diff options
Diffstat (limited to 'src/server/scripts')
21 files changed, 1847 insertions, 159 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index 63e753a18ba..676cd7be4f0 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -27,7 +27,11 @@ EndScriptData */ npc_shadowfang_prisoner EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "ScriptedEscortAI.h" #include "shadowfang_keep.h" @@ -193,8 +197,48 @@ public: }; +class spell_shadowfang_keep_haunting_spirits : public SpellScriptLoader +{ + public: + spell_shadowfang_keep_haunting_spirits() : SpellScriptLoader("spell_shadowfang_keep_haunting_spirits") { } + + class spell_shadowfang_keep_haunting_spirits_AuraScript : public AuraScript + { + PrepareAuraScript(spell_shadowfang_keep_haunting_spirits_AuraScript); + + void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) + { + isPeriodic = true; + amplitude = (irand(0, 60) + 30) * IN_MILLISECONDS; + } + + void HandleDummyTick(AuraEffect const* aurEff) + { + GetTarget()->CastSpell((Unit*)NULL, aurEff->GetAmount(), true); + } + + void HandleUpdatePeriodic(AuraEffect* aurEff) + { + aurEff->CalculatePeriodic(GetCaster()); + } + + void Register() + { + DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_shadowfang_keep_haunting_spirits_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_DUMMY); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_shadowfang_keep_haunting_spirits_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_DUMMY); + OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_shadowfang_keep_haunting_spirits_AuraScript::HandleUpdatePeriodic, EFFECT_0, SPELL_AURA_DUMMY); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_shadowfang_keep_haunting_spirits_AuraScript(); + } +}; + void AddSC_shadowfang_keep() { new npc_shadowfang_prisoner(); new npc_arugal_voidwalker(); + new spell_shadowfang_keep_haunting_spirits(); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index b5698d851f8..4fcfa8a046e 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -23,7 +23,10 @@ SDComment: SDCategory: Zul'Aman EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "zulaman.h" #define YELL_AGGRO "Da shadow gonna fall on you... " @@ -47,54 +50,58 @@ EndScriptData */ //Defines for various powers he uses after using soul drain -//Druid -#define SPELL_DR_LIFEBLOOM 43421 -#define SPELL_DR_THORNS 43420 -#define SPELL_DR_MOONFIRE 43545 - -//Hunter -#define SPELL_HU_EXPLOSIVE_TRAP 43444 -#define SPELL_HU_FREEZING_TRAP 43447 -#define SPELL_HU_SNAKE_TRAP 43449 - -//Mage -#define SPELL_MG_FIREBALL 41383 -#define SPELL_MG_FROSTBOLT 43428 -#define SPELL_MG_FROST_NOVA 43426 -#define SPELL_MG_ICE_LANCE 43427 - -//Paladin -#define SPELL_PA_CONSECRATION 43429 -#define SPELL_PA_HOLY_LIGHT 43451 -#define SPELL_PA_AVENGING_WRATH 43430 - -//Priest -#define SPELL_PR_HEAL 41372 -#define SPELL_PR_MIND_CONTROL 43550 -#define SPELL_PR_MIND_BLAST 41374 -#define SPELL_PR_SW_DEATH 41375 -#define SPELL_PR_PSYCHIC_SCREAM 43432 -#define SPELL_PR_PAIN_SUPP 44416 - -//Rogue -#define SPELL_RO_BLIND 43433 -#define SPELL_RO_SLICE_DICE 43457 -#define SPELL_RO_WOUND_POISON 39665 - -//Shaman -#define SPELL_SH_FIRE_NOVA 43436 -#define SPELL_SH_HEALING_WAVE 43548 -#define SPELL_SH_CHAIN_LIGHT 43435 - -//Warlock -#define SPELL_WL_CURSE_OF_DOOM 43439 -#define SPELL_WL_RAIN_OF_FIRE 43440 -#define SPELL_WL_UNSTABLE_AFFL 35183 - -//Warrior -#define SPELL_WR_SPELL_REFLECT 43443 -#define SPELL_WR_WHIRLWIND 43442 -#define SPELL_WR_MORTAL_STRIKE 43441 +enum Spells +{ + // Druid + SPELL_DR_THORNS = 43420, + SPELL_DR_LIFEBLOOM = 43421, + SPELL_DR_MOONFIRE = 43545, + + // Hunter + SPELL_HU_EXPLOSIVE_TRAP = 43444, + SPELL_HU_FREEZING_TRAP = 43447, + SPELL_HU_SNAKE_TRAP = 43449, + + // Mage + SPELL_MG_FIREBALL = 41383, + SPELL_MG_FROST_NOVA = 43426, + SPELL_MG_ICE_LANCE = 43427, + SPELL_MG_FROSTBOLT = 43428, + + // Paladin + SPELL_PA_CONSECRATION = 43429, + SPELL_PA_AVENGING_WRATH = 43430, + SPELL_PA_HOLY_LIGHT = 43451, + + // Priest + SPELL_PR_HEAL = 41372, + SPELL_PR_MIND_BLAST = 41374, + SPELL_PR_SW_DEATH = 41375, + SPELL_PR_PSYCHIC_SCREAM = 43432, + SPELL_PR_MIND_CONTROL = 43550, + SPELL_PR_PAIN_SUPP = 44416, + + // Rogue + SPELL_RO_BLIND = 43433, + SPELL_RO_SLICE_DICE = 43457, + SPELL_RO_WOUND_POISON = 43461, + + // Shaman + SPELL_SH_CHAIN_LIGHT = 43435, + SPELL_SH_FIRE_NOVA = 43436, + SPELL_SH_HEALING_WAVE = 43548, + + // Warlock + SPELL_WL_CURSE_OF_DOOM = 43439, + SPELL_WL_RAIN_OF_FIRE = 43440, + SPELL_WL_UNSTABLE_AFFL = 43522, + SPELL_WL_UNSTABLE_AFFL_DISPEL = 43523, + + // Warrior + SPELL_WR_MORTAL_STRIKE = 43441, + SPELL_WR_WHIRLWIND = 43442, + SPELL_WR_SPELL_REFLECT = 43443 +}; #define ORIENT 1.5696f #define POS_Y 921.2795f @@ -936,6 +943,40 @@ class boss_koragg : public CreatureScript } }; +class spell_hexlord_unstable_affliction : public SpellScriptLoader +{ + public: + spell_hexlord_unstable_affliction() : SpellScriptLoader("spell_hexlord_unstable_affliction") { } + + class spell_hexlord_unstable_affliction_AuraScript : public AuraScript + { + PrepareAuraScript(spell_hexlord_unstable_affliction_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_WL_UNSTABLE_AFFL_DISPEL)) + return false; + return true; + } + + void HandleDispel(DispelInfo* dispelInfo) + { + if (Unit* caster = GetCaster()) + caster->CastSpell(dispelInfo->GetDispeller(), SPELL_WL_UNSTABLE_AFFL_DISPEL, true, NULL, GetEffect(EFFECT_0)); + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_hexlord_unstable_affliction_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_hexlord_unstable_affliction_AuraScript(); + } +}; + void AddSC_boss_hex_lord_malacrass() { new boss_hexlord_malacrass(); @@ -947,5 +988,6 @@ void AddSC_boss_hex_lord_malacrass() new boss_fenstalker(); new boss_koragg(); new boss_alyson_antille(); + new spell_hexlord_unstable_affliction(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index 407faa19eaa..c1ae04cf4c0 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -15,13 +15,20 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellAuraEffects.h" +#include "SpellScript.h" #include "hyjal.h" #include "hyjal_trash.h" -#define SPELL_CLEAVE 31436 -#define SPELL_WARSTOMP 31480 -#define SPELL_MARK 31447 +enum Spells +{ + SPELL_CLEAVE = 31436, + SPELL_WARSTOMP = 31480, + SPELL_MARK = 31447, + SPELL_MARK_DAMAGE = 31463 +}; #define SOUND_ONDEATH 11018 @@ -162,22 +169,10 @@ public: WarStompTimer = 60000; } else WarStompTimer -= diff; - if (me->HasAura(SPELL_MARK)) - me->RemoveAurasDueToSpell(SPELL_MARK); if (MarkTimer <= diff) { - //cast dummy, useful for bos addons - me->CastCustomSpell(me, SPELL_MARK, NULL, NULL, NULL, false, NULL, NULL, me->GetGUID()); + DoCastAOE(SPELL_MARK); - std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) - { - Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - if (target && target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() == POWER_MANA) - { - target->CastSpell(target, SPELL_MARK, true);//only cast on mana users - } - } MarkTimerBase -= 5000; if (MarkTimerBase < 5500) MarkTimerBase = 5500; @@ -201,7 +196,80 @@ public: }; +class MarkTargetFilter +{ + public: + bool operator()(Unit* target) const + { + if (target->getPowerType() != POWER_MANA) + return true; + + return false; + } +}; + +class spell_mark_of_kazrogal : public SpellScriptLoader +{ + public: + spell_mark_of_kazrogal() : SpellScriptLoader("spell_mark_of_kazrogal") { } + + class spell_mark_of_kazrogal_SpellScript : public SpellScript + { + PrepareSpellScript(spell_mark_of_kazrogal_SpellScript); + + void FilterTargets(std::list<Unit*>& unitList) + { + unitList.remove_if(MarkTargetFilter()); + } + + void Register() + { + OnUnitTargetSelect += SpellUnitTargetFn(spell_mark_of_kazrogal_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + } + }; + + class spell_mark_of_kazrogal_AuraScript : public AuraScript + { + PrepareAuraScript(spell_mark_of_kazrogal_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_MARK_DAMAGE)) + return false; + return true; + } + + void OnPeriodic(AuraEffect const* aurEff) + { + Unit* target = GetTarget(); + + if (target->GetPower(POWER_MANA) == 0) + { + target->CastSpell(target, SPELL_MARK_DAMAGE, true, NULL, aurEff); + // Remove aura + SetDuration(0); + } + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_kazrogal_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_mark_of_kazrogal_SpellScript(); + } + + AuraScript* GetAuraScript() const + { + return new spell_mark_of_kazrogal_AuraScript(); + } +}; + void AddSC_boss_kazrogal() { new boss_kazrogal(); + new spell_mark_of_kazrogal(); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 79bbb470edf..3b0aeb958cb 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -27,7 +27,10 @@ EndScriptData */ // All - untested // Pets aren't being summoned by their masters -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "trial_of_the_crusader.h" enum eYell @@ -945,18 +948,18 @@ public: }; -enum eWarlockSpells +enum WarlockSpells { - SPELL_HELLFIRE = 65816, - SPELL_CORRUPTION = 65810, - SPELL_CURSE_OF_AGONY = 65814, - SPELL_CURSE_OF_EXHAUSTION = 65815, - SPELL_FEAR = 65809, //8s - SPELL_SEARING_PAIN = 65819, - SPELL_SHADOW_BOLT = 65821, - SPELL_UNSTABLE_AFFLICTION = 65812, - SPELL_SUMMON_FELHUNTER = 67514, - H_SPELL_UNSTABLE_AFFLICTION = 68155, //15s + SPELL_HELLFIRE = 65816, + SPELL_CORRUPTION = 65810, + SPELL_CURSE_OF_AGONY = 65814, + SPELL_CURSE_OF_EXHAUSTION = 65815, + SPELL_FEAR = 65809, // 8s + SPELL_SEARING_PAIN = 65819, + SPELL_SHADOW_BOLT = 65821, + SPELL_UNSTABLE_AFFLICTION = 65812, // 15s + SPELL_UNSTABLE_AFFLICTION_DISPEL = 65813, + SPELL_SUMMON_FELHUNTER = 67514, }; class mob_toc_warlock : public CreatureScript @@ -2030,6 +2033,40 @@ public: }; }; +class spell_faction_champion_warl_unstable_affliction : public SpellScriptLoader +{ + public: + spell_faction_champion_warl_unstable_affliction() : SpellScriptLoader("spell_faction_champion_warl_unstable_affliction") { } + + class spell_faction_champion_warl_unstable_affliction_AuraScript : public AuraScript + { + PrepareAuraScript(spell_faction_champion_warl_unstable_affliction_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_UNSTABLE_AFFLICTION_DISPEL)) + return false; + return true; + } + + void HandleDispel(DispelInfo* dispelInfo) + { + if (Unit* caster = GetCaster()) + caster->CastSpell(dispelInfo->GetDispeller(), SPELL_UNSTABLE_AFFLICTION_DISPEL, true, NULL, GetEffect(EFFECT_0)); + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_faction_champion_warl_unstable_affliction_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_faction_champion_warl_unstable_affliction_AuraScript(); + } +}; + void AddSC_boss_faction_champions() { new boss_toc_champion_controller(); @@ -2049,4 +2086,5 @@ void AddSC_boss_faction_champions() new mob_toc_retro_paladin(); new mob_toc_pet_warlock(); new mob_toc_pet_hunter(); + new spell_faction_champion_warl_unstable_affliction(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 17ed6a79c76..f81ddbf6bf8 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "naxxramas.h" enum Horsemen @@ -26,6 +29,11 @@ enum Horsemen HORSEMEN_SIR, }; +enum Spells +{ + SPELL_MARK_DAMAGE = 28836 +}; + enum Events { EVENT_NONE, @@ -395,7 +403,63 @@ public: }; +class spell_four_horsemen_mark : public SpellScriptLoader +{ + public: + spell_four_horsemen_mark() : SpellScriptLoader("spell_four_horsemen_mark") { } + + class spell_four_horsemen_mark_AuraScript : public AuraScript + { + PrepareAuraScript(spell_four_horsemen_mark_AuraScript); + + void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + int32 damage; + switch (GetStackAmount()) + { + case 1: + damage = 0; + break; + case 2: + damage = 500; + break; + case 3: + damage = 1000; + break; + case 4: + damage = 1500; + break; + case 5: + damage = 4000; + break; + case 6: + damage = 12000; + break; + default: + damage = 20000 + 1000 * (GetStackAmount() - 7); + break; + } + if (damage) + caster->CastCustomSpell(SPELL_MARK_DAMAGE, SPELLVALUE_BASE_POINT0, damage, GetTarget()); + } + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_four_horsemen_mark_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_four_horsemen_mark_AuraScript(); + } +}; + void AddSC_boss_four_horsemen() { new boss_four_horsemen(); + new spell_four_horsemen_mark(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 8d23de5427c..7f4915cb3f1 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -15,7 +15,11 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "GridNotifiers.h" +#include "CombatAI.h" #include "naxxramas.h" enum Yells @@ -25,6 +29,7 @@ enum Yells SAY_DEATH = -1533042, SAY_TELEPORT = -1533043 }; + //Gothik enum Spells { @@ -36,8 +41,11 @@ enum Spells SPELL_INFORM_LIVE_RIDER = 27935, SPELL_INFORM_DEAD_TRAINEE = 27915, SPELL_INFORM_DEAD_KNIGHT = 27931, - SPELL_INFORM_DEAD_RIDER = 27937 + SPELL_INFORM_DEAD_RIDER = 27937, + + SPELL_SHADOW_MARK = 27825 }; + enum Creatures { MOB_LIVE_TRAINEE = 16124, @@ -585,8 +593,35 @@ class mob_gothik_minion : public CreatureScript } }; +class spell_gothik_shadow_bolt_volley : public SpellScriptLoader +{ + public: + spell_gothik_shadow_bolt_volley() : SpellScriptLoader("spell_gothik_shadow_bolt_volley") { } + + class spell_gothik_shadow_bolt_volley_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gothik_shadow_bolt_volley_SpellScript); + + void FilterTargets(std::list<Unit*>& unitList) + { + unitList.remove_if(Trinity::UnitAuraCheck(false, SPELL_SHADOW_MARK)); + } + + void Register() + { + OnUnitTargetSelect += SpellUnitTargetFn(spell_gothik_shadow_bolt_volley_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gothik_shadow_bolt_volley_SpellScript(); + } +}; + void AddSC_boss_gothik() { new boss_gothik(); new mob_gothik_minion(); + new spell_gothik_shadow_bolt_volley(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index 0a4fdec7222..38c22a93ac4 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -86,6 +86,7 @@ enum Spells SPELL_SHADOW_FISURE = 27810, SPELL_VOID_BLAST = 27812, SPELL_MANA_DETONATION = 27819, + SPELL_MANA_DETONATION_DAMAGE = 27820, SPELL_FROST_BLAST = 27808, SPELL_CHAINS_OF_KELTHUZAD = 28410, //28408 script effect SPELL_KELTHUZAD_CHANNEL = 29423, @@ -773,6 +774,46 @@ class npc_kelthuzad_abomination : public CreatureScript } }; +class spell_kelthuzad_detonate_mana : public SpellScriptLoader +{ + public: + spell_kelthuzad_detonate_mana() : SpellScriptLoader("spell_kelthuzad_detonate_mana") { } + + class spell_kelthuzad_detonate_mana_AuraScript : public AuraScript + { + PrepareAuraScript(spell_kelthuzad_detonate_mana_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_MANA_DETONATION_DAMAGE)) + return false; + return true; + } + + void HandleScript(AuraEffect const* aurEff) + { + PreventDefaultAction(); + + Unit* target = GetTarget(); + if (int32 mana = int32(target->GetMaxPower(POWER_MANA) / 10)) + { + mana = target->ModifyPower(POWER_MANA, -mana); + target->CastCustomSpell(SPELL_MANA_DETONATION_DAMAGE, SPELLVALUE_BASE_POINT0, -mana * 10, target, true, NULL, aurEff); + } + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_kelthuzad_detonate_mana_AuraScript::HandleScript, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_kelthuzad_detonate_mana_AuraScript(); + } +}; + class achievement_just_cant_get_enough : public AchievementCriteriaScript { public: @@ -796,5 +837,6 @@ void AddSC_boss_kelthuzad() new boss_kelthuzad(); new at_kelthuzad_center(); new npc_kelthuzad_abomination(); + new spell_kelthuzad_detonate_mana(); new achievement_just_cant_get_enough(); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index 2e2744baa3c..bdaaa002b3f 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -19,11 +19,13 @@ /* ScriptData SDName: Boss Loken SD%Complete: 60% -SDComment: Missing intro. Remove hack