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-rw-r--r--src/server/scripts/CMakeLists.txt338
-rw-r--r--src/server/scripts/Commands/CMakeLists.txt18
-rw-r--r--src/server/scripts/Commands/cs_account.cpp62
-rw-r--r--src/server/scripts/Commands/cs_ahbot.cpp2
-rw-r--r--src/server/scripts/Commands/cs_ban.cpp6
-rw-r--r--src/server/scripts/Commands/cs_character.cpp14
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp56
-rw-r--r--src/server/scripts/Commands/cs_gm.cpp2
-rw-r--r--src/server/scripts/Commands/cs_go.cpp4
-rw-r--r--src/server/scripts/Commands/cs_group.cpp4
-rw-r--r--src/server/scripts/Commands/cs_instance.cpp4
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp6
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp47
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp34
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp5
-rw-r--r--src/server/scripts/Commands/cs_rbac.cpp6
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp10
-rw-r--r--src/server/scripts/Commands/cs_reset.cpp2
-rw-r--r--src/server/scripts/Commands/cs_script_loader.cpp104
-rw-r--r--src/server/scripts/Commands/cs_send.cpp10
-rw-r--r--src/server/scripts/Commands/cs_ticket.cpp6
-rw-r--r--src/server/scripts/Commands/cs_titles.cpp2
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp102
-rw-r--r--src/server/scripts/Custom/CMakeLists.txt18
-rw-r--r--src/server/scripts/Custom/custom_script_loader.cpp25
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp77
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp34
-rw-r--r--src/server/scripts/EasternKingdoms/CMakeLists.txt204
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp111
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/deadmines.h13
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp45
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp42
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp344
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.h70
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp29
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp84
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h19
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp137
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp116
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp370
-rw-r--r--src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp87
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp57
-rw-r--r--src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp114
-rw-r--r--src/server/scripts/EasternKingdoms/zone_undercity.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp58
-rw-r--r--src/server/scripts/Events/CMakeLists.txt18
-rw-r--r--src/server/scripts/Events/events_script_loader.cpp26
-rw-r--r--src/server/scripts/Kalimdor/CMakeLists.txt121
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h18
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp4
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp6
-rw-r--r--src/server/scripts/Kalimdor/kalimdor_script_loader.cpp208
-rw-r--r--src/server/scripts/Kalimdor/zone_ashenvale.cpp34
-rw-r--r--src/server/scripts/Kalimdor/zone_azshara.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp20
-rw-r--r--src/server/scripts/Kalimdor/zone_desolace.cpp31
-rw-r--r--src/server/scripts/Kalimdor/zone_durotar.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp45
-rw-r--r--src/server/scripts/Kalimdor/zone_orgrimmar.cpp66
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp4
-rw-r--r--src/server/scripts/Northrend/CMakeLists.txt199
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp51
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp6
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp12
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp5
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp22
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp85
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp65
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp29
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp18
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp42
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp429
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp42
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp14
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp104
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp94
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp22
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp40
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp12
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp22
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp501
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp132
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp158
-rw-r--r--src/server/scripts/Northrend/Naxxramas/naxxramas.h16
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp1
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp1
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp23
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp17
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp2
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp16
-rw-r--r--src/server/scripts/Northrend/northrend_script_loader.cpp374
-rw-r--r--src/server/scripts/Northrend/zone_dragonblight.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_icecrown.cpp3
-rw-r--r--src/server/scripts/OutdoorPvP/CMakeLists.txt27
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPHP.h18
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.h14
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPSI.h18
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPScriptLoader.cpp36
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPTF.h18
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPZM.h18
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp4
-rw-r--r--src/server/scripts/Outland/CMakeLists.txt128
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp1052
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp120
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/the_slave_pens.h38
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp7
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp146
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp2
-rw-r--r--src/server/scripts/Outland/outland_script_loader.cpp258
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp8
-rw-r--r--src/server/scripts/Outland/zone_shattrath_city.cpp201
-rw-r--r--src/server/scripts/Outland/zone_terokkar_forest.cpp221
-rw-r--r--src/server/scripts/Pet/CMakeLists.txt21
-rw-r--r--src/server/scripts/Pet/pet_dk.cpp4
-rw-r--r--src/server/scripts/Pet/pet_generic.cpp232
-rw-r--r--src/server/scripts/Pet/pet_script_loader.cpp36
-rw-r--r--src/server/scripts/ScriptLoader.cpp.in.cmake64
-rw-r--r--src/server/scripts/ScriptLoader.h23
-rw-r--r--src/server/scripts/ScriptPCH.cpp (renamed from src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp)0
-rw-r--r--src/server/scripts/ScriptPCH.h (renamed from src/server/scripts/PrecompiledHeaders/ScriptPCH.h)0
-rw-r--r--src/server/scripts/Spells/CMakeLists.txt30
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp104
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp32
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp44
-rw-r--r--src/server/scripts/Spells/spell_holiday.cpp167
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp71
-rw-r--r--src/server/scripts/Spells/spell_item.cpp141
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp4
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp2
-rw-r--r--src/server/scripts/Spells/spell_pet.cpp6
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp144
-rw-r--r--src/server/scripts/Spells/spell_script_loader.cpp52
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp44
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp4
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp2
-rw-r--r--src/server/scripts/World/CMakeLists.txt18
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp2
-rw-r--r--src/server/scripts/World/duel_reset.cpp16
-rw-r--r--src/server/scripts/World/go_scripts.cpp44
-rw-r--r--src/server/scripts/World/npcs_special.cpp190
-rw-r--r--src/server/scripts/World/world_script_loader.cpp59
195 files changed, 6951 insertions, 3346 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index a15b6f8ad07..31ba073e77d 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -8,138 +8,232 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# Enable precompiled headers when using the GCC compiler.
+message("")
-if (USE_SCRIPTPCH)
- set(scripts_STAT_PCH_HDR PrecompiledHeaders/ScriptPCH.h)
- set(scripts_STAT_PCH_SRC PrecompiledHeaders/ScriptPCH.cpp)
-endif ()
+# Make the script module list available in the current scope
+GetScriptModuleList(SCRIPT_MODULE_LIST)
+
+# Make the native install offset available in this scope
+GetInstallOffset(INSTALL_OFFSET)
-message(STATUS "SCRIPT PREPARATIONS")
-include(Spells/CMakeLists.txt)
-
-include(Commands/CMakeLists.txt)
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- ../game/AI/ScriptedAI/ScriptedEscortAI.cpp
- ../game/AI/ScriptedAI/ScriptedCreature.cpp
- ../game/AI/ScriptedAI/ScriptedFollowerAI.cpp
- ../game/Maps/AreaBoundary.cpp
-)
-
-if(SCRIPTS)
- include(Custom/CMakeLists.txt)
- include(World/CMakeLists.txt)
- include(OutdoorPvP/CMakeLists.txt)
- include(EasternKingdoms/CMakeLists.txt)
- include(Kalimdor/CMakeLists.txt)
- include(Outland/CMakeLists.txt)
- include(Northrend/CMakeLists.txt)
- include(Events/CMakeLists.txt)
- include(Pet/CMakeLists.txt)
+# Sets the SCRIPTS_${SCRIPT_MODULE} variables
+# when using predefined templates for script building
+# like dynamic, static, minimal-static...
+# Sets SCRIPTS_DEFAULT_LINKAGE
+if (SCRIPTS MATCHES "dynamic")
+ set(SCRIPTS_DEFAULT_LINKAGE "dynamic")
+elseif(SCRIPTS MATCHES "static")
+ set(SCRIPTS_DEFAULT_LINKAGE "static")
+else()
+ set(SCRIPTS_DEFAULT_LINKAGE "disabled")
+endif()
+# Sets SCRIPTS_USE_WHITELIST
+# Sets SCRIPTS_WHITELIST
+if (SCRIPTS MATCHES "minimal")
+ set(SCRIPTS_USE_WHITELIST ON)
+ # Whitelist which is used when minimal is selected
+ list(APPEND SCRIPTS_WHITELIST Commands Spells)
endif()
-message(STATUS "SCRIPT PREPARATION COMPLETE")
-message("")
+# Set the SCRIPTS_${SCRIPT_MODULE} variables from the
+# variables set above
+foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST})
+ ScriptModuleNameToVariable(${SCRIPT_MODULE} SCRIPT_MODULE_VARIABLE)
+ if (${SCRIPT_MODULE_VARIABLE} STREQUAL "default")
+ if(SCRIPTS_USE_WHITELIST)
+ list(FIND SCRIPTS_WHITELIST "${SCRIPT_MODULE}" INDEX)
+ if (${INDEX} GREATER -1)
+ set(${SCRIPT_MODULE_VARIABLE} ${SCRIPTS_DEFAULT_LINKAGE})
+ else()
+ set(${SCRIPT_MODULE_VARIABLE} "disabled")
+ endif()
+ else()
+ set(${SCRIPT_MODULE_VARIABLE} ${SCRIPTS_DEFAULT_LINKAGE})
+ endif()
+ endif()
+ # Build the Graph values
+ if (${SCRIPT_MODULE_VARIABLE} MATCHES "dynamic")
+ GetProjectNameOfScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PROJECT_NAME)
+ GetNativeSharedLibraryName(${SCRIPT_MODULE_PROJECT_NAME} SCRIPT_PROJECT_LIBRARY)
+ list(APPEND GRAPH_KEYS ${SCRIPT_MODULE_PROJECT_NAME})
+ set(GRAPH_VALUE_DISPLAY_${SCRIPT_MODULE_PROJECT_NAME} ${SCRIPT_PROJECT_LIBRARY})
+ list(APPEND GRAPH_VALUE_CONTAINS_MODULES_${SCRIPT_MODULE_PROJECT_NAME} ${SCRIPT_MODULE})
+ elseif(${SCRIPT_MODULE_VARIABLE} MATCHES "static")
+ list(APPEND GRAPH_KEYS worldserver)
+ set(GRAPH_VALUE_DISPLAY_worldserver worldserver)
+ list(APPEND GRAPH_VALUE_CONTAINS_MODULES_worldserver ${SCRIPT_MODULE})
+ else()
+ list(APPEND GRAPH_KEYS disabled)
+ set(GRAPH_VALUE_DISPLAY_disabled disabled)
+ list(APPEND GRAPH_VALUE_CONTAINS_MODULES_disabled ${SCRIPT_MODULE})
+ endif()
+endforeach()
+
+list(SORT GRAPH_KEYS)
+list(REMOVE_DUPLICATES GRAPH_KEYS)
-include_directories(
- ${CMAKE_SOURCE_DIR}/dep/cppformat
- ${CMAKE_SOURCE_DIR}/dep/g3dlite/include
- ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include
- ${CMAKE_SOURCE_DIR}/src/common/
- ${CMAKE_SOURCE_DIR}/src/common/Collision
- ${CMAKE_SOURCE_DIR}/src/common/Collision/Management
- ${CMAKE_SOURCE_DIR}/src/common/Collision/Maps
- ${CMAKE_SOURCE_DIR}/src/common/Collision/Models
- ${CMAKE_SOURCE_DIR}/src/common/Configuration
- ${CMAKE_SOURCE_DIR}/src/common/Debugging
- ${CMAKE_SOURCE_DIR}/src/common/Logging
- ${CMAKE_SOURCE_DIR}/src/common/Threading
- ${CMAKE_SOURCE_DIR}/src/common/Utilities
- ${CMAKE_SOURCE_DIR}/src/server/database/Database
- ${CMAKE_SOURCE_DIR}/src/server/game/Accounts
- ${CMAKE_SOURCE_DIR}/src/server/game/Achievements
- ${CMAKE_SOURCE_DIR}/src/server/game/Addons
- ${CMAKE_SOURCE_DIR}/src/server/game/AI
- ${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI
- ${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
- ${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
- ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
- ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouseBot
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones
- ${CMAKE_SOURCE_DIR}/src/server/game/Chat
- ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels
- ${CMAKE_SOURCE_DIR}/src/server/game/Combat
- ${CMAKE_SOURCE_DIR}/src/server/game/Conditions
- ${CMAKE_SOURCE_DIR}/src/server/game/DataStores
- ${CMAKE_SOURCE_DIR}/src/server/game/DungeonFinding
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Corpse
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item/Container
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Pet
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Player
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Transport
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit
- ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Vehicle
- ${CMAKE_SOURCE_DIR}/src/server/game/Events
- ${CMAKE_SOURCE_DIR}/src/server/game/Globals
- ${CMAKE_SOURCE_DIR}/src/server/game/Grids
- ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells
- ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers
- ${CMAKE_SOURCE_DIR}/src/server/game/Groups
- ${CMAKE_SOURCE_DIR}/src/server/game/Guilds
- ${CMAKE_SOURCE_DIR}/src/server/game/Handlers
- ${CMAKE_SOURCE_DIR}/src/server/game/Instances
- ${CMAKE_SOURCE_DIR}/src/server/game/Loot
- ${CMAKE_SOURCE_DIR}/src/server/game/Mails
- ${CMAKE_SOURCE_DIR}/src/server/game/Maps
- ${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous
- ${CMAKE_SOURCE_DIR}/src/server/game/Movement
- ${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators
- ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Spline
- ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints
- ${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP
- ${CMAKE_SOURCE_DIR}/src/server/game/Pools
- ${CMAKE_SOURCE_DIR}/src/server/game/Quests
- ${CMAKE_SOURCE_DIR}/src/server/game/Reputation
- ${CMAKE_SOURCE_DIR}/src/server/game/Scripting
- ${CMAKE_SOURCE_DIR}/src/server/game/Server
- ${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol
- ${CMAKE_SOURCE_DIR}/src/server/game/Skills
- ${CMAKE_SOURCE_DIR}/src/server/game/Spells
- ${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras
- ${CMAKE_SOURCE_DIR}/src/server/game/Texts
- ${CMAKE_SOURCE_DIR}/src/server/game/Tickets
- ${CMAKE_SOURCE_DIR}/src/server/game/Tools
- ${CMAKE_SOURCE_DIR}/src/server/game/Warden
- ${CMAKE_SOURCE_DIR}/src/server/game/Weather
- ${CMAKE_SOURCE_DIR}/src/server/game/World
- ${CMAKE_SOURCE_DIR}/src/server/shared
- ${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
- ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
- ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
- ${CMAKE_SOURCE_DIR}/src/server/shared/Packets
- ${MYSQL_INCLUDE_DIR}
- ${VALGRIND_INCLUDE_DIR}
-)
+# Display the script graph
+message("* Script configuration (${SCRIPTS}):
+ |")
+
+foreach(GRAPH_KEY ${GRAPH_KEYS})
+ if (NOT GRAPH_KEY STREQUAL "disabled")
+ message(" +- ${GRAPH_VALUE_DISPLAY_${GRAPH_KEY}}")
+ else()
+ message(" | ${GRAPH_VALUE_DISPLAY_${GRAPH_KEY}}")
+ endif()
+ foreach(GRAPH_PROJECT_ENTRY ${GRAPH_VALUE_CONTAINS_MODULES_${GRAPH_KEY}})
+ message(" | +- ${GRAPH_PROJECT_ENTRY}")
+ endforeach()
+ message(" |")
+endforeach()
+
+# Base sources which are used by every script project
+if (USE_SCRIPTPCH)
+ set(PRIVATE_PCH_HEADER ScriptPCH.h)
+ set(PRIVATE_PCH_SOURCE ScriptPCH.cpp)
+endif ()
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
+# Configures the scriptloader with the given name and stores the output in the LOADER_OUT variable.
+# It is possible to expose multiple subdirectories from the same scriptloader through passing
+# it to the variable arguments
+function(ConfigureScriptLoader SCRIPTLOADER_NAME LOADER_OUT IS_DYNAMIC_SCRIPTLOADER)
+ # Deduces following variables which are referenced by thge template:
+ # TRINITY_IS_DYNAMIC_SCRIPTLOADER
+ # TRINITY_SCRIPTS_FORWARD_DECL
+ # TRINITY_SCRIPTS_INVOKE
+ # TRINITY_CURRENT_SCRIPT_PROJECT
+
+ # To generate export macros
+ set(TRINITY_IS_DYNAMIC_SCRIPTLOADER ${IS_DYNAMIC_SCRIPTLOADER})
+ # To generate forward declarations of the loading functions
+ unset(TRINITY_SCRIPTS_FORWARD_DECL)
+ unset(TRINITY_SCRIPTS_INVOKE)
+ # The current script project which is built in
+ set(TRINITY_CURRENT_SCRIPT_PROJECT ${SCRIPTLOADER_NAME})
+ foreach(LOCALE_SCRIPT_MODULE ${ARGN})
+ # Determine the loader function ("Add##${NameOfDirectory}##Scripts()")
+ set(LOADER_FUNCTION
+ "Add${LOCALE_SCRIPT_MODULE}Scripts()")
+ # Generate the funciton call and the forward declarations
+ set(TRINITY_SCRIPTS_FORWARD_DECL
+ "${TRINITY_SCRIPTS_FORWARD_DECL}void ${LOADER_FUNCTION};\n")
+ set(TRINITY_SCRIPTS_INVOKE
+ "${TRINITY_SCRIPTS_INVOKE} ${LOADER_FUNCTION};\n")
+ endforeach()
+ set(GENERATED_LOADER ${CMAKE_CURRENT_BINARY_DIR}/gen_scriptloader/${SCRIPTLOADER_NAME}/ScriptLoader.cpp)
+ configure_file(${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.cpp.in.cmake ${GENERATED_LOADER})
+ set(${LOADER_OUT} ${GENERATED_LOADER} PARENT_SCOPE)
+endfunction()
+
+# Generates the actual script projects
+# Fills the STATIC_SCRIPT_MODULES and DYNAMIC_SCRIPT_MODULE_PROJECTS variables
+# which contain the names which scripts are linked statically/dynamically and
+# adds the sources of the static modules to the PRIVATE_SOURCES variable.
+foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST})
+ GetPathToScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PATH)
+ ScriptModuleNameToVariable(${SCRIPT_MODULE} SCRIPT_MODULE_VARIABLE)
+
+ if ((${SCRIPT_MODULE_VARIABLE} STREQUAL "disabled") OR
+ (${SCRIPT_MODULE_VARIABLE} STREQUAL "static"))
+ # Uninstall disabled modules
+ GetProjectNameOfScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PROJECT_NAME)
+ GetNativeSharedLibraryName(${SCRIPT_MODULE_PROJECT_NAME} SCRIPT_MODULE_OUTPUT_NAME)
+ list(APPEND DISABLED_SCRIPT_MODULE_PROJECTS ${INSTALL_OFFSET}/${SCRIPT_MODULE_OUTPUT_NAME})
+ if (${SCRIPT_MODULE_VARIABLE} STREQUAL "static")
+ # Add the module name to STATIC_SCRIPT_MODULES
+ list(APPEND STATIC_SCRIPT_MODULES ${SCRIPT_MODULE})
+ # Add the module content to the whole static module
+ CollectSourceFiles(${SCRIPT_MODULE_PATH} PRIVATE_SOURCES)
+ endif()
+ elseif(${SCRIPT_MODULE_VARIABLE} STREQUAL "dynamic")
+ # Generate an own dynamic module which is loadable on runtime
+ # Add the module content to the whole static module
+ unset(SCRIPT_MODULE_PRIVATE_SOURCES)
+ CollectSourceFiles(${SCRIPT_MODULE_PATH} SCRIPT_MODULE_PRIVATE_SOURCES)
+ # Configure the scriptloader
+ ConfigureScriptLoader(${SCRIPT_MODULE} SCRIPT_MODULE_PRIVATE_SCRIPTLOADER ON ${SCRIPT_MODULE})
+ GetProjectNameOfScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PROJECT_NAME)
+ # Add the module name to DYNAMIC_SCRIPT_MODULES
+ list(APPEND DYNAMIC_SCRIPT_MODULE_PROJECTS ${SCRIPT_MODULE_PROJECT_NAME})
+ # Create the script module project
+ add_library(${SCRIPT_MODULE_PROJECT_NAME} SHARED
+ ${PRIVATE_PCH_SOURCE}
+ ${SCRIPT_MODULE_PRIVATE_SOURCES}
+ ${SCRIPT_MODULE_PRIVATE_SCRIPTLOADER})
+ target_link_libraries(${SCRIPT_MODULE_PROJECT_NAME}
+ PUBLIC
+ game)
+ set_target_properties(${SCRIPT_MODULE_PROJECT_NAME}
+ PROPERTIES
+ FOLDER
+ "scripts")
+
+ if(UNIX)
+ install(TARGETS ${SCRIPT_MODULE_PROJECT_NAME}
+ DESTINATION ${INSTALL_OFFSET}
+ COMPONENT ${SCRIPT_MODULE_PROJECT_NAME})
+ elseif(WIN32)
+ install(TARGETS ${SCRIPT_MODULE_PROJECT_NAME}
+ RUNTIME DESTINATION ${INSTALL_OFFSET}
+ COMPONENT ${SCRIPT_MODULE_PROJECT_NAME})
+ if(MSVC)
+ # Place the script modules in the script subdirectory
+ set_target_properties(${SCRIPT_MODULE_PROJECT_NAME} PROPERTIES
+ RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/Debug/scripts
+ RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/Release/scripts
+ RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR}/bin/RelWithDebInfo/scripts
+ RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${CMAKE_BINARY_DIR}/bin/MinSizeRel/scripts)
+ endif()
+ endif()
+ else()
+ message(FATAL_ERROR "Unknown value \"${${SCRIPT_MODULE_VARIABLE}}\"!")
+ endif()
+endforeach()
+
+# Add the dynamic script modules to the worldserver as dependency
+set(WORLDSERVER_DYNAMIC_SCRIPT_MODULES_DEPENDENCIES ${DYNAMIC_SCRIPT_MODULE_PROJECTS} PARENT_SCOPE)
+
+ConfigureScriptLoader("static" SCRIPT_MODULE_PRIVATE_SCRIPTLOADER OFF ${STATIC_SCRIPT_MODULES})
+
add_library(scripts STATIC
- ${scripts_STAT_SRCS}
- ${scripts_STAT_PCH_SRC}
-)
+ ScriptLoader.h
+ ${PRIVATE_PCH_SOURCE}
+ ${SCRIPT_MODULE_PRIVATE_SCRIPTLOADER}
+ ${PRIVATE_SOURCES})
+
+target_link_libraries(scripts
+ PUBLIC
+ game-interface)
+
+target_include_directories(scripts
+ PUBLIC
+ ${CMAKE_CURRENT_SOURCE_DIR})
+
+set_target_properties(scripts
+ PROPERTIES
+ FOLDER
+ "scripts")
# Generate precompiled header
if (USE_SCRIPTPCH)
- add_cxx_pch(scripts ${scripts_STAT_PCH_HDR} ${scripts_STAT_PCH_SRC})
+ list(APPEND ALL_SCRIPT_PROJECTS scripts ${DYNAMIC_SCRIPT_MODULE_PROJECTS})
+ add_cxx_pch("${ALL_SCRIPT_PROJECTS}" ${PRIVATE_PCH_HEADER} ${PRIVATE_PCH_SOURCE})
+endif()
+
+# Remove all shared libraries in the installl directory which
+# are contained in the static library already.
+if (DISABLED_SCRIPT_MODULE_PROJECTS)
+ install(CODE "
+ foreach(SCRIPT_TO_UNINSTALL ${DISABLED_SCRIPT_MODULE_PROJECTS})
+ if (EXISTS \"\${SCRIPT_TO_UNINSTALL}\")
+ message(STATUS \"Uninstalling: \${SCRIPT_TO_UNINSTALL}\")
+ file(REMOVE \"\${SCRIPT_TO_UNINSTALL}\")
+ endif()
+ endforeach()
+ ")
endif()
+
+message("")
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
deleted file mode 100644
index d4d75cd175f..00000000000
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-file(GLOB_RECURSE sources_Commands Commands/*.cpp Commands/*.h)
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- ${sources_Commands}
-)
-
-message(" -> Prepared: Commands")
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index f25e91ee3e6..4bce2d168a9 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -121,10 +121,16 @@ public:
if (!accountName || !password)
return false;
- AccountOpResult result = sAccountMgr->CreateAccount(std::string(accountName), std::string(password), email);
- switch (result)
+ if (strchr(accountName, '@'))
+ {
+ handler->PSendSysMessage(LANG_ACCOUNT_USE_BNET_COMMANDS);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ switch (sAccountMgr->CreateAccount(std::string(accountName), std::string(password), email))
{
- case AOR_OK:
+ case AccountOpResult::AOR_OK:
handler->PSendSysMessage(LANG_ACCOUNT_CREATED, accountName);
if (handler->GetSession())
{
@@ -134,15 +140,15 @@ public:
accountName, email.c_str());
}
break;
- case AOR_NAME_TOO_LONG:
+ case AccountOpResult::AOR_NAME_TOO_LONG:
handler->SendSysMessage(LANG_ACCOUNT_TOO_LONG);
handler->SetSentErrorMessage(true);
return false;
- case AOR_NAME_ALREADY_EXIST:
+ case AccountOpResult::AOR_NAME_ALREADY_EXIST:
handler->SendSysMessage(LANG_ACCOUNT_ALREADY_EXIST);
handler->SetSentErrorMessage(true);
return false;
- case AOR_DB_INTERNAL_ERROR:
+ case AccountOpResult::AOR_DB_INTERNAL_ERROR:
handler->PSendSysMessage(LANG_ACCOUNT_NOT_CREATED_SQL_ERROR, accountName);
handler->SetSentErrorMessage(true);
return false;
@@ -168,7 +174,7 @@ public:
return false;
std::string accountName = account;
- if (!AccountMgr::normalizeString(accountName))
+ if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
@@ -192,14 +198,14 @@ public:
AccountOpResult result = AccountMgr::DeleteAccount(accountId);
switch (result)
{
- case AOR_OK:
+ case AccountOpResult::AOR_OK:
handler->PSendSysMessage(LANG_ACCOUNT_DELETED, accountName.c_str());
break;
- case AOR_NAME_NOT_EXIST:
+ case AccountOpResult::AOR_NAME_NOT_EXIST:
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
return false;
- case AOR_DB_INTERNAL_ERROR:
+ case AccountOpResult::AOR_DB_INTERNAL_ERROR:
handler->PSendSysMessage(LANG_ACCOUNT_NOT_DELETED_SQL_ERROR, accountName.c_str());
handler->SetSentErrorMessage(true);
return false;
@@ -415,7 +421,7 @@ public:
AccountOpResult result = AccountMgr::ChangeEmail(handler->GetSession()->GetAccountId(), std::string(email));
switch (result)
{
- case AOR_OK:
+ case AccountOpResult::AOR_OK:
handler->SendSysMessage(LANG_COMMAND_EMAIL);
sScriptMgr->OnEmailChange(handler->GetSession()->GetAccountId());
TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (GUID: %u) Changed Email from [%s] to [%s].",
@@ -423,7 +429,7 @@ public:
handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(),
oldEmail, email);
break;
- case AOR_EMAIL_TOO_LONG:
+ case AccountOpResult::AOR_EMAIL_TOO_LONG:
handler->SendSysMessage(LANG_EMAIL_TOO_LONG);
sScriptMgr->OnFailedEmailChange(handler->GetSession()->GetAccountId());
handler->SetSentErrorMessage(true);
@@ -505,14 +511,14 @@ public:
AccountOpResult result = AccountMgr::ChangePassword(handler->GetSession()->GetAccountId(), std::string(newPassword));
switch (result)
{
- case AOR_OK:
+ case AccountOpResult::AOR_OK:
handler->SendSysMessage(LANG_COMMAND_PASSWORD);
sScriptMgr->OnPasswordChange(handler->GetSession()->GetAccountId());
TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Character:[%s] (GUID: %u) Changed Password.",
handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(),
handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter());
break;
- case AOR_PASS_TOO_LONG:
+ case AccountOpResult::AOR_PASS_TOO_LONG:
handler->SendSysMessage(LANG_PASSWORD_TOO_LONG);
sScriptMgr->OnFailedPasswordChange(handler->GetSession()->GetAccountId());
handler->SetSentErrorMessage(true);
@@ -592,7 +598,7 @@ public:
{
///- Convert Account name to Upper Format
accountName = account;
- if (!AccountMgr::normalizeString(accountName))
+ if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
@@ -662,7 +668,7 @@ public:
if (isAccountNameGiven)
{
targetAccountName = arg1;
- if (!AccountMgr::normalizeString(targetAccountName) || !AccountMgr::GetId(targetAccountName))
+ if (!Utf8ToUpperOnlyLatin(targetAccountName) || !AccountMgr::GetId(targetAccountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, targetAccountName.c_str());
handler->SetSentErrorMessage(true);
@@ -750,7 +756,7 @@ public:
return false;
std::string accountName = account;
- if (!AccountMgr::normalizeString(accountName))
+ if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
@@ -781,14 +787,14 @@ public:
switch (result)
{
- case AOR_OK:
+ case AccountOpResult::AOR_OK:
handler->SendSysMessage(LANG_COMMAND_PASSWORD);
break;
- case AOR_NAME_NOT_EXIST:
+ case AccountOpResult::AOR_NAME_NOT_EXIST:
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
return false;
- case AOR_PASS_TOO_LONG:
+ case AccountOpResult::AOR_PASS_TOO_LONG:
handler->SendSysMessage(LANG_PASSWORD_TOO_LONG);
handler->SetSentErrorMessage(true);
return false;
@@ -819,7 +825,7 @@ public:
}
std::string accountName = account;
- if (!AccountMgr::normalizeString(accountName))
+ if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
@@ -849,16 +855,16 @@ public:
AccountOpResult result = AccountMgr::ChangeEmail(targetAccountId, email);
switch (result)
{
- case AOR_OK:
+ case AccountOpResult::AOR_OK:
handler->SendSysMessage(LANG_COMMAND_EMAIL);
TC_LOG_INFO("entities.player.character", "ChangeEmail: Account %s [Id: %u] had it's email changed to %s.",
accountName.c_str(), targetAccountId, email);
break;
- case AOR_NAME_NOT_EXIST:
+ case AccountOpResult::AOR_NAME_NOT_EXIST:
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
return false;
- case AOR_EMAIL_TOO_LONG:
+ case AccountOpResult::AOR_EMAIL_TOO_LONG:
handler->SendSysMessage(LANG_EMAIL_TOO_LONG);
handler->SetSentErrorMessage(true);
return false;
@@ -895,7 +901,7 @@ public:
}
std::string accountName = account;
- if (!AccountMgr::normalizeString(accountName))
+ if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
@@ -925,16 +931,16 @@ public:
AccountOpResult result = AccountMgr::ChangeRegEmail(targetAccountId, email);
switch (result)
{
- case AOR_OK:
+ case AccountOpResult::AOR_OK:
handler->SendSysMessage(LANG_COMMAND_EMAIL);
TC_LOG_INFO("entities.player.character", "ChangeRegEmail: Account %s [Id: %u] had it's Registration Email changed to %s.",
accountName.c_str(), targetAccountId, email);
break;
- case AOR_NAME_NOT_EXIST:
+ case AccountOpResult::AOR_NAME_NOT_EXIST:
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
return false;
- case AOR_EMAIL_TOO_LONG:
+ case AccountOpResult::AOR_EMAIL_TOO_LONG:
handler->SendSysMessage(LANG_EMAIL_TOO_LONG);
handler->SetSentErrorMessage(true);
return false;
diff --git a/src/server/scripts/Commands/cs_ahbot.cpp b/src/server/scripts/Commands/cs_ahbot.cpp
index 65e90394261..47553d085b1 100644
--- a/src/server/scripts/Commands/cs_ahbot.cpp
+++ b/src/server/scripts/Commands/cs_ahbot.cpp
@@ -33,7 +33,7 @@ class ahbot_commandscript : public CommandScript
public:
ahbot_commandscript(): CommandScript("ahbot_commandscript") {}
- std::vector<ChatCommand> GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
static std::vector<ChatCommand> ahbotItemsAmountCommandTable =
{
diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp
index 4a1bf71e1d8..ba512dbf8eb 100644
--- a/src/server/scripts/Commands/cs_ban.cpp
+++ b/src/server/scripts/Commands/cs_ban.cpp
@@ -171,7 +171,7 @@ public:
switch (mode)
{
case BAN_ACCOUNT:
- if (!AccountMgr::normalizeString(nameOrIP))
+ if (!Utf8ToUpperOnlyLatin(nameOrIP))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, nameOrIP.c_str());
handler->SetSentErrorMessage(true);
@@ -244,7 +244,7 @@ public:
return false;
std::string accountName = nameStr;
- if (!AccountMgr::normalizeString(accountName))
+ if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
@@ -712,7 +712,7 @@ public:
switch (mode)
{
case BAN_ACCOUNT:
- if (!AccountMgr::normalizeString(nameOrIP))
+ if (!Utf8ToUpperOnlyLatin(nameOrIP))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, nameOrIP.c_str());
handler->SetSentErrorMessage(true);
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index e048aabd4d7..9557d182df1 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -133,7 +133,7 @@ public:
info.name = fields[1].GetString();
info.accountId = fields[2].GetUInt32();
- // account name will be empty for not existed account
+ // account name will be empty for nonexisting account
AccountMgr::GetName(info.accountId, info.accountName);
info.deleteDate = time_t(fields[3].GetUInt32());
foundList.push_back(info);
@@ -169,11 +169,11 @@ public:
if (!handler->GetSession())
handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CONSOLE,
- itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
+ itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existing>" : itr->accountName.c_str(),
itr->accountId, dateStr.c_str());
else
handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CHAT,
- itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
+ itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existing>" : itr->accountName.c_str(),
itr->accountId, dateStr.c_str());
}
@@ -193,7 +193,7 @@ public:
*/
static void HandleCharacterDeletedRestoreHelper(DeletedInfo const& delInfo, ChatHandler* handler)
{
- if (delInfo.accountName.empty()) // account not exist
+ if (delInfo.accountName.empty()) // account does not exist
{
handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId);
return;
@@ -660,7 +660,7 @@ public:
if (newCharName.empty())
{
- // Drop not existed account cases
+ // Drop nonexisting account cases
for (DeletedInfoList::iterator itr = foundList.begin(); itr != foundList.end(); ++itr)
HandleCharacterDeletedRestoreHelper(*itr, handler);
}
@@ -810,7 +810,7 @@ public:
if (levelStr && isalpha(levelStr[0]))
{
nameStr = levelStr;
- levelStr = NULL; // current level will used
+ levelStr = NULL; // current level will be used
}
Player* target;
@@ -854,7 +854,7 @@ public:
return false;
std::string accountName = accountStr;
- if (!AccountMgr::normalizeString(accountName))
+ if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 9902b83ff63..1d8094885d4 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -93,7 +93,8 @@ public:
{ "moveflags", rbac::RBAC_PERM_COMMAND_DEBUG_MOVEFLAGS, false, &HandleDebugMoveflagsCommand, "" },
{ "transport", rbac::RBAC_PERM_COMMAND_DEBUG_TRANSPORT, false, &HandleDebugTransportCommand, "" },
{ "loadcells", rbac::RBAC_PERM_COMMAND_DEBUG_LOADCELLS, false, &HandleDebugLoadCellsCommand, "" },
- { "boundary", rbac::RBAC_PERM_COMMAND_DEBUG_BOUNDARY, false, &HandleDebugBoundaryCommand, "" }
+ { "boundary", rbac::RBAC_PERM_COMMAND_DEBUG_BOUNDARY, false, &HandleDebugBoundaryCommand, "" },
+ { "raidreset", rbac::RBAC_PERM_COMMAND_INSTANCE_UNBIND, false, &HandleDebugRaidResetCommand, "" }
};
static std::vector<ChatCommand> commandTable =
{
@@ -123,6 +124,23 @@ public:
return false;
}
+ // Dump camera locations
+ if (CinematicSequencesEntry const* cineSeq = sCinematicSequencesStore.LookupEntry(id))
+ {
+ std::unordered_map<uint32, FlyByCameraCollection>::const_iterator itr = sFlyByCameraStore.find(cineSeq->cinematicCamera);
+ if (itr != sFlyByCameraStore.end())
+ {
+ handler->PSendSysMessage("Waypoints for sequence %u, camera %u", id, cineSeq->cinematicCamera);
+ uint32 count = 1 ;
+ for (FlyByCamera cam : itr->second)
+ {
+ handler->PSendSysMessage("%02u - %7ums [%f, %f, %f] Facing %f (%f degrees)", count, cam.timeStamp, cam.locations.x, cam.locations.y, cam.locations.z, cam.locations.w, cam.locations.w * (180 / M_PI));
+ count++;
+ }
+ handler->PSendSysMessage("%u waypoints dumped", itr->second.size());
+ }
+ }
+
handler->GetSession()->GetPlayer()->SendCinematicStart(id);
return true;
}
@@ -1044,7 +1062,8 @@ public:
return false;
uint32 animId = atoi((char*)args);
- handler->GetSession()->GetPlayer()->HandleEmoteCommand(animId);
+ if (Unit* unit = handler->getSelectedUnit())
+ unit->HandleEmoteCommand(animId);
return true;
}
@@ -1408,10 +1427,7 @@ public:
map = player->GetMap();
handler->PSendSysMessage("Loading all cells (mapId: %u). Current next GameObject %u, Creature %u", map->GetId(), map->GetMaxLowGuid<HighGuid::GameObject>(), map->GetMaxLowGuid<HighGuid::Unit>());
- for (uint32 cellX = 0; cellX < TOTAL_NUMBER_OF_CELLS_PER_MAP; cellX++)
- for (uint32 cellY = 0; cellY < TOTAL_NUMBER_OF_CELLS_PER_MAP; cellY++)
- map->LoadGrid((cellX + 0.5f - CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL, (cellY + 0.5f - CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL);
-
+ map->LoadAllCells();
handler->PSendSysMessage("Cells loaded (mapId: %u) After load - Next GameObject %u, Creature %u", map->GetId(), map->GetMaxLowGuid<HighGuid::GameObject>(), map->GetMaxLowGuid<HighGuid::Unit>());
return true;
}
@@ -1435,13 +1451,39 @@ public:
duration = 3 * MINUTE;
bool doFill = fill_str ? (stricmp(fill_str, "FILL") == 0) : false;
-
+
int32 errMsg = target->AI()->VisualizeBoundary(duration, player, doFill);
if (errMsg > 0)
handler->PSendSysMessage(errMsg);
return true;
}
+
+ static bool HandleDebugRaidResetCommand(ChatHandler* /*handler*/, char const* args)
+ {
+ char* map_str = args ? strtok((char*)args, " ") : nullptr;
+ char* difficulty_str = args ? strtok(nullptr, " ") : nullptr;
+
+ int32 map = map_str ? atoi(map_str) : -1;
+ if (map <= 0)
+ return false;
+ MapEntry const* mEntry = sMapStore.LookupEntry(map);
+ if (!mEntry || !mEntry->IsRaid())
+ return false;
+ int32 difficulty = difficulty_str ? atoi(difficulty_str) : -1;
+ if (difficulty >= MAX_RAID_DIFFICULTY || difficulty < -1)
+ return false;
+
+ if (difficulty == -1)
+ for (uint8 diff = 0; diff < MAX_RAID_DIFFICULTY; ++diff)
+ {
+ if (GetMapDifficultyData(mEntry->MapID, Difficulty(diff)))
+ sInstanceSaveMgr->ForceGlobalReset(mEntry->MapID, Difficulty(diff));
+ }
+ else
+ sInstanceSaveMgr->ForceGlobalReset(mEntry->MapID, Difficulty(difficulty));
+ return true;
+ }
};
void AddSC_debug_commandscript()
diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp
index e03942bc247..ffe8ea67816 100644
--- a/src/server/scripts/Commands/cs_gm.cpp
+++ b/src/server/scripts/Commands/cs_gm.cpp
@@ -164,7 +164,7 @@ public:
///- Get the accounts with GM Level >0
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_GM_ACCOUNTS);
stmt->setUInt8(0, uint8(SEC_MODERATOR));
- stmt->setInt32(1, int32(realmID));
+ stmt->setInt32(1, int32(realm.Id.Realm));
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (result)
diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp
index b7acfb85f50..039af61c010 100644
--- a/src/server/scripts/Commands/cs_go.cpp
+++ b/src/server/scripts/Commands/cs_go.cpp
@@ -424,7 +424,7 @@ public:
uint32 areaId = id ? (uint32)atoi(id) : player->GetZoneId();
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
{
@@ -434,7 +434,7 @@ public:
}
// update to parent zone if exist (client map show only zones without parents)
- AreaTableEntry const* zoneEntry = areaEntry->zone ? GetAreaEntryByAreaID(areaEntry->zone) : areaEntry;
+ AreaTableEntry const* zoneEntry = areaEntry->zone ? sAreaTableStore.LookupEntry(areaEntry->zone) : areaEntry;
ASSERT(zoneEntry);
Map const* map = sMapMgr->CreateBaseMap(zoneEntry->mapid);
diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp
index 5e8952ce881..9f2bc86f9c0 100644
--- a/src/server/scripts/Commands/cs_group.cpp
+++ b/src/server/scripts/Commands/cs_group.cpp
@@ -348,10 +348,10 @@ public:
phase = (!p->IsGameMaster() ? p->GetPhaseMask() : -1);
uint32 locale = handler->GetSessionDbcLocale();
- AreaTableEntry const* area = GetAreaEntryByAreaID(p->GetAreaId());
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(p->GetAreaId());
if (area)
{
- AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone);
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone);
if (zone)
zoneName = zone->area_name[locale];
}
diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp
index a53d1f00b54..d0325a317db 100644
--- a/src/server/scripts/Commands/cs_instance.cpp
+++ b/src/server/scripts/Commands/cs_instance.cpp
@@ -82,7 +82,7 @@ public:
{
InstanceSave* save = itr->second.save;
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
- handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
+ handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", itr->second.extendState == EXTEND_STATE_EXPIRED ? "expired" : itr->second.extendState == EXTEND_STATE_EXTENDED ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
counter++;
}
}
@@ -98,7 +98,7 @@ public:
{
InstanceSave* save = itr->second.save;
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
- handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
+ handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", "-", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
counter++;
}
}
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index 4e749d33fcf..161ade1a30f 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -97,9 +97,9 @@ public:
wstrToLower(wNamePart);
// Search in AreaTable.dbc
- for (uint32 areaflag = 0; areaflag < sAreaStore.GetNumRows(); ++areaflag)
+ for (uint32 i = 0; i < sAreaTableStore.GetNumRows(); ++i)
{
- AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(areaflag);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(i);
if (areaEntry)
{
int locale = handler->GetSessionDbcLocale();
