 @@ class spell_dk_anti_magic_shell_raid : public SpellScriptLoader
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
@@ -118,7 +118,7 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
- absorbAmount = std::min(CalculatePctN(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
+ absorbAmount = std::min(CalculatePct(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
}
void Trigger(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
@@ -179,7 +179,7 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
@@ -413,7 +413,7 @@ class spell_dk_scourge_strike : public SpellScriptLoader
multiplier = (GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()) / 100.f);
// Death Knight T8 Melee 4P Bonus
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_ITEM_T8_MELEE_4P_BONUS, EFFECT_0))
- AddPctF(multiplier, aurEff->GetAmount());
+ AddPct(multiplier, aurEff->GetAmount());
}
}
@@ -425,7 +425,7 @@ class spell_dk_scourge_strike : public SpellScriptLoader
int32 bp = GetHitDamage() * multiplier;
if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(DK_SPELL_BLACK_ICE_R1, EFFECT_0))
- AddPctN(bp, aurEff->GetAmount());
+ AddPct(bp, aurEff->GetAmount());
caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
}
@@ -472,7 +472,7 @@ class spell_dk_spell_deflection : public SpellScriptLoader
{
// You have a chance equal to your Parry chance
if ((dmgInfo.GetDamageType() == SPELL_DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance()))
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
@@ -582,7 +582,7 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader
// Damage that would take you below [effect0] health or taken while you are at [effect0]
if (remainingHp < minHp)
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
@@ -722,7 +722,7 @@ class spell_dk_death_strike : public SpellScriptLoader
int32 bp = int32(count * caster->CountPctFromMaxHealth(int32(GetSpellInfo()->Effects[EFFECT_0].DamageMultiplier)));
// Improved Death Strike
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, ICON_ID_IMPROVED_DEATH_STRIKE, 0))
- AddPctN(bp, caster->CalculateSpellDamage(caster, aurEff->GetSpellInfo(), 2));
+ AddPct(bp, caster->CalculateSpellDamage(caster, aurEff->GetSpellInfo(), 2));
caster->CastCustomSpell(caster, SPELL_DEATH_STRIKE_HEAL, &bp, NULL, NULL, false);
}
}
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 32a92da5e3a..2c873c84f74 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -181,7 +181,7 @@ class spell_dru_lifebloom : public SpellScriptLoader
GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
// restore mana
- int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
+ int32 returnMana = CalculatePct(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
return;
}
@@ -204,7 +204,7 @@ class spell_dru_lifebloom : public SpellScriptLoader
target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
// restore mana
- int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
+ int32 returnMana = CalculatePct(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
return;
}
@@ -255,7 +255,7 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader
{
// reduces all damage taken while Stunned in Moonkin Form
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
@@ -327,7 +327,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader
{
// reduces all damage taken while Stunned in Cat Form
if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
@@ -369,7 +369,7 @@ class spell_dru_savage_defense : public SpellScriptLoader
void Absorb(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
- absorbAmount = uint32(CalculatePctN(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
+ absorbAmount = uint32(CalculatePct(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
aurEff->SetAmount(0);
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 3085472749c..5cc31ad54e8 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1236,7 +1236,7 @@ class spell_gen_lifeblood : public SpellScriptLoader
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* owner = GetUnitOwner())
- amount += int32(CalculatePctF(owner->GetMaxHealth(), 1.5f / aurEff->GetTotalTicks()));
+ amount += int32(CalculatePct(owner->GetMaxHealth(), 1.5f / aurEff->GetTotalTicks()));
}
void Register()
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index e445f68cfba..31aafe8dd38 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -138,7 +138,7 @@ class spell_hun_chimera_shot : public SpellScriptLoader
int32 TickCount = aurEff->GetTotalTicks();
spellId = HUNTER_SPELL_CHIMERA_SHOT_SERPENT;
basePoint = caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), aurEff->GetAmount(), DOT, aura->GetStackAmount());
- ApplyPctN(basePoint, TickCount * 40);
+ ApplyPct(basePoint, TickCount * 40);
basePoint = unitTarget->SpellDamageBonusTaken(caster, aura->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount());
}
// Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
@@ -148,11 +148,11 @@ class spell_hun_chimera_shot : public SpellScriptLoader
spellId = HUNTER_SPELL_CHIMERA_SHOT_VIPER;
// Amount of one aura tick
- basePoint = int32(CalculatePctN(unitTarget->GetMaxPower(POWER_MANA), aurEff->GetAmount()));
+ basePoint = int32(CalculatePct(unitTarget->GetMaxPower(POWER_MANA), aurEff->GetAmount()));
int32 casterBasePoint = aurEff->GetAmount() * unitTarget->GetMaxPower(POWER_MANA) / 50; // TODO: WTF? caster uses unitTarget?