of Pulsing Shockwave when core supports. Aura is not working (59414) +SDComment: Missing intro. SDCategory: Halls of Lightning EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "halls_of_lightning.h" enum eEnums @@ -73,23 +75,17 @@ public: InstanceScript* instance; - bool m_bIsAura; - uint32 m_uiArcLightning_Timer; uint32 m_uiLightningNova_Timer; - uint32 m_uiPulsingShockwave_Timer; uint32 m_uiResumePulsingShockwave_Timer; uint32 m_uiHealthAmountModifier; void Reset() { - m_bIsAura = false; - m_uiArcLightning_Timer = 15000; m_uiLightningNova_Timer = 20000; - m_uiPulsingShockwave_Timer = 2000; - m_uiResumePulsingShockwave_Timer = 15000; + m_uiResumePulsingShockwave_Timer = 1000; m_uiHealthAmountModifier = 1; @@ -116,7 +112,10 @@ public: Talk(SAY_DEATH); if (instance) + { instance->SetData(TYPE_LOKEN, DONE); + instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PULSING_SHOCKWAVE_AURA); + } } void KilledUnit(Unit* /*victim*/) @@ -130,44 +129,13 @@ public: if (!UpdateVictim()) return; - if (m_bIsAura) - { - // workaround for PULSING_SHOCKWAVE - if (m_uiPulsingShockwave_Timer <= uiDiff) - { - Map* map = me->GetMap(); - if (map->IsDungeon()) - { - Map::PlayerList const &PlayerList = map->GetPlayers(); - - if (PlayerList.isEmpty()) - return; - - for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (i->getSource() && i->getSource()->isAlive() && i->getSource()->isTargetableForAttack()) - { - int32 dmg; - float m_fDist = me->GetExactDist(i->getSource()->GetPositionX(), i->getSource()->GetPositionY(), i->getSource()->GetPositionZ()); - - dmg = DUNGEON_MODE(100, 150); // need to correct damage - if (m_fDist > 1.0f) // Further from 1 yard - dmg = int32(dmg*m_fDist); - - me->CastCustomSpell(i->getSource(), DUNGEON_MODE(52942, 59837), &dmg, 0, 0, false); - } - } - m_uiPulsingShockwave_Timer = 2000; - } else m_uiPulsingShockwave_Timer -= uiDiff; - } - else + if (m_uiResumePulsingShockwave_Timer) { if (m_uiResumePulsingShockwave_Timer <= uiDiff) { - //breaks at movement, can we assume when it's time, this spell is casted and also must stop movement? DoCast(me, SPELL_PULSING_SHOCKWAVE_AURA, true); - DoCast(me, SPELL_PULSING_SHOCKWAVE_N); // need core support - m_bIsAura = true; + DoCast(me, SPELL_PULSING_SHOCKWAVE_N, true); m_uiResumePulsingShockwave_Timer = 0; } else @@ -190,7 +158,7 @@ public: Talk(EMOTE_NOVA); DoCast(me, SPELL_LIGHTNING_NOVA_N); - m_bIsAura = false; + me->RemoveAurasDueToSpell(DUNGEON_MODE<uint32>(SPELL_PULSING_SHOCKWAVE_N, SPELL_PULSING_SHOCKWAVE_H)); m_uiResumePulsingShockwave_Timer = DUNGEON_MODE(5000, 4000); // Pause Pulsing Shockwave aura m_uiLightningNova_Timer = urand(20000, 21000); } @@ -216,7 +184,39 @@ public: }; +class spell_loken_pulsing_shockwave : public SpellScriptLoader +{ + public: + spell_loken_pulsing_shockwave() : SpellScriptLoader("spell_loken_pulsing_shockwave") { } + + class spell_loken_pulsing_shockwave_SpellScript : public SpellScript + { + PrepareSpellScript(spell_loken_pulsing_shockwave_SpellScript); + + void CalculateDamage() + { + if (!GetHitUnit()) + return; + + float distance = GetCaster()->GetDistance2d(GetHitUnit()); + if (distance > 1.0f) + SetHitDamage(int32(GetHitDamage() * distance)); + } + + void Register() + { + OnHit += SpellHitFn(spell_loken_pulsing_shockwave_SpellScript::CalculateDamage); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_loken_pulsing_shockwave_SpellScript(); + } +}; + void AddSC_boss_loken() { new boss_loken(); + new spell_loken_pulsing_shockwave(); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp index bc57ce21a4d..e5e3daede91 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp @@ -23,7 +23,9 @@ SDComment: SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "halls_of_stone.h" enum Spells @@ -162,12 +164,7 @@ public: //this part should be in the core if (pSpell->Id == SPELL_SHATTER || pSpell->Id == H_SPELL_SHATTER) { - //this spell must have custom handling in the core, dealing damage based on distance - target->CastSpell(target, DUNGEON_MODE(SPELL_SHATTER_EFFECT, H_SPELL_SHATTER_EFFECT), true); - - if (target->HasAura(SPELL_STONED)) - target->RemoveAurasDueToSpell(SPELL_STONED); - + // todo: we need eventmap to kill this stuff //clear this, if we are still performing if (bIsSlam) { @@ -186,7 +183,74 @@ public: }; +class spell_krystallus_shatter : public SpellScriptLoader +{ + public: + spell_krystallus_shatter() : SpellScriptLoader("spell_krystallus_shatter") { } + + class spell_krystallus_shatter_SpellScript : public SpellScript + { + PrepareSpellScript(spell_krystallus_shatter_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Unit* target = GetHitUnit()) + { + target->RemoveAurasDueToSpell(SPELL_STONED); + target->CastSpell((Unit*)NULL, SPELL_SHATTER_EFFECT, true); + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_krystallus_shatter_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_krystallus_shatter_SpellScript(); + } +}; + +class spell_krystallus_shatter_effect : public SpellScriptLoader +{ + public: + spell_krystallus_shatter_effect() : SpellScriptLoader("spell_krystallus_shatter_effect") { } + + class spell_krystallus_shatter_effect_SpellScript : public SpellScript + { + PrepareSpellScript(spell_krystallus_shatter_effect_SpellScript); + + void CalculateDamage() + { + if (!GetHitUnit()) + return; + + float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster()); + if (!radius) + return; + + float distance = GetCaster()->GetDistance2d(GetHitUnit()); + if (distance > 1.0f) + SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius))); + } + + void Register() + { + OnHit += SpellHitFn(spell_krystallus_shatter_effect_SpellScript::CalculateDamage); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_krystallus_shatter_effect_SpellScript(); + } +}; + void AddSC_boss_krystallus() { new boss_krystallus(); + new spell_krystallus_shatter(); + new spell_krystallus_shatter_effect(); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp index 3556bf188de..8090b9e8a3e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp @@ -51,6 +51,8 @@ enum VezaxSpells SPELL_SHADOW_CRASH_HIT = 62659, SPELL_SURGE_OF_DARKNESS = 62662, SPELL_SARONITE_VAPORS = 63323, + SPELL_SARONITE_VAPORS_ENERGIZE = 63337, + SPELL_SARONITE_VAPORS_DAMAGE = 63338, SPELL_SUMMON_SARONITE_VAPORS = 63081, SPELL_BERSERK = 26662, @@ -463,6 +465,45 @@ class spell_mark_of_the_faceless : public SpellScriptLoader } }; +class spell_general_vezax_saronite_vapors : public SpellScriptLoader +{ + public: + spell_general_vezax_saronite_vapors() : SpellScriptLoader("spell_general_vezax_saronite_vapors") { } + + class spell_general_vezax_saronite_vapors_AuraScript : public AuraScript + { + PrepareAuraScript(spell_general_vezax_saronite_vapors_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_SARONITE_VAPORS_ENERGIZE) || !sSpellMgr->GetSpellInfo(SPELL_SARONITE_VAPORS_DAMAGE)) + return false; + return true; + } + + void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + int32 mana = int32(aurEff->GetAmount() * pow(2.0f, GetStackAmount())); // mana restore - bp * 2^stackamount + int32 damage = mana * 2; + caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_ENERGIZE, &mana, NULL, NULL, true); + caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_DAMAGE, &damage, NULL, NULL, true); + } + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_general_vezax_saronite_vapors_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_general_vezax_saronite_vapors_AuraScript(); + } +}; + class achievement_shadowdodger : public AchievementCriteriaScript { public: @@ -509,6 +550,7 @@ void AddSC_boss_general_vezax() new boss_saronite_animus(); new npc_saronite_vapors(); new spell_mark_of_the_faceless(); + new spell_general_vezax_saronite_vapors(); new achievement_shadowdodger(); new achievement_smell_saronite(); } diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 