diff options
Diffstat (limited to 'src/server/scripts')
528 files changed, 17301 insertions, 3932 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt index 792fdeb3e7b..f148ae2b3ee 100644 --- a/src/server/scripts/CMakeLists.txt +++ b/src/server/scripts/CMakeLists.txt @@ -80,6 +80,8 @@ include_directories( ${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI ${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse + ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield + ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones ${CMAKE_SOURCE_DIR}/src/server/game/Calendar diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt index 86fe984e197..177b3a479f5 100644 --- a/src/server/scripts/Commands/CMakeLists.txt +++ b/src/server/scripts/Commands/CMakeLists.txt @@ -12,33 +12,38 @@ set(scripts_STAT_SRCS ${scripts_STAT_SRCS} Commands/cs_account.cpp Commands/cs_achievement.cpp + Commands/cs_ban.cpp + Commands/cs_bf.cpp + Commands/cs_cast.cpp + Commands/cs_character.cpp + Commands/cs_cheat.cpp Commands/cs_debug.cpp + Commands/cs_disable.cpp Commands/cs_event.cpp Commands/cs_gm.cpp Commands/cs_go.cpp Commands/cs_gobject.cpp + Commands/cs_guild.cpp Commands/cs_honor.cpp + Commands/cs_instance.cpp Commands/cs_learn.cpp + Commands/cs_list.cpp + Commands/cs_lookup.cpp + Commands/cs_message.cpp Commands/cs_misc.cpp Commands/cs_modify.cpp Commands/cs_npc.cpp Commands/cs_quest.cpp Commands/cs_reload.cpp + Commands/cs_reset.cpp Commands/cs_tele.cpp + Commands/cs_ticket.cpp + Commands/cs_server.cpp Commands/cs_titles.cpp Commands/cs_wp.cpp -# Commands/cs_character.cpp -# Commands/cs_list.cpp -# Commands/cs_lookup.cpp # Commands/cs_pdump.cpp -# Commands/cs_guild.cpp -# Commands/cs_cast.cpp -# Commands/cs_reset.cpp -# Commands/cs_instance.cpp -# Commands/cs_server.cpp # Commands/cs_channel.cpp # Commands/cs_pet.cpp -# Commands/cs_ticket.cpp # Commands/cs_aura.cpp # Commands/cs_unaura.cpp # Commands/cs_nameannounce.cpp @@ -65,10 +70,6 @@ set(scripts_STAT_SRCS # Commands/cs_save.cpp # Commands/cs_saveall.cpp # Commands/cs_kick.cpp -# Commands/cs_ban.cpp -# Commands/cs_unban.cpp -# Commands/cs_baninfo.cpp -# Commands/cs_banlist.cpp # Commands/cs_start.cpp # Commands/cs_taxicheat.cpp # Commands/cs_linkgrave.cpp diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index b52102479b5..1024a3acf15 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -38,7 +38,7 @@ public: { "addon", SEC_ADMINISTRATOR, true, &HandleAccountSetAddonCommand, "", NULL }, { "gmlevel", SEC_CONSOLE, true, &HandleAccountSetGmLevelCommand, "", NULL }, { "password", SEC_CONSOLE, true, &HandleAccountSetPasswordCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { NULL, SEC_PLAYER, false, NULL, "", NULL } }; static ChatCommand accountCommandTable[] = { @@ -50,12 +50,12 @@ public: { "set", SEC_ADMINISTRATOR, true, NULL, "", accountSetCommandTable }, { "password", SEC_PLAYER, false, &HandleAccountPasswordCommand, "", NULL }, { "", SEC_PLAYER, false, &HandleAccountCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { NULL, SEC_PLAYER, false, NULL, "", NULL } }; static ChatCommand commandTable[] = { { "account", SEC_PLAYER, true, NULL, "", accountCommandTable }, - { NULL, 0, false, NULL, "", NULL } + { NULL, SEC_PLAYER, false, NULL, "", NULL } }; return commandTable; } @@ -110,7 +110,11 @@ public: case AOR_OK: handler->PSendSysMessage(LANG_ACCOUNT_CREATED, accountName); if (handler->GetSession()) - sLog->outChar("Account: %d (IP: %s) Character:[%s] (GUID: %u) Change Password.", handler->GetSession()->GetAccountId(),handler->GetSession()->GetRemoteAddress().c_str(), handler->GetSession()->GetPlayer()->GetName(), handler->GetSession()->GetPlayer()->GetGUIDLow()); + { + sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Character:[%s] (GUID: %u) Change Password." + , handler->GetSession()->GetAccountId(),handler->GetSession()->GetRemoteAddress().c_str() + , handler->GetSession()->GetPlayer()->GetName(), handler->GetSession()->GetPlayer()->GetGUIDLow()); + } break; case AOR_NAME_TOO_LONG: handler->SendSysMessage(LANG_ACCOUNT_TOO_LONG); @@ -232,8 +236,8 @@ public: } else handler->PSendSysMessage(LANG_ACCOUNT_LIST_ERROR, name.c_str()); - - } while (result->NextRow()); + } + while (result->NextRow()); handler->SendSysMessage(LANG_ACCOUNT_LIST_BAR); return true; @@ -377,7 +381,6 @@ public: handler->SetSentErrorMessage(true); return false; } - } // Let set addon state only for lesser (strong) security level @@ -535,8 +538,8 @@ public: ///- Get the command line arguments char* account = strtok((char*)args, " "); - char* password = strtok(NULL, " "); - char* passwordConfirmation = strtok(NULL, " "); + char* password = strtok(NULL, " "); + char* passwordConfirmation = strtok(NULL, " "); if (!account || !password || !passwordConfirmation) return false; @@ -589,7 +592,6 @@ public: handler->SetSentErrorMessage(true); return false; } - return true; } }; diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp new file mode 100644 index 00000000000..bfb52d342e1 --- /dev/null +++ b/src/server/scripts/Commands/cs_ban.cpp @@ -0,0 +1,718 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: ban_commandscript +%Complete: 100 +Comment: All ban related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "AccountMgr.h" +#include "ObjectAccessor.h" +#include "ObjectMgr.h" + +class ban_commandscript : public CommandScript +{ +public: + ban_commandscript() : CommandScript("ban_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand unbanCommandTable[] = + { + { "account", SEC_ADMINISTRATOR, true, &HandleUnBanAccountCommand, "", NULL }, + { "character", SEC_ADMINISTRATOR, true, &HandleUnBanCharacterCommand, "", NULL }, + { "playeraccount", SEC_ADMINISTRATOR, true, &HandleUnBanAccountByCharCommand, "", NULL }, + { "ip", SEC_ADMINISTRATOR, true, &HandleUnBanIPCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand banlistCommandTable[] = + { + { "account", SEC_ADMINISTRATOR, true, &HandleBanListAccountCommand, "", NULL }, + { "character", SEC_ADMINISTRATOR, true, &HandleBanListCharacterCommand, "", NULL }, + { "ip", SEC_ADMINISTRATOR, true, &HandleBanListIPCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand baninfoCommandTable[] = + { + { "account", SEC_ADMINISTRATOR, true, &HandleBanInfoAccountCommand, "", NULL }, + { "character", SEC_ADMINISTRATOR, true, &HandleBanInfoCharacterCommand, "", NULL }, + { "ip", SEC_ADMINISTRATOR, true, &HandleBanInfoIPCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand banCommandTable[] = + { + { "account", SEC_ADMINISTRATOR, true, &HandleBanAccountCommand, "", NULL }, + { "character", SEC_ADMINISTRATOR, true, &HandleBanCharacterCommand, "", NULL }, + { "playeraccount", SEC_ADMINISTRATOR, true, &HandleBanAccountByCharCommand, "", NULL }, + { "ip", SEC_ADMINISTRATOR, true, &HandleBanIPCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "ban", SEC_ADMINISTRATOR, true, NULL, "", banCommandTable }, + { "baninfo", SEC_ADMINISTRATOR, true, NULL, "", baninfoCommandTable }, + { "banlist", SEC_ADMINISTRATOR, true, NULL, "", banlistCommandTable }, + { "unban", SEC_ADMINISTRATOR, true, NULL, "", unbanCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleBanAccountCommand(ChatHandler* handler, char const* args) + { + return HandleBanHelper(BAN_ACCOUNT, args, handler); + } + + static bool HandleBanCharacterCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* nameStr = strtok((char*)args, " "); + if (!nameStr) + return false; + + std::string name = nameStr; + + char* durationStr = strtok(NULL, " "); + if (!durationStr || !atoi(durationStr)) + return false; + + char* reasonStr = strtok(NULL, ""); + if (!reasonStr) + return false; + + if (!normalizePlayerName(name)) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + switch (sWorld->BanCharacter(name, durationStr, reasonStr, handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "")) + { + case BAN_SUCCESS: + { + if (atoi(durationStr) > 0) + handler->PSendSysMessage(LANG_BAN_YOUBANNED, name.c_str(), secsToTimeString(TimeStringToSecs(durationStr), true).c_str(), reasonStr); + else + handler->PSendSysMessage(LANG_BAN_YOUPERMBANNED, name.c_str(), reasonStr); + break; + } + case BAN_NOTFOUND: + { + handler->PSendSysMessage(LANG_BAN_NOTFOUND, "character", name.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + default: + break; + } + + return true; + } + + static bool HandleBanAccountByCharCommand(ChatHandler* handler, char const* args) + { + return HandleBanHelper(BAN_CHARACTER, args, handler); + } + + static bool HandleBanIPCommand(ChatHandler* handler, char const* args) + { + return HandleBanHelper(BAN_IP, args, handler); + } + + static bool HandleBanHelper(BanMode mode, char const* args, ChatHandler* handler) + { + if (!*args) + return false; + + char* cnameOrIP = strtok((char*)args, " "); + if (!cnameOrIP) + return false; + + std::string nameOrIP = cnameOrIP; + + char* durationStr = strtok(NULL, " "); + if (!durationStr || !atoi(durationStr)) + return false; + + char* reasonStr = strtok(NULL, ""); + if (!reasonStr) + return false; + + switch (mode) + { + case BAN_ACCOUNT: + if (!AccountMgr::normalizeString(nameOrIP)) + { + handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, nameOrIP.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + break; + case BAN_CHARACTER: + if (!normalizePlayerName(nameOrIP)) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + break; + case BAN_IP: + if (!IsIPAddress(nameOrIP.c_str())) + return false; + break; + } + + switch (sWorld->BanAccount(mode, nameOrIP, durationStr, reasonStr, handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "")) + { + case BAN_SUCCESS: + if (atoi(durationStr) > 0) + handler->PSendSysMessage(LANG_BAN_YOUBANNED, nameOrIP.c_str(), secsToTimeString(TimeStringToSecs(durationStr), true).c_str(), reasonStr); + else + handler->PSendSysMessage(LANG_BAN_YOUPERMBANNED, nameOrIP.c_str(), reasonStr); + break; + case BAN_SYNTAX_ERROR: + return false; + case BAN_NOTFOUND: + switch (mode) + { + default: + handler->PSendSysMessage(LANG_BAN_NOTFOUND, "account", nameOrIP.c_str()); + break; + case BAN_CHARACTER: + handler->PSendSysMessage(LANG_BAN_NOTFOUND, "character", nameOrIP.c_str()); + break; + case BAN_IP: + handler->PSendSysMessage(LANG_BAN_NOTFOUND, "ip", nameOrIP.c_str()); + break; + } + handler->SetSentErrorMessage(true); + return false; + } + + return true; + } + + static bool HandleBanInfoAccountCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* nameStr = strtok((char*)args, ""); + if (!nameStr) + return false; + + std::string accountName = nameStr; + if (!AccountMgr::normalizeString(accountName)) + { + handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + uint32 accountId = AccountMgr::GetId(accountName); + if (!accountId) + { + handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str()); + return true; + } + + return HandleBanInfoHelper(accountId, accountName.c_str(), handler); + } + + static bool HandleBanInfoHelper(uint32 accountId, char const* accountName, ChatHandler* handler) + { + QueryResult result = LoginDatabase.PQuery("SELECT FROM_UNIXTIME(bandate), unbandate-bandate, active, unbandate, banreason, bannedby FROM account_banned WHERE id = '%u' ORDER BY bandate ASC", accountId); + if (!result) + { + handler->PSendSysMessage(LANG_BANINFO_NOACCOUNTBAN, accountName); + return true; + } + + handler->PSendSysMessage(LANG_BANINFO_BANHISTORY, accountName); + do + { + Field* fields = result->Fetch(); + + time_t unbanDate = time_t(fields[3].GetUInt32()); + bool active = false; + if (fields[2].GetBool() && (fields[1].GetUInt64() == uint64(0) || unbanDate >= time(NULL))) + active = true; + bool permanent = (fields[1].GetUInt64() == uint64(0)); + std::string banTime = permanent ? handler->GetTrinityString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[1].GetUInt64(), true); + handler->PSendSysMessage(LANG_BANINFO_HISTORYENTRY, + fields[0].GetCString(), banTime.c_str(), active ? handler->GetTrinityString(LANG_BANINFO_YES) : handler->GetTrinityString(LANG_BANINFO_NO), fields[4].GetCString(), fields[5].GetCString()); + } + while (result->NextRow()); + + return true; + } + + static bool HandleBanInfoCharacterCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* target = sObjectAccessor->FindPlayerByName(args); + uint32 targetGuid = 0; + std::string name(args); + + if (!target) + { + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME); + stmt->setString(0, name); + PreparedQueryResult resultCharacter = CharacterDatabase.Query(stmt); + + if (!resultCharacter) + { + handler->PSendSysMessage(LANG_BANINFO_NOCHARACTER); + return false; + } + + targetGuid = (*resultCharacter)[0].GetUInt32(); + } + else + targetGuid = target->GetGUIDLow(); + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO); + stmt->setUInt32(0, targetGuid); + PreparedQueryResult result = CharacterDatabase.Query(stmt); + if (!result) + { + handler->PSendSysMessage(LANG_CHAR_NOT_BANNED, name.c_str()); + return true; + } + + handler->PSendSysMessage(LANG_BANINFO_BANHISTORY, name.c_str()); + do + { + Field* fields = result->Fetch(); + time_t unbanDate = time_t(fields[3].GetUInt32()); + bool active = false; + if (fields[2].GetUInt8() && (!fields[1].GetUInt32() || unbanDate >= time(NULL))) + active = true; + bool permanent = (fields[1].GetUInt32() == uint32(0)); + std::string banTime = permanent ? handler->GetTrinityString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[1].GetUInt32(), true); + handler->PSendSysMessage(LANG_BANINFO_HISTORYENTRY, + fields[0].GetCString(), banTime.c_str(), active ? handler->GetTrinityString(LANG_BANINFO_YES) : handler->GetTrinityString(LANG_BANINFO_NO), fields[4].GetCString(), fields[5].GetCString()); + } + while (result->NextRow()); + + return true; + } + + static bool HandleBanInfoIPCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* ipStr = strtok((char*)args, ""); + if (!ipStr) + return false; + + if (!IsIPAddress(ipStr)) + return false; + + std::string IP = ipStr; + + LoginDatabase.EscapeString(IP); + QueryResult result = LoginDatabase.PQuery("SELECT ip, FROM_UNIXTIME(bandate), FROM_UNIXTIME(unbandate), unbandate-UNIX_TIMESTAMP(), banreason, bannedby, unbandate-bandate FROM ip_banned WHERE ip = '%s'", IP.c_str()); + if (!result) + { + handler->PSendSysMessage(LANG_BANINFO_NOIP); + return true; + } + + Field* fields = result->Fetch(); + bool permanent = !fields[6].GetUInt64(); + handler->PSendSysMessage(LANG_BANINFO_IPENTRY, + fields[0].GetCString(), fields[1].GetCString(), permanent ? handler->GetTrinityString(LANG_BANINFO_NEVER) : fields[2].GetCString(), + permanent ? handler->GetTrinityString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[3].GetUInt64(), true).c_str(), fields[4].GetCString(), fields[5].GetCString()); + + + return true; + } + + static bool HandleBanListAccountCommand(ChatHandler* handler, char const* args) + { + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS); + LoginDatabase.Execute(stmt); + + char* filterStr = strtok((char*)args, " "); + std::string filter = filterStr ? filterStr : ""; + + PreparedQueryResult result; + + if (filter.empty()) + { + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED_ALL); + result = LoginDatabase.Query(stmt); + } + else + { + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED_BY_USERNAME); + stmt->setString(0, filter); + result = LoginDatabase.Query(stmt); + } + + if (!result) + { + handler->PSendSysMessage(LANG_BANLIST_NOACCOUNT); + return true; + } + + return HandleBanListHelper(result, handler); + } + + static bool HandleBanListHelper(PreparedQueryResult result, ChatHandler* handler) + { + handler->PSendSysMessage(LANG_BANLIST_MATCHINGACCOUNT); + + // Chat short output + if (handler->GetSession()) + { + do + { + Field* fields = result->Fetch(); + uint32 accountid = fields[0].GetUInt32(); + + QueryResult banResult = LoginDatabase.PQuery("SELECT account.username FROM account, account_banned WHERE account_banned.id='%u' AND account_banned.id=account.id", accountid); + if (banResult) + { + Field* fields2 = banResult->Fetch(); + handler->PSendSysMessage("%s", fields2[0].GetCString()); + } + } + while (result->NextRow()); + } + // Console wide output + else + { + handler->SendSysMessage(LANG_BANLIST_ACCOUNTS); + handler->SendSysMessage(" ==============================================================================="); + handler->SendSysMessage(LANG_BANLIST_ACCOUNTS_HEADER); + do + { + handler->SendSysMessage("-------------------------------------------------------------------------------"); + Field* fields = result->Fetch(); + uint32 accountId = fields[0].GetUInt32(); + + std::string accountName; + + // "account" case, name can be get in same query + if (result->GetFieldCount() > 1) + accountName = fields[1].GetString(); + // "character" case, name need extract from another DB + else + AccountMgr::GetName(accountId, accountName); + + // No SQL injection. id is uint32. + QueryResult banInfo = LoginDatabase.PQuery("SELECT bandate, unbandate, bannedby, banreason FROM account_banned WHERE id = %u ORDER BY unbandate", accountId); + if (banInfo) + { + Field* fields2 = banInfo->Fetch(); + do + { + time_t timeBan = time_t(fields2[0].GetUInt32()); + tm* tmBan = localtime(&timeBan); + + if (fields2[0].GetUInt32() == fields2[1].GetUInt32()) + { + handler->PSendSysMessage("|%-15.15s|%02d-%02d-%02d %02d:%02d| permanent |%-15.15s|%-15.15s|", + accountName.c_str(), tmBan->tm_year%100, tmBan->tm_mon+1, tmBan->tm_mday, tmBan->tm_hour, tmBan->tm_min, + fields2[2].GetCString(), fields2[3].GetCString()); + } + else + { + time_t timeUnban = time_t(fields2[1].GetUInt32()); + tm* tmUnban = localtime(&timeUnban); + handler->PSendSysMessage("|%-15.15s|%02d-%02d-%02d %02d:%02d|%02d-%02d-%02d %02d:%02d|%-15.15s|%-15.15s|", + accountName.c_str(), tmBan->tm_year%100, tmBan->tm_mon+1, tmBan->tm_mday, tmBan->tm_hour, tmBan->tm_min, + tmUnban->tm_year%100, tmUnban->tm_mon+1, tmUnban->tm_mday, tmUnban->tm_hour, tmUnban->tm_min, + fields2[2].GetCString(), fields2[3].GetCString()); + } + } + while (banInfo->NextRow()); + } + } + while (result->NextRow()); + + handler->SendSysMessage(" ==============================================================================="); + } + + return true; + } + + static bool HandleBanListCharacterCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* filterStr = strtok((char*)args, " "); + if (!filterStr) + return false; + + std::string filter(filterStr); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME_FILTER); + stmt->setString(0, filter); + PreparedQueryResult result = CharacterDatabase.Query(stmt); + if (!result) + { + handler->PSendSysMessage(LANG_BANLIST_NOCHARACTER); + return true; + } + + handler->PSendSysMessage(LANG_BANLIST_MATCHINGCHARACTER); + + // Chat short output + if (handler->GetSession()) + { + do + { + Field* fields = result->Fetch(); + PreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANNED_NAME); + stmt2->setUInt32(0, fields[0].GetUInt32()); + PreparedQueryResult banResult = CharacterDatabase.Query(stmt2); + if (banResult) + handler->PSendSysMessage("%s", (*banResult)[0].GetCString()); + } + while (result->NextRow()); + } + // Console wide output + else + { + handler->SendSysMessage(LANG_BANLIST_CHARACTERS); + handler->SendSysMessage(" =============================================================================== "); + handler->SendSysMessage(LANG_BANLIST_CHARACTERS_HEADER); + do + { + handler->SendSysMessage("-------------------------------------------------------------------------------"); + + Field* fields = result->Fetch(); + + std::string char_name = fields[1].GetString(); + + PreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO_LIST); + stmt2->setUInt32(0, fields[0].GetUInt32()); + PreparedQueryResult banInfo = CharacterDatabase.Query(stmt2); + if (banInfo) + { + Field* banFields = banInfo->Fetch(); + do + { + time_t timeBan = time_t(banFields[0].GetUInt32()); + tm* tmBan = localtime(&timeBan); + + if (banFields[0].GetUInt32() == banFields[1].GetUInt32()) + { + handler->PSendSysMessage("|%-15.15s|%02d-%02d-%02d %02d:%02d| permanent |%-15.15s|%-15.15s|", + char_name.c_str(), tmBan->tm_year%100, tmBan->tm_mon+1, tmBan->tm_mday, tmBan->tm_hour, tmBan->tm_min, + banFields[2].GetCString(), banFields[3].GetCString()); + } + else + { + time_t timeUnban = time_t(banFields[1].GetUInt32()); + tm* tmUnban = localtime(&timeUnban); + handler->PSendSysMessage("|%-15.15s|%02d-%02d-%02d %02d:%02d|%02d-%02d-%02d %02d:%02d|%-15.15s|%-15.15s|", + char_name.c_str(), tmBan->tm_year%100, tmBan->tm_mon+1, tmBan->tm_mday, tmBan->tm_hour, tmBan->tm_min, + tmUnban->tm_year%100, tmUnban->tm_mon+1, tmUnban->tm_mday, tmUnban->tm_hour, tmUnban->tm_min, + banFields[2].GetCString(), banFields[3].GetCString()); + } + } + while (banInfo->NextRow()); + } + } + while (result->NextRow()); + handler->SendSysMessage(" =============================================================================== "); + } + + return true; + } + + static bool HandleBanListIPCommand(ChatHandler* handler, char const* args) + { + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS); + LoginDatabase.Execute(stmt); + + char* filterStr = strtok((char*)args, " "); + std::string filter = filterStr ? filterStr : ""; + LoginDatabase.EscapeString(filter); + + PreparedQueryResult result; + + if (filter.empty()) + { + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED_ALL); + result = LoginDatabase.Query(stmt); + } + else + { + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED_BY_IP); + stmt->setString(0, filter); + result = LoginDatabase.Query(stmt); + } + + if (!result) + { + handler->PSendSysMessage(LANG_BANLIST_NOIP); + return true; + } + + handler->PSendSysMessage(LANG_BANLIST_MATCHINGIP); + // Chat short output + if (handler->GetSession()) + { + do + { + Field* fields = result->Fetch(); + handler->PSendSysMessage("%s", fields[0].GetCString()); + } + while (result->NextRow()); + } + // Console wide output + else + { + handler->SendSysMessage(LANG_BANLIST_IPS); + handler->SendSysMessage(" ==============================================================================="); + handler->SendSysMessage(LANG_BANLIST_IPS_HEADER); + do + { + handler->SendSysMessage("-------------------------------------------------------------------------------"); + Field* fields = result->Fetch(); + time_t timeBan = time_t(fields[1].GetUInt32()); + tm* tmBan = localtime(&timeBan); + if (fields[1].GetUInt32() == fields[2].GetUInt32()) + { + handler->PSendSysMessage("|%-15.15s|%02d-%02d-%02d %02d:%02d| permanent |%-15.15s|%-15.15s|", + fields[0].GetCString(), tmBan->tm_year%100, tmBan->tm_mon+1, tmBan->tm_mday, tmBan->tm_hour, tmBan->tm_min, + fields[3].GetCString(), fields[4].GetCString()); + } + else + { + time_t timeUnban = time_t(fields[2].GetUInt32()); + tm* tmUnban = localtime(&timeUnban); + handler->PSendSysMessage("|%-15.15s|%02d-%02d-%02d %02d:%02d|%02d-%02d-%02d %02d:%02d|%-15.15s|%-15.15s|", + fields[0].GetCString(), tmBan->tm_year%100, tmBan->tm_mon+1, tmBan->tm_mday, tmBan->tm_hour, tmBan->tm_min, + tmUnban->tm_year%100, tmUnban->tm_mon+1, tmUnban->tm_mday, tmUnban->tm_hour, tmUnban->tm_min, + fields[3].GetCString(), fields[4].GetCString()); + } + } + while (result->NextRow()); + + handler->SendSysMessage(" ==============================================================================="); + } + + return true; + } + + static bool HandleUnBanAccountCommand(ChatHandler* handler, char const* args) + { + return HandleUnBanHelper(BAN_ACCOUNT, args, handler); + } + + static bool HandleUnBanCharacterCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* nameStr = strtok((char*)args, " "); + if (!nameStr) + return false; + + std::string name = nameStr; + + if (!normalizePlayerName(name)) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + if (!sWorld->RemoveBanCharacter(name)) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + return true; + } + + static bool HandleUnBanAccountByCharCommand(ChatHandler* handler, char const* args) + { + return HandleUnBanHelper(BAN_CHARACTER, args, handler); + } + + static bool HandleUnBanIPCommand(ChatHandler* handler, char const* args) + { + return HandleUnBanHelper(BAN_IP, args, handler); + } + + static bool HandleUnBanHelper(BanMode mode, char const* args, ChatHandler* handler) + { + if (!*args) + return false; + + char* nameOrIPStr = strtok((char*)args, " "); + if (!nameOrIPStr) + return false; + + std::string nameOrIP = nameOrIPStr; + + switch (mode) + { + case BAN_ACCOUNT: + if (!AccountMgr::normalizeString(nameOrIP)) + { + handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, nameOrIP.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + break; + case BAN_CHARACTER: + if (!normalizePlayerName(nameOrIP)) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + break; + case BAN_IP: + if (!IsIPAddress(nameOrIP.c_str())) + return false; + break; + } + + if (sWorld->RemoveBanAccount(mode, nameOrIP)) + handler->PSendSysMessage(LANG_UNBAN_UNBANNED, nameOrIP.c_str()); + else + handler->PSendSysMessage(LANG_UNBAN_ERROR, nameOrIP.c_str()); + + return true; + } +}; + +void AddSC_ban_commandscript() +{ + new ban_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_bf.cpp b/src/server/scripts/Commands/cs_bf.cpp new file mode 100644 index 00000000000..7284e6ad6b7 --- /dev/null +++ b/src/server/scripts/Commands/cs_bf.cpp @@ -0,0 +1,180 @@ +/* + * Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: bf_commandscript +%Complete: 100 +Comment: All bf related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "BattlefieldMgr.h" + +class bf_commandscript : public CommandScript +{ +public: + bf_commandscript() : CommandScript("bf_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand battlefieldcommandTable[] = + { + { "start", SEC_ADMINISTRATOR, false, &HandleBattlefieldStart, "", NULL }, + { "stop", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnd, "", NULL }, + { "switch", SEC_ADMINISTRATOR, false, &HandleBattlefieldSwitch, "", NULL }, + { "timer", SEC_ADMINISTRATOR, false, &HandleBattlefieldTimer, "", NULL }, + { "enable", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnable, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "bf", SEC_ADMINISTRATOR, false, NULL, "", battlefieldcommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleBattlefieldStart(ChatHandler* handler, const char* args) + { + uint32 battleid = 0; + char* battleid_str = strtok((char*)args, " "); + if (!battleid_str) + return false; + + battleid = atoi(battleid_str); + + Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid); + + if (!bf) + return false; + + bf->StartBattle(); + + if (battleid == 1) + handler->SendGlobalGMSysMessage("Wintergrasp (Command start used)"); + + return true; + } + + static bool HandleBattlefieldEnd(ChatHandler* handler, const char* args) + { + uint32 battleid = 0; + char* battleid_str = strtok((char*)args, " "); + if (!battleid_str) + return false; + + battleid = atoi(battleid_str); + + Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid); + + if (!bf) + return false; + + bf->EndBattle(true); + + if (battleid == 1) + handler->SendGlobalGMSysMessage("Wintergrasp (Command stop used)"); + + return true; + } + + static bool HandleBattlefieldEnable(ChatHandler* handler, const char* args) + { + uint32 battleid = 0; + char* battleid_str = strtok((char*)args, " "); + if (!battleid_str) + return false; + + battleid = atoi(battleid_str); + + Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid); + + if (!bf) + return false; + + if (bf->IsEnabled()) + { + bf->ToggleBattlefield(false); + if (battleid == 1) + handler->SendGlobalGMSysMessage("Wintergrasp is disabled"); + } + else + { + bf->ToggleBattlefield(true); + if (battleid == 1) + handler->SendGlobalGMSysMessage("Wintergrasp is enabled"); + } + + return true; + } + + static bool HandleBattlefieldSwitch(ChatHandler* handler, const char* args) + { + uint32 battleid = 0; + char* battleid_str = strtok((char*)args, " "); + if (!battleid_str) + return false; + + battleid = atoi(battleid_str); + + Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid); + + if (!bf) + return false; + + bf->EndBattle(false); + if (battleid == 1) + handler->SendGlobalGMSysMessage("Wintergrasp (Command switch used)"); + + return true; + } + + static bool HandleBattlefieldTimer(ChatHandler* handler, const char* args) + { + uint32 battleid = 0; + uint32 time = 0; + char* battleid_str = strtok((char*)args, " "); + if (!battleid_str) + return false; + char* time_str = strtok(NULL, " "); + if (!time_str) + return false; + + battleid = atoi(battleid_str); + + time = atoi(time_str); + + Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid); + + if (!bf) + return false; + + bf->SetTimer(time * IN_MILLISECONDS); + bf->SendInitWorldStatesToAll(); + if (battleid == 1) + handler->SendGlobalGMSysMessage("Wintergrasp (Command timer used)"); + + return true; + } +}; + +void AddSC_bf_commandscript() +{ + new bf_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_cast.cpp b/src/server/scripts/Commands/cs_cast.cpp new file mode 100644 index 00000000000..70cfb8cb830 --- /dev/null +++ b/src/server/scripts/Commands/cs_cast.cpp @@ -0,0 +1,310 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: cast_commandscript +%Complete: 100 +Comment: All cast related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" + +class cast_commandscript : public CommandScript +{ +public: + cast_commandscript() : CommandScript("cast_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand castCommandTable[] = + { + { "back", SEC_ADMINISTRATOR, false, &HandleCastBackCommand, "", NULL }, + { "dist", SEC_ADMINISTRATOR, false, &HandleCastDistCommand, "", NULL }, + { "self", SEC_ADMINISTRATOR, false, &HandleCastSelfCommand, "", NULL }, + { "target", SEC_ADMINISTRATOR, false, &HandleCastTargetCommad, "", NULL }, + { "dest", SEC_ADMINISTRATOR, false, &HandleCastDestCommand, "", NULL }, + { "", SEC_ADMINISTRATOR, false, &HandleCastCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleCastCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Unit* target = handler->getSelectedUnit(); + if (!target) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + if (!spellId) + return false; + + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); + if (!spellInfo) + { + handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND); + handler->SetSentErrorMessage(true); + return false; + } + + if (!SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer())) + { + handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spellId); + handler->SetSentErrorMessage(true); + return false; + } + + char* triggeredStr = strtok(NULL, " "); + if (triggeredStr) + { + int l = strlen(triggeredStr); + if (strncmp(triggeredStr, "triggered", l) != 0) + return false; + } + + bool triggered = (triggeredStr != NULL); + + handler->GetSession()->GetPlayer()->CastSpell(target, spellId, triggered); + + return true; + } + + static bool HandleCastBackCommand(ChatHandler* handler, char const* args) + { + Creature* caster = handler->getSelectedCreature(); + if (!caster) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + if (!spellId || !sSpellMgr->GetSpellInfo(spellId)) + { + handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND); + handler->SetSentErrorMessage(true); + return false; + } + + char* triggeredStr = strtok(NULL, " "); + if (triggeredStr) + { + int l = strlen(triggeredStr); + if (strncmp(triggeredStr, "triggered", l) != 0) + return false; + } + + bool triggered = (triggeredStr != NULL); + + caster->CastSpell(handler->GetSession()->GetPlayer(), spellId, triggered); + + return true; + } + + static bool HandleCastDistCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + if (!spellId) + return false; + + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); + if (!spellInfo) + { + handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND); + handler->SetSentErrorMessage(true); + return false; + } + + if (!SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer())) + { + handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spellId); + handler->SetSentErrorMessage(true); + return false; + } + + char* distStr = strtok(NULL, " "); + + float dist = 0; + + if (distStr) + sscanf(distStr, "%f", &dist); + + char* triggeredStr = strtok(NULL, " "); + if (triggeredStr) + { + int l = strlen(triggeredStr); + if (strncmp(triggeredStr, "triggered", l) != 0) + return false; + } + + bool triggered = (triggeredStr != NULL); + + float x, y, z; + handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, dist); + + handler->GetSession()->GetPlayer()->CastSpell(x, y, z, spellId, triggered); + + return true; + } + + static bool HandleCastSelfCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Unit* target = handler->getSelectedUnit(); + if (!target) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + if (!spellId) + return false; + + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); + if (!spellInfo) + return false; + + if (!SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer())) + { + handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spellId); + handler->SetSentErrorMessage(true); + return false; + } + + target->CastSpell(target, spellId, false); + + return true; + } + + static bool HandleCastTargetCommad(ChatHandler* handler, char const* args) + { + Creature* caster = handler->getSelectedCreature(); + if (!caster) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + if (!caster->getVictim()) + { + handler->SendSysMessage(LANG_SELECTED_TARGET_NOT_HAVE_VICTIM); + handler->SetSentErrorMessage(true); + return false; + } + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + if (!spellId || !sSpellMgr->GetSpellInfo(spellId)) + { + handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND); + handler->SetSentErrorMessage(true); + return false; + } + + char* triggeredStr = strtok(NULL, " "); + if (triggeredStr) + { + int l = strlen(triggeredStr); + if (strncmp(triggeredStr, "triggered", l) != 0) + return false; + } + + bool triggered = (triggeredStr != NULL); + + caster->CastSpell(caster->getVictim(), spellId, triggered); + + return true; + } + + static bool HandleCastDestCommand(ChatHandler* handler, char const* args) + { + Unit* caster = handler->getSelectedUnit(); + if (!caster) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + if (!spellId || !sSpellMgr->GetSpellInfo(spellId)) + { + handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND); + handler->SetSentErrorMessage(true); + return false; + } + + char* posX = strtok(NULL, " "); + char* posY = strtok(NULL, " "); + char* posZ = strtok(NULL, " "); + + if (!posX || !posY || !posZ) + return false; + + float x = float(atof(posX)); + float y = float(atof(posY)); + float z = float(atof(posZ)); + + char* triggeredStr = strtok(NULL, " "); + if (triggeredStr) + { + int l = strlen(triggeredStr); + if (strncmp(triggeredStr, "triggered", l) != 0) + return false; + } + + bool triggered = (triggeredStr != NULL); + + caster->CastSpell(x, y, z, spellId, triggered); + + return true; + } +}; + +void AddSC_cast_commandscript() +{ + new cast_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp new file mode 100644 index 00000000000..f5fbfa33cae --- /dev/null +++ b/src/server/scripts/Commands/cs_character.cpp @@ -0,0 +1,924 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: character_commandscript +%Complete: 100 +Comment: All character related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "AccountMgr.h" +#include "ObjectMgr.h" +#include "PlayerDump.h" + +class character_commandscript : public CommandScript +{ +public: + character_commandscript() : CommandScript("character_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand pdumpCommandTable[] = + { + { "load", SEC_ADMINISTRATOR, true, &HandlePDumpLoadCommand, "", NULL }, + { "write", SEC_ADMINISTRATOR, true, &HandlePDumpWriteCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand characterDeletedCommandTable[] = + { + { "delete", SEC_CONSOLE, true, &HandleCharacterDeletedDeleteCommand, "", NULL }, + { "list", SEC_ADMINISTRATOR, true, &HandleCharacterDeletedListCommand, "", NULL }, + { "restore", SEC_ADMINISTRATOR, true, &HandleCharacterDeletedRestoreCommand, "", NULL }, + { "old", SEC_CONSOLE, true, &HandleCharacterDeletedOldCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand characterCommandTable[] = + { + { "customize", SEC_GAMEMASTER, true, &HandleCharacterCustomizeCommand, "", NULL }, + { "changefaction", SEC_GAMEMASTER, true, &HandleCharacterChangeFactionCommand, "", NULL }, + { "changerace", SEC_GAMEMASTER, true, &HandleCharacterChangeRaceCommand, "", NULL }, + { "deleted", SEC_GAMEMASTER, true, NULL, "", characterDeletedCommandTable }, + { "erase", SEC_CONSOLE, true, &HandleCharacterEraseCommand, "", NULL }, + { "level", SEC_ADMINISTRATOR, true, &HandleCharacterLevelCommand, "", NULL }, + { "rename", SEC_GAMEMASTER, true, &HandleCharacterRenameCommand, "", NULL }, + { "reputation", SEC_GAMEMASTER, true, &HandleCharacterReputationCommand, "", NULL }, + { "titles", SEC_GAMEMASTER, true, &HandleCharacterTitlesCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand commandTable[] = + { + { "character", SEC_GAMEMASTER, true, NULL, "", characterCommandTable }, + { "levelup", SEC_ADMINISTRATOR, false, &HandleLevelUpCommand, "", NULL }, + { "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + // Stores informations about a deleted character + struct DeletedInfo + { + uint32 lowGuid; ///< the low GUID from the character + std::string name; ///< the character name + uint32 accountId; ///< the account id + std::string accountName; ///< the account name + time_t deleteDate; ///< the date at which the character has been deleted + }; + + typedef std::list<DeletedInfo> DeletedInfoList; + + /** + * Collects all GUIDs (and related info) from deleted characters which are still in the database. + * + * @param foundList a reference to an std::list which will be filled with info data + * @param searchString the search string which either contains a player GUID or a part fo the character-name + * @return returns false if there was a problem while selecting the characters (e.g. player name not normalizeable) + */ + static bool GetDeletedCharacterInfoList(DeletedInfoList& foundList, std::string searchString) + { + PreparedQueryResult result; + PreparedStatement* stmt; + if (!searchString.empty()) + { + // search by GUID + if (isNumeric(searchString.c_str())) + { + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DEL_INFO_BY_GUID); + stmt->setUInt32(0, uint32(atoi(searchString.c_str()))); + result = CharacterDatabase.Query(stmt); + } + // search by name + else + { + if (!normalizePlayerName(searchString)) + return false; + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DEL_INFO_BY_NAME); + stmt->setString(0, searchString); + result = CharacterDatabase.Query(stmt); + } + } + else + { + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DEL_INFO); + result = CharacterDatabase.Query(stmt); + } + + if (result) + { + do + { + Field* fields = result->Fetch(); + + DeletedInfo info; + + info.lowGuid = fields[0].GetUInt32(); + info.name = fields[1].GetString(); + info.accountId = fields[2].GetUInt32(); + + // account name will be empty for not existed account + AccountMgr::GetName(info.accountId, info.accountName); + info.deleteDate = time_t(fields[3].GetUInt32()); + foundList.push_back(info); + } + while (result->NextRow()); + } + + return true; + } + + /** + * Shows all deleted characters which matches the given search string, expected non empty list + * + * @see HandleCharacterDeletedListCommand + * @see HandleCharacterDeletedRestoreCommand + * @see HandleCharacterDeletedDeleteCommand + * @see DeletedInfoList + * + * @param foundList contains a list with all found deleted characters + */ + static void HandleCharacterDeletedListHelper(DeletedInfoList const& foundList, ChatHandler* handler) + { + if (!handler->GetSession()) + { + handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_BAR); + handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_HEADER); + handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_BAR); + } + + for (DeletedInfoList::const_iterator itr = foundList.begin(); itr != foundList.end(); ++itr) + { + std::string dateStr = TimeToTimestampStr(itr->deleteDate); + + if (!handler->GetSession()) + handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CONSOLE, + itr->lowGuid, itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(), + itr->accountId, dateStr.c_str()); + else + handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CHAT, + itr->lowGuid, itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(), + itr->accountId, dateStr.c_str()); + } + + if (!handler->GetSession()) + handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_BAR); + } + + /** + * Restore a previously deleted character + * + * @see HandleCharacterDeletedListHelper + * @see HandleCharacterDeletedRestoreCommand + * @see HandleCharacterDeletedDeleteCommand + * @see DeletedInfoList + * + * @param delInfo the informations about the character which will be restored + */ + static void HandleCharacterDeletedRestoreHelper(DeletedInfo const& delInfo, ChatHandler* handler) + { + if (delInfo.accountName.empty()) // account not exist + { + handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.lowGuid, delInfo.accountId); + return; + } + + // check character count + uint32 charcount = AccountMgr::GetCharactersCount(delInfo.accountId); + if (charcount >= 10) + { + handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.lowGuid, delInfo.accountId); + return; + } + + if (sObjectMgr->GetPlayerGUIDByName(delInfo.name)) + { + handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.lowGuid, delInfo.accountId); + return; + } + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_RESTORE_DELETE_INFO); + stmt->setString(0, delInfo.name); + stmt->setUInt32(1, delInfo.accountId); + stmt->setUInt32(2, delInfo.lowGuid); + CharacterDatabase.Execute(stmt); + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_NAME_DATA); + stmt->setUInt32(0, delInfo.lowGuid); + if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) + sWorld->AddCharacterNameData(delInfo.lowGuid, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8()); + } + + static void HandleCharacterLevel(Player* player, uint64 playerGuid, uint32 oldLevel, uint32 newLevel, ChatHandler* handler) + { + if (player) + { + player->GiveLevel(newLevel); + player->InitTalentForLevel(); + player->SetUInt32Value(PLAYER_XP, 0); + + if (handler->needReportToTarget(player)) + { + if (oldLevel == newLevel) + ChatHandler(player).PSendSysMessage(LANG_YOURS_LEVEL_PROGRESS_RESET, handler->GetNameLink().c_str()); + else if (oldLevel < newLevel) + ChatHandler(player).PSendSysMessage(LANG_YOURS_LEVEL_UP, handler->GetNameLink().c_str(), newLevel); + else // if (oldlevel > newlevel) + ChatHandler(player).PSendSysMessage(LANG_YOURS_LEVEL_DOWN, handler->GetNameLink().c_str(), newLevel); + } + } + else + { + // Update level and reset XP, everything else will be updated at login + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_LEVEL); + stmt->setUInt8(0, uint8(newLevel)); + stmt->setUInt32(1, GUID_LOPART(playerGuid)); + CharacterDatabase.Execute(stmt); + } + } + + static bool HandleCharacterTitlesCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* target; + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + + LocaleConstant loc = handler->GetSessionDbcLocale(); + char const* targetName = target->GetName(); + char const* knownStr = handler->GetTrinityString(LANG_KNOWN); + + // Search in CharTitles.dbc + for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++) + { + CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id); + + if (titleInfo && target->HasTitle(titleInfo)) + { + std::string name = titleInfo->name[loc]; + if (name.empty()) + continue; + + char const* activeStr = target && target->GetUInt32Value(PLAYER_CHOSEN_TITLE) == titleInfo->bit_index + ? handler->GetTrinityString(LANG_ACTIVE) + : ""; + + char titleNameStr[80]; + snprintf(titleNameStr, 80, name.c_str(), targetName); + + // send title in "id (idx:idx) - [namedlink locale]" format + if (handler->GetSession()) + handler->PSendSysMessage(LANG_TITLE_LIST_CHAT, id, titleInfo->bit_index, id, titleNameStr, localeNames[loc], knownStr, activeStr); + else + handler->PSendSysMessage(LANG_TITLE_LIST_CONSOLE, id, titleInfo->bit_index, name.c_str(), localeNames[loc], knownStr, activeStr); + } + } + + return true; + } + + //rename characters + static bool HandleCharacterRenameCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + if (target) + { + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + handler->PSendSysMessage(LANG_RENAME_PLAYER, handler->GetNameLink(target).c_str()); + target->SetAtLoginFlag(AT_LOGIN_RENAME); + } + else + { + // check offline security + if (handler->HasLowerSecurity(NULL, targetGuid)) + return false; + + std::string oldNameLink = handler->playerLink(targetName); + handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid)); + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); + stmt->setUInt16(0, uint16(AT_LOGIN_RENAME)); + stmt->setUInt32(1, GUID_LOPART(targetGuid)); + CharacterDatabase.Execute(stmt); + } + + return true; + } + + static bool HandleCharacterLevelCommand(ChatHandler* handler, char const* args) + { + char* nameStr; + char* levelStr; + handler->extractOptFirstArg((char*)args, &nameStr, &levelStr); + if (!levelStr) + return false; + + // exception opt second arg: .character level $name + if (isalpha(levelStr[0])) + { + nameStr = levelStr; + levelStr = NULL; // current level will used + } + + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName)) + return false; + + int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromDB(targetGuid); + int32 newlevel = levelStr ? atoi(levelStr) : oldlevel; + + if (newlevel < 1) + return false; // invalid level + + if (newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level + newlevel = STRONG_MAX_LEVEL; + + HandleCharacterLevel(target, targetGuid, oldlevel, newlevel, handler); + if (!handler->GetSession() || handler->GetSession()->GetPlayer() != target) // including player == NULL + { + std::string nameLink = handler->playerLink(targetName); + handler->PSendSysMessage(LANG_YOU_CHANGE_LVL, nameLink.c_str(), newlevel); + } + + return true; + } + + // customize characters + static bool HandleCharacterCustomizeCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); + stmt->setUInt16(0, uint16(AT_LOGIN_CUSTOMIZE)); + if (target) + { + handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target).c_str()); + target->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE); + stmt->setUInt32(1, target->GetGUIDLow()); + } + else + { + std::string oldNameLink = handler->playerLink(targetName); + stmt->setUInt32(1, GUID_LOPART(targetGuid)); + handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid)); + } + CharacterDatabase.Execute(stmt); + + return true; + } + + static bool HandleCharacterChangeFactionCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); + stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_FACTION)); + if (target) + { + handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target).c_str()); + target->SetAtLoginFlag(AT_LOGIN_CHANGE_FACTION); + stmt->setUInt32(1, target->GetGUIDLow()); + } + else + { + std::string oldNameLink = handler->playerLink(targetName); + handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid)); + stmt->setUInt32(1, GUID_LOPART(targetGuid)); + } + CharacterDatabase.Execute(stmt); + + return true; + } + + static bool HandleCharacterChangeRaceCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); + stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_RACE)); + if (target) + { + // TODO : add text into database + handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target).c_str()); + target->SetAtLoginFlag(AT_LOGIN_CHANGE_RACE); + stmt->setUInt32(1, target->GetGUIDLow()); + } + else + { + std::string oldNameLink = handler->playerLink(targetName); + // TODO : add text into database + handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid)); + stmt->setUInt32(1, GUID_LOPART(targetGuid)); + } + CharacterDatabase.Execute(stmt); + + return true; + } + + static bool HandleCharacterReputationCommand(ChatHandler* handler, char const* args) + { + Player* target; + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + + LocaleConstant loc = handler->GetSessionDbcLocale(); + + FactionStateList const& targetFSL = target->GetReputationMgr().GetStateList(); + for (FactionStateList::const_iterator itr = targetFSL.begin(); itr != targetFSL.end(); ++itr) + { + FactionState const& faction = itr->second; + FactionEntry const* factionEntry = sFactionStore.LookupEntry(faction.ID); + char const* factionName = factionEntry ? factionEntry->name[loc] : "#Not found#"; + ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry); + std::string rankName = handler->GetTrinityString(ReputationRankStrIndex[rank]); + std::ostringstream ss; + if (handler->GetSession()) + ss << faction.ID << " - |cffffffff|Hfaction:" << faction.ID << "|h[" << factionName << ' ' << localeNames[loc] << "]|h|r"; + else + ss << faction.ID << " - " << factionName << ' ' << localeNames[loc]; + + ss << ' ' << rankName << " (" << target->GetReputationMgr().GetReputation(factionEntry) << ')'; + + if (faction.Flags & FACTION_FLAG_VISIBLE) + ss << handler->GetTrinityString(LANG_FACTION_VISIBLE); + if (faction.Flags & FACTION_FLAG_AT_WAR) + ss << handler->GetTrinityString(LANG_FACTION_ATWAR); + if (faction.Flags & FACTION_FLAG_PEACE_FORCED) + ss << handler->GetTrinityString(LANG_FACTION_PEACE_FORCED); + if (faction.Flags & FACTION_FLAG_HIDDEN) + ss << handler->GetTrinityString(LANG_FACTION_HIDDEN); + if (faction.Flags & FACTION_FLAG_INVISIBLE_FORCED) + ss << handler->GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); + if (faction.Flags & FACTION_FLAG_INACTIVE) + ss << handler->GetTrinityString(LANG_FACTION_INACTIVE); + + handler->SendSysMessage(ss.str().c_str()); + } + + return true; + } + + /** + * Handles the '.character deleted list' command, which shows all deleted characters which matches the given search string + * + * @see HandleCharacterDeletedListHelper + * @see HandleCharacterDeletedRestoreCommand + * @see HandleCharacterDeletedDeleteCommand + * @see DeletedInfoList + * + * @param args the search string which either contains a player GUID or a part fo the character-name + */ + static bool HandleCharacterDeletedListCommand(ChatHandler* handler, char const* args) + { + DeletedInfoList foundList; + if (!GetDeletedCharacterInfoList(foundList, args)) + return false; + + // if no characters have been found, output a warning + if (foundList.empty()) + { + handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_EMPTY); + return false; + } + + HandleCharacterDeletedListHelper(foundList, handler); + + return true; + } + + /** + * Handles the '.character deleted restore' command, which restores all deleted characters which matches the given search string + * + * The command automatically calls '.character deleted list' command with the search string to show all restored characters. + * + * @see HandleCharacterDeletedRestoreHelper + * @see HandleCharacterDeletedListCommand + * @see HandleCharacterDeletedDeleteCommand + * + * @param args the search string which either contains a player GUID or a part of the character-name + */ + static bool HandleCharacterDeletedRestoreCommand(ChatHandler* handler, char const* args) + { + // It is required to submit at least one argument + if (!*args) + return false; + + std::string searchString; + std::string newCharName; + uint32 newAccount = 0; + + // GCC by some strange reason fail build code without temporary variable + std::istringstream params(args); + params >> searchString >> newCharName >> newAccount; + + DeletedInfoList foundList; + if (!GetDeletedCharacterInfoList(foundList, searchString)) + return false; + + if (foundList.empty()) + { + handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_EMPTY); + return false; + } + + handler->SendSysMessage(LANG_CHARACTER_DELETED_RESTORE); + HandleCharacterDeletedListHelper(foundList, handler); + + if (newCharName.empty()) + { + // Drop not existed account cases + for (DeletedInfoList::iterator itr = foundList.begin(); itr != foundList.end(); ++itr) + HandleCharacterDeletedRestoreHelper(*itr, handler); + } + else if (foundList.size() == 1 && normalizePlayerName(newCharName)) + { + DeletedInfo delInfo = foundList.front(); + + // update name + delInfo.name = newCharName; + + // if new account provided update deleted info + if (newAccount && newAccount != delInfo.accountId) + { + delInfo.accountId = newAccount; + AccountMgr::GetName(newAccount, delInfo.accountName); + } + + HandleCharacterDeletedRestoreHelper(delInfo, handler); + } + else + handler->SendSysMessage(LANG_CHARACTER_DELETED_ERR_RENAME); + + return true; + } + + /** + * Handles the '.character deleted delete' command, which completely deletes all deleted characters which matches the given search string + * + * @see Player::GetDeletedCharacterGUIDs + * @see Player::DeleteFromDB + * @see HandleCharacterDeletedListCommand + * @see HandleCharacterDeletedRestoreCommand + * + * @param args the search string which either contains a player GUID or a part fo the character-name + */ + static bool HandleCharacterDeletedDeleteCommand(ChatHandler* handler, char const* args) + { + // It is required to submit at least one argument + if (!*args) + return false; + + DeletedInfoList foundList; + if (!GetDeletedCharacterInfoList(foundList, args)) + return false; + + if (foundList.empty()) + { + handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_EMPTY); + return false; + } + + handler->SendSysMessage(LANG_CHARACTER_DELETED_DELETE); + HandleCharacterDeletedListHelper(foundList, handler); + + // Call the appropriate function to delete them (current account for deleted characters is 0) + for (DeletedInfoList::const_iterator itr = foundList.begin(); itr != foundList.end(); ++itr) + Player::DeleteFromDB(itr->lowGuid, 0, false, true); + + return true; + } + + /** + * Handles the '.character deleted old' command, which completely deletes all deleted characters deleted with some days ago + * + * @see Player::DeleteOldCharacters + * @see Player::DeleteFromDB + * @see HandleCharacterDeletedDeleteCommand + * @see HandleCharacterDeletedListCommand + * @see HandleCharacterDeletedRestoreCommand + * + * @param args the search string which either contains a player GUID or a part fo the character-name + */ + static bool HandleCharacterDeletedOldCommand(ChatHandler* /*handler*/, char const* args) + { + int32 keepDays = sWorld->getIntConfig(CONFIG_CHARDELETE_KEEP_DAYS); + + char* daysStr = strtok((char*)args, " "); + if (daysStr) + { + if (!isNumeric(daysStr)) + return false; + + keepDays = atoi(daysStr); + if (keepDays < 0) + return false; + } + // config option value 0 -> disabled and can't be used + else if (keepDays <= 0) + return false; + + Player::DeleteOldCharacters(uint32(keepDays)); + + return true; + } + + static bool HandleCharacterEraseCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* characterName_str = strtok((char*)args, " "); + if (!characterName_str) + return false; + + std::string characterName = characterName_str; + if (!normalizePlayerName(characterName)) + return false; + + uint64 characterGuid; + uint32 accountId; + + Player* player = sObjectAccessor->FindPlayerByName(characterName.c_str()); + if (player) + { + characterGuid = player->GetGUID(); + accountId = player->GetSession()->GetAccountId(); + player->GetSession()->KickPlayer(); + } + else + { + characterGuid = sObjectMgr->GetPlayerGUIDByName(characterName); + if (!characterGuid) + { + handler->PSendSysMessage(LANG_NO_PLAYER, characterName.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + accountId = sObjectMgr->GetPlayerAccountIdByGUID(characterGuid); + } + + std::string accountName; + AccountMgr::GetName(accountId, accountName); + + Player::DeleteFromDB(characterGuid, accountId, true, true); + handler->PSendSysMessage(LANG_CHARACTER_DELETED, characterName.c_str(), GUID_LOPART(characterGuid), accountName.c_str(), accountId); + + return true; + } + + static bool HandleLevelUpCommand(ChatHandler* handler, char const* args) + { + char* nameStr; + char* levelStr; + handler->extractOptFirstArg((char*)args, &nameStr, &levelStr); + + // exception opt second arg: .character level $name + if (levelStr && isalpha(levelStr[0])) + { + nameStr = levelStr; + levelStr = NULL; // current level will used + } + + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName)) + return false; + + int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromDB(targetGuid); + int32 addlevel = levelStr ? atoi(levelStr) : 1; + int32 newlevel = oldlevel + addlevel; + + if (newlevel < 1) + newlevel = 1; + + if (newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level + newlevel = STRONG_MAX_LEVEL; + + HandleCharacterLevel(target, targetGuid, oldlevel, newlevel, handler); + + if (!handler->GetSession() || handler->GetSession()->GetPlayer() != target) // including chr == NULL + { + std::string nameLink = handler->playerLink(targetName); + handler->PSendSysMessage(LANG_YOU_CHANGE_LVL, nameLink.c_str(), newlevel); + } + + return true; + } + + static bool HandlePDumpLoadCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* fileStr = strtok((char*)args, " "); + if (!fileStr) + return false; + + char* accountStr = strtok(NULL, " "); + if (!accountStr) + return false; + + std::string accountName = accountStr; + if (!AccountMgr::normalizeString(accountName)) + { + handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + uint32 accountId = AccountMgr::GetId(accountName); + if (!accountId) + { + accountId = atoi(accountStr); // use original string + if (!accountId) + { + handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + } + + if (!AccountMgr::GetName(accountId, accountName)) + { + handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + char* guidStr = NULL; + char* nameStr = strtok(NULL, " "); + + std::string name; + if (nameStr) + { + name = nameStr; + // normalize the name if specified and check if it exists + if (!normalizePlayerName(name)) + { + handler->PSendSysMessage(LANG_INVALID_CHARACTER_NAME); + handler->SetSentErrorMessage(true); + return false; + } + + if (ObjectMgr::CheckPlayerName(name, true) != CHAR_NAME_SUCCESS) + { + handler->PSendSysMessage(LANG_INVALID_CHARACTER_NAME); + handler->SetSentErrorMessage(true); + return false; + } + + guidStr = strtok(NULL, " "); + } + + uint32 guid = 0; + + if (guidStr) + { + guid = uint32(atoi(guidStr)); + if (!guid) + { + handler->PSendSysMessage(LANG_INVALID_CHARACTER_GUID); + handler->SetSentErrorMessage(true); + return false; + } + + if (sObjectMgr->GetPlayerAccountIdByGUID(guid)) + { + handler->PSendSysMessage(LANG_CHARACTER_GUID_IN_USE, guid); + handler->SetSentErrorMessage(true); + return false; + } + } + + switch (PlayerDumpReader().LoadDump(fileStr, accountId, name, guid)) + { + case DUMP_SUCCESS: + handler->PSendSysMessage(LANG_COMMAND_IMPORT_SUCCESS); + break; + case DUMP_FILE_OPEN_ERROR: + handler->PSendSysMessage(LANG_FILE_OPEN_FAIL, fileStr); + handler->SetSentErrorMessage(true); + return false; + case DUMP_FILE_BROKEN: + handler->PSendSysMessage(LANG_DUMP_BROKEN, fileStr); + handler->SetSentErrorMessage(true); + return false; + case DUMP_TOO_MANY_CHARS: + handler->PSendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, accountName.c_str(), accountId); + handler->SetSentErrorMessage(true); + return false; + default: + handler->PSendSysMessage(LANG_COMMAND_IMPORT_FAILED); + handler->SetSentErrorMessage(true); + return false; + } + + return true; + } + + static bool HandlePDumpWriteCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* fileStr = strtok((char*)args, " "); + char* playerStr = strtok(NULL, " "); + + if (!fileStr || !playerStr) + return false; + + uint64 guid; + // character name can't start from number + if (isNumeric(playerStr)) + guid = MAKE_NEW_GUID(atoi(playerStr), 0, HIGHGUID_PLAYER); + else + { + std::string name = handler->extractPlayerNameFromLink(playerStr); + if (name.empty()) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + guid = sObjectMgr->GetPlayerGUIDByName(name); + } + + if (!sObjectMgr->GetPlayerAccountIdByGUID(guid)) + { + handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + switch (PlayerDumpWriter().WriteDump(fileStr, uint32(guid))) + { + case DUMP_SUCCESS: + handler->PSendSysMessage(LANG_COMMAND_EXPORT_SUCCESS); + break; + case DUMP_FILE_OPEN_ERROR: + handler->PSendSysMessage(LANG_FILE_OPEN_FAIL, fileStr); + handler->SetSentErrorMessage(true); + return false; + case DUMP_CHARACTER_DELETED: + handler->PSendSysMessage(LANG_COMMAND_EXPORT_DELETED_CHAR); + handler->SetSentErrorMessage(true); + return false; + default: + handler->PSendSysMessage(LANG_COMMAND_EXPORT_FAILED); + handler->SetSentErrorMessage(true); + return false; + } + + return true; + } +}; + +void AddSC_character_commandscript() +{ + new character_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_cheat.cpp b/src/server/scripts/Commands/cs_cheat.cpp new file mode 100644 index 00000000000..4f503fdbb76 --- /dev/null +++ b/src/server/scripts/Commands/cs_cheat.cpp @@ -0,0 +1,298 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: cheat_commandscript +%Complete: 100 +Comment: All cheat related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "ObjectMgr.h" +#include "Chat.h" + +class cheat_commandscript : public CommandScript +{ +public: + cheat_commandscript() : CommandScript("cheat_commandscript") { } + + ChatCommand* GetCommands() const + { + + static ChatCommand cheatCommandTable[] = + { + { "god", SEC_GAMEMASTER, false, &HandleGodModeCheatCommand, "", NULL }, + { "casttime", SEC_GAMEMASTER, false, &HandleCasttimeCheatCommand, "", NULL }, + { "cooldown", SEC_GAMEMASTER, false, &HandleCoolDownCheatCommand, "", NULL }, + { "power", SEC_GAMEMASTER, false, &HandlePowerCheatCommand, "", NULL }, + { "waterwalk", SEC_GAMEMASTER, false, &HandleWaterWalkCheatCommand, "", NULL }, + { "status", SEC_GAMEMASTER, false, &HandleCheatStatusCommand, "", NULL }, + { "taxi", SEC_GAMEMASTER, false, &HandleTaxiCheatCommand, "", NULL }, + { "explore", SEC_GAMEMASTER, false, &HandleExploreCheatCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + + }; + + static ChatCommand commandTable[] = + { + { "cheat", SEC_GAMEMASTER, false, NULL, "", cheatCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleGodModeCheatCommand(ChatHandler* handler, const char* args) + { + if (!handler->GetSession() && !handler->GetSession()->GetPlayer()) + return false; + + std::string argstr = (char*)args; + + if (!*args) + argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_GOD)) ? "off" : "on"; + + if (argstr == "off") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_GOD); + handler->SendSysMessage("Godmode is OFF. You can take damage."); + return true; + } + else if (argstr == "on") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_GOD); + handler->SendSysMessage("Godmode is ON. You won't take damage."); + return true; + } + + return false; + } + + static bool HandleCasttimeCheatCommand(ChatHandler* handler, const char* args) + { + if (!handler->GetSession() && !handler->GetSession()->GetPlayer()) + return false; + + std::string argstr = (char*)args; + + if (!*args) + argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_CASTTIME)) ? "off" : "on"; + + if (argstr == "off") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_CASTTIME); + handler->SendSysMessage("CastTime Cheat is OFF. Your spells will have a casttime."); + return true; + } + else if (argstr == "on") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_CASTTIME); + handler->SendSysMessage("CastTime Cheat is ON. Your spells won't have a casttime."); + return true; + } + + return false; + } + + static bool HandleCoolDownCheatCommand(ChatHandler* handler, const char* args) + { + if (!handler->GetSession() && !handler->GetSession()->GetPlayer()) + return false; + + std::string argstr = (char*)args; + + if (!*args) + argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_COOLDOWN)) ? "off" : "on"; + + if (argstr == "off") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_COOLDOWN); + handler->SendSysMessage("Cooldown Cheat is OFF. You are on the global cooldown."); + return true; + } + else if (argstr == "on") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_COOLDOWN); + handler->SendSysMessage("Cooldown Cheat is ON. You are not on the global cooldown."); + return true; + } + + return false; + } + + static bool HandlePowerCheatCommand(ChatHandler* handler, const char* args) + { + if (!handler->GetSession() && !handler->GetSession()->GetPlayer()) + return false; + + std::string argstr = (char*)args; + + if (!*args) + argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_POWER)) ? "off" : "on"; + + if (argstr == "off") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_POWER); + handler->SendSysMessage("Power Cheat is OFF. You need mana/rage/energy to use spells."); + return true; + } + else if (argstr == "on") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_POWER); + handler->SendSysMessage("Power Cheat is ON. You don't need mana/rage/energy to use spells."); + return true; + } + + return false; + } + + static bool HandleCheatStatusCommand(ChatHandler* handler, const char* /*args*/) + { + Player* player = handler->GetSession()->GetPlayer(); + + const char* enabled = "enabled"; + const char* disabled = "disabled"; + + handler->SendSysMessage(LANG_COMMAND_CHEAT_STATUS); + handler->PSendSysMessage(LANG_COMMAND_CHEAT_GOD, player->GetCommandStatus(CHEAT_GOD) ? enabled : disabled); + handler->PSendSysMessage(LANG_COMMAND_CHEAT_CD, player->GetCommandStatus(CHEAT_COOLDOWN) ? enabled : disabled); + handler->PSendSysMessage(LANG_COMMAND_CHEAT_CT, player->GetCommandStatus(CHEAT_CASTTIME) ? enabled : disabled); + handler->PSendSysMessage(LANG_COMMAND_CHEAT_POWER, player->GetCommandStatus(CHEAT_POWER) ? enabled : disabled); + handler->PSendSysMessage(LANG_COMMAND_CHEAT_WW, player->GetCommandStatus(CHEAT_WATERWALK) ? enabled : disabled); + return true; + } + + static bool HandleWaterWalkCheatCommand(ChatHandler* handler, const char* args) + { + if (!handler->GetSession() && !handler->GetSession()->GetPlayer()) + return false; + + std::string argstr = (char*)args; + + if (!*args) + { + argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_WATERWALK)) ? "off" : "on"; + if (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_WATERWALK)) + argstr = "off"; + else + argstr = "on"; + } + + if (argstr == "off") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_WATERWALK); + handler->GetSession()->GetPlayer()->SetMovement(MOVE_LAND_WALK); // OFF + handler->SendSysMessage("Waterwalking is OFF. You can't walk on water."); + return true; + } + else if (argstr == "on") + { + handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_WATERWALK); + handler->GetSession()->GetPlayer()->SetMovement(MOVE_WATER_WALK); // ON + handler->SendSysMessage("Waterwalking is ON. You can walk on water."); + return true; + } + + return false; + } + + static bool HandleTaxiCheatCommand(ChatHandler* handler, const char* args) + { + if (!*args) + { + handler->SendSysMessage(LANG_USE_BOL); + handler->SetSentErrorMessage(true); + return false; + } + + std::string argstr = (char*)args; + + Player* chr = handler->getSelectedPlayer(); + + if (!chr) + chr = handler->GetSession()->GetPlayer(); + else if (handler->HasLowerSecurity(chr, 0)) // check online security + return false; + + if (argstr == "on") + { + chr->SetTaxiCheater(true); + handler->PSendSysMessage(LANG_YOU_GIVE_TAXIS, handler->GetNameLink(chr).c_str()); + if (handler->needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_ADDED, handler->GetNameLink().c_str()); + return true; + } + + if (argstr == "off") + { + chr->SetTaxiCheater(false); + handler->PSendSysMessage(LANG_YOU_REMOVE_TAXIS, handler->GetNameLink(chr).c_str()); + if (handler->needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_REMOVED, handler->GetNameLink().c_str()); + + return true; + } + + handler->SendSysMessage(LANG_USE_BOL); + handler->SetSentErrorMessage(true); + return false; + } + + static bool HandleExploreCheatCommand(ChatHandler* handler, const char *args) + { + if (!*args) + return false; + + int flag = atoi((char*)args); + + Player* chr = handler->getSelectedPlayer(); + if (chr == NULL) + { + handler->SendSysMessage(LANG_NO_CHAR_SELECTED); + handler->SetSentErrorMessage(true); + return false; + } + + if (flag != 0) + { + handler->PSendSysMessage(LANG_YOU_SET_EXPLORE_ALL, handler->GetNameLink(chr).c_str()); + if (handler->needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_ALL, handler->GetNameLink().c_str()); + } + else + { + handler->PSendSysMessage(LANG_YOU_SET_EXPLORE_NOTHING, handler->GetNameLink(chr).c_str()); + if (handler->needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_NOTHING, handler->GetNameLink().c_str()); + } + + for (uint8 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i) + { + if (flag != 0) + handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0xFFFFFFFF); + else + handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0); + } + + return true; + } +}; + +void AddSC_cheat_commandscript() +{ + new cheat_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index c7bcde01e9b..7f25a11bcdd 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -410,7 +410,7 @@ public: } else { - sLog->outError("Sending opcode that has unknown type '%s'", type.c_str()); + sLog->outError(LOG_FILTER_GENERAL, "Sending opcode that has unknown type '%s'", type.c_str()); break; } } @@ -1325,7 +1325,7 @@ public: { Player* player = handler->GetSession()->GetPlayer(); - sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + sLog->outInfo(LOG_FILTER_SQL_DEV, "(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); handler->PSendSysMessage("Waypoint SQL written to SQL Developer log"); return true; diff --git a/src/server/scripts/Commands/cs_disable.cpp b/src/server/scripts/Commands/cs_disable.cpp new file mode 100644 index 00000000000..0bb376b08dd --- /dev/null +++ b/src/server/scripts/Commands/cs_disable.cpp @@ -0,0 +1,371 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: disable_commandscript +%Complete: 100 +Comment: All disable related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "ObjectMgr.h" +#include "Chat.h" +#include "DisableMgr.h" +#include "OutdoorPvP.h" + +class disable_commandscript : public CommandScript +{ +public: + disable_commandscript() : CommandScript("disable_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand removeDisableCommandTable[] = + { + { "spell", SEC_ADMINISTRATOR, true, &HandleRemoveDisableSpellCommand, "", NULL }, + { "quest", SEC_ADMINISTRATOR, true, &HandleRemoveDisableQuestCommand, "", NULL }, + { "map", SEC_ADMINISTRATOR, true, &HandleRemoveDisableMapCommand, "", NULL }, + { "battleground", SEC_ADMINISTRATOR, true, &HandleRemoveDisableBattlegroundCommand, "", NULL }, + { "achievement_criteria", SEC_ADMINISTRATOR, true, &HandleRemoveDisableAchievementCriteriaCommand, "", NULL }, + { "outdoorpvp", SEC_ADMINISTRATOR, true, &HandleRemoveDisableOutdoorPvPCommand, "", NULL }, + { "vmap", SEC_ADMINISTRATOR, true, &HandleRemoveDisableVmapCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand addDisableCommandTable[] = + { + { "spell", SEC_ADMINISTRATOR, true, &HandleAddDisableSpellCommand, "", NULL }, + { "quest", SEC_ADMINISTRATOR, true, &HandleAddDisableQuestCommand, "", NULL }, + { "map", SEC_ADMINISTRATOR, true, &HandleAddDisableMapCommand, "", NULL }, + { "battleground", SEC_ADMINISTRATOR, true, &HandleAddDisableBattlegroundCommand, "", NULL }, + { "achievement_criteria", SEC_ADMINISTRATOR, true, &HandleAddDisableAchievementCriteriaCommand, "", NULL }, + { "outdoorpvp", SEC_ADMINISTRATOR, true, &HandleAddDisableOutdoorPvPCommand, "", NULL }, + { "vmap", SEC_ADMINISTRATOR, true, &HandleAddDisableVmapCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand disableCommandTable[] = + { + { "add", SEC_ADMINISTRATOR, true, NULL, "", addDisableCommandTable }, + { "remove", SEC_ADMINISTRATOR, true, NULL, "", removeDisableCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "disable", SEC_ADMINISTRATOR, false, NULL, "", disableCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleAddDisables(ChatHandler* handler, char const* args, uint8 disableType) + { + char* entryStr = strtok((char*)args, " "); + if (!entryStr || !atoi(entryStr)) + return false; + + char* flagsStr = strtok(NULL, " "); + uint8 flags = flagsStr ? uint8(atoi(flagsStr)) : 0; + + char* commentStr = strtok(NULL, ""); + if (!commentStr) + return false; + + std::string disableComment = commentStr; + uint32 entry = uint32(atoi(entryStr)); + + std::string disableTypeStr = ""; + + switch (disableType) + { + case DISABLE_TYPE_SPELL: + { + if (!sSpellMgr->GetSpellInfo(entry)) + { + handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND); + handler->SetSentErrorMessage(true); + return false; + } + disableTypeStr = "spell"; + break; + } + case DISABLE_TYPE_QUEST: + { + if (!sObjectMgr->GetQuestTemplate(entry)) + { + handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry); + handler->SetSentErrorMessage(true); + return false; + } + disableTypeStr = "quest"; + break; + } + case DISABLE_TYPE_MAP: + { + if (!sMapStore.LookupEntry(entry)) + { + handler->PSendSysMessage(LANG_COMMAND_NOMAPFOUND); + handler->SetSentErrorMessage(true); + return false; + } + disableTypeStr = "map"; + break; + } + case DISABLE_TYPE_BATTLEGROUND: + { + if (!sBattlemasterListStore.LookupEntry(entry)) + { + handler->PSendSysMessage(LANG_COMMAND_NO_BATTLEGROUND_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + disableTypeStr = "battleground"; + break; + } + case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: + { + if (!sAchievementCriteriaStore.LookupEntry(entry)) + { + handler->PSendSysMessage(LANG_COMMAND_NO_ACHIEVEMENT_CRITERIA_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + disableTypeStr = "achievement criteria"; + break; + } + case DISABLE_TYPE_OUTDOORPVP: + { + if (entry > MAX_OUTDOORPVP_TYPES) + { + handler->PSendSysMessage(LANG_COMMAND_NO_OUTDOOR_PVP_FORUND); + handler->SetSentErrorMessage(true); + return false; + } + disableTypeStr = "outdoorpvp"; + break; + } + case DISABLE_TYPE_VMAP: + { + if (!sMapStore.LookupEntry(entry)) + { + handler->PSendSysMessage(LANG_COMMAND_NOMAPFOUND); + handler->SetSentErrorMessage(true); + return false; + } + disableTypeStr = "vmap"; + break; + } + default: + break; + } + + PreparedStatement* stmt = NULL; + stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES); + stmt->setUInt32(0, entry); + stmt->setUInt8(1, disableType); + PreparedQueryResult result = WorldDatabase.Query(stmt); + if (result) + { + handler->PSendSysMessage("This %s (Id: %u) is already disabled.", disableTypeStr.c_str(), entry); + handler->SetSentErrorMessage(true); + return false; + } + + stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_DISABLES); + stmt->setUInt32(0, entry); + stmt->setUInt8(1, disableType); + stmt->setUInt16(2, flags); + stmt->setString(3, disableComment); + WorldDatabase.Execute(stmt); + + handler->PSendSysMessage("Add Disabled %s (Id: %u) for reason %s", disableTypeStr.c_str(), entry, disableComment.c_str()); + return true; + } + + static bool HandleAddDisableSpellCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleAddDisables(handler, args, DISABLE_TYPE_SPELL); + } + + static bool HandleAddDisableQuestCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleAddDisables(handler, args, DISABLE_TYPE_QUEST); + } + + static bool HandleAddDisableMapCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleAddDisables(handler, args, DISABLE_TYPE_MAP); + } + + static bool HandleAddDisableBattlegroundCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleAddDisables(handler, args, DISABLE_TYPE_BATTLEGROUND); + } + + static bool HandleAddDisableAchievementCriteriaCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleAddDisables(handler, args, DISABLE_TYPE_ACHIEVEMENT_CRITERIA); + } + + static bool HandleAddDisableOutdoorPvPCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + HandleAddDisables(handler, args, DISABLE_TYPE_OUTDOORPVP); + return true; + } + + static bool HandleAddDisableVmapCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleAddDisables(handler, args, DISABLE_TYPE_VMAP); + } + + static bool HandleRemoveDisables(ChatHandler* handler, char const* args, uint8 disableType) + { + char* entryStr = strtok((char*)args, " "); + if (!entryStr || !atoi(entryStr)) + return false; + + uint32 entry = uint32(atoi(entryStr)); + + std::string disableTypeStr = ""; + + switch (disableType) + { + case DISABLE_TYPE_SPELL: + disableTypeStr = "spell"; + break; + case DISABLE_TYPE_QUEST: + disableTypeStr = "quest"; + break; + case DISABLE_TYPE_MAP: + disableTypeStr = "map"; + break; + case DISABLE_TYPE_BATTLEGROUND: + disableTypeStr = "battleground"; + break; + case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: + disableTypeStr = "achievement criteria"; + break; + case DISABLE_TYPE_OUTDOORPVP: + disableTypeStr = "outdoorpvp"; + break; + case DISABLE_TYPE_VMAP: + disableTypeStr = "vmap"; + break; + } + + PreparedStatement* stmt = NULL; + stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES); + stmt->setUInt32(0, entry); + stmt->setUInt8(1, disableType); + PreparedQueryResult result = WorldDatabase.Query(stmt); + if (!result) + { + handler->PSendSysMessage("This %s (Id: %u) is not disabled.", disableTypeStr.c_str(), entry); + handler->SetSentErrorMessage(true); + return false; + } + + stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_DISABLES); + stmt->setUInt32(0, entry); + stmt->setUInt8(1, disableType); + WorldDatabase.Execute(stmt); + + handler->PSendSysMessage("Remove Disabled %s (Id: %u)", disableTypeStr.c_str(), entry); + return true; + } + + static bool HandleRemoveDisableSpellCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleRemoveDisables(handler, args, DISABLE_TYPE_SPELL); + } + + static bool HandleRemoveDisableQuestCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleRemoveDisables(handler, args, DISABLE_TYPE_QUEST); + } + + static bool HandleRemoveDisableMapCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleAddDisables(handler, args, DISABLE_TYPE_MAP); + } + + static bool HandleRemoveDisableBattlegroundCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleRemoveDisables(handler, args, DISABLE_TYPE_BATTLEGROUND); + } + + static bool HandleRemoveDisableAchievementCriteriaCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleRemoveDisables(handler, args, DISABLE_TYPE_ACHIEVEMENT_CRITERIA); + } + + static bool HandleRemoveDisableOutdoorPvPCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleRemoveDisables(handler, args, DISABLE_TYPE_OUTDOORPVP); + } + + static bool HandleRemoveDisableVmapCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + return HandleRemoveDisables(handler, args, DISABLE_TYPE_VMAP); + } +}; + +void AddSC_disable_commandscript() +{ + new disable_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp index d449b3617f7..3dfc6f9c7e8 100644 --- a/src/server/scripts/Commands/cs_gm.cpp +++ b/src/server/scripts/Commands/cs_gm.cpp @@ -196,11 +196,16 @@ public: return true; } + const uint32 VISUAL_AURA = 37800; std::string param = (char*)args; + Player* player = handler->GetSession()->GetPlayer(); if (param == "on") { - handler->GetSession()->GetPlayer()->SetGMVisible(true); + if (player->HasAura(VISUAL_AURA, 0)) + player->RemoveAurasDueToSpell(VISUAL_AURA); + + player->SetGMVisible(true); handler->GetSession()->SendNotification(LANG_INVISIBLE_VISIBLE); return true; } @@ -208,7 +213,10 @@ public: if (param == "off") { handler->GetSession()->SendNotification(LANG_INVISIBLE_INVISIBLE); - handler->GetSession()->GetPlayer()->SetGMVisible(false); + player->SetGMVisible(false); + + player->AddAura(VISUAL_AURA, player); + return true; } diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 232aad9f21c..167c56c20a2 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -133,7 +133,7 @@ public: if (objectInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(objectInfo->displayId)) { // report to DB errors log as in loading case - sLog->outErrorDb("Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.", objectId, objectInfo->type, objectInfo->displayId); + sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.", objectId, objectInfo->type, objectInfo->displayId); handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA, objectId); handler->SetSentErrorMessage(true); return false; diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp new file mode 100644 index 00000000000..a453122aef6 --- /dev/null +++ b/src/server/scripts/Commands/cs_guild.cpp @@ -0,0 +1,199 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: guild_commandscript +%Complete: 100 +Comment: All guild related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "Guild.h" +#include "GuildMgr.h" +#include "ObjectAccessor.h" + +class guild_commandscript : public CommandScript +{ +public: + guild_commandscript() : CommandScript("guild_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand guildCommandTable[] = + { + { "create", SEC_GAMEMASTER, true, &HandleGuildCreateCommand, "", NULL }, + { "delete", SEC_GAMEMASTER, true, &HandleGuildDeleteCommand, "", NULL }, + { "invite", SEC_GAMEMASTER, true, &HandleGuildInviteCommand, "", NULL }, + { "uninvite", SEC_GAMEMASTER, true, &HandleGuildUninviteCommand, "", NULL }, + { "rank", SEC_GAMEMASTER, true, &HandleGuildRankCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "guild", SEC_ADMINISTRATOR, true, NULL, "", guildCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + /** \brief GM command level 3 - Create a guild. + * + * This command allows a GM (level 3) to create a guild. + * + * The "args" parameter contains the name of the guild leader + * and then the name of the guild. + * + */ + static bool HandleGuildCreateCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // if not guild name only (in "") then player name + Player* target; + if (!handler->extractPlayerTarget(*args != '"' ? (char*)args : NULL, &target)) + return false; + + char* tailStr = *args != '"' ? strtok(NULL, "") : (char*)args; + if (!tailStr) + return false; + + char* guildStr = handler->extractQuotedArg(tailStr); + if (!guildStr) + return false; + + std::string guildName = guildStr; + + if (target->GetGuildId()) + { + handler->SendSysMessage(LANG_PLAYER_IN_GUILD); + return true; + } + + Guild* guild = new Guild; + if (!guild->Create(target, guildName)) + { + delete guild; + handler->SendSysMessage(LANG_GUILD_NOT_CREATED); + handler->SetSentErrorMessage(true); + return false; + } + + sGuildMgr->AddGuild(guild); + + return true; + } + + static bool HandleGuildDeleteCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* guildStr = handler->extractQuotedArg((char*)args); + if (!guildStr) + return false; + + std::string guildName = guildStr; + + Guild* targetGuild = sGuildMgr->GetGuildByName(guildName); + if (!targetGuild) + return false; + + targetGuild->Disband(); + + return true; + } + + static bool HandleGuildInviteCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // if not guild name only (in "") then player name + uint64 targetGuid; + if (!handler->extractPlayerTarget(*args != '"' ? (char*)args : NULL, NULL, &targetGuid)) + return false; + + char* tailStr = *args != '"' ? strtok(NULL, "") : (char*)args; + if (!tailStr) + return false; + + char* guildStr = handler->extractQuotedArg(tailStr); + if (!guildStr) + return false; + + std::string guildName = guildStr; + Guild* targetGuild = sGuildMgr->GetGuildByName(guildName); + if (!targetGuild) + return false; + + // player's guild membership checked in AddMember before add + return targetGuild->AddMember(targetGuid); + } + + static bool HandleGuildUninviteCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid)) + return false; + + uint32 guildId = target ? target->GetGuildId() : Player::GetGuildIdFromDB(targetGuid); + if (!guildId) + return false; + + Guild* targetGuild = sGuildMgr->GetGuildById(guildId); + if (!targetGuild) + return false; + + targetGuild->DeleteMember(targetGuid, false, true); + return true; + } + + static bool HandleGuildRankCommand(ChatHandler* handler, char const* args) + { + char* nameStr; + char* rankStr; + handler->extractOptFirstArg((char*)args, &nameStr, &rankStr); + if (!rankStr) + return false; + + Player* target; + uint64 targetGuid; + std::string target_name; + if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &target_name)) + return false; + + uint32 guildId = target ? target->GetGuildId() : Player::GetGuildIdFromDB(targetGuid); + if (!guildId) + return false; + + Guild* targetGuild = sGuildMgr->GetGuildById(guildId); + if (!targetGuild) + return false; + + uint8 newRank = uint8(atoi(rankStr)); + return targetGuild->ChangeMemberRank(targetGuid, newRank); + } +}; + +void AddSC_guild_commandscript() +{ + new guild_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp new file mode 100644 index 00000000000..f51727af2ef --- /dev/null +++ b/src/server/scripts/Commands/cs_instance.cpp @@ -0,0 +1,193 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: instance_commandscript +%Complete: 100 +Comment: All instance related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "Group.h" +#include "InstanceSaveMgr.h" +#include "InstanceScript.h" +#include "MapManager.h" + +class instance_commandscript : public CommandScript +{ +public: + instance_commandscript() : CommandScript("instance_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand instanceCommandTable[] = + { + { "listbinds", SEC_ADMINISTRATOR, false, &HandleInstanceListBindsCommand, "", NULL }, + { "unbind", SEC_ADMINISTRATOR, false, &HandleInstanceUnbindCommand, "", NULL }, + { "stats", SEC_ADMINISTRATOR, true, &HandleInstanceStatsCommand, "", NULL }, + { "savedata", SEC_ADMINISTRATOR, false, &HandleInstanceSaveDataCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand commandTable[] = + { + { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + + return commandTable; + } + + static std::string GetTimeString(uint64 time) + { + uint64 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE; + std::ostringstream ss; + if (days) + ss << days << "d "; + if (hours) + ss << hours << "h "; + ss << minute << 'm'; + return ss.str(); + } + + static bool HandleInstanceListBindsCommand(ChatHandler* handler, char const* /*args*/) + { + Player* player = handler->getSelectedPlayer(); + if (!player) + player = handler->GetSession()->GetPlayer(); + + uint32 counter = 0; + for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) + { + Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i)); + for (Player::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr) + { + InstanceSave* save = itr->second.save; + std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); + handler->PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); + counter++; + } + } + handler->PSendSysMessage("player binds: %d", counter); + + counter = 0; + if (Group* group = player->GetGroup()) + { + for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) + { + Group::BoundInstancesMap &binds = group->GetBoundInstances(Difficulty(i)); + for (Group::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr) + { + InstanceSave* save = itr->second.save; + std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); + handler->PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); + counter++; + } + } + } + handler->PSendSysMessage("group binds: %d", counter); + + return true; + } + + static bool HandleInstanceUnbindCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* player = handler->getSelectedPlayer(); + if (!player) + player = handler->GetSession()->GetPlayer(); + + char* map = strtok((char*)args, " "); + char* pDiff = strtok(NULL, " "); + int8 diff = -1; + if (pDiff) + diff = atoi(pDiff); + uint16 counter = 0; + uint16 MapId = 0; + + if (strcmp(map, "all")) + { + MapId = uint16(atoi(map)); + if (!MapId) + return false; + } + + for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) + { + Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i)); + for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();) + { + InstanceSave* save = itr->second.save; + if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty())) + { + std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); + handler->PSendSysMessage("unbinding map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); + player->UnbindInstance(itr, Difficulty(i)); + counter++; + } + else + ++itr; + } + } + handler->PSendSysMessage("instances unbound: %d", counter); + + return true; + } + + static bool HandleInstanceStatsCommand(ChatHandler* handler, char const* /*args*/) + { + handler->PSendSysMessage("instances loaded: %d", sMapMgr->GetNumInstances()); + handler->PSendSysMessage("players in instances: %d", sMapMgr->GetNumPlayersInInstances()); + handler->PSendSysMessage("instance saves: %d", sInstanceSaveMgr->GetNumInstanceSaves()); + handler->PSendSysMessage("players bound: %d", sInstanceSaveMgr->GetNumBoundPlayersTotal()); + handler->PSendSysMessage("groups bound: %d", sInstanceSaveMgr->GetNumBoundGroupsTotal()); + + return true; + } + + static bool HandleInstanceSaveDataCommand(ChatHandler* handler, char const* /*args*/) + { + Player* player = handler->GetSession()->GetPlayer(); + Map* map = player->GetMap(); + if (!map->IsDungeon()) + { + handler->PSendSysMessage("Map is not a dungeon."); + handler->SetSentErrorMessage(true); + return false; + } + + if (!((InstanceMap*)map)->GetInstanceScript()) + { + handler->PSendSysMessage("Map has no instance data."); + handler->SetSentErrorMessage(true); + return false; + } + + ((InstanceMap*)map)->GetInstanceScript()->SaveToDB(); + + return true; + } +}; + +void AddSC_instance_commandscript() +{ + new instance_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_learn.cpp b/src/server/scripts/Commands/cs_learn.cpp index ae573577d7e..cfdfc66f991 100644 --- a/src/server/scripts/Commands/cs_learn.cpp +++ b/src/server/scripts/Commands/cs_learn.cpp @@ -22,10 +22,10 @@ Comment: All learn related commands Category: commandscripts EndScriptData */ +#include "Chat.h" #include "ScriptMgr.h" #include "ObjectMgr.h" #include "SpellMgr.h" -#include "Chat.h" #include "SpellInfo.h" class learn_commandscript : public CommandScript @@ -37,35 +37,36 @@ public: { static ChatCommand learnAllMyCommandTable[] = { - { "class", SEC_ADMINISTRATOR, false, &HandleLearnAllMyClassCommand, "", NULL }, - { "pettalents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyPetTalentsCommand, "", NULL }, - { "spells", SEC_ADMINISTRATOR, false, &HandleLearnAllMySpellsCommand, "", NULL }, - { "talents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyTalentsCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { "class", SEC_ADMINISTRATOR, false, &HandleLearnAllMyClassCommand, "", NULL }, + { "pettalents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyPetTalentsCommand, "", NULL }, + { "spells", SEC_ADMINISTRATOR, false, &HandleLearnAllMySpellsCommand, "", NULL }, + { "talents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyTalentsCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; static ChatCommand learnAllCommandTable[] = { - { "my", SEC_ADMINISTRATOR, false, NULL, "", learnAllMyCommandTable }, - { "gm", SEC_GAMEMASTER, false, &HandleLearnAllGMCommand, "", NULL }, - { "crafts", SEC_GAMEMASTER, false, &HandleLearnAllCraftsCommand, "", NULL }, - { "default", SEC_MODERATOR, false, &HandleLearnAllDefaultCommand, "", NULL }, - { "lang", SEC_MODERATOR, false, &HandleLearnAllLangCommand, "", NULL }, - { "recipes", SEC_GAMEMASTER, false, &HandleLearnAllRecipesCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { "my", SEC_ADMINISTRATOR, false, NULL, "", learnAllMyCommandTable }, + { "gm", SEC_GAMEMASTER, false, &HandleLearnAllGMCommand, "", NULL }, + { "crafts", SEC_GAMEMASTER, false, &HandleLearnAllCraftsCommand, "", NULL }, + { "default", SEC_MODERATOR, false, &HandleLearnAllDefaultCommand, "", NULL }, + { "lang", SEC_MODERATOR, false, &HandleLearnAllLangCommand, "", NULL }, + { "recipes", SEC_GAMEMASTER, false, &HandleLearnAllRecipesCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; static ChatCommand learnCommandTable[] = { - { "all", SEC_ADMINISTRATOR, false, NULL, "", learnAllCommandTable }, - { "", SEC_ADMINISTRATOR, false, &HandleLearnCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { "all", SEC_ADMINISTRATOR, false, NULL, "", learnAllCommandTable }, + { "", SEC_ADMINISTRATOR, false, &HandleLearnCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; static ChatCommand commandTable[] = { - { "learn", SEC_MODERATOR, false, NULL, "", learnCommandTable }, - { NULL, 0, false, NULL, "", NULL } + { "learn", SEC_MODERATOR, false, NULL, "", learnCommandTable }, + { "unlearn", SEC_ADMINISTRATOR, false, &HandleUnLearnCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; return commandTable; } @@ -466,6 +467,41 @@ public: player->learnSpell(skillLine->spellId, false); } } + + static bool HandleUnLearnCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + if (!spellId) + return false; + + char const* allStr = strtok(NULL, " "); + bool allRanks = allStr ? (strncmp(allStr, "all", strlen(allStr)) == 0) : false; + + Player* target = handler->getSelectedPlayer(); + if (!target) + { + handler->SendSysMessage(LANG_NO_CHAR_SELECTED); + handler->SetSentErrorMessage(true); + return false; + } + + if (allRanks) + spellId = sSpellMgr->GetFirstSpellInChain (spellId); + + if (target->HasSpell(spellId)) + target->removeSpell(spellId, false, !allRanks); + else + handler->SendSysMessage(LANG_FORGET_SPELL); + + if (GetTalentSpellCost(spellId)) + target->SendTalentsInfoData(false); + + return true; + } }; void AddSC_learn_commandscript() diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp new file mode 100644 index 00000000000..5c16a0963d3 --- /dev/null +++ b/src/server/scripts/Commands/cs_list.cpp @@ -0,0 +1,469 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: list_commandscript +%Complete: 100 +Comment: All list related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "SpellAuraEffects.h" +#include "ObjectAccessor.h" +#include "ObjectMgr.h" + +class list_commandscript : public CommandScript +{ +public: + list_commandscript() : CommandScript("list_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand listCommandTable[] = + { + { "creature", SEC_ADMINISTRATOR, true, &HandleListCreatureCommand, "", NULL }, + { "item", SEC_ADMINISTRATOR, true, &HandleListItemCommand, "", NULL }, + { "object", SEC_ADMINISTRATOR, true, &HandleListObjectCommand, "", NULL }, + { "auras", SEC_ADMINISTRATOR, false, &HandleListAurasCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "list", SEC_ADMINISTRATOR, true, NULL, "", listCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleListCreatureCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r + char* id = handler->extractKeyFromLink((char*)args, "Hcreature_entry"); + if (!id) + return false; + + uint32 creatureId = atol(id); + if (!creatureId) + { + handler->PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, creatureId); + handler->SetSentErrorMessage(true); + return false; + } + + CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creatureId); + if (!cInfo) + { + handler->PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, creatureId); + handler->SetSentErrorMessage(true); + return false; + } + + char* countStr = strtok(NULL, " "); + uint32 count = countStr ? atol(countStr) : 10; + + if (count == 0) + return false; + + QueryResult result; + + uint32 creatureCount = 0; + result = WorldDatabase.PQuery("SELECT COUNT(guid) FROM creature WHERE id='%u'", creatureId); + if (result) + creatureCount = (*result)[0].GetUInt64(); + + if (handler->GetSession()) + { + Player* player = handler->GetSession()->GetPlayer(); + result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM creature WHERE id = '%u' ORDER BY order_ ASC LIMIT %u", + player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), creatureId, count); + } + else + result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map FROM creature WHERE id = '%u' LIMIT %u", + creatureId, count); + + if (result) + { + do + { + Field* fields = result->Fetch(); + uint32 guid = fields[0].GetUInt32(); + float x = fields[1].GetFloat(); + float y = fields[2].GetFloat(); + float z = fields[3].GetFloat(); + uint16 mapId = fields[4].GetUInt16(); + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_CREATURE_LIST_CHAT, guid, guid, cInfo->Name.c_str(), x, y, z, mapId); + else + handler->PSendSysMessage(LANG_CREATURE_LIST_CONSOLE, guid, cInfo->Name.c_str(), x, y, z, mapId); + } + while (result->NextRow()); + } + + handler->PSendSysMessage(LANG_COMMAND_LISTCREATUREMESSAGE, creatureId, creatureCount); + + return true; + } + + static bool HandleListItemCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* id = handler->extractKeyFromLink((char*)args, "Hitem"); + if (!id) + return false; + + uint32 itemId = atol(id); + if (!itemId) + { + handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId); + handler->SetSentErrorMessage(true); + return false; + } + + ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId); + if (!itemTemplate) + { + handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId); + handler->SetSentErrorMessage(true); + return false; + } + + char* countStr = strtok(NULL, " "); + uint32 count = countStr ? atol(countStr) : 10; + + if (count == 0) + return false; + + PreparedQueryResult result; + + // inventory case + uint32 inventoryCount = 0; + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_COUNT_ITEM); + stmt->setUInt32(0, itemId); + result = CharacterDatabase.Query(stmt); + + if (result) + inventoryCount = (*result)[0].GetUInt64(); + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_ITEM_BY_ENTRY); + stmt->setUInt32(0, itemId); + stmt->setUInt32(1, count); + result = CharacterDatabase.Query(stmt); + + if (result) + { + do + { + Field* fields = result->Fetch(); + uint32 itemGuid = fields[0].GetUInt32(); + uint32 itemBag = fields[1].GetUInt32(); + uint8 itemSlot = fields[2].GetUInt8(); + uint32 ownerGuid = fields[3].GetUInt32(); + uint32 ownerAccountId = fields[4].GetUInt32(); + std::string ownerName = fields[5].GetString(); + + char const* itemPos = 0; + if (Player::IsEquipmentPos(itemBag, itemSlot)) + itemPos = "[equipped]"; + else if (Player::IsInventoryPos(itemBag, itemSlot)) + itemPos = "[in inventory]"; + else if (Player::IsBankPos(itemBag, itemSlot)) + itemPos = "[in bank]"; + else + itemPos = ""; + + handler->PSendSysMessage(LANG_ITEMLIST_SLOT, itemGuid, ownerName.c_str(), ownerGuid, ownerAccountId, itemPos); + } + while (result->NextRow()); + + uint32 resultCount = uint32(result->GetRowCount()); + + if (count > resultCount) + count -= resultCount; + else if (count) + count = 0; + } + + // mail case + uint32 mailCount = 0; + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL_COUNT_ITEM); + stmt->setUInt32(0, itemId); + result = CharacterDatabase.Query(stmt); + + if (result) + mailCount = (*result)[0].GetUInt64(); + + if (count > 0) + { + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL_ITEMS_BY_ENTRY); + stmt->setUInt32(0, itemId); + stmt->setUInt32(1, count); + result = CharacterDatabase.Query(stmt); + } + else + result = PreparedQueryResult(NULL); + + if (result) + { + do + { + Field* fields = result->Fetch(); + uint32 itemGuid = fields[0].GetUInt32(); + uint32 itemSender = fields[1].GetUInt32(); + uint32 itemReceiver = fields[2].GetUInt32(); + uint32 itemSenderAccountId = fields[3].GetUInt32(); + std::string itemSenderName = fields[4].GetString(); + uint32 itemReceiverAccount = fields[5].GetUInt32(); + std::string itemReceiverName = fields[6].GetString(); + + char const* itemPos = "[in mail]"; + + handler->PSendSysMessage(LANG_ITEMLIST_MAIL, itemGuid, itemSenderName.c_str(), itemSender, itemSenderAccountId, itemReceiverName.c_str(), itemReceiver, itemReceiverAccount, itemPos); + } + while (result->NextRow()); + + uint32 resultCount = uint32(result->GetRowCount()); + + if (count > resultCount) + count -= resultCount; + else if (count) + count = 0; + } + + // auction case + uint32 auctionCount = 0; + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_AUCTIONHOUSE_COUNT_ITEM); + stmt->setUInt32(0, itemId); + result = CharacterDatabase.Query(stmt); + + if (result) + auctionCount = (*result)[0].GetUInt64(); + + if (count > 0) + { + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_AUCTIONHOUSE_ITEM_BY_ENTRY); + stmt->setUInt32(0, itemId); + stmt->setUInt32(1, count); + result = CharacterDatabase.Query(stmt); + } + else + result = PreparedQueryResult(NULL); + + if (result) + { + do + { + Field* fields = result->Fetch(); + uint32 itemGuid = fields[0].GetUInt32(); + uint32 owner = fields[1].GetUInt32(); + uint32 ownerAccountId = fields[2].GetUInt32(); + std::string ownerName = fields[3].GetString(); + + char const* itemPos = "[in auction]"; + + handler->PSendSysMessage(LANG_ITEMLIST_AUCTION, itemGuid, ownerName.c_str(), owner, ownerAccountId, itemPos); + } + while (result->NextRow()); + } + + // guild bank case + uint32 guildCount = 0; + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_BANK_COUNT_ITEM); + stmt->setUInt32(0, itemId); + result = CharacterDatabase.Query(stmt); + + if (result) + guildCount = (*result)[0].GetUInt64(); + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_BANK_ITEM_BY_ENTRY); + stmt->setUInt32(0, itemId); + stmt->setUInt32(1, count); + result = CharacterDatabase.Query(stmt); + + if (result) + { + do + { + Field* fields = result->Fetch(); + uint32 itemGuid = fields[0].GetUInt32(); + uint32 guildGuid = fields[1].GetUInt32(); + std::string guildName = fields[2].GetString(); + + char const* itemPos = "[in guild bank]"; + + handler->PSendSysMessage(LANG_ITEMLIST_GUILD, itemGuid, guildName.c_str(), guildGuid, itemPos); + } + while (result->NextRow()); + + uint32 resultCount = uint32(result->GetRowCount()); + + if (count > resultCount) + count -= resultCount; + else if (count) + count = 0; + } + + if (inventoryCount + mailCount + auctionCount + guildCount == 0) + { + handler->SendSysMessage(LANG_COMMAND_NOITEMFOUND); + handler->SetSentErrorMessage(true); + return false; + } + + handler->PSendSysMessage(LANG_COMMAND_LISTITEMMESSAGE, itemId, inventoryCount + mailCount + auctionCount + guildCount, inventoryCount, mailCount, auctionCount, guildCount); + + return true; + } + + static bool HandleListObjectCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r + char* id = handler->extractKeyFromLink((char*)args, "Hgameobject_entry"); + if (!id) + return false; + + uint32 gameObjectId = atol(id); + if (!gameObjectId) + { + handler->PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, gameObjectId); + handler->SetSentErrorMessage(true); + return false; + } + + GameObjectTemplate const* gInfo = sObjectMgr->GetGameObjectTemplate(gameObjectId); + if (!gInfo) + { + handler->PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, gameObjectId); + handler->SetSentErrorMessage(true); + return false; + } + + char* countStr = strtok(NULL, " "); + uint32 count = countStr ? atol(countStr) : 10; + + if (count == 0) + return false; + + QueryResult result; + + uint32 objectCount = 0; + result = WorldDatabase.PQuery("SELECT COUNT(guid) FROM gameobject WHERE id='%u'", gameObjectId); + if (result) + objectCount = (*result)[0].GetUInt64(); + + if (handler->GetSession()) + { + Player* player = handler->GetSession()->GetPlayer(); + result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, id, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE id = '%u' ORDER BY order_ ASC LIMIT %u", + player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), gameObjectId, count); + } + else + result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, id FROM gameobject WHERE id = '%u' LIMIT %u", + gameObjectId, count); + + if (result) + { + do + { + Field* fields = result->Fetch(); + uint32 guid = fields[0].GetUInt32(); + float x = fields[1].GetFloat(); + float y = fields[2].GetFloat(); + float z = fields[3].GetFloat(); + uint16 mapId = fields[4].GetUInt16(); + uint32 entry = fields[5].GetUInt32(); + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_GO_LIST_CHAT, guid, entry, guid, gInfo->name.c_str(), x, y, z, mapId); + else + handler->PSendSysMessage(LANG_GO_LIST_CONSOLE, guid, gInfo->name.c_str(), x, y, z, mapId); + } + while (result->NextRow()); + } + + handler->PSendSysMessage(LANG_COMMAND_LISTOBJMESSAGE, gameObjectId, objectCount); + + return true; + } + + static bool HandleListAurasCommand(ChatHandler* handler, char const* /*args*/) + { + Unit* unit = handler->getSelectedUnit(); + if (!unit) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + char const* talentStr = handler->GetTrinityString(LANG_TALENT); + char const* passiveStr = handler->GetTrinityString(LANG_PASSIVE); + + Unit::AuraApplicationMap const& auras = unit->GetAppliedAuras(); + handler->PSendSysMessage(LANG_COMMAND_TARGET_LISTAURAS, auras.size()); + for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + { + bool talent = GetTalentSpellCost(itr->second->GetBase()->GetId()) > 0; + + AuraApplication const* aurApp = itr->second; + Aura const* aura = aurApp->GetBase(); + char const* name = aura->GetSpellInfo()->SpellName[handler->GetSessionDbcLocale()]; + + std::ostringstream ss_name; + ss_name << "|cffffffff|Hspell:" << aura->GetId() << "|h[" << name << "]|h|r"; + + handler->PSendSysMessage(LANG_COMMAND_TARGET_AURADETAIL, aura->GetId(), (handler->GetSession() ? ss_name.str().c_str() : name), + aurApp->GetEffectMask(), aura->GetCharges(), aura->GetStackAmount(), aurApp->GetSlot(), + aura->GetDuration(), aura->GetMaxDuration(), (aura->IsPassive() ? passiveStr : ""), + (talent ? talentStr : ""), IS_PLAYER_GUID(aura->GetCasterGUID()) ? "player" : "creature", + GUID_LOPART(aura->GetCasterGUID())); + } + + for (uint16 i = 0; i < TOTAL_AURAS; ++i) + { + Unit::AuraEffectList const& auraList = unit->GetAuraEffectsByType(AuraType(i)); + if (auraList.empty()) + continue; + + handler->PSendSysMessage(LANG_COMMAND_TARGET_LISTAURATYPE, auraList.size(), i); + + for (Unit::AuraEffectList::const_iterator itr = auraList.begin(); itr != auraList.end(); ++itr) + handler->PSendSysMessage(LANG_COMMAND_TARGET_AURASIMPLE, (*itr)->GetId(), (*itr)->GetEffIndex(), (*itr)->GetAmount()); + } + + return true; + } +}; + +void AddSC_list_commandscript() +{ + new list_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp new file mode 100644 index 00000000000..951ebc7714b --- /dev/null +++ b/src/server/scripts/Commands/cs_lookup.cpp @@ -0,0 +1,1392 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: lookup_commandscript +%Complete: 100 +Comment: All lookup related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "AccountMgr.h" +#include "GameEventMgr.h" +#include "ObjectAccessor.h" +#include "ObjectMgr.h" + +class lookup_commandscript : public CommandScript +{ +public: + lookup_commandscript() : CommandScript("lookup_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand lookupPlayerCommandTable[] = + { + { "ip", SEC_GAMEMASTER, true, &HandleLookupPlayerIpCommand, "", NULL }, + { "account", SEC_GAMEMASTER, true, &HandleLookupPlayerAccountCommand, "", NULL }, + { "email", SEC_GAMEMASTER, true, &HandleLookupPlayerEmailCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand lookupCommandTable[] = + { + { "area", SEC_MODERATOR, true, &HandleLookupAreaCommand, "", NULL }, + { "creature", SEC_ADMINISTRATOR, true, &HandleLookupCreatureCommand, "", NULL }, + { "event", SEC_GAMEMASTER, true, &HandleLookupEventCommand, "", NULL }, + { "faction", SEC_ADMINISTRATOR, true, &HandleLookupFactionCommand, "", NULL }, + { "item", SEC_ADMINISTRATOR, true, &HandleLookupItemCommand, "", NULL }, + { "itemset", SEC_ADMINISTRATOR, true, &HandleLookupItemSetCommand, "", NULL }, + { "object", SEC_ADMINISTRATOR, true, &HandleLookupObjectCommand, "", NULL }, + { "quest", SEC_ADMINISTRATOR, true, &HandleLookupQuestCommand, "", NULL }, + { "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable }, + { "skill", SEC_ADMINISTRATOR, true, &HandleLookupSkillCommand, "", NULL }, + { "spell", SEC_ADMINISTRATOR, true, &HandleLookupSpellCommand, "", NULL }, + { "taxinode", SEC_ADMINISTRATOR, true, &HandleLookupTaxiNodeCommand, "", NULL }, + { "tele", SEC_MODERATOR, true, &HandleLookupTeleCommand, "", NULL }, + { "title", SEC_GAMEMASTER, true, &HandleLookupTitleCommand, "", NULL }, + { "map", SEC_ADMINISTRATOR, true, &HandleLookupMapCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "lookup", SEC_ADMINISTRATOR, true, NULL, "", lookupCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleLookupAreaCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string namePart = args; + std::wstring wNamePart; + + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + // converting string that we try to find to lower case + wstrToLower(wNamePart); + + // Search in AreaTable.dbc + for (uint32 areaflag = 0; areaflag < sAreaStore.GetNumRows(); ++areaflag) + { + AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(areaflag); + if (areaEntry) + { + int locale = handler->GetSessionDbcLocale(); + std::string name = areaEntry->area_name[locale]; + if (name.empty()) + continue; + + if (!Utf8FitTo(name, wNamePart)) + { + locale = 0; + for (; locale < TOTAL_LOCALES; ++locale) + { + if (locale == handler->GetSessionDbcLocale()) + continue; + + name = areaEntry->area_name[locale]; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + break; + } + } + + if (locale < TOTAL_LOCALES) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + // send area in "id - [name]" format + std::ostringstream ss; + if (handler->GetSession()) + ss << areaEntry->ID << " - |cffffffff|Harea:" << areaEntry->ID << "|h[" << name << ' ' << localeNames[locale]<< "]|h|r"; + else + ss << areaEntry->ID << " - " << name << ' ' << localeNames[locale]; + + handler->SendSysMessage(ss.str().c_str()); + + if (!found) + found = true; + } + } + } + + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOAREAFOUND); + + return true; + } + + static bool HandleLookupCreatureCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string namePart = args; + std::wstring wNamePart; + + // converting string that we try to find to lower case + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + wstrToLower(wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + CreatureTemplateContainer const* ctc = sObjectMgr->GetCreatureTemplates(); + for (CreatureTemplateContainer::const_iterator itr = ctc->begin(); itr != ctc->end(); ++itr) + { + uint32 id = itr->second.Entry; + uint8 localeIndex = handler->GetSessionDbLocaleIndex(); + if (CreatureLocale const* creatureLocale = sObjectMgr->GetCreatureLocale(id)) + { + if (creatureLocale->Name.size() > localeIndex && !creatureLocale->Name[localeIndex].empty()) + { + std::string name = creatureLocale->Name[localeIndex]; + + if (Utf8FitTo(name, wNamePart)) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_CREATURE_ENTRY_LIST_CHAT, id, id, name.c_str()); + else + handler->PSendSysMessage(LANG_CREATURE_ENTRY_LIST_CONSOLE, id, name.c_str()); + + if (!found) + found = true; + + continue; + } + } + } + + std::string name = itr->second.Name; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_CREATURE_ENTRY_LIST_CHAT, id, id, name.c_str()); + else + handler->PSendSysMessage(LANG_CREATURE_ENTRY_LIST_CONSOLE, id, name.c_str()); + + if (!found) + found = true; + } + } + + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOCREATUREFOUND); + + return true; + } + + static bool HandleLookupEventCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string namePart = args; + std::wstring wNamePart; + + // converting string that we try to find to lower case + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + wstrToLower(wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap(); + GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList(); + + for (uint32 id = 0; id < events.size(); ++id) + { + GameEventData const& eventData = events[id]; + + std::string descr = eventData.description; + if (descr.empty()) + continue; + + if (Utf8FitTo(descr, wNamePart)) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + char const* active = activeEvents.find(id) != activeEvents.end() ? handler->GetTrinityString(LANG_ACTIVE) : ""; + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT, id, id, eventData.description.c_str(), active); + else + handler->PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE, id, eventData.description.c_str(), active); + + if (!found) + found = true; + } + } + + if (!found) + handler->SendSysMessage(LANG_NOEVENTFOUND); + + return true; + } + + static bool HandleLookupFactionCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // Can be NULL at console call + Player* target = handler->getSelectedPlayer(); + + std::string namePart = args; + std::wstring wNamePart; + + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + // converting string that we try to find to lower case + wstrToLower (wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + for (uint32 id = 0; id < sFactionStore.GetNumRows(); ++id) + { + FactionEntry const* factionEntry = sFactionStore.LookupEntry(id); + if (factionEntry) + { + FactionState const* factionState = target ? target->GetReputationMgr().GetState(factionEntry) : NULL; + + int locale = handler->GetSessionDbcLocale(); + std::string name = factionEntry->name[locale]; + if (name.empty()) + continue; + + if (!Utf8FitTo(name, wNamePart)) + { + locale = 0; + for (; locale < TOTAL_LOCALES; ++locale) + { + if (locale == handler->GetSessionDbcLocale()) + continue; + + name = factionEntry->name[locale]; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + break; + } + } + + if (locale < TOTAL_LOCALES) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + // send faction in "id - [faction] rank reputation [visible] [at war] [own team] [unknown] [invisible] [inactive]" format + // or "id - [faction] [no reputation]" format + std::ostringstream ss; + if (handler->GetSession()) + ss << id << " - |cffffffff|Hfaction:" << id << "|h[" << name << ' ' << localeNames[locale] << "]|h|r"; + else + ss << id << " - " << name << ' ' << localeNames[locale]; + + if (factionState) // and then target != NULL also + { + uint32 index = target->GetReputationMgr().GetReputationRankStrIndex(factionEntry); + std::string rankName = handler->GetTrinityString(index); + + ss << ' ' << rankName << "|h|r (" << target->GetReputationMgr().GetReputation(factionEntry) << ')'; + + if (factionState->Flags & FACTION_FLAG_VISIBLE) + ss << handler->GetTrinityString(LANG_FACTION_VISIBLE); + if (factionState->Flags & FACTION_FLAG_AT_WAR) + ss << handler->GetTrinityString(LANG_FACTION_ATWAR); + if (factionState->Flags & FACTION_FLAG_PEACE_FORCED) + ss << handler->GetTrinityString(LANG_FACTION_PEACE_FORCED); + if (factionState->Flags & FACTION_FLAG_HIDDEN) + ss << handler->GetTrinityString(LANG_FACTION_HIDDEN); + if (factionState->Flags & FACTION_FLAG_INVISIBLE_FORCED) + ss << handler->GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); + if (factionState->Flags & FACTION_FLAG_INACTIVE) + ss << handler->GetTrinityString(LANG_FACTION_INACTIVE); + } + else + ss << handler->GetTrinityString(LANG_FACTION_NOREPUTATION); + + handler->SendSysMessage(ss.str().c_str()); + + if (!found) + found = true; + } + } + } + + if (!found) + handler->SendSysMessage(LANG_COMMAND_FACTION_NOTFOUND); + return true; + } + + static bool HandleLookupItemCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string namePart = args; + std::wstring wNamePart; + + // converting string that we try to find to lower case + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + wstrToLower(wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + // Search in `item_template` + ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore(); + for (ItemTemplateContainer::const_iterator itr = its->begin(); itr != its->end(); ++itr) + { + int localeIndex = handler->GetSessionDbLocaleIndex(); + if (localeIndex >= 0) + { + uint8 ulocaleIndex = uint8(localeIndex); + if (ItemLocale const* il = sObjectMgr->GetItemLocale(itr->second.ItemId)) + { + if (il->Name.size() > ulocaleIndex && !il->Name[ulocaleIndex].empty()) + { + std::string name = il->Name[ulocaleIndex]; + + if (Utf8FitTo(name, wNamePart)) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_ITEM_LIST_CHAT, itr->second.ItemId, itr->second.ItemId, name.c_str()); + else + handler->PSendSysMessage(LANG_ITEM_LIST_CONSOLE, itr->second.ItemId, name.c_str()); + + if (!found) + found = true; + + continue; + } + } + } + } + + std::string name = itr->second.Name1; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_ITEM_LIST_CHAT, itr->second.ItemId, itr->second.ItemId, name.c_str()); + else + handler->PSendSysMessage(LANG_ITEM_LIST_CONSOLE, itr->second.ItemId, name.c_str()); + + if (!found) + found = true; + } + } + + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOITEMFOUND); + + return true; + } + + static bool HandleLookupItemSetCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string namePart = args; + std::wstring wNamePart; + + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + // converting string that we try to find to lower case + wstrToLower(wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + // Search in ItemSet.dbc + for (uint32 id = 0; id < sItemSetStore.GetNumRows(); id++) + { + ItemSetEntry const* set = sItemSetStore.LookupEntry(id); + if (set) + { + int locale = handler->GetSessionDbcLocale(); + std::string name = set->name[locale]; + if (name.empty()) + continue; + + if (!Utf8FitTo(name, wNamePart)) + { + locale = 0; + for (; locale < TOTAL_LOCALES; ++locale) + { + if (locale == handler->GetSessionDbcLocale()) + continue; + + name = set->name[locale]; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + break; + } + } + + if (locale < TOTAL_LOCALES) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + // send item set in "id - [namedlink locale]" format + if (handler->GetSession()) + handler->PSendSysMessage(LANG_ITEMSET_LIST_CHAT, id, id, name.c_str(), localeNames[locale]); + else + handler->PSendSysMessage(LANG_ITEMSET_LIST_CONSOLE, id, name.c_str(), localeNames[locale]); + + if (!found) + found = true; + } + } + } + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOITEMSETFOUND); + + return true; + } + + static bool HandleLookupObjectCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string namePart = args; + std::wstring wNamePart; + + // converting string that we try to find to lower case + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + wstrToLower(wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + GameObjectTemplateContainer const* gotc = sObjectMgr->GetGameObjectTemplates(); + for (GameObjectTemplateContainer::const_iterator itr = gotc->begin(); itr != gotc->end(); ++itr) + { + uint8 localeIndex = handler->GetSessionDbLocaleIndex(); + if (GameObjectLocale const* objectLocalte = sObjectMgr->GetGameObjectLocale(itr->second.entry)) + { + if (objectLocalte->Name.size() > localeIndex && !objectLocalte->Name[localeIndex].empty()) + { + std::string name = objectLocalte->Name[localeIndex]; + + if (Utf8FitTo(name, wNamePart)) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_GO_ENTRY_LIST_CHAT, itr->second.entry, itr->second.entry, name.c_str()); + else + handler->PSendSysMessage(LANG_GO_ENTRY_LIST_CONSOLE, itr->second.entry, name.c_str()); + + if (!found) + found = true; + + continue; + } + } + } + + std::string name = itr->second.name; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_GO_ENTRY_LIST_CHAT, itr->second.entry, itr->second.entry, name.c_str()); + else + handler->PSendSysMessage(LANG_GO_ENTRY_LIST_CONSOLE, itr->second.entry, name.c_str()); + + if (!found) + found = true; + } + } + + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOGAMEOBJECTFOUND); + + return true; + } + + static bool HandleLookupQuestCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // can be NULL at console call + Player* target = handler->getSelectedPlayer(); + + std::string namePart = args; + std::wstring wNamePart; + + // converting string that we try to find to lower case + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + wstrToLower(wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + ObjectMgr::QuestMap const& qTemplates = sObjectMgr->GetQuestTemplates(); + for (ObjectMgr::QuestMap::const_iterator iter = qTemplates.begin(); iter != qTemplates.end(); ++iter) + { + Quest* qInfo = iter->second; + + int localeIndex = handler->GetSessionDbLocaleIndex(); + if (localeIndex >= 0) + { + uint8 ulocaleIndex = uint8(localeIndex); + if (QuestLocale const* questLocale = sObjectMgr->GetQuestLocale(qInfo->GetQuestId())) + { + if (questLocale->Title.size() > ulocaleIndex && !questLocale->Title[ulocaleIndex].empty()) + { + std::string title = questLocale->Title[ulocaleIndex]; + + if (Utf8FitTo(title, wNamePart)) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + char const* statusStr = ""; + + if (target) + { + QuestStatus status = target->GetQuestStatus(qInfo->GetQuestId()); + + switch (status) + { + case QUEST_STATUS_COMPLETE: + statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_COMPLETE); + break; + case QUEST_STATUS_INCOMPLETE: + statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_ACTIVE); + break; + case QUEST_STATUS_REWARDED: + statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_REWARDED); + break; + default: + break; + } + } + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_QUEST_LIST_CHAT, qInfo->GetQuestId(), qInfo->GetQuestId(), qInfo->GetQuestLevel(), title.c_str(), statusStr); + else + handler->PSendSysMessage(LANG_QUEST_LIST_CONSOLE, qInfo->GetQuestId(), title.c_str(), statusStr); + + if (!found) + found = true; + + continue; + } + } + } + } + + std::string title = qInfo->GetTitle(); + if (title.empty()) + continue; + + if (Utf8FitTo(title, wNamePart)) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + char const* statusStr = ""; + + if (target) + { + QuestStatus status = target->GetQuestStatus(qInfo->GetQuestId()); + + switch (status) + { + case QUEST_STATUS_COMPLETE: + statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_COMPLETE); + break; + case QUEST_STATUS_INCOMPLETE: + statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_ACTIVE); + break; + case QUEST_STATUS_REWARDED: + statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_REWARDED); + break; + default: + break; + } + } + + if (handler->GetSession()) + handler->PSendSysMessage(LANG_QUEST_LIST_CHAT, qInfo->GetQuestId(), qInfo->GetQuestId(), qInfo->GetQuestLevel(), title.c_str(), statusStr); + else + handler->PSendSysMessage(LANG_QUEST_LIST_CONSOLE, qInfo->GetQuestId(), title.c_str(), statusStr); + + if (!found) + found = true; + } + } + + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOQUESTFOUND); + + return true; + } + + static bool HandleLookupSkillCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // can be NULL in console call + Player* target = handler->getSelectedPlayer(); + + std::string namePart = args; + std::wstring wNamePart; + + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + // converting string that we try to find to lower case + wstrToLower(wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + // Search in SkillLine.dbc + for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); id++) + { + SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(id); + if (skillInfo) + { + int locale = handler->GetSessionDbcLocale(); + std::string name = skillInfo->name[locale]; + if (name.empty()) + continue; + + if (!Utf8FitTo(name, wNamePart)) + { + locale = 0; + for (; locale < TOTAL_LOCALES; ++locale) + { + if (locale == handler->GetSessionDbcLocale()) + continue; + + name = skillInfo->name[locale]; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + break; + } + } + + if (locale < TOTAL_LOCALES) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + char valStr[50] = ""; + char const* knownStr = ""; + if (target && target->HasSkill(id)) + { + knownStr = handler->GetTrinityString(LANG_KNOWN); + uint32 curValue = target->GetPureSkillValue(id); + uint32 maxValue = target->GetPureMaxSkillValue(id); + uint32 permValue = target->GetSkillPermBonusValue(id); + uint32 tempValue = target->GetSkillTempBonusValue(id); + + char const* valFormat = handler->GetTrinityString(LANG_SKILL_VALUES); + snprintf(valStr, 50, valFormat, curValue, maxValue, permValue, tempValue); + } + + // send skill in "id - [namedlink locale]" format + if (handler->GetSession()) + handler->PSendSysMessage(LANG_SKILL_LIST_CHAT, id, id, name.c_str(), localeNames[locale], knownStr, valStr); + else + handler->PSendSysMessage(LANG_SKILL_LIST_CONSOLE, id, name.c_str(), localeNames[locale], knownStr, valStr); + + if (!found) + found = true; + } + } + } + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOSKILLFOUND); + + return true; + } + + static bool HandleLookupSpellCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // can be NULL at console call + Player* target = handler->getSelectedPlayer(); + + std::string namePart = args; + std::wstring wNamePart; + + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + // converting string that we try to find to lower case + wstrToLower(wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + // Search in Spell.dbc + for (uint32 id = 0; id < sSpellMgr->GetSpellInfoStoreSize(); id++) + { + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(id); + if (spellInfo) + { + int locale = handler->GetSessionDbcLocale(); + std::string name = spellInfo->SpellName[locale]; + if (name.empty()) + continue; + + if (!Utf8FitTo(name, wNamePart)) + { + locale = 0; + for (; locale < TOTAL_LOCALES; ++locale) + { + if (locale == handler->GetSessionDbcLocale()) + continue; + + name = spellInfo->SpellName[locale]; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + break; + } + } + + if (locale < TOTAL_LOCALES) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + bool known = target && target->HasSpell(id); + bool learn = (spellInfo->Effects[0].Effect == SPELL_EFFECT_LEARN_SPELL); + + SpellInfo const* learnSpellInfo = sSpellMgr->GetSpellInfo(spellInfo->Effects[0].TriggerSpell); + + uint32 talentCost = GetTalentSpellCost(id); + + bool talent = (talentCost > 0); + bool passive = spellInfo->IsPassive(); + bool active = target && target->HasAura(id); + + // unit32 used to prevent interpreting uint8 as char at output + // find rank of learned spell for learning spell, or talent rank + uint32 rank = talentCost ? talentCost : learn && learnSpellInfo ? learnSpellInfo->GetRank() : spellInfo->GetRank(); + + // send spell in "id - [name, rank N] [talent] [passive] [learn] [known]" format + std::ostringstream ss; + if (handler->GetSession()) + ss << id << " - |cffffffff|Hspell:" << id << "|h[" << name; + else + ss << id << " - " << name; + + // include rank in link name + if (rank) + ss << handler->GetTrinityString(LANG_SPELL_RANK) << rank; + + if (handler->GetSession()) + ss << ' ' << localeNames[locale] << "]|h|r"; + else + ss << ' ' << localeNames[locale]; + + if (talent) + ss << handler->GetTrinityString(LANG_TALENT); + if (passive) + ss << handler->GetTrinityString(LANG_PASSIVE); + if (learn) + ss << handler->GetTrinityString(LANG_LEARN); + if (known) + ss << handler->GetTrinityString(LANG_KNOWN); + if (active) + ss << handler->GetTrinityString(LANG_ACTIVE); + + handler->SendSysMessage(ss.str().c_str()); + + if (!found) + found = true; + } + } + } + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOSPELLFOUND); + + return true; + } + + static bool HandleLookupTaxiNodeCommand(ChatHandler* handler, const char * args) + { + if (!*args) + return false; + + std::string namePart = args; + std::wstring wNamePart; + + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + // converting string that we try to find to lower case + wstrToLower(wNamePart); + + bool found = false; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + // Search in TaxiNodes.dbc + for (uint32 id = 0; id < sTaxiNodesStore.GetNumRows(); id++) + { + TaxiNodesEntry const* nodeEntry = sTaxiNodesStore.LookupEntry(id); + if (nodeEntry) + { + int locale = handler->GetSessionDbcLocale(); + std::string name = nodeEntry->name[locale]; + if (name.empty()) + continue; + + if (!Utf8FitTo(name, wNamePart)) + { + locale = 0; + for (; locale < TOTAL_LOCALES; ++locale) + { + if (locale == handler->GetSessionDbcLocale()) + continue; + + name = nodeEntry->name[locale]; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + break; + } + } + + if (locale < TOTAL_LOCALES) + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + // send taxinode in "id - [name] (Map:m X:x Y:y Z:z)" format + if (handler->GetSession()) + handler->PSendSysMessage(LANG_TAXINODE_ENTRY_LIST_CHAT, id, id, name.c_str(), localeNames[locale], + nodeEntry->map_id, nodeEntry->x, nodeEntry->y, nodeEntry->z); + else + handler->PSendSysMessage(LANG_TAXINODE_ENTRY_LIST_CONSOLE, id, name.c_str(), localeNames[locale], + nodeEntry->map_id, nodeEntry->x, nodeEntry->y, nodeEntry->z); + + if (!found) + found = true; + } + } + } + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOTAXINODEFOUND); + + return true; + } + + // Find tele in game_tele order by name + static bool HandleLookupTeleCommand(ChatHandler* handler, char const* args) + { + if (!*args) + { + handler->SendSysMessage(LANG_COMMAND_TELE_PARAMETER); + handler->SetSentErrorMessage(true); + return false; + } + + char const* str = strtok((char*)args, " "); + if (!str) + return false; + + std::string namePart = str; + std::wstring wNamePart; + + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + // converting string that we try to find to lower case + wstrToLower(wNamePart); + + std::ostringstream reply; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + bool limitReached = false; + + GameTeleContainer const & teleMap = sObjectMgr->GetGameTeleMap(); + for (GameTeleContainer::const_iterator itr = teleMap.begin(); itr != teleMap.end(); ++itr) + { + GameTele const* tele = &itr->second; + + if (tele->wnameLow.find(wNamePart) == std::wstring::npos) + continue; + + if (maxResults && count++ == maxResults) + { + limitReached = true; + break; + } + + if (handler->GetSession()) + reply << " |cffffffff|Htele:" << itr->first << "|h[" << tele->name << "]|h|r\n"; + else + reply << " " << itr->first << ' ' << tele->name << "\n"; + } + + if (reply.str().empty()) + handler->SendSysMessage(LANG_COMMAND_TELE_NOLOCATION); + else + handler->PSendSysMessage(LANG_COMMAND_TELE_LOCATION, reply.str().c_str()); + + if (limitReached) + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + + return true; + } + + static bool HandleLookupTitleCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // can be NULL in console call + Player* target = handler->getSelectedPlayer(); + + // title name have single string arg for player name + char const* targetName = target ? target->GetName() : "NAME"; + + std::string namePart = args; + std::wstring wNamePart; + + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + // converting string that we try to find to lower case + wstrToLower(wNamePart); + + uint32 counter = 0; // Counter for figure out that we found smth. + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + // Search in CharTitles.dbc + for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++) + { + CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id); + if (titleInfo) + { + int locale = handler->GetSessionDbcLocale(); + std::string name = titleInfo->name[locale]; + if (name.empty()) + continue; + + if (!Utf8FitTo(name, wNamePart)) + { + locale = 0; + for (; locale < TOTAL_LOCALES; ++locale) + { + if (locale == handler->GetSessionDbcLocale()) + continue; + + name = titleInfo->name[locale]; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + break; + } + } + + if (locale < TOTAL_LOCALES) + { + if (maxResults && counter == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + char const* knownStr = target && target->HasTitle(titleInfo) ? handler->GetTrinityString(LANG_KNOWN) : ""; + + char const* activeStr = target && target->GetUInt32Value(PLAYER_CHOSEN_TITLE) == titleInfo->bit_index + ? handler->GetTrinityString(LANG_ACTIVE) + : ""; + + char titleNameStr[80]; + snprintf(titleNameStr, 80, name.c_str(), targetName); + + // send title in "id (idx:idx) - [namedlink locale]" format + if (handler->GetSession()) + handler->PSendSysMessage(LANG_TITLE_LIST_CHAT, id, titleInfo->bit_index, id, titleNameStr, localeNames[locale], knownStr, activeStr); + else + handler->PSendSysMessage(LANG_TITLE_LIST_CONSOLE, id, titleInfo->bit_index, titleNameStr, localeNames[locale], knownStr, activeStr); + + ++counter; + } + } + } + if (counter == 0) // if counter == 0 then we found nth + handler->SendSysMessage(LANG_COMMAND_NOTITLEFOUND); + + return true; + } + + static bool HandleLookupMapCommand(ChatHandler* /*handler*/, char const* args) + { + if (!*args) + return false; + /* + std::string namePart = args; + std::wstring wNamePart; + + // converting string that we try to find to lower case + if (!Utf8toWStr(namePart, wNamePart)) + return false; + + wstrToLower(wNamePart); + + bool found = false; + + // search in Map.dbc + for (uint32 id = 0; id < sMapStore.GetNumRows(); id++) + { + MapEntry const* MapInfo = sMapStore.LookupEntry(id); + if (MapInfo) + { + uint8 locale = handler->GetSession() ? handler->GetSession()->GetSessionDbcLocale() : sWorld->GetDefaultDbcLocale(); + + std::string name = MapInfo->name[locale]; + if (name.empty()) + continue; + + if (!Utf8FitTo(name, wNamePart)) + { + locale = LOCALE_enUS; + for (; locale < TOTAL_LOCALES; locale++) + { + if (handler->GetSession() && locale == handler->GetSession()->GetSessionDbcLocale()) + continue; + + name = MapInfo->name[locale]; + if (name.empty()) + continue; + + if (Utf8FitTo(name, wNamePart)) + break; + } + } + + if (locale < TOTAL_LOCALES) + { + // send map in "id - [name][Continent][Instance/Battleground/Arena][Raid reset time:][Heroic reset time:][Mountable]" format + std::ostringstream ss; + + if (handler->GetSession()) + ss << id << " - |cffffffff|Hmap:" << id << "|h[" << name << ']'; + else // console + ss << id << " - [" << name << ']'; + + if (MapInfo->IsContinent()) + ss << handler->GetTrinityString(LANG_CONTINENT); + + switch (MapInfo->map_type) + { + case MAP_INSTANCE: ss << handler->GetTrinityString(LANG_INSTANCE); break; + case MAP_BATTLEGROUND: ss << handler->GetTrinityString(LANG_BATTLEGROUND); break; + case MAP_ARENA: ss << handler->GetTrinityString(LANG_ARENA); break; + } + + if (MapInfo->IsRaid()) + ss << handler->GetTrinityString(LANG_RAID); + + if (MapInfo->SupportsHeroicMode()) + ss << handler->GetTrinityString(LANG_HEROIC); + + uint32 ResetTimeRaid = MapInfo->resetTimeRaid; + + std::string ResetTimeRaidStr; + if (ResetTimeRaid) + ResetTimeRaidStr = secsToTimeString(ResetTimeRaid, true, false); + + uint32 ResetTimeHeroic = MapInfo->resetTimeHeroic; + std::string ResetTimeHeroicStr; + if (ResetTimeHeroic) + ResetTimeHeroicStr = secsToTimeString(ResetTimeHeroic, true, false); + + if (MapInfo->IsMountAllowed()) + ss << handler->GetTrinityString(LANG_MOUNTABLE); + + if (ResetTimeRaid && !ResetTimeHeroic) + handler->PSendSysMessage(ss.str().c_str(), ResetTimeRaidStr.c_str()); + else if (!ResetTimeRaid && ResetTimeHeroic) + handler->PSendSysMessage(ss.str().c_str(), ResetTimeHeroicStr.c_str()); + else if (ResetTimeRaid && ResetTimeHeroic) + handler->PSendSysMessage(ss.str().c_str(), ResetTimeRaidStr.c_str(), ResetTimeHeroicStr.c_str()); + else + handler->SendSysMessage(ss.str().c_str()); + + if (!found) + found = true; + } + } + } + + if (!found) + handler->SendSysMessage(LANG_COMMAND_NOMAPFOUND); + */ + return true; + } + + static bool HandleLookupPlayerIpCommand(ChatHandler* handler, char const* args) + { + std::string ip; + int32 limit; + char* limitStr; + + Player* target = handler->getSelectedPlayer(); + if (!*args) + { + // NULL only if used from console + if (!target || target == handler->GetSession()->GetPlayer()) + return false; + + ip = target->GetSession()->GetRemoteAddress(); + limit = -1; + } + else + { + ip = strtok((char*)args, " "); + limitStr = strtok(NULL, " "); + limit = limitStr ? atoi(limitStr) : -1; + } + + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_IP); + stmt->setString(0, ip); + PreparedQueryResult result = LoginDatabase.Query(stmt); + + return LookupPlayerSearchCommand(result, limit, handler); + } + + static bool HandleLookupPlayerAccountCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string account = strtok((char*)args, " "); + char* limitStr = strtok(NULL, " "); + int32 limit = limitStr ? atoi(limitStr) : -1; + + if (!AccountMgr::normalizeString + (account)) + return false; + + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_NAME); + stmt->setString(0, account); + PreparedQueryResult result = LoginDatabase.Query(stmt); + + return LookupPlayerSearchCommand(result, limit, handler); + } + + static bool HandleLookupPlayerEmailCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string email = strtok((char*)args, " "); + char* limitStr = strtok(NULL, " "); + int32 limit = limitStr ? atoi(limitStr) : -1; + + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_EMAIL); + stmt->setString(0, email); + PreparedQueryResult result = LoginDatabase.Query(stmt); + + return LookupPlayerSearchCommand(result, limit, handler); + } + + static bool LookupPlayerSearchCommand(PreparedQueryResult result, int32 limit, ChatHandler* handler) + { + if (!result) + { + handler->PSendSysMessage(LANG_NO_PLAYERS_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + int32 counter = 0; + uint32 count = 0; + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + + do + { + if (maxResults && count++ == maxResults) + { + handler->PSendSysMessage(LANG_COMMAND_LOOKUP_MAX_RESULTS, maxResults); + return true; + } + + Field* fields = result->Fetch(); + uint32 accountId = fields[0].GetUInt32(); + std::string accountName = fields[1].GetString(); + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_GUID_NAME_BY_ACC); + stmt->setUInt32(0, accountId); + PreparedQueryResult result2 = CharacterDatabase.Query(stmt); + + if (result2) + { + handler->PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT, accountName.c_str(), accountId); + + do + { + Field* characterFields = result2->Fetch(); + uint32 guid = characterFields[0].GetUInt32(); + std::string name = characterFields[1].GetString(); + + handler->PSendSysMessage(LANG_LOOKUP_PLAYER_CHARACTER, name.c_str(), guid); + ++counter; + } + while (result2->NextRow() && (limit == -1 || counter < limit)); + } + } + while (result->NextRow()); + + if (counter == 0) // empty accounts only + { + handler->PSendSysMessage(LANG_NO_PLAYERS_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + return true; + } +}; + +void AddSC_lookup_commandscript() +{ + new lookup_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_message.cpp b/src/server/scripts/Commands/cs_message.cpp new file mode 100644 index 00000000000..d61abf34e2f --- /dev/null +++ b/src/server/scripts/Commands/cs_message.cpp @@ -0,0 +1,215 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: message_commandscript +%Complete: 100 +Comment: All message related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "ChannelMgr.h" + +class message_commandscript : public CommandScript +{ +public: + message_commandscript() : CommandScript("message_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand channelSetCommandTable[] = + { + { "ownership", SEC_ADMINISTRATOR, false, &HandleChannelSetOwnership, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand channelCommandTable[] = + { + { "set", SEC_ADMINISTRATOR, true, NULL, "", channelSetCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "channel", SEC_ADMINISTRATOR, true, NULL, "", channelCommandTable }, + { "nameannounce", SEC_MODERATOR, true, &HandleNameAnnounceCommand, "", NULL }, + { "gmnameannounce", SEC_MODERATOR, true, &HandleGMNameAnnounceCommand, "", NULL }, + { "announce", SEC_MODERATOR, true, &HandleAnnounceCommand, "", NULL }, + { "gmannounce", SEC_MODERATOR, true, &HandleGMAnnounceCommand, "", NULL }, + { "notify", SEC_MODERATOR, true, &HandleNotifyCommand, "", NULL }, + { "gmnotify", SEC_MODERATOR, true, &HandleGMNotifyCommand, "", NULL }, + { "whispers", SEC_MODERATOR, false, &HandleWhispersCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleChannelSetOwnership(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + char const* channelStr = strtok((char*)args, " "); + char const* argStr = strtok(NULL, ""); + + if (!channelStr || !argStr) + return false; + + Player* player = handler->GetSession()->GetPlayer(); + Channel* channcel = NULL; + + if (ChannelMgr* cMgr = channelMgr(player->GetTeam())) + channcel = cMgr->GetChannel(channelStr, player); + + if (strcmp(argStr, "on") == 0) + { + if (channcel) + channcel->SetOwnership(true); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP); + stmt->setUInt8 (0, 1); + stmt->setString(1, channelStr); + CharacterDatabase.Execute(stmt); + handler->PSendSysMessage(LANG_CHANNEL_ENABLE_OWNERSHIP, channelStr); + } + else if (strcmp(argStr, "off") == 0) + { + if (channcel) + channcel->SetOwnership(false); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP); + stmt->setUInt8 (0, 0); + stmt->setString(1, channelStr); + CharacterDatabase.Execute(stmt); + handler->PSendSysMessage(LANG_CHANNEL_DISABLE_OWNERSHIP, channelStr); + } + else + return false; + + return true; + } + + static bool HandleNameAnnounceCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string name("Console"); + if (WorldSession* session = handler->GetSession()) + name = session->GetPlayer()->GetName(); + + sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, name.c_str(), args); + return true; + } + + static bool HandleGMNameAnnounceCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string name("Console"); + if (WorldSession* session = handler->GetSession()) + name = session->GetPlayer()->GetName(); + + sWorld->SendGMText(LANG_GM_ANNOUNCE_COLOR, name.c_str(), args); + return true; + } + // global announce + static bool HandleAnnounceCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char buff[2048]; + sprintf(buff, handler->GetTrinityString(LANG_SYSTEMMESSAGE), args); + sWorld->SendServerMessage(SERVER_MSG_STRING, buff); + return true; + } + // announce to logged in GMs + static bool HandleGMAnnounceCommand(ChatHandler* /*handler*/, char const* args) + { + if (!*args) + return false; + + sWorld->SendGMText(LANG_GM_BROADCAST, args); + return true; + } + // notification player at the screen + static bool HandleNotifyCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string str = handler->GetTrinityString(LANG_GLOBAL_NOTIFY); + str += args; + + WorldPacket data(SMSG_NOTIFICATION, (str.size()+1)); + data << str; + sWorld->SendGlobalMessage(&data); + + return true; + } + // notification GM at the screen + static bool HandleGMNotifyCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string str = handler->GetTrinityString(LANG_GM_NOTIFY); + str += args; + + WorldPacket data(SMSG_NOTIFICATION, (str.size()+1)); + data << str; + sWorld->SendGlobalGMMessage(&data); + + return true; + } + // Enable\Dissable accept whispers (for GM) + static bool HandleWhispersCommand(ChatHandler* handler, char const* args) + { + if (!*args) + { + handler->PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, handler->GetSession()->GetPlayer()->isAcceptWhispers() ? handler->GetTrinityString(LANG_ON) : handler->GetTrinityString(LANG_OFF)); + return true; + } + + std::string argStr = (char*)args; + // whisper on + if (argStr == "on") + { + handler->GetSession()->GetPlayer()->SetAcceptWhispers(true); + handler->SendSysMessage(LANG_COMMAND_WHISPERON); + return true; + } + + // whisper off + if (argStr == "off") + { + // Remove all players from the Gamemaster's whisper whitelist + handler->GetSession()->GetPlayer()->ClearWhisperWhiteList(); + handler->GetSession()->GetPlayer()->SetAcceptWhispers(false); + handler->SendSysMessage(LANG_COMMAND_WHISPEROFF); + return true; + } + + handler->SendSysMessage(LANG_USE_BOL); + handler->SetSentErrorMessage(true); + return false; + } +}; + +void AddSC_message_commandscript() +{ + new message_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 7c431566f52..2c9623b23a6 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1,160 +1,2794 @@ -/*
- * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptPCH.h"
-#include "Chat.h"
-#include "ObjectAccessor.h"
-#include "ScriptMgr.h"
-#include "CellImpl.h"
-
-class misc_commandscript : public CommandScript
-{
-public:
- misc_commandscript() : CommandScript("misc_commandscript") { }
-
- ChatCommand* GetCommands() const
- {
- static ChatCommand commandTable[] =
- {
- { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
- { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
- return commandTable;
- }
-
- static bool HandleDevCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- {
- if (handler->GetSession()->GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER))
- handler->GetSession()->SendNotification(LANG_DEV_ON);
- else
- handler->GetSession()->SendNotification(LANG_DEV_OFF);
- return true;
- }
-
- std::string argstr = (char*)args;
-
- if (argstr == "on")
- {
- handler->GetSession()->GetPlayer()->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER);
- handler->GetSession()->SendNotification(LANG_DEV_ON);
- return true;
- }
-
- if (argstr == "off")
- {
- handler->GetSession()->GetPlayer()->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER);
- handler->GetSession()->SendNotification(LANG_DEV_OFF);
- return true;
- }
-
- handler->SendSysMessage(LANG_USE_BOL);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- static bool HandleGPSCommand(ChatHandler* handler, char const* args)
- {
- WorldObject* object = NULL;
- if (*args)
- {
- uint64 guid = handler->extractGuidFromLink((char*)args);
- if (guid)
- object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
-
- if (!object)
- {
- handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
- else
- {
- object = handler->getSelectedUnit();
-
- if (!object)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
-
- CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
- Cell cell(cellCoord);
-
- uint32 zoneId, areaId;
- object->GetZoneAndAreaId(zoneId, areaId);
-
- MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId());
- AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
-
- float zoneX = object->GetPositionX();
- float zoneY = object->GetPositionY();
-
- Map2ZoneCoordinates(zoneX, zoneY, zoneId);
-
- Map const* map = object->GetMap();
- float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
- float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
-
- GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
-
- // 63? WHY?
- int gridX = 63 - gridCoord.x_coord;
- int gridY = 63 - gridCoord.y_coord;
-
- uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
- uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
-
- if (haveVMap)
- {
- if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()))
- handler->PSendSysMessage("You are outdoors");
- else
- handler->PSendSysMessage("You are indoors");
- }
- else
- handler->PSendSysMessage("no VMAP available for area info");
-
- handler->PSendSysMessage(LANG_MAP_POSITION,
- object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"),
- zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
- areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
- object->GetPhaseMask(),
- object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(),
- cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
- zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap);
-
- LiquidData liquidStatus;
- ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus);
-
- if (status)
- handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
-
- return true;
- }
-};
-
-void AddSC_misc_commandscript()
-{
- new misc_commandscript();
-}
+/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "Chat.h" +#include "ScriptMgr.h" +#include "AccountMgr.h" +#include "ArenaTeamMgr.h" +#include "CellImpl.h" +#include "GridNotifiers.h" +#include "Group.h" +#include "InstanceSaveMgr.h" +#include "MovementGenerator.h" +#include "ObjectAccessor.h" +#include "SpellAuras.h" +#include "TargetedMovementGenerator.h" +#include "WeatherMgr.h" +#include "ace/INET_Addr.h" + +class misc_commandscript : public CommandScript +{ +public: + misc_commandscript() : CommandScript("misc_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand groupCommandTable[] = + { + { "leader", SEC_ADMINISTRATOR, false, &HandleGroupLeaderCommand, "", NULL }, + { "disband", SEC_ADMINISTRATOR, false, &HandleGroupDisbandCommand, "", NULL }, + { "remove", SEC_ADMINISTRATOR, false, &HandleGroupRemoveCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand petCommandTable[] = + { + { "create", SEC_GAMEMASTER, false, &HandleCreatePetCommand, "", NULL }, + { "learn", SEC_GAMEMASTER, false, &HandlePetLearnCommand, "", NULL }, + { "unlearn", SEC_GAMEMASTER, false, &HandlePetUnlearnCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand sendCommandTable[] = + { + { "items", SEC_ADMINISTRATOR, true, &HandleSendItemsCommand, "", NULL }, + { "mail", SEC_MODERATOR, true, &HandleSendMailCommand, "", NULL }, + { "message", SEC_ADMINISTRATOR, true, &HandleSendMessageCommand, "", NULL }, + { "money", SEC_ADMINISTRATOR, true, &HandleSendMoneyCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL }, + { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL }, + { "aura", SEC_ADMINISTRATOR, false, &HandleAuraCommand, "", NULL }, + { "unaura", SEC_ADMINISTRATOR, false, &HandleUnAuraCommand, "", NULL }, + { "appear", SEC_MODERATOR, false, &HandleAppearCommand, "", NULL }, + { "summon", SEC_MODERATOR, false, &HandleSummonCommand, "", NULL }, + { "groupsummon", SEC_MODERATOR, false, &HandleGroupSummonCommand, "", NULL }, + { "commands", SEC_PLAYER, true, &HandleCommandsCommand, "", NULL }, + { "die", SEC_ADMINISTRATOR, false, &HandleDieCommand, "", NULL }, + { "revive", SEC_ADMINISTRATOR, true, &HandleReviveCommand, "", NULL }, + { "dismount", SEC_PLAYER, false, &HandleDismountCommand, "", NULL }, + { "guid", SEC_GAMEMASTER, false, &HandleGUIDCommand, "", NULL }, + { "help", SEC_PLAYER, true, &HandleHelpCommand, "", NULL }, + { "itemmove", SEC_GAMEMASTER, false, &HandleItemMoveCommand, "", NULL }, + { "cooldown", SEC_ADMINISTRATOR, false, &HandleCooldownCommand, "", NULL }, + { "distance", SEC_ADMINISTRATOR, false, &HandleGetDistanceCommand, "", NULL }, + { "recall", SEC_MODERATOR, false, &HandleRecallCommand, "", NULL }, + { "save", SEC_PLAYER, false, &HandleSaveCommand, "", NULL }, + { "saveall", SEC_MODERATOR, true, &HandleSaveAllCommand, "", NULL }, + { "kick", SEC_GAMEMASTER, true, &HandleKickPlayerCommand, "", NULL }, + { "unstuck", SEC_PLAYER, true, &HandleUnstuckCommand, "", NULL }, + { "linkgrave", SEC_ADMINISTRATOR, false, &HandleLinkGraveCommand, "", NULL }, + { "neargrave", SEC_ADMINISTRATOR, false, &HandleNearGraveCommand, "", NULL }, + { "showarea", SEC_ADMINISTRATOR, false, &HandleShowAreaCommand, "", NULL }, + { "hidearea", SEC_ADMINISTRATOR, false, &HandleHideAreaCommand, "", NULL }, + { "additem", SEC_ADMINISTRATOR, false, &HandleAddItemCommand, "", NULL }, + { "additemset", SEC_ADMINISTRATOR, false, &HandleAddItemSetCommand, "", NULL }, + { "bank", SEC_ADMINISTRATOR, false, &HandleBankCommand, "", NULL }, + { "wchange", SEC_ADMINISTRATOR, false, &HandleChangeWeather, "", NULL }, + { "maxskill", SEC_ADMINISTRATOR, false, &HandleMaxSkillCommand, "", NULL }, + { "setskill", SEC_ADMINISTRATOR, false, &HandleSetSkillCommand, "", NULL }, + { "pinfo", SEC_GAMEMASTER, true, &HandlePInfoCommand, "", NULL }, + { "respawn", SEC_ADMINISTRATOR, false, &HandleRespawnCommand, "", NULL }, + { "send", SEC_MODERATOR, true, NULL, "", sendCommandTable }, + { "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable }, + { "mute", SEC_MODERATOR, true, &HandleMuteCommand, "", NULL }, + { "unmute", SEC_MODERATOR, true, &HandleUnmuteCommand, "", NULL }, + { "movegens", SEC_ADMINISTRATOR, false, &HandleMovegensCommand, "", NULL }, + { "cometome", SEC_ADMINISTRATOR, false, &HandleComeToMeCommand, "", NULL }, + { "damage", SEC_ADMINISTRATOR, false, &HandleDamageCommand, "", NULL }, + { "combatstop", SEC_GAMEMASTER, true, &HandleCombatStopCommand, "", NULL }, + { "flusharenapoints", SEC_ADMINISTRATOR, false, &HandleFlushArenaPointsCommand, "", NULL }, + { "repairitems", SEC_GAMEMASTER, true, &HandleRepairitemsCommand, "", NULL }, + { "freeze", SEC_MODERATOR, false, &HandleFreezeCommand, "", NULL }, + { "unfreeze", SEC_MODERATOR, false, &HandleUnFreezeCommand, "", NULL }, + { "listfreeze", SEC_MODERATOR, false, &HandleListFreezeCommand, "", NULL }, + { "group", SEC_ADMINISTRATOR, false, NULL, "", groupCommandTable }, + { "possess", SEC_ADMINISTRATOR, false, HandlePossessCommand, "", NULL }, + { "unpossess", SEC_ADMINISTRATOR, false, HandleUnPossessCommand, "", NULL }, + { "bindsight", SEC_ADMINISTRATOR, false, HandleBindSightCommand, "", NULL }, + { "unbindsight", SEC_ADMINISTRATOR, false, HandleUnbindSightCommand, "", NULL }, + { "playall", SEC_GAMEMASTER, false, HandlePlayAllCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleDevCommand(ChatHandler* handler, char const* args) + { + if (!*args) + { + if (handler->GetSession()->GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER)) + handler->GetSession()->SendNotification(LANG_DEV_ON); + else + handler->GetSession()->SendNotification(LANG_DEV_OFF); + return true; + } + + std::string argstr = (char*)args; + + if (argstr == "on") + { + handler->GetSession()->GetPlayer()->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER); + handler->GetSession()->SendNotification(LANG_DEV_ON); + return true; + } + + if (argstr == "off") + { + handler->GetSession()->GetPlayer()->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER); + handler->GetSession()->SendNotification(LANG_DEV_OFF); + return true; + } + + handler->SendSysMessage(LANG_USE_BOL); + handler->SetSentErrorMessage(true); + return false; + } + + static bool HandleGPSCommand(ChatHandler* handler, char const* args) + { + WorldObject* object = NULL; + if (*args) + { + uint64 guid = handler->extractGuidFromLink((char*)args); + if (guid) + object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT); + + if (!object) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + } + else + { + object = handler->getSelectedUnit(); + + if (!object) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + } + + CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY()); + Cell cell(cellCoord); + + uint32 zoneId, areaId; + object->GetZoneAndAreaId(zoneId, areaId); + + MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId()); + AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId); + AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId); + + float zoneX = object->GetPositionX(); + float zoneY = object->GetPositionY(); + + Map2ZoneCoordinates(zoneX, zoneY, zoneId); + + Map const* map = object->GetMap(); + float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT); + float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()); + + GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY()); + + // 63? WHY? + int gridX = 63 - gridCoord.x_coord; + int gridY = 63 - gridCoord.y_coord; + + uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0; + uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0; + + if (haveVMap) + { + if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ())) + handler->PSendSysMessage("You are outdoors"); + else + handler->PSendSysMessage("You are indoors"); + } + else + handler->PSendSysMessage("no VMAP available for area info"); + + handler->PSendSysMessage(LANG_MAP_POSITION, + object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"), + zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"), + areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"), + object->GetPhaseMask(), + object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(), + cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(), + zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap); + + LiquidData liquidStatus; + ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus); + + if (status) + handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status); + + return true; + } + + static bool HandleAuraCommand(ChatHandler* handler, char const* args) + { + Unit* target = handler->getSelectedUnit(); + if (!target) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + + if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId)) + Aura::TryRefreshStackOrCreate(spellInfo, MAX_EFFECT_MASK, target, target); + + return true; + } + + static bool HandleUnAuraCommand(ChatHandler* handler, char const* args) + { + Unit* target = handler->getSelectedUnit(); + if (!target) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + std::string argstr = args; + if (argstr == "all") + { + target->RemoveAllAuras(); + return true; + } + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + if (!spellId) + return false; + + target->RemoveAurasDueToSpell(spellId); + + return true; + } + // Teleport to Player + static bool HandleAppearCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + Player* _player = handler->GetSession()->GetPlayer(); + if (target == _player || targetGuid == _player->GetGUID()) + { + handler->SendSysMessage(LANG_CANT_TELEPORT_SELF); + handler->SetSentErrorMessage(true); + return false; + } + + if (target) + { + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + std::string chrNameLink = handler->playerLink(targetName); + + Map* map = target->GetMap(); + if (map->IsBattlegroundOrArena()) + { + // only allow if gm mode is on + if (!_player->isGameMaster()) + { + handler->PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM, chrNameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + // if both players are in different bgs + else if (_player->GetBattlegroundId() && _player->GetBattlegroundId() != target->GetBattlegroundId()) + _player->LeaveBattleground(false); // Note: should be changed so _player gets no Deserter debuff + + // all's well, set bg id + // when porting out from the bg, it will be reset to 0 + _player->SetBattlegroundId(target->GetBattlegroundId(), target->GetBattlegroundTypeId()); + // remember current position as entry point for return at bg end teleportation + if (!_player->GetMap()->IsBattlegroundOrArena()) + _player->SetBattlegroundEntryPoint(); + } + else if (map->IsDungeon()) + { + // we have to go to instance, and can go to player only if: + // 1) we are in his group (either as leader or as member) + // 2) we are not bound to any group and have GM mode on + if (_player->GetGroup()) + { + // we are in group, we can go only if we are in the player group + if (_player->GetGroup() != target->GetGroup()) + { + handler->PSendSysMessage(LANG_CANNOT_GO_TO_INST_PARTY, chrNameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + } + else + { + // we are not in group, let's verify our GM mode + if (!_player->isGameMaster()) + { + handler->PSendSysMessage(LANG_CANNOT_GO_TO_INST_GM, chrNameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + } + + // if the player or the player's group is bound to another instance + // the player will not be bound to another one + InstancePlayerBind* bind = _player->GetBoundInstance(target->GetMapId(), target->GetDifficulty(map->IsRaid())); + if (!bind) + { + Group* group = _player->GetGroup(); + // if no bind exists, create a solo bind + InstanceGroupBind* gBind = group ? group->GetBoundInstance(target) : NULL; // if no bind exists, create a solo bind + if (!gBind) + if (InstanceSave* save = sInstanceSaveMgr->GetInstanceSave(target->GetInstanceId())) + _player->BindToInstance(save, !save->CanReset()); + } + + if (map->IsRaid()) + _player->SetRaidDifficulty(target->GetRaidDifficulty()); + else + _player->SetDungeonDifficulty(target->GetDungeonDifficulty()); + } + + handler->PSendSysMessage(LANG_APPEARING_AT, chrNameLink.c_str()); + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + // to point to see at target with same orientation + float x, y, z; + target->GetContactPoint(_player, x, y, z); + + _player->TeleportTo(target->GetMapId(), x, y, z, _player->GetAngle(target), TELE_TO_GM_MODE); + _player->SetPhaseMask(target->GetPhaseMask(), true); + } + else + { + // check offline security + if (handler->HasLowerSecurity(NULL, targetGuid)) + return false; + + std::string nameLink = handler->playerLink(targetName); + + handler->PSendSysMessage(LANG_APPEARING_AT, nameLink.c_str()); + + // to point where player stay (if loaded) + float x, y, z, o; + uint32 map; + bool in_flight; + if (!Player::LoadPositionFromDB(map, x, y, z, o, in_flight, targetGuid)) + return false; + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + _player->TeleportTo(map, x, y, z, _player->GetOrientation()); + } + + return true; + } + // Summon Player + static bool HandleSummonCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + Player* _player = handler->GetSession()->GetPlayer(); + if (target == _player || targetGuid == _player->GetGUID()) + { + handler->PSendSysMessage(LANG_CANT_TELEPORT_SELF); + handler->SetSentErrorMessage(true); + return false; + } + + if (target) + { + std::string nameLink = handler->playerLink(targetName); + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + if (target->IsBeingTeleported()) + { + handler->PSendSysMessage(LANG_IS_TELEPORTED, nameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + Map* map = handler->GetSession()->GetPlayer()->GetMap(); + + if (map->IsBattlegroundOrArena()) + { + // only allow if gm mode is on + if (!_player->isGameMaster()) + { + handler->PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM, nameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + // if both players are in different bgs + else if (target->GetBattlegroundId() && handler->GetSession()->GetPlayer()->GetBattlegroundId() != target->GetBattlegroundId()) + target->LeaveBattleground(false); // Note: should be changed so target gets no Deserter debuff + + // all's well, set bg id + // when porting out from the bg, it will be reset to 0 + target->SetBattlegroundId(handler->GetSession()->GetPlayer()->GetBattlegroundId(), handler->GetSession()->GetPlayer()->GetBattlegroundTypeId()); + // remember current position as entry point for return at bg end teleportation + if (!target->GetMap()->IsBattlegroundOrArena()) + target->SetBattlegroundEntryPoint(); + } + else if (map->IsDungeon()) + { + Map* map = target->GetMap(); + + if (map->Instanceable() && map->GetInstanceId() != map->GetInstanceId()) + target->UnbindInstance(map->GetInstanceId(), target->GetDungeonDifficulty(), true); + + // we are in instance, and can summon only player in our group with us as lead + if (!handler->GetSession()->GetPlayer()->GetGroup() || !target->GetGroup() || + (target->GetGroup()->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID()) || + (handler->GetSession()->GetPlayer()->GetGroup()->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID())) + // the last check is a bit excessive, but let it be, just in case + { + handler->PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST, nameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + } + + handler->PSendSysMessage(LANG_SUMMONING, nameLink.c_str(), ""); + if (handler->needReportToTarget(target)) + ChatHandler(target).PSendSysMessage(LANG_SUMMONED_BY, handler->playerLink(_player->GetName()).c_str()); + + // stop flight if need + if (target->isInFlight()) + { + target->GetMotionMaster()->MovementExpired(); + target->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + target->SaveRecallPosition(); + + // before GM + float x, y, z; + handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, target->GetObjectSize()); + target->TeleportTo(handler->GetSession()->GetPlayer()->GetMapId(), x, y, z, target->GetOrientation()); + target->SetPhaseMask(handler->GetSession()->GetPlayer()->GetPhaseMask(), true); + } + else + { + // check offline security + if (handler->HasLowerSecurity(NULL, targetGuid)) + return false; + + std::string nameLink = handler->playerLink(targetName); + + handler->PSendSysMessage(LANG_SUMMONING, nameLink.c_str(), handler->GetTrinityString(LANG_OFFLINE)); + + // in point where GM stay + Player::SavePositionInDB(handler->GetSession()->GetPlayer()->GetMapId(), + handler->GetSession()->GetPlayer()->GetPositionX(), + handler->GetSession()->GetPlayer()->GetPositionY(), + handler->GetSession()->GetPlayer()->GetPositionZ(), + handler->GetSession()->GetPlayer()->GetOrientation(), + handler->GetSession()->GetPlayer()->GetZoneId(), + targetGuid); + } + + return true; + } + // Summon group of player + static bool HandleGroupSummonCommand(ChatHandler* handler, char const* args) + { + Player* target; + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + Group* group = target->GetGroup(); + + std::string nameLink = handler->GetNameLink(target); + + if (!group) + { + handler->PSendSysMessage(LANG_NOT_IN_GROUP, nameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + Map* gmMap = handler->GetSession()->GetPlayer()->GetMap(); + bool toInstance = gmMap->Instanceable(); + + // we are in instance, and can summon only player in our group with us as lead + if (toInstance && ( + !handler->GetSession()->GetPlayer()->GetGroup() || (group->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID()) || + (handler->GetSession()->GetPlayer()->GetGroup()->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID()))) + // the last check is a bit excessive, but let it be, just in case + { + handler->SendSysMessage(LANG_CANNOT_SUMMON_TO_INST); + handler->SetSentErrorMessage(true); + return false; + } + + for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) + { + Player* player = itr->getSource(); + + if (!player || player == handler->GetSession()->GetPlayer() || !player->GetSession()) + continue; + + // check online security + if (handler->HasLowerSecurity(player, 0)) + return false; + + std::string plNameLink = handler->GetNameLink(player); + + if (player->IsBeingTeleported() == true) + { + handler->PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + if (toInstance) + { + Map* playerMap = player->GetMap(); + + if (playerMap->Instanceable() && playerMap->GetInstanceId() != gmMap->GetInstanceId()) + { + // cannot summon from instance to instance + handler->PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST, plNameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + } + + handler->PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(), ""); + if (handler->needReportToTarget(player)) + ChatHandler(player).PSendSysMessage(LANG_SUMMONED_BY, handler->GetNameLink().c_str()); + + // stop flight if need + if (player->isInFlight()) + { + player->GetMotionMaster()->MovementExpired(); + player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + player->SaveRecallPosition(); + + // before GM + float x, y, z; + handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, player->GetObjectSize()); + player->TeleportTo(handler->GetSession()->GetPlayer()->GetMapId(), x, y, z, player->GetOrientation()); + } + + return true; + } + + static bool HandleCommandsCommand(ChatHandler* handler, char const* /*args*/) + { + handler->ShowHelpForCommand(handler->getCommandTable(), ""); + return true; + } + + static bool HandleDieCommand(ChatHandler* handler, char const* /*args*/) + { + Unit* target = handler->getSelectedUnit(); + + if (!target || !handler->GetSession()->GetPlayer()->GetSelection()) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + if (target->GetTypeId() == TYPEID_PLAYER) + { + if (handler->HasLowerSecurity((Player*)target, 0, false)) + return false; + } + + if (target->isAlive()) + { + if (sWorld->getBoolConfig(CONFIG_DIE_COMMAND_MODE)) + handler->GetSession()->GetPlayer()->Kill(target); + else + handler->GetSession()->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + } + + return true; + } + + static bool HandleReviveCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid)) + return false; + + if (target) + { + target->ResurrectPlayer(!AccountMgr::IsPlayerAccount(target->GetSession()->GetSecurity()) ? 1.0f : 0.5f); + target->SpawnCorpseBones(); + target->SaveToDB(); + } + else + // will resurrected at login without corpse + sObjectAccessor->ConvertCorpseForPlayer(targetGuid); + + return true; + } + + static bool HandleDismountCommand(ChatHandler* handler, char const* /*args*/) + { + Player* player = handler->GetSession()->GetPlayer(); + + // If player is not mounted, so go out :) + if (!player->IsMounted()) + { + handler->SendSysMessage(LANG_CHAR_NON_MOUNTED); + handler->SetSentErrorMessage(true); + return false; + } + + if (player->isInFlight()) + { + handler->SendSysMessage(LANG_YOU_IN_FLIGHT); + handler->SetSentErrorMessage(true); + return false; + } + + player->Dismount(); + player->RemoveAurasByType(SPELL_AURA_MOUNTED); + return true; + } + + static bool HandleGUIDCommand(ChatHandler* handler, char const* /*args*/) + { + uint64 guid = handler->GetSession()->GetPlayer()->GetSelection(); + + if (guid == 0) + { + handler->SendSysMessage(LANG_NO_SELECTION); + handler->SetSentErrorMessage(true); + return false; + } + + handler->PSendSysMessage(LANG_OBJECT_GUID, GUID_LOPART(guid), GUID_HIPART(guid)); + return true; + } + + static bool HandleHelpCommand(ChatHandler* handler, char const* args) + { + char const* cmd = strtok((char*)args, " "); + if (!cmd) + { + handler->ShowHelpForCommand(handler->getCommandTable(), "help"); + handler->ShowHelpForCommand(handler->getCommandTable(), ""); + } + else + { + if (!handler->ShowHelpForCommand(handler->getCommandTable(), cmd)) + handler->SendSysMessage(LANG_NO_HELP_CMD); + } + + return true; + } + // move item to other slot + static bool HandleItemMoveCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char const* param1 = strtok((char*)args, " "); + if (!param1) + return false; + + char const* param2 = strtok(NULL, " "); + if (!param2) + return false; + + uint8 srcSlot = uint8(atoi(param1)); + uint8 dstSlot = uint8(atoi(param2)); + + if (srcSlot == dstSlot) + return true; + + if (!handler->GetSession()->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0, srcSlot, true)) + return false; + + if (!handler->GetSession()->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0, dstSlot, false)) + return false; + + uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcSlot); + uint16 dst = ((INVENTORY_SLOT_BAG_0 << 8) | dstSlot); + + handler->GetSession()->GetPlayer()->SwapItem(src, dst); + + return true; + } + + static bool HandleCooldownCommand(ChatHandler* handler, char const* args) + { + Player* target = handler->getSelectedPlayer(); + if (!target) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + std::string nameLink = handler->GetNameLink(target); + + if (!*args) + { + target->RemoveAllSpellCooldown(); + handler->PSendSysMessage(LANG_REMOVEALL_COOLDOWN, nameLink.c_str()); + } + else + { + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellIid = handler->extractSpellIdFromLink((char*)args); + if (!spellIid) + return false; + + if (!sSpellMgr->GetSpellInfo(spellIid)) + { + handler->PSendSysMessage(LANG_UNKNOWN_SPELL, target == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + target->RemoveSpellCooldown(spellIid, true); + handler->PSendSysMessage(LANG_REMOVE_COOLDOWN, spellIid, target == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str()); + } + return true; + } + + static bool HandleGetDistanceCommand(ChatHandler* handler, char const* args) + { + WorldObject* obj = NULL; + + if (*args) + { + uint64 guid = handler->extractGuidFromLink((char*)args); + if (guid) + obj = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); + + if (!obj) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + } + else + { + obj = handler->getSelectedUnit(); + + if (!obj) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + } + + handler->PSendSysMessage(LANG_DISTANCE, handler->GetSession()->GetPlayer()->GetDistance(obj), handler->GetSession()->GetPlayer()->GetDistance2d(obj), handler->GetSession()->GetPlayer()->GetExactDist(obj), handler->GetSession()->GetPlayer()->GetExactDist2d(obj)); + return true; + } + // Teleport player to last position + static bool HandleRecallCommand(ChatHandler* handler, char const* args) + { + Player* target; + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + if (target->IsBeingTeleported()) + { + handler->PSendSysMessage(LANG_IS_TELEPORTED, handler->GetNameLink(target).c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + // stop flight if need + if (target->isInFlight()) + { + target->GetMotionMaster()->MovementExpired(); + target->CleanupAfterTaxiFlight(); + } + + target->TeleportTo(target->m_recallMap, target->m_recallX, target->m_recallY, target->m_recallZ, target->m_recallO); + return true; + } + + static bool HandleSaveCommand(ChatHandler* handler, char const* /*args*/) + { + Player* player = handler->GetSession()->GetPlayer(); + + // save GM account without delay and output message + if (!AccountMgr::IsPlayerAccount(handler->GetSession()->GetSecurity())) + { + if (Player* target = handler->getSelectedPlayer()) + target->SaveToDB(); + else + player->SaveToDB(); + handler->SendSysMessage(LANG_PLAYER_SAVED); + return true; + } + + // save if the player has last been saved over 20 seconds ago + uint32 saveInterval = sWorld->getIntConfig(CONFIG_INTERVAL_SAVE); + if (saveInterval == 0 || (saveInterval > 20 * IN_MILLISECONDS && player->GetSaveTimer() <= saveInterval - 20 * IN_MILLISECONDS)) + player->SaveToDB(); + + return true; + } + + // Save all players in the world + static bool HandleSaveAllCommand(ChatHandler* handler, char const* /*args*/) + { + sObjectAccessor->SaveAllPlayers(); + handler->SendSysMessage(LANG_PLAYERS_SAVED); + return true; + } + + // kick player + static bool HandleKickPlayerCommand(ChatHandler* handler, char const* args) + { + Player* target = NULL; + std::string playerName; + if (!handler->extractPlayerTarget((char*)args, &target, NULL, &playerName)) + return false; + + if (handler->GetSession() && target == handler->GetSession()->GetPlayer()) + { + handler->SendSysMessage(LANG_COMMAND_KICKSELF); + handler->SetSentErrorMessage(true); + return false; + } + + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + if (sWorld->getBoolConfig(CONFIG_SHOW_KICK_IN_WORLD)) + sWorld->SendWorldText(LANG_COMMAND_KICKMESSAGE, playerName.c_str()); + else + handler->PSendSysMessage(LANG_COMMAND_KICKMESSAGE, playerName.c_str()); + + target->GetSession()->KickPlayer(); + + return true; + } + + static bool HandleUnstuckCommand(ChatHandler* handler, char const* args) + { + //No args required for players + if (handler->GetSession() && AccountMgr::IsPlayerAccount(handler->GetSession()->GetSecurity())) + { + Player* player = handler->GetSession()->GetPlayer(); + if (player->isInFlight() || player->isInCombat()) + { + handler->SendSysMessage(LANG_CANT_DO_NOW); + handler->SetSentErrorMessage(true); + return false; + } + + //7355: "Stuck" + player->CastSpell(player, 7355, false); + return true; + } + + if (!*args) + return false; + + char* player_str = strtok((char*)args, " "); + if (!player_str) + return false; + + std::string location_str = "inn"; + if (char const* loc = strtok(NULL, " ")) + location_str = loc; + + Player* player = NULL; + if (!handler->extractPlayerTarget(player_str, &player)) + return false; + + if (player->isInFlight() || player->isInCombat()) + { + handler->SendSysMessage(LANG_CANT_DO_NOW); + handler->SetSentErrorMessage(true); + return false; + } + + if (location_str == "inn") + { + player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->GetOrientation()); + return true; + } + + if (location_str == "graveyard") + { + player->RepopAtGraveyard(); + return true; + } + + if (location_str == "startzone") + { + player->TeleportTo(player->GetStartPosition()); + return true; + } + + //Not a supported argument + return false; + + } + + static bool HandleLinkGraveCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* px = strtok((char*)args, " "); + if (!px) + return false; + + uint32 graveyardId = uint32(atoi(px)); + + uint32 team; + + char* px2 = strtok(NULL, " "); + + if (!px2) + team = 0; + else if (strncmp(px2, "horde", 6) == 0) + team = HORDE; + else if (strncmp(px2, "alliance", 9) == 0) + team = ALLIANCE; + else + return false; + + WorldSafeLocsEntry const* graveyard = sWorldSafeLocsStore.LookupEntry(graveyardId); + + if (!graveyard) + { + handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, graveyardId); + handler->SetSentErrorMessage(true); + return false; + } + + Player* player = handler->GetSession()->GetPlayer(); + + uint32 zoneId = player->GetZoneId(); + + AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId); + if (!areaEntry || areaEntry->zone !=0) + { + handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDWRONGZONE, graveyardId, zoneId); + handler->SetSentErrorMessage(true); + return false; + } + + if (sObjectMgr->AddGraveYardLink(graveyardId, zoneId, team)) + handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDLINKED, graveyardId, zoneId); + else + handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDALRLINKED, graveyardId, zoneId); + + return true; + } + + static bool HandleNearGraveCommand(ChatHandler* handler, char const* args) + { + uint32 team; + + size_t argStr = strlen(args); + + if (!*args) + team = 0; + else if (strncmp((char*)args, "horde", argStr) == 0) + team = HORDE; + else if (strncmp((char*)args, "alliance", argStr) == 0) + team = ALLIANCE; + else + return false; + + Player* player = handler->GetSession()->GetPlayer(); + uint32 zone_id = player->GetZoneId(); + + WorldSafeLocsEntry const* graveyard = sObjectMgr->GetClosestGraveYard( + player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), team); + + if (graveyard) + { + uint32 graveyardId = graveyard->ID; + + GraveYardData const* data = sObjectMgr->FindGraveYardData(graveyardId, zone_id); + if (!data) + { + handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDERROR, graveyardId); + handler->SetSentErrorMessage(true); + return false; + } + + team = data->team; + + std::string team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_NOTEAM); + + if (team == 0) + team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_ANY); + else if (team == HORDE) + team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_HORDE); + else if (team == ALLIANCE) + team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE); + + handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNEAREST, graveyardId, team_name.c_str(), zone_id); + } + else + { + std::string team_name; + + if (team == 0) + team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_ANY); + else if (team == HORDE) + team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_HORDE); + else if (team == ALLIANCE) + team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE); + + if (team == ~uint32(0)) + handler->PSendSysMessage(LANG_COMMAND_ZONENOGRAVEYARDS, zone_id); + else + handler->PSendSysMessage(LANG_COMMAND_ZONENOGRAFACTION, zone_id, team_name.c_str()); + } + + return true; + } + + static bool HandleShowAreaCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* playerTarget = handler->getSelectedPlayer(); + if (!playerTarget) + { + handler->SendSysMessage(LANG_NO_CHAR_SELECTED); + handler->SetSentErrorMessage(true); + return false; + } + + int32 area = GetAreaFlagByAreaID(atoi((char*)args)); + int32 offset = area / 32; + uint32 val = uint32((1 << (area % 32))); + + if (area<0 || offset >= PLAYER_EXPLORED_ZONES_SIZE) + { + handler->SendSysMessage(LANG_BAD_VALUE); + handler->SetSentErrorMessage(true); + return false; + } + + uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset); + playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields | val))); + + handler->SendSysMessage(LANG_EXPLORE_AREA); + return true; + } + + static bool HandleHideAreaCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* playerTarget = handler->getSelectedPlayer(); + if (!playerTarget) + { + handler->SendSysMessage(LANG_NO_CHAR_SELECTED); + handler->SetSentErrorMessage(true); + return false; + } + + int32 area = GetAreaFlagByAreaID(atoi((char*)args)); + int32 offset = area / 32; + uint32 val = uint32((1 << (area % 32))); + + if (area < 0 || offset >= PLAYER_EXPLORED_ZONES_SIZE) + { + handler->SendSysMessage(LANG_BAD_VALUE); + handler->SetSentErrorMessage(true); + return false; + } + + uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset); + playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields ^ val))); + + handler->SendSysMessage(LANG_UNEXPLORE_AREA); + return true; + } + + static bool HandleAddItemCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 itemId = 0; + + if (args[0] == '[') // [name] manual form + { + char const* itemNameStr = strtok((char*)args, "]"); + + if (itemNameStr && itemNameStr[0]) + { + std::string itemName = itemNameStr+1; + WorldDatabase.EscapeString(itemName); + + PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME); + stmt->setString(0, itemName); + PreparedQueryResult result = WorldDatabase.Query(stmt); + + if (!result) + { + handler->PSendSysMessage(LANG_COMMAND_COULDNOTFIND, itemNameStr+1); + handler->SetSentErrorMessage(true); + return false; + } + itemId = result->Fetch()->GetUInt32(); + } + else + return false; + } + else // item_id or [name] Shift-click form |color|Hitem:item_id:0:0:0|h[name]|h|r + { + char const* id = handler->extractKeyFromLink((char*)args, "Hitem"); + if (!id) + return false; + itemId = uint32(atol(id)); + } + + char const* ccount = strtok(NULL, " "); + + int32 count = 1; + + if (ccount) + count = strtol(ccount, NULL, 10); + + if (count == 0) + count = 1; + + Player* player = handler->GetSession()->GetPlayer(); + Player* playerTarget = handler->getSelectedPlayer(); + if (!playerTarget) + playerTarget = player; + + sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEM), itemId, count); + + ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId); + if (!itemTemplate) + { + handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId); + handler->SetSentErrorMessage(true); + return false; + } + + // Subtract + if (count < 0) + { + playerTarget->DestroyItemCount(itemId, -count, true, false); + handler->PSendSysMessage(LANG_REMOVEITEM, itemId, -count, handler->GetNameLink(playerTarget).c_str()); + return true; + } + + // Adding items + uint32 noSpaceForCount = 0; + + // check space and find places + ItemPosCountVec dest; + InventoryResult msg = playerTarget->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, count, &noSpaceForCount); + if (msg != EQUIP_ERR_OK) // convert to possible store amount + count -= noSpaceForCount; + + if (count == 0 || dest.empty()) // can't add any + { + handler->PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount); + handler->SetSentErrorMessage(true); + return false; + } + + Item* item = playerTarget->StoreNewItem(dest, itemId, true, Item::GenerateItemRandomPropertyId(itemId)); + + // remove binding (let GM give it to another player later) + if (player == playerTarget) + for (ItemPosCountVec::const_iterator itr = dest.begin(); itr != dest.end(); ++itr) + if (Item* item1 = player->GetItemByPos(itr->pos)) + item1->SetBinding(false); + + if (count > 0 && item) + { + player->SendNewItem(item, count, false, true); + if (player != playerTarget) + playerTarget->SendNewItem(item, count, true, false); + } + + if (noSpaceForCount > 0) + handler->PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount); + + return true; + } + + static bool HandleAddItemSetCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char const* id = handler->extractKeyFromLink((char*)args, "Hitemset"); // number or [name] Shift-click form |color|Hitemset:itemset_id|h[name]|h|r + if (!id) + return false; + + uint32 itemSetId = atol(id); + + // prevent generation all items with itemset field value '0' + if (itemSetId == 0) + { + handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, itemSetId); + handler->SetSentErrorMessage(true); + return false; + } + + Player* player = handler->GetSession()->GetPlayer(); + Player* playerTarget = handler->getSelectedPlayer(); + if (!playerTarget) + playerTarget = player; + + sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEMSET), itemSetId); + + bool found = false; + ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore(); + for (ItemTemplateContainer::const_iterator itr = its->begin(); itr != its->end(); ++itr) + { + if (itr->second.ItemSet == itemSetId) + { + found = true; + ItemPosCountVec dest; + InventoryResult msg = playerTarget->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itr->second.ItemId, 1); + if (msg == EQUIP_ERR_OK) + { + Item* item = playerTarget->StoreNewItem(dest, itr->second.ItemId, true); + + // remove binding (let GM give it to another player later) + if (player == playerTarget) + item->SetBinding(false); + + player->SendNewItem(item, 1, false, true); + if (player != playerTarget) + playerTarget->SendNewItem(item, 1, true, false); + } + else + { + player->SendEquipError(msg, NULL, NULL, itr->second.ItemId); + handler->PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itr->second.ItemId, 1); + } + } + } + + if (!found) + { + handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, itemSetId); + handler->SetSentErrorMessage(true); + return false; + } + + return true; + } + + static bool HandleBankCommand(ChatHandler* handler, char const* /*args*/) + { + handler->GetSession()->SendShowBank(handler->GetSession()->GetPlayer()->GetGUID()); + return true; + } + + static bool HandleChangeWeather(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + // Weather is OFF + if (!sWorld->getBoolConfig(CONFIG_WEATHER)) + { + handler->SendSysMessage(LANG_WEATHER_DISABLED); + handler->SetSentErrorMessage(true); + return false; + } + + // *Change the weather of a cell + char const* px = strtok((char*)args, " "); + char const* py = strtok(NULL, " "); + + if (!px || !py) + return false; + + uint32 type = uint32(atoi(px)); //0 to 3, 0: fine, 1: rain, 2: snow, 3: sand + float grade = float(atof(py)); //0 to 1, sending -1 is instand good weather + + Player* player = handler->GetSession()->GetPlayer(); + uint32 zoneid = player->GetZoneId(); + + Weather* weather = WeatherMgr::FindWeather(zoneid); + + if (!weather) + weather = WeatherMgr::AddWeather(zoneid); + if (!weather) + { + handler->SendSysMessage(LANG_NO_WEATHER); + handler->SetSentErrorMessage(true); + return false; + } + + weather->SetWeather(WeatherType(type), grade); + + return true; + } + + + static bool HandleMaxSkillCommand(ChatHandler* handler, char const* /*args*/) + { + Player* SelectedPlayer = handler->getSelectedPlayer(); + if (!SelectedPlayer) + { + handler->SendSysMessage(LANG_NO_CHAR_SELECTED); + handler->SetSentErrorMessage(true); + return false; + } + + // each skills that have max skill value dependent from level seted to current level max skill value + SelectedPlayer->UpdateSkillsToMaxSkillsForLevel(); + return true; + } + + static bool HandleSetSkillCommand(ChatHandler* handler, char const* args) + { + // number or [name] Shift-click form |color|Hskill:skill_id|h[name]|h|r + char const* skillStr = handler->extractKeyFromLink((char*)args, "Hskill"); + if (!skillStr) + return false; + + char const* levelStr = strtok(NULL, " "); + if (!levelStr) + return false; + + char const* maxPureSkill = strtok(NULL, " "); + + int32 skill = atoi(skillStr); + if (skill <= 0) + { + handler->PSendSysMessage(LANG_INVALID_SKILL_ID, skill); + handler->SetSentErrorMessage(true); + return false; + } + + int32 level = uint32(atol(levelStr)); + + Player* target = handler->getSelectedPlayer(); + if (!target) + { + handler->SendSysMessage(LANG_NO_CHAR_SELECTED); + handler->SetSentErrorMessage(true); + return false; + } + + SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skill); + if (!skillLine) + { + handler->PSendSysMessage(LANG_INVALID_SKILL_ID, skill); + handler->SetSentErrorMessage(true); + return false; + } + + std::string tNameLink = handler->GetNameLink(target); + + if (!target->GetSkillValue(skill)) + { + handler->PSendSysMessage(LANG_SET_SKILL_ERROR, tNameLink.c_str(), skill, skillLine->name[handler->GetSessionDbcLocale()]); + handler->SetSentErrorMessage(true); + return false; + } + + uint16 max = maxPureSkill ? atol (maxPureSkill) : target->GetPureMaxSkillValue(skill); + + if (level <= 0 || level > max || max <= 0) + return false; + + target->SetSkill(skill, target->GetSkillStep(skill), level, max); + handler->PSendSysMessage(LANG_SET_SKILL, skill, skillLine->name[handler->GetSessionDbcLocale()], tNameLink.c_str(), level, max); + + return true; + } + // show info of player + static bool HandlePInfoCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + + uint32 parseGUID = MAKE_NEW_GUID(atol((char*)args), 0, HIGHGUID_PLAYER); + + if (sObjectMgr->GetPlayerNameByGUID(parseGUID, targetName)) + { + target = sObjectMgr->GetPlayerByLowGUID(parseGUID); + targetGuid = parseGUID; + } + else if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + uint32 accId = 0; + uint32 money = 0; + uint32 totalPlayerTime = 0; + uint8 level = 0; + uint32 latency = 0; + uint8 race; + uint8 Class; + int64 muteTime = 0; + int64 banTime = -1; + uint32 mapId; + uint32 areaId; + uint32 phase = 0; + + // get additional information from Player object + if (target) + { + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + accId = target->GetSession()->GetAccountId(); + money = target->GetMoney(); + totalPlayerTime = target->GetTotalPlayedTime(); + level = target->getLevel(); + latency = target->GetSession()->GetLatency(); + race = target->getRace(); + Class = target->getClass(); + muteTime = target->GetSession()->m_muteTime; + mapId = target->GetMapId(); + areaId = target->GetAreaId(); + phase = target->GetPhaseMask(); + } + // get additional information from DB + else + { + // check offline security + if (handler->HasLowerSecurity(NULL, targetGuid)) + return false; + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PINFO); + stmt->setUInt32(0, GUID_LOPART(targetGuid)); + PreparedQueryResult result = CharacterDatabase.Query(stmt); + + if (!result) + return false; + + Field* fields = result->Fetch(); + totalPlayerTime = fields[0].GetUInt32(); + level = fields[1].GetUInt8(); + money = fields[2].GetUInt32(); + accId = fields[3].GetUInt32(); + race = fields[4].GetUInt8(); + Class = fields[5].GetUInt8(); + mapId = fields[6].GetUInt16(); + areaId = fields[7].GetUInt16(); + } + + std::string userName = handler->GetTrinityString(LANG_ERROR); + std::string eMail = handler->GetTrinityString(LANG_ERROR); + std::string lastIp = handler->GetTrinityString(LANG_ERROR); + uint32 security = 0; + std::string lastLogin = handler->GetTrinityString(LANG_ERROR); + + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO); + stmt->setInt32(0, int32(realmID)); + stmt->setUInt32(1, accId); + PreparedQueryResult result = LoginDatabase.Query(stmt); + + if (result) + { + Field* fields = result->Fetch(); + userName = fields[0].GetString(); + security = fields[1].GetUInt8(); + eMail = fields[2].GetString(); + muteTime = fields[5].GetUInt64(); + + if (eMail.empty()) + eMail = "-"; + + if (!handler->GetSession() || handler->GetSession()->GetSecurity() >= AccountTypes(security)) + { + lastIp = fields[3].GetString(); + lastLogin = fields[4].GetString(); + + uint32 ip = inet_addr(lastIp.c_str()); +#if TRINITY_ENDIAN == BIGENDIAN + EndianConvertReverse(ip); +#endif + + PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_IP2NATION_COUNTRY); + + stmt->setUInt32(0, ip); + + PreparedQueryResult result2 = WorldDatabase.Query(stmt); + + if (result2) + { + Field* fields2 = result2->Fetch(); + lastIp.append(" ("); + lastIp.append(fields2[0].GetString()); + lastIp.append(")"); + } + } + else + { + lastIp = "-"; + lastLogin = "-"; + } + } + + std::string nameLink = handler->playerLink(targetName); + + handler->PSendSysMessage(LANG_PINFO_ACCOUNT, (target ? "" : handler->GetTrinityString(LANG_OFFLINE)), nameLink.c_str(), GUID_LOPART(targetGuid), userName.c_str(), accId, eMail.c_str(), security, lastIp.c_str(), lastLogin.c_str(), latency); + + std::string bannedby = "unknown"; + std::string banreason = ""; + + stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO_BANS); + stmt->setUInt32(0, accId); + PreparedQueryResult result2 = LoginDatabase.Query(stmt); + if (!result2) + { + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_BANS); + stmt->setUInt32(0, GUID_LOPART(targetGuid)); + result2 = CharacterDatabase.Query(stmt); + } + + if (result2) + { + Field* fields = result2->Fetch(); + banTime = int64(fields[1].GetBool() ? 0 : fields[0].GetUInt32()); + bannedby = fields[2].GetString(); + banreason = fields[3].GetString(); + } + + if (muteTime > 0) + handler->PSendSysMessage(LANG_PINFO_MUTE, secsToTimeString(muteTime - time(NULL), true).c_str()); + + if (banTime >= 0) + handler->PSendSysMessage(LANG_PINFO_BAN, banTime > 0 ? secsToTimeString(banTime - time(NULL), true).c_str() : "permanently", bannedby.c_str(), banreason.c_str()); + + std::string raceStr, ClassStr; + switch (race) + { + case RACE_HUMAN: + raceStr = "Human"; + break; + case RACE_ORC: + raceStr = "Orc"; + break; + case RACE_DWARF: + raceStr = "Dwarf"; + break; + case RACE_NIGHTELF: + raceStr = "Night Elf"; + break; + case RACE_UNDEAD_PLAYER: + raceStr = "Undead"; + break; + case RACE_TAUREN: + raceStr = "Tauren"; + break; + case RACE_GNOME: + raceStr = "Gnome"; + break; + case RACE_TROLL: + raceStr = "Troll"; + break; + case RACE_BLOODELF: + raceStr = "Blood Elf"; + break; + case RACE_DRAENEI: + raceStr = "Draenei"; + break; + } + + switch (Class) + { + case CLASS_WARRIOR: + ClassStr = "Warrior"; + break; + case CLASS_PALADIN: + ClassStr = "Paladin"; + break; + case CLASS_HUNTER: + ClassStr = "Hunter"; + break; + case CLASS_ROGUE: + ClassStr = "Rogue"; + break; + case CLASS_PRIEST: + ClassStr = "Priest"; + break; + case CLASS_DEATH_KNIGHT: + ClassStr = "Death Knight"; + break; + case CLASS_SHAMAN: + ClassStr = "Shaman"; + break; + case CLASS_MAGE: + ClassStr = "Mage"; + break; + case CLASS_WARLOCK: + ClassStr = "Warlock"; + break; + case CLASS_DRUID: + ClassStr = "Druid"; + break; + } + + std::string timeStr = secsToTimeString(totalPlayerTime, true, true); + uint32 gold = money /GOLD; + uint32 silv = (money % GOLD) / SILVER; + uint32 copp = (money % GOLD) % SILVER; + handler->PSendSysMessage(LANG_PINFO_LEVEL, raceStr.c_str(), ClassStr.c_str(), timeStr.c_str(), level, gold, silv, copp); + + // Add map, zone, subzone and phase to output + int locale = handler->GetSessionDbcLocale(); + std::string areaName = "<unknown>"; + std::string zoneName = ""; + + MapEntry const* map = sMapStore.LookupEntry(mapId); + + AreaTableEntry const* area = GetAreaEntryByAreaID(areaId); + if (area) + { + areaName = area->area_name[locale]; + + AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone); + if (zone) + zoneName = zone->area_name[locale]; + } + + if (target) + { + if (!zoneName.empty()) + handler->PSendSysMessage(LANG_PINFO_MAP_ONLINE, map->name[locale], zoneName.c_str(), areaName.c_str(), phase); + else + handler->PSendSysMessage(LANG_PINFO_MAP_ONLINE, map->name[locale], areaName.c_str(), "<unknown>", phase); + } + else + handler->PSendSysMessage(LANG_PINFO_MAP_OFFLINE, map->name[locale], areaName.c_str()); + + return true; + } + + static bool HandleRespawnCommand(ChatHandler* handler, char const* /*args*/) + { + Player* player = handler->GetSession()->GetPlayer(); + + // accept only explicitly selected target (not implicitly self targeting case) + Unit* target = handler->getSelectedUnit(); + if (player->GetSelection() && target) + { + if (target->GetTypeId() != TYPEID_UNIT || target->isPet()) + { + handler->SendSysMessage(LANG_SELECT_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + if (target->isDead()) + target->ToCreature()->Respawn(); + return true; + } + + CellCoord p(Trinity::ComputeCellCoord(player->GetPositionX(), player->GetPositionY())); + Cell cell(p); + cell.SetNoCreate(); + + Trinity::RespawnDo u_do; + Trinity::WorldObjectWorker<Trinity::RespawnDo> worker(player, u_do); + + TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::RespawnDo>, GridTypeMapContainer > obj_worker(worker); + cell.Visit(p, obj_worker, *player->GetMap(), *player, player->GetGridActivationRange()); + + return true; + } + // mute player for some times + static bool HandleMuteCommand(ChatHandler* handler, char const* args) + { + char* nameStr; + char* delayStr; + handler->extractOptFirstArg((char*)args, &nameStr, &delayStr); + if (!delayStr) + return false; + + char const* muteReason = strtok(NULL, "\r"); + std::string muteReasonStr = "No reason"; + if (muteReason != NULL) + muteReasonStr = muteReason; + + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName)) + return false; + + uint32 accountId = target ? target->GetSession()->GetAccountId() : sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); + + // find only player from same account if any + if (!target) + if (WorldSession* session = sWorld->FindSession(accountId)) + target = session->GetPlayer(); + + uint32 notSpeakTime = uint32(atoi(delayStr)); + + // must have strong lesser security level + if (handler->HasLowerSecurity (target, targetGuid, true)) + return false; + + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME); + + if (target) + { + // Target is online, mute will be in effect right away. + int64 muteTime = time(NULL) + notSpeakTime * MINUTE; + target->GetSession()->m_muteTime = muteTime; + stmt->setInt64(0, muteTime); + ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notSpeakTime, muteReasonStr.c_str()); + } + else + { + // Target is offline, mute will be in effect starting from the next login. + int32 muteTime = -int32(notSpeakTime * MINUTE); + stmt->setInt64(0, muteTime); + } + + stmt->setUInt32(1, accountId); + LoginDatabase.Execute(stmt); + std::string nameLink = handler->playerLink(targetName); + + handler->PSendSysMessage(target ? LANG_YOU_DISABLE_CHAT : LANG_COMMAND_DISABLE_CHAT_DELAYED, nameLink.c_str(), notSpeakTime, muteReasonStr.c_str()); + + return true; + } + + // unmute player + static bool HandleUnmuteCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + uint32 accountId = target ? target->GetSession()->GetAccountId() : sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); + + // find only player from same account if any + if (!target) + if (WorldSession* session = sWorld->FindSession(accountId)) + target = session->GetPlayer(); + + // must have strong lesser security level + if (handler->HasLowerSecurity (target, targetGuid, true)) + return false; + + if (target) + { + if (target->CanSpeak()) + { + handler->SendSysMessage(LANG_CHAT_ALREADY_ENABLED); + handler->SetSentErrorMessage(true); + return false; + } + + target->GetSession()->m_muteTime = 0; + } + + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME); + stmt->setInt64(0, 0); + stmt->setUInt32(1, accountId); + LoginDatabase.Execute(stmt); + + if (target) + ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_ENABLED); + + std::string nameLink = handler->playerLink(targetName); + + handler->PSendSysMessage(LANG_YOU_ENABLE_CHAT, nameLink.c_str()); + + return true; + } + + + static bool HandleMovegensCommand(ChatHandler* handler, char const* /*args*/) + { + Unit* unit = handler->getSelectedUnit(); + if (!unit) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + handler->PSendSysMessage(LANG_MOVEGENS_LIST, (unit->GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature"), unit->GetGUIDLow()); + + MotionMaster* motionMaster = unit->GetMotionMaster(); + float x, y, z; + motionMaster->GetDestination(x, y, z); + + for (uint8 i = 0; i < MAX_MOTION_SLOT; ++i) + { + MovementGenerator* movementGenerator = motionMaster->GetMotionSlot(i); + if (!movementGenerator) + { + handler->SendSysMessage("Empty"); + continue; + } + + switch (movementGenerator->GetMovementGeneratorType()) + { + case IDLE_MOTION_TYPE: + handler->SendSysMessage(LANG_MOVEGENS_IDLE); + break; + case RANDOM_MOTION_TYPE: + handler->SendSysMessage(LANG_MOVEGENS_RANDOM); + break; + case WAYPOINT_MOTION_TYPE: + handler->SendSysMessage(LANG_MOVEGENS_WAYPOINT); + break; + case ANIMAL_RANDOM_MOTION_TYPE: + handler->SendSysMessage(LANG_MOVEGENS_ANIMAL_RANDOM); + break; + case CONFUSED_MOTION_TYPE: + handler->SendSysMessage(LANG_MOVEGENS_CONFUSED); + break; + case CHASE_MOTION_TYPE: + { + Unit* target = NULL; + if (unit->GetTypeId() == TYPEID_PLAYER) + target = static_cast<ChaseMovementGenerator<Player> const*>(movementGenerator)->GetTarget(); + else + target = static_cast<ChaseMovementGenerator<Creature> const*>(movementGenerator)->GetTarget(); + + if (!target) + handler->SendSysMessage(LANG_MOVEGENS_CHASE_NULL); + else if (target->GetTypeId() == TYPEID_PLAYER) + handler->PSendSysMessage(LANG_MOVEGENS_CHASE_PLAYER, target->GetName(), target->GetGUIDLow()); + else + handler->PSendSysMessage(LANG_MOVEGENS_CHASE_CREATURE, target->GetName(), target->GetGUIDLow()); + break; + } + case FOLLOW_MOTION_TYPE: + { + Unit* target = NULL; + if (unit->GetTypeId() == TYPEID_PLAYER) + target = static_cast<FollowMovementGenerator<Player> const*>(movementGenerator)->GetTarget(); + else + target = static_cast<FollowMovementGenerator<Creature> const*>(movementGenerator)->GetTarget(); + + if (!target) + handler->SendSysMessage(LANG_MOVEGENS_FOLLOW_NULL); + else if (target->GetTypeId() == TYPEID_PLAYER) + handler->PSendSysMessage(LANG_MOVEGENS_FOLLOW_PLAYER, target->GetName(), target->GetGUIDLow()); + else + handler->PSendSysMessage(LANG_MOVEGENS_FOLLOW_CREATURE, target->GetName(), target->GetGUIDLow()); + break; + } + case HOME_MOTION_TYPE: + { + if (unit->GetTypeId() == TYPEID_UNIT) + handler->PSendSysMessage(LANG_MOVEGENS_HOME_CREATURE, x, y, z); + else + handler->SendSysMessage(LANG_MOVEGENS_HOME_PLAYER); + break; + } + case FLIGHT_MOTION_TYPE: + handler->SendSysMessage(LANG_MOVEGENS_FLIGHT); + break; + case POINT_MOTION_TYPE: + { + handler->PSendSysMessage(LANG_MOVEGENS_POINT, x, y, z); + break; + } + case FLEEING_MOTION_TYPE: + handler->SendSysMessage(LANG_MOVEGENS_FEAR); + break; + case DISTRACT_MOTION_TYPE: + handler->SendSysMessage(LANG_MOVEGENS_DISTRACT); + break; + case EFFECT_MOTION_TYPE: + handler->SendSysMessage(LANG_MOVEGENS_EFFECT); + break; + default: + handler->PSendSysMessage(LANG_MOVEGENS_UNKNOWN, movementGenerator->GetMovementGeneratorType()); + break; + } + } + return true; + } + /* + ComeToMe command REQUIRED for 3rd party scripting library to have access to PointMovementGenerator + Without this function 3rd party scripting library will get linking errors (unresolved external) + when attempting to use the PointMovementGenerator + */ + static bool HandleComeToMeCommand(ChatHandler* handler, char const* args) + { + char const* newFlagStr = strtok((char*)args, " "); + if (!newFlagStr) + return false; + + Creature* caster = handler->getSelectedCreature(); + if (!caster) + { + handler->SendSysMessage(LANG_SELECT_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + Player* player = handler->GetSession()->GetPlayer(); + + caster->GetMotionMaster()->MovePoint(0, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + + return true; + } + + static bool HandleDamageCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Unit* target = handler->getSelectedUnit(); + if (!target || !handler->GetSession()->GetPlayer()->GetSelection()) + { + handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + if (target->GetTypeId() == TYPEID_PLAYER) + { + if (handler->HasLowerSecurity((Player*)target, 0, false)) + return false; + } + + if (!target->isAlive()) + return true; + + char* damageStr = strtok((char*)args, " "); + if (!damageStr) + return false; + + int32 damage_int = atoi((char*)damageStr); + if (damage_int <= 0) + return true; + + uint32 damage = damage_int; + + char* schoolStr = strtok((char*)NULL, " "); + + // flat melee damage without resistence/etc reduction + if (!schoolStr) + { + handler->GetSession()->GetPlayer()->DealDamage(target, damage, NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + if (target != handler->GetSession()->GetPlayer()) + handler->GetSession()->GetPlayer()->SendAttackStateUpdate (HITINFO_AFFECTS_VICTIM, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_HIT, 0); + return true; + } + + uint32 school = schoolStr ? atoi((char*)schoolStr) : SPELL_SCHOOL_NORMAL; + if (school >= MAX_SPELL_SCHOOL) + return false; + + SpellSchoolMask schoolmask = SpellSchoolMask(1 << school); + + if (Unit::IsDamageReducedByArmor(schoolmask)) + damage = handler->GetSession()->GetPlayer()->CalcArmorReducedDamage(target, damage, NULL, BASE_ATTACK); + + char* spellStr = strtok((char*)NULL, " "); + + // melee damage by specific school + if (!spellStr) + { + uint32 absorb = 0; + uint32 resist = 0; + + handler->GetSession()->GetPlayer()->CalcAbsorbResist(target, schoolmask, SPELL_DIRECT_DAMAGE, damage, &absorb, &resist); + + if (damage <= absorb + resist) + return true; + + damage -= absorb + resist; + + handler->GetSession()->GetPlayer()->DealDamageMods(target, damage, &absorb); + handler->GetSession()->GetPlayer()->DealDamage(target, damage, NULL, DIRECT_DAMAGE, schoolmask, NULL, false); + handler->GetSession()->GetPlayer()->SendAttackStateUpdate (HITINFO_AFFECTS_VICTIM, target, 1, schoolmask, damage, absorb, resist, VICTIMSTATE_HIT, 0); + return true; + } + + // non-melee damage + + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form + uint32 spellid = handler->extractSpellIdFromLink((char*)args); + if (!spellid || !sSpellMgr->GetSpellInfo(spellid)) + return false; + + handler->GetSession()->GetPlayer()->SpellNonMeleeDamageLog(target, spellid, damage); + return true; + } + + static bool HandleCombatStopCommand(ChatHandler* handler, char const* args) + { + Player* target = NULL; + + if (args && strlen(args) > 0) + { + target = sObjectAccessor->FindPlayerByName(args); + if (!target) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + } + + if (!target) + { + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + } + + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + target->CombatStop(); + target->getHostileRefManager().deleteReferences(); + return true; + } + + static bool HandleFlushArenaPointsCommand(ChatHandler* /*handler*/, char const* /*args*/) + { + sArenaTeamMgr->DistributeArenaPoints(); + return true; + } + + static bool HandleRepairitemsCommand(ChatHandler* handler, char const* args) + { + Player* target; + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + // Repair items + target->DurabilityRepairAll(false, 0, false); + + handler->PSendSysMessage(LANG_YOU_REPAIR_ITEMS, handler->GetNameLink(target).c_str()); + if (handler->needReportToTarget(target)) + ChatHandler(target).PSendSysMessage(LANG_YOUR_ITEMS_REPAIRED, handler->GetNameLink().c_str()); + + return true; + } + + // Send mail by command + static bool HandleSendMailCommand(ChatHandler* handler, char const* args) + { + // format: name "subject text" "mail text" + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + char* tail1 = strtok(NULL, ""); + if (!tail1) + return false; + + char const* msgSubject = handler->extractQuotedArg(tail1); + if (!msgSubject) + return false; + + char* tail2 = strtok(NULL, ""); + if (!tail2) + return false; + + char const* msgText = handler->extractQuotedArg(tail2); + if (!msgText) + return false; + + // msgSubject, msgText isn't NUL after prev. check + std::string subject = msgSubject; + std::string text = msgText; + + // from console show not existed sender + MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM); + + //- TODO: Fix poor design + SQLTransaction trans = CharacterDatabase.BeginTransaction(); + MailDraft(subject, text) + .SendMailTo(trans, MailReceiver(target, GUID_LOPART(targetGuid)), sender); + + CharacterDatabase.CommitTransaction(trans); + + std::string nameLink = handler->playerLink(targetName); + handler->PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str()); + return true; + } + // Send items by mail + static bool HandleSendItemsCommand(ChatHandler* handler, char const* args) + { + // format: name "subject text" "mail text" item1[:count1] item2[:count2] ... item12[:count12] + Player* receiver; + uint64 receiverGuid; + std::string receiverName; + if (!handler->extractPlayerTarget((char*)args, &receiver, &receiverGuid, &receiverName)) + return false; + + char* tail1 = strtok(NULL, ""); + if (!tail1) + return false; + + char const* msgSubject = handler->extractQuotedArg(tail1); + if (!msgSubject) + return false; + + char* tail2 = strtok(NULL, ""); + if (!tail2) + return false; + + char const* msgText = handler->extractQuotedArg(tail2); + if (!msgText) + return false; + + // msgSubject, msgText isn't NUL after prev. check + std::string subject = msgSubject; + std::string text = msgText; + + // extract items + typedef std::pair<uint32, uint32> ItemPair; + typedef std::list< ItemPair > ItemPairs; + ItemPairs items; + + // get all tail string + char* tail = strtok(NULL, ""); + + // get from tail next item str + while (char* itemStr = strtok(tail, " ")) + { + // and get new tail + tail = strtok(NULL, ""); + + // parse item str + char const* itemIdStr = strtok(itemStr, ":"); + char const* itemCountStr = strtok(NULL, " "); + + uint32 itemId = atoi(itemIdStr); + if (!itemId) + return false; + + ItemTemplate const* item_proto = sObjectMgr->GetItemTemplate(itemId); + if (!item_proto) + { + handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId); + handler->SetSentErrorMessage(true); + return false; + } + + uint32 itemCount = itemCountStr ? atoi(itemCountStr) : 1; + if (itemCount < 1 || (item_proto->MaxCount > 0 && itemCount > uint32(item_proto->MaxCount))) + { + handler->PSendSysMessage(LANG_COMMAND_INVALID_ITEM_COUNT, itemCount, itemId); + handler->SetSentErrorMessage(true); + return false; + } + + while (itemCount > item_proto->GetMaxStackSize()) + { + items.push_back(ItemPair(itemId, item_proto->GetMaxStackSize())); + itemCount -= item_proto->GetMaxStackSize(); + } + + items.push_back(ItemPair(itemId, itemCount)); + + if (items.size() > MAX_MAIL_ITEMS) + { + handler->PSendSysMessage(LANG_COMMAND_MAIL_ITEMS_LIMIT, MAX_MAIL_ITEMS); + handler->SetSentErrorMessage(true); + return false; + } + } + + // from console show not existed sender + MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM); + + // fill mail + MailDraft draft(subject, text); + + SQLTransaction trans = CharacterDatabase.BeginTransaction(); + + for (ItemPairs::const_iterator itr = items.begin(); itr != items.end(); ++itr) + { + if (Item* item = Item::CreateItem(itr->first, itr->second, handler->GetSession() ? handler->GetSession()->GetPlayer() : 0)) + { + item->SaveToDB(trans); // save for prevent lost at next mail load, if send fail then item will deleted + draft.AddItem(item); + } + } + + draft.SendMailTo(trans, MailReceiver(receiver, GUID_LOPART(receiverGuid)), sender); + CharacterDatabase.CommitTransaction(trans); + + std::string nameLink = handler->playerLink(receiverName); + handler->PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str()); + return true; + } + /// Send money by mail + static bool HandleSendMoneyCommand(ChatHandler* handler, char const* args) + { + /// format: name "subject text" "mail text" money + + Player* receiver; + uint64 receiverGuid; + std::string receiverName; + if (!handler->extractPlayerTarget((char*)args, &receiver, &receiverGuid, &receiverName)) + return false; + + char* tail1 = strtok(NULL, ""); + if (!tail1) + return false; + + char* msgSubject = handler->extractQuotedArg(tail1); + if (!msgSubject) + return false; + + char* tail2 = strtok(NULL, ""); + if (!tail2) + return false; + + char* msgText = handler->extractQuotedArg(tail2); + if (!msgText) + return false; + + char* moneyStr = strtok(NULL, ""); + int32 money = moneyStr ? atoi(moneyStr) : 0; + if (money <= 0) + return false; + + // msgSubject, msgText isn't NUL after prev. check + std::string subject = msgSubject; + std::string text = msgText; + + // from console show not existed sender + MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM); + + SQLTransaction trans = CharacterDatabase.BeginTransaction(); + + MailDraft(subject, text) + .AddMoney(money) + .SendMailTo(trans, MailReceiver(receiver, GUID_LOPART(receiverGuid)), sender); + + CharacterDatabase.CommitTransaction(trans); + + std::string nameLink = handler->playerLink(receiverName); + handler->PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str()); + return true; + } + /// Send a message to a player in game + static bool HandleSendMessageCommand(ChatHandler* handler, char const* args) + { + /// - Find the player + Player* player; + if (!handler->extractPlayerTarget((char*)args, &player)) + return false; + + char* msgStr = strtok(NULL, ""); + if (!msgStr) + return false; + + ///- Check that he is not logging out. + if (player->GetSession()->isLogingOut()) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + /// - Send the message + // Use SendAreaTriggerMessage for fastest delivery. + player->GetSession()->SendAreaTriggerMessage("%s", msgStr); + player->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r"); + + // Confirmation message + std::string nameLink = handler->GetNameLink(player); + handler->PSendSysMessage(LANG_SENDMESSAGE, nameLink.c_str(), msgStr); + + return true; + } + + static bool HandleCreatePetCommand(ChatHandler* handler, char const* /*args*/) + { + Player* player = handler->GetSession()->GetPlayer(); + Creature* creatureTarget = handler->getSelectedCreature(); + + if (!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) + { + handler->PSendSysMessage(LANG_SELECT_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + CreatureTemplate const* creatrueTemplate = sObjectMgr->GetCreatureTemplate(creatureTarget->GetEntry()); + // Creatures with family 0 crashes the server + if (!creatrueTemplate->family) + { + handler->PSendSysMessage("This creature cannot be tamed. (family id: 0)."); + handler->SetSentErrorMessage(true); + return false; + } + + if (player->GetPetGUID()) + { + handler->PSendSysMessage("You already have a pet"); + handler->SetSentErrorMessage(true); + return false; + } + + // Everything looks OK, create new pet + Pet* pet = new Pet(player, HUNTER_PET); + if (!pet->CreateBaseAtCreature(creatureTarget)) + { + delete pet; + handler->PSendSysMessage("Error 1"); + return false; + } + + creatureTarget->setDeathState(JUST_DIED); + creatureTarget->RemoveCorpse(); + creatureTarget->SetHealth(0); // just for nice GM-mode view + + pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, player->GetGUID()); + pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction()); + + if (!pet->InitStatsForLevel(creatureTarget->getLevel())) + { + sLog->outError(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); + handler->PSendSysMessage("Error 2"); + delete pet; + return false; + } + + // prepare visual effect for levelup + pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel()-1); + + pet->GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true); + // this enables pet details window (Shift+P) + pet->InitPetCreateSpells(); + pet->SetFullHealth(); + + pet->GetMap()->AddToMap(pet->ToCreature()); + + // visual effect for levelup + pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel()); + + player->SetMinion(pet, true); + pet->SavePetToDB(PET_SAVE_AS_CURRENT); + player->PetSpellInitialize(); + + return true; + } + + static bool HandlePetLearnCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* player = handler->GetSession()->GetPlayer(); + Pet* pet = player->GetPet(); + + if (!pet) + { + handler->PSendSysMessage("You have no pet"); + handler->SetSentErrorMessage(true); + return false; + } + + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + + if (!spellId || !sSpellMgr->GetSpellInfo(spellId)) + return false; + + // Check if pet already has it + if (pet->HasSpell(spellId)) + { + handler->PSendSysMessage("Pet already has spell: %u", spellId); + handler->SetSentErrorMessage(true); + return false; + } + + // Check if spell is valid + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); + if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo)) + { + handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spellId); + handler->SetSentErrorMessage(true); + return false; + } + + pet->learnSpell(spellId); + + handler->PSendSysMessage("Pet has learned spell %u", spellId); + return true; + } + + static bool HandlePetUnlearnCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* player = handler->GetSession()->GetPlayer(); + Pet* pet = player->GetPet(); + if (!pet) + { + handler->PSendSysMessage("You have no pet"); + handler->SetSentErrorMessage(true); + return false; + } + + uint32 spellId = handler->extractSpellIdFromLink((char*)args); + + if (pet->HasSpell(spellId)) + pet->removeSpell(spellId, false); + else + handler->PSendSysMessage("Pet doesn't have that spell"); + + return true; + } + + static bool HandleFreezeCommand(ChatHandler* handler, char const* args) + { + std::string name; + Player* player; + char const* TargetName = strtok((char*)args, " "); // get entered name + if (!TargetName) // if no name entered use target + { + player = handler->getSelectedPlayer(); + if (player) //prevent crash with creature as target + { + name = player->GetName(); + normalizePlayerName(name); + } + } + else // if name entered + { + name = TargetName; + normalizePlayerName(name); + player = sObjectAccessor->FindPlayerByName(name.c_str()); + } + + if (!player) + { + handler->SendSysMessage(LANG_COMMAND_FREEZE_WRONG); + return true; + } + + if (player == handler->GetSession()->GetPlayer()) + { + handler->SendSysMessage(LANG_COMMAND_FREEZE_ERROR); + return true; + } + + // effect + if (player && (player != handler->GetSession()->GetPlayer())) + { + handler->PSendSysMessage(LANG_COMMAND_FREEZE, name.c_str()); + + // stop combat + make player unattackable + duel stop + stop some spells + player->setFaction(35); + player->CombatStop(); + if (player->IsNonMeleeSpellCasted(true)) + player->InterruptNonMeleeSpells(true); + player->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + + // if player class = hunter || warlock remove pet if alive + if ((player->getClass() == CLASS_HUNTER) || (player->getClass() == CLASS_WARLOCK)) + { + if (Pet* pet = player->GetPet()) + { + pet->SavePetToDB(PET_SAVE_AS_CURRENT); + // not let dismiss dead pet + if (pet && pet->isAlive()) + player->RemovePet(pet, PET_SAVE_NOT_IN_SLOT); + } + } + + if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(9454)) + Aura::TryRefreshStackOrCreate(spellInfo, MAX_EFFECT_MASK, player, player); + + // save player + player->SaveToDB(); + } + + return true; + } + + static bool HandleUnFreezeCommand(ChatHandler* handler, char const*args) + { + std::string name; + Player* player; + char* targetName = strtok((char*)args, " "); // Get entered name + + if (targetName) + { + name = targetName; + normalizePlayerName(name); + player = sObjectAccessor->FindPlayerByName(name.c_str()); + } + else // If no name was entered - use target + { + player = handler->getSelectedPlayer(); + if (player) + name = player->GetName(); + } + + if (player) + { + handler->PSendSysMessage(LANG_COMMAND_UNFREEZE, name.c_str()); + + // Reset player faction + allow combat + allow duels + player->setFactionForRace(player->getRace()); + player->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + + // Remove Freeze spell (allowing movement and spells) + player->RemoveAurasDueToSpell(9454); + + // Save player + player->SaveToDB(); + } + else + { + if (targetName) + { + // Check for offline players + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_GUID_BY_NAME); + stmt->setString(0, name); + PreparedQueryResult result = CharacterDatabase.Query(stmt); + + if (!result) + { + handler->SendSysMessage(LANG_COMMAND_FREEZE_WRONG); + return true; + } + + // If player found: delete his freeze aura + Field* fields = result->Fetch(); + uint32 lowGuid = fields[0].GetUInt32(); + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN); + stmt->setUInt32(0, lowGuid); + CharacterDatabase.Execute(stmt); + + handler->PSendSysMessage(LANG_COMMAND_UNFREEZE, name.c_str()); + return true; + } + else + { + handler->SendSysMessage(LANG_COMMAND_FREEZE_WRONG); + return true; + } + } + + return true; + } + + static bool HandleListFreezeCommand(ChatHandler* handler, char const* /*args*/) + { + // Get names from DB + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_AURA_FROZEN); + PreparedQueryResult result = CharacterDatabase.Query(stmt); + if (!result) + { + handler->SendSysMessage(LANG_COMMAND_NO_FROZEN_PLAYERS); + return true; + } + + // Header of the names + handler->PSendSysMessage(LANG_COMMAND_LIST_FREEZE); + + // Output of the results + do + { + Field* fields = result->Fetch(); + std::string player = fields[0].GetString(); + handler->PSendSysMessage(LANG_COMMAND_FROZEN_PLAYERS, player.c_str()); + } + while (result->NextRow()); + + return true; + } + + static bool HandleGroupLeaderCommand(ChatHandler* handler, char const* args) + { + Player* player = NULL; + Group* group = NULL; + uint64 guid = 0; + char* nameStr = strtok((char*)args, " "); + + if (handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid)) + if (group && group->GetLeaderGUID() != guid) + { + group->ChangeLeader(guid); + group->SendUpdate(); + } + + return true; + } + + static bool HandleGroupDisbandCommand(ChatHandler* handler, char const* args) + { + Player* player = NULL; + Group* group = NULL; + uint64 guid = 0; + char* nameStr = strtok((char*)args, " "); + + if (handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid)) + if (group) + group->Disband(); + + return true; + } + + static bool HandleGroupRemoveCommand(ChatHandler* handler, char const* args) + { + Player* player = NULL; + Group* group = NULL; + uint64 guid = 0; + char* nameStr = strtok((char*)args, " "); + + if (handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid, true)) + if (group) + group->RemoveMember(guid); + + return true; + } + + static bool HandlePlayAllCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 soundId = atoi((char*)args); + + if (!sSoundEntriesStore.LookupEntry(soundId)) + { + handler->PSendSysMessage(LANG_SOUND_NOT_EXIST, soundId); + handler->SetSentErrorMessage(true); + return false; + } + + WorldPacket data(SMSG_PLAY_SOUND, 4); + data << uint32(soundId) << handler->GetSession()->GetPlayer()->GetGUID(); + sWorld->SendGlobalMessage(&data); + + handler->PSendSysMessage(LANG_COMMAND_PLAYED_TO_ALL, soundId); + return true; + } + + static bool HandlePossessCommand(ChatHandler* handler, char const* /*args*/) + { + Unit* unit = handler->getSelectedUnit(); + if (!unit) + return false; + + handler->GetSession()->GetPlayer()->CastSpell(unit, 530, true); + return true; + } + + static bool HandleUnPossessCommand(ChatHandler* handler, char const* /*args*/) + { + Unit* unit = handler->getSelectedUnit(); + if (!unit) + unit = handler->GetSession()->GetPlayer(); + + unit->RemoveCharmAuras(); + + return true; + } + + static bool HandleBindSightCommand(ChatHandler* handler, char const* /*args*/) + { + Unit* unit = handler->getSelectedUnit(); + if (!unit) + return false; + + handler->GetSession()->GetPlayer()->CastSpell(unit, 6277, true); + return true; + } + + static bool HandleUnbindSightCommand(ChatHandler* handler, char const* /*args*/) + { + Player* player = handler->GetSession()->GetPlayer(); + + if (player->isPossessing()) + return false; + + player->StopCastingBindSight(); + return true; + } +}; + +void AddSC_misc_commandscript() +{ + new misc_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 3e04cb48af4..a88c765c596 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -198,7 +198,7 @@ public: target->SetMaxPower(POWER_ENERGY, energym); target->SetPower(POWER_ENERGY, energy); - sLog->outDetail(handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY)); + sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY)); return true; } @@ -1010,7 +1010,7 @@ public: { int32 newmoney = int32(moneyuser) + addmoney; - sLog->outDetail(handler->GetTrinityString(LANG_CURRENT_MONEY), moneyuser, addmoney, newmoney); + sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_MONEY), moneyuser, addmoney, newmoney); if (newmoney <= 0) { handler->PSendSysMessage(LANG_YOU_TAKE_ALL_MONEY, handler->GetNameLink(target).c_str()); @@ -1042,7 +1042,7 @@ public: target->ModifyMoney(addmoney); } - sLog->outDetail(handler->GetTrinityString(LANG_NEW_MONEY), moneyuser, addmoney, target->GetMoney()); + sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_NEW_MONEY), moneyuser, addmoney, target->GetMoney()); return true; } @@ -1130,20 +1130,15 @@ public: static bool HandleModifyDrunkCommand(ChatHandler* handler, const char* args) { - if (!