if (basePoint > casterBasePoint)
basePoint = casterBasePoint;
- ApplyPctN(basePoint, TickCount * 60);
+ ApplyPct(basePoint, TickCount * 60);
}
// Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
else if (familyFlag[0] & 0x00008000)
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index 0edfbaee437..f4bbccc8587 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -292,7 +292,7 @@ class spell_mage_incanters_absorbtion_base_AuraScript : public AuraScript
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_INCANTERS_ABSORBTION_R1, EFFECT_0))
{
- int32 bp = CalculatePctN(absorbAmount, talentAurEff->GetAmount());
+ int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
target->CastCustomSpell(target, SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
}
}
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index 7be80088101..41bda3c163d 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -112,7 +112,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
uint32 damageToReduce = (victim->GetHealth() < allowedHealth)
? dmgInfo.GetDamage()
: allowedHealth - remainingHealth;
- absorbAmount = CalculatePctN(damageToReduce, absorbPct);
+ absorbAmount = CalculatePct(damageToReduce, absorbPct);
}
}
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp
index 7830d46260c..df6c311ca67 100644
--- a/src/server/scripts/Spells/spell_pet.cpp
+++ b/src/server/scripts/Spells/spell_pet.cpp
@@ -243,7 +243,7 @@ public:
if (pet->isPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
- float ownerBonus = CalculatePctN(owner->GetStat(STAT_STAMINA), 75);
+ float ownerBonus = CalculatePct(owner->GetStat(STAT_STAMINA), 75);
amount += ownerBonus;
}
@@ -313,7 +313,7 @@ public:
if (AuraEffect* /* aurEff */ect = owner->GetAuraEffect(56246, EFFECT_0))
{
float base_attPower = pet->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE) * pet->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_PCT);
- amount += CalculatePctN(amount+base_attPower, /* aurEff */ect->GetAmount());
+ amount += CalculatePct(amount+base_attPower, /* aurEff */ect->GetAmount());
}
}
}
@@ -382,7 +382,7 @@ public:
{
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetStat(STAT_INTELLECT), 30);
+ ownerBonus = CalculatePct(owner->GetStat(STAT_INTELLECT), 30);
amount += ownerBonus;
_tempBonus = ownerBonus;
@@ -434,7 +434,7 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetArmor(), 35);
+ ownerBonus = CalculatePct(owner->GetArmor(), 35);
amount += ownerBonus;
}
}
@@ -446,7 +446,7 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
amount += ownerBonus;
}
}
@@ -493,7 +493,7 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
amount += ownerBonus;
}
}
@@ -505,7 +505,7 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
amount += ownerBonus;
}
}
@@ -517,7 +517,7 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
amount += ownerBonus;
}
}
@@ -560,7 +560,7 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
amount += ownerBonus;
}
}
@@ -686,7 +686,7 @@ public:
if (AuraApplication* improvedDemonicTacticsApp = owner->GetAuraApplicationOfRankedSpell(54347))
if (Aura* improvedDemonicTactics = improvedDemonicTacticsApp->GetBase())
if (AuraEffect* improvedDemonicTacticsEffect = improvedDemonicTactics->GetEffect(EFFECT_0))
- amount += CalculatePctN(CritSpell, improvedDemonicTacticsEffect->GetAmount());
+ amount += CalculatePct(CritSpell, improvedDemonicTacticsEffect->GetAmount());
}
}
@@ -708,7 +708,7 @@ public:
if (AuraApplication* improvedDemonicTacticsApp = owner->GetAuraApplicationOfRankedSpell(54347))
if (Aura* improvedDemonicTactics = improvedDemonicTacticsApp->GetBase())
if (AuraEffect* improvedDemonicTacticsEffect = improvedDemonicTactics->GetEffect(EFFECT_0))
- amount += CalculatePctN(CritMelee, improvedDemonicTacticsEffect->GetAmount());
+ amount += CalculatePct(CritMelee, improvedDemonicTacticsEffect->GetAmount());
}
}
@@ -898,7 +898,7 @@ public:
if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
- AddPctN(mod, spellInfo->Effects[EFFECT_0].CalcValue());
+ AddPct(mod, spellInfo->Effects[EFFECT_0].CalcValue());
}
ownerBonus = owner->GetStat(STAT_STAMINA)*mod;
@@ -941,7 +941,7 @@ public:
if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
- mod += CalculatePctN(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
+ mod += CalculatePct(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
}
bonusAP = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.22f * mod;
@@ -971,7 +971,7 @@ public:
if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
- mod += CalculatePctN(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
+ mod += CalculatePct(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
}
bonusDamage = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.1287f * mod;