0e654ade995..3443103fa70 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -19,11 +19,13 @@ /* ScriptData SDName: Boss_Gruul SD%Complete: 60 -SDComment: Ground Slam need further development (knock back effect and shatter effect must be added to the core) +SDComment: Ground Slam need further development (knock back effect must be added to the core) SDCategory: Gruul's Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "gruuls_lair.h" enum eEnums @@ -144,12 +146,7 @@ public: //this part should be in the core if (pSpell->Id == SPELL_SHATTER) { - //this spell must have custom handling in the core, dealing damage based on distance - target->CastSpell(target, SPELL_SHATTER_EFFECT, true); - - if (target->HasAura(SPELL_STONED)) - target->RemoveAurasDueToSpell(SPELL_STONED); - + // todo: use eventmap to kill this stuff //clear this, if we are still performing if (m_bPerformingGroundSlam) { @@ -258,7 +255,83 @@ public: }; +class spell_gruul_shatter : public SpellScriptLoader +{ + public: + spell_gruul_shatter() : SpellScriptLoader("spell_gruul_shatter") { } + + class spell_gruul_shatter_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gruul_shatter_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_STONED)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_SHATTER_EFFECT)) + return false; + return true; + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Unit* target = GetHitUnit()) + { + target->RemoveAurasDueToSpell(SPELL_STONED); + target->CastSpell((Unit*)NULL, SPELL_SHATTER_EFFECT, true); + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gruul_shatter_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gruul_shatter_SpellScript(); + } +}; + +class spell_gruul_shatter_effect : public SpellScriptLoader +{ + public: + spell_gruul_shatter_effect() : SpellScriptLoader("spell_gruul_shatter_effect") { } + + class spell_gruul_shatter_effect_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gruul_shatter_effect_SpellScript); + + void CalculateDamage() + { + if (!GetHitUnit()) + return; + + float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster()); + if (!radius) + return; + + float distance = GetCaster()->GetDistance2d(GetHitUnit()); + if (distance > 1.0f) + SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius))); + } + + void Register() + { + OnHit += SpellHitFn(spell_gruul_shatter_effect_SpellScript::CalculateDamage); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gruul_shatter_effect_SpellScript(); + } +}; + void AddSC_boss_gruul() { new boss_gruul(); + new spell_gruul_shatter(); + new spell_gruul_shatter_effect(); } diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp index a213713ae1a..ab568249027 100644 --- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp +++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp @@ -16,7 +16,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellAuraEffects.h" +#include "SpellScript.h" enum Texts { @@ -36,6 +39,7 @@ enum Spells SPELL_THUNDERCLAP = 36706, SPELL_VOID_BOLT = 39329, SPELL_MARK_OF_KAZZAK = 32960, + SPELL_MARK_OF_KAZZAK_DAMAGE = 32961, SPELL_ENRAGE = 32964, SPELL_CAPTURE_SOUL = 32966, SPELL_TWISTED_REFLECTION = 21063, @@ -171,7 +175,55 @@ class boss_doomlord_kazzak : public CreatureScript } }; +class spell_mark_of_kazzak : public SpellScriptLoader +{ + public: + spell_mark_of_kazzak() : SpellScriptLoader("spell_mark_of_kazzak") { } + + class spell_mark_of_kazzak_AuraScript : public AuraScript + { + PrepareAuraScript(spell_mark_of_kazzak_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_MARK_OF_KAZZAK_DAMAGE)) + return false; + return true; + } + + void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + { + if (Unit* owner = GetUnitOwner()) + amount = CalculatePctU(owner->GetPower(POWER_MANA), 5); + } + + void OnPeriodic(AuraEffect const* aurEff) + { + Unit* target = GetTarget(); + + if (target->GetPower(POWER_MANA) == 0) + { + target->CastSpell(target, SPELL_MARK_OF_KAZZAK_DAMAGE, true, NULL, aurEff); + // Remove aura + SetDuration(0); + } + } + + void Register() + { + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mark_of_kazzak_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_kazzak_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_mark_of_kazzak_AuraScript(); + } +}; + void AddSC_boss_doomlordkazzak() { new boss_doomlord_kazzak(); + new spell_mark_of_kazzak(); } diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index c33ca548d73..118097a38cb 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -738,14 +738,14 @@ class spell_dk_death_coil : public SpellScriptLoader { PrepareSpellScript(spell_dk_death_coil_SpellScript); - bool Validate(SpellInfo const* /*SpellEntry*/) + bool Validate(SpellInfo const* /*spell*/) { if (!sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_DAMAGE) || !sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_HEAL)) return false; return true; } - void HandleDummy(SpellEffIndex /* effIndex */) + void HandleDummy(SpellEffIndex /*effIndex*/) { int32 damage = GetEffectValue(); Unit* caster = GetCaster(); diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index 898350dbd71..9dedeaf5bd7 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -28,7 +28,11 @@ enum DruidSpells { DRUID_INCREASED_MOONFIRE_DURATION = 38414, - DRUID_NATURES_SPLENDOR = 57865 + DRUID_NATURES_SPLENDOR = 57865, + DRUID_LIFEBLOOM_FINAL_HEAL = 33778, + DRUID_LIFEBLOOM_ENERGIZE = 64372, + DRUID_SURVIVAL_INSTINCTS = 50322, + DRUID_SAVAGE_ROAR = 62071 }; // 54846 Glyph of Starfire @@ -154,7 +158,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // reduces all damage taken while Stunned in Cat Form - if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)) + if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)) absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } @@ -328,6 +332,26 @@ class spell_dru_swift_flight_passive : public SpellScriptLoader } }; +class StarfallDummyTargetFilter +{ + public: + StarfallDummyTargetFilter(Unit* caster) : _caster(caster) { } + + bool operator()(Unit* target) const + { + if (target->HasStealthAura() || target->HasInvisibilityAura()) + return true; + + if (!target->IsWithinLOSInMap(_caster)) + return true; + + return false; + } + + private: + Unit* _caster; +}; + class spell_dru_starfall_dummy : public SpellScriptLoader { public: @@ -337,7 +361,14 @@ class spell_dru_starfall_dummy : public SpellScriptLoader { PrepareSpellScript(spell_dru_starfall_dummy_SpellScript); - void HandleDummy(SpellEffIndex /* effIndex */) + void FilterTargets(std::list<Unit*>& unitList) + { + // Remove targets not in LoS or in stealth + unitList.remove_if(StarfallDummyTargetFilter(GetCaster())); + Trinity::Containers::RandomResizeList(unitList, 2); + } + + void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); // Shapeshifting into an animal form or mounting cancels the effect @@ -348,15 +379,16 @@ class spell_dru_starfall_dummy : public SpellScriptLoader return; } - //Any effect which causes you to lose control of your character will supress the starfall effect. + // Any effect which causes you to lose control of your character will supress the starfall effect. if (caster->HasUnitState(UNIT_STATE_CONTROLLED)) return; - caster->CastSpell(GetHitUnit(), GetEffectValue(), true); + caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true); } void Register() { + OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; @@ -367,6 +399,247 @@ class spell_dru_starfall_dummy : public SpellScriptLoader } }; +class spell_dru_lifebloom : public SpellScriptLoader +{ + public: + spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { } + + class spell_dru_lifebloom_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_lifebloom_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL)) + return false; + if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE)) + return