*args) return false; + if (!*args) + return false; - uint32 drunklevel = (uint32)atoi(args); + uint8 drunklevel = (uint8)atoi(args); if (drunklevel > 100) drunklevel = 100; - uint16 drunkMod = drunklevel * 0xFFFF / 100; - - Player* target = handler->getSelectedPlayer(); - if (!target) - target = handler->GetSession()->GetPlayer(); - - if (target) - target->SetDrunkValue(drunkMod); + if (Player* target = handler->getSelectedPlayer()) + target->SetDrunkValue(drunklevel); return true; } @@ -1390,7 +1385,7 @@ public: if (!target) target = handler->GetSession()->GetPlayer(); - // check online security + // check online security else if (target->GetTypeId() == TYPEID_PLAYER && handler->HasLowerSecurity(target->ToPlayer(), 0)) return false; diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 832f7958fc8..77fc2918e0b 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -804,7 +804,7 @@ public: if (dontdel_str) { - //sLog->outError("DEBUG: All 3 params are set"); + //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: All 3 params are set"); // All 3 params are set // GUID @@ -812,7 +812,7 @@ public: // doNotDEL if (stricmp(dontdel_str, "NODEL") == 0) { - //sLog->outError("DEBUG: doNotDelete = true;"); + //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: doNotDelete = true;"); doNotDelete = true; } } @@ -821,10 +821,10 @@ public: // Only 2 params - but maybe NODEL is set if (type_str) { - sLog->outError("DEBUG: Only 2 params "); + sLog->outError(LOG_FILTER_GENERAL, "DEBUG: Only 2 params "); if (stricmp(type_str, "NODEL") == 0) { - //sLog->outError("DEBUG: type_str, NODEL "); + //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: type_str, NODEL "); doNotDelete = true; type_str = NULL; } diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp index 2472a29e595..7e489a5781e 100644 --- a/src/server/scripts/Commands/cs_quest.cpp +++ b/src/server/scripts/Commands/cs_quest.cpp @@ -38,6 +38,7 @@ public: { "add", SEC_ADMINISTRATOR, false, &HandleQuestAdd, "", NULL }, { "complete", SEC_ADMINISTRATOR, false, &HandleQuestComplete, "", NULL }, { "remove", SEC_ADMINISTRATOR, false, &HandleQuestRemove, "", NULL }, + { "reward", SEC_ADMINISTRATOR, false, &HandleQuestReward, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand commandTable[] = @@ -77,7 +78,7 @@ public: // check item starting quest (it can work incorrectly if added without item in inventory) ItemTemplateContainer const* itc = sObjectMgr->GetItemTemplateStore(); - ItemTemplateContainer::const_iterator result = find_if (itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest)); + ItemTemplateContainer::const_iterator result = find_if(itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest)); if (result != itc->end()) { @@ -244,6 +245,38 @@ public: player->CompleteQuest(entry); return true; } + + static bool HandleQuestReward(ChatHandler* handler, char const* args) + { + Player* player = handler->getSelectedPlayer(); + if (!player) + { + handler->SendSysMessage(LANG_NO_CHAR_SELECTED); + handler->SetSentErrorMessage(true); + return false; + } + + // .quest reward #entry + // number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r + char* cId = handler->extractKeyFromLink((char*)args, "Hquest"); + if (!cId) + return false; + + uint32 entry = atol(cId); + + Quest const* quest = sObjectMgr->GetQuestTemplate(entry); + + // If player doesn't have the quest + if (!quest || player->GetQuestStatus(entry) != QUEST_STATUS_COMPLETE) + { + handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry); + handler->SetSentErrorMessage(true); + return false; + } + + player->RewardQuest(quest, 0, player); + return true; + } }; void AddSC_quest_commandscript() diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 1c119fdef4c..7d2a4304054 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -222,7 +222,7 @@ public: static bool HandleReloadAllLootCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables..."); LoadLootTables(); handler->SendGlobalGMSysMessage("DB tables `*_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -245,7 +245,7 @@ public: HandleReloadQuestPOICommand(handler, "a"); HandleReloadQuestTemplateCommand(handler, "a"); - sLog->outString("Re-Loading Quests Relations..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quests Relations..."); sObjectMgr->LoadQuestRelations(); handler->SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded."); return true; @@ -260,7 +260,7 @@ public: return false; } - sLog->outString("Re-Loading Scripts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts..."); HandleReloadGameObjectScriptsCommand(handler, "a"); HandleReloadEventScriptsCommand(handler, "a"); HandleReloadQuestEndScriptsCommand(handler, "a"); @@ -333,7 +333,7 @@ public: static bool HandleReloadConfigCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading config settings..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading config settings..."); sWorld->LoadConfigSettings(true); sMapMgr->InitializeVisibilityDistanceInfo(); handler->SendGlobalGMSysMessage("World config settings reloaded."); @@ -342,7 +342,7 @@ public: static bool HandleReloadAccessRequirementCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Access Requirement definitions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions..."); sObjectMgr->LoadAccessRequirements(); handler->SendGlobalGMSysMessage("DB table `access_requirement` reloaded."); return true; @@ -350,7 +350,7 @@ public: static bool HandleReloadAchievementCriteriaDataCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Additional Achievement Criteria Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data..."); sAchievementMgr->LoadAchievementCriteriaData(); handler->SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded."); return true; @@ -358,7 +358,7 @@ public: static bool HandleReloadAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Achievement Reward Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data..."); sAchievementMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `achievement_reward` reloaded."); return true; @@ -366,7 +366,7 @@ public: static bool HandleReloadAreaTriggerTavernCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Tavern Area Triggers..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers..."); sObjectMgr->LoadTavernAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded."); return true; @@ -374,7 +374,7 @@ public: static bool HandleReloadAreaTriggerTeleportCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading AreaTrigger teleport definitions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions..."); sObjectMgr->LoadAreaTriggerTeleports(); handler->SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded."); return true; @@ -382,7 +382,7 @@ public: static bool HandleReloadAutobroadcastCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Autobroadcasts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts..."); sWorld->LoadAutobroadcasts(); handler->SendGlobalGMSysMessage("DB table `autobroadcast` reloaded."); return true; @@ -397,7 +397,7 @@ public: static bool HandleReloadOnKillReputationCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading creature award reputation definitions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions..."); sObjectMgr->LoadReputationOnKill(); handler->SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded."); return true; @@ -431,7 +431,7 @@ public: continue; } - sLog->outString("Reloading creature template entry %u", entry); + sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry); Field* fields = result->Fetch(); @@ -467,56 +467,57 @@ public: cInfo->rangeattacktime = fields[29].GetUInt32(); cInfo->unit_class = fields[30].GetUInt8(); cInfo->unit_flags = fields[31].GetUInt32(); - cInfo->dynamicflags = fields[32].GetUInt32(); - cInfo->family = fields[33].GetUInt8(); - cInfo->trainer_type = fields[34].GetUInt8(); - cInfo->trainer_spell = fields[35].GetUInt32(); - cInfo->trainer_class = fields[36].GetUInt8(); - cInfo->trainer_race = fields[37].GetUInt8(); - cInfo->minrangedmg = fields[38].GetFloat(); - cInfo->maxrangedmg = fields[39].GetFloat(); - cInfo->rangedattackpower = fields[40].GetUInt16(); - cInfo->type = fields[41].GetUInt8(); - cInfo->type_flags = fields[42].GetUInt32(); - cInfo->lootid = fields[43].GetUInt32(); - cInfo->pickpocketLootId = fields[44].GetUInt32(); - cInfo->SkinLootId = fields[45].GetUInt32(); + cInfo->unit_flags2 = fields[32].GetUInt32(); + cInfo->dynamicflags = fields[33].GetUInt32(); + cInfo->family = fields[34].GetUInt8(); + cInfo->trainer_type = fields[35].GetUInt8(); + cInfo->trainer_spell = fields[36].GetUInt32(); + cInfo->trainer_class = fields[37].GetUInt8(); + cInfo->trainer_race = fields[38].GetUInt8(); + cInfo->minrangedmg = fields[39].GetFloat(); + cInfo->maxrangedmg = fields[40].GetFloat(); + cInfo->rangedattackpower = fields[41].GetUInt16(); + cInfo->type = fields[42].GetUInt8(); + cInfo->type_flags = fields[43].GetUInt32(); + cInfo->lootid = fields[44].GetUInt32(); + cInfo->pickpocketLootId = fields[45].GetUInt32(); + cInfo->SkinLootId = fields[46].GetUInt32(); for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - cInfo->resistance[i] = fields[46 + i -1].GetUInt16(); - - cInfo->spells[0] = fields[52].GetUInt32(); - cInfo->spells[1] = fields[53].GetUInt32(); - cInfo->spells[2] = fields[54].GetUInt32(); - cInfo->spells[3] = fields[55].GetUInt32(); - cInfo->spells[4] = fields[56].GetUInt32(); - cInfo->spells[5] = fields[57].GetUInt32(); - cInfo->spells[6] = fields[58].GetUInt32(); - cInfo->spells[7] = fields[59].GetUInt32(); - cInfo->PetSpellDataId = fields[60].GetUInt32(); - cInfo->VehicleId = fields[61].GetUInt32(); - cInfo->mingold = fields[62].GetUInt32(); - cInfo->maxgold = fields[63].GetUInt32(); - cInfo->AIName = fields[64].GetString(); - cInfo->MovementType = fields[65].GetUInt8(); - cInfo->InhabitType = fields[66].GetUInt8(); - cInfo->HoverHeight = fields[67].GetFloat(); - cInfo->ModHealth = fields[68].GetFloat(); - cInfo->ModMana = fields[69].GetFloat(); - cInfo->ModArmor = fields[70].GetFloat(); - cInfo->RacialLeader = fields[71].GetBool(); - cInfo->questItems[0] = fields[72].GetUInt32(); - cInfo->questItems[1] = fields[73].GetUInt32(); - cInfo->questItems[2] = fields[74].GetUInt32(); - cInfo->questItems[3] = fields[75].GetUInt32(); - cInfo->questItems[4] = fields[76].GetUInt32(); - cInfo->questItems[5] = fields[77].GetUInt32(); - cInfo->movementId = fields[78].GetUInt32(); - cInfo->RegenHealth = fields[79].GetBool(); - cInfo->equipmentId = fields[80].GetUInt32(); - cInfo->MechanicImmuneMask = fields[81].GetUInt32(); - cInfo->flags_extra = fields[82].GetUInt32(); - cInfo->ScriptID = sObjectMgr->GetScriptId(fields[83].GetCString()); + cInfo->resistance[i] = fields[47 + i -1].GetUInt16(); + + cInfo->spells[0] = fields[53].GetUInt32(); + cInfo->spells[1] = fields[54].GetUInt32(); + cInfo->spells[2] = fields[55].GetUInt32(); + cInfo->spells[3] = fields[56].GetUInt32(); + cInfo->spells[4] = fields[57].GetUInt32(); + cInfo->spells[5] = fields[58].GetUInt32(); + cInfo->spells[6] = fields[59].GetUInt32(); + cInfo->spells[7] = fields[60].GetUInt32(); + cInfo->PetSpellDataId = fields[61].GetUInt32(); + cInfo->VehicleId = fields[62].GetUInt32(); + cInfo->mingold = fields[63].GetUInt32(); + cInfo->maxgold = fields[64].GetUInt32(); + cInfo->AIName = fields[65].GetString(); + cInfo->MovementType = fields[66].GetUInt8(); + cInfo->InhabitType = fields[67].GetUInt8(); + cInfo->HoverHeight = fields[68].GetFloat(); + cInfo->ModHealth = fields[69].GetFloat(); + cInfo->ModMana = fields[70].GetFloat(); + cInfo->ModArmor = fields[71].GetFloat(); + cInfo->RacialLeader = fields[72].GetBool(); + cInfo->questItems[0] = fields[73].GetUInt32(); + cInfo->questItems[1] = fields[74].GetUInt32(); + cInfo->questItems[2] = fields[75].GetUInt32(); + cInfo->questItems[3] = fields[76].GetUInt32(); + cInfo->questItems[4] = fields[77].GetUInt32(); + cInfo->questItems[5] = fields[78].GetUInt32(); + cInfo->movementId = fields[79].GetUInt32(); + cInfo->RegenHealth = fields[80].GetBool(); + cInfo->equipmentId = fields[81].GetUInt32(); + cInfo->MechanicImmuneMask = fields[82].GetUInt32(); + cInfo->flags_extra = fields[83].GetUInt32(); + cInfo->ScriptID = sObjectMgr->GetScriptId(fields[84].GetCString()); sObjectMgr->CheckCreatureTemplate(cInfo); } @@ -527,7 +528,7 @@ public: static bool HandleReloadCreatureQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Quests Relations... (`creature_questrelation`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)"); sObjectMgr->LoadCreatureQuestRelations(); handler->SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded."); return true; @@ -535,7 +536,7 @@ public: static bool HandleReloadLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Linked Respawns... (`creature_linked_respawn`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)"); sObjectMgr->LoadLinkedRespawn(); handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded."); return true; @@ -543,7 +544,7 @@ public: static bool HandleReloadCreatureQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Quests Relations... (`creature_involvedrelation`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)"); sObjectMgr->LoadCreatureInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded."); return true; @@ -551,7 +552,7 @@ public: static bool HandleReloadGossipMenuCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `gossip_menu` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!"); sObjectMgr->LoadGossipMenu(); handler->SendGlobalGMSysMessage("DB table `gossip_menu` reloaded."); sConditionMgr->LoadConditions(true); @@ -560,7 +561,7 @@ public: static bool HandleReloadGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `gossip_menu_option` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!"); sObjectMgr->LoadGossipMenuItems(); handler->SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded."); sConditionMgr->LoadConditions(true); @@ -569,7 +570,7 @@ public: static bool HandleReloadGOQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Quests Relations... (`gameobject_questrelation`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)"); sObjectMgr->LoadGameobjectQuestRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded."); return true; @@ -577,7 +578,7 @@ public: static bool HandleReloadGOQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Quests Relations... (`gameobject_involvedrelation`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)"); sObjectMgr->LoadGameobjectInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded."); return true; @@ -585,7 +586,7 @@ public: static bool HandleReloadQuestAreaTriggersCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Quest Area Triggers..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers..."); sObjectMgr->LoadQuestAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded."); return true; @@ -593,12 +594,12 @@ public: static bool HandleReloadQuestTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Quest Templates..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Templates..."); sObjectMgr->LoadQuests(); handler->SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded."); /// dependent also from `gameobject` but this table not reloaded anyway - sLog->outString("Re-Loading GameObjects for quests..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests..."); sObjectMgr->LoadGameObjectForQuests(); handler->SendGlobalGMSysMessage("Data GameObjects for quests reloaded."); return true; @@ -606,7 +607,7 @@ public: static bool HandleReloadLootTemplatesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`creature_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)"); LoadLootTemplates_Creature(); LootTemplates_Creature.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `creature_loot_template` reloaded."); @@ -616,7 +617,7 @@ public: static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`disenchant_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)"); LoadLootTemplates_Disenchant(); LootTemplates_Disenchant.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `disenchant_loot_template` reloaded."); @@ -626,7 +627,7 @@ public: static bool HandleReloadLootTemplatesFishingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`fishing_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)"); LoadLootTemplates_Fishing(); LootTemplates_Fishing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `fishing_loot_template` reloaded."); @@ -636,7 +637,7 @@ public: static bool HandleReloadLootTemplatesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`gameobject_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)"); LoadLootTemplates_Gameobject(); LootTemplates_Gameobject.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `gameobject_loot_template` reloaded."); @@ -646,7 +647,7 @@ public: static bool HandleReloadLootTemplatesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`item_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)"); LoadLootTemplates_Item(); LootTemplates_Item.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `item_loot_template` reloaded."); @@ -656,7 +657,7 @@ public: static bool HandleReloadLootTemplatesMillingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`milling_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)"); LoadLootTemplates_Milling(); LootTemplates_Milling.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded."); @@ -666,7 +667,7 @@ public: static bool HandleReloadLootTemplatesPickpocketingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); LoadLootTemplates_Pickpocketing(); LootTemplates_Pickpocketing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `pickpocketing_loot_template` reloaded."); @@ -676,7 +677,7 @@ public: static bool HandleReloadLootTemplatesProspectingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`prospecting_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)"); LoadLootTemplates_Prospecting(); LootTemplates_Prospecting.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `prospecting_loot_template` reloaded."); @@ -686,7 +687,7 @@ public: static bool HandleReloadLootTemplatesMailCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`mail_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)"); LoadLootTemplates_Mail(); LootTemplates_Mail.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `mail_loot_template` reloaded."); @@ -696,7 +697,7 @@ public: static bool HandleReloadLootTemplatesReferenceCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`reference_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)"); LoadLootTemplates_Reference(); handler->SendGlobalGMSysMessage("DB table `reference_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -705,7 +706,7 @@ public: static bool HandleReloadLootTemplatesSkinningCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`skinning_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)"); LoadLootTemplates_Skinning(); LootTemplates_Skinning.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `skinning_loot_template` reloaded."); @@ -715,7 +716,7 @@ public: static bool HandleReloadLootTemplatesSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`spell_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)"); LoadLootTemplates_Spell(); LootTemplates_Spell.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded."); @@ -725,7 +726,7 @@ public: static bool HandleReloadTrinityStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading trinity_string Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!"); sObjectMgr->LoadTrinityStrings(); handler->SendGlobalGMSysMessage("DB table `trinity_string` reloaded."); return true; @@ -740,7 +741,7 @@ public: return false; } - sLog->outString("Re-Loading warden_action Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!"); sWardenCheckMgr->LoadWardenOverrides(); handler->SendGlobalGMSysMessage("DB table `warden_action` reloaded."); return true; @@ -748,7 +749,7 @@ public: static bool HandleReloadNpcTrainerCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `npc_trainer` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!"); sObjectMgr->LoadTrainerSpell(); handler->SendGlobalGMSysMessage("DB table `npc_trainer` reloaded."); return true; @@ -756,7 +757,7 @@ public: static bool HandleReloadNpcVendorCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `npc_vendor` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!"); sObjectMgr->LoadVendors(); handler->SendGlobalGMSysMessage("DB table `npc_vendor` reloaded."); return true; @@ -764,7 +765,7 @@ public: static bool HandleReloadPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `points_of_interest` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!"); sObjectMgr->LoadPointsOfInterest(); handler->SendGlobalGMSysMessage("DB table `points_of_interest` reloaded."); return true; @@ -772,7 +773,7 @@ public: static bool HandleReloadQuestPOICommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString( "Re-Loading Quest POI ..." ); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." ); sObjectMgr->LoadQuestPOI(); handler->SendGlobalGMSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded."); return true; @@ -780,7 +781,7 @@ public: static bool HandleReloadSpellClickSpellsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `npc_spellclick_spells` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!"); sObjectMgr->LoadNPCSpellClickSpells(); handler->SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded."); return true; @@ -788,7 +789,7 @@ public: static bool HandleReloadReservedNameCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading ReservedNames... (`reserved_name`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)"); sObjectMgr->LoadReservedPlayersNames(); handler->SendGlobalGMSysMessage("DB table `reserved_name` (player reserved names) reloaded."); return true; @@ -796,7 +797,7 @@ public: static bool HandleReloadReputationRewardRateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString( "Re-Loading `reputation_reward_rate` Table!" ); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" ); sObjectMgr->LoadReputationRewardRate(); handler->SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded."); return true; @@ -804,7 +805,7 @@ public: static bool HandleReloadReputationSpilloverTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString( "Re-Loading `reputation_spillover_template` Table!" ); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" ); sObjectMgr->LoadReputationSpilloverTemplate(); handler->SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded."); return true; @@ -812,7 +813,7 @@ public: static bool HandleReloadSkillDiscoveryTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Skill Discovery Table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table..."); LoadSkillDiscoveryTable(); handler->SendGlobalGMSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded."); return true; @@ -820,7 +821,7 @@ public: static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Skill Extra Item Table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table..."); LoadSkillExtraItemTable(); handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded."); return true; @@ -828,7 +829,7 @@ public: static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Skill Fishing base level requirements..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements..."); sObjectMgr->LoadFishingBaseSkillLevel(); handler->SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded."); return true; @@ -836,7 +837,7 @@ public: static bool HandleReloadSpellAreaCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading SpellArea Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data..."); sSpellMgr->LoadSpellAreas(); handler->SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded."); return true; @@ -844,7 +845,7 @@ public: static bool HandleReloadSpellRequiredCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Required Data... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... "); sSpellMgr->LoadSpellRequired(); handler->SendGlobalGMSysMessage("DB table `spell_required` reloaded."); return true; @@ -852,7 +853,7 @@ public: static bool HandleReloadSpellGroupsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Groups..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Groups..."); sSpellMgr->LoadSpellGroups(); handler->SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded."); return true; @@ -860,7 +861,7 @@ public: static bool HandleReloadSpellLearnSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Learn Spells..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells..."); sSpellMgr->LoadSpellLearnSpells(); handler->SendGlobalGMSysMessage("DB table `spell_learn_spell` reloaded."); return true; @@ -868,7 +869,7 @@ public: static bool HandleReloadSpellLinkedSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Linked Spells..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells..."); sSpellMgr->LoadSpellLinked(); handler->SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded."); return true; @@ -876,7 +877,7 @@ public: static bool HandleReloadSpellProcEventCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Proc Event conditions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions..."); sSpellMgr->LoadSpellProcEvents(); handler->SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded."); return true; @@ -884,7 +885,7 @@ public: static bool HandleReloadSpellProcsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Proc conditions and data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data..."); sSpellMgr->LoadSpellProcs(); handler->SendGlobalGMSysMessage("DB table `spell_proc` (spell proc conditions and data) reloaded."); return true; @@ -892,7 +893,7 @@ public: static bool HandleReloadSpellBonusesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Bonus Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data..."); sSpellMgr->LoadSpellBonusess(); handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); return true; @@ -900,7 +901,7 @@ public: static bool HandleReloadSpellTargetPositionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell target coordinates..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates..."); sSpellMgr->LoadSpellTargetPositions(); handler->SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded."); return true; @@ -908,7 +909,7 @@ public: static bool HandleReloadSpellThreatsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Aggro Spells Definitions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions..."); sSpellMgr->LoadSpellThreats(); handler->SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded."); return true; @@ -916,7 +917,7 @@ public: static bool HandleReloadSpellGroupStackRulesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Group Stack Rules..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules..."); sSpellMgr->LoadSpellGroupStackRules(); handler->SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded."); return true; @@ -924,7 +925,7 @@ public: static bool HandleReloadSpellPetAurasCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell pet auras..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras..."); sSpellMgr->LoadSpellPetAuras(); handler->SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded."); return true; @@ -932,7 +933,7 @@ public: static bool HandleReloadPageTextsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Page Texts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Page Texts..."); sObjectMgr->LoadPageTexts(); handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded."); return true; @@ -940,7 +941,7 @@ public: static bool HandleReloadItemEnchantementsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Item Random Enchantments Table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table..."); LoadRandomEnchantmentsTable(); handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded."); return true; @@ -948,8 +949,8 @@ public: static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Item set names..."); - LoadRandomEnchantmentsTable(); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item set names..."); + sObjectMgr->LoadItemSetNames(); handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded."); return true; } @@ -964,7 +965,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `gameobject_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `gameobject_scripts`..."); sObjectMgr->LoadGameObjectScripts(); @@ -984,7 +985,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `event_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`..."); sObjectMgr->LoadEventScripts(); @@ -1004,7 +1005,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `waypoint_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`..."); sObjectMgr->LoadWaypointScripts(); @@ -1017,7 +1018,7 @@ public: static bool HandleReloadWpCommand(ChatHandler* handler, const char* args) { if (*args != 'a') - sLog->outString("Re-Loading Waypoints data from 'waypoints_data'"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'"); sWaypointMgr->Load(); @@ -1030,7 +1031,7 @@ public: static bool HandleReloadEventAITextsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Texts from `creature_ai_texts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Texts from `creature_ai_texts`..."); sEventAIMgr->LoadCreatureEventAI_Texts(); handler->SendGlobalGMSysMessage("DB table `creature_ai_texts` reloaded."); return true; @@ -1038,7 +1039,7 @@ public: static bool HandleReloadEventAISummonsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Summons from `creature_ai_summons`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Summons from `creature_ai_summons`..."); sEventAIMgr->LoadCreatureEventAI_Summons(); handler->SendGlobalGMSysMessage("DB table `creature_ai_summons` reloaded."); return true; @@ -1046,7 +1047,7 @@ public: static bool HandleReloadEventAIScriptsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Scripts from `creature_ai_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `creature_ai_scripts`..."); sEventAIMgr->LoadCreatureEventAI_Scripts(); handler->SendGlobalGMSysMessage("DB table `creature_ai_scripts` reloaded."); return true; @@ -1062,7 +1063,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `quest_end_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `quest_end_scripts`..."); sObjectMgr->LoadQuestEndScripts(); @@ -1082,7 +1083,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `quest_start_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `quest_start_scripts`..."); sObjectMgr->LoadQuestStartScripts(); @@ -1102,7 +1103,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `spell_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`..."); sObjectMgr->LoadSpellScripts(); @@ -1114,7 +1115,7 @@ public: static bool HandleReloadDbScriptStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Script strings from `db_script_string`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`..."); sObjectMgr->LoadDbScriptStrings(); handler->SendGlobalGMSysMessage("DB table `db_script_string` reloaded."); return true; @@ -1122,7 +1123,7 @@ public: static bool HandleReloadGameGraveyardZoneCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Graveyard-zone links..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links..."); sObjectMgr->LoadGraveyardZones(); @@ -1133,7 +1134,7 @@ public: static bool HandleReloadGameTeleCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Game Tele coordinates..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates..."); sObjectMgr->LoadGameTele(); @@ -1144,9 +1145,9 @@ public: static bool HandleReloadDisablesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading disables table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading disables table..."); DisableMgr::LoadDisables(); - sLog->outString("Checking quest disables..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Checking quest disables..."); DisableMgr::CheckQuestDisables(); handler->SendGlobalGMSysMessage("DB table `disables` reloaded."); return true; @@ -1154,7 +1155,7 @@ public: static bool HandleReloadLocalesAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Achievement Reward Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data..."); sAchievementMgr->LoadRewardLocales(); handler->SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded."); return true; @@ -1162,7 +1163,7 @@ public: static bool HandleReloadLfgRewardsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading lfg dungeon rewards..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards..."); sLFGMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_rewards` reloaded."); return true; @@ -1170,7 +1171,7 @@ public: static bool HandleReloadLocalesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Creature ..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ..."); sObjectMgr->LoadCreatureLocales(); handler->SendGlobalGMSysMessage("DB table `locales_creature` reloaded."); return true; @@ -1178,7 +1179,7 @@ public: static bool HandleReloadLocalesCreatureTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Creature Texts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts..."); sCreatureTextMgr->LoadCreatureTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_creature_text` reloaded."); return true; @@ -1186,7 +1187,7 @@ public: static bool HandleReloadLocalesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Gameobject ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... "); sObjectMgr->LoadGameObjectLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded."); return true; @@ -1194,7 +1195,7 @@ public: static bool HandleReloadLocalesGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString( "Re-Loading Locales Gossip Menu Option ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... "); sObjectMgr->LoadGossipMenuItemsLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gossip_menu_option` reloaded."); return true; @@ -1202,7 +1203,7 @@ public: static bool HandleReloadLocalesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Item ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... "); sObjectMgr->LoadItemLocales(); handler->SendGlobalGMSysMessage("DB table `locales_item` reloaded."); return true; @@ -1210,7 +1211,7 @@ public: static bool HandleReloadLocalesItemSetNameCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Item set name... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item set name... "); sObjectMgr->LoadItemSetNameLocales(); handler->SendGlobalGMSysMessage("DB table `locales_item_set_name` reloaded."); return true; @@ -1218,7 +1219,7 @@ public: static bool HandleReloadLocalesNpcTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales NPC Text ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... "); sObjectMgr->LoadNpcTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_npc_text` reloaded."); return true; @@ -1226,7 +1227,7 @@ public: static bool HandleReloadLocalesPageTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Page Text ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... "); sObjectMgr->LoadPageTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_page_text` reloaded."); return true; @@ -1234,7 +1235,7 @@ public: static bool HandleReloadLocalesPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Points Of Interest ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... "); sObjectMgr->LoadPointOfInterestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded."); return true; @@ -1242,7 +1243,7 @@ public: static bool HandleReloadLocalesQuestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Quest ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... "); sObjectMgr->LoadQuestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_quest` reloaded."); return true; @@ -1250,7 +1251,7 @@ public: static bool HandleReloadMailLevelRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Player level dependent mail rewards..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards..."); sObjectMgr->LoadMailLevelRewards(); handler->SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded."); return true; @@ -1259,7 +1260,7 @@ public: static bool HandleReloadAuctionsCommand(ChatHandler* handler, const char* /*args*/) { ///- Reload dynamic data tables from the database - sLog->outString("Re-Loading Auctions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Auctions..."); sAuctionMgr->LoadAuctionItems(); sAuctionMgr->LoadAuctions(); handler->SendGlobalGMSysMessage("Auctions reloaded."); @@ -1268,7 +1269,7 @@ public: static bool HandleReloadConditions(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Conditions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Conditions..."); sConditionMgr->LoadConditions(true); handler->SendGlobalGMSysMessage("Conditions reloaded."); return true; @@ -1276,7 +1277,7 @@ public: static bool HandleReloadCreatureText(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Creature Texts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Creature Texts..."); sCreatureTextMgr->LoadCreatureTexts(); handler->SendGlobalGMSysMessage("Creature Texts reloaded."); return true; @@ -1284,7 +1285,7 @@ public: static bool HandleReloadSmartScripts(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Smart Scripts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts..."); sSmartScriptMgr->LoadSmartAIFromDB(); handler->SendGlobalGMSysMessage("Smart Scripts reloaded."); return true; @@ -1292,7 +1293,7 @@ public: static bool HandleReloadVehicleAccessoryCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Reloading vehicle_accessory table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table..."); sObjectMgr->LoadVehicleAccessories(); handler->SendGlobalGMSysMessage("Vehicle accessories reloaded."); return true; @@ -1300,7 +1301,7 @@ public: static bool HandleReloadVehicleTemplateAccessoryCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Reloading vehicle_template_accessory table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table..."); sObjectMgr->LoadVehicleTemplateAccessories(); handler->SendGlobalGMSysMessage("Vehicle template accessories reloaded."); return true; diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp new file mode 100644 index 00000000000..76a4eb5d943 --- /dev/null +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -0,0 +1,313 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: reset_commandscript +%Complete: 100 +Comment: All reset related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "ObjectAccessor.h" + +class reset_commandscript : public CommandScript +{ +public: + reset_commandscript() : CommandScript("reset_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand resetCommandTable[] = + { + { "achievements", SEC_ADMINISTRATOR, true, &HandleResetAchievementsCommand, "", NULL }, + { "honor", SEC_ADMINISTRATOR, true, &HandleResetHonorCommand, "", NULL }, + { "level", SEC_ADMINISTRATOR, true, &HandleResetLevelCommand, "", NULL }, + { "spells", SEC_ADMINISTRATOR, true, &HandleResetSpellsCommand, "", NULL }, + { "stats", SEC_ADMINISTRATOR, true, &HandleResetStatsCommand, "", NULL }, + { "talents", SEC_ADMINISTRATOR, true, &HandleResetTalentsCommand, "", NULL }, + { "all", SEC_ADMINISTRATOR, true, &HandleResetAllCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "reset", SEC_ADMINISTRATOR, true, NULL, "", resetCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleResetAchievementsCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid)) + return false; + + if (target) + target->ResetAchievements(); + else + AchievementMgr::DeleteFromDB(GUID_LOPART(targetGuid)); + + return true; + } + + static bool HandleResetHonorCommand(ChatHandler* handler, char const* args) + { + Player* target; + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + + target->SetHonorPoints(0); + target->SetUInt32Value(PLAYER_FIELD_KILLS, 0); + target->SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0); + target->SetUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION, 0); + target->SetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION, 0); + target->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL); + + return true; + } + + static bool HandleResetStatsOrLevelHelper(Player* player) + { + ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(player->getClass()); + if (!classEntry) + { + sLog->outError(LOG_FILTER_GENERAL, "Class %u not found in DBC (Wrong DBC files?)", player->getClass()); + return false; + } + + uint8 powerType = classEntry->powerType; + + // reset m_form if no aura + if (!player->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT)) + player->SetShapeshiftForm(FORM_NONE); + + player->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE); + player->SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_COMBAT_REACH); + + player->setFactionForRace(player->getRace()); + + player->SetUInt32Value(UNIT_FIELD_BYTES_0, ((player->getRace()) | (player->getClass() << 8) | (player->getGender() << 16) | (powerType << 24))); + + // reset only if player not in some form; + if (player->GetShapeshiftForm() == FORM_NONE) + player->InitDisplayIds(); + + player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP); + + player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); + + //-1 is default value + player->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1)); + + //player->SetUInt32Value(PLAYER_FIELD_BYTES, 0xEEE00000); + return true; + } + + static bool HandleResetLevelCommand(ChatHandler* handler, char const* args) + { + Player* target; + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + + if (!HandleResetStatsOrLevelHelper(target)) + return false; + + uint8 oldLevel = target->getLevel(); + + // set starting level + uint32 startLevel = target->getClass() != CLASS_DEATH_KNIGHT + ? sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL) + : sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL); + + target->_ApplyAllLevelScaleItemMods(false); + target->SetLevel(startLevel); + target->InitRunes(); + target->InitStatsForLevel(true); + target->InitTaxiNodesForLevel(); + target->InitGlyphsForLevel(); + target->InitTalentForLevel(); + target->SetUInt32Value(PLAYER_XP, 0); + + target->_ApplyAllLevelScaleItemMods(true); + + // reset level for pet + if (Pet* pet = target->GetPet()) + pet->SynchronizeLevelWithOwner(); + + sScriptMgr->OnPlayerLevelChanged(target, oldLevel); + + return true; + } + + static bool HandleResetSpellsCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + return false; + + if (target) + { + target->resetSpells(/* bool myClassOnly */); + + ChatHandler(target).SendSysMessage(LANG_RESET_SPELLS); + if (!handler->GetSession() || handler->GetSession()->GetPlayer() != target) + handler->PSendSysMessage(LANG_RESET_SPELLS_ONLINE, handler->GetNameLink(target).c_str()); + } + else + { + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); + stmt->setUInt16(0, uint16(AT_LOGIN_RESET_SPELLS)); + stmt->setUInt32(1, GUID_LOPART(targetGuid)); + CharacterDatabase.Execute(stmt); + + handler->PSendSysMessage(LANG_RESET_SPELLS_OFFLINE, targetName.c_str()); + } + + return true; + } + + static bool HandleResetStatsCommand(ChatHandler* handler, char const* args) + { + Player* target; + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + + if (!HandleResetStatsOrLevelHelper(target)) + return false; + + target->InitRunes(); + target->InitStatsForLevel(true); + target->InitTaxiNodesForLevel(); + target->InitGlyphsForLevel(); + target->InitTalentForLevel(); + + return true; + } + + static bool HandleResetTalentsCommand(ChatHandler* handler, char const* args) + { + Player* target; + uint64 targetGuid; + std::string targetName; + if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) + { + // Try reset talents as Hunter Pet + Creature* creature = handler->getSelectedCreature(); + if (!*args && creature && creature->isPet()) + { + Unit* owner = creature->GetOwner(); + if (owner && owner->GetTypeId() == TYPEID_PLAYER && creature->ToPet()->IsPermanentPetFor(owner->ToPlayer())) + { + creature->ToPet()->resetTalents(); + owner->ToPlayer()->SendTalentsInfoData(true); + + ChatHandler(owner->ToPlayer()).SendSysMessage(LANG_RESET_PET_TALENTS); + if (!handler->GetSession() || handler->GetSession()->GetPlayer() != owner->ToPlayer()) + handler->PSendSysMessage(LANG_RESET_PET_TALENTS_ONLINE, handler->GetNameLink(owner->ToPlayer()).c_str()); + } + return true; + } + + handler->SendSysMessage(LANG_NO_CHAR_SELECTED); + handler->SetSentErrorMessage(true); + return false; + } + + if (target) + { + target->resetTalents(true); + target->SendTalentsInfoData(false); + ChatHandler(target).SendSysMessage(LANG_RESET_TALENTS); + if (!handler->GetSession() || handler->GetSession()->GetPlayer() != target) + handler->PSendSysMessage(LANG_RESET_TALENTS_ONLINE, handler->GetNameLink(target).c_str()); + + Pet* pet = target->GetPet(); + Pet::resetTalentsForAllPetsOf(target, pet); + if (pet) + target->SendTalentsInfoData(true); + return true; + } + else if (targetGuid) + { + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); + stmt->setUInt16(0, uint16(AT_LOGIN_NONE | AT_LOGIN_RESET_PET_TALENTS)); + stmt->setUInt32(1, GUID_LOPART(targetGuid)); + CharacterDatabase.Execute(stmt); + + std::string nameLink = handler->playerLink(targetName); + handler->PSendSysMessage(LANG_RESET_TALENTS_OFFLINE, nameLink.c_str()); + return true; + } + + handler->SendSysMessage(LANG_NO_CHAR_SELECTED); + handler->SetSentErrorMessage(true); + return false; + } + + static bool HandleResetAllCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string caseName = args; + + AtLoginFlags atLogin; + + // Command specially created as single command to prevent using short case names + if (caseName == "spells") + { + atLogin = AT_LOGIN_RESET_SPELLS; + sWorld->SendWorldText(LANG_RESETALL_SPELLS); + if (!handler->GetSession()) + handler->SendSysMessage(LANG_RESETALL_SPELLS); + } + else if (caseName == "talents") + { + atLogin = AtLoginFlags(AT_LOGIN_RESET_TALENTS | AT_LOGIN_RESET_PET_TALENTS); + sWorld->SendWorldText(LANG_RESETALL_TALENTS); + if (!handler->GetSession()) + handler->SendSysMessage(LANG_RESETALL_TALENTS); + } + else + { + handler->PSendSysMessage(LANG_RESETALL_UNKNOWN_CASE, args); + handler->SetSentErrorMessage(true); + return false; + } + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ALL_AT_LOGIN_FLAGS); + stmt->setUInt16(0, uint16(atLogin)); + CharacterDatabase.Execute(stmt); + + TRINITY_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock()); + HashMapHolder<Player>::MapType const& plist = sObjectAccessor->GetPlayers(); + for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr) + itr->second->SetAtLoginFlag(atLogin); + + return true; + } +}; + +void AddSC_reset_commandscript() +{ + new reset_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_server.cpp b/src/server/scripts/Commands/cs_server.cpp new file mode 100644 index 00000000000..db1995ebb6e --- /dev/null +++ b/src/server/scripts/Commands/cs_server.cpp @@ -0,0 +1,420 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: server_commandscript +%Complete: 100 +Comment: All server related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "SystemConfig.h" +#include "Config.h" +#include "ObjectAccessor.h" + +class server_commandscript : public CommandScript +{ +public: + server_commandscript() : CommandScript("server_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand serverIdleRestartCommandTable[] = + { + { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL }, + { "" , SEC_ADMINISTRATOR, true, &HandleServerIdleRestartCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand serverIdleShutdownCommandTable[] = + { + { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL }, + { "" , SEC_ADMINISTRATOR, true, &HandleServerIdleShutDownCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand serverRestartCommandTable[] = + { + { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL }, + { "" , SEC_ADMINISTRATOR, true, &HandleServerRestartCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand serverShutdownCommandTable[] = + { + { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL }, + { "" , SEC_ADMINISTRATOR, true, &HandleServerShutDownCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand serverSetCommandTable[] = + { + { "difftime", SEC_CONSOLE, true, &HandleServerSetDiffTimeCommand, "", NULL }, + { "loglevel", SEC_CONSOLE, true, &HandleServerSetLogLevelCommand, "", NULL }, + { "motd", SEC_ADMINISTRATOR, true, &HandleServerSetMotdCommand, "", NULL }, + { "closed", SEC_ADMINISTRATOR, true, &HandleServerSetClosedCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand serverCommandTable[] = + { + { "corpses", SEC_GAMEMASTER, true, &HandleServerCorpsesCommand, "", NULL }, + { "exit", SEC_CONSOLE, true, &HandleServerExitCommand, "", NULL }, + { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable }, + { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverIdleShutdownCommandTable }, + { "info", SEC_PLAYER, true, &HandleServerInfoCommand, "", NULL }, + { "motd", SEC_PLAYER, true, &HandleServerMotdCommand, "", NULL }, + { "plimit", SEC_ADMINISTRATOR, true, &HandleServerPLimitCommand, "", NULL }, + { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable }, + { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable }, + { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand commandTable[] = + { + { "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + // Triggering corpses expire check in world + static bool HandleServerCorpsesCommand(ChatHandler* /*handler*/, char const* /*args*/) + { + sObjectAccessor->RemoveOldCorpses(); + return true; + } + + static bool HandleServerInfoCommand(ChatHandler* handler, char const* /*args*/) + { + uint32 playersNum = sWorld->GetPlayerCount(); + uint32 maxPlayersNum = sWorld->GetMaxPlayerCount(); + uint32 activeClientsNum = sWorld->GetActiveSessionCount(); + uint32 queuedClientsNum = sWorld->GetQueuedSessionCount(); + uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount(); + uint32 maxQueuedClientsNum = sWorld->GetMaxQueuedSessionCount(); + std::string uptime = secsToTimeString(sWorld->GetUptime()); + uint32 updateTime = sWorld->GetUpdateTime(); + + handler->SendSysMessage(_FULLVERSION); + handler->PSendSysMessage(LANG_CONNECTED_PLAYERS, playersNum, maxPlayersNum); + handler->PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum); + handler->PSendSysMessage(LANG_UPTIME, uptime.c_str()); + handler->PSendSysMessage(LANG_UPDATE_DIFF, updateTime); + // Can't use sWorld->ShutdownMsg here in case of console command + if (sWorld->IsShuttingDown()) + handler->PSendSysMessage(LANG_SHUTDOWN_TIMELEFT, secsToTimeString(sWorld->GetShutDownTimeLeft()).c_str()); + + return true; + } + // Display the 'Message of the day' for the realm + static bool HandleServerMotdCommand(ChatHandler* handler, char const* /*args*/) + { + handler->PSendSysMessage(LANG_MOTD_CURRENT, sWorld->GetMotd()); + return true; + } + + static bool HandleServerPLimitCommand(ChatHandler* handler, char const* args) + { + if (*args) + { + char* paramStr = strtok((char*)args, " "); + if (!paramStr) + return false; + + int32 limit = strlen(paramStr); + + if (strncmp(paramStr, "player", limit) == 0) + sWorld->SetPlayerSecurityLimit(SEC_PLAYER); + else if (strncmp(paramStr, "moderator", limit) == 0) + sWorld->SetPlayerSecurityLimit(SEC_MODERATOR); + else if (strncmp(paramStr, "gamemaster", limit) == 0) + sWorld->SetPlayerSecurityLimit(SEC_GAMEMASTER); + else if (strncmp(paramStr, "administrator", limit) == 0) + sWorld->SetPlayerSecurityLimit(SEC_ADMINISTRATOR); + else if (strncmp(paramStr, "reset", limit) == 0) + { + sWorld->SetPlayerAmountLimit(ConfigMgr::GetIntDefault("PlayerLimit", 100)); + sWorld->LoadDBAllowedSecurityLevel(); + } + else + { + int32 value = atoi(paramStr); + if (value < 0) + sWorld->SetPlayerSecurityLimit(AccountTypes(-value)); + else + sWorld->SetPlayerAmountLimit(uint32(value)); + } + } + + uint32 playerAmountLimit = sWorld->GetPlayerAmountLimit(); + AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit(); + char const* secName = ""; + switch (allowedAccountType) + { + case SEC_PLAYER: + secName = "Player"; + break; + case SEC_MODERATOR: + secName = "Moderator"; + break; + case SEC_GAMEMASTER: + secName = "Gamemaster"; + break; + case SEC_ADMINISTRATOR: + secName = "Administrator"; + break; + default: + secName = "<unknown>"; + break; + } + handler->PSendSysMessage("Player limits: amount %u, min. security level %s.", playerAmountLimit, secName); + + return true; + } + + static bool HandleServerShutDownCancelCommand(ChatHandler* /*handler*/, char const* /*args*/) + { + sWorld->ShutdownCancel(); + + return true; + } + + static bool HandleServerShutDownCommand(ChatHandler* /*handler*/, char const* args) + { + if (!*args) + return false; + + char* timeStr = strtok((char*) args, " "); + char* exitCodeStr = strtok(NULL, ""); + + int32 time = atoi(timeStr); + + // Prevent interpret wrong arg value as 0 secs shutdown time + if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0) + return false; + + if (exitCodeStr) + { + int32 exitCode = atoi(exitCodeStr); + + // Handle atoi() errors + if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0')) + return false; + + // Exit code should be in range of 0-125, 126-255 is used + // in many shells for their own return codes and code > 255 + // is not supported in many others + if (exitCode < 0 || exitCode > 125) + return false; + + sWorld->ShutdownServ(time, 0, exitCode); + } + else + sWorld->ShutdownServ(time, 0, SHUTDOWN_EXIT_CODE); + + return true; + } + + static bool HandleServerRestartCommand(ChatHandler* /*handler*/, char const* args) + { + if (!*args) + return false; + + char* timeStr = strtok((char*) args, " "); + char* exitCodeStr = strtok(NULL, ""); + + int32 time = atoi(timeStr); + + // Prevent interpret wrong arg value as 0 secs shutdown time + if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0) + return false; + + if (exitCodeStr) + { + int32 exitCode = atoi(exitCodeStr); + + // Handle atoi() errors + if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0')) + return false; + + // Exit code should be in range of 0-125, 126-255 is used + // in many shells for their own return codes and code > 255 + // is not supported in many others + if (exitCode < 0 || exitCode > 125) + return false; + + sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, exitCode); + } + else + sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE); + + return true; + } + + static bool HandleServerIdleRestartCommand(ChatHandler* /*handler*/, char const* args) + { + if (!*args) + return false; + + char* timeStr = strtok((char*) args, " "); + char* exitCodeStr = strtok(NULL, ""); + + int32 time = atoi(timeStr); + + // Prevent interpret wrong arg value as 0 secs shutdown time + if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0) + return false; + + if (exitCodeStr) + { + int32 exitCode = atoi(exitCodeStr); + + // Handle atoi() errors + if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0')) + return false; + + // Exit code should be in range of 0-125, 126-255 is used + // in many shells for their own return codes and code > 255 + // is not supported in many others + if (exitCode < 0 || exitCode > 125) + return false; + + sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, exitCode); + } + else + sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE); + return true; + } + + static bool HandleServerIdleShutDownCommand(ChatHandler* /*handler*/, char const* args) + { + if (!*args) + return false; + + char* timeStr = strtok((char*) args, " "); + char* exitCodeStr = strtok(NULL, ""); + + int32 time = atoi(timeStr); + + // Prevent interpret wrong arg value as 0 secs shutdown time + if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0) + return false; + + if (exitCodeStr) + { + int32 exitCode = atoi(exitCodeStr); + + // Handle atoi() errors + if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0')) + return false; + + // Exit code should be in range of 0-125, 126-255 is used + // in many shells for their own return codes and code > 255 + // is not supported in many others + if (exitCode < 0 || exitCode > 125) + return false; + + sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, exitCode); + } + else + sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE); + return true; + } + + // Exit the realm + static bool HandleServerExitCommand(ChatHandler* handler, char const* /*args*/) + { + handler->SendSysMessage(LANG_COMMAND_EXIT); + World::StopNow(SHUTDOWN_EXIT_CODE); + return true; + } + + // Define the 'Message of the day' for the realm + static bool HandleServerSetMotdCommand(ChatHandler* handler, char const* args) + { + sWorld->SetMotd(args); + handler->PSendSysMessage(LANG_MOTD_NEW, args); + return true; + } + + // Set whether we accept new clients + static bool HandleServerSetClosedCommand(ChatHandler* handler, char const* args) + { + if (strncmp(args, "on", 3) == 0) + { + handler->SendSysMessage(LANG_WORLD_CLOSED); + sWorld->SetClosed(true); + return true; + } + else if (strncmp(args, "off", 4) == 0) + { + handler->SendSysMessage(LANG_WORLD_OPENED); + sWorld->SetClosed(false); + return true; + } + + handler->SendSysMessage(LANG_USE_BOL); + handler->SetSentErrorMessage(true); + return false; + } + + // Set the level of logging + static bool HandleServerSetLogLevelCommand(ChatHandler* /*handler*/, char const* args) + { + if (!*args) + return false; + + char* type = strtok((char*)args, " "); + char* name = strtok(NULL, " "); + char* level = strtok(NULL, " "); + + if (!type || !name || !level || *name == '\0' || *level == '\0' || (*type != 'a' && *type != 'l')) + return false; + + sLog->SetLogLevel(name, level, *type == 'l'); + return true; + } + + // set diff time record interval + static bool HandleServerSetDiffTimeCommand(ChatHandler* /*handler*/, char const* args) + { + if (!*args) + return false; + + char* newTimeStr = strtok((char*)args, " "); + if (!newTimeStr) + return false; + + int32 newTime = atoi(newTimeStr); + if (newTime < 0) + return false; + + sWorld->SetRecordDiffInterval(newTime); + printf("Record diff every %u ms\n", newTime); + + return true; + } +}; + +void AddSC_server_commandscript() +{ + new server_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index ca7c3af7fde..8f390d17cd4 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -97,15 +97,16 @@ public: if (!*args) return false; - std::string name = args; - - if (!sObjectMgr->DeleteGameTele(name)) + // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r + GameTele const* tele = handler->extractGameTeleFromLink((char*)args); + if (!tele) { handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); handler->SetSentErrorMessage(true); return false; } - + std::string name = tele->name; + sObjectMgr->DeleteGameTele(name); handler->SendSysMessage(LANG_COMMAND_TP_DELETED); return true; } diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp new file mode 100644 index 00000000000..baaa5d2bd43 --- /dev/null +++ b/src/server/scripts/Commands/cs_ticket.cpp @@ -0,0 +1,509 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: ticket_commandscript +%Complete: 100 +Comment: All ticket related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "AccountMgr.h" +#include "ObjectMgr.h" +#include "TicketMgr.h" + +class ticket_commandscript : public CommandScript +{ +public: + ticket_commandscript() : CommandScript("ticket_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand ticketResponseCommandTable[] = + { + { "append", SEC_MODERATOR, true, &HandleGMTicketResponseAppendCommand, "", NULL }, + { "appendln", SEC_MODERATOR, true, &HandleGMTicketResponseAppendLnCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand ticketCommandTable[] = + { + { "assign", SEC_GAMEMASTER, true, &HandleGMTicketAssignToCommand, "", NULL }, + { "close", SEC_MODERATOR, true, &HandleGMTicketCloseByIdCommand, "", NULL }, + { "closedlist", SEC_MODERATOR, true, &HandleGMTicketListClosedCommand, "", NULL }, + { "comment", SEC_MODERATOR, true, &HandleGMTicketCommentCommand, "", NULL }, + { "complete", SEC_MODERATOR, true, &HandleGMTicketCompleteCommand, "", NULL }, + { "delete", SEC_ADMINISTRATOR, true, &HandleGMTicketDeleteByIdCommand, "", NULL }, + { "escalate", SEC_MODERATOR, true, &HandleGMTicketEscalateCommand, "", NULL }, + { "escalatedlist", SEC_GAMEMASTER, true, &HandleGMTicketListEscalatedCommand, "", NULL }, + { "list", SEC_MODERATOR, true, &HandleGMTicketListCommand, "", NULL }, + { "onlinelist", SEC_MODERATOR, true, &HandleGMTicketListOnlineCommand, "", NULL }, + { "reset", SEC_ADMINISTRATOR, true, &HandleGMTicketResetCommand, "", NULL }, + { "response", SEC_MODERATOR, true, NULL, "", ticketResponseCommandTable }, + { "togglesystem", SEC_ADMINISTRATOR, true, &HandleToggleGMTicketSystem, "", NULL }, + { "unassign", SEC_GAMEMASTER, true, &HandleGMTicketUnAssignCommand, "", NULL }, + { "viewid", SEC_MODERATOR, true, &HandleGMTicketGetByIdCommand, "", NULL }, + { "viewname", SEC_MODERATOR, true, &HandleGMTicketGetByNameCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "ticket", SEC_MODERATOR, false, NULL, "", ticketCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleGMTicketAssignToCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* ticketIdStr = strtok((char*)args, " "); + uint32 ticketId = atoi(ticketIdStr); + + char* targetStr = strtok(NULL, " "); + if (!targetStr) + return false; + + std::string target(targetStr); + if (!normalizePlayerName(target)) + return false; + + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); + if (!ticket || ticket->IsClosed()) + { + handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + // Get target information + uint64 targetGuid = sObjectMgr->GetPlayerGUIDByName(target.c_str()); + uint64 targetAccountId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); + uint32 targetGmLevel = AccountMgr::GetSecurity(targetAccountId, realmID); + + // Target must exist and have administrative rights + if (!targetGuid || AccountMgr::IsPlayerAccount(targetGmLevel)) + { + handler->SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A); + return true; + } + + // If already assigned, leave + if (ticket->IsAssignedTo(targetGuid)) + { + handler->PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->GetId()); + return true; + } + + // If assigned to different player other than current, leave + //! Console can override though + Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; + if (player && ticket->IsAssignedNotTo(player->GetGUID())) + { + handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target.c_str()); + return true; + } + + // Assign ticket + SQLTransaction trans = SQLTransaction(NULL); + ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(targetGmLevel)); + ticket->SaveToDB(trans); + sTicketMgr->UpdateLastChange(); + + std::string msg = ticket->FormatMessageString(*handler, NULL, target.c_str(), NULL, NULL); + handler->SendGlobalGMSysMessage(msg.c_str()); + return true; + } + + static bool HandleGMTicketCloseByIdCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 ticketId = atoi(args); + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); + if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) + { + handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + // Ticket should be assigned to the player who tries to close it. + // Console can override though + Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; + if (player && ticket->IsAssignedNotTo(player->GetGUID())) + { + handler->PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->GetId()); + return true; + } + + sTicketMgr->CloseTicket(ticket->GetId(), player ? player->GetGUID() : -1); + sTicketMgr->UpdateLastChange(); + + std::string msg = ticket->FormatMessageString(*handler, player ? player->GetName() : "Console", NULL, NULL, NULL); + handler->SendGlobalGMSysMessage(msg.c_str()); + + // Inform player, who submitted this ticket, that it is closed + if (Player* submitter = ticket->GetPlayer()) + { + if (submitter->IsInWorld()) + { + WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); + data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); + submitter->GetSession()->SendPacket(&data); + } + } + return true; + } + + static bool HandleGMTicketCommentCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* ticketIdStr = strtok((char*)args, " "); + uint32 ticketId = atoi(ticketIdStr); + + char* comment = strtok(NULL, "\n"); + if (!comment) + return false; + + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); + if (!ticket || ticket->IsClosed()) + { + handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + // Cannot comment ticket assigned to someone else + //! Console excluded + Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; + if (player && ticket->IsAssignedNotTo(player->GetGUID())) + { + handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); + return true; + } + + SQLTransaction trans = SQLTransaction(NULL); + ticket->SetComment(comment); + ticket->SaveToDB(trans); + sTicketMgr->UpdateLastChange(); + + std::string msg = ticket->FormatMessageString(*handler, NULL, ticket->GetAssignedToName().c_str(), NULL, NULL); + msg += handler->PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player ? player->GetName() : "Console", comment); + handler->SendGlobalGMSysMessage(msg.c_str()); + + return true; + } + + static bool HandleGMTicketListClosedCommand(ChatHandler* handler, char const* /*args*/) + { + sTicketMgr->ShowClosedList(*handler); + return true; + } + + static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 ticketId = atoi(args); + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); + if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) + { + handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + if (Player* player = ticket->GetPlayer()) + if (player->IsInWorld()) + ticket->SendResponse(player->GetSession()); + + sTicketMgr->UpdateLastChange(); + return true; + } + + static bool HandleGMTicketDeleteByIdCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 ticketId = atoi(args); + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); + if (!ticket) + { + handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + if (!ticket->IsClosed()) + { + handler->SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST); + return true; + } + + std::string msg = ticket->FormatMessageString(*handler, NULL, NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName() : "Console"); + handler->SendGlobalGMSysMessage(msg.c_str()); + + sTicketMgr->RemoveTicket(ticket->GetId()); + sTicketMgr->UpdateLastChange(); + + if (Player* player = ticket->GetPlayer()) + { + if (player->IsInWorld()) + { + // Force abandon ticket + WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); + data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); + player->GetSession()->SendPacket(&data); + } + } + + return true; + } + + static bool HandleGMTicketEscalateCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 ticketId = atoi(args); + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); + if (!ticket || ticket->IsClosed() || ticket->IsCompleted() || ticket->GetEscalatedStatus() != TICKET_UNASSIGNED) + { + handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + ticket->SetEscalatedStatus(TICKET_IN_ESCALATION_QUEUE); + + if (Player* player = ticket->GetPlayer()) + if (player->IsInWorld()) + sTicketMgr->SendTicket(player->GetSession(), ticket); + + sTicketMgr->UpdateLastChange(); + return true; + } + + static bool HandleGMTicketListEscalatedCommand(ChatHandler* handler, char const* /*args*/) + { + sTicketMgr->ShowEscalatedList(*handler); + return true; + } + + static bool HandleGMTicketListCommand(ChatHandler* handler, char const* /*args*/) + { + sTicketMgr->ShowList(*handler, false); + return true; + } + + static bool HandleGMTicketListOnlineCommand(ChatHandler* handler, char const* /*args*/) + { + sTicketMgr->ShowList(*handler, true); + return true; + } + + static bool HandleGMTicketResetCommand(ChatHandler* handler, char const* /*args*/) + { + if (sTicketMgr->GetOpenTicketCount()) + { + handler->SendSysMessage(LANG_COMMAND_TICKETPENDING); + return true; + } + else + { + sTicketMgr->ResetTickets(); + handler->SendSysMessage(LANG_COMMAND_TICKETRESET); + } + + return true; + } + + static bool HandleToggleGMTicketSystem(ChatHandler* handler, char const* /*args*/) + { + bool status = !sTicketMgr->GetStatus(); + sTicketMgr->SetStatus(status); + handler->PSendSysMessage(status ? LANG_ALLOW_TICKETS : LANG_DISALLOW_TICKETS); + return true; + } + + static bool HandleGMTicketUnAssignCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 ticketId = atoi(args); + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); + if (!ticket || ticket->IsClosed()) + { + handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + // Ticket must be assigned + if (!ticket->IsAssigned()) + { + handler->PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); + return true; + } + + // Get security level of player, whom this ticket is assigned to + uint32 security = SEC_PLAYER; + Player* assignedPlayer = ticket->GetAssignedPlayer(); + if (assignedPlayer && assignedPlayer->IsInWorld()) + security = assignedPlayer->GetSession()->GetSecurity(); + else + { + uint64 guid = ticket->GetAssignedToGUID(); + uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); + security = AccountMgr::GetSecurity(accountId, realmID); + } + + // Check security + //! If no m_session present it means we're issuing this command from the console + uint32 mySecurity = handler->GetSession() ? handler->GetSession()->GetSecurity() : SEC_CONSOLE; + if (security > mySecurity) + { + handler->SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); + return true; + } + + SQLTransaction trans = SQLTransaction(NULL); + ticket->SetUnassigned(); + ticket->SaveToDB(trans); + sTicketMgr->UpdateLastChange(); + + std::string msg = ticket->FormatMessageString(*handler, NULL, ticket->GetAssignedToName().c_str(), + handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName() : "Console", NULL); + handler->SendGlobalGMSysMessage(msg.c_str()); + + return true; + } + + static bool HandleGMTicketGetByIdCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 ticketId = atoi(args); + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); + if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) + { + handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + SQLTransaction trans = SQLTransaction(NULL); + ticket->SetViewed(); + ticket->SaveToDB(trans); + + handler->SendSysMessage(ticket->FormatMessageString(*handler, true).c_str()); + return true; + } + + static bool HandleGMTicketGetByNameCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string name(args); + if (!normalizePlayerName(name)) + return false; + + // Detect target's GUID + uint64 guid = 0; + if (Player* player = sObjectAccessor->FindPlayerByName(name.c_str())) + guid = player->GetGUID(); + else + guid = sObjectMgr->GetPlayerGUIDByName(name); + + // Target must exist + if (!guid) + { + handler->SendSysMessage(LANG_NO_PLAYERS_FOUND); + return true; + } + + // Ticket must exist + GmTicket* ticket = sTicketMgr->GetTicketByPlayer(guid); + if (!ticket) + { + handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + SQLTransaction trans = SQLTransaction(NULL); + ticket->SetViewed(); + ticket->SaveToDB(trans); + + handler->SendSysMessage(ticket->FormatMessageString(*handler, true).c_str()); + return true; + } + + static bool _HandleGMTicketResponseAppendCommand(char const* args, bool newLine, ChatHandler* handler) + { + if (!*args) + return false; + + char* ticketIdStr = strtok((char*)args, " "); + uint32 ticketId = atoi(ticketIdStr); + + char* response = strtok(NULL, "\n"); + if (!response) + return false; + + GmTicket* ticket = sTicketMgr->GetTicket(ticketId); + if (!ticket || ticket->IsClosed()) + { + handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + // Cannot add response to ticket, assigned to someone else + //! Console excluded + Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL; + if (player && ticket->IsAssignedNotTo(player->GetGUID())) + { + handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); + return true; + } + + SQLTransaction trans = SQLTransaction(NULL); + ticket->AppendResponse(response); + if (newLine) + ticket->AppendResponse("\n"); + ticket->SaveToDB(trans); + + return true; + } + + static bool HandleGMTicketResponseAppendCommand(ChatHandler* handler, char const* args) + { + return _HandleGMTicketResponseAppendCommand(args, false, handler); + } + + static bool HandleGMTicketResponseAppendLnCommand(ChatHandler* handler, char const* args) + { + return _HandleGMTicketResponseAppendCommand(args, true, handler); + } +}; + +void AddSC_ticket_commandscript() +{ + new ticket_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index 99ec263b8f9..e3cd185e4a3 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -642,19 +642,13 @@ public: { handler->PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid); - // wpCreature - Creature* wpCreature = NULL; - if (wpGuid != 0) - { - wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); - if (wpCreature) + if (Creature* wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT))) { wpCreature->CombatStop(); wpCreature->DeleteFromDB(); wpCreature->AddObjectToRemoveList(); } - } PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_WAYPOINT_DATA); @@ -681,15 +675,12 @@ public: Player* chr = handler->GetSession()->GetPlayer(); Map* map = chr->GetMap(); { - // wpCreature - Creature* wpCreature = NULL; // What to do: // Move the visual spawnpoint // Respawn the owner of the waypoints if (wpGuid != 0) { - wpCreature = map->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); - if (wpCreature) + if (Creature* wpCreature = map->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT))) { wpCreature->CombatStop(); wpCreature->DeleteFromDB(); diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp index 75dd99eef97..b2b4083f9c6 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp index 93de16fc80b..e776194652d 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp index 8b2a95be977..47091c162d9 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp index da53cffc99d..0c1eb6e6d30 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp index 3960351d395..fdb6a5da320 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Yells { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index 9375cc33f27..7286466d335 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -15,8 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" +#include "ScriptedGossip.h" #include "blackrock_depths.h" //go_shadowforge_brazier @@ -207,7 +209,7 @@ public: { instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me); instance->SetData(TYPE_RING_OF_LAW, DONE); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_grimstone: event reached end and set complete."); + sLog->outDebug(LOG_FILTER_TSCR, "npc_grimstone: event reached end and set complete."); } break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp index ff0f1a4cedd..b2031ef0658 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp index 2585796e28e..a07e9059b70 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp index 073c4fde82a..204fa3177e7 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "blackrock_depths.h" enum Yells diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp index 703f684cc9f..15882b30ed2 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp index b2c93d949c2..055f1eebbac 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp index 63d945ade90..40f8b2507e3 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp index f4f245be4be..b6be72d71e0 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp index 3d2cc627145..c1e00796433 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp index e6f65ab4252..6f665e9efc7 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp index 211930e4f1a..347aff2ce0b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp @@ -16,7 +16,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "blackrock_depths.h" enum Spells diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp index 03cb077936b..0d02e4495a5 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp @@ -16,7 +16,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "blackrock_depths.h" #define TIMER_TOMBOFTHESEVEN 15000 @@ -210,7 +212,7 @@ public: void SetData64(uint32 type, uint64 data) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data); switch (type) { @@ -226,7 +228,7 @@ public: void SetData(uint32 type, uint32 data) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data); switch (type) { diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp index 0279f3e2834..015c13d1098 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp @@ -64,7 +64,7 @@ public: void Reset() { - if(instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS) + if (instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS) OpenDoors(false); instance->SetBossState(DATA_PYROGAURD_EMBERSEER,NOT_STARTED); // respawn any dead Blackhand Incarcerators diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp index af0dfd38ae8..ceca6330152 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp @@ -23,7 +23,9 @@ SDComment: SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" + enum Say { SAY_AGGRO = -1469000, diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp index a3eb0cea5ad..25c3f2e41e3 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp @@ -23,7 +23,8 @@ SDComment: Chromatic Mutation disabled due to lack of core support SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Emotes { @@ -242,11 +243,9 @@ public: std::list<HostileReference*> threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i) { - Unit* unit; if ((*i) && (*i)->getSource()) { - unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); - if (unit) + if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid())) { //Cast affliction DoCast(unit, RAND(SPELL_BROODAF_BLUE, SPELL_BROODAF_BLACK, diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp index c91e0fb3303..962e65fb8b0 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp @@ -23,7 +23,8 @@ SDComment: Shadow of Ebonroc needs core support SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_SHADOWFLAME 22539 #define SPELL_WINGBUFFET 18500 diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp index c2a2350c0e8..4d5f9b214db 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_SHADOWFLAME 22539 #define SPELL_WINGBUFFET 23339 diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp index 41bcb6c5427..e84ccd0e160 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Emotes { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp index 5d4cc442a49..787fbe5312b 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp @@ -23,7 +23,8 @@ SDComment: Some issues with class calls effecting more than one class SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Say { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp index 24fc74cc7cb..04eca3586cc 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp @@ -23,7 +23,8 @@ SDComment: Needs additional review. Phase 1 NYI (Grethok the Controller) SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" //Razorgore Phase 2 Script diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp index eaa8c118f19..8cc42baff8e 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp @@ -23,7 +23,9 @@ SDComment: Burning Adrenaline not correctly implemented in core SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" enum Says { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index 668b84d38dd..30638e9edeb 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -23,7 +23,9 @@ SDComment: Missing some text, Vael beginning event, and spawns Nef in wrong plac SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" enum Says { @@ -362,7 +364,7 @@ public: Nefarian->setFaction(103); NefarianGUID = Nefarian->GetGUID(); } - else sLog->outError("TSCR: Blackwing Lair: Unable to spawn nefarian properly."); + else sLog->outError(LOG_FILTER_TSCR, "Blackwing Lair: Unable to spawn nefarian properly."); } AddSpawnTimer = 4000; diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/instance_blackwing_lair.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/instance_blackwing_lair.cpp index 8a9b930aa09..ae518b7c703 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/instance_blackwing_lair.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/instance_blackwing_lair.cpp @@ -23,4 +23,5 @@ SDComment: SDCategory: Blackwing Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp index 4885d8620b0..f107fd7c5ec 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp @@ -21,7 +21,8 @@ SD%Complete: SDComment: Timers and say taken from acid script EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "deadmines.h" enum eSpels diff --git a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp index 6c6b0647c5f..888171c5415 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp @@ -23,7 +23,8 @@ SDComment: Placeholder SDCategory: Deadmines EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "deadmines.h" #include "Spell.h" diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp index a75eda93d1d..8e0fb9ff411 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Deadmines EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "deadmines.h" enum Sounds diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index b5a7984d945..f1aa3d68bce 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -22,7 +22,9 @@ SD%Complete: 90% SDComment: Some visual effects are not implemented. Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "gnomeregan.h" #include "ScriptedEscortAI.h" diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp index 0bbe787827b..931c0bb90fc 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "gnomeregan.h" #define MAX_ENCOUNTER 1 diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp index 96bda019f6a..bf27cad44ef 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SAY_AGGRO -1532057 #define SAY_SUMMON1 -1532058 diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp index e19efc7c4e5..8921867be21 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SAY_AGGRO -1532018 #define SAY_SLAY1 -1532019 diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 2bba875ad1f..08aad90f588 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SAY_MIDNIGHT_KILL -1532000 #define SAY_APPEAR1 -1532001 @@ -79,6 +80,12 @@ public: void Reset() { + ResetTimer = 0; + } + + void EnterEvadeMode() + { + ScriptedAI::EnterEvadeMode(); ResetTimer = 2000; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index f69cecdb4c3..533a1aac2f0 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "karazhan.h" #define SAY_AGGRO -1532011 @@ -74,8 +75,8 @@ public: { boss_moroesAI(Creature* creature) : ScriptedAI(creature) { - for (uint8 i = 0; i < 4; ++i) - AddId[i] = 0; + memset(AddId, 0, sizeof(AddId)); + memset(AddGUID, 0, sizeof(AddGUID)); instance = creature->GetInstanceScript(); } @@ -104,10 +105,8 @@ public: Enrage = false; InVanish = false; - if (me->GetHealth() > 0) - { + if (me->GetHealth()) SpawnAdds(); - } if (instance) instance->SetData(TYPE_MOROES, NOT_STARTED); @@ -192,10 +191,9 @@ public: bool isAddlistEmpty() { for (uint8 i = 0; i < 4; ++i) - { if (AddId[i] == 0) return true; - } + return false; } @@ -203,12 +201,11 @@ public: { for (uint8 i = 0; i < 4; ++i) { - Creature* Temp = NULL; if (AddGUID[i]) { - Temp = Creature::GetCreature((*me), AddGUID[i]); - if (Temp && Temp->isAlive()) - Temp->DisappearAndDie(); + Creature* temp = Creature::GetCreature((*me), AddGUID[i]); + if (temp && temp->isAlive()) + temp->DisappearAndDie(); } } } @@ -217,14 +214,13 @@ public: { for (uint8 i = 0; i < 4; ++i) { - Creature* Temp = NULL; if (AddGUID[i]) { - Temp = Creature::GetCreature((*me), AddGUID[i]); - if (Temp && Temp->isAlive()) + Creature* temp = Creature::GetCreature((*me), AddGUID[i]); + if (temp && temp->isAlive()) { - Temp->AI()->AttackStart(me->getVictim()); - DoZoneInCombat(Temp); + temp->AI()->AttackStart(me->getVictim()); + DoZoneInCombat(temp); } else EnterEvadeMode(); } @@ -252,13 +248,12 @@ public: { for (uint8 i = 0; i < 4; ++i) { - Creature* Temp = NULL; if (AddGUID[i]) { - Temp = Unit::GetCreature((*me), AddGUID[i]); - if (Temp && Temp->isAlive()) - if (!Temp->getVictim()) - Temp->AI()->AttackStart(me->getVictim()); + Creature* temp = Unit::GetCreature((*me), AddGUID[i]); + if (temp && temp->isAlive()) + if (!temp->getVictim()) + temp->AI()->AttackStart(me->getVictim()); } } CheckAdds_Timer = 5000; @@ -340,17 +335,10 @@ struct boss_moroes_guestAI : public ScriptedAI if (!instance) return; - uint64 MoroesGUID = instance->GetData64(DATA_MOROES); - Creature* Moroes = (Unit::GetCreature((*me), MoroesGUID)); - if (Moroes) - { + if (Creature* Moroes = Unit::GetCreature(*me, instance->GetData64(DATA_MOROES))) for (uint8 i = 0; i < 4; ++i) - { - uint64 GUID = CAST_AI(boss_moroes::boss_moroesAI, Moroes->AI())->AddGUID[i]; - if (GUID) + if (uint64 GUID = CAST_AI(boss_moroes::boss_moroesAI, Moroes->AI())->AddGUID[i]) GuestGUID[i] = GUID; - } - } } Unit* SelectGuestTarget() diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index f89abca76cf..60e1a5ebc4c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -23,7 +23,8 @@ SDComment: Not sure about timing and portals placing SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "karazhan.h" #define EMOTE_PHASE_PORTAL -1532089 diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index ded5e6903a5..e2420749a4c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -23,7 +23,8 @@ SDComment: SDComment: Timers may incorrect SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "karazhan.h" //phase 1 diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 4700ad71fab..f4195620dda 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "karazhan.h" #define SAY_AGGRO -1532091 @@ -186,6 +187,7 @@ public: boss_malchezaarAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); + memset(axes, 0, sizeof(axes)); } InstanceScript* instance; @@ -217,7 +219,10 @@ public: positions.clear(); for (uint8 i = 0; i < 5; ++i) + { enfeeble_targets[i] = 0; + enfeeble_health[i] = 0; + } for (uint8 i = 0; i < TOTAL_INFERNAL_POINTS; ++i) positions.push_back(&InfernalPoints[i]); @@ -228,7 +233,7 @@ public: SWPainTimer = 20000; AmplifyDamageTimer = 5000; Cleave_Timer = 8000; - InfernalTimer = 45000; + InfernalTimer = 40000; InfernalCleanupTimer = 47000; AxesTargetSwitchTimer = urand(7500, 20000); SunderArmorTimer = urand(5000, 10000); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index d95b4aa3ae1..7dd4e731a18 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -23,7 +23,8 @@ SDComment: Flame wreath missing cast animation, mods won't triggere. SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "karazhan.h" #include "GameObject.h" diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 2f19d2c7fc1..44cd7e0faea 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -23,8 +23,10 @@ SDComment: Complete! Needs adjustments to use spell though. SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "karazhan.h" +#include "PassiveAI.h" #define SAY_SLAY1 -1532065 #define SAY_SLAY2 -1532066 diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 6f8121ef5b6..30d33dc65cf 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -23,7 +23,9 @@ SDComment: Oz, Hood, and RAJ event implemented. RAJ event requires more testing. SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "karazhan.h" /***********************************/ @@ -1221,7 +1223,7 @@ public: } } - sLog->outError("TSCR: boss_romuloAI: DamageTaken reach end of code, that should not happen."); + sLog->outError(LOG_FILTER_TSCR, "boss_romuloAI: DamageTaken reach end of code, that should not happen."); } void EnterCombat(Unit* /*who*/) @@ -1467,7 +1469,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama if (Phase == PHASE_ROMULO) { - sLog->outError("TSCR: boss_julianneAI: cannot take damage in PHASE_ROMULO, why was i here?"); + sLog->outError(LOG_FILTER_TSCR, "boss_julianneAI: cannot take damage in PHASE_ROMULO, why was i here?"); damage = 0; return; } @@ -1501,7 +1503,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama return; } } - sLog->outError("TSCR: boss_julianneAI: DamageTaken reach end of code, that should not happen."); + sLog->outError(LOG_FILTER_TSCR, "boss_julianneAI: DamageTaken reach end of code, that should not happen."); } void AddSC_bosses_opera() diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp index 8e86024f4d8..05d6ecf1478 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp @@ -23,7 +23,8 @@ SDComment: Instance Script for Karazhan to help in various encounters. TODO: Gam SDCategory: Karazhan EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "karazhan.h" #define MAX_ENCOUNTER 12 diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index b37f6913b8d..b84fc15d664 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -29,7 +29,9 @@ npc_berthold npc_image_of_medivh EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "karazhan.h" #include "ScriptedEscortAI.h" @@ -227,7 +229,7 @@ public: void PrepareEncounter() { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId); + sLog->outDebug(LOG_FILTER_TSCR, "Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId); uint8 index = 0; uint8 count = 0; @@ -342,17 +344,17 @@ public: case GOSSIP_ACTION_INFO_DEF+3: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_OZ; - sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ", player->GetGUID()); + sLog->outInfo(LOG_FILTER_TSCR, "TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ", player->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_HOOD; - sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD", player->GetGUID()); + sLog->outInfo(LOG_FILTER_TSCR, "TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD", player->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_RAJ; - sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ", player->GetGUID()); + sLog->outInfo(LOG_FILTER_TSCR, "TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ", player->GetGUID()); break; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h index 08b9a729596..e1817034189 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h @@ -62,6 +62,6 @@ enum OperaEvents EVENT_RAJ = 3 }; -#define ERROR_INST_DATA(a) sLog->outError("TSCR: Instance Data for Karazhan not set properly. Encounter for Creature Entry %u may not work properly.", a->GetEntry()); +#define ERROR_INST_DATA(a) sLog->outError(LOG_FILTER_TSCR, "Instance Data for Karazhan not set properly. Encounter for Creature Entry %u may not work properly.", a->GetEntry()); #endif diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 4a75370f0e8..bd79cbba628 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -23,7 +23,8 @@ SDComment: Normal and Heroic Support. Issues: Arcane Spheres do not initially fo SDCategory: Magisters' Terrace EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "magisters_terrace.h" #include "WorldPacket.h" diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 883932fdb9b..7ce9b08845f 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -23,7 +23,8 @@ SDComment: No Heroic support yet. Needs further testing. Several scripts for pet SDCategory: Magister's Terrace EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "magisters_terrace.h" struct Speech diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index af7deda4545..82ad3ee2630 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -23,7 +23,8 @@ SDComment: Heroic and Normal Support. Needs further testing. SDCategory: Magister's Terrace EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "magisters_terrace.h" #define SAY_AGGRO -1585000 @@ -75,7 +76,7 @@ public: for (uint8 i = 0; i < size; ++i) { uint64 guid = instance->GetData64(DATA_FEL_CRYSTAL); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Selin: Adding Fel Crystal " UI64FMTD " to list", guid); + sLog->outDebug(LOG_FILTER_TSCR, "Selin: Adding Fel Crystal " UI64FMTD " to list", guid); Crystals.push_back(guid); } } @@ -120,7 +121,7 @@ public: // Small door opened after event are expected to be closed by default // Set Inst data for encounter instance->SetData(DATA_SELIN_EVENT, NOT_STARTED); - } else sLog->outError(ERROR_INST_DATA); + } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); DrainLifeTimer = urand(3000, 7000); DrainManaTimer = DrainLifeTimer + 5000; @@ -222,7 +223,7 @@ public: else { // Make an error message in case something weird happened here - sLog->outError("TSCR: Selin Fireheart unable to drain crystal as the crystal is either dead or despawned"); + sLog->outError(LOG_FILTER_TSCR, "Selin Fireheart unable to drain crystal as the crystal is either dead or despawned"); DrainingCrystal = false; } } @@ -361,7 +362,7 @@ public: } } } - } else sLog->outError(ERROR_INST_DATA); + } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); } }; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index 327c611b2d6..b5cf443c5a5 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -23,7 +23,8 @@ SDComment: Heroic and Normal support. Needs further testing. SDCategory: Magister's Terrace EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "magisters_terrace.h" enum eEnums diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp index aa43cb3702f..cd2874f7253 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp @@ -23,7 +23,8 @@ SDComment: Designed only for Selin Fireheart SDCategory: Magister's Terrace EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "magisters_terrace.h" #define MAX_ENCOUNTER 4 @@ -218,32 +219,32 @@ public: { switch (identifier) { - case DATA_SELIN: + case DATA_SELIN: return SelinGUID; - case DATA_DELRISSA: + case DATA_DELRISSA: return DelrissaGUID; - case DATA_VEXALLUS_DOOR: + case DATA_VEXALLUS_DOOR: return VexallusDoorGUID; - case DATA_SELIN_DOOR: + case DATA_SELIN_DOOR: return SelinDoorGUID; - case DATA_SELIN_ENCOUNTER_DOOR: + case DATA_SELIN_ENCOUNTER_DOOR: return SelinEncounterDoorGUID; - case DATA_DELRISSA_DOOR: + case DATA_DELRISSA_DOOR: return DelrissaDoorGUID; - case DATA_KAEL_DOOR: + case DATA_KAEL_DOOR: return KaelDoorGUID; - case DATA_KAEL_STATUE_LEFT: + case DATA_KAEL_STATUE_LEFT: return KaelStatue[0]; - case DATA_KAEL_STATUE_RIGHT: + case DATA_KAEL_STATUE_RIGHT: return KaelStatue[1]; - case DATA_ESCAPE_ORB: + case DATA_ESCAPE_ORB: return EscapeOrbGUID; case DATA_FEL_CRYSTAL: { if (FelCrystals.empty()) { - sLog->outError("TSCR: Magisters Terrace: No Fel Crystals loaded in Inst Data"); + sLog->outError(LOG_FILTER_TSCR, "Magisters Terrace: No Fel Crystals loaded in Inst Data"); return 0; } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp index ccaaa0ec68d..69e0e5bff40 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp @@ -27,7 +27,9 @@ EndScriptData */ npc_kalecgos EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## npc_kalecgos diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp index 84e9957a60c..fa99078cedb 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp @@ -77,7 +77,7 @@ class boss_golemagg : public CreatureScript void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) { - if (HealthBelowPct(10) || me->HasAura(SPELL_ENRAGE)) + if (!HealthBelowPct(10) || me->HasAura(SPELL_ENRAGE)) return; DoCast(me, SPELL_ENRAGE, true); diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp index 0160f35f143..9d48d04cf07 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp @@ -23,7 +23,8 @@ SDComment: some spells doesnt work correctly SDCategory: Molten Core EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "molten_core.h" enum Texts diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index bf887bec164..c17a059d007 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -15,10 +15,14 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "Vehicle.h" #include "ObjectMgr.h" #include "ScriptedEscortAI.h" +#include "CombatAI.h" +#include "PassiveAI.h" /*###### ##Quest 12848 @@ -185,7 +189,7 @@ public: anchorGUID = anchor->GetGUID(); } else - sLog->outError("npc_unworthy_initiateAI: unable to find anchor!"); + sLog->outError(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find anchor!"); float dist = 99.0f; GameObject* prison = NULL; @@ -205,7 +209,7 @@ public: if (prison) prison->ResetDoorOrButton(); else - sLog->outError("npc_unworthy_initiateAI: unable to find prison!"); + sLog->outError(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find prison!"); } break; case PHASE_TO_EQUIP: @@ -1074,9 +1078,9 @@ public: { car->AI()->SetGUID(miner->GetGUID()); CAST_AI(npc_scarlet_miner::npc_scarlet_minerAI, miner->AI())->InitCartQuest(player); - } else sLog->outError("TSCR: OnGossipHello vehicle entry is not correct."); - } else sLog->outError("TSCR: OnGossipHello player is not on the vehicle."); - } else sLog->outError("TSCR: OnGossipHello Scarlet Miner cant be found by script."); + } else sLog->outError(LOG_FILTER_TSCR, "OnGossipHello vehicle entry is not correct."); + } else sLog->outError(LOG_FILTER_TSCR, "OnGossipHello player is not on the vehicle."); + } else sLog->outError(LOG_FILTER_TSCR, "OnGossipHello Scarlet Miner cant be found by script."); } return true; } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 1c17e6afa9b..b4c6268a43e 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" //How to win friends and influence enemies diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 8cee23fab1c..4d1552b932e 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #define LESS_MOB // if you do not have a good server and do not want it to be laggy as hell diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp index 0ef2dddda8d..81211f36df3 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "PassiveAI.h" /*#### ## npc_valkyr_battle_maiden diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp index e5886cc39d4..c39a647d5e1 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eEnums { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp index 30105cc7315..a2cc0172969 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp index 466f940621d..ff1a0867de0 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eEnums { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 813c43288d0..028cf640d21 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "SpellMgr.h" #include "scarlet_monastery.h" diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 58c21d86a2f..59244585ecf 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -23,7 +23,8 @@ SDComment: Should in addition spawn Myrmidons in the hallway outside SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" enum Says diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp index 1989c318c84..847a14f54d8 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp @@ -23,7 +23,8 @@ SDComment: TODO: if this guy not involved in some special event, remove (and let SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSpells { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp index f311da401d4..9a66c9ba728 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eEnums { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp index fd978136339..07b5ec5d584 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scarlet_monastery.h" enum Says diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index 8d813bfe502..0aad2857a45 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scarlet_monastery.h" enum Says @@ -282,6 +283,12 @@ public: DoScriptText(SAY_WH_KILL, me); } + void DamageTaken(Unit* /*attacker*/, uint32& damage) + { + if (!_bCanResurrectCheck && damage >= me->GetHealth()) + damage = me->GetHealth() - 1; + } + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp index 8035adfc33f..6eb27327438 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp index ba0b854754e..3d3d9ae52ae 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scarlet Monastery EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scarlet_monastery.h" enum Entry diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index 2bc0320b81d..c2ccde645ca 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -23,7 +23,8 @@ SDComment: Doors missing in instance script. SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scholomance.h" #define SPELL_ARCANEMISSILES 22272 diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp index 967f771fe7a..b4c4332aa45 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" class boss_death_knight_darkreaver : public CreatureScript { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp index 82f4dc85060..197ee9a5bfe 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scholomance.h" enum eEnums diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp index e438ae56a2b..b6b5cc0acbd 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scholomance.h" #define SPELL_CURSEOFAGONY 18671 diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp index 498e6596b06..406b1a6b10d 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scholomance.h" #define SPELL_CALLOFGRAVES 17831 diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index 064faa5643d..3eb78662578 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_CURSEOFBLOOD 24673 //#define SPELL_ILLUSION 17773 diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp index 5fd5a96d605..10736464ef3 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_SHADOWBOLTVOLLEY 20741 #define SPELL_BONESHIELD 27688 diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp index 327c1df921d..438c3c88bb4 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp @@ -23,7 +23,8 @@ SDComment: aura applied/defined in database SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scholomance.h" #define SPELL_IMMOLATE 20294 // Old ID was 15570 diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp index 1919a1ba099..64bbbbe9514 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scholomance.h" #define SPELL_VOLATILEINFECTION 24928 diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp index fd10c6374a6..808dc97dc86 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_FROSTBOLT 21369 #define SPELL_ICEARMOR 18100 //This is actually a buff he gives himself diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp index a28cecf3772..381a039d609 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "scholomance.h" #define SPELL_TRAMPLE 15550 diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp index f5f453c30bd..3c7771612e2 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eEnums { diff --git a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp index 86023d21eca..c3b3724ec3d 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Scholomance EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "scholomance.h" #define GO_GATE_KIRTONOS 175570 diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp index 57b902ac6d4..b405f9eba85 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Shadowfang Keep EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "shadowfang_keep.h" #define MAX_ENCOUNTER 4 @@ -239,7 +240,6 @@ public: return; Creature* pArchmage = instance->GetCreature(uiArchmageArugalGUID); - Creature* summon = NULL; if (!pArchmage || !pArchmage->isAlive()) return; @@ -251,7 +251,8 @@ public: switch (uiPhase) { case 1: - summon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000); + { + Creature* summon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000); summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); summon->SetReactState(REACT_DEFENSIVE); summon->CastSpell(summon, SPELL_ASHCROMBE_TELEPORT, true); @@ -259,13 +260,16 @@ public: uiTimer = 2000; uiPhase = 2; break; + } case 2: + { pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); uiPhase = 0; break; + } } } else uiTimer -= uiDiff; diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index 63e753a18ba..676cd7be4f0 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -27,7 +27,11 @@ EndScriptData */ npc_shadowfang_prisoner EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "ScriptedEscortAI.h" #include "shadowfang_keep.h" @@ -193,8 +197,48 @@ public: }; +class spell_shadowfang_keep_haunting_spirits : public SpellScriptLoader +{ + public: + spell_shadowfang_keep_haunting_spirits() : SpellScriptLoader("spell_shadowfang_keep_haunting_spirits") { } + + class spell_shadowfang_keep_haunting_spirits_AuraScript : public AuraScript + { + PrepareAuraScript(spell_shadowfang_keep_haunting_spirits_AuraScript); + + void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) + { + isPeriodic = true; + amplitude = (irand(0, 60) + 30) * IN_MILLISECONDS; + } + + void HandleDummyTick(AuraEffect const* aurEff) + { + GetTarget()->CastSpell((Unit*)NULL, aurEff->GetAmount(), true); + } + + void HandleUpdatePeriodic(AuraEffect* aurEff) + { + aurEff->CalculatePeriodic(GetCaster()); + } + + void Register() + { + DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_shadowfang_keep_haunting_spirits_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_DUMMY); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_shadowfang_keep_haunting_spirits_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_DUMMY); + OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_shadowfang_keep_haunting_spirits_AuraScript::HandleUpdatePeriodic, EFFECT_0, SPELL_AURA_DUMMY); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_shadowfang_keep_haunting_spirits_AuraScript(); + } +}; + void AddSC_shadowfang_keep() { new npc_shadowfang_prisoner(); new npc_arugal_voidwalker(); + new spell_shadowfang_keep_haunting_spirits(); } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index 85faa14900b..cd3fbd09223 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -23,7 +23,8 @@ SDComment: aura applied/defined in database SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "stratholme.h" #define SAY_0 "Intruders! More pawns of the Argent Dawn, no doubt. I already count one of their number among my prisoners. Withdraw from my domain before she is executed!" diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp index 106719d654f..7dafcc2b647 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp @@ -23,7 +23,8 @@ SDComment: MC disabled SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "stratholme.h" #define SPELL_BANSHEEWAIL 16565 diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp index 01299ae06b6..4c2aa395e3c 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" //front, left #define ADD_1X 3553.851807f diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp index 21e3e19d890..04380da3051 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp @@ -23,7 +23,8 @@ SDComment: Possibly need to fix/improve summons after death SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eEnums { diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp index 37e0bd5757f..5e67f35af8b 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "stratholme.h" #define SPELL_DRAININGBLOW 16793 diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp index f8a10f06155..522e43c0824 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "stratholme.h" #define SPELL_FROSTBOLT 17503 diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp index c9a43edb66d..d6742e63167 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "stratholme.h" #define SPELL_ENCASINGWEBS 4962 diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp index ebeda248331..47c6b66f4bb 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp @@ -23,7 +23,8 @@ SDComment: Basic script to have support for Horde paladin epic mount (quest 9737 SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "stratholme.h" /*##### diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp index cf8b10a2ee5..f650029a439 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" //Spell ID to summon this guy is 24627 "Summon Postmaster Malown" //He should be spawned along with three other elites once the third postbox has been opened diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp index 3bb1ce7959d..4f82367924d 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "stratholme.h" #define SPELL_TRAMPLE 5568 diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp index a281c1b59c6..356023bce77 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SAY_SPAWN "TIMMY!" diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp index 387b6d7b13c..98df9638bae 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -23,7 +23,9 @@ SDComment: In progress. Undead side 75% implemented. Save/load not implemented. SDCategory: Stratholme EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "stratholme.h" #define GO_SERVICE_ENTRANCE 175368 @@ -122,7 +124,7 @@ class instance_stratholme : public InstanceMapScript return true; } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Cannot open slaugther square yet."