@@ -1028,7 +1028,7 @@ public:
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
amount += ownerBonus;
}
@@ -1047,7 +1047,7 @@ public:
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
amount += ownerBonus;
}
@@ -1066,7 +1066,7 @@ public:
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
amount += ownerBonus;
}
@@ -1115,7 +1115,7 @@ public:
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
amount += ownerBonus;
}
@@ -1134,7 +1134,7 @@ public:
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
+ ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
amount += ownerBonus;
}
@@ -1153,7 +1153,7 @@ public:
float ownerBonus = 0.0f;
- ownerBonus = CalculatePctN(owner->GetArmor(), 35);
+ ownerBonus = CalculatePct(owner->GetArmor(), 35);
amount += ownerBonus;
}
@@ -1544,12 +1544,12 @@ public:
aurEff = owner->GetAuraEffect(SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELLFAMILY_DEATHKNIGHT, 3010, 0);
if (aurEff)
{
- mod += CalculatePctN(mod, aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue()); // Ravenous Dead edits the original scale
+ mod += CalculatePct(mod, aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue()); // Ravenous Dead edits the original scale
}
// Glyph of the Ghoul
aurEff = owner->GetAuraEffect(58686, 0);
if (aurEff)
- mod += CalculatePctN(1.0f, aurEff->GetAmount()); // Glyph of the Ghoul adds a flat value to the scale mod
+ mod += CalculatePct(1.0f, aurEff->GetAmount()); // Glyph of the Ghoul adds a flat value to the scale mod
float ownerBonus = float(owner->GetStat(STAT_STRENGTH)) * mod;
amount += ownerBonus;
}
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 3d8ca3e729b..aee3889e93b 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -278,7 +278,7 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader
if (GetCaster())
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(PRIEST_SPELL_REFLECTIVE_SHIELD_R1, EFFECT_0))
{
- int32 bp = CalculatePctN(absorbAmount, talentAurEff->GetAmount());
+ int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
target->CastCustomSpell(dmgInfo.GetAttacker(), PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
}
}
@@ -316,7 +316,7 @@ public:
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_T9_HEALING_2_PIECE, EFFECT_0))
{
int32 heal = GetHitHeal();
- AddPctN(heal, aurEff->GetAmount());
+ AddPct(heal, aurEff->GetAmount());
SetHitHeal(heal);
}
}
@@ -432,7 +432,7 @@ class spell_pri_shadow_word_death : public SpellScriptLoader
// Pain and Suffering reduces damage
if (AuraEffect* aurEff = GetCaster()->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1))
- AddPctN(damage, aurEff->GetAmount());
+ AddPct(damage, aurEff->GetAmount());
GetCaster()->CastCustomSpell(GetCaster(), PRIEST_SHADOW_WORD_DEATH, &damage, 0, 0, true);
}
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index ad437c5e431..ab6d0e95c1d 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -124,7 +124,7 @@ class spell_rog_nerves_of_steel : public SpellScriptLoader
{
// reduces all damage taken while stun or fear
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index c863c2363af..e107ea954e4 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -78,7 +78,7 @@ class spell_sha_astral_shift : public SpellScriptLoader
{
// reduces all damage taken while stun, fear or silence
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING | UNIT_FLAG_SILENCED) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
@@ -184,7 +184,7 @@ class spell_sha_mana_tide_totem : public SpellScriptLoader
if (AuraEffect* dummy = owner->GetAuraEffect(SHAMAN_SPELL_GLYPH_OF_MANA_TIDE, 0))
effValue += dummy->GetAmount();
// Regenerate 6% of Total Mana Every 3 secs
- int32 effBasePoints0 = int32(CalculatePctN(unitTarget->GetMaxPower(POWER_MANA), effValue));
+ int32 effBasePoints0 = int32(CalculatePct(unitTarget->GetMaxPower(POWER_MANA), effValue));
caster->CastCustomSpell(unitTarget, SHAMAN_SPELL_MANA_TIDE_TOTEM, &effBasePoints0, NULL, NULL, true, NULL, NULL, GetOriginalCaster()->GetGUID());
}
}
@@ -501,11 +501,11 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader
// Restorative Totems
if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, ICON_ID_RESTORATIVE_TOTEMS, 1))
- AddPctN(damage, dummy->GetAmount());
+ AddPct(damage, dummy->GetAmount());
// Glyph of Healing Stream Totem
if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_GLYPH_OF_HEALING_STREAM_TOTEM, EFFECT_0))
- AddPctN(damage, aurEff->GetAmount());
+ AddPct(damage, aurEff->GetAmount());
damage = int32(target->SpellHealingBonusTaken(owner, triggeringSpell, damage, HEAL));
}
@@ -592,7 +592,7 @@ class spell_sha_lava_lash : public SpellScriptLoader
{
// Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.