false; + return true; + } + + void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + // Final heal only on duration end + if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE) + return; + + // final heal + int32 stack = GetStackAmount(); + int32 healAmount = aurEff->GetAmount(); + Unit* caster = GetCaster(); + if (caster) + { + healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack); + healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack); + } + + GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + + // restore mana + if (caster) + { + int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2; + caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + } + } + + void HandleDispel(DispelInfo* dispelInfo) + { + if (Unit* target = GetUnitOwner()) + { + if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) + { + // final heal + int32 healAmount = aurEff->GetAmount(); + Unit* caster = GetCaster(); + if (caster) + { + healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); + healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); + } + + target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID()); + + // restore mana + if (caster) + { + int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2; + caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID()); + } + } + } + } + + void Register() + { + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_dru_lifebloom_AuraScript(); + } +}; + +class spell_dru_predatory_strikes : public SpellScriptLoader +{ + public: + spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { } + + class spell_dru_predatory_strikes_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_predatory_strikes_AuraScript); + + void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Player* target = GetTarget()->ToPlayer()) + target->UpdateAttackPowerAndDamage(); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_dru_predatory_strikes_AuraScript(); + } +}; + +class spell_dru_savage_roar : public SpellScriptLoader +{ + public: + spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { } + + class spell_dru_savage_roar_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dru_savage_roar_SpellScript); + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (caster->GetShapeshiftForm() != FORM_CAT) + return SPELL_FAILED_ONLY_SHAPESHIFT; + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast); + } + }; + + class spell_dru_savage_roar_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_savage_roar_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR)) + return false; + return true; + } + + void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID()); + } + + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_dru_savage_roar_SpellScript(); + } + + AuraScript* GetAuraScript() const + { + return new spell_dru_savage_roar_AuraScript(); + } +}; + +class spell_dru_survival_instincts : public SpellScriptLoader +{ + public: + spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { } + + class spell_dru_survival_instincts_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dru_survival_instincts_SpellScript); + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (!caster->IsInFeralForm()) + return SPELL_FAILED_ONLY_SHAPESHIFT; + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast); + } + }; + + class spell_dru_survival_instincts_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_survival_instincts_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(DRUID_SURVIVAL_INSTINCTS)) + return false; + return true; + } + + void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount()); + target->CastCustomSpell(target, DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true); + } + + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + GetTarget()->RemoveAurasDueToSpell(DRUID_SURVIVAL_INSTINCTS); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_dru_survival_instincts_SpellScript(); + } + + AuraScript* GetAuraScript() const + { + return new spell_dru_survival_instincts_AuraScript(); + } +}; + void AddSC_druid_spell_scripts() { new spell_dru_glyph_of_starfire(); @@ -377,4 +650,8 @@ void AddSC_druid_spell_scripts() new spell_dru_starfall_aoe(); new spell_dru_swift_flight_passive(); new spell_dru_starfall_dummy(); + new spell_dru_lifebloom(); + new spell_dru_predatory_strikes(); + new spell_dru_savage_roar(); + new spell_dru_survival_instincts(); } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 5b65d0ca763..f254908fe55 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -239,7 +239,7 @@ class spell_gen_parachute : public SpellScriptLoader { PrepareAuraScript(spell_gen_parachute_AuraScript); - bool Validate(SpellInfo const* /*spellEntry*/) + bool Validate(SpellInfo const* /*spell*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PARACHUTE) || !sSpellMgr->GetSpellInfo(SPELL_PARACHUTE_BUFF)) return false; @@ -252,7 +252,12 @@ class spell_gen_parachute : public SpellScriptLoader if (target->IsFalling()) { target->RemoveAurasDueToSpell(SPELL_PARACHUTE); - target->CastSpell(target, SPELL_PARACHUTE_BUFF, true); + + float x, y, z; + target->GetPosition(x, y, z); + float groundZ = target->GetMap()->GetHeight(target->GetPhaseMask(), x, y, z); + if (fabs(groundZ - z) > 0.1f) + target->CastSpell(target, SPELL_PARACHUTE_BUFF, true); } } @@ -2739,6 +2744,352 @@ public: } }; +enum GenericBandage +{ + SPELL_RECENTLY_BANDAGED = 11196, +}; + +class spell_gen_bandage : public SpellScriptLoader +{ + public: + spell_gen_bandage() : SpellScriptLoader("spell_gen_bandage") { } + + class spell_gen_bandage_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_bandage_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_RECENTLY_BANDAGED)) + return false; + return true; + } + + SpellCastResult CheckCast() + { + if (Unit* target = GetExplTargetUnit()) + { + if (target->HasAura(SPELL_RECENTLY_BANDAGED)) + return SPELL_FAILED_TARGET_AURASTATE; + } + return SPELL_CAST_OK; + } + + void HandleScript() + { + if (Unit* target = GetHitUnit()) + GetCaster()->CastSpell(target, SPELL_RECENTLY_BANDAGED, true); + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_gen_bandage_SpellScript::CheckCast); + AfterHit += SpellHitFn(spell_gen_bandage_SpellScript::HandleScript); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_bandage_SpellScript(); + } +}; + +enum GenericLifebloom +{ + SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL = 43422, + SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL = 52552, + SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL = 53692, + SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL = 57763, + SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL = 66094, +}; + +class spell_gen_lifebloom : public SpellScriptLoader +{ + public: + spell_gen_lifebloom(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { } + + class spell_gen_lifebloom_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_lifebloom_AuraScript); + + public: + spell_gen_lifebloom_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { } + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(_spellId)) + return false; + return true; + } + + void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + // Final heal only on duration end + if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE) + return; + + // final heal + GetTarget()->CastSpell(GetTarget(), _spellId, true, NULL, aurEff, GetCasterGUID()); + } + + void HandleDispel(DispelInfo* /*dispelInfo*/) + { + // final heal + if (Unit* target = GetUnitOwner()) + target->CastSpell(target, _spellId, true, NULL, GetEffect(EFFECT_0), GetCasterGUID()); + } + + void Register() + { + AfterEffectRemove += AuraEffectRemoveFn(spell_gen_lifebloom_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); + AfterDispel += AuraDispelFn(spell_gen_lifebloom_AuraScript::HandleDispel); + } + + private: + uint32 _spellId; + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_lifebloom_AuraScript(_spellId); + } + + private: + uint32 _spellId; +}; + +enum SummonElemental +{ + SPELL_SUMMON_FIRE_ELEMENTAL = 8985, + SPELL_SUMMON_EARTH_ELEMENTAL = 19704 +}; + +class spell_gen_summon_elemental : public SpellScriptLoader +{ + public: + spell_gen_summon_elemental(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { } + + class spell_gen_summon_elemental_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_summon_elemental_AuraScript); + + public: + spell_gen_summon_elemental_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { } + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(_spellId)) + return false; + return true; + } + + void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (GetCaster()) + if (Unit* owner = GetCaster()->GetOwner()) + if (owner->GetTypeId() == TYPEID_PLAYER) // todo: this check is maybe wrong + owner->CastSpell(owner, _spellId, true); + } + + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (GetCaster()) + if (Unit* owner = GetCaster()->GetOwner()) + if (owner->GetTypeId() == TYPEID_PLAYER) // todo: this check is maybe wrong + owner->ToPlayer()->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_gen_summon_elemental_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_gen_summon_elemental_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + + private: + uint32 _spellId; + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_summon_elemental_AuraScript(_spellId); + } + + private: + uint32 _spellId; +}; + +enum Mounts +{ + SPELL_COLD_WEATHER_FLYING = 54197, + + // Magic Broom + SPELL_MAGIC_BROOM_60 = 42680, + SPELL_MAGIC_BROOM_100 = 42683, + SPELL_MAGIC_BROOM_150 = 42667, + SPELL_MAGIC_BROOM_280 = 42668, + + // Headless Horseman's Mount + SPELL_HEADLESS_HORSEMAN_MOUNT_60 = 51621, + SPELL_HEADLESS_HORSEMAN_MOUNT_100 = 48024, + SPELL_HEADLESS_HORSEMAN_MOUNT_150 = 51617, + SPELL_HEADLESS_HORSEMAN_MOUNT_280 = 48023, + + // Winged Steed of the Ebon Blade + SPELL_WINGED_STEED_150 = 54726, + SPELL_WINGED_STEED_280 = 54727, + + // Big Love Rocket + SPELL_BIG_LOVE_ROCKET_0 = 71343, + SPELL_BIG_LOVE_ROCKET_60 = 71344, + SPELL_BIG_LOVE_ROCKET_100 = 71345, + SPELL_BIG_LOVE_ROCKET_150 = 71346, + SPELL_BIG_LOVE_ROCKET_310 = 71347, + + // Invincible + SPELL_INVINCIBLE_60 = 72281, + SPELL_INVINCIBLE_100 = 72282, + SPELL_INVINCIBLE_150 = 72283, + SPELL_INVINCIBLE_310 = 72284, + + // Blazing Hippogryph + SPELL_BLAZING_HIPPOGRYPH_150 = 74854, + SPELL_BLAZING_HIPPOGRYPH_280 = 74855, + + // Celestial Steed + SPELL_CELESTIAL_STEED_60 = 75619, + SPELL_CELESTIAL_STEED_100 = 75620, + SPELL_CELESTIAL_STEED_150 = 75617, + SPELL_CELESTIAL_STEED_280 = 75618, + SPELL_CELESTIAL_STEED_310 = 76153, + + // X-53 Touring Rocket + SPELL_X53_TOURING_ROCKET_150 = 75957, + SPELL_X53_TOURING_ROCKET_280 = 75972, + SPELL_X53_TOURING_ROCKET_310 = 76154, +}; + +class spell_gen_mount : public SpellScriptLoader +{ + public: + spell_gen_mount(const char* name, uint32 mount0 = 0, uint32 mount60 = 0, uint32 mount100 = 0, uint32 mount150 = 0, uint32 mount280 = 0, uint32 mount310 = 0) : SpellScriptLoader(name), + _mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { } + + class spell_gen_mount_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_mount_SpellScript); + + public: + spell_gen_mount_SpellScript(uint32 mount0, uint32 mount60, uint32 mount100, uint32 mount150, uint32 mount280, uint32 mount310) : SpellScript(), + _mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { } + + bool Validate(SpellInfo const* /*spell*/) + { + if (_mount0 && !sSpellMgr->GetSpellInfo(_mount0)) + return false; + if (_mount60 && !sSpellMgr->GetSpellInfo(_mount60)) + return false; + if (_mount100 && !sSpellMgr->GetSpellInfo(_mount100)) + return false; + if (_mount150 && !sSpellMgr->GetSpellInfo(_mount150)) + return false; + if (_mount280 && !sSpellMgr->GetSpellInfo(_mount280)) + return false; + if (_mount310 && !sSpellMgr->GetSpellInfo(_mount310)) + return false; + return true; + } + + void HandleMount(SpellEffIndex effIndex) + { + PreventHitDefaultEffect(effIndex); + + if (Player* target = GetHitPlayer()) + { + // Prevent stacking of mounts and client crashes upon dismounting + target->RemoveAurasByType(SPELL_AURA_MOUNTED, 0, GetHitAura()); + + // Triggered spell id dependent on riding skill and zone + bool canFly = false; + uint32 vmap = GetVirtualMapForMapAndZone(target->GetMapId(), target->GetZoneId()); + if (vmap == 530 || (vmap == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING))) + canFly = true; + + float x, y, z; + target->GetPosition(x, y, z); + uint32 areaFlag = target->GetBaseMap()->GetAreaFlag(x, y, z); + AreaTableEntry const* area = sAreaStore.LookupEntry(areaFlag); + if (!area || (canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE))) + canFly = false; + + uint32 mount = 0; + switch (target->GetBaseSkillValue(SKILL_RIDING)) + { + case 0: + mount = _mount0; + break; + case 75: + mount = _mount60; + break; + case 150: + mount = _mount100; + break; + case 225: + if (canFly) + mount = _mount150; + else + mount = _mount100; + break; + case 300: + if (canFly) + { + if (_mount310 && target->Has310Flyer(false)) + mount = _mount310; + else + mount = _mount280; + } + else + mount = _mount100; + break; + default: + break; + } + + if (mount) + { + PreventHitAura(); + target->CastSpell(target, mount, true); + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_mount_SpellScript::HandleMount, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT); + } + + private: + uint32 _mount0; + uint32 _mount60; + uint32 _mount100; + uint32 _mount150; + uint32 _mount280; + uint32 _mount310; + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_mount_SpellScript(_mount0, _mount60, _mount100, _mount150, _mount280, _mount310); + } + + private: + uint32 _mount0; + uint32 _mount60; + uint32 _mount100; + uint32 _mount150; + uint32 _mount280; + uint32 _mount310; +}; + void AddSC_generic_spell_scripts() { new spell_gen_absorb0_hitlimit1(); @@ -2795,4 +3146,20 @@ void AddSC_generic_spell_scripts() new spell_gen_despawn_self(); new spell_gen_touch_the_nightmare(); new spell_gen_dream_funnel(); + new spell_gen_bandage(); + new spell_gen_lifebloom("spell_hexlord_lifebloom", SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL); + new spell_gen_lifebloom("spell_tur_ragepaw_lifebloom", SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL); + new spell_gen_lifebloom("spell_cenarion_scout_lifebloom", SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL); + new spell_gen_lifebloom("spell_twisted_visage_lifebloom", SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL); + new spell_gen_lifebloom("spell_faction_champion_dru_lifebloom", SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL); + new spell_gen_summon_elemental("spell_gen_summon_fire_elemental", SPELL_SUMMON_FIRE_ELEMENTAL); + new spell_gen_summon_elemental("spell_gen_summon_earth_elemental", SPELL_SUMMON_EARTH_ELEMENTAL); + new spell_gen_mount("spell_magic_broom", 0, SPELL_MAGIC_BROOM_60, SPELL_MAGIC_BROOM_100, SPELL_MAGIC_BROOM_150, SPELL_MAGIC_BROOM_280); + new spell_gen_mount("spell_headless_horseman_mount", 0, SPELL_HEADLESS_HORSEMAN_MOUNT_60, SPELL_HEADLESS_HORSEMAN_MOUNT_100, SPELL_HEADLESS_HORSEMAN_MOUNT_150, SPELL_HEADLESS_HORSEMAN_MOUNT_280); + new spell_gen_mount("spell_winged_steed_of_the_ebon_blade", 0, 0, 0, SPELL_WINGED_STEED_150, SPELL_WINGED_STEED_280); + new spell_gen_mount("spell_big_love_rocket", SPELL_BIG_LOVE_ROCKET_0, SPELL_BIG_LOVE_ROCKET_60, SPELL_BIG_LOVE_ROCKET_100, SPELL_BIG_LOVE_ROCKET_150, SPELL_BIG_LOVE_ROCKET_310); + new spell_gen_mount("spell_invincible", 0, SPELL_INVINCIBLE_60, SPELL_INVINCIBLE_100, SPELL_INVINCIBLE_150, SPELL_INVINCIBLE_310); + new spell_gen_mount("spell_blazing_hippogryph", 0, 0, 0, SPELL_BLAZING_HIPPOGRYPH_150, SPELL_BLAZING_HIPPOGRYPH_280); + new