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Cannot open slaugther square yet."); return false; } @@ -240,7 +242,7 @@ class instance_stratholme : public InstanceMapScript break; EncounterState[0] = data; events.ScheduleEvent(EVENT_BARON_RUN, 2700000); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Baron run in progress."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Baron run in progress."); break; case FAIL: DoRemoveAurasDueToSpellOnPlayers(SPELL_BARON_ULTIMATUM); @@ -298,10 +300,10 @@ class instance_stratholme : public InstanceMapScript //UpdateGoState(ziggurat4GUID, 0, true); if (Creature* pBaron = instance->GetCreature(baronGUID)) pBaron->SummonCreature(C_RAMSTEIN, 4032.84f, -3390.24f, 119.73f, 4.71f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 1800000); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Ramstein spawned."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Ramstein spawned."); } else - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: %u Abomnation left to kill.", count); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: %u Abomnation left to kill.", count); } if (data == NOT_STARTED) @@ -310,7 +312,7 @@ class instance_stratholme : public InstanceMapScript if (data == DONE) { events.ScheduleEvent(EVENT_SLAUGHTER_SQUARE, 60000); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Slaugther event will continue in 1 minute."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Slaugther event will continue in 1 minute."); } EncounterState[4] = data; break; @@ -446,7 +448,7 @@ class instance_stratholme : public InstanceMapScript case EVENT_BARON_RUN: if (GetData(TYPE_BARON_RUN) != DONE) SetData(TYPE_BARON_RUN, FAIL); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Baron run event reached end. Event has state %u.", GetData(TYPE_BARON_RUN)); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Baron run event reached end. Event has state %u.", GetData(TYPE_BARON_RUN)); break; case EVENT_SLAUGHTER_SQUARE: if (Creature* baron = instance->GetCreature(baronGUID)) @@ -456,7 +458,7 @@ class instance_stratholme : public InstanceMapScript HandleGameObject(ziggurat4GUID, true); HandleGameObject(ziggurat5GUID, true); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Black guard sentries spawned. Opening gates to baron."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Black guard sentries spawned. Opening gates to baron."); } break; default: diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index 7e167093e07..9b4591bc633 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -30,7 +30,8 @@ mob_restless_soul mobs_spectral_ghostly_citizen EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "stratholme.h" #include "Group.h" diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp index e804fff44f5..e0987961f7e 100644 --- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp +++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp @@ -23,7 +23,8 @@ SDComment:Place Holder SDCategory: Sunken Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "sunken_temple.h" #define GO_ATALAI_STATUE1 148830 diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp index 35d6766872f..83ff86f5b88 100644 --- a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp +++ b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp @@ -27,7 +27,8 @@ EndScriptData */ at_malfurion_Stormrage_trigger EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "sunken_temple.h" /*##### diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index 43c94f8a57d..e40a48d0251 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -22,7 +22,8 @@ SD%Complete: 80 SDComment: Find a way to start the intro, best code for the intro EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "sunwell_plateau.h" enum Quotes @@ -170,7 +171,7 @@ public: else { //Madrigosa not found, end intro - sLog->outError("Madrigosa was not found"); + sLog->outError(LOG_FILTER_TSCR, "Madrigosa was not found"); EndIntro(); } } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index 03486a644a2..e7b0e86285e 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -21,7 +21,8 @@ SD%Complete: 100 SDComment: EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "sunwell_plateau.h" enum Quotes diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 72ad1100752..7267c4e1bdb 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -21,7 +21,12 @@ SD%Complete: 0 SDComment: EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "Cell.h" +#include "CellImpl.h" #include "sunwell_plateau.h" enum Yells diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index f783fcc1eb5..57e69238816 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Sunwell_Plateau EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "sunwell_plateau.h" enum Yells @@ -269,7 +270,7 @@ public: } else { - sLog->outError("TSCR: Didn't find Shathrowar. Kalecgos event reseted."); + sLog->outError(LOG_FILTER_TSCR, "Didn't find Shathrowar. Kalecgos event reseted."); EnterEvadeMode(); return; } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 8a64d45abcb..167f040bbc4 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -24,7 +24,8 @@ EndScriptData */ //TODO rewrite Armageddon -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "sunwell_plateau.h" #include <math.h> @@ -754,7 +755,7 @@ public: if (pRandomPlayer) DoCast(pRandomPlayer, SPELL_LEGION_LIGHTNING, false); else - sLog->outError("try to cast SPELL_LEGION_LIGHTNING on invalid target"); + sLog->outError(LOG_FILTER_TSCR, "try to cast SPELL_LEGION_LIGHTNING on invalid target"); Timer[TIMER_LEGION_LIGHTNING] = (Phase == PHASE_SACRIFICE) ? 18000 : 30000; // 18 seconds in PHASE_SACRIFICE Timer[TIMER_SOUL_FLAY] = 2500; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 66030a1c78c..c00ab84b567 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -21,7 +21,8 @@ SD%Complete: 80 SDComment: all sounds, black hole effect triggers to often (46228) */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "sunwell_plateau.h" // Muru & Entropius's spells diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index 645026c343d..6324c5adf16 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -23,7 +23,8 @@ SDComment: VERIFY SCRIPT SDCategory: Sunwell_Plateau EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "sunwell_plateau.h" #define MAX_ENCOUNTER 6 @@ -134,7 +135,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!"); return NULL; } @@ -275,14 +276,9 @@ public: std::ostringstream stream; stream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' ' << m_auiEncounter[4] << ' ' << m_auiEncounter[5]; - char* out = new char[stream.str().length() + 1]; - strcpy(out, stream.str().c_str()); - if (out) - { - OUT_SAVE_INST_DATA_COMPLETE; - return out; - } - return NULL; + + OUT_SAVE_INST_DATA_COMPLETE; + return stream.str(); } void Load(const char* in) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp index e6349e3497e..25bc85f47b6 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp @@ -26,7 +26,8 @@ npc_prophet_velen npc_captain_selana EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "sunwell_plateau.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index 7a946e9d5bf..74fad4f94d8 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -26,7 +26,8 @@ At 33%, he will awaken the Vault Walkers On his death the vault door opens. EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "uldaman.h" #define SAY_AGGRO "Who dares awaken Archaedas? Who dares the wrath of the makers!" @@ -94,14 +95,17 @@ class boss_archaedas : public CreatureScript me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); } - void ActivateMinion(uint64 uiGuid, bool bFlag) + void ActivateMinion(uint64 uiGuid, bool flag) { - Unit* pMinion = Unit::GetUnit(*me, uiGuid); + Unit* minion = Unit::GetUnit(*me, uiGuid); - if (pMinion && pMinion->isAlive()) + if (minion && minion->isAlive()) { - DoCast(pMinion, SPELL_AWAKEN_VAULT_WALKER, bFlag); - pMinion->CastSpell(pMinion, SPELL_ARCHAEDAS_AWAKEN, true); + DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag); + minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true); + minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + minion->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + minion->setFaction(14); } } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index 8a845dbb7f6..c05a36f93a7 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Uldaman EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SAY_AGGRO -1070000 diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index fea64c55377..ee82da668f8 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -23,7 +23,8 @@ SDComment: Need some cosmetics updates when archeadas door are closing (Guardian SDCategory: Uldaman EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "uldaman.h" enum eSpells @@ -201,6 +202,9 @@ class instance_uldaman : public InstanceMapScript continue; archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); + target->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + target->setFaction(14); return; // only want the first one we find } } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index 1c6cad7278a..2b8d4e37b65 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -30,7 +30,8 @@ go_keystone_chamber at_map_chamber EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "uldaman.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index a715dbfce9d..068d00f550f 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -25,7 +25,12 @@ SQLUpdate: EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "Cell.h" +#include "CellImpl.h" #include "zulaman.h" #include "Weather.h" @@ -75,7 +80,9 @@ class boss_akilzon : public CreatureScript boss_akilzonAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); + memset(BirdGUIDs, 0, sizeof(BirdGUIDs)); } + InstanceScript* instance; uint64 BirdGUIDs[8]; @@ -111,8 +118,7 @@ class boss_akilzon : public CreatureScript CloudGUID = 0; CycloneGUID = 0; DespawnSummons(); - for (uint8 i = 0; i < 8; ++i) - BirdGUIDs[i] = 0; + memset(BirdGUIDs, 0, sizeof(BirdGUIDs)); StormCount = 0; StormSequenceTimer = 0; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 3baa6ebdf62..a8afd19cd96 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Zul'Aman EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulaman.h" //#include "spell.h" @@ -108,6 +109,7 @@ class boss_halazzi : public CreatureScript if (instance) instance->SetData(DATA_HALAZZIEVENT, NOT_STARTED); + LynxGUID = 0; TransformCount = 0; BerserkTimer = 600000; CheckTimer = 1000; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index b5698d851f8..4fcfa8a046e 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -23,7 +23,10 @@ SDComment: SDCategory: Zul'Aman EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "zulaman.h" #define YELL_AGGRO "Da shadow gonna fall on you... " @@ -47,54 +50,58 @@ EndScriptData */ //Defines for various powers he uses after using soul drain -//Druid -#define SPELL_DR_LIFEBLOOM 43421 -#define SPELL_DR_THORNS 43420 -#define SPELL_DR_MOONFIRE 43545 - -//Hunter -#define SPELL_HU_EXPLOSIVE_TRAP 43444 -#define SPELL_HU_FREEZING_TRAP 43447 -#define SPELL_HU_SNAKE_TRAP 43449 - -//Mage -#define SPELL_MG_FIREBALL 41383 -#define SPELL_MG_FROSTBOLT 43428 -#define SPELL_MG_FROST_NOVA 43426 -#define SPELL_MG_ICE_LANCE 43427 - -//Paladin -#define SPELL_PA_CONSECRATION 43429 -#define SPELL_PA_HOLY_LIGHT 43451 -#define SPELL_PA_AVENGING_WRATH 43430 - -//Priest -#define SPELL_PR_HEAL 41372 -#define SPELL_PR_MIND_CONTROL 43550 -#define SPELL_PR_MIND_BLAST 41374 -#define SPELL_PR_SW_DEATH 41375 -#define SPELL_PR_PSYCHIC_SCREAM 43432 -#define SPELL_PR_PAIN_SUPP 44416 - -//Rogue -#define SPELL_RO_BLIND 43433 -#define SPELL_RO_SLICE_DICE 43457 -#define SPELL_RO_WOUND_POISON 39665 - -//Shaman -#define SPELL_SH_FIRE_NOVA 43436 -#define SPELL_SH_HEALING_WAVE 43548 -#define SPELL_SH_CHAIN_LIGHT 43435 - -//Warlock -#define SPELL_WL_CURSE_OF_DOOM 43439 -#define SPELL_WL_RAIN_OF_FIRE 43440 -#define SPELL_WL_UNSTABLE_AFFL 35183 - -//Warrior -#define SPELL_WR_SPELL_REFLECT 43443 -#define SPELL_WR_WHIRLWIND 43442 -#define SPELL_WR_MORTAL_STRIKE 43441 +enum Spells +{ + // Druid + SPELL_DR_THORNS = 43420, + SPELL_DR_LIFEBLOOM = 43421, + SPELL_DR_MOONFIRE = 43545, + + // Hunter + SPELL_HU_EXPLOSIVE_TRAP = 43444, + SPELL_HU_FREEZING_TRAP = 43447, + SPELL_HU_SNAKE_TRAP = 43449, + + // Mage + SPELL_MG_FIREBALL = 41383, + SPELL_MG_FROST_NOVA = 43426, + SPELL_MG_ICE_LANCE = 43427, + SPELL_MG_FROSTBOLT = 43428, + + // Paladin + SPELL_PA_CONSECRATION = 43429, + SPELL_PA_AVENGING_WRATH = 43430, + SPELL_PA_HOLY_LIGHT = 43451, + + // Priest + SPELL_PR_HEAL = 41372, + SPELL_PR_MIND_BLAST = 41374, + SPELL_PR_SW_DEATH = 41375, + SPELL_PR_PSYCHIC_SCREAM = 43432, + SPELL_PR_MIND_CONTROL = 43550, + SPELL_PR_PAIN_SUPP = 44416, + + // Rogue + SPELL_RO_BLIND = 43433, + SPELL_RO_SLICE_DICE = 43457, + SPELL_RO_WOUND_POISON = 43461, + + // Shaman + SPELL_SH_CHAIN_LIGHT = 43435, + SPELL_SH_FIRE_NOVA = 43436, + SPELL_SH_HEALING_WAVE = 43548, + + // Warlock + SPELL_WL_CURSE_OF_DOOM = 43439, + SPELL_WL_RAIN_OF_FIRE = 43440, + SPELL_WL_UNSTABLE_AFFL = 43522, + SPELL_WL_UNSTABLE_AFFL_DISPEL = 43523, + + // Warrior + SPELL_WR_MORTAL_STRIKE = 43441, + SPELL_WR_WHIRLWIND = 43442, + SPELL_WR_SPELL_REFLECT = 43443 +}; #define ORIENT 1.5696f #define POS_Y 921.2795f @@ -936,6 +943,40 @@ class boss_koragg : public CreatureScript } }; +class spell_hexlord_unstable_affliction : public SpellScriptLoader +{ + public: + spell_hexlord_unstable_affliction() : SpellScriptLoader("spell_hexlord_unstable_affliction") { } + + class spell_hexlord_unstable_affliction_AuraScript : public AuraScript + { + PrepareAuraScript(spell_hexlord_unstable_affliction_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_WL_UNSTABLE_AFFL_DISPEL)) + return false; + return true; + } + + void HandleDispel(DispelInfo* dispelInfo) + { + if (Unit* caster = GetCaster()) + caster->CastSpell(dispelInfo->GetDispeller(), SPELL_WL_UNSTABLE_AFFL_DISPEL, true, NULL, GetEffect(EFFECT_0)); + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_hexlord_unstable_affliction_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_hexlord_unstable_affliction_AuraScript(); + } +}; + void AddSC_boss_hex_lord_malacrass() { new boss_hexlord_malacrass(); @@ -947,5 +988,6 @@ void AddSC_boss_hex_lord_malacrass() new boss_fenstalker(); new boss_koragg(); new boss_alyson_antille(); + new spell_hexlord_unstable_affliction(); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index a2125c45689..8a102757036 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -23,9 +23,11 @@ SDComment: SDCategory: Zul'Aman EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulaman.h" #include "GridNotifiers.h" +#include "CellImpl.h" enum eEnums { @@ -246,7 +248,7 @@ class boss_janalai : public CreatureScript cell.Visit(pair, cSearcher, *me->GetMap(), *me, me->GetGridActivationRange()); } - //sLog->outError("Eggs %d at middle", templist.size()); + //sLog->outError(LOG_FILTER_TSCR, "Eggs %d at middle", templist.size()); if (templist.empty()) return false; @@ -532,7 +534,7 @@ class mob_janalai_hatcher : public CreatureScript cell.Visit(pair, cSearcher, *(me->GetMap()), *me, me->GetGridActivationRange()); } - //sLog->outError("Eggs %d at %d", templist.size(), side); + //sLog->outError(LOG_FILTER_TSCR, "Eggs %d at %d", templist.size(), side); for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end() && num > 0; ++i) if ((*i)->GetDisplayId() != 11686) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp index 48a406f22a4..eb3057a74d3 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp @@ -23,9 +23,12 @@ SDComment: SDCategory: Zul'Aman EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulaman.h" #include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "CellImpl.h" //Trash Waves float NalorakkWay[8][3] = diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index 2df202af088..8fb3dd55077 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -22,7 +22,8 @@ SD%Complete: 85% SDComment: EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulaman.h" //Speech @@ -314,14 +315,12 @@ class boss_zuljin : public CreatureScript { for (uint8 i = 0; i < 4; ++i) { - Unit* Temp = NULL; if (SpiritGUID[i]) { - Temp = Unit::GetUnit(*me, SpiritGUID[i]); - if (Temp) + if (Unit* temp = Unit::GetUnit(*me, SpiritGUID[i])) { - Temp->SetVisible(false); - Temp->setDeathState(DEAD); + temp->SetVisible(false); + temp->setDeathState(DEAD); } } SpiritGUID[i] = 0; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index 884fe109785..235bec7cc8a 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Zul'Aman EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "zulaman.h" #define MAX_ENCOUNTER 6 @@ -179,12 +180,13 @@ class instance_zulaman : public InstanceMapScript std::string GetSaveData() { + OUT_SAVE_INST_DATA; + std::ostringstream ss; ss << "S " << BossKilled << ' ' << ChestLooted << ' ' << QuestMinute; - char* data = new char[ss.str().length()+1]; - strcpy(data, ss.str().c_str()); - //sLog->outError("TSCR: Zul'aman saved, %s.", data); - return data; + + OUT_SAVE_INST_DATA_COMPLETE; + return ss.str(); } void Load(const char* load) @@ -193,17 +195,17 @@ class instance_zulaman : public InstanceMapScript return; std::istringstream ss(load); - //sLog->outError("TSCR: Zul'aman loaded, %s.", ss.str().c_str()); + //sLog->outError(LOG_FILTER_TSCR, "Zul'aman loaded, %s.", ss.str().c_str()); char dataHead; // S uint16 data1, data2, data3; ss >> dataHead >> data1 >> data2 >> data3; - //sLog->outError("TSCR: Zul'aman loaded, %d %d %d.", data1, data2, data3); + //sLog->outError(LOG_FILTER_TSCR, "Zul'aman loaded, %d %d %d.", data1, data2, data3); if (dataHead == 'S') { BossKilled = data1; ChestLooted = data2; QuestMinute = data3; - } else sLog->outError("TSCR: Zul'aman: corrupted save data."); + } else sLog->outError(LOG_FILTER_TSCR, "Zul'aman: corrupted save data."); } void SetData(uint32 type, uint32 data) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index bfb22483b09..f0bea065eb6 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -27,7 +27,9 @@ EndScriptData */ npc_forest_frog EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "zulaman.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 4ba0c187973..17c3f5e8ff4 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -23,7 +23,8 @@ SDComment: Wrong cleave and red aura is missing. SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" enum eYells @@ -170,7 +171,7 @@ class boss_arlokk : public CreatureScript MarkedTargetGUID = pMarkedTarget->GetGUID(); } else - sLog->outError("TSCR: boss_arlokk could not accuire pMarkedTarget."); + sLog->outError(LOG_FILTER_TSCR, "boss_arlokk could not accuire pMarkedTarget."); m_uiMark_Timer = 15000; } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp index ce2fd0848f9..5e553c7396f 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp @@ -23,7 +23,8 @@ SDComment: Massive Geyser with knockback not working. Spell buggy. SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_FROSTBREATH 16099 #define SPELL_MASSIVEGEYSER 22421 //Not working. Cause its a summon... diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp index cdd45a3fa0d..8c71ea6d48d 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SPELL_AVARTAR 24646 //The Enrage Spell diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp index 9edd82c39b0..6cb657f4cff 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp @@ -23,7 +23,8 @@ SDComment: Blood siphon spell buggy cause of Core Issue. SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SAY_AGGRO -1309020 diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp index 27c46b8e0f2..bb3e0b14e0e 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SPELL_MANABURN 26046 diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index 7d2215f8311..156ccab5eae 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -23,7 +23,8 @@ SDComment: Problem in finding the right flying batriders for spawning and making SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SAY_AGGRO -1309002 diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index f4a17da56fb..f8d23947e9c 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -23,7 +23,8 @@ SDComment: Mind Control not working because of core bug. Shades visible for all. SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SAY_AGGRO -1309014 diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index cbe1178e6c4..32831eb047b 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -23,7 +23,8 @@ SDComment: Ohgan function needs improvements. SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SAY_AGGRO -1309015 @@ -44,6 +45,8 @@ EndScriptData */ //Ohgans Spells #define SPELL_SUNDERARMOR 24317 +#define NPC_SPEAKER 11391 + class boss_mandokir : public CreatureScript { public: @@ -78,6 +81,7 @@ class boss_mandokir : public CreatureScript bool someWatched; bool RaptorDead; bool CombatStart; + bool SpeakerDead; uint64 WatchTarget; @@ -102,6 +106,7 @@ class boss_mandokir : public CreatureScript endWatch = false; RaptorDead = false; CombatStart = false; + SpeakerDead = false; DoCast(me, 23243); } @@ -128,19 +133,31 @@ class boss_mandokir : public CreatureScript } } } - DoCast(me, SPELL_LEVEL_UP, true); - KillCount = 0; + DoCast(me, SPELL_LEVEL_UP, true); + KillCount = 0; } } } void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + DoScriptText(SAY_AGGRO, me); } void UpdateAI(const uint32 diff) { + if (!SpeakerDead) + { + if (!me->FindNearestCreature(NPC_SPEAKER, 100.0f, true)) + { + me->GetMotionMaster()->MovePoint(0, -12196.3f, -1948.37f, 130.36f); + SpeakerDead = true; + } + } + + if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && SpeakerDead) + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + if (!UpdateVictim()) return; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp index 44ab5d851f5..8e0deda1d0b 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp @@ -23,7 +23,8 @@ SDComment: Charging healers and casters not working. Perhaps wrong Spell Timers. SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SAY_AGGRO -1309005 diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp index 81260c28d73..32a8f209917 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SPELL_AMBUSH 24337 diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index 3da74d16dc3..29495f77f2a 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -23,7 +23,8 @@ SDComment: Almost finished. SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SAY_AGGRO -1309009 diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp index b22630f51bb..6cdb00236df 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "zulgurub.h" #define SPELL_LIGHTNINGCLOUD 25033 diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp index e3dd5d5933b..104d479383b 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp @@ -23,7 +23,8 @@ SDComment: Missing reset function after killing a boss for Ohgan, Thekal. SDCategory: Zul'Gurub EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "zulgurub.h" class instance_zulgurub : public InstanceMapScript diff --git a/src/server/scripts/EasternKingdoms/alterac_mountains.cpp b/src/server/scripts/EasternKingdoms/alterac_mountains.cpp index e4b24dc00ee..b56727b18e1 100644 --- a/src/server/scripts/EasternKingdoms/alterac_mountains.cpp +++ b/src/server/scripts/EasternKingdoms/alterac_mountains.cpp @@ -26,7 +26,8 @@ EndScriptData */ /* ContentData EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" /*void AddSC_alterac_mountains() { diff --git a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp index d4d35b107b2..b0d59fe8b5a 100644 --- a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp @@ -27,7 +27,8 @@ EndScriptData */ npc_professor_phizzlethorpe EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/blasted_lands.cpp b/src/server/scripts/EasternKingdoms/blasted_lands.cpp index 2042e5313c3..3d8e68dfbf8 100644 --- a/src/server/scripts/EasternKingdoms/blasted_lands.cpp +++ b/src/server/scripts/EasternKingdoms/blasted_lands.cpp @@ -27,7 +27,9 @@ EndScriptData */ npc_deathly_usher EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## npc_deathly_usher diff --git a/src/server/scripts/EasternKingdoms/boss_kruul.cpp b/src/server/scripts/EasternKingdoms/boss_kruul.cpp index 8749c943a6f..6a1ba633660 100644 --- a/src/server/scripts/EasternKingdoms/boss_kruul.cpp +++ b/src/server/scripts/EasternKingdoms/boss_kruul.cpp @@ -23,7 +23,8 @@ SDComment: Highlord Kruul are presumably no longer in-game on regular bases, how SDCategory: Bosses EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_SHADOWVOLLEY 21341 #define SPELL_CLEAVE 20677 diff --git a/src/server/scripts/EasternKingdoms/burning_steppes.cpp b/src/server/scripts/EasternKingdoms/burning_steppes.cpp index b526246f670..eec747d6d73 100644 --- a/src/server/scripts/EasternKingdoms/burning_steppes.cpp +++ b/src/server/scripts/EasternKingdoms/burning_steppes.cpp @@ -27,7 +27,9 @@ EndScriptData */ npc_ragged_john EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## npc_ragged_john diff --git a/src/server/scripts/EasternKingdoms/duskwood.cpp b/src/server/scripts/EasternKingdoms/duskwood.cpp index 10cb5987ce5..e5af5344dc1 100644 --- a/src/server/scripts/EasternKingdoms/duskwood.cpp +++ b/src/server/scripts/EasternKingdoms/duskwood.cpp @@ -23,7 +23,8 @@ SDComment: Quest Support:8735 SDCategory: Duskwood EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Yells { diff --git a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp index 0519ce94b32..7ca76e38fce 100644 --- a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp @@ -30,7 +30,9 @@ npc_darrowshire_spirit npc_tirion_fordring EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" class mobs_ghoul_flayer : public CreatureScript { diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp index 8ae72e142c8..d69ae3454b4 100644 --- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp @@ -31,7 +31,9 @@ npc_kelerun_bloodmourn go_harbinger_second_trial EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp index e40a2f785e6..9793c6fd31c 100644 --- a/src/server/scripts/EasternKingdoms/ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp @@ -30,7 +30,9 @@ npc_rathis_tomber npc_ranger_lilatha EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp index 8de895cb51f..a6d01f0ca93 100644 --- a/src/server/scripts/EasternKingdoms/hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp @@ -28,7 +28,8 @@ npc_00x09hl npc_rinji EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/ironforge.cpp b/src/server/scripts/EasternKingdoms/ironforge.cpp index 93a8d7423c9..2915ee1f3cb 100644 --- a/src/server/scripts/EasternKingdoms/ironforge.cpp +++ b/src/server/scripts/EasternKingdoms/ironforge.cpp @@ -27,7 +27,9 @@ EndScriptData */ npc_royal_historian_archesonus EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## npc_royal_historian_archesonus diff --git a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp index 27d8ea3e51c..e448ccda14c 100644 --- a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp @@ -28,7 +28,8 @@ npc_converted_sentry npc_greengill_slave EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" /*###### ## npc_converted_sentry diff --git a/src/server/scripts/EasternKingdoms/loch_modan.cpp b/src/server/scripts/EasternKingdoms/loch_modan.cpp index 7ea8a62a5bd..4e3aaae71a1 100644 --- a/src/server/scripts/EasternKingdoms/loch_modan.cpp +++ b/src/server/scripts/EasternKingdoms/loch_modan.cpp @@ -27,7 +27,9 @@ EndScriptData */ npc_mountaineer_pebblebitty EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## npc_mountaineer_pebblebitty diff --git a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp index 3ade1da4a19..2473fec899a 100644 --- a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp +++ b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp @@ -21,7 +21,8 @@ SD%Complete: 100% SDComment: Support for quest 219. Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" enum eCorporalKeeshan diff --git a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp index e6595a83b66..954f21f73f5 100644 --- a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp +++ b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp @@ -27,7 +27,8 @@ EndScriptData */ npc_blood_knight_stillblade EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" /*####### # npc_blood_knight_stillblade diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp index bc3110878de..c52e69787d4 100644 --- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp +++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp @@ -28,7 +28,8 @@ npc_deathstalker_erland pyrewood_ambush EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" /*###### @@ -229,13 +230,11 @@ public: { if (Creature* summoned = me->SummonCreature(creatureId, PyrewoodSpawnPoints[position][0], PyrewoodSpawnPoints[position][1], PyrewoodSpawnPoints[position][2], PyrewoodSpawnPoints[position][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000)) { - Player* player = NULL; Unit* target = NULL; if (PlayerGUID) { - player = Unit::GetPlayer(*me, PlayerGUID); - if (player) - target = RAND((Unit*)me, (Unit*)player); + if (Unit* player = Unit::GetPlayer(*me, PlayerGUID)->ToUnit()) + target = RAND((Unit*)me, player); } else target = me; @@ -258,7 +257,7 @@ public: void UpdateAI(const uint32 diff) { - //sLog->outString("DEBUG: p(%i) k(%i) d(%u) W(%i)", Phase, KillCount, diff, WaitTimer); + //sLog->outInfo(LOG_FILTER_TSCR, "DEBUG: p(%i) k(%i) d(%u) W(%i)", Phase, KillCount, diff, WaitTimer); if (!QuestInProgress) return; diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp index 96ad1da725d..560214d4085 100644 --- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp +++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp @@ -33,7 +33,9 @@ npc_marzon_silent_blade npc_lord_gregor_lescovar EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp index 03f92ce6d61..40f046a5075 100644 --- a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp +++ b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp @@ -27,7 +27,8 @@ EndScriptData */ mob_yenniku EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" /*###### ## mob_yenniku diff --git a/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp index 6507ec911c0..4c81380fb60 100644 --- a/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp +++ b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp index 4687fa3630f..70f9f93c7a7 100644 --- a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp +++ b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp @@ -29,7 +29,8 @@ go_mausoleum_door go_mausoleum_trigger EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" /*###### ## npc_calvin_montague diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp index a9b627ded34..0d44db01592 100644 --- a/src/server/scripts/EasternKingdoms/undercity.cpp +++ b/src/server/scripts/EasternKingdoms/undercity.cpp @@ -29,7 +29,9 @@ npc_highborne_lamenter npc_parqual_fintallas EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## npc_lady_sylvanas_windrunner @@ -173,13 +175,13 @@ public: if (me->GetDistance(victim) > 10.0f) DoCast(victim, SPELL_MULTI_SHOT); } else FadeTimer -= diff; - + if (SummonSkeletonTimer <= diff) { DoCast(me, SPELL_SUMMON_SKELETON); SummonSkeletonTimer = 20000 + rand()%10000; } else SummonSkeletonTimer -= diff; - + if (BlackArrowTimer <= diff) { if (Unit* victim = me->getVictim()) @@ -188,7 +190,7 @@ public: BlackArrowTimer = 15000 + rand()%5000; } } else BlackArrowTimer -= diff; - + if (ShotTimer <= diff) { if (Unit* victim = me->getVictim()) @@ -197,7 +199,7 @@ public: ShotTimer = 8000 + rand()%2000; } } else ShotTimer -= diff; - + if (MultiShotTimer <= diff) { if (Unit* victim = me->getVictim()) @@ -205,7 +207,7 @@ public: DoCast(victim, SPELL_MULTI_SHOT); MultiShotTimer = 10000 + rand()%3000; } - } else MultiShotTimer -= diff; + } else MultiShotTimer -= diff; DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp index 0057c01b882..31dea10453a 100644 --- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp @@ -30,7 +30,9 @@ npc_the_scourge_cauldron npc_andorhal_tower EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp index 46f1526c5bf..478c5f6c0d6 100644 --- a/src/server/scripts/EasternKingdoms/westfall.cpp +++ b/src/server/scripts/EasternKingdoms/westfall.cpp @@ -28,7 +28,8 @@ npc_daphne_stilwell npc_defias_traitor EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/EasternKingdoms/wetlands.cpp b/src/server/scripts/EasternKingdoms/wetlands.cpp index bf28d9838a4..34e6e7c9ddf 100644 --- a/src/server/scripts/EasternKingdoms/wetlands.cpp +++ b/src/server/scripts/EasternKingdoms/wetlands.cpp @@ -28,7 +28,8 @@ npc_mikhail npc_tapoke_slim_jahn EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" /*###### @@ -59,12 +60,12 @@ public: { npc_tapoke_slim_jahnAI(Creature* creature) : npc_escortAI(creature) { } - bool m_bFriendSummoned; + bool IsFriendSummoned; void Reset() { if (!HasEscortState(STATE_ESCORT_ESCORTING)) - m_bFriendSummoned = false; + IsFriendSummoned = false; } void WaypointReached(uint32 waypointId) @@ -82,14 +83,12 @@ public: void EnterCombat(Unit* /*who*/) { - Player* player = GetPlayerForEscort(); - - if (HasEscortState(STATE_ESCORT_ESCORTING) && !m_bFriendSummoned && player) + if (HasEscortState(STATE_ESCORT_ESCORTING) && !IsFriendSummoned && GetPlayerForEscort()) { for (uint8 i = 0; i < 3; ++i) DoCast(me, SPELL_CALL_FRIENDS, true); - m_bFriendSummoned = true; + IsFriendSummoned = true; } } diff --git a/src/server/scripts/Examples/example_commandscript.cpp b/src/server/scripts/Examples/example_commandscript.cpp index 6b7a3d8def7..28ef021d599 100644 --- a/src/server/scripts/Examples/example_commandscript.cpp +++ b/src/server/scripts/Examples/example_commandscript.cpp @@ -23,7 +23,7 @@ Comment: Short custom scripting example Category: Script Examples EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" #include "Chat.h" // **** This script is designed as an example for others to build on **** diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp index 7f75a0fb481..17b9aae732b 100644 --- a/src/server/scripts/Examples/example_creature.cpp +++ b/src/server/scripts/Examples/example_creature.cpp @@ -23,7 +23,9 @@ SDComment: Short custom scripting example SDCategory: Script Examples EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" // **** This script is designed as an example for others to build on **** // **** Please modify whatever you'd like to as this script is only for developement **** diff --git a/src/server/scripts/Examples/example_escort.cpp b/src/server/scripts/Examples/example_escort.cpp index 851a32538e9..20e4c5614e9 100644 --- a/src/server/scripts/Examples/example_escort.cpp +++ b/src/server/scripts/Examples/example_escort.cpp @@ -23,7 +23,9 @@ SDComment: Script used for testing escortAI SDCategory: Script Examples EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" enum eEnums diff --git a/src/server/scripts/Examples/example_gossip_codebox.cpp b/src/server/scripts/Examples/example_gossip_codebox.cpp index 6d57f1ac798..a5627c68ff6 100644 --- a/src/server/scripts/Examples/example_gossip_codebox.cpp +++ b/src/server/scripts/Examples/example_gossip_codebox.cpp @@ -23,7 +23,9 @@ SDComment: Show a codebox in gossip option SDCategory: Script Examples EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include <cstring> enum eEnums diff --git a/src/server/scripts/Examples/example_misc.cpp b/src/server/scripts/Examples/example_misc.cpp index d83a00ed82f..3aa4bac3f1e 100644 --- a/src/server/scripts/Examples/example_misc.cpp +++ b/src/server/scripts/Examples/example_misc.cpp @@ -23,7 +23,6 @@ SDComment: Item, Areatrigger and other small code examples SDCategory: Script Examples EndScriptData */ -#include "ScriptPCH.h" #include "ScriptMgr.h" enum eSay diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp index 70d7f43135c..cc27392919f 100644 --- a/src/server/scripts/Examples/example_spell.cpp +++ b/src/server/scripts/Examples/example_spell.cpp @@ -22,9 +22,10 @@ * and `ScriptName` is the name of a script assigned on registration */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" #include "SpellAuras.h" #include "SpellAuraEffects.h" +#include "SpellScript.h" enum Spells { @@ -80,19 +81,19 @@ class spell_ex_5581 : public SpellScriptLoader { // this hook is executed before anything about casting the spell is done // after this hook is executed all the machinery starts - sLog->outString("Caster just finished preparing the spell (cast bar has expired)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Caster just finished preparing the spell (cast bar has expired)"); } void HandleOnCast() { // cast is validated and spell targets are selected at this moment // this is a last place when the spell can be safely interrupted - sLog->outString("Spell is about to do take reagents, power, launch missile, do visuals and instant spell effects"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell is about to do take reagents, power, launch missile, do visuals and instant spell effects"); } void HandleAfterCast() { - sLog->outString("All immediate Actions for the spell are finished now"); + sLog->outInfo(LOG_FILTER_GENERAL, "All immediate Actions for the spell are finished now"); // this is a safe for triggering additional effects for a spell without interfering // with visuals or with other effects of the spell //GetCaster()->CastSpell(target, SPELL_TRIGGERED, true); @@ -110,7 +111,7 @@ class spell_ex_5581 : public SpellScriptLoader void HandleDummyLaunch(SpellEffIndex /*effIndex*/) { - sLog->outString("Spell %u with SPELL_EFFECT_DUMMY is just launched!", GetSpellInfo()->Id); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY is just launched!", GetSpellInfo()->Id); } void HandleDummyLaunchTarget(SpellEffIndex /*effIndex*/) @@ -119,17 +120,17 @@ class spell_ex_5581 : public SpellScriptLoader if (Unit* unitTarget = GetHitUnit()) targetGUID = unitTarget->GetGUID(); // we're handling SPELL_EFFECT_DUMMY in effIndex 0 here - sLog->outString("Spell %u with SPELL_EFFECT_DUMMY is just launched at it's target: " UI64FMTD "!", GetSpellInfo()->Id, targetGUID); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY is just launched at it's target: " UI64FMTD "!", GetSpellInfo()->Id, targetGUID); } void HandleDummyHit(SpellEffIndex /*effIndex*/) { - sLog->outString("Spell %u with SPELL_EFFECT_DUMMY has hit!", GetSpellInfo()->Id); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY has hit!", GetSpellInfo()->Id); } void HandleDummyHitTarget(SpellEffIndex /*effIndex*/) { - sLog->outString("SPELL_EFFECT_DUMMY is hits it's target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "SPELL_EFFECT_DUMMY is hits it's target!"); // make caster cast a spell on a unit target of effect if (Unit* target = GetHitUnit()) GetCaster()->CastSpell(target, SPELL_TRIGGERED, true); @@ -137,23 +138,23 @@ class spell_ex_5581 : public SpellScriptLoader void HandleBeforeHit() { - sLog->outString("Spell is about to hit target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell is about to hit target!"); } void HandleOnHit() { - sLog->outString("Spell just hit target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell just hit target!"); } void HandleAfterHit() { - sLog->outString("Spell just finished hitting target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell just finished hitting target!"); } void FilterTargets(std::list<Unit*>& /*targetList*/) { // usually you want this call for Area Target spells - sLog->outString("Spell is about to add targets from targetList to final targets!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell is about to add targets from targetList to final targets!"); } // register functions used in spell script - names of these functions do not matter @@ -228,20 +229,20 @@ class spell_ex_66244 : public SpellScriptLoader void HandleOnEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outString("Aura Effect is about to be applied on target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect is about to be applied on target!"); // this hook allows you to prevent execution of AuraEffect handler, or to replace it with your own handler //PreventDefaultAction(); } void HandleOnEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outString("Aura Effect is about to be removed from target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect is about to be removed from target!"); // this hook allows you to prevent execution of AuraEffect handler, or to replace it with your own handler //PreventDefaultAction(); } void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outString("Aura Effect has just been applied on target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect has just been applied on target!"); Unit* target = GetTarget(); // cast spell on target on aura apply target->CastSpell(target, SPELL_TRIGGERED, true); @@ -249,7 +250,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleAfterEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outString("Aura Effect has just been just removed from target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect has just been just removed from target!"); Unit* target = GetTarget(); Unit* caster = GetCaster(); // caster may be not avalible (logged out for example) @@ -261,7 +262,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { - sLog->outString("Perioidic Aura Effect is does a tick on target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Perioidic Aura Effect is does a tick on target!"); Unit* target = GetTarget(); // aura targets damage self on tick target->DealDamage(target, 100); @@ -269,14 +270,14 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectPeriodicUpdate(AuraEffect* aurEff) { - sLog->outString("Perioidic Aura Effect is now updated!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Perioidic Aura Effect is now updated!"); // we're doubling aura amount every tick aurEff->ChangeAmount(aurEff->GetAmount() * 2); } void HandleEffectCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { - sLog->outString("Amount of Aura Effect is being calculated now!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Amount of Aura Effect is being calculated now!"); // we're setting amount to 100 amount = 100; // amount will be never recalculated due to applying passive aura @@ -285,7 +286,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectCalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) { - sLog->outString("Periodic data of Aura Effect is being calculated now!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Periodic data of Aura Effect is being calculated now!"); // we're setting aura to be periodic and tick every 10 seconds isPeriodic = true; amplitude = 2 * IN_MILLISECONDS; @@ -293,7 +294,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectCalcSpellMod(AuraEffect const* /*aurEff*/, SpellModifier*& spellMod) { - sLog->outString("SpellMod data of Aura Effect is being calculated now!"); + sLog->outInfo(LOG_FILTER_GENERAL, "SpellMod data of Aura Effect is being calculated now!"); // we don't want spellmod for example if (spellMod) { @@ -366,14 +367,14 @@ class spell_ex_absorb_aura : public SpellScriptLoader void HandleOnEffectAbsorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { - sLog->outString("Our aura is now absorbing damage done to us!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Our aura is now absorbing damage done to us!"); // absorb whole damage done to us absorbAmount = dmgInfo.GetDamage(); } void HandleAfterEffectAbsorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) { - sLog->outString("Our aura has absorbed %u damage!", absorbAmount); + sLog->outInfo(LOG_FILTER_GENERAL, "Our aura has absorbed %u damage!", absorbAmount); } // function registering @@ -402,7 +403,7 @@ class spell_ex_463 : public SpellScriptLoader bool CheckAreaTarget(Unit* target) { - sLog->outString("Area aura checks if unit is a valid target for it!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Area aura checks if unit is a valid target for it!"); // in our script we allow only players to be affected return target->GetTypeId() == TYPEID_PLAYER; } diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index a86b2b8b17a..a70d05fa0ef 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -15,11 +15,13 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "blackfathom_deeps.h" #include "ScriptedEscortAI.h" -enum eSpells +enum Spells { SPELL_BLESSING_OF_BLACKFATHOM = 8733, SPELL_RAVAGE = 8391, @@ -94,11 +96,11 @@ public: uint32 frostNovaTimer; uint32 frostBoltVolleyTimer; - bool bFlee; + bool Flee; void Reset() { - bFlee = false; + Flee = false; ravageTimer = urand(5000, 8000); frostNovaTimer = urand(9000, 12000); @@ -140,7 +142,7 @@ public: { if (ravageTimer <= diff) { - DoCast(me->getVictim(), SPELL_RAVAGE); + DoCastVictim(SPELL_RAVAGE); ravageTimer = urand(9000, 14000); } else ravageTimer -= diff; break; @@ -148,9 +150,9 @@ public: case NPC_MURKSHALLOW_SOFTSHELL: case NPC_BARBED_CRUSTACEAN: { - if (!bFlee && HealthBelowPct(15)) + if (!Flee && HealthBelowPct(15)) { - bFlee = true; + Flee = true; me->DoFleeToGetAssistance(); } break; @@ -160,10 +162,7 @@ public: if (frostBoltVolleyTimer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - { - if (target) - DoCast(target, SPELL_FROST_BOLT_VOLLEY); - } + DoCast(target, SPELL_FROST_BOLT_VOLLEY); frostBoltVolleyTimer = urand(5000, 8000); } else frostBoltVolleyTimer -= diff; @@ -190,7 +189,7 @@ public: }; }; -enum eMorridune +enum Morridune { SAY_MORRIDUNE_1 = -1048003, SAY_MORRIDUNE_2 = -1048004 diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp index 32a6bcbde77..7071395812e 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "blackfathom_deeps.h" enum Spells @@ -42,14 +43,14 @@ public: } uint32 poisonCloudTimer; - bool bIsEnraged; + bool IsEnraged; InstanceScript* instance; void Reset() { poisonCloudTimer = urand(5000, 9000); - bIsEnraged = false; + IsEnraged = false; if (instance) instance->SetData(TYPE_AKU_MAI, NOT_STARTED); } @@ -77,10 +78,10 @@ public: poisonCloudTimer = urand(25000, 50000); } else poisonCloudTimer -= diff; - if (!bIsEnraged && HealthBelowPct(30)) + if (!IsEnraged && HealthBelowPct(30)) { DoCast(me, SPELL_FRENZIED_RAGE); - bIsEnraged = true; + IsEnraged = true; } DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp index 5a60a849b75..1488772dc8a 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "blackfathom_deeps.h" enum Spells diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp index 7ee17172102..1c754b78672 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "blackfathom_deeps.h" enum Spells diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp index ea33499a960..236c7b1ba69 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Blackfathom Deeps EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "blackfathom_deeps.h" #define MAX_ENCOUNTER 4 diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index 85f82c62079..222626240ea 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -15,42 +15,30 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "hyjal.h" #include "hyjal_trash.h" -#define SPELL_CARRION_SWARM 31306 -#define SPELL_SLEEP 31298 -#define SPELL_VAMPIRIC_AURA 38196 -#define SPELL_INFERNO 31299 - -#define SAY_ONDEATH "The clock... is still... ticking." -#define SOUND_ONDEATH 10982 - -#define SAY_ONSLAY1 "Your hopes are lost!" -#define SAY_ONSLAY2 "Scream for me!" -#define SAY_ONSLAY3 "Pity, no time for a slow death!" -#define SOUND_ONSLAY1 10981 -#define SOUND_ONSLAY2 11038 -#define SOUND_ONSLAY3 11039 - -#define SAY_SWARM1 "The swarm is eager to feed!" -#define SAY_SWARM2 "Pestilence upon you!" -#define SOUND_SWARM1 10979 -#define SOUND_SWARM2 11037 - -#define SAY_SLEEP1 "You look tired..." -#define SAY_SLEEP2 "Sweet dreams..." -#define SOUND_SLEEP1 10978 -#define SOUND_SLEEP2 11545 - -#define SAY_INFERNO1 "Let fire rain from above!" -#define SAY_INFERNO2 "Earth and sky shall burn!" -#define SOUND_INFERNO1 10980 -#define SOUND_INFERNO2 11036 +enum Spells +{ + SPELL_CARRION_SWARM = 31306, + SPELL_SLEEP = 31298, + SPELL_VAMPIRIC_AURA = 38196, + SPELL_INFERNO = 31299, + SPELL_IMMOLATION = 31303, + SPELL_INFERNO_EFFECT = 31302, +}; -#define SAY_ONAGGRO "You are defenders of a doomed world! Flee here, and perhaps you will prolong your pathetic lives!" -#define SOUND_ONAGGRO 10977 +enum Texts +{ + SAY_ONDEATH = 0, + SAY_ONSLAY = 1, + SAY_SWARM = 2, + SAY_SLEEP = 3, + SAY_INFERNO = 4, + SAY_ONAGGRO = 5, +}; class boss_anetheron : public CreatureScript { @@ -92,27 +80,12 @@ public: { if (instance && IsEvent) instance->SetData(DATA_ANETHERONEVENT, IN_PROGRESS); - DoPlaySoundToSet(me, SOUND_ONAGGRO); - me->MonsterYell(SAY_ONAGGRO, LANG_UNIVERSAL, 0); + Talk(SAY_ONAGGRO); } void KilledUnit(Unit* /*victim*/) { - switch (urand(0, 2)) - { - case 0: - DoPlaySoundToSet(me, SOUND_ONSLAY1); - me->MonsterYell(SAY_ONSLAY1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_ONSLAY2); - me->MonsterYell(SAY_ONSLAY2, LANG_UNIVERSAL, 0); - break; - case 2: - DoPlaySoundToSet(me, SOUND_ONSLAY3); - me->MonsterYell(SAY_ONSLAY3, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_ONSLAY); } void WaypointReached(uint32 waypointId) @@ -130,8 +103,7 @@ public: hyjal_trashAI::JustDied(killer); if (instance && IsEvent) instance->SetData(DATA_ANETHERONEVENT, DONE); - DoPlaySoundToSet(me, SOUND_ONDEATH); - me->MonsterYell(SAY_ONDEATH, LANG_UNIVERSAL, 0); + Talk(SAY_ONDEATH); } void UpdateAI(const uint32 diff) @@ -169,17 +141,7 @@ public: DoCast(target, SPELL_CARRION_SWARM); SwarmTimer = urand(45000, 60000); - switch (urand(0, 1)) - { - case 0: - DoPlaySoundToSet(me, SOUND_SWARM1); - me->MonsterYell(SAY_SWARM1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_SWARM2); - me->MonsterYell(SAY_SWARM2, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_SWARM); } else SwarmTimer -= diff; if (SleepTimer <= diff) @@ -190,17 +152,7 @@ public: target->CastSpell(target, SPELL_SLEEP, true); } SleepTimer = 60000; - switch (urand(0, 1)) - { - case 0: - DoPlaySoundToSet(me, SOUND_SLEEP1); - me->MonsterYell(SAY_SLEEP1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_SLEEP2); - me->MonsterYell(SAY_SLEEP2, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_SLEEP); } else SleepTimer -= diff; if (AuraTimer <= diff) { @@ -211,17 +163,7 @@ public: { DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_INFERNO); InfernoTimer = 45000; - switch (urand(0, 1)) - { - case 0: - DoPlaySoundToSet(me, SOUND_INFERNO1); - me->MonsterYell(SAY_INFERNO1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_INFERNO2); - me->MonsterYell(SAY_INFERNO2, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_INFERNO); } else InfernoTimer -= diff; DoMeleeAttackIfReady(); @@ -230,9 +172,6 @@ public: }; -#define SPELL_IMMOLATION 31303 -#define SPELL_INFERNO_EFFECT 31302 - class mob_towering_infernal : public CreatureScript { public: diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index f07aaaa1f2a..ee988accbac 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -23,56 +23,57 @@ SDComment: Doomfires not completely offlike due to core limitations for random m SDCategory: Caverns of Time, Mount Hyjal EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "hyjal.h" #include "SpellAuras.h" #include "hyjal_trash.h" -//text id -1534018 are the text used when previous events complete. Not part of this script. -#define SAY_AGGRO -1534019 -#define SAY_DOOMFIRE1 -1534020 -#define SAY_DOOMFIRE2 -1534021 -#define SAY_AIR_BURST1 -1534022 -#define SAY_AIR_BURST2 -1534023 -#define SAY_SLAY1 -1534024 -#define SAY_SLAY2 -1534025 -#define SAY_SLAY3 -1534026 -#define SAY_ENRAGE -1534027 -#define SAY_DEATH -1534028 -#define SAY_SOUL_CHARGE1 -1534029 -#define SAY_SOUL_CHARGE2 -1534030 - -#define SPELL_DENOUEMENT_WISP 32124 -#define SPELL_ANCIENT_SPARK 39349 -#define SPELL_PROTECTION_OF_ELUNE 38528 - -#define SPELL_DRAIN_WORLD_TREE 39140 -#define SPELL_DRAIN_WORLD_TREE_2 39141 - -#define SPELL_FINGER_OF_DEATH 31984 -#define SPELL_HAND_OF_DEATH 35354 -#define SPELL_AIR_BURST 32014 -#define SPELL_GRIP_OF_THE_LEGION 31972 -#define SPELL_DOOMFIRE_STRIKE 31903 //summons two creatures -#define SPELL_DOOMFIRE_SPAWN 32074 -#define SPELL_DOOMFIRE 31945 -#define SPELL_SOUL_CHARGE_YELLOW 32045 -#define SPELL_SOUL_CHARGE_GREEN 32051 -#define SPELL_SOUL_CHARGE_RED 32052 -#define SPELL_UNLEASH_SOUL_YELLOW 32054 -#define SPELL_UNLEASH_SOUL_GREEN 32057 -#define SPELL_UNLEASH_SOUL_RED 32053 -#define SPELL_FEAR 31970 - -#define CREATURE_ARCHIMONDE 17968 -#define CREATURE_DOOMFIRE 18095 -#define CREATURE_DOOMFIRE_SPIRIT 18104 -#define CREATURE_ANCIENT_WISP 17946 -#define CREATURE_CHANNEL_TARGET 22418 - -#define NORDRASSIL_X 5503.713f -#define NORDRASSIL_Y -3523.436f -#define NORDRASSIL_Z 1608.781f +enum Texts +{ + SAY_AGGRO = 1, + SAY_DOOMFIRE = 2, + SAY_AIR_BURST = 3, + SAY_SLAY = 4, + SAY_ENRAGE = 5, + SAY_DEATH = 6, + SAY_SOUL_CHARGE = 7, +}; + +enum Spells +{ + SPELL_DENOUEMENT_WISP = 32124, + SPELL_ANCIENT_SPARK = 39349, + SPELL_PROTECTION_OF_ELUNE = 38528, + + SPELL_DRAIN_WORLD_TREE = 39140, + SPELL_DRAIN_WORLD_TREE_2 = 39141, + + SPELL_FINGER_OF_DEATH = 31984, + SPELL_HAND_OF_DEATH = 35354, + SPELL_AIR_BURST = 32014, + SPELL_GRIP_OF_THE_LEGION = 31972, + SPELL_DOOMFIRE_STRIKE = 31903, //summons two creatures + SPELL_DOOMFIRE_SPAWN = 32074, + SPELL_DOOMFIRE = 31945, + SPELL_SOUL_CHARGE_YELLOW = 32045, + SPELL_SOUL_CHARGE_GREEN = 32051, + SPELL_SOUL_CHARGE_RED = 32052, + SPELL_UNLEASH_SOUL_YELLOW = 32054, + SPELL_UNLEASH_SOUL_GREEN = 32057, + SPELL_UNLEASH_SOUL_RED = 32053, + SPELL_FEAR = 31970, +}; + +enum Summons +{ + CREATURE_DOOMFIRE = 18095, + CREATURE_DOOMFIRE_SPIRIT = 18104, + CREATURE_ANCIENT_WISP = 17946, + CREATURE_CHANNEL_TARGET = 22418, +}; + +Position const NordrassilLoc = {5503.713f, -3523.436f, 1608.781f, 0.0f}; class mob_ancient_wisp : public CreatureScript { @@ -258,11 +259,11 @@ public: uint32 GripOfTheLegionTimer; uint32 DoomfireTimer; uint32 SoulChargeTimer; - uint32 SoulChargeCount; + uint8 SoulChargeCount; uint32 MeleeRangeCheckTimer; uint32 HandOfDeathTimer; uint32 SummonWispTimer; - uint32 WispCount; + uint8 WispCount; uint32 EnrageTimer; uint32 CheckDistanceTimer; @@ -303,7 +304,7 @@ public: void EnterCombat(Unit* /*who*/) { me->InterruptSpell(CURRENT_CHANNELED_SPELL); - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); DoZoneInCombat(); if (instance) @@ -312,7 +313,7 @@ public: void KilledUnit(Unit* victim) { - DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); + Talk(SAY_SLAY); if (victim && (victim->GetTypeId() == TYPEID_PLAYER)) GainSoulCharge(CAST_PLR(victim)); @@ -346,7 +347,7 @@ public: void JustDied(Unit* killer) { hyjal_trashAI::JustDied(killer); - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(DATA_ARCHIMONDEEVENT, DONE); @@ -488,7 +489,7 @@ public: { if (!IsChanneling) { - Creature* temp = me->SummonCreature(CREATURE_CHANNEL_TARGET, NORDRASSIL_X, NORDRASSIL_Y, NORDRASSIL_Z, 0, TEMPSUMMON_TIMED_DESPAWN, 1200000); + Creature* temp = me->SummonCreature(CREATURE_CHANNEL_TARGET, NordrassilLoc, TEMPSUMMON_TIMED_DESPAWN, 1200000); if (temp) WorldTreeGUID = temp->GetGUID(); @@ -525,14 +526,14 @@ public: me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveIdle(); Enraged = true; - DoScriptText(SAY_ENRAGE, me); + Talk(SAY_ENRAGE); } } else EnrageTimer -= diff; if (CheckDistanceTimer <= diff) { // To simplify the check, we simply summon a Creature in the location and then check how far we are from the creature - Creature* Check = me->SummonCreature(CREATURE_CHANNEL_TARGET, NORDRASSIL_X, NORDRASSIL_Y, NORDRASSIL_Z, 0, TEMPSUMMON_TIMED_DESPAWN, 2000); + Creature* Check = me->SummonCreature(CREATURE_CHANNEL_TARGET, NordrassilLoc, TEMPSUMMON_TIMED_DESPAWN, 2000); if (Check) { Check->SetVisible(false); @@ -542,7 +543,7 @@ public: me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveIdle(); Enraged = true; - DoScriptText(SAY_ENRAGE, me); + Talk(SAY_ENRAGE); } } CheckDistanceTimer = 5000; @@ -598,11 +599,7 @@ public: if (AirBurstTimer <= diff) { - if (urand(0, 1)) - DoScriptText(SAY_AIR_BURST1, me); - else - DoScriptText(SAY_AIR_BURST2, me); - + Talk(SAY_AIR_BURST); DoCast(SelectTarget(SELECT_TARGET_RANDOM, 1), SPELL_AIR_BURST);//not on tank AirBurstTimer = urand(25000, 40000); } else AirBurstTimer -= diff; @@ -615,11 +612,7 @@ public: if (DoomfireTimer <= diff) { - if (urand(0, 1)) - DoScriptText(SAY_DOOMFIRE1, me); - else - DoScriptText(SAY_DOOMFIRE2, me); - + Talk(SAY_DOOMFIRE); Unit* temp = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!temp) temp = me->getVictim(); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index a9e0c866ab9..bfdaed35dd4 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -15,33 +15,31 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "hyjal.h" #include "hyjal_trash.h" -#define SPELL_RAIN_OF_FIRE 31340 -#define SPELL_DOOM 31347 -#define SPELL_HOWL_OF_AZGALOR 31344 -#define SPELL_CLEAVE 31345 -#define SPELL_BERSERK 26662 - -#define SAY_ONDEATH "Your time is almost... up" -#define SOUND_ONDEATH 11002 - -#define SAY_ONSLAY1 "Reesh, hokta!" -#define SAY_ONSLAY2 "Don't fight it" -#define SAY_ONSLAY3 "No one is going to save you" -#define SOUND_ONSLAY1 11001 -#define SOUND_ONSLAY2 11048 -#define SOUND_ONSLAY3 11047 - -#define SAY_DOOM1 "Just a taste... of what awaits you" -#define SAY_DOOM2 "Suffer you despicable insect!" -#define SOUND_DOOM1 11046 -#define SOUND_DOOM2 11000 +enum Spells +{ + SPELL_RAIN_OF_FIRE = 31340, + SPELL_DOOM = 31347, + SPELL_HOWL_OF_AZGALOR = 31344, + SPELL_CLEAVE = 31345, + SPELL_BERSERK = 26662, + + SPELL_THRASH = 12787, + SPELL_CRIPPLE = 31406, + SPELL_WARSTOMP = 31408, +}; -#define SAY_ONAGGRO "Abandon all hope! The legion has returned to finish what was begun so many years ago. This time there will be no escape!" -#define SOUND_ONAGGRO 10999 +enum Texts +{ + SAY_ONDEATH = 0, + SAY_ONSLAY = 1, + SAY_DOOM = 2, // Not used? + SAY_ONAGGRO = 3, +}; class boss_azgalor : public CreatureScript { @@ -88,27 +86,12 @@ public: { if (instance && IsEvent) instance->SetData(DATA_AZGALOREVENT, IN_PROGRESS); - DoPlaySoundToSet(me, SOUND_ONAGGRO); - me->MonsterYell(SAY_ONAGGRO, LANG_UNIVERSAL, 0); + Talk(SAY_ONAGGRO); } void KilledUnit(Unit* /*victim*/) { - switch (urand(0, 2)) - { - case 0: - DoPlaySoundToSet(me, SOUND_ONSLAY1); - me->MonsterYell(SAY_ONSLAY1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_ONSLAY2); - me->MonsterYell(SAY_ONSLAY2, LANG_UNIVERSAL, 0); - break; - case 2: - DoPlaySoundToSet(me, SOUND_ONSLAY3); - me->MonsterYell(SAY_ONSLAY3, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_ONSLAY); } void WaypointReached(uint32 waypointId) @@ -126,7 +109,7 @@ public: hyjal_trashAI::JustDied(killer); if (instance && IsEvent) instance->SetData(DATA_AZGALOREVENT, DONE); - DoPlaySoundToSet(me, SOUND_ONDEATH); + Talk(SAY_ONDEATH); } void UpdateAI(const uint32 diff) @@ -196,10 +179,6 @@ public: }; -#define SPELL_THRASH 12787 -#define SPELL_CRIPPLE 31406 -#define SPELL_WARSTOMP 31408 - class mob_lesser_doomguard : public CreatureScript { public: diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index 407faa19eaa..29eff68dfbd 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -15,30 +15,32 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellAuraEffects.h" +#include "SpellScript.h" #include "hyjal.h" #include "hyjal_trash.h" -#define SPELL_CLEAVE 31436 -#define SPELL_WARSTOMP 31480 -#define SPELL_MARK 31447 - -#define SOUND_ONDEATH 11018 - -#define SAY_ONSLAY1 "Shaza-Kiel!" -#define SAY_ONSLAY2 "You... are nothing!" -#define SAY_ONSLAY3 "Miserable nuisance!" -#define SOUND_ONSLAY1 11017 -#define SOUND_ONSLAY2 11053 -#define SOUND_ONSLAY3 11054 +enum Spells +{ + SPELL_CLEAVE = 31436, + SPELL_WARSTOMP = 31480, + SPELL_MARK = 31447, + SPELL_MARK_DAMAGE = 31463 +}; -#define SAY_MARK1 "Your death will be a painful one." -#define SAY_MARK2 "You... are marked." -#define SOUND_MARK1 11016 -#define SOUND_MARK2 11052 +enum Texts +{ + SAY_ONSLAY = 0, + SAY_MARK = 1, + SAY_ONAGGRO = 2, +}; -#define SAY_ONAGGRO "Cry for mercy! Your meaningless lives will soon be forfeit." -#define SOUND_ONAGGRO 11015 +enum Sounds +{ + SOUND_ONDEATH = 11018, +}; class boss_kazrogal : public CreatureScript { @@ -80,27 +82,12 @@ public: { if (instance && IsEvent) instance->SetData(DATA_KAZROGALEVENT, IN_PROGRESS); - DoPlaySoundToSet(me, SOUND_ONAGGRO); - me->MonsterYell(SAY_ONAGGRO, LANG_UNIVERSAL, 0); + Talk(SAY_ONAGGRO); } void KilledUnit(Unit* /*victim*/) { - switch (urand(0, 2)) - { - case 0: - DoPlaySoundToSet(me, SOUND_ONSLAY1); - me->MonsterYell(SAY_ONSLAY1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_ONSLAY2); - me->MonsterYell(SAY_ONSLAY2, LANG_UNIVERSAL, 0); - break; - case 2: - DoPlaySoundToSet(me, SOUND_ONSLAY3); - me->MonsterYell(SAY_ONSLAY3, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_ONSLAY); } void WaypointReached(uint32 waypointId) @@ -162,37 +149,15 @@ public: WarStompTimer = 60000; } else WarStompTimer -= diff; - if (me->HasAura(SPELL_MARK)) - me->RemoveAurasDueToSpell(SPELL_MARK); if (MarkTimer <= diff) { - //cast dummy, useful for bos addons - me->CastCustomSpell(me, SPELL_MARK, NULL, NULL, NULL, false, NULL, NULL, me->GetGUID()); + DoCastAOE(SPELL_MARK); - std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) - { - Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - if (target && target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() == POWER_MANA) - { - target->CastSpell(target, SPELL_MARK, true);//only cast on mana users - } - } MarkTimerBase -= 5000; if (MarkTimerBase < 5500) MarkTimerBase = 5500; MarkTimer = MarkTimerBase; - switch (urand(0, 2)) - { - case 0: - DoPlaySoundToSet(me, SOUND_MARK1); - me->MonsterYell(SAY_MARK1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_MARK2); - me->MonsterYell(SAY_MARK2, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_MARK); } else MarkTimer -= diff; DoMeleeAttackIfReady(); @@ -201,7 +166,79 @@ public: }; +class MarkTargetFilter +{ + public: + bool operator()(WorldObject* target) const + { + if (Unit* unit = target->ToUnit()) + return unit->getPowerType() != POWER_MANA; + return false; + } +}; + +class spell_mark_of_kazrogal : public SpellScriptLoader +{ + public: + spell_mark_of_kazrogal() : SpellScriptLoader("spell_mark_of_kazrogal") { } + + class spell_mark_of_kazrogal_SpellScript : public SpellScript + { + PrepareSpellScript(spell_mark_of_kazrogal_SpellScript); + + void FilterTargets(std::list<WorldObject*>& targets) + { + targets.remove_if(MarkTargetFilter()); + } + + void Register() + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mark_of_kazrogal_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + } + }; + + class spell_mark_of_kazrogal_AuraScript : public AuraScript + { + PrepareAuraScript(spell_mark_of_kazrogal_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_MARK_DAMAGE)) + return false; + return true; + } + + void OnPeriodic(AuraEffect const* aurEff) + { + Unit* target = GetTarget(); + + if (target->GetPower(POWER_MANA) == 0) + { + target->CastSpell(target, SPELL_MARK_DAMAGE, true, NULL, aurEff); + // Remove aura + SetDuration(0); + } + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_kazrogal_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_mark_of_kazrogal_SpellScript(); + } + + AuraScript* GetAuraScript() const + { + return new spell_mark_of_kazrogal_AuraScript(); + } +}; + void AddSC_boss_kazrogal() { new boss_kazrogal(); + new spell_mark_of_kazrogal(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index 5d7ee1fe194..09c8c1605b3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -15,36 +15,27 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "hyjal.h" #include "hyjal_trash.h" -#define SPELL_FROST_ARMOR 31256 -#define SPELL_DEATH_AND_DECAY 31258 - -#define SPELL_FROST_NOVA 31250 -#define SPELL_ICEBOLT 31249 - -#define SAY_ONDEATH "You have won this battle, but not... the... war" -#define SOUND_ONDEATH 11026 - -#define SAY_ONSLAY1 "All life must perish!" -#define SAY_ONSLAY2 "Victory to the Legion!" -#define SOUND_ONSLAY1 11025 -#define SOUND_ONSLAY2 11057 - -#define SAY_DECAY1 "Crumble and rot!" -#define SAY_DECAY2 "Ashes to ashes, dust to dust" -#define SOUND_DECAY1 11023 -#define SOUND_DECAY2 11055 - -#define SAY_NOVA1 "Succumb to the icy chill... of death!" -#define SAY_NOVA2 "It will be much colder in your grave" -#define SOUND_NOVA1 11024 -#define SOUND_NOVA2 11058 +enum Spells +{ + SPELL_FROST_ARMOR = 31256, + SPELL_DEATH_AND_DECAY = 31258, + SPELL_FROST_NOVA = 31250, + SPELL_ICEBOLT = 31249, +}; -#define SAY_ONAGGRO "The Legion's final conquest has begun! Once again the subjugation of this world is within our grasp. Let none survive!" -#define SOUND_ONAGGRO 11022 +enum Texts +{ + SAY_ONDEATH = 0, + SAY_ONSLAY = 1, + SAY_DECAY = 2, + SAY_NOVA = 3, + SAY_ONAGGRO = 4, +}; class boss_rage_winterchill : public CreatureScript { @@ -86,23 +77,12 @@ public: { if (instance && IsEvent) instance->SetData(DATA_RAGEWINTERCHILLEVENT, IN_PROGRESS); - DoPlaySoundToSet(me, SOUND_ONAGGRO); - me->MonsterYell(SAY_ONAGGRO, LANG_UNIVERSAL, 0); + Talk(SAY_ONAGGRO); } void KilledUnit(Unit* /*victim*/) { - switch (urand(0, 1)) - { - case 0: - DoPlaySoundToSet(me, SOUND_ONSLAY1); - me->MonsterYell(SAY_ONSLAY1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_ONSLAY2); - me->MonsterYell(SAY_ONSLAY2, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_ONSLAY); } void WaypointReached(uint32 waypointId) @@ -120,8 +100,7 @@ public: hyjal_trashAI::JustDied(killer); if (instance && IsEvent) instance->SetData(DATA_RAGEWINTERCHILLEVENT, DONE); - DoPlaySoundToSet(me, SOUND_ONDEATH); - me->MonsterYell(SAY_ONDEATH, LANG_UNIVERSAL, 0); + Talk(SAY_ONDEATH); } void UpdateAI(const uint32 diff) @@ -162,33 +141,13 @@ public: { DoCast(me->getVictim(), SPELL_DEATH_AND_DECAY); DecayTimer = 60000+rand()%20000; - switch (urand(0, 1)) - { - case 0: - DoPlaySoundToSet(me, SOUND_DECAY1); - me->MonsterYell(SAY_DECAY1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_DECAY2); - me->MonsterYell(SAY_DECAY2, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_DECAY); } else DecayTimer -= diff; if (NovaTimer <= diff) { DoCast(me->getVictim(), SPELL_FROST_NOVA); NovaTimer = 30000+rand()%15000; - switch (urand(0, 1)) - { - case 0: - DoPlaySoundToSet(me, SOUND_NOVA1); - me->MonsterYell(SAY_NOVA1, LANG_UNIVERSAL, 0); - break; - case 1: - DoPlaySoundToSet(me, SOUND_NOVA2); - me->MonsterYell(SAY_NOVA2, LANG_UNIVERSAL, 0); - break; - } + Talk(SAY_NOVA); } else NovaTimer -= diff; if (IceboltTimer <= diff) { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index 22307468f14..ee7ef383603 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -29,7 +29,9 @@ npc_thrall npc_tyrande_whisperwind EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "hyjalAI.h" #define GOSSIP_ITEM_BEGIN_ALLY "My companions and I are with you, Lady Proudmoore." @@ -69,7 +71,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF: ai->Debug = !ai->Debug; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: HyjalAI - Debug mode has been toggled"); + sLog->outDebug(LOG_FILTER_TSCR, "HyjalAI - Debug mode has been toggled"); break; } return true; @@ -146,7 +148,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF: ai->Debug = !ai->Debug; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: HyjalAI - Debug mode has been toggled"); + sLog->outDebug(LOG_FILTER_TSCR, "HyjalAI - Debug mode has been toggled"); break; } return true; @@ -220,11 +222,9 @@ public: ItemPosCountVec dest; uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, ITEM_TEAR_OF_GODDESS, 1); if (msg == EQUIP_ERR_OK) - { - Item* item = player->StoreNewItem(dest, ITEM_TEAR_OF_GODDESS, true); - if (item && player) + if (Item* item = player->StoreNewItem(dest, ITEM_TEAR_OF_GODDESS, true)) player->SendNewItem(item, 1, true, false, true); - } + player->SEND_GOSSIP_MENU(907, creature->GetGUID()); } return true; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.h b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.h index e045d3cbf05..6d62072608d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.h +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.h @@ -21,7 +21,7 @@ #define ERROR_INST_DATA "TSCR: Instance data not set properly for Mount Hyjal. Encounters will be buggy." -enum eTypes +enum Types { WORLD_STATE_WAVES = 2842, WORLD_STATE_ENEMY = 2453, diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 2f6bbb7edb5..aa41fa992dc 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -23,17 +23,22 @@ SDComment: SDCategory: Caverns of Time, Mount Hyjal EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedEscortAI.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "Cell.h" +#include "CellImpl.h" #include "hyjalAI.h" #include "hyjal_trash.h" -#include "MapManager.h" -#include "Language.h" -#include "Chat.h" -#include "Object.h" -#define SPAWN_GARG_GATE 0 -#define SPAWN_WYRM_GATE 1 -#define SPAWN_NEAR_TOWER 2 +enum Spawns +{ + SPAWN_GARG_GATE = 0, + SPAWN_WYRM_GATE = 1, + SPAWN_NEAR_TOWER = 2, +}; #define YELL_HURRY "Hurry, we don't have much time" @@ -402,7 +407,7 @@ void hyjalAI::Reset() instance->DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, 0); instance->SetData(DATA_RESET_TRASH_COUNT, 0); } - } else sLog->outError(ERROR_INST_DATA); + } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); //Visibility DoHide = true; @@ -535,7 +540,7 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3] if (!instance) { - sLog->outError(ERROR_INST_DATA); + sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); return; } InfernalCount = 0;//reset infernal count every new wave @@ -565,7 +570,7 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3] else { NextWaveTimer = 15000; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: HyjalAI: debug mode is enabled. Next Wave in 15 seconds"); + sLog->outDebug(LOG_FILTER_TSCR, "HyjalAI: debug mode is enabled. Next Wave in 15 seconds"); } } else @@ -609,7 +614,7 @@ uint32 hyjalAI::GetInstanceData(uint32 Event) { if (instance) return instance->GetData(Event); - else sLog->outError(ERROR_INST_DATA); + else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); return 0; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h index b32288ca43a..68efa94d98b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h @@ -24,43 +24,49 @@ #define HYJAL_AI_MAX_SPELLS 3 -// Trash Mobs summoned in waves -#define NECROMANCER 17899//done -#define ABOMINATION 17898//done -#define GHOUL 17895//done -#define BANSHEE 17905//done -#define CRYPT_FIEND 17897//done -#define GARGOYLE 17906//done -#define FROST_WYRM 17907//done -#define GIANT_INFERNAL 17908//done -#define FEL_STALKER 17916//done - -#define JAINA 17772 -#define THRALL 17852 -#define TYRANDE 17948 - -#define ANCIENT_VEIN 185557 -#define FLAMEOBJECT 182592 - -// Bosses summoned after every 8 waves -#define RAGE_WINTERCHILL 17767 -#define ANETHERON 17808 -#define KAZROGAL 17888 -#define AZGALOR 17842 -#define ARCHIMONDE 17968 - -#define SPELL_TELEPORT_VISUAL 41232 -#define SPELL_MASS_TELEPORT 16807 - -//Spells for Jaina -#define SPELL_BRILLIANCE_AURA 31260 // The database must handle this spell via creature_addon(it should, but is removed in evade..) -#define SPELL_BLIZZARD 31266 -#define SPELL_PYROBLAST 31263 -#define SPELL_SUMMON_ELEMENTALS 31264 - -//Thrall spells -#define SPELL_CHAIN_LIGHTNING 31330 -#define SPELL_SUMMON_DIRE_WOLF 31331 +enum CreaturesIds +{ + // Trash Mobs summoned in waves + NECROMANCER = 17899, + ABOMINATION = 17898, + GHOUL = 17895, + BANSHEE = 17905, + CRYPT_FIEND = 17897, + GARGOYLE = 17906, + FROST_WYRM = 17907, + GIANT_INFERNAL = 17908, + FEL_STALKER = 17916, + + JAINA = 17772, + THRALL = 17852, + TYRANDE = 17948, + + ANCIENT_VEIN = 185557, + FLAMEOBJECT = 182592, + + // Bosses summoned after every 8 waves + RAGE_WINTERCHILL = 17767, + ANETHERON = 17808, + KAZROGAL = 17888, + AZGALOR = 17842, + ARCHIMONDE = 17968, +}; + +enum SpellIds +{ + SPELL_TELEPORT_VISUAL = 41232, + SPELL_MASS_TELEPORT = 16807, + + //Spells for Jaina + SPELL_BRILLIANCE_AURA = 31260, // The database must handle this spell via creature_addon(it should, but is removed in evade..) + SPELL_BLIZZARD = 31266, + SPELL_PYROBLAST = 31263, + SPELL_SUMMON_ELEMENTALS = 31264, + + //Thrall spells + SPELL_CHAIN_LIGHTNING = 31330, + SPELL_SUMMON_DIRE_WOLF = 31331, +}; struct Wave { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 840aa5de081..01c1617aba4 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -15,16 +15,35 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "hyjal.h" #include "hyjal_trash.h" #include "hyjalAI.h" -#define SPELL_METEOR 33814 //infernal visual -#define SPELL_IMMOLATION 37059 -#define SPELL_FLAME_BUFFET 31724 -#define NPC_TRIGGER 21987 //World Trigger (Tiny) -#define MODEL_INVIS 11686 //invisible model +enum Spells +{ + SPELL_METEOR = 33814, //infernal visual + SPELL_IMMOLATION = 37059, + SPELL_FLAME_BUFFET = 31724, + NPC_TRIGGER = 21987, //World Trigger (Tiny) + MODEL_INVIS = 11686, //invisible model + SPELL_DISEASE_CLOUD = 31607, + SPELL_KNOCKDOWN = 31610, + SPELL_FRENZY = 31540, + SPELL_RAISE_DEAD_1 = 31617, + SPELL_RAISE_DEAD_2 = 31624, + SPELL_RAISE_DEAD_3 = 31625, + SPELL_SHADOW_BOLT = 31627, + SPELL_BANSHEE_CURSE = 31651, + SPELL_BANSHEE_WAIL = 38183, + SPELL_ANTI_MAGIC_SHELL = 31662, + SPELL_WEB = 28991, + SPELL_MANA_BURN = 31729, + SPELL_FROST_BREATH = 31688, + SPELL_GARGOYLE_STRIKE = 31664, + SPELL_EXPLODING_SHOT = 7896, +}; float HordeWPs[8][3]=//basic waypoints from spawn to leader { @@ -522,9 +541,6 @@ public: } }; -#define SPELL_DISEASE_CLOUD 31607 -#define SPELL_KNOCKDOWN 31610 - class mob_abomination : public CreatureScript { public: @@ -623,8 +639,6 @@ public: }; -#define SPELL_FRENZY 31540 - class mob_ghoul : public CreatureScript { public: @@ -727,11 +741,6 @@ public: }; -#define SPELL_RAISE_DEAD_1 31617 -#define SPELL_RAISE_DEAD_2 31624 -#define SPELL_RAISE_DEAD_3 31625 -#define SPELL_SHADOW_BOLT 31627 - class mob_necromancer : public CreatureScript { public: @@ -859,10 +868,6 @@ public: }; -#define SPELL_BANSHEE_CURSE 31651 -#define SPELL_BANSHEE_WAIL 38183 -#define SPELL_ANTI_MAGIC_SHELL 31662 - class mob_banshee : public CreatureScript { public: @@ -966,8 +971,6 @@ public: }; -#define SPELL_WEB 28991 - class mob_crypt_fiend : public CreatureScript { public: @@ -1058,8 +1061,6 @@ public: }; -#define SPELL_MANA_BURN 31729 - class mob_fel_stalker : public CreatureScript { public: @@ -1150,8 +1151,6 @@ public: }; -#define SPELL_FROST_BREATH 31688 - class mob_frost_wyrm : public CreatureScript { public: @@ -1264,8 +1263,6 @@ public: }; -#define SPELL_GARGOYLE_STRIKE 31664 - class mob_gargoyle : public CreatureScript { public: @@ -1402,8 +1399,6 @@ public: }; -#define SPELL_EXPLODING_SHOT 7896 - class alliance_rifleman : public CreatureScript { public: diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp index ad8ebdb370a..caff71c7320 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp @@ -23,15 +23,16 @@ SDComment: Instance Data Scripts and functions to acquire mobs and set encounter SDCategory: Caverns of Time, Mount Hyjal EndScriptData */ -#include "ScriptPCH.h" -#include "hyjal.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" +#include "ScriptedCreature.h" #include "hyjal_trash.h" -enum eEnums +enum Misc { MAX_ENCOUNTER = 5, - GO_ANCIENT_GEM = 185557 + GO_ANCIENT_GEM = 185557, }; /* Battle of Mount Hyjal encounters: 0 - Rage Winterchill event @@ -272,7 +273,7 @@ public: break; } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Hyjal: Instance data updated for event %u (Data=%u)", type, data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Hyjal: Instance data updated for event %u (Data=%u)", type, data); if (data == DONE) { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp index b2853f25a33..7b468cb7fe5 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp @@ -23,7 +23,8 @@ SDComment: TODO: Intro, consecutive attacks to a random target durin time wrap, SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "culling_of_stratholme.h" enum Spells diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp index ccf60f9bd0b..56d07a49dc4 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "culling_of_stratholme.h" enum Spells diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp index a038a06f815..88b2a766671 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp @@ -23,7 +23,8 @@ SDComment: TODO: Intro & outro SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "culling_of_stratholme.h" enum Spells @@ -35,6 +36,7 @@ enum Spells SPELL_SLEEP = 52721, //Puts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. H_SPELL_SLEEP = 58849, SPELL_VAMPIRIC_TOUCH = 52723, //Heals the caster for half the damage dealt by a melee attack. + SPELL_MAL_GANIS_KILL_CREDIT = 58124, // Quest credit SPELL_KILL_CREDIT = 58630 // Non-existing spell as encounter credit, created in spell_dbc }; @@ -237,9 +239,9 @@ public: if (instance) { instance->SetData(DATA_MAL_GANIS_EVENT, DONE); - + DoCastAOE(SPELL_MAL_GANIS_KILL_CREDIT); // give achievement credit and LFG rewards to players. criteria use spell 58630 which doesn't exist, but it was created in spell_dbc - DoCast(me, SPELL_KILL_CREDIT); + DoCastAOE(SPELL_KILL_CREDIT); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp index d5dd597960f..8e80af66379 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp @@ -23,7 +23,8 @@ SDComment: It may need timer adjustment SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "culling_of_stratholme.h" enum Spells diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp index 7828d172e1e..d23957ddf81 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp @@ -23,7 +23,8 @@ SDComment: TODO: Intro SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "culling_of_stratholme.h" enum Spells diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index 6454083e424..e74ba833908 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -15,9 +15,12 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "culling_of_stratholme.h" #include "ScriptedEscortAI.h" +#include "PassiveAI.h" enum Says { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp index b232cae4657..ea02e8f50b5 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "CreatureTextMgr.h" #include "culling_of_stratholme.h" diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp index 5b47c2ee07d..161ea4ba8b7 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp @@ -23,7 +23,8 @@ SDComment: Some spells not implemented SDCategory: Caverns of Time, The Dark Portal EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "dark_portal.h" enum eEnums diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp index a4e805b3b75..8fc7f31e766 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp @@ -23,7 +23,8 @@ SDComment: All abilities not implemented SDCategory: Caverns of Time, The Dark Portal EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "dark_portal.h" enum eEnums diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp index f59c9f0ef4c..0256a099580 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp @@ -23,7 +23,8 @@ SDComment: More abilities need to be implemented SDCategory: Caverns of Time, The Dark Portal EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "dark_portal.h" enum eEnums diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp index c2a41cb29d1..ee8c4d1bae1 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp @@ -29,7 +29,9 @@ npc_time_rift npc_saat EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "dark_portal.h" #define SAY_ENTER -1269020 //where does this belong? @@ -324,7 +326,7 @@ public: uint32 entry = 0; entry = PortalWaves[mWaveId].PortalMob[mRiftWaveCount]; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_time_rift: summoning wave Creature (Wave %u, Entry %u).", mRiftWaveCount, entry); + sLog->outDebug(LOG_FILTER_TSCR, "npc_time_rift: summoning wave Creature (Wave %u, Entry %u).", mRiftWaveCount, entry); ++mRiftWaveCount; @@ -349,7 +351,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) return; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_time_rift: not casting anylonger, i need to die."); + sLog->outDebug(LOG_FILTER_TSCR, "npc_time_rift: not casting anylonger, i need to die."); me->setDeathState(JUST_DIED); if (instance->GetData(TYPE_RIFT) == IN_PROGRESS) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp index 2c8cd096644..da34eff7b77 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp @@ -23,7 +23,8 @@ SDComment: Quest support: 9836, 10297. Currently in progress. SDCategory: Caverns of Time, The Dark Portal EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "dark_portal.h" #define MAX_ENCOUNTER 2 @@ -192,7 +193,7 @@ public: { if (data == IN_PROGRESS) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Starting event."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Starting event."); InitWorldState(); m_auiEncounter[1] = IN_PROGRESS; NextPortal_Timer = 15000; @@ -201,7 +202,7 @@ public: if (data == DONE) { //this may be completed further out in the post-event - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Event completed."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Event completed."); Map::PlayerList const& players = instance->GetPlayers(); if (!players.isEmpty()) @@ -266,7 +267,7 @@ public: if (entry == RIFT_BOSS) entry = RandRiftBoss(); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Summoning rift boss entry %u.", entry); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Summoning rift boss entry %u.", entry); Position pos; me->GetRandomNearPosition(pos, 10.0f); @@ -277,7 +278,7 @@ public: if (Creature* summon = me->SummonCreature(entry, pos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000)) return summon; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: What just happened there? No boss, no loot, no fun..."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: What just happened there? No boss, no loot, no fun..."); return NULL; } @@ -290,7 +291,7 @@ public: if (tmp >= CurrentRiftId) ++tmp; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).", tmp, CurrentRiftId); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).", tmp, CurrentRiftId); CurrentRiftId = tmp; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp index c27507cdcec..96cfba0007b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp @@ -23,7 +23,8 @@ SDComment: Missing adds, missing waypoints to move up to Thrall once spawned + s SDCategory: Caverns of Time, Old Hillsbrad Foothills EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "old_hillsbrad.h" #define SAY_ENTER -1560000 diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp index 82bd0a9e9be..ab0f10bdfe0 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp @@ -23,7 +23,8 @@ SDComment: Missing spawns pre-event, missing speech to be coordinated with rest SDCategory: Caverns of Time, Old Hillsbrad Foothills EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "old_hillsbrad.h" #define SAY_ENTER1 -1560013 diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp index 45825a81eb2..534c831814e 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp @@ -23,7 +23,8 @@ SDComment: Missing proper code for patrolling area after being spawned. Script f SDCategory: Caverns of Time, Old Hillsbrad Foothills EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "old_hillsbrad.h" #include "ScriptedEscortAI.h" diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp index b179a15e878..7f7cbeaf566 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp @@ -23,7 +23,9 @@ SDComment: If thrall escort fail, all parts will reset. In future, save sub-part SDCategory: Caverns of Time, Old Hillsbrad Foothills EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "old_hillsbrad.h" #define MAX_ENCOUNTER 6 @@ -83,7 +85,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: GetPlayerInMap, but PlayerList is empty!"); return NULL; } @@ -123,7 +125,7 @@ public: if (!player) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: SetData (Type: %u Data %u) cannot find any player.", type, data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: SetData (Type: %u Data %u) cannot find any player.", type, data); return; } @@ -139,7 +141,7 @@ public: ++mBarrelCount; DoUpdateWorldState(WORLD_STATE_OH, mBarrelCount); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u", mBarrelCount); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u", mBarrelCount); m_auiEncounter[0] = IN_PROGRESS; @@ -160,7 +162,7 @@ public: { ++mThrallEventCount; m_auiEncounter[1] = NOT_STARTED; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); m_auiEncounter[2] = NOT_STARTED; m_auiEncounter[3] = NOT_STARTED; m_auiEncounter[4] = NOT_STARTED; @@ -173,29 +175,29 @@ public: m_auiEncounter[3] = data; m_auiEncounter[4] = data; m_auiEncounter[5] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); } } else m_auiEncounter[1] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall escort event adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall escort event adjusted to data %u.", data); break; } case TYPE_THRALL_PART1: m_auiEncounter[2] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part I adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part I adjusted to data %u.", data); break; case TYPE_THRALL_PART2: m_auiEncounter[3] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part II adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part II adjusted to data %u.", data); break; case TYPE_THRALL_PART3: m_auiEncounter[4] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part III adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part III adjusted to data %u.", data); break; case TYPE_THRALL_PART4: m_auiEncounter[5] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.", data); break; } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index 7d9da6771dc..3690e87354d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -29,7 +29,9 @@ npc_thrall_old_hillsbrad npc_taretha EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "old_hillsbrad.h" diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp index d7043965271..b23d15cd1b5 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Maraudon EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { @@ -46,15 +47,15 @@ public: { celebras_the_cursedAI(Creature* creature) : ScriptedAI(creature) {} - uint32 Wrath_Timer; - uint32 EntanglingRoots_Timer; - uint32 CorruptForces_Timer; + uint32 WrathTimer; + uint32 EntanglingRootsTimer; + uint32 CorruptForcesTimer; void Reset() { - Wrath_Timer = 8000; - EntanglingRoots_Timer = 2000; - CorruptForces_Timer = 30000; + WrathTimer = 8000; + EntanglingRootsTimer = 2000; + CorruptForcesTimer = 30000; } void EnterCombat(Unit* /*who*/) { } @@ -70,32 +71,30 @@ public: return; //Wrath - if (Wrath_Timer <= diff) + if (WrathTimer <= diff) { - Unit* target = NULL; - target = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_WRATH); - Wrath_Timer = 8000; + WrathTimer = 8000; } - else Wrath_Timer -= diff; + else WrathTimer -= diff; //EntanglingRoots - if (EntanglingRoots_Timer <= diff) + if (EntanglingRootsTimer <= diff) { - DoCast(me->getVictim(), SPELL_ENTANGLINGROOTS); - EntanglingRoots_Timer = 20000; + DoCastVictim(SPELL_ENTANGLINGROOTS); + EntanglingRootsTimer = 20000; } - else EntanglingRoots_Timer -= diff; + else EntanglingRootsTimer -= diff; //CorruptForces - if (CorruptForces_Timer <= diff) + if (CorruptForcesTimer <= diff) { me->InterruptNonMeleeSpells(false); DoCast(me, SPELL_CORRUPT_FORCES); - CorruptForces_Timer = 20000; + CorruptForcesTimer = 20000; } - else CorruptForces_Timer -= diff; + else CorruptForcesTimer -= diff; DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp index ea419793ae8..b4128ea80ee 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Maraudon EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { @@ -46,15 +47,15 @@ public: { boss_landslideAI(Creature* creature) : ScriptedAI(creature) {} - uint32 KnockAway_Timer; - uint32 Trample_Timer; - uint32 Landslide_Timer; + uint32 KnockAwayTimer; + uint32 TrampleTimer; + uint32 LandslideTimer; void Reset() { - KnockAway_Timer = 8000; - Trample_Timer = 2000; - Landslide_Timer = 0; + KnockAwayTimer = 8000; + TrampleTimer = 2000; + LandslideTimer = 0; } void EnterCombat(Unit* /*who*/) @@ -66,32 +67,32 @@ public: if (!UpdateVictim()) return; - //KnockAway_Timer - if (KnockAway_Timer <= diff) + //KnockAwayTimer + if (KnockAwayTimer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKAWAY); - KnockAway_Timer = 15000; + DoCastVictim(SPELL_KNOCKAWAY); + KnockAwayTimer = 15000; } - else KnockAway_Timer -= diff; + else KnockAwayTimer -= diff; - //Trample_Timer - if (Trample_Timer <= diff) + //TrampleTimer + if (TrampleTimer <= diff) { DoCast(me, SPELL_TRAMPLE); - Trample_Timer = 8000; + TrampleTimer = 8000; } - else Trample_Timer -= diff; + else TrampleTimer -= diff; //Landslide if (HealthBelowPct(50)) { - if (Landslide_Timer <= diff) + if (LandslideTimer <= diff) { me->InterruptNonMeleeSpells(false); DoCast(me, SPELL_LANDSLIDE); - Landslide_Timer = 60000; + LandslideTimer = 60000; } - else Landslide_Timer -= diff; + else LandslideTimer -= diff; } DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp index 18ce7be0f0a..ece3ff83776 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp @@ -23,7 +23,9 @@ SDComment: SDCategory: Maraudon EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" + enum Spells { SPELL_TOXICVOLLEY = 21687, @@ -44,24 +46,22 @@ public: { boss_noxxionAI(Creature* creature) : ScriptedAI(creature) {} - uint32 ToxicVolley_Timer; - uint32 Uppercut_Timer; - uint32 Adds_Timer; - uint32 Invisible_Timer; + uint32 ToxicVolleyTimer; + uint32 UppercutTimer; + uint32 AddsTimer; + uint32 InvisibleTimer; bool Invisible; void Reset() { - ToxicVolley_Timer = 7000; - Uppercut_Timer = 16000; - Adds_Timer = 19000; - Invisible_Timer = 15000; //Too much too low? + ToxicVolleyTimer = 7000; + UppercutTimer = 16000; + AddsTimer = 19000; + InvisibleTimer = 15000; //Too much too low? Invisible = false; } - void EnterCombat(Unit* /*who*/) - { - } + void EnterCombat(Unit* /*who*/) {} void SummonAdds(Unit* victim) { @@ -71,7 +71,7 @@ public: void UpdateAI(const uint32 diff) { - if (Invisible && Invisible_Timer <= diff) + if (Invisible && InvisibleTimer <= diff) { //Become visible again me->setFaction(14); @@ -83,7 +83,7 @@ public: } else if (Invisible) { - Invisible_Timer -= diff; + InvisibleTimer -= diff; //Do nothing while invisible return; } @@ -92,24 +92,24 @@ public: if (!UpdateVictim()) return; - //ToxicVolley_Timer - if (ToxicVolley_Timer <= diff) + //ToxicVolleyTimer + if (ToxicVolleyTimer <= diff) { - DoCast(me->getVictim(), SPELL_TOXICVOLLEY); - ToxicVolley_Timer = 9000; + DoCastVictim(SPELL_TOXICVOLLEY); + ToxicVolleyTimer = 9000; } - else ToxicVolley_Timer -= diff; + else ToxicVolleyTimer -= diff; - //Uppercut_Timer - if (Uppercut_Timer <= diff) + //UppercutTimer + if (UppercutTimer <= diff) { - DoCast(me->getVictim(), SPELL_UPPERCUT); - Uppercut_Timer = 12000; + DoCastVictim(SPELL_UPPERCUT); + UppercutTimer = 12000; } - else Uppercut_Timer -= diff; + else UppercutTimer -= diff; - //Adds_Timer - if (!Invisible && Adds_Timer <= diff) + //AddsTimer + if (!Invisible && AddsTimer <= diff) { //Interrupt any spell casting //me->m_canMove = true; @@ -124,11 +124,11 @@ public: SummonAdds(me->getVictim()); SummonAdds(me->getVictim()); Invisible = true; - Invisible_Timer = 15000; + InvisibleTimer = 15000; - Adds_Timer = 40000; + AddsTimer = 40000; } - else Adds_Timer -= diff; + else AddsTimer -= diff; DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp index 039d30071d2..26e1f77bf48 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp @@ -23,7 +23,9 @@ SDComment: SDCategory: Maraudon EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedCreature.h" enum Spells { @@ -47,17 +49,17 @@ public: { boss_ptheradrasAI(Creature* creature) : ScriptedAI(creature) {} - uint32 Dustfield_Timer; - uint32 Boulder_Timer; - uint32 Thrash_Timer; - uint32 RepulsiveGaze_Timer; + uint32 DustfieldTimer; + uint32 BoulderTimer; + uint32 ThrashTimer; + uint32 RepulsiveGazeTimer; void Reset() { - Dustfield_Timer = 8000; - Boulder_Timer = 2000; - Thrash_Timer = 5000; - RepulsiveGaze_Timer = 23000; + DustfieldTimer = 8000; + BoulderTimer = 2000; + ThrashTimer = 5000; + RepulsiveGazeTimer = 23000; } void EnterCombat(Unit* /*who*/) {} @@ -72,40 +74,38 @@ public: if (!UpdateVictim()) return; - //Dustfield_Timer - if (Dustfield_Timer <= diff) + //DustfieldTimer + if (DustfieldTimer <= diff) { DoCast(me, SPELL_DUSTFIELD); - Dustfield_Timer = 14000; + DustfieldTimer = 14000; } - else Dustfield_Timer -= diff; + else DustfieldTimer -= diff; - //Boulder_Timer - if (Boulder_Timer <= diff) + //BoulderTimer + if (BoulderTimer <= diff) { - Unit* target = NULL; - target = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_BOULDER); - Boulder_Timer = 10000; + BoulderTimer = 10000; } - else Boulder_Timer -= diff; + else BoulderTimer -= diff; - //RepulsiveGaze_Timer - if (RepulsiveGaze_Timer <= diff) + //RepulsiveGazeTimer + if (RepulsiveGazeTimer <= diff) { - DoCast(me->getVictim(), SPELL_REPULSIVEGAZE); - RepulsiveGaze_Timer = 20000; + DoCastVictim(SPELL_REPULSIVEGAZE); + RepulsiveGazeTimer = 20000; } - else RepulsiveGaze_Timer -= diff; + else RepulsiveGazeTimer -= diff; - //Thrash_Timer - if (Thrash_Timer <= diff) + //ThrashTimer + if (ThrashTimer <= diff) { DoCast(me, SPELL_THRASH); - Thrash_Timer = 18000; + ThrashTimer = 18000; } - else Thrash_Timer -= diff; + else ThrashTimer -= diff; DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index 6e6e089ba02..c243682cc61 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -25,19 +25,27 @@ SDComment: <Known bugs> SDCategory: Onyxia's Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "Cell.h" +#include "CellImpl.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" #include "onyxias_lair.h" -enum eYells +enum Yells { - SAY_AGGRO = -1249000, - SAY_KILL = -1249001, - SAY_PHASE_2_TRANS = -1249002, - SAY_PHASE_3_TRANS = -1249003, - EMOTE_BREATH = -1249004, + // Say + SAY_AGGRO = 0, + SAY_KILL = 1, + SAY_PHASE_2_TRANS = 2, + SAY_PHASE_3_TRANS = 3, + + // Emote + EMOTE_BREATH = 4, }; -enum eSpells +enum Spells { // Phase 1 spells SPELL_WING_BUFFET = 18500, @@ -67,15 +75,15 @@ enum eSpells SPELL_BELLOWING_ROAR = 18431, }; -struct sOnyxMove +struct OnyxMove { - uint32 uiLocId; - uint32 uiLocIdEnd; - uint32 uiSpellId; + uint8 LocId; + uint8 LocIdEnd; + uint32 SpellId; float fX, fY, fZ; }; -static sOnyxMove aMoveData[]= +static OnyxMove MoveData[8]= { {0, 1, SPELL_BREATH_WEST_TO_EAST, -33.5561f, -182.682f, -56.9457f}, //west {1, 0, SPELL_BREATH_EAST_TO_WEST, -31.4963f, -250.123f, -55.1278f}, //east @@ -87,11 +95,11 @@ static sOnyxMove aMoveData[]= {7, 6, SPELL_BREATH_NORTH_TO_SOUTH, 22.8763f, -217.152f, -55.0548f}, //north }; -const Position MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f, 0.0f}; +Position const MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f, 0.0f}; -const Position Phase2Location = {-80.924f, -214.299f, -82.942f, 0.0f}; +Position const Phase2Location = {-80.924f, -214.299f, -82.942f, 0.0f}; -static Position aSpawnLocations[3]= +Position const SpawnLocations[3]= { //Whelps {-30.127f, -254.463f, -89.440f, 0.0f}, @@ -121,65 +129,65 @@ public: InstanceScript* instance; SummonList Summons; - uint32 m_uiPhase; + uint32 Phase; - uint32 m_uiFlameBreathTimer; - uint32 m_uiCleaveTimer; - uint32 m_uiTailSweepTimer; - uint32 m_uiWingBuffetTimer; + uint32 FlameBreathTimer; + uint32 CleaveTimer; + uint32 TailSweepTimer; + uint32 WingBuffetTimer; - uint32 m_uiMovePoint; - uint32 m_uiMovementTimer; - sOnyxMove* m_pPointData; + uint8 MovePoint; + uint32 MovementTimer; + OnyxMove* PointData; - uint32 m_uiFireballTimer; - uint32 m_uiWhelpTimer; - uint32 m_uiLairGuardTimer; - uint32 m_uiDeepBreathTimer; + uint32 FireballTimer; + uint32 WhelpTimer; + uint32 LairGuardTimer; + uint32 DeepBreathTimer; - uint32 m_uiBellowingRoarTimer; + uint32 BellowingRoarTimer; - uint8 m_uiSummonWhelpCount; - bool m_bIsMoving; + uint8 SummonWhelpCount; + bool IsMoving; void Reset() { if (!IsCombatMovementAllowed()) SetCombatMovement(true); - m_uiPhase = PHASE_START; + Phase = PHASE_START; - m_uiFlameBreathTimer = urand(10000, 20000); - m_uiTailSweepTimer = urand(15000, 20000); - m_uiCleaveTimer = urand(2000, 5000); - m_uiWingBuffetTimer = urand(10000, 20000); + FlameBreathTimer = urand(10000, 20000); + TailSweepTimer = urand(15000, 20000); + CleaveTimer = urand(2000, 5000); + WingBuffetTimer = urand(10000, 20000); - m_uiMovePoint = urand(0, 5); - m_uiMovementTimer = 14000; - m_pPointData = GetMoveData(); + MovePoint = urand(0, 5); + MovementTimer = 14000; + PointData = GetMoveData(); - m_uiFireballTimer = 15000; - m_uiWhelpTimer = 60000; - m_uiLairGuardTimer = 60000; - m_uiDeepBreathTimer = 85000; + FireballTimer = 15000; + WhelpTimer = 60000; + LairGuardTimer = 60000; + DeepBreathTimer = 85000; - m_uiBellowingRoarTimer = 30000; + BellowingRoarTimer = 30000; Summons.DespawnAll(); - m_uiSummonWhelpCount = 0; - m_bIsMoving = false; + SummonWhelpCount = 0; + IsMoving = false; if (instance) { instance->SetData(DATA_ONYXIA, NOT_STARTED); - instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase); + instance->SetData(DATA_ONYXIA_PHASE, Phase); instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } } void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); me->SetInCombatWithZone(); if (instance) @@ -206,7 +214,7 @@ public: switch (summoned->GetEntry()) { case NPC_WHELP: - ++m_uiSummonWhelpCount; + ++SummonWhelpCount; break; case NPC_LAIRGUARD: summoned->setActive(true); @@ -222,20 +230,20 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_KILL, me); + Talk(SAY_KILL); } - void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell) + void SpellHit(Unit* /*pCaster*/, const SpellInfo* Spell) { - if (pSpell->Id == SPELL_BREATH_EAST_TO_WEST || - pSpell->Id == SPELL_BREATH_WEST_TO_EAST || - pSpell->Id == SPELL_BREATH_SE_TO_NW || - pSpell->Id == SPELL_BREATH_NW_TO_SE || - pSpell->Id == SPELL_BREATH_SW_TO_NE || - pSpell->Id == SPELL_BREATH_NE_TO_SW) + if (Spell->Id == SPELL_BREATH_EAST_TO_WEST || + Spell->Id == SPELL_BREATH_WEST_TO_EAST || + Spell->Id == SPELL_BREATH_SE_TO_NW || + Spell->Id == SPELL_BREATH_NW_TO_SE || + Spell->Id == SPELL_BREATH_SW_TO_NE || + Spell->Id == SPELL_BREATH_NE_TO_SW) { - m_pPointData = GetMoveData(); - m_uiMovePoint = m_pPointData->uiLocIdEnd; + PointData = GetMoveData(); + MovePoint = PointData->LocIdEnd; me->SetSpeed(MOVE_FLIGHT, 1.5f); me->GetMotionMaster()->MovePoint(8, MiddleRoomLocation); @@ -249,56 +257,56 @@ public: switch (id) { case 8: - m_pPointData = GetMoveData(); - if (m_pPointData) + PointData = GetMoveData(); + if (PointData) { me->SetSpeed(MOVE_FLIGHT, 1.0f); - me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ); + me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ); } break; case 9: me->GetMotionMaster()->MoveChase(me->getVictim()); - m_uiBellowingRoarTimer = 1000; + BellowingRoarTimer = 1000; break; case 10: me->SetCanFly(true); me->GetMotionMaster()->MovePoint(11, Phase2Location.GetPositionX(), Phase2Location.GetPositionY(), Phase2Location.GetPositionZ()+25); me->SetSpeed(MOVE_FLIGHT, 1.0f); - DoScriptText(SAY_PHASE_2_TRANS, me); + Talk(SAY_PHASE_2_TRANS); if (instance) - instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase); - m_uiWhelpTimer = 5000; - m_uiLairGuardTimer = 15000; + instance->SetData(DATA_ONYXIA_PHASE, Phase); + WhelpTimer = 5000; + LairGuardTimer = 15000; break; case 11: - if (m_pPointData) - me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ); + if (PointData) + me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ); me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveIdle(); break; default: - m_bIsMoving = false; + IsMoving = false; break; } } } - void SpellHitTarget(Unit* target, const SpellInfo* pSpell) + void SpellHitTarget(Unit* target, const SpellInfo* Spell) { //Workaround - Couldn't find a way to group this spells (All Eruption) - if (((pSpell->Id >= 17086 && pSpell->Id <= 17095) || - (pSpell->Id == 17097) || - (pSpell->Id >= 18351 && pSpell->Id <= 18361) || - (pSpell->Id >= 18564 && pSpell->Id <= 18576) || - (pSpell->Id >= 18578 && pSpell->Id <= 18607) || - (pSpell->Id == 18609) || - (pSpell->Id >= 18611 && pSpell->Id <= 18628) || - (pSpell->Id >= 21132 && pSpell->Id <= 21133) || - (pSpell->Id >= 21135 && pSpell->Id <= 21139) || - (pSpell->Id >= 22191 && pSpell->Id <= 22202) || - (pSpell->Id >= 22267 && pSpell->Id <= 22268)) && + if (((Spell->Id >= 17086 && Spell->Id <= 17095) || + (Spell->Id == 17097) || + (Spell->Id >= 18351 && Spell->Id <= 18361) || + (Spell->Id >= 18564 && Spell->Id <= 18576) || + (Spell->Id >= 18578 && Spell->Id <= 18607) || + (Spell->Id == 18609) || + (Spell->Id >= 18611 && Spell->Id <= 18628) || + (Spell->Id >= 21132 && Spell->Id <= 21133) || + (Spell->Id >= 21135 && Spell->Id <= 21139) || + (Spell->Id >= 22191 && Spell->Id <= 22202) || + (Spell->Id >= 22267 && Spell->Id <= 22268)) && (target->GetTypeId() == TYPEID_PLAYER)) { if (instance) @@ -308,14 +316,14 @@ public: } } - sOnyxMove* GetMoveData() + OnyxMove* GetMoveData() { - uint32 uiMaxCount = sizeof(aMoveData)/sizeof(sOnyxMove); + uint8 MaxCount = sizeof(MoveData)/sizeof(OnyxMove); - for (uint32 i = 0; i < uiMaxCount; ++i) + for (uint8 i = 0; i < MaxCount; ++i) { - if (aMoveData[i].uiLocId == m_uiMovePoint) - return &aMoveData[i]; + if (MoveData[i].LocId == MovePoint) + return &MoveData[i]; } return NULL; @@ -323,84 +331,84 @@ public: void SetNextRandomPoint() { - uint32 uiMaxCount = sizeof(aMoveData)/sizeof(sOnyxMove); + uint8 MaxCount = sizeof(MoveData)/sizeof(OnyxMove); - uint32 iTemp = rand()%(uiMaxCount-1); + uint8 iTemp = urand(0, MaxCount-1); - if (iTemp >= m_uiMovePoint) + if (iTemp >= MovePoint) ++iTemp; - m_uiMovePoint = iTemp; + MovePoint = iTemp; } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 Diff) { if (!UpdateVictim()) return; //Common to PHASE_START && PHASE_END - if (m_uiPhase == PHASE_START || m_uiPhase == PHASE_END) + if (Phase == PHASE_START || Phase == PHASE_END) { //Specific to PHASE_START || PHASE_END - if (m_uiPhase == PHASE_START) + if (Phase == PHASE_START) { if (HealthBelowPct(60)) { SetCombatMovement(false); - m_uiPhase = PHASE_BREATH; + Phase = PHASE_BREATH; me->GetMotionMaster()->MovePoint(10, Phase2Location); return; } } else { - if (m_uiBellowingRoarTimer <= uiDiff) + if (BellowingRoarTimer <= Diff) { DoCastVictim(SPELL_BELLOWING_ROAR); // Eruption - GameObject* pFloor = NULL; + GameObject* Floor = NULL; Trinity::GameObjectInRangeCheck check(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 15); - Trinity::GameObjectLastSearcher<Trinity::GameObjectInRangeCheck> searcher(me, pFloor, check); + Trinity::GameObjectLastSearcher<Trinity::GameObjectInRangeCheck> searcher(me, Floor, check); me->VisitNearbyGridObject(30, searcher); - if (instance && pFloor) - instance->SetData64(DATA_FLOOR_ERUPTION_GUID, pFloor->GetGUID()); - m_uiBellowingRoarTimer = 30000; + if (instance && Floor) + instance->SetData64(DATA_FLOOR_ERUPTION_GUID, Floor->GetGUID()); + BellowingRoarTimer = 30000; } else - m_uiBellowingRoarTimer -= uiDiff; + BellowingRoarTimer -= Diff; } - if (m_uiFlameBreathTimer <= uiDiff) + if (FlameBreathTimer <= Diff) { DoCastVictim(SPELL_FLAME_BREATH); - m_uiFlameBreathTimer = urand(10000, 20000); + FlameBreathTimer = urand(10000, 20000); } else - m_uiFlameBreathTimer -= uiDiff; + FlameBreathTimer -= Diff; - if (m_uiTailSweepTimer <= uiDiff) + if (TailSweepTimer <= Diff) { DoCastAOE(SPELL_TAIL_SWEEP); - m_uiTailSweepTimer = urand(15000, 20000); + TailSweepTimer = urand(15000, 20000); } else - m_uiTailSweepTimer -= uiDiff; + TailSweepTimer -= Diff; - if (m_uiCleaveTimer <= uiDiff) + if (CleaveTimer <= Diff) { DoCastVictim(SPELL_CLEAVE); - m_uiCleaveTimer = urand(2000, 5000); + CleaveTimer = urand(2000, 5000); } else - m_uiCleaveTimer -= uiDiff; + CleaveTimer -= Diff; - if (m_uiWingBuffetTimer <= uiDiff) + if (WingBuffetTimer <= Diff) { DoCastVictim(SPELL_WING_BUFFET); - m_uiWingBuffetTimer = urand(15000, 30000); + WingBuffetTimer = urand(15000, 30000); } else - m_uiWingBuffetTimer -= uiDiff; + WingBuffetTimer -= Diff; DoMeleeAttackIfReady(); } @@ -408,86 +416,86 @@ public: { if (HealthBelowPct(40)) { - m_uiPhase = PHASE_END; + Phase = PHASE_END; if (instance) - instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase); - DoScriptText(SAY_PHASE_3_TRANS, me); + instance->SetData(DATA_ONYXIA_PHASE, Phase); + Talk(SAY_PHASE_3_TRANS); SetCombatMovement(true); me->SetCanFly(false); - m_bIsMoving = false; + IsMoving = false; me->GetMotionMaster()->MovePoint(9, me->GetHomePosition()); return; } - if (m_uiDeepBreathTimer <= uiDiff) + if (DeepBreathTimer <= Diff) { - if (!m_bIsMoving) + if (!IsMoving) { if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); - DoScriptText(EMOTE_BREATH, me); - DoCast(me, m_pPointData->uiSpellId); - m_uiDeepBreathTimer = 70000; + Talk(EMOTE_BREATH); + DoCast(me, PointData->SpellId); + DeepBreathTimer = 70000; } } else - m_uiDeepBreathTimer -= uiDiff; + DeepBreathTimer -= Diff; - if (m_uiMovementTimer <= uiDiff) + if (MovementTimer <= Diff) { - if (!m_bIsMoving) + if (!IsMoving) { SetNextRandomPoint(); - m_pPointData = GetMoveData(); + PointData = GetMoveData(); - if (!m_pPointData) + if (!PointData) return; - me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ); - m_bIsMoving = true; - m_uiMovementTimer = 25000; + me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ); + IsMoving = true; + MovementTimer = 25000; } } else - m_uiMovementTimer -= uiDiff; + MovementTimer -= Diff; - if (m_uiFireballTimer <= uiDiff) + if (FireballTimer <= Diff) { if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_FIREBALL); - m_uiFireballTimer = 8000; + FireballTimer = 8000; } } else - m_uiFireballTimer -= uiDiff; + FireballTimer -= Diff; - if (m_uiLairGuardTimer <= uiDiff) + if (LairGuardTimer <= Diff) { - me->SummonCreature(NPC_LAIRGUARD, aSpawnLocations[2].GetPositionX(), aSpawnLocations[2].GetPositionY(), aSpawnLocations[2].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN); - m_uiLairGuardTimer = 30000; + me->SummonCreature(NPC_LAIRGUARD, SpawnLocations[2], TEMPSUMMON_CORPSE_DESPAWN); + LairGuardTimer = 30000; } else - m_uiLairGuardTimer -= uiDiff; + LairGuardTimer -= Diff; - if (m_uiWhelpTimer <= uiDiff) + if (WhelpTimer <= Diff) { - me->SummonCreature(NPC_WHELP, aSpawnLocations[0].GetPositionX(), aSpawnLocations[0].GetPositionY(), aSpawnLocations[0].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN); - me->SummonCreature(NPC_WHELP, aSpawnLocations[1].GetPositionX(), aSpawnLocations[1].GetPositionY(), aSpawnLocations[1].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN); - if (m_uiSummonWhelpCount >= RAID_MODE(20, 40)) + me->SummonCreature(NPC_WHELP, SpawnLocations[0], TEMPSUMMON_CORPSE_DESPAWN); + me->SummonCreature(NPC_WHELP, SpawnLocations[1], TEMPSUMMON_CORPSE_DESPAWN); + if (SummonWhelpCount >= RAID_MODE(20, 40)) { - m_uiSummonWhelpCount = 0; - m_uiWhelpTimer = 90000; + SummonWhelpCount = 0; + WhelpTimer = 90000; } else - m_uiWhelpTimer = 500; + WhelpTimer = 500; } else - m_uiWhelpTimer -= uiDiff; + WhelpTimer -= Diff; } } }; diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp index 1c599ce7c6f..0689a8872bb 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp @@ -22,7 +22,12 @@ SDComment: SDCategory: Onyxia's Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" +#include "Cell.h" +#include "CellImpl.