if (caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0x200000, 0, 0))
- AddPctN(hitDamage, damage);
+ AddPct(hitDamage, damage);
SetHitDamage(hitDamage);
}
}
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 0def62b7d3a..aa56f8300bc 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -410,7 +410,7 @@ class spell_warl_life_tap : public SpellScriptLoader
// Improved Life Tap mod
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, ICON_ID_IMPROVED_LIFE_TAP, 0))
- AddPctN(mana, aurEff->GetAmount());
+ AddPct(mana, aurEff->GetAmount());
caster->CastCustomSpell(target, SPELL_LIFE_TAP_ENERGIZE, &mana, NULL, NULL, false);
@@ -421,7 +421,7 @@ class spell_warl_life_tap : public SpellScriptLoader
if (manaFeedVal > 0)
{
- ApplyPctN(manaFeedVal, mana);
+ ApplyPct(manaFeedVal, mana);
caster->CastCustomSpell(caster, SPELL_LIFE_TAP_ENERGIZE_2, &manaFeedVal, NULL, NULL, true, NULL);
}
}
@@ -544,7 +544,7 @@ class spell_warl_haunt : public SpellScriptLoader
{
if (Aura* aura = GetHitAura())
if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
- aurEff->SetAmount(CalculatePctN(aurEff->GetAmount(), GetHitDamage()));
+ aurEff->SetAmount(CalculatePct(aurEff->GetAmount(), GetHitDamage()));
}
void Register()
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index c64101e11ea..cc8dbe35703 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -183,7 +183,7 @@ class spell_warr_deep_wounds : public SpellScriptLoader
// apply percent damage mods
damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
- ApplyPctN(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id));
+ ApplyPct(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id));
damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
@@ -368,7 +368,7 @@ class spell_warr_concussion_blow : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
- SetHitDamage(CalculatePctN(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK), GetEffectValue()));
+ SetHitDamage(CalculatePct(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK), GetEffectValue()));
}
void Register()
@@ -400,7 +400,7 @@ class spell_warr_bloodthirst : public SpellScriptLoader
void HandleDamage(SpellEffIndex /*effIndex*/)
{
int32 damage = GetEffectValue();
- ApplyPctF(damage, GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK));
+ ApplyPct(damage, GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK));
if (Unit* target = GetHitUnit())
{
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 5640a84317c..9ade37a1096 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -1954,8 +1954,8 @@ public:
me->AddUnitMovementFlag(MOVEMENTFLAG_CAN_FLY|MOVEMENTFLAG_ASCENDING|MOVEMENTFLAG_FLYING);
me->SetSpeed(MOVE_FLIGHT, 0.75f, true);
me->SetSpeed(MOVE_RUN, 0.75f, true);
- float x = me->GetPositionX() + 20 * cos(me->GetOrientation());
- float y = me->GetPositionY() + 20 * sin(me->GetOrientation());
+ float x = me->GetPositionX() + 20 * std::cos(me->GetOrientation());
+ float y = me->GetPositionY() + 20 * std::sin(me->GetOrientation());
float z = me->GetPositionZ() + 40;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MovePoint(0, x, y, z);