spell_gen_mount("spell_celestial_steed", 0, SPELL_CELESTIAL_STEED_60, SPELL_CELESTIAL_STEED_100, SPELL_CELESTIAL_STEED_150, SPELL_CELESTIAL_STEED_280, SPELL_CELESTIAL_STEED_310); + new spell_gen_mount("spell_x53_touring_rocket", 0, 0, 0, SPELL_X53_TOURING_ROCKET_150, SPELL_X53_TOURING_ROCKET_280, SPELL_X53_TOURING_ROCKET_310); } diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 896ed331bde..a2ee6c1c3a3 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -618,6 +618,86 @@ class spell_hun_misdirection_proc : public SpellScriptLoader } }; +class spell_hun_disengage : public SpellScriptLoader +{ + public: + spell_hun_disengage() : SpellScriptLoader("spell_hun_disengage") { } + + class spell_hun_disengage_SpellScript : public SpellScript + { + PrepareSpellScript(spell_hun_disengage_SpellScript); + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (caster->GetTypeId() == TYPEID_PLAYER && !caster->isInCombat()) + return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_hun_disengage_SpellScript::CheckCast); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_hun_disengage_SpellScript(); + } +}; + +class spell_hun_tame_beast : public SpellScriptLoader +{ + public: + spell_hun_tame_beast() : SpellScriptLoader("spell_hun_tame_beast") { } + + class spell_hun_tame_beast_SpellScript : public SpellScript + { + PrepareSpellScript(spell_hun_tame_beast_SpellScript); + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (caster->GetTypeId() != TYPEID_PLAYER) + return SPELL_FAILED_DONT_REPORT; + + if (!GetExplTargetUnit()) + return SPELL_FAILED_BAD_IMPLICIT_TARGETS; + + if (Creature* target = GetExplTargetUnit()->ToCreature()) + { + if (target->getLevel() > caster->getLevel()) + return SPELL_FAILED_HIGHLEVEL; + + // use SMSG_PET_TAME_FAILURE? + if (!target->GetCreatureTemplate()->isTameable(caster->ToPlayer()->CanTameExoticPets())) + return SPELL_FAILED_BAD_TARGETS; + + if (caster->GetPetGUID()) + return SPELL_FAILED_ALREADY_HAVE_SUMMON; + + if (caster->GetCharmGUID()) + return SPELL_FAILED_ALREADY_HAVE_CHARM; + } + else + return SPELL_FAILED_BAD_IMPLICIT_TARGETS; + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_hun_tame_beast_SpellScript::CheckCast); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_hun_tame_beast_SpellScript(); + } +}; void AddSC_hunter_spell_scripts() { @@ -633,4 +713,6 @@ void AddSC_hunter_spell_scripts() new spell_hun_pet_carrion_feeder(); new spell_hun_misdirection(); new spell_hun_misdirection_proc(); + new spell_hun_disengage(); + new spell_hun_tame_beast(); } diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp index 050741ffaba..0edfbaee437 100644 --- a/src/server/scripts/Spells/spell_mage.cpp +++ b/src/server/scripts/Spells/spell_mage.cpp @@ -342,13 +342,52 @@ public: } }; +class spell_mage_living_bomb : public SpellScriptLoader +{ + public: + spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { } + + class spell_mage_living_bomb_AuraScript : public AuraScript + { + PrepareAuraScript(spell_mage_living_bomb_AuraScript); + + bool Validate(SpellInfo const* spell) + { + if (!sSpellMgr->GetSpellInfo(uint32(spell->Effects[EFFECT_1].CalcValue()))) + return false; + return true; + } + + void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode(); + if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE) + return; + + if (Unit* caster = GetCaster()) + caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, NULL, aurEff); + } + + void Register() + { + AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_mage_living_bomb_AuraScript(); + } +}; + void AddSC_mage_spell_scripts() { - new spell_mage_blast_wave; - new spell_mage_cold_snap; + new spell_mage_blast_wave(); + new spell_mage_cold_snap(); new spell_mage_frost_warding_trigger(); new spell_mage_incanters_absorbtion_absorb(); new spell_mage_incanters_absorbtion_manashield(); - new spell_mage_polymorph_cast_visual; - new spell_mage_summon_water_elemental; + new spell_mage_polymorph_cast_visual(); + new spell_mage_summon_water_elemental(); + new spell_mage_living_bomb(); } diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 4baa1eb3735..fe681032c1c 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -43,6 +43,10 @@ enum PaladinSpells SPELL_DIVINE_STORM = 53385, SPELL_DIVINE_STORM_DUMMY = 54171, SPELL_DIVINE_STORM_HEAL = 54172, + + SPELL_FORBEARANCE = 25771, + SPELL_AVENGING_WRATH_MARKER = 61987, + SPELL_IMMUNE_SHIELD_MARKER = 61988, }; // 31850 - Ardent Defender @@ -255,17 +259,18 @@ class spell_pal_holy_shock : public SpellScriptLoader class spell_pal_holy_shock_SpellScript : public SpellScript { - PrepareSpellScript(spell_pal_holy_shock_SpellScript) - bool Validate(SpellInfo const* spellEntry) + PrepareSpellScript(spell_pal_holy_shock_SpellScript); + + bool Validate(SpellInfo const* spell) { if (!sSpellMgr->GetSpellInfo(PALADIN_SPELL_HOLY_SHOCK_R1)) return false; // can't use other spell than holy shock due to spell_ranks dependency - if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id)) + if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spell->Id)) return false; - uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id); + uint8 rank = sSpellMgr->GetSpellRank(spell->Id); if (!sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE, rank, true) || !sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_HEALING, rank, true)) return false; @@ -287,7 +292,7 @@ class spell_pal_holy_shock : public SpellScriptLoader SpellCastResult CheckCast() { - Player* caster = GetCaster()->ToPlayer(); + Unit* caster = GetCaster(); if (Unit* target = GetExplTargetUnit()) { if (!caster->IsFriendlyTo(target)) @@ -433,6 +438,108 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader } }; +class spell_pal_lay_on_hands : public SpellScriptLoader +{ + public: + spell_pal_lay_on_hands() : SpellScriptLoader("spell_pal_lay_on_hands") { } + + class spell_pal_lay_on_hands_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pal_lay_on_hands_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_FORBEARANCE)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_AVENGING_WRATH_MARKER)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_IMMUNE_SHIELD_MARKER)) + return false; + return true; + } + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (Unit* target = GetExplTargetUnit()) + { + if (caster == target) + { + if (target->HasAura(SPELL_FORBEARANCE)) + return SPELL_FAILED_TARGET_AURASTATE; + + if (target->HasAura(SPELL_AVENGING_WRATH_MARKER)) + return SPELL_FAILED_TARGET_AURASTATE; + + if (target->HasAura(SPELL_IMMUNE_SHIELD_MARKER)) + return SPELL_FAILED_TARGET_AURASTATE; + } + } + return SPELL_CAST_OK; + } + + void HandleScript() + { + Unit* caster = GetCaster(); + if (caster == GetHitUnit()) + { + caster->CastSpell(caster, SPELL_FORBEARANCE, true); + caster->CastSpell(caster, SPELL_AVENGING_WRATH_MARKER, true); + caster->CastSpell(caster, SPELL_IMMUNE_SHIELD_MARKER, true); + } + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_pal_lay_on_hands_SpellScript::CheckCast); + AfterHit += SpellHitFn(spell_pal_lay_on_hands_SpellScript::HandleScript); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_pal_lay_on_hands_SpellScript(); + } +}; + +class spell_pal_righteous_defense : public SpellScriptLoader +{ + public: + spell_pal_righteous_defense() : SpellScriptLoader("spell_pal_righteous_defense") { } + + class spell_pal_righteous_defense_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pal_righteous_defense_SpellScript); + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (caster->GetTypeId() != TYPEID_PLAYER) + return SPELL_FAILED_DONT_REPORT; + + if (Unit* target = GetExplTargetUnit()) + { + if (!target->IsFriendlyTo(caster) || target->getAttackers().empty()) + return SPELL_FAILED_BAD_TARGETS; + } + else + return