@@ -1343,7 +1343,7 @@ public:
char* limitStr = strtok(NULL, " ");
int32 limit = limitStr ? atoi(limitStr) : -1;
- if (!AccountMgr::normalizeString
+ if (!Utf8ToUpperOnlyLatin
(account))
return false;
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 6ae509af443..3e35a721162 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -36,6 +36,7 @@
#include "MMapFactory.h"
#include "DisableMgr.h"
#include "SpellHistory.h"
+#include "Transport.h"
class misc_commandscript : public CommandScript
{
@@ -198,8 +199,8 @@ public:
uint32 mapId = object->GetMapId();
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
- AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
+ AreaTableEntry const* zoneEntry = sAreaTableStore.LookupEntry(zoneId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
float zoneX = object->GetPositionX();
float zoneY = object->GetPositionY();
@@ -237,6 +238,10 @@ public:
areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : unknown),
object->GetPhaseMask(),
object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation());
+ if (Transport* transport = object->GetTransport())
+ handler->PSendSysMessage(LANG_TRANSPORT_POSITION,
+ transport->GetGOInfo()->moTransport.mapID, object->GetTransOffsetX(), object->GetTransOffsetY(), object->GetTransOffsetZ(), object->GetTransOffsetO(),
+ transport->GetEntry(), transport->GetName().c_str());
handler->PSendSysMessage(LANG_GRID_POSITION,
cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap, haveMMap);
@@ -961,7 +966,7 @@ public:
uint32 zoneId = player->GetZoneId();
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(zoneId);
if (!areaEntry || areaEntry->zone !=0)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDWRONGZONE, graveyardId, zoneId);
@@ -1052,17 +1057,23 @@ public:
return false;
}
- int32 area = GetAreaFlagByAreaID(atoi((char*)args));
- int32 offset = area / 32;
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(atoi(args));
+ if (!area)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
- if (area<0 || offset >= PLAYER_EXPLORED_ZONES_SIZE)
+ int32 offset = area->exploreFlag / 32;
+ if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
- uint32 val = uint32((1 << (area % 32)));
+ uint32 val = uint32((1 << (area->exploreFlag % 32)));
uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields | val)));
@@ -1083,17 +1094,23 @@ public:
return false;
}
- int32 area = GetAreaFlagByAreaID(atoi((char*)args));
- int32 offset = area / 32;
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(atoi(args));
+ if (!area)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
- if (area < 0 || offset >= PLAYER_EXPLORED_ZONES_SIZE)
+ int32 offset = area->exploreFlag / 32;
+ if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
- uint32 val = uint32((1 << (area % 32)));
+ uint32 val = uint32((1 << (area->exploreFlag % 32)));
uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields ^ val)));
@@ -1576,7 +1593,7 @@ public:
// Query the prepared statement for login data
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO);
- stmt->setInt32(0, int32(realmID));
+ stmt->setInt32(0, int32(realm.Id.Realm));
stmt->setUInt32(1, accId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
@@ -1737,12 +1754,12 @@ public:
// Position data
MapEntry const* map = sMapStore.LookupEntry(mapId);
- AreaTableEntry const* area = GetAreaEntryByAreaID(areaId);
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId);
if (area)
{
areaName = area->area_name[locale];
- AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone);
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone);
if (zone)
zoneName = zone->area_name[locale];
}
@@ -1952,7 +1969,7 @@ public:
return false;
std::string accountName = nameStr;
- if (!AccountMgr::normalizeString(accountName))
+ if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 761b4c9e0e6..f1ddb448b35 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -473,15 +473,15 @@ public:
return false;
}
- handler->PSendSysMessage(LANG_YOU_CHANGE_ASPEED, ASpeed, targetNameLink.c_str());
+ handler->PSendSysMessage(LANG_YOU_CHANGE_ASPEED, targetNameLink.c_str(), ASpeed);
if (handler->needReportToTarget(target))
ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_ASPEED_CHANGED, handler->GetNameLink().c_str(), ASpeed);
- target->SetSpeed(MOVE_WALK, ASpeed, true);
- target->SetSpeed(MOVE_RUN, ASpeed, true);
- target->SetSpeed(MOVE_SWIM, ASpeed, true);
- //target->SetSpeed(MOVE_TURN, ASpeed, true);
- target->SetSpeed(MOVE_FLIGHT, ASpeed, true);
+ target->SetSpeedRate(MOVE_WALK, ASpeed);
+ target->SetSpeedRate(MOVE_RUN, ASpeed);
+ target->SetSpeedRate(MOVE_SWIM, ASpeed);
+ //target->SetSpeedRate(MOVE_TURN, ASpeed);
+ target->SetSpeedRate(MOVE_FLIGHT, ASpeed);
return true;
}
@@ -521,11 +521,11 @@ public:
return false;
}
- handler->PSendSysMessage(LANG_YOU_CHANGE_SPEED, Speed, targetNameLink.c_str());
+ handler->PSendSysMessage(LANG_YOU_CHANGE_SPEED, targetNameLink.c_str(), Speed);
if (handler->needReportToTarget(target))
ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_SPEED_CHANGED, handler->GetNameLink().c_str(), Speed);
- target->SetSpeed(MOVE_RUN, Speed, true);
+ target->SetSpeedRate(MOVE_RUN, Speed);
return true;
}
@@ -566,11 +566,11 @@ public:
return false;
}
- handler->PSendSysMessage(LANG_YOU_CHANGE_SWIM_SPEED, Swim, targetNameLink.c_str());
+ handler->PSendSysMessage(LANG_YOU_CHANGE_SWIM_SPEED, targetNameLink.c_str(), Swim);
if (handler->needReportToTarget(target))
ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_SWIM_SPEED_CHANGED, handler->GetNameLink().c_str(), Swim);
- target->SetSpeed(MOVE_SWIM, Swim, true);
+ target->SetSpeedRate(MOVE_SWIM, Swim);
return true;
}
@@ -611,11 +611,11 @@ public:
return false;
}
- handler->PSendSysMessage(LANG_YOU_CHANGE_BACK_SPEED, BSpeed, targetNameLink.c_str());
+ handler->PSendSysMessage(LANG_YOU_CHANGE_BACK_SPEED, targetNameLink.c_str(), BSpeed);
if (handler->needReportToTarget(target))
ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_BACK_SPEED_CHANGED, handler->GetNameLink().c_str(), BSpeed);
- target->SetSpeed(MOVE_RUN_BACK, BSpeed, true);
+ target->SetSpeedRate(MOVE_RUN_BACK, BSpeed);
return true;
}
@@ -647,11 +647,11 @@ public:
if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
return false;
- handler->PSendSysMessage(LANG_YOU_CHANGE_FLY_SPEED, FSpeed, handler->GetNameLink(target).c_str());
+ handler->PSendSysMessage(LANG_YOU_CHANGE_FLY_SPEED, handler->GetNameLink(target).c_str(), FSpeed);
if (handler->needReportToTarget(target))
ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOURS_FLY_SPEED_CHANGED, handler->GetNameLink().c_str(), FSpeed);
- target->SetSpeed(MOVE_FLIGHT, FSpeed, true);
+ target->SetSpeedRate(MOVE_FLIGHT, FSpeed);
return true;
}
@@ -684,7 +684,7 @@ public:
if (handler->HasLowerSecurity(player, ObjectGuid::Empty))
return false;
- handler->PSendSysMessage(LANG_YOU_CHANGE_SIZE, Scale, handler->GetNameLink(player).c_str());
+ handler->PSendSysMessage(LANG_YOU_CHANGE_SIZE, handler->GetNameLink(player).c_str(), Scale);
if (handler->needReportToTarget(player))
ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_SIZE_CHANGED, handler->GetNameLink().c_str(), Scale);
}
@@ -1339,8 +1339,8 @@ public:
}
// Set gender
- target->SetByteValue(UNIT_FIELD_BYTES_0, 2, gender);
- target->SetByteValue(PLAYER_BYTES_3, 0, gender);
+ target->SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_GENDER, gender);
+ target->SetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER, gender);
// Change display ID
target->InitDisplayIds();
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 7580e9a07d3..fbd199b99db 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -43,7 +43,7 @@ struct EnumName
#define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) }
#define NPCFLAG_COUNT 24
-#define FLAGS_EXTRA_COUNT 18
+#define FLAGS_EXTRA_COUNT 19
EnumName<NPCFlags, int32> const npcFlagTexts[NPCFLAG_COUNT] =
{
@@ -164,7 +164,8 @@ EnumName<CreatureFlagsExtra> const flagsExtra[FLAGS_EXTRA_COUNT] =
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_ALL_DIMINISH),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING)
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK)
};
class npc_commandscript : public CommandScript
diff --git a/src/server/scripts/Commands/cs_rbac.cpp b/src/server/scripts/Commands/cs_rbac.cpp
index f7c2d21c12d..64692c4d0ed 100644
--- a/src/server/scripts/Commands/cs_rbac.cpp
+++ b/src/server/scripts/Commands/cs_rbac.cpp
@@ -49,7 +49,7 @@ class rbac_commandscript : public CommandScript
public:
rbac_commandscript() : CommandScript("rbac_commandscript") { }
- std::vector<ChatCommand> GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
static std::vector<ChatCommand> rbacAccountCommandTable =
{
@@ -139,7 +139,7 @@ public:
{
accountName = param1;
- if (AccountMgr::normalizeString(accountName))
+ if (Utf8ToUpperOnlyLatin(accountName))
accountId = AccountMgr::GetId(accountName);
if (!accountId)
@@ -157,7 +157,7 @@ public:
if (!rdata)
{
- data->rbac = new rbac::RBACData(accountId, accountName, realmID, AccountMgr::GetSecurity(accountId, realmID));
+ data->rbac = new rbac::RBACData(accountId, accountName, realm.Id.Realm, AccountMgr::GetSecurity(accountId, realm.Id.Realm));
data->rbac->LoadFromDB();
data->needDelete = true;
}
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 56b0dbf43d0..eb28a8adae4 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -251,7 +251,7 @@ public:
static bool HandleReloadAllScriptsCommand(ChatHandler* handler, const char* /*args*/)
{
- if (sScriptMgr->IsScriptScheduled())
+ if (sMapMgr->IsScriptScheduled())
{
handler->PSendSysMessage("DB scripts used currently, please attempt reload later.");
handler->SetSentErrorMessage(true);
@@ -393,7 +393,7 @@ public:
static bool HandleReloadCommandCommand(ChatHandler* handler, const char* /*args*/)
{
- handler->SetLoadCommandTable(true);
+ ChatHandler::invalidateCommandTable();
handler->SendGlobalGMSysMessage("DB table `command` will be reloaded at next chat command use.");
return true;
}
@@ -893,7 +893,7 @@ public:
static bool HandleReloadEventScriptsCommand(ChatHandler* handler, const char* args)
{
- if (sScriptMgr->IsScriptScheduled())
+ if (sMapMgr->IsScriptScheduled())
{
handler->SendSysMessage("DB scripts used currently, please attempt reload later.");
handler->SetSentErrorMessage(true);
@@ -913,7 +913,7 @@ public:
static bool HandleReloadWpScriptsCommand(ChatHandler* handler, const char* args)
{
- if (sScriptMgr->IsScriptScheduled())
+ if (sMapMgr->IsScriptScheduled())
{
handler->SendSysMessage("DB scripts used currently, please attempt reload later.");
handler->SetSentErrorMessage(true);
@@ -946,7 +946,7 @@ public:
static bool HandleReloadSpellScriptsCommand(ChatHandler* handler, const char* args)
{
- if (sScriptMgr->IsScriptScheduled())
+ if (sMapMgr->IsScriptScheduled())
{
handler->SendSysMessage("DB scripts used currently, please attempt reload later.");
handler->SetSentErrorMessage(true);
diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp
index 05941120423..ba1dab28350 100644
--- a/src/server/scripts/Commands/cs_reset.cpp
+++ b/src/server/scripts/Commands/cs_reset.cpp
@@ -102,7 +102,7 @@ public:
player->setFactionForRace(player->getRace());
- player->SetUInt32Value(UNIT_FIELD_BYTES_0, ((player->getRace()) | (player->getClass() << 8) | (player->getGender() << 16) | (powerType << 24)));
+ player->SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_POWER_TYPE, powerType);
// reset only if player not in some form;
if (player->GetShapeshiftForm() == FORM_NONE)
diff --git a/src/server/scripts/Commands/cs_script_loader.cpp b/src/server/scripts/Commands/cs_script_loader.cpp
new file mode 100644
index 00000000000..449e7053942
--- /dev/null
+++ b/src/server/scripts/Commands/cs_script_loader.cpp
@@ -0,0 +1,104 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_account_commandscript();
+void AddSC_achievement_commandscript();
+void AddSC_ahbot_commandscript();
+void AddSC_arena_commandscript();
+void AddSC_ban_commandscript();
+void AddSC_bf_commandscript();
+void AddSC_cast_commandscript();
+void AddSC_character_commandscript();
+void AddSC_cheat_commandscript();
+void AddSC_debug_commandscript();
+void AddSC_deserter_commandscript();
+void AddSC_disable_commandscript();
+void AddSC_event_commandscript();
+void AddSC_gm_commandscript();
+void AddSC_go_commandscript();
+void AddSC_gobject_commandscript();
+void AddSC_group_commandscript();
+void AddSC_guild_commandscript();
+void AddSC_honor_commandscript();
+void AddSC_instance_commandscript();
+void AddSC_learn_commandscript();
+void AddSC_lfg_commandscript();
+void AddSC_list_commandscript();
+void AddSC_lookup_commandscript();
+void AddSC_message_commandscript();
+void AddSC_misc_commandscript();
+void AddSC_mmaps_commandscript();
+void AddSC_modify_commandscript();
+void AddSC_npc_commandscript();
+void AddSC_pet_commandscript();
+void AddSC_quest_commandscript();
+void AddSC_rbac_commandscript();
+void AddSC_reload_commandscript();
+void AddSC_reset_commandscript();
+void AddSC_send_commandscript();
+void AddSC_server_commandscript();
+void AddSC_tele_commandscript();
+void AddSC_ticket_commandscript();
+void AddSC_titles_commandscript();
+void AddSC_wp_commandscript();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddCommandsScripts()
+{
+ AddSC_account_commandscript();
+ AddSC_achievement_commandscript();
+ AddSC_ahbot_commandscript();
+ AddSC_arena_commandscript();
+ AddSC_ban_commandscript();
+ AddSC_bf_commandscript();
+ AddSC_cast_commandscript();
+ AddSC_character_commandscript();
+ AddSC_cheat_commandscript();
+ AddSC_debug_commandscript();
+ AddSC_deserter_commandscript();
+ AddSC_disable_commandscript();
+ AddSC_event_commandscript();
+ AddSC_gm_commandscript();
+ AddSC_go_commandscript();
+ AddSC_gobject_commandscript();
+ AddSC_group_commandscript();
+ AddSC_guild_commandscript();
+ AddSC_honor_commandscript();
+ AddSC_instance_commandscript();
+ AddSC_learn_commandscript();
+ AddSC_lookup_commandscript();
+ AddSC_lfg_commandscript();
+ AddSC_list_commandscript();
+ AddSC_message_commandscript();
+ AddSC_misc_commandscript();
+ AddSC_mmaps_commandscript();
+ AddSC_modify_commandscript();
+ AddSC_npc_commandscript();
+ AddSC_quest_commandscript();
+ AddSC_pet_commandscript();
+ AddSC_rbac_commandscript();
+ AddSC_reload_commandscript();
+ AddSC_reset_commandscript();
+ AddSC_send_commandscript();
+ AddSC_server_commandscript();
+ AddSC_tele_commandscript();
+ AddSC_ticket_commandscript();
+ AddSC_titles_commandscript();
+ AddSC_wp_commandscript();
+}
diff --git a/src/server/scripts/Commands/cs_send.cpp b/src/server/scripts/Commands/cs_send.cpp
index 672db3a3ab0..31544543426 100644
--- a/src/server/scripts/Commands/cs_send.cpp
+++ b/src/server/scripts/Commands/cs_send.cpp
@@ -74,7 +74,7 @@ public:
std::string subject = msgSubject;
std::string text = msgText;
- // from console show not existed sender
+ // from console, use non-existing sender
MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUID().GetCounter() : 0, MAIL_STATIONERY_GM);
/// @todo Fix poor design
@@ -173,7 +173,7 @@ public:
}
}
- // from console show not existed sender
+ // from console show nonexisting sender
MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUID().GetCounter() : 0, MAIL_STATIONERY_GM);
// fill mail
@@ -185,7 +185,7 @@ public:
{
if (Item* item = Item::CreateItem(itr->first, itr->second, handler->GetSession() ? handler->GetSession()->GetPlayer() : 0))
{
- item->SaveToDB(trans); // save for prevent lost at next mail load, if send fail then item will deleted
+ item->SaveToDB(trans); // Save to prevent being lost at next mail load. If send fails, the item will be deleted.
draft.AddItem(item);
}
}
@@ -233,7 +233,7 @@ public:
std::string subject = msgSubject;
std::string text = msgText;
- // from console show not existed sender
+ // from console show nonexisting sender
MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUID().GetCounter() : 0, MAIL_STATIONERY_GM);
SQLTransaction trans = CharacterDatabase.BeginTransaction();
@@ -260,7 +260,7 @@ public:
if (!msgStr)
return false;
- ///- Check that he is not logging out.
+ /// - Check if player is logging out.
if (player->GetSession()->isLogingOut())
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp
index c5c85f5f3cc..899c5615206 100644
--- a/src/server/scripts/Commands/cs_ticket.cpp
+++ b/src/server/scripts/Commands/cs_ticket.cpp
@@ -95,7 +95,7 @@ public:
ObjectGuid targetGuid = sObjectMgr->GetPlayerGUIDByName(target);
uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid);
// Target must exist and have administrative rights
- if (!AccountMgr::HasPermission(accountId, rbac::RBAC_PERM_COMMANDS_BE_ASSIGNED_TICKET, realmID))
+ if (!AccountMgr::HasPermission(accountId, rbac::RBAC_PERM_COMMANDS_BE_ASSIGNED_TICKET, realm.Id.Realm))
{
handler->SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A);
return true;
@@ -119,7 +119,7 @@ public:
// Assign ticket
SQLTransaction trans = SQLTransaction(NULL);
- ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(AccountMgr::GetSecurity(accountId, realmID)));
+ ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(AccountMgr::GetSecurity(accountId, realm.Id.Realm)));
ticket->SaveToDB(trans);
sTicketMgr->UpdateLastChange();
@@ -387,7 +387,7 @@ public:
{
ObjectGuid guid = ticket->GetAssignedToGUID();
uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid);
- security = AccountMgr::GetSecurity(accountId, realmID);
+ security = AccountMgr::GetSecurity(accountId, realm.Id.Realm);
}
// Check security
diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp
index 2f5d7b8364c..6309e7279c9 100644
--- a/src/server/scripts/Commands/cs_titles.cpp
+++ b/src/server/scripts/Commands/cs_titles.cpp
@@ -225,7 +225,7 @@ public:
if (CharTitlesEntry const* tEntry = sCharTitlesStore.LookupEntry(i))
titles2 &= ~(uint64(1) << tEntry->bit_index);
- titles &= ~titles2; // remove not existed titles
+ titles &= ~titles2; // remove non-existing titles
target->SetUInt64Value(PLAYER__FIELD_KNOWN_TITLES, titles);
handler->SendSysMessage(LANG_DONE);
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index ef61c231104..424f94f7385 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -561,29 +561,24 @@ public:
// -> variable lowguid is filled with the GUID of the NPC
uint32 pathid = 0;
uint32 point = 0;
- uint32 wpGuid = 0;
Creature* target = handler->getSelectedCreature();
PreparedStatement* stmt = NULL;
+ // User did select a visual waypoint?
if (!target || target->GetEntry() != VISUAL_WAYPOINT)
{
handler->SendSysMessage("|cffff33ffERROR: You must select a waypoint.|r");
return false;
}
- // The visual waypoint
- wpGuid = target->GetGUID().GetCounter();
-
- // User did select a visual waypoint?
-
// Check the creature
stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_BY_WPGUID);
- stmt->setUInt32(0, wpGuid);
+ stmt->setUInt32(0, target->GetSpawnId());
PreparedQueryResult result = WorldDatabase.Query(stmt);
if (!result)
{
- handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUID().GetCounter());
+ handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetSpawnId());
// Select waypoint number from database
// Since we compare float values, we have to deal with
// some difficulties.
@@ -599,11 +594,11 @@ public:
stmt->setString(3, maxDiff);
stmt->setFloat(4, target->GetPositionZ());
stmt->setString(5, maxDiff);
- PreparedQueryResult queryResult = WorldDatabase.Query(stmt);
+ result = WorldDatabase.Query(stmt);
- if (!queryResult)
+ if (!result)
{
- handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid);
+ handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetSpawnId());
return true;
}
}
@@ -631,13 +626,8 @@ public:
{
handler->PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid);
- if (wpGuid != 0)
- if (Creature* wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HighGuid::Unit, VISUAL_WAYPOINT, wpGuid)))
- {
- wpCreature->CombatStop();
- wpCreature->DeleteFromDB();
- wpCreature->AddObjectToRemoveList();
- }
+ target->DeleteFromDB();
+ target->AddObjectToRemoveList();
stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_WAYPOINT_DATA);
stmt->setUInt32(0, pathid);
@@ -659,51 +649,40 @@ public:
Player* chr = handler->GetSession()->GetPlayer();
Map* map = chr->GetMap();
+ // What to do:
+ // Move the visual spawnpoint
+ // Respawn the owner of the waypoints
+ target->DeleteFromDB();
+ target->AddObjectToRemoveList();
+
+ // re-create
+ Creature* wpCreature = new Creature();
+ if (!wpCreature->Create(map->GenerateLowGuid<HighGuid::Unit>(), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()))
{
- // What to do:
- // Move the visual spawnpoint
- // Respawn the owner of the waypoints
- if (wpGuid != 0)
- {
- if (Creature* wpCreature = map->GetCreature(ObjectGuid(HighGuid::Unit, VISUAL_WAYPOINT, wpGuid)))
- {
- wpCreature->CombatStop();
- wpCreature->DeleteFromDB();
- wpCreature->AddObjectToRemoveList();
- }
- // re-create
- Creature* wpCreature2 = new Creature();
- if (!wpCreature2->Create(map->GenerateLowGuid<HighGuid::Unit>(), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()))
- {
- handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
- delete wpCreature2;
- wpCreature2 = NULL;
- return false;
- }
+ handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
+ delete wpCreature;
+ return false;
+ }
- wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
- // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
- /// @todo Should we first use "Create" then use "LoadFromDB"?
- if (!wpCreature2->LoadCreatureFromDB(wpCreature2->GetSpawnId(), map))
- {
- handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
- delete wpCreature2;
- wpCreature2 = NULL;
- return false;
- }
- //sMapMgr->GetMap(npcCreature->GetMapId())->Add(wpCreature2);
- }
+ wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
+ // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
+ /// @todo Should we first use "Create" then use "LoadFromDB"?
+ if (!wpCreature->LoadCreatureFromDB(wpCreature->GetSpawnId(), map))
+ {
+ handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
+ delete wpCreature;
+ return false;
+ }
- stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_WAYPOINT_DATA_POSITION);
- stmt->setFloat(0, chr->GetPositionX());
- stmt->setFloat(1, chr->GetPositionY());
- stmt->setFloat(2, chr->GetPositionZ());
- stmt->setUInt32(3, pathid);
- stmt->setUInt32(4, point);
- WorldDatabase.Execute(stmt);
+ stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_WAYPOINT_DATA_POSITION);
+ stmt->setFloat(0, chr->GetPositionX());
+ stmt->setFloat(1, chr->GetPositionY());
+ stmt->setFloat(2, chr->GetPositionZ());
+ stmt->setUInt32(3, pathid);
+ stmt->setUInt32(4, point);
+ WorldDatabase.Execute(stmt);
- handler->PSendSysMessage(LANG_WAYPOINT_CHANGED);
- }
+ handler->PSendSysMessage(LANG_WAYPOINT_CHANGED);
return true;
} // move
@@ -897,14 +876,15 @@ public:
return false;
}
+ wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
+
// Set "wpguid" column to the visual waypoint
stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_WAYPOINT_DATA_WPGUID);
- stmt->setInt32(0, int32(wpCreature->GetGUID().GetCounter()));
+ stmt->setInt32(0, int32(wpCreature->GetSpawnId()));
stmt->setUInt32(1, pathid);
stmt->setUInt32(2, point);
WorldDatabase.Execute(stmt);
- wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
if (!wpCreature->LoadCreatureFromDB(wpCreature->GetSpawnId(), map))
{
diff --git a/src/server/scripts/Custom/CMakeLists.txt b/src/server/scripts/Custom/CMakeLists.txt
deleted file mode 100644
index 595ff801813..00000000000
--- a/src/server/scripts/Custom/CMakeLists.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-# file(GLOB_RECURSE sources_Custom Custom/*.cpp Custom/*.h)
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
-# ${sources_Custom}
-)
-
-message(" -> Prepared: Custom")
diff --git a/src/server/scripts/Custom/custom_script_loader.cpp b/src/server/scripts/Custom/custom_script_loader.cpp
new file mode 100644
index 00000000000..dd4b5e99d77
--- /dev/null
+++ b/src/server/scripts/Custom/custom_script_loader.cpp
@@ -0,0 +1,25 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddCustomScripts()
+{
+}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
index 9cd724e5596..79709734e18 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -508,19 +508,11 @@ public:
};
// npc_lokhtos_darkbargainer
-enum LokhtosItems
+enum Lokhtos
{
+ QUEST_A_BINDING_CONTRACT = 7604,
+ ITEM_SULFURON_INGOT = 17203,
ITEM_THRORIUM_BROTHERHOOD_CONTRACT = 18628,
- ITEM_SULFURON_INGOT = 17203
-};
-
-enum LokhtosQuests
-{
- QUEST_A_BINDING_CONTRACT = 7604
-};
-
-enum LokhtosSpells
-{
SPELL_CREATE_THORIUM_BROTHERHOOD_CONTRACT_DND = 23059
};
@@ -570,67 +562,12 @@ public:
}
};
-// npc_dughal_stormwing
-enum DughalQuests
-{
- QUEST_JAIL_BREAK = 4322
-};
-
-#define SAY_DUGHAL_FREE "Thank you, $N! I'm free!!!"
-#define GOSSIP_DUGHAL "You're free, Dughal! Get out of here!"
-
-// npc_marshal_windsor
-#define SAY_WINDSOR_AGGRO1 "You locked up the wrong Marshal. Prepare to be destroyed!"
-#define SAY_WINDSOR_AGGRO2 "I bet you're sorry now, aren't you !?!!"
-#define SAY_WINDSOR_AGGRO3 "You better hold me back $N or they are going to feel some prison house beatings."
-#define SAY_WINDSOR_1 "Let's get a move on. My gear should be in the storage area up this way..."
-#define SAY_WINDSOR_4_1 "Check that cell, $N. If someone is alive in there, we need to get them out."
-#define SAY_WINDSOR_4_2 "Get him out of there!"
-#define SAY_WINDSOR_4_3 "Good work! We're almost there, $N. This way."
-#define SAY_WINDSOR_6 "This is it, $N. My stuff should be in that room. Cover me, I'm going in!"
-#define SAY_WINDSOR_9 "Ah, there it is!"
-
-enum MarshalWindsor
-{
- NPC_REGINALD_WINDSOR = 9682
-};
-
-// npc_marshal_reginald_windsor
-#define SAY_REGINALD_WINDSOR_0_1 "Can you feel the power, $N??? It's time to ROCK!"
-#define SAY_REGINALD_WINDSOR_0_2 "Now we just have to free Tobias and we can get out of here. This way!"
-#define SAY_REGINALD_WINDSOR_5_1 "Open it."
-#define SAY_REGINALD_WINDSOR_5_2 "I never did like those two. Let's get moving."
-#define SAY_REGINALD_WINDSOR_7_1 "Open it and be careful this time!"
-#define SAY_REGINALD_WINDSOR_7_2 "That intolerant dirtbag finally got what was coming to him. Good riddance!"
-#define SAY_REGINALD_WINDSOR_7_3 "Alright, let's go."
-#define SAY_REGINALD_WINDSOR_13_1 "Open it. We need to hurry up. I can smell those Dark Irons coming a mile away and I can tell you one thing, they're COMING!"
-#define SAY_REGINALD_WINDSOR_13_2 "Administering fists of fury on Crest Killer!"
-#define SAY_REGINALD_WINDSOR_13_3 "He has to be in the last cell. Unless... they killed him."
-#define SAY_REGINALD_WINDSOR_14_1 "Get him out of there!"
-#define SAY_REGINALD_WINDSOR_14_2 "Excellent work, $N. Let's find the exit. I think I know the way. Follow me!"
-#define SAY_REGINALD_WINDSOR_20_1 "We made it!"
-#define SAY_REGINALD_WINDSOR_20_2 "Meet me at Maxwell's encampment. We'll go over the next stages of the plan there and figure out a way to decode my tablets without the decryption ring."
-
-enum MarshalReginaldWindor
-{
- NPC_SHILL_DINGER = 9678,
- NPC_CREST_KILLER = 9680
-};
-
// npc_rocknot
-enum RocknotSays
-{
- SAY_GOT_BEER = 0
-};
-
-enum RocknotSpells
-{
- SPELL_DRUNKEN_RAGE = 14872
-};
-
-enum RocknotQuests
+enum Rocknot
{
- QUEST_ALE = 4295
+ SAY_GOT_BEER = 0,
+ QUEST_ALE = 4295,
+ SPELL_DRUNKEN_RAGE = 14872
};
class npc_rocknot : public CreatureScript
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp
index 51bb314968d..ffec32c0619 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp
@@ -27,6 +27,8 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "molten_core.h"
+#include "SpellAuraEffects.h"
+#include "SpellScript.h"
enum Emotes
{
@@ -36,9 +38,10 @@ enum Emotes
enum Spells
{
SPELL_INFERNO = 19695,
+ SPELL_INFERNO_DMG = 19698,
SPELL_IGNITE_MANA = 19659,
SPELL_LIVING_BOMB = 20475,
- SPELL_ARMAGEDDON = 20479,
+ SPELL_ARMAGEDDON = 20478,
};
enum Events
@@ -119,7 +122,36 @@ class boss_baron_geddon : public CreatureScript
}
};
+class spell_baron_geddon_inferno : public SpellScriptLoader
+{
+ public:
+ spell_baron_geddon_inferno() : SpellScriptLoader("spell_baron_geddon_inferno") { }
+
+ class spell_baron_geddon_inferno_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_baron_geddon_inferno_AuraScript);
+
+ void OnPeriodic(AuraEffect const* aurEff)
+ {
+ PreventDefaultAction();
+ int32 damageForTick[8] = { 500, 500, 1000, 1000, 2000, 2000, 3000, 5000 };
+ GetTarget()->CastCustomSpell(SPELL_INFERNO_DMG, SPELLVALUE_BASE_POINT0, damageForTick[aurEff->GetTickNumber() - 1], (Unit*)nullptr, TRIGGERED_FULL_MASK, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_baron_geddon_inferno_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_baron_geddon_inferno_AuraScript();
+ }
+};
+
void AddSC_boss_baron_geddon()
{
new boss_baron_geddon();
+ new spell_baron_geddon_inferno();
}
diff --git a/src/server/scripts/EasternKingdoms/CMakeLists.txt b/src/server/scripts/EasternKingdoms/CMakeLists.txt
deleted file mode 100644
index 8e6616347f9..00000000000
--- a/src/server/scripts/EasternKingdoms/CMakeLists.txt
+++ /dev/null
@@ -1,204 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- EasternKingdoms/zone_ghostlands.cpp
- EasternKingdoms/AlteracValley/boss_galvangar.cpp
- EasternKingdoms/AlteracValley/boss_balinda.cpp
- EasternKingdoms/AlteracValley/boss_drekthar.cpp
- EasternKingdoms/AlteracValley/boss_vanndar.cpp
- EasternKingdoms/AlteracValley/alterac_valley.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.h
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/blackwing_lair.h
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mother_smolderweb.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_highlord_omokk.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/blackrock_spire.h
- EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_gehennas.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_lucifron.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_garr.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/molten_core.h
- EasternKingdoms/BlackrockMountain/MoltenCore/instance_molten_core.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_magmadar.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp
- EasternKingdoms/Scholomance/boss_the_ravenian.cpp
- EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
- EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp
- EasternKingdoms/Scholomance/boss_illucia_barov.cpp
- EasternKingdoms/Scholomance/scholomance.h
- EasternKingdoms/Scholomance/boss_vectus.cpp
- EasternKingdoms/Scholomance/boss_jandice_barov.cpp
- EasternKingdoms/Scholomance/boss_kormok.cpp
- EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
- EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
- EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
- EasternKingdoms/Scholomance/instance_scholomance.cpp
- EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
- EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
- EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
- EasternKingdoms/zone_isle_of_queldanas.cpp
- EasternKingdoms/ZulGurub/boss_hakkar.cpp
- EasternKingdoms/ZulGurub/boss_mandokir.cpp
- EasternKingdoms/ZulGurub/boss_marli.cpp
- EasternKingdoms/ZulGurub/boss_hazzarah.cpp
- EasternKingdoms/ZulGurub/boss_jeklik.cpp
- EasternKingdoms/ZulGurub/boss_grilek.cpp
- EasternKingdoms/ZulGurub/zulgurub.h
- EasternKingdoms/ZulGurub/boss_renataki.cpp
- EasternKingdoms/ZulGurub/boss_arlokk.cpp
- EasternKingdoms/ZulGurub/boss_gahzranka.cpp
- EasternKingdoms/ZulGurub/boss_venoxis.cpp
- EasternKingdoms/ZulGurub/instance_zulgurub.cpp
- EasternKingdoms/ZulGurub/boss_jindo.cpp
- EasternKingdoms/ZulGurub/boss_wushoolay.cpp
- EasternKingdoms/ZulGurub/boss_thekal.cpp
- EasternKingdoms/zone_wetlands.cpp
- EasternKingdoms/zone_arathi_highlands.cpp
- EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
- EasternKingdoms/Gnomeregan/gnomeregan.cpp
- EasternKingdoms/Gnomeregan/gnomeregan.h
- EasternKingdoms/zone_redridge_mountains.cpp
- EasternKingdoms/ScarletEnclave/chapter2.cpp
- EasternKingdoms/ScarletEnclave/chapter5.cpp
- EasternKingdoms/ScarletEnclave/chapter1.cpp
- EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
- EasternKingdoms/zone_eastern_plaguelands.cpp
- EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
- EasternKingdoms/Stratholme/boss_nerubenkan.cpp
- EasternKingdoms/Stratholme/instance_stratholme.cpp
- EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
- EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
- EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
- EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp
- EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
- EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
- EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
- EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
- EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
- EasternKingdoms/Stratholme/stratholme.h
- EasternKingdoms/Stratholme/stratholme.cpp
- EasternKingdoms/zone_tirisfal_glades.cpp
- EasternKingdoms/SunkenTemple/sunken_temple.cpp
- EasternKingdoms/SunkenTemple/sunken_temple.h
- EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
- EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
- EasternKingdoms/MagistersTerrace/magisters_terrace.h
- EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
- EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
- EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
- EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
- EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
- EasternKingdoms/Uldaman/uldaman.cpp
- EasternKingdoms/Uldaman/boss_ironaya.cpp
- EasternKingdoms/Uldaman/uldaman.h
- EasternKingdoms/Uldaman/instance_uldaman.cpp
- EasternKingdoms/Uldaman/boss_archaedas.cpp
- EasternKingdoms/zone_swamp_of_sorrows.cpp
- EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
- EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
- EasternKingdoms/SunwellPlateau/sunwell_plateau.h
- EasternKingdoms/SunwellPlateau/boss_muru.cpp
- EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
- EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
- EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
- EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp
- EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
- EasternKingdoms/zone_stranglethorn_vale.cpp
- EasternKingdoms/Deadmines/deadmines.h
- EasternKingdoms/Deadmines/deadmines.cpp
- EasternKingdoms/Deadmines/boss_mr_smite.cpp
- EasternKingdoms/Deadmines/instance_deadmines.cpp
- EasternKingdoms/zone_duskwood.cpp
- EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
- EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
- EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
- EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
- EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
- EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
- EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
- EasternKingdoms/ScarletMonastery/scarlet_monastery.h
- EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
- EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
- EasternKingdoms/ScarletMonastery/boss_herod.cpp
- EasternKingdoms/ScarletMonastery/boss_scorn.cpp
- EasternKingdoms/zone_undercity.cpp
- EasternKingdoms/zone_loch_modan.cpp
- EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
- EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
- EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
- EasternKingdoms/zone_burning_steppes.cpp
- EasternKingdoms/zone_blasted_lands.cpp
- EasternKingdoms/zone_stormwind_city.cpp
- EasternKingdoms/ZulAman/boss_halazzi.cpp
- EasternKingdoms/ZulAman/boss_hexlord.cpp
- EasternKingdoms/ZulAman/boss_zuljin.cpp
- EasternKingdoms/ZulAman/boss_akilzon.cpp
- EasternKingdoms/ZulAman/instance_zulaman.cpp
- EasternKingdoms/ZulAman/boss_janalai.cpp
- EasternKingdoms/ZulAman/boss_nalorakk.cpp
- EasternKingdoms/ZulAman/zulaman.cpp
- EasternKingdoms/ZulAman/zulaman.h
- EasternKingdoms/zone_hinterlands.cpp
- EasternKingdoms/zone_western_plaguelands.cpp
- EasternKingdoms/zone_silverpine_forest.cpp
- EasternKingdoms/Karazhan/instance_karazhan.cpp
- EasternKingdoms/Karazhan/boss_nightbane.cpp
- EasternKingdoms/Karazhan/karazhan.cpp
- EasternKingdoms/Karazhan/boss_curator.cpp
- EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
- EasternKingdoms/Karazhan/boss_netherspite.cpp
- EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
- EasternKingdoms/Karazhan/boss_midnight.cpp
- EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
- EasternKingdoms/Karazhan/bosses_opera.cpp
- EasternKingdoms/Karazhan/boss_moroes.cpp
- EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
- EasternKingdoms/Karazhan/karazhan.h
- EasternKingdoms/TheStockade/instance_the_stockade.cpp
-)
-
-message(" -> Prepared: Eastern Kingdoms")
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index 541ddc0e1c8..8f246ab9bf0 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -25,17 +25,25 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "deadmines.h"
-enum Spels
+enum Spells
{
SPELL_TRASH = 3391,
SPELL_SMITE_STOMP = 6432,
SPELL_SMITE_SLAM = 6435,
- SPELL_NIMBLE_REFLEXES = 6264,
+ SPELL_NIMBLE_REFLEXES = 6264
+};
+enum Equips
+{
EQUIP_SWORD = 5191,
- EQUIP_MACE = 7230,
+ EQUIP_AXE = 5196,
+ EQUIP_MACE = 7230
+};
- SAY_AGGRO = 0,
+enum Texts
+{
+ SAY_PHASE_1 = 2,
+ SAY_PHASE_2 = 3
};
class boss_mr_smite : public CreatureScript
@@ -66,6 +74,8 @@ public:
uiPhase = 0;
uiTimer = 0;
+
+ uiIsMoving = false;
}
InstanceScript* instance;
@@ -79,16 +89,19 @@ public:
uint32 uiPhase;
uint32 uiTimer;
+ bool uiIsMoving;
+
void Reset() override
{
Initialize();
SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ me->SetReactState(REACT_AGGRESSIVE);
}
void EnterCombat(Unit* /*who*/) override
{
- Talk(SAY_AGGRO);
}
bool bCheckChances()
@@ -105,38 +118,52 @@ public:
if (!UpdateVictim())
return;
- /*START ACID-AI*/
- if (uiTrashTimer <= uiDiff)
+ if (!uiIsMoving) // halt abilities in between phases
{
- if (bCheckChances())
- DoCast(me, SPELL_TRASH);
- uiTrashTimer = urand(6000, 15500);
- } else uiTrashTimer -= uiDiff;
+ if (uiTrashTimer <= uiDiff)
+ {
+ if (bCheckChances())
+ DoCast(me, SPELL_TRASH);
+ uiTrashTimer = urand(6000, 15500);
+ }
+ else uiTrashTimer -= uiDiff;
- if (uiSlamTimer <= uiDiff)
- {
- if (bCheckChances())
- DoCastVictim(SPELL_SMITE_SLAM);
- uiSlamTimer = 11000;
- } else uiSlamTimer -= uiDiff;
+ if (uiSlamTimer <= uiDiff)
+ {
+ if (bCheckChances())
+ DoCastVictim(SPELL_SMITE_SLAM);
+ uiSlamTimer = 11000;
+ }
+ else uiSlamTimer -= uiDiff;
- if (uiNimbleReflexesTimer <= uiDiff)
- {
- if (bCheckChances())
- DoCast(me, SPELL_NIMBLE_REFLEXES);
- uiNimbleReflexesTimer = urand(27300, 60100);
- } else uiNimbleReflexesTimer -= uiDiff;
- /*END ACID-AI*/
+ if (uiNimbleReflexesTimer <= uiDiff)
+ {
+ if (bCheckChances())
+ DoCast(me, SPELL_NIMBLE_REFLEXES);
+ uiNimbleReflexesTimer = urand(27300, 60100);
+ }
+ else uiNimbleReflexesTimer -= uiDiff;
+ }
if ((uiHealth == 0 && !HealthAbovePct(66)) || (uiHealth == 1 && !HealthAbovePct(33)))
{
++uiHealth;
DoCastAOE(SPELL_SMITE_STOMP, false);
SetCombatMovement(false);
- if (GameObject* go = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_SMITE_CHEST)))
+ me->AttackStop();
+ me->InterruptNonMeleeSpells(false);
+ me->SetReactState(REACT_PASSIVE);
+ uiTimer = 2500;
+ uiPhase = 1;
+
+ switch (uiHealth)
{
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 3.0f, go->GetPositionY(), go->GetPositionZ());
+ case 1:
+ Talk(SAY_PHASE_1);
+ break;
+ case 2:
+ Talk(SAY_PHASE_2);
+ break;
}
}
@@ -147,21 +174,36 @@ public:
switch (uiPhase)
{
case 1:
- me->HandleEmoteCommand(EMOTE_STATE_KNEEL); //dosen't work?