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" #include "onyxias_lair.h" class instance_onyxias_lair : public InstanceMapScript @@ -44,27 +49,27 @@ public: std::map<uint64, uint32> FloorEruptionGUID[2]; std::queue<uint64> FloorEruptionGUIDQueue; - uint64 m_uiOnyxiasGUID; - uint32 m_uiOnyxiaLiftoffTimer; - uint32 m_uiManyWhelpsCounter; - uint32 m_uiEruptTimer; + uint64 OnyxiasGUID; + uint32 OnyxiaLiftoffTimer; + uint32 ManyWhelpsCounter; + uint32 EruptTimer; - uint8 m_auiEncounter[MAX_ENCOUNTER]; + uint8 Encounter[MAX_ENCOUNTER]; - bool m_bAchievManyWhelpsHandleIt; - bool m_bAchievSheDeepBreathMore; + bool AchievManyWhelpsHandleIt; + bool AchievSheDeepBreathMore; void Initialize() { - memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + memset(&Encounter, 0, sizeof(Encounter)); - m_uiOnyxiasGUID = 0; - m_uiOnyxiaLiftoffTimer = 0; - m_uiManyWhelpsCounter = 0; - m_bAchievManyWhelpsHandleIt = false; - m_bAchievSheDeepBreathMore = true; + OnyxiasGUID = 0; + OnyxiaLiftoffTimer = 0; + ManyWhelpsCounter = 0; + AchievManyWhelpsHandleIt = false; + AchievSheDeepBreathMore = true; - m_uiEruptTimer = 0; + EruptTimer = 0; } void OnCreatureCreate(Creature* creature) @@ -72,7 +77,7 @@ public: switch (creature->GetEntry()) { case NPC_ONYXIA: - m_uiOnyxiasGUID = creature->GetGUID(); + OnyxiasGUID = creature->GetGUID(); break; } } @@ -93,7 +98,7 @@ public: if (Creature* temp = go->SummonCreature(NPC_WHELP, goPos, TEMPSUMMON_CORPSE_DESPAWN)) { temp->SetInCombatWithZone(); - ++m_uiManyWhelpsCounter; + ++ManyWhelpsCounter; } break; } @@ -139,88 +144,88 @@ public: FloorEruptionGUID[1].erase(floorEruptedGUID); } - void SetData(uint32 uiType, uint32 uiData) + void SetData(uint32 Type, uint32 Data) { - switch (uiType) + switch (Type) { case DATA_ONYXIA: - m_auiEncounter[0] = uiData; - if (uiData == IN_PROGRESS) + Encounter[0] = Data; + if (Data == IN_PROGRESS) SetData(DATA_SHE_DEEP_BREATH_MORE, IN_PROGRESS); break; case DATA_ONYXIA_PHASE: - if (uiData == PHASE_BREATH) //Used to mark the liftoff phase + if (Data == PHASE_BREATH) //Used to mark the liftoff phase { - m_bAchievManyWhelpsHandleIt = false; - m_uiManyWhelpsCounter = 0; - m_uiOnyxiaLiftoffTimer = 10*IN_MILLISECONDS; + AchievManyWhelpsHandleIt = false; + ManyWhelpsCounter = 0; + OnyxiaLiftoffTimer = 10*IN_MILLISECONDS; } break; case DATA_SHE_DEEP_BREATH_MORE: - if (uiData == IN_PROGRESS) + if (Data == IN_PROGRESS) { - m_bAchievSheDeepBreathMore = true; + AchievSheDeepBreathMore = true; } - else if (uiData == FAIL) + else if (Data == FAIL) { - m_bAchievSheDeepBreathMore = false; + AchievSheDeepBreathMore = false; } break; } - if (uiType < MAX_ENCOUNTER && uiData == DONE) + if (Type < MAX_ENCOUNTER && Data == DONE) SaveToDB(); } - void SetData64(uint32 uiType, uint64 uiData) + void SetData64(uint32 Type, uint64 Data) { - switch (uiType) + switch (Type) { case DATA_FLOOR_ERUPTION_GUID: FloorEruptionGUID[1] = FloorEruptionGUID[0]; - FloorEruptionGUIDQueue.push(uiData); - m_uiEruptTimer = 2500; + FloorEruptionGUIDQueue.push(Data); + EruptTimer = 2500; break; } } - uint32 GetData(uint32 uiType) + uint32 GetData(uint32 Type) { - switch (uiType) + switch (Type) { case DATA_ONYXIA: - return m_auiEncounter[0]; + return Encounter[0]; } return 0; } - uint64 GetData64(uint32 uiData) + uint64 GetData64(uint32 Data) { - switch (uiData) + switch (Data) { case DATA_ONYXIA_GUID: - return m_uiOnyxiasGUID; + return OnyxiasGUID; } return 0; } - void Update(uint32 uiDiff) + void Update(uint32 Diff) { if (GetData(DATA_ONYXIA) == IN_PROGRESS) { - if (m_uiOnyxiaLiftoffTimer && m_uiOnyxiaLiftoffTimer <= uiDiff) + if (OnyxiaLiftoffTimer && OnyxiaLiftoffTimer <= Diff) { - m_uiOnyxiaLiftoffTimer = 0; - if (m_uiManyWhelpsCounter >= 50) - m_bAchievManyWhelpsHandleIt = true; - } else m_uiOnyxiaLiftoffTimer -= uiDiff; + OnyxiaLiftoffTimer = 0; + if (ManyWhelpsCounter >= 50) + AchievManyWhelpsHandleIt = true; + } else OnyxiaLiftoffTimer -= Diff; } if (!FloorEruptionGUIDQueue.empty()) { - if (m_uiEruptTimer <= uiDiff) + if (EruptTimer <= Diff) { uint32 treeHeight = 0; do @@ -229,10 +234,10 @@ public: FloorEruption(FloorEruptionGUIDQueue.front()); FloorEruptionGUIDQueue.pop(); } while (!FloorEruptionGUIDQueue.empty() && (*FloorEruptionGUID[1].find(FloorEruptionGUIDQueue.front())).second == treeHeight); - m_uiEruptTimer = 1000; + EruptTimer = 1000; } else - m_uiEruptTimer -= uiDiff; + EruptTimer -= Diff; } } @@ -242,10 +247,10 @@ public: { case ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER: // Criteria for achievement 4403: Many Whelps! Handle It! (10 player) Hatch 50 eggs in 10s case ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER: // Criteria for achievement 4406: Many Whelps! Handle It! (25 player) Hatch 50 eggs in 10s - return m_bAchievManyWhelpsHandleIt; + return AchievManyWhelpsHandleIt; case ACHIEV_CRITERIA_DEEP_BREATH_10_PLAYER: // Criteria for achievement 4404: She Deep Breaths More (10 player) Everybody evade Deep Breath case ACHIEV_CRITERIA_DEEP_BREATH_25_PLAYER: // Criteria for achievement 4407: She Deep Breaths More (25 player) Everybody evade Deep Breath - return m_bAchievSheDeepBreathMore; + return AchievSheDeepBreathMore; } return false; } diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h index eaf6cac43af..26fd9284ea2 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h +++ b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h @@ -18,13 +18,13 @@ #ifndef DEF_ONYXIAS_LAIR_H #define DEF_ONYXIAS_LAIR_H -enum eData64 +enum Data64 { DATA_ONYXIA_GUID, DATA_FLOOR_ERUPTION_GUID }; -enum eInstanceData +enum InstanceData { DATA_ONYXIA, MAX_ENCOUNTER, @@ -34,7 +34,7 @@ enum eInstanceData DATA_MANY_WHELPS_COUNT }; -enum eCreatures +enum Creatures { NPC_WHELP = 11262, NPC_LAIRGUARD = 36561, @@ -42,20 +42,20 @@ enum eCreatures NPC_ONYXIA = 10184 }; -enum eOnyxiaPhases +enum OnyxiaPhases { PHASE_START = 1, PHASE_BREATH = 2, PHASE_END = 3 }; -enum eGameObjects +enum GameObjects { GO_WHELP_SPAWNER = 176510, GO_WHELP_EGG = 176511 }; -enum eAchievementData +enum AchievementData { ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER = 12565, // Criteria for achievement 4403: Many Whelps! Handle It! (10 player) Hatch 50 eggs in 10s ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER = 12568, // Criteria for achievement 4406: Many Whelps! Handle It! (25 player) Hatch 50 eggs in 10s diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp index bda5267713d..44f9aa1184a 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Razorfen Downs EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SAY_AGGRO -1129000 #define SAY_SUMMON60 -1129001 diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp index 8b138468f4c..a0a8bb02d90 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "razorfen_downs.h" #define MAX_ENCOUNTER 1 diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index b84ecea4de3..3a147007fce 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -27,7 +27,9 @@ EndScriptData */ npc_henry_stern EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "razorfen_downs.h" /*### diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp index 98395305d57..cce0f8b180e 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Razorfen Kraul EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "razorfen_kraul.h" #define WARD_KEEPERS_NR 2 @@ -63,7 +64,7 @@ public: return player; } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Razorfen Kraul: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Razorfen Kraul: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp index 43e3fe6efdd..374059c46ac 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp @@ -27,7 +27,8 @@ EndScriptData */ npc_willix EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "razorfen_kraul.h" diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp index 459dc87a9b8..40d4d5d54b4 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp @@ -23,7 +23,8 @@ SDComment: Place Holder SDCategory: Ruins of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ruins_of_ahnqiraj.h" enum Yells diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp index 18a77519ba2..c05613d387f 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ruins_of_ahnqiraj.h" enum Texts diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp index 91c0110abd5..e9bb8be67b7 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp @@ -23,7 +23,8 @@ SDComment: Place holder SDCategory: Ruins of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ruins_of_ahnqiraj.h" enum Yells diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp index d4549242a4c..2dbd52f7e42 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "ruins_of_ahnqiraj.h" class instance_ruins_of_ahnqiraj : public InstanceMapScript diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index 36b1871c96e..0b78b5f9ab2 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "temple_of_ahnqiraj.h" #define SPELL_CLEAVE 26350 diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 11efccd14b7..95c6d033aab 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -23,7 +23,8 @@ SDComment: Darkglare tracking issue SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "temple_of_ahnqiraj.h" /* @@ -180,7 +181,7 @@ public: { instance = creature->GetInstanceScript(); if (!instance) - sLog->outError("TSCR: No Instance eye_of_cthunAI"); + sLog->outError(LOG_FILTER_TSCR, "No Instance eye_of_cthunAI"); } InstanceScript* instance; @@ -486,7 +487,7 @@ public: instance = creature->GetInstanceScript(); if (!instance) - sLog->outError("TSCR: No Instance eye_of_cthunAI"); + sLog->outError(LOG_FILTER_TSCR, "No Instance eye_of_cthunAI"); } InstanceScript* instance; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp index 613bc91182b..5ebce2f04e2 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp @@ -23,7 +23,8 @@ SDComment: sound not implemented SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SOUND_SENTENCE_YOU 8588 #define SOUND_SERVE_TO 8589 diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp index 53fac3ee3ec..83af40c57f2 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define EMOTE_GENERIC_FRENZY_KILL -1000001 #define EMOTE_GENERIC_BERSERK -1000004 diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp index 81205780e7d..f7acf28dba3 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp @@ -23,7 +23,8 @@ SDComment: No model for submerging. Currently just invisible. SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "temple_of_ahnqiraj.h" #define SPELL_SWEEP 26103 diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp index 8c6c0fa0ad0..02554bbe6b3 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SAY_AGGRO -1531008 #define SAY_SLAY -1531009 diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp index 4df4bf73330..36388cfbe9c 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp @@ -23,7 +23,8 @@ SDComment: Mind Control buggy. SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "temple_of_ahnqiraj.h" #include "Group.h" diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index abaab9d830e..b85999042dd 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "temple_of_ahnqiraj.h" #include "WorldPacket.h" diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp index 7b30200b0b3..d0e97bc36c8 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp @@ -23,7 +23,8 @@ SDComment: place holder SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_POISON_SHOCK 25993 #define SPELL_POISONBOLT_VOLLEY 25991 diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp index f1cc0b401c3..887ca4f3ad5 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "temple_of_ahnqiraj.h" class instance_temple_of_ahnqiraj : public InstanceMapScript diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp index 556247d85af..5bb65454e0a 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp @@ -23,7 +23,8 @@ SDComment: Shadow storm is not properly implemented in core it should only targe SDCategory: Temple of Ahn'Qiraj EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "WorldPacket.h" #include "Item.h" diff --git a/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp index e61e20c35bc..1bb5c1180bd 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp @@ -23,7 +23,8 @@ SDComment: Everything seems to work, still need some checking SDCategory: Wailing Caverns EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "wailing_caverns.h" #define MAX_ENCOUNTER 9 diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp index 7e93cc7e4c7..0d4efac4321 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp @@ -26,7 +26,9 @@ EndScriptData */ /* ContentData EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "wailing_caverns.h" diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp index b6c69584358..3a6a3f6241c 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "zulfarrak.h" #define NPC_GAHZRILLA 7273 @@ -118,6 +119,18 @@ public: void Initialize() { GahzRillaEncounter = NOT_STARTED; + ZumrahGUID = 0; + BlyGUID = 0; + WeegliGUID = 0; + OroGUID = 0; + RavenGUID = 0; + MurtaGUID = 0; + EndDoorGUID = 0; + PyramidPhase = 0; + major_wave_Timer = 0; + minor_wave_Timer = 0; + addGroupSize = 0; + waypoint = 0; } void OnCreatureCreate(Creature* creature) diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index 9e3d9240321..03e3756f964 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -28,7 +28,9 @@ npc_sergeant_bly npc_weegli_blastfuse EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "zulfarrak.h" /*###### diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp index e28665c038e..6a9dd77433a 100644 --- a/src/server/scripts/Kalimdor/ashenvale.cpp +++ b/src/server/scripts/Kalimdor/ashenvale.cpp @@ -169,15 +169,15 @@ class npc_torek : public CreatureScript # npc_ruul_snowhoof ####*/ -enum RuulSnowhoof -{ +enum RuulSnowhoof +{ NPC_THISTLEFUR_URSA = 3921, NPC_THISTLEFUR_TOTEMIC = 3922, NPC_THISTLEFUR_PATHFINDER = 3926, - + QUEST_FREEDOM_TO_RUUL = 6482, - GO_CAGE = 178147 + GO_CAGE = 178147 }; Position const RuulSnowhoofSummonsCoord[6] = @@ -447,7 +447,7 @@ class npc_muglash : public CreatureScript DoScriptText(SAY_MUG_START1, creature); creature->setFaction(113); - pEscortAI->Start(true, true, player->GetGUID()); + pEscortAI->Start(true, false, player->GetGUID()); } } return true; diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp index eae5baa8db2..8d08c26f0a7 100644 --- a/src/server/scripts/Kalimdor/azshara.cpp +++ b/src/server/scripts/Kalimdor/azshara.cpp @@ -182,9 +182,9 @@ public: enum RizzleSprysprocketData { QUEST_CHASING_THE_MOONSTONE = 10994, - + MOB_DEPTH_CHARGE = 23025, - + SPELL_RIZZLE_BLACKJACK = 39865, SPELL_RIZZLE_ESCAPE = 39871, SPELL_RIZZLE_FROST_GRENADE = 40525, @@ -490,7 +490,7 @@ public: { if (WeMustDieTimer <= diff) me->DespawnOrUnsummon(); - else + else WeMustDieTimer -= diff; } return; diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp index 608117ca9af..96e67c8de47 100644 --- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp @@ -549,8 +549,8 @@ public: (*itr)->Respawn(); } } - else - sLog->outError("SD2 ERROR: FlagList is empty!"); + else + sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: FlagList is empty!"); } void UpdateAI(const uint32 diff) @@ -560,7 +560,7 @@ public: if (EventStarted) SayTimer = NextStep(Step++); } - else + else SayTimer -= diff; } }; diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp index 45e1c1808c1..5800a6a58a0 100644 --- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp @@ -25,7 +25,6 @@ EndScriptData */ /* ContentData mobs_risen_husk_spirit -npc_deserter_agitator npc_lady_jaina_proudmoore npc_nat_pagle npc_private_hendel @@ -132,93 +131,7 @@ class mobs_risen_husk_spirit : public CreatureScript }; /*###### -## npc_deserter_agitator -######*/ - -enum Deserter -{ - QUEST_TRAITORS_AMONG_US = 11126, - NPC_THERAMORE_DESERTER = 23602, -}; - -const Position DeserterDisappearPos = {-3609.03f, -4332.91f, 9.39354f, 3.73862f}; - -#define GOSSIP_ITEM_DESERTER "Your propaganda wont`t work on me. Spout your treasonous filth elsewhere traitor!" - -class npc_deserter_agitator : public CreatureScript -{ -public: - npc_deserter_agitator() : CreatureScript("npc_deserter_agitator") { } - - bool OnGossipHello(Player* player, Creature* creature) - { - if (player->GetQuestStatus(QUEST_TRAITORS_AMONG_US) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DESERTER, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - - return true; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) - { - player->PlayerTalkClass->ClearMenus(); - - if (action == GOSSIP_SENDER_INFO) - { - player->CLOSE_GOSSIP_MENU(); - switch (urand(0, 1)) - { - case 0: - creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - creature->setFaction(14); - creature->AI()->AttackStart(player); - break; - case 1: - player->KilledMonsterCredit(NPC_THERAMORE_DESERTER, 0); - creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - creature->SetSpeed(MOVE_RUN, creature->GetSpeedRate(MOVE_RUN), true); - creature->setFaction(35); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); - creature->SetReactState(REACT_PASSIVE); - creature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos); - break; - } - } - - return true; - } - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_deserter_agitatorAI(creature); - } - - struct npc_deserter_agitatorAI : public ScriptedAI - { - npc_deserter_agitatorAI(Creature* creature) : ScriptedAI(creature) { } - - void Reset() - { - me->RestoreFaction(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); - me->SetReactState(REACT_AGGRESSIVE); - me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - } - - void MovementInform(uint32 Type, uint32 Id) - { - if (Type != POINT_MOTION_TYPE) - return; - - if (Id == 1) - me->DisappearAndDie(); - } - }; -}; - -/*###### -## npc_deserter_agitator +## npc_theramor_guard ######*/ enum TheramoreGuard @@ -794,16 +707,16 @@ class spell_energize_aoe : public SpellScriptLoader return true; } - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { - for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end();) + for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();) { if ((*itr)->GetTypeId() == TYPEID_PLAYER && (*itr)->ToPlayer()->GetQuestStatus(GetSpellInfo()->Effects[EFFECT_1].CalcValue()) == QUEST_STATUS_INCOMPLETE) ++itr; else - unitList.erase(itr++); + targets.erase(itr++); } - unitList.push_back(GetCaster()); + targets.push_back(GetCaster()); } void HandleScript(SpellEffIndex effIndex) @@ -815,8 +728,8 @@ class spell_energize_aoe : public SpellScriptLoader void Register() { OnEffectHitTarget += SpellEffectFn(spell_energize_aoe_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); - OnUnitTargetSelect += SpellUnitTargetFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENTRY); } }; @@ -865,7 +778,6 @@ void AddSC_dustwallow_marsh() new npc_zelfrax(); new npc_stinky(); new npc_theramore_guard(); - new npc_deserter_agitator(); new spell_ooze_zap(); new spell_ooze_zap_channel_end(); new spell_energize_aoe(); diff --git a/src/server/scripts/Kalimdor/felwood.cpp b/src/server/scripts/Kalimdor/felwood.cpp index 9243ea0017e..1a0aa7b21c0 100644 --- a/src/server/scripts/Kalimdor/felwood.cpp +++ b/src/server/scripts/Kalimdor/felwood.cpp @@ -40,10 +40,10 @@ EndContentData */ enum RiverbreezeAndSilversky { SPELL_CENARION_BEACON = 15120, - + NPC_ARATHANDRIS_SILVERSKY = 9528, NPC_MAYBESS_RIVERBREEZE = 9529, - + QUEST_CLEASING_FELWOOD_A = 4101, QUEST_CLEASING_FELWOOD_H = 4102 }; diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp index 9df208d2578..3c8d2267903 100644 --- a/src/server/scripts/Kalimdor/moonglade.cpp +++ b/src/server/scripts/Kalimdor/moonglade.cpp @@ -296,7 +296,10 @@ public: struct npc_clintar_spiritAI : public npc_escortAI { public: - npc_clintar_spiritAI(Creature* creature) : npc_escortAI(creature) {} + npc_clintar_spiritAI(Creature* creature) : npc_escortAI(creature) + { + PlayerGUID = 0; + } uint8 Step; uint32 CurrWP; diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp index 639de3dc3b2..bad278f51c7 100644 --- a/src/server/scripts/Kalimdor/silithus.cpp +++ b/src/server/scripts/Kalimdor/silithus.cpp @@ -537,7 +537,6 @@ public: if (!Fandral || !Arygos || !Caelestrasz || !Merithra) return; - Unit* mob = NULL; AnimationTimer = EventAnim[AnimationCount].Timer; if (eventEnd == false) { @@ -720,6 +719,7 @@ public: case 51: { uint32 entries[4] = { 15423, 15424, 15414, 15422 }; + Unit* mob = NULL; for (uint8 i = 0; i < 4; ++i) { mob = player->FindNearestCreature(entries[i], 50, me); @@ -844,9 +844,6 @@ public: void UpdateAI(const uint32 diff) { - Unit* target = NULL; - //Player* player = me->GetPlayer(PlayerGUID); - if (!Timers) { if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414) //all but Kaldorei Soldiers @@ -890,6 +887,7 @@ public: } if (!hasTarget) { + Unit* target = NULL; if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414) target = me->FindNearestCreature(15423, 20, true); if (me->GetEntry() == 15423) diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp index 8f34fa56525..89064a5d18c 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp @@ -19,7 +19,8 @@ * Comment: Find correct mushrooms spell to make them visible - buffs of the mushrooms not ever applied to the users... */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ahnkahet.h" enum Spells diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp index ea757e86f4d..7f4da5666ff 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ahnkahet.h" //not in db diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp index f1eaa0c87c5..e81d58b4ef3 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp @@ -19,7 +19,8 @@ * Comment: Missing AI for Twisted Visages */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ahnkahet.h" enum Spells diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index d6e50097765..7c167fb9c27 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -19,7 +19,8 @@ * Comment: Complete - BUT THE TRIGGER NEEDS DATA WHETHER THE PRISON OF TALDARAM IS OFFLINE ! */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ahnkahet.h" enum Yells diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index cf3c4274e48..f8e2fc0f99f 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ahnkahet.h" enum Spells diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp index 74643e58e30..f870c61dd5f 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "ahnkahet.h" /* Ahn'kahet encounters: diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp index ca71d8c313e..dcf1338bc74 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "azjol_nerub.h" enum Spells diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp index 6587631f249..2690ea13ab1 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp @@ -28,7 +28,8 @@ * Hadronox to make his way to you. When Hadronox enters the main room, she will web the doors, and no more non-elites will spawn. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "azjol_nerub.h" enum Spells diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index 4d83be53c93..1acc3b77a61 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -19,7 +19,8 @@ * Comment: Find in the future best timers and the event is not implemented. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "azjol_nerub.h" enum Spells diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp index 12622174e29..4e06ac0ba3a 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "azjol_nerub.h" #define MAX_ENCOUNTER 3 diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt index 3502e7fb104..dd8dd17c947 100644 --- a/src/server/scripts/Northrend/CMakeLists.txt +++ b/src/server/scripts/Northrend/CMakeLists.txt @@ -10,6 +10,7 @@ set(scripts_STAT_SRCS ${scripts_STAT_SRCS} + Northrend/wintergrasp.cpp Northrend/isle_of_conquest.cpp Northrend/storm_peaks.cpp Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index b115a4ee827..a9d6d9d91ba 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -15,7 +15,12 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "Cell.h" +#include "CellImpl.h" #include "obsidian_sanctum.h" enum eEnums diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp index 91d67697ebb..7d4438ed7c7 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "obsidian_sanctum.h" #define MAX_ENCOUNTER 1 diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp index b2cf755c7af..41eb31d815d 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "ruby_sanctum.h" diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp index 4e5e01cc745..c4008564029 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ruby_sanctum.h" enum Texts @@ -186,7 +187,7 @@ class ConflagrationTargetSelector public: ConflagrationTargetSelector() { } - bool operator()(Unit* unit) + bool operator()(WorldObject* unit) const { return unit->GetTypeId() != TYPEID_PLAYER; } @@ -201,12 +202,12 @@ class spell_saviana_conflagration_init : public SpellScriptLoader { PrepareSpellScript(spell_saviana_conflagration_init_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { - unitList.remove_if (ConflagrationTargetSelector()); + targets.remove_if(ConflagrationTargetSelector()); uint8 maxSize = uint8(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 6 : 3); - if (unitList.size() > maxSize) - Trinity::Containers::RandomResizeList(unitList, maxSize); + if (targets.size() > maxSize) + Trinity::Containers::RandomResizeList(targets, maxSize); } void HandleDummy(SpellEffIndex effIndex) @@ -218,7 +219,7 @@ class spell_saviana_conflagration_init : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_saviana_conflagration_init_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_saviana_conflagration_init_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_saviana_conflagration_init_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp index f9e302d7634..5678bbbeb83 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "ruby_sanctum.h" diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp index 19ae66b6a60..273c860a2ad 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ruby_sanctum.h" enum Texts diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index 305266ee628..d77c84b2978 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -22,7 +22,9 @@ SDComment: AI for Argent Soldiers are not implemented. AI from bosses need more SDCategory: Trial of the Champion EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "trial_of_the_champion.h" #include "ScriptedEscortAI.h" @@ -60,9 +62,9 @@ class OrientationCheck : public std::unary_function<Unit*, bool> { public: explicit OrientationCheck(Unit* _caster) : caster(_caster) { } - bool operator() (Unit* unit) + bool operator()(WorldObject* object) { - return !unit->isInFront(caster, 2.5f) || !unit->IsWithinDist(caster, 40.0f); + return !object->isInFront(caster, 2.5f) || !object->IsWithinDist(caster, 40.0f); } private: @@ -76,15 +78,16 @@ class spell_eadric_radiance : public SpellScriptLoader class spell_eadric_radiance_SpellScript : public SpellScript { PrepareSpellScript(spell_eadric_radiance_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + + void FilterTargets(std::list<WorldObject*>& unitList) { - unitList.remove_if (OrientationCheck(GetCaster())); + unitList.remove_if(OrientationCheck(GetCaster())); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); } }; @@ -216,8 +219,6 @@ public: } InstanceScript* instance; - - Creature* pMemory; uint64 MemoryGUID; bool bHealth; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index 9768b50b214..c56d44ceb08 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -22,7 +22,8 @@ SDComment: missing yells. not sure about timers. SDCategory: Trial of the Champion EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "trial_of_the_champion.h" diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index 18c972b966c..f3b6078d536 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -23,7 +23,8 @@ SDComment: Is missing the ai to make the npcs look for a new mount and use it. SDCategory: Trial Of the Champion EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "Vehicle.h" #include "trial_of_the_champion.h" diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp index 9ccd136731a..310dd1003c3 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp @@ -21,7 +21,9 @@ SDComment: SDCategory: Trial Of the Champion EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "trial_of_the_champion.h" #define MAX_ENCOUNTER 4 diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp index c8236ace88c..a2488513d63 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp @@ -26,7 +26,9 @@ EndScriptData */ npc_announcer_toc5 EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "trial_of_the_champion.h" #include "Vehicle.h" diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index e4dcf978574..564df34462b 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -31,20 +31,23 @@ EndScriptData */ // Scarab - Kill credit isn't crediting? // FrostSph - often they are casting Permafrost a little above the ground -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "trial_of_the_crusader.h" enum Yells { - SAY_INTRO = -1649055, - SAY_AGGRO = -1649056, - SAY_KILL1 = -1649057, - SAY_KILL2 = -1649058, - SAY_DEATH = -1649059, - EMOTE_SPIKE = -1649060, - SAY_BURROWER = -1649061, - EMOTE_LEECHING_SWARM = -1649062, - SAY_LEECHING_SWARM = -1649063, + SAY_INTRO = 0, + SAY_AGGRO = 1, + EMOTE_SUBMERGE = 2, + EMOTE_BURROWER = 3, + SAY_EMERGE = 4, + SAY_LEECHING_SWARM = 5, + EMOTE_LEECHING_SWARM = 6, + SAY_KILL_PLAYER = 7, + SAY_DEATH = 8, + + EMOTE_SPIKE = 0, }; enum Summons @@ -82,8 +85,10 @@ enum BossSpells SPELL_SPIDER_FRENZY = 66128, SPELL_EXPOSE_WEAKNESS = 67720, //Passive - Triggered SPELL_SHADOW_STRIKE = 66134, - SPELL_SUBMERGE_EFFECT = 53421, - SPELL_EMERGE_EFFECT = 66947, + SPELL_SUBMERGE_EFFECT = 68394, + SPELL_EMERGE_EFFECT = 65982, + SPELL_AWAKENED = 66311, + SPELL_PERSISTENT_DIRT = 68048, SUMMON_SCARAB = NPC_SCARAB, SUMMON_FROSTSPHERE = NPC_FROST_SPHERE, @@ -93,6 +98,7 @@ enum BossSpells SPELL_FROST_SPHERE = 67539, SPELL_PERMAFROST = 66193, SPELL_PERMAFROST_VISUAL = 65882, + SPELL_PERMAFROST_MODEL = 66185, //Spike SPELL_SUMMON_SPIKE = 66169, @@ -114,12 +120,12 @@ enum SummonActions const Position SphereSpawn[6] = { - { 786.6439f, 108.2498f, 155.6701f, 0 }, - { 806.8429f, 150.5902f, 155.6701f, 0 }, - { 759.1386f, 163.9654f, 155.6701f, 0 }, - { 744.3701f, 119.5211f, 155.6701f, 0 }, - { 710.0211f, 120.8152f, 155.6701f, 0 }, - { 706.6383f, 161.5266f, 155.6701f, 0 }, + {779.8038f, 150.6580f, 158.1426f, 0}, + {736.0243f, 113.4201f, 158.0226f, 0}, + {712.5712f, 160.9948f, 158.4368f, 0}, + {701.4271f, 126.4740f, 158.0205f, 0}, + {747.9202f, 155.0920f, 158.0613f, 0}, + {769.6285f, 121.1024f, 158.0504f, 0}, }; enum MovementPoints @@ -194,7 +200,7 @@ public: { if (who->GetTypeId() == TYPEID_PLAYER) { - DoScriptText(urand(0, 1) ? SAY_KILL1 : SAY_KILL2, me); + Talk(SAY_KILL_PLAYER); if (instance) instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0); } @@ -204,7 +210,7 @@ public: { if (!m_bIntro) { - DoScriptText(SAY_INTRO, me); + Talk(SAY_INTRO); m_bIntro = false; } } @@ -216,13 +222,16 @@ public: //Summon Scarab Swarms neutral at random places for (int i=0; i < 10; i++) if (Creature* temp = me->SummonCreature(NPC_SCARAB, AnubarakLoc[1].GetPositionX()+urand(0, 50)-25, AnubarakLoc[1].GetPositionY()+urand(0, 50)-25, AnubarakLoc[1].GetPositionZ())) + { temp->setFaction(31); + temp->GetMotionMaster()->MoveRandom(10); + } } void JustDied(Unit* /*killer*/) { Summons.DespawnAll(); - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(TYPE_ANUBARAK, DONE); } @@ -239,7 +248,7 @@ public: break; case NPC_SPIKE: summoned->CombatStart(target); - DoScriptText(EMOTE_SPIKE, me, target); + Talk(EMOTE_SPIKE, target->GetGUID()); break; } Summons.Summon(summoned); @@ -257,7 +266,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetInCombatWithZone(); if (instance) @@ -320,7 +329,7 @@ public: DoCast(me, SPELL_SUBMERGE_ANUBARAK); DoCast(me, SPELL_CLEAR_ALL_DEBUFFS); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); - DoScriptText(SAY_BURROWER, me); + Talk(EMOTE_BURROWER); m_uiScarabSummoned = 0; m_uiSummonScarabTimer = 4*IN_MILLISECONDS; m_uiStage = 2; @@ -402,8 +411,8 @@ public: { m_bReachedPhase3 = true; DoCastAOE(SPELL_LEECHING_SWARM); - DoScriptText(EMOTE_LEECHING_SWARM, me); - DoScriptText(SAY_LEECHING_SWARM, me); + Talk(EMOTE_LEECHING_SWARM); + Talk(SAY_LEECHING_SWARM); } if (m_uiBerserkTimer <= uiDiff && !me->HasAura(SPELL_BERSERK)) @@ -444,10 +453,9 @@ public: m_uiDeterminationTimer = urand(5*IN_MILLISECONDS, 60*IN_MILLISECONDS); DoCast(me, SPELL_ACID_MANDIBLE); me->SetInCombatWithZone(); - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM)) - me->AddThreat(target, 20000.0f); - if (!me->isInCombat()) - me->DisappearAndDie(); + if (me->isInCombat()) + if (Creature* Anubarak = ObjectAccessor::GetCreature(*me, instance->GetData64(NPC_ANUBARAK))) + Anubarak->AI()->JustSummoned(me); } void DoAction(const int32 actionId) @@ -508,14 +516,16 @@ public: void Reset() { - me->SetCorpseDelay(0); + me->SetCorpseDelay(10); m_uiSpiderFrenzyTimer = urand(10*IN_MILLISECONDS, 20*IN_MILLISECONDS); m_uiSubmergeTimer = 30*IN_MILLISECONDS; DoCast(me, SPELL_EXPOSE_WEAKNESS); DoCast(me, SPELL_SPIDER_FRENZY); + DoCast(me, SPELL_AWAKENED); me->SetInCombatWithZone(); - if (!me->isInCombat()) - me->DisappearAndDie(); + if (me->isInCombat()) + if (Creature* Anubarak = ObjectAccessor::GetCreature(*me, instance->GetData64(NPC_ANUBARAK))) + Anubarak->AI()->JustSummoned(me); } void DoAction(const int32 actionId) @@ -523,8 +533,9 @@ public: switch (actionId) { case ACTION_SHADOW_STRIKE: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_SHADOW_STRIKE); + if (!me->HasAura(SPELL_AWAKENED)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + DoCast(target, SPELL_SHADOW_STRIKE); break; } } @@ -534,22 +545,25 @@ public: if (!UpdateVictim()) return; + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + if ((m_uiSubmergeTimer <= uiDiff) && HealthBelowPct(80)) { if (me->HasAura(SPELL_SUBMERGE_EFFECT)) { me->RemoveAurasDueToSpell(SPELL_SUBMERGE_EFFECT); DoCast(me, SPELL_EMERGE_EFFECT); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); - me->CombatStart(me->SelectNearestTarget()); + DoCast(me, SPELL_AWAKENED); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } else { if (!me->HasAura(SPELL_PERMAFROST_HELPER)) { DoCast(me, SPELL_SUBMERGE_EFFECT); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); - me->CombatStop(); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + DoCast(me, SPELL_PERSISTENT_DIRT, true); } } m_uiSubmergeTimer = 20*IN_MILLISECONDS; @@ -574,16 +588,10 @@ class mob_frost_sphere : public CreatureScript void Reset() { - _isFalling = false; me->SetReactState(REACT_PASSIVE); - //! Confirmed sniff 3.3.5.a - me->SetDisableGravity(true); - me->SetByteValue(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); - //! end + DoCast(SPELL_FROST_SPHERE); me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); - me->SetSpeed(MOVE_RUN, 0.5f, false); me->GetMotionMaster()->MoveRandom(20.0f); - DoCast(SPELL_FROST_SPHERE); } void DamageTaken(Unit* /*who*/, uint32& damage) @@ -591,9 +599,20 @@ class mob_frost_sphere : public CreatureScript if (me->GetHealth() <= damage) { damage = 0; - if (!_isFalling) + float floorZ = me->GetMap()->GetHeight(me->GetPhaseMask(), me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); + if (fabs(me->GetPositionZ() - floorZ) < 0.1f) { - _isFalling = true; + // we are close to the ground + me->GetMotionMaster()->MoveIdle(); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE); + DoCast(SPELL_PERMAFROST_MODEL); + DoCast(SPELL_PERMAFROST); + me->SetObjectScale(2.0f); + } + else + { + // we are in air me->GetMotionMaster()->MoveIdle(); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); //At hit the ground @@ -612,16 +631,13 @@ class mob_frost_sphere : public CreatureScript { case POINT_FALL_GROUND: me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE); - me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); + DoCast(SPELL_PERMAFROST_MODEL); DoCast(SPELL_PERMAFROST_VISUAL); DoCast(SPELL_PERMAFROST); me->SetObjectScale(2.0f); break; } } - - private: - bool _isFalling; }; CreatureAI* GetAI(Creature* creature) const @@ -668,6 +684,7 @@ public: { m_uiTargetGUID = who->GetGUID(); DoCast(who, SPELL_MARK); + Talk(EMOTE_SPIKE, who->GetGUID()); me->SetSpeed(MOVE_RUN, 0.5f); m_uiSpeed = 0; m_uiIncreaseSpeedTimer = 1*IN_MILLISECONDS; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 79bbb470edf..c662daf3671 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -27,13 +27,15 @@ EndScriptData */ // All - untested // Pets aren't being summoned by their masters -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "trial_of_the_crusader.h" -enum eYell +enum Yells { - SAY_GARROSH_KILL_ALLIANCE_PLAYER4 = -1649118, - SAY_VARIAN_KILL_HORDE_PLAYER4 = -1649123, + SAY_KILL_PLAYER = 6, }; enum eAIs @@ -356,11 +358,12 @@ struct boss_faction_championsAI : public ScriptedAI if (TeamInInstance == ALLIANCE) { if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_VARIAN))) - DoScriptText(SAY_VARIAN_KILL_HORDE_PLAYER4+urand(0, 3), temp); // + cause we are on negative + temp->AI()->Talk(SAY_KILL_PLAYER); } else - if (Creature* temp = me->FindNearestCreature(NPC_GARROSH, 300.f)) - DoScriptText(SAY_GARROSH_KILL_ALLIANCE_PLAYER4+urand(0, 3), temp); // + cause we are on negative + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_GARROSH))) + temp->AI()->Talk(SAY_KILL_PLAYER); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0); } @@ -945,18 +948,18 @@ public: }; -enum eWarlockSpells +enum WarlockSpells { - SPELL_HELLFIRE = 65816, - SPELL_CORRUPTION = 65810, - SPELL_CURSE_OF_AGONY = 65814, - SPELL_CURSE_OF_EXHAUSTION = 65815, - SPELL_FEAR = 65809, //8s - SPELL_SEARING_PAIN = 65819, - SPELL_SHADOW_BOLT = 65821, - SPELL_UNSTABLE_AFFLICTION = 65812, - SPELL_SUMMON_FELHUNTER = 67514, - H_SPELL_UNSTABLE_AFFLICTION = 68155, //15s + SPELL_HELLFIRE = 65816, + SPELL_CORRUPTION = 65810, + SPELL_CURSE_OF_AGONY = 65814, + SPELL_CURSE_OF_EXHAUSTION = 65815, + SPELL_FEAR = 65809, // 8s + SPELL_SEARING_PAIN = 65819, + SPELL_SHADOW_BOLT = 65821, + SPELL_UNSTABLE_AFFLICTION = 65812, // 15s + SPELL_UNSTABLE_AFFLICTION_DISPEL = 65813, + SPELL_SUMMON_FELHUNTER = 67514, }; class mob_toc_warlock : public CreatureScript @@ -2030,6 +2033,40 @@ public: }; }; +class spell_faction_champion_warl_unstable_affliction : public SpellScriptLoader +{ + public: + spell_faction_champion_warl_unstable_affliction() : SpellScriptLoader("spell_faction_champion_warl_unstable_affliction") { } + + class spell_faction_champion_warl_unstable_affliction_AuraScript : public AuraScript + { + PrepareAuraScript(spell_faction_champion_warl_unstable_affliction_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_UNSTABLE_AFFLICTION_DISPEL)) + return false; + return true; + } + + void HandleDispel(DispelInfo* dispelInfo) + { + if (Unit* caster = GetCaster()) + caster->CastSpell(dispelInfo->GetDispeller(), SPELL_UNSTABLE_AFFLICTION_DISPEL, true, NULL, GetEffect(EFFECT_0)); + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_faction_champion_warl_unstable_affliction_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_faction_champion_warl_unstable_affliction_AuraScript(); + } +}; + void AddSC_boss_faction_champions() { new boss_toc_champion_controller(); @@ -2049,4 +2086,5 @@ void AddSC_boss_faction_champions() new mob_toc_retro_paladin(); new mob_toc_pet_warlock(); new mob_toc_pet_hunter(); + new spell_faction_champion_warl_unstable_affliction(); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index a7328b43826..87e7801566e 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -30,21 +30,24 @@ EndScriptData */ // Redone summon's scripts in SAI // Add immunities to the boss and summons -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "trial_of_the_crusader.h" enum Yells { - SAY_INTRO = -1649030, - SAY_AGGRO = -1649031, - SAY_DEATH = -1649032, - EMOTE_INCINERATE = -1649033, - SAY_INCINERATE = -1649034, - EMOTE_LEGION_FLAME = -1649035, - EMOTE_NETHER_PORTAL = -1649036, - SAY_NETHER_PORTAL = -1649037, - EMOTE_INFERNAL_ERUPTION = -1649038, - SAY_INFERNAL_ERUPTION = -1649039, + SAY_INTRO = 0, + SAY_AGGRO = 1, + EMOTE_LEGION_FLAME = 2, + EMOTE_NETHER_PORTAL = 3, + SAY_MISTRESS_OF_PAIN = 4, + EMOTE_INCINERATE = 5, + SAY_INCINERATE = 6, + EMOTE_INFERNAL_ERUPTION = 7, + SAY_INFERNAL_ERUPTION = 8, + SAY_KILL_PLAYER = 9, + SAY_DEATH = 10, + SAY_BERSERK = 11, }; enum Equipment @@ -158,7 +161,7 @@ public: void JustDied(Unit* /*killer*/) { Summons.DespawnAll(); - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(TYPE_JARAXXUS, DONE); } @@ -173,7 +176,7 @@ public: me->SetInCombatWithZone(); if (instance) instance->SetData(TYPE_JARAXXUS, IN_PROGRESS); - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void UpdateAI(const uint32 uiDiff) @@ -183,16 +186,16 @@ public: if (m_uiSummonInfernalEruptionTimer <= uiDiff) { - DoScriptText(EMOTE_INFERNAL_ERUPTION, me); - DoScriptText(SAY_INFERNAL_ERUPTION, me); + Talk(EMOTE_INFERNAL_ERUPTION); + Talk(SAY_INFERNAL_ERUPTION); DoCast(SPELL_INFERNAL_ERUPTION); m_uiSummonInfernalEruptionTimer = 2*MINUTE*IN_MILLISECONDS; } else m_uiSummonInfernalEruptionTimer -= uiDiff; if (m_uiSummonNetherPortalTimer <= uiDiff) { - DoScriptText(EMOTE_NETHER_PORTAL, me); - DoScriptText(SAY_NETHER_PORTAL, me); + Talk(EMOTE_NETHER_PORTAL); + Talk(SAY_MISTRESS_OF_PAIN); DoCast(SPELL_NETHER_PORTAL); m_uiSummonNetherPortalTimer = 2*MINUTE*IN_MILLISECONDS; } else m_uiSummonNetherPortalTimer -= uiDiff; @@ -214,8 +217,8 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true)) { - DoScriptText(EMOTE_INCINERATE, me, target); - DoScriptText(SAY_INCINERATE, me); + Talk(EMOTE_INCINERATE, target->GetGUID()); + Talk(SAY_INCINERATE); DoCast(target, SPELL_INCINERATE_FLESH); } m_uiIncinerateFleshTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS); @@ -231,7 +234,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true)) { - DoScriptText(EMOTE_LEGION_FLAME, me, target); + Talk(EMOTE_LEGION_FLAME, target->GetGUID()); DoCast(target, SPELL_LEGION_FLAME); } m_uiLegionFlameTimer = 30*IN_MILLISECONDS; @@ -326,6 +329,8 @@ public: // used to despawn corpse immediately me->DespawnOrUnsummon(); } + + void UpdateAI(uint32 const /*diff*/) {} }; }; @@ -435,6 +440,8 @@ public: // used to despawn corpse immediately me->DespawnOrUnsummon(); } + + void UpdateAI(uint32 const /*diff*/) {} }; }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 5bda32941c2..506467be8a5 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -29,21 +29,22 @@ EndScriptData */ // Snakes - miss the 1-hitkill from emerging // - visual changes between mobile and stationary models seems not to work sometimes -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "trial_of_the_crusader.h" enum Yells { - //Gormok - SAY_SNOBOLLED = -1649000, - //Acidmaw & Dreadscale - SAY_SUBMERGE = -1649010, - SAY_EMERGE = -1649011, - SAY_BERSERK = -1649012, - //Icehowl - SAY_TRAMPLE_STARE = -1649020, - SAY_TRAMPLE_FAIL = -1649021, - SAY_TRAMPLE_START = -1649022, + // Gormok + EMOTE_SNOBOLLED = 0, + + // Acidmaw & Dreadscale + EMOTE_ENRAGE = 0, + + // Icehowl + EMOTE_TRAMPLE_START = 0, + EMOTE_TRAMPLE_CRASH = 1, + EMOTE_TRAMPLE_FAIL = 2, }; enum Equipment @@ -238,7 +239,7 @@ public: if (m_uiSummonCount > 0) { me->SummonCreature(NPC_SNOBOLD_VASSAL, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_DESPAWN); - DoScriptText(SAY_SNOBOLLED, me); + Talk(EMOTE_SNOBOLLED); } m_uiSummonTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); } else m_uiSummonTimer -= diff; @@ -459,12 +460,11 @@ struct boss_jormungarAI : public ScriptedAI if (instanceScript && instanceScript->GetData(TYPE_NORTHREND_BEASTS) == SNAKES_SPECIAL && !enraged) { - DoScriptText(SAY_EMERGE, me); me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); DoCast(SPELL_ENRAGE); enraged = true; - DoScriptText(SAY_BERSERK, me); + Talk(EMOTE_ENRAGE); switch (stage) { case 0: @@ -511,7 +511,6 @@ struct boss_jormungarAI : public ScriptedAI case 1: // Submerge me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_SUBMERGE_0); - DoScriptText(SAY_SUBMERGE, me); me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+ frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ()); stage = 2; case 2: // Wait til emerge @@ -523,7 +522,6 @@ struct boss_jormungarAI : public ScriptedAI break; case 3: // Emerge me->SetDisplayId(modelStationary); - DoScriptText(SAY_EMERGE, me); me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); DoCast(me, SPELL_EMERGE_0); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); @@ -557,7 +555,6 @@ struct boss_jormungarAI : public ScriptedAI case 5: // Submerge me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_SUBMERGE_0); - DoScriptText(SAY_SUBMERGE, me); me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ()); stage = 6; case 6: // Wait til emerge @@ -569,7 +566,6 @@ struct boss_jormungarAI : public ScriptedAI break; case 7: // Emerge me->SetDisplayId(modelMobile); - DoScriptText(SAY_EMERGE, me); me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); DoCast(me, SPELL_EMERGE_0); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); @@ -909,6 +905,8 @@ public: if (m_uiMassiveCrashTimer <= diff) { me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 10.0f, 20.0f); // 1: Middle of the room + SetCombatMovement(false); + me->AttackStop(); m_uiStage = 7; //Invalid (Do nothing more than move) m_uiMassiveCrashTimer = 30*IN_MILLISECONDS; } else m_uiMassiveCrashTimer -= diff; @@ -917,23 +915,28 @@ public: break; case 1: DoCastAOE(SPELL_MASSIVE_CRASH); + me->StopMoving(); + me->AttackStop(); m_uiStage = 2; break; case 2: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true)) { + me->StopMoving(); + me->AttackStop(); m_uiTrampleTargetGUID = target->GetGUID(); me->SetTarget(m_uiTrampleTargetGUID); - DoScriptText(SAY_TRAMPLE_STARE, me, target); m_bTrampleCasted = false; - SetCombatMovement(false); - me->GetMotionMaster()->MoveIdle(); + //SetCombatMovement(false); + //me->GetMotionMaster()->MoveIdle(); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); m_uiTrampleTimer = 4*IN_MILLISECONDS; m_uiStage = 3; } else m_uiStage = 6; break; case 3: + me->StopMoving(); + me->AttackStop(); if (m_uiTrampleTimer <= diff) { if (Unit* target = Unit::GetPlayer(*me, m_uiTrampleTargetGUID)) @@ -946,13 +949,15 @@ public: me->GetMotionMaster()->MoveJump(2*me->GetPositionX()-m_fTrampleTargetX, 2*me->GetPositionY()-m_fTrampleTargetY, me->GetPositionZ(), - 10.0f, 20.0f); // 2: Hop Backwards + 20.0f, 30.0f); // 2: Hop Backwards m_uiStage = 7; //Invalid (Do nothing more than move) } else m_uiStage = 6; } else m_uiTrampleTimer -= diff; break; case 4: - DoScriptText(SAY_TRAMPLE_START, me); + me->StopMoving(); + me->AttackStop(); + Talk(EMOTE_TRAMPLE_START, m_uiTrampleTargetGUID); me->GetMotionMaster()->MoveCharge(m_fTrampleTargetX, m_fTrampleTargetY, m_fTrampleTargetZ+2, 42, 1); me->SetTarget(0); m_uiStage = 5; @@ -984,7 +989,12 @@ public: if (!m_bTrampleCasted) { DoCast(me, SPELL_STAGGERED_DAZE); - DoScriptText(SAY_TRAMPLE_FAIL, me); + Talk(EMOTE_TRAMPLE_CRASH); + } + else + { + DoCast(me, SPELL_FROTHING_RAGE, true); + Talk(EMOTE_TRAMPLE_FAIL); } m_bMovementStarted = false; me->GetMotionMaster()->MovementExpired(); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index cf84abb482f..a65eaebbc0c 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -27,22 +27,28 @@ EndScriptData */ // - They should be floating but they aren't respecting the floor =( // - Hardcoded bullets spawner -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "Cell.h" +#include "CellImpl.h" #include "trial_of_the_crusader.h" enum Yells { - SAY_AGGRO = -1649040, - SAY_DEATH = -1649041, - SAY_BERSERK = -1649042, - EMOTE_SHIELD = -1649043, - SAY_SHIELD = -1649044, - SAY_KILL1 = -1649045, - SAY_KILL2 = -1649046, - EMOTE_LIGHT_VORTEX = -1649047, - SAY_LIGHT_VORTEX = -1649048, - EMOTE_DARK_VORTEX = -1649049, - SAY_DARK_VORTEX = -1649050, + SAY_AGGRO = 0, + SAY_NIGHT = 1, + SAY_LIGHT = 2, + EMOTE_VORTEX = 3, + EMOTE_TWINK_PACT = 4, + SAY_TWINK_PACT = 5, + SAY_KILL_PLAYER = 6, + SAY_BERSERK = 7, + SAY_DEATH = 8, }; enum Equipment @@ -159,7 +165,6 @@ struct boss_twin_baseAI : public ScriptedAI uint32 m_uiTouchTimer; uint32 m_uiBerserkTimer; - int32 m_uiVortexSay; int32 m_uiVortexEmote; uint32 m_uiSisterNpcId; uint32 m_uiMyEmphatySpellId; @@ -171,7 +176,8 @@ struct boss_twin_baseAI : public ScriptedAI uint32 m_uiSpikeSpellId; uint32 m_uiTouchSpellId; - void Reset() { + void Reset() + { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_PASSIVE); me->ModifyAuraState(m_uiAuraState, true); @@ -216,7 +222,7 @@ struct boss_twin_baseAI : public ScriptedAI { if (who->GetTypeId() == TYPEID_PLAYER) { - DoScriptText(urand(0, 1) ? SAY_KILL1 : SAY_KILL2, me); + Talk(SAY_KILL_PLAYER); if (instance) instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0); } @@ -248,7 +254,7 @@ struct boss_twin_baseAI : public ScriptedAI void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) { if (Creature* pSister = GetSister()) @@ -290,7 +296,7 @@ struct boss_twin_baseAI : public ScriptedAI instance->SetData(TYPE_VALKIRIES, IN_PROGRESS); } - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); DoCast(me, m_uiSurgeSpellId); } @@ -328,8 +334,7 @@ struct boss_twin_baseAI : public ScriptedAI { if (Creature* pSister = GetSister()) pSister->AI()->DoAction(ACTION_VORTEX); - DoScriptText(m_uiVortexEmote, me); - DoScriptText(m_uiVortexSay, me); + Talk(m_uiVortexEmote); DoCastAOE(m_uiVortexSpellId); m_uiStage = 0; m_uiSpecialAbilityTimer = MINUTE*IN_MILLISECONDS; @@ -340,8 +345,8 @@ struct boss_twin_baseAI : public ScriptedAI case 2: // Shield+Pact if (m_uiSpecialAbilityTimer <= uiDiff) { - DoScriptText(EMOTE_SHIELD, me); - DoScriptText(SAY_SHIELD, me); + Talk(EMOTE_TWINK_PACT); + Talk(SAY_TWINK_PACT); if (Creature* pSister = GetSister()) { pSister->AI()->DoAction(ACTION_PACT); @@ -379,7 +384,7 @@ struct boss_twin_baseAI : public ScriptedAI if (!m_bIsBerserk && m_uiBerserkTimer <= uiDiff) { DoCast(me, SPELL_BERSERK); - DoScriptText(SAY_BERSERK, me); + Talk(SAY_BERSERK); m_bIsBerserk = true; } else @@ -418,8 +423,7 @@ public: m_uiStage = 0; m_uiWeapon = EQUIP_MAIN_1; m_uiAuraState = AURA_STATE_UNKNOWN22; - m_uiVortexEmote = EMOTE_LIGHT_VORTEX; - m_uiVortexSay = SAY_LIGHT_VORTEX; + m_uiVortexEmote = EMOTE_VORTEX; m_uiSisterNpcId = NPC_DARKBANE; m_uiMyEmphatySpellId = SPELL_TWIN_EMPATHY_DARK; m_uiOtherEssenceSpellId = SPELL_DARK_ESSENCE_HELPER; @@ -488,8 +492,7 @@ public: m_uiStage = 1; m_uiWeapon = EQUIP_MAIN_2; m_uiAuraState = AURA_STATE_UNKNOWN19; - m_uiVortexEmote = EMOTE_DARK_VORTEX; - m_uiVortexSay = SAY_DARK_VORTEX; + m_uiVortexEmote = EMOTE_VORTEX; m_uiSisterNpcId = NPC_LIGHTBANE; m_uiMyEmphatySpellId = SPELL_TWIN_EMPATHY_LIGHT; m_uiOtherEssenceSpellId = SPELL_LIGHT_ESSENCE_HELPER; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 1966e26b128..af6104008ff 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -23,7 +23,8 @@ SDComment: by /dev/rsa SDCategory: Trial of the Crusader EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "trial_of_the_crusader.h" class instance_trial_of_the_crusader : public InstanceMapScript @@ -46,6 +47,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript uint64 BarrentGUID; uint64 TirionGUID; + uint64 TirionFordringGUID; uint64 FizzlebangGUID; uint64 GarroshGUID; uint64 VarianGUID; @@ -84,6 +86,8 @@ class instance_trial_of_the_crusader : public InstanceMapScript TrialCounter = 50; EventStage = 0; + TirionFordringGUID = 0; + TributeChestGUID = 0; MainGateDoorGUID = 0; @@ -146,6 +150,9 @@ class instance_trial_of_the_crusader : public InstanceMapScript case NPC_TIRION: TirionGUID = creature->GetGUID(); break; + case NPC_TIRION_FORDRING: + TirionFordringGUID = creature->GetGUID(); + break; case NPC_FIZZLEBANG: FizzlebangGUID = creature->GetGUID(); break; @@ -237,10 +244,18 @@ class instance_trial_of_the_crusader : public InstanceMapScript switch (type) { case TYPE_JARAXXUS: + // Cleanup Icehowl + if (Creature* icehowl = instance->GetCreature(IcehowlGUID)) + icehowl->DespawnOrUnsummon(); if (data == DONE) EventStage = 2000; break; case TYPE_CRUSADERS: + // Cleanup Jaraxxus + if (Creature* jaraxxus = instance->GetCreature(JaraxxusGUID)) + jaraxxus->DespawnOrUnsummon(); + if (Creature* fizzlebang = instance->GetCreature(FizzlebangGUID)) + fizzlebang->DespawnOrUnsummon(); switch (data) { case IN_PROGRESS: @@ -260,6 +275,9 @@ class instance_trial_of_the_crusader : public InstanceMapScript } break; case TYPE_VALKIRIES: + // Cleanup chest + if (GameObject* cache = instance->GetGameObject(CrusadersCacheGUID)) + cache->Delete(); switch (data) { case FAIL: @@ -314,7 +332,8 @@ class instance_trial_of_the_crusader : public InstanceMapScript } if (tributeChest) if (Creature* tirion = instance->GetCreature(TirionGUID)) - if (GameObject* chest = tirion->SummonGameObject(tributeChest, 805.62f, 134.87f, 142.16f, 3.27f, 0, 0, 0, 0, 90000000)) + // need proper location.this one is guessed based on videos + if (GameObject* chest = tirion->SummonGameObject(tributeChest, 643.814f, 136.027f, 141.295f, 0, 0, 0, 0, 0, 90000000)) chest->SetRespawnTime(chest->GetRespawnDelay()); break; } @@ -393,7 +412,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript if (type < MAX_ENCOUNTERS) { - sLog->outDetail("[ToCr] EncounterStatus[type %u] %u = data %u;", type, EncounterStatus[type], data); + sLog->outInfo(LOG_FILTER_TSCR, "[ToCr] EncounterStatus[type %u] %u = data %u;", type, EncounterStatus[type], data); if (data == FAIL) { --TrialCounter; @@ -421,6 +440,8 @@ class instance_trial_of_the_crusader : public InstanceMapScript return BarrentGUID; case NPC_TIRION: return TirionGUID; + case NPC_TIRION_FORDRING: + return TirionFordringGUID; case NPC_FIZZLEBANG: return FizzlebangGUID; case NPC_GARROSH: diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index 2643b8d60c7..0476b2cbacb 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -25,52 +25,66 @@ EndScriptData */ //Known Bugs: // - Need better implementation of Gossip and correct gossip text and option -// - Misses Dalaran Teleport at the end. -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "trial_of_the_crusader.h" enum eYells { - SAY_STAGE_0_01 = -1649070, - SAY_STAGE_0_02 = -1649071, - SAY_STAGE_0_03a = -1649072, - SAY_STAGE_0_03h = -1649073, - SAY_STAGE_0_04 = -1649074, - SAY_STAGE_0_05 = -1649075, - SAY_STAGE_0_06 = -1649076, - SAY_STAGE_0_WIPE = -1649077, - SAY_STAGE_1_01 = -1649080, - SAY_STAGE_1_02 = -1649081, - SAY_STAGE_1_03 = -1649082, - SAY_STAGE_1_04 = -1649083, - SAY_STAGE_1_05 = -1649030, //INTRO Jaraxxus - SAY_STAGE_1_06 = -1649084, - SAY_STAGE_1_07 = -1649086, - SAY_STAGE_1_08 = -1649087, - SAY_STAGE_1_09 = -1649088, - SAY_STAGE_1_10 = -1649089, - SAY_STAGE_1_11 = -1649090, - SAY_STAGE_2_01 = -1649091, - SAY_STAGE_2_02a = -1649092, - SAY_STAGE_2_02h = -1649093, - SAY_STAGE_2_03 = -1649094, - SAY_STAGE_2_04a = -1649095, - SAY_STAGE_2_04h = -1649096, - SAY_STAGE_2_05a = -1649097, - SAY_STAGE_2_05h = -1649098, - SAY_STAGE_2_06 = -1649099, - SAY_STAGE_3_01 = -1649100, - SAY_STAGE_3_02 = -1649101, - SAY_STAGE_3_03a = -1649102, - SAY_STAGE_3_03h = -1649103, - SAY_STAGE_4_01 = -1649104, - SAY_STAGE_4_02 = -1649105, - SAY_STAGE_4_03 = -1649106, - SAY_STAGE_4_04 = -1649107, - SAY_STAGE_4_05 = -1649108, - SAY_STAGE_4_06 = -1649109, - SAY_STAGE_4_07 = -1649110, + // Highlord Tirion Fordring - 34996 + SAY_STAGE_0_01 = 0, + SAY_STAGE_0_02 = 1, + SAY_STAGE_0_04 = 2, + SAY_STAGE_0_05 = 3, + SAY_STAGE_0_06 = 4, + SAY_STAGE_0_WIPE = 5, + SAY_STAGE_1_01 = 6, + SAY_STAGE_1_07 = 7, + SAY_STAGE_1_08 = 8, + SAY_STAGE_1_11 = 9, + SAY_STAGE_2_01 = 10, + SAY_STAGE_2_03 = 11, + SAY_STAGE_2_06 = 12, + SAY_STAGE_3_01 = 13, + SAY_STAGE_3_02 = 14, + SAY_STAGE_4_01 = 15, + SAY_STAGE_4_03 = 16, + + // Varian Wrynn + SAY_STAGE_0_03a = 0, + SAY_STAGE_1_10 = 1, + SAY_STAGE_2_02a = 2, + SAY_STAGE_2_04a = 3, + SAY_STAGE_2_05a = 4, + SAY_STAGE_3_03a = 5, + + // Garrosh + SAY_STAGE_0_03h = 0, + SAY_STAGE_1_09 = 1, + SAY_STAGE_2_02h = 2, + SAY_STAGE_2_04h = 3, + SAY_STAGE_2_05h = 4, + SAY_STAGE_3_03h = 5, + + // Wilfred Fizzlebang + SAY_STAGE_1_02 = 0, + SAY_STAGE_1_03 = 1, + SAY_STAGE_1_04 = 2, + SAY_STAGE_1_06 = 3, + + // Lord Jaraxxus + SAY_STAGE_1_05 = 0, + + // The Lich King + SAY_STAGE_4_02 = 0, + SAY_STAGE_4_05 = 1, + SAY_STAGE_4_04 = 2, + + // Highlord Tirion Fordring - 36095 + SAY_STAGE_4_06 = 0, + SAY_STAGE_4_07 = 1, }; struct _Messages @@ -106,11 +120,8 @@ class npc_announcer_toc10 : public CreatureScript { npc_announcer_toc10AI(Creature* creature) : ScriptedAI(creature) { - instance = creature->GetInstanceScript(); } - InstanceScript* instance; - void Reset() { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -204,7 +215,7 @@ class npc_announcer_toc10 : public CreatureScript return true; if (GameObject* floor = GameObject::GetGameObject(*player, instanceScript->GetData64(GO_ARGENT_COLISEUM_FLOOR))) - floor->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED); + floor->SetDestructibleState(GO_DESTRUCTIBLE_DAMAGED); creature->CastSpell(creature, 69016, false); @@ -260,7 +271,7 @@ class boss_lich_king_toc : public CreatureScript void MovementInform(uint32 uiType, uint32 uiId) { - if (uiType != POINT_MOTION_TYPE) + if (uiType != POINT_MOTION_TYPE || !instance) return; switch (uiId) { @@ -287,13 +298,13 @@ class boss_lich_king_toc : public CreatureScript switch (instance->GetData(TYPE_EVENT)) { case 5010: - DoScriptText(SAY_STAGE_4_02, me); + Talk(SAY_STAGE_4_02); m_uiUpdateTimer = 3000; me->GetMotionMaster()->MovePoint(0, LichKingLoc[0]); instance->SetData(TYPE_EVENT, 5020); break; case 5030: - DoScriptText(SAY_STAGE_4_04, me); + Talk(SAY_STAGE_4_04); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_TALK); m_uiUpdateTimer = 10000; instance->SetData(TYPE_EVENT, 5040); @@ -310,7 +321,7 @@ class boss_lich_king_toc : public CreatureScript instance->SetData(TYPE_EVENT, 5060); break; case 5060: - DoScriptText(SAY_STAGE_4_05, me); + Talk(SAY_STAGE_4_05); me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL); m_uiUpdateTimer = 2500; instance->SetData(TYPE_EVENT, 5070); @@ -322,22 +333,20 @@ class boss_lich_king_toc : public CreatureScript break; case 5080: if (GameObject* go = instance->instance->GetGameObject(instance->GetData64(GO_ARGENT_COLISEUM_FLOOR))) - go->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED); + go->SetDestructibleState(GO_DESTRUCTIBLE_DAMAGED); me->CastSpell(me, 69016, false); - if (instance) - { - instance->SetData(TYPE_LICH_KING, DONE); - Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_ANUBARAK)); - if (!temp || !temp->isAlive()) - temp = me->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 3, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME); + instance->SetData(TYPE_LICH_KING, DONE); + Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_ANUBARAK)); + if (!temp || !temp->isAlive()) + temp = me->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 3, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME); - instance->SetData(TYPE_EVENT, 0); - } + instance->SetData(TYPE_EVENT, 0); me->DespawnOrUnsummon(); m_uiUpdateTimer = 20000; break; } } else m_uiUpdateTimer -= uiDiff; + instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer); } }; @@ -369,7 +378,7 @@ class npc_fizzlebang_toc : public CreatureScript void JustDied(Unit* killer) { - DoScriptText(SAY_STAGE_1_06, me, killer); + Talk(SAY_STAGE_1_06, killer->GetGUID()); instance->SetData(TYPE_EVENT, 1180); if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS))) { @@ -428,13 +437,13 @@ class npc_fizzlebang_toc : public CreatureScript m_uiUpdateTimer = 4000; break; case 1120: - DoScriptText(SAY_STAGE_1_02, me); + Talk(SAY_STAGE_1_02); instance->SetData(TYPE_EVENT, 1130); m_uiUpdateTimer = 12000; break; case 1130: me->GetMotionMaster()->MovementExpired(); - DoScriptText(SAY_STAGE_1_03, me); + Talk(SAY_STAGE_1_03); me->HandleEmoteCommand(EMOTE_ONESHOT_SPELL_CAST_OMNI); if (Unit* pTrigger = me->SummonCreature(NPC_TRIGGER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 4.69494f, TEMPSUMMON_MANUAL_DESPAWN)) { @@ -468,7 +477,7 @@ class npc_fizzlebang_toc : public CreatureScript m_uiUpdateTimer = 3000; break; case 1140: - DoScriptText(SAY_STAGE_1_04, me); + Talk(SAY_STAGE_1_04); if (Creature* temp = me->SummonCreature(NPC_JARAXXUS, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 5.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME)) { temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -490,7 +499,7 @@ class npc_fizzlebang_toc : public CreatureScript break; case 1144: if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS))) - DoScriptText(SAY_STAGE_1_05, temp); + temp->AI()->Talk(SAY_STAGE_1_05); instance->SetData(TYPE_EVENT, 1150); m_uiUpdateTimer = 5000; break; @@ -553,13 +562,13 @@ class npc_tirion_toc : public CreatureScript { case 110: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK); - DoScriptText(SAY_STAGE_0_01, me); + Talk(SAY_STAGE_0_01); m_uiUpdateTimer = 22000; instance->SetData(TYPE_EVENT, 120); break; case 140: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK); - DoScriptText(SAY_STAGE_0_02, me); + Talk(SAY_STAGE_0_02); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 150); break; @@ -585,7 +594,7 @@ class npc_tirion_toc : public CreatureScript instance->SetData(TYPE_EVENT, 160); break; case 200: - DoScriptText(SAY_STAGE_0_04, me); + Talk(SAY_STAGE_0_04); m_uiUpdateTimer = 8000; instance->SetData(TYPE_EVENT, 205); break; @@ -617,7 +626,7 @@ class npc_tirion_toc : public CreatureScript instance->SetData(TYPE_EVENT, 230); break; case 300: - DoScriptText(SAY_STAGE_0_05, me); + Talk(SAY_STAGE_0_05); m_uiUpdateTimer = 8000; instance->SetData(TYPE_EVENT, 305); break; @@ -644,54 +653,54 @@ class npc_tirion_toc : public CreatureScript instance->SetData(TYPE_EVENT, 320); break; case 400: - DoScriptText(SAY_STAGE_0_06, me); + Talk(SAY_STAGE_0_06); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 0); break; case 666: - DoScriptText(SAY_STAGE_0_WIPE, me); + Talk(SAY_STAGE_0_WIPE); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 0); break; case 1010: - DoScriptText(SAY_STAGE_1_01, me); + Talk(SAY_STAGE_1_01); m_uiUpdateTimer = 7000; instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR)); me->SummonCreature(NPC_FIZZLEBANG, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME); instance->SetData(TYPE_EVENT, 0); break; case 1180: - DoScriptText(SAY_STAGE_1_07, me); + Talk(SAY_STAGE_1_07); m_uiUpdateTimer = 3000; instance->SetData(TYPE_EVENT, 0); break; case 2000: - DoScriptText(SAY_STAGE_1_08, me); + Talk(SAY_STAGE_1_08); m_uiUpdateTimer = 18000; instance->SetData(TYPE_EVENT, 2010); break; case 2030: - DoScriptText(SAY_STAGE_1_11, me); + Talk(SAY_STAGE_1_11); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 0); break; case 3000: - DoScriptText(SAY_STAGE_2_01, me); + Talk(SAY_STAGE_2_01); m_uiUpdateTimer = 12000; instance->SetData(TYPE_EVENT, 3050); break; case 3001: - DoScriptText(SAY_STAGE_2_01, me); + Talk(SAY_STAGE_2_01); m_uiUpdateTimer = 12000; instance->SetData(TYPE_EVENT, 3051); break; case 3060: - DoScriptText(SAY_STAGE_2_03, me); + Talk(SAY_STAGE_2_03); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 3070); break; case 3061: - DoScriptText(SAY_STAGE_2_03, me); + Talk(SAY_STAGE_2_03); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 3071); break; @@ -716,17 +725,17 @@ class npc_tirion_toc : public CreatureScript break; //Crusaders battle end case 3100: - DoScriptText(SAY_STAGE_2_06, me); + Talk(SAY_STAGE_2_06); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 0); break; case 4000: - DoScriptText(SAY_STAGE_3_01, me); + Talk(SAY_STAGE_3_01); m_uiUpdateTimer = 13000; instance->SetData(TYPE_EVENT, 4010); break; case 4010: - DoScriptText(SAY_STAGE_3_02, me); + Talk(SAY_STAGE_3_02); if (Creature* temp = me->SummonCreature(NPC_LIGHTBANE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME)) { temp->SetVisible(false); @@ -767,34 +776,38 @@ class npc_tirion_toc : public CreatureScript instance->SetData(TYPE_EVENT, 5000); break; case 5000: - DoScriptText(SAY_STAGE_4_01, me); + Talk(SAY_STAGE_4_01); m_uiUpdateTimer = 10000; instance->SetData(TYPE_EVENT, 5005); break; case 5005: m_uiUpdateTimer = 8000; instance->SetData(TYPE_EVENT, 5010); - me->SummonCreature(NPC_LICH_KING_1, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5); + me->SummonCreature(NPC_LICH_KING_1, ToCCommonLoc[2].GetPositionX(), ToCCommonLoc[2].GetPositionY(), ToCCommonLoc[2].GetPositionZ(), 5); break; case 5020: - DoScriptText(SAY_STAGE_4_03, me); + Talk(SAY_STAGE_4_03); m_uiUpdateTimer = 1000; instance->SetData(TYPE_EVENT, 0); break; case 6000: - me->NearTeleportTo(AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 4.0f); + me->SummonCreature(NPC_TIRION_FORDRING, EndSpawnLoc[0].GetPositionX(), EndSpawnLoc[0].GetPositionY(), EndSpawnLoc[0].GetPositionZ()); + me->SummonCreature(NPC_ARGENT_MAGE, EndSpawnLoc[1].GetPositionX(), EndSpawnLoc[1].GetPositionY(), EndSpawnLoc[1].GetPositionZ()); + me->SummonGameObject(GO_PORTAL_TO_DALARAN, EndSpawnLoc[2].GetPositionX(), EndSpawnLoc[2].GetPositionY(), EndSpawnLoc[2].GetPositionZ(), 5, 0, 0, 0, 0, 0); m_uiUpdateTimer = 20000; instance->SetData(TYPE_EVENT, 6005); break; case 6005: - DoScriptText(SAY_STAGE_4_06, me); + if (Creature* tirionFordring = Unit::GetCreature((*me), instance->GetData64(NPC_TIRION_FORDRING))) + tirionFordring->AI()->Talk(SAY_STAGE_4_06); m_uiUpdateTimer = 20000; instance->SetData(TYPE_EVENT, 6010); break; case 6010: if (IsHeroic()) { - DoScriptText(SAY_STAGE_4_07, me); + if (Creature* tirionFordring = Unit::GetCreature((*me), instance->GetData64(NPC_TIRION_FORDRING))) + tirionFordring->AI()->Talk(SAY_STAGE_4_07); m_uiUpdateTimer = 60000; instance->SetData(TYPE_ANUBARAK, SPECIAL); instance->SetData(TYPE_EVENT, 6020); @@ -852,7 +865,7 @@ class npc_garrosh_toc : public CreatureScript { case 130: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK); - DoScriptText(SAY_STAGE_0_03h, me); + Talk(SAY_STAGE_0_03h); m_uiUpdateTimer = 3000; instance->SetData(TYPE_EVENT, 132); break; @@ -862,27 +875,27 @@ class npc_garrosh_toc : public CreatureScript instance->SetData(TYPE_EVENT, 140); break; case 2010: - DoScriptText(SAY_STAGE_1_09, me); + Talk(SAY_STAGE_1_09); m_uiUpdateTimer = 9000; instance->SetData(TYPE_EVENT, 2020); break; case 3050: - DoScriptText(SAY_STAGE_2_02h, me); + Talk(SAY_STAGE_2_02h); m_uiUpdateTimer = 15000; instance->SetData(TYPE_EVENT, 3060); break; case 3070: - DoScriptText(SAY_STAGE_2_04h, me); + Talk(SAY_STAGE_2_04h); m_uiUpdateTimer = 6000; instance->SetData(TYPE_EVENT, 3080); break; case 3081: - DoScriptText(SAY_STAGE_2_05h, me); + Talk(SAY_STAGE_2_05h); m_uiUpdateTimer = 3000; instance->SetData(TYPE_EVENT, 3091); break; case 4030: - DoScriptText(SAY_STAGE_3_03h, me); + Talk(SAY_STAGE_3_03h); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 4040); break; @@ -933,7 +946,7 @@ class npc_varian_toc : public CreatureScript { case 120: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK); - DoScriptText(SAY_STAGE_0_03a, me); + Talk(SAY_STAGE_0_03a); m_uiUpdateTimer = 2000; instance->SetData(TYPE_EVENT, 122); break; @@ -943,27 +956,27 @@ class npc_varian_toc : public CreatureScript instance->SetData(TYPE_EVENT, 130); break; case 2020: - DoScriptText(SAY_STAGE_1_10, me); + Talk(SAY_STAGE_1_10); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 2030); break; case 3051: - DoScriptText(SAY_STAGE_2_02a, me); + Talk(SAY_STAGE_2_02a); m_uiUpdateTimer = 10000; instance->SetData(TYPE_EVENT, 3061); break; case 3071: - DoScriptText(SAY_STAGE_2_04a, me); + Talk(SAY_STAGE_2_04a); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 3081); break; case 3080: - DoScriptText(SAY_STAGE_2_05a, me); + Talk(SAY_STAGE_2_05a); m_uiUpdateTimer = 3000; instance->SetData(TYPE_EVENT, 3090); break; case 4020: - DoScriptText(SAY_STAGE_3_03a, me); + Talk(SAY_STAGE_3_03a); m_uiUpdateTimer = 5000; instance->SetData(TYPE_EVENT, 4040); break; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h index 99525b6fb32..58cbd727963 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h @@ -53,8 +53,8 @@ const Position ToCCommonLoc[]= {563.833008f, 195.244995f, 394.585561f, 0}, // 5 - Center {573.5f, 180.5f, 395.14f, 0}, // 6 Move 0 Right {553.5f, 180.5f, 395.14f, 0}, // 7 Move 0 Left - {585.5f, 170.0f, 395.14f, 0}, // 8 Move 1 Right - {545.5f, 170.0f, 395.14f, 0}, // 9 Move 1 Left + {573.0f, 170.0f, 395.14f, 0}, // 8 Move 1 Right + {555.5f, 170.0f, 395.14f, 0}, // 9 Move 1 Left {563.8f, 216.1f, 395.1f, 0}, // 10 Behind the door {575.042358f, 195.260727f, 395.137146f, 0}, // 5 @@ -129,6 +129,13 @@ const Position AnubarakLoc[]= {740.184509f, 193.443390f, 142.117584f, 0}, // 4 - Nerub Spawn }; +const Position EndSpawnLoc[]= +{ + {648.9167f, 131.0208f, 141.6161f, 0}, // 0 - Highlord Tirion Fordring + {649.1614f, 142.0399f, 141.3057f ,0}, // 1 - Argent Mage + {644.6250f, 149.2743f, 140.6015f ,0}, // 2 - Portal to Dalaran +}; + enum euiWorldStates { UPDATE_STATE_UI_SHOW = 4390, @@ -162,6 +169,8 @@ enum eCreature { NPC_BARRENT = 34816, NPC_TIRION = 34996, + NPC_TIRION_FORDRING = 36095, + NPC_ARGENT_MAGE = 36097, NPC_FIZZLEBANG = 35458, NPC_GARROSH = 34995, NPC_VARIAN = 34990, @@ -244,6 +253,7 @@ enum eGameObject GO_MAIN_GATE_DOOR = 195647, GO_EAST_PORTCULLIS = 195648, GO_WEB_DOOR = 195485, + GO_PORTAL_TO_DALARAN = 195682, }; enum eAchievementData diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp index 95acc79231d..8b39fc51766 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp @@ -19,7 +19,8 @@ * Comment: MAYBE need more improve the "Raptor Call". */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "drak_tharon_keep.h" enum Spells diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp index 9ff8ee9c9ed..5d9acf4fca7 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "drak_tharon_keep.h" enum Spells diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp index b1d588a0d0d..969ccf4a059 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "drak_tharon_keep.h" enum Spells diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp index 26e4e9db99e..b6a4c40abdd 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp @@ -19,7 +19,9 @@ * Comment: TODO: spawn troll waves */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellAuras.h" #include "drak_tharon_keep.h" enum Spells diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp index aff3f1b8e36..99401c1d944 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "drak_tharon_keep.h" #define MAX_ENCOUNTER 4 @@ -69,6 +70,7 @@ public: void Initialize() { + memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); uiTrollgore = 0; uiNovos = 0; uiDred = 0; @@ -189,16 +191,12 @@ public: { OUT_SAVE_INST_DATA; - std::string str_data; - std::ostringstream saveStream; saveStream << "D K " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3]; - str_data = saveStream.str(); - OUT_SAVE_INST_DATA_COMPLETE; - return str_data; + return saveStream.str(); } void Load(const char* in) diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index 4a28ebe6495..b790ed518d5 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "SpellAuraEffects.h" #include "forge_of_souls.h" @@ -359,7 +361,7 @@ class DistanceCheck public: explicit DistanceCheck(Unit* _caster) : caster(_caster) { } - bool operator() (Unit* unit) + bool operator() (WorldObject* unit) const { if (caster->GetExactDist2d(unit) <= 10.0f) return true; @@ -378,25 +380,25 @@ class spell_bronjahm_soulstorm_targeting : public SpellScriptLoader { PrepareSpellScript(spell_bronjahm_soulstorm_targeting_SpellScript); - void FilterTargetsInitial(std::list<Unit*>& unitList) + void FilterTargetsInitial(std::list<WorldObject*>& targets) { - unitList.remove_if (DistanceCheck(GetCaster())); - sharedUnitList = unitList; + targets.remove_if(DistanceCheck(GetCaster())); + sharedTargets = targets; } // use the same target for first and second effect - void FilterTargetsSubsequent(std::list<Unit*>& unitList) + void FilterTargetsSubsequent(std::list<WorldObject*>& targets) { - unitList = sharedUnitList; + targets = sharedTargets; } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsInitial, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_2, TARGET_UNIT_DEST_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsInitial, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_2, TARGET_UNIT_DEST_AREA_ENEMY); } - std::list<Unit*> sharedUnitList; + std::list<WorldObject*> sharedTargets; }; SpellScript* GetSpellScript() const diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index ad49f6cbce8..4fdcf96192b 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "forge_of_souls.h" /* diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp index 1469e26fd20..c23479eea22 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "forge_of_souls.h" enum Events diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp index bad4b8e38b2..618b2b6a9a6 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "forge_of_souls.h" #define MAX_ENCOUNTER 2 diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index 9cfcb78f6f1..4df13d32bf8 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "halls_of_reflection.h" enum Yells diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp index a9bfb603794..8334a199791 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "halls_of_reflection.h" enum Yells diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 2abb60d5de2..26ec9e53213 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "halls_of_reflection.h" enum Yells diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp index 3c4d05854bb..e3604890e39 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "halls_of_reflection.h" #define MAX_ENCOUNTER 3 diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp index a3b8c5df4e7..a12bd96f6df 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuras.h" #include "pit_of_saron.h" enum Yells @@ -157,15 +160,19 @@ class boss_garfrost : public CreatureScript void MovementInform(uint32 type, uint32 id) { - if (type != POINT_MOTION_TYPE || id != POINT_FORGE) + if (type != EFFECT_MOTION_TYPE || id != POINT_FORGE) return; if (events.GetPhaseMask() & PHASE_TWO_MASK) + { DoCast(me, SPELL_FORGE_BLADE); + SetEquipmentSlots(false, EQUIP_ID_SWORD); + } if (events.GetPhaseMask() & PHASE_THREE_MASK) { me->RemoveAurasDueToSpell(SPELL_FORGE_BLADE_HELPER); DoCast(me, SPELL_FORGE_MACE); + SetEquipmentSlots(false, EQUIP_ID_MACE); } events.ScheduleEvent(EVENT_RESUME_ATTACK, 5000); } @@ -177,10 +184,6 @@ class boss_garfrost : public CreatureScript if (Aura* aura = target->GetAura(SPELL_PERMAFROST_HELPER)) _permafrostStack = std::max<uint32>(_permafrostStack, aura->GetStackAmount()); } - else if (spell->Id == SPELL_FORGE_BLADE) - SetEquipmentSlots(false, EQUIP_ID_SWORD); - else if (spell->Id == SPELL_FORGE_MACE) - SetEquipmentSlots(false, EQUIP_ID_MACE); } uint32 GetData(uint32 /*type*/) @@ -205,7 +208,7 @@ class boss_garfrost : public CreatureScript case EVENT_THROW_SARONITE: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - Talk(SAY_THROW_SARONITE); + Talk(SAY_THROW_SARONITE, target->GetGUID()); DoCast(target, SPELL_THROW_SARONITE); } events.ScheduleEvent(EVENT_THROW_SARONITE, urand(12500, 20000)); @@ -217,7 +220,7 @@ class boss_garfrost : public CreatureScript case EVENT_DEEP_FREEZE: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - Talk(SAY_CAST_DEEP_FREEZE); + Talk(SAY_CAST_DEEP_FREEZE, target->GetGUID()); DoCast(target, SPELL_DEEP_FREEZE); } events.ScheduleEvent(EVENT_DEEP_FREEZE, 35000, 0, PHASE_THREE); diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp index fa260cb298d..0d6e779c006 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "pit_of_saron.h" #include "Vehicle.h" @@ -225,13 +228,13 @@ class boss_ick : public CreatureScript case EVENT_TOXIC_WASTE: if (Creature* krick = GetKrick()) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - krick->CastSpell(target, SPELL_TOXIC_WASTE, false); + krick->CastSpell(target, SPELL_TOXIC_WASTE, TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE); events.ScheduleEvent(EVENT_TOXIC_WASTE, urand(7000, 10000)); break; case EVENT_SHADOW_BOLT: if (Creature* krick = GetKrick()) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) - krick->CastSpell(target, SPELL_SHADOW_BOLT, false); + krick->CastSpell(target, SPELL_SHADOW_BOLT, TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE); events.ScheduleEvent(EVENT_SHADOW_BOLT, 15000); return; case EVENT_MIGHTY_KICK: diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp index 8d015adf4a4..ef4d9182f82 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "pit_of_saron.h" #include "Vehicle.h" diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp index 1301acf4c99..a6537c45d6f 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "pit_of_saron.h" // positions for Martin Victus (37591) and Gorkun Ironskull (37592) diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp index b6c821ef66a..eba19403517 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "pit_of_saron.h" #include "Vehicle.h" diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index b66c3d795f3..fd1aba79e83 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -19,7 +19,8 @@ * Comment: The event with the Living Mojos is not implemented, just is done that when one of the mojos around the boss take damage will make the boss enter in combat! */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "gundrak.h" enum Spells diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp index 3e803c24d61..b75c5cbc2a9 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "gundrak.h" enum Spells diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp index be9b09a1263..0d89c402054 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "gundrak.h" //Spells diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp index 1085e993322..c1301dbd2d0 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "gundrak.h" enum eSpells diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index b827f43dc99..251c9ec2b83 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellAuras.h" #include "gundrak.h" //Spells diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp index c22a0e17cd5..15315c721d7 100644 --- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp +++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "gundrak.h" #define MAX_ENCOUNTER 5 diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index d091a87dbfe..6e7e3c49ef8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -1296,7 +1296,7 @@ class npc_dark_nucleus : public CreatureScript void Reset() { - me->SetReactState(REACT_PASSIVE); + me->SetReactState(REACT_DEFENSIVE); me->CastSpell(me, SPELL_SHADOW_RESONANCE_AURA, true); } @@ -1315,15 +1315,12 @@ class npc_dark_nucleus : public CreatureScript void MoveInLineOfSight(Unit* who) { - if (me->GetDistance(who) >= 15.0f) - return; - ScriptedAI::MoveInLineOfSight(who); } void DamageTaken(Unit* attacker, uint32& /*damage*/) { - if (attacker == me || attacker == me->getVictim()) + if (attacker == me) return; me->DeleteThreatList(); @@ -1339,12 +1336,16 @@ class npc_dark_nucleus : public CreatureScript { _targetAuraCheck = 1000; if (Unit* victim = me->getVictim()) + { if (me->GetDistance(victim) < 15.0f && !victim->HasAura(SPELL_SHADOW_RESONANCE_RESIST, me->GetGUID())) { DoCast(victim, SPELL_SHADOW_RESONANCE_RESIST); me->ClearUnitState(UNIT_STATE_CASTING); } + else + MoveInLineOfSight(me->getVictim()); + } } else _targetAuraCheck -= diff; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index ee966256e2b..0d092ec86b2 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -631,9 +631,9 @@ class BloodboltHitCheck public: explicit BloodboltHitCheck(LanaThelAI* ai) : _ai(ai) {} - bool operator()(Unit* unit) + bool operator()(WorldObject* object) const { - return _ai->WasBloodbolted(unit->GetGUID()); + return _ai->WasBloodbolted(object->GetGUID()); } private: @@ -661,13 +661,13 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader return GetCaster()->GetEntry() == NPC_BLOOD_QUEEN_LANA_THEL; } - void FilterTargets(std::list<Unit*>& targets) + void FilterTargets(std::list<WorldObject*>& targets) { uint32 targetCount = (targets.size() + 2) / 3; - targets.remove_if (BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI()))); + targets.remove_if(BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI()))); Trinity::Containers::RandomResizeList(targets, targetCount); // mark targets now, effect hook has missile travel time delay (might cast next in that time) - for (std::list<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) + for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) GetCaster()->GetAI()->SetGUID((*itr)->GetGUID(), GUID_BLOODBOLT); } @@ -679,7 +679,7 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_bloodbolt_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blood_queen_bloodbolt_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_blood_queen_bloodbolt_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); } }; @@ -699,19 +699,19 @@ class spell_blood_queen_pact_of_the_darkfallen : public SpellScriptLoader { PrepareSpellScript(spell_blood_queen_pact_of_the_darkfallen_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { - unitList.remove_if (Trinity::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN)); + targets.remove_if(Trinity::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN)); bool remove = true; - std::list<Unit*>::const_iterator itrEnd = unitList.end(), itr, itr2; + std::list<WorldObject*>::const_iterator itrEnd = targets.end(), itr, itr2; // we can do this, unitList is MAX 4 in size - for (itr = unitList.begin(); itr != itrEnd && remove; ++itr) + for (itr = targets.begin(); itr != itrEnd && remove; ++itr) { if (!GetCaster()->IsWithinDist(*itr, 5.0f, false)) remove = false; - for (itr2 = unitList.begin(); itr2 != itrEnd && remove; ++itr2) + for (itr2 = targets.begin(); itr2 != itrEnd && remove; ++itr2) if (itr != itr2 && !(*itr2)->IsWithinDist(*itr, 5.0f, false)) remove = false; } @@ -721,14 +721,14 @@ class spell_blood_queen_pact_of_the_darkfallen : public SpellScriptLoader if (InstanceScript* instance = GetCaster()->GetInstanceScript()) { instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PACT_OF_THE_DARKFALLEN); - unitList.clear(); + targets.clear(); } } } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_pact_of_the_darkfallen_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blood_queen_pact_of_the_darkfallen_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); } }; @@ -785,15 +785,15 @@ class spell_blood_queen_pact_of_the_darkfallen_dmg_target : public SpellScriptLo { PrepareSpellScript(spell_blood_queen_pact_of_the_darkfallen_dmg_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { - unitList.remove_if (Trinity::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN)); + unitList.remove_if(Trinity::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN)); unitList.push_back(GetCaster()); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_pact_of_the_darkfallen_dmg_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blood_queen_pact_of_the_darkfallen_dmg_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index 494be259baa..5d3a6814eb2 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -1198,34 +1198,34 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader return true; } - void FilterTargetsInitial(std::list<Unit*>& unitList) + void FilterTargetsInitial(std::list<WorldObject*>& targets) { - if (unitList.empty()) + if (targets.empty()) return; // select one random target, with preference of ranged targets uint32 targetsAtRange = 0; uint32 const minTargets = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 10 : 4); - unitList.sort(Trinity::ObjectDistanceOrderPred(GetCaster(), false)); + targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster(), false)); // get target count at range - for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr, ++targetsAtRange) + for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr, ++targetsAtRange) if ((*itr)->GetDistance(GetCaster()) < 12.0f) break; // set the upper cap if (targetsAtRange < minTargets) - targetsAtRange = std::min<uint32>(unitList.size() - 1, minTargets); + targetsAtRange = std::min<uint32>(targets.size() - 1, minTargets); - std::list<Unit*>::const_iterator itr = unitList.begin(); + std::list<WorldObject*>::const_iterator itr = targets.begin(); std::advance(itr, urand(0, targetsAtRange)); target = *itr; - unitList.clear(); - unitList.push_back(target); + targets.clear(); + targets.push_back(target); } // use the same target for first and second effect - void FilterTargetsSubsequent(std::list<Unit*>& unitList) + void FilterTargetsSubsequent(std::list<WorldObject*>& unitList) { if (!target) return; @@ -1241,12 +1241,12 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_deathbringer_blood_nova_targeting_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST); } - Unit* target; + WorldObject* target; }; SpellScript* GetSpellScript() const @@ -1269,20 +1269,20 @@ class spell_deathbringer_boiling_blood : public SpellScriptLoader return GetCaster()->GetTypeId() == TYPEID_UNIT; } - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { - unitList.remove(GetCaster()->getVictim()); - if (unitList.empty()) + targets.remove(GetCaster()->getVictim()); + if (targets.empty()) return; - Unit* target = Trinity::Containers::SelectRandomContainerElement(unitList); - unitList.clear(); - unitList.push_back(target); + WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); + targets.clear(); + targets.push_back(target); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_boiling_blood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_deathbringer_boiling_blood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index 1672d8b2d87..0c5cb0aba52 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -416,7 +416,7 @@ class spell_marrowgar_coldflame : public SpellScriptLoader { PrepareSpellScript(spell_marrowgar_coldflame_SpellScript); - void SelectTarget(std::list<Unit*>& targets) + void SelectTarget(std::list<WorldObject*>& targets) { targets.clear(); // select any unit but not the tank (by owners threatlist) @@ -438,7 +438,7 @@ class spell_marrowgar_coldflame : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_marrowgar_coldflame_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_marrowgar_coldflame_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_marrowgar_coldflame_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index a0fca522f61..7f6448382ba 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -23,6 +23,7 @@ #include "Spell.h" #include "icecrown_citadel.h" #include "Vehicle.h" +#include "GridNotifiers.h" enum ScriptTexts { @@ -185,12 +186,15 @@ class AbominationDespawner if (Vehicle* veh = summon->GetVehicleKit()) veh->RemoveAllPassengers(); // also despawns the vehicle + // Found unit is Mutated Abomination, remove it return true; } + // Found unit is not Mutated Abomintaion, leave it return false; } + // No unit found, remove from SummonList return true; } @@ -198,6 +202,19 @@ class AbominationDespawner Unit* _owner; }; +struct RotfaceHeightCheck +{ + RotfaceHeightCheck(Creature* rotface) : _rotface(rotface) { } + + bool operator()(Creature* stalker) const + { + return stalker->GetPositionZ() < _rotface->GetPositionZ() + 5.0f; + } + +private: + Creature* _rotface; +}; + class boss_professor_putricide : public CreatureScript { public: @@ -246,7 +263,7 @@ class boss_professor_putricide : public CreatureScript events.Reset(); events.ScheduleEvent(EVENT_BERSERK, 600000); events.ScheduleEvent(EVENT_SLIME_PUDDLE, 10000); - events.ScheduleEvent(EVENT_UNSTABLE_EXPERIMENT, urand(25000, 30000)); + events.ScheduleEvent(EVENT_UNSTABLE_EXPERIMENT, urand(30000, 35000)); if (IsHeroic()) events.ScheduleEvent(EVENT_UNBOUND_PLAGUE, 20000); @@ -295,16 +312,16 @@ class boss_professor_putricide : public CreatureScript // no possible aura seen in sniff adding the aurastate summon->ModifyAuraState(AURA_STATE_UNKNOWN22, true); summon->CastSpell(summon, SPELL_GASEOUS_BLOAT_PROC, true); - summon->CastCustomSpell(SPELL_GASEOUS_BLOAT, SPELLVALUE_AURA_STACK, 10, summon, false); + summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); summon->SetReactState(REACT_PASSIVE); - return; + break; case NPC_VOLATILE_OOZE: // no possible aura seen in sniff adding the aurastate summon->ModifyAuraState(AURA_STATE_UNKNOWN19, true); summon->CastSpell(summon, SPELL_OOZE_ERUPTION_SEARCH_PERIODIC, true); - summon->CastSpell(summon, SPELL_VOLATILE_OOZE_ADHESIVE, false); + summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); summon->SetReactState(REACT_PASSIVE); - return; + break; case NPC_CHOKING_GAS_BOMB: summon->CastSpell(summon, SPELL_CHOKING_GAS_BOMB_PERIODIC, true); summon->CastSpell(summon, SPELL_CHOKING_GAS_EXPLOSION_TRIGGER, true); @@ -426,7 +443,8 @@ class boss_professor_putricide : public CreatureScript if (Creature* rotface = Unit::GetCreature(*me, instance->GetData64(DATA_ROTFACE))) { std::list<Creature*> list; - GetCreatureListWithEntryInGrid(list, rotface, NPC_PUDDLE_STALKER, 36.0f); + GetCreatureListWithEntryInGrid(list, rotface, NPC_PUDDLE_STALKER, 50.0f); + list.remove_if(RotfaceHeightCheck(rotface)); if (list.size() > 4) { list.sort(Trinity::ObjectDistanceOrderPred(rotface)); @@ -508,7 +526,6 @@ class boss_professor_putricide : public CreatureScript SetPhase(PHASE_COMBAT_3); events.ScheduleEvent(EVENT_MUTATED_PLAGUE, 25000); events.CancelEvent(EVENT_UNSTABLE_EXPERIMENT); - summons.remove_if(AbominationDespawner(me)); break; default: break; @@ -641,7 +658,7 @@ class boss_professor_putricide : public CreatureScript case EVENT_UNBOUND_PLAGUE: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(me))) { - me->CastCustomSpell(SPELL_UNBOUND_PLAGUE, SPELLVALUE_BASE_POINT0, 775, target); + DoCast(target, SPELL_UNBOUND_PLAGUE); DoCast(target, SPELL_UNBOUND_PLAGUE_SEARCHER); } events.ScheduleEvent(EVENT_UNBOUND_PLAGUE, 90000); @@ -666,6 +683,7 @@ class boss_professor_putricide : public CreatureScript me->SetFacingToObject(face); me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL); Talk(SAY_TRANSFORM_2); + summons.remove_if(AbominationDespawner(me)); events.ScheduleEvent(EVENT_RESUME_ATTACK, 8500, 0, PHASE_COMBAT_3); break; default: @@ -700,57 +718,78 @@ class boss_professor_putricide : public CreatureScript } }; -class npc_volatile_ooze : public CreatureScript +class npc_putricide_oozeAI : public ScriptedAI { public: - npc_volatile_ooze() : CreatureScript("npc_volatile_ooze") { } + npc_putricide_oozeAI(Creature* creature, uint32 hitTargetSpellId) : ScriptedAI(creature), + _newTargetSelectTimer(0), _hitTargetSpellId(hitTargetSpellId) + { + } - struct npc_putricide_oozeAI : public ScriptedAI + void SpellHitTarget(Unit* /*target*/, SpellInfo const* spell) { - npc_putricide_oozeAI(Creature* creature) : ScriptedAI(creature) - { - _newTargetSelectTimer = 0; - } + if (!_newTargetSelectTimer && spell->Id == sSpellMgr->GetSpellIdForDifficulty(_hitTargetSpellId, me)) + _newTargetSelectTimer = 1000; + } - void SpellHitTarget(Unit* /*target*/, SpellInfo const* spell) - { - if (!_newTargetSelectTimer && spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_OOZE_ERUPTION, me)) - _newTargetSelectTimer = 1000; - } + void SpellHit(Unit* /*caster*/, SpellInfo const* spell) + { + if (spell->Id == SPELL_TEAR_GAS_CREATURE) + _newTargetSelectTimer = 1000; + } - void SpellHit(Unit* /*caster*/, SpellInfo const* spell) + void UpdateAI(uint32 const diff) + { + if (!UpdateVictim() && !_newTargetSelectTimer) + return; + + if (!_newTargetSelectTimer && !me->IsNonMeleeSpellCasted(false, false, true, false, true)) + _newTargetSelectTimer = 1000; + + DoMeleeAttackIfReady(); + + if (!_newTargetSelectTimer) + return; + + if (me->HasAura(SPELL_TEAR_GAS_CREATURE)) + return; + + if (_newTargetSelectTimer <= diff) { - if (spell->Id == SPELL_TEAR_GAS_CREATURE) - _newTargetSelectTimer = 1000; + _newTargetSelectTimer = 0; + CastMainSpell(); } + else + _newTargetSelectTimer -= diff; + } - void UpdateAI(uint32 const diff) - { - if (!UpdateVictim() && !_newTargetSelectTimer) - return; + virtual void CastMainSpell() = 0; - if (!_newTargetSelectTimer) - return; + private: + uint32 _hitTargetSpellId; + uint32 _newTargetSelectTimer; +}; - if (me->HasAura(SPELL_TEAR_GAS_CREATURE)) - return; +class npc_volatile_ooze : public CreatureScript +{ + public: + npc_volatile_ooze() : CreatureScript("npc_volatile_ooze") { } - if (_newTargetSelectTimer <= diff) - { - _newTargetSelectTimer = 0; - me->CastSpell(me, SPELL_VOLATILE_OOZE_ADHESIVE, false); - } - else - _newTargetSelectTimer -= diff; + struct npc_volatile_oozeAI : public npc_putricide_oozeAI + { + npc_volatile_oozeAI(Creature* creature) : npc_putricide_oozeAI(creature, SPELL_OOZE_ERUPTION) + { } - private: - uint32 _newTargetSelectTimer; + void CastMainSpell() + { + me->CastSpell(me, SPELL_VOLATILE_OOZE_ADHESIVE, false); + } }; CreatureAI* GetAI(Creature* creature) const { - return GetIcecrownCitadelAI<npc_putricide_oozeAI>(creature); + return GetIcecrownCitadelAI<npc_volatile_oozeAI>(creature); } }; @@ -759,45 +798,16 @@ class npc_gas_cloud : public CreatureScript public: npc_gas_cloud() : CreatureScript("npc_gas_cloud") { } - struct npc_gas_cloudAI : public ScriptedAI + struct npc_gas_cloudAI : public npc_putricide_oozeAI { - npc_gas_cloudAI(Creature* creature) : ScriptedAI(creature) + npc_gas_cloudAI(Creature* creature) : npc_putricide_oozeAI(creature, SPELL_EXPUNGED_GAS) { _newTargetSelectTimer = 0; } - void SpellHitTarget(Unit* /*target*/, SpellInfo const* spell) + void CastMainSpell() { - if (!_newTargetSelectTimer && spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_EXPUNGED_GAS, me)) - _newTargetSelectTimer = 1000; - } - - void SpellHit(Unit* /*caster*/, SpellInfo const* spell) - { - if (spell->Id == SPELL_TEAR_GAS_CREATURE) - _newTargetSelectTimer = 1000; - } - - void UpdateAI(uint32 const diff) - { - if (!UpdateVictim() && !_newTargetSelectTimer) - return; - - DoMeleeAttackIfReady(); - - if (!_newTargetSelectTimer) - return; - - if (me->HasAura(SPELL_TEAR_GAS_CREATURE)) - return; - - if (_newTargetSelectTimer <= diff) - { - _newTargetSelectTimer = 0; - me->CastCustomSpell(SPELL_GASEOUS_BLOAT, SPELLVALUE_AURA_STACK, 10, me, false); - } - else - _newTargetSelectTimer -= diff; + me->CastCustomSpell(SPELL_GASEOUS_BLOAT, SPELLVALUE_AURA_STACK, 10, me, false); } private: @@ -868,26 +878,26 @@ class spell_putricide_ooze_channel : public SpellScriptLoader return GetCaster()->GetTypeId() == TYPEID_UNIT; } - void SelectTarget(std::list<Unit*>& targetList) + void SelectTarget(std::list<WorldObject*>& targets) { - if (targetList.empty()) + if (targets.empty()) { FinishCast(SPELL_FAILED_NO_VALID_TARGETS); GetCaster()->ToCreature()->DespawnOrUnsummon(1); // despawn next update return; } - Unit* target = Trinity::Containers::SelectRandomContainerElement(targetList); - targetList.clear(); - targetList.push_back(target); + WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); + targets.clear(); + targets.push_back(target); _target = target; } - void SetTarget(std::list<Unit*>& targetList) + void SetTarget(std::list<WorldObject*>& targets) { - targetList.clear(); + targets.clear(); if (_target) - targetList.push_back(_target); + targets.push_back(_target); } void StartAttack() @@ -898,26 +908,15 @@ class spell_putricide_ooze_channel : public SpellScriptLoader GetCaster()->AddThreat(GetHitUnit(), 500000000.0f); // value seen in sniff } - // temporary, until SelectTarget are not called on empty lists - void CheckTarget() - { - if (_target) - return; - - FinishCast(SPELL_FAILED_NO_VALID_TARGETS); - GetCaster()->ToCreature()->DespawnOrUnsummon(1); // despawn next update - } - void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_ooze_channel_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY); AfterHit += SpellHitFn(spell_putricide_ooze_channel_SpellScript::StartAttack); - OnCast += SpellCastFn(spell_putricide_ooze_channel_SpellScript::CheckTarget); } - Unit* _target; + WorldObject* _target; }; SpellScript* GetSpellScript() const @@ -931,7 +930,7 @@ class ExactDistanceCheck public: ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) {} - bool operator()(Unit* unit) + bool operator()(WorldObject* unit) const { return _source->GetExactDist2d(unit) > _dist; } @@ -950,15 +949,15 @@ class spell_putricide_slime_puddle : public SpellScriptLoader { PrepareSpellScript(spell_putricide_slime_puddle_SpellScript); - void ScaleRange(std::list<Unit*>& targets) + void ScaleRange(std::list<WorldObject*>& targets) { targets.remove_if(ExactDistanceCheck(GetCaster(), 2.5f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X))); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_slime_puddle_SpellScript::ScaleRange, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_slime_puddle_SpellScript::ScaleRange, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_slime_puddle_SpellScript::ScaleRange, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_slime_puddle_SpellScript::ScaleRange, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY); } }; @@ -1123,6 +1122,22 @@ class spell_putricide_unbound_plague : public SpellScriptLoader return true; } + void FilterTargets(std::list<WorldObject*>& targets) + { + if (AuraEffect const* eff = GetCaster()->GetAuraEffect(SPELL_UNBOUND_PLAGUE_SEARCHER, EFFECT_0)) + { + if (eff->GetTickNumber() < 2) + { + targets.clear(); + return; + } + } + + + targets.remove_if(Trinity::UnitAuraCheck(true, sSpellMgr->GetSpellIdForDifficulty(SPELL_UNBOUND_PLAGUE, GetCaster()))); + Trinity::Containers::RandomResizeList(targets, 1); + } + void HandleScript(SpellEffIndex /*effIndex*/) { if (!GetHitUnit()) @@ -1157,6 +1172,7 @@ class spell_putricide_unbound_plague : public SpellScriptLoader void Register() { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_unbound_plague_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); OnEffectHitTarget += SpellEffectFn(spell_putricide_unbound_plague_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; @@ -1176,13 +1192,13 @@ class spell_putricide_eat_ooze : public SpellScriptLoader { PrepareSpellScript(spell_putricide_eat_ooze_SpellScript); - void SelectTarget(std::list<Unit*>& targets) + void SelectTarget(std::list<WorldObject*>& targets) { if (targets.empty()) return; targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster())); - Unit* target = targets.front(); + WorldObject* target = targets.front(); targets.clear(); targets.push_back(target); } @@ -1209,7 +1225,7 @@ class spell_putricide_eat_ooze : public SpellScriptLoader void Register() { OnEffectHitTarget += SpellEffectFn(spell_putricide_eat_ooze_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); - OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_eat_ooze_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_eat_ooze_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY); } }; @@ -1456,15 +1472,15 @@ class spell_putricide_mutated_transformation_dmg : public SpellScriptLoader { PrepareSpellScript(spell_putricide_mutated_transformation_dmg_SpellScript); - void FilterTargetsInitial(std::list<Unit*>& unitList) + void FilterTargetsInitial(std::list<WorldObject*>& targets) { if (Unit* owner = ObjectAccessor::GetUnit(*GetCaster(), GetCaster()->GetCreatorGUID())) - unitList.remove(owner); + targets.remove(owner); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_mutated_transformation_dmg_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_mutated_transformation_dmg_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp index a4ab13f6ada..5a0560293da 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp @@ -449,23 +449,23 @@ class spell_rotface_ooze_flood : public SpellScriptLoader GetHitUnit()->CastSpell(triggers.back(), uint32(GetEffectValue()), false, NULL, NULL, GetOriginalCaster() ? GetOriginalCaster()->GetGUID() : 0); } - void FilterTargets(std::list<Unit*>& targetList) + void FilterTargets(std::list<WorldObject*>& targets) { // get 2 targets except 2 nearest - targetList.sort(Trinity::ObjectDistanceOrderPred(GetCaster())); + targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster())); // .resize() runs pop_back(); - if (targetList.size() > 4) - targetList.resize(4); + if (targets.size() > 4) + targets.resize(4); - while (targetList.size() > 2) - targetList.pop_front(); + while (targets.size() > 2) + targets.pop_front(); } void Register() { OnEffectHitTarget += SpellEffectFn(spell_rotface_ooze_flood_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); - OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_ooze_flood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_ooze_flood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); } }; @@ -490,21 +490,21 @@ class spell_rotface_mutated_infection : public SpellScriptLoader return true; } - void FilterTargets(std::list<Unit*>& targets) + void FilterTargets(std::list<WorldObject*>& targets) { // remove targets with this aura already // tank is not on this list - targets.remove_if (Trinity::UnitAuraCheck(true, GetSpellInfo()->Id)); + targets.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id)); if (targets.empty()) return; - Unit* target = Trinity::Containers::SelectRandomContainerElement(targets); + WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); targets.clear(); targets.push_back(target); _target = target; } - void ReplaceTargets(std::list<Unit*>& targets) + void ReplaceTargets(std::list<WorldObject*>& targets) { targets.clear(); if (_target) @@ -520,13 +520,13 @@ class spell_rotface_mutated_infection : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_mutated_infection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY); AfterHit += SpellHitFn(spell_rotface_mutated_infection_SpellScript::NotifyTargets); } - Unit* _target; + WorldObject* _target; }; SpellScript* GetSpellScript() const diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 9baf6ba7a00..e3c0f2260df 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -19,6 +19,7 @@ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "SpellAuraEffects.h" +#include "GridNotifiers.h" #include "icecrown_citadel.h" enum Texts @@ -183,7 +184,7 @@ class FrostBombExplosion : public BasicEvent bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) { - _owner->CastSpell((Unit*)NULL, SPELL_FROST_BOMB, true, NULL, NULL, _sindragosaGUID); + _owner->CastSpell((Unit*)NULL, SPELL_FROST_BOMB, false, NULL, NULL, _sindragosaGUID); _owner->RemoveAurasDueToSpell(SPELL_FROST_BOMB_VISUAL); return true; } @@ -200,7 +201,7 @@ class boss_sindragosa : public CreatureScript struct boss_sindragosaAI : public BossAI { - boss_sindragosaAI(Creature* creature) : BossAI(creature, DATA_SINDRAGOSA) + boss_sindragosaAI(Creature* creature) : BossAI(creature, DATA_SINDRAGOSA), _summoned(false) { } @@ -220,7 +221,7 @@ class boss_sindragosa : public CreatureScript _isInAirPhase = false; _isThirdPhase = false; - if (instance->GetData(DATA_SINDRAGOSA_FROSTWYRMS) != 255) + if (!_summoned) { me->SetCanFly(true); me->SetDisableGravity(true); @@ -266,10 +267,13 @@ class boss_sindragosa : public CreatureScript { if (action == ACTION_START_FROSTWYRM) { + if (_summoned) + return; + + _summoned = true; if (TempSummon* summon = me->ToTempSummon()) summon->SetTempSummonType(TEMPSUMMON_DEAD_DESPAWN); - instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 255); if (me->isDead()) return; @@ -550,6 +554,7 @@ class boss_sindragosa : public CreatureScript uint8 _mysticBuffetStack; bool _isInAirPhase; bool _isThirdPhase; + bool _summoned; }; CreatureAI* GetAI(Creature* creature) const @@ -642,7 +647,7 @@ class npc_spinestalker : public CreatureScript struct npc_spinestalkerAI : public ScriptedAI { - npc_spinestalkerAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) + npc_spinestalkerAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), _summoned(false) { } @@ -651,7 +656,7 @@ class npc_spinestalker : public CreatureScript // Increase add count if (!me->isDead()) { - _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -664,7 +669,7 @@ class npc_spinestalker : public CreatureScript _events.ScheduleEvent(EVENT_TAIL_SWEEP, urand(8000, 12000)); me->SetReactState(REACT_DEFENSIVE); - if (_instance->GetData(DATA_SPINESTALKER) != 255) + if (!_summoned) { me->SetCanFly(true); me->SetDisableGravity(true); @@ -674,7 +679,7 @@ class npc_spinestalker : public CreatureScript void JustRespawned() { ScriptedAI::JustRespawned(); - _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade } void JustDied(Unit* /*killer*/) @@ -686,7 +691,10 @@ class npc_spinestalker : public CreatureScript { if (action == ACTION_START_FROSTWYRM) { - _instance->SetData(DATA_SPINESTALKER, 255); + if (_summoned) + return; + + _summoned = true; if (me->isDead()) return; @@ -753,6 +761,7 @@ class npc_spinestalker : public CreatureScript private: EventMap _events; InstanceScript* _instance; + bool _summoned; }; CreatureAI* GetAI(Creature* creature) const @@ -768,7 +777,7 @@ class npc_rimefang : public CreatureScript struct npc_rimefangAI : public ScriptedAI { - npc_rimefangAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) + npc_rimefangAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), _summoned(false) { } @@ -777,7 +786,7 @@ class npc_rimefang : public CreatureScript // Increase add count if (!me->isDead()) { - _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -790,7 +799,7 @@ class npc_rimefang : public CreatureScript me->SetReactState(REACT_DEFENSIVE); _icyBlastCounter = 0; - if (_instance->GetData(DATA_RIMEFANG) != 255) + if (!