SPELL_FAILED_BAD_TARGETS; + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_pal_righteous_defense_SpellScript::CheckCast); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_pal_righteous_defense_SpellScript(); + } +}; + void AddSC_paladin_spell_scripts() { new spell_pal_ardent_defender(); @@ -443,4 +550,6 @@ void AddSC_paladin_spell_scripts() new spell_pal_judgement_of_command(); new spell_pal_divine_storm(); new spell_pal_divine_storm_dummy(); + new spell_pal_lay_on_hands(); + new spell_pal_righteous_defense(); } diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 8088004c9d1..a20534effaf 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -34,6 +34,7 @@ enum PriestSpells PRIEST_SPELL_PENANCE_R1_HEAL = 47757, PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED = 33619, PRIEST_SPELL_REFLECTIVE_SHIELD_R1 = 33201, + PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL = 64085, }; // Guardian Spirit @@ -330,6 +331,50 @@ public: } }; +class spell_pri_vampiric_touch : public SpellScriptLoader +{ + public: + spell_pri_vampiric_touch() : SpellScriptLoader("spell_pri_vampiric_touch") { } + + class spell_pri_vampiric_touch_AuraScript : public AuraScript + { + PrepareAuraScript(spell_pri_vampiric_touch_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL)) + return false; + return true; + } + + void HandleDispel(DispelInfo* /*dispelInfo*/) + { + if (Unit* caster = GetCaster()) + { + if (Unit* target = GetUnitOwner()) + { + if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) + { + int32 damage = aurEff->GetAmount() * 8; + // backfire damage + caster->CastCustomSpell(target, PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL, &damage, NULL, NULL, true, NULL, aurEff); + } + } + } + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_pri_vampiric_touch_AuraScript(); + } +}; + void AddSC_priest_spell_scripts() { new spell_pri_guardian_spirit(); @@ -339,4 +384,5 @@ void AddSC_priest_spell_scripts() new spell_pri_reflective_shield_trigger(); new spell_pri_mind_sear(); new spell_pri_prayer_of_mending_heal(); + new spell_pri_vampiric_touch(); } diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index c9c036d5329..da15c5c5046 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -42,6 +42,12 @@ enum ShamanSpells // For Earthen Power SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474, SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566, + + SHAMAN_BIND_SIGHT = 6277, + + ICON_ID_SHAMAN_LAVA_FLOW = 3087, + SHAMAN_LAVA_FLOWS_R1 = 51480, + SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 64694, }; // 51474 - Astral shift @@ -652,6 +658,98 @@ class spell_sha_chain_heal : public SpellScriptLoader } }; +class spell_sha_flame_shock : public SpellScriptLoader +{ + public: + spell_sha_flame_shock() : SpellScriptLoader("spell_sha_flame_shock") { } + + class spell_sha_flame_shock_AuraScript : public AuraScript + { + PrepareAuraScript(spell_sha_flame_shock_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_R1)) + return false; + if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_TRIGGERED_R1)) + return false; + return true; + } + + void HandleDispel(DispelInfo* /*dispelInfo*/) + { + if (Unit* caster = GetCaster()) + { + // Lava Flows + if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, ICON_ID_SHAMAN_LAVA_FLOW, 0)) + { + if (sSpellMgr->GetFirstSpellInChain(SHAMAN_LAVA_FLOWS_R1) != sSpellMgr->GetFirstSpellInChain(aurEff->GetId())) + return; + + uint8 rank = sSpellMgr->GetSpellRank(aurEff->GetId()); + caster->CastSpell(caster, sSpellMgr->GetSpellWithRank(SHAMAN_LAVA_FLOWS_TRIGGERED_R1, rank), true); + } + } + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_sha_flame_shock_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_sha_flame_shock_AuraScript(); + } +}; + +class spell_sha_sentry_totem : public SpellScriptLoader +{ + public: + spell_sha_sentry_totem() : SpellScriptLoader("spell_sha_sentry_totem") { } + + class spell_sha_sentry_totem_AuraScript : public AuraScript + { + PrepareAuraScript(spell_sha_sentry_totem_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SHAMAN_BIND_SIGHT)) + return false; + return true; + } + + void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + if (Creature* totem = caster->GetMap()->GetCreature(caster->m_SummonSlot[4])) + if (totem->isTotem()) + caster->CastSpell(totem, SHAMAN_BIND_SIGHT, true); + } + } + + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + if (caster->GetTypeId() == TYPEID_PLAYER) + caster->ToPlayer()->StopCastingBindSight(); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_sha_sentry_totem_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_sha_sentry_totem_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_sha_sentry_totem_AuraScript(); + } +}; + void AddSC_shaman_spell_scripts() { new spell_sha_astral_shift(); @@ -667,4 +765,6 @@ void AddSC_shaman_spell_scripts() new spell_sha_mana_spring_totem(); new spell_sha_lava_lash(); new spell_sha_chain_heal(); + new spell_sha_flame_shock(); + new spell_sha_sentry_totem(); } diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 838b9e4f932..1b24a9ec09f 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -37,6 +37,8 @@ enum WarlockSpells WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018, WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020, WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388, + WARLOCK_HAUNT_HEAL = 48210, + WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117, }; class spell_warl_banish : public SpellScriptLoader @@ -523,6 +525,106 @@ class spell_warl_demonic_circle_teleport : public SpellScriptLoader } }; +class spell_warl_haunt : public SpellScriptLoader +{ + public: + spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { } + + class spell_warl_haunt_SpellScript : public SpellScript + { + PrepareSpellScript(spell_warl_haunt_SpellScript); + + void HandleOnHit() + { + if (Aura* aura = GetHitAura()) + if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1)) + aurEff->SetAmount(CalculatePctN(aurEff->GetAmount(), GetHitDamage())); + } + + void Register() + { + OnHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleOnHit); + } + }; + + class spell_warl_haunt_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_haunt_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(WARLOCK_HAUNT_HEAL)) + return false; + return true; + } + + void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + int32 amount = aurEff->GetAmount(); + GetTarget()->CastCustomSpell(caster, WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + } + } + + void Register() + { + OnEffectRemove += AuraEffectApplyFn(spell_warl_haunt_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_warl_haunt_SpellScript(); + } + + AuraScript* GetAuraScript() const + { + return new spell_warl_haunt_AuraScript(); + } +}; + +class spell_warl_unstable_affliction : public SpellScriptLoader +{ + public: + spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { } + + class spell_warl_unstable_affliction_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_unstable_affliction_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(WARLOCK_UNSTABLE_AFFLICTION_DISPEL)) + return false; + return true; + } + + void HandleDispel(DispelInfo* dispelInfo) + { + if (Unit* caster = GetCaster()) + { + if (AuraEffect const* aurEff = GetEffect(EFFECT_0)) + { + int32 damage = aurEff->GetAmount() * 9; + // backfire damage and silence + caster->CastCustomSpell(dispelInfo->GetDispeller(), WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff); + } + } + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_warl_unstable_affliction_AuraScript(); + } +}; + void AddSC_warlock_spell_scripts() { new spell_warl_banish(); @@ -535,4 +637,6 @@ void AddSC_warlock_spell_scripts() new spell_warl_life_tap(); new spell_warl_demonic_circle_summon(); new spell_warl_demonic_circle_teleport(); + new spell_warl_haunt(); + new spell_warl_unstable_affliction(); } |