- uiTimer = 1000;
- uiPhase = 2;
+ {
+ if (uiIsMoving)
+ break;
+
+ if (GameObject* go = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_SMITE_CHEST)))
+ {
+ me->GetMotionMaster()->Clear();
+ me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 1.5f, go->GetPositionY() + 1.4f, go->GetPositionZ());
+ uiIsMoving = true;
+ }
break;
+ }
case 2:
if (uiHealth == 1)
- SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SWORD, EQUIP_NO_CHANGE);
+ SetEquipmentSlots(false, EQUIP_AXE, EQUIP_AXE, EQUIP_NO_CHANGE);
else
SetEquipmentSlots(false, EQUIP_MACE, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
uiTimer = 500;
uiPhase = 3;
break;
case 3:
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ uiTimer = 750;
+ uiPhase = 4;
+ break;
+ case 4:
+ me->SetReactState(REACT_AGGRESSIVE);
SetCombatMovement(true);
me->GetMotionMaster()->MoveChase(me->GetVictim(), me->m_CombatDistance);
+ uiIsMoving = false;
uiPhase = 0;
break;
}
@@ -176,8 +218,11 @@ public:
if (uiType != POINT_MOTION_TYPE)
return;
- uiTimer = 1500;
- uiPhase = 1;
+ me->SetFacingTo(5.47f);
+ me->SetStandState(UNIT_STAND_STATE_KNEEL);
+
+ uiTimer = 2000;
+ uiPhase = 2;
}
};
};
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
index dff4243617e..01ebabb160e 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
+++ b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
@@ -26,6 +26,7 @@ enum CannonState
CANNON_GUNPOWDER_USED,
CANNON_BLAST_INITIATED,
PIRATES_ATTACK,
+ SMITE_ALARMED,
EVENT_DONE
};
@@ -48,4 +49,16 @@ enum GameObjects
GO_DOOR_LEVER = 101833,
GO_MR_SMITE_CHEST = 144111
};
+
+enum CreaturesIds
+{
+ NPC_MR_SMITE = 646
+};
+
+enum InstanceTexts
+{
+ SAY_ALARM1 = 0,
+ SAY_ALARM2 = 1
+};
+
#endif
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index 6714b243765..7599cf38f08 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -32,18 +32,14 @@ EndScriptData */
enum Sounds
{
SOUND_CANNONFIRE = 1400,
- SOUND_DESTROYDOOR = 3079,
- SOUND_MR_SMITE_ALARM1 = 5775,
- SOUND_MR_SMITE_ALARM2 = 5777
+ SOUND_DESTROYDOOR = 3079
};
-#define SAY_MR_SMITE_ALARM1 "You there, check out that noise!"
-#define SAY_MR_SMITE_ALARM2 "We're under attack! A vast, ye swabs! Repel the invaders!"
-
enum Misc
{
DATA_CANNON_BLAST_TIMER = 3000,
- DATA_PIRATES_DELAY_TIMER = 1000
+ DATA_PIRATES_DELAY_TIMER = 1000,
+ DATA_SMITE_ALARM_DELAY_TIMER = 5000
};
class instance_deadmines : public InstanceMapScript
@@ -63,6 +59,7 @@ class instance_deadmines : public InstanceMapScript
State = CANNON_NOT_USED;
CannonBlast_Timer = 0;
PiratesDelay_Timer = 0;
+ SmiteAlarmDelay_Timer = 0;
}
ObjectGuid FactoryDoorGUID;
@@ -72,10 +69,12 @@ class instance_deadmines : public InstanceMapScript
ObjectGuid DefiasPirate1GUID;
ObjectGuid DefiasPirate2GUID;
ObjectGuid DefiasCompanionGUID;
+ ObjectGuid MrSmiteGUID;
uint32 State;
uint32 CannonBlast_Timer;
uint32 PiratesDelay_Timer;
+ uint32 SmiteAlarmDelay_Timer;
ObjectGuid uiSmiteChestGUID;
virtual void Update(uint32 diff) override
@@ -91,22 +90,20 @@ class instance_deadmines : public InstanceMapScript
{
case CANNON_GUNPOWDER_USED:
CannonBlast_Timer = DATA_CANNON_BLAST_TIMER;
- // it's a hack - Mr. Smite should do that but his too far away
- //pIronCladDoor->SetName("Mr. Smite");
- //pIronCladDoor->MonsterYell(SAY_MR_SMITE_ALARM1, LANG_UNIVERSAL, NULL);
- pIronCladDoor->PlayDirectSound(SOUND_MR_SMITE_ALARM1);
State = CANNON_BLAST_INITIATED;
break;
case CANNON_BLAST_INITIATED:
PiratesDelay_Timer = DATA_PIRATES_DELAY_TIMER;
+ SmiteAlarmDelay_Timer = DATA_SMITE_ALARM_DELAY_TIMER;
if (CannonBlast_Timer <= diff)
{
SummonCreatures();
ShootCannon();
BlastOutDoor();
LeverStucked();
- //pIronCladDoor->MonsterYell(SAY_MR_SMITE_ALARM2, LANG_UNIVERSAL, NULL);
- pIronCladDoor->PlayDirectSound(SOUND_MR_SMITE_ALARM2);
+ instance->LoadGrid(-22.8f, -797.24f); // Loads Mr. Smite's grid.
+ if (Creature* smite = instance->GetCreature(MrSmiteGUID)) // goes off when door blows up
+ smite->AI()->Talk(SAY_ALARM1);
State = PIRATES_ATTACK;
} else CannonBlast_Timer -= diff;
break;
@@ -114,9 +111,17 @@ class instance_deadmines : public InstanceMapScript
if (PiratesDelay_Timer <= diff)
{
MoveCreaturesInside();
- State = EVENT_DONE;
+ State = SMITE_ALARMED;
} else PiratesDelay_Timer -= diff;
break;
+ case SMITE_ALARMED:
+ if (SmiteAlarmDelay_Timer <= diff)
+ {
+ if (Creature* smite = instance->GetCreature(MrSmiteGUID))
+ smite->AI()->Talk(SAY_ALARM2);
+ State = EVENT_DONE;
+ } else SmiteAlarmDelay_Timer -= diff;
+ break;
}
}
@@ -180,6 +185,18 @@ class instance_deadmines : public InstanceMapScript
pDoorLever->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
}
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case NPC_MR_SMITE:
+ MrSmiteGUID = creature->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
+
void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
index 9f4a31fdbbc..b694c074879 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
@@ -50,19 +50,9 @@ class boss_maiden_of_virtue : public CreatureScript
public:
boss_maiden_of_virtue() : CreatureScript("boss_maiden_of_virtue") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_maiden_of_virtueAI(creature);
- }
-
struct boss_maiden_of_virtueAI : public BossAI
{
- boss_maiden_of_virtueAI(Creature* creature) : BossAI(creature, TYPE_MAIDEN) { }
-
- void Reset() override
- {
- _Reset();
- }
+ boss_maiden_of_virtueAI(Creature* creature) : BossAI(creature, DATA_MAIDEN_OF_VIRTUE) { }
void KilledUnit(Unit* /*Victim*/) override
{
@@ -132,6 +122,11 @@ public:
DoMeleeAttackIfReady();
}
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new boss_maiden_of_virtueAI(creature);
+ }
};
void AddSC_boss_maiden_of_virtue()
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index ced8dd8f37e..43ef7e006ef 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -26,6 +26,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
+#include "karazhan.h"
enum Midnight
{
@@ -109,6 +110,9 @@ public:
Talk(SAY_DEATH);
if (Unit* midnight = ObjectAccessor::GetUnit(*me, Midnight))
midnight->KillSelf();
+
+ if (InstanceScript* instance = me->GetInstanceScript())
+ instance->SetBossState(DATA_ATTUMEN, DONE);
}
void UpdateAI(uint32 diff) override;
@@ -157,7 +161,11 @@ public:
me->SetVisible(true);
}
- void EnterCombat(Unit* /*who*/) override { }
+ void EnterCombat(Unit* /*who*/) override
+ {
+ if (InstanceScript* instance = me->GetInstanceScript())
+ instance->SetBossState(DATA_ATTUMEN, IN_PROGRESS);
+ }
void KilledUnit(Unit* /*victim*/) override
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index 79e36442f4b..e667141fa29 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -143,12 +143,12 @@ public:
if (me->IsAlive())
SpawnAdds();
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetBossState(DATA_MOROES, NOT_STARTED);
}
void StartEvent()
{
- instance->SetData(TYPE_MOROES, IN_PROGRESS);
+ instance->SetBossState(DATA_MOROES, IN_PROGRESS);
DoZoneInCombat();
}
@@ -171,7 +171,7 @@ public:
{
Talk(SAY_DEATH);
- instance->SetData(TYPE_MOROES, DONE);
+ instance->SetBossState(DATA_MOROES, DONE);
DeSpawnAdds();
@@ -257,12 +257,6 @@ public:
if (!UpdateVictim())
return;
- if (!instance->GetData(TYPE_MOROES))
- {
- EnterEvadeMode();
- return;
- }
-
if (!Enrage && HealthBelowPct(30))
{
DoCast(me, SPELL_FRENZY);
@@ -347,7 +341,7 @@ struct boss_moroes_guestAI : public ScriptedAI
void Reset() override
{
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetBossState(DATA_MOROES, NOT_STARTED);
}
void AcquireGUID()
@@ -373,7 +367,7 @@ struct boss_moroes_guestAI : public ScriptedAI
void UpdateAI(uint32 /*diff*/) override
{
- if (!instance->GetData(TYPE_MOROES))
+ if (instance->GetBossState(DATA_MOROES) != IN_PROGRESS)
EnterEvadeMode();
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index 6f5f2b8f65f..6ff20e66f7f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -138,15 +138,15 @@ public:
{
Initialize();
- me->SetSpeed(MOVE_RUN, 2.0f);
+ me->SetSpeedRate(MOVE_RUN, 2.0f);
me->SetDisableGravity(true);
me->SetWalk(false);
me->setActive(true);
- if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS)
+ if (instance->GetBossState(DATA_NIGHTBANE) == DONE || instance->GetBossState(DATA_NIGHTBANE) == IN_PROGRESS)
me->DisappearAndDie();
else
- instance->SetData(TYPE_NIGHTBANE, NOT_STARTED);
+ instance->SetBossState(DATA_NIGHTBANE, NOT_STARTED);
HandleTerraceDoors(true);
@@ -165,10 +165,10 @@ public:
void EnterCombat(Unit* /*who*/) override
{
- instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS);
+ instance->SetBossState(DATA_NIGHTBANE, IN_PROGRESS);
HandleTerraceDoors(false);
- Talk(YELL_AGGRO);
+ Talk(YELL_AGGRO);
}
void AttackStart(Unit* who) override
@@ -179,7 +179,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- instance->SetData(TYPE_NIGHTBANE, DONE);
+ instance->SetBossState(DATA_NIGHTBANE, DONE);
HandleTerraceDoors(true);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 450678a0f86..17a23a0b2e7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -154,7 +154,7 @@ public:
Initialize();
// Not in progress
- instance->SetData(TYPE_ARAN, NOT_STARTED);
+ instance->SetBossState(DATA_ARAN, NOT_STARTED);
instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), true);
}
@@ -167,7 +167,7 @@ public:
{
Talk(SAY_DEATH);
- instance->SetData(TYPE_ARAN, DONE);
+ instance->SetBossState(DATA_ARAN, DONE);
instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), true);
}
@@ -175,7 +175,7 @@ public:
{
Talk(SAY_AGGRO);
- instance->SetData(TYPE_ARAN, IN_PROGRESS);
+ instance->SetBossState(DATA_ARAN, IN_PROGRESS);
instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), false);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index 7bc835dcced..2e33f0933e3 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -61,7 +61,6 @@ enum Creatures
NPC_DEMONCHAINS = 17248,
NPC_FIENDISHIMP = 17267,
NPC_PORTAL = 17265,
- NPC_KILREK = 17229
};
@@ -316,7 +315,7 @@ public:
Initialize();
- instance->SetData(TYPE_TERESTIAN, NOT_STARTED);
+ instance->SetBossState(DATA_TERESTIAN, NOT_STARTED);
me->RemoveAurasDueToSpell(SPELL_BROKEN_PACT);
@@ -371,7 +370,7 @@ public:
Talk(SAY_DEATH);
- instance->SetData(TYPE_TERESTIAN, DONE);
+ instance->SetBossState(DATA_TERESTIAN, DONE);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index d4d0e6fa70d..3f236c060d7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -674,6 +674,12 @@ public:
void Initialize()
{
+ // Hello, developer from the future! It's me again!
+ // This time, you're fixing Karazhan scripts. Awesome. These are a mess of hacks. An amalgamation of hacks, so to speak. Maybe even a Patchwerk thereof.
+ // Anyway, I digress.
+ // @todo This line below is obviously a hack. Duh. I'm just coming in here to hackfix the encounter to actually be completable.
+ // It needs a rewrite. Badly. Please, take good care of it.
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE);
CycloneTimer = 30000;
ChainLightningTimer = 10000;
}
@@ -701,20 +707,12 @@ public:
void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_CRONE_AGGRO);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
}
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_CRONE_DEATH);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
-
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void UpdateAI(uint32 diff) override
@@ -722,9 +720,6 @@ public:
if (!UpdateVictim())
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
-
if (CycloneTimer <= diff)
{
if (Creature* Cyclone = DoSpawnCreature(CREATURE_CYCLONE, float(urand(0, 9)), float(urand(0, 9)), 0, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
@@ -908,13 +903,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
DoPlaySoundToSet(me, SOUND_WOLF_DEATH);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
-
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void UpdateAI(uint32 diff) override
@@ -1158,12 +1147,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_JULIANNE_DEATH02);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void KilledUnit(Unit* /*victim*/) override
@@ -1316,13 +1300,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_ROMULO_DEATH);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
-
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void KilledUnit(Unit* /*victim*/) override
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
index b23b9e645d0..ad403e6aeed 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
@@ -27,8 +27,6 @@ EndScriptData */
#include "InstanceScript.h"
#include "karazhan.h"
-#define MAX_ENCOUNTER 12
-
/*
0 - Attumen + Midnight (optional)
1 - Moroes
@@ -44,6 +42,13 @@ EndScriptData */
11 - Nightbane
*/
+const Position OptionalSpawn[] =
+{
+ { -10960.981445f, -1940.138428f, 46.178097f, 4.12f }, // Hyakiss the Lurker
+ { -10945.769531f, -2040.153320f, 49.474438f, 0.077f }, // Shadikith the Glider
+ { -10899.903320f, -2085.573730f, 49.474449f, 1.38f } // Rokad the Ravager
+};
+
class instance_karazhan : public InstanceMapScript
{
public:
@@ -59,150 +64,169 @@ public:
instance_karazhan_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
- memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
+ SetBossNumber(EncounterCount);
// 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered.
- m_uiOperaEvent = urand(1, 3);
- m_uiOzDeathCount = 0;
+ OperaEvent = urand(EVENT_OZ, EVENT_RAJ);
+ OzDeathCount = 0;
+ OptionalBossCount = 0;
}
- uint32 m_auiEncounter[MAX_ENCOUNTER];
- std::string strSaveData;
-
- uint32 m_uiOperaEvent;
- uint32 m_uiOzDeathCount;
-
- ObjectGuid m_uiCurtainGUID;
- ObjectGuid m_uiStageDoorLeftGUID;
- ObjectGuid m_uiStageDoorRightGUID;
- ObjectGuid m_uiKilrekGUID;
- ObjectGuid m_uiTerestianGUID;
- ObjectGuid m_uiMoroesGUID;
- ObjectGuid m_uiLibraryDoor; // Door at Shade of Aran
- ObjectGuid m_uiMassiveDoor; // Door at Netherspite
- ObjectGuid m_uiSideEntranceDoor; // Side Entrance
- ObjectGuid m_uiGamesmansDoor; // Door before Chess
- ObjectGuid m_uiGamesmansExitDoor; // Door after Chess
- ObjectGuid m_uiNetherspaceDoor; // Door at Malchezaar
- ObjectGuid MastersTerraceDoor[2];
- ObjectGuid ImageGUID;
- ObjectGuid DustCoveredChest;
-
- bool IsEncounterInProgress() const override
+ void OnCreatureCreate(Creature* creature) override
{
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS)
- return true;
-
- return false;
+ switch (creature->GetEntry())
+ {
+ case NPC_KILREK:
+ KilrekGUID = creature->GetGUID();
+ break;
+ case NPC_TERESTIAN_ILLHOOF:
+ TerestianGUID = creature->GetGUID();
+ break;
+ case NPC_MOROES:
+ MoroesGUID = creature->GetGUID();
+ break;
+ }
}
- void OnCreatureCreate(Creature* creature) override
+ void OnUnitDeath(Unit* unit) override
{
+ Creature* creature = unit->ToCreature();
+ if (!creature)
+ return;
+
switch (creature->GetEntry())
{
- case 17229: m_uiKilrekGUID = creature->GetGUID(); break;
- case 15688: m_uiTerestianGUID = creature->GetGUID(); break;
- case 15687: m_uiMoroesGUID = creature->GetGUID(); break;
+ case NPC_COLDMIST_WIDOW:
+ case NPC_COLDMIST_STALKER:
+ case NPC_SHADOWBAT:
+ case NPC_VAMPIRIC_SHADOWBAT:
+ case NPC_GREATER_SHADOWBAT:
+ case NPC_PHASE_HOUND:
+ case NPC_DREADBEAST:
+ case NPC_SHADOWBEAST:
+ if (GetBossState(DATA_OPTIONAL_BOSS) == TO_BE_DECIDED)
+ {
+ ++OptionalBossCount;
+ if (OptionalBossCount == OPTIONAL_BOSS_REQUIRED_DEATH_COUNT)
+ {
+ switch (urand(NPC_HYAKISS_THE_LURKER, NPC_ROKAD_THE_RAVAGER))
+ {
+ case NPC_HYAKISS_THE_LURKER:
+ instance->SummonCreature(NPC_HYAKISS_THE_LURKER, OptionalSpawn[0]);
+ break;
+ case NPC_SHADIKITH_THE_GLIDER:
+ instance->SummonCreature(NPC_SHADIKITH_THE_GLIDER, OptionalSpawn[1]);
+ break;
+ case NPC_ROKAD_THE_RAVAGER:
+ instance->SummonCreature(NPC_ROKAD_THE_RAVAGER, OptionalSpawn[2]);
+ break;
+ }
+ }
+ }
+ break;
+ default:
+ break;
}
}
- void SetData(uint32 type, uint32 uiData) override
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
- case TYPE_ATTUMEN: m_auiEncounter[0] = uiData; break;
- case TYPE_MOROES:
- if (m_auiEncounter[1] == DONE)
- break;
- m_auiEncounter[1] = uiData;
+ case DATA_OPERA_OZ_DEATHCOUNT:
+ if (data == SPECIAL)
+ ++OzDeathCount;
+ else if (data == IN_PROGRESS)
+ OzDeathCount = 0;
break;
- case TYPE_MAIDEN: m_auiEncounter[2] = uiData; break;
- case TYPE_OPTIONAL_BOSS: m_auiEncounter[3] = uiData; break;
- case TYPE_OPERA:
- m_auiEncounter[4] = uiData;
- if (uiData == DONE)
+ }
+ }
+
+ bool SetBossState(uint32 type, EncounterState state) override
+ {
+ if (!InstanceScript::SetBossState(type, state))
+ return false;
+
+ switch (type)
+ {
+ case DATA_OPERA_PERFORMANCE:
+ if (state == DONE)
+ {
+ HandleGameObject(StageDoorLeftGUID, true);
+ HandleGameObject(StageDoorRightGUID, true);
+ if (GameObject* sideEntrance = instance->GetGameObject(SideEntranceDoor))
+ sideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, 16812, NULL);
+ }
break;
- case TYPE_CURATOR: m_auiEncounter[5] = uiData; break;
- case TYPE_ARAN: m_auiEncounter[6] = uiData; break;
- case TYPE_TERESTIAN: m_auiEncounter[7] = uiData; break;
- case TYPE_NETHERSPITE: m_auiEncounter[8] = uiData; break;
- case TYPE_CHESS:
- if (uiData == DONE)
+ case DATA_CHESS:
+ if (state == DONE)
DoRespawnGameObject(DustCoveredChest, DAY);
- m_auiEncounter[9] = uiData;
break;
- case TYPE_MALCHEZZAR: m_auiEncounter[10] = uiData; break;
- case TYPE_NIGHTBANE:
- if (m_auiEncounter[11] != DONE)
- m_auiEncounter[11] = uiData;
- break;
- case DATA_OPERA_OZ_DEATHCOUNT:
- if (uiData == SPECIAL)
- ++m_uiOzDeathCount;
- else if (uiData == IN_PROGRESS)
- m_uiOzDeathCount = 0;
+ default:
break;
}
- if (uiData == DONE)
- {
- OUT_SAVE_INST_DATA;
-
- std::ostringstream saveStream;
- saveStream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' '
- << m_auiEncounter[3] << ' ' << m_auiEncounter[4] << ' ' << m_auiEncounter[5] << ' ' << m_auiEncounter[6] << ' '
- << m_auiEncounter[7] << ' ' << m_auiEncounter[8] << ' ' << m_auiEncounter[9] << ' ' << m_auiEncounter[10] << ' ' << m_auiEncounter[11];
-
- strSaveData = saveStream.str();
-
- SaveToDB();
- OUT_SAVE_INST_DATA_COMPLETE;
- }
+ return true;
}
- void SetGuidData(uint32 identifier, ObjectGuid data) override
+ void SetGuidData(uint32 type, ObjectGuid data) override
{
- switch (identifier)
- {
- case DATA_IMAGE_OF_MEDIVH: ImageGUID = data;
- }
+ if (type == DATA_IMAGE_OF_MEDIVH)
+ ImageGUID = data;
}
void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
- case 183932: m_uiCurtainGUID = go->GetGUID(); break;
- case 184278:
- m_uiStageDoorLeftGUID = go->GetGUID();
- if (m_auiEncounter[4] == DONE)
+ case GO_STAGE_CURTAIN:
+ CurtainGUID = go->GetGUID();
+ break;
+ case GO_STAGE_DOOR_LEFT:
+ StageDoorLeftGUID = go->GetGUID();
+ if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
go->SetGoState(GO_STATE_ACTIVE);
break;
- case 184279:
- m_uiStageDoorRightGUID = go->GetGUID();
- if (m_auiEncounter[4] == DONE)
+ case GO_STAGE_DOOR_RIGHT:
+ StageDoorRightGUID = go->GetGUID();
+ if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
go->SetGoState(GO_STATE_ACTIVE);
break;
- case 184517: m_uiLibraryDoor = go->GetGUID(); break;
- case 185521: m_uiMassiveDoor = go->GetGUID(); break;
- case 184276: m_uiGamesmansDoor = go->GetGUID(); break;
- case 184277: m_uiGamesmansExitDoor = go->GetGUID(); break;
- case 185134: m_uiNetherspaceDoor = go->GetGUID(); break;
- case 184274: MastersTerraceDoor[0] = go->GetGUID(); break;
- case 184280: MastersTerraceDoor[1] = go->GetGUID(); break;
- case 184275:
- m_uiSideEntranceDoor = go->GetGUID();
- if (m_auiEncounter[4] == DONE)
+ case GO_PRIVATE_LIBRARY_DOOR:
+ LibraryDoor = go->GetGUID();
+ break;
+ case GO_MASSIVE_DOOR:
+ MassiveDoor = go->GetGUID();
+ break;
+ case GO_GAMESMAN_HALL_DOOR:
+ GamesmansDoor = go->GetGUID();
+ break;
+ case GO_GAMESMAN_HALL_EXIT_DOOR:
+ GamesmansExitDoor = go->GetGUID();
+ break;
+ case GO_NETHERSPACE_DOOR:
+ NetherspaceDoor = go->GetGUID();
+ break;
+ case GO_MASTERS_TERRACE_DOOR:
+ MastersTerraceDoor[0] = go->GetGUID();
+ break;
+ case GO_MASTERS_TERRACE_DOOR2:
+ MastersTerraceDoor[1] = go->GetGUID();
+ break;
+ case GO_SIDE_ENTRANCE_DOOR:
+ SideEntranceDoor = go->GetGUID();
+ if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
else
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
break;
- case 185119: DustCoveredChest = go->GetGUID(); break;
+ case GO_DUST_COVERED_CHEST:
+ DustCoveredChest = go->GetGUID();
+ break;
}
- switch (m_uiOperaEvent)
+ switch (OperaEvent)
{
/// @todo Set Object visibilities for Opera based on performance
case EVENT_OZ:
@@ -216,77 +240,77 @@ public:
}
}
- std::string GetSaveData() override
+ uint32 GetData(uint32 type) const override
{
- return strSaveData;
- }
-
- uint32 GetData(uint32 uiData) const override
- {
- switch (uiData)
+ switch (type)
{
- case TYPE_ATTUMEN: return m_auiEncounter[0];
- case TYPE_MOROES: return m_auiEncounter[1];
- case TYPE_MAIDEN: return m_auiEncounter[2];
- case TYPE_OPTIONAL_BOSS: return m_auiEncounter[3];
- case TYPE_OPERA: return m_auiEncounter[4];
- case TYPE_CURATOR: return m_auiEncounter[5];
- case TYPE_ARAN: return m_auiEncounter[6];
- case TYPE_TERESTIAN: return m_auiEncounter[7];
- case TYPE_NETHERSPITE: return m_auiEncounter[8];
- case TYPE_CHESS: return m_auiEncounter[9];
- case TYPE_MALCHEZZAR: return m_auiEncounter[10];
- case TYPE_NIGHTBANE: return m_auiEncounter[11];
- case DATA_OPERA_PERFORMANCE: return m_uiOperaEvent;
- case DATA_OPERA_OZ_DEATHCOUNT: return m_uiOzDeathCount;
+ case DATA_OPERA_PERFORMANCE:
+ return OperaEvent;
+ case DATA_OPERA_OZ_DEATHCOUNT:
+ return OzDeathCount;
}
return 0;
}
- ObjectGuid GetGuidData(uint32 uiData) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
- switch (uiData)
+ switch (type)
{
- case DATA_KILREK: return m_uiKilrekGUID;
- case DATA_TERESTIAN: return m_uiTerestianGUID;
- case DATA_MOROES: return m_uiMoroesGUID;
- case DATA_GO_STAGEDOORLEFT: return m_uiStageDoorLeftGUID;
- case DATA_GO_STAGEDOORRIGHT: return m_uiStageDoorRightGUID;
- case DATA_GO_CURTAINS: return m_uiCurtainGUID;
- case DATA_GO_LIBRARY_DOOR: return m_uiLibraryDoor;
- case DATA_GO_MASSIVE_DOOR: return m_uiMassiveDoor;
- case DATA_GO_SIDE_ENTRANCE_DOOR: return m_uiSideEntranceDoor;
- case DATA_GO_GAME_DOOR: return m_uiGamesmansDoor;
- case DATA_GO_GAME_EXIT_DOOR: return m_uiGamesmansExitDoor;
- case DATA_GO_NETHER_DOOR: return m_uiNetherspaceDoor;
- case DATA_MASTERS_TERRACE_DOOR_1: return MastersTerraceDoor[0];
- case DATA_MASTERS_TERRACE_DOOR_2: return MastersTerraceDoor[1];
- case DATA_IMAGE_OF_MEDIVH: return ImageGUID;
+ case DATA_KILREK:
+ return KilrekGUID;
+ case DATA_TERESTIAN:
+ return TerestianGUID;
+ case DATA_MOROES:
+ return MoroesGUID;
+ case DATA_GO_STAGEDOORLEFT:
+ return StageDoorLeftGUID;
+ case DATA_GO_STAGEDOORRIGHT:
+ return StageDoorRightGUID;
+ case DATA_GO_CURTAINS:
+ return CurtainGUID;
+ case DATA_GO_LIBRARY_DOOR:
+ return LibraryDoor;
+ case DATA_GO_MASSIVE_DOOR:
+ return MassiveDoor;
+ case DATA_GO_SIDE_ENTRANCE_DOOR:
+ return SideEntranceDoor;
+ case DATA_GO_GAME_DOOR:
+ return GamesmansDoor;
+ case DATA_GO_GAME_EXIT_DOOR:
+ return GamesmansExitDoor;
+ case DATA_GO_NETHER_DOOR:
+ return NetherspaceDoor;
+ case DATA_MASTERS_TERRACE_DOOR_1:
+ return MastersTerraceDoor[0];
+ case DATA_MASTERS_TERRACE_DOOR_2:
+ return MastersTerraceDoor[1];
+ case DATA_IMAGE_OF_MEDIVH:
+ return ImageGUID;
}
return ObjectGuid::Empty;
}
- void Load(char const* chrIn) override
- {
- if (!chrIn)
- {
- OUT_LOAD_INST_DATA_FAIL;
- return;
- }
-
- OUT_LOAD_INST_DATA(chrIn);
- std::istringstream loadStream(chrIn);
-
- loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3]
- >> m_auiEncounter[4] >> m_auiEncounter[5] >> m_auiEncounter[6] >> m_auiEncounter[7]
- >> m_auiEncounter[8] >> m_auiEncounter[9] >> m_auiEncounter[10] >> m_auiEncounter[11];
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead.
- m_auiEncounter[i] = NOT_STARTED;
- OUT_LOAD_INST_DATA_COMPLETE;
- }
+ private:
+ uint32 OperaEvent;
+ uint32 OzDeathCount;
+ uint32 OptionalBossCount;
+ ObjectGuid CurtainGUID;
+ ObjectGuid StageDoorLeftGUID;
+ ObjectGuid StageDoorRightGUID;
+ ObjectGuid KilrekGUID;
+ ObjectGuid TerestianGUID;
+ ObjectGuid MoroesGUID;
+ ObjectGuid LibraryDoor; // Door at Shade of Aran
+ ObjectGuid MassiveDoor; // Door at Netherspite
+ ObjectGuid SideEntranceDoor; // Side Entrance
+ ObjectGuid GamesmansDoor; // Door before Chess
+ ObjectGuid GamesmansExitDoor; // Door after Chess
+ ObjectGuid NetherspaceDoor; // Door at Malchezaar
+ ObjectGuid MastersTerraceDoor[2];
+ ObjectGuid ImageGUID;
+ ObjectGuid DustCoveredChest;
};
};
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index aa2da8cc391..ace15cc2a7e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -168,7 +168,7 @@ public:
void StartEvent()
{
- instance->SetData(TYPE_OPERA, IN_PROGRESS);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, IN_PROGRESS);
//resets count for this event, in case earlier failed
if (m_uiEventId == EVENT_OZ)
@@ -377,7 +377,7 @@ public:
if (InstanceScript* instance = creature->GetInstanceScript())
{
// Check for death of Moroes and if opera event is not done already
- if (instance->GetData(TYPE_MOROES) == DONE && instance->GetData(TYPE_OPERA) != DONE)
+ if (instance->GetBossState(DATA_MOROES) == DONE && instance->GetBossState(DATA_OPERA_PERFORMANCE) != DONE)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -562,7 +562,7 @@ public:
arca->GetMotionMaster()->MovePoint(0, -11010.82f, -1761.18f, 156.47f);
arca->setActive(true);
arca->InterruptNonMeleeSpells(true);
- arca->SetSpeed(MOVE_FLIGHT, 2.0f);
+ arca->SetSpeedRate(MOVE_FLIGHT, 2.0f);
}
return 10000;
case 13:
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
index db68484c4a8..05de9e43a91 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
@@ -21,27 +21,26 @@
#define DataHeader "KZ"
+uint32 const EncounterCount = 12;
+
enum DataTypes
{
- TYPE_ATTUMEN = 1,
- TYPE_MOROES = 2,
- TYPE_MAIDEN = 3,
- TYPE_OPTIONAL_BOSS = 4,
- TYPE_OPERA = 5,
- TYPE_CURATOR = 6,
- TYPE_ARAN = 7,
- TYPE_TERESTIAN = 8,
- TYPE_NETHERSPITE = 9,
- TYPE_CHESS = 10,
- TYPE_MALCHEZZAR = 11,
- TYPE_NIGHTBANE = 12,
+ DATA_ATTUMEN = 0,
+ DATA_MOROES = 1,
+ DATA_MAIDEN_OF_VIRTUE = 2,
+ DATA_OPTIONAL_BOSS = 3,
+ DATA_OPERA_PERFORMANCE = 4,
+ DATA_CURATOR = 5,
+ DATA_ARAN = 6,
+ DATA_TERESTIAN = 7,
+ DATA_NETHERSPITE = 8,
+ DATA_CHESS = 9,
+ DATA_MALCHEZZAR = 10,
+ DATA_NIGHTBANE = 11,
- DATA_OPERA_PERFORMANCE = 13,
DATA_OPERA_OZ_DEATHCOUNT = 14,
DATA_KILREK = 15,
- DATA_TERESTIAN = 16,
- DATA_MOROES = 17,
DATA_GO_CURTAINS = 18,
DATA_GO_STAGEDOORLEFT = 19,
DATA_GO_STAGEDOORRIGHT = 20,
@@ -64,4 +63,45 @@ enum OperaEvents
EVENT_RAJ = 3
};
+enum MiscCreatures
+{
+ NPC_HYAKISS_THE_LURKER = 16179,
+ NPC_ROKAD_THE_RAVAGER = 16181,
+ NPC_SHADIKITH_THE_GLIDER = 16180,
+ NPC_TERESTIAN_ILLHOOF = 15688,
+ NPC_MOROES = 15687,
+
+ // Trash
+ NPC_COLDMIST_WIDOW = 16171,
+ NPC_COLDMIST_STALKER = 16170,
+ NPC_SHADOWBAT = 16173,
+ NPC_VAMPIRIC_SHADOWBAT = 16175,
+ NPC_GREATER_SHADOWBAT = 16174,
+ NPC_PHASE_HOUND = 16178,
+ NPC_DREADBEAST = 16177,
+ NPC_SHADOWBEAST = 16176,
+ NPC_KILREK = 17229
+};
+
+enum GameObjectIds
+{
+ GO_STAGE_CURTAIN = 183932,
+ GO_STAGE_DOOR_LEFT = 184278,
+ GO_STAGE_DOOR_RIGHT = 184279,
+ GO_PRIVATE_LIBRARY_DOOR = 184517,
+ GO_MASSIVE_DOOR = 185521,
+ GO_GAMESMAN_HALL_DOOR = 184276,
+ GO_GAMESMAN_HALL_EXIT_DOOR = 184277,
+ GO_NETHERSPACE_DOOR = 185134,
+ GO_MASTERS_TERRACE_DOOR = 184274,
+ GO_MASTERS_TERRACE_DOOR2 = 184280,
+ GO_SIDE_ENTRANCE_DOOR = 184275,
+ GO_DUST_COVERED_CHEST = 185119
+};
+
+enum Misc
+{
+ OPTIONAL_BOSS_REQUIRED_DEATH_COUNT = 50
+};
+
#endif
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index b809128e731..ebe406c8909 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -405,7 +405,7 @@ public:
Creature* Orb = DoSpawnCreature(CREATURE_ARCANE_SPHERE, 5, 5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
if (Orb && target)
{
- Orb->SetSpeed(MOVE_RUN, 0.5f);
+ Orb->SetSpeedRate(MOVE_RUN, 0.5f);
Orb->AddThreat(target, 1000000.0f);
Orb->AI()->AttackStart(target);
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
index b48f0edec25..6386bb50e1a 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
@@ -16,8 +16,10 @@
*/
#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "InstanceScript.h"
#include "magisters_terrace.h"
+#include "EventMap.h"
/*
0 - Selin Fireheart
@@ -36,6 +38,8 @@ DoorData const doorData[] =
{ 0, 0, DOOR_TYPE_ROOM } // END
};
+Position const KalecgosSpawnPos = { 164.3747f, -397.1197f, 2.151798f, 1.66219f };
+
class instance_magisters_terrace : public InstanceMapScript
{
public:
@@ -93,6 +97,10 @@ class instance_magisters_terrace : public InstanceMapScript
case NPC_DELRISSA:
DelrissaGUID = creature->GetGUID();
break;
+ case NPC_KALECGOS:
+ case NPC_HUMAN_KALECGOS:
+ KalecgosGUID = creature->GetGUID();
+ break;
default:
break;
}
@@ -139,6 +147,25 @@ class instance_magisters_terrace : public InstanceMapScript
}
}
+ void ProcessEvent(WorldObject* obj, uint32 eventId) override
+ {
+ if (eventId == EVENT_SPAWN_KALECGOS)
+ if (!ObjectAccessor::GetCreature(*obj, KalecgosGUID) && Events.Empty())
+ Events.ScheduleEvent(EVENT_SPAWN_KALECGOS, Minutes(1));
+ }
+
+ void Update(uint32 diff) override
+ {
+ Events.Update(diff);
+
+ if (Events.ExecuteEvent() == EVENT_SPAWN_KALECGOS)
+ if (Creature* kalecgos = instance->SummonCreature(NPC_KALECGOS, KalecgosSpawnPos))
+ {
+ kalecgos->GetMotionMaster()->MovePath(PATH_KALECGOS_FLIGHT, false);
+ kalecgos->AI()->Talk(SAY_KALECGOS_SPAWN);
+ }
+ }
+
bool SetBossState(uint32 type, EncounterState state) override
{
if (!InstanceScript::SetBossState(type, state))
@@ -177,10 +204,12 @@ class instance_magisters_terrace : public InstanceMapScript
}
protected:
+ EventMap Events;
ObjectGuid SelinGUID;
ObjectGuid DelrissaGUID;
ObjectGuid KaelStatue[2];
ObjectGuid EscapeOrbGUID;
+ ObjectGuid KalecgosGUID;
uint32 DelrissaDeathCount;
};
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
index e216a024468..5b90ac8ccf4 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
@@ -31,7 +31,8 @@ EndContentData */
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Player.h"
-#include "SpellInfo.h"
+#include "magisters_terrace.h"
+#include "EventMap.h"
/*######
## npc_kalecgos
@@ -39,30 +40,29 @@ EndContentData */
enum Spells
{
- SPELL_TRANSFORM_TO_KAEL = 44670,
+ SPELL_KALECGOS_TRANSFORM = 44670,
+ SPELL_TRANSFORM_VISUAL = 24085,
+ SPELL_CAMERA_SHAKE = 44762,
SPELL_ORB_KILL_CREDIT = 46307
};
-enum Creatures
+enum MovementPoints
{
- NPC_KAEL = 24848 //human form entry
+ POINT_ID_PREPARE_LANDING = 6
};
-enum Misc
+enum EventIds
{
- POINT_ID_LAND = 1
+ EVENT_KALECGOS_TRANSFORM = 1,
+ EVENT_KALECGOS_LANDING = 2
};
-const float afKaelLandPoint[] = {225.045f, -276.236f, -5.434f};
-
#define GOSSIP_ITEM_KAEL_1 "Who are you?"
#define GOSSIP_ITEM_KAEL_2 "What can we do to assist you?"
#define GOSSIP_ITEM_KAEL_3 "What brings you to the Sunwell?"
#define GOSSIP_ITEM_KAEL_4 "You're not alone here?"
#define GOSSIP_ITEM_KAEL_5 "What would Kil'jaeden want with a mortal woman?"
-// This is friendly keal that appear after used Orb.
-// If we assume DB handle summon, summon appear somewhere outside the platform where Orb is
class npc_kalecgos : public CreatureScript
{
public:
@@ -115,52 +115,46 @@ public:
struct npc_kalecgosAI : public ScriptedAI
{
- npc_kalecgosAI(Creature* creature) : ScriptedAI(creature)
- {
- Initialize();
- }
+ npc_kalecgosAI(Creature* creature) : ScriptedAI(creature) { }
- void Initialize()
+ void MovementInform(uint32 type, uint32 pointId) override
{
- m_uiTransformTimer = 0;
- }
-
- uint32 m_uiTransformTimer;
-
- void Reset() override
- {
- Initialize();
-
- // we must assume he appear as dragon somewhere outside the platform of orb, and then move directly to here
- if (me->GetEntry() != NPC_KAEL)
- me->GetMotionMaster()->MovePoint(POINT_ID_LAND, afKaelLandPoint[0], afKaelLandPoint[1], afKaelLandPoint[2]);
- }
-
- void MovementInform(uint32 uiType, uint32 uiPointId) override
- {
- if (uiType != POINT_MOTION_TYPE)
+ if (type != WAYPOINT_MOTION_TYPE)
return;
- if (uiPointId == POINT_ID_LAND)
- m_uiTransformTimer = MINUTE*IN_MILLISECONDS;
+ if (pointId == POINT_ID_PREPARE_LANDING)
+ {
+ me->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
+ me->SetDisableGravity(false);
+ me->SetHover(false);
+ events.ScheduleEvent(EVENT_KALECGOS_LANDING, Seconds(2));
+ }
}
- void UpdateAI(uint32 uiDiff) override
+ void UpdateAI(uint32 diff) override
{
- if (m_uiTransformTimer)
+ events.Update(diff);
+
+ switch (events.ExecuteEvent())
{
- if (m_uiTransformTimer <= uiDiff)
- {
+ case EVENT_KALECGOS_LANDING:
+ DoCastAOE(SPELL_CAMERA_SHAKE);
+ me->SetObjectScale(0.6f);
+ events.ScheduleEvent(EVENT_KALECGOS_TRANSFORM, Seconds(1));
+ break;
+ case EVENT_KALECGOS_TRANSFORM:
DoCast(me, SPELL_ORB_KILL_CREDIT, true);
-
- // Transform and update entry, now ready for quest/read gossip
- DoCast(me, SPELL_TRANSFORM_TO_KAEL, false);
- me->UpdateEntry(NPC_KAEL);
-
- m_uiTransformTimer = 0;
- } else m_uiTransformTimer -= uiDiff;
+ DoCast(me, SPELL_TRANSFORM_VISUAL, false);
+ DoCast(me, SPELL_KALECGOS_TRANSFORM, false);
+ me->UpdateEntry(NPC_HUMAN_KALECGOS);
+ break;
+ default:
+ break;
}
}
+
+ private:
+ EventMap events;
};
};
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h
index 917ad0eb50b..05718dfc1dd 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h
@@ -42,7 +42,9 @@ enum CreatureIds
{
NPC_SELIN = 24723,
NPC_DELRISSA = 24560,
- NPC_FEL_CRYSTAL = 24722
+ NPC_FEL_CRYSTAL = 24722,
+ NPC_KALECGOS = 24844,
+ NPC_HUMAN_KALECGOS = 24848
};
enum GameObjectIds
@@ -57,4 +59,19 @@ enum GameObjectIds
GO_ESCAPE_ORB = 188173
};
+enum InstanceEventIds
+{
+ EVENT_SPAWN_KALECGOS = 16547
+};
+
+enum InstanceText
+{
+ SAY_KALECGOS_SPAWN = 0
+};
+
+enum MovementData
+{
+ PATH_KALECGOS_FLIGHT = 248440
+};
+
#endif
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 81044a0dbb1..3cf78b79f67 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -396,7 +396,7 @@ class npc_eye_of_acherus : public CreatureScript
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
{
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
- me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
+ me->SetSpeedRate(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)));
Talk(TALK_MOVE_START, owner);
}
me->GetMotionMaster()->MovePath(me->GetEntry() * 100, false);
@@ -419,7 +419,7 @@ class npc_eye_of_acherus : public CreatureScript
{
owner->RemoveAura(SPELL_EYE_FLIGHT_BOOST);
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
- me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
+ me->SetSpeedRate(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)));
Talk(TALK_CONTROL, owner);
}
@@ -703,7 +703,7 @@ class npc_dark_rider_of_acherus : public CreatureScript
TargetGUID = who->GetGUID();
me->SetWalk(true);
- me->SetSpeed(MOVE_RUN, 0.4f);
+ me->SetSpeedRate(MOVE_RUN, 0.4f);
me->GetMotionMaster()->MoveChase(who);
me->SetTarget(TargetGUID);
Intro = true;
@@ -1050,7 +1050,7 @@ class npc_scarlet_miner_cart : public CreatureScript
// Not 100% correct, but movement is smooth. Sometimes miner walks faster
// than normal, this speed is fast enough to keep up at those times.
- me->SetSpeed(MOVE_RUN, 1.25f);
+ me->SetSpeedRate(MOVE_RUN, 1.25f);
me->GetMotionMaster()->MoveFollow(miner, 1.0f, 0);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index e336ff24382..d25a225717a 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -923,7 +923,7 @@ public:
if (ObjectAccessor::GetCreature(*me, uiLichKingGUID))
DoCast(me, SPELL_MOGRAINE_CHARGE); // jumping charge
// doesn't make it looks well, so workarounds, Darion charges, looks better
- me->SetSpeed(MOVE_RUN, 3.0f);
+ me->SetSpeedRate(MOVE_RUN, 3.0f);
me->SetWalk(false);
SetHoldState(false);
JumpToNextStep(0);
@@ -935,7 +935,7 @@ public:
temp->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
temp->AI()->Talk(SAY_LIGHT_OF_DAWN46);
}
- me->SetSpeed(MOVE_RUN, 6.0f);
+ me->SetSpeedRate(MOVE_RUN, 6.0f);
me->SetStandState(UNIT_STAND_STATE_DEAD);
SetHoldState(false); // Darion got kicked by lich king
JumpToNextStep(0);
@@ -997,7 +997,7 @@ public:
Unit* temp = me->SummonCreature(NPC_DEFENDER_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 10), float(rand32() % 10), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
- temp->SetSpeed(MOVE_RUN, 2.0f);
+ temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->setFaction(me->getFaction());
temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ);
uiDefenderGUID[0] = temp->GetGUID();
@@ -1005,7 +1005,7 @@ public:
temp = me->SummonCreature(NPC_RIMBLAT_EARTHSHATTER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 10), float(rand32() % 10), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
- temp->SetSpeed(MOVE_RUN, 2.0f);
+ temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->setFaction(me->getFaction());
temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ);
uiEarthshatterGUID[0] = temp->GetGUID();
@@ -1014,7 +1014,7 @@ public:
{
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
- temp->SetSpeed(MOVE_RUN, 2.0f);
+ temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ);
temp->AI()->Talk(SAY_LIGHT_OF_DAWN50);
}
@@ -1022,7 +1022,7 @@ public:
{
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
- temp->SetSpeed(MOVE_RUN, 2.0f);
+ temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->HandleEmoteCommand(EMOTE_STATE_ATTACK_UNARMED);
temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ);
}
@@ -1030,7 +1030,7 @@ public:
{
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
- temp->SetSpeed(MOVE_RUN, 2.0f);
+ temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ);
}
}
@@ -1044,33 +1044,33 @@ public:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiMaxwellGUID))
{
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- temp->SetSpeed(MOVE_RUN, 6.0f);
+ temp->SetSpeedRate(MOVE_RUN, 6.0f);
temp->SetStandState(UNIT_STAND_STATE_DEAD);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[14]);
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiKorfaxGUID))
{
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- temp->SetSpeed(MOVE_RUN, 6.0f);
+ temp->SetSpeedRate(MOVE_RUN, 6.0f);
temp->SetStandState(UNIT_STAND_STATE_DEAD);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[11]);
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiEligorGUID))
{
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- temp->SetSpeed(MOVE_RUN, 6.0f);
+ temp->SetSpeedRate(MOVE_RUN, 6.0f);
temp->SetStandState(UNIT_STAND_STATE_DEAD);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[17]);
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiDefenderGUID[0]))
{
- temp->SetSpeed(MOVE_RUN, 6.0f);
+ temp->SetSpeedRate(MOVE_RUN, 6.0f);
temp->SetStandState(UNIT_STAND_STATE_DEAD);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 10), float(rand32() % 10), 0.0f, 0.0f }));
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiEarthshatterGUID[0]))
{
- temp->SetSpeed(MOVE_RUN, 6.0f);
+ temp->SetSpeedRate(MOVE_RUN, 6.0f);
temp->SetStandState(UNIT_STAND_STATE_DEAD);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 10), float(rand32() % 10), 0.0f, 0.0f }));
}
@@ -1093,7 +1093,7 @@ public:
break;
case 46: // Darion stand up, "not today"
- me->SetSpeed(MOVE_RUN, 1.0f);
+ me->SetSpeedRate(MOVE_RUN, 1.0f);
me->SetWalk(true);
me->SetStandState(UNIT_STAND_STATE_STAND);
Talk(SAY_LIGHT_OF_DAWN53);
@@ -1153,7 +1153,7 @@ public:
temp->AI()->Talk(EMOTE_LIGHT_OF_DAWN16);
temp->CastSpell(temp, SPELL_TIRION_CHARGE, false); // jumping charge
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
- temp->SetSpeed(MOVE_RUN, 3.0f); // workarounds, make Tirion still running
+ temp->SetSpeedRate(MOVE_RUN, 3.0f); // workarounds, make Tirion still running
temp->SetWalk(false);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[2]);
if (Creature* lktemp = ObjectAccessor::GetCreature(*me, uiLichKingGUID))
@@ -1171,7 +1171,7 @@ public:
case 54:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiLichKingGUID))
{
- temp->SetSpeed(MOVE_RUN, 1.0f);
+ temp->SetSpeedRate(MOVE_RUN, 1.0f);
me->SetWalk(true);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[29]); // 26
}
@@ -1208,7 +1208,7 @@ public:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiTirionGUID)) // Tirion runs to Darion
{
temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- temp->SetSpeed(MOVE_RUN, 1.0f);
+ temp->SetSpeedRate(MOVE_RUN, 1.0f);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[6]);
}
JumpToNextStep(2500);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
index 53b6d2be8dd..9abd0c049d8 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
@@ -109,7 +109,7 @@ public:
FlyBackTimer = 4500;
break;
case 2:
- if (!player->isResurrectRequested())
+ if (!player->IsResurrectRequested())
{
me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01);
DoCast(player, SPELL_REVIVE, true);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index dff0a66cec0..f7a1c18c234 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -134,8 +134,6 @@ static char const* Text[]=
"Now, know demise!"
};
-#define EMOTE_LAUGHS "Headless Horseman laughs" // needs assigned to db.
-
class npc_wisp_invis : public CreatureScript
{
public:
@@ -347,7 +345,6 @@ public:
Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
if (speaker)
speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false);
- me->TextEmote(EMOTE_LAUGHS);
}
else laugh -= diff;
}
@@ -453,7 +450,7 @@ public:
me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetDisableGravity(true);
- me->SetSpeed(MOVE_WALK, 5.0f, true);
+ me->SetSpeedRate(MOVE_WALK, 5.0f);
wp_reached = false;
count = 0;
say_timer = 3000;
@@ -724,7 +721,6 @@ public:
if (laugh <= diff)
{
laugh = urand(11000, 22000);
- me->TextEmote(EMOTE_LAUGHS);
DoPlaySoundToSet(me, RandomLaugh[rand32() % 3]);
}
else laugh -= diff;
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index 118d28e2142..6a6a0b0994b 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -35,15 +35,25 @@ enum Gameobject
GO_ATALAI_STATUE4 = 148833,
GO_ATALAI_STATUE5 = 148834,
GO_ATALAI_STATUE6 = 148835,
- GO_ATALAI_IDOL = 148836,
GO_ATALAI_LIGHT1 = 148883,
GO_ATALAI_LIGHT2 = 148937
-
};
enum CreatureIds
{
- NPC_MALFURION_STORMRAGE = 15362
+ NPC_ATALALARION = 8580
+};
+
+static Position const atalalarianPos = { -466.5134f, 95.19822f, -189.6463f, 0.03490658f };
+static uint8 const nStatues = 6;
+static Position const statuePositions[nStatues]
+{
+ { -515.553f, 95.25821f, -173.707f, 0.0f },
+ { -419.8487f, 94.48368f, -173.707f, 0.0f },
+ { -491.4003f, 135.9698f, -173.707f, 0.0f },
+ { -491.4909f, 53.48179f, -173.707f, 0.0f },
+ { -443.8549f, 136.1007f, -173.707f, 0.0f },
+ { -443.4171f, 53.83124f, -173.707f, 0.0f }
};
class instance_sunken_temple : public InstanceMapScript
@@ -77,7 +87,6 @@ public:
ObjectGuid GOAtalaiStatue4;
ObjectGuid GOAtalaiStatue5;
ObjectGuid GOAtalaiStatue6;
- ObjectGuid GOAtalaiIdol;
uint32 State;
@@ -98,7 +107,6 @@ public:
case GO_ATALAI_STATUE4: GOAtalaiStatue4 = go->GetGUID(); break;
case GO_ATALAI_STATUE5: GOAtalaiStatue5 = go->GetGUID(); break;
case GO_ATALAI_STATUE6: GOAtalaiStatue6 = go->GetGUID(); break;
- case GO_ATALAI_IDOL: GOAtalaiIdol = go->GetGUID(); break;
}
}
@@ -155,7 +163,10 @@ public:
if (s1 && s2 && s3 && s4 && s5 && !s6)
{
if (GameObject* pAtalaiStatue6 = instance->GetGameObject(GOAtalaiStatue6))
+ {
UseStatue(pAtalaiStatue6);
+ UseLastStatue(pAtalaiStatue6);
+ }
s6 = true;
State = 0;
}
@@ -169,18 +180,13 @@ public:
go->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
}
- /*
- void UseLastStatue(GameObject* go)
- {
- AtalaiStatue1->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue1->GetPositionX(), AtalaiStatue1->GetPositionY(), AtalaiStatue1->GetPositionZ(), 0, 0, 0, 0, 0, 100);
- AtalaiStatue2->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue2->GetPositionX(), AtalaiStatue2->GetPositionY(), AtalaiStatue2->GetPositionZ(), 0, 0, 0, 0, 0, 100);
- AtalaiStatue3->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue3->GetPositionX(), AtalaiStatue3->GetPositionY(), AtalaiStatue3->GetPositionZ(), 0, 0, 0, 0, 0, 100);
- AtalaiStatue4->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue4->GetPositionX(), AtalaiStatue4->GetPositionY(), AtalaiStatue4->GetPositionZ(), 0, 0, 0, 0, 0, 100);
- AtalaiStatue5->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue5->GetPositionX(), AtalaiStatue5->GetPositionY(), AtalaiStatue5->GetPositionZ(), 0, 0, 0, 0, 0, 100);
- AtalaiStatue6->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue6->GetPositionX(), AtalaiStatue6->GetPositionY(), AtalaiStatue6->GetPositionZ(), 0, 0, 0, 0, 0, 100);
- go->SummonGameObject(148838, -488.997, 96.61, -189.019, -1.52, 0, 0, 0, 0, 100);
- }
- */
+ void UseLastStatue(GameObject* go)
+ {
+ for (uint8 i = 0; i < nStatues; ++i)
+ go->SummonGameObject(GO_ATALAI_LIGHT2, statuePositions[i].GetPositionX(), statuePositions[i].GetPositionY(), statuePositions[i].GetPositionZ(), statuePositions[i].GetOrientation(), 0, 0, 0, 0, 0);
+
+ go->SummonCreature(NPC_ATALALARION, atalalarianPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 7200);
+ }
void SetData(uint32 type, uint32 data) override
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index d9b481d7b6d..fded249f9ca 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -249,7 +249,7 @@ public:
me->CastStop(SPELL_FOG_BREATH);
me->RemoveAurasDueToSpell(SPELL_FOG_BREATH);
me->StopMoving();
- me->SetSpeed(MOVE_RUN, 2.0f);
+ me->SetSpeedRate(MOVE_RUN, 2.0f);
events.ScheduleEvent(EVENT_CLEAVE, urand(5000, 10000));
events.ScheduleEvent(EVENT_CORROSION, urand(10000, 20000));
@@ -530,7 +530,7 @@ public:
npc_felmyst_vaporAI(Creature* creature) : ScriptedAI(creature)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetSpeed(MOVE_RUN, 0.8f);
+ me->SetSpeedRate(MOVE_RUN, 0.8f);
}
void Reset() override { }
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 791f68bae31..72e76ba52bf 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -425,7 +425,7 @@ class npc_akilzon_eagle : public CreatureScript
if (Unit* target = ObjectAccessor::GetUnit(*me, TargetGUID))
DoCast(target, SPELL_EAGLE_SWOOP, true);
TargetGUID.Clear();
- me->SetSpeed(MOVE_RUN, 1.2f);
+ me->SetSpeedRate(MOVE_RUN, 1.2f);
EagleSwoop_Timer = urand(5000, 10000);
}
}
@@ -454,7 +454,7 @@ class npc_akilzon_eagle : public CreatureScript
{
target->GetContactPoint(me, x, y, z);
z += 2;
- me->SetSpeed(MOVE_RUN, 5.0f);
+ me->SetSpeedRate(MOVE_RUN, 5.0f);
TargetGUID = target->GetGUID();
}
me->GetMotionMaster()->MovePoint(0, x, y, z);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index cc55f758a22..5ec57fc44b6 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -29,109 +29,104 @@ EndScriptData */
#include "SpellAuraEffects.h"
#include "zulaman.h"
-#define YELL_AGGRO "Da shadow gonna fall on you... "
-#define SOUND_YELL_AGGRO 12041
-#define YELL_SPIRIT_BOLTS "Your soul gonna bleed!"
-#define SOUND_YELL_SPIRIT_BOLTS 12047
-#define YELL_DRAIN_POWER "Darkness comin\' for you"
-#define SOUND_YELL_DRAIN_POWER 12046
-#define YELL_KILL_ONE "Dis a nightmare ya don\' wake up from!"
-#define SOUND_YELL_KILL_ONE 12043
-#define YELL_KILL_TWO "Azzaga choogo zinn!"
-#define SOUND_YELL_KILL_TWO 12044
-#define YELL_DEATH "Dis not... da end of me..."
-#define SOUND_YELL_DEATH 12051
-
+enum Yells
+{
+ YELL_AGGRO = 0,
+ YELL_KILL_ONE = 1,
+ YELL_KILL_TWO = 2,
+ YELL_DRAIN_POWER = 3,
+ YELL_SPIRIT_BOLTS = 4,
+ YELL_DEATH = 5
+};
enum Creatures
{
- NPC_TEMP_TRIGGER = 23920
+ NPC_TEMP_TRIGGER = 23920
};
enum Spells
{
- SPELL_SPIRIT_BOLTS = 43383,
- SPELL_DRAIN_POWER = 44131,
- SPELL_SIPHON_SOUL = 43501,
+ SPELL_SPIRIT_BOLTS = 43383,
+ SPELL_DRAIN_POWER = 44131,
+ SPELL_SIPHON_SOUL = 43501,
// Druid
- SPELL_DR_THORNS = 43420,
- SPELL_DR_LIFEBLOOM = 43421,
- SPELL_DR_MOONFIRE = 43545,
+ SPELL_DR_THORNS = 43420,
+ SPELL_DR_LIFEBLOOM = 43421,
+ SPELL_DR_MOONFIRE = 43545,
// Hunter
- SPELL_HU_EXPLOSIVE_TRAP = 43444,
- SPELL_HU_FREEZING_TRAP = 43447,
- SPELL_HU_SNAKE_TRAP = 43449,
+ SPELL_HU_EXPLOSIVE_TRAP = 43444,
+ SPELL_HU_FREEZING_TRAP = 43447,
+ SPELL_HU_SNAKE_TRAP = 43449,
// Mage
- SPELL_MG_FIREBALL = 41383,
- SPELL_MG_FROST_NOVA = 43426,
- SPELL_MG_ICE_LANCE = 43427,
- SPELL_MG_FROSTBOLT = 43428,
+ SPELL_MG_FIREBALL = 41383,
+ SPELL_MG_FROST_NOVA = 43426,
+ SPELL_MG_ICE_LANCE = 43427,
+ SPELL_MG_FROSTBOLT = 43428,
// Paladin
- SPELL_PA_CONSECRATION = 43429,
- SPELL_PA_AVENGING_WRATH = 43430,
- SPELL_PA_HOLY_LIGHT = 43451,
+ SPELL_PA_CONSECRATION = 43429,
+ SPELL_PA_AVENGING_WRATH = 43430,
+ SPELL_PA_HOLY_LIGHT = 43451,
// Priest
- SPELL_PR_HEAL = 41372,
- SPELL_PR_MIND_BLAST = 41374,
- SPELL_PR_SW_DEATH = 41375,
- SPELL_PR_PSYCHIC_SCREAM = 43432,
- SPELL_PR_MIND_CONTROL = 43550,
- SPELL_PR_PAIN_SUPP = 44416,
+ SPELL_PR_HEAL = 41372,
+ SPELL_PR_MIND_BLAST = 41374,
+ SPELL_PR_SW_DEATH = 41375,
+ SPELL_PR_PSYCHIC_SCREAM = 43432,
+ SPELL_PR_MIND_CONTROL = 43550,
+ SPELL_PR_PAIN_SUPP = 44416,
// Rogue
- SPELL_RO_BLIND = 43433,
- SPELL_RO_SLICE_DICE = 43457,
- SPELL_RO_WOUND_POISON = 43461,
+ SPELL_RO_BLIND = 43433,
+ SPELL_RO_SLICE_DICE = 43457,
+ SPELL_RO_WOUND_POISON = 43461,
// Shaman
- SPELL_SH_CHAIN_LIGHT = 43435,
- SPELL_SH_FIRE_NOVA = 43436,
- SPELL_SH_HEALING_WAVE = 43548,
+ SPELL_SH_CHAIN_LIGHT = 43435,
+ SPELL_SH_FIRE_NOVA = 43436,
+ SPELL_SH_HEALING_WAVE = 43548,
// Warlock
- SPELL_WL_CURSE_OF_DOOM = 43439,
- SPELL_WL_RAIN_OF_FIRE = 43440,
- SPELL_WL_UNSTABLE_AFFL = 43522,
- SPELL_WL_UNSTABLE_AFFL_DISPEL = 43523,
+ SPELL_WL_CURSE_OF_DOOM = 43439,
+ SPELL_WL_RAIN_OF_FIRE = 43440,
+ SPELL_WL_UNSTABLE_AFFL = 43522,
+ SPELL_WL_UNSTABLE_AFFL_DISPEL = 43523,
// Warrior
- SPELL_WR_MORTAL_STRIKE = 43441,
- SPELL_WR_WHIRLWIND = 43442,
- SPELL_WR_SPELL_REFLECT = 43443,
+ SPELL_WR_MORTAL_STRIKE = 43441,
+ SPELL_WR_WHIRLWIND = 43442,
+ SPELL_WR_SPELL_REFLECT = 43443,
// Thurg
- SPELL_BLOODLUST = 43578,
- SPELL_CLEAVE = 15496,
+ SPELL_BLOODLUST = 43578,
+ SPELL_CLEAVE = 15496,
// Gazakroth
- SPELL_FIREBOLT = 43584,
+ SPELL_FIREBOLT = 43584,
// Alyson Antille
- SPELL_FLASH_HEAL = 43575,
- SPELL_DISPEL_MAGIC = 43577,
+ SPELL_FLASH_HEAL = 43575,
+ SPELL_DISPEL_MAGIC = 43577,
// Lord Raadan
- SPELL_FLAME_BREATH = 43582,
- SPELL_THUNDERCLAP = 43583,
+ SPELL_FLAME_BREATH = 43582,
+ SPELL_THUNDERCLAP = 43583,
// Darkheart
- SPELL_PSYCHIC_WAIL = 43590,
+ SPELL_PSYCHIC_WAIL = 43590,
// Slither
- SPELL_VENOM_SPIT = 43579,
+ SPELL_VENOM_SPIT = 43579,
// Fenstalker
- SPELL_VOLATILE_INFECTION = 43586,
+ SPELL_VOLATILE_INFECTION = 43586,
// Koragg
- SPELL_COLD_STARE = 43593,
- SPELL_MIGHTY_BLOW = 43592
-
+ SPELL_COLD_STARE = 43593,
+ SPELL_MIGHTY_BLOW = 43592
};
#define ORIENT 1.5696f
@@ -306,8 +301,7 @@ class boss_hexlord_malacrass : public CreatureScript
instance->SetData(DATA_HEXLORDEVENT, IN_PROGRESS);
DoZoneInCombat();
- me->Yell(YELL_AGGRO, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_AGGRO);
+ Talk(YELL_AGGRO);
for (uint8 i = 0; i < 4; ++i)
{
@@ -327,12 +321,10 @@ class boss_hexlord_malacrass : public CreatureScript
switch (urand(0, 1))
{
case 0:
- me->Yell(YELL_KILL_ONE, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_KILL_ONE);
+ Talk(YELL_KILL_ONE);
break;
case 1:
- me->Yell(YELL_KILL_TWO, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_KILL_TWO);
+ Talk(YELL_KILL_TWO);
break;
}
}
@@ -341,8 +333,7 @@ class boss_hexlord_malacrass : public CreatureScript
{
instance->SetData(DATA_HEXLORDEVENT, DONE);
- me->Yell(YELL_DEATH, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_DEATH);
+ Talk(YELL_DEATH);
for (uint8 i = 0; i < 4; ++i)
{
@@ -415,8 +406,7 @@ class boss_hexlord_malacrass : public CreatureScript
if (DrainPower_Timer <= diff)
{
DoCast(me, SPELL_DRAIN_POWER, true);
- me->Yell(YELL_DRAIN_POWER, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_DRAIN_POWER);
+ Talk(YELL_DRAIN_POWER);
DrainPower_Timer = urand(40000, 55000); // must cast in 60 sec, or buff/debuff will disappear
} else DrainPower_Timer -= diff;
@@ -427,8 +417,7 @@ class boss_hexlord_malacrass : public CreatureScript
else
{
DoCast(me, SPELL_SPIRIT_BOLTS, false);
- me->Yell(YELL_SPIRIT_BOLTS, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_SPIRIT_BOLTS);
+ Talk(YELL_SPIRIT_BOLTS);
SpiritBolts_Timer = 40000;
SiphonSoul_Timer = 10000; // ready to drain
PlayerAbility_Timer = 99999;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index 37505a8b74d..188f9d0cc03 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -30,21 +30,41 @@ EndScriptData */
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
-enum Spells
+enum Yells
{
- SPELL_BERSERK = 45078,
+ YELL_NALORAKK_WAVE1 = 0,
+ YELL_NALORAKK_WAVE2 = 1,
+ YELL_NALORAKK_WAVE3 = 2,
+ YELL_NALORAKK_WAVE4 = 3,
+ YELL_AGGRO = 4,
+ YELL_SURGE = 5,
+ YELL_SHIFTEDTOBEAR = 6,
+ YELL_SHIFTEDTOTROLL = 7,
+ YELL_BERSERK = 8,
+ YELL_KILL_ONE = 9,
+ YELL_KILL_TWO = 10,
+ YELL_DEATH = 11
+
+// Not yet implemented
+// YELL_NALORAKK_EVENT1 = 12,
+// YELL_NALORAKK_EVENT2 = 13
+};
+enum Spells
+{
// Troll form
- SPELL_BRUTALSWIPE = 42384,
- SPELL_MANGLE = 42389,
- SPELL_MANGLEEFFECT = 44955,
- SPELL_SURGE = 42402,
- SPELL_BEARFORM = 42377,
+ SPELL_BRUTALSWIPE = 42384,
+ SPELL_MANGLE = 42389,
+ SPELL_MANGLEEFFECT = 44955,
+ SPELL_SURGE = 42402,
+ SPELL_BEARFORM = 42377,
// Bear form
- SPELL_LACERATINGSLASH = 42395,
- SPELL_RENDFLESH = 42397,
- SPELL_DEAFENINGROAR = 42398
+ SPELL_LACERATINGSLASH = 42395,
+ SPELL_RENDFLESH = 42397,
+ SPELL_DEAFENINGROAR = 42398,
+
+ SPELL_BERSERK = 45078
};
// Trash Waves
@@ -57,45 +77,9 @@ float NalorakkWay[8][3] =
{-79.929f, 1395.958f, 27.31f},
{-80.072f, 1374.555f, 40.87f}, // waypoint 3
{-80.072f, 1314.398f, 40.87f},
- {-80.072f, 1295.775f, 48.60f} // waypoint 4
+ {-80.072f, 1295.775f, 48.60f} // waypoint 4
};
-#define YELL_NALORAKK_WAVE1 "Get da move on, guards! It be killin' time!"
-#define SOUND_NALORAKK_WAVE1 12066
-#define YELL_NALORAKK_WAVE2 "Guards, go already! Who you more afraid of, dem... or me?"
-#define SOUND_NALORAKK_WAVE2 12067
-#define YELL_NALORAKK_WAVE3 "Ride now! Ride out dere and bring me back some heads!"
-#define SOUND_NALORAKK_WAVE3 12068
-#define YELL_NALORAKK_WAVE4 "I be losin' me patience! Go on: make dem wish dey was never born!"
-#define SOUND_NALORAKK_WAVE4 12069
-
-//Unimplemented SoundIDs
-/*
-#define SOUND_NALORAKK_EVENT1 12078
-#define SOUND_NALORAKK_EVENT2 12079
-*/
-
-//General defines
-#define YELL_AGGRO "You be dead soon enough!"
-#define SOUND_YELL_AGGRO 12070
-#define YELL_KILL_ONE "Mua-ha-ha! Now whatchoo got to say?"
-#define SOUND_YELL_KILL_ONE 12075
-#define YELL_KILL_TWO "Da Amani gonna rule again!"
-#define SOUND_YELL_KILL_TWO 12076
-#define YELL_DEATH "I... be waitin' on da udda side...."
-#define SOUND_YELL_DEATH 12077
-#define YELL_BERSERK "You had your chance, now it be too late!" //Never seen this being used, so just guessing from what I hear.
-#define SOUND_YELL_BERSERK 12074
-#define YELL_SURGE "I bring da pain!"
-#define SOUND_YELL_SURGE 12071
-
-#define YELL_SHIFTEDTOTROLL "Make way for Nalorakk!"
-#define SOUND_YELL_TOTROLL 12073
-
-
-#define YELL_SHIFTEDTOBEAR "You call on da beast, you gonna get more dan you bargain for!"
-#define SOUND_YELL_TOBEAR 12072
-
class boss_nalorakk : public CreatureScript
{
public:
@@ -158,7 +142,7 @@ class boss_nalorakk : public CreatureScript
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
inMove = false;
waitTimer = 0;
- me->SetSpeed(MOVE_RUN, 2);
+ me->SetSpeedRate(MOVE_RUN, 2);
me->SetWalk(false);
}else
{
@@ -227,8 +211,7 @@ class boss_nalorakk : public CreatureScript
case 0:
if (me->IsWithinDistInMap(who, 50))
{
- me->Yell(YELL_NALORAKK_WAVE1, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE1);
+ Talk(YELL_NALORAKK_WAVE1);
(*me).GetMotionMaster()->MovePoint(1, NalorakkWay[1][0], NalorakkWay[1][1], NalorakkWay[1][2]);
MovePhase ++;
@@ -240,8 +223,7 @@ class boss_nalorakk : public CreatureScript
case 2:
if (me->IsWithinDistInMap(who, 40))
{
- me->Yell(YELL_NALORAKK_WAVE2, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE2);
+ Talk(YELL_NALORAKK_WAVE2);
(*me).GetMotionMaster()->MovePoint(3, NalorakkWay[3][0], NalorakkWay[3][1], NalorakkWay[3][2]);
MovePhase ++;
@@ -253,8 +235,7 @@ class boss_nalorakk : public CreatureScript
case 5:
if (me->IsWithinDistInMap(who, 40))
{
- me->Yell(YELL_NALORAKK_WAVE3, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE3);
+ Talk(YELL_NALORAKK_WAVE3);
(*me).GetMotionMaster()->MovePoint(6, NalorakkWay[6][0], NalorakkWay[6][1], NalorakkWay[6][2]);
MovePhase ++;
@@ -268,8 +249,7 @@ class boss_nalorakk : public CreatureScript
{
SendAttacker(who);
- me->Yell(YELL_NALORAKK_WAVE4, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE4);
+ Talk(YELL_NALORAKK_WAVE4);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -287,8 +267,7 @@ class boss_nalorakk : public CreatureScript
{
instance->SetData(DATA_NALORAKKEVENT, IN_PROGRESS);
- me->Yell(YELL_AGGRO, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_AGGRO);
+ Talk(YELL_AGGRO);
DoZoneInCombat();
}
@@ -296,8 +275,7 @@ class boss_nalorakk : public CreatureScript
{
instance->SetData(DATA_NALORAKKEVENT, DONE);
- me->Yell(YELL_DEATH, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_DEATH);
+ Talk(YELL_DEATH);
}
void KilledUnit(Unit* /*victim*/) override
@@ -305,12 +283,10 @@ class boss_nalorakk : public CreatureScript
switch (urand(0, 1))
{
case 0:
- me->Yell(YELL_KILL_ONE, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_KILL_ONE);
+ Talk(YELL_KILL_ONE);
break;
case 1:
- me->Yell(YELL_KILL_TWO, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_KILL_TWO);
+ Talk(YELL_KILL_TWO);
break;
}
}
@@ -373,8 +349,7 @@ class boss_nalorakk : public CreatureScript
if (Berserk_Timer <= diff)
{
DoCast(me, SPELL_BERSERK, true);
- me->Yell(YELL_BERSERK, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_BERSERK);
+ Talk(YELL_BERSERK);
Berserk_Timer = 600000;
} else Berserk_Timer -= diff;
@@ -383,8 +358,7 @@ class boss_nalorakk : public CreatureScript
if (inBearForm)
{
// me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122);
- me->Yell(YELL_SHIFTEDTOTROLL, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_TOTROLL);
+ Talk(YELL_SHIFTEDTOTROLL);
me->RemoveAurasDueToSpell(SPELL_BEARFORM);
Surge_Timer = urand(15000, 20000);
BrutalSwipe_Timer = urand(7000, 12000);
@@ -395,8 +369,7 @@ class boss_nalorakk : public CreatureScript
else
{
// me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 0);
- me->Yell(YELL_SHIFTEDTOBEAR, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_TOBEAR);
+ Talk(YELL_SHIFTEDTOBEAR);
DoCast(me, SPELL_BEARFORM, true);
LaceratingSlash_Timer = 2000; // dur 18s
RendFlesh_Timer = 3000; // dur 5s
@@ -426,8 +399,7 @@ class boss_nalorakk : public CreatureScript
if (Surge_Timer <= diff)
{
- me->Yell(YELL_SURGE, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_SURGE);
+ Talk(YELL_SURGE);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 45, true);
if (target)
DoCast(target, SPELL_SURGE);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index 96c0798ae05..a1c2369cf66 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -347,7 +347,7 @@ class boss_zuljin : public CreatureScript
Vortex->CastSpell(Vortex, SPELL_CYCLONE_PASSIVE, true);
Vortex->CastSpell(Vortex, SPELL_CYCLONE_VISUAL, true);
Vortex->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- Vortex->SetSpeed(MOVE_RUN, 1.0f);
+ Vortex->SetSpeedRate(MOVE_RUN, 1.0f);
Vortex->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0));
DoZoneInCombat(Vortex);
}
@@ -438,7 +438,7 @@ class boss_zuljin : public CreatureScript
{
if (me->GetVictim())
TankGUID = me->EnsureVictim()->GetGUID();
- me->SetSpeed(MOVE_RUN, 5.0f);
+ me->SetSpeedRate(MOVE_RUN, 5.0f);
AttackStart(target); // change victim
Claw_Rage_Timer = 0;
Claw_Loop_Timer = 500;
@@ -462,7 +462,7 @@ class boss_zuljin : public CreatureScript
if (Claw_Counter == 12)
{
Claw_Rage_Timer = urand(15000, 20000);
- me->SetSpeed(MOVE_RUN, 1.2f);
+ me->SetSpeedRate(MOVE_RUN, 1.2f);
AttackStart(ObjectAccessor::GetUnit(*me, TankGUID));
TankGUID.Clear();
return;
@@ -487,7 +487,7 @@ class boss_zuljin : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
TankGUID = me->EnsureVictim()->GetGUID();
- me->SetSpeed(MOVE_RUN, 5.0f);
+ me->SetSpeedRate(MOVE_RUN, 5.0f);
AttackStart(target); // change victim
Lynx_Rush_Timer = 0;
Claw_Counter = 0;
@@ -510,7 +510,7 @@ class boss_zuljin : public CreatureScript
if (Claw_Counter == 9)
{
Lynx_Rush_Timer = urand(15000, 20000);
- me->SetSpeed(MOVE_RUN, 1.2f);
+ me->SetSpeedRate(MOVE_RUN, 1.2f);
AttackStart(ObjectAccessor::GetUnit(*me, TankGUID));
TankGUID.Clear();
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 8c179af2adf..3697b0876c8 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -148,6 +148,11 @@ class boss_mandokir : public CreatureScript
instance->SaveToDB();
}
+ void JustReachedHome() override
+ {
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ }
+
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
@@ -194,9 +199,9 @@ class boss_mandokir : public CreatureScript
me->SetWalk(false);
if (id == POINT_MANDOKIR_END)
{
- me->SetHomePosition(PosMandokir[0]);
+ me->SetHomePosition(PosMandokir[1]);
+ me->GetMotionMaster()->MoveTargetedHome();
instance->SetBossState(DATA_MANDOKIR, NOT_STARTED);
- me->DespawnOrUnsummon(6000); // No idea how to respawn on wipe.
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
new file mode 100644
index 00000000000..b794a653791
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
@@ -0,0 +1,370 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_alterac_valley(); //Alterac Valley
+void AddSC_boss_balinda();
+void AddSC_boss_drekthar();
+void AddSC_boss_galvangar();
+void AddSC_boss_vanndar();
+void AddSC_blackrock_depths(); //Blackrock Depths
+void AddSC_boss_ambassador_flamelash();
+void AddSC_boss_draganthaurissan();
+void AddSC_boss_general_angerforge();
+void AddSC_boss_high_interrogator_gerstahn();
+void AddSC_boss_magmus();
+void AddSC_boss_moira_bronzebeard();
+void AddSC_boss_tomb_of_seven();
+void AddSC_instance_blackrock_depths();
+void AddSC_boss_drakkisath(); //Blackrock Spire
+void AddSC_boss_halycon();
+void AddSC_boss_highlordomokk();
+void AddSC_boss_mothersmolderweb();
+void AddSC_boss_overlordwyrmthalak();
+void AddSC_boss_shadowvosh();
+void AddSC_boss_thebeast();
+void AddSC_boss_warmastervoone();
+void AddSC_boss_quatermasterzigris();
+void AddSC_boss_pyroguard_emberseer();
+void AddSC_boss_gyth();
+void AddSC_boss_rend_blackhand();
+void AddSC_boss_gizrul_the_slavener();
+void AddSC_boss_urok_doomhowl();
+void AddSC_boss_lord_valthalak();
+void AddSC_instance_blackrock_spire();
+void AddSC_boss_razorgore(); //Blackwing lair
+void AddSC_boss_vaelastrasz();
+void AddSC_boss_broodlord();
+void AddSC_boss_firemaw();
+void AddSC_boss_ebonroc();
+void AddSC_boss_flamegor();
+void AddSC_boss_chromaggus();
+void AddSC_boss_nefarian();
+void AddSC_instance_blackwing_lair();
+void AddSC_deadmines(); //Deadmines
+void AddSC_instance_deadmines();
+void AddSC_boss_mr_smite();
+void AddSC_gnomeregan(); //Gnomeregan
+void AddSC_instance_gnomeregan();
+void AddSC_boss_attumen(); //Karazhan
+void AddSC_boss_curator();
+void AddSC_boss_maiden_of_virtue();
+void AddSC_boss_shade_of_aran();
+void AddSC_boss_malchezaar();
+void AddSC_boss_terestian_illhoof();
+void AddSC_boss_moroes();
+void AddSC_bosses_opera();
+void AddSC_boss_netherspite();
+void AddSC_instance_karazhan();
+void AddSC_karazhan();
+void AddSC_boss_nightbane();
+void AddSC_boss_felblood_kaelthas(); // Magister's Terrace
+void AddSC_boss_selin_fireheart();
+void AddSC_boss_vexallus();
+void AddSC_boss_priestess_delrissa();
+void AddSC_instance_magisters_terrace();
+void AddSC_magisters_terrace();
+void AddSC_boss_lucifron(); //Molten core
+void AddSC_boss_magmadar();
+void AddSC_boss_gehennas();
+void AddSC_boss_garr();
+void AddSC_boss_baron_geddon();
+void AddSC_boss_shazzrah();
+void AddSC_boss_golemagg();
+void AddSC_boss_sulfuron();
+void AddSC_boss_majordomo();
+void AddSC_boss_ragnaros();
+void AddSC_instance_molten_core();
+void AddSC_the_scarlet_enclave(); //Scarlet Enclave
+void AddSC_the_scarlet_enclave_c1();
+void AddSC_the_scarlet_enclave_c2();
+void AddSC_the_scarlet_enclave_c5();
+void AddSC_boss_arcanist_doan(); //Scarlet Monastery
+void AddSC_boss_azshir_the_sleepless();
+void AddSC_boss_bloodmage_thalnos();
+void AddSC_boss_headless_horseman();
+void AddSC_boss_herod();
+void AddSC_boss_high_inquisitor_fairbanks();
+void AddSC_boss_houndmaster_loksey();
+void AddSC_boss_interrogator_vishas();
+void AddSC_boss_scorn();
+void AddSC_instance_scarlet_monastery();
+void AddSC_boss_mograine_and_whitemane();
+void AddSC_boss_darkmaster_gandling(); //Scholomance
+void AddSC_boss_death_knight_darkreaver();
+void AddSC_boss_theolenkrastinov();
+void AddSC_boss_illuciabarov();
+void AddSC_boss_instructormalicia();
+void AddSC_boss_jandicebarov();
+void AddSC_boss_kormok();
+void AddSC_boss_lordalexeibarov();
+void AddSC_boss_lorekeeperpolkelt();
+void AddSC_boss_rasfrost();
+void AddSC_boss_theravenian();
+void AddSC_boss_vectus();
+void AddSC_boss_kirtonos_the_herald();
+void AddSC_instance_scholomance();
+void AddSC_shadowfang_keep(); //Shadowfang keep
+void AddSC_instance_shadowfang_keep();
+void AddSC_boss_magistrate_barthilas(); //Stratholme
+void AddSC_boss_maleki_the_pallid();
+void AddSC_boss_nerubenkan();
+void AddSC_boss_cannon_master_willey();
+void AddSC_boss_baroness_anastari();
+void AddSC_boss_ramstein_the_gorger();
+void AddSC_boss_timmy_the_cruel();
+void AddSC_boss_postmaster_malown();
+void AddSC_boss_baron_rivendare();
+void AddSC_boss_dathrohan_balnazzar();
+void AddSC_boss_order_of_silver_hand();
+void AddSC_instance_stratholme();
+void AddSC_stratholme();
+void AddSC_sunken_temple(); // Sunken Temple
+void AddSC_instance_sunken_temple();
+void AddSC_instance_sunwell_plateau(); //Sunwell Plateau
+void AddSC_boss_kalecgos();
+void AddSC_boss_brutallus();
+void AddSC_boss_felmyst();
+void AddSC_boss_eredar_twins();
+void AddSC_boss_muru();
+void AddSC_boss_kiljaeden();
+void AddSC_sunwell_plateau();
+void AddSC_boss_archaedas(); //Uldaman
+void AddSC_boss_ironaya();
+void AddSC_uldaman();
+void AddSC_instance_uldaman();
+void AddSC_instance_the_stockade(); //The Stockade
+void AddSC_boss_akilzon(); //Zul'Aman
+void AddSC_boss_halazzi();
+void AddSC_boss_hex_lord_malacrass();
+void AddSC_boss_janalai();
+void AddSC_boss_nalorakk();
+void AddSC_boss_zuljin();
+void AddSC_instance_zulaman();
+void AddSC_zulaman();
+void AddSC_boss_jeklik(); //Zul'Gurub
+void AddSC_boss_venoxis();
+void AddSC_boss_marli();
+void AddSC_boss_mandokir();
+void AddSC_boss_gahzranka();
+void AddSC_boss_thekal();
+void AddSC_boss_arlokk();
+void AddSC_boss_jindo();
+void AddSC_boss_hakkar();
+void AddSC_boss_grilek();
+void AddSC_boss_hazzarah();
+void AddSC_boss_renataki();
+void AddSC_boss_wushoolay();
+void AddSC_instance_zulgurub();
+//void AddSC_alterac_mountains();
+void AddSC_arathi_highlands();
+void AddSC_blasted_lands();
+void AddSC_burning_steppes();
+void AddSC_duskwood();
+void AddSC_eastern_plaguelands();
+void AddSC_ghostlands();
+void AddSC_hinterlands();
+void AddSC_isle_of_queldanas();
+void AddSC_loch_modan();
+void AddSC_redridge_mountains();
+void AddSC_silverpine_forest();
+void AddSC_stormwind_city();
+void AddSC_stranglethorn_vale();
+void AddSC_swamp_of_sorrows();
+void AddSC_tirisfal_glades();
+void AddSC_undercity();
+void AddSC_western_plaguelands();
+void AddSC_wetlands();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddEasternKingdomsScripts()
+{
+ AddSC_alterac_valley(); //Alterac Valley
+ AddSC_boss_balinda();
+ AddSC_boss_drekthar();
+ AddSC_boss_galvangar();
+ AddSC_boss_vanndar();
+ AddSC_blackrock_depths(); //Blackrock Depths
+ AddSC_boss_ambassador_flamelash();
+ AddSC_boss_draganthaurissan();
+ AddSC_boss_general_angerforge();
+ AddSC_boss_high_interrogator_gerstahn();
+ AddSC_boss_magmus();
+ AddSC_boss_moira_bronzebeard();
+ AddSC_boss_tomb_of_seven();
+ AddSC_instance_blackrock_depths();
+ AddSC_boss_drakkisath(); //Blackrock Spire
+ AddSC_boss_halycon();
+ AddSC_boss_highlordomokk();
+ AddSC_boss_mothersmolderweb();
+ AddSC_boss_overlordwyrmthalak();
+ AddSC_boss_shadowvosh();
+ AddSC_boss_thebeast();
+ AddSC_boss_warmastervoone();
+ AddSC_boss_quatermasterzigris();
+ AddSC_boss_pyroguard_emberseer();
+ AddSC_boss_gyth();
+ AddSC_boss_rend_blackhand();
+ AddSC_boss_gizrul_the_slavener();
+ AddSC_boss_urok_doomhowl();
+ AddSC_boss_lord_valthalak();
+ AddSC_instance_blackrock_spire();
+ AddSC_boss_razorgore(); //Blackwing lair
+ AddSC_boss_vaelastrasz();
+ AddSC_boss_broodlord();
+ AddSC_boss_firemaw();
+ AddSC_boss_ebonroc();
+ AddSC_boss_flamegor();
+ AddSC_boss_chromaggus();
+ AddSC_boss_nefarian();
+ AddSC_instance_blackwing_lair();
+ AddSC_deadmines(); //Deadmines
+ AddSC_boss_mr_smite();
+ AddSC_instance_deadmines();
+ AddSC_gnomeregan(); //Gnomeregan
+ AddSC_instance_gnomeregan();
+ AddSC_boss_attumen(); //Karazhan
+ AddSC_boss_curator();
+ AddSC_boss_maiden_of_virtue();
+ AddSC_boss_shade_of_aran();
+ AddSC_boss_malchezaar();
+ AddSC_boss_terestian_illhoof();
+ AddSC_boss_moroes();
+ AddSC_bosses_opera();
+ AddSC_boss_netherspite();
+ AddSC_instance_karazhan();
+ AddSC_karazhan();
+ AddSC_boss_nightbane();
+ AddSC_boss_felblood_kaelthas(); // Magister's Terrace
+ AddSC_boss_selin_fireheart();
+ AddSC_boss_vexallus();
+ AddSC_boss_priestess_delrissa();
+ AddSC_instance_magisters_terrace();
+ AddSC_magisters_terrace();
+ AddSC_boss_lucifron(); //Molten core
+ AddSC_boss_magmadar();
+ AddSC_boss_gehennas();
+ AddSC_boss_garr();
+ AddSC_boss_baron_geddon();
+ AddSC_boss_shazzrah();
+ AddSC_boss_golemagg();
+ AddSC_boss_sulfuron();
+ AddSC_boss_majordomo();
+ AddSC_boss_ragnaros();
+ AddSC_instance_molten_core();
+ AddSC_the_scarlet_enclave(); //Scarlet Enclave
+ AddSC_the_scarlet_enclave_c1();
+ AddSC_the_scarlet_enclave_c2();
+ AddSC_the_scarlet_enclave_c5();
+ AddSC_boss_arcanist_doan(); //Scarlet Monastery
+ AddSC_boss_azshir_the_sleepless();
+ AddSC_boss_bloodmage_thalnos();
+ AddSC_boss_headless_horseman();
+ AddSC_boss_herod();
+ AddSC_boss_high_inquisitor_fairbanks();
+ AddSC_boss_houndmaster_loksey();
+ AddSC_boss_interrogator_vishas();
+ AddSC_boss_scorn();
+ AddSC_instance_scarlet_monastery();
+ AddSC_boss_mograine_and_whitemane();
+ AddSC_boss_darkmaster_gandling(); //Scholomance
+ AddSC_boss_death_knight_darkreaver();
+ AddSC_boss_theolenkrastinov();
+ AddSC_boss_illuciabarov();
+ AddSC_boss_instructormalicia();
+ AddSC_boss_jandicebarov();
+ AddSC_boss_kormok();
+ AddSC_boss_lordalexeibarov();
+ AddSC_boss_lorekeeperpolkelt();
+ AddSC_boss_rasfrost();
+ AddSC_boss_theravenian();
+ AddSC_boss_vectus();
+ AddSC_boss_kirtonos_the_herald();
+ AddSC_instance_scholomance();
+ AddSC_shadowfang_keep(); //Shadowfang keep
+ AddSC_instance_shadowfang_keep();
+ AddSC_boss_magistrate_barthilas(); //Stratholme
+ AddSC_boss_maleki_the_pallid();
+ AddSC_boss_nerubenkan();
+ AddSC_boss_cannon_master_willey();
+ AddSC_boss_baroness_anastari();
+ AddSC_boss_ramstein_the_gorger();
+ AddSC_boss_timmy_the_cruel();
+ AddSC_boss_postmaster_malown();
+ AddSC_boss_baron_rivendare();
+ AddSC_boss_dathrohan_balnazzar();
+ AddSC_boss_order_of_silver_hand();
+ AddSC_instance_stratholme();
+ AddSC_stratholme();
+ AddSC_sunken_temple(); // Sunken Temple
+ AddSC_instance_sunken_temple();
+ AddSC_instance_sunwell_plateau(); //Sunwell Plateau
+ AddSC_boss_kalecgos();
+ AddSC_boss_brutallus();
+ AddSC_boss_felmyst();
+ AddSC_boss_eredar_twins();
+ AddSC_boss_muru();
+ AddSC_boss_kiljaeden();
+ AddSC_sunwell_plateau();
+ AddSC_instance_the_stockade(); //The Stockade
+ AddSC_boss_archaedas(); //Uldaman
+ AddSC_boss_ironaya();
+ AddSC_uldaman();
+ AddSC_instance_uldaman();
+ AddSC_boss_akilzon(); //Zul'Aman
+ AddSC_boss_halazzi();
+ AddSC_boss_hex_lord_malacrass();
+ AddSC_boss_janalai();
+ AddSC_boss_nalorakk();
+ AddSC_boss_zuljin();
+ AddSC_instance_zulaman();
+ AddSC_zulaman();
+ AddSC_boss_jeklik(); //Zul'Gurub
+ AddSC_boss_venoxis();
+ AddSC_boss_marli();
+ AddSC_boss_mandokir();
+ AddSC_boss_gahzranka();
+ AddSC_boss_thekal();
+ AddSC_boss_arlokk();
+ AddSC_boss_jindo();
+ AddSC_boss_hakkar();
+ AddSC_boss_grilek();
+ AddSC_boss_hazzarah();
+ AddSC_boss_renataki();
+ AddSC_boss_wushoolay();
+ AddSC_instance_zulgurub();
+ //AddSC_alterac_mountains();
+ AddSC_arathi_highlands();
+ AddSC_blasted_lands();
+ AddSC_burning_steppes();
+ AddSC_duskwood();
+ AddSC_eastern_plaguelands();
+ AddSC_ghostlands();
+ AddSC_hinterlands();
+ AddSC_isle_of_queldanas();
+ AddSC_loch_modan();
+ AddSC_redridge_mountains();
+ AddSC_silverpine_forest();
+ AddSC_stormwind_city();
+ AddSC_stranglethorn_vale();
+ AddSC_swamp_of_sorrows();
+ AddSC_tirisfal_glades();
+ AddSC_undercity();
+ AddSC_western_plaguelands();
+ AddSC_wetlands();
+}
diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
index df61a010f84..73b397553a5 100644
--- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
@@ -19,7 +19,7 @@
/* ScriptData
SDName: Burning_Steppes
SD%Complete: 100
-SDComment: Quest support: 4224, 4866
+SDComment: Quest support: 4866
SDCategory: Burning Steppes
EndScriptData */
@@ -36,25 +36,11 @@ EndContentData */
## npc_ragged_john
######*/
-#define GOSSIP_HELLO "Official buisness, John. I need some information about Marsha Windsor. Tell me about the last time you saw him."
-#define GOSSIP_SELECT1 "So what did you do?"
-#define GOSSIP_SELECT2 "Start making sense, dwarf. I don't want to have anything to do with your cracker, your pappy, or any sort of 'discreditin'."
-#define GOSSIP_SELECT3 "Ironfoe?"
-#define GOSSIP_SELECT4 "Interesting... continue John."
-#define GOSSIP_SELECT5 "So that's how Windsor died..."
-#define GOSSIP_SELECT6 "So how did he die?"
-#define GOSSIP_SELECT7 "Ok so where the hell is he? Wait a minute! Are you drunk?"
-#define GOSSIP_SELECT8 "WHY is he in Blackrock Depths?"
-#define GOSSIP_SELECT9 "300? So the Dark Irons killed him and dragged him into the Depths?"
-#define GOSSIP_SELECT10 "Ahh... Ironfoe"
-#define GOSSIP_SELECT11 "Thanks, Ragged John. Your story was very uplifting and informative"
-
enum RaggedJohn
{
- QUEST_THE_TRUE_MASTERS = 4224,
- QUEST_MOTHERS_MILK = 4866,
- SPELL_MOTHERS_MILK = 16468,
- SPELL_WICKED_MILKING = 16472
+ QUEST_MOTHERS_MILK = 4866,
+ SPELL_MOTHERS_MILK = 16468,
+ SPELL_WICKED_MILKING = 16472
};
class npc_ragged_john : public CreatureScript
@@ -86,72 +72,13 @@ public:
void EnterCombat(Unit* /*who*/) override { }
};
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(2714, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(2715, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(2716, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->SEND_GOSSIP_MENU(2717, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- player->SEND_GOSSIP_MENU(2718, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+5:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- player->SEND_GOSSIP_MENU(2719, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+6:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- player->SEND_GOSSIP_MENU(2720, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+7:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8);
- player->SEND_GOSSIP_MENU(2721, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+8:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
- player->SEND_GOSSIP_MENU(2722, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+9:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
- player->SEND_GOSSIP_MENU(2723, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+10:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- player->SEND_GOSSIP_MENU(2725, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+11:
- player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(QUEST_THE_TRUE_MASTERS);
- break;
- }
- return true;
- }
-
bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
+ {
player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_THE_TRUE_MASTERS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(2713, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ }
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
index ce0ebf4d129..4cc72715868 100644
--- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
@@ -19,7 +19,7 @@
/* ScriptData
SDName: Eastern_Plaguelands
SD%Complete: 100
-SDComment: Quest support: 5211, 5742. Special vendor Augustus the Touched
+SDComment: Quest support: 5211. Special vendor Augustus the Touched
SDCategory: Eastern Plaguelands
EndScriptData */
@@ -27,7 +27,6 @@ EndScriptData */
npc_ghoul_flayer
npc_augustus_the_touched
npc_darrowshire_spirit
-npc_tirion_fordring
EndContentData */
#include "ScriptMgr.h"
@@ -133,63 +132,9 @@ public:
};
};
-/*######
-## npc_tirion_fordring
-######*/
-
-#define GOSSIP_HELLO "I am ready to hear your tale, Tirion."
-#define GOSSIP_SELECT1 "Thank you, Tirion. What of your identity?"
-#define GOSSIP_SELECT2 "That is terrible."
-#define GOSSIP_SELECT3 "I will, Tirion."
-
-class npc_tirion_fordring : public CreatureScript
-{
-public:
- npc_tirion_fordring() : CreatureScript("npc_tirion_fordring") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(4493, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(4494, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->SEND_GOSSIP_MENU(4495, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(5742);
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(5742) == QUEST_STATUS_INCOMPLETE && player->getStandState() == UNIT_STAND_STATE_SIT)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-};
-
void AddSC_eastern_plaguelands()
{
new npc_ghoul_flayer();
new npc_augustus_the_touched();
new npc_darrowshire_spirit();
- new npc_tirion_fordring();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
index 2d6d4da5aef..4a585bcb267 100644
--- a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
@@ -19,14 +19,12 @@
/* ScriptData
SDName: Stormwind_City
SD%Complete: 100
-SDComment: Quest support: 1640, 1447, 4185, 11223, 434.
+SDComment: Quest support: 1640, 1447, 434.
SDCategory: Stormwind City
EndScriptData */
/* ContentData
-npc_archmage_malin
npc_bartleby
-npc_lady_katrana_prestor
npc_tyrion
npc_tyrion_spybot
npc_marzon_silent_blade
@@ -40,50 +38,13 @@ EndContentData */
#include "Player.h"
/*######
-## npc_archmage_malin
-######*/
-
-#define GOSSIP_ITEM_MALIN "Can you send me to Theramore? I have an urgent message for Lady Jaina from Highlord Bolvar."
-
-class npc_archmage_malin : public CreatureScript
-{
-public:
- npc_archmage_malin() : CreatureScript("npc_archmage_malin") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, 42711, true);
- }
-
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(11223) == QUEST_STATUS_COMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MALIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
## npc_bartleby
######*/
enum Bartleby
{
- FACTION_ENEMY = 168,
- QUEST_BEAT = 1640
+ FACTION_ENEMY = 168,
+ QUEST_BEAT = 1640
};
class npc_bartleby : public CreatureScript
@@ -148,71 +109,18 @@ public:
};
/*######
-## npc_lady_katrana_prestor
-######*/
-
-#define GOSSIP_ITEM_KAT_1 "Pardon the intrusion, Lady Prestor, but Highlord Bolvar suggested that I seek your advice."
-#define GOSSIP_ITEM_KAT_2 "My apologies, Lady Prestor."
-#define GOSSIP_ITEM_KAT_3 "Begging your pardon, Lady Prestor. That was not my intent."
-#define GOSSIP_ITEM_KAT_4 "Thank you for your time, Lady Prestor."
-
-class npc_lady_katrana_prestor : public CreatureScript
-{
-public:
- npc_lady_katrana_prestor() : CreatureScript("npc_lady_katrana_prestor") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(2694, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(2695, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(2696, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(4185);
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(4185) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(2693, creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
## npc_lord_gregor_lescovar
######*/
enum LordGregorLescovar
{
- SAY_GUARD_2 = 0,
- SAY_LESCOVAR_2 = 0,
- SAY_LESCOVAR_3 = 1,
- SAY_LESCOVAR_4 = 2,
- SAY_MARZON_1 = 0,
- SAY_MARZON_2 = 1,
- SAY_TYRION_2 = 1,
+ SAY_GUARD_2 = 0,
+ SAY_LESCOVAR_2 = 0,
+ SAY_LESCOVAR_3 = 1,
+ SAY_LESCOVAR_4 = 2,
+ SAY_MARZON_1 = 0,
+ SAY_MARZON_2 = 1,
+ SAY_TYRION_2 = 1,
NPC_STORMWIND_ROYAL = 1756,
NPC_MARZON_BLADE = 1755,
@@ -650,9 +558,7 @@ public:
void AddSC_stormwind_city()
{
- new npc_archmage_malin();
new npc_bartleby();
- new npc_lady_katrana_prestor();
new npc_tyrion();
new npc_tyrion_spybot();
new npc_lord_gregor_lescovar();
diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
index c0b4e06cfff..99556587e65 100644
--- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
@@ -157,7 +157,7 @@ public:
{
if (Creature* target = ObjectAccessor::GetCreature(*summoned, targetGUID))
{
- target->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, 0);
+ target->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, me->GetOrientation(), 0);
target->SetPosition(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f);
summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false);
}
diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
index b1a00f35bb5..a01b93a140b 100644
--- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
@@ -25,7 +25,6 @@ EndScriptData */
/* ContentData
npcs_dithers_and_arbington
-npc_myranda_the_hag
npc_the_scourge_cauldron
npc_andorhal_tower
EndContentData */
@@ -33,7 +32,6 @@ EndContentData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
-#include "ScriptedEscortAI.h"
#include "Player.h"
#include "WorldSession.h"
@@ -120,54 +118,6 @@ public:
};
/*######
-## npc_myranda_the_hag
-######*/
-
-enum Myranda
-{
- ILLUSION_GOSSIP = 4773,
- QUEST_SUBTERFUGE = 5862,
- QUEST_IN_DREAMS = 5944,
- SPELL_SCARLET_ILLUSION = 17961
-};
-
-class npc_myranda_the_hag : public CreatureScript
-{
-public:
- npc_myranda_the_hag() : CreatureScript("npc_myranda_the_hag") { }
-
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF + 1)
- {
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_SCARLET_ILLUSION, false);
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_SUBTERFUGE) == QUEST_STATUS_COMPLETE &&
- player->GetQuestStatus(QUEST_IN_DREAMS) != QUEST_STATUS_COMPLETE &&
- !player->HasAura(SPELL_SCARLET_ILLUSION))
- {
- player->ADD_GOSSIP_ITEM_DB(Player::GetDefaultGossipMenuForSource(creature), 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(ILLUSION_GOSSIP, creature->GetGUID());
- return true;
- }
- else
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
## npc_the_scourge_cauldron
######*/
@@ -195,7 +145,7 @@ public:
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
//override any database `spawntimesecs` to prevent duplicated summons
uint32 rTime = me->GetRespawnDelay();
- if (rTime<600)
+ if (rTime < 600)
me->SetRespawnDelay(600);
}
@@ -274,7 +224,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!who || who->GetTypeId() != TYPEID_PLAYER)
return;
@@ -286,14 +235,9 @@ public:
};
};
-/*######
-##
-######*/
-
void AddSC_western_plaguelands()
{
new npcs_dithers_and_arbington();
- new npc_myranda_the_hag();
new npc_the_scourge_cauldron();
new npc_andorhal_tower();
}
diff --git a/src/server/scripts/Events/CMakeLists.txt b/src/server/scripts/Events/CMakeLists.txt
deleted file mode 100644
index 1c9e5cfe8e1..00000000000
--- a/src/server/scripts/Events/CMakeLists.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-file(GLOB_RECURSE sources_Events Events/*.cpp Events/*.h)
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- ${sources_Events}
-)
-
-message(" -> Prepared: Events")
diff --git a/src/server/scripts/Events/events_script_loader.cpp b/src/server/scripts/Events/events_script_loader.cpp
new file mode 100644
index 00000000000..625c08f5389
--- /dev/null
+++ b/src/server/scripts/Events/events_script_loader.cpp
@@ -0,0 +1,26 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_event_childrens_week();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddEventsScripts()
+{
+ AddSC_event_childrens_week();
+}
diff --git a/src/server/scripts/Kalimdor/CMakeLists.txt b/src/server/scripts/Kalimdor/CMakeLists.txt
deleted file mode 100644
index 2d1b4b49649..00000000000
--- a/src/server/scripts/Kalimdor/CMakeLists.txt
+++ /dev/null
@@ -1,121 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Kalimdor/zone_stonetalon_mountains.cpp
- Kalimdor/zone_silithus.cpp
- Kalimdor/zone_moonglade.cpp
- Kalimdor/RazorfenDowns/razorfen_downs.cpp
- Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
- Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
- Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp
- Kalimdor/RazorfenDowns/boss_glutton.cpp
- Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
- Kalimdor/RazorfenDowns/razorfen_downs.h
- Kalimdor/ZulFarrak/zulfarrak.cpp
- Kalimdor/ZulFarrak/instance_zulfarrak.cpp
- Kalimdor/ZulFarrak/boss_zum_rah.cpp
- Kalimdor/ZulFarrak/zulfarrak.h
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.h
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.h
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h
- Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.h
- Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
- Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
- Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
- Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
- Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
- Kalimdor/BlackfathomDeeps/boss_kelris.cpp
- Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
- Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
- Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
- Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
- Kalimdor/BlackfathomDeeps/blackfathom_deeps.h
- Kalimdor/zone_azuremyst_isle.cpp
- Kalimdor/zone_orgrimmar.cpp
- Kalimdor/zone_desolace.cpp
- Kalimdor/zone_feralas.cpp
- Kalimdor/Maraudon/boss_princess_theradras.cpp
- Kalimdor/Maraudon/boss_landslide.cpp
- Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
- Kalimdor/Maraudon/boss_noxxion.cpp
- Kalimdor/Maraudon/instance_maraudon.cpp
- Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
- Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
- Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
- Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
- Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
- Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
- Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
- Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
- Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h
- Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
- Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
- Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
- Kalimdor/zone_darkshore.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
- Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
- Kalimdor/RuinsOfAhnQiraj/ruins_of_ahnqiraj.h
- Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
- Kalimdor/zone_bloodmyst_isle.cpp
- Kalimdor/zone_thunder_bluff.cpp
- Kalimdor/zone_azshara.cpp
- Kalimdor/RazorfenKraul/razorfen_kraul.h
- Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
- Kalimdor/RazorfenKraul/razorfen_kraul.cpp
- Kalimdor/zone_the_barrens.cpp
- Kalimdor/zone_ungoro_crater.cpp
- Kalimdor/WailingCaverns/wailing_caverns.h
- Kalimdor/WailingCaverns/instance_wailing_caverns.cpp
- Kalimdor/WailingCaverns/wailing_caverns.cpp
- Kalimdor/zone_durotar.cpp
- Kalimdor/zone_felwood.cpp
- Kalimdor/boss_azuregos.cpp
- Kalimdor/zone_tanaris.cpp
- Kalimdor/zone_dustwallow_marsh.cpp
- Kalimdor/zone_winterspring.cpp
- Kalimdor/zone_thousand_needles.cpp
- Kalimdor/zone_ashenvale.cpp
- Kalimdor/OnyxiasLair/boss_onyxia.cpp
- Kalimdor/OnyxiasLair/onyxias_lair.h
- Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
- Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp
- Kalimdor/DireMaul/instance_dire_maul.cpp
-)
-
-message(" -> Prepared: Kalimdor")
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
index 55b85801652..54d3c53039e 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
@@ -121,15 +121,15 @@ struct hyjalAI : public npc_escortAI
void Initialize();
- void Reset(); // Generically used to reset our variables. Do *not* call in EnterEvadeMode as this may make problems if the raid is still in combat
+ void Reset() override; // Generically used to reset our variables. Do *not* call in EnterEvadeMode as this may make problems if the raid is still in combat
- void EnterEvadeMode(EvadeReason /*why*/ = EVADE_REASON_OTHER); // Send creature back to spawn location and evade.
+ void EnterEvadeMode(EvadeReason /*why*/ = EVADE_REASON_OTHER) override; // Send creature back to spawn location and evade.
- void EnterCombat(Unit* /*who*/); // Used to reset cooldowns for our spells and to inform the raid that we're under attack
+ void EnterCombat(Unit* /*who*/) override; // Used to reset cooldowns for our spells and to inform the raid that we're under attack
- void UpdateAI(uint32 diff); // Called to summon waves, check for boss deaths and to cast our spells.
+ void UpdateAI(uint32 diff) override; // Called to summon waves, check for boss deaths and to cast our spells.
- void JustDied(Unit* /*killer*/); // Called on death, informs the raid that they have failed.
+ void JustDied(Unit* /*killer*/) override; // Called on death, informs the raid that they have failed.
void SetFaction(uint32 _faction) // Set the faction to either Alliance or Horde in Hyjal
{
@@ -140,13 +140,13 @@ struct hyjalAI : public npc_escortAI
void SpawnVeins();
void DeSpawnVeins();
- void JustSummoned(Creature* summoned);
- void SummonedCreatureDespawn(Creature* summoned);
+ void JustSummoned(Creature* summoned) override;
+ void SummonedCreatureDespawn(Creature* summoned) override;
void HideNearPos(float x, float y);
void RespawnNearPos(float x, float y);
- void WaypointReached(uint32 waypointId);
+ void WaypointReached(uint32 waypointId) override;
void DoOverrun(uint32 faction, const uint32 diff);
- void MoveInLineOfSight(Unit* who);
+ void MoveInLineOfSight(Unit* who) override;
void SummonCreature(uint32 entry, float Base[4][3]); // Summons a creature for that wave in that base
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h
index 5275c07f63a..f29851e7cea 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h
@@ -25,11 +25,11 @@ struct hyjal_trashAI : public npc_escortAI
{
hyjal_trashAI(Creature* creature);
- void UpdateAI(uint32 diff);
+ void UpdateAI(uint32 diff) override;
- void JustDied(Unit* /*killer*/);
+ void JustDied(Unit* /*killer*/) override;
- void DamageTaken(Unit* done_by, uint32 &damage);
+ void DamageTaken(Unit* done_by, uint32 &damage) override;
public:
InstanceScript* instance;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index 44cbdec2cb5..0526dcfa630 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -479,12 +479,12 @@ public:
void DoMount()
{
me->Mount(SKARLOC_MOUNT_MODEL);
- me->SetSpeed(MOVE_RUN, SPEED_MOUNT);
+ me->SetSpeedRate(MOVE_RUN, SPEED_MOUNT);
}
void DoUnmount()
{
me->Dismount();
- me->SetSpeed(MOVE_RUN, SPEED_RUN);
+ me->SetSpeedRate(MOVE_RUN, SPEED_RUN);
}
void EnterCombat(Unit* /*who*/) override
{
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 7da15b1fdce..71ebe870e3d 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -205,7 +205,7 @@ public:
PointData = GetMoveData();
MovePoint = PointData->LocIdEnd;
- me->SetSpeed(MOVE_FLIGHT, 1.5f);
+ me->SetSpeedRate(MOVE_FLIGHT, 1.5f);
me->GetMotionMaster()->MovePoint(8, MiddleRoomLocation);
}
}
@@ -220,7 +220,7 @@ public:
PointData = GetMoveData();
if (PointData)
{
- me->SetSpeed(MOVE_FLIGHT, 1.0f);
+ me->SetSpeedRate(MOVE_FLIGHT, 1.0f);
me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ);
}
break;
@@ -250,7 +250,7 @@ public:
if (Creature * trigger = me->SummonCreature(NPC_TRIGGER, MiddleRoomLocation, TEMPSUMMON_CORPSE_DESPAWN))
triggerGUID = trigger->GetGUID();
me->GetMotionMaster()->MoveTakeoff(11, Phase2Floating);
- me->SetSpeed(MOVE_FLIGHT, 1.0f);
+ me->SetSpeedRate(MOVE_FLIGHT, 1.0f);
Talk(SAY_PHASE_2_TRANS);
instance->SetData(DATA_ONYXIA_PHASE, Phase);
events.ScheduleEvent(EVENT_WHELP_SPAWN, 5000);
diff --git a/src/server/scripts/Kalimdor/kalimdor_script_loader.cpp b/src/server/scripts/Kalimdor/kalimdor_script_loader.cpp
new file mode 100644
index 00000000000..87edf4781d4
--- /dev/null
+++ b/src/server/scripts/Kalimdor/kalimdor_script_loader.cpp
@@ -0,0 +1,208 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_blackfathom_deeps(); //Blackfathom Depths
+void AddSC_boss_gelihast();
+void AddSC_boss_kelris();
+void AddSC_boss_aku_mai();
+void AddSC_instance_blackfathom_deeps();
+void AddSC_hyjal(); //CoT Battle for Mt. Hyjal
+void AddSC_boss_archimonde();
+void AddSC_instance_mount_hyjal();
+void AddSC_hyjal_trash();
+void AddSC_boss_rage_winterchill();
+void AddSC_boss_anetheron();
+void AddSC_boss_kazrogal();
+void AddSC_boss_azgalor();
+void AddSC_boss_captain_skarloc(); //CoT Old Hillsbrad
+void AddSC_boss_epoch_hunter();
+void AddSC_boss_lieutenant_drake();
+void AddSC_instance_old_hillsbrad();
+void AddSC_old_hillsbrad();
+void AddSC_boss_aeonus(); //CoT The Black Morass
+void AddSC_boss_chrono_lord_deja();
+void AddSC_boss_temporus();
+void AddSC_the_black_morass();
+void AddSC_instance_the_black_morass();
+void AddSC_boss_epoch(); //CoT Culling Of Stratholme
+void AddSC_boss_infinite_corruptor();
+void AddSC_boss_salramm();
+void AddSC_boss_mal_ganis();
+void AddSC_boss_meathook();
+void AddSC_culling_of_stratholme();
+void AddSC_instance_culling_of_stratholme();
+void AddSC_instance_dire_maul(); //Dire Maul
+void AddSC_instance_ragefire_chasm(); //Ragefire Chasm
+void AddSC_boss_celebras_the_cursed(); //Maraudon
+void AddSC_boss_landslide();
+void AddSC_boss_noxxion();
+void AddSC_boss_ptheradras();
+void AddSC_instance_maraudon();
+void AddSC_boss_onyxia(); //Onyxia's Lair
+void AddSC_instance_onyxias_lair();
+void AddSC_boss_tuten_kash(); //Razorfen Downs
+void AddSC_boss_mordresh_fire_eye();
+void AddSC_boss_glutton();
+void AddSC_boss_amnennar_the_coldbringer();
+void AddSC_razorfen_downs();
+void AddSC_instance_razorfen_downs();
+void AddSC_razorfen_kraul(); //Razorfen Kraul
+void AddSC_instance_razorfen_kraul();
+void AddSC_boss_kurinnaxx(); //Ruins of ahn'qiraj
+void AddSC_boss_rajaxx();
+void AddSC_boss_moam();
+void AddSC_boss_buru();
+void AddSC_boss_ayamiss();
+void AddSC_boss_ossirian();
+void AddSC_instance_ruins_of_ahnqiraj();
+void AddSC_boss_cthun(); //Temple of ahn'qiraj
+void AddSC_boss_viscidus();
+void AddSC_boss_fankriss();
+void AddSC_boss_huhuran();
+void AddSC_bug_trio();
+void AddSC_boss_sartura();
+void AddSC_boss_skeram();
+void AddSC_boss_twinemperors();
+void AddSC_boss_ouro();
+void AddSC_npc_anubisath_sentinel();
+void AddSC_instance_temple_of_ahnqiraj();
+void AddSC_wailing_caverns(); //Wailing caverns
+void AddSC_instance_wailing_caverns();
+void AddSC_boss_zum_rah(); //Zul'Farrak
+void AddSC_zulfarrak();
+void AddSC_instance_zulfarrak();
+
+void AddSC_ashenvale();
+void AddSC_azshara();
+void AddSC_azuremyst_isle();
+void AddSC_bloodmyst_isle();
+void AddSC_boss_azuregos();
+void AddSC_darkshore();
+void AddSC_desolace();
+void AddSC_durotar();
+void AddSC_dustwallow_marsh();
+void AddSC_felwood();
+void AddSC_feralas();
+void AddSC_moonglade();
+void AddSC_orgrimmar();
+void AddSC_silithus();
+void AddSC_stonetalon_mountains();
+void AddSC_tanaris();
+void AddSC_the_barrens();
+void AddSC_thousand_needles();
+void AddSC_thunder_bluff();
+void AddSC_ungoro_crater();
+void AddSC_winterspring();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddKalimdorScripts()
+{
+ AddSC_blackfathom_deeps(); //Blackfathom Depths
+ AddSC_boss_gelihast();
+ AddSC_boss_kelris();
+ AddSC_boss_aku_mai();
+ AddSC_instance_blackfathom_deeps();
+ AddSC_hyjal(); //CoT Battle for Mt. Hyjal
+ AddSC_boss_archimonde();
+ AddSC_instance_mount_hyjal();
+ AddSC_hyjal_trash();
+ AddSC_boss_rage_winterchill();
+ AddSC_boss_anetheron();
+ AddSC_boss_kazrogal();
+ AddSC_boss_azgalor();
+ AddSC_boss_captain_skarloc(); //CoT Old Hillsbrad
+ AddSC_boss_epoch_hunter();
+ AddSC_boss_lieutenant_drake();
+ AddSC_instance_old_hillsbrad();
+ AddSC_old_hillsbrad();
+ AddSC_boss_aeonus(); //CoT The Black Morass
+ AddSC_boss_chrono_lord_deja();
+ AddSC_boss_temporus();
+ AddSC_the_black_morass();
+ AddSC_instance_the_black_morass();
+ AddSC_boss_epoch(); //CoT Culling Of Stratholme
+ AddSC_boss_infinite_corruptor();
+ AddSC_boss_salramm();
+ AddSC_boss_mal_ganis();
+ AddSC_boss_meathook();
+ AddSC_culling_of_stratholme();
+ AddSC_instance_culling_of_stratholme();
+ AddSC_instance_dire_maul(); //Dire Maul
+ AddSC_instance_ragefire_chasm(); //Ragefire Chasm
+ AddSC_boss_celebras_the_cursed(); //Maraudon
+ AddSC_boss_landslide();
+ AddSC_boss_noxxion();
+ AddSC_boss_ptheradras();
+ AddSC_instance_maraudon();
+ AddSC_boss_onyxia(); //Onyxia's Lair
+ AddSC_instance_onyxias_lair();
+ AddSC_boss_tuten_kash(); //Razorfen Downs
+ AddSC_boss_mordresh_fire_eye();
+ AddSC_boss_glutton();
+ AddSC_boss_amnennar_the_coldbringer();
+ AddSC_razorfen_downs();
+ AddSC_instance_razorfen_downs();
+ AddSC_razorfen_kraul(); //Razorfen Kraul
+ AddSC_instance_razorfen_kraul();
+ AddSC_boss_kurinnaxx(); //Ruins of ahn'qiraj
+ AddSC_boss_rajaxx();
+ AddSC_boss_moam();
+ AddSC_boss_buru();
+ AddSC_boss_ayamiss();
+ AddSC_boss_ossirian();
+ AddSC_instance_ruins_of_ahnqiraj();
+ AddSC_boss_cthun(); //Temple of ahn'qiraj
+ AddSC_boss_viscidus();
+ AddSC_boss_fankriss();
+ AddSC_boss_huhuran();
+ AddSC_bug_trio();
+ AddSC_boss_sartura();
+ AddSC_boss_skeram();
+ AddSC_boss_twinemperors();
+ AddSC_boss_ouro();
+ AddSC_npc_anubisath_sentinel();
+ AddSC_instance_temple_of_ahnqiraj();
+ AddSC_wailing_caverns(); //Wailing caverns
+ AddSC_instance_wailing_caverns();
+ AddSC_boss_zum_rah(); //Zul'Farrak
+ AddSC_zulfarrak();
+ AddSC_instance_zulfarrak();
+
+ AddSC_ashenvale();
+ AddSC_azshara();
+ AddSC_azuremyst_isle();
+ AddSC_bloodmyst_isle();
+ AddSC_boss_azuregos();
+ AddSC_darkshore();
+ AddSC_desolace();
+ AddSC_durotar();
+ AddSC_dustwallow_marsh();
+ AddSC_felwood();
+ AddSC_feralas();
+ AddSC_moonglade();
+ AddSC_orgrimmar();
+ AddSC_silithus();
+ AddSC_stonetalon_mountains();
+ AddSC_tanaris();
+ AddSC_the_barrens();
+ AddSC_thousand_needles();
+ AddSC_thunder_bluff();
+ AddSC_ungoro_crater();
+ AddSC_winterspring();
+}
diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
index 52a83c02a8a..50730507b8f 100644
--- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
@@ -31,6 +31,7 @@ EndContentData */
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "Player.h"
+#include "SpellScript.h"
/*####
# npc_ruul_snowhoof
@@ -344,9 +345,42 @@ class go_naga_brazier : public GameObjectScript
}
};
+enum KingoftheFoulwealdMisc
+{
+ GO_BANNER = 178205
+};
+
+class spell_destroy_karangs_banner : public SpellScriptLoader
+{
+ public:
+ spell_destroy_karangs_banner() : SpellScriptLoader("spell_destroy_karangs_banner") { }
+
+ class spell_destroy_karangs_banner_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_destroy_karangs_banner_SpellScript);
+
+ void HandleAfterCast()
+ {
+ if (GameObject* banner = GetCaster()->FindNearestGameObject(GO_BANNER, GetSpellInfo()->GetMaxRange(true)))
+ banner->Delete();
+ }
+
+ void Register() override
+ {
+ AfterCast += SpellCastFn(spell_destroy_karangs_banner_SpellScript::HandleAfterCast);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_destroy_karangs_banner_SpellScript();
+ }
+};
+
void AddSC_ashenvale()
{
new npc_ruul_snowhoof();
new npc_muglash();
new go_naga_brazier();
+ new spell_destroy_karangs_banner();
}
diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp
index 1ed95c16a0d..4847ac46542 100644
--- a/src/server/scripts/Kalimdor/zone_azshara.cpp
+++ b/src/server/scripts/Kalimdor/zone_azshara.cpp
@@ -404,7 +404,7 @@ public:
DoCast(me, SPELL_PERIODIC_DEPTH_CHARGE);
me->SetHover(true);
me->SetSwim(true);
- me->SetSpeed(MOVE_RUN, 0.85f, true);
+ me->SetSpeedRate(MOVE_RUN, 0.85f);
me->GetMotionMaster()->MovementExpired();
me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP]);
Escape = true;
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index 273e81d83c0..6063b9fe5c6 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -240,11 +240,6 @@ class npc_sironas : public CreatureScript
public:
npc_sironas() : CreatureScript("npc_sironas") { }
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_sironasAI(creature);
- }
-
struct npc_sironasAI : public ScriptedAI
{
npc_sironasAI(Creature* creature) : ScriptedAI(creature) { }
@@ -343,6 +338,11 @@ public:
GuidList _beamGuidList;
EventMap _events;
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_sironasAI(creature);
+ }
};
/*######
@@ -354,11 +354,6 @@ class npc_demolitionist_legoso : public CreatureScript
public:
npc_demolitionist_legoso() : CreatureScript("npc_demolitionist_legoso") { }
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_demolitionist_legosoAI(creature);
- }
-
struct npc_demolitionist_legosoAI : public npc_escortAI
{
npc_demolitionist_legosoAI(Creature* creature) : npc_escortAI(creature)
@@ -812,6 +807,11 @@ public:
GuidList _explosivesGuids;
EventMap _events;
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_demolitionist_legosoAI(creature);
+ }
};
void AddSC_bloodmyst_isle()
diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp
index 621e0b0a585..3f4a905147f 100644
--- a/src/server/scripts/Kalimdor/zone_desolace.cpp
+++ b/src/server/scripts/Kalimdor/zone_desolace.cpp
@@ -66,7 +66,6 @@ public:
npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { }
void MoveInLineOfSight(Unit* who) override
-
{
if (who->GetEntry() == NPC_SMEED && me->IsWithinDistInMap(who, 10.0f) && !me->HasAura(SPELL_KODO_KOMBO_GOSSIP))
{
@@ -90,7 +89,7 @@ public:
me->UpdateEntry(NPC_TAMED_KODO);
me->CombatStop();
me->DeleteThreatList();
- me->SetSpeed(MOVE_RUN, 0.6f, true);
+ me->SetSpeedRate(MOVE_RUN, 0.6f);
me->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, me->GetFollowAngle());
me->setActive(true);
}
@@ -226,37 +225,9 @@ public:
}
};
-/*######
-## go_demon_portal
-######*/
-
-enum DemonPortal
-{
- NPC_DEMON_GUARDIAN = 11937,
- QUEST_PORTAL_OF_THE_LEGION = 5581
-};
-
-class go_demon_portal : public GameObjectScript
-{
- public:
- go_demon_portal() : GameObjectScript("go_demon_portal") { }
-
- bool OnGossipHello(Player* player, GameObject* go) override
- {
- if (player->GetQuestStatus(QUEST_PORTAL_OF_THE_LEGION) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_DEMON_GUARDIAN, 5.0f, true))
- {
- if (Creature* guardian = player->SummonCreature(NPC_DEMON_GUARDIAN, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0))
- guardian->AI()->AttackStart(player);
- }
-
- return true;
- }
-};
-
void AddSC_desolace()
{
new npc_aged_dying_ancient_kodo();
new go_iruxos();
new npc_dalinda();
- new go_demon_portal();
}
diff --git a/src/server/scripts/Kalimdor/zone_durotar.cpp b/src/server/scripts/Kalimdor/zone_durotar.cpp
index 05caf9cca3a..62a041e7798 100644
--- a/src/server/scripts/Kalimdor/zone_durotar.cpp
+++ b/src/server/scripts/Kalimdor/zone_durotar.cpp
@@ -483,8 +483,8 @@ class spell_mount_check : public SpellScriptLoader
else if (!owner->IsMounted() && target->IsMounted())
target->Dismount();
- target->SetSpeed(MOVE_RUN, owner->GetSpeedRate(MOVE_RUN));
- target->SetSpeed(MOVE_WALK, owner->GetSpeedRate(MOVE_WALK));
+ target->SetSpeedRate(MOVE_RUN, owner->GetSpeedRate(MOVE_RUN));
+ target->SetSpeedRate(MOVE_WALK, owner->GetSpeedRate(MOVE_WALK));
}
void Register() override
diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
index 9df9f0b604a..be49778ee4a 100644
--- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
@@ -24,7 +24,6 @@ SDCategory: Dustwallow Marsh
EndScriptData */
/* ContentData
-npc_lady_jaina_proudmoore
npc_nat_pagle
npc_private_hendel
npc_cassa_crimsonwing - handled by npc_taxi
@@ -39,49 +38,6 @@ EndContentData */
#include "WorldSession.h"
/*######
-## npc_lady_jaina_proudmoore
-######*/
-
-enum LadyJaina
-{
- QUEST_JAINAS_AUTOGRAPH = 558,
- SPELL_JAINAS_AUTOGRAPH = 23122
-};
-
-#define GOSSIP_ITEM_JAINA "I know this is rather silly but i have a young ward who is a bit shy and would like your autograph."
-
-class npc_lady_jaina_proudmoore : public CreatureScript
-{
-public:
- npc_lady_jaina_proudmoore() : CreatureScript("npc_lady_jaina_proudmoore") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_SENDER_INFO)
- {
- player->SEND_GOSSIP_MENU(7012, creature->GetGUID());
- player->CastSpell(player, SPELL_JAINAS_AUTOGRAPH, false);
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_JAINAS_AUTOGRAPH) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_JAINA, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-
-};
-
-/*######
## npc_nat_pagle
######*/
@@ -417,7 +373,6 @@ class spell_energize_aoe : public SpellScriptLoader
void AddSC_dustwallow_marsh()
{
- new npc_lady_jaina_proudmoore();
new npc_nat_pagle();
new npc_private_hendel();
new npc_zelfrax();
diff --git a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
index ac26aa1f811..adb6439272a 100644
--- a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
+++ b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
@@ -143,20 +143,30 @@ public:
enum ThrallWarchief
{
- QUEST_6566 = 6566,
-
- SPELL_CHAIN_LIGHTNING = 16033,
- SPELL_SHOCK = 16034
+ GOSSIP_MENU_OPTION_ID_ALL = 0,
+
+ OPTION_PLEASE_SHARE_YOUR = 3664,
+ OPTION_WHAT_DISCOVERIES = 3665,
+ OPTION_USURPER = 3666,
+ OPTION_WITH_ALL_DUE_RESPECT = 3667,
+ OPTION_I_I_DID_NOT_THINK_OF = 3668,
+ OPTION_I_LIVE_ONLY_TO_SERVE = 3669,
+ OPTION_OF_COURSE_WARCHIEF = 3670,
+
+ GOSSIP_MEMBERS_OF_THE_HORDE = 4477,
+ GOSSIP_THE_SHATTERED_HAND = 5733,
+ GOSSIP_IT_WOULD_APPEAR_AS = 5734,
+ GOSSIP_THE_BROOD_MOTHER = 5735,
+ GOSSIP_SO_MUCH_TO_LEARN = 5736,
+ GOSSIP_I_DO_NOT_FAULT_YOU = 5737,
+ GOSSIP_NOW_PAY_ATTENTION = 5738,
+
+ QUEST_WHAT_THE_WIND_CARRIES = 6566,
+
+ SPELL_CHAIN_LIGHTNING = 16033,
+ SPELL_SHOCK = 16034
};
-#define GOSSIP_HTW "Please share your wisdom with me, Warchief."
-#define GOSSIP_STW1 "What discoveries?"
-#define GOSSIP_STW2 "Usurper?"
-#define GOSSIP_STW3 "With all due respect, Warchief - why not allow them to be destroyed? Does this not strengthen our position?"
-#define GOSSIP_STW4 "I... I did not think of it that way, Warchief."
-#define GOSSIP_STW5 "I live only to serve, Warchief! My life is empty and meaningless without your guidance."
-#define GOSSIP_STW6 "Of course, Warchief!"
-
/// @todo verify abilities/timers
class npc_thrall_warchief : public CreatureScript
{
@@ -169,32 +179,32 @@ public:
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(5733, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(OPTION_WHAT_DISCOVERIES, GOSSIP_MENU_OPTION_ID_ALL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
+ player->SEND_GOSSIP_MENU(GOSSIP_THE_SHATTERED_HAND, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- player->SEND_GOSSIP_MENU(5734, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(OPTION_USURPER, GOSSIP_MENU_OPTION_ID_ALL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
+ player->SEND_GOSSIP_MENU(GOSSIP_IT_WOULD_APPEAR_AS, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- player->SEND_GOSSIP_MENU(5735, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(OPTION_WITH_ALL_DUE_RESPECT, GOSSIP_MENU_OPTION_ID_ALL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
+ player->SEND_GOSSIP_MENU(GOSSIP_THE_BROOD_MOTHER, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- player->SEND_GOSSIP_MENU(5736, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(OPTION_I_I_DID_NOT_THINK_OF, GOSSIP_MENU_OPTION_ID_ALL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
+ player->SEND_GOSSIP_MENU(GOSSIP_SO_MUCH_TO_LEARN, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- player->SEND_GOSSIP_MENU(5737, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(OPTION_I_LIVE_ONLY_TO_SERVE, GOSSIP_MENU_OPTION_ID_ALL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
+ player->SEND_GOSSIP_MENU(GOSSIP_I_DO_NOT_FAULT_YOU, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
- player->SEND_GOSSIP_MENU(5738, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(OPTION_OF_COURSE_WARCHIEF, GOSSIP_MENU_OPTION_ID_ALL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
+ player->SEND_GOSSIP_MENU(GOSSIP_NOW_PAY_ATTENTION, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(QUEST_6566);
+ player->AreaExploredOrEventHappens(QUEST_WHAT_THE_WIND_CARRIES);
break;
}
return true;
@@ -205,10 +215,10 @@ public:
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (player->GetQuestStatus(QUEST_6566) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HTW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ if (player->GetQuestStatus(QUEST_WHAT_THE_WIND_CARRIES) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM_DB(OPTION_PLEASE_SHARE_YOUR, GOSSIP_MENU_OPTION_ID_ALL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_MEMBERS_OF_THE_HORDE, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index 852cd62c277..b113615ca50 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -552,7 +552,7 @@ public:
{
if (!HasEscortState(STATE_ESCORT_ESCORTING))
{
- if (me->getStandState() == UNIT_STAND_STATE_DEAD)
+ if (me->GetStandState() == UNIT_STAND_STATE_DEAD)
me->SetStandState(UNIT_STAND_STATE_STAND);
IsPostEvent = false;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index ab09dd45710..3c11fd5d9a6 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -454,11 +454,11 @@ public:
float distance = me->GetDistance(JedogaPosition[1]);
if (distance < 9.0f)
- me->SetSpeed(MOVE_WALK, 0.5f, true);
+ me->SetSpeedRate(MOVE_WALK, 0.5f);
else if (distance < 15.0f)
- me->SetSpeed(MOVE_WALK, 0.75f, true);
+ me->SetSpeedRate(MOVE_WALK, 0.75f);
else if (distance < 20.0f)
- me->SetSpeed(MOVE_WALK, 1.0f, true);
+ me->SetSpeedRate(MOVE_WALK, 1.0f);
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MovePoint(1, JedogaPosition[1]);
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
index e25f64f61aa..04b62f77e9a 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
@@ -178,7 +178,7 @@ class boss_prince_taldaram : public CreatureScript
if (Unit* embraceTarget = GetEmbraceTarget())
{
me->GetMotionMaster()->Clear();
- me->SetSpeed(MOVE_WALK, 2.0f, true);
+ me->SetSpeedRate(MOVE_WALK, 2.0f);
me->GetMotionMaster()->MoveChase(embraceTarget);
}
events.ScheduleEvent(EVENT_VANISHED, 1300);
@@ -188,7 +188,7 @@ class boss_prince_taldaram : public CreatureScript
DoCast(embraceTarget, SPELL_EMBRACE_OF_THE_VAMPYR);
Talk(SAY_FEED);
me->GetMotionMaster()->Clear();
- me->SetSpeed(MOVE_WALK, 1.0f, true);
+ me->SetSpeedRate(MOVE_WALK, 1.0f);
me->GetMotionMaster()->MoveChase(me->GetVictim());
events.ScheduleEvent(EVENT_FEEDING, 20000);
break;
diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt
deleted file mode 100644
index 1dc453ad416..00000000000
--- a/src/server/scripts/Northrend/CMakeLists.txt
+++ /dev/null
@@ -1,199 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Northrend/zone_wintergrasp.cpp
- Northrend/isle_of_conquest.cpp
- Northrend/zone_storm_peaks.cpp
- Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
- Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
- Northrend/Ulduar/HallsOfLightning/halls_of_lightning.h
- Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
- Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
- Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
- Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
- Northrend/Ulduar/Ulduar/boss_thorim.cpp
- Northrend/Ulduar/Ulduar/boss_ignis.cpp
- Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
- Northrend/Ulduar/Ulduar/instance_ulduar.cpp
- Northrend/Ulduar/Ulduar/boss_auriaya.cpp
- Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
- Northrend/Ulduar/Ulduar/boss_hodir.cpp
- Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
- Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
- Northrend/Ulduar/Ulduar/boss_xt002.cpp
- Northrend/Ulduar/Ulduar/boss_mimiron.cpp
- Northrend/Ulduar/Ulduar/ulduar.h
- Northrend/Ulduar/Ulduar/boss_freya.cpp
- Northrend/Ulduar/Ulduar/boss_razorscale.cpp
- Northrend/Ulduar/Ulduar/boss_kologarn.cpp
- Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
- Northrend/Ulduar/HallsOfStone/halls_of_stone.h
- Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
- Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
- Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
- Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
- Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
- Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h
- Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
- Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
- Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
- Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.h
- Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
- Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
- Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
- Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
- Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
- Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
- Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
- Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
- Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
- Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
- Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
- Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
- Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
- Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
- Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h
- Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
- Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
- Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
- Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp
- Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
- Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.h
- Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
- Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
- Northrend/Nexus/EyeOfEternity/eye_of_eternity.h
- Northrend/Nexus/Oculus/boss_eregos.cpp
- Northrend/Nexus/Oculus/boss_drakos.cpp
- Northrend/Nexus/Oculus/oculus.h
- Northrend/Nexus/Oculus/boss_varos.cpp
- Northrend/Nexus/Oculus/boss_urom.cpp
- Northrend/Nexus/Oculus/oculus.cpp
- Northrend/Nexus/Oculus/instance_oculus.cpp
- Northrend/Nexus/Nexus/boss_nexus_commanders.cpp
- Northrend/Nexus/Nexus/boss_ormorok.cpp
- Northrend/Nexus/Nexus/boss_magus_telestra.cpp
- Northrend/Nexus/Nexus/instance_nexus.cpp
- Northrend/Nexus/Nexus/boss_keristrasza.cpp
- Northrend/Nexus/Nexus/boss_anomalus.cpp
- Northrend/Nexus/Nexus/nexus.h
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.h
- Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
- Northrend/Naxxramas/boss_loatheb.cpp
- Northrend/Naxxramas/boss_anubrekhan.cpp
- Northrend/Naxxramas/boss_maexxna.cpp
- Northrend/Naxxramas/boss_patchwerk.cpp
- Northrend/Naxxramas/boss_gothik.cpp
- Northrend/Naxxramas/boss_faerlina.cpp
- Northrend/Naxxramas/boss_gluth.cpp
- Northrend/Naxxramas/boss_four_horsemen.cpp
- Northrend/Naxxramas/naxxramas.h
- Northrend/Naxxramas/boss_kelthuzad.cpp
- Northrend/Naxxramas/boss_heigan.cpp
- Northrend/Naxxramas/boss_thaddius.cpp
- Northrend/Naxxramas/boss_razuvious.cpp
- Northrend/Naxxramas/boss_sapphiron.cpp
- Northrend/Naxxramas/instance_naxxramas.cpp
- Northrend/Naxxramas/boss_grobbulus.cpp
- Northrend/Naxxramas/boss_noth.cpp
- Northrend/zone_crystalsong_forest.cpp
- Northrend/VaultOfArchavon/boss_archavon.cpp
- Northrend/VaultOfArchavon/boss_koralon.cpp
- Northrend/VaultOfArchavon/vault_of_archavon.h
- Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp
- Northrend/VaultOfArchavon/boss_emalon.cpp
- Northrend/VaultOfArchavon/boss_toravon.cpp
- Northrend/zone_sholazar_basin.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h
- Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
- Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
- Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.h
- Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
- Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
- Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
- Northrend/zone_dragonblight.cpp
- Northrend/zone_grizzly_hills.cpp
- Northrend/AzjolNerub/AzjolNerub/azjol_nerub.h
- Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
- Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
- Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
- Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
- Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
- Northrend/AzjolNerub/Ahnkahet/ahnkahet.h
- Northrend/VioletHold/boss_zuramat.cpp
- Northrend/VioletHold/instance_violet_hold.cpp
- Northrend/VioletHold/boss_lavanthor.cpp
- Northrend/VioletHold/boss_cyanigosa.cpp
- Northrend/VioletHold/violet_hold.h
- Northrend/VioletHold/boss_ichoron.cpp
- Northrend/VioletHold/boss_moragg.cpp
- Northrend/VioletHold/boss_xevozz.cpp
- Northrend/VioletHold/boss_erekem.cpp
- Northrend/VioletHold/violet_hold.cpp
- Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
- Northrend/IcecrownCitadel/icecrown_citadel.cpp
- Northrend/IcecrownCitadel/icecrown_citadel.h
- Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp
- Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
- Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
- Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
- Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
- Northrend/IcecrownCitadel/boss_festergut.cpp
- Northrend/IcecrownCitadel/boss_rotface.cpp
- Northrend/IcecrownCitadel/boss_professor_putricide.cpp
- Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
- Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
- Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
- Northrend/IcecrownCitadel/boss_sindragosa.cpp
- Northrend/IcecrownCitadel/boss_the_lich_king.cpp
- Northrend/zone_zuldrak.cpp
- Northrend/zone_icecrown.cpp
- Northrend/Gundrak/boss_slad_ran.cpp
- Northrend/Gundrak/instance_gundrak.cpp
- Northrend/Gundrak/boss_drakkari_colossus.cpp
- Northrend/Gundrak/gundrak.h
- Northrend/Gundrak/boss_gal_darah.cpp
- Northrend/Gundrak/boss_moorabi.cpp
- Northrend/Gundrak/boss_eck.cpp
- Northrend/zone_borean_tundra.cpp
- Northrend/zone_howling_fjord.cpp
- Northrend/zone_dalaran.cpp
- Northrend/DraktharonKeep/boss_trollgore.cpp
- Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
- Northrend/DraktharonKeep/boss_novos.cpp
- Northrend/DraktharonKeep/drak_tharon_keep.h
- Northrend/DraktharonKeep/boss_tharon_ja.cpp
- Northrend/DraktharonKeep/boss_king_dred.cpp
-)
-
-message(" -> Prepared: Northrend")
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
index fb5642c6f3b..84d7d92acfe 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
@@ -135,9 +135,9 @@ class boss_general_zarithrian : public CreatureScript
Talk(SAY_KILL);
}
- bool CanAIAttack(Unit const* /*target*/) const override
+ bool CanAIAttack(Unit const* target) const override
{
- return (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE);
+ return (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE && BossAI::CanAIAttack(target));
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
index a6cd8362db3..739c3602f44 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
@@ -23,7 +23,7 @@
#include "WorldPacket.h"
#include "ruby_sanctum.h"
-BossBoundaryData const boundaries =
+BossBoundaryData const boundaries =
{
{ DATA_GENERAL_ZARITHRIAN, new EllipseBoundary(Position(3013.409f, 529.492f), 45.0, 100.0) },
{ DATA_HALION, new CircleBoundary(Position(3156.037f, 533.2656f), 48.5) }
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
index ae4a5e2a69a..9235b75d53e 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
@@ -18,6 +18,7 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
+#include "SpellScript.h"
#include "ruby_sanctum.h"
#include "Player.h"
@@ -45,6 +46,11 @@ enum Events
EVENT_XERESTRASZA_EVENT_7 = 7,
};
+enum Spells
+{
+ SPELL_RALLY = 75416
+};
+
Position const xerestraszaMovePos = {3151.236f, 379.8733f, 86.31996f, 0.0f};
class npc_xerestrasza : public CreatureScript
@@ -165,8 +171,53 @@ class at_baltharus_plateau : public AreaTriggerScript
}
};
+// 75415 - Rallying Shout
+class spell_ruby_sanctum_rallying_shout : public SpellScriptLoader
+{
+ public:
+ spell_ruby_sanctum_rallying_shout() : SpellScriptLoader("spell_ruby_sanctum_rallying_shout") { }
+
+ class spell_ruby_sanctum_rallying_shout_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_ruby_sanctum_rallying_shout_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_RALLY))
+ return false;
+ return true;
+ }
+
+ void CountTargets(std::list<WorldObject*>& targets)
+ {
+ _targetCount = targets.size();
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (_targetCount && !GetCaster()->HasAura(SPELL_RALLY))
+ GetCaster()->CastCustomSpell(SPELL_RALLY, SPELLVALUE_AURA_STACK, _targetCount, GetCaster(), TRIGGERED_FULL_MASK);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_ruby_sanctum_rallying_shout_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ OnEffectHit += SpellEffectFn(spell_ruby_sanctum_rallying_shout_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+
+ private:
+ uint32 _targetCount = 0;
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_ruby_sanctum_rallying_shout_SpellScript();
+ }
+};
+
void AddSC_ruby_sanctum()
{
new npc_xerestrasza();
new at_baltharus_plateau();
+ new spell_ruby_sanctum_rallying_shout();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index c89510211b9..7440984d7c5 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -804,7 +804,7 @@ class npc_anubarak_spike : public CreatureScript
void StartChase(Unit* who)
{
DoCast(who, SPELL_MARK);
- me->SetSpeed(MOVE_RUN, 0.5f);
+ me->SetSpeedRate(MOVE_RUN, 0.5f);
// make sure the Spine will really follow the one he should
me->getThreatManager().clearReferences();
me->SetInCombatWithZone();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 1e860fb6ec5..6c1b516c7de 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -461,13 +461,13 @@ class boss_toc_champion_controller : public CreatureScript
if (playerTeam == ALLIANCE)
{
temp->SetHomePosition(vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 0);
- temp->GetMotionMaster()->MoveJump(vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 20.0f, 20.0f);
+ temp->GetMotionMaster()->MoveJump(vChampionJumpTarget[pos], 20.0f, 20.0f);
temp->SetOrientation(0);
}
else
{
temp->SetHomePosition((ToCCommonLoc[1].GetPositionX()*2)-vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 3);
- temp->GetMotionMaster()->MoveJump((ToCCommonLoc[1].GetPositionX()*2)-vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 20.0f, 20.0f);
+ temp->GetMotionMaster()->MoveJump((ToCCommonLoc[1].GetPositionX() * 2) - vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), vChampionJumpTarget[pos].GetOrientation(), 20.0f, 20.0f);
temp->SetOrientation(3);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 83daa6e35a2..e3720503d0a 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -390,7 +390,7 @@ class npc_snobold_vassal : public CreatureScript
else if (Unit* target2 = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
{
_targetGUID = target2->GetGUID();
- me->GetMotionMaster()->MoveJump(target2->GetPositionX(), target2->GetPositionY(), target2->GetPositionZ(), 15.0f, 15.0f);
+ me->GetMotionMaster()->MoveJump(*target2, 15.0f, 15.0f);
}
}
}
@@ -981,7 +981,7 @@ class boss_icehowl : public CreatureScript
events.ScheduleEvent(EVENT_WHIRL, urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS));
return;
case EVENT_MASSIVE_CRASH:
- me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 20.0f, 20.0f, 0); // 1: Middle of the room
+ me->GetMotionMaster()->MoveJump(ToCCommonLoc[1], 20.0f, 20.0f, 0); // 1: Middle of the room
SetCombatMovement(false);
me->AttackStop();
_stage = 7; //Invalid (Do nothing more than move)
@@ -1034,7 +1034,7 @@ class boss_icehowl : public CreatureScript
_trampleTargetY = target->GetPositionY();
_trampleTargetZ = target->GetPositionZ();
// 2: Hop Backwards
- me->GetMotionMaster()->MoveJump(2*me->GetPositionX() - _trampleTargetX, 2*me->GetPositionY() - _trampleTargetY, me->GetPositionZ(), 30.0f, 20.0f, 0);
+ me->GetMotionMaster()->MoveJump(2*me->GetPositionX() - _trampleTargetX, 2*me->GetPositionY() - _trampleTargetY, me->GetPositionZ(), me->GetOrientation(), 30.0f, 20.0f, 0);
_stage = 7; //Invalid (Do nothing more than move)
}
else
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index eb1e769c07e..278f6a7ab4f 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -132,7 +132,7 @@ class OrbsDespawner : public BasicEvent
{
}
- bool Execute(uint64 /*currTime*/, uint32 /*diff*/)
+ bool Execute(uint64 /*currTime*/, uint32 /*diff*/) override
{
Trinity::CreatureWorker<OrbsDespawner> worker(_creature, *this);
_creature->VisitNearbyGridObject(5000.0f, worker);
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 4c2b92da0ea..3ac85809fa2 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -2580,7 +2580,7 @@ class npc_quel_delar_sword : public CreatureScript
void Reset() override
{
_events.Reset();
- me->SetSpeed(MOVE_FLIGHT, 4.5f, true);
+ me->SetSpeedRate(MOVE_FLIGHT, 4.5f);
DoCast(SPELL_WHIRLWIND_VISUAL);
if (_intro)
_events.ScheduleEvent(EVENT_QUEL_DELAR_INIT, 0);
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
index 03f12e46bc3..b24a36da3fb 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
@@ -418,7 +418,7 @@ class boss_krick : public CreatureScript
case EVENT_OUTRO_6:
if (Creature* tyrannus = ObjectAccessor::GetCreature(*me, _instanceScript->GetGuidData(DATA_TYRANNUS_EVENT)))
{
- tyrannus->SetSpeed(MOVE_FLIGHT, 3.5f, true);
+ tyrannus->SetSpeedRate(MOVE_FLIGHT, 3.5f);
tyrannus->GetMotionMaster()->MovePoint(1, outroPos[4]);
_tyrannusGUID = tyrannus->GetGUID();
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 96bd0aaa35e..5410f403ab9 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -22,6 +22,7 @@
#include "pit_of_saron.h"
#include "Vehicle.h"
#include "Player.h"
+#include "PlayerAI.h"
enum Yells
{
@@ -438,9 +439,10 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader
if (GetTarget()->GetTypeId() != TYPEID_PLAYER)
return;
- oldAI = GetTarget()->GetAI();
- oldAIState = GetTarget()->IsAIEnabled;
- GetTarget()->SetAI(new player_overlord_brandAI(GetTarget()->ToPlayer(), GetCasterGUID()));
+ Player* pTarget = GetTarget()->ToPlayer();
+ oldAI = pTarget->AI();
+ oldAIState = pTarget->IsAIEnabled;
+ GetTarget()->SetAI(new player_overlord_brandAI(pTarget, GetCasterGUID()));
GetTarget()->IsAIEnabled = true;
}
@@ -450,7 +452,7 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader
return;
GetTarget()->IsAIEnabled = oldAIState;
- UnitAI* thisAI = GetTarget()->GetAI();
+ PlayerAI* thisAI = GetTarget()->ToPlayer()->AI();
GetTarget()->SetAI(oldAI);
delete thisAI;
}
@@ -461,7 +463,7 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader
AfterEffectRemove += AuraEffectRemoveFn(spell_tyrannus_overlord_brand_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
- UnitAI* oldAI;
+ PlayerAI* oldAI;
bool oldAIState;
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index b8e7dcc91d5..51711f9ded5 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -160,7 +160,7 @@ class StandUpEvent : public BasicEvent
public:
StandUpEvent(Creature& owner) : BasicEvent(), _owner(owner) { }
- bool Execute(uint64 /*eventTime*/, uint32 /*diff*/)
+ bool Execute(uint64 /*eventTime*/, uint32 /*diff*/) override
{
_owner.HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
_owner.SetReactState(REACT_AGGRESSIVE);
@@ -1069,7 +1069,7 @@ class npc_blood_queen_lana_thel : public CreatureScript
if (Creature* summon = DoSummon(NPC_FLOATING_TRIGGER, triggerPos, 15000, TEMPSUMMON_TIMED_DESPAWN))
{
summon->CastSpell(summon, SPELL_OOC_INVOCATION_VISUAL, true);
- summon->SetSpeed(MOVE_FLIGHT, 0.15f, true); // todo: creature is swimming, check if this is blizzlike or not.
+ summon->SetSpeedRate(MOVE_FLIGHT, 0.15f); // todo: creature is swimming, check if this is blizzlike or not.
summon->GetMotionMaster()->MovePoint(0, triggerEndPos);
}
}
@@ -1222,7 +1222,6 @@ class npc_kinetic_bomb : public CreatureScript
_x = 0.f;
_y = 0.f;
_groundZ = 0.f;
- me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
}
void Reset() override
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index bc8c7f877a9..3d21388ca11 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -809,7 +809,7 @@ class spell_blood_queen_pact_of_the_darkfallen_dmg : public SpellScriptLoader
// this is an additional effect to be executed
void PeriodicTick(AuraEffect const* aurEff)
{
- SpellInfo const* damageSpell = sSpellMgr->EnsureSpellInfo(SPELL_PACT_OF_THE_DARKFALLEN_DAMAGE);
+ SpellInfo const* damageSpell = sSpellMgr->AssertSpellInfo(SPELL_PACT_OF_THE_DARKFALLEN_DAMAGE);
int32 damage = damageSpell->Effects[EFFECT_0].CalcValue();
float multiplier = 0.3375f + 0.1f * uint32(aurEff->GetTickNumber()/10); // do not convert to 0.01f - we need tick number/10 as INT (damage increases every 10 ticks)
damage = int32(damage * multiplier);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 7e9083115b8..3ea0de31764 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -598,7 +598,7 @@ class boss_deathbringer_saurfang : public CreatureScript
if (target->GetTransport())
return false;
- return true;
+ return BossAI::CanAIAttack(target);
}
static uint32 const FightWonValue;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index 9b0693ec95e..d77842fff0a 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -1843,7 +1843,7 @@ class spell_igb_rocket_pack : public SpellScriptLoader
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
- SpellInfo const* damageInfo = sSpellMgr->EnsureSpellInfo(SPELL_ROCKET_PACK_DAMAGE);
+ SpellInfo const* damageInfo = sSpellMgr->AssertSpellInfo(SPELL_ROCKET_PACK_DAMAGE);
GetTarget()->CastCustomSpell(SPELL_ROCKET_PACK_DAMAGE, SPELLVALUE_BASE_POINT0, 2 * (damageInfo->Effects[EFFECT_0].CalcValue() + aurEff->GetTickNumber() * aurEff->GetAmplitude()), NULL, TRIGGERED_FULL_MASK);
GetTarget()->CastSpell(NULL, SPELL_ROCKET_BURST, TRIGGERED_FULL_MASK);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index d3cf6495aa7..b3a11b8eb31 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -203,7 +203,7 @@ class DaranavanMoveEvent : public BasicEvent
public:
DaranavanMoveEvent(Creature& darnavan) : _darnavan(darnavan) { }
- bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ bool Execute(uint64 /*time*/, uint32 /*diff*/) override
{
_darnavan.GetMotionMaster()->MovePoint(POINT_DESPAWN, SummonPositions[6]);
return true;
@@ -421,7 +421,7 @@ class boss_lady_deathwhisper : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if ((!UpdateVictim() && !events.IsInPhase(PHASE_INTRO)))
+ if (!UpdateVictim() && !events.IsInPhase(PHASE_INTRO))
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 056231285e2..9f20799df82 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -142,7 +142,7 @@ class boss_lord_marrowgar : public CreatureScript
void Reset() override
{
_Reset();
- me->SetSpeed(MOVE_RUN, _baseSpeed, true);
+ me->SetSpeedRate(MOVE_RUN, _baseSpeed);
me->RemoveAurasDueToSpell(SPELL_BONE_STORM);
me->RemoveAurasDueToSpell(SPELL_BERSERK);
events.ScheduleEvent(EVENT_ENABLE_BONE_SLICE, 10000);
@@ -224,7 +224,7 @@ class boss_lord_marrowgar : public CreatureScript
case EVENT_BONE_STORM_BEGIN:
if (Aura* pStorm = me->GetAura(SPELL_BONE_STORM))
pStorm->SetDuration(int32(_boneStormDuration));
- me->SetSpeed(MOVE_RUN, _baseSpeed*3.0f, true);
+ me->SetSpeedRate(MOVE_RUN, _baseSpeed*3.0f);
Talk(SAY_BONE_STORM);
events.ScheduleEvent(EVENT_BONE_STORM_END, _boneStormDuration+1);
// no break here
@@ -242,7 +242,7 @@ class boss_lord_marrowgar : public CreatureScript
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
me->GetMotionMaster()->MoveChase(me->GetVictim());
- me->SetSpeed(MOVE_RUN, _baseSpeed, true);
+ me->SetSpeedRate(MOVE_RUN, _baseSpeed);
events.CancelEvent(EVENT_BONE_STORM_MOVE);
events.ScheduleEvent(EVENT_ENABLE_BONE_SLICE, 10000);
if (!IsHeroic())
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 0f721148b72..fe6e4081326 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -317,14 +317,12 @@ class boss_professor_putricide : public CreatureScript
// no possible aura seen in sniff adding the aurastate
summon->ModifyAuraState(AURA_STATE_UNKNOWN22, true);
summon->CastSpell(summon, SPELL_GASEOUS_BLOAT_PROC, true);
- summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
summon->SetReactState(REACT_PASSIVE);
break;
case NPC_VOLATILE_OOZE:
// no possible aura seen in sniff adding the aurastate
summon->ModifyAuraState(AURA_STATE_UNKNOWN19, true);
summon->CastSpell(summon, SPELL_OOZE_ERUPTION_SEARCH_PERIODIC, true);
- summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
summon->SetReactState(REACT_PASSIVE);
break;
case NPC_CHOKING_GAS_BOMB:
@@ -371,21 +369,21 @@ class boss_professor_putricide : public CreatureScript
{
case POINT_FESTERGUT:
instance->SetBossState(DATA_FESTERGUT, IN_PROGRESS); // needed here for delayed gate close
- me->SetSpeed(MOVE_RUN, _baseSpeed, true);
+ me->SetSpeedRate(MOVE_RUN, _baseSpeed);
DoAction(ACTION_FESTERGUT_GAS);
if (Creature* festergut = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FESTERGUT)))
festergut->CastSpell(festergut, SPELL_GASEOUS_BLIGHT_LARGE, false, NULL, NULL, festergut->GetGUID());
break;
case POINT_ROTFACE:
instance->SetBossState(DATA_ROTFACE, IN_PROGRESS); // needed here for delayed gate close
- me->SetSpeed(MOVE_RUN, _baseSpeed, true);
+ me->SetSpeedRate(MOVE_RUN, _baseSpeed);
DoAction(ACTION_ROTFACE_OOZE);
events.ScheduleEvent(EVENT_ROTFACE_OOZE_FLOOD, 25000, 0, PHASE_ROTFACE);
break;
case POINT_TABLE:
// stop attack
me->GetMotionMaster()->MoveIdle();
- me->SetSpeed(MOVE_RUN, _baseSpeed, true);
+ me->SetSpeedRate(MOVE_RUN, _baseSpeed);
if (GameObject* table = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_PUTRICIDE_TABLE)))
me->SetFacingToObject(table);
// operating on new phase already
@@ -420,7 +418,7 @@ class boss_professor_putricide : public CreatureScript
{
case ACTION_FESTERGUT_COMBAT:
SetPhase(PHASE_FESTERGUT);
- me->SetSpeed(MOVE_RUN, _baseSpeed*2.0f, true);
+ me->SetSpeedRate(MOVE_RUN, _baseSpeed*2.0f);
me->GetMotionMaster()->MovePoint(POINT_FESTERGUT, festergutWatchPos);
me->SetReactState(REACT_PASSIVE);
DoZoneInCombat(me);
@@ -437,7 +435,7 @@ class boss_professor_putricide : public CreatureScript
case ACTION_ROTFACE_COMBAT:
{
SetPhase(PHASE_ROTFACE);
- me->SetSpeed(MOVE_RUN, _baseSpeed*2.0f, true);
+ me->SetSpeedRate(MOVE_RUN, _baseSpeed*2.0f);
me->GetMotionMaster()->MovePoint(POINT_ROTFACE, rotfaceWatchPos);
me->SetReactState(REACT_PASSIVE);
_oozeFloodStage = 0;
@@ -479,7 +477,7 @@ class boss_professor_putricide : public CreatureScript
events.ScheduleEvent(EVENT_ROTFACE_DIES, 4500, 0, PHASE_ROTFACE);
break;
case ACTION_CHANGE_PHASE:
- me->SetSpeed(MOVE_RUN, _baseSpeed*2.0f, true);
+ me->SetSpeedRate(MOVE_RUN, _baseSpeed*2.0f);
events.DelayEvents(30000);
me->AttackStop();
if (!IsHeroic())
@@ -564,7 +562,7 @@ class boss_professor_putricide : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if ((!(events.IsInPhase(PHASE_ROTFACE) || events.IsInPhase(PHASE_FESTERGUT)) && !UpdateVictim()))
+ if (!(events.IsInPhase(PHASE_ROTFACE) || events.IsInPhase(PHASE_FESTERGUT)) && !UpdateVictim())
return;
events.Update(diff);
@@ -778,7 +776,7 @@ class npc_volatile_ooze : public CreatureScript
{
}
- void CastMainSpell()
+ void CastMainSpell() override
{
me->CastSpell(me, SPELL_VOLATILE_OOZE_ADHESIVE, false);
}
@@ -802,7 +800,7 @@ class npc_gas_cloud : public CreatureScript
_newTargetSelectTimer = 0;
}
- void CastMainSpell()
+ void CastMainSpell() override
{
me->CastCustomSpell(SPELL_GASEOUS_BLOAT, SPELLVALUE_AURA_STACK, 10, me, false);
}
@@ -1259,7 +1257,7 @@ class spell_putricide_mutated_plague : public SpellScriptLoader
return;
uint32 triggerSpell = GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell;
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(triggerSpell);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(triggerSpell);
spell = sSpellMgr->GetSpellForDifficultyFromSpell(spell, caster);
int32 damage = spell->Effects[EFFECT_0].CalcValue(caster);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index 683dd976b7a..bf69a49055c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -856,14 +856,14 @@ class spell_rotface_vile_gas_trigger : public SpellScriptLoader
GetCaster()->CastSpell(GetHitUnit(), SPELL_VILE_GAS_TRIGGER_SUMMON);
}
- void Register()
+ void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_vile_gas_trigger_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_rotface_vile_gas_trigger_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
- SpellScript* GetSpellScript() const
+ SpellScript* GetSpellScript() const override
{
return new spell_rotface_vile_gas_trigger_SpellScript();
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index ac094588d35..caa37465165 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -134,6 +134,7 @@ enum FrostwingData
DATA_WHELP_MARKER = 2,
DATA_LINKED_GAMEOBJECT = 3,
DATA_TRAPPED_PLAYER = 4,
+ DATA_IS_THIRD_PHASE = 5
};
enum MovementPoints
@@ -168,7 +169,7 @@ class FrostwyrmLandEvent : public BasicEvent
public:
FrostwyrmLandEvent(Creature& owner, Position const& dest) : _owner(owner), _dest(dest) { }
- bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/)
+ bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) override
{
_owner.GetMotionMaster()->MoveLand(POINT_FROSTWYRM_LAND, _dest);
return true;
@@ -184,7 +185,7 @@ class FrostBombExplosion : public BasicEvent
public:
FrostBombExplosion(Creature* owner, ObjectGuid sindragosaGUID) : _owner(owner), _sindragosaGUID(sindragosaGUID) { }
- bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/)
+ bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) override
{
_owner->CastSpell((Unit*)NULL, SPELL_FROST_BOMB, false, NULL, NULL, _sindragosaGUID);
_owner->RemoveAurasDueToSpell(SPELL_FROST_BOMB_VISUAL);
@@ -196,20 +197,19 @@ class FrostBombExplosion : public BasicEvent
ObjectGuid _sindragosaGUID;
};
-class FrostBeaconSelector
+class FrostBeaconSelector : NonTankTargetSelector
{
public:
- FrostBeaconSelector(Unit* source) : _source(source) { }
+ FrostBeaconSelector(Unit* source) : NonTankTargetSelector(source, true) { }
- bool operator()(Unit* target) const
+ bool operator()(WorldObject* target) const
{
- return target->GetTypeId() == TYPEID_PLAYER &&
- target != _source->GetVictim() &&
- !target->HasAura(SPELL_ICE_TOMB_UNTARGETABLE);
- }
+ if (Unit* unitTarget = target->ToUnit())
+ return !NonTankTargetSelector::operator()(unitTarget) ||
+ unitTarget->HasAura(SPELL_ICE_TOMB_UNTARGETABLE);
- private:
- Unit* _source;
+ return false;
+ }
};
class boss_sindragosa : public CreatureScript
@@ -315,7 +315,7 @@ class boss_sindragosa : public CreatureScript
me->SetCanFly(true);
me->SetDisableGravity(true);
me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
- me->SetSpeed(MOVE_FLIGHT, 4.0f);
+ me->SetSpeedRate(MOVE_FLIGHT, 4.0f);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
float moveTime = me->GetExactDist(&SindragosaFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f);
me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, SindragosaLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250));
@@ -326,9 +326,15 @@ class boss_sindragosa : public CreatureScript
uint32 GetData(uint32 type) const override
{
- if (type == DATA_MYSTIC_BUFFET_STACK)
- return _mysticBuffetStack;
- return 0xFFFFFFFF;
+ switch (type)
+ {
+ case DATA_MYSTIC_BUFFET_STACK:
+ return _mysticBuffetStack;
+ case DATA_IS_THIRD_PHASE:
+ return _isThirdPhase;
+ default:
+ return 0xFFFFFFFF;
+ }
}
void MovementInform(uint32 type, uint32 point) override
@@ -345,7 +351,7 @@ class boss_sindragosa : public CreatureScript
me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
me->SetHomePosition(SindragosaLandPos);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetSpeed(MOVE_FLIGHT, 2.5f);
+ me->SetSpeedRate(MOVE_FLIGHT, 2.5f);
// Sindragosa enters combat as soon as she lands
DoZoneInCombat();
@@ -419,7 +425,6 @@ class boss_sindragosa : public CreatureScript
if (spellId == spell->Id)
if (Aura const* mysticBuffet = target->GetAura(spell->Id))
_mysticBuffetStack = std::max<uint8>(_mysticBuffetStack, mysticBuffet->GetStackAmount());
-
}
void UpdateAI(uint32 diff) override
@@ -494,11 +499,7 @@ class boss_sindragosa : public CreatureScript
me->GetMotionMaster()->MovePoint(POINT_AIR_PHASE_FAR, SindragosaAirPosFar);
break;
case EVENT_ICE_TOMB:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, FrostBeaconSelector(me)))
- {
- Talk(EMOTE_WARN_FROZEN_ORB, target);
- me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, 1, nullptr, TRIGGERED_FULL_MASK);
- }
+ me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, 1, nullptr, TRIGGERED_FULL_MASK);
events.ScheduleEvent(EVENT_ICE_TOMB, urand(16000, 23000));
break;
case EVENT_FROST_BOMB:
@@ -696,7 +697,7 @@ class npc_spinestalker : public CreatureScript
return;
me->setActive(true);
- me->SetSpeed(MOVE_FLIGHT, 2.0f);
+ me->SetSpeedRate(MOVE_FLIGHT, 2.0f);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
float moveTime = me->GetExactDist(&SpinestalkerFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f);
me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, SpinestalkerLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250));
@@ -833,7 +834,7 @@ class npc_rimefang : public CreatureScript
return;
me->setActive(true);
- me->SetSpeed(MOVE_FLIGHT, 2.0f);
+ me->SetSpeedRate(MOVE_FLIGHT, 2.0f);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
float moveTime = me->GetExactDist(&RimefangFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f);
me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, RimefangLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250));
@@ -1576,6 +1577,41 @@ class spell_frostwarden_handler_focus_fire : public SpellScriptLoader
}
};
+class spell_sindragosa_ice_tomb_target : public SpellScriptLoader
+{
+public:
+ spell_sindragosa_ice_tomb_target() : SpellScriptLoader("spell_sindragosa_ice_tomb_target") { }
+
+ class spell_sindragosa_ice_tomb_target_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_sindragosa_ice_tomb_target_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& unitList)
+ {
+ Unit* caster = GetCaster();
+ unitList.remove_if(FrostBeaconSelector(caster));
+ }
+
+ void HandleSindragosaTalk(SpellEffIndex /*effIndex*/)
+ {
+ if (Creature* creatureCaster = GetCaster()->ToCreature())
+ if (creatureCaster->GetAI()->GetData(DATA_IS_THIRD_PHASE))
+ creatureCaster->AI()->Talk(EMOTE_WARN_FROZEN_ORB, GetHitUnit());
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sindragosa_ice_tomb_target_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectLaunchTarget += SpellEffectFn(spell_sindragosa_ice_tomb_target_SpellScript::HandleSindragosaTalk, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_sindragosa_ice_tomb_target_SpellScript();
+ }
+};
+
class at_sindragosa_lair : public AreaTriggerScript
{
public:
@@ -1641,6 +1677,7 @@ void AddSC_boss_sindragosa()
new spell_frostwarden_handler_focus_fire();
new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb", SPELL_ICE_TOMB_DUMMY, TRIGGERED_IGNORE_SET_FACING);
new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb_dummy", SPELL_FROST_BEACON);
+ new spell_sindragosa_ice_tomb_target();
new at_sindragosa_lair();
new achievement_all_you_can_eat();
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 755bbd759e7..4a0a8217af8 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -285,6 +285,7 @@ enum Phases
#define PHASE_TWO_THREE (events.IsInPhase(PHASE_TWO) ? PHASE_TWO : PHASE_THREE)
Position const CenterPosition = {503.6282f, -2124.655f, 840.8569f, 0.0f};
+Position const TirionSpawn = {505.2118f, -2124.353f, 840.9403f, 3.141593f};
Position const TirionIntro = {489.2970f, -2124.840f, 840.8569f, 0.0f};
Position const TirionCharge = {482.9019f, -2124.479f, 840.8570f, 0.0f};
Position const LichKingIntro[3] =
@@ -436,7 +437,7 @@ class StartMovementEvent : public BasicEvent
{
}
- bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ bool Execute(uint64 /*time*/, uint32 /*diff*/) override
{
_owner->SetReactState(REACT_AGGRESSIVE);
if (Creature* _summoner = ObjectAccessor::GetCreature(*_owner, _summonerGuid))
@@ -458,7 +459,7 @@ class VileSpiritActivateEvent : public BasicEvent
{
}
- bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ bool Execute(uint64 /*time*/, uint32 /*diff*/) override
{
_owner->SetReactState(REACT_AGGRESSIVE);
_owner->CastSpell(_owner, SPELL_VILE_SPIRIT_MOVE_SEARCH, true);
@@ -478,7 +479,7 @@ class TriggerWickedSpirit : public BasicEvent
{
}
- bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ bool Execute(uint64 /*time*/, uint32 /*diff*/) override
{
_owner->CastCustomSpell(SPELL_TRIGGER_VILE_SPIRIT_HEROIC, SPELLVALUE_MAX_TARGETS, 1, NULL, true);
@@ -514,13 +515,33 @@ class boss_the_lich_king : public CreatureScript
_vileSpiritExplosions = 0;
}
- void Reset() override
+ void InitializeAI() override
+ {
+ SetupEncounter();
+ }
+
+ void JustRespawned() override
+ {
+ SetupEncounter();
+ }
+
+ void SetupEncounter()
{
_Reset();
me->SetReactState(REACT_PASSIVE);
events.SetPhase(PHASE_INTRO);
Initialize();
SetEquipmentSlots(true);
+
+ // Reset The Frozen Throne gameobjects
+ FrozenThroneResetWorker reset;
+ Trinity::GameObjectWorker<FrozenThroneResetWorker> worker(me, reset);
+ me->VisitNearbyGridObject(333.0f, worker);
+
+ // Reset any light override
+ me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, 0, 5000);
+
+ me->SummonCreature(NPC_HIGHLORD_TIRION_FORDRING_LK, TirionSpawn, TEMPSUMMON_MANUAL_DESPAWN);
}
void JustDied(Unit* /*killer*/) override
@@ -556,40 +577,21 @@ class boss_the_lich_king : public CreatureScript
events.ScheduleEvent(EVENT_SHADOW_TRAP, 15500, 0, PHASE_ONE);
}
- void JustReachedHome() override
- {
- _JustReachedHome();
- instance->SetBossState(DATA_THE_LICH_KING, NOT_STARTED);
-
- // Reset The Frozen Throne gameobjects
- FrozenThroneResetWorker reset;
- Trinity::GameObjectWorker<FrozenThroneResetWorker> worker(me, reset);
- me->VisitNearbyGridObject(333.0f, worker);
-
- // Restore Tirion's gossip only after The Lich King fully resets to prevent
- // restarting the encounter while LK still runs back to spawn point
- if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING)))
- tirion->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
-
- // Reset any light override
- me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, 0, 5000);
- }
-
bool CanAIAttack(Unit const* target) const override
{
// The Lich King must not select targets in frostmourne room if he killed everyone outside
- return !target->HasAura(SPELL_IN_FROSTMOURNE_ROOM);
+ return !target->HasAura(SPELL_IN_FROSTMOURNE_ROOM) && BossAI::CanAIAttack(target);
}
- void EnterEvadeMode(EvadeReason why) override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
- instance->SetBossState(DATA_THE_LICH_KING, FAIL);
- BossAI::EnterEvadeMode(why);
if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING)))
- tirion->AI()->EnterEvadeMode();
+ tirion->DespawnOrUnsummon();
DoCastAOE(SPELL_KILL_FROSTMOURNE_PLAYERS);
EntryCheckPredicate pred(NPC_STRANGULATE_VEHICLE);
summons.DoAction(ACTION_TELEPORT_BACK, pred);
+ summons.DespawnAll();
+ _DespawnAtEvade();
}
void KilledUnit(Unit* victim) override
@@ -761,7 +763,7 @@ class boss_the_lich_king : public CreatureScript
{
summons.Summon(summon);
summon->SetReactState(REACT_PASSIVE);
- summon->SetSpeed(MOVE_FLIGHT, 0.5f);
+ summon->SetSpeedRate(MOVE_FLIGHT, 0.5f);
summon->GetMotionMaster()->MoveRandom(10.0f);
if (!events.IsInPhase(PHASE_FROSTMOURNE))
summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000));
@@ -770,6 +772,8 @@ class boss_the_lich_king : public CreatureScript
case NPC_STRANGULATE_VEHICLE:
summons.Summon(summon);
return;
+ case NPC_HIGHLORD_TIRION_FORDRING_LK:
+ return;
default:
break;
}
@@ -1153,6 +1157,7 @@ class npc_tirion_fordring_tft : public CreatureScript
_events.Reset();
if (_instance->GetBossState(DATA_THE_LICH_KING) == DONE)
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->LoadEquipment(1);
}
void MovementInform(uint32 type, uint32 id) override
@@ -1443,7 +1448,7 @@ class npc_valkyr_shadowguard : public CreatureScript
_events.Reset();
me->SetReactState(REACT_PASSIVE);
DoCast(me, SPELL_WINGS_OF_THE_DAMNED, false);
- me->SetSpeed(MOVE_FLIGHT, 0.642857f, true);
+ me->SetSpeedRate(MOVE_FLIGHT, 0.642857f);
}
void IsSummonedBy(Unit* /*summoner*/) override
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index 4f35f848927..b07de3457bd 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -179,7 +179,7 @@ class DelayedCastEvent : public BasicEvent
{
}
- bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ bool Execute(uint64 /*time*/, uint32 /*diff*/) override
{
_trigger->CastSpell(_trigger, _spellId, false, NULL, NULL, _originalCaster);
if (_despawnTime)
@@ -201,7 +201,7 @@ class AuraRemoveEvent : public BasicEvent
{
}
- bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ bool Execute(uint64 /*time*/, uint32 /*diff*/) override
{
_trigger->RemoveAurasDueToSpell(_spellId);
return true;
@@ -219,7 +219,7 @@ class ValithriaDespawner : public BasicEvent
{
}
- bool Execute(uint64 /*currTime*/, uint32 /*diff*/)
+ bool Execute(uint64 /*currTime*/, uint32 /*diff*/) override
{
Trinity::CreatureWorker<ValithriaDespawner> worker(_creature, *this);
_creature->VisitNearbyGridObject(333.0f, worker);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 25ca99f6a20..abb9c025771 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -365,7 +365,7 @@ class CaptainSurviveTalk : public BasicEvent
public:
explicit CaptainSurviveTalk(Creature const& owner) : _owner(owner) { }
- bool Execute(uint64 /*currTime*/, uint32 /*diff*/)
+ bool Execute(uint64 /*currTime*/, uint32 /*diff*/) override
{
_owner.AI()->Talk(SAY_CAPTAIN_SURVIVE_TALK);
return true;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index e8c4216b00e..60c60640c04 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -162,13 +162,13 @@ public:
summons.DoZoneInCombat();
events.SetPhase(PHASE_NORMAL);
- events.ScheduleEvent(EVENT_IMPALE, urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS), 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_SCARABS, urand(20 * IN_MILLISECONDS, 30 * IN_MILLISECONDS), 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_LOCUST, urand(80,120) * IN_MILLISECONDS, 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_BERSERK, 10 * MINUTE * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_IMPALE, randtime(Seconds(10), Seconds(20)), 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_SCARABS, randtime(Seconds(20), Seconds(30)), 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_LOCUST, Minutes(1)+randtime(Seconds(40), Seconds(60)), 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(10));
if (!Is25ManRaid())
- events.ScheduleEvent(EVENT_SPAWN_GUARD, urand(15, 20) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SPAWN_GUARD, randtime(Seconds(15), Seconds(20)));
}
void UpdateAI(uint32 diff) override
@@ -189,11 +189,9 @@ public:
else
EnterEvadeMode();
- events.ScheduleEvent(EVENT_IMPALE, urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS), 0, PHASE_NORMAL);
+ events.Repeat(randtime(Seconds(10), Seconds(20)));
break;
case EVENT_SCARABS:
- events.ScheduleEvent(EVENT_SCARABS, urand(40 * IN_MILLISECONDS, 60 * IN_MILLISECONDS), 0, PHASE_NORMAL);
-
if (!guardCorpses.empty())
{
if (ObjectGuid target = Trinity::Containers::SelectRandomContainerElement(guardCorpses))
@@ -204,27 +202,28 @@ public:
creatureTarget->DespawnOrUnsummon();
}
}
+ events.Repeat(randtime(Seconds(40), Seconds(60)));
break;
case EVENT_LOCUST:
Talk(EMOTE_LOCUST);
+ events.SetPhase(PHASE_SWARM);
DoCast(me, SPELL_LOCUST_SWARM);
- events.ScheduleEvent(EVENT_SPAWN_GUARD, 3 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_LOCUST_ENDS, RAID_MODE(19, 23) * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_LOCUST, 90000);
- events.SetPhase(PHASE_SWARM);
+ events.ScheduleEvent(EVENT_SPAWN_GUARD, Seconds(3));
+ events.ScheduleEvent(EVENT_LOCUST_ENDS, RAID_MODE(Seconds(19), Seconds(23)));
+ events.Repeat(Minutes(1)+Seconds(30));
break;
case EVENT_LOCUST_ENDS:
- events.ScheduleEvent(EVENT_IMPALE, urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS), 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_SCARABS, urand(20 * IN_MILLISECONDS, 30 * IN_MILLISECONDS), 0, PHASE_NORMAL);
events.SetPhase(PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_IMPALE, randtime(Seconds(10), Seconds(20)), 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_SCARABS, randtime(Seconds(20), Seconds(30)), 0, PHASE_NORMAL);
break;
case EVENT_SPAWN_GUARD:
me->SummonCreatureGroup(GROUP_SINGLE_SPAWN);
break;
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK, true);
- events.ScheduleEvent(EVENT_BERSERK, 600000);
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(10));
break;
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
index 39c41c935bf..8a7bdd293ba 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
@@ -100,9 +100,9 @@ class boss_faerlina : public CreatureScript
_EnterCombat();
Talk(SAY_AGGRO);
summons.DoZoneInCombat();
- events.ScheduleEvent(EVENT_POISON, urand(10 * IN_MILLISECONDS, 15 * IN_MILLISECONDS));
- events.ScheduleEvent(EVENT_FIRE, urand(6 * IN_MILLISECONDS, 18 * IN_MILLISECONDS));
- events.ScheduleEvent(EVENT_FRENZY, urand(60 * IN_MILLISECONDS, 80 * IN_MILLISECONDS));
+ events.ScheduleEvent(EVENT_POISON, randtime(Seconds(10), Seconds(15)));
+ events.ScheduleEvent(EVENT_FIRE, randtime(Seconds(6), Seconds(18)));
+ events.ScheduleEvent(EVENT_FRENZY, Minutes(1)+randtime(Seconds(0), Seconds(20)));
}
void Reset() override
@@ -111,9 +111,9 @@ class boss_faerlina : public CreatureScript
_frenzyDispels = 0;
}
- void KilledUnit(Unit* /*victim*/) override
+ void KilledUnit(Unit* victim) override
{
- if (!urand(0, 2))
+ if (victim->GetTypeId() == TYPEID_PLAYER)
Talk(SAY_SLAY);
}
@@ -158,21 +158,21 @@ class boss_faerlina : public CreatureScript
case EVENT_POISON:
if (!me->HasAura(SPELL_WIDOWS_EMBRACE_HELPER))
DoCastAOE(SPELL_POISON_BOLT_VOLLEY);
- events.ScheduleEvent(EVENT_POISON, urand(8000, 15000));
+ events.Repeat(randtime(Seconds(8), Seconds(15)));
break;
case EVENT_FIRE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_RAIN_OF_FIRE);
- events.ScheduleEvent(EVENT_FIRE, urand(6000, 18000));
+ events.Repeat(randtime(Seconds(6), Seconds(18)));
break;
case EVENT_FRENZY:
if (Aura* widowsEmbrace = me->GetAura(SPELL_WIDOWS_EMBRACE_HELPER))
- events.ScheduleEvent(EVENT_FRENZY, widowsEmbrace->GetDuration()+1 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_FRENZY, Milliseconds(widowsEmbrace->GetDuration()+1));
else
{
DoCast(SPELL_FRENZY);
Talk(EMOTE_FRENZY);
- events.ScheduleEvent(EVENT_FRENZY, urand(60 * IN_MILLISECONDS, 80 * IN_MILLISECONDS));
+ events.Repeat(Minutes(1) + randtime(Seconds(0), Seconds(20)));
}
break;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index a7a89f44d81..0de1c4785b8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -285,7 +285,7 @@ struct boss_four_horsemen_baseAI : public BossAI
void EnterCombat(Unit* /*who*/) override
{
- if (instance->GetBossState(BOSS_HORSEMEN) != NOT_STARTED) // another horseman already did it
+ if (instance->GetBossState(BOSS_HORSEMEN) == IN_PROGRESS || instance->GetBossState(BOSS_HORSEMEN) == DONE) // another horseman already did it
return;
Talk(SAY_AGGRO);
BeginEncounter();
@@ -411,9 +411,9 @@ class boss_four_horsemen_baron : public CreatureScript
else
AttackStart(threat.getHostilTarget());
- events.ScheduleEvent(EVENT_BERSERK, 10 * MINUTE * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_MARK, 24 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_UNHOLYSHADOW, urandms(3,7));
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(10));
+ events.ScheduleEvent(EVENT_MARK, Seconds(24));
+ events.ScheduleEvent(EVENT_UNHOLYSHADOW, randtime(Seconds(3), Seconds(7)));
}
void _UpdateAI(uint32 diff) override
@@ -431,11 +431,11 @@ class boss_four_horsemen_baron : public CreatureScript
break;
case EVENT_MARK:
DoCastAOE(SPELL_BARON_MARK, true);
- events.ScheduleEvent(EVENT_MARK, 12 * IN_MILLISECONDS);
+ events.Repeat(Seconds(12));
break;
case EVENT_UNHOLYSHADOW:
DoCastVictim(SPELL_UNHOLY_SHADOW);
- events.ScheduleEvent(EVENT_UNHOLYSHADOW, urandms(10,30));
+ events.Repeat(randtime(Seconds(10), Seconds(30)));
break;
}
}
@@ -484,9 +484,9 @@ class boss_four_horsemen_thane : public CreatureScript
else
AttackStart(threat.getHostilTarget());
- events.ScheduleEvent(EVENT_BERSERK, 10 * MINUTE * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_MARK, 24 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_METEOR, urandms(10,15));
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(10));
+ events.ScheduleEvent(EVENT_MARK, Seconds(24));
+ events.ScheduleEvent(EVENT_METEOR, randtime(Seconds(10), Seconds(25)));
}
void _UpdateAI(uint32 diff) override
{
@@ -503,7 +503,7 @@ class boss_four_horsemen_thane : public CreatureScript
break;
case EVENT_MARK:
DoCastAOE(SPELL_THANE_MARK, true);
- events.ScheduleEvent(EVENT_MARK, 12 * IN_MILLISECONDS);
+ events.Repeat(Seconds(12));
break;
case EVENT_METEOR:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 20.0f, true))
@@ -511,7 +511,7 @@ class boss_four_horsemen_thane : public CreatureScript
DoCast(target, SPELL_METEOR);
_shouldSay = true;
}
- events.ScheduleEvent(EVENT_METEOR, urandms(13,17));
+ events.Repeat(randtime(Seconds(13), Seconds(17)));
break;
}
}
@@ -550,9 +550,9 @@ class boss_four_horsemen_lady : public CreatureScript
boss_four_horsemen_ladyAI(Creature* creature) : boss_four_horsemen_baseAI(creature, LADY, ladyPath) { }
void BeginFighting() override
{
- events.ScheduleEvent(EVENT_BERSERK, 10 * MINUTE * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_MARK, 24 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_VOIDZONE, urandms(5,10));
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(10));
+ events.ScheduleEvent(EVENT_MARK, Seconds(24));
+ events.ScheduleEvent(EVENT_VOIDZONE, randtime(Seconds(5), Seconds(10)));
}
void _UpdateAI(uint32 diff) override
@@ -578,7 +578,7 @@ class boss_four_horsemen_lady : public CreatureScript
break;
case EVENT_MARK:
DoCastAOE(SPELL_LADY_MARK, true);
- events.ScheduleEvent(EVENT_MARK, 15 * IN_MILLISECONDS);
+ events.Repeat(Seconds(15));
break;
case EVENT_VOIDZONE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f, true))
@@ -586,7 +586,7 @@ class boss_four_horsemen_lady : public CreatureScript
DoCast(target, SPELL_VOID_ZONE, true);
Talk(SAY_SPECIAL);
}
- events.ScheduleEvent(EVENT_VOIDZONE, urandms(12, 18));
+ events.Repeat(randtime(Seconds(12), Seconds(18)));
break;
}
}
@@ -620,9 +620,9 @@ class boss_four_horsemen_sir : public CreatureScript
boss_four_horsemen_sirAI(Creature* creature) : boss_four_horsemen_baseAI(creature, SIR, sirPath), _shouldSay(true) { }
void BeginFighting() override
{
- events.ScheduleEvent(EVENT_BERSERK, 10 * MINUTE * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_MARK, 24 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_HOLYWRATH, urandms(13,18));
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(10));
+ events.ScheduleEvent(EVENT_MARK, Seconds(24));
+ events.ScheduleEvent(EVENT_HOLYWRATH, randtime(Seconds(13), Seconds(18)));
}
void _UpdateAI(uint32 diff) override
@@ -648,7 +648,7 @@ class boss_four_horsemen_sir : public CreatureScript
break;
case EVENT_MARK:
DoCastAOE(SPELL_SIR_MARK, true);
- events.ScheduleEvent(EVENT_MARK, 15 * IN_MILLISECONDS);
+ events.Repeat(Seconds(15));
break;
case EVENT_HOLYWRATH:
if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 45.0f, true))
@@ -656,7 +656,7 @@ class boss_four_horsemen_sir : public CreatureScript
DoCast(target, SPELL_HOLY_WRATH, true);
_shouldSay = true;
}
- events.ScheduleEvent(EVENT_HOLYWRATH, urandms(10,18));
+ events.Repeat(randtime(Seconds(10), Seconds(18)));
break;
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index ec47b0db101..ef6ccf5bf4b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -18,38 +18,74 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "naxxramas.h"
+#include "SpellScript.h"
+#include <math.h>
-enum Spells
+enum Texts
{
- SPELL_MORTAL_WOUND = 25646,
- SPELL_ENRAGE = 28371,
- SPELL_DECIMATE = 28374,
- SPELL_BERSERK = 26662,
- SPELL_INFECTED_WOUND = 29306
+ EMOTE_SPOTS_ONE = 0,
+ EMOTE_DECIMATE = 1,
+ EMOTE_ENRAGE = 2,
+ EMOTE_DEVOURS_ALL = 3,
+ EMOTE_BERSERKER = 4
};
-enum Creatures
+enum Spells
{
- NPC_ZOMBIE = 16360
+ // Gluth
+ SPELL_MORTAL_WOUND = 54378, // spell effect dummy unused. what its supposed to do is unkown.
+ SPELL_ENRAGE = 28371, // 54427 in 25 man.
+ SPELL_DECIMATE = 28374, // 54426 in 25 man. Effect0 is handled by SpellScript (see below) and 2 rows in conditions table. Effect2 is handled by SpellScript (see below).
+ SPELL_DECIMATE_DMG = 28375,
+ SPELL_BERSERK = 26662,
+ SPELL_ZOMBIE_CHOW_SEARCH_SINGLE = 28239, // Insta kill spell. Single target. See spell script below.
+ SPELL_ZOMBIE_CHOW_SEARCH_MULTI = 28404, // Insta kill spell. Affect all zombies 10 yards around Gluth's center. See one row conditions table + spell script below.
+
+ // Zombies
+ SPELL_INFECTED_WOUND = 29307 // Used by the zombies on self.
};
Position const PosSummon[3] =
{
- {3267.9f, -3172.1f, 297.42f, 0.94f},
- {3253.2f, -3132.3f, 297.42f, 0},
- {3308.3f, -3185.8f, 297.42f, 1.58f},
+ { 3270.132f, -3169.948f, 297.5891f, 5.88176f },
+ { 3307.298f, -3183.449f, 297.5891f, 5.742133f },
+ { 3255.708f, -3135.677f, 297.5891f, 1.867502f }
};
enum Events
{
- EVENT_WOUND = 1,
+ EVENT_WOUND = 1,
EVENT_ENRAGE,
EVENT_DECIMATE,
EVENT_BERSERK,
EVENT_SUMMON,
+ EVENT_SEARCH_ZOMBIE_SINGLE,
+ EVENT_KILL_ZOMBIE_SINGLE,
+ EVENT_SEARCH_ZOMBIE_MULTI
};
-#define EMOTE_NEARBY " spots a nearby zombie to devour!"
+enum States
+{
+ STATE_GLUTH_NORMAL = 1,
+ STATE_GLUTH_EATING = 2,
+
+ STATE_ZOMBIE_NORMAL = 1,
+ STATE_ZOMBIE_DECIMATED = 2,
+ STATE_ZOMBIE_TOBE_EATEN = 3
+};
+
+enum SummonGroups
+{
+ SUMMON_GROUP_CHOW_10MAN = 1,
+ SUMMON_GROUP_CHOW_25MAN = 2
+};
+
+enum Misc
+{
+ EVENT_GLUTH_ZOMBIE_BEHAVIOR = 10495, // unused. event handled by spell_gluth_decimate_SpellScript::HandleEvent
+ DATA_ZOMBIE_STATE = 1,
+ ACTION_DECIMATE_EVENT = 2,
+};
class boss_gluth : public CreatureScript
{
@@ -58,99 +94,388 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
- return new boss_gluthAI(creature);
+ return GetInstanceAI<boss_gluthAI>(creature);
}
struct boss_gluthAI : public BossAI
{
- boss_gluthAI(Creature* creature) : BossAI(creature, BOSS_GLUTH)
- {
- // Do not let Gluth be affected by zombies' debuff
- me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_INFECTED_WOUND, true);
- }
- void MoveInLineOfSight(Unit* who) override
+ boss_gluthAI(Creature* creature) : BossAI(creature, BOSS_GLUTH), state(STATE_GLUTH_NORMAL) {}
+
+ void Reset() override
{
- if (who->GetEntry() == NPC_ZOMBIE && me->IsWithinDistInMap(who, 7))
- {
- SetGazeOn(who);
- /// @todo use a script text
- me->TextEmote(EMOTE_NEARBY, nullptr, true);
- }
- else
- BossAI::MoveInLineOfSight(who);
+ _Reset();
+ zombieToBeEatenGUID.Clear();
+ state = STATE_GLUTH_NORMAL;
+ me->SetReactState(REACT_AGGRESSIVE);
+ me->SetSpeed(UnitMoveType::MOVE_RUN, 12.0f);
}
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
- events.ScheduleEvent(EVENT_WOUND, 10000);
- events.ScheduleEvent(EVENT_ENRAGE, 15000);
- events.ScheduleEvent(EVENT_DECIMATE, 105000);
- events.ScheduleEvent(EVENT_BERSERK, 8*60000);
- events.ScheduleEvent(EVENT_SUMMON, 15000);
+ events.ScheduleEvent(EVENT_WOUND, Seconds(10));
+ events.ScheduleEvent(EVENT_ENRAGE, randtime(Seconds(16), Seconds(22)));
+ events.ScheduleEvent(EVENT_DECIMATE, randtime(Minutes(1)+Seconds(50), Minutes(2)));
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(8));
+ events.ScheduleEvent(EVENT_SUMMON, Seconds(15));
+ events.ScheduleEvent(EVENT_SEARCH_ZOMBIE_SINGLE, Seconds(12));
}
- void JustSummoned(Creature* summon) override
+ void SummonedCreatureDies(Creature* summoned, Unit* /* who */) override
{
- if (summon->GetEntry() == NPC_ZOMBIE)
- summon->AI()->AttackStart(me);
- summons.Summon(summon);
+ summons.Despawn(summoned); // needed or else dead zombies not despawned yet will still be in the list
}
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictimWithGaze())
+ if (!UpdateVictim() || !CheckInRoom())
return;
events.Update(diff);
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_WOUND:
+ if (state == STATE_GLUTH_EATING)
+ {
+ events.Repeat(Seconds(3));
+ break;
+ }
+
DoCastVictim(SPELL_MORTAL_WOUND);
- events.ScheduleEvent(EVENT_WOUND, 10000);
+ events.Repeat(Seconds(10));
break;
case EVENT_ENRAGE:
- /// @todo Add missing text
+ if (state == STATE_GLUTH_EATING)
+ {
+ events.Repeat(Seconds(5));
+ break;
+ }
+
+ Talk(EMOTE_ENRAGE);
DoCast(me, SPELL_ENRAGE);
- events.ScheduleEvent(EVENT_ENRAGE, 15000);
+ events.Repeat(randtime(Seconds(16), Seconds(22)));
break;
case EVENT_DECIMATE:
- /// @todo Add missing text
+ if (state == STATE_GLUTH_EATING)
+ {
+ events.Repeat(Seconds(4));
+ break;
+ }
+
+ Talk(EMOTE_DECIMATE);
DoCastAOE(SPELL_DECIMATE);
- events.ScheduleEvent(EVENT_DECIMATE, 105000);
+ for (int i = 1; i <= 20; i++)
+ events.ScheduleEvent(EVENT_SEARCH_ZOMBIE_MULTI, Seconds(3*i));
+ events.ScheduleEvent(EVENT_DECIMATE, randtime(Minutes(1)+Seconds(50), Minutes(2)));
break;
case EVENT_BERSERK:
+ Talk(EMOTE_BERSERKER);
DoCast(me, SPELL_BERSERK);
- events.ScheduleEvent(EVENT_BERSERK, 5*60000);
+ events.Repeat(Minutes(5)); //refresh the hard enrage buff
break;
case EVENT_SUMMON:
- for (int32 i = 0; i < RAID_MODE(1, 2); ++i)
- DoSummon(NPC_ZOMBIE, PosSummon[rand32() % RAID_MODE(1, 3)]);
- events.ScheduleEvent(EVENT_SUMMON, 10000);
+ if (Is25ManRaid()) // one wave each 10s. one wave=1 zombie in 10man and 2 zombies in 25man.
+ me->SummonCreatureGroup(SUMMON_GROUP_CHOW_25MAN);
+ else
+ me->SummonCreatureGroup(SUMMON_GROUP_CHOW_10MAN);
+ events.Repeat(Seconds(10));
+ break;
+ case EVENT_SEARCH_ZOMBIE_SINGLE:
+ {
+ Creature* zombie = nullptr;
+ for (SummonList::const_iterator itr = summons.begin(); !zombie && itr != summons.end(); ++itr)
+ {
+ zombie=ObjectAccessor::GetCreature(*me, *itr);
+ if (!zombie || !zombie->IsAlive() || !zombie->IsWithinDistInMap(me, 10.0))
+ zombie = nullptr;
+ }
+
+ if (zombie)
+ {
+ zombieToBeEatenGUID = zombie->GetGUID(); // save for later use
+
+ // the soon-to-be-eaten zombie should stop moving and stop attacking
+ zombie->AI()->SetData(DATA_ZOMBIE_STATE, STATE_ZOMBIE_TOBE_EATEN);
+
+ // gluth should stop AAs on his primary target and turn toward the zombie (2 yards away). He then pauses for a few seconds.
+ me->SetSpeed(MOVE_RUN, 36.0f);
+
+ me->SetReactState(ReactStates::REACT_PASSIVE);
+ me->AttackStop();
+
+ Talk(EMOTE_SPOTS_ONE);
+
+ //me->SetTarget(ObjectGuid::Empty);
+
+ me->GetMotionMaster()->MoveCloserAndStop(1, zombie, 2.0f);
+
+ state = STATE_GLUTH_EATING;
+ }
+
+ events.Repeat(RAID_MODE(Seconds(7), Seconds(5)));
+ break;
+ }
+ case EVENT_KILL_ZOMBIE_SINGLE:
+ {
+ Creature* zombieToBeEaten = ObjectAccessor::GetCreature(*me, zombieToBeEatenGUID);
+ if (zombieToBeEaten && zombieToBeEaten->IsAlive() && zombieToBeEaten->IsWithinDistInMap(me, 10.0))
+ DoCast(zombieToBeEaten, SPELL_ZOMBIE_CHOW_SEARCH_SINGLE); // do the killing + healing in done inside by spell script see below.