_summoned) { me->SetCanFly(true); me->SetDisableGravity(true); @@ -800,7 +809,7 @@ class npc_rimefang : public CreatureScript void JustRespawned() { ScriptedAI::JustRespawned(); - _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade } void JustDied(Unit* /*killer*/) @@ -812,7 +821,10 @@ class npc_rimefang : public CreatureScript { if (action == ACTION_START_FROSTWYRM) { - _instance->SetData(DATA_RIMEFANG, 255); + if (_summoned) + return; + + _summoned = true; if (me->isDead()) return; @@ -906,6 +918,7 @@ class npc_rimefang : public CreatureScript EventMap _events; InstanceScript* _instance; uint8 _icyBlastCounter; + bool _summoned; }; CreatureAI* GetAI(Creature* creature) const @@ -933,7 +946,7 @@ class npc_sindragosa_trash : public CreatureScript if (!me->isDead()) { if (me->GetEntry() == NPC_FROSTWING_WHELP) - _instance->SetData64(_frostwyrmId, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(_frostwyrmId, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -956,7 +969,7 @@ class npc_sindragosa_trash : public CreatureScript // Increase add count if (me->GetEntry() == NPC_FROSTWING_WHELP) - _instance->SetData64(_frostwyrmId, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(_frostwyrmId, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade } void SetData(uint32 type, uint32 data) @@ -1029,12 +1042,31 @@ class spell_sindragosa_s_fury : public SpellScriptLoader bool Load() { _targetCount = 0; - return true; + + // This script should execute only in Icecrown Citadel + if (InstanceMap* instance = GetCaster()->GetMap()->ToInstanceMap()) + if (instance->GetInstanceScript()) + if (instance->GetScriptId() == sObjectMgr->GetScriptId(ICCScriptName)) + return true; + + return false; } - void CountTargets(std::list<Unit*>& unitList) + void SelectDest() { - _targetCount = unitList.size(); + if (Position* dest = const_cast<WorldLocation*>(GetExplTargetDest())) + { + float destX = float(rand_norm()) * 75.0f + 4350.0f; + float destY = float(rand_norm()) * 75.0f + 2450.0f; + float destZ = 205.0f; // random number close to ground, get exact in next call + GetCaster()->UpdateGroundPositionZ(destX, destY, destZ); + dest->Relocate(destX, destY, destZ); + } + } + + void CountTargets(std::list<WorldObject*>& targets) + { + _targetCount = targets.size(); } void HandleDummy(SpellEffIndex effIndex) @@ -1045,10 +1077,10 @@ class spell_sindragosa_s_fury : public SpellScriptLoader return; float resistance = float(GetHitUnit()->GetResistance(SpellSchoolMask(GetSpellInfo()->SchoolMask))); - uint32 minResistFactor = uint32((resistance / (resistance + 510.0f))* 10.0f) * 2; - uint32 randomResist = urand(0, (9 - minResistFactor) * 100)/100 + minResistFactor; + uint32 minResistFactor = uint32((resistance / (resistance + 510.0f)) * 10.0f) * 2; + uint32 randomResist = urand(0, (9 - minResistFactor) * 100) / 100 + minResistFactor; - uint32 damage = (uint32(GetEffectValue()/_targetCount) * randomResist) / 10; + uint32 damage = (uint32(GetEffectValue() / _targetCount) * randomResist) / 10; SpellNonMeleeDamage damageInfo(GetCaster(), GetHitUnit(), GetSpellInfo()->Id, GetSpellInfo()->SchoolMask); damageInfo.damage = damage; @@ -1058,8 +1090,9 @@ class spell_sindragosa_s_fury : public SpellScriptLoader void Register() { + BeforeCast += SpellCastFn(spell_sindragosa_s_fury_SpellScript::SelectDest); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sindragosa_s_fury_SpellScript::CountTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY); OnEffectHitTarget += SpellEffectFn(spell_sindragosa_s_fury_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_s_fury_SpellScript::CountTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY); } uint32 _targetCount; @@ -1076,9 +1109,11 @@ class UnchainedMagicTargetSelector public: UnchainedMagicTargetSelector() { } - bool operator()(Unit* unit) + bool operator()(WorldObject* object) const { - return unit->getPowerType() != POWER_MANA; + if (Unit* unit = object->ToUnit()) + return unit->getPowerType() != POWER_MANA; + return true; } }; @@ -1091,7 +1126,7 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader { PrepareSpellScript(spell_sindragosa_unchained_magic_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { unitList.remove_if(UnchainedMagicTargetSelector()); uint32 maxSize = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 6 : 2); @@ -1101,7 +1136,7 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_unchained_magic_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sindragosa_unchained_magic_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; @@ -1284,7 +1319,7 @@ class MysticBuffetTargetFilter public: explicit MysticBuffetTargetFilter(Unit* caster) : _caster(caster) { } - bool operator()(Unit* unit) + bool operator()(WorldObject* unit) const { return !unit->IsWithinLOSInMap(_caster); } @@ -1302,14 +1337,14 @@ class spell_sindragosa_mystic_buffet : public SpellScriptLoader { PrepareSpellScript(spell_sindragosa_mystic_buffet_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { - unitList.remove_if(MysticBuffetTargetFilter(GetCaster())); + targets.remove_if(MysticBuffetTargetFilter(GetCaster())); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_mystic_buffet_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sindragosa_mystic_buffet_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; @@ -1387,22 +1422,15 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader return true; } - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { - for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end();) - { - if ((*itr)->GetTypeId() != TYPEID_PLAYER) - unitList.erase(itr++); - else - ++itr; - } - - if (unitList.empty()) + targets.remove_if(Trinity::ObjectTypeIdCheck(TYPEID_PLAYER, false)); + if (targets.empty()) return; - Unit* target = Trinity::Containers::SelectRandomContainerElement(unitList); - unitList.clear(); - unitList.push_back(target); + WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); + targets.clear(); + targets.push_back(target); } void HandleForcedCast(SpellEffIndex effIndex) @@ -1423,7 +1451,7 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader void Register() { OnEffectHitTarget += SpellEffectFn(spell_frostwarden_handler_order_whelp_SpellScript::HandleForcedCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST); - OnUnitTargetSelect += SpellUnitTargetFn(spell_frostwarden_handler_order_whelp_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_frostwarden_handler_order_whelp_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); } }; @@ -1503,7 +1531,7 @@ class at_sindragosa_lair : public AreaTriggerScript if (Creature* rimefang = ObjectAccessor::GetCreature(*player, instance->GetData64(DATA_RIMEFANG))) rimefang->AI()->DoAction(ACTION_START_FROSTWYRM); - if (!instance->GetData(DATA_SINDRAGOSA_FROSTWYRMS) && instance->GetBossState(DATA_SINDRAGOSA) != DONE) + if (!instance->GetData(DATA_SINDRAGOSA_FROSTWYRMS) && !instance->GetData64(DATA_SINDRAGOSA) && instance->GetBossState(DATA_SINDRAGOSA) != DONE) { if (player->GetMap()->IsHeroic() && !instance->GetData(DATA_HEROIC_ATTEMPTS)) return true; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 4dab215d1da..ba1a0614cdf 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -138,7 +138,7 @@ enum Spells SPELL_IN_FROSTMOURNE_ROOM = 74276, SPELL_KILL_FROSTMOURNE_PLAYERS = 75127, SPELL_HARVESTED_SOUL = 72679, - SPELL_TRIGGER_VILE_SPIRIT_HEROIC = 73582, + SPELL_TRIGGER_VILE_SPIRIT_HEROIC = 73582, // TODO: Cast every 3 seconds during Frostmourne phase, targets a Wicked Spirit amd activates it // Frostmourne SPELL_LIGHTS_FAVOR = 69382, @@ -152,6 +152,7 @@ enum Spells SPELL_SUMMON_SPIRIT_BOMB_1 = 73581, // (Heroic) SPELL_SUMMON_SPIRIT_BOMB_2 = 74299, // (Heroic) SPELL_EXPLOSION = 73576, // Spirit Bomb (Heroic) + SPELL_HARVEST_SOUL_DAMAGE_AURA = 73655, // Outro SPELL_FURY_OF_FROSTMOURNE = 72350, @@ -221,7 +222,7 @@ enum Events EVENT_QUAKE_2 = 27, EVENT_VILE_SPIRITS = 28, EVENT_HARVEST_SOULS = 29, // heroic only - EVENT_WICKED_SPIRITS = 30, + EVENT_BERSERK = 30, EVENT_SOUL_RIP = 31, EVENT_DESTROY_SOUL = 32, EVENT_FROSTMOURNE_TALK_1 = 33, @@ -249,19 +250,18 @@ enum Events EVENT_OUTRO_TERENAS_TALK_2 = 55, EVENT_OUTRO_TALK_7 = 56, EVENT_OUTRO_TALK_8 = 57, - EVENT_BERSERK = 58, // Shambling Horror - EVENT_SHOCKWAVE = 59, - EVENT_ENRAGE = 60, + EVENT_SHOCKWAVE = 58, + EVENT_ENRAGE = 59, // Raging Spirit - EVENT_SOUL_SHRIEK = 61, + EVENT_SOUL_SHRIEK = 60, // Strangulate Vehicle (Harvest Soul) - EVENT_TELEPORT = 62, - EVENT_MOVE_TO_LICH_KING = 63, - EVENT_DESPAWN_SELF = 64, + EVENT_TELEPORT = 61, + EVENT_MOVE_TO_LICH_KING = 62, + EVENT_DESPAWN_SELF = 63, }; enum EventGroups @@ -391,7 +391,7 @@ class HeightDifferenceCheck { } - bool operator()(Unit* unit) const + bool operator()(WorldObject* unit) const { return (unit->GetPositionZ() - _baseObject->GetPositionZ() > _difference) != _reverse; } @@ -475,6 +475,32 @@ class VileSpiritActivateEvent : public BasicEvent Creature* _owner; }; +class TriggerWickedSpirit : public BasicEvent +{ + public: + explicit TriggerWickedSpirit(Creature* owner) + : _owner(owner), _counter(13) + { + } + + bool Execute(uint64 /*time*/, uint32 /*diff*/) + { + _owner->CastCustomSpell(SPELL_TRIGGER_VILE_SPIRIT_HEROIC, SPELLVALUE_MAX_TARGETS, 1, NULL, true); + + if (--_counter) + { + _owner->m_Events.AddEvent(this, _owner->m_Events.CalculateTime(3000)); + return false; + } + + return true; + } + + private: + Creature* _owner; + uint32 _counter; +}; + class boss_the_lich_king : public CreatureScript { public: @@ -503,6 +529,8 @@ class boss_the_lich_king : public CreatureScript me->SetDisableGravity(false); me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->GetMotionMaster()->MoveFall(); + if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f)) + frostmourne->DespawnOrUnsummon(); } void EnterCombat(Unit* target) @@ -601,8 +629,6 @@ class boss_the_lich_king : public CreatureScript summons.DoAction(ACTION_TELEPORT_BACK, pred); if (!IsHeroic()) Talk(SAY_LK_FROSTMOURNE_ESCAPE); - else - DoCastAOE(SPELL_TRIGGER_VILE_SPIRIT_HEROIC); break; } default: @@ -645,6 +671,8 @@ class boss_the_lich_king : public CreatureScript if (events.GetPhaseMask() & PHASE_MASK_ONE && !HealthAbovePct(70)) { events.SetPhase(PHASE_TRANSITION); + me->SetReactState(REACT_PASSIVE); + me->AttackStop(); me->GetMotionMaster()->MovePoint(POINT_CENTER_1, CenterPosition); return; } @@ -652,6 +680,8 @@ class boss_the_lich_king : public CreatureScript if (events.GetPhaseMask() & PHASE_MASK_TWO && !HealthAbovePct(40)) { events.SetPhase(PHASE_TRANSITION); + me->SetReactState(REACT_PASSIVE); + me->AttackStop(); me->GetMotionMaster()->MovePoint(POINT_CENTER_2, CenterPosition); return; } @@ -664,7 +694,8 @@ class boss_the_lich_king : public CreatureScript events.SetPhase(PHASE_OUTRO); summons.DespawnAll(); SendMusicToPlayers(MUSIC_FURY_OF_FROSTMOURNE); - DoCastAOE(SPELL_FURY_OF_FROSTMOURNE); + me->InterruptNonMeleeSpells(true); + me->CastSpell((Unit*)NULL, SPELL_FURY_OF_FROSTMOURNE, TRIGGERED_NONE); me->SetWalk(true); events.ScheduleEvent(EVENT_OUTRO_TALK_1, 2600, 0, PHASE_OUTRO); events.ScheduleEvent(EVENT_OUTRO_EMOTE_TALK, 6600, 0, PHASE_OUTRO); @@ -712,7 +743,6 @@ class boss_the_lich_king : public CreatureScript break; case NPC_FROSTMOURNE_TRIGGER: { - summons.Summon(summon); summon->CastSpell((Unit*)NULL, SPELL_BROKEN_FROSTMOURNE, true); SendLightOverride(LIGHT_SOULSTORM, 10000); @@ -724,16 +754,11 @@ class boss_the_lich_king : public CreatureScript case NPC_VILE_SPIRIT: { summons.Summon(summon); - if (events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE) - { - TeleportSpirit(summon); - return; - } - summon->SetReactState(REACT_PASSIVE); summon->SetSpeed(MOVE_FLIGHT, 0.5f); summon->GetMotionMaster()->MoveRandom(10.0f); - summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000)); + if (!(events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE)) + summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000)); return; } case NPC_STRANGULATE_VEHICLE: @@ -756,7 +781,6 @@ class boss_the_lich_king : public CreatureScript case NPC_VALKYR_SHADOWGUARD: case NPC_RAGING_SPIRIT: case NPC_VILE_SPIRIT: - case NPC_WICKED_SPIRIT: summon->ToTempSummon()->SetTempSummonType(TEMPSUMMON_CORPSE_DESPAWN); break; default: @@ -802,8 +826,6 @@ class boss_the_lich_king : public CreatureScript me->SetFacingTo(0.0f); Talk(SAY_LK_REMORSELESS_WINTER); SendMusicToPlayers(MUSIC_SPECIAL); - me->SetReactState(REACT_PASSIVE); - me->AttackStop(); DoCast(me, SPELL_REMORSELESS_WINTER_1); events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions events.ScheduleEvent(EVENT_QUAKE, 62500, 0, PHASE_TRANSITION); @@ -819,8 +841,6 @@ class boss_the_lich_king : public CreatureScript me->SetFacingTo(0.0f); Talk(SAY_LK_REMORSELESS_WINTER); SendMusicToPlayers(MUSIC_SPECIAL); - me->SetReactState(REACT_PASSIVE); - me->AttackStop(); DoCast(me, SPELL_REMORSELESS_WINTER_2); summons.DespawnEntry(NPC_VALKYR_SHADOWGUARD); events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions @@ -992,10 +1012,6 @@ class boss_the_lich_king : public CreatureScript DoCastAOE(SPELL_VILE_SPIRITS); events.ScheduleEvent(EVENT_VILE_SPIRITS, urand(35000, 40000), EVENT_GROUP_VILE_SPIRITS, PHASE_THREE); break; - case EVENT_WICKED_SPIRITS: - DoCastAOE(SPELL_VILE_SPIRITS); - events.ScheduleEvent(EVENT_WICKED_SPIRITS, urand(35000, 40000), 0, PHASE_FROSTMOURNE); - break; case EVENT_HARVEST_SOULS: Talk(SAY_LK_HARVEST_SOUL); DoCastAOE(SPELL_HARVEST_SOULS); @@ -1003,7 +1019,6 @@ class boss_the_lich_king : public CreatureScript events.SetPhase(PHASE_FROSTMOURNE); // will stop running UpdateVictim (no evading) me->SetReactState(REACT_PASSIVE); me->AttackStop(); - events.ScheduleEvent(EVENT_WICKED_SPIRITS, events.GetNextEventTime(EVENT_VILE_SPIRITS) - events.GetTimer(), 0, PHASE_FROSTMOURNE); events.DelayEvents(50000, EVENT_GROUP_VILE_SPIRITS); events.RescheduleEvent(EVENT_DEFILE, 50000, 0, PHASE_THREE); events.RescheduleEvent(EVENT_SOUL_REAPER, urand(57000, 62000), 0, PHASE_THREE); @@ -1019,16 +1034,22 @@ class boss_the_lich_king : public CreatureScript if (!triggers.empty()) { triggers.sort(Trinity::ObjectDistanceOrderPred(terenas, true)); - Unit* spawner = triggers.front(); + Creature* spawner = triggers.front(); spawner->CastSpell(spawner, SPELL_SUMMON_SPIRIT_BOMB_1, true); // summons bombs randomly spawner->CastSpell(spawner, SPELL_SUMMON_SPIRIT_BOMB_2, true); // summons bombs on players + spawner->m_Events.AddEvent(new TriggerWickedSpirit(spawner), spawner->m_Events.CalculateTime(3000)); } for (SummonList::iterator i = summons.begin(); i != summons.end(); ++i) { Creature* summon = ObjectAccessor::GetCreature(*me, *i); if (summon && summon->GetEntry() == NPC_VILE_SPIRIT) - TeleportSpirit(summon); + { + summon->m_Events.KillAllEvents(true); + summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(50000)); + summon->GetMotionMaster()->MoveRandom(10.0f); + summon->SetReactState(REACT_PASSIVE); + } } } break; @@ -1099,22 +1120,6 @@ class boss_the_lich_king : public CreatureScript } private: - - void TeleportSpirit(Creature* summon) - { - float dist = me->GetObjectSize() + (15.0f - me->GetObjectSize()) * float(rand_norm()); - float angle = float(rand_norm()) * float(2.0f * M_PI); - Position dest = TerenasSpawnHeroic; - me->MovePosition(dest, dist, angle); - dest.m_positionZ += 15.0f; - summon->UpdateEntry(NPC_WICKED_SPIRIT); - summon->SetReactState(REACT_PASSIVE); - summon->NearTeleportTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), dest.GetOrientation()); - summon->SetSpeed(MOVE_FLIGHT, 0.5f); - summon->m_Events.KillAllEvents(true); - summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(1000)); - } - void SendMusicToPlayers(uint32 musicId) const { WorldPacket data(SMSG_PLAY_MUSIC, 4); @@ -1635,8 +1640,13 @@ class npc_strangulate_vehicle : public CreatureScript return; if (TempSummon* summ = me->ToTempSummon()) + { if (Unit* summoner = summ->GetSummoner()) + { DoCast(summoner, SPELL_HARVEST_SOUL_TELEPORT_BACK); + summoner->RemoveAurasDueToSpell(SPELL_HARVEST_SOUL_DAMAGE_AURA); + } + } if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING))) lichKing->AI()->SummonedCreatureDespawn(me); @@ -1993,6 +2003,10 @@ class npc_broken_frostmourne : public CreatureScript _events.ScheduleEvent(EVENT_OUTRO_SUMMON_TERENAS, 6000, 0, PHASE_OUTRO); } + void EnterEvadeMode() + { + } + void UpdateAI(uint32 const diff) { UpdateVictim(); @@ -2098,7 +2112,7 @@ class spell_the_lich_king_necrotic_plague : public SpellScriptLoader CustomSpellValues values; //values.AddSpellMod(SPELLVALUE_AURA_STACK, 2); values.AddSpellMod(SPELLVALUE_MAX_TARGETS, 1); - GetTarget()->CastCustomSpell(SPELL_NECROTIC_PLAGUE_JUMP, values, NULL, true, NULL, NULL, GetCasterGUID()); + GetTarget()->CastCustomSpell(SPELL_NECROTIC_PLAGUE_JUMP, values, NULL, TRIGGERED_FULL_MASK, NULL, NULL, GetCasterGUID()); if (Unit* caster = GetCaster()) caster->CastSpell(caster, SPELL_PLAGUE_SIPHON, true); } @@ -2190,7 +2204,7 @@ class spell_the_lich_king_necrotic_plague_jump : public SpellScriptLoader CustomSpellValues values; values.AddSpellMod(SPELLVALUE_AURA_STACK, GetStackAmount()); - GetTarget()->CastCustomSpell(SPELL_NECROTIC_PLAGUE_JUMP, values, NULL, true, NULL, NULL, GetCasterGUID()); + GetTarget()->CastCustomSpell(SPELL_NECROTIC_PLAGUE_JUMP, values, NULL, TRIGGERED_FULL_MASK, NULL, NULL, GetCasterGUID()); if (Unit* caster = GetCaster()) caster->CastSpell(caster, SPELL_PLAGUE_SIPHON, true); } @@ -2209,7 +2223,7 @@ class spell_the_lich_king_necrotic_plague_jump : public SpellScriptLoader CustomSpellValues values; values.AddSpellMod(SPELLVALUE_AURA_STACK, GetStackAmount()); values.AddSpellMod(SPELLVALUE_BASE_POINT1, AURA_REMOVE_BY_ENEMY_SPELL); // add as marker (spell has no effect 1) - GetTarget()->CastCustomSpell(SPELL_NECROTIC_PLAGUE_JUMP, values, NULL, true, NULL, NULL, GetCasterGUID()); + GetTarget()->CastCustomSpell(SPELL_NECROTIC_PLAGUE_JUMP, values, NULL, TRIGGERED_FULL_MASK, NULL, NULL, GetCasterGUID()); if (Unit* caster = GetCaster()) caster->CastSpell(caster, SPELL_PLAGUE_SIPHON, true); @@ -2274,7 +2288,7 @@ class spell_the_lich_king_shadow_trap_periodic : public SpellScriptLoader { PrepareSpellScript(spell_the_lich_king_shadow_trap_periodic_SpellScript); - void CheckTargetCount(std::list<Unit*>& targets) + void CheckTargetCount(std::list<WorldObject*>& targets) { if (targets.empty()) return; @@ -2284,7 +2298,7 @@ class spell_the_lich_king_shadow_trap_periodic : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_shadow_trap_periodic_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_shadow_trap_periodic_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; @@ -2308,10 +2322,10 @@ class spell_the_lich_king_quake : public SpellScriptLoader return GetCaster()->GetInstanceScript() != NULL; } - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { if (GameObject* platform = ObjectAccessor::GetGameObject(*GetCaster(), GetCaster()->GetInstanceScript()->GetData64(DATA_ARTHAS_PLATFORM))) - unitList.remove_if(HeightDifferenceCheck(platform, 5.0f, false)); + targets.remove_if(HeightDifferenceCheck(platform, 5.0f, false)); } void HandleSendEvent(SpellEffIndex /*effIndex*/) @@ -2322,7 +2336,7 @@ class spell_the_lich_king_quake : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_quake_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_quake_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); OnEffectHit += SpellEffectFn(spell_the_lich_king_quake_SpellScript::HandleSendEvent, EFFECT_1, SPELL_EFFECT_SEND_EVENT); } }; @@ -2349,7 +2363,7 @@ class spell_the_lich_king_ice_burst_target_search : public SpellScriptLoader return true; } - void CheckTargetCount(std::list<Unit*>& unitList) + void CheckTargetCount(std::list<WorldObject*>& unitList) { if (unitList.empty()) return; @@ -2357,12 +2371,16 @@ class spell_the_lich_king_ice_burst_target_search : public SpellScriptLoader // if there is at least one affected target cast the explosion GetCaster()->CastSpell(GetCaster(), SPELL_ICE_BURST, true); if (GetCaster()->GetTypeId() == TYPEID_UNIT) + { + GetCaster()->ToCreature()->SetReactState(REACT_PASSIVE); + GetCaster()->AttackStop(); GetCaster()->ToCreature()->DespawnOrUnsummon(500); + } } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_ice_burst_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_ice_burst_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; @@ -2411,7 +2429,7 @@ class ExactDistanceCheck public: ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) {} - bool operator()(Unit* unit) + bool operator()(WorldObject* unit) { return _source->GetExactDist2d(unit) > _dist; } @@ -2430,7 +2448,7 @@ class spell_the_lich_king_defile : public SpellScriptLoader { PrepareSpellScript(spell_the_lich_king_defile_SpellScript); - void CorrectRange(std::list<Unit*>& targets) + void CorrectRange(std::list<WorldObject*>& targets) { targets.remove_if(ExactDistanceCheck(GetCaster(), 10.0f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X))); } @@ -2446,8 +2464,8 @@ class spell_the_lich_king_defile : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_defile_SpellScript::CorrectRange, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_defile_SpellScript::CorrectRange, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_defile_SpellScript::CorrectRange, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_defile_SpellScript::CorrectRange, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); OnHit += SpellHitFn(spell_the_lich_king_defile_SpellScript::ChangeDamageAndGrow); } }; @@ -2472,14 +2490,18 @@ class spell_the_lich_king_summon_into_air : public SpellScriptLoader static Position const offset = {0.0f, 0.0f, 15.0f, 0.0f}; WorldLocation* dest = const_cast<WorldLocation*>(GetExplTargetDest()); dest->RelocateOffset(offset); + GetHitDest()->RelocateOffset(offset); // spirit bombs get higher if (GetSpellInfo()->Effects[effIndex].MiscValue == NPC_SPIRIT_BOMB) + { dest->RelocateOffset(offset); + GetHitDest()->RelocateOffset(offset); + } } void Register() { - OnEffectLaunch += SpellEffectFn(spell_the_lich_king_summon_into_air_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON); + OnEffectHit += SpellEffectFn(spell_the_lich_king_summon_into_air_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON); } }; @@ -2545,26 +2567,26 @@ class spell_the_lich_king_valkyr_target_search : public SpellScriptLoader return true; } - void SelectTarget(std::list<Unit*>& unitList) + void SelectTarget(std::list<WorldObject*>& targets) { - if (unitList.empty()) + if (targets.empty()) return; - unitList.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id)); - if (unitList.empty()) + targets.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id)); + if (targets.empty()) return; - _target = Trinity::Containers::SelectRandomContainerElement(unitList); - unitList.clear(); - unitList.push_back(_target); + _target = Trinity::Containers::SelectRandomContainerElement(targets); + targets.clear(); + targets.push_back(_target); GetCaster()->GetAI()->SetGUID(_target->GetGUID()); } - void ReplaceTarget(std::list<Unit*>& unitList) + void ReplaceTarget(std::list<WorldObject*>& targets) { - unitList.clear(); + targets.clear(); if (_target) - unitList.push_back(_target); + targets.push_back(_target); } void HandleScript(SpellEffIndex effIndex) @@ -2575,12 +2597,12 @@ class spell_the_lich_king_valkyr_target_search : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_valkyr_target_search_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_valkyr_target_search_SpellScript::ReplaceTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_valkyr_target_search_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_valkyr_target_search_SpellScript::ReplaceTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_the_lich_king_valkyr_target_search_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } - Unit* _target; + WorldObject* _target; }; SpellScript* GetSpellScript() const @@ -2757,7 +2779,7 @@ class spell_the_lich_king_vile_spirit_move_target_search : public SpellScriptLoa return GetCaster()->GetTypeId() == TYPEID_UNIT; } - void SelectTarget(std::list<Unit*>& targets) + void SelectTarget(std::list<WorldObject*>& targets) { if (targets.empty()) return; @@ -2778,11 +2800,11 @@ class spell_the_lich_king_vile_spirit_move_target_search : public SpellScriptLoa void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_vile_spirit_move_target_search_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_vile_spirit_move_target_search_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_the_lich_king_vile_spirit_move_target_search_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } - Unit* _target; + WorldObject* _target; }; SpellScript* GetSpellScript() const @@ -2805,7 +2827,7 @@ class spell_the_lich_king_vile_spirit_damage_target_search : public SpellScriptL return GetCaster()->GetTypeId() == TYPEID_UNIT; } - void CheckTargetCount(std::list<Unit*>& targets) + void CheckTargetCount(std::list<WorldObject*>& targets) { if (targets.empty()) return; @@ -2822,7 +2844,7 @@ class spell_the_lich_king_vile_spirit_damage_target_search : public SpellScriptL void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_vile_spirit_damage_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_vile_spirit_damage_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } Unit* _target; @@ -2954,6 +2976,15 @@ class spell_the_lich_king_restore_soul : public SpellScriptLoader lichKing->AI()->DoAction(ACTION_TELEPORT_BACK); if (Creature* spawner = GetCaster()->FindNearestCreature(NPC_WORLD_TRIGGER_INFINITE_AOI, 50.0f)) spawner->RemoveAllAuras(); + + std::list<Creature*> spirits; + GetCaster()->GetCreatureListWithEntryInGrid(spirits, NPC_WICKED_SPIRIT, 200.0f); + for (std::list<Creature*>::iterator itr = spirits.begin(); itr != spirits.end(); ++itr) + { + (*itr)->m_Events.KillAllEvents(true); + (*itr)->SetReactState(REACT_PASSIVE); + (*itr)->AI()->EnterEvadeMode(); + } } void RemoveAura() @@ -3046,23 +3077,18 @@ class spell_the_lich_king_trigger_vile_spirit : public SpellScriptLoader { PrepareSpellScript(spell_the_lich_king_trigger_vile_spirit_SpellScript); - void TeleportOutside() + void ActivateSpirit() { Creature* target = GetHitCreature(); if (!target) return; - Position dest; - Position offset; - TerenasSpawnHeroic.GetPositionOffsetTo(*target, offset); - GetCaster()->GetPosition(&dest); - dest.RelocateOffset(offset); - target->NearTeleportTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), dest.GetOrientation()); + VileSpiritActivateEvent(target).Execute(0, 0); } void Register() { - OnHit += SpellHitFn(spell_the_lich_king_trigger_vile_spirit_SpellScript::TeleportOutside); + OnHit += SpellHitFn(spell_the_lich_king_trigger_vile_spirit_SpellScript::ActivateSpirit); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index c40a521c794..826c62a4390 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -1013,11 +1013,8 @@ class npc_dream_portal : public CreatureScript { } - void DoAction(int32 const action) + void OnSpellClick(Unit* /*clicker*/) { - if (action != EVENT_SPELLCLICK) - return; - _used = true; me->DespawnOrUnsummon(); } @@ -1190,13 +1187,13 @@ class spell_dreamwalker_summoner : public SpellScriptLoader return true; } - void FilterTargets(std::list<Unit*>& targets) + void FilterTargets(std::list<WorldObject*>& targets) { - targets.remove_if (Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED)); + targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED)); if (targets.empty()) return; - Unit* target = Trinity::Containers::SelectRandomContainerElement(targets); + WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); targets.clear(); targets.push_back(target); } @@ -1212,7 +1209,7 @@ class spell_dreamwalker_summoner : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_dreamwalker_summoner_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dreamwalker_summoner_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); OnEffectHitTarget += SpellEffectFn(spell_dreamwalker_summoner_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST); } }; @@ -1241,7 +1238,7 @@ class spell_dreamwalker_summon_suppresser : public SpellScriptLoader std::list<Creature*> summoners; GetCreatureListWithEntryInGrid(summoners, caster, NPC_WORLD_TRIGGER, 100.0f); - summoners.remove_if (Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED)); + summoners.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED)); Trinity::Containers::RandomResizeList(summoners, 2); if (summoners.empty()) return; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index 6fd3cd2a294..17e33912a86 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -19,6 +19,7 @@ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "ScriptedEscortAI.h" +#include "PassiveAI.h" #include "Cell.h" #include "CellImpl.h" #include "GridNotifiers.h" @@ -158,6 +159,9 @@ enum Spells SPELL_FEL_IRON_BOMB_UNDEAD = 71787, SPELL_MACHINE_GUN_UNDEAD = 71788, SPELL_ROCKET_LAUNCH_UNDEAD = 71786, + + // Invisible Stalker (Float, Uninteractible, LargeAOI) + SPELL_SOUL_MISSILE = 72585, }; // Helper defines @@ -248,6 +252,9 @@ enum EventTypes EVENT_RUPERT_FEL_IRON_BOMB = 52, EVENT_RUPERT_MACHINE_GUN = 53, EVENT_RUPERT_ROCKET_LAUNCH = 54, + + // Invisible Stalker (Float, Uninteractible, LargeAOI) + EVENT_SOUL_MISSILE = 55, }; enum DataTypesICC @@ -1668,6 +1675,56 @@ class npc_impaling_spear : public CreatureScript } }; +class npc_arthas_teleport_visual : public CreatureScript +{ + public: + npc_arthas_teleport_visual() : CreatureScript("npc_arthas_teleport_visual") { } + + struct npc_arthas_teleport_visualAI : public NullCreatureAI + { + npc_arthas_teleport_visualAI(Creature* creature) : NullCreatureAI(creature), _instance(creature->GetInstanceScript()) + { + } + + void Reset() + { + _events.Reset(); + if (_instance->GetBossState(DATA_PROFESSOR_PUTRICIDE) == DONE && + _instance->GetBossState(DATA_BLOOD_QUEEN_LANA_THEL) == DONE && + _instance->GetBossState(DATA_SINDRAGOSA) == DONE) + _events.ScheduleEvent(EVENT_SOUL_MISSILE, urand(1000, 6000)); + } + + void UpdateAI(uint32 const diff) + { + if (_events.Empty()) + return; + + _events.Update(diff); + + if (_events.ExecuteEvent() == EVENT_SOUL_MISSILE) + { + DoCastAOE(SPELL_SOUL_MISSILE); + _events.ScheduleEvent(EVENT_SOUL_MISSILE, urand(5000, 7000)); + } + } + + private: + InstanceScript* _instance; + EventMap _events; + }; + + CreatureAI* GetAI(Creature* creature) const + { + // Distance from the center of the spire + if (creature->GetExactDist2d(4357.052f, 2769.421f) < 100.0f && creature->GetHomePosition().GetPositionZ() < 315.0f) + return GetIcecrownCitadelAI<npc_arthas_teleport_visualAI>(creature); + + // Default to no script + return NULL; + } +}; + class spell_icc_stoneform : public SpellScriptLoader { public: @@ -1777,15 +1834,15 @@ class DeathPlagueTargetSelector public: explicit DeathPlagueTargetSelector(Unit* caster) : _caster(caster) {} - bool operator()(Unit* unit) + bool operator()(WorldObject* object) const { - if (unit == _caster) + if (object == _caster) return true; - if (unit->GetTypeId() != TYPEID_PLAYER) + if (object->GetTypeId() != TYPEID_PLAYER) return true; - if (unit->HasAura(SPELL_RECENTLY_INFECTED) || unit->HasAura(SPELL_DEATH_PLAGUE_AURA)) + if (object->ToUnit()->HasAura(SPELL_RECENTLY_INFECTED) || object->ToUnit()->HasAura(SPELL_DEATH_PLAGUE_AURA)) return true; return false; @@ -1811,25 +1868,25 @@ class spell_frost_giant_death_plague : public SpellScriptLoader } // First effect - void CountTargets(std::list<Unit*>& unitList) + void CountTargets(std::list<WorldObject*>& targets) { - unitList.remove(GetCaster()); - _failed = unitList.empty(); + targets.remove(GetCaster()); + _failed = targets.empty(); } // Second effect - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { // Select valid targets for jump - unitList.remove_if (DeathPlagueTargetSelector(GetCaster())); - if (!unitList.empty()) + targets.remove_if(DeathPlagueTargetSelector(GetCaster())); + if (!targets.empty()) { - Unit* target = Trinity::Containers::SelectRandomContainerElement(unitList); - unitList.clear(); - unitList.push_back(target); + WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); + targets.clear(); + targets.push_back(target); } - unitList.push_back(GetCaster()); + targets.push_back(GetCaster()); } void HandleScript(SpellEffIndex effIndex) @@ -1843,8 +1900,8 @@ class spell_frost_giant_death_plague : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_frost_giant_death_plague_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_frost_giant_death_plague_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_frost_giant_death_plague_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_frost_giant_death_plague_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ALLY); OnEffectHitTarget += SpellEffectFn(spell_frost_giant_death_plague_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); } @@ -1893,9 +1950,11 @@ class spell_icc_harvest_blight_specimen : public SpellScriptLoader class AliveCheck { public: - bool operator()(Unit* unit) + bool operator()(WorldObject* object) const { - return unit->isAlive(); + if (Unit* unit = object->ToUnit()) + return unit->isAlive(); + return true; } }; @@ -1908,10 +1967,10 @@ class spell_svalna_revive_champion : public SpellScriptLoader { PrepareSpellScript(spell_svalna_revive_champion_SpellScript); - void RemoveAliveTarget(std::list<Unit*>& unitList) + void RemoveAliveTarget(std::list<WorldObject*>& targets) { - unitList.remove_if(AliveCheck()); - Trinity::Containers::RandomResizeList(unitList, 2); + targets.remove_if(AliveCheck()); + Trinity::Containers::RandomResizeList(targets, 2); } void Land(SpellEffIndex /*effIndex*/) @@ -1931,7 +1990,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_svalna_revive_champion_SpellScript::RemoveAliveTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_svalna_revive_champion_SpellScript::RemoveAliveTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY); OnEffectHit += SpellEffectFn(spell_svalna_revive_champion_SpellScript::Land, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; @@ -1974,6 +2033,33 @@ class spell_svalna_remove_spear : public SpellScriptLoader } }; +class spell_icc_soul_missile : public SpellScriptLoader +{ + public: + spell_icc_soul_missile() : SpellScriptLoader("spell_icc_soul_missile") { } + + class spell_icc_soul_missile_SpellScript : public SpellScript + { + PrepareSpellScript(spell_icc_soul_missile_SpellScript); + + void RelocateDest() + { + static Position const offset = {0.0f, 0.0f, 200.0f, 0.0f}; + const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset); + } + + void Register() + { + OnCast += SpellCastFn(spell_icc_soul_missile_SpellScript::RelocateDest); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_icc_soul_missile_SpellScript(); + } +}; + class at_icc_saurfang_portal : public AreaTriggerScript { public: @@ -2063,6 +2149,7 @@ void AddSC_icecrown_citadel() new npc_captain_rupert(); new npc_frostwing_vrykul(); new npc_impaling_spear(); + new npc_arthas_teleport_visual(); new spell_icc_stoneform(); new spell_icc_sprit_alarm(); new spell_frost_giant_death_plague(); @@ -2070,6 +2157,7 @@ void AddSC_icecrown_citadel() new spell_trigger_spell_from_caster("spell_svalna_caress_of_death", SPELL_IMPALING_SPEAR_KILL); new spell_svalna_revive_champion(); new spell_svalna_remove_spear(); + new spell_icc_soul_missile(); new at_icc_saurfang_portal(); new at_icc_shutdown_traps(); new at_icc_start_blood_quickening(); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h index 224777c3db7..31639a698ef 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h @@ -51,6 +51,7 @@ enum SharedSpells SPELL_GREEN_BLIGHT_RESIDUE = 72145, // The Lich King + SPELL_ARTHAS_TELEPORTER_CEREMONY = 72915, SPELL_FROSTMOURNE_TELEPORT_VISUAL = 73078, }; @@ -275,6 +276,9 @@ enum CreaturesIds NPC_WORLD_TRIGGER_INFINITE_AOI = 36171, NPC_SPIRIT_BOMB = 39189, NPC_FROSTMOURNE_TRIGGER = 38584, + + // Generic + NPC_INVISIBLE_STALKER = 30298, }; enum GameObjectsIds @@ -345,6 +349,7 @@ enum GameObjectsIds GO_SIGIL_OF_THE_FROSTWING = 202181, // The Lich King + GO_SCOURGE_TRANSPORTER_LK = 202223, GO_ARTHAS_PLATFORM = 202161, GO_ARTHAS_PRECIPICE = 202078, GO_DOODAD_ICECROWN_THRONEFROSTYWIND01 = 202188, diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 288fde28c38..650f426d29c 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -89,13 +89,6 @@ WeeklyQuest const WeeklyQuestData[WeeklyNPCs] = {NPC_VALITHRIA_DREAMWALKER_QUEST, {QUEST_RESPITE_FOR_A_TORNMENTED_SOUL_10, QUEST_RESPITE_FOR_A_TORNMENTED_SOUL_25}}, // Respite for a Tormented Soul }; -enum FrostwyrmFlags -{ - FLAG_SPINESTALKER_SUMMONED = 0x01, - FLAG_RIMEFANG_SUMMONED = 0x02, - FLAG_SINDRAGOSA_SUMMONED = 0x04, -}; - class instance_icecrown_citadel : public InstanceMapScript { public: @@ -137,6 +130,7 @@ class instance_icecrown_citadel : public InstanceMapScript SindragosaGUID = 0; SpinestalkerGUID = 0; RimefangGUID = 0; + TheLichKingTeleportGUID = 0; TheLichKingGUID = 0; HighlordTirionFordringGUID = 0; TerenasMenethilGUID = 0; @@ -152,7 +146,6 @@ class instance_icecrown_citadel : public InstanceMapScript ColdflameJetsState = NOT_STARTED; BloodQuickeningState = NOT_STARTED; BloodQuickeningMinutes = 0; - FrostwyrmFlags = 0; } void FillInitialWorldStates(WorldPacket& data) @@ -284,13 +277,14 @@ class instance_icecrown_citadel : public InstanceMapScript break; case NPC_SPINESTALKER: SpinestalkerGUID = creature->GetGUID(); - if (!creature->isAlive()) - FrostwyrmFlags |= FLAG_SPINESTALKER_SUMMONED; break; case NPC_RIMEFANG: RimefangGUID = creature->GetGUID(); - if (!creature->isAlive()) - FrostwyrmFlags |= FLAG_RIMEFANG_SUMMONED; + break; + case NPC_INVISIBLE_STALKER: + // Teleporter visual at center + if (creature->GetExactDist2d(4357.052f, 2769.421f) < 10.0f) + creature->CastSpell(creature, SPELL_ARTHAS_TELEPORTER_CEREMONY, false); break; case NPC_THE_LICH_KING: TheLichKingGUID = creature->GetGUID(); @@ -302,11 +296,22 @@ class instance_icecrown_citadel : public InstanceMapScript case NPC_TERENAS_MENETHIL_FROSTMOURNE_H: TerenasMenethilGUID = creature->GetGUID(); break; + case NPC_WICKED_SPIRIT: + // Remove corpse as soon as it dies (and respawn 10 seconds later) + creature->SetCorpseDelay(0); + creature->SetReactState(REACT_PASSIVE); + break; default: break; } } + void OnCreatureRemove(Creature* creature) + { + if (creature->GetEntry() == NPC_SINDRAGOSA) + SindragosaGUID = 0; + } + // Weekly quest spawn prevention uint32 GetCreatureEntry(uint32 /*guidLow*/, CreatureData const* data) { @@ -357,49 +362,36 @@ class instance_icecrown_citadel : public InstanceMapScript crok->AI()->SetGUID(creature->GetGUID(), ACTION_VRYKUL_DEATH); break; case NPC_FROSTWING_WHELP: + if (FrostwyrmGUIDs.empty()) + return; + if (creature->AI()->GetData(1/*DATA_FROSTWYRM_OWNER*/) == DATA_SPINESTALKER) { - if (FrostwyrmFlags & FLAG_SPINESTALKER_SUMMONED) - return; - - SpinestalkerTrash.erase(creature->GetGUID()); + SpinestalkerTrash.erase(creature->GetDBTableGUIDLow()); if (SpinestalkerTrash.empty()) - { - FrostwyrmFlags |= FLAG_SPINESTALKER_SUMMONED; if (Creature* spinestalk = instance->GetCreature(SpinestalkerGUID)) spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM); - } } else { - if (FrostwyrmFlags & FLAG_RIMEFANG_SUMMONED) - return; - - RimefangTrash.erase(creature->GetGUID()); + RimefangTrash.erase(creature->GetDBTableGUIDLow()); if (RimefangTrash.empty()) - { - FrostwyrmFlags |= FLAG_RIMEFANG_SUMMONED; if (Creature* spinestalk = instance->GetCreature(RimefangGUID)) spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM); - } } break; case NPC_RIMEFANG: case NPC_SPINESTALKER: { - if (FrostwyrmFlags & FLAG_SINDRAGOSA_SUMMONED) - return; - if (instance->IsHeroic() && !HeroicAttempts) return; if (GetBossState(DATA_SINDRAGOSA) == DONE) return; - FrostwyrmGUIDs.erase(creature->GetGUID()); + FrostwyrmGUIDs.erase(creature->GetDBTableGUIDLow()); if (FrostwyrmGUIDs.empty()) { - FrostwyrmFlags |= FLAG_SINDRAGOSA_SUMMONED; instance->LoadGrid(SindragosaSpawnPos.GetPositionX(), SindragosaSpawnPos.GetPositionY()); if (Creature* boss = instance->SummonCreature(NPC_SINDRAGOSA, SindragosaSpawnPos)) boss->AI()->DoAction(ACTION_START_FROSTWYRM); @@ -519,6 +511,11 @@ class instance_icecrown_citadel : public InstanceMapScript go->SetLootRecipient(valithria->GetLootRecipient()); go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN); break; + case GO_SCOURGE_TRANSPORTER_LK: + TheLichKingTeleportGUID = go->GetGUID(); + if (GetBossState(DATA_PROFESSOR_PUTRICIDE) == DONE && GetBossState(DATA_BLOOD_QUEEN_LANA_THEL) == DONE && GetBossState(DATA_SINDRAGOSA) == DONE) + go->SetGoState(GO_STATE_ACTIVE); + break; case GO_ARTHAS_PLATFORM: // this enables movement at The Frozen Throne, when printed this value is 0.000000f // however, when represented as integer client will accept only this value @@ -597,16 +594,10 @@ class instance_icecrown_citadel : public InstanceMapScript switch (type) { case DATA_SINDRAGOSA_FROSTWYRMS: - if (FrostwyrmFlags & FLAG_SINDRAGOSA_SUMMONED) - return 255; return FrostwyrmGUIDs.size(); case DATA_SPINESTALKER: - if (FrostwyrmFlags & FLAG_SPINESTALKER_SUMMONED) - return 255; return SpinestalkerTrash.size(); case DATA_RIMEFANG: - if (FrostwyrmFlags & FLAG_RIMEFANG_SUMMONED) - return 255; return RimefangTrash.size(); case DATA_COLDFLAME_JETS: return ColdflameJetsState; @@ -763,6 +754,8 @@ class instance_icecrown_citadel : public InstanceMapScript break; case DATA_PROFESSOR_PUTRICIDE: HandleGameObject(PlagueSigilGUID, state != DONE); + if (state == DONE) + CheckLichKingAvailability(); if (instance->IsHeroic()) { if (state == FAIL && HeroicAttempts) @@ -777,6 +770,8 @@ class instance_icecrown_citadel : public InstanceMapScript break; case DATA_BLOOD_QUEEN_LANA_THEL: HandleGameObject(BloodwingSigilGUID, state != DONE); + if (state == DONE) + CheckLichKingAvailability(); if (instance->IsHeroic()) { if (state == FAIL && HeroicAttempts) @@ -795,6 +790,8 @@ class instance_icecrown_citadel : public InstanceMapScript break; case DATA_SINDRAGOSA: HandleGameObject(FrostwingSigilGUID, state != DONE); + if (state == DONE) + CheckLichKingAvailability(); if (instance->IsHeroic()) { if (state == FAIL && HeroicAttempts) @@ -806,9 +803,6 @@ class instance_icecrown_citadel : public InstanceMapScript sindra->DespawnOrUnsummon(); } } - // Reached when loading from DB - if (state == DONE) - FrostwyrmFlags |= FLAG_SINDRAGOSA_SUMMONED; break; case DATA_THE_LICH_KING: { @@ -866,16 +860,13 @@ class instance_icecrown_citadel : public InstanceMapScript IsOrbWhispererEligible = data ? true : false; break; case DATA_SINDRAGOSA_FROSTWYRMS: - if (data == 255) - FrostwyrmFlags |= FLAG_SINDRAGOSA_SUMMONED; + FrostwyrmGUIDs.insert(data); break; case DATA_SPINESTALKER: - if (data == 255) - FrostwyrmFlags |= FLAG_SPINESTALKER_SUMMONED; + SpinestalkerTrash.insert(data); break; case DATA_RIMEFANG: - if (data == 255) - FrostwyrmFlags |= FLAG_RIMEFANG_SUMMONED; + RimefangTrash.insert(data); break; case DATA_COLDFLAME_JETS: ColdflameJetsState = data; @@ -918,22 +909,6 @@ class instance_icecrown_citadel : public InstanceMapScript } } - void SetData64(uint32 id, uint64 data) - { - switch (id) - { - case DATA_SINDRAGOSA_FROSTWYRMS: - FrostwyrmGUIDs.insert(data); - break; - case DATA_SPINESTALKER: - SpinestalkerTrash.insert(data); - break; - case DATA_RIMEFANG: - RimefangTrash.insert(data); - break; - } - } - bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) { switch (criteria_id) @@ -1107,6 +1082,28 @@ class instance_icecrown_citadel : public InstanceMapScript return true; } + void CheckLichKingAvailability() + { + if (GetBossState(DATA_PROFESSOR_PUTRICIDE) == DONE && GetBossState(DATA_BLOOD_QUEEN_LANA_THEL) == DONE && GetBossState(DATA_SINDRAGOSA) == DONE) + { + if (GameObject* teleporter = instance->GetGameObject(TheLichKingTeleportGUID)) + { + teleporter->SetGoState(GO_STATE_ACTIVE); + + std::list<Creature*> stalkers; + GetCreatureListWithEntryInGrid(stalkers, teleporter, NPC_INVISIBLE_STALKER, 100.0f); + if (stalkers.empty()) + return; + + stalkers.sort(Trinity::ObjectDistanceOrderPred(teleporter)); + stalkers.front()->CastSpell((Unit*)NULL, SPELL_ARTHAS_TELEPORTER_CEREMONY, false); + stalkers.pop_front(); + for (std::list<Creature*>::iterator itr = stalkers.begin(); itr != stalkers.end(); ++itr) + (*itr)->AI()->Reset(); + } + } + } + std::string GetSaveData() { OUT_SAVE_INST_DATA; @@ -1288,6 +1285,7 @@ class instance_icecrown_citadel : public InstanceMapScript uint64 SindragosaGUID; uint64 SpinestalkerGUID; uint64 RimefangGUID; + uint64 TheLichKingTeleportGUID; uint64 TheLichKingGUID; uint64 HighlordTirionFordringGUID; uint64 TerenasMenethilGUID; @@ -1301,13 +1299,12 @@ class instance_icecrown_citadel : public InstanceMapScript uint64 PillarsUnchainedGUID; uint32 TeamInInstance; uint32 ColdflameJetsState; - std::set<uint64> FrostwyrmGUIDs; - std::set<uint64> SpinestalkerTrash; - std::set<uint64> RimefangTrash; + std::set<uint32> FrostwyrmGUIDs; + std::set<uint32> SpinestalkerTrash; + std::set<uint32> RimefangTrash; uint32 BloodQuickeningState; uint32 HeroicAttempts; uint16 BloodQuickeningMinutes; - uint16 FrostwyrmFlags; bool IsBonedEligible; bool IsOozeDanceEligible; bool IsNauseaEligible; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp index 1671eab0b32..8901a61e79d 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "naxxramas.h" #define SAY_GREET RAND(-1533000, -1533004, -1533005, -1533006, -1533007) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp index 058c5b35e3a..636f2318712 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "naxxramas.h" enum Yells diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 17ed6a79c76..29a0a11af9b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "naxxramas.h" enum Horsemen @@ -26,6 +29,11 @@ enum Horsemen HORSEMEN_SIR, }; +enum Spells +{ + SPELL_MARK_DAMAGE = 28836 +}; + enum Events { EVENT_NONE, @@ -96,6 +104,7 @@ public: if (me->GetEntry() == MOB_HORSEMEN[i]) id = Horsemen(i); caster = (id == HORSEMEN_LADY || id == HORSEMEN_SIR); + encounterActionReset = false; } Horsemen id; @@ -395,7 +404,63 @@ public: }; +class spell_four_horsemen_mark : public SpellScriptLoader +{ + public: + spell_four_horsemen_mark() : SpellScriptLoader("spell_four_horsemen_mark") { } + + class spell_four_horsemen_mark_AuraScript : public AuraScript + { + PrepareAuraScript(spell_four_horsemen_mark_AuraScript); + + void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + int32 damage; + switch (GetStackAmount()) + { + case 1: + damage = 0; + break; + case 2: + damage = 500; + break; + case 3: + damage = 1000; + break; + case 4: + damage = 1500; + break; + case 5: + damage = 4000; + break; + case 6: + damage = 12000; + break; + default: + damage = 20000 + 1000 * (GetStackAmount() - 7); + break; + } + if (damage) + caster->CastCustomSpell(SPELL_MARK_DAMAGE, SPELLVALUE_BASE_POINT0, damage, GetTarget()); + } + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_four_horsemen_mark_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_four_horsemen_mark_AuraScript(); + } +}; + void AddSC_boss_four_horsemen() { new boss_four_horsemen(); + new spell_four_horsemen_mark(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp index 47dfaa7f772..69443b2824e 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "naxxramas.h" #define SPELL_MORTAL_WOUND 25646 diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 8d23de5427c..d335d36e112 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -15,7 +15,11 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "GridNotifiers.h" +#include "CombatAI.h" #include "naxxramas.h" enum Yells @@ -25,6 +29,7 @@ enum Yells SAY_DEATH = -1533042, SAY_TELEPORT = -1533043 }; + //Gothik enum Spells { @@ -36,8 +41,11 @@ enum Spells SPELL_INFORM_LIVE_RIDER = 27935, SPELL_INFORM_DEAD_TRAINEE = 27915, SPELL_INFORM_DEAD_KNIGHT = 27931, - SPELL_INFORM_DEAD_RIDER = 27937 + SPELL_INFORM_DEAD_RIDER = 27937, + + SPELL_SHADOW_MARK = 27825 }; + enum Creatures { MOB_LIVE_TRAINEE = 16124, @@ -192,7 +200,7 @@ class boss_gothik : public CreatureScript if (LiveTriggerGUID.size() < POS_LIVE || DeadTriggerGUID.size() < POS_DEAD) { - sLog->outError("Script Gothik: cannot summon triggers!"); + sLog->outError(LOG_FILTER_TSCR, "Script Gothik: cannot summon triggers!"); EnterEvadeMode(); return; } @@ -306,15 +314,14 @@ class boss_gothik : public CreatureScript bool CheckGroupSplitted() { - bool checklife = false; - bool checkdead = false; - Map* map = me->GetMap(); if (map && map->IsDungeon()) { Map::PlayerList const &PlayerList = map->GetPlayers(); if (!PlayerList.isEmpty()) { + bool checklife = false; + bool checkdead = false; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (i->getSource() && i->getSource()->isAlive() && @@ -585,8 +592,35 @@ class mob_gothik_minion : public CreatureScript } }; +class spell_gothik_shadow_bolt_volley : public SpellScriptLoader +{ + public: + spell_gothik_shadow_bolt_volley() : SpellScriptLoader("spell_gothik_shadow_bolt_volley") { } + + class spell_gothik_shadow_bolt_volley_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gothik_shadow_bolt_volley_SpellScript); + + void FilterTargets(std::list<WorldObject*>& targets) + { + targets.remove_if(Trinity::UnitAuraCheck(false, SPELL_SHADOW_MARK)); + } + + void Register() + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_gothik_shadow_bolt_volley_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gothik_shadow_bolt_volley_SpellScript(); + } +}; + void AddSC_boss_gothik() { new boss_gothik(); new mob_gothik_minion(); + new spell_gothik_shadow_bolt_volley(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp index 039b9b1e007..5a55a4f1c4b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "naxxramas.h" #define SPELL_BOMBARD_SLIME 28280 diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp index d84cfb8949e..93eab5df237 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "naxxramas.h" #define SAY_AGGRO RAND(-1533109, -1533110, -1533111) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index 0a4fdec7222..10b40b490c4 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -23,7 +23,10 @@ SDComment: VERIFY SCRIPT SDCategory: Naxxramas EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "naxxramas.h" enum Yells @@ -86,6 +89,7 @@ enum Spells SPELL_SHADOW_FISURE = 27810, SPELL_VOID_BLAST = 27812, SPELL_MANA_DETONATION = 27819, + SPELL_MANA_DETONATION_DAMAGE = 27820, SPELL_FROST_BLAST = 27808, SPELL_CHAINS_OF_KELTHUZAD = 28410, //28408 script effect SPELL_KELTHUZAD_CHANNEL = 29423, @@ -773,6 +777,46 @@ class npc_kelthuzad_abomination : public CreatureScript } }; +class spell_kelthuzad_detonate_mana : public SpellScriptLoader +{ + public: + spell_kelthuzad_detonate_mana() : SpellScriptLoader("spell_kelthuzad_detonate_mana") { } + + class spell_kelthuzad_detonate_mana_AuraScript : public AuraScript + { + PrepareAuraScript(spell_kelthuzad_detonate_mana_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_MANA_DETONATION_DAMAGE)) + return false; + return true; + } + + void HandleScript(AuraEffect const* aurEff) + { + PreventDefaultAction(); + + Unit* target = GetTarget(); + if (int32 mana = int32(target->GetMaxPower(POWER_MANA) / 10)) + { + mana = target->ModifyPower(POWER_MANA, -mana); + target->CastCustomSpell(SPELL_MANA_DETONATION_DAMAGE, SPELLVALUE_BASE_POINT0, -mana * 10, target, true, NULL, aurEff); + } + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_kelthuzad_detonate_mana_AuraScript::HandleScript, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_kelthuzad_detonate_mana_AuraScript(); + } +}; + class achievement_just_cant_get_enough : public AchievementCriteriaScript { public: @@ -796,5 +840,6 @@ void AddSC_boss_kelthuzad() new boss_kelthuzad(); new at_kelthuzad_center(); new npc_kelthuzad_abomination(); + new spell_kelthuzad_detonate_mana(); new achievement_just_cant_get_enough(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp index 58d3a4240b2..71623cb1959 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "naxxramas.h" enum Spells diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp index 3c258f08030..8ec9bac7e86 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "PassiveAI.h" #include "naxxramas.h" enum Spells diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index 75be596fd77..d106b99ace0 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "naxxramas.h" #define SAY_AGGRO RAND(-1533075, -1533076, -1533077) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index b826a530719..b1b57836a89 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "naxxramas.h" enum Spells diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp index e06aa6b03c5..d733cac001c 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "naxxramas.h" //Razuvious - NO TEXT sound only diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index 37fb5f3f4a9..a2acf8a64da 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "naxxramas.h" #define EMOTE_BREATH -1533082 diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index ccc8e9a5663..e45700ebd72 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -456,10 +456,10 @@ class spell_thaddius_pos_neg_charge : public SpellScriptLoader return GetCaster()->GetTypeId() == TYPEID_UNIT; } - void HandleTargets(std::list<Unit*>& targetList) + void HandleTargets(std::list<WorldObject*>& targets) { uint8 count = 0; - for (std::list<Unit*>::iterator ihit = targetList.begin(); ihit != targetList.end(); ++ihit) + for (std::list<WorldObject*>::iterator ihit = targets.begin(); ihit != targets.end(); ++ihit) if ((*ihit)->GetGUID() != GetCaster()->GetGUID()) if (Player* target = (*ihit)->ToPlayer()) if (target->HasAura(GetTriggeringSpell()->Id)) @@ -498,7 +498,7 @@ class spell_thaddius_pos_neg_charge : public SpellScriptLoader void Register() { OnEffectHitTarget += SpellEffectFn(spell_thaddius_pos_neg_charge_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); - OnUnitTargetSelect += SpellUnitTargetFn(spell_thaddius_pos_neg_charge_SpellScript::HandleTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_thaddius_pos_neg_charge_SpellScript::HandleTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); } }; diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp index 50eb52cc4c2..e806b60c848 100644 --- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp +++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "naxxramas.h" const DoorData doorData[] = diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index ac5520b025a..9f5eb8d879a 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -27,7 +27,11 @@ Script Data End */ // Remove hack that re-adds targets to the aggro list after they enter to a vehicle when it works as expected // Improve whatever can be improved :) -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" +#include "PassiveAI.h" #include "eye_of_eternity.h" #include "ScriptedEscortAI.h" diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp index fcb54985357..f6a12eee519 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "eye_of_eternity.h" class instance_eye_of_eternity : public InstanceMapScript diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp index 7552ba4f389..5e6dcbcd66e 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "nexus.h" enum Spells diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index 5c1dee1d4e4..9e6930118f7 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -16,7 +16,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "nexus.h" enum Spells diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp index ad188738c12..9602d1bc876 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "nexus.h" enum Spells diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index c70db7d4ebc..9f9223f0161 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "nexus.h" enum Spells diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp index 5ea3eb32c1d..5463f6c9045 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp @@ -23,7 +23,8 @@ SDComment: Only Alliance Heroic SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_BATTLE_SHOUT 31403 #define SPELL_CHARGE 60067 diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp index da4b49740c1..38808bc718d 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp @@ -23,7 +23,8 @@ SDComment: Only Horde Heroic SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_BATTLE_SHOUT 31403 #define SPELL_CHARGE 60067 diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp index 5af982bb694..5d430ae048d 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "nexus.h" #define NUMBER_OF_ENCOUNTERS 4 @@ -57,6 +58,9 @@ public: Anomalus = 0; Keristrasza = 0; + AnomalusContainmentSphere = 0; + OrmoroksContainmentSphere = 0; + TelestrasContainmentSphere = 0; } void OnCreatureCreate(Creature* creature) diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp index bb75b789fff..035e1a9a6df 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "oculus.h" enum Spells diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp index ab814a2ca22..270e31f4350 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "oculus.h" //Types of drake mounts: Ruby(Tank), Amber(DPS), Emerald(Healer) @@ -110,6 +113,13 @@ enum EmeraldDrake SPELL_EMERALD_DREAM_FUNNEL = 50344 //(60 yds) - Channeled - Transfers 5% of the caster's max health to a friendly drake every second for 10 seconds as long as the caster channels. }; +enum EregosData +{ + DATA_RUBY_VOID = 0, // http://www.wowhead.com/achievement=2044 + DATA_EMERALD_VOID = 1, // http://www.wowhead.com/achievement=2045 + DATA_AMBER_VOID = 2 // http://www.wowhead.com/achievement=2046 +}; + class boss_eregos : public CreatureScript { public: @@ -127,8 +137,11 @@ public: void Reset() { _Reset(); + _phase = PHASE_NORMAL; - phase = PHASE_NORMAL; + _rubyVoid = true; + _emeraldVoid = true; + _amberVoid = true; DoAction(ACTION_SET_NORMAL_EVENTS); } @@ -138,6 +151,31 @@ public: _EnterCombat(); Talk(SAY_AGGRO); + /* Checks for present drakes vehicles from each type and deactivate achievement that corresponds to each found + The checks are so big in case some party try weird things like pulling boss down or hiding out of check range, the only thing player need is to get the boss kill credit after the check /even if he or his drake die/ + Drakes mechanic would despawn all after unmount and also drakes should be auto mounted after item use, item use after Eregos is engaged leads to his despawn - based on retail data. */ + if (me->FindNearestCreature(NPC_RUBY_DRAKE_VEHICLE, 500.0f, true)) + _rubyVoid = false; + if (me->FindNearestCreature(NPC_EMERALD_DRAKE_VEHICLE, 500.0f, true)) + _emeraldVoid = false; + if (me->FindNearestCreature(NPC_AMBER_DRAKE_VEHICLE, 500.0f, true)) + _amberVoid = false; + } + + uint32 GetData(uint32 type) + { + switch (type) + { + case DATA_RUBY_VOID: + return _rubyVoid; + case DATA_EMERALD_VOID: + return _emeraldVoid; + case DATA_AMBER_VOID: + return _amberVoid; + default: + break; + } + return 0; } void DoAction(const int32 action) @@ -177,11 +215,11 @@ public: if (!me->GetMap()->IsHeroic()) return; - if ( (me->GetHealthPct() < 60.0f && me->GetHealthPct() > 20.0f && phase < PHASE_FIRST_PLANAR) - || (me->GetHealthPct() < 20.0f && phase < PHASE_SECOND_PLANAR) ) + if ( (me->GetHealthPct() < 60.0f && me->GetHealthPct() > 20.0f && _phase < PHASE_FIRST_PLANAR) + || (me->GetHealthPct() < 20.0f && _phase < PHASE_SECOND_PLANAR) ) { events.Reset(); - phase = (me->GetHealthPct() < 60.0f && me->GetHealthPct() > 20.0f) ? PHASE_FIRST_PLANAR : PHASE_SECOND_PLANAR; + _phase = (me->GetHealthPct() < 60.0f && me->GetHealthPct() > 20.0f) ? PHASE_FIRST_PLANAR : PHASE_SECOND_PLANAR; DoCast(SPELL_PLANAR_SHIFT); @@ -238,8 +276,11 @@ public: _JustDied(); } - private: - uint8 phase; + private: + uint8 _phase; + bool _rubyVoid; + bool _emeraldVoid; + bool _amberVoid; }; }; @@ -271,8 +312,25 @@ class spell_eregos_planar_shift : public SpellScriptLoader } }; -void AddSC_boss_eregos() +class achievement_gen_eregos_void : public AchievementCriteriaScript { + public: + achievement_gen_eregos_void(char const* name, uint32 data) : AchievementCriteriaScript(name), _data(data) { } + + bool OnCheck(Player* /*player*/, Unit* target) + { + return target && target->GetAI()->GetData(_data); + } + + private: + uint32 _data; +}; + + void AddSC_boss_eregos() + { new boss_eregos(); new spell_eregos_planar_shift(); -} + new achievement_gen_eregos_void("achievement_ruby_void", DATA_RUBY_VOID); + new achievement_gen_eregos_void("achievement_emerald_void", DATA_EMERALD_VOID); + new achievement_gen_eregos_void("achievement_amber_void", DATA_AMBER_VOID); + } diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index b96d7c4aa84..791bc0180e5 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -22,7 +22,8 @@ SDComment: Is not working SPELL_ARCANE_SHIELD. SPELL_FROSTBOMB has some issues, SDCategory: Instance Script EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "oculus.h" enum Spells diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index 19a84fdae84..6d9450daf21 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "oculus.h" #include "MapManager.h" @@ -297,7 +300,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader { PrepareSpellScript(spell_varos_energize_core_area_enemySpellScript) - void FilterTargets(std::list<Unit*>& targetList) + void FilterTargets(std::list<WorldObject*>& targets) { Creature* varos = GetCaster()->ToCreature(); if (!varos) @@ -308,7 +311,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader float orientation = CAST_AI(boss_varos::boss_varosAI, varos->AI())->GetCoreEnergizeOrientation(); - for (std::list<Unit*>::iterator itr = targetList.begin(); itr != targetList.end();) + for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();) { Position pos; (*itr)->GetPosition(&pos); @@ -317,7 +320,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader float diff = fabs(orientation - angle); if (diff > 1.0f) - itr = targetList.erase(itr); + itr = targets.erase(itr); else ++itr; } @@ -325,7 +328,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_varos_energize_core_area_enemySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_varos_energize_core_area_enemySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; @@ -344,7 +347,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader { PrepareSpellScript(spell_varos_energize_core_area_entrySpellScript) - void FilterTargets(std::list<Unit*>& targetList) + void FilterTargets(std::list<WorldObject*>& targets) { Creature* varos = GetCaster()->ToCreature(); if (!varos) @@ -355,7 +358,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader float orientation = CAST_AI(boss_varos::boss_varosAI, varos->AI())->GetCoreEnergizeOrientation(); - for (std::list<Unit*>::iterator itr = targetList.begin(); itr != targetList.end();) + for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();) { Position pos; (*itr)->GetPosition(&pos); @@ -364,7 +367,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader float diff = fabs(orientation - angle); if (diff > 1.0f) - itr = targetList.erase(itr); + itr = targets.erase(itr); else ++itr; } @@ -372,7 +375,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_varos_energize_core_area_entrySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_varos_energize_core_area_entrySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); } }; diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp index 46498a69c6f..ca4ae883747 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "oculus.h" #define MAX_ENCOUNTER 4 diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp index 23f55a3033b..1d8b5b986f6 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp @@ -15,7 +15,11 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "oculus.h" #define GOSSIP_ITEM_DRAKES "So where do we go from here?" @@ -47,7 +51,9 @@ enum Drakes NPC_VERDISA = 27657, NPC_BELGARISTRASZ = 27658, - NPC_ETERNOS = 27659 + NPC_ETERNOS = 27659, + + SPELL_SHOCK_CHARGE = 49836, }; enum Says @@ -210,8 +216,40 @@ public: } }; +class spell_gen_stop_time : public SpellScriptLoader +{ +public: + spell_gen_stop_time() : SpellScriptLoader("spell_gen_stop_time") { } + + class spell_gen_stop_time_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_stop_time_AuraScript); + + void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + Unit* caster = GetCaster(); + if (!caster) + return; + Unit* target = GetTarget(); + for (uint32 i = 0; i < 5; ++i) + caster->CastSpell(target, SPELL_SHOCK_CHARGE, false); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_gen_stop_time_AuraScript::Apply, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_stop_time_AuraScript(); + } +}; + void AddSC_oculus() { new npc_oculus_drake(); new npc_image_belgaristrasz(); + new spell_gen_stop_time(); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp index 9f39cecbb23..72ab5259693 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp @@ -23,7 +23,8 @@ SDComment: Waypoint needed, we expect boss to always have 2x Stormforged Lieuten SDCategory: Halls of Lightning EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "halls_of_lightning.h" enum eEnums diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index abdf5ecb1e1..d964f619a6e 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -20,7 +20,8 @@ * Comment: Timer check pending */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "halls_of_lightning.h" enum Spells diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index 2e2744baa3c..f42fd87c643 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -19,11 +19,13 @@ /* ScriptData SDName: Boss Loken SD%Complete: 60% -SDComment: Missing intro. Remove hack of Pulsing Shockwave when core supports. Aura is not working (59414) +SDComment: Missing intro. SDCategory: Halls of Lightning EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "halls_of_lightning.h" enum eEnums @@ -73,23 +75,17 @@ public: InstanceScript* instance; - bool m_bIsAura; - uint32 m_uiArcLightning_Timer; uint32 m_uiLightningNova_Timer; - uint32 m_uiPulsingShockwave_Timer; uint32 m_uiResumePulsingShockwave_Timer; uint32 m_uiHealthAmountModifier; void Reset() { - m_bIsAura = false; - m_uiArcLightning_Timer = 15000; m_uiLightningNova_Timer = 20000; - m_uiPulsingShockwave_Timer = 2000; - m_uiResumePulsingShockwave_Timer = 15000; + m_uiResumePulsingShockwave_Timer = 1000; m_uiHealthAmountModifier = 1; @@ -116,7 +112,10 @@ public: Talk(SAY_DEATH); if (instance) + { instance->SetData(TYPE_LOKEN, DONE); + instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PULSING_SHOCKWAVE_AURA); + } } void KilledUnit(Unit* /*victim*/) @@ -130,44 +129,13 @@ public: if (!UpdateVictim()) return; - if (m_bIsAura) - { - // workaround for PULSING_SHOCKWAVE - if (m_uiPulsingShockwave_Timer <= uiDiff) - { - Map* map = me->GetMap(); - if (map->IsDungeon()) - { - Map::PlayerList const &PlayerList = map->GetPlayers(); - - if (PlayerList.isEmpty()) - return; - - for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (i->getSource() && i->getSource()->isAlive() && i->getSource()->isTargetableForAttack()) - { - int32 dmg; - float m_fDist = me->GetExactDist(i->getSource()->GetPositionX(), i->getSource()->GetPositionY(), i->getSource()->GetPositionZ()); - - dmg = DUNGEON_MODE(100, 150); // need to correct damage - if (m_fDist > 1.0f) // Further from 1 yard - dmg = int32(dmg*m_fDist); - - me->CastCustomSpell(i->getSource(), DUNGEON_MODE(52942, 59837), &dmg, 0, 0, false); - } - } - m_uiPulsingShockwave_Timer = 2000; - } else m_uiPulsingShockwave_Timer -= uiDiff; - } - else + if (m_uiResumePulsingShockwave_Timer) { if (m_uiResumePulsingShockwave_Timer <= uiDiff) { - //breaks at movement, can we assume when it's time, this spell is casted and also must stop movement? DoCast(me, SPELL_PULSING_SHOCKWAVE_AURA, true); - DoCast(me, SPELL_PULSING_SHOCKWAVE_N); // need core support - m_bIsAura = true; + DoCast(me, SPELL_PULSING_SHOCKWAVE_N, true); m_uiResumePulsingShockwave_Timer = 0; } else @@ -190,7 +158,7 @@ public: Talk(EMOTE_NOVA); DoCast(me, SPELL_LIGHTNING_NOVA_N); - m_bIsAura = false; + me->RemoveAurasDueToSpell(DUNGEON_MODE<uint32>(SPELL_PULSING_SHOCKWAVE_N, SPELL_PULSING_SHOCKWAVE_H)); m_uiResumePulsingShockwave_Timer = DUNGEON_MODE(5000, 4000); // Pause Pulsing Shockwave aura m_uiLightningNova_Timer = urand(20000, 21000); } @@ -216,7 +184,39 @@ public: }; +class spell_loken_pulsing_shockwave : public SpellScriptLoader +{ + public: + spell_loken_pulsing_shockwave() : SpellScriptLoader("spell_loken_pulsing_shockwave") { } + + class spell_loken_pulsing_shockwave_SpellScript : public SpellScript + { + PrepareSpellScript(spell_loken_pulsing_shockwave_SpellScript); + + void CalculateDamage(SpellEffIndex /*effIndex*/) + { + if (!GetHitUnit()) + return; + + float distance = GetCaster()->GetDistance2d(GetHitUnit()); + if (distance > 1.0f) + SetHitDamage(int32(GetHitDamage() * distance)); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_loken_pulsing_shockwave_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_loken_pulsing_shockwave_SpellScript(); + } +}; + void AddSC_boss_loken() { new boss_loken(); + new spell_loken_pulsing_shockwave(); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 5c7bf0d1c1e..fe41e7a12dc 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -23,7 +23,8 @@ SDComment: Event should be pretty close minus a few visual flaws SDCategory: Halls of Lightning EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "halls_of_lightning.h" enum eEnums diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp index f25be6dae0d..93b246e9ddc 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp @@ -23,7 +23,8 @@ SDComment: All ready. SDCategory: Halls of Lightning EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "halls_of_lightning.h" /* Halls of Lightning encounters: diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp index bc57ce21a4d..93bea92503c 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp @@ -23,7 +23,9 @@ SDComment: SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "halls_of_stone.h" enum Spells @@ -157,17 +159,12 @@ public: DoScriptText(SAY_KILL, me); } - void SpellHitTarget(Unit* target, const SpellInfo* pSpell) + void SpellHitTarget(Unit* /*target*/, const SpellInfo* pSpell) { //this part should be in the core if (pSpell->Id == SPELL_SHATTER || pSpell->Id == H_SPELL_SHATTER) { - //this spell must have custom handling in the core, dealing damage based on distance - target->CastSpell(target, DUNGEON_MODE(SPELL_SHATTER_EFFECT, H_SPELL_SHATTER_EFFECT), true); - - if (target->HasAura(SPELL_STONED)) - target->RemoveAurasDueToSpell(SPELL_STONED); - + // todo: we need eventmap to kill this stuff //clear this, if we are still performing if (bIsSlam) { @@ -186,7 +183,74 @@ public: }; +class spell_krystallus_shatter : public SpellScriptLoader +{ + public: + spell_krystallus_shatter() : SpellScriptLoader("spell_krystallus_shatter") { } + + class spell_krystallus_shatter_SpellScript : public SpellScript + { + PrepareSpellScript(spell_krystallus_shatter_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Unit* target = GetHitUnit()) + { + target->RemoveAurasDueToSpell(SPELL_STONED); + target->CastSpell((Unit*)NULL, SPELL_SHATTER_EFFECT, true); + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_krystallus_shatter_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_krystallus_shatter_SpellScript(); + } +}; + +class spell_krystallus_shatter_effect : public SpellScriptLoader +{ + public: + spell_krystallus_shatter_effect() : SpellScriptLoader("spell_krystallus_shatter_effect") { } + + class spell_krystallus_shatter_effect_SpellScript : public SpellScript + { + PrepareSpellScript(spell_krystallus_shatter_effect_SpellScript); + + void CalculateDamage() + { + if (!GetHitUnit()) + return; + + float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster()); + if (!radius) + return; + + float distance = GetCaster()->GetDistance2d(GetHitUnit()); + if (distance > 1.0f) + SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius))); + } + + void Register() + { + OnHit += SpellHitFn(spell_krystallus_shatter_effect_SpellScript::CalculateDamage); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_krystallus_shatter_effect_SpellScript(); + } +}; + void AddSC_boss_krystallus() { new boss_krystallus(); + new spell_krystallus_shatter(); + new spell_krystallus_shatter_effect(); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp index 65711643827..8d113bce226 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "halls_of_stone.h" enum Spells diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp index c2a8e905950..28052a57576 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "halls_of_stone.h" enum Spells diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp index a608de5fcf3..a90c346e470 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "halls_of_stone.h" diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp index ee5cb87dd85..869cf46e74d 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "halls_of_stone.h" #define MAX_ENCOUNTER 4 diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp index 2af73389ecb..dcd3a3a91f5 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -1080,7 +1080,7 @@ class NotVictimFilter { } - bool operator()(Unit* target) + bool operator()(WorldObject* target) { return target != _victim; } @@ -1098,14 +1098,14 @@ class spell_algalon_arcane_barrage : public SpellScriptLoader { PrepareSpellScript(spell_algalon_arcane_barrage_SpellScript); - void SelectTarget(std::list<Unit*>& targets) + void SelectTarget(std::list<WorldObject*>& targets) { targets.remove_if(NotVictimFilter(GetCaster())); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_arcane_barrage_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_arcane_barrage_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; @@ -1118,9 +1118,9 @@ class spell_algalon_arcane_barrage : public SpellScriptLoader class ActiveConstellationFilter { public: - bool operator()(Unit* target) const + bool operator()(WorldObject* target) const { - return target->GetAI()->GetData(0); + return target->ToUnit() && target->ToUnit()->GetAI() && target->ToUnit()->GetAI()->GetData(0); } }; @@ -1133,7 +1133,7 @@ class spell_algalon_trigger_3_adds : public SpellScriptLoader { PrepareSpellScript(spell_algalon_trigger_3_adds_SpellScript); - void SelectTarget(std::list<Unit*>& targets) + void SelectTarget(std::list<WorldObject*>& targets) { targets.remove_if(ActiveConstellationFilter()); } @@ -1150,7 +1150,7 @@ class spell_algalon_trigger_3_adds : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_trigger_3_adds_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_trigger_3_adds_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); } }; @@ -1202,7 +1202,7 @@ class spell_algalon_big_bang : public SpellScriptLoader return true; } - void CountTargets(std::list<Unit*>& targets) + void CountTargets(std::list<WorldObject*>& targets) { _targetCount = targets.size(); } @@ -1215,7 +1215,7 @@ class spell_algalon_big_bang : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_big_bang_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_big_bang_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); AfterCast += SpellCastFn(spell_algalon_big_bang_SpellScript::CheckTargets); } @@ -1328,7 +1328,7 @@ class spell_algalon_supermassive_fail : public SpellScriptLoader if (!GetHitPlayer()) return; - GetHitPlayer()->GetAchievementMgr().ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT, GetSpellInfo()->Id, true); + GetHitPlayer()->ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT, GetSpellInfo()->Id, true); } void Register() diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp index 472ff153d73..ec3125f7c0a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp @@ -472,9 +472,9 @@ class npc_feral_defender : public CreatureScript class SanctumSentryCheck { public: - bool operator() (Unit* unit) + bool operator()(WorldObject* object) const { - if (unit->GetEntry() == NPC_SANCTUM_SENTRY) + if (object->GetEntry() == NPC_SANCTUM_SENTRY) return false; return true; @@ -490,14 +490,14 @@ class spell_auriaya_strenght_of_the_pack : public SpellScriptLoader { PrepareSpellScript(spell_auriaya_strenght_of_the_pack_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { - unitList.remove_if (SanctumSentryCheck()); + unitList.remove_if(SanctumSentryCheck()); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_strenght_of_the_pack_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auriaya_strenght_of_the_pack_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); } }; @@ -516,15 +516,15 @@ class spell_auriaya_sentinel_blast : public SpellScriptLoader { PrepareSpellScript(spell_auriaya_sentinel_blast_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { - unitList.remove_if (PlayerOrPetCheck()); + unitList.remove_if(PlayerOrPetCheck()); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 0e453eceaa1..9d5adf39817 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -720,20 +720,18 @@ class boss_flame_leviathan_overload_device : public CreatureScript { } - void DoAction(const int32 param) + void OnSpellClick(Unit* /*clicker*/) { - if (param == EVENT_SPELLCLICK) + if (me->GetVehicle()) { - if (me->GetVehicle()) + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + + if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER)) { - me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER)) - { - me->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true); - player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPositionX(), me->GetVehicleBase()->GetPositionY(), 30, 30); - player->ExitVehicle(); - } + me->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true); + player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPositionX(), me->GetVehicleBase()->GetPositionY(), 30, 30); + player->ExitVehicle(); } } } @@ -1232,7 +1230,7 @@ public: //bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action) //{ // player->PlayerTalkClass->ClearMenus(); - // switch(action) + // switch (action) // { // case GOSSIP_ACTION_INFO_DEF+1: // if (player) @@ -1619,7 +1617,7 @@ class FlameLeviathanPursuedTargetSelector public: explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) {}; - bool operator()(Unit* target) const + bool operator()(WorldObject* target) const { //! No players, only vehicles (todo: check if blizzlike) Creature* creatureTarget = target->ToCreature(); @@ -1667,7 +1665,7 @@ class spell_pursue : public SpellScriptLoader return true; } - void FilterTargets(std::list<Unit*>& targets) + void FilterTargets(std::list<WorldObject*>& targets) { targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster())); if (targets.empty()) @@ -1683,7 +1681,7 @@ class spell_pursue : public SpellScriptLoader } } - void FilterTargetsSubsequently(std::list<Unit*>& targets) + void FilterTargetsSubsequently(std::list<WorldObject*>& targets) { targets.clear(); if (_target) @@ -1710,12 +1708,12 @@ class spell_pursue : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_pursue_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_pursue_SpellScript::FilterTargetsSubsequently, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pursue_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pursue_SpellScript::FilterTargetsSubsequently, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_pursue_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } - Unit* _target; + WorldObject* _target; }; SpellScript* GetSpellScript() const diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp index 3556bf188de..8090b9e8a3e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp @@ -51,6 +51,8 @@ enum VezaxSpells SPELL_SHADOW_CRASH_HIT = 62659, SPELL_SURGE_OF_DARKNESS = 62662, SPELL_SARONITE_VAPORS = 63323, + SPELL_SARONITE_VAPORS_ENERGIZE = 63337, + SPELL_SARONITE_VAPORS_DAMAGE = 63338, SPELL_SUMMON_SARONITE_VAPORS = 63081, SPELL_BERSERK = 26662, @@ -463,6 +465,45 @@ class spell_mark_of_the_faceless : public SpellScriptLoader } }; +class spell_general_vezax_saronite_vapors : public SpellScriptLoader +{ + public: + spell_general_vezax_saronite_vapors() : SpellScriptLoader("spell_general_vezax_saronite_vapors") { } + + class spell_general_vezax_saronite_vapors_AuraScript : public AuraScript + { + PrepareAuraScript(spell_general_vezax_saronite_vapors_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_SARONITE_VAPORS_ENERGIZE) || !sSpellMgr->GetSpellInfo(SPELL_SARONITE_VAPORS_DAMAGE)) + return false; + return true; + } + + void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + int32 mana = int32(aurEff->GetAmount() * pow(2.0f, GetStackAmount())); // mana restore - bp * 2^stackamount + int32 damage = mana * 2; + caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_ENERGIZE, &mana, NULL, NULL, true); + caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_DAMAGE, &damage, NULL, NULL, true); + } + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_general_vezax_saronite_vapors_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_general_vezax_saronite_vapors_AuraScript(); + } +}; + class achievement_shadowdodger : public AchievementCriteriaScript { public: @@ -509,6 +550,7 @@ void AddSC_boss_general_vezax() new boss_saronite_animus(); new npc_saronite_vapors(); new spell_mark_of_the_faceless(); + new spell_general_vezax_saronite_vapors(); new achievement_shadowdodger(); new achievement_smell_saronite(); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index d89d640b083..24a9171e29f 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -354,7 +354,7 @@ class StoneGripTargetSelector : public std::unary_function<Unit*, bool> public: StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) {} - bool operator() (Unit* target) + bool operator()(WorldObject* target) { if (target == _victim && _me->getThreatManager().getThreatList().size() > 1) return true; @@ -385,10 +385,10 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader return true; } - void FilterTargetsInitial(std::list<Unit*>& unitList) + void FilterTargetsInitial(std::list<WorldObject*>& unitList) { // Remove "main tank" and non-player targets - unitList.remove_if (StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim())); + unitList.remove_if(StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim())); // Maximum affected targets per difficulty mode uint32 maxTargets = 1; if (GetSpellInfo()->Id == 63981) @@ -397,7 +397,7 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader // Return a random amount of targets based on maxTargets while (maxTargets < unitList.size()) { - std::list<Unit*>::iterator itr = unitList.begin(); + std::list<WorldObject*>::iterator itr = unitList.begin(); advance(itr, urand(0, unitList.size()-1)); unitList.erase(itr); } @@ -406,20 +406,20 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader m_unitList = unitList; } - void FillTargetsSubsequential(std::list<Unit*>& unitList) + void FillTargetsSubsequential(std::list<WorldObject*>& unitList) { unitList = m_unitList; } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_ulduar_stone_grip_cast_target_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY); } // Shared between effects - std::list<Unit*> m_unitList; + std::list<WorldObject*> m_unitList; }; SpellScript* GetSpellScript() const @@ -598,14 +598,14 @@ class spell_kologarn_stone_shout : public SpellScriptLoader { PrepareSpellScript(spell_kologarn_stone_shout_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { - unitList.remove_if (PlayerOrPetCheck()); + unitList.remove_if(PlayerOrPetCheck()); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_kologarn_stone_shout_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_kologarn_stone_shout_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index a2044854672..7ada42144a8 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -950,9 +950,9 @@ class spell_xt002_tympanic_tantrum : public SpellScriptLoader { PrepareSpellScript(spell_xt002_tympanic_tantrum_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { - unitList.remove_if(PlayerOrPetCheck()); + targets.remove_if(PlayerOrPetCheck()); } void RecalculateDamage() @@ -962,8 +962,8 @@ class spell_xt002_tympanic_tantrum : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); OnHit += SpellHitFn(spell_xt002_tympanic_tantrum_SpellScript::RecalculateDamage); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index 654d763ddbc..2f37fb06f24 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -134,6 +134,7 @@ class instance_ulduar : public InstanceMapScript elderCount = 0; conSpeedAtory = false; Unbroken = true; + _algalonSummoned = false; _summonAlgalon = false; memset(AlgalonSigilDoorGUID, 0, sizeof(AlgalonSigilDoorGUID)); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h index d35f0559080..858a82bbe57 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h @@ -268,10 +268,10 @@ GameObjectAI* GetUlduarAI(GameObject* go) class PlayerOrPetCheck { public: - bool operator() (Unit* unit) + bool operator()(WorldObject* object) const { - if (unit->GetTypeId() != TYPEID_PLAYER) - if (!unit->ToCreature()->isPet()) + if (object->GetTypeId() != TYPEID_PLAYER) + if (!object->ToCreature()->isPet()) return true; return false; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index a7853a07e22..aaa95631792 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -22,7 +22,8 @@ SDComment: Some Problems with Annhylde Movement, Blizzlike Timers (just shadow a SDCategory: Udgarde Keep EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "utgarde_keep.h" enum Yells @@ -55,13 +56,16 @@ enum Events EVENT_DARK_SMASH, EVENT_DREADFUL_ROAR, EVENT_WOE_STRIKE, - EVENT_SHADOW_AXE + EVENT_SHADOW_AXE, + EVENT_JUST_TRANSFORMED, + EVENT_SUMMON_BANSHEE }; enum Phases { PHASE_HUMAN = 1, PHASE_UNDEAD, + PHASE_EVENT }; enum Spells @@ -82,7 +86,7 @@ enum Spells SPELL_WOE_STRIKE = 42730, ENTRY_THROW_TARGET = 23996, - SPELL_SHADOW_AXE_SUMMON = 42749 + SPELL_SHADOW_AXE_SUMMON = 42748 }; class boss_ingvar_the_plunderer : public CreatureScript @@ -100,14 +104,12 @@ public: boss_ingvar_the_plundererAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); + bIsUndead = false; } InstanceScript* instance; bool bIsUndead; - bool bEventInProgress; - - uint32 uiSpawnResTimer; void Reset() { @@ -115,7 +117,6 @@ public: me->UpdateEntry(MOB_INGVAR_HUMAN); bIsUndead = false; - bEventInProgress = false; me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); @@ -128,13 +129,6 @@ public: events.ScheduleEvent(EVENT_ENRAGE, urand(7,14)*IN_MILLISECONDS, 0, PHASE_HUMAN); events.ScheduleEvent(EVENT_SMASH, urand(12,17)*IN_MILLISECONDS, 0, PHASE_HUMAN); - events.ScheduleEvent(EVENT_DARK_SMASH, urand(14,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); - events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,21)*IN_MILLISECONDS, 0, PHASE_UNDEAD); - events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10,14)*IN_MILLISECONDS, 0, PHASE_UNDEAD); - events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD); - - uiSpawnResTimer = 3000; - if (instance) instance->SetData(DATA_INGVAR_EVENT, NOT_STARTED); } @@ -154,37 +148,34 @@ public: me->SetStandState(UNIT_STAND_STATE_DEAD); // visuel hack end - bEventInProgress = true; - bIsUndead = true; - events.SetPhase(PHASE_UNDEAD); + events.SetPhase(PHASE_EVENT); + events.ScheduleEvent(EVENT_SUMMON_BANSHEE, 3 * IN_MILLISECONDS, 0, PHASE_EVENT); DoScriptText(YELL_DEAD_1, me); } - if (bEventInProgress) - { + if (events.GetPhaseMask() & (1 << PHASE_EVENT)) damage = 0; - } } void StartZombiePhase() { bIsUndead = true; - bEventInProgress = false; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->UpdateEntry(MOB_INGVAR_UNDEAD); - me->SetInCombatWith(me->getVictim()); - me->GetMotionMaster()->MoveChase(me->getVictim()); + events.ScheduleEvent(EVENT_JUST_TRANSFORMED, 2 * IN_MILLISECONDS, 0, PHASE_EVENT); DoScriptText(YELL_AGGRO_2, me); } void EnterCombat(Unit* /*who*/) { - DoScriptText(YELL_AGGRO_1, me); + if (!bIsUndead) + DoScriptText(YELL_AGGRO_1, me); if (instance) instance->SetData(DATA_INGVAR_EVENT, IN_PROGRESS); + + me->SetInCombatWithZone(); } void JustDied(Unit* /*killer*/) @@ -199,6 +190,15 @@ public: } } + void ScheduleSecondPhase() + { + events.SetPhase(PHASE_UNDEAD); + events.ScheduleEvent(EVENT_DARK_SMASH, urand(14,18)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10,14)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD); + } + void KilledUnit(Unit* /*victim*/) { if (bIsUndead) @@ -209,23 +209,8 @@ public: void UpdateAI(const uint32 diff) { - if (!UpdateVictim()) - return; - - if (bEventInProgress) - { - if (uiSpawnResTimer) - { - if (uiSpawnResTimer <= diff) - { - DoCast(me, SPELL_SUMMON_BANSHEE); // Summons directly on caster position - // DoCast(me, SPELL_SCOURG_RESURRECTION, true); // Not needed ? - uiSpawnResTimer = 0; - } else uiSpawnResTimer -= diff; - } - + if (!UpdateVictim() && !(events.GetPhaseMask() & (1 << PHASE_EVENT))) return; - } events.Update(diff); @@ -243,24 +228,33 @@ public: break; case EVENT_STAGGERING_ROAR: DoCast(me, SPELL_STAGGERING_ROAR); - events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18,21)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18,22)*IN_MILLISECONDS, 0, PHASE_HUMAN); break; case EVENT_ENRAGE: DoCast(me, SPELL_ENRAGE); events.ScheduleEvent(EVENT_ENRAGE, urand(7,14)*IN_MILLISECONDS, 0, PHASE_HUMAN); break; case EVENT_SMASH: - DoCastVictim(SPELL_SMASH); - events.ScheduleEvent(EVENT_SMASH, urand(12,17)*IN_MILLISECONDS, 0, PHASE_HUMAN); + DoCastAOE(SPELL_SMASH); + events.ScheduleEvent(EVENT_SMASH, urand(12,16)*IN_MILLISECONDS, 0, PHASE_HUMAN); break; + case EVENT_JUST_TRANSFORMED: + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + me->SetInCombatWithZone(); + me->GetMotionMaster()->MoveChase(me->getVictim()); + ScheduleSecondPhase(); + return; + case EVENT_SUMMON_BANSHEE: + DoCast(me, SPELL_SUMMON_BANSHEE); + return; // PHASE TWO case EVENT_DARK_SMASH: DoCastVictim(SPELL_DARK_SMASH); - events.ScheduleEvent(EVENT_DARK_SMASH, urand(14,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_DARK_SMASH, urand(12,16)*IN_MILLISECONDS, 0, PHASE_UNDEAD); break; case EVENT_DREADFUL_ROAR: DoCast(me, SPELL_DREADFUL_ROAR); - events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,21)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); break; case EVENT_WOE_STRIKE: DoCastVictim(SPELL_WOE_STRIKE); @@ -269,8 +263,7 @@ public: case EVENT_SHADOW_AXE: if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1)) { - me->SummonCreature(ENTRY_THROW_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 2000); - DoCast(me, SPELL_SHADOW_AXE_SUMMON); + DoCast(target, SPELL_SHADOW_AXE_SUMMON); } events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD); break; @@ -409,7 +402,8 @@ public: enum eShadowAxe { SPELL_SHADOW_AXE_DAMAGE = 42750, - H_SPELL_SHADOW_AXE_DAMAGE = 59719 + H_SPELL_SHADOW_AXE_DAMAGE = 59719, + POINT_TARGET = 28 }; class mob_ingvar_throw_dummy : public CreatureScript @@ -428,32 +422,34 @@ public: { } - uint32 uiDespawnTimer; - void Reset() { - Unit* target = me->FindNearestCreature(ENTRY_THROW_TARGET, 50); - if (target) + if (Creature* target = me->FindNearestCreature(ENTRY_THROW_TARGET, 50.0f)) { - DoCast(me, SPELL_SHADOW_AXE_DAMAGE); float x, y, z; target->GetPosition(x, y, z); - me->GetMotionMaster()->MovePoint(0, x, y, z); + me->GetMotionMaster()->MoveCharge(x, y, z, 42.0f, POINT_TARGET); + target->DisappearAndDie(); + } + else + { + me->DisappearAndDie(); } - uiDespawnTimer = 7000; } - void AttackStart(Unit* /*who*/) {} - void MoveInLineOfSight(Unit* /*who*/) {} - void EnterCombat(Unit* /*who*/) {} - void UpdateAI(const uint32 diff) + void MovementInform(uint32 type, uint32 id) { - if (uiDespawnTimer <= diff) + if (type == EFFECT_MOTION_TYPE && id == POINT_TARGET) { - me->DealDamage(me, me->GetHealth()); - me->RemoveCorpse(); - uiDespawnTimer = 0; - } else uiDespawnTimer -= diff; + DoCast(me, SPELL_SHADOW_AXE_DAMAGE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); + if (TempSummon* summon = me->ToTempSummon()) + { + summon->UnSummon(10000); + } + else + me->DisappearAndDie(); + } } }; }; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index 93cc94923db..e718942d091 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -22,7 +22,10 @@ SDComment: SDCategory: Utgarde Keep EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "utgarde_keep.h" enum KelsethEncounter @@ -40,6 +43,9 @@ enum KelsethEncounter NPC_FROSTTOMB = 23965, NPC_SKELETON = 23970, + NPC_RUNEMAGE = 23960, + NPC_STRATEGIST = 23956, + SAY_START_COMBAT = 1, SAY_SUMMON_SKELETONS, SAY_FROST_TOMB, @@ -115,14 +121,12 @@ public: struct boss_kelesethAI : public BossAI { - boss_kelesethAI(Creature* creature) : BossAI(creature, DATA_PRINCEKELESETH_EVENT) - { - creature->SetReactState(REACT_DEFENSIVE); - } + boss_kelesethAI(Creature* creature) : BossAI(creature, DATA_PRINCEKELESETH_EVENT){} void Reset() { - instance->SetData(DATA_PRINCEKELESETH_EVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_PRINCEKELESETH_EVENT, NOT_STARTED); events.Reset(); events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2,3)*IN_MILLISECONDS); @@ -134,16 +138,43 @@ public: onTheRocks = true; } - void EnterCombat(Unit* /*who*/) + void EnterCombat(Unit* who) { me->SetInCombatWithZone(); - instance->SetData(DATA_PRINCEKELESETH_EVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_PRINCEKELESETH_EVENT, IN_PROGRESS); Talk(SAY_START_COMBAT); + + if (!who) + return; + + std::list<Creature*> runemages; + me->GetCreatureListWithEntryInGrid(runemages, NPC_RUNEMAGE, 60.0f); + if (!runemages.empty()) + { + for (std::list<Creature*>::iterator itr = runemages.begin(); itr != runemages.end(); ++itr) + { + if ((*itr)->isAlive() && (*itr)->IsWithinLOSInMap(me)) + (*itr)->AI()->AttackStart(who); + } + } + + std::list<Creature*> strategists; + me->GetCreatureListWithEntryInGrid(strategists, NPC_STRATEGIST, 60.0f); + if (!strategists.empty()) + { + for (std::list<Creature*>::iterator itr = strategists.begin(); itr != strategists.end(); ++itr) + { + if ((*itr)->isAlive() && (*itr)->IsWithinLOSInMap(me)) + (*itr)->AI()->AttackStart(who); + } + } } void JustDied(Unit* /*killer*/) { - instance->SetData(DATA_PRINCEKELESETH_EVENT, DONE); + if (instance) + instance->SetData(DATA_PRINCEKELESETH_EVENT, DONE); summons.DespawnAll(); Talk(SAY_DEATH); } @@ -162,10 +193,20 @@ public: return 0; } - void ExecuteEvent(uint32 const eventId) + void UpdateAI(uint32 const diff) { - switch (eventId) + if (!UpdateVictim()) + return; + + events.Update(diff); + + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + + while (uint32 eventId = events.ExecuteEvent()) { + switch (eventId) + { case EVENT_SUMMON_SKELETONS: Talk(SAY_SUMMON_SKELETONS); SummonSkeletons(); @@ -186,7 +227,10 @@ public: } events.ScheduleEvent(EVENT_FROST_TOMB, urand(14,19)*IN_MILLISECONDS); break; + } } + + DoMeleeAttackIfReady(); } void SummonSkeletons() @@ -219,7 +263,6 @@ public: events.Reset(); events.ScheduleEvent(EVENT_DECREPIFY, urand(4,6)*IN_MILLISECONDS); - DoCast(SPELL_BONE_ARMOR); } void DamageTaken(Unit* /*done_by*/, uint32 &damage) @@ -272,6 +315,13 @@ public: break; case EVENT_SHADOW_FISSURE: DoCast(me, SPELL_SHADOW_FISSURE, true); + if (TempSummon* temp = me->ToTempSummon()) + { + if (Unit* summoner = temp->GetSummoner()) + { + DoCast(summoner, SPELL_BONE_ARMOR); + } + } me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveFlag(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD); me->GetMotionMaster()->MoveChase(me->getVictim()); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index 915d1c71bb2..7c977250e79 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -22,7 +22,8 @@ SDComment: Needs adjustments to blizzlike timers, Yell Text + Sound to DB SDCategory: Utgarde Keep EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "utgarde_keep.h" enum eEnums @@ -46,6 +47,7 @@ enum eEnums SPELL_CHARGE = 43651, SPELL_STONE_STRIKE = 48583, SPELL_SUMMON_SKARVALD_GHOST = 48613, + SPELL_ENRAGE = 48193, MOB_SKARVALD_GHOST = 27390, //Spells of Dalronn and his Ghost MOB_DALRONN_THE_CONTROLLER = 24201, @@ -57,6 +59,20 @@ enum eEnums MOB_DALRONN_GHOST = 27389 }; +class SkarvaldChargePredicate +{ + public: + SkarvaldChargePredicate(Unit* unit) : me(unit) {} + + bool operator() (WorldObject* object) const + { + return object->GetDistance2d(me) >= 5.0f && object->GetDistance2d(me) <= 30.0f; + } + + private: + Unit* me; +}; + class boss_skarvald_the_constructor : public CreatureScript { public: @@ -82,6 +98,7 @@ public: uint32 Response_Timer; uint32 Check_Timer; bool Dalronn_isDead; + bool Enraged; void Reset() { @@ -89,6 +106,7 @@ public: StoneStrike_Timer = 10000; Dalronn_isDead = false; Check_Timer = 5000; + Enraged = false; ghost = (me->GetEntry() == MOB_SKARVALD_GHOST); if (!ghost && instance) @@ -115,6 +133,15 @@ public: } } + void DamageTaken(Unit* /*attacker*/, uint32& damage) + { + if (!Enraged && !ghost && me->HealthBelowPctDamaged(15, damage)) + { + Enraged = true; + DoCast(me, SPELL_ENRAGE); + } + } + void JustDied(Unit* killer) { if (!ghost && instance) @@ -193,7 +220,7 @@ public: if (Charge_Timer <= diff) { - DoCast(SelectTarget(SELECT_TARGET_RANDOM, 1), SPELL_CHARGE); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, SkarvaldChargePredicate(me)), SPELL_CHARGE); Charge_Timer = 5000+rand()%5000; } else Charge_Timer -= diff; @@ -203,7 +230,8 @@ public: StoneStrike_Timer = 5000+rand()%5000; } else StoneStrike_Timer -= diff; - DoMeleeAttackIfReady(); + if (!me->HasUnitState(UNIT_STATE_CASTING)) + DoMeleeAttackIfReady(); } }; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp index fda4767e16b..1e79cc1c5bf 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp @@ -22,7 +22,8 @@ SDComment: Instance Data Scripts and functions to acquire mobs and set encounter SDCategory: Utgarde Keep EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "utgarde_keep.h" #define MAX_ENCOUNTER 3 @@ -119,7 +120,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Utgarde Keep: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Utgarde Keep: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp index 95d2cb1709e..c694aa88338 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp @@ -15,8 +15,11 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "utgarde_keep.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" uint32 entry_search[3] = { @@ -163,7 +166,82 @@ public: }; }; +enum TickingTimeBomb +{ + SPELL_TICKING_TIME_BOMB_EXPLODE = 59687 +}; +class spell_ticking_time_bomb : public SpellScriptLoader +{ + public: + spell_ticking_time_bomb() : SpellScriptLoader("spell_ticking_time_bomb") { } + + class spell_ticking_time_bomb_AuraScript : public AuraScript + { + PrepareAuraScript(spell_ticking_time_bomb_AuraScript); + + bool Validate(SpellInfo const* /*spellEntry*/) + { + return (bool) sSpellMgr->GetSpellInfo(SPELL_TICKING_TIME_BOMB_EXPLODE); + } + + void HandleOnEffectRemove(AuraEffect const* /* aurEff */, AuraEffectHandleModes /* mode */) + { + if (GetCaster() == GetTarget()) + { + GetTarget()->CastSpell(GetTarget(), SPELL_TICKING_TIME_BOMB_EXPLODE, true); + } + } + + void Register() + { + OnEffectRemove += AuraEffectRemoveFn(spell_ticking_time_bomb_AuraScript::HandleOnEffectRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_ticking_time_bomb_AuraScript(); + } +}; + +enum Fixate +{ + SPELL_FIXATE_TRIGGER = 40415 +}; +class spell_fixate : public SpellScriptLoader +{ + public: + spell_fixate() : SpellScriptLoader("spell_fixate") { } + + class spell_fixate_SpellScript : public SpellScript + { + PrepareSpellScript(spell_fixate_SpellScript); + + bool Validate(SpellInfo const* /*spellEntry*/) + { + return (bool) sSpellMgr->GetSpellInfo(SPELL_FIXATE_TRIGGER); + } + + void HandleScriptEffect(SpellEffIndex /*effIndex*/) + { + // The unit has to cast the taunt on hisself, but we need the original caster for SPELL_AURA_MOD_TAUNT + GetCaster()->CastSpell(GetCaster(), SPELL_FIXATE_TRIGGER, true, 0, 0, GetHitUnit()->GetGUID()); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_fixate_SpellScript::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_fixate_SpellScript(); + } +}; void AddSC_utgarde_keep() { new npc_dragonflayer_forge_master(); + new spell_ticking_time_bomb(); + new spell_fixate(); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index e2943f491f6..8cbfe4bafb4 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "utgarde_pinnacle.h" enum Spells diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 5132dd0f046..a6ad7befc38 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -25,7 +25,8 @@ SDComment: <Known Bugs> SDCategory: Utgarde Pinnacle Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "utgarde_pinnacle.h" //Yell @@ -171,6 +172,7 @@ public: boss_skadiAI(Creature* creature) : ScriptedAI(creature), Summons(me) { instance = creature->GetInstanceScript(); + m_uiGraufGUID = 0; } InstanceScript* instance; @@ -206,7 +208,7 @@ public: Summons.DespawnAll(); me->SetSpeed(MOVE_FLIGHT, 3.0f); - if ((Unit::GetCreature((*me), m_uiGraufGUID) == NULL) && !me->IsMounted()) + if ((Unit::GetCreature(*me, m_uiGraufGUID) == NULL) && !me->IsMounted()) me->SummonCreature(CREATURE_GRAUF, Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 3.0f); if (instance) { @@ -220,7 +222,7 @@ public: me->SetCanFly(false); me->Dismount(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE); - if (Unit::GetCreature((*me), m_uiGraufGUID) == NULL) + if (!Unit::GetCreature(*me, m_uiGraufGUID)) me->SummonCreature(CREATURE_GRAUF, Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 3.0f); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 44cd1184098..f2f03ff602b 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "utgarde_pinnacle.h" enum Spells @@ -522,12 +525,12 @@ public: }; }; -class checkRitualTarget +class RitualTargetCheck { public: - explicit checkRitualTarget(Unit* _caster) : caster(_caster) { } + explicit RitualTargetCheck(Unit* _caster) : caster(_caster) { } - bool operator() (Unit* unit) + bool operator() (WorldObject* unit) const { if (InstanceScript* instance = caster->GetInstanceScript()) if (instance->GetData64(DATA_SACRIFICED_PLAYER) == unit->GetGUID()) @@ -549,14 +552,14 @@ class spell_paralyze_pinnacle : public SpellScriptLoader { PrepareSpellScript(spell_paralyze_pinnacle_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { - unitList.remove_if(checkRitualTarget(GetCaster())); + unitList.remove_if(RitualTargetCheck(GetCaster())); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_paralyze_pinnacle_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_paralyze_pinnacle_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } }; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp index f9251c637ba..39fd01a9269 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "utgarde_pinnacle.h" enum Spells @@ -120,6 +121,9 @@ public: m_uiActiveOrder[i] = m_uiActiveOrder[r]; m_uiActiveOrder[r] = temp; } + + m_uiActivedCreatureGUID = 0; + m_uiOrbGUID = 0; } bool m_bIsWalking; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp index 26fbbf4d717..c5d50d4e7fd 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "utgarde_pinnacle.h" #define MAX_ENCOUNTER 4 diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp index bffc6af2a3a..96e0bc66bd1 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "vault_of_archavon.h" #define EMOTE_BERSERK -1590002 diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp index 4980ed36ec3..903280d317a 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellAuras.h" #include "vault_of_archavon.h" //Emalon spells diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp index dd9db1c0a99..31003addf1f 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "vault_of_archavon.h" enum Events diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp index 100f1fccac8..9c60673522c 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "vault_of_archavon.h" enum Spells diff --git a/src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp index ec0de41ed6d..d1209b40a19 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "vault_of_archavon.h" /* Vault of Archavon encounters: diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp index 37ef8bf2788..b4ce402e7de 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "violet_hold.h" enum Spells diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 31902acfc46..bd59b731c3c 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "violet_hold.h" enum Spells diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index a191d9349f2..f6d918e0493 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "violet_hold.h" enum Spells diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index 7a8254ad2b6..510e9874dd7 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "violet_hold.h" enum Spells diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index 1a70846e1b6..f368b07077a 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "violet_hold.h" //Spells diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index ac165ac39ef..a01b41bfbcf 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "violet_hold.h" enum Spells diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index 4569741e459..d1c65259738 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "violet_hold.h" enum Spells diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 37a13388b5f..4b6fed181e4 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "violet_hold.h" #define MAX_ENCOUNTER 3 diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index e9d2c85e13e..870ea893b78 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "violet_hold.h" @@ -780,10 +782,13 @@ struct violet_hold_trashAI : public npc_escortAI void JustDied(Unit* /*killer*/) { - if (Creature* portal = Unit::GetCreature((*me), instance->GetData64(DATA_TELEPORTATION_PORTAL))) - CAST_AI(npc_teleportation_portal_vh::npc_teleportation_portalAI, portal->AI())->SummonedMobDied(me); if (instance) + { + if (Creature* portal = Unit::GetCreature((*me), instance->GetData64(DATA_TELEPORTATION_PORTAL))) + CAST_AI(npc_teleportation_portal_vh::npc_teleportation_portalAI, portal->AI())->SummonedMobDied(me); + instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_REMOVE, 1); + } } void CreatureStartAttackDoor() diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp index 8b51618eedd..224d06e9d3c 100644 --- a/src/server/scripts/Northrend/borean_tundra.cpp +++ b/src/server/scripts/Northrend/borean_tundra.cpp @@ -37,7 +37,9 @@ npc_lurgglbr npc_nexus_drake_hatchling EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "ScriptedFollowerAI.h" @@ -1665,7 +1667,6 @@ public: /*###### ## npc_imprisoned_beryl_sorcerer ######*/ - enum eImprisionedBerylSorcerer { SPELL_NEURAL_NEEDLE = 45634, @@ -1690,103 +1691,79 @@ public: { npc_imprisoned_beryl_sorcererAI(Creature* creature) : ScriptedAI(creature) {} - uint64 CasterGUID; - - uint32 uiStep; - uint32 uiPhase; + uint32 rebuff; void Reset() { - uiStep = 1; - uiPhase = 0; - CasterGUID = 0; + if (me->GetReactState() != REACT_PASSIVE) + me->SetReactState(REACT_PASSIVE); + + rebuff = 0; + } + + void UpdateAI(const uint32 diff) + { + UpdateVictim(); + + if (rebuff <= diff) + { + if (!me->HasAura(SPELL_COSMETIC_ENSLAVE_CHAINS_SELF)) + { + DoCast(me, SPELL_COSMETIC_ENSLAVE_CHAINS_SELF); + } + rebuff = 180000; + } + else + rebuff -= diff; + + DoMeleeAttackIfReady(); } void EnterCombat(Unit* /*who*/) { } - void SpellHit(Unit* unit, const SpellInfo* pSpell) + void SpellHit(Unit* unit, const SpellInfo* spell) { - if (pSpell->Id == SPELL_NEURAL_NEEDLE && unit->GetTypeId() == TYPEID_PLAYER) + if (spell->Id == SPELL_NEURAL_NEEDLE && unit->GetTypeId() == TYPEID_PLAYER) { - ++uiPhase; - CasterGUID = unit->GetGUID(); + if (Player* player = unit->ToPlayer()) + { + GotStinged(player->GetGUID()); + } } } - void UpdateAI(const uint32 uiDiff) + void GotStinged(uint64 casterGUID) { - ScriptedAI::UpdateAI(uiDiff); - - if (!me->HasAura(SPELL_COSMETIC_ENSLAVE_CHAINS_SELF)) - DoCast(me, SPELL_COSMETIC_ENSLAVE_CHAINS_SELF); - - if (me->GetReactState() != REACT_PASSIVE) - me->SetReactState(REACT_PASSIVE); - - switch (uiPhase) + if (Player* caster = Player::GetPlayer(*me, casterGUID)) { - case 1: - if (uiStep == 1) - { + uint32 step = caster->GetAuraCount(SPELL_NEURAL_NEEDLE) + 1; + switch (step) + { + case 1: DoScriptText(SAY_IMPRISIONED_BERYL_1, me); - uiStep = 2; - } - break; - - case 2: - if (uiStep == 2) - { - DoScriptText(SAY_IMPRISIONED_BERYL_2, me); - uiStep = 3; - } - break; - - case 3: - if (uiStep == 3) - { + break; + case 2: + DoScriptText(SAY_IMPRISIONED_BERYL_2, me, caster); + break; + case 3: DoScriptText(SAY_IMPRISIONED_BERYL_3, me); - uiStep = 4; - } - break; - - case 4: - if (uiStep == 4) - { + break; + case 4: DoScriptText(SAY_IMPRISIONED_BERYL_4, me); - uiStep = 5; - } - break; - - case 5: - if (uiStep == 5) - { - if (Player* pCaster = Unit::GetPlayer(*me, CasterGUID)) - { - DoScriptText(SAY_IMPRISIONED_BERYL_5, me); - pCaster->KilledMonsterCredit(25478, 0); - uiStep = 6; - } - } - break; - - case 6: - if (uiStep == 6) - { - DoScriptText(SAY_IMPRISIONED_BERYL_6, me); - uiStep = 7; - } - break; - - case 7: - if (uiStep == 7) - { + break; + case 5: + DoScriptText(SAY_IMPRISIONED_BERYL_5, me); + break; + case 6: + DoScriptText(SAY_IMPRISIONED_BERYL_6, me, caster); + break; + case 7: DoScriptText(SAY_IMPRISIONED_BERYL_7, me); - uiStep = 1; - uiPhase = 0; - } - break; + caster->KilledMonsterCredit(NPC_IMPRISONED_BERYL_SORCERER, 0); + break; + } } } }; diff --git a/src/server/scripts/Northrend/crystalsong_forest.cpp b/src/server/scripts/Northrend/crystalsong_forest.cpp index d48903696ec..7b8eb331702 100644 --- a/src/server/scripts/Northrend/crystalsong_forest.cpp +++ b/src/server/scripts/Northrend/crystalsong_forest.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: CrystalsongForest Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" /******************************************************* * npc_warmage_violetstand diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp index e7b92732066..c19effbab1b 100644 --- a/src/server/scripts/Northrend/dalaran.cpp +++ b/src/server/scripts/Northrend/dalaran.cpp @@ -23,7 +23,9 @@ SDComment: For what is 63990+63991? Same function but don't work correct... SDCategory: Dalaran Script Data End */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /******************************************************* * npc_mageguard_dalaran diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp index 1b339b24549..a26ee4e9270 100644 --- a/src/server/scripts/Northrend/dragonblight.cpp +++ b/src/server/scripts/Northrend/dragonblight.cpp @@ -27,7 +27,11 @@ EndScriptData */ npc_alexstrasza_wr_gate EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "ScriptedEscortAI.h" enum eEnums @@ -75,16 +79,16 @@ public: enum StrengthenAncientsMisc { - SAY_WALKER_FRIENDLY = 0, - SAY_WALKER_ENEMY = 1, - SAY_LOTHALOR = 0, + SAY_WALKER_FRIENDLY = 0, + SAY_WALKER_ENEMY = 1, + SAY_LOTHALOR = 0, - SPELL_CREATE_ITEM_BARK = 47550, - SPELL_CONFUSED = 47044, + SPELL_CREATE_ITEM_BARK = 47550, + SPELL_CONFUSED = 47044, - NPC_LOTHALOR = 26321, + NPC_LOTHALOR = 26321, - FACTION_WALKER_ENEMY = 14, + FACTION_WALKER_ENEMY = 14, }; class spell_q12096_q12092_dummy : public SpellScriptLoader // Strengthen the Ancients: On Interact Dummy to Woodlands Walker @@ -166,9 +170,56 @@ public: } }; +/*###### +## wyrmrest_defender +######*/ + +enum WyrmDefenderEnum +{ + QUEST_DEFENDING_WYRMREST_TEMPLE = 12372, + GOSSIP_TEXTID_DEF1 = 12899, + GOSSIP_TEXTID_DEF2 = 12900, + SPELL_CHARACTER_SCRIPT = 49213 +}; + +#define GOSSIP_ITEM_1 "We need to get into the fight. Are you ready?" + +class npc_wyrmrest_defender : public CreatureScript +{ + public: + npc_wyrmrest_defender() : CreatureScript("npc_wyrmrest_defender") { } + + bool OnGossipHello(Player* player, Creature* creature) + { + if (player->GetQuestStatus(QUEST_DEFENDING_WYRMREST_TEMPLE) == QUEST_STATUS_INCOMPLETE) + { + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); + player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_DEF1, creature->GetGUID()); + } + else + player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); + + return true; + } + + bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) + { + player->PlayerTalkClass->ClearMenus(); + if (action == GOSSIP_ACTION_INFO_DEF+1) + { + player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_DEF2, creature->GetGUID()); + // Makes player cast trigger spell for 49207 on self + player->CastSpell(player, SPELL_CHARACTER_SCRIPT, true); + } + + return true; + } +}; + void AddSC_dragonblight() { new npc_alexstrasza_wr_gate; new spell_q12096_q12092_dummy; new spell_q12096_q12092_bark; + new npc_wyrmrest_defender; } diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp index 2da84dd3fdb..4ca12bc82a1 100644 --- a/src/server/scripts/Northrend/grizzly_hills.cpp +++ b/src/server/scripts/Northrend/grizzly_hills.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" /*###### @@ -599,100 +600,99 @@ enum eSmokeEmOut QUEST_SMOKE_EM_OUT_H = 12324, SPELL_SMOKE_BOMB = 49075, SPELL_CHOP = 43410, - NPC_VENTURE_CO_STABLES_KC = 27568, + SPELL_VENTURE_STRAGGLER_CREDIT = 49093, }; class npc_venture_co_straggler : public CreatureScript { -public: - npc_venture_co_straggler() : CreatureScript("npc_venture_co_straggler") { } - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_venture_co_stragglerAI(creature); - } + public: + npc_venture_co_straggler() : CreatureScript("npc_venture_co_straggler") { } - struct npc_venture_co_stragglerAI : public ScriptedAI - { - npc_venture_co_stragglerAI(Creature* creature) : ScriptedAI(creature) { } + struct npc_venture_co_stragglerAI : public ScriptedAI + { + npc_venture_co_stragglerAI(Creature* creature) : ScriptedAI(creature) { } - uint64 uiPlayerGUID; - uint32 uiRunAwayTimer; - uint32 uiTimer; - uint32 uiChopTimer; + uint64 uiPlayerGUID; + uint32 uiRunAwayTimer; + uint32 uiTimer; + uint32 uiChopTimer; - void Reset() - { - uiPlayerGUID = 0; - uiTimer = 0; - uiChopTimer = urand(10000, 12500); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); - me->SetReactState(REACT_AGGRESSIVE); - } + void Reset() + { + uiPlayerGUID = 0; + uiTimer = 0; + uiRunAwayTimer = 0; + uiChopTimer = urand(10000, 12500); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); + me->SetReactState(REACT_AGGRESSIVE); + } - void UpdateAI(const uint32 uiDiff) - { - if (uiRunAwayTimer <= uiDiff) + void UpdateAI(const uint32 uiDiff) { - if (Player* player = Unit::GetPlayer(*me, uiPlayerGUID)) + if (uiPlayerGUID && uiRunAwayTimer <= uiDiff) { - switch (uiTimer) + if (Player* player = Unit::GetPlayer(*me, uiPlayerGUID)) { - case 0: - if (player->GetQuestStatus(QUEST_SMOKE_EM_OUT_A) == QUEST_STATUS_INCOMPLETE || - player->GetQuestStatus(QUEST_SMOKE_EM_OUT_H) == QUEST_STATUS_INCOMPLETE) - player->KilledMonsterCredit(NPC_VENTURE_CO_STABLES_KC, 0); - me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-7, me->GetPositionY()+7, me->GetPositionZ()); - uiRunAwayTimer = 2500; - ++uiTimer; - break; - case 1: - DoScriptText(RAND(SAY_SEO1, SAY_SEO2, SAY_SEO3, SAY_SEO4, SAY_SEO5), me); - me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-7, me->GetPositionY()-5, me->GetPositionZ()); - uiRunAwayTimer = 2500; - ++uiTimer; - break; - case 2: - me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-5, me->GetPositionY()-5, me->GetPositionZ()); - uiRunAwayTimer = 2500; - ++uiTimer; - break; - case 3: - me->DisappearAndDie(); - uiTimer = 0; - break; + switch (uiTimer) + { + case 0: + DoCast(player, SPELL_VENTURE_STRAGGLER_CREDIT); + me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-7, me->GetPositionY()+7, me->GetPositionZ()); + uiRunAwayTimer = 2500; + ++uiTimer; + break; + case 1: + DoScriptText(RAND(SAY_SEO1, SAY_SEO2, SAY_SEO3, SAY_SEO4, SAY_SEO5), me); + me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-7, me->GetPositionY()-5, me->GetPositionZ()); + uiRunAwayTimer = 2500; + ++uiTimer; + break; + case 2: + me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-5, me->GetPositionY()-5, me->GetPositionZ()); + uiRunAwayTimer = 2500; + ++uiTimer; + break; + case 3: + me->DisappearAndDie(); + uiTimer = 0; + break; + } } } - } - else - uiRunAwayTimer -= uiDiff; + else if (uiRunAwayTimer) + uiRunAwayTimer -= uiDiff; - if (!UpdateVictim()) - return; + if (!UpdateVictim()) + return; - if (uiChopTimer <= uiDiff) - { - DoCast(me->getVictim(), SPELL_CHOP); - uiChopTimer = urand(10000, 12000); - } - else - uiChopTimer -= uiDiff; + if (uiChopTimer <= uiDiff) + { + DoCast(me->getVictim(), SPELL_CHOP); + uiChopTimer = urand(10000, 12000); + } + else + uiChopTimer -= uiDiff; - DoMeleeAttackIfReady(); - } + DoMeleeAttackIfReady(); + } - void SpellHit(Unit* pCaster, const SpellInfo* pSpell) - { - if (pCaster && pCaster->GetTypeId() == TYPEID_PLAYER && pSpell->Id == SPELL_SMOKE_BOMB) + void SpellHit(Unit* caster, SpellInfo const* spell) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); - me->SetReactState(REACT_PASSIVE); - me->CombatStop(false); - uiPlayerGUID = pCaster->GetGUID(); - uiRunAwayTimer = 3500; + if (spell->Id == SPELL_SMOKE_BOMB && caster->GetTypeId() == TYPEID_PLAYER) + { + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); + me->SetReactState(REACT_PASSIVE); + me->CombatStop(false); + uiPlayerGUID = caster->GetGUID(); + uiRunAwayTimer = 3500; + } } + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_venture_co_stragglerAI(creature); } - }; }; void AddSC_grizzly_hills() diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp index 88cc297868b..ffe38d6aade 100644 --- a/src/server/scripts/Northrend/howling_fjord.cpp +++ b/src/server/scripts/Northrend/howling_fjord.cpp @@ -27,7 +27,9 @@ npc_plaguehound_tracker npc_apothecary_hanes EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp index fb2e0f6c389..5989b5bad2e 100644 --- a/src/server/scripts/Northrend/icecrown.cpp +++ b/src/server/scripts/Northrend/icecrown.cpp @@ -27,7 +27,10 @@ EndScriptData */ npc_arete EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "SpellAuras.h" /*###### ## npc_arete @@ -169,8 +172,7 @@ enum eArgentValiant { SPELL_CHARGE = 63010, SPELL_SHIELD_BREAKER = 65147, - - NPC_ARGENT_VALIANT_CREDIT = 24108 + SPELL_KILL_CREDIT = 63049 }; class npc_argent_valiant : public CreatureScript @@ -208,7 +210,7 @@ public: if (uiDamage > me->GetHealth() && pDoneBy->GetTypeId() == TYPEID_PLAYER) { uiDamage = 0; - CAST_PLR(pDoneBy)->KilledMonsterCredit(NPC_ARGENT_VALIANT_CREDIT, 0); + pDoneBy->CastSpell(pDoneBy, SPELL_KILL_CREDIT, true); me->setFaction(35); me->DespawnOrUnsummon(5000); me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp index 6d76e348980..1cf8f54b4fe 100644 --- a/src/server/scripts/Northrend/isle_of_conquest.cpp +++ b/src/server/scripts/Northrend/isle_of_conquest.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "PassiveAI.h" #include "BattlegroundIC.h" // TO-DO: This should be done with SmartAI, but yet it does not correctly support vehicles's AIs. diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp index afab9b90a4a..56ef25c5753 100644 --- a/src/server/scripts/Northrend/sholazar_basin.cpp +++ b/src/server/scripts/Northrend/sholazar_basin.cpp @@ -28,8 +28,11 @@ npc_vekjik avatar_of_freya EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" +#include "SpellScript.h" /*###### ## npc_injured_rainspeaker_oracle diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp index 15239e9f836..976a6e5dba5 100644 --- a/src/server/scripts/Northrend/storm_peaks.cpp +++ b/src/server/scripts/Northrend/storm_peaks.cpp @@ -15,9 +15,12 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "Vehicle.h" +#include "CombatAI.h" /*###### ## npc_agnetta_tyrsdottar @@ -129,229 +132,6 @@ public: } }; -/*###### -## npc_thorim -######*/ - -#define GOSSIP_HN "Thorim?" -#define GOSSIP_SN1 "Can you tell me what became of Sif?" -#define GOSSIP_SN2 "He did more than that, Thorim. He controls Ulduar now." -#define GOSSIP_SN3 "It needn't end this way." - -enum eThorim -{ - QUEST_SIBLING_RIVALRY = 13064, - NPC_THORIM = 29445, - GOSSIP_TEXTID_THORIM1 = 13799, - GOSSIP_TEXTID_THORIM2 = 13801, - GOSSIP_TEXTID_THORIM3 = 13802, - GOSSIP_TEXTID_THORIM4 = 13803 -}; - -class npc_thorim : public CreatureScript -{ -public: - npc_thorim() : CreatureScript("npc_thorim") { } - - bool OnGossipHello(Player* player, Creature* creature) - { - if (creature->isQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - - if (player->GetQuestStatus(QUEST_SIBLING_RIVALRY) == QUEST_STATUS_INCOMPLETE) { - player->ADD_GOSSIP_ITEM(0, GOSSIP_HN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM1, creature->GetGUID()); - return true; - } - return false; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) - { - player->PlayerTalkClass->ClearMenus(); - switch (action) - { - case GOSSIP_ACTION_INFO_DEF+1: - player->ADD_GOSSIP_ITEM(0, GOSSIP_SN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM2, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - player->ADD_GOSSIP_ITEM(0, GOSSIP_SN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM3, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+3: - player->ADD_GOSSIP_ITEM(0, GOSSIP_SN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM4, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+4: - player->CLOSE_GOSSIP_MENU(); - player->CompleteQuest(QUEST_SIBLING_RIVALRY); - break; - } - return true; - } -}; - -/*###### -## npc_victorious_challenger -######*/ - -#define GOSSIP_CHALLENGER "Let's do this, sister." - -enum eVictoriousChallenger -{ - QUEST_TAKING_ALL_CHALLENGERS = 12971, - QUEST_DEFENDING_YOUR_TITLE = 13423, - - SPELL_SUNDER_ARMOR = 11971, - SPELL_REND_VC = 11977 -}; - -class npc_victorious_challenger : public CreatureScript -{ -public: - npc_victorious_challenger() : CreatureScript("npc_victorious_challenger") { } - - struct npc_victorious_challengerAI : public ScriptedAI - { - npc_victorious_challengerAI(Creature* creature) : ScriptedAI(creature) {} - - uint32 SunderArmorTimer; - uint32 RendTimer; - - void Reset() - { - me->RestoreFaction(); - - SunderArmorTimer = 10000; - RendTimer = 15000; - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - if (RendTimer < diff) - { - DoCast(me->getVictim(), SPELL_REND_VC, true); - RendTimer = 15000; - }else RendTimer -= diff; - - if (SunderArmorTimer < diff) - { - DoCast(me->getVictim(), SPELL_SUNDER_ARMOR, true); - SunderArmorTimer = 10000; - }else SunderArmorTimer -= diff; - - DoMeleeAttackIfReady(); - } - - void KilledUnit(Unit* /*victim*/) - { - me->RestoreFaction(); - } - - }; - - bool OnGossipHello(Player* player, Creature* creature) - { - if (creature->isQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - - if (player->GetQuestStatus(QUEST_TAKING_ALL_CHALLENGERS) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_DEFENDING_YOUR_TITLE) == QUEST_STATUS_INCOMPLETE) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CHALLENGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } - - return false; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF+1) - { - player->CLOSE_GOSSIP_MENU(); - creature->setFaction(14); - creature->AI()->AttackStart(player); - } - - return true; - } - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_victorious_challengerAI(creature); - } -}; - -/*###### -## npc_loklira_crone -######*/ - -#define GOSSIP_LOKLIRACRONE "Tell me about this proposal" -#define GOSSIP_LOKLIRACRONE1 "What happened then?" -#define GOSSIP_LOKLIRACRONE2 "You want me to take part in the Hyldsmeet to end the war?" -#define GOSSIP_LOKLIRACRONE3 "Very well. I'll take part in this competition." - -enum eLokliraCrone -{ - QUEST_HYLDSMEET = 12970, - - GOSSIP_TEXTID_LOK1 = 13778, - GOSSIP_TEXTID_LOK2 = 13779, - GOSSIP_TEXTID_LOK3 = 13780 -}; - -class npc_loklira_crone : public CreatureScript -{ -public: - npc_loklira_crone() : CreatureScript("npc_loklira_crone") { } - - bool OnGossipHello(Player* player, Creature* creature) - { - if (creature->isQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - - if (player->GetQuestStatus(QUEST_HYLDSMEET) == QUEST_STATUS_INCOMPLETE) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } - return false; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) - { - player->PlayerTalkClass->ClearMenus(); - switch (action) - { - case GOSSIP_ACTION_INFO_DEF+1: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK1, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK2, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+3: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK3, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+4: - player->CLOSE_GOSSIP_MENU(); - player->CompleteQuest(QUEST_HYLDSMEET); - break; - } - return true; - } -}; - ///////////////////// ///npc_injured_goblin ///////////////////// @@ -504,14 +284,12 @@ public: ## npc_brunnhildar_prisoner ######*/ -enum brunhildar { - NPC_QUEST_GIVER = 29592, - +enum BrunnhildarPrisoner { SPELL_ICE_PRISON = 54894, - SPELL_KILL_CREDIT_PRISONER = 55144, - SPELL_KILL_CREDIT_DRAKE = 55143, - SPELL_SUMMON_LIBERATED = 55073, - SPELL_ICE_LANCE = 55046 + SPELL_ICE_LANCE = 55046, + SPELL_FREE_PRISONER = 55048, + SPELL_RIDE_DRAKE = 55074, + SPELL_SHARD_IMPACT = 55047 }; class npc_brunnhildar_prisoner : public CreatureScript @@ -523,129 +301,169 @@ public: { npc_brunnhildar_prisonerAI(Creature* creature) : ScriptedAI(creature) {} - uint64 drakeGUID; - uint16 enter_timer; - bool hasEmptySeats; + bool freed; void Reset() { + freed = false; me->CastSpell(me, SPELL_ICE_PRISON, true); - enter_timer = 0; - drakeGUID = 0; - hasEmptySeats = false; } - void UpdateAI(const uint32 diff) + void JustRespawned() + { + Reset(); + } + + void UpdateAI(const uint32 /*diff*/) { - //TODO: not good script - if (!drakeGUID) + if (!freed) return; - Creature* drake = Unit::GetCreature(*me, drakeGUID); - if (!drake) + if (!me->HasUnitState(UNIT_STATE_ONVEHICLE)) { - drakeGUID = 0; - return; + me->DespawnOrUnsummon(); } + } - // drake unsummoned, passengers dropped - if (!me->IsOnVehicle(drake) && !hasEmptySeats) - me->DespawnOrUnsummon(3000); - - if (enter_timer <= 0) + void SpellHit(Unit* caster, const SpellInfo* spell) + { + if (spell->Id != SPELL_ICE_LANCE) return; - if (enter_timer < diff) + if (caster->GetVehicleKit()->GetAvailableSeatCount() != 0) { - enter_timer = 0; - if (hasEmptySeats) - me->JumpTo(drake, 25.0f); - else - Reset(); + me->CastSpell(me, SPELL_FREE_PRISONER, true); + me->CastSpell(caster, SPELL_RIDE_DRAKE, true); + me->CastSpell(me, SPELL_SHARD_IMPACT, true); + freed = true; } - else - enter_timer -= diff; + } + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_brunnhildar_prisonerAI(creature); + } +}; + +/*###### +## npc_freed_protodrake +######*/ + +enum FreedProtoDrake +{ + AREA_VALLEY_OF_ANCIENT_WINTERS = 4437, + TEXT_EMOTE = 0, + SPELL_KILL_CREDIT_PRISONER = 55144, + SPELL_SUMMON_LIBERATED = 55073, + SPELL_KILL_CREDIT_DRAKE = 55143 +}; + +const Position FreedDrakeWaypoints[16] = +{ + {7294.96f, -2418.733f, 823.869f, 0.0f}, + {7315.984f, -2331.46f, 826.3972f, 0.0f}, + {7271.826f, -2271.479f, 833.5917f, 0.0f}, + {7186.253f, -2218.475f, 847.5632f, 0.0f}, + {7113.195f, -2164.288f, 850.2301f, 0.0f}, + {7078.018f, -2063.106f, 854.7581f, 0.0f}, + {7073.221f, -1983.382f, 861.9246f, 0.0f}, + {7061.455f, -1885.899f, 865.119f, 0.0f}, + {7033.32f, -1826.775f, 876.2578f, 0.0f}, + {6999.902f, -1784.012f, 897.4521f, 0.0f}, + {6954.913f, -1747.043f, 897.4521f, 0.0f}, + {6933.856f, -1720.698f, 882.2022f, 0.0f}, + {6932.729f, -1687.306f, 866.1189f, 0.0f}, + {6952.458f, -1663.802f, 849.8133f, 0.0f}, + {7002.819f, -1651.681f, 831.397f, 0.0f}, + {7026.531f, -1649.239f, 828.8406f, 0.0f} +}; + + +class npc_freed_protodrake : public CreatureScript +{ +public: + npc_freed_protodrake() : CreatureScript("npc_freed_protodrake") { } + + struct npc_freed_protodrakeAI : public VehicleAI + { + npc_freed_protodrakeAI(Creature* creature) : VehicleAI(creature) {} + + bool autoMove; + bool wpReached; + uint16 CheckTimer; + uint16 countWP; + + void Reset() + { + autoMove = false; + wpReached = false; + CheckTimer = 5000; + countWP = 0; } - void MoveInLineOfSight(Unit* who) + void MovementInform(uint32 type, uint32 id) { - if (!who || !drakeGUID) + if (type != POINT_MOTION_TYPE) return; - Creature* drake = Unit::GetCreature(*me, drakeGUID); - if (!drake) + if (id < 15) { - drakeGUID = 0; - return; + ++countWP; + wpReached = true; } - - if (!me->IsOnVehicle(drake) && !me->HasAura(SPELL_ICE_PRISON)) + else + // drake reached village { - if (who->IsVehicle() && me->IsWithinDist(who, 25.0f, true) && who->ToCreature() && who->ToCreature()->GetEntry() == 29709) + // get player that rides drake (from seat 0) + Unit* player = me->GetVehicleKit()->GetPassenger(0); + if (player && player->GetTypeId() == TYPEID_PLAYER) { - uint8 seat = who->GetVehicleKit()->GetNextEmptySeat(0, true); - if (seat <= 0) - return; - - me->EnterVehicle(who, seat); - me->SendMovementFlagUpdate(); - hasEmptySeats = false; + // for each prisoner on drake,give credit + for (uint8 i = 1; i < 4; ++i) + if (Unit* prisoner = me->GetVehicleKit()->GetPassenger(i)) + { + if (prisoner->GetTypeId() != TYPEID_UNIT) + return; + prisoner->CastSpell(player, SPELL_KILL_CREDIT_PRISONER, true); + prisoner->CastSpell(prisoner, SPELL_SUMMON_LIBERATED, true); + prisoner->ExitVehicle(); + } + me->CastSpell(me, SPELL_KILL_CREDIT_DRAKE, true); + player->ExitVehicle(); } } + } - if (who->ToCreature() && me->IsOnVehicle(drake)) + void UpdateAI(const uint32 diff) + { + if (!autoMove) { - if (who->ToCreature()->GetEntry() == NPC_QUEST_GIVER && me->IsWithinDist(who, 15.0f, false)) + if (CheckTimer < diff) { - Unit* rider = drake->GetVehicleKit()->GetPassenger(0); - if (!rider) - return; - - rider->CastSpell(rider, SPELL_KILL_CREDIT_PRISONER, true); - - me->ExitVehicle(); - me->CastSpell(me, SPELL_SUMMON_LIBERATED, true); - me->DespawnOrUnsummon(500); - - // drake is empty now, deliver credit for drake and despawn him - if (drake->GetVehicleKit()->HasEmptySeat(1) && - drake->GetVehicleKit()->HasEmptySeat(2) && - drake->GetVehicleKit()->HasEmptySeat(3)) + CheckTimer = 5000; + if (me->GetAreaId() == AREA_VALLEY_OF_ANCIENT_WINTERS) { - // not working rider->CastSpell(rider, SPELL_KILL_CREDIT_DRAKE, true); - if (rider->ToPlayer()) - rider->ToPlayer()->KilledMonsterCredit(29709, 0); - - drake->DespawnOrUnsummon(0); + Talk(TEXT_EMOTE, me->GetVehicleKit()->GetPassenger(0)->GetGUID()); + autoMove = true; + wpReached = true; } } + else + CheckTimer -= diff; } - } - - void SpellHit(Unit* hitter, const SpellInfo* spell) - { - if (!hitter || !spell) - return; - - if (spell->Id != SPELL_ICE_LANCE) - return; - - me->RemoveAura(SPELL_ICE_PRISON); - enter_timer = 500; - if (hitter->IsVehicle()) - drakeGUID = hitter->GetGUID(); - else - return; - - if (hitter->GetVehicleKit()->GetNextEmptySeat(0, true)) - hasEmptySeats = true; + if (wpReached && autoMove) + { + wpReached = false; + me->GetMotionMaster()->MovePoint(countWP, FreedDrakeWaypoints[countWP]); + } } }; CreatureAI* GetAI(Creature* creature) const { - return new npc_brunnhildar_prisonerAI(creature); + return new npc_freed_protodrakeAI(creature); } }; @@ -750,12 +568,10 @@ void AddSC_storm_peaks() { new npc_agnetta_tyrsdottar(); new npc_frostborn_scout(); - new npc_thorim(); - new npc_victorious_challenger(); - new npc_loklira_crone(); new npc_injured_goblin(); new npc_roxi_ramrocket(); new npc_brunnhildar_prisoner(); + new npc_freed_protodrake(); new npc_icefang(); new npc_hyldsmeet_protodrake(); } diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp new file mode 100644 index 00000000000..59e9a31c4cf --- /dev/null +++ b/src/server/scripts/Northrend/wintergrasp.cpp @@ -0,0 +1,585 @@ +/* Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/> + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "BattlefieldMgr.h" +#include "BattlefieldWG.h" +#include "Battlefield.h" +#include "ScriptSystem.h" +#include "WorldSession.h" +#include "ObjectMgr.h" +#include "Vehicle.h" +#include "GameObjectAI.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "SpellScript.h" + +#define GOSSIP_HELLO_DEMO1 "Build catapult." +#define GOSSIP_HELLO_DEMO2 "Build demolisher." +#define GOSSIP_HELLO_DEMO3 "Build siege engine." +#define GOSSIP_HELLO_DEMO4 "I cannot build more!" + +enum WGqueuenpctext +{ + WG_NPCQUEUE_TEXT_H_NOWAR = 14775, + WG_NPCQUEUE_TEXT_H_QUEUE = 14790, + WG_NPCQUEUE_TEXT_H_WAR = 14777, + WG_NPCQUEUE_TEXT_A_NOWAR = 14782, + WG_NPCQUEUE_TEXT_A_QUEUE = 14791, + WG_NPCQUEUE_TEXT_A_WAR = 14781, + WG_NPCQUEUE_TEXTOPTION_JOIN = -1850507, +}; + +enum Spells +{ + // Demolisher engineers spells + SPELL_BUILD_SIEGE_VEHICLE_FORCE_HORDE = 61409, + SPELL_BUILD_SIEGE_VEHICLE_FORCE_ALLIANCE = 56662, + SPELL_BUILD_CATAPULT_FORCE = 56664, + SPELL_BUILD_DEMOLISHER_FORCE = 56659, + SPELL_ACTIVATE_CONTROL_ARMS = 49899, + SPELL_RIDE_WG_VEHICLE = 60968, + + SPELL_VEHICLE_TELEPORT = 49759, + + // Spirit guide + SPELL_CHANNEL_SPIRIT_HEAL = 22011, +}; + +enum CreatureIds +{ + NPC_GOBLIN_MECHANIC = 30400, + NPC_GNOMISH_ENGINEER = 30499, + + NPC_WINTERGRASP_CONTROL_ARMS = 27852, + + NPC_WORLD_TRIGGER_LARGE_AOI_NOT_IMMUNE_PC_NPC = 23472, +}; + +enum QuestIds +{ + QUEST_BONES_AND_ARROWS_HORDE_ATT = 13193, + QUEST_JINXING_THE_WALLS_HORDE_ATT = 13202, + QUEST_SLAY_THEM_ALL_HORDE_ATT = 13180, + QUEST_FUELING_THE_DEMOLISHERS_HORDE_ATT = 13200, + QUEST_HEALING_WITH_ROSES_HORDE_ATT = 13201, + QUEST_DEFEND_THE_SIEGE_HORDE_ATT = 13223, + + QUEST_BONES_AND_ARROWS_HORDE_DEF = 13199, + QUEST_WARDING_THE_WALLS_HORDE_DEF = 13192, + QUEST_SLAY_THEM_ALL_HORDE_DEF = 13178, + QUEST_FUELING_THE_DEMOLISHERS_HORDE_DEF = 13191, + QUEST_HEALING_WITH_ROSES_HORDE_DEF = 13194, + QUEST_TOPPLING_THE_TOWERS_HORDE_DEF = 13539, + QUEST_STOP_THE_SIEGE_HORDE_DEF = 13185, + + QUEST_BONES_AND_ARROWS_ALLIANCE_ATT = 13196, + QUEST_WARDING_THE_WARRIORS_ALLIANCE_ATT = 13198, + QUEST_NO_MERCY_FOR_THE_MERCILESS_ALLIANCE_ATT = 13179, + QUEST_DEFEND_THE_SIEGE_ALLIANCE_ATT = 13222, + QUEST_A_RARE_HERB_ALLIANCE_ATT = 13195, + + QUEST_BONES_AND_ARROWS_ALLIANCE_DEF = 13154, + QUEST_WARDING_THE_WARRIORS_ALLIANCE_DEF = 13153, + QUEST_NO_MERCY_FOR_THE_MERCILESS_ALLIANCE_DEF = 13177, + QUEST_SHOUTHERN_SABOTAGE_ALLIANCE_DEF = 13538, + QUEST_STOP_THE_SIEGE_ALLIANCE_DEF = 13186, + QUEST_A_RARE_HERB_ALLIANCE_DEF = 13156, +}; + +uint8 const MAX_WINTERGRASP_VEHICLES = 4; + +uint32 const vehiclesList[MAX_WINTERGRASP_VEHICLES] = +{ + NPC_WINTERGRASP_CATAPULT, + NPC_WINTERGRASP_DEMOLISHER, + NPC_WINTERGRASP_SIEGE_ENGINE_ALLIANCE, + NPC_WINTERGRASP_SIEGE_ENGINE_HORDE +}; + +class npc_wg_demolisher_engineer : public CreatureScript +{ + public: + npc_wg_demolisher_engineer() : CreatureScript("npc_wg_demolisher_engineer") { } + + bool OnGossipHello(Player* player, Creature* creature) + { + if (creature->isQuestGiver()) + player->PrepareQuestMenu(creature->GetGUID()); + + if (canBuild(creature)) + { + if (player->HasAura(SPELL_CORPORAL)) + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + else if (player->HasAura(SPELL_LIEUTENANT)) + { + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); + } + } + else + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9); + + player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); + return true; + } + + bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) + { + player->CLOSE_GOSSIP_MENU(); + + if (canBuild(creature)) + { + switch (action - GOSSIP_ACTION_INFO_DEF) + { + case 0: + creature->CastSpell(player, SPELL_BUILD_CATAPULT_FORCE, true); + break; + case 1: + creature->CastSpell(player, SPELL_BUILD_DEMOLISHER_FORCE, true); + break; + case 2: + creature->CastSpell(player, player->GetTeamId() == TEAM_ALLIANCE ? SPELL_BUILD_SIEGE_VEHICLE_FORCE_ALLIANCE : SPELL_BUILD_SIEGE_VEHICLE_FORCE_HORDE, true); + break; + } + if (Creature* controlArms = creature->FindNearestCreature(NPC_WINTERGRASP_CONTROL_ARMS, 30.0f, true)) + creature->CastSpell(controlArms, SPELL_ACTIVATE_CONTROL_ARMS, true); + } + return true; + } + + private: + bool canBuild(Creature* creature) + { + Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (!wintergrasp) + return false; + + switch (creature->GetEntry()) + { + case NPC_GOBLIN_MECHANIC: + return (wintergrasp->GetData(BATTLEFIELD_WG_DATA_MAX_VEHICLE_H) > wintergrasp->GetData(BATTLEFIELD_WG_DATA_VEHICLE_H)); + case NPC_GNOMISH_ENGINEER: + return (wintergrasp->GetData(BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) > wintergrasp->GetData(BATTLEFIELD_WG_DATA_VEHICLE_A)); + default: + return false; + } + } +}; + +class npc_wg_spirit_guide : public CreatureScript +{ + public: + npc_wg_spirit_guide() : CreatureScript("npc_wg_spirit_guide") { } + + bool OnGossipHello(Player* player, Creature* creature) + { + if (creature->isQuestGiver()) + player->PrepareQuestMenu(creature->GetGUID()); + + Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (!wintergrasp) + return true; + + GraveyardVect graveyard = wintergrasp->GetGraveyardVector(); + for (uint8 i = 0; i < graveyard.size(); i++) + if (graveyard[i]->GetControlTeamId() == player->GetTeamId()) + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(((BfGraveyardWG*)graveyard[i])->GetTextId()), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + i); + + player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); + return true; + } + + bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) + { + player->CLOSE_GOSSIP_MENU(); + + Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (wintergrasp) + { + GraveyardVect gy = wintergrasp->GetGraveyardVector(); + for (uint8 i = 0; i < gy.size(); i++) + if (action - GOSSIP_ACTION_INFO_DEF == i && gy[i]->GetControlTeamId() == player->GetTeamId()) + if (WorldSafeLocsEntry const* safeLoc = sWorldSafeLocsStore.LookupEntry(gy[i]->GetGraveyardId())) + player->TeleportTo(safeLoc->map_id, safeLoc->x, safeLoc->y, safeLoc->z, 0); + } + return true; + } + + struct npc_wg_spirit_guideAI : public ScriptedAI + { + npc_wg_spirit_guideAI(Creature* creature) : ScriptedAI(creature) { } + + void UpdateAI(uint32 const /*diff*/) + { + if (!me->HasUnitState(UNIT_STATE_CASTING)) + DoCast(me, SPELL_CHANNEL_SPIRIT_HEAL); + } + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_wg_spirit_guideAI(creature); + } +}; + +class npc_wg_queue : public CreatureScript +{ + public: + npc_wg_queue() : CreatureScript("npc_wg_queue") { } + + bool OnGossipHello(Player* player, Creature* creature) + { + if (creature->isQuestGiver()) + player->PrepareQuestMenu(creature->GetGUID()); + + Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (!wintergrasp) + return true; + + if (wintergrasp->IsWarTime()) + { + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + player->SEND_GOSSIP_MENU(wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, creature->GetGUID()); + } + else + { + uint32 timer = wintergrasp->GetTimer() / 1000; + player->SendUpdateWorldState(4354, time(NULL) + timer); + if (timer < 15 * MINUTE) + { + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + player->SEND_GOSSIP_MENU(wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, creature->GetGUID()); + } + else + player->SEND_GOSSIP_MENU(wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_NOWAR : WG_NPCQUEUE_TEXT_A_NOWAR, creature->GetGUID()); + } + return true; + } + + bool OnGossipSelect(Player* player, Creature* /*creature*/ , uint32 /*sender*/ , uint32 /*action*/) + { + player->CLOSE_GOSSIP_MENU(); + + Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (!wintergrasp) + return true; + + if (wintergrasp->IsWarTime()) + wintergrasp->InvitePlayerToWar(player); + else + { + uint32 timer = wintergrasp->GetTimer() / 1000; + if (timer < 15 * MINUTE) + wintergrasp->InvitePlayerToQueue(player); + } + return true; + } +}; + +class go_wg_vehicle_teleporter : public GameObjectScript +{ + public: + go_wg_vehicle_teleporter() : GameObjectScript("go_wg_vehicle_teleporter") { } + + struct go_wg_vehicle_teleporterAI : public GameObjectAI + { + go_wg_vehicle_teleporterAI(GameObject* gameObject) : GameObjectAI(gameObject), _checkTimer(1000) { } + + void UpdateAI(uint32 diff) + { + if (_checkTimer <= diff) + { + if (Battlefield* wg = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG)) + // Tabulation madness in the hole! + for (uint8 i = 0; i < MAX_WINTERGRASP_VEHICLES; i++) + if (Creature* vehicleCreature = go->FindNearestCreature(vehiclesList[i], 3.0f, true)) + if (!vehicleCreature->HasAura(SPELL_VEHICLE_TELEPORT) && vehicleCreature->getFaction() == WintergraspFaction[wg->GetDefenderTeam()]) + if (Creature* teleportTrigger = vehicleCreature->FindNearestCreature(NPC_WORLD_TRIGGER_LARGE_AOI_NOT_IMMUNE_PC_NPC, 100.0f, true)) + teleportTrigger->CastSpell(vehicleCreature, SPELL_VEHICLE_TELEPORT, true); + + _checkTimer = 1000; + } + else _checkTimer -= diff; + } + + private: + uint32 _checkTimer; + }; + + GameObjectAI* GetAI(GameObject* go) const + { + return new go_wg_vehicle_teleporterAI(go); + } +}; + +class npc_wg_quest_giver : public CreatureScript +{ + public: + npc_wg_quest_giver() : CreatureScript("npc_wg_quest_giver") { } + + bool OnGossipHello(Player* player, Creature* creature) + { + if (creature->isQuestGiver()) + player->PrepareQuestMenu(creature->GetGUID()); + + Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (!wintergrasp) + return true; + + if (creature->isQuestGiver()) + { + QuestRelationBounds objectQR = sObjectMgr->GetCreatureQuestRelationBounds(creature->GetEntry()); + QuestRelationBounds objectQIR = sObjectMgr->GetCreatureQuestInvolvedRelationBounds(creature->GetEntry()); + + QuestMenu& qm = player->PlayerTalkClass->GetQuestMenu(); + qm.ClearMenu(); + + for (QuestRelations::const_iterator i = objectQIR.first; i != objectQIR.second; ++i) + { + uint32 questId = i->second; + QuestStatus status = player->GetQuestStatus(questId); + if (status == QUEST_STATUS_COMPLETE) + qm.AddMenuItem(questId, 4); + else if (status == QUEST_STATUS_INCOMPLETE) + qm.AddMenuItem(questId, 4); + //else if (status == QUEST_STATUS_AVAILABLE) + // qm.AddMenuItem(quest_id, 2); + } + + for (QuestRelations::const_iterator i = objectQR.first; i != objectQR.second; ++i) + { + uint32 questId = i->second; + Quest const* quest = sObjectMgr->GetQuestTemplate(questId); + if (!quest) + continue; + + switch (questId) + { + // Horde attacker + case QUEST_BONES_AND_ARROWS_HORDE_ATT: + case QUEST_JINXING_THE_WALLS_HORDE_ATT: + case QUEST_SLAY_THEM_ALL_HORDE_ATT: + case QUEST_FUELING_THE_DEMOLISHERS_HORDE_ATT: + case QUEST_HEALING_WITH_ROSES_HORDE_ATT: + case QUEST_DEFEND_THE_SIEGE_HORDE_ATT: + if (wintergrasp->GetAttackerTeam() == TEAM_HORDE) + { + QuestStatus status = player->GetQuestStatus(questId); + + if (quest->IsAutoComplete() && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 4); + else if (status == QUEST_STATUS_NONE && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 2); + } + break; + // Horde defender + case QUEST_BONES_AND_ARROWS_HORDE_DEF: + case QUEST_WARDING_THE_WALLS_HORDE_DEF: + case QUEST_SLAY_THEM_ALL_HORDE_DEF: + case QUEST_FUELING_THE_DEMOLISHERS_HORDE_DEF: + case QUEST_HEALING_WITH_ROSES_HORDE_DEF: + case QUEST_TOPPLING_THE_TOWERS_HORDE_DEF: + case QUEST_STOP_THE_SIEGE_HORDE_DEF: + if (wintergrasp->GetDefenderTeam() == TEAM_HORDE) + { + QuestStatus status = player->GetQuestStatus(questId); + + if (quest->IsAutoComplete() && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 4); + else if (status == QUEST_STATUS_NONE && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 2); + } + break; + // Alliance attacker + case QUEST_BONES_AND_ARROWS_ALLIANCE_ATT: + case QUEST_WARDING_THE_WARRIORS_ALLIANCE_ATT: + case QUEST_NO_MERCY_FOR_THE_MERCILESS_ALLIANCE_ATT: + case QUEST_DEFEND_THE_SIEGE_ALLIANCE_ATT: + case QUEST_A_RARE_HERB_ALLIANCE_ATT: + if (wintergrasp->GetAttackerTeam() == TEAM_ALLIANCE) + { + QuestStatus status = player->GetQuestStatus(questId); + + if (quest->IsAutoComplete() && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 4); + else if (status == QUEST_STATUS_NONE && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 2); + } + break; + // Alliance defender + case QUEST_BONES_AND_ARROWS_ALLIANCE_DEF: + case QUEST_WARDING_THE_WARRIORS_ALLIANCE_DEF: + case QUEST_NO_MERCY_FOR_THE_MERCILESS_ALLIANCE_DEF: + case QUEST_SHOUTHERN_SABOTAGE_ALLIANCE_DEF: + case QUEST_STOP_THE_SIEGE_ALLIANCE_DEF: + case QUEST_A_RARE_HERB_ALLIANCE_DEF: + if (wintergrasp->GetDefenderTeam() == TEAM_ALLIANCE) + { + QuestStatus status = player->GetQuestStatus(questId); + + if (quest->IsAutoComplete() && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 4); + else if (status == QUEST_STATUS_NONE && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 2); + } + break; + default: + QuestStatus status = player->GetQuestStatus(questId); + + if (quest->IsAutoComplete() && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 4); + else if (status == QUEST_STATUS_NONE && player->CanTakeQuest(quest, false)) + qm.AddMenuItem(questId, 2); + break; + } + } + } + player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); + return true; + } +}; + +class spell_wintergrasp_force_building : public SpellScriptLoader +{ + public: + spell_wintergrasp_force_building() : SpellScriptLoader("spell_wintergrasp_force_building") { } + + class spell_wintergrasp_force_building_SpellScript : public SpellScript + { + PrepareSpellScript(spell_wintergrasp_force_building_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_BUILD_CATAPULT_FORCE) + || !sSpellMgr->GetSpellInfo(SPELL_BUILD_DEMOLISHER_FORCE) + || !sSpellMgr->GetSpellInfo(SPELL_BUILD_SIEGE_VEHICLE_FORCE_HORDE) + || !sSpellMgr->GetSpellInfo(SPELL_BUILD_SIEGE_VEHICLE_FORCE_ALLIANCE)) + return false; + return true; + } + + void HandleScript(SpellEffIndex effIndex) + { + PreventHitDefaultEffect(effIndex); + GetHitUnit()->CastSpell(GetHitUnit(), GetEffectValue(), false); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_wintergrasp_force_building_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_wintergrasp_force_building_SpellScript(); + } +}; + +class spell_wintergrasp_grab_passenger : public SpellScriptLoader +{ + public: + spell_wintergrasp_grab_passenger() : SpellScriptLoader("spell_wintergrasp_grab_passenger") { } + + class spell_wintergrasp_grab_passenger_SpellScript : public SpellScript + { + PrepareSpellScript(spell_wintergrasp_grab_passenger_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Player* target = GetHitPlayer()) + target->CastSpell(GetCaster(), SPELL_RIDE_WG_VEHICLE, false); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_wintergrasp_grab_passenger_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_wintergrasp_grab_passenger_SpellScript(); + } +}; + +class achievement_wg_didnt_stand_a_chance : public AchievementCriteriaScript +{ +public: + achievement_wg_didnt_stand_a_chance() : AchievementCriteriaScript("achievement_wg_didnt_stand_a_chance") { } + + bool OnCheck(Player* source, Unit* target) + { + if (!target) + return false; + + if (Player* victim = target->ToPlayer()) + { + if (!victim->IsMounted()) + return false; + + if (Vehicle* vehicle = source->GetVehicle()) + if (vehicle->GetVehicleInfo()->m_ID == 244) // Wintergrasp Tower Cannon + return true; + } + + return false; + } +}; + +class spell_wintergrasp_defender_teleport : public SpellScriptLoader +{ +public: + spell_wintergrasp_defender_teleport() : SpellScriptLoader("spell_wintergrasp_defender_teleport") { } + + class spell_wintergrasp_defender_teleport_SpellScript : public SpellScript + { + PrepareSpellScript(spell_wintergrasp_defender_teleport_SpellScript); + + SpellCastResult CheckCast() + { + if (Battlefield* wg = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG)) + if (Player* target = GetExplTargetUnit()->ToPlayer()) + if (target->GetTeamId() != wg->GetDefenderTeam()) + return SPELL_FAILED_BAD_TARGETS; + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_wintergrasp_defender_teleport_SpellScript::CheckCast); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_wintergrasp_defender_teleport_SpellScript(); + } +}; + +void AddSC_wintergrasp() +{ + new npc_wg_queue(); + new npc_wg_spirit_guide(); + new npc_wg_demolisher_engineer(); + new go_wg_vehicle_teleporter(); + new npc_wg_quest_giver(); + new spell_wintergrasp_force_building(); + new spell_wintergrasp_grab_passenger(); + new achievement_wg_didnt_stand_a_chance(); + new spell_wintergrasp_defender_teleport(); +} diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp index 369f47cfb1c..6af96f3fdfd 100644 --- a/src/server/scripts/Northrend/zuldrak.cpp +++ b/src/server/scripts/Northrend/zuldrak.cpp @@ -15,7 +15,9 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*#### diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp index 1db4fb4dfc9..2a94ddb3134 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "ScriptMgr.h" #include "OutdoorPvPEP.h" #include "WorldPacket.h" #include "Player.h" @@ -26,7 +27,6 @@ #include "Language.h" #include "World.h" #include "GossipDef.h" -#include "ScriptPCH.h" OPvPCapturePointEP_EWT::OPvPCapturePointEP_EWT(OutdoorPvP* pvp) : OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_UnitsSummonedSide(0) diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp index 06c1813d1dc..a4b506e9271 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "ScriptMgr.h" #include "OutdoorPvPHP.h" #include "OutdoorPvP.h" #include "OutdoorPvPMgr.h" @@ -23,7 +24,6 @@ #include "World.h" #include "ObjectMgr.h" #include "Language.h" -#include "ScriptPCH.h" const uint32 HP_LANG_LOSE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_A, LANG_OPVP_HP_LOSE_OVERLOOK_A, LANG_OPVP_HP_LOSE_STADIUM_A}; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp index f912f25d87f..abf807327e3 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "ScriptMgr.h" #include "OutdoorPvPNA.h" #include "Player.h" #include "ObjectMgr.h" @@ -22,7 +23,6 @@ #include "WorldPacket.h" #include "Language.h" #include "World.h" -#include "ScriptPCH.h" OutdoorPvPNA::OutdoorPvPNA() { diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp index a69dd3ed874..c70e4168826 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "ScriptMgr.h" #include "OutdoorPvPSI.h" #include "WorldPacket.h" #include "Player.h" @@ -24,7 +25,6 @@ #include "OutdoorPvPMgr.h" #include "Language.h" #include "World.h" -#include "ScriptPCH.h" OutdoorPvPSI::OutdoorPvPSI() { diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp index ec0c10f4afe..9572125a4bd 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "ScriptMgr.h" #include "OutdoorPvPTF.h" #include "OutdoorPvPMgr.h" #include "OutdoorPvP.h" @@ -23,7 +24,6 @@ #include "ObjectMgr.h" #include "Language.h" #include "World.h" -#include "ScriptPCH.h" OutdoorPvPTF::OutdoorPvPTF() { diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp index 38fed30f542..6644dd3f47f 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "ScriptMgr.h" #include "OutdoorPvPZM.h" #include "ObjectMgr.h" #include "OutdoorPvPMgr.h" @@ -24,7 +25,6 @@ #include "WorldPacket.h" #include "GossipDef.h" #include "World.h" -#include "ScriptPCH.h" OPvPCapturePointZM_Beacon::OPvPCapturePointZM_Beacon(OutdoorPvP* pvp, ZM_BeaconType type) : OPvPCapturePoint(pvp), m_TowerType(type), m_TowerState(ZM_TOWERSTATE_N) diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index ae1a7296de6..a8b4b1797cb 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -29,7 +29,8 @@ boss_exarch_maladaar mob_avatar_of_martyred EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_MOONFIRE 37328 #define SPELL_FIREBALL 37329 diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index 5fc912f2a01..f678cf9c198 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -23,7 +23,8 @@ Comment: InhibitMagic should stack slower far from the boss, proper Visual for F Category: Auchindoun, Auchenai Crypts EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_INHIBITMAGIC 32264 #define SPELL_ATTRACTMAGIC 32265 diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp index a4bba5f28fb..351f30c926f 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp @@ -28,7 +28,8 @@ boss_nexusprince_shaffar mob_ethereal_beacon EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum ePrince { diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp index 487a1dd41ea..459ba3a8f86 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp @@ -23,7 +23,8 @@ SDComment: Not known how void blast is done (amount of rapid cast seems to be re SDCategory: Auchindoun, Mana Tombs EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SAY_AGGRO_1 -1557008 #define SAY_AGGRO_2 -1557009 diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp index 37544f9377b..0a85cf1dc5b 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp @@ -23,7 +23,8 @@ SDComment: Shock spells/times need more work. Heroic partly implemented. SDCategory: Auchindoun, Sethekk Halls EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SAY_SUMMON -1556000 diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp index 768c4bf12d3..ec35d6c80b3 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp @@ -23,7 +23,8 @@ SDComment: Heroic supported. Some details missing, but most are spell related. SDCategory: Auchindoun, Sethekk Halls EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "sethekk_halls.h" #define SAY_INTRO -1556007 diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp index 02c5a035375..f57bed1207b 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp @@ -23,7 +23,8 @@ SDComment: Instance Data for Sethekk Halls instance SDCategory: Auchindoun, Sethekk Halls EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "sethekk_halls.h" enum eEnums diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp index d92e76685d1..a109e3738b1 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp @@ -23,7 +23,8 @@ SDComment: Enrage spell missing/not known SDCategory: Auchindoun, Shadow Labyrinth EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "shadow_labyrinth.h" diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp index 6eac36f71c8..e7063e479ee 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp @@ -23,7 +23,8 @@ SDComment: Incite Chaos not functional since core lacks Mind Control support SDCategory: Auchindoun, Shadow Labyrinth EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "shadow_labyrinth.h" #define SPELL_INCITE_CHAOS 33676 diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp index 8d971c37559..a1780d1d4a8 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Auchindoun, Shadow Labyrinth EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "shadow_labyrinth.h" #define SAY_INTRO -1555028 @@ -170,6 +171,7 @@ public: summonTraveler_Timer = 90000; banish_Timer = 17000; HelpYell = false; + sumportals = false; destroyPortals(); if (instance) diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp index 99661d8818c..4f8fc917424 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp @@ -23,7 +23,8 @@ SDComment: Timers may be incorrect SDCategory: Auchindoun, Shadow Labyrinth EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "shadow_labyrinth.h" #define EMOTE_SONIC_BOOM -1555036 diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index 846669552ba..9facb42107b 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -23,7 +23,8 @@ SDComment: Some cleanup left along with save SDCategory: Auchindoun, Shadow Labyrinth EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "shadow_labyrinth.h" #define MAX_ENCOUNTER 5 @@ -109,7 +110,7 @@ public: if (creature->isAlive()) { ++m_uiFelOverseerCount; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: counting %u Fel Overseers.", m_uiFelOverseerCount); + sLog->outDebug(LOG_FILTER_TSCR, "Shadow Labyrinth: counting %u Fel Overseers.", m_uiFelOverseerCount); } break; } @@ -126,7 +127,7 @@ public: case TYPE_OVERSEER: if (uiData != DONE) { - sLog->outError("TSCR: Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); + sLog->outError(LOG_FILTER_TSCR, "Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); return; } if (m_uiFelOverseerCount) @@ -134,11 +135,11 @@ public: --m_uiFelOverseerCount; if (m_uiFelOverseerCount) - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.", m_uiFelOverseerCount); + sLog->outDebug(LOG_FILTER_TSCR, "Shadow Labyrinth: %u Fel Overseers left to kill.", m_uiFelOverseerCount); else { m_auiEncounter[1] = DONE; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: TYPE_OVERSEER == DONE"); + sLog->outDebug(LOG_FILTER_TSCR, "Shadow Labyrinth: TYPE_OVERSEER == DONE"); } } break; diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp index 546f9ee1e7d..5fe5b8aab0c 100644 --- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp @@ -27,7 +27,9 @@ EndScriptData */ npc_spirit_of_olum EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" + #include "ScriptedGossip.h" #include "black_temple.h" /*### diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp index caac89da765..fd775df3392 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp @@ -23,7 +23,8 @@ SDComment: Bloodboil not working correctly, missing enrage SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "black_temple.h" //Speech'n'Sound diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 1926929c97c..6fd6f61c061 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -23,7 +23,10 @@ SDComment: Somewhat of a workaround for Parasitic Shadowfiend, unable to summon SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "PassiveAI.h" #include "black_temple.h" #define GETGO(obj, guid) GameObject* obj = instance->instance->GetGameObject(guid) @@ -795,7 +798,7 @@ public: { EnterEvadeMode(); me->MonsterTextEmote(EMOTE_UNABLE_TO_SUMMON, 0); - sLog->outError("SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); + sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); } } diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index 4e4607a7d44..ec25a8f9f60 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -23,7 +23,8 @@ SDComment: Saber Lash missing, Fatal Attraction slightly incorrect; need to dama SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "black_temple.h" //Speech'n'Sounds @@ -247,11 +248,9 @@ public: { for (uint8 i = 0; i < 3; ++i) { - Unit* unit = NULL; if (TargetGUID[i]) { - unit = Unit::GetUnit(*me, TargetGUID[i]); - if (unit) + if (Unit* unit = Unit::GetUnit(*me, TargetGUID[i])) unit->CastSpell(unit, SPELL_ATTRACTION, true); TargetGUID[i] = 0; } diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index c5e78f2fa7b..ec9e4e116bf 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "black_temple.h" #include "Spell.h" @@ -180,6 +181,23 @@ public: me->RemoveAurasDueToSpell(SPELL_SUBMERGE); } + void MoveInLineOfSight(Unit* who) + { + if (!who) + return; + + if (me->isInCombat()) + return; + + if (who->GetTypeId() != TYPEID_PLAYER) + return; + + if (me->GetDistance(who) > 50.0f) + return; + + AttackStartNoMove(who); + } + void EnterCombat(Unit* who) { me->AddThreat(who, 10000.0f); @@ -411,6 +429,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->Yell(SUFF_SAY_RECAP, LANG_UNIVERSAL, 0); DoScriptText(SUFF_SAY_RECAP, me); + me->SetReactState(REACT_PASSIVE); } } @@ -531,6 +550,7 @@ public: damage = 0; me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoScriptText(SUFF_SAY_RECAP, me); + me->SetReactState(REACT_PASSIVE); } else { diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 630e44429fa..2757a862c93 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -23,7 +23,9 @@ SDComment: Seems to be complete. SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "black_temple.h" #define SAY_DEATH -1564013 @@ -320,7 +322,7 @@ public: GridSearcherSucceeded = true; } } - } else sLog->outError("SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); + } else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); } } @@ -338,13 +340,13 @@ public: if (reseting) return; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Increasing Death Count for Shade of Akama encounter"); + sLog->outDebug(LOG_FILTER_TSCR, "Increasing Death Count for Shade of Akama encounter"); ++DeathCount; me->RemoveAuraFromStack(SPELL_SHADE_SOUL_CHANNEL_2); if (guid) { if (Sorcerers.empty()) - sLog->outError("SD2 ERROR: Shade of Akama - attempt to remove guid " UI64FMTD " from Sorcerers list but list is already empty", guid); + sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Shade of Akama - attempt to remove guid " UI64FMTD " from Sorcerers list but list is already empty", guid); else Sorcerers.remove(guid); } } @@ -396,17 +398,17 @@ public: { CAST_AI(mob_ashtongue_channeler::mob_ashtongue_channelerAI, (*itr)->AI())->ShadeGUID = me->GetGUID(); Channelers.push_back((*itr)->GetGUID()); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID()); + sLog->outDebug(LOG_FILTER_TSCR, "Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID()); } } - else sLog->outError("SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); + else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); } void SetSelectableChannelers() { if (Channelers.empty()) { - sLog->outError("SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); + sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); return; } @@ -532,7 +534,7 @@ void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(); - else sLog->outError("SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); + else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); } void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/) @@ -540,7 +542,7 @@ void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/ Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(me->GetGUID()); - else sLog->outError("SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); + else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); } class npc_akama_shade : public CreatureScript diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index ce1732433c8..e34a229eea5 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -23,7 +23,9 @@ SDComment: Need to implement molten punch SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "PassiveAI.h" #include "black_temple.h" #define EMOTE_NEW_TARGET -1564010 diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index bc12a6c1c6c..524992b3c44 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -23,7 +23,8 @@ SDComment: Requires Mind Control support for Ghosts. SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "black_temple.h" //Speech'n'sound diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index 5b2bb8e7bf5..e8bee95865f 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "black_temple.h" enum eEnums diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 0742f174ccf..673d4bcc96f 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -23,7 +23,10 @@ SDComment: Circle of Healing not working properly. SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" #include "black_temple.h" //Speech'n'Sounds @@ -156,7 +159,7 @@ public: Council[1] = instance->GetData64(DATA_VERASDARKSHADOW); Council[2] = instance->GetData64(DATA_LADYMALANDE); Council[3] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); - } else sLog->outError(ERROR_INST_DATA); + } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); } void EnterCombat(Unit* /*who*/) {} @@ -296,12 +299,11 @@ public: for (uint8 i = 0; i < 4; ++i) { - Unit* Member = NULL; if (Council[i]) { - Member = Unit::GetUnit(*me, Council[i]); - if (Member && Member->isAlive()) - CAST_CRE(Member)->AI()->AttackStart(target); + Unit* member = Unit::GetUnit(*me, Council[i]); + if (member && member->isAlive()) + CAST_CRE(member)->AI()->AttackStart(target); } } @@ -403,7 +405,7 @@ struct boss_illidari_councilAI : public ScriptedAI } else { - sLog->outError(ERROR_INST_DATA); + sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); EnterEvadeMode(); return; } @@ -451,7 +453,7 @@ struct boss_illidari_councilAI : public ScriptedAI { if (!instance) { - sLog->outError(ERROR_INST_DATA); + sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); return; } diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 49bce6d82c0..98d90aa1818 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -23,7 +23,8 @@ SDComment: Instance Data Scripts and functions to acquire mobs and set encounter SDCategory: Black Temple EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "black_temple.h" #define MAX_ENCOUNTER 9 @@ -137,7 +138,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 3937b213e7e..a5737714e71 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -23,7 +23,8 @@ SDComment: Cyclone workaround SDCategory: Coilfang Resevoir, Serpent Shrine Cavern EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "serpent_shrine.h" #include "ScriptedEscortAI.h" diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 7abd2bbc8a8..bad10752db3 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -23,7 +23,8 @@ SDComment: Some details and adjustments left to do, probably nothing major. Spaw SDCategory: Coilfang Resevoir, Serpent Shrine Cavern EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "serpent_shrine.h" #define SAY_AGGRO -1548000 diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 18d8b2b5a1e..3b94feda02b 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -23,7 +23,8 @@ SDComment: Missing blizzlike Shield Generators coords SDCategory: Coilfang Resevoir, Serpent Shrine Cavern EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "serpent_shrine.h" #include "Spell.h" @@ -199,7 +200,7 @@ public: JustCreated = false; } else CanAttack = true; - + for (uint8 i = 0; i < 4; ++i) if (Unit* remo = Unit::GetUnit(*me, ShieldGeneratorChannel[i])) remo->setDeathState(JUST_DIED); @@ -353,7 +354,7 @@ public: // Static Charge // Used on random people (only 1 person at any given time) in Phases 1 and 3, it's a debuff doing 2775 to 3225 Nature damage to the target and everybody in about 5 yards around it, every 1 seconds for 30 seconds. It can be removed by Cloak of Shadows, Iceblock, Divine Shield, etc, but not by Cleanse or Dispel Magic. Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true); - if (target && !target->HasAura(SPELL_STATIC_CHARGE_TRIGGER)) + if (target && !target->HasAura(SPELL_STATIC_CHARGE_TRIGGER)) DoCast(target, SPELL_STATIC_CHARGE_TRIGGER); // cast Static Charge every 2 seconds for 20 seconds StaticChargeTimer = 10000+rand()%20000; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 4876410890c..81e03a19c1f 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -23,7 +23,8 @@ SDComment: Possesion Support SDCategory: Coilfang Resevoir, Serpent Shrine Cavern EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "serpent_shrine.h" // --- Spells used by Leotheras The Blind diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 00de1802bc9..b9e530996af 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -23,7 +23,8 @@ SDComment: Coilfang Frenzy, find out how could we fishing in the strangepool SDCategory: The Lurker Below EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "serpent_shrine.h" #include "Spell.h" diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index 865fb143800..32f03d4d1f9 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -23,7 +23,8 @@ SDComment: Water globules don't explode properly, remove hacks SDCategory: Coilfang Resevoir, Serpent Shrine Cavern EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "serpent_shrine.h" enum eEnums diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp index 3ed3d1a82de..87053d1de1c 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp @@ -23,7 +23,8 @@ SDComment: Instance Data Scripts and functions to acquire mobs and set encounter SDCategory: Coilfang Resevoir, Serpent Shrine Cavern EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "serpent_shrine.h" #define MAX_ENCOUNTER 6 diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index 48c5a360619..038300213a4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -28,7 +28,8 @@ boss_hydromancer_thespia mob_coilfang_waterelemental EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "steam_vault.h" #define SAY_SUMMON -1545000 diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 739168863f4..50cc913c669 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -28,7 +28,8 @@ boss_mekgineer_steamrigger mob_steamrigger_mechanic EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "steam_vault.h" #define SAY_MECHANICS -1545007 diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp index cae1117805a..d81a021c4bc 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp @@ -23,7 +23,8 @@ SDComment: Contains workarounds regarding warlord's rage spells not acting as ex SDCategory: Coilfang Resevoir, The Steamvault EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "steam_vault.h" #define SAY_INTRO -1545016 diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp index 51032fd70ed..dd0b5ea9160 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp @@ -23,7 +23,8 @@ SDComment: Instance script and access panel GO SDCategory: Coilfang Resevoir, The Steamvault EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "steam_vault.h" #define MAX_ENCOUNTER 4 @@ -138,7 +139,7 @@ public: if (GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL) HandleGameObject(MainChambersDoor, true); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Steamvault: Access panel used."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Steamvault: Access panel used."); } m_auiEncounter[0] = data; break; @@ -150,7 +151,7 @@ public: if (GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL) HandleGameObject(MainChambersDoor, true); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Steamvault: Access panel used."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Steamvault: Access panel used."); } m_auiEncounter[1] = data; break; @@ -199,16 +200,12 @@ public: std::string GetSaveData() { OUT_SAVE_INST_DATA; + std::ostringstream stream; stream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3]; - char* out = new char[stream.str().length() + 1]; - strcpy(out, stream.str().c_str()); - if (out) - { - OUT_SAVE_INST_DATA_COMPLETE; - return out; - } - return NULL; + + OUT_SAVE_INST_DATA_COMPLETE; + return stream.str(); } void Load(const char* in) diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp index 42d617992ed..54823687e5e 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp @@ -23,7 +23,8 @@ SDComment: Need confirmation if spell data are same in both modes. Summons shoul SDCategory: Coilfang Resevoir, Underbog EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_FOUL_SPORES 31673 #define SPELL_ACID_GEYSER 38739 diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp index f7079e5c664..4006e756ca2 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp @@ -23,7 +23,8 @@ SDComment: Timers may be incorrect SDCategory: Coilfang Resevoir, Underbog EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #define SPELL_LEVITATE 31704 #define SPELL_SUSPENSION 31719 diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 0e654ade995..3443103fa70 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -19,11 +19,13 @@ /* ScriptData SDName: Boss_Gruul SD%Complete: 60 -SDComment: Ground Slam need further development (knock back effect and shatter effect must be added to the core) +SDComment: Ground Slam need further development (knock back effect must be added to the core) SDCategory: Gruul's Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "gruuls_lair.h" enum eEnums @@ -144,12 +146,7 @@ public: //this part should be in the core if (pSpell->Id == SPELL_SHATTER) { - //this spell must have custom handling in the core, dealing damage based on distance - target->CastSpell(target, SPELL_SHATTER_EFFECT, true); - - if (target->HasAura(SPELL_STONED)) - target->RemoveAurasDueToSpell(SPELL_STONED); - + // todo: use eventmap to kill this stuff //clear this, if we are still performing if (m_bPerformingGroundSlam) { @@ -258,7 +255,83 @@ public: }; +class spell_gruul_shatter : public SpellScriptLoader +{ + public: + spell_gruul_shatter() : SpellScriptLoader("spell_gruul_shatter") { } + + class spell_gruul_shatter_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gruul_shatter_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_STONED)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_SHATTER_EFFECT)) + return false; + return true; + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Unit* target = GetHitUnit()) + { + target->RemoveAurasDueToSpell(SPELL_STONED); + target->CastSpell((Unit*)NULL, SPELL_SHATTER_EFFECT, true); + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gruul_shatter_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gruul_shatter_SpellScript(); + } +}; + +class spell_gruul_shatter_effect : public SpellScriptLoader +{ + public: + spell_gruul_shatter_effect() : SpellScriptLoader("spell_gruul_shatter_effect") { } + + class spell_gruul_shatter_effect_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gruul_shatter_effect_SpellScript); + + void CalculateDamage() + { + if (!GetHitUnit()) + return; + + float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster()); + if (!radius) + return; + + float distance = GetCaster()->GetDistance2d(GetHitUnit()); + if (distance > 1.0f) + SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius))); + } + + void Register() + { + OnHit += SpellHitFn(spell_gruul_shatter_effect_SpellScript::CalculateDamage); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gruul_shatter_effect_SpellScript(); + } +}; + void AddSC_boss_gruul() { new boss_gruul(); + new spell_gruul_shatter(); + new spell_gruul_shatter_effect(); } diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp index 0f42b1b7e53..03089d646f9 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp @@ -23,7 +23,8 @@ SDComment: Correct timers, after whirlwind melee attack bug, prayer of healing SDCategory: Gruul's Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "gruuls_lair.h" #define SAY_AGGRO -1565000 diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp index 3514732b53a..fa67659ca66 100644 --- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp +++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Gruul's Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "gruuls_lair.h" #define MAX_ENCOUNTER 2 @@ -170,15 +171,9 @@ public: OUT_SAVE_INST_DATA; std::ostringstream stream; stream << m_auiEncounter[0] << ' ' << m_auiEncounter[1]; - char* out = new char[stream.str().length() + 1]; - strcpy(out, stream.str().c_str()); - if (out) - { - OUT_SAVE_INST_DATA_COMPLETE; - return out; - } - return NULL; + OUT_SAVE_INST_DATA_COMPLETE; + return stream.str(); } void Load(const char* in) diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/blood_furnace.h b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/blood_furnace.h index e34e86c16a7..ed8c5351493 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/blood_furnace.h +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/blood_furnace.h @@ -39,5 +39,9 @@ #define DATA_PRISON_CELL6 18 #define DATA_PRISON_CELL7 19 #define DATA_PRISON_CELL8 20 +#define DATA_BROGGOK_LEVER 21 +#define ACTION_ACTIVATE_BROGGOK 22 +#define ACTION_RESET_BROGGOK 23 +#define ACTION_PREPARE_BROGGOK 24 #endif diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index f6b7518661e..b42641c5171 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -23,7 +23,8 @@ SDComment: pre-event not made SDCategory: Hellfire Citadel, Blood Furnace EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "blood_furnace.h" enum eEnums @@ -46,9 +47,9 @@ class boss_broggok : public CreatureScript { } - struct boss_broggokAI : public ScriptedAI + struct boss_broggokAI : public BossAI { - boss_broggokAI(Creature* creature) : ScriptedAI(creature) + boss_broggokAI(Creature* creature) : BossAI(creature, DATA_BROGGOK) { instance = creature->GetInstanceScript(); } @@ -58,27 +59,21 @@ class boss_broggok : public CreatureScript uint32 AcidSpray_Timer; uint32 PoisonSpawn_Timer; uint32 PoisonBolt_Timer; + bool canAttack; void Reset() { + _Reset(); AcidSpray_Timer = 10000; PoisonSpawn_Timer = 5000; PoisonBolt_Timer = 7000; - if (instance) - { - instance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED); - instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true); - } + DoAction(ACTION_RESET_BROGGOK); + instance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) { DoScriptText(SAY_AGGRO, me); - if (instance) - { - instance->SetData(TYPE_BROGGOK_EVENT, IN_PROGRESS); - instance->HandleGameObject(instance->GetData64(DATA_DOOR4), false); - } } void JustSummoned(Creature* summoned) @@ -93,7 +88,8 @@ class boss_broggok : public CreatureScript { if (!UpdateVictim()) return; - + if (!canAttack) + return; if (AcidSpray_Timer <= diff) { DoCast(me->getVictim(), SPELL_SLIME_SPRAY); @@ -131,6 +127,26 @@ class boss_broggok : public CreatureScript } } + void DoAction(int32 const action) + { + switch (action) + { + case ACTION_PREPARE_BROGGOK: + me->SetInCombatWithZone(); + break; + case ACTION_ACTIVATE_BROGGOK: + me->SetReactState(REACT_AGGRESSIVE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); + canAttack = true; + break; + case ACTION_RESET_BROGGOK: + me->SetReactState(REACT_PASSIVE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); + canAttack = false; + break; + } + } + }; CreatureAI* GetAI(Creature* creature) const @@ -139,7 +155,27 @@ class boss_broggok : public CreatureScript } }; +class go_broggok_lever : public GameObjectScript +{ + public: + go_broggok_lever() : GameObjectScript("go_broggok_lever") {} + + bool OnGossipHello(Player* /*player*/, GameObject* go) + { + if (InstanceScript* instance = go->GetInstanceScript()) + if (instance->GetData(TYPE_BROGGOK_EVENT) != DONE && instance->GetData(TYPE_BROGGOK_EVENT) != IN_PROGRESS) + { + instance->SetData(TYPE_BROGGOK_EVENT, IN_PROGRESS); + if (Creature* broggok = Creature::GetCreature(*go, instance->GetData64(DATA_BROGGOK))) + broggok->AI()->DoAction(ACTION_PREPARE_BROGGOK); + } + go->UseDoorOrButton(); + return false; + } +}; + void AddSC_boss_broggok() { new boss_broggok(); + new go_broggok_lever(); } diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index 01873afeaa9..3c07862e0f6 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -28,7 +28,9 @@ boss_kelidan_the_breaker mob_shadowmoon_channeler EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellAuras.h" #include "blood_furnace.h" enum eKelidan @@ -55,7 +57,9 @@ enum eKelidan SPELL_VORTEX = 37370, ENTRY_KELIDAN = 17377, - ENTRY_CHANNELER = 17653 + ENTRY_CHANNELER = 17653, + + ACTION_ACTIVATE_ADDS = 92 }; const float ShadowmoonChannelers[5][4]= @@ -105,6 +109,8 @@ class boss_kelidan_the_breaker : public CreatureScript Firenova = false; addYell = false; SummonChannelers(); + me->SetReactState(REACT_PASSIVE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); if (instance) instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED); } @@ -150,7 +156,8 @@ class boss_kelidan_the_breaker : public CreatureScript if (channeler && channeler->isAlive()) return; } - + me->SetReactState(REACT_AGGRESSIVE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); if (killer) me->AI()->AttackStart(killer); } @@ -267,7 +274,6 @@ class boss_kelidan_the_breaker : public CreatureScript DoMeleeAttackIfReady(); } - }; CreatureAI* GetAI(Creature* creature) const @@ -293,16 +299,11 @@ class mob_shadowmoon_channeler : public CreatureScript { public: - mob_shadowmoon_channeler() - : CreatureScript("mob_shadowmoon_channeler") - { - } + mob_shadowmoon_channeler() : CreatureScript("mob_shadowmoon_channeler") {} struct mob_shadowmoon_channelerAI : public ScriptedAI { - mob_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature) - { - } + mob_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){} uint32 ShadowBolt_Timer; uint32 MarkOfShadow_Timer; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp index dc9f83b073d..df9aefabe15 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp @@ -23,7 +23,8 @@ SDComment: Mind control no support SDCategory: Hellfire Citadel, Blood Furnace EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "blood_furnace.h" enum eEnums diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp index d9f6b7e303e..233a8d82497 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp @@ -23,8 +23,10 @@ SDComment: SDCategory: Hellfire Citadel, Blood Furnace EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "blood_furnace.h" +#include "CreatureAI.h" #define ENTRY_SEWER1 181823 #define ENTRY_SEWER2 181766 @@ -34,9 +36,7 @@ class instance_blood_furnace : public InstanceMapScript { public: instance_blood_furnace() - : InstanceMapScript("instance_blood_furnace", 542) - { - } + : InstanceMapScript("instance_blood_furnace", 542) {} struct instance_blood_furnace_InstanceMapScript : public InstanceScript { @@ -62,6 +62,18 @@ class instance_blood_furnace : public InstanceMapScript uint64 PrisonCell7GUID; uint64 PrisonCell8GUID; + std::set<uint64> PrisonersCell5; + std::set<uint64> PrisonersCell6; + std::set<uint64> PrisonersCell7; + std::set<uint64> PrisonersCell8; + + uint8 PrisonerCounter5; + uint8 PrisonerCounter6; + uint8 PrisonerCounter7; + uint8 PrisonerCounter8; + + uint64 BroggokLeverGUID; + uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; @@ -88,24 +100,45 @@ class instance_blood_furnace : public InstanceMapScript PrisonCell6GUID = 0; PrisonCell7GUID = 0; PrisonCell8GUID = 0; + + PrisonersCell5.clear(); + PrisonersCell6.clear(); + PrisonersCell7.clear(); + PrisonersCell8.clear(); + + PrisonerCounter5 = 0; + PrisonerCounter6 = 0; + PrisonerCounter7 = 0; + PrisonerCounter8 = 0; + + BroggokLeverGUID = 0; } void OnCreatureCreate(Creature* creature) { switch (creature->GetEntry()) { - case 17381: - The_MakerGUID = creature->GetGUID(); - break; - case 17380: - BroggokGUID = creature->GetGUID(); - break; - case 17377: - Kelidan_The_BreakerGUID = creature->GetGUID(); - break; + case 17381: + The_MakerGUID = creature->GetGUID(); + break; + case 17380: + BroggokGUID = creature->GetGUID(); + break; + case 17377: + Kelidan_The_BreakerGUID = creature->GetGUID(); + break; + case 17398: + StorePrisoner(creature); + break; } } + void OnUnitDeath(Unit* unit) + { + if (unit && unit->GetTypeId() == TYPEID_UNIT && unit->GetEntry() == 17398) + PrisonerDied(unit->GetGUID()); + } + void OnGameObjectCreate(GameObject* go) { if (go->GetEntry() == 181766) //Final exit door @@ -137,6 +170,9 @@ class instance_blood_furnace : public InstanceMapScript PrisonCell7GUID = go->GetGUID(); if (go->GetEntry() == 181817) //Broggok prison cell back left PrisonCell8GUID = go->GetGUID(); + + if (go->GetEntry() == 181982) + BroggokLeverGUID = go->GetGUID(); //Broggok lever } uint64 GetData64(uint32 data) @@ -160,18 +196,25 @@ class instance_blood_furnace : public InstanceMapScript case DATA_PRISON_CELL6: return PrisonCell6GUID; case DATA_PRISON_CELL7: return PrisonCell7GUID; case DATA_PRISON_CELL8: return PrisonCell8GUID; + case DATA_BROGGOK_LEVER: return BroggokLeverGUID; } - return 0; } - void SetData(uint32 /*type*/, uint32 data) + void SetData(uint32 type, uint32 data) { - switch (data) + switch (type) { - case TYPE_THE_MAKER_EVENT: m_auiEncounter[0] = data; break; - case TYPE_BROGGOK_EVENT: m_auiEncounter[1] = data; break; - case TYPE_KELIDAN_THE_BREAKER_EVENT: m_auiEncounter[2] = data; break; + case TYPE_THE_MAKER_EVENT: + m_auiEncounter[0] = data; + break; + case TYPE_BROGGOK_EVENT: + m_auiEncounter[1] = data; + UpdateBroggokEvent(data); + break; + case TYPE_KELIDAN_THE_BREAKER_EVENT: + m_auiEncounter[2] = data; + break; } if (data == DONE) @@ -188,15 +231,14 @@ class instance_blood_furnace : public InstanceMapScript } } - uint32 GetData(uint32 data) + uint32 GetData(uint32 type) { - switch (data) + switch (type) { case TYPE_THE_MAKER_EVENT: return m_auiEncounter[0]; case TYPE_BROGGOK_EVENT: return m_auiEncounter[1]; case TYPE_KELIDAN_THE_BREAKER_EVENT: return m_auiEncounter[2]; } - return 0; } @@ -224,6 +266,147 @@ class instance_blood_furnace : public InstanceMapScript OUT_LOAD_INST_DATA_COMPLETE; } + + void UpdateBroggokEvent(uint32 data) + { + switch (data) + { + case IN_PROGRESS: + ActivateCell(DATA_PRISON_CELL5); + HandleGameObject(Door4GUID, false); + break; + case NOT_STARTED: + ResetPrisons(); + HandleGameObject(Door5GUID, false); + HandleGameObject(Door4GUID, true); + if (GameObject* lever = instance->GetGameObject(BroggokLeverGUID)) + lever->Respawn(); + break; + } + } + + void ResetPrisons() + { + PrisonerCounter5 = PrisonersCell5.size(); + ResetPrisoners(PrisonersCell5); + HandleGameObject(PrisonCell5GUID, false); + + PrisonerCounter6 = PrisonersCell6.size(); + ResetPrisoners(PrisonersCell6); + HandleGameObject(PrisonCell6GUID, false); + + PrisonerCounter7 = PrisonersCell7.size(); + ResetPrisoners(PrisonersCell7); + HandleGameObject(PrisonCell7GUID, false); + + PrisonerCounter8 = PrisonersCell8.size(); + ResetPrisoners(PrisonersCell8); + HandleGameObject(PrisonCell8GUID, false); + } + + void ResetPrisoners(std::set<uint64> prisoners) + { + for (std::set<uint64>::iterator i = prisoners.begin(); i != prisoners.end(); ++i) + if (Creature* prisoner = instance->GetCreature(*i)) + ResetPrisoner(prisoner); + } + + void ResetPrisoner(Creature* prisoner) + { + if (!prisoner->isAlive()) + prisoner->Respawn(true); + prisoner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); + } + + void StorePrisoner(Creature* creature) + { + float posX = creature->GetPositionX(); + float posY = creature->GetPositionY(); + + if (posX >= 405.0f && posX <= 423.0f) + { + if (posY >= 106.0f && posY <= 123.0f) + { + PrisonersCell5.insert(creature->GetGUID()); + ++PrisonerCounter5; + } + else if (posY >= 76.0f && posY <= 91.0f) + { + PrisonersCell6.insert(creature->GetGUID()); + ++PrisonerCounter6; + } + else return; + } + else if (posX >= 490.0f && posX <= 506.0f) + { + if (posY >= 106.0f && posY <= 123.0f) + { + PrisonersCell7.insert(creature->GetGUID()); + ++PrisonerCounter7; + } + else if (posY >= 76.0f && posY <= 91.0f) + { + PrisonersCell8.insert(creature->GetGUID()); + ++PrisonerCounter8; + } + else + return; + } + else + return; + + ResetPrisoner(creature); + } + + void PrisonerDied(uint64 guid) + { + if (PrisonersCell5.find(guid) != PrisonersCell5.end() && --PrisonerCounter5 <= 0) + ActivateCell(DATA_PRISON_CELL6); + else if (PrisonersCell6.find(guid) != PrisonersCell6.end() && --PrisonerCounter6 <= 0) + ActivateCell(DATA_PRISON_CELL7); + else if (PrisonersCell7.find(guid) != PrisonersCell7.end() && --PrisonerCounter7 <= 0) + ActivateCell(DATA_PRISON_CELL8); + else if (PrisonersCell8.find(guid) != PrisonersCell8.end() && --PrisonerCounter8 <= 0) + ActivateCell(DATA_DOOR5); + } + + void ActivateCell(uint8 id) + { + switch (id) + { + case DATA_PRISON_CELL5: + HandleGameObject(PrisonCell5GUID,true); + ActivatePrisoners(PrisonersCell5); + break; + case DATA_PRISON_CELL6: + HandleGameObject(PrisonCell6GUID,true); + ActivatePrisoners(PrisonersCell6); + break; + case DATA_PRISON_CELL7: + HandleGameObject(PrisonCell7GUID,true); + ActivatePrisoners(PrisonersCell7); + break; + case DATA_PRISON_CELL8: + HandleGameObject(PrisonCell8GUID,true); + ActivatePrisoners(PrisonersCell8); + break; + case DATA_DOOR5: + HandleGameObject(Door5GUID,true); + if (Creature* broggok = instance->GetCreature(BroggokGUID)) + broggok->AI()->DoAction(ACTION_ACTIVATE_BROGGOK); + break; + } + } + + void ActivatePrisoners(std::set<uint64> prisoners) + { + for (std::set<uint64>::iterator i = prisoners.begin(); i != prisoners.end(); ++i) + if (Creature* prisoner = instance->GetCreature(*i)) + { + prisoner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); + prisoner->SetInCombatWithZone(); + } + } }; InstanceScript* GetInstanceScript(InstanceMap* map) const diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp index 2ab2b2b5b2e..714ea275471 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp @@ -23,7 +23,8 @@ SDComment: Temporary solution for orbital/shadow whip-ability. Needs more core s SDCategory: Hellfire Citadel, Hellfire Ramparts EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSays { diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index a5cdebea754..3bb0858d2be 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -23,7 +23,8 @@ Comment: Category: Hellfire Citadel, Hellfire Ramparts EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSpells { diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp index 2c00a68321a..1d2ecccf3c7 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp @@ -23,7 +23,8 @@ SDComment: Missing adds to heal him. Surge should be used on target furthest awa SDCategory: Hellfire Citadel, Hellfire Ramparts EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSays { diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index 3dab24eab1b..ba7b5afb4c8 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Hellfire Ramparts EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "hellfire_ramparts.h" class instance_ramparts : public InstanceMapScript @@ -66,7 +67,7 @@ class instance_ramparts : public InstanceMapScript void SetData(uint32 uiType, uint32 uiData) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u", uiType, uiData); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Ramparts: SetData received for type %u with data %u", uiType, uiData); switch (uiType) { diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index 1b29abf1afc..bbf03e39f9b 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -23,7 +23,8 @@ SDComment: In Development SDCategory: Hellfire Citadel, Magtheridon's lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "magtheridons_lair.h" struct Yell diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp index cb55d627f7d..640e4439593 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp @@ -23,7 +23,9 @@ SDComment: SDCategory: Hellfire Citadel, Magtheridon's lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "InstanceScript.h" #include "magtheridons_lair.h" enum eSpells diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index 7dfdc40a787..c6434d9a989 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -29,7 +29,8 @@ mob_fel_orc_convert mob_lesser_shadow_fissure EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "shattered_halls.h" struct Say diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index 5371473e21e..3d2d39e9817 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -28,7 +28,8 @@ mob_omrogg_heads boss_warbringer_omrogg EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "shattered_halls.h" enum eEnums diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index c1489671292..99f7c69aff2 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -27,7 +27,8 @@ EndScriptData */ boss_warchief_kargath_bladefist EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSays { diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp index cc36bf9a385..4105a7d5821 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp @@ -23,7 +23,8 @@ SDComment: currently missing info about door. instance not complete SDCategory: Hellfire Citadel, Shattered Halls EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "shattered_halls.h" #define MAX_ENCOUNTER 2 diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 25207073708..3770ac3ba09 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Tempest Keep, The Eye EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "the_eye.h" enum eSpells diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index d202fdd2f44..5b5c3ff2326 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -26,6 +26,7 @@ EndScriptData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "SpellScript.h" +#include "SpellAuraEffects.h" #include "the_eye.h" @@ -501,9 +502,9 @@ class spell_astromancer_wrath_of_the_astromancer : public SpellScriptLoader public: spell_astromancer_wrath_of_the_astromancer() : SpellScriptLoader("spell_astromancer_wrath_of_the_astromancer") { } - class spell_astromancer_wrath_of_the_astromancer_SpellScript : public SpellScript + class spell_astromancer_wrath_of_the_astromancer_AuraScript : public AuraScript { - PrepareSpellScript(spell_astromancer_wrath_of_the_astromancer_SpellScript); + PrepareAuraScript(spell_astromancer_wrath_of_the_astromancer_AuraScript); bool Validate(SpellInfo const* /*SpellEntry*/) { @@ -512,50 +513,25 @@ class spell_astromancer_wrath_of_the_astromancer : public SpellScriptLoader return true; } - bool Load() + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - _targetCount = 0; - return true; - } - - void CountTargets(std::list<Unit*>& targetList) - { - _targetCount = targetList.size(); - } - - void HandleDummy(SpellEffIndex /* effIndex */) - { - if (Unit* caster = GetOriginalCaster()) - if (Unit* target = GetHitUnit()) - { - if (!target->isAlive() || !_targetCount) - return; - - int32 damage = 10000 / _targetCount; - - SpellNonMeleeDamage damageInfo(caster, target, GetSpellInfo()->Id, GetSpellInfo()->SchoolMask); - damageInfo.damage = damage; + // Final heal only on duration end + if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE) + return; - caster->CalcAbsorbResist(target, GetSpellInfo()->GetSchoolMask(), DOT, damage, &damageInfo.absorb, &damageInfo.resist, GetSpellInfo()); - caster->DealDamageMods(target, damageInfo.damage, &damageInfo.absorb); - caster->SendSpellNonMeleeDamageLog(&damageInfo); - caster->DealSpellDamage(&damageInfo, false); - } + Unit* target = GetUnitOwner(); + target->CastSpell(target, GetSpellInfo()->Effects[EFFECT_1].CalcValue(),false); } - private: - int32 _targetCount; - void Register() { - OnEffectHitTarget += SpellEffectFn(spell_astromancer_wrath_of_the_astromancer_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_astromancer_wrath_of_the_astromancer_SpellScript::CountTargets, EFFECT_0, TARGET_DEST_CASTER_RADIUS); + AfterEffectRemove += AuraEffectRemoveFn(spell_astromancer_wrath_of_the_astromancer_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); } }; - SpellScript* GetSpellScript() const + AuraScript* GetAuraScript() const { - return new spell_astromancer_wrath_of_the_astromancer_SpellScript(); + return new spell_astromancer_wrath_of_the_astromancer_AuraScript(); } }; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 1d8c7e71bef..f60cc1d188c 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -23,7 +23,8 @@ SDComment: SQL, weapon scripts, mind control, need correct spells(interruptible/ SDCategory: Tempest Keep, The Eye EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "the_eye.h" #include "WorldPacket.h" @@ -365,7 +366,7 @@ class boss_kaelthas : public CreatureScript if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3]) { - sLog->outError("TSCR: Kael'Thas One or more advisors missing, Skipping Phases 1-3"); + sLog->outError(LOG_FILTER_TSCR, "Kael'Thas One or more advisors missing, Skipping Phases 1-3"); DoScriptText(SAY_PHASE4_INTRO2, me); @@ -693,7 +694,7 @@ class boss_kaelthas : public CreatureScript Advisor = Unit::GetCreature((*me), m_auiAdvisorGuid[i]); if (!Advisor) - sLog->outError("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); + sLog->outError(LOG_FILTER_TSCR, "SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); else CAST_AI(advisorbase_ai, Advisor->AI())->Revive(target); } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index 275a72e75ac..2c778485131 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -23,7 +23,8 @@ SDComment: Should reset if raid are out of room. SDCategory: Tempest Keep, The Eye EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "the_eye.h" enum eEnums diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp index f25b6749055..1230b7e88cf 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Tempest Keep, The Eye EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "the_eye.h" #define MAX_ENCOUNTER 5 @@ -165,16 +166,12 @@ class instance_the_eye : public InstanceMapScript std::string GetSaveData() { OUT_SAVE_INST_DATA; + std::ostringstream stream; stream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3]; - char* out = new char[stream.str().length() + 1]; - strcpy(out, stream.str().c_str()); - if (out) - { - OUT_SAVE_INST_DATA_COMPLETE; - return out; - } - return NULL; + + OUT_SAVE_INST_DATA_COMPLETE; + return stream.str(); } void Load(const char* in) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp index 421f9f2f545..a38ad1d734e 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp @@ -27,7 +27,8 @@ EndScriptData */ mob_crystalcore_devastator EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "the_eye.h" enum eSpells diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp index 4d579ac8c16..1d816f1eee3 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp @@ -23,7 +23,8 @@ SDComment: Place Holder SDCategory: Tempest Keep, The Mechanar EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" //not used #define SAY_AGGRO -1554000 diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp index a1287a57402..83acc1258be 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Tempest Keep, The Mechanar EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSays { diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp index 3579a7d697b..d2b0475fa77 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp @@ -18,6 +18,7 @@ //! TODO - Boss not scripted, just ported required spellscript from core #include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "SpellScript.h" enum Spells @@ -52,10 +53,10 @@ class spell_capacitus_polarity_charge : public SpellScriptLoader return true; } - void HandleTargets(std::list<Unit*>& targetList) + void HandleTargets(std::list<WorldObject*>& targetList) { uint8 count = 0; - for (std::list<Unit*>::iterator ihit = targetList.begin(); ihit != targetList.end(); ++ihit) + for (std::list<WorldObject*>::iterator ihit = targetList.begin(); ihit != targetList.end(); ++ihit) if ((*ihit)->GetGUID() != GetCaster()->GetGUID()) if (Player* target = (*ihit)->ToPlayer()) if (target->HasAura(GetTriggeringSpell()->Id)) @@ -88,7 +89,7 @@ class spell_capacitus_polarity_charge : public SpellScriptLoader void Register() { OnEffectHitTarget += SpellEffectFn(spell_capacitus_polarity_charge_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); - OnUnitTargetSelect += SpellUnitTargetFn(spell_capacitus_polarity_charge_SpellScript::HandleTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_capacitus_polarity_charge_SpellScript::HandleTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); } }; diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 59837fdbed1..02be844711d 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -23,7 +23,8 @@ SDComment: Need adjustments to initial summons SDCategory: Tempest Keep, The Mechanar EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "mechanar.h" enum eSays diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp index 3a4d449707d..622e6e6d7e6 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp @@ -23,7 +23,8 @@ SDComment: Event missing. Script for himself 99% blizzlike. SDCategory: Tempest Keep, The Mechanar EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSays { diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp index ad3c899237f..a96666705d1 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Mechanar EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "mechanar.h" #define MAX_ENCOUNTER 1 diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index d675b438968..f45ece47220 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -29,7 +29,8 @@ npc_warden_mellichar mob_zerekethvoidzone EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "arcatraz.h" /*##### diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index c2eeaf9fe7a..730bab7e626 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -28,7 +28,8 @@ boss_harbinger_skyriss boss_harbinger_skyriss_illusion EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "arcatraz.h" enum eSays diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp index ffe96fb7bd1..d5b61b87fc2 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp @@ -23,7 +23,8 @@ SDComment: Mainly Harbringer Skyriss event SDCategory: Tempest Keep, The Arcatraz EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "arcatraz.h" #define MAX_ENCOUNTER 9 diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp index ba61a1bfb12..a53f62c96f4 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp @@ -23,7 +23,8 @@ SDComment: some strange visual related to tree form(if aura lost before normal d SDCategory: Tempest Keep, The Botanica EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSays { diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp index e8188f892b3..ed04c42edc7 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp @@ -23,7 +23,8 @@ SDComment: Immunities are wrong, must be adjusted to use resistance from creatur SDCategory: Tempest Keep, The Botanica EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSpells { diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index 3acde2455db..e3b1a7e94e1 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -23,7 +23,8 @@ SDComment: Includes Sapling (need some better control with these). SDCategory: Tempest Keep, The Botanica EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum eSays { diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index 4ec1d04b6ad..c263ac85ef5 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -33,7 +33,13 @@ go_legion_obelisk go_thunderspike EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "Cell.h" +#include "CellImpl.h" //Support for quest: You're Fired! (10821) bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five; @@ -651,7 +657,7 @@ class npc_simon_bunny : public CreatureScript { _events.Update(diff); - switch(_events.ExecuteEvent()) + switch (_events.ExecuteEvent()) { case EVENT_SIMON_PERIODIC_PLAYER_CHECK: if (!CheckPlayer()) diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp index a213713ae1a..96897ae3033 100644 --- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp +++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp @@ -16,7 +16,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellAuraEffects.h" +#include "SpellScript.h" enum Texts { @@ -36,6 +39,7 @@ enum Spells SPELL_THUNDERCLAP = 36706, SPELL_VOID_BOLT = 39329, SPELL_MARK_OF_KAZZAK = 32960, + SPELL_MARK_OF_KAZZAK_DAMAGE = 32961, SPELL_ENRAGE = 32964, SPELL_CAPTURE_SOUL = 32966, SPELL_TWISTED_REFLECTION = 21063, @@ -171,7 +175,55 @@ class boss_doomlord_kazzak : public CreatureScript } }; +class spell_mark_of_kazzak : public SpellScriptLoader +{ + public: + spell_mark_of_kazzak() : SpellScriptLoader("spell_mark_of_kazzak") { } + + class spell_mark_of_kazzak_AuraScript : public AuraScript + { + PrepareAuraScript(spell_mark_of_kazzak_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_MARK_OF_KAZZAK_DAMAGE)) + return false; + return true; + } + + void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + { + if (Unit* owner = GetUnitOwner()) + amount = CalculatePctU(owner->GetPower(POWER_MANA), 5); + } + + void OnPeriodic(AuraEffect const* aurEff) + { + Unit* target = GetTarget(); + + if (target->GetPower(POWER_MANA) == 0) + { + target->CastSpell(target, SPELL_MARK_OF_KAZZAK_DAMAGE, true, NULL, aurEff); + // Remove aura + SetDuration(0); + } + } + + void Register() + { + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mark_of_kazzak_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_kazzak_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_mark_of_kazzak_AuraScript(); + } +}; + void AddSC_boss_doomlordkazzak() { new boss_doomlord_kazzak(); + new spell_mark_of_kazzak(); } diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp index 67834601d6f..ae3bd283db4 100644 --- a/src/server/scripts/Outland/boss_doomwalker.cpp +++ b/src/server/scripts/Outland/boss_doomwalker.cpp @@ -16,7 +16,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Texts { diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index b0e19f0e322..4c44d4e828e 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -33,7 +33,9 @@ npc_trollbane npc_wounded_blood_elf EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### @@ -158,7 +160,7 @@ public: if (creature->GetOwner() && creature->GetOwner()->GetTypeId() == TYPEID_PLAYER) Start(false, false, creature->GetOwner()->GetGUID()); else - sLog->outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); + sLog->outError(LOG_FILTER_TSCR, "TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); creature->SetSpeed(MOVE_WALK, 1.5f); Reset(); diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index 871a2f200bb..977ec57e2df 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -28,8 +28,9 @@ npc_greatmother_geyah npc_maghar_captive npc_creditmarker_visit_with_ancestors EndContentData */ - -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index 16dac13d1a9..480275c42bd 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -32,7 +32,9 @@ npc_maxx_a_million go_captain_tyralius_prison EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### @@ -496,7 +498,7 @@ public: return true; } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_commander_dawnforge event already in progress, need to wait."); + sLog->outDebug(LOG_FILTER_TSCR, "npc_commander_dawnforge event already in progress, need to wait."); return false; } diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index 340049ba4fa..c84df2ee3d4 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -40,9 +40,12 @@ go_crystal_prison npc_enraged_spirit EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "Group.h" +#include "SpellScript.h" /*##### # mob_mature_netherwing_drake @@ -836,19 +839,10 @@ public: return 1500; break; case 16: - if (player) - { - Illi->CastSpell(player, SPELL_TWO, true); - player->RemoveAurasDueToSpell(SPELL_THREE); - player->RemoveAurasDueToSpell(SPELL_FOUR); - return 5000; - } - else - { - player->FailQuest(QUEST_LORD_ILLIDAN_STORMRAGE); - Step = 30; - return 100; - } + Illi->CastSpell(player, SPELL_TWO, true); + player->RemoveAurasDueToSpell(SPELL_THREE); + player->RemoveAurasDueToSpell(SPELL_FOUR); + return 5000; break; case 17: DoScriptText(LORD_ILLIDAN_SAY_5, Illi); @@ -1866,9 +1860,134 @@ public: }; }; -/*##### -# -######*/ +enum ZuluhedChains +{ + QUEST_ZULUHED = 10866, + NPC_KARYNAKU = 22112, +}; + +class spell_unlocking_zuluheds_chains : public SpellScriptLoader +{ + public: + spell_unlocking_zuluheds_chains() : SpellScriptLoader("spell_unlocking_zuluheds_chains") { } + + class spell_unlocking_zuluheds_chains_SpellScript : public SpellScript + { + PrepareSpellScript(spell_unlocking_zuluheds_chains_SpellScript); + + bool Load() + { + return GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void HandleAfterHit() + { + Player* caster = GetCaster()->ToPlayer(); + if (caster->GetQuestStatus(QUEST_ZULUHED) == QUEST_STATUS_INCOMPLETE) + caster->KilledMonsterCredit(NPC_KARYNAKU, 0); + } + + void Register() + { + AfterHit += SpellHitFn(spell_unlocking_zuluheds_chains_SpellScript::HandleAfterHit); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_unlocking_zuluheds_chains_SpellScript(); + } +}; + +enum ShadowMoonTuberEnum +{ + SPELL_WHISTLE = 36652, + SPELL_SHADOWMOON_TUBER = 36462, + + NPC_BOAR_ENTRY = 21195, + GO_SHADOWMOON_TUBER_MOUND = 184701, + + POINT_TUBER = 1, + TYPE_BOAR = 1, + DATA_BOAR = 1 +}; + +class npc_shadowmoon_tuber_node : public CreatureScript +{ +public: + npc_shadowmoon_tuber_node() : CreatureScript("npc_shadowmoon_tuber_node") {} + + struct npc_shadowmoon_tuber_nodeAI : public ScriptedAI + { + npc_shadowmoon_tuber_nodeAI(Creature* creature) : ScriptedAI(creature) {} + + void Reset() + { + tapped = false; + tuberGUID = 0; + resetTimer = 60000; + } + + void SetData(uint32 id, uint32 data) + { + if (id == TYPE_BOAR && data == DATA_BOAR) + { + // Spawn chest GO + DoCast(SPELL_SHADOWMOON_TUBER); + + // Despawn the tuber + if (GameObject* tuber = me->FindNearestGameObject(GO_SHADOWMOON_TUBER_MOUND, 5.0f)) + { + tuberGUID = tuber->GetGUID(); + // @Workaround: find how to properly despawn the GO + tuber->SetPhaseMask(2, true); + } + } + } + + void SpellHit(Unit* /*caster*/, const SpellInfo* spell) + { + if (!tapped && spell->Id == SPELL_WHISTLE) + { + if (Creature* boar = me->FindNearestCreature(NPC_BOAR_ENTRY, 30.0f)) + { + // Disable trigger and force nearest boar to walk to him + tapped = true; + boar->SetWalk(false); + boar->GetMotionMaster()->MovePoint(POINT_TUBER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); + } + } + } + + void UpdateAI(const uint32 diff) + { + if (tapped) + { + if (resetTimer <= diff) + { + // Respawn the tuber + if (tuberGUID) + if (GameObject* tuber = GameObject::GetGameObject(*me, tuberGUID)) + // @Workaround: find how to properly respawn the GO + tuber->SetPhaseMask(1, true); + + Reset(); + } + else + resetTimer -= diff; + } + } + private: + bool tapped; + uint64 tuberGUID; + uint32 resetTimer; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_shadowmoon_tuber_nodeAI(creature); + } +}; void AddSC_shadowmoon_valley() { @@ -1887,4 +2006,6 @@ void AddSC_shadowmoon_valley() new mob_illidari_spawn(); new mob_torloth_the_magnificent(); new npc_enraged_spirit(); + new spell_unlocking_zuluheds_chains(); + new npc_shadowmoon_tuber_node(); } diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp index 79cce47e16c..8ad2c311fc5 100644 --- a/src/server/scripts/Outland/shattrath_city.cpp +++ b/src/server/scripts/Outland/shattrath_city.cpp @@ -34,7 +34,9 @@ npc_ishanah npc_khadgar EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp index 6c2214cde37..707cabfcf0c 100644 --- a/src/server/scripts/Outland/terokkar_forest.cpp +++ b/src/server/scripts/Outland/terokkar_forest.cpp @@ -33,7 +33,9 @@ npc_isla_starmane npc_slim EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "Group.h" diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp index 90ce070ecc7..aa51b532c27 100644 --- a/src/server/scripts/Outland/zangarmarsh.cpp +++ b/src/server/scripts/Outland/zangarmarsh.cpp @@ -32,7 +32,9 @@ npc_kayra_longmane npc_timothy_daniels EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### diff --git a/src/server/scripts/Spells/CMakeLists.txt b/src/server/scripts/Spells/CMakeLists.txt index 04dcee9287c..2bb695bd8a9 100644 --- a/src/server/scripts/Spells/CMakeLists.txt +++ b/src/server/scripts/Spells/CMakeLists.txt @@ -24,6 +24,7 @@ set(scripts_STAT_SRCS Spells/spell_paladin.cpp Spells/spell_item.cpp Spells/spell_holiday.cpp + Spells/spell_pet.cpp ) message(" -> Prepared: Spells") diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index c33ca548d73..a1c48878507 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -40,6 +40,8 @@ enum DeathKnightSpells DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED = 63611, DK_SPELL_UNHOLY_PRESENCE = 48265, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622, + SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736, + DK_SPELL_BLACK_ICE_R1 = 49140, }; // 50462 - Anti-Magic Shell (on raid member) @@ -111,8 +113,7 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { - // Set absorbtion amount to unlimited - amount = -1; + amount = GetCaster()->CountPctFromMaxHealth(hpPct); } void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) @@ -334,16 +335,30 @@ class spell_dk_death_pact : public SpellScriptLoader { PrepareSpellScript(spell_dk_death_pact_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + SpellCastResult CheckCast() + { + // Check if we have valid targets, otherwise skip spell casting here + if (Player* player = GetCaster()->ToPlayer()) + for (Unit::ControlList::const_iterator itr = player->m_Controlled.begin(); itr != player->m_Controlled.end(); ++itr) + if (Creature* undeadPet = (*itr)->ToCreature()) + if (undeadPet->isAlive() && + undeadPet->GetOwnerGUID() == player->GetGUID() && + undeadPet->GetCreatureType() == CREATURE_TYPE_UNDEAD && + undeadPet->IsWithinDist(player, 100.0f, false)) + return SPELL_CAST_OK; + + return SPELL_FAILED_NO_PET; + } + + void FilterTargets(std::list<WorldObject*>& unitList) { Unit* unit_to_add = NULL; - for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr) + for (std::list<WorldObject*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr) { - if ((*itr)->GetTypeId() == TYPEID_UNIT - && (*itr)->GetOwnerGUID() == GetCaster()->GetGUID() - && (*itr)->ToCreature()->GetCreatureTemplate()->type == CREATURE_TYPE_UNDEAD) + if (Unit* unit = (*itr)->ToUnit()) + if (unit->GetOwnerGUID() == GetCaster()->GetGUID() && unit->GetCreatureType() == CREATURE_TYPE_UNDEAD) { - unit_to_add = (*itr); + unit_to_add = unit; break; } } @@ -351,18 +366,12 @@ class spell_dk_death_pact : public SpellScriptLoader unitList.clear(); if (unit_to_add) unitList.push_back(unit_to_add); - else - { - // Pet not found - remove cooldown - if (Player* modOwner = GetCaster()->GetSpellModOwner()) - modOwner->RemoveSpellCooldown(GetSpellInfo()->Id, true); - FinishCast(SPELL_FAILED_NO_PET); - } } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY); + OnCheckCast += SpellCheckCastFn(spell_dk_death_pact_SpellScript::CheckCast); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY); } }; @@ -400,7 +409,12 @@ class spell_dk_scourge_strike : public SpellScriptLoader { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) + { multiplier = (GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()) / 100.f); + // Death Knight T8 Melee 4P Bonus + if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_ITEM_T8_MELEE_4P_BONUS, EFFECT_0)) + AddPctF(multiplier, aurEff->GetAmount()); + } } void HandleAfterHit() @@ -409,6 +423,10 @@ class spell_dk_scourge_strike : public SpellScriptLoader if (Unit* unitTarget = GetHitUnit()) { int32 bp = GetHitDamage() * multiplier; + + if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(DK_SPELL_BLACK_ICE_R1, EFFECT_0)) + AddPctN(bp, aurEff->GetAmount()); + caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true); } } @@ -603,7 +621,7 @@ public: if (!target->HasAura(DK_SPELL_BLOOD_PRESENCE) && !target->HasAura(DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED)) { int32 basePoints1 = aurEff->GetAmount(); - target->CastCustomSpell(target, 63611, NULL, &basePoints1, NULL, true, 0, aurEff); + target->CastCustomSpell(target, DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED, NULL, &basePoints1, NULL, true, 0, aurEff); } } @@ -738,14 +756,14 @@ class spell_dk_death_coil : public SpellScriptLoader { PrepareSpellScript(spell_dk_death_coil_SpellScript); - bool Validate(SpellInfo const* /*SpellEntry*/) + bool Validate(SpellInfo const* /*spell*/) { if (!sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_DAMAGE) || !sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_HEAL)) return false; return true; } - void HandleDummy(SpellEffIndex /* effIndex */) + void HandleDummy(SpellEffIndex /*effIndex*/) { int32 damage = GetEffectValue(); Unit* caster = GetCaster(); diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index 898350dbd71..32a92da5e3a 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -28,7 +28,42 @@ enum DruidSpells { DRUID_INCREASED_MOONFIRE_DURATION = 38414, - DRUID_NATURES_SPLENDOR = 57865 + DRUID_NATURES_SPLENDOR = 57865, + DRUID_LIFEBLOOM_FINAL_HEAL = 33778, + DRUID_LIFEBLOOM_ENERGIZE = 64372, + DRUID_SURVIVAL_INSTINCTS = 50322, + DRUID_SAVAGE_ROAR = 62071, + SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950, + SPELL_KING_OF_THE_JUNGLE = 48492, + SPELL_TIGER_S_FURY_ENERGIZE = 51178, + SPELL_ENRAGE_MOD_DAMAGE = 51185, +}; + +class spell_dru_enrage : public SpellScriptLoader +{ + public: + spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { } + + class spell_dru_enrage_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dru_enrage_SpellScript); + + void OnHit() + { + if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_0)) + GetHitUnit()->CastCustomSpell(SPELL_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true); + } + + void Register() + { + AfterHit += SpellHitFn(spell_dru_enrage_SpellScript::OnHit); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_dru_enrage_SpellScript(); + } }; // 54846 Glyph of Starfire @@ -83,6 +118,115 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader } }; +class spell_dru_insect_swarm : public SpellScriptLoader +{ + public: + spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { } + + class spell_dru_insect_swarm_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_insect_swarm_AuraScript); + + void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) + { + if (Unit* caster = GetCaster()) + if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0)) + amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks(); + } + + void Register() + { + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_dru_insect_swarm_AuraScript(); + } +}; + +class spell_dru_lifebloom : public SpellScriptLoader +{ + public: + spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { } + + class spell_dru_lifebloom_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_lifebloom_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL)) + return false; + if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE)) + return false; + return true; + } + + void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + // Final heal only on duration end + if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE) + return; + + // final heal + int32 stack = GetStackAmount(); + int32 healAmount = aurEff->GetAmount(); + if (Unit* caster = GetCaster()) + { + healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack); + healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack); + + GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + + // restore mana + int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2; + caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + return; + } + + GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + } + + void HandleDispel(DispelInfo* dispelInfo) + { + if (Unit* target = GetUnitOwner()) + { + if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) + { + // final heal + int32 healAmount = aurEff->GetAmount(); + if (Unit* caster = GetCaster()) + { + healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); + healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); + target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID()); + + // restore mana + int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2; + caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID()); + return; + } + + target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID()); + } + } + } + + void Register() + { + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_dru_lifebloom_AuraScript(); + } +}; + // 69366 - Moonkin Form passive class spell_dru_moonkin_form_passive : public SpellScriptLoader { @@ -127,6 +271,34 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader } }; +class spell_dru_predatory_strikes : public SpellScriptLoader +{ + public: + spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { } + + class spell_dru_predatory_strikes_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_predatory_strikes_AuraScript); + + void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Player* target = GetTarget()->ToPlayer()) + target->UpdateAttackPowerAndDamage(); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_dru_predatory_strikes_AuraScript(); + } +}; + // 33851 - Primal Tenacity class spell_dru_primal_tenacity : public SpellScriptLoader { @@ -154,7 +326,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // reduces all damage taken while Stunned in Cat Form - if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)) + if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)) absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } @@ -214,57 +386,67 @@ class spell_dru_savage_defense : public SpellScriptLoader } }; -class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader +class spell_dru_savage_roar : public SpellScriptLoader { public: - spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { } + spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { } - class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript + class spell_dru_savage_roar_SpellScript : public SpellScript { - PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript); + PrepareSpellScript(spell_dru_savage_roar_SpellScript); - bool Load() + SpellCastResult CheckCast() { - return GetCaster()->GetTypeId() == TYPEID_PLAYER; + Unit* caster = GetCaster(); + if (caster->GetShapeshiftForm() != FORM_CAT) + return SPELL_FAILED_ONLY_SHAPESHIFT; + + return SPELL_CAST_OK; } - void FilterTargets(std::list<Unit*>& unitList) + void Register() { - if (!GetCaster()->ToPlayer()->GetGroup()) - { - unitList.clear(); - unitList.push_back(GetCaster()); - } - else - { - unitList.remove(GetExplTargetUnit()); - std::list<Unit*> tempTargets; - for (std::list<Unit*>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr) - if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith(*itr)) - tempTargets.push_back(*itr); + OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast); + } + }; - if (tempTargets.empty()) - { - unitList.clear(); - FinishCast(SPELL_FAILED_DONT_REPORT); - return; - } + class spell_dru_savage_roar_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_savage_roar_AuraScript); - Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets); - unitList.clear(); - unitList.push_back(target); - } + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR)) + return false; + return true; + } + + void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID()); + } + + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); + AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; SpellScript* GetSpellScript() const { - return new spell_dru_t10_restoration_4p_bonus_SpellScript(); + return new spell_dru_savage_roar_SpellScript(); + } + + AuraScript* GetAuraScript() const + { + return new spell_dru_savage_roar_AuraScript(); } }; @@ -277,14 +459,14 @@ class spell_dru_starfall_aoe : public SpellScriptLoader { PrepareSpellScript(spell_dru_starfall_aoe_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { - unitList.remove(GetExplTargetUnit()); + targets.remove(GetExplTargetUnit()); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); } }; @@ -294,6 +476,116 @@ class spell_dru_starfall_aoe : public SpellScriptLoader } }; +class spell_dru_starfall_dummy : public SpellScriptLoader +{ + public: + spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { } + + class spell_dru_starfall_dummy_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dru_starfall_dummy_SpellScript); + + void FilterTargets(std::list<WorldObject*>& targets) + { + Trinity::Containers::RandomResizeList(targets, 2); + } + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + Unit* caster = GetCaster(); + // Shapeshifting into an animal form or mounting cancels the effect + if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted()) + { + if (SpellInfo const* spellInfo = GetTriggeringSpell()) + caster->RemoveAurasDueToSpell(spellInfo->Id); + return; + } + + // Any effect which causes you to lose control of your character will supress the starfall effect. + if (caster->HasUnitState(UNIT_STATE_CONTROLLED)) + return; + + caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true); + } + + void Register() + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_dru_starfall_dummy_SpellScript(); + } +}; + +class spell_dru_survival_instincts : public SpellScriptLoader +{ + public: + spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { } + + class spell_dru_survival_instincts_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dru_survival_instincts_SpellScript); + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (!caster->IsInFeralForm()) + return SPELL_FAILED_ONLY_SHAPESHIFT; + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast); + } + }; + + class spell_dru_survival_instincts_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_survival_instincts_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(DRUID_SURVIVAL_INSTINCTS)) + return false; + return true; + } + + void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount()); + target->CastCustomSpell(target, DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true); + } + + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + GetTarget()->RemoveAurasDueToSpell(DRUID_SURVIVAL_INSTINCTS); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_dru_survival_instincts_SpellScript(); + } + + AuraScript* GetAuraScript() const + { + return new spell_dru_survival_instincts_AuraScript(); + } +}; + // 40121 - Swift Flight Form (Passive) class spell_dru_swift_flight_passive : public SpellScriptLoader { @@ -328,53 +620,102 @@ class spell_dru_swift_flight_passive : public SpellScriptLoader } }; -class spell_dru_starfall_dummy : public SpellScriptLoader +class spell_dru_tiger_s_fury : public SpellScriptLoader { public: - spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { } + spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { } - class spell_dru_starfall_dummy_SpellScript : public SpellScript + class spell_dru_tiger_s_fury_SpellScript : public SpellScript { - PrepareSpellScript(spell_dru_starfall_dummy_SpellScript); + PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript); - void HandleDummy(SpellEffIndex /* effIndex */) + void OnHit() { - Unit* caster = GetCaster(); - // Shapeshifting into an animal form or mounting cancels the effect - if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted()) + if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_1)) + GetHitUnit()->CastCustomSpell(SPELL_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true); + } + + void