+
+ zombieToBeEatenGUID = ObjectGuid::Empty;
+ state = STATE_GLUTH_NORMAL;
+ me->SetSpeed(UnitMoveType::MOVE_RUN, 12.0f);
+
+ // and then return on primary target
+ me->SetReactState(REACT_AGGRESSIVE);
+
+ break;
+ }
+ case EVENT_SEARCH_ZOMBIE_MULTI:
+ {
+ if (state == STATE_GLUTH_EATING) // skip and simply wait for the next occurence
+ break;
+
+ Creature* zombie = nullptr;
+ for (SummonList::const_iterator itr = summons.begin(); !zombie && itr != summons.end(); ++itr)
+ {
+ zombie = ObjectAccessor::GetCreature(*me, *itr);
+ if (zombie && zombie->IsAlive() && zombie->GetExactDist2d(me) > 18.0)
+ zombie = nullptr;
+ }
+
+ if (zombie) // cast the aoe spell only if at least one zombie is found nearby
+ {
+ Talk(EMOTE_DEVOURS_ALL);
+ DoCastAOE(SPELL_ZOMBIE_CHOW_SEARCH_MULTI);
+ }
break;
+ }
}
}
- if (me->GetVictim() && me->EnsureVictim()->GetEntry() == NPC_ZOMBIE)
+ DoMeleeAttackIfReady();
+ }
+
+ void MovementInform(uint32 /*type*/, uint32 id) override
+ {
+ if (id == 1){
+ me->GetMotionMaster()->MoveIdle();
+ events.ScheduleEvent(EVENT_KILL_ZOMBIE_SINGLE, Seconds(1));
+ }
+
+ }
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case ACTION_DECIMATE_EVENT:
+ for (ObjectGuid zombieGuid : summons)
+ {
+ Creature* zombie = ObjectAccessor::GetCreature(*me, zombieGuid);
+ if (zombie && zombie->IsAlive())
+ zombie->AI()->SetData(DATA_ZOMBIE_STATE, STATE_ZOMBIE_DECIMATED);
+ }
+ break;
+ }
+ }
+
+ private:
+ ObjectGuid zombieToBeEatenGUID;
+ uint8 state;
+ };
+
+};
+
+// spell 28374 (10man) / 54426 (25man) - Decimate
+class spell_gluth_decimate : public SpellScriptLoader
+{
+public:
+ spell_gluth_decimate() : SpellScriptLoader("spell_gluth_decimate") { }
+
+ class spell_gluth_decimate_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gluth_decimate_SpellScript);
+
+ // handles the damaging effect of the decimate spell.
+ void HandleScriptEffect(SpellEffIndex /* index */)
+ {
+ if (Unit *unit = GetHitUnit())
{
- if (me->IsWithinMeleeRange(me->GetVictim()))
+ int32 damage = int32(unit->GetHealth()) - int32(unit->CountPctFromMaxHealth(5));
+ if (damage > 0)
+ GetCaster()->CastCustomSpell(SPELL_DECIMATE_DMG, SPELLVALUE_BASE_POINT0, damage, unit);
+ }
+ }
+
+ // handles the change of zombies behavior after the decimate spell
+ void HandleEvent(SpellEffIndex /* index */)
+ {
+ GetCaster()->GetAI()->DoAction(ACTION_DECIMATE_EVENT);
+ }
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return (sSpellMgr->GetSpellInfo(SPELL_DECIMATE_DMG) != nullptr);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gluth_decimate_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ OnEffectHit += SpellEffectFn(spell_gluth_decimate_SpellScript::HandleEvent, EFFECT_2, SPELL_EFFECT_SEND_EVENT);
+ }
+
+ bool Load() override
+ {
+ return GetCaster() && GetCaster()->GetEntry() == NPC_GLUTH;
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gluth_decimate_SpellScript();
+ }
+
+};
+
+// used by both 28239 & 28404 (single target and aoe zombie-kill spell) to heal Gluth on each target hit.
+
+class spell_gluth_zombiechow_search : public SpellScriptLoader
+{
+public:
+ spell_gluth_zombiechow_search() : SpellScriptLoader("spell_gluth_zombiechow_search") { }
+
+ class spell_gluth_zombiechow_search_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gluth_zombiechow_search_SpellScript);
+
+ void HealForEachTargetHit()
+ {
+ GetCaster()->ModifyHealth(int32(GetCaster()->CountPctFromMaxHealth(5)));
+ }
+
+ void Register() override
+ {
+ AfterHit += SpellHitFn(spell_gluth_zombiechow_search_SpellScript::HealForEachTargetHit);
+ }
+
+ bool Load() override
+ {
+ return GetCaster() && GetCaster()->GetEntry() == NPC_GLUTH;
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gluth_zombiechow_search_SpellScript();
+ }
+
+};
+
+// creature 16360 (10man) / 30303 (25man)
+class npc_zombie_chow : public CreatureScript
+{
+public:
+
+ npc_zombie_chow() : CreatureScript("npc_zombie_chow") { }
+
+ struct npc_zombie_chowAI : public ScriptedAI
+ {
+ npc_zombie_chowAI(Creature* creature) : ScriptedAI(creature)
+ {
+ GluthGUID = creature->GetInstanceScript()->GetGuidData(DATA_GLUTH);
+
+ DoCast(me, SPELL_INFECTED_WOUND);
+ timer = 0;
+ state = STATE_ZOMBIE_NORMAL;
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (state == STATE_ZOMBIE_DECIMATED)
+ {
+ timer += diff;
+ Creature* gluth = ObjectAccessor::GetCreature(*me, GluthGUID);
+ // Putting this in the UpdateAI loop fixes an issue where death gripping a decimated zombie would make the zombie stand still until the rest of the fight.
+ // Also fix the issue where if one or more zombie is rooted when decimates hits (and MovePoint() is called), the zombie teleport to the boss. pretty weird behavior.
+ if (gluth && timer>1600 && me->GetExactDist2d(gluth) > 10.0 && me->CanFreeMove()) // it takes about 1600 ms for the animation to cycle. This way, the animation looks relatively smooth.
{
- me->Kill(me->GetVictim());
- me->ModifyHealth(int32(me->CountPctFromMaxHealth(5)));
+ me->GetMotionMaster()->MovePoint(0, gluth->GetPosition()); // isn't dynamic. So, to take into account Gluth's movement, it must be called periodicly.
+ timer = 0;
}
+
+ if (me->GetExactDist2d(gluth) <= 10.0)
+ me->StopMoving();
}
- else
+ else if (state == STATE_ZOMBIE_NORMAL)
DoMeleeAttackIfReady();
}
+
+ void SetData(uint32 id, uint32 value) override
+ {
+ if (id == DATA_ZOMBIE_STATE) // change of state
+ {
+ state = value;
+ if (value == STATE_ZOMBIE_DECIMATED)
+ {
+ me->SetReactState(ReactStates::REACT_PASSIVE);
+ me->AttackStop();
+ me->SetTarget(ObjectGuid::Empty);
+ // at this point, the zombie should be non attacking and non moving.
+
+ me->SetWalk(true); // it doesnt seem to work with MoveFollow() (but it does work with MovePoint()).
+
+ timer = 1000;
+ }
+ else if (value == STATE_ZOMBIE_TOBE_EATEN)
+ {
+ // forced to stand still
+ me->GetMotionMaster()->Clear();
+ me->StopMoving();
+
+ // and loose aggro behavior
+ me->SetReactState(ReactStates::REACT_PASSIVE);
+ me->AttackStop();
+ me->SetTarget(ObjectGuid::Empty);
+
+ me->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_GRIP, true); // not sure if this is blizz-like but this is very convenient
+ }
+ }
+ }
+
+ uint32 GetData(uint32 index) const override
+ {
+ if (index == DATA_ZOMBIE_STATE)
+ return state;
+ return 0;
+ }
+
+ private:
+ uint32 timer;
+ uint8 state;
+ ObjectGuid GluthGUID;
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_zombie_chowAI>(creature);
+ }
};
void AddSC_boss_gluth()
{
new boss_gluth();
+ new spell_gluth_decimate();
+ new spell_gluth_zombiechow_search();
+ new npc_zombie_chow();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 81f1e071da0..30c05c9dca9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -65,7 +65,7 @@ enum Spells
/* gothik phase two spells */
SPELL_HARVEST_SOUL = 28679,
SPELL_SHADOW_BOLT = 29317,
-
+
/* visual spells */
SPELL_ANCHOR_1_TRAINEE = 27892,
SPELL_ANCHOR_1_DK = 27928,
@@ -324,13 +324,13 @@ class boss_gothik : public CreatureScript
{
_EnterCombat();
events.SetPhase(PHASE_ONE);
- events.ScheduleEvent(EVENT_SUMMON, 25 * IN_MILLISECONDS, 0, PHASE_ONE);
- events.ScheduleEvent(EVENT_DOORS_UNLOCK, 205 * IN_MILLISECONDS, 0, PHASE_ONE);
- events.ScheduleEvent(EVENT_PHASE_TWO, 270 * IN_MILLISECONDS, 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_SUMMON, Seconds(25), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_DOORS_UNLOCK, Minutes(3) + Seconds(25), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_PHASE_TWO, Minutes(4) + Seconds(30), 0, PHASE_ONE);
Talk(SAY_INTRO_1);
- events.ScheduleEvent(EVENT_INTRO_2, 4 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_INTRO_3, 9 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_INTRO_4, 14 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_INTRO_2, Seconds(4));
+ events.ScheduleEvent(EVENT_INTRO_3, Seconds(9));
+ events.ScheduleEvent(EVENT_INTRO_4, Seconds(14));
instance->SetData(DATA_GOTHIK_GATE, GO_STATE_READY);
_gateIsOpen = false;
}
@@ -373,10 +373,14 @@ class boss_gothik : public CreatureScript
instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE);
Talk(EMOTE_GATE_OPENED);
_gateIsOpen = true;
-
+
for (ObjectGuid summonGuid : summons)
+ {
if (Creature* summon = ObjectAccessor::GetCreature(*me, summonGuid))
summon->AI()->DoAction(ACTION_GATE_OPENED);
+ if (summons.empty()) // ACTION_GATE_OPENED may cause an evade, despawning summons and invalidating our iterator
+ break;
+ }
}
void DamageTaken(Unit* /*who*/, uint32& damage) override
@@ -440,7 +444,7 @@ class boss_gothik : public CreatureScript
TC_LOG_INFO("scripts", "GothikAI: Wave count %d is out of range for difficulty %d.", _waveCount, GetDifficulty());
break;
}
-
+
std::list<Creature*> triggers;
me->GetCreatureListWithEntryInGrid(triggers, NPC_TRIGGER, 150.0f);
for (GothikWaveEntry entry : RAID_MODE(waves10, waves25)[_waveCount].first)
@@ -466,7 +470,7 @@ class boss_gothik : public CreatureScript
default:
targetDBGuid = 0;
}
-
+
for (Creature* trigger : triggers)
if (trigger && trigger->GetSpawnId() == targetDBGuid)
{
@@ -476,7 +480,7 @@ class boss_gothik : public CreatureScript
}
if (uint8 timeToNext = RAID_MODE(waves10, waves25)[_waveCount].second)
- events.ScheduleEvent(EVENT_SUMMON, timeToNext * IN_MILLISECONDS, 0, PHASE_ONE);
+ events.Repeat(Seconds(timeToNext));
++_waveCount;
break;
@@ -493,9 +497,9 @@ class boss_gothik : public CreatureScript
break;
case EVENT_PHASE_TWO:
events.SetPhase(PHASE_TWO);
- events.ScheduleEvent(EVENT_TELEPORT, 20 * IN_MILLISECONDS, 0, PHASE_TWO);
- events.ScheduleEvent(EVENT_HARVEST, 15 * IN_MILLISECONDS, 0, PHASE_TWO);
- events.ScheduleEvent(EVENT_RESUME_ATTACK, 2 * IN_MILLISECONDS, 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_TELEPORT, Seconds(20), 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_HARVEST, Seconds(15), 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_RESUME_ATTACK, Seconds(2), 0, PHASE_TWO);
Talk(SAY_PHASE_TWO);
Talk(EMOTE_PHASE_TWO);
me->SetReactState(REACT_PASSIVE);
@@ -514,23 +518,23 @@ class boss_gothik : public CreatureScript
_lastTeleportDead = !_lastTeleportDead;
events.CancelEvent(EVENT_BOLT);
- events.ScheduleEvent(EVENT_TELEPORT, 20 * IN_MILLISECONDS, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_RESUME_ATTACK, 2 * IN_MILLISECONDS, 0, PHASE_TWO);
+ events.Repeat(Seconds(20));
}
break;
case EVENT_HARVEST:
DoCastAOE(SPELL_HARVEST_SOUL, true); // triggered allows this to go "through" shadow bolt
- events.ScheduleEvent(EVENT_HARVEST, 15 * IN_MILLISECONDS, 0, PHASE_TWO);
+ events.Repeat(Seconds(15));
break;
case EVENT_RESUME_ATTACK:
me->SetReactState(REACT_AGGRESSIVE);
- events.ScheduleEvent(EVENT_BOLT, 0, 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_BOLT, Seconds(0), 0, PHASE_TWO);
// return to the start of this method so victim side etc is re-evaluated
return UpdateAI(0u); // tail recursion for efficiency
case EVENT_BOLT:
DoCastVictim(SPELL_SHADOW_BOLT);
- events.ScheduleEvent(EVENT_BOLT, 1 * IN_MILLISECONDS, 0, PHASE_TWO);
+ events.Repeat(Seconds(2));
break;
case EVENT_INTRO_2:
Talk(SAY_INTRO_2);
@@ -544,7 +548,7 @@ class boss_gothik : public CreatureScript
}
}
}
-
+
private:
uint32 _waveCount;
bool _gateCanOpen;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index a1d8f6e5e02..cf38d659d40 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -57,10 +57,10 @@ class boss_grobbulus : public CreatureScript
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
- events.ScheduleEvent(EVENT_CLOUD, 15000);
- events.ScheduleEvent(EVENT_INJECT, 20000);
- events.ScheduleEvent(EVENT_SPRAY, urand(15000, 30000)); // not sure
- events.ScheduleEvent(EVENT_BERSERK, 12 * 60000);
+ events.ScheduleEvent(EVENT_CLOUD, Seconds(15));
+ events.ScheduleEvent(EVENT_INJECT, Seconds(20));
+ events.ScheduleEvent(EVENT_SPRAY, randtime(Seconds(15), Seconds(30))); // not sure
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(12));
}
void SpellHitTarget(Unit* target, SpellInfo const* spell) override
@@ -82,19 +82,19 @@ class boss_grobbulus : public CreatureScript
{
case EVENT_CLOUD:
DoCastAOE(SPELL_POISON_CLOUD);
- events.ScheduleEvent(EVENT_CLOUD, 15000);
+ events.Repeat(Seconds(15));
return;
case EVENT_BERSERK:
DoCastAOE(SPELL_BERSERK, true);
return;
case EVENT_SPRAY:
DoCastAOE(SPELL_SLIME_SPRAY);
- events.ScheduleEvent(EVENT_SPRAY, urand(15000, 30000));
+ events.Repeat(randtime(Seconds(15), Seconds(30)));
return;
case EVENT_INJECT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_MUTATING_INJECTION))
DoCast(target, SPELL_MUTATING_INJECTION);
- events.ScheduleEvent(EVENT_INJECT, 8000 + uint32(120 * me->GetHealthPct()));
+ events.Repeat(Seconds(8) + Milliseconds(uint32(std::round(120 * me->GetHealthPct()))));
return;
default:
break;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 9b9619fe5b9..41d718d188d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -27,6 +27,7 @@ enum Spells
SPELL_SPELL_DISRUPTION = 29310,
SPELL_PLAGUE_CLOUD = 29350,
SPELL_TELEPORT_SELF = 30211,
+ SPELL_ERUPTION = 29371
};
enum Yells
@@ -60,6 +61,15 @@ enum Misc
DATA_SAFETY_DANCE = 19962139
};
+static const uint32 firstEruptionDBGUID = 84980;
+static const uint8 numSections = 4;
+static const uint8 numEruptions[numSections] = { // count of sequential GO DBGUIDs in the respective section of the room
+ 15,
+ 25,
+ 23,
+ 13
+};
+
class boss_heigan : public CreatureScript
{
public:
@@ -72,7 +82,7 @@ public:
struct boss_heiganAI : public BossAI
{
- boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN), eruptSection(0), eruptDirection(false), safetyDance(false) { }
+ boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN), _safeSection(0), _danceDirection(false), _safetyDance(false) { }
void Reset() override
{
@@ -82,15 +92,16 @@ public:
void KilledUnit(Unit* who) override
{
- Talk(SAY_SLAY);
-
if (who->GetTypeId() == TYPEID_PLAYER)
- safetyDance = false;
+ {
+ Talk(SAY_SLAY);
+ _safetyDance = false;
+ }
}
uint32 GetData(uint32 type) const override
{
- return (type == DATA_SAFETY_DANCE && safetyDance) ? 1u : 0u;
+ return (type == DATA_SAFETY_DANCE && _safetyDance) ? 1u : 0u;
}
void JustDied(Unit* /*killer*/) override
@@ -104,13 +115,27 @@ public:
_EnterCombat();
Talk(SAY_AGGRO);
- eruptSection = 3;
- events.ScheduleEvent(EVENT_DISRUPT, urand(15 * IN_MILLISECONDS, 20 * IN_MILLISECONDS), 0, PHASE_FIGHT);
- events.ScheduleEvent(EVENT_FEVER, urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS), 0, PHASE_FIGHT);
- events.ScheduleEvent(EVENT_DANCE, 90 * IN_MILLISECONDS, 0, PHASE_FIGHT);
- events.ScheduleEvent(EVENT_ERUPT, 15 * IN_MILLISECONDS, 0, PHASE_FIGHT);
+ _safeSection = 0;
+ events.ScheduleEvent(EVENT_DISRUPT, randtime(Seconds(15), Seconds(20)), 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_FEVER, randtime(Seconds(10), Seconds(20)), 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_DANCE, Minutes(1) + Seconds(30), 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_ERUPT, Seconds(15), 0, PHASE_FIGHT);
+
+ _safetyDance = true;
- safetyDance = true;
+ // figure out the current GUIDs of our eruption tiles and which segment they belong in
+ std::unordered_multimap<uint32, GameObject*> const& mapGOs = me->GetMap()->GetGameObjectBySpawnIdStore();
+ uint32 spawnId = firstEruptionDBGUID;
+ for (uint8 section = 0; section < numSections; ++section)
+ {
+ _eruptTiles[section].clear();
+ for (uint8 i = 0; i < numEruptions[section]; ++i)
+ {
+ std::pair<std::unordered_multimap<uint32, GameObject*>::const_iterator, std::unordered_multimap<uint32, GameObject*>::const_iterator> tileIt = mapGOs.equal_range(spawnId++);
+ for (std::unordered_multimap<uint32, GameObject*>::const_iterator it = tileIt.first; it != tileIt.second; ++it)
+ _eruptTiles[section].push_back(it->second->GetGUID());
+ }
+ }
}
void UpdateAI(uint32 diff) override
@@ -126,52 +151,56 @@ public:
{
case EVENT_DISRUPT:
DoCastAOE(SPELL_SPELL_DISRUPTION);
- events.ScheduleEvent(EVENT_DISRUPT, 11 * IN_MILLISECONDS);
+ events.Repeat(Seconds(11));
break;
case EVENT_FEVER:
DoCastAOE(SPELL_DECREPIT_FEVER);
- events.ScheduleEvent(EVENT_FEVER, urand(20 * IN_MILLISECONDS, 25 * IN_MILLISECONDS));
+ events.Repeat(randtime(Seconds(20), Seconds(25)));
break;
case EVENT_DANCE:
events.SetPhase(PHASE_DANCE);
Talk(SAY_TAUNT);
Talk(EMOTE_DANCE);
- eruptSection = 3;
+ _safeSection = 0;
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
me->StopMoving();
DoCast(SPELL_TELEPORT_SELF);
DoCastAOE(SPELL_PLAGUE_CLOUD);
- events.ScheduleEvent(EVENT_DANCE_END, 45 * IN_MILLISECONDS, 0, PHASE_DANCE);
- events.ScheduleEvent(EVENT_ERUPT, 10 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_DANCE_END, Seconds(45), 0, PHASE_DANCE);
+ events.ScheduleEvent(EVENT_ERUPT, Seconds(10));
break;
case EVENT_DANCE_END:
events.SetPhase(PHASE_FIGHT);
Talk(EMOTE_DANCE_END);
- eruptSection = 3;
- events.ScheduleEvent(EVENT_DISRUPT, urand(10, 25) * IN_MILLISECONDS, 0, PHASE_FIGHT);
- events.ScheduleEvent(EVENT_FEVER, urand(15, 20) * IN_MILLISECONDS, 0, PHASE_FIGHT);
- events.ScheduleEvent(EVENT_DANCE, 90 * IN_MILLISECONDS, 0, PHASE_FIGHT);
- events.ScheduleEvent(EVENT_ERUPT, 15 * IN_MILLISECONDS, 0, PHASE_FIGHT);
+ _safeSection = 0;
+ events.ScheduleEvent(EVENT_DISRUPT, randtime(Seconds(10), Seconds(25)), 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_FEVER, randtime(Seconds(15), Seconds(20)), 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_DANCE, Minutes(1) + Seconds(30), 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_ERUPT, Seconds(15), 0, PHASE_FIGHT);
me->CastStop();
me->SetReactState(REACT_AGGRESSIVE);
DoZoneInCombat();
break;
case EVENT_ERUPT:
- instance->SetData(DATA_HEIGAN_ERUPT, eruptSection);
TeleportCheaters();
-
- if (eruptSection == 0)
- eruptDirection = true;
- else if (eruptSection == 3)
- eruptDirection = false;
-
- eruptDirection ? ++eruptSection : --eruptSection;
-
- if (events.IsInPhase(PHASE_DANCE))
- events.ScheduleEvent(EVENT_ERUPT, 3 * IN_MILLISECONDS, 0, PHASE_DANCE);
- else
- events.ScheduleEvent(EVENT_ERUPT, 10 * IN_MILLISECONDS, 0, PHASE_FIGHT);
+ for (uint8 section = 0; section < numSections; ++section)
+ if (section != _safeSection)
+ for (ObjectGuid tileGUID : _eruptTiles[section])
+ if (GameObject* tile = ObjectAccessor::GetGameObject(*me, tileGUID))
+ {
+ tile->SendCustomAnim(0);
+ tile->CastSpell(nullptr, SPELL_ERUPTION);
+ }
+
+ if (_safeSection == 0)
+ _danceDirection = true;
+ else if (_safeSection == numSections-1)
+ _danceDirection = false;
+
+ _danceDirection ? ++_safeSection : --_safeSection;
+
+ events.Repeat(events.IsInPhase(PHASE_DANCE) ? Seconds(3) : Seconds(10));
break;
}
}
@@ -180,10 +209,11 @@ public:
}
private:
- uint32 eruptSection;
- bool eruptDirection;
+ std::vector<ObjectGuid> _eruptTiles[numSections]; // populated on encounter start
- bool safetyDance; // is achievement still possible? (= no player deaths yet)
+ uint32 _safeSection; // 0 is next to the entrance
+ bool _danceDirection; // true is counter-clockwise, false is clock-wise
+ bool _safetyDance; // is achievement still possible? (= no player deaths yet)
};
};
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index 086d21120e8..c6c9c76bed4 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -24,7 +24,6 @@
enum Spells
{
SPELL_NECROTIC_AURA = 55593,
- SPELL_WARN_NECROTIC_AURA = 59481,
SPELL_SUMMON_SPORE = 29234,
SPELL_DEATHBLOOM = 29865,
SPELL_INEVITABLE_DOOM = 29204,
@@ -42,11 +41,12 @@ enum Texts
enum Events
{
- EVENT_NECROTIC_AURA = 1,
- EVENT_DEATHBLOOM = 2,
- EVENT_INEVITABLE_DOOM = 3,
- EVENT_SPORE = 4,
- EVENT_NECROTIC_AURA_FADING = 5,
+ EVENT_NECROTIC_AURA = 1,
+ EVENT_DEATHBLOOM,
+ EVENT_INEVITABLE_DOOM,
+ EVENT_SPORE,
+ EVENT_NECROTIC_AURA_FADING,
+ EVENT_NECROTIC_AURA_FADED
};
enum Achievement
@@ -82,10 +82,10 @@ class boss_loatheb : public CreatureScript
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
- events.ScheduleEvent(EVENT_NECROTIC_AURA, 17 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_DEATHBLOOM, 5 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_SPORE, RAID_MODE(36,18) * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 2 * MINUTE * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_NECROTIC_AURA, Seconds(17));
+ events.ScheduleEvent(EVENT_DEATHBLOOM, Seconds(5));
+ events.ScheduleEvent(EVENT_SPORE, Seconds(18));
+ events.ScheduleEvent(EVENT_INEVITABLE_DOOM, Minutes(2));
}
void SummonedCreatureDies(Creature* summon, Unit* /*killer*/) override
@@ -94,13 +94,6 @@ class boss_loatheb : public CreatureScript
summon->CastSpell(summon,SPELL_FUNGAL_CREEP,true);
}
- void SummonedCreatureDespawn(Creature* summon) override
- {
- summons.Despawn(summon);
- if (summon->IsAlive())
- summon->CastSpell(summon,SPELL_FUNGAL_CREEP,true);
- }
-
uint32 GetData(uint32 id) const override
{
return (_sporeLoserData && id == DATA_ACHIEVEMENT_SPORE_LOSER) ? 1u : 0u;
@@ -119,34 +112,33 @@ class boss_loatheb : public CreatureScript
{
case EVENT_NECROTIC_AURA:
DoCastAOE(SPELL_NECROTIC_AURA);
- DoCast(me, SPELL_WARN_NECROTIC_AURA);
- events.ScheduleEvent(EVENT_NECROTIC_AURA, 20 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_NECROTIC_AURA_FADING, 14 * IN_MILLISECONDS);
+ Talk(SAY_NECROTIC_AURA_APPLIED);
+ events.ScheduleEvent(EVENT_NECROTIC_AURA_FADING, Seconds(14));
+ events.ScheduleEvent(EVENT_NECROTIC_AURA_FADED, Seconds(17));
+ events.Repeat(Seconds(20));
break;
case EVENT_DEATHBLOOM:
DoCastAOE(SPELL_DEATHBLOOM);
- events.ScheduleEvent(EVENT_DEATHBLOOM, 30 * IN_MILLISECONDS);
+ events.Repeat(Seconds(30));
break;
case EVENT_INEVITABLE_DOOM:
_doomCounter++;
DoCastAOE(SPELL_INEVITABLE_DOOM);
if (_doomCounter > 6)
- {
- if (_doomCounter & 1) // odd
- events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 14 * IN_MILLISECONDS);
- else
- events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 17 * IN_MILLISECONDS);
- }
+ events.Repeat((_doomCounter & 1) ? Seconds(14) : Seconds(17));
else
- events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 30 * IN_MILLISECONDS);
+ events.Repeat(30);
break;
case EVENT_SPORE:
DoCast(me, SPELL_SUMMON_SPORE, false);
- events.ScheduleEvent(EVENT_SPORE, RAID_MODE(36,18) * IN_MILLISECONDS);
+ events.Repeat(RAID_MODE(Seconds(36), Seconds(15)));
break;
case EVENT_NECROTIC_AURA_FADING:
Talk(SAY_NECROTIC_AURA_FADING);
break;
+ case EVENT_NECROTIC_AURA_FADED:
+ Talk(SAY_NECROTIC_AURA_REMOVED);
+ break;
default:
break;
}
@@ -177,49 +169,6 @@ class achievement_spore_loser : public AchievementCriteriaScript
}
};
-typedef boss_loatheb::boss_loathebAI LoathebAI;
-
-class spell_loatheb_necrotic_aura_warning : public SpellScriptLoader
-{
- public:
- spell_loatheb_necrotic_aura_warning() : SpellScriptLoader("spell_loatheb_necrotic_aura_warning") { }
-
- class spell_loatheb_necrotic_aura_warning_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_loatheb_necrotic_aura_warning_AuraScript);
-
- bool Validate(SpellInfo const* /*spell*/) override
- {
- if (!sSpellStore.LookupEntry(SPELL_WARN_NECROTIC_AURA))
- return false;
- return true;
- }
-
- void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- if (GetTarget()->IsAIEnabled)
- ENSURE_AI(LoathebAI, GetTarget()->GetAI())->Talk(SAY_NECROTIC_AURA_APPLIED);
- }
-
- void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- if (GetTarget()->IsAIEnabled)
- ENSURE_AI(LoathebAI, GetTarget()->GetAI())->Talk(SAY_NECROTIC_AURA_REMOVED);
- }
-
- void Register() override
- {
- AfterEffectApply += AuraEffectApplyFn(spell_loatheb_necrotic_aura_warning_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- AfterEffectRemove += AuraEffectRemoveFn(spell_loatheb_necrotic_aura_warning_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- }
- };
-
- AuraScript* GetAuraScript() const override
- {
- return new spell_loatheb_necrotic_aura_warning_AuraScript();
- }
-};
-
class spell_loatheb_deathbloom : public SpellScriptLoader
{
public:
@@ -260,6 +209,5 @@ void AddSC_boss_loatheb()
{
new boss_loatheb();
new achievement_spore_loser();
- new spell_loatheb_necrotic_aura_warning();
new spell_loatheb_deathbloom();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index 9d8f1365afb..9502193884a 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -73,6 +73,8 @@ struct WebTargetSelector : public std::unary_function<Unit*, bool>
WebTargetSelector(Unit* maexxna) : _maexxna(maexxna) {}
bool operator()(Unit const* target) const
{
+ if (target->GetTypeId() != TYPEID_PLAYER) // never web nonplayers (pets, guardians, etc.)
+ return false;
if (_maexxna->GetVictim() == target) // never target tank
return false;
if (target->HasAura(SPELL_WEB_WRAP)) // never target targets that are already webbed
@@ -101,11 +103,11 @@ public:
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
- events.ScheduleEvent(EVENT_WRAP, 20 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_SPRAY, 40 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_SHOCK, urandms(5, 10));
- events.ScheduleEvent(EVENT_POISON, urandms(10, 15));
- events.ScheduleEvent(EVENT_SUMMON, 30 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_WRAP, Seconds(20));
+ events.ScheduleEvent(EVENT_SPRAY, Seconds(40));
+ events.ScheduleEvent(EVENT_SHOCK, randtime(Seconds(5), Seconds(10)));
+ events.ScheduleEvent(EVENT_POISON, randtime(Seconds(10), Seconds(15)));
+ events.ScheduleEvent(EVENT_SUMMON, Seconds(30));
}
void Reset() override
@@ -153,28 +155,28 @@ public:
}
}
}
- events.ScheduleEvent(EVENT_WRAP, 40000);
+ events.Repeat(Seconds(40));
break;
}
case EVENT_SPRAY:
Talk(EMOTE_WEB_SPRAY);
DoCastAOE(SPELL_WEB_SPRAY);
- events.ScheduleEvent(EVENT_SPRAY, 40000);
+ events.Repeat(Seconds(40));
break;
case EVENT_SHOCK:
DoCastAOE(SPELL_POISON_SHOCK);
- events.ScheduleEvent(EVENT_SHOCK, urandms(10, 20));
+ events.Repeat(randtime(Seconds(10), Seconds(20)));
break;
case EVENT_POISON:
DoCastVictim(SPELL_NECROTIC_POISON);
- events.ScheduleEvent(EVENT_POISON, urandms(10, 20));
+ events.Repeat(randtime(Seconds(10), Seconds(20)));
break;
case EVENT_SUMMON:
Talk(EMOTE_SPIDERS);
uint8 amount = urand(8, 10);
for (uint8 i = 0; i < amount; ++i)
DoSummon(NPC_SPIDERLING, me, 4.0f, 5 * IN_MILLISECONDS, TEMPSUMMON_CORPSE_TIMED_DESPAWN);
- events.ScheduleEvent(EVENT_SUMMON, 40000);
+ events.Repeat(Seconds(40));
break;
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 8ee3936dee3..2108b4ce102 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -131,25 +131,25 @@ public:
Reset();
else
{
- uint8 secondsGround;
+ uint8 timeGround;
switch (balconyCount)
{
case 0:
- secondsGround = 90;
+ timeGround = 90;
break;
case 1:
- secondsGround = 110;
+ timeGround = 110;
break;
case 2:
default:
- secondsGround = 180;
+ timeGround = 180;
}
- events.ScheduleEvent(EVENT_GROUND_ATTACKABLE, 2 * IN_MILLISECONDS, 0, PHASE_GROUND);
- events.ScheduleEvent(EVENT_BALCONY, secondsGround * IN_MILLISECONDS, 0, PHASE_GROUND);
- events.ScheduleEvent(EVENT_CURSE, urand(10,25) * IN_MILLISECONDS, 0, PHASE_GROUND);
- events.ScheduleEvent(EVENT_WARRIOR, urand(20,30) * IN_MILLISECONDS, 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_GROUND_ATTACKABLE, Seconds(2), 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_BALCONY, Seconds(timeGround), 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_CURSE, randtime(Seconds(10), Seconds(25)), 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_WARRIOR, randtime(Seconds(20), Seconds(30)), 0, PHASE_GROUND);
if (GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL)
- events.ScheduleEvent(EVENT_BLINK, urand(20,30) * IN_MILLISECONDS, 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_BLINK, randtime(Seconds(20), Seconds(30)), 0, PHASE_GROUND);
}
}
@@ -220,7 +220,7 @@ public:
case EVENT_CURSE:
{
DoCastAOE(SPELL_CURSE);
- events.ScheduleEvent(EVENT_CURSE, urand(50, 70) * IN_MILLISECONDS, 0, PHASE_GROUND);
+ events.Repeat(randtime(Seconds(50), Seconds(70)));
break;
}
case EVENT_WARRIOR:
@@ -229,7 +229,7 @@ public:
CastSummon(RAID_MODE(2, 3), 0, 0);
- events.ScheduleEvent(EVENT_WARRIOR, 40 * IN_MILLISECONDS, 0, PHASE_GROUND);
+ events.Repeat(Seconds(40));
break;
case EVENT_BLINK:
DoCastAOE(SPELL_CRIPPLE, true);
@@ -237,7 +237,7 @@ public:
DoResetThreat();
justBlinked = true;
- events.ScheduleEvent(EVENT_BLINK, 40000, 0, PHASE_GROUND);
+ events.Repeat(Seconds(40));
break;
case EVENT_BALCONY:
events.SetPhase(PHASE_BALCONY);
@@ -247,24 +247,24 @@ public:
me->StopMoving();
me->RemoveAllAuras();
- events.ScheduleEvent(EVENT_BALCONY_TELEPORT, 3 * IN_MILLISECONDS, 0, PHASE_BALCONY);
- events.ScheduleEvent(EVENT_WAVE, urand(5 * IN_MILLISECONDS, 8 * IN_MILLISECONDS), 0, PHASE_BALCONY);
+ events.ScheduleEvent(EVENT_BALCONY_TELEPORT, Seconds(3), 0, PHASE_BALCONY);
+ events.ScheduleEvent(EVENT_WAVE, randtime(Seconds(5), Seconds(8)), 0, PHASE_BALCONY);
- uint8 secondsBalcony;
+ uint8 timeBalcony;
switch (balconyCount)
{
case 0:
- secondsBalcony = 70;
+ timeBalcony = 70;
break;
case 1:
- secondsBalcony = 97;
+ timeBalcony = 97;
break;
case 2:
default:
- secondsBalcony = 120;
+ timeBalcony = 120;
break;
}
- events.ScheduleEvent(EVENT_GROUND, secondsBalcony * IN_MILLISECONDS, 0, PHASE_BALCONY);
+ events.ScheduleEvent(EVENT_GROUND, Seconds(timeBalcony), 0, PHASE_BALCONY);
break;
case EVENT_BALCONY_TELEPORT:
Talk(EMOTE_TELEPORT_1);
@@ -287,7 +287,7 @@ public:
CastSummon(0, RAID_MODE(5, 10), RAID_MODE(5, 10));
break;
}
- events.ScheduleEvent(EVENT_WAVE, urand(30, 45) * IN_MILLISECONDS, 0, PHASE_BALCONY);
+ events.Repeat(randtime(Seconds(30), Seconds(45)));
break;
case EVENT_GROUND:
++balconyCount;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index b8ce402a939..cfa6e2e9f30 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -97,8 +97,8 @@ public:
_EnterCombat();
Enraged = false;
Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_HATEFUL, 1 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_BERSERK, 6 * MINUTE * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_HATEFUL, Seconds(1));
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(6));
instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT);
}
@@ -167,17 +167,17 @@ public:
if (thirdThreatTarget)
me->getThreatManager().addThreat(thirdThreatTarget, HATEFUL_THREAT_AMT); // this will only ever be used in 25m
- events.ScheduleEvent(EVENT_HATEFUL, 1 * IN_MILLISECONDS);
+ events.Repeat(Seconds(1));
break;
}
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK, true);
Talk(EMOTE_BERSERK);
- events.ScheduleEvent(EVENT_SLIME, 2 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SLIME, Seconds(2));
break;
case EVENT_SLIME:
- DoCastVictim(SPELL_SLIME_BOLT, true);
- events.ScheduleEvent(EVENT_SLIME, 2 * IN_MILLISECONDS);
+ DoCastAOE(SPELL_SLIME_BOLT, true);
+ events.Repeat(Seconds(2));
break;
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index 1d12f64a949..548f8086eb8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -104,6 +104,9 @@ public:
void JustDied(Unit* /*killer*/) override
{
+ for (ObjectGuid summonGuid : summons)
+ if (Creature* summon = ObjectAccessor::GetCreature(*me, summonGuid))
+ summon->RemoveCharmAuras();
Talk(SAY_DEATH);
DoCastAOE(SPELL_HOPELESS, true);
@@ -117,10 +120,10 @@ public:
me->StopMoving();
summons.DoZoneInCombat();
Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_ATTACK, 7 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_STRIKE, 21 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_SHOUT, 16 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_KNIFE, 10 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_ATTACK, Seconds(7));
+ events.ScheduleEvent(EVENT_STRIKE, Seconds(21));
+ events.ScheduleEvent(EVENT_SHOUT, Seconds(16));
+ events.ScheduleEvent(EVENT_KNIFE, Seconds(10));
}
void UpdateAI(uint32 diff) override
@@ -141,16 +144,16 @@ public:
break;
case EVENT_STRIKE:
DoCastVictim(SPELL_UNBALANCING_STRIKE);
- events.ScheduleEvent(EVENT_STRIKE, 6 * IN_MILLISECONDS);
+ events.Repeat(Seconds(6));
return;
case EVENT_SHOUT:
DoCastAOE(SPELL_DISRUPTING_SHOUT);
- events.ScheduleEvent(EVENT_SHOUT, 16 * IN_MILLISECONDS);
+ events.Repeat(Seconds(16));
return;
case EVENT_KNIFE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f))
DoCast(target, SPELL_JAGGED_KNIFE);
- events.ScheduleEvent(EVENT_KNIFE, urandms(10,15));
+ events.Repeat(randtime(Seconds(10), Seconds(15)));
return;
}
}
@@ -174,7 +177,10 @@ class npc_dk_understudy : public CreatureScript
struct npc_dk_understudyAI : public ScriptedAI
{
- npc_dk_understudyAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), bloodStrikeTimer(0) { }
+ npc_dk_understudyAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), bloodStrikeTimer(0)
+ {
+ creature->LoadEquipment(1);
+ }
void EnterCombat(Unit* /*who*/) override
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 68b9e252150..4596b17bc23 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -16,7 +16,9 @@
*/
#include "ScriptMgr.h"
+#include "GameObjectAI.h"
#include "ScriptedCreature.h"
+#include "SpellScript.h"
#include "Player.h"
#include "SpellInfo.h"
#include "naxxramas.h"
@@ -31,25 +33,24 @@ enum Yells
enum Spells
{
- SPELL_FROST_AURA = 28531,
- SPELL_CLEAVE = 19983,
- SPELL_TAIL_SWEEP = 55697,
- SPELL_SUMMON_BLIZZARD = 28560,
- SPELL_LIFE_DRAIN = 28542,
- SPELL_ICEBOLT = 28522,
- SPELL_FROST_BREATH = 29318,
- SPELL_FROST_EXPLOSION = 28524,
- SPELL_FROST_MISSILE = 30101,
- SPELL_BERSERK = 26662,
- SPELL_DIES = 29357,
- SPELL_CHILL = 28547,
- SPELL_CHECK_RESISTS = 60539,
+ SPELL_FROST_AURA = 28531,
+ SPELL_CLEAVE = 19983,
+ SPELL_TAIL_SWEEP = 55697,
+ SPELL_SUMMON_BLIZZARD = 28560,
+ SPELL_LIFE_DRAIN = 28542,
+ SPELL_ICEBOLT = 28522,