Register() + { + AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_dru_tiger_s_fury_SpellScript(); + } +}; + +class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader +{ + public: + spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { } + + class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript); + + bool Load() + { + return GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void FilterTargets(std::list<WorldObject*>& targets) + { + if (!GetCaster()->ToPlayer()->GetGroup()) { - if (SpellInfo const* spellInfo = GetTriggeringSpell()) - caster->RemoveAurasDueToSpell(spellInfo->Id); - return; + targets.clear(); + targets.push_back(GetCaster()); } + else + { + targets.remove(GetExplTargetUnit()); + std::list<Unit*> tempTargets; + for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) + if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit())) + tempTargets.push_back((*itr)->ToUnit()); - //Any effect which causes you to lose control of your character will supress the starfall effect. - if (caster->HasUnitState(UNIT_STATE_CONTROLLED)) - return; + if (tempTargets.empty()) + { + targets.clear(); + FinishCast(SPELL_FAILED_DONT_REPORT); + return; + } - caster->CastSpell(GetHitUnit(), GetEffectValue(), true); + Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets); + targets.clear(); + targets.push_back(target); + } } void Register() { - OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); } }; SpellScript* GetSpellScript() const { - return new spell_dru_starfall_dummy_SpellScript(); + return new spell_dru_t10_restoration_4p_bonus_SpellScript(); } }; void AddSC_druid_spell_scripts() { + new spell_dru_enrage(); new spell_dru_glyph_of_starfire(); + new spell_dru_insect_swarm(); + new spell_dru_lifebloom(); new spell_dru_moonkin_form_passive(); + new spell_dru_predatory_strikes(); new spell_dru_primal_tenacity(); new spell_dru_savage_defense(); - new spell_dru_t10_restoration_4p_bonus(); + new spell_dru_savage_roar(); new spell_dru_starfall_aoe(); - new spell_dru_swift_flight_passive(); new spell_dru_starfall_dummy(); + new spell_dru_survival_instincts(); + new spell_dru_swift_flight_passive(); + new spell_dru_tiger_s_fury(); + new spell_dru_t10_restoration_4p_bonus(); } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 07e9546173d..3085472749c 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -239,7 +239,7 @@ class spell_gen_parachute : public SpellScriptLoader { PrepareAuraScript(spell_gen_parachute_AuraScript); - bool Validate(SpellInfo const* /*spellEntry*/) + bool Validate(SpellInfo const* /*spell*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PARACHUTE) || !sSpellMgr->GetSpellInfo(SPELL_PARACHUTE_BUFF)) return false; @@ -907,9 +907,22 @@ class spell_gen_profession_research : public SpellScriptLoader return SPELL_CAST_OK; } + void HandleScript(SpellEffIndex /*effIndex*/) + { + Player* caster = GetCaster()->ToPlayer(); + uint32 spellId = GetSpellInfo()->Id; + + // learn random explicit discovery recipe (if any) + if (uint32 discoveredSpellId = GetExplicitDiscoverySpell(spellId, caster)) + caster->learnSpell(discoveredSpellId, false); + + caster->UpdateCraftSkill(spellId); + } + void Register() { OnCheckCast += SpellCheckCastFn(spell_gen_profession_research_SpellScript::CheckRequirement); + OnEffectHitTarget += SpellEffectFn(spell_gen_profession_research_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); } }; @@ -950,14 +963,14 @@ class spell_generic_clone : public SpellScriptLoader enum CloneWeaponSpells { - SPELL_COPY_WEAPON = 41055, - SPELL_COPY_WEAPON_2 = 63416, - SPELL_COPY_WEAPON_3 = 69891, + SPELL_COPY_WEAPON_AURA = 41054, + SPELL_COPY_WEAPON_2_AURA = 63418, + SPELL_COPY_WEAPON_3_AURA = 69893, - SPELL_COPY_OFFHAND = 45206, - SPELL_COPY_OFFHAND_2 = 69892, + SPELL_COPY_OFFHAND_AURA = 45205, + SPELL_COPY_OFFHAND_2_AURA = 69896, - SPELL_COPY_RANGED = 57593 + SPELL_COPY_RANGED_AURA = 57594 }; class spell_generic_clone_weapon : public SpellScriptLoader @@ -969,80 +982,147 @@ class spell_generic_clone_weapon : public SpellScriptLoader { PrepareSpellScript(spell_generic_clone_weapon_SpellScript); - bool Validate(SpellInfo const* /*spellEntry*/) - { - if (!sSpellMgr->GetSpellInfo(SPELL_COPY_WEAPON) || !sSpellMgr->GetSpellInfo(SPELL_COPY_WEAPON_2) || !sSpellMgr->GetSpellInfo(SPELL_COPY_WEAPON_3) || !sSpellMgr->GetSpellInfo(SPELL_COPY_OFFHAND) - || !sSpellMgr->GetSpellInfo(SPELL_COPY_OFFHAND_2) || !sSpellMgr->GetSpellInfo(SPELL_COPY_RANGED)) - return false; - return true; - } - void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Unit* caster = GetCaster(); + if (Unit* target = GetHitUnit()) { uint32 spellId = uint32(GetSpellInfo()->Effects[EFFECT_0].CalcValue()); - target->CastSpell(caster, spellId, true); + caster->CastSpell(target, spellId, true); + } + } - if (target->GetTypeId() == TYPEID_PLAYER) - return; + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_generic_clone_weapon_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_generic_clone_weapon_SpellScript(); + } +}; + +class spell_gen_clone_weapon_aura : public SpellScriptLoader +{ + public: + spell_gen_clone_weapon_aura() : SpellScriptLoader("spell_gen_clone_weapon_aura") { } + + class spell_gen_clone_weapon_auraScript : public AuraScript + { + PrepareAuraScript(spell_gen_clone_weapon_auraScript); + + uint32 prevItem; + + bool Validate(SpellInfo const* /*spellEntry*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_COPY_WEAPON_AURA) || !sSpellMgr->GetSpellInfo(SPELL_COPY_WEAPON_2_AURA) || !sSpellMgr->GetSpellInfo(SPELL_COPY_WEAPON_3_AURA) + || !sSpellMgr->GetSpellInfo(SPELL_COPY_OFFHAND_AURA) || !sSpellMgr->GetSpellInfo(SPELL_COPY_OFFHAND_2_AURA) || !sSpellMgr->GetSpellInfo(SPELL_COPY_RANGED_AURA)) + return false; + return true; + } + + void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + Unit* caster = GetCaster(); + Unit* target = GetTarget(); - switch (GetSpellInfo()->Id) + if (!caster) + return; + + switch (GetSpellInfo()->Id) + { + case SPELL_COPY_WEAPON_AURA: + case SPELL_COPY_WEAPON_2_AURA: + case SPELL_COPY_WEAPON_3_AURA: { - case SPELL_COPY_WEAPON: - case SPELL_COPY_WEAPON_2: - case SPELL_COPY_WEAPON_3: + prevItem = target->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID); + + if (Player* player = caster->ToPlayer()) { - if (Player* player = caster->ToPlayer()) - { - if (Item* mainItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND)) - target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, mainItem->GetEntry()); - } - else - target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID)); - break; + if (Item* mainItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND)) + target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, mainItem->GetEntry()); } - case SPELL_COPY_OFFHAND: - case SPELL_COPY_OFFHAND_2: + else + target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID)); + break; + } + case SPELL_COPY_OFFHAND_AURA: + case SPELL_COPY_OFFHAND_2_AURA: + { + prevItem = target->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID) + 1; + + if (Player* player = caster->ToPlayer()) { - if (Player* player = caster->ToPlayer()) - { - if (Item* offItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND)) - target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, offItem->GetEntry()); - } - else - target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1)); - break; + if (Item* offItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND)) + target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, offItem->GetEntry()); } - case SPELL_COPY_RANGED: + else + target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1)); + break; + } + case SPELL_COPY_RANGED_AURA: + { + prevItem = target->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID) + 2; + + if (Player* player = caster->ToPlayer()) { - if (Player* player = caster->ToPlayer()) - { - if (Item* rangedItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED)) - target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, rangedItem->GetEntry()); - } - else - target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2)); - break; + if (Item* rangedItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED)) + target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, rangedItem->GetEntry()); } - default: - break; + else + target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, caster->GetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2)); + break; } + default: + break; + } + } + + void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + + switch (GetSpellInfo()->Id) + { + case SPELL_COPY_WEAPON_AURA: + case SPELL_COPY_WEAPON_2_AURA: + case SPELL_COPY_WEAPON_3_AURA: + { + target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, prevItem); + break; + } + case SPELL_COPY_OFFHAND_AURA: + case SPELL_COPY_OFFHAND_2_AURA: + { + target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, prevItem); + break; + } + case SPELL_COPY_RANGED_AURA: + { + target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, prevItem); + break; + } + default: + break; } } void Register() { - OnEffectHitTarget += SpellEffectFn(spell_generic_clone_weapon_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + OnEffectApply += AuraEffectApplyFn(spell_gen_clone_weapon_auraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + OnEffectRemove += AuraEffectRemoveFn(spell_gen_clone_weapon_auraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); } + }; - SpellScript* GetSpellScript() const + AuraScript* GetAuraScript() const { - return new spell_generic_clone_weapon_SpellScript(); + return new spell_gen_clone_weapon_auraScript(); } }; @@ -1844,16 +1924,18 @@ class spell_gen_break_shield: public SpellScriptLoader Unit::AuraApplicationMap const& auras = target->GetAppliedAuras(); for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) { - Aura* aura = itr->second->GetBase(); - SpellInfo const* auraInfo = aura->GetSpellInfo(); - if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) + if (Aura* aura = itr->second->GetBase()) { - aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); - // Remove dummys from rider (Necessary for updating visual shields) - if (Unit* rider = target->GetCharmer()) - if (Aura* defend = rider->GetAura(aura->GetId())) - defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); - break; + SpellInfo const* auraInfo = aura->GetSpellInfo(); + if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) + { + aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + // Remove dummys from rider (Necessary for updating visual shields) + if (Unit* rider = target->GetCharmer()) + if (Aura* defend = rider->GetAura(aura->GetId())) + defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + break; + } } } break; @@ -1972,16 +2054,18 @@ class spell_gen_mounted_charge: public SpellScriptLoader Unit::AuraApplicationMap const& auras = target->GetAppliedAuras(); for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) { - Aura* aura = itr->second->GetBase(); - SpellInfo const* auraInfo = aura->GetSpellInfo(); - if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) + if (Aura* aura = itr->second->GetBase()) { - aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); - // Remove dummys from rider (Necessary for updating visual shields) - if (Unit* rider = target->GetCharmer()) - if (Aura* defend = rider->GetAura(aura->GetId())) - defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); - break; + SpellInfo const* auraInfo = aura->GetSpellInfo(); + if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) + { + aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + // Remove dummys from rider (Necessary for updating visual shields) + if (Unit* rider = target->GetCharmer()) + if (Aura* defend = rider->GetAura(aura->GetId())) + defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + break; + } } } break; @@ -2357,7 +2441,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader case NPC_ARGENT_STEED_ASPIRANT: case NPC_STORMWIND_STEED: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_STORMWIND)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_STORMWIND)) return SPELL_PENNANT_STORMWIND_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_STORMWIND) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_STORMWIND)) return SPELL_PENNANT_STORMWIND_VALIANT; @@ -2366,7 +2450,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader } case NPC_GNOMEREGAN_MECHANOSTRIDER: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_GNOMEREGAN)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_GNOMEREGAN)) return SPELL_PENNANT_GNOMEREGAN_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_GNOMEREGAN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_GNOMEREGAN)) return SPELL_PENNANT_GNOMEREGAN_VALIANT; @@ -2375,7 +2459,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader } case NPC_DARK_SPEAR_RAPTOR: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SEN_JIN)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_SEN_JIN)) return SPELL_PENNANT_SEN_JIN_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SEN_JIN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SEN_JIN)) return SPELL_PENNANT_SEN_JIN_VALIANT; @@ -2385,7 +2469,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader case NPC_ARGENT_HAWKSTRIDER_ASPIRANT: case NPC_SILVERMOON_HAWKSTRIDER: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SILVERMOON)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_SILVERMOON)) return SPELL_PENNANT_SILVERMOON_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SILVERMOON) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SILVERMOON)) return SPELL_PENNANT_SILVERMOON_VALIANT; @@ -2394,7 +2478,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader } case NPC_DARNASSIAN_NIGHTSABER: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_DARNASSUS)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_DARNASSUS)) return SPELL_PENNANT_DARNASSUS_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_DARNASSUS) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_DARNASSUS)) return SPELL_PENNANT_DARNASSUS_VALIANT; @@ -2403,7 +2487,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader } case NPC_EXODAR_ELEKK: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THE_EXODAR)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_THE_EXODAR)) return SPELL_PENNANT_EXODAR_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THE_EXODAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THE_EXODAR)) return SPELL_PENNANT_EXODAR_VALIANT; @@ -2412,7 +2496,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader } case NPC_IRONFORGE_RAM: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_IRONFORGE)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_IRONFORGE)) return SPELL_PENNANT_IRONFORGE_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_IRONFORGE) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_IRONFORGE)) return SPELL_PENNANT_IRONFORGE_VALIANT; @@ -2421,7 +2505,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader } case NPC_FORSAKEN_WARHORSE: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_UNDERCITY)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_UNDERCITY)) return SPELL_PENNANT_UNDERCITY_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_UNDERCITY) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_UNDERCITY)) return SPELL_PENNANT_UNDERCITY_VALIANT; @@ -2430,7 +2514,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader } case NPC_ORGRIMMAR_WOLF: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ORGRIMMAR)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_ORGRIMMAR)) return SPELL_PENNANT_ORGRIMMAR_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_ORGRIMMAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_ORGRIMMAR)) return SPELL_PENNANT_ORGRIMMAR_VALIANT; @@ -2439,7 +2523,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader } case NPC_THUNDER_BLUFF_KODO: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THUNDER_BLUFF)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_THUNDER_BLUFF)) return SPELL_PENNANT_THUNDER_BLUFF_CHAMPION; else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THUNDER_BLUFF) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THUNDER_BLUFF)) return SPELL_PENNANT_THUNDER_BLUFF_VALIANT; @@ -2448,9 +2532,9 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader } case NPC_ARGENT_WARHORSE: { - if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ALLIANCE) || player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_HORDE)) + if (player->HasAchieved(ACHIEVEMENT_CHAMPION_ALLIANCE) || player->HasAchieved(ACHIEVEMENT_CHAMPION_HORDE)) return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_CHAMPION : SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION; - else if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_ARGENT_VALOR)) + else if (player->HasAchieved(ACHIEVEMENT_ARGENT_VALOR)) return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_VALIANT : SPELL_PENNANT_ARGENT_CRUSADE_VALIANT; else return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_ASPIRANT : SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT; @@ -2691,7 +2775,7 @@ public: { PrepareSpellScript(spell_gen_touch_the_nightmare_SpellScript); - void HandleDamageCalc(SpellEffIndex effIndex) + void HandleDamageCalc(SpellEffIndex /*effIndex*/) { uint32 bp = GetCaster()->GetMaxHealth() * 0.3f; SetHitDamage(bp); @@ -2739,6 +2823,485 @@ public: } }; +enum GenericBandage +{ + SPELL_RECENTLY_BANDAGED = 11196, +}; + +class spell_gen_bandage : public SpellScriptLoader +{ + public: + spell_gen_bandage() : SpellScriptLoader("spell_gen_bandage") { } + + class spell_gen_bandage_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_bandage_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_RECENTLY_BANDAGED)) + return false; + return true; + } + + SpellCastResult CheckCast() + { + if (Unit* target = GetExplTargetUnit()) + { + if (target->HasAura(SPELL_RECENTLY_BANDAGED)) + return SPELL_FAILED_TARGET_AURASTATE; + } + return SPELL_CAST_OK; + } + + void HandleScript() + { + if (Unit* target = GetHitUnit()) + GetCaster()->CastSpell(target, SPELL_RECENTLY_BANDAGED, true); + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_gen_bandage_SpellScript::CheckCast); + AfterHit += SpellHitFn(spell_gen_bandage_SpellScript::HandleScript); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_bandage_SpellScript(); + } +}; + +enum GenericLifebloom +{ + SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL = 43422, + SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL = 52552, + SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL = 53692, + SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL = 57763, + SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL = 66094, +}; + +class spell_gen_lifebloom : public SpellScriptLoader +{ + public: + spell_gen_lifebloom(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { } + + class spell_gen_lifebloom_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_lifebloom_AuraScript); + + public: + spell_gen_lifebloom_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { } + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(_spellId)) + return false; + return true; + } + + void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + // Final heal only on duration end + if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE && GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL) + return; + + // final heal + GetTarget()->CastSpell(GetTarget(), _spellId, true, NULL, aurEff, GetCasterGUID()); + } + + void Register() + { + AfterEffectRemove += AuraEffectRemoveFn(spell_gen_lifebloom_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); + } + + private: + uint32 _spellId; + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_lifebloom_AuraScript(_spellId); + } + + private: + uint32 _spellId; +}; + +enum SummonElemental +{ + SPELL_SUMMON_FIRE_ELEMENTAL = 8985, + SPELL_SUMMON_EARTH_ELEMENTAL = 19704 +}; + +class spell_gen_summon_elemental : public SpellScriptLoader +{ + public: + spell_gen_summon_elemental(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { } + + class spell_gen_summon_elemental_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_summon_elemental_AuraScript); + + public: + spell_gen_summon_elemental_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { } + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(_spellId)) + return false; + return true; + } + + void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (GetCaster()) + if (Unit* owner = GetCaster()->GetOwner()) + owner->CastSpell(owner, _spellId, true); + } + + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (GetCaster()) + if (Unit* owner = GetCaster()->GetOwner()) + if (owner->GetTypeId() == TYPEID_PLAYER) // todo: this check is maybe wrong + owner->ToPlayer()->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_gen_summon_elemental_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_gen_summon_elemental_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + + private: + uint32 _spellId; + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_summon_elemental_AuraScript(_spellId); + } + + private: + uint32 _spellId; +}; + +enum Mounts +{ + SPELL_COLD_WEATHER_FLYING = 54197, + + // Magic Broom + SPELL_MAGIC_BROOM_60 = 42680, + SPELL_MAGIC_BROOM_100 = 42683, + SPELL_MAGIC_BROOM_150 = 42667, + SPELL_MAGIC_BROOM_280 = 42668, + + // Headless Horseman's Mount + SPELL_HEADLESS_HORSEMAN_MOUNT_60 = 51621, + SPELL_HEADLESS_HORSEMAN_MOUNT_100 = 48024, + SPELL_HEADLESS_HORSEMAN_MOUNT_150 = 51617, + SPELL_HEADLESS_HORSEMAN_MOUNT_280 = 48023, + + // Winged Steed of the Ebon Blade + SPELL_WINGED_STEED_150 = 54726, + SPELL_WINGED_STEED_280 = 54727, + + // Big Love Rocket + SPELL_BIG_LOVE_ROCKET_0 = 71343, + SPELL_BIG_LOVE_ROCKET_60 = 71344, + SPELL_BIG_LOVE_ROCKET_100 = 71345, + SPELL_BIG_LOVE_ROCKET_150 = 71346, + SPELL_BIG_LOVE_ROCKET_310 = 71347, + + // Invincible + SPELL_INVINCIBLE_60 = 72281, + SPELL_INVINCIBLE_100 = 72282, + SPELL_INVINCIBLE_150 = 72283, + SPELL_INVINCIBLE_310 = 72284, + + // Blazing Hippogryph + SPELL_BLAZING_HIPPOGRYPH_150 = 74854, + SPELL_BLAZING_HIPPOGRYPH_280 = 74855, + + // Celestial Steed + SPELL_CELESTIAL_STEED_60 = 75619, + SPELL_CELESTIAL_STEED_100 = 75620, + SPELL_CELESTIAL_STEED_150 = 75617, + SPELL_CELESTIAL_STEED_280 = 75618, + SPELL_CELESTIAL_STEED_310 = 76153, + + // X-53 Touring Rocket + SPELL_X53_TOURING_ROCKET_150 = 75957, + SPELL_X53_TOURING_ROCKET_280 = 75972, + SPELL_X53_TOURING_ROCKET_310 = 76154, +}; + +class spell_gen_mount : public SpellScriptLoader +{ + public: + spell_gen_mount(const char* name, uint32 mount0 = 0, uint32 mount60 = 0, uint32 mount100 = 0, uint32 mount150 = 0, uint32 mount280 = 0, uint32 mount310 = 0) : SpellScriptLoader(name), + _mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { } + + class spell_gen_mount_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_mount_SpellScript); + + public: + spell_gen_mount_SpellScript(uint32 mount0, uint32 mount60, uint32 mount100, uint32 mount150, uint32 mount280, uint32 mount310) : SpellScript(), + _mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { } + + bool Validate(SpellInfo const* /*spell*/) + { + if (_mount0 && !sSpellMgr->GetSpellInfo(_mount0)) + return false; + if (_mount60 && !sSpellMgr->GetSpellInfo(_mount60)) + return false; + if (_mount100 && !sSpellMgr->GetSpellInfo(_mount100)) + return false; + if (_mount150 && !sSpellMgr->GetSpellInfo(_mount150)) + return false; + if (_mount280 && !sSpellMgr->GetSpellInfo(_mount280)) + return false; + if (_mount310 && !sSpellMgr->GetSpellInfo(_mount310)) + return false; + return true; + } + + void HandleMount(SpellEffIndex effIndex) + { + PreventHitDefaultEffect(effIndex); + + if (Player* target = GetHitPlayer()) + { + // Prevent stacking of mounts and client crashes upon dismounting + target->RemoveAurasByType(SPELL_AURA_MOUNTED, 0, GetHitAura()); + + // Triggered spell id dependent on riding skill and zone + bool canFly = false; + uint32 map = GetVirtualMapForMapAndZone(target->GetMapId(), target->GetZoneId()); + if (map == 530 || (map == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING))) + canFly = true; + + float x, y, z; + target->GetPosition(x, y, z); + uint32 areaFlag = target->GetBaseMap()->GetAreaFlag(x, y, z); + AreaTableEntry const* area = sAreaStore.LookupEntry(areaFlag); + if (!area || (canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE))) + canFly = false; + + uint32 mount = 0; + switch (target->GetBaseSkillValue(SKILL_RIDING)) + { + case 0: + mount = _mount0; + break; + case 75: + mount = _mount60; + break; + case 150: + mount = _mount100; + break; + case 225: + if (canFly) + mount = _mount150; + else + mount = _mount100; + break; + case 300: + if (canFly) + { + if (_mount310 && target->Has310Flyer(false)) + mount = _mount310; + else + mount = _mount280; + } + else + mount = _mount100; + break; + default: + break; + } + + if (mount) + { + PreventHitAura(); + target->CastSpell(target, mount, true); + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_mount_SpellScript::HandleMount, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT); + } + + private: + uint32 _mount0; + uint32 _mount60; + uint32 _mount100; + uint32 _mount150; + uint32 _mount280; + uint32 _mount310; + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_mount_SpellScript(_mount0, _mount60, _mount100, _mount150, _mount280, _mount310); + } + + private: + uint32 _mount0; + uint32 _mount60; + uint32 _mount100; + uint32 _mount150; + uint32 _mount280; + uint32 _mount310; +}; + +enum FoamSword +{ + ITEM_FOAM_SWORD_GREEN = 45061, + ITEM_FOAM_SWORD_PINK = 45176, + ITEM_FOAM_SWORD_BLUE = 45177, + ITEM_FOAM_SWORD_RED = 45178, + ITEM_FOAM_SWORD_YELLOW = 45179, + + SPELL_BONKED = 62991, + SPELL_FOAM_SWORD_DEFEAT = 62994, + SPELL_ON_GUARD = 62972, +}; + +class spell_gen_upper_deck_create_foam_sword : public SpellScriptLoader +{ + public: + spell_gen_upper_deck_create_foam_sword() : SpellScriptLoader("spell_gen_upper_deck_create_foam_sword") { } + + class spell_gen_upper_deck_create_foam_sword_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_upper_deck_create_foam_sword_SpellScript); + + void HandleScript(SpellEffIndex effIndex) + { + if (Player* player = GetHitPlayer()) + { + static uint32 const itemId[5] = { ITEM_FOAM_SWORD_GREEN, ITEM_FOAM_SWORD_PINK, ITEM_FOAM_SWORD_BLUE, ITEM_FOAM_SWORD_RED, ITEM_FOAM_SWORD_YELLOW }; + // player can only have one of these items + for (uint8 i = 0; i < 5; ++i) + { + if (player->HasItemCount(itemId[i], 1, true)) + return; + } + + CreateItem(effIndex, itemId[urand(0, 4)]); + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_upper_deck_create_foam_sword_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_upper_deck_create_foam_sword_SpellScript(); + } +}; + +class spell_gen_bonked : public SpellScriptLoader +{ + public: + spell_gen_bonked() : SpellScriptLoader("spell_gen_bonked") { } + + class spell_gen_bonked_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_bonked_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Player* target = GetHitPlayer()) + { + Aura const* aura = GetHitAura(); + if (!(aura && aura->GetStackAmount() == 3)) + return; + + target->CastSpell(target, SPELL_FOAM_SWORD_DEFEAT, true); + target->RemoveAurasDueToSpell(SPELL_BONKED); + + if (Aura const* aura = target->GetAura(SPELL_ON_GUARD)) + { + if (Item* item = target->GetItemByGuid(aura->GetCastItemGUID())) + target->DestroyItemCount(item->GetEntry(), 1, true); + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_bonked_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_bonked_SpellScript(); + } +}; + +class spell_gen_gift_of_naaru : public SpellScriptLoader +{ + public: + spell_gen_gift_of_naaru() : SpellScriptLoader("spell_gen_gift_of_naaru") { } + + class spell_gen_gift_of_naaru_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_gift_of_naaru_AuraScript); + + void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + { + if (!GetCaster()) + return; + + float heal = 0.0f; + switch (GetSpellInfo()->SpellFamilyName) + { + case SPELLFAMILY_MAGE: + case SPELLFAMILY_WARLOCK: + case SPELLFAMILY_PRIEST: + heal = 1.885f * float(GetCaster()->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask())); + break; + case SPELLFAMILY_PALADIN: + case SPELLFAMILY_SHAMAN: + heal = std::max(1.885f * float(GetCaster()->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask())), 1.1f * float(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK))); + break; + case SPELLFAMILY_WARRIOR: + case SPELLFAMILY_HUNTER: + case SPELLFAMILY_DEATHKNIGHT: + heal = 1.1f * float(std::max(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK), GetCaster()->GetTotalAttackPowerValue(RANGED_ATTACK))); + break; + case SPELLFAMILY_GENERIC: + default: + break; + } + + int32 healTick = floor(heal / aurEff->GetTotalTicks()); + amount += int32(std::max(healTick, 0)); + } + + void Register() + { + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_gift_of_naaru_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_gift_of_naaru_AuraScript(); + } +}; + void AddSC_generic_spell_scripts() { new spell_gen_absorb0_hitlimit1(); @@ -2762,6 +3325,7 @@ void AddSC_generic_spell_scripts() new spell_gen_profession_research(); new spell_generic_clone(); new spell_generic_clone_weapon(); + new spell_gen_clone_weapon_aura(); new spell_gen_seaforium_blast(); new spell_gen_turkey_marker(); new spell_gen_lifeblood(); @@ -2795,4 +3359,23 @@ void AddSC_generic_spell_scripts() new spell_gen_despawn_self(); new spell_gen_touch_the_nightmare(); new spell_gen_dream_funnel(); + new spell_gen_bandage(); + new spell_gen_lifebloom("spell_hexlord_lifebloom", SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL); + new spell_gen_lifebloom("spell_tur_ragepaw_lifebloom", SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL); + new spell_gen_lifebloom("spell_cenarion_scout_lifebloom", SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL); + new spell_gen_lifebloom("spell_twisted_visage_lifebloom", SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL); + new spell_gen_lifebloom("spell_faction_champion_dru_lifebloom", SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL); + new spell_gen_summon_elemental("spell_gen_summon_fire_elemental", SPELL_SUMMON_FIRE_ELEMENTAL); + new spell_gen_summon_elemental("spell_gen_summon_earth_elemental", SPELL_SUMMON_EARTH_ELEMENTAL); + new spell_gen_mount("spell_magic_broom", 0, SPELL_MAGIC_BROOM_60, SPELL_MAGIC_BROOM_100, SPELL_MAGIC_BROOM_150, SPELL_MAGIC_BROOM_280); + new spell_gen_mount("spell_headless_horseman_mount", 0, SPELL_HEADLESS_HORSEMAN_MOUNT_60, SPELL_HEADLESS_HORSEMAN_MOUNT_100, SPELL_HEADLESS_HORSEMAN_MOUNT_150, SPELL_HEADLESS_HORSEMAN_MOUNT_280); + new spell_gen_mount("spell_winged_steed_of_the_ebon_blade", 0, 0, 0, SPELL_WINGED_STEED_150, SPELL_WINGED_STEED_280); + new spell_gen_mount("spell_big_love_rocket", SPELL_BIG_LOVE_ROCKET_0, SPELL_BIG_LOVE_ROCKET_60, SPELL_BIG_LOVE_ROCKET_100, SPELL_BIG_LOVE_ROCKET_150, SPELL_BIG_LOVE_ROCKET_310); + new spell_gen_mount("spell_invincible", 0, SPELL_INVINCIBLE_60, SPELL_INVINCIBLE_100, SPELL_INVINCIBLE_150, SPELL_INVINCIBLE_310); + new spell_gen_mount("spell_blazing_hippogryph", 0, 0, 0, SPELL_BLAZING_HIPPOGRYPH_150, SPELL_BLAZING_HIPPOGRYPH_280); + new spell_gen_mount("spell_celestial_steed", 0, SPELL_CELESTIAL_STEED_60, SPELL_CELESTIAL_STEED_100, SPELL_CELESTIAL_STEED_150, SPELL_CELESTIAL_STEED_280, SPELL_CELESTIAL_STEED_310); + new spell_gen_mount("spell_x53_touring_rocket", 0, 0, 0, SPELL_X53_TOURING_ROCKET_150, SPELL_X53_TOURING_ROCKET_280, SPELL_X53_TOURING_ROCKET_310); + new spell_gen_upper_deck_create_foam_sword(); + new spell_gen_bonked(); + new spell_gen_gift_of_naaru(); } diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp index dabe978b58c..a1ecac6256a 100644 --- a/src/server/scripts/Spells/spell_holiday.cpp +++ b/src/server/scripts/Spells/spell_holiday.cpp @@ -20,7 +20,12 @@ * Scriptnames in this file should be prefixed with "spell_#holidayname_". */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" +#include "GridNotifiers.h" +#include "CellImpl.h" // 45102 Romantic Picnic enum SpellsPicnic diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 896ed331bde..a2ee6c1c3a3 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -618,6 +618,86 @@ class spell_hun_misdirection_proc : public SpellScriptLoader } }; +class spell_hun_disengage : public SpellScriptLoader +{ + public: + spell_hun_disengage() : SpellScriptLoader("spell_hun_disengage") { } + + class spell_hun_disengage_SpellScript : public SpellScript + { + PrepareSpellScript(spell_hun_disengage_SpellScript); + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (caster->GetTypeId() == TYPEID_PLAYER && !caster->isInCombat()) + return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_hun_disengage_SpellScript::CheckCast); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_hun_disengage_SpellScript(); + } +}; + +class spell_hun_tame_beast : public SpellScriptLoader +{ + public: + spell_hun_tame_beast() : SpellScriptLoader("spell_hun_tame_beast") { } + + class spell_hun_tame_beast_SpellScript : public SpellScript + { + PrepareSpellScript(spell_hun_tame_beast_SpellScript); + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (caster->GetTypeId() != TYPEID_PLAYER) + return SPELL_FAILED_DONT_REPORT; + + if (!GetExplTargetUnit()) + return SPELL_FAILED_BAD_IMPLICIT_TARGETS; + + if (Creature* target = GetExplTargetUnit()->ToCreature()) + { + if (target->getLevel() > caster->getLevel()) + return SPELL_FAILED_HIGHLEVEL; + + // use SMSG_PET_TAME_FAILURE? + if (!target->GetCreatureTemplate()->isTameable(caster->ToPlayer()->CanTameExoticPets())) + return SPELL_FAILED_BAD_TARGETS; + + if (caster->GetPetGUID()) + return SPELL_FAILED_ALREADY_HAVE_SUMMON; + + if (caster->GetCharmGUID()) + return SPELL_FAILED_ALREADY_HAVE_CHARM; + } + else + return SPELL_FAILED_BAD_IMPLICIT_TARGETS; + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_hun_tame_beast_SpellScript::CheckCast); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_hun_tame_beast_SpellScript(); + } +}; void AddSC_hunter_spell_scripts() { @@ -633,4 +713,6 @@ void AddSC_hunter_spell_scripts() new spell_hun_pet_carrion_feeder(); new spell_hun_misdirection(); new spell_hun_misdirection_proc(); + new spell_hun_disengage(); + new spell_hun_tame_beast(); } diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index 4e2eb633662..0508d95a60b 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -836,9 +836,20 @@ class spell_item_book_of_glyph_mastery : public SpellScriptLoader return SPELL_CAST_OK; } + void HandleScript(SpellEffIndex /*effIndex*/) + { + Player* caster = GetCaster()->ToPlayer(); + uint32 spellId = GetSpellInfo()->Id; + + // learn random explicit discovery recipe (if any) + if (uint32 discoveredSpellId = GetExplicitDiscoverySpell(spellId, caster)) + caster->learnSpell(discoveredSpellId, false); + } + void Register() { OnCheckCast += SpellCheckCastFn(spell_item_book_of_glyph_mastery_SpellScript::CheckRequirement); + OnEffectHitTarget += SpellEffectFn(spell_item_book_of_glyph_mastery_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; @@ -1848,60 +1859,6 @@ class spell_item_unusual_compass : public SpellScriptLoader } }; -enum UDED -{ - NPC_IRONWOOL_MAMMOTH = 53806, - SPELL_MAMMOTH_CARCASS = 57444, - SPELL_MAMMOTH_MEAT = 54625, -}; - -class spell_item_uded : public SpellScriptLoader -{ - public: - spell_item_uded() : SpellScriptLoader("spell_item_uded") { } - - class spell_item_uded_SpellScript : public SpellScript - { - PrepareSpellScript(spell_item_uded_SpellScript); - - bool Load() - { - if (GetHitCreature() && GetHitCreature()->GetEntry() == NPC_IRONWOOL_MAMMOTH) - return true; - return false; - } - - bool Validate(SpellInfo const* /*spell*/) - { - if (!sSpellMgr->GetSpellInfo(SPELL_MAMMOTH_CARCASS) || !sSpellMgr->GetSpellInfo(SPELL_MAMMOTH_MEAT)) - return false; - return true; - } - - void HandleDummy(SpellEffIndex /* effIndex */) - { - Unit* caster = GetCaster(); - Creature* creature = GetHitCreature(); - caster->CastSpell(caster,SPELL_MAMMOTH_CARCASS,true); - - for (uint8 i = 0; i < 4; ++i) - caster->CastSpell(caster,SPELL_MAMMOTH_MEAT,true); - - creature->Kill(creature); - } - - void Register() - { - OnEffectHitTarget += SpellEffectFn(spell_item_uded_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); - } - }; - - SpellScript* GetSpellScript() const - { - return new spell_item_uded_SpellScript(); - } -}; - enum ChickenCover { SPELL_CHICKEN_NET = 51959, @@ -2109,7 +2066,6 @@ void AddSC_item_spell_scripts() new spell_item_rocket_boots(); new spell_item_pygmy_oil(); new spell_item_unusual_compass(); - new spell_item_uded(); new spell_item_chicken_cover(); new spell_item_muisek_vessel(); new spell_item_greatmothers_soulcatcher(); diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp index 050741ffaba..0edfbaee437 100644 --- a/src/server/scripts/Spells/spell_mage.cpp +++ b/src/server/scripts/Spells/spell_mage.cpp @@ -342,13 +342,52 @@ public: } }; +class spell_mage_living_bomb : public SpellScriptLoader +{ + public: + spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { } + + class spell_mage_living_bomb_AuraScript : public AuraScript + { + PrepareAuraScript(spell_mage_living_bomb_AuraScript); + + bool Validate(SpellInfo const* spell) + { + if (!sSpellMgr->GetSpellInfo(uint32(spell->Effects[EFFECT_1].CalcValue()))) + return false; + return true; + } + + void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode(); + if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE) + return; + + if (Unit* caster = GetCaster()) + caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, NULL, aurEff); + } + + void Register() + { + AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_mage_living_bomb_AuraScript(); + } +}; + void AddSC_mage_spell_scripts() { - new spell_mage_blast_wave; - new spell_mage_cold_snap; + new spell_mage_blast_wave(); + new spell_mage_cold_snap(); new spell_mage_frost_warding_trigger(); new spell_mage_incanters_absorbtion_absorb(); new spell_mage_incanters_absorbtion_manashield(); - new spell_mage_polymorph_cast_visual; - new spell_mage_summon_water_elemental; + new spell_mage_polymorph_cast_visual(); + new spell_mage_summon_water_elemental(); + new spell_mage_living_bomb(); } diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 4baa1eb3735..43c4dc139a3 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -43,6 +43,12 @@ enum PaladinSpells SPELL_DIVINE_STORM = 53385, SPELL_DIVINE_STORM_DUMMY = 54171, SPELL_DIVINE_STORM_HEAL = 54172, + + SPELL_FORBEARANCE = 25771, + SPELL_AVENGING_WRATH_MARKER = 61987, + SPELL_IMMUNE_SHIELD_MARKER = 61988, + + SPELL_HAND_OF_SACRIFICE = 6940, }; // 31850 - Ardent Defender @@ -255,17 +261,18 @@ class spell_pal_holy_shock : public SpellScriptLoader class spell_pal_holy_shock_SpellScript : public SpellScript { - PrepareSpellScript(spell_pal_holy_shock_SpellScript) - bool Validate(SpellInfo const* spellEntry) + PrepareSpellScript(spell_pal_holy_shock_SpellScript); + + bool Validate(SpellInfo const* spell) { if (!sSpellMgr->GetSpellInfo(PALADIN_SPELL_HOLY_SHOCK_R1)) return false; // can't use other spell than holy shock due to spell_ranks dependency - if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id)) + if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spell->Id)) return false; - uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id); + uint8 rank = sSpellMgr->GetSpellRank(spell->Id); if (!sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE, rank, true) || !sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_HEALING, rank, true)) return false; @@ -287,7 +294,7 @@ class spell_pal_holy_shock : public SpellScriptLoader SpellCastResult CheckCast() { - Player* caster = GetCaster()->ToPlayer(); + Unit* caster = GetCaster(); if (Unit* target = GetExplTargetUnit()) { if (!caster->IsFriendlyTo(target)) @@ -404,7 +411,7 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader return true; } - void CountTargets(std::list<Unit*>& targetList) + void CountTargets(std::list<WorldObject*>& targetList) { _targetCount = targetList.size(); } @@ -423,7 +430,7 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader void Register() { OnEffectHitTarget += SpellEffectFn(spell_pal_divine_storm_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); - OnUnitTargetSelect += SpellUnitTargetFn(spell_pal_divine_storm_dummy_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pal_divine_storm_dummy_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID); } }; @@ -433,6 +440,180 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader } }; +class spell_pal_lay_on_hands : public SpellScriptLoader +{ + public: + spell_pal_lay_on_hands() : SpellScriptLoader("spell_pal_lay_on_hands") { } + + class spell_pal_lay_on_hands_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pal_lay_on_hands_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_FORBEARANCE)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_AVENGING_WRATH_MARKER)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_IMMUNE_SHIELD_MARKER)) + return false; + return true; + } + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (Unit* target = GetExplTargetUnit()) + if (caster == target) + if (target->HasAura(SPELL_FORBEARANCE) || target->HasAura(SPELL_AVENGING_WRATH_MARKER) || target->HasAura(SPELL_IMMUNE_SHIELD_MARKER)) + return SPELL_FAILED_TARGET_AURASTATE; + + return SPELL_CAST_OK; + } + + void HandleScript() + { + Unit* caster = GetCaster(); + if (caster == GetHitUnit()) + { + caster->CastSpell(caster, SPELL_FORBEARANCE, true); + caster->CastSpell(caster, SPELL_AVENGING_WRATH_MARKER, true); + caster->CastSpell(caster, SPELL_IMMUNE_SHIELD_MARKER, true); + } + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_pal_lay_on_hands_SpellScript::CheckCast); + AfterHit += SpellHitFn(spell_pal_lay_on_hands_SpellScript::HandleScript); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_pal_lay_on_hands_SpellScript(); + } +}; + +class spell_pal_righteous_defense : public SpellScriptLoader +{ + public: + spell_pal_righteous_defense() : SpellScriptLoader("spell_pal_righteous_defense") { } + + class spell_pal_righteous_defense_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pal_righteous_defense_SpellScript); + + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (caster->GetTypeId() != TYPEID_PLAYER) + return SPELL_FAILED_DONT_REPORT; + + if (Unit* target = GetExplTargetUnit()) + { + if (!target->IsFriendlyTo(caster) || target->getAttackers().empty()) + return SPELL_FAILED_BAD_TARGETS; + } + else + return SPELL_FAILED_BAD_TARGETS; + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_pal_righteous_defense_SpellScript::CheckCast); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_pal_righteous_defense_SpellScript(); + } +}; + +class spell_pal_exorcism_and_holy_wrath_damage : public SpellScriptLoader +{ + public: + spell_pal_exorcism_and_holy_wrath_damage() : SpellScriptLoader("spell_pal_exorcism_and_holy_wrath_damage") { } + + class spell_pal_exorcism_and_holy_wrath_damage_AuraScript : public AuraScript + { + PrepareAuraScript(spell_pal_exorcism_and_holy_wrath_damage_AuraScript); + + void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod) + { + if (!spellMod) + { + spellMod = new SpellModifier(aurEff->GetBase()); + spellMod->op = SPELLMOD_DAMAGE; + spellMod->type = SPELLMOD_FLAT; + spellMod->spellId = GetId(); + spellMod->mask[1] = 0x200002; + } + + spellMod->value = aurEff->GetAmount(); + } + + void Register() + { + DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_pal_exorcism_and_holy_wrath_damage_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_pal_exorcism_and_holy_wrath_damage_AuraScript(); + } +}; + +class spell_pal_hand_of_sacrifice : public SpellScriptLoader +{ + public: + spell_pal_hand_of_sacrifice() : SpellScriptLoader("spell_pal_hand_of_sacrifice") { } + + class spell_pal_hand_of_sacrifice_AuraScript : public AuraScript + { + PrepareAuraScript(spell_pal_hand_of_sacrifice_AuraScript); + + uint32 splitPct; + int32 remainingAmount; + Unit* caster; + + bool Load() + { + caster = GetCaster(); + if (!caster) + return false; + remainingAmount = caster->GetMaxHealth(); + splitPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster()); + return true; + } + + void Split(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & splitAmount) + { + remainingAmount -= splitAmount; + + if (remainingAmount <= 0) + { + Unit* target = GetTarget(); + target->RemoveAura(SPELL_HAND_OF_SACRIFICE); + } + } + + void Register() + { + OnEffectSplit += AuraEffectSplitFn(spell_pal_hand_of_sacrifice_AuraScript::Split, EFFECT_0); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_pal_hand_of_sacrifice_AuraScript(); + } +}; + void AddSC_paladin_spell_scripts() { new spell_pal_ardent_defender(); @@ -443,4 +624,8 @@ void AddSC_paladin_spell_scripts() new spell_pal_judgement_of_command(); new spell_pal_divine_storm(); new spell_pal_divine_storm_dummy(); + new spell_pal_lay_on_hands(); + new spell_pal_righteous_defense(); + new spell_pal_exorcism_and_holy_wrath_damage(); + new spell_pal_hand_of_sacrifice(); } diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp index 0f16a340863..7830d46260c 100644 --- a/src/server/scripts/Spells/spell_pet.cpp +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -56,6 +56,7 @@ enum WarlockPetCalculate ENTRY_FELHUNTER = 417, ENTRY_SUCCUBUS = 1863, ENTRY_IMP = 416, + SPELL_WARLOCK_GLYPH_OF_VOIDWALKER = 56247, }; enum DKPetCalculate @@ -101,7 +102,7 @@ class spell_gen_pet_calculate : public SpellScriptLoader return true; } - void CalculateAmountCritSpell(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountCritSpell(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { @@ -120,7 +121,7 @@ class spell_gen_pet_calculate : public SpellScriptLoader } } - void CalculateAmountCritMelee(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountCritMelee(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { @@ -139,7 +140,7 @@ class spell_gen_pet_calculate : public SpellScriptLoader } } - void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { @@ -154,7 +155,7 @@ class spell_gen_pet_calculate : public SpellScriptLoader } } - void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { @@ -169,7 +170,7 @@ class spell_gen_pet_calculate : public SpellScriptLoader } } - void CalculateAmountExpertise(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountExpertise(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { @@ -236,7 +237,7 @@ public: return true; } - void CalculateStaminaAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateStaminaAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) if (pet->isPet()) @@ -248,7 +249,7 @@ public: } } - void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + void ApplyEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) if (_tempBonus) @@ -261,6 +262,7 @@ public: case ENTRY_IMP: healthMod = uint32(_tempBonus * 8.4f); break; + case ENTRY_FELGUARD: case ENTRY_VOIDWALKER: healthMod = _tempBonus * 11; break; @@ -270,9 +272,6 @@ public: case ENTRY_FELHUNTER: healthMod = uint32(_tempBonus * 9.5f); break; - case ENTRY_FELGUARD: - healthMod = _tempBonus * 11; - break; default: healthMod = 0; break; @@ -282,7 +281,7 @@ public: } } - void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) if (pet->isPet()) @@ -292,7 +291,7 @@ public: } } - void CalculateAttackPowerAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAttackPowerAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) if (pet->isPet()) @@ -311,16 +310,16 @@ public: // Glyph of felguard if (pet->GetEntry() == ENTRY_FELGUARD) { - if (AuraEffect* aurEffect = owner->GetAuraEffect(56246, EFFECT_0)) + if (AuraEffect* /* aurEff */ect = owner->GetAuraEffect(56246, EFFECT_0)) { float base_attPower = pet->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE) * pet->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_PCT); - amount += CalculatePctN(amount+base_attPower, aurEffect->GetAmount()); + amount += CalculatePctN(amount+base_attPower, /* aurEff */ect->GetAmount()); } } } } - void CalculateDamageDoneAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) if (pet->isPet()) @@ -371,11 +370,11 @@ public: { if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER) return false; - _tempMana = 0; + _tempBonus = 0; return true; } - void CalculateIntellectAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateIntellectAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) if (pet->isPet()) @@ -386,58 +385,70 @@ public: ownerBonus = CalculatePctN(owner->GetStat(STAT_INTELLECT), 30); amount += ownerBonus; + _tempBonus = ownerBonus; } } - void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + void ApplyEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) - if (_tempMana) - pet->SetPower(POWER_MANA, _tempMana); + if (_tempBonus) + { + PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel()); + uint32 manaMod = 0; + uint32 baseMana = pInfo->mana; + switch (pet->GetEntry()) + { + case ENTRY_IMP: + manaMod = uint32(_tempBonus * 4.9f); + break; + case ENTRY_VOIDWALKER: + case ENTRY_SUCCUBUS: + case ENTRY_FELHUNTER: + case ENTRY_FELGUARD: + manaMod = uint32(_tempBonus * 11.5f); + break; + default: + manaMod = 0; + break; + } + if (manaMod) + pet->ToPet()->SetCreateMana(baseMana + manaMod); + } } - void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) - _tempMana = pet->GetPower(POWER_MANA); + if (pet->isPet()) + { + PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel()); + pet->ToPet()->SetCreateMana(pInfo->mana); + } } - void CalculateArmorAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateArmorAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - { - if (!pet->isPet()) - return; - - Unit* owner = pet->ToPet()->GetOwner(); - if (!owner) - return; - - float ownerBonus = 0.0f; - - ownerBonus = CalculatePctN(owner->GetArmor(), 35); - - amount += ownerBonus; - } + if (pet->isPet()) + if (Unit* owner = pet->ToPet()->GetOwner()) + { + float ownerBonus = 0.0f; + ownerBonus = CalculatePctN(owner->GetArmor(), 35); + amount += ownerBonus; + } } - void CalculateFireResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateFireResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - { - if (!pet->isPet()) - return; - - Unit* owner = pet->ToPet()->GetOwner(); - if (!owner) - return; - - float ownerBonus = 0.0f; - - ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FIRE), 40); - - amount += ownerBonus; - } + if (pet->isPet()) + if (Unit* owner = pet->ToPet()->GetOwner()) + { + float ownerBonus = 0.0f; + ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FIRE), 40); + amount += ownerBonus; + } } void Register() @@ -450,7 +461,7 @@ public: } private: - uint32 _tempMana; + uint32 _tempBonus; }; AuraScript* GetAuraScript() const @@ -475,61 +486,40 @@ public: return true; } - void CalculateFrostResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateFrostResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - { - if (!pet->isPet()) - return; - - Unit* owner = pet->ToPet()->GetOwner(); - if (!owner) - return; - - float ownerBonus = 0.0f; - - ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FROST), 40); - - amount += ownerBonus; - } + if (pet->isPet()) + if (Unit* owner = pet->ToPet()->GetOwner()) + { + float ownerBonus = 0.0f; + ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FROST), 40); + amount += ownerBonus; + } } - void CalculateArcaneResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateArcaneResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - { - if (!pet->isPet()) - return; - - Unit* owner = pet->ToPet()->GetOwner(); - if (!owner) - return; - - float ownerBonus = 0.0f; - - ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40); - - amount += ownerBonus; - } + if (pet->isPet()) + if (Unit* owner = pet->ToPet()->GetOwner()) + { + float ownerBonus = 0.0f; + ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40); + amount += ownerBonus; + } } - void CalculateNatureResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateNatureResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - { - if (!pet->isPet()) - return; - - Unit* owner = pet->ToPet()->GetOwner(); - if (!owner) - return; - - float ownerBonus = 0.0f; - - ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_NATURE), 40); - - amount += ownerBonus; - } + if (pet->isPet()) + if (Unit* owner = pet->ToPet()->GetOwner()) + { + float ownerBonus = 0.0f; + ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_NATURE), 40); + amount += ownerBonus; + } } void Register() @@ -563,23 +553,16 @@ public: return true; } - void CalculateShadowResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateShadowResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - { - if (!pet->isPet()) - return; - - Unit* owner = pet->ToPet()->GetOwner(); - if (!owner) - return; - - float ownerBonus = 0.0f; - - ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40); - - amount += ownerBonus; - } + if (pet->isPet()) + if (Unit* owner = pet->ToPet()->GetOwner()) + { + float ownerBonus = 0.0f; + ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40); + amount += ownerBonus; + } } void Register() @@ -610,10 +593,8 @@ public: return true; } - void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { - if (!GetCaster() || !GetCaster()->GetOwner()) - return; if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { // For others recalculate it from: @@ -627,10 +608,8 @@ public: } } - void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { - if (!GetCaster() || !GetCaster()->GetOwner()) - return; if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { // For others recalculate it from: @@ -644,10 +623,8 @@ public: } } - void CalculateAmountExpertise(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountExpertise(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { - if (!GetCaster() || !GetCaster()->GetOwner()) - return; if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { // For others recalculate it from: @@ -691,10 +668,8 @@ public: return true; } - void CalculateAmountCritSpell(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountCritSpell(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { - if (!GetCaster() || !GetCaster()->GetOwner()) - return; if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { // For others recalculate it from: @@ -715,10 +690,8 @@ public: } } - void CalculateAmountCritMelee(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountCritMelee(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { - if (!GetCaster() || !GetCaster()->GetOwner()) - return; if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { // For others recalculate it from: @@ -751,7 +724,7 @@ public: return new spell_warl_pet_passive_AuraScript(); } }; - +// this doesnt actually fit in here class spell_warl_pet_passive_damage_done : public SpellScriptLoader { public: @@ -768,11 +741,11 @@ public: return true; } - void CalculateAmountDamageDone(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountDamageDone(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; - if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) + if (GetCaster()->GetOwner()->ToPlayer()) { switch (GetCaster()->GetEntry()) { @@ -819,20 +792,13 @@ public: return true; } - void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - { - if (!pet->isPet()) - return; - - Unit* owner = pet->ToPet()->GetOwner(); - if (!owner) - return; - - if (AuraEffect* aurEffect = owner->GetAuraEffect(56247, EFFECT_0)) - amount += aurEffect->GetAmount(); - } + if (pet->isPet()) + if (Unit* owner = pet->ToPet()->GetOwner()) + if (AuraEffect* /* aurEff */ect = owner->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_VOIDWALKER, EFFECT_0)) + amount += /* aurEff */ect->GetAmount(); } void Register() @@ -864,10 +830,8 @@ public: return true; } - void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { - if (!GetCaster() || !GetCaster()->GetOwner()) - return; if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { // For others recalculate it from: @@ -881,10 +845,8 @@ public: } } - void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { - if (!GetCaster() || !GetCaster()->GetOwner()) - return; if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { // For others recalculate it from: @@ -920,50 +882,45 @@ public: { PrepareAuraScript(spell_hun_pet_scaling_01_AuraScript); - void CalculateStaminaAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateStaminaAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - { - if (!pet->isPet()) - return; - - Unit* owner = pet->ToPet()->GetOwner(); - if (!owner) - return; + if (pet->isPet()) + if (Unit* owner = pet->ToPet()->GetOwner()) + { + float mod = 0.45f; + float ownerBonus = 0.0f; - float mod = 0.45f; - float ownerBonus = 0.0f; + PetSpellMap::const_iterator itr = (pet->ToPet()->m_spells.find(62758)); // Wild Hunt rank 1 + if (itr == pet->ToPet()->m_spells.end()) + itr = pet->ToPet()->m_spells.find(62762); // Wild Hunt rank 2 - PetSpellMap::const_iterator itr = (pet->ToPet()->m_spells.find(62758)); // Wild Hunt rank 1 - if (itr == pet->ToPet()->m_spells.end()) - itr = pet->ToPet()->m_spells.find(62762); // Wild Hunt rank 2 - - if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt - { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value - AddPctN(mod, spellInfo->Effects[EFFECT_0].CalcValue()); - } + if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt + { + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value + AddPctN(mod, spellInfo->Effects[EFFECT_0].CalcValue()); + } - ownerBonus = owner->GetStat(STAT_STAMINA)*mod; + ownerBonus = owner->GetStat(STAT_STAMINA)*mod; - amount += ownerBonus; - } + amount += ownerBonus; + } } - void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + void ApplyEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) if (_tempHealth) pet->SetHealth(_tempHealth); } - void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) _tempHealth = pet->GetHealth(); } - void CalculateAttackPowerAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAttackPowerAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -993,7 +950,7 @@ public: } } - void CalculateDamageDoneAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1058,7 +1015,7 @@ public: return true; } - void CalculateFrostResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateFrostResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1077,7 +1034,7 @@ public: } } - void CalculateFireResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateFireResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1096,7 +1053,7 @@ public: } } - void CalculateNatureResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateNatureResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1145,7 +1102,7 @@ public: return true; } - void CalculateShadowResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateShadowResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1164,7 +1121,7 @@ public: } } - void CalculateArcaneResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateArcaneResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1183,7 +1140,7 @@ public: } } - void CalculateArmorAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateArmorAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1232,7 +1189,7 @@ public: return true; } - void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; @@ -1249,7 +1206,7 @@ public: } } - void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; @@ -1266,7 +1223,7 @@ public: } } - void CalculateAmountExpertise(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountExpertise(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; @@ -1313,11 +1270,11 @@ public: return true; } - void CalculateAmountCritSpell(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountCritSpell(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; - if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) + if (GetCaster()->GetOwner()->ToPlayer()) { // For others recalculate it from: float CritSpell = 0.0f; @@ -1334,11 +1291,11 @@ public: } } - void CalculateAmountCritMelee(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountCritMelee(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; - if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) + if (GetCaster()->GetOwner()->ToPlayer()) { // For others recalculate it from: float CritMelee = 0.0f; @@ -1384,11 +1341,11 @@ public: return true; } - void CalculateAmountDamageDone(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountDamageDone(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; - if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) + if (GetCaster()->GetOwner()->ToPlayer()) { // Pet's base damage changes depending on happiness if (GetCaster()->isPet() && GetCaster()->ToPet()->isHunterPet()) @@ -1442,14 +1399,14 @@ public: return true; } - void CalculateAmountDamageDone(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountDamageDone(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) { - if (AuraEffect* aurEffect = owner->GetAuraEffectOfRankedSpell(SPELL_HUNTER_ANIMAL_HANDLER, EFFECT_1)) - amount = aurEffect->GetAmount(); + if (AuraEffect* /* aurEff */ect = owner->GetAuraEffectOfRankedSpell(SPELL_HUNTER_ANIMAL_HANDLER, EFFECT_1)) + amount = /* aurEff */ect->GetAmount(); else amount = 0; } @@ -1484,18 +1441,19 @@ public: return true; } - void CalculateAvoidanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAvoidanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { if (Unit* owner = pet->GetOwner()) - + { // Army of the dead ghoul if (pet->GetEntry() == ENTRY_ARMY_OF_THE_DEAD_GHOUL) amount = -90; // Night of the dead else if ( Aura * aur = owner->GetAuraOfRankedSpell(SPELL_NIGHT_OF_THE_DEAD)) amount = aur->GetSpellInfo()->Effects[EFFECT_2].CalcValue(); + } } } @@ -1528,7 +1486,7 @@ public: return true; } - void CalculateStaminaAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateStaminaAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1554,20 +1512,20 @@ public: } } - void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + void ApplyEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) if (_tempHealth) pet->SetHealth(_tempHealth); } - void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) _tempHealth = pet->GetHealth(); } - void CalculateStrengthAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateStrengthAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1631,7 +1589,7 @@ public: return true; } - void CalculateAmountMeleeHaste(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountMeleeHaste(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; @@ -1674,7 +1632,7 @@ public: return true; } - void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; @@ -1691,7 +1649,7 @@ public: } } - void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; @@ -1737,7 +1695,7 @@ public: return true; } - void CalculateDamageDoneAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) { @@ -1752,7 +1710,7 @@ public: } } - void CalculateAmountMeleeHaste(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + void CalculateAmountMeleeHaste(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || !GetCaster()->GetOwner()) return; diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 8088004c9d1..3d8ca3e729b 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -34,6 +34,11 @@ enum PriestSpells PRIEST_SPELL_PENANCE_R1_HEAL = 47757, PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED = 33619, PRIEST_SPELL_REFLECTIVE_SHIELD_R1 = 33201, + PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL = 64085, + PRIEST_SPELL_EMPOWERED_RENEW = 63544, + PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT = 3021, + PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874, + PRIEST_SHADOW_WORD_DEATH = 32409, }; // Guardian Spirit @@ -129,14 +134,14 @@ class spell_pri_mind_sear : public SpellScriptLoader { PrepareSpellScript(spell_pri_mind_sear_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { - unitList.remove_if (Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT))); + unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT))); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); } }; @@ -308,7 +313,7 @@ public: { if (Unit* caster = GetOriginalCaster()) { - if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_T9_HEALING_2_PIECE,EFFECT_0)) + if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_T9_HEALING_2_PIECE, EFFECT_0)) { int32 heal = GetHitHeal(); AddPctN(heal, aurEff->GetAmount()); @@ -330,6 +335,120 @@ public: } }; +class spell_pri_vampiric_touch : public SpellScriptLoader +{ + public: + spell_pri_vampiric_touch() : SpellScriptLoader("spell_pri_vampiric_touch") { } + + class spell_pri_vampiric_touch_AuraScript : public AuraScript + { + PrepareAuraScript(spell_pri_vampiric_touch_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL)) + return false; + return true; + } + + void HandleDispel(DispelInfo* /*dispelInfo*/) + { + if (Unit* caster = GetCaster()) + if (Unit* target = GetUnitOwner()) + if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) + { + int32 damage = aurEff->GetAmount() * 8; + // backfire damage + caster->CastCustomSpell(target, PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL, &damage, NULL, NULL, true, NULL, aurEff); + } + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_pri_vampiric_touch_AuraScript(); + } +}; + +class spell_priest_renew : public SpellScriptLoader +{ + public: + spell_priest_renew() : SpellScriptLoader("spell_priest_renew") { } + + class spell_priest_renew_AuraScript : public AuraScript + { + PrepareAuraScript(spell_priest_renew_AuraScript); + + bool Load() + { + return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void HandleApplyEffect(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + // Empowered Renew + if (AuraEffect const* empoweredRenewAurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT, EFFECT_1)) + { + uint32 heal = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), GetEffect(EFFECT_0)->GetAmount(), DOT); + heal = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT); + + int32 basepoints0 = empoweredRenewAurEff->GetAmount() * GetEffect(EFFECT_0)->GetTotalTicks() * int32(heal) / 100; + caster->CastCustomSpell(GetTarget(), PRIEST_SPELL_EMPOWERED_RENEW, &basepoints0, NULL, NULL, true, NULL, aurEff); + } + } + } + + void Register() + { + OnEffectApply += AuraEffectApplyFn(spell_priest_renew_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_priest_renew_AuraScript(); + } +}; + +class spell_pri_shadow_word_death : public SpellScriptLoader +{ + public: + spell_pri_shadow_word_death() : SpellScriptLoader("spell_pri_shadow_word_death") { } + + class spell_pri_shadow_word_death_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pri_shadow_word_death_SpellScript); + + void HandleDamage() + { + int32 damage = GetHitDamage(); + + // Pain and Suffering reduces damage + if (AuraEffect* aurEff = GetCaster()->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1)) + AddPctN(damage, aurEff->GetAmount()); + + GetCaster()->CastCustomSpell(GetCaster(), PRIEST_SHADOW_WORD_DEATH, &damage, 0, 0, true); + } + + void Register() + { + OnHit += SpellHitFn(spell_pri_shadow_word_death_SpellScript::HandleDamage); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_pri_shadow_word_death_SpellScript(); + } +}; + void AddSC_priest_spell_scripts() { new spell_pri_guardian_spirit(); @@ -339,4 +458,7 @@ void AddSC_priest_spell_scripts() new spell_pri_reflective_shield_trigger(); new spell_pri_mind_sear(); new spell_pri_prayer_of_mending_heal(); + new spell_pri_vampiric_touch(); + new spell_priest_renew(); + new spell_pri_shadow_word_death(); } diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 810cc20e04b..06d3602d8e8 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -25,6 +25,9 @@ #include "ScriptedCreature.h" #include "SpellScript.h" #include "Vehicle.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "CellImpl.h" class spell_generic_quest_update_entry_SpellScript : public SpellScript { @@ -639,7 +642,7 @@ class spell_q12851_going_bearback : public SpellScriptLoader // Already in fire if (target->HasAura(SPELL_ABLAZE)) return; - + if (Player* player = caster->GetCharmerOrOwnerPlayerOrPlayerItself()) { switch (target->GetEntry()) @@ -1162,6 +1165,326 @@ class spell_q12277_wintergarde_mine_explosion : public SpellScriptLoader } }; +enum FocusOnTheBeach +{ + SPELL_BUNNY_CREDIT_BEAM = 47390, +}; + +class spell_q12066_bunny_kill_credit : public SpellScriptLoader +{ +public: + spell_q12066_bunny_kill_credit() : SpellScriptLoader("spell_q12066_bunny_kill_credit") { } + + class spell_q12066_bunny_kill_credit_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12066_bunny_kill_credit_SpellScript); + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + if (Creature* target = GetHitCreature()) + target->CastSpell(GetCaster(), SPELL_BUNNY_CREDIT_BEAM, false); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_q12066_bunny_kill_credit_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q12066_bunny_kill_credit_SpellScript(); + } +}; + +enum ACleansingSong +{ + SPELL_SUMMON_SPIRIT_ATAH = 52954, + SPELL_SUMMON_SPIRIT_HAKHALAN = 52958, + SPELL_SUMMON_SPIRIT_KOOSU = 52959, + + AREA_BITTERTIDELAKE = 4385, + AREA_RIVERSHEART = 4290, + AREA_WINTERGRASPRIVER = 4388, +}; + +class spell_q12735_song_of_cleansing : public SpellScriptLoader +{ + public: + spell_q12735_song_of_cleansing() : SpellScriptLoader("spell_q12735_song_of_cleansing") { } + + class spell_q12735_song_of_cleansing_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12735_song_of_cleansing_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + Unit* caster = GetCaster(); + switch (caster->GetAreaId()) + { + case AREA_BITTERTIDELAKE: + caster->CastSpell(caster, SPELL_SUMMON_SPIRIT_ATAH); + break; + case AREA_RIVERSHEART: + caster->CastSpell(caster, SPELL_SUMMON_SPIRIT_HAKHALAN); + break; + case AREA_WINTERGRASPRIVER: + caster->CastSpell(caster, SPELL_SUMMON_SPIRIT_KOOSU); + break; + default: + break; + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_q12735_song_of_cleansing_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q12735_song_of_cleansing_SpellScript(); + } +}; + +enum DefendingWyrmrestTemple +{ + SPELL_SUMMON_WYRMREST_DEFENDER = 49207 +}; + +class spell_q12372_cast_from_gossip_trigger : public SpellScriptLoader +{ + public: + spell_q12372_cast_from_gossip_trigger() : SpellScriptLoader("spell_q12372_cast_from_gossip_trigger") { } + + class spell_q12372_cast_from_gossip_trigger_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12372_cast_from_gossip_trigger_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + GetCaster()->CastSpell(GetCaster(), SPELL_SUMMON_WYRMREST_DEFENDER, true); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_q12372_cast_from_gossip_trigger_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q12372_cast_from_gossip_trigger_SpellScript(); + } +}; + +// http://www.wowhead.com/quest=12372 Defending Wyrmrest Temple +// 49370 - Wyrmrest Defender: Destabilize Azure Dragonshrine Effect +enum Quest12372Data +{ + NPC_WYRMREST_TEMPLE_CREDIT = 27698, +}; + +class spell_q12372_destabilize_azure_dragonshrine_dummy : public SpellScriptLoader +{ + public: + spell_q12372_destabilize_azure_dragonshrine_dummy() : SpellScriptLoader("spell_q12372_destabilize_azure_dragonshrine_dummy") { } + + class spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript); + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + if (GetHitCreature()) + if (Unit* caster = GetOriginalCaster()) + if (Vehicle* vehicle = caster->GetVehicleKit()) + if (Unit* passenger = vehicle->GetPassenger(0)) + if (Player* player = passenger->ToPlayer()) + player->KilledMonsterCredit(NPC_WYRMREST_TEMPLE_CREDIT, 0); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript(); + } +}; + +// "Bombing Run" and "Bomb Them Again!" +enum Quest11010_11102_11023Data +{ + // Spell + SPELL_FLAK_CANNON_TRIGGER = 40110, + SPELL_CHOOSE_LOC = 40056, + SPELL_AGGRO_CHECK = 40112, + // NPCs + NPC_FEL_CANNON2 = 23082 +}; + +// 40113 Knockdown Fel Cannon: The Aggro Check Aura +class spell_q11010_q11102_q11023_aggro_check_aura : public SpellScriptLoader +{ + public: + spell_q11010_q11102_q11023_aggro_check_aura() : SpellScriptLoader("spell_q11010_q11102_q11023_aggro_check_aura") { } + + class spell_q11010_q11102_q11023_aggro_check_aura_AuraScript : public AuraScript + { + PrepareAuraScript(spell_q11010_q11102_q11023_aggro_check_aura_AuraScript); + + void HandleTriggerSpell(AuraEffect const* /*aurEff*/) + { + if (Unit* target = GetTarget()) + // On trigger proccing + target->CastSpell(target, SPELL_AGGRO_CHECK); + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_q11010_q11102_q11023_aggro_check_aura_AuraScript::HandleTriggerSpell, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_q11010_q11102_q11023_aggro_check_aura_AuraScript(); + } +}; + +// 40112 Knockdown Fel Cannon: The Aggro Check +class spell_q11010_q11102_q11023_aggro_check : public SpellScriptLoader +{ + public: + spell_q11010_q11102_q11023_aggro_check() : SpellScriptLoader("spell_q11010_q11102_q11023_aggro_check") { } + + class spell_q11010_q11102_q11023_aggro_check_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q11010_q11102_q11023_aggro_check_SpellScript); + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + if (Player* playerTarget = GetHitPlayer()) + // Check if found player target is on fly mount or using flying form + if (playerTarget->HasAuraType(SPELL_AURA_FLY) || playerTarget->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED)) + playerTarget->CastSpell(playerTarget, SPELL_FLAK_CANNON_TRIGGER, TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_q11010_q11102_q11023_aggro_check_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q11010_q11102_q11023_aggro_check_SpellScript(); + } +}; + +// 40119 Knockdown Fel Cannon: The Aggro Burst +class spell_q11010_q11102_q11023_aggro_burst : public SpellScriptLoader +{ + public: + spell_q11010_q11102_q11023_aggro_burst() : SpellScriptLoader("spell_q11010_q11102_q11023_aggro_burst") { } + + class spell_q11010_q11102_q11023_aggro_burst_AuraScript : public AuraScript + { + PrepareAuraScript(spell_q11010_q11102_q11023_aggro_burst_AuraScript); + + void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) + { + if (Unit* target = GetTarget()) + // On each tick cast Choose Loc to trigger summon + target->CastSpell(target, SPELL_CHOOSE_LOC); + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_q11010_q11102_q11023_aggro_burst_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_q11010_q11102_q11023_aggro_burst_AuraScript(); + } +}; + +// 40056 Knockdown Fel Cannon: Choose Loc +class spell_q11010_q11102_q11023_choose_loc : public SpellScriptLoader +{ + public: + spell_q11010_q11102_q11023_choose_loc() : SpellScriptLoader("spell_q11010_q11102_q11023_choose_loc") { } + + class spell_q11010_q11102_q11023_choose_loc_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q11010_q11102_q11023_choose_loc_SpellScript); + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + Unit* caster = GetCaster(); + // Check for player that is in 65 y range + std::list<Player*> playerList; + Trinity::AnyPlayerInObjectRangeCheck checker(caster, 765.0f); + Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(caster, playerList, checker); + caster->VisitNearbyWorldObject(65.0f, searcher); + for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr) + // Check if found player target is on fly mount or using flying form + if ((*itr)->HasAuraType(SPELL_AURA_FLY) || (*itr)->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED)) + // Summom Fel Cannon (bunny version) at found player + caster->SummonCreature(NPC_FEL_CANNON2, (*itr)->GetPositionX(), (*itr)->GetPositionY(), (*itr)->GetPositionZ()); + } + + void Register() + { + OnEffectHit += SpellEffectFn(spell_q11010_q11102_q11023_choose_loc_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q11010_q11102_q11023_choose_loc_SpellScript(); + } +}; + +// 39844 - Skyguard Blasting Charge +// 40160 - Throw Bomb +class spell_q11010_q11102_q11023_q11008_check_fly_mount : public SpellScriptLoader +{ + public: + spell_q11010_q11102_q11023_q11008_check_fly_mount() : SpellScriptLoader("spell_q11010_q11102_q11023_q11008_check_fly_mount") { } + + class spell_q11010_q11102_q11023_q11008_check_fly_mount_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q11010_q11102_q11023_q11008_check_fly_mount_SpellScript); + + SpellCastResult CheckRequirement() + { + Unit* caster = GetCaster(); + // This spell will be cast only if caster has one of these auras + if (!(caster->HasAuraType(SPELL_AURA_FLY) || caster->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED))) + return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_q11010_q11102_q11023_q11008_check_fly_mount_SpellScript::CheckRequirement); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q11010_q11102_q11023_q11008_check_fly_mount_SpellScript(); + } +}; + void AddSC_quest_spell_scripts() { new spell_q55_sacred_cleansing(); @@ -1189,4 +1512,13 @@ void AddSC_quest_spell_scripts() new spell_q9452_cast_net(); new spell_q12987_read_pronouncement(); new spell_q12277_wintergarde_mine_explosion(); + new spell_q12066_bunny_kill_credit(); + new spell_q12735_song_of_cleansing(); + new spell_q12372_cast_from_gossip_trigger(); + new spell_q12372_destabilize_azure_dragonshrine_dummy(); + new spell_q11010_q11102_q11023_aggro_check_aura(); + new spell_q11010_q11102_q11023_aggro_check(); + new spell_q11010_q11102_q11023_aggro_burst(); + new spell_q11010_q11102_q11023_choose_loc(); + new spell_q11010_q11102_q11023_q11008_check_fly_mount(); } diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 3a4132f62fe..ad437c5e431 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -350,7 +350,7 @@ class spell_rog_deadly_poison : public SpellScriptLoader SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]); if (!spellInfo) { - sLog->outError("Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName(), player->GetGUIDLow(), enchant->spellid[s]); + sLog->outError(LOG_FILTER_SPELLS_AURAS, "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName(), player->GetGUIDLow(), enchant->spellid[s]); continue; } @@ -386,6 +386,34 @@ class spell_rog_deadly_poison : public SpellScriptLoader } }; +class spell_rog_shadowstep : public SpellScriptLoader +{ + public: + spell_rog_shadowstep() : SpellScriptLoader("spell_rog_shadowstep") { } + + class spell_rog_shadowstep_SpellScript : public SpellScript + { + PrepareSpellScript(spell_rog_shadowstep_SpellScript); + + SpellCastResult CheckCast() + { + if (GetCaster()->HasUnitState(UNIT_STATE_ROOT)) + return SPELL_FAILED_ROOTED; + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_rog_shadowstep_SpellScript::CheckCast); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_rog_shadowstep_SpellScript(); + } +}; + void AddSC_rogue_spell_scripts() { new spell_rog_cheat_death(); @@ -394,4 +422,5 @@ void AddSC_rogue_spell_scripts() new spell_rog_prey_on_the_weak(); new spell_rog_shiv(); new spell_rog_deadly_poison(); + new spell_rog_shadowstep(); } diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index c9c036d5329..c863c2363af 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -35,13 +35,19 @@ enum ShamanSpells SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1 = 8349, SHAMAN_SPELL_SATED = 57724, SHAMAN_SPELL_EXHAUSTION = 57723, - + SHAMAN_SPELL_STORM_EARTH_AND_FIRE = 51483, EARTHBIND_TOTEM_SPELL_EARTHGRAB = 64695, // For Earthen Power SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474, SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566, + + SHAMAN_BIND_SIGHT = 6277, + + ICON_ID_SHAMAN_LAVA_FLOW = 3087, + SHAMAN_LAVA_FLOWS_R1 = 51480, + SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 64694, }; // 51474 - Astral shift @@ -255,10 +261,13 @@ class EarthenPowerTargetSelector { public: EarthenPowerTargetSelector() { } - - bool operator() (Unit* target) + + bool operator() (WorldObject* target) { - if (!target->HasAuraWithMechanic(1 << MECHANIC_SNARE)) + if (!target->ToUnit()) + return true; + + if (!target->ToUnit()->HasAuraWithMechanic(1 << MECHANIC_SNARE)) return true; return false; @@ -274,14 +283,14 @@ class spell_sha_earthen_power : public SpellScriptLoader { PrepareSpellScript(spell_sha_earthen_power_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { unitList.remove_if(EarthenPowerTargetSelector()); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_earthen_power_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_earthen_power_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); } }; @@ -307,7 +316,7 @@ class spell_sha_bloodlust : public SpellScriptLoader return true; } - void RemoveInvalidTargets(std::list<Unit*>& targets) + void RemoveInvalidTargets(std::list<WorldObject*>& targets) { targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED)); } @@ -320,9 +329,9 @@ class spell_sha_bloodlust : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID); - OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID); - OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID); AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff); } }; @@ -349,9 +358,9 @@ class spell_sha_heroism : public SpellScriptLoader return true; } - void RemoveInvalidTargets(std::list<Unit*>& targets) + void RemoveInvalidTargets(std::list<WorldObject*>& targets) { - targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION)); + targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION)); } void ApplyDebuff() @@ -362,9 +371,9 @@ class spell_sha_heroism : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID); - OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID); - OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID); AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff); } }; @@ -652,6 +661,94 @@ class spell_sha_chain_heal : public SpellScriptLoader } }; +class spell_sha_flame_shock : public SpellScriptLoader +{ + public: + spell_sha_flame_shock() : SpellScriptLoader("spell_sha_flame_shock") { } + + class spell_sha_flame_shock_AuraScript : public AuraScript + { + PrepareAuraScript(spell_sha_flame_shock_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_R1)) + return false; + if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_TRIGGERED_R1)) + return false; + return true; + } + + void HandleDispel(DispelInfo* /*dispelInfo*/) + { + if (Unit* caster = GetCaster()) + // Lava Flows + if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, ICON_ID_SHAMAN_LAVA_FLOW, EFFECT_0)) + { + if (sSpellMgr->GetFirstSpellInChain(SHAMAN_LAVA_FLOWS_R1) != sSpellMgr->GetFirstSpellInChain(aurEff->GetId())) + return; + + uint8 rank = sSpellMgr->GetSpellRank(aurEff->GetId()); + caster->CastSpell(caster, sSpellMgr->GetSpellWithRank(SHAMAN_LAVA_FLOWS_TRIGGERED_R1, rank), true); + } + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_sha_flame_shock_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_sha_flame_shock_AuraScript(); + } +}; + +class spell_sha_sentry_totem : public SpellScriptLoader +{ + public: + spell_sha_sentry_totem() : SpellScriptLoader("spell_sha_sentry_totem") { } + + class spell_sha_sentry_totem_AuraScript : public AuraScript + { + PrepareAuraScript(spell_sha_sentry_totem_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SHAMAN_BIND_SIGHT)) + return false; + return true; + } + + void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + if (Creature* totem = caster->GetMap()->GetCreature(caster->m_SummonSlot[4])) + if (totem->isTotem()) + caster->CastSpell(totem, SHAMAN_BIND_SIGHT, true); + } + + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + if (caster->GetTypeId() == TYPEID_PLAYER) + caster->ToPlayer()->StopCastingBindSight(); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_sha_sentry_totem_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_sha_sentry_totem_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_sha_sentry_totem_AuraScript(); + } +}; + void AddSC_shaman_spell_scripts() { new spell_sha_astral_shift(); @@ -667,4 +764,6 @@ void AddSC_shaman_spell_scripts() new spell_sha_mana_spring_totem(); new spell_sha_lava_lash(); new spell_sha_chain_heal(); + new spell_sha_flame_shock(); + new spell_sha_sentry_totem(); } diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 838b9e4f932..0def62b7d3a 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -37,6 +37,14 @@ enum WarlockSpells WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018, WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020, WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388, + WARLOCK_HAUNT = 48181, + WARLOCK_HAUNT_HEAL = 48210, + WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117, + WARLOCK_CURSE_OF_DOOM_EFFECT = 18662, + WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703, + WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704, + WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955, + WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956, }; class spell_warl_banish : public SpellScriptLoader @@ -198,7 +206,7 @@ class spell_warl_create_healthstone : public SpellScriptLoader case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break; case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break; default: - sLog->outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId()); + sLog->outError(LOG_FILTER_SPELLS_AURAS, "Unknown rank of Improved Healthstone id: %d", aurEff->GetId()); break; } } @@ -299,15 +307,15 @@ class spell_warl_seed_of_corruption : public SpellScriptLoader { PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { if (GetExplTargetUnit()) - unitList.remove(GetExplTargetUnit()); + targets.remove(GetExplTargetUnit()); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); } }; @@ -523,6 +531,192 @@ class spell_warl_demonic_circle_teleport : public SpellScriptLoader } }; +class spell_warl_haunt : public SpellScriptLoader +{ + public: + spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { } + + class spell_warl_haunt_SpellScript : public SpellScript + { + PrepareSpellScript(spell_warl_haunt_SpellScript); + + void HandleOnHit() + { + if (Aura* aura = GetHitAura()) + if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1)) + aurEff->SetAmount(CalculatePctN(aurEff->GetAmount(), GetHitDamage())); + } + + void Register() + { + OnHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleOnHit); + } + }; + + class spell_warl_haunt_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_haunt_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(WARLOCK_HAUNT_HEAL)) + return false; + return true; + } + + void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + int32 amount = aurEff->GetAmount(); + GetTarget()->CastCustomSpell(caster, WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + } + } + + void Register() + { + OnEffectRemove += AuraEffectApplyFn(spell_warl_haunt_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_warl_haunt_SpellScript(); + } + + AuraScript* GetAuraScript() const + { + return new spell_warl_haunt_AuraScript(); + } +}; + +class spell_warl_unstable_affliction : public SpellScriptLoader +{ + public: + spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { } + + class spell_warl_unstable_affliction_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_unstable_affliction_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(WARLOCK_UNSTABLE_AFFLICTION_DISPEL)) + return false; + return true; + } + + void HandleDispel(DispelInfo* dispelInfo) + { + if (Unit* caster = GetCaster()) + if (AuraEffect const* aurEff = GetEffect(EFFECT_0)) + { + int32 damage = aurEff->GetAmount() * 9; + // backfire damage and silence + caster->CastCustomSpell(dispelInfo->GetDispeller(), WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff); + } + } + + void Register() + { + AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_warl_unstable_affliction_AuraScript(); + } +}; + +class spell_warl_curse_of_doom : public SpellScriptLoader +{ + public: + spell_warl_curse_of_doom() : SpellScriptLoader("spell_warl_curse_of_doom") { } + + class spell_warl_curse_of_doom_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_curse_of_doom_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(WARLOCK_CURSE_OF_DOOM_EFFECT)) + return false; + return true; + } + + bool Load() + { + return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + if (!GetCaster()) + return; + + AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode(); + if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired()) + return; + + if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget())) + GetCaster()->CastSpell(GetTarget(), WARLOCK_CURSE_OF_DOOM_EFFECT, true, NULL, aurEff); + } + + void Register() + { + AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_warl_curse_of_doom_AuraScript(); + } +}; + +class spell_warl_health_funnel : public SpellScriptLoader +{ +public: + spell_warl_health_funnel() : SpellScriptLoader("spell_warl_health_funnel") { } + + class spell_warl_health_funnel_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_health_funnel_AuraScript); + + void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + Unit* caster = GetCaster(); + if (!caster) + return; + + Unit* target = GetTarget(); + if (caster->HasAura(WARLOCK_IMPROVED_HEALTH_FUNNEL_R2)) + target->CastSpell(target, WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true); + else if (caster->HasAura(WARLOCK_IMPROVED_HEALTH_FUNNEL_R1)) + target->CastSpell(target, WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true); + } + + void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + target->RemoveAurasDueToSpell(WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1); + target->RemoveAurasDueToSpell(WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2); + } + + void Register() + { + OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); + OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_warl_health_funnel_AuraScript(); + } +}; + void AddSC_warlock_spell_scripts() { new spell_warl_banish(); @@ -535,4 +729,8 @@ void AddSC_warlock_spell_scripts() new spell_warl_life_tap(); new spell_warl_demonic_circle_summon(); new spell_warl_demonic_circle_teleport(); + new spell_warl_haunt(); + new spell_warl_unstable_affliction(); + new spell_warl_curse_of_doom(); + new spell_warl_health_funnel(); } diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index 0ba5c866d63..c64101e11ea 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -77,7 +77,7 @@ class spell_warr_improved_spell_reflection : public SpellScriptLoader { PrepareSpellScript(spell_warr_improved_spell_reflection_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { if (GetCaster()) unitList.remove(GetCaster()); @@ -85,7 +85,7 @@ class spell_warr_improved_spell_reflection : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_warr_improved_spell_reflection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warr_improved_spell_reflection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY); } }; @@ -184,9 +184,9 @@ class spell_warr_deep_wounds : public SpellScriptLoader damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); ApplyPctN(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id)); - + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); - + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_PERIODIC); uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude; @@ -397,7 +397,20 @@ class spell_warr_bloodthirst : public SpellScriptLoader { PrepareSpellScript(spell_warr_bloodthirst_SpellScript); - void HandleDummy(SpellEffIndex /* effIndex */) + void HandleDamage(SpellEffIndex /*effIndex*/) + { + int32 damage = GetEffectValue(); + ApplyPctF(damage, GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK)); + + if (Unit* target = GetHitUnit()) + { + damage = GetCaster()->SpellDamageBonusDone(target, GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE); + damage = target->SpellDamageBonusTaken(GetCaster(), GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE); + } + SetHitDamage(damage); + } + + void HandleDummy(SpellEffIndex /*effIndex*/) { int32 damage = GetEffectValue(); GetCaster()->CastCustomSpell(GetCaster(), SPELL_BLOODTHIRST, &damage, NULL, NULL, true, NULL); @@ -405,7 +418,8 @@ class spell_warr_bloodthirst : public SpellScriptLoader void Register() { - OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); + OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); + OnEffectHit += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); } }; @@ -415,6 +429,38 @@ class spell_warr_bloodthirst : public SpellScriptLoader } }; +enum BloodthirstHeal +{ + SPELL_BLOODTHIRST_DAMAGE = 23881, +}; + +class spell_warr_bloodthirst_heal : public SpellScriptLoader +{ + public: + spell_warr_bloodthirst_heal() : SpellScriptLoader("spell_warr_bloodthirst_heal") { } + + class spell_warr_bloodthirst_heal_SpellScript : public SpellScript + { + PrepareSpellScript(spell_warr_bloodthirst_heal_SpellScript); + + void HandleHeal(SpellEffIndex /*effIndex*/) + { + if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_BLOODTHIRST_DAMAGE)) + SetHitHeal(GetCaster()->CountPctFromMaxHealth(spellInfo->Effects[EFFECT_1].CalcValue(GetCaster()))); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_warr_bloodthirst_heal_SpellScript(); + } +}; + enum Overpower { SPELL_UNRELENTING_ASSAULT_RANK_1 = 46859, @@ -471,5 +517,6 @@ void AddSC_warrior_spell_scripts() new spell_warr_execute(); new spell_warr_concussion_blow(); new spell_warr_bloodthirst(); + new spell_warr_bloodthirst_heal(); new spell_warr_overpower(); } diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp index 9bcf450b3aa..a6f4f7f64f9 100755 --- a/src/server/scripts/World/achievement_scripts.cpp +++ b/src/server/scripts/World/achievement_scripts.cpp @@ -235,30 +235,6 @@ class achievement_bg_av_perfection : public AchievementCriteriaScript } }; -class achievement_wg_didnt_stand_a_chance : public AchievementCriteriaScript -{ -public: - achievement_wg_didnt_stand_a_chance() : AchievementCriteriaScript("achievement_wg_didnt_stand_a_chance") { } - - bool OnCheck(Player* source, Unit* target) - { - if (!target) - return false; - - if (Player* victim = target->ToPlayer()) - { - if (!victim->IsMounted()) - return false; - - if (Vehicle* vehicle = source->GetVehicle()) - if (vehicle->GetVehicleInfo()->m_ID == 244) // Wintergrasp Tower Cannon - return true; - } - - return false; - } -}; - class achievement_bg_sa_defense_of_ancients : public AchievementCriteriaScript { public: @@ -302,6 +278,9 @@ class achievement_tilted : public AchievementCriteriaScript bool OnCheck(Player* player, Unit* /*target*/) { + if (!player) + return false; + bool checkArea = player->GetAreaId() == AREA_ARGENT_TOURNAMENT_FIELDS || player->GetAreaId() == AREA_RING_OF_ASPIRANTS || player->GetAreaId() == AREA_RING_OF_ARGENT_VALIANTS || @@ -309,7 +288,28 @@ class achievement_tilted : public AchievementCriteriaScript player->GetAreaId() == AREA_RING_OF_HORDE_VALIANTS || player->GetAreaId() == AREA_RING_OF_CHAMPIONS; - return player && checkArea && player->duel && player->duel->isMounted; + return checkArea && player->duel && player->duel->isMounted; + } +}; + +class achievement_not_even_a_scratch : public AchievementCriteriaScript +{ + public: + achievement_not_even_a_scratch() : AchievementCriteriaScript("achievement_not_even_a_scratch") { } + + bool OnCheck(Player* source, Unit* /*target*/) + { + if (!source) + return false; + + Battleground* battleground = source->GetBattleground(); + if (!battleground) + return false; + + if (static_cast<BattlegroundSA*>(battleground)->notEvenAScratch(source->GetTeam())) + return true; + + return false; } }; @@ -323,7 +323,6 @@ void AddSC_achievement_scripts() new achievement_bg_ic_mowed_down(); new achievement_bg_sa_artillery(); new achievement_sickly_gazelle(); - new achievement_wg_didnt_stand_a_chance(); new achievement_everything_counts(); new achievement_bg_av_perfection(); new achievement_arena_kills("achievement_arena_2v2_kills", ARENA_TYPE_2v2); @@ -331,4 +330,5 @@ void AddSC_achievement_scripts() new achievement_arena_kills("achievement_arena_5v5_kills", ARENA_TYPE_5v5); new achievement_bg_sa_defense_of_ancients(); new achievement_tilted(); + new achievement_not_even_a_scratch(); } diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index daf0ef213d9..f302009a4f3 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -35,7 +35,8 @@ at_brewfest at_area_52_entrance EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" /*###### ## at_coilfang_waterfall diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp index 045dea9c9a9..abb20130ef8 100644 --- a/src/server/scripts/World/boss_emerald_dragons.cpp +++ b/src/server/scripts/World/boss_emerald_dragons.cpp @@ -224,9 +224,9 @@ class DreamFogTargetSelector public: DreamFogTargetSelector() { } - bool operator()(Unit* unit) + bool operator()(WorldObject* object) const { - return unit->HasAura(SPELL_SLEEP); + return object->ToUnit() && object->ToUnit()->HasAura(SPELL_SLEEP); } }; @@ -239,14 +239,14 @@ class spell_dream_fog_sleep : public SpellScriptLoader { PrepareSpellScript(spell_dream_fog_sleep_SpellScript); - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& unitList) { - unitList.remove_if (DreamFogTargetSelector()); + unitList.remove_if(DreamFogTargetSelector()); } void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_dream_fog_sleep_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dream_fog_sleep_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); } }; @@ -265,10 +265,12 @@ class MarkOfNatureTargetSelector public: MarkOfNatureTargetSelector() { } - bool operator()(Unit* unit) + bool operator()(WorldObject* object) const { - // return anyone that isn't tagged or already under the influence of Aura of Nature - return !(unit->HasAura(SPELL_MARK_OF_NATURE) && !unit->HasAura(SPELL_AURA_OF_NATURE)); + if (Unit* unit = object->ToUnit()) + // return anyone that isn't tagged or already under the influence of Aura of Nature + return !(unit->HasAura(SPELL_MARK_OF_NATURE) && !unit->HasAura(SPELL_AURA_OF_NATURE)); + return true; } }; @@ -290,9 +292,9 @@ class spell_mark_of_nature : public SpellScriptLoader return true; } - void FilterTargets(std::list<Unit*>& unitList) + void FilterTargets(std::list<WorldObject*>& targets) { - unitList.remove_if (MarkOfNatureTargetSelector()); + targets.remove_if(MarkOfNatureTargetSelector()); } void HandleEffect(SpellEffIndex effIndex) @@ -305,7 +307,7 @@ class spell_mark_of_nature : public SpellScriptLoader void Register() { - OnUnitTargetSelect += SpellUnitTargetFn(spell_mark_of_nature_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mark_of_nature_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_mark_of_nature_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } }; diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp index 2a5d814bfde..fb540c177bc 100755 --- a/src/server/scripts/World/chat_log.cpp +++ b/src/server/scripts/World/chat_log.cpp @@ -15,7 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" #include "Channel.h" #include "Guild.h" #include "Group.h" @@ -31,25 +31,25 @@ public: { case CHAT_MSG_ADDON: if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s sends: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s sends: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_SAY: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog->outChat("[SAY] Player %s says (language %u): %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[SAY] Player %s says (language %u): %s", player->GetName(), lang, msg.c_str()); break; case CHAT_MSG_EMOTE: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog->outChat("[TEXTEMOTE] Player %s emotes: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[TEXTEMOTE] Player %s emotes: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_YELL: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog->outChat("[YELL] Player %s yells (language %u): %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[YELL] Player %s yells (language %u): %s", player->GetName(), lang, msg.c_str()); break; } @@ -58,10 +58,10 @@ public: void OnChat(Player* player, uint32 /*type*/, uint32 lang, std::string& msg, Player* receiver) { if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_WHISPER)) - sLog->outChat("[WHISPER] Player %s tells %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[WHISPER] Player %s tells %s: %s", player->GetName(), receiver ? receiver->GetName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s tells %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells %s: %s", player->GetName(), receiver ? receiver->GetName() : "<unknown>", msg.c_str()); } @@ -73,52 +73,52 @@ public: { case CHAT_MSG_PARTY: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY)) - sLog->outChat("[PARTY] Player %s tells group with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[PARTY] Player %s tells group with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s tells group with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells group with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_PARTY_LEADER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY)) - sLog->outChat("[PARTY] Leader %s tells group: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[PARTY] Leader %s tells group: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_RAID: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog->outChat("[RAID] Player %s tells raid with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Player %s tells raid with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s tells raid with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells raid with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_RAID_LEADER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog->outChat("[RAID] Leader player %s tells raid: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Leader player %s tells raid: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_RAID_WARNING: if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog->outChat("[RAID] Leader player %s warns raid with: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Leader player %s warns raid with: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_BATTLEGROUND: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND)) - sLog->outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[BATTLEGROUND] Player %s tells battleground with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s tells battleground with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells battleground with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_BATTLEGROUND_LEADER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND)) - sLog->outChat("[BATTLEGROUND] Leader player %s tells battleground: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[BATTLEGROUND] Leader player %s tells battleground: %s", player->GetName(), msg.c_str()); break; } @@ -130,16 +130,16 @@ public: { case CHAT_MSG_GUILD: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD)) - sLog->outChat("[GUILD] Player %s tells guild %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[GUILD] Player %s tells guild %s: %s", player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s sends to guild %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s sends to guild %s: %s", player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); break; case CHAT_MSG_OFFICER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD)) - sLog->outChat("[OFFICER] Player %s tells guild %s officers: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[OFFICER] Player %s tells guild %s officers: %s", player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); break; } @@ -154,10 +154,10 @@ public: channel->HasFlag(CHANNEL_FLAG_LFG)); if (sWorld->getBoolConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem) - sLog->outChat("[SYSCHAN] Player %s tells channel %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[SYSCHAN] Player %s tells channel %s: %s", player->GetName(), channel->GetName().c_str(), msg.c_str()); else if (sWorld->getBoolConfig(CONFIG_CHATLOG_CHANNEL)) - sLog->outChat("[CHANNEL] Player %s tells channel %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[CHANNEL] Player %s tells channel %s: %s", player->GetName(), channel ? channel->GetName().c_str() : "<unknown>", msg.c_str()); } }; diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 308c7f9afa3..3ce136b9737 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -50,7 +50,9 @@ go_large_gjalerbron_cage go_veil_skith_cage EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## go_cat_figurine @@ -327,7 +329,7 @@ public: if (Spell) creature->CastSpell(player, Spell, false); else - sLog->outError("TSCR: go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->getFaction()); + sLog->outError(LOG_FILTER_TSCR, "go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->getFaction()); } } } @@ -1275,6 +1277,28 @@ public: } }; +/*###### +## go_midsummer_bonfire +######*/ + +enum eMidsummerBonfire +{ + STAMP_OUT_BONFIRE_QUEST_COMPLETE = 45458, +}; + +class go_midsummer_bonfire : public GameObjectScript +{ +public: + go_midsummer_bonfire() : GameObjectScript("go_midsummer_bonfire") { } + + bool OnGossipSelect(Player* player, GameObject* /*go*/, uint32 /*sender*/, uint32 /*action*/) + { + player->CastSpell(player, STAMP_OUT_BONFIRE_QUEST_COMPLETE, true); + player->CLOSE_GOSSIP_MENU(); + return false; + } +}; + void AddSC_go_scripts() { new go_cat_figurine; @@ -1316,4 +1340,5 @@ void AddSC_go_scripts() new go_large_gjalerbron_cage; new go_veil_skith_cage; new go_frostblade_shrine; + new go_midsummer_bonfire; } diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index e3100522fbe..4b0433fe0c7 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -29,7 +29,8 @@ guard_shattrath_aldor guard_shattrath_scryer EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "GuardAI.h" enum GuardGeneric diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index ae69744ea2b..d888e6cb56b 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -30,7 +30,8 @@ item_gor_dreks_ointment(i30175) Protecting Our Own(q10488) item_only_for_flight Items which should only useable while flying EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "Spell.h" /*##### diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp index 208effee61b..be409670f5d 100644 --- a/src/server/scripts/World/mob_generic_creature.cpp +++ b/src/server/scripts/World/mob_generic_creature.cpp @@ -23,7 +23,9 @@ SDComment: Should be replaced with core based AI SDCategory: Creatures EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "PassiveAI.h" #define GENERIC_CREATURE_COOLDOWN 5000 diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp index fb7c0833d22..f57af517db2 100644 --- a/src/server/scripts/World/npc_innkeeper.cpp +++ b/src/server/scripts/World/npc_innkeeper.cpp @@ -23,7 +23,10 @@ SDComment: Complete SDCategory: NPCs EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" +#include "GameEventMgr.h" #define HALLOWEEN_EVENTID 12 #define SPELL_TRICK_OR_TREATED 24755 diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index 2afa80dd42c..175cfb190d7 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -23,7 +23,9 @@ SDComment: Provides learn/unlearn/relearn-options for professions. Not supported SDCategory: NPCs EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /* A few notes for future developement: @@ -242,7 +244,7 @@ bool EquippedOk(Player* player, uint32 spellId) if (item && item->GetTemplate()->RequiredSpell == reqSpell) { //player has item equipped that require specialty. Not allow to unlearn, player has to unequip first - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, item->GetEntry()); + sLog->outDebug(LOG_FILTER_TSCR, "player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, item->GetEntry()); return false; } } diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp index ceda8e0f6ac..6241978fbd2 100644 --- a/src/server/scripts/World/npc_taxi.cpp +++ b/src/server/scripts/World/npc_taxi.cpp @@ -24,7 +24,9 @@ SDCategory: NPCs EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #define GOSSIP_SUSURRUS "I am ready." #define GOSSIP_NETHER_DRAKE "I'm ready to fly! Take me up, dragon!" diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 57a65423b6f..5640a84317c 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -42,12 +42,22 @@ npc_locksmith 75% list of keys needs to be confirmed npc_firework 100% NPC's summoned by rockets and rocket clusters, for making them cast visual EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "ObjectMgr.h" #include "ScriptMgr.h" #include "World.h" #include "PetAI.h" +#include "PassiveAI.h" +#include "CombatAI.h" +#include "GameEventMgr.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "Cell.h" +#include "CellImpl.h" +#include "SpellAuras.h" /*######## # npc_air_force_bots @@ -131,14 +141,14 @@ public: } if (!SpawnAssoc) - sLog->outErrorDb("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry()); + sLog->outError(LOG_FILTER_SQL, "TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry()); else { CreatureTemplate const* spawnedTemplate = sObjectMgr->GetCreatureTemplate(SpawnAssoc->spawnedCreatureEntry); if (!spawnedTemplate) { - sLog->outErrorDb("TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", SpawnAssoc->spawnedCreatureEntry); + sLog->outError(LOG_FILTER_SQL, "TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", SpawnAssoc->spawnedCreatureEntry); SpawnAssoc = NULL; return; } @@ -158,7 +168,7 @@ public: SpawnedGUID = summoned->GetGUID(); else { - sLog->outErrorDb("TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", SpawnAssoc->spawnedCreatureEntry); + sLog->outError(LOG_FILTER_SQL, "TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", SpawnAssoc->spawnedCreatureEntry); SpawnAssoc = NULL; } @@ -836,7 +846,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 const diff) patientEntry = HordeSoldierId[rand() % 3]; break; default: - sLog->outError("TSCR: Invalid entry for Triage doctor. Please check your database"); + sLog->outError(LOG_FILTER_TSCR, "Invalid entry for Triage doctor. Please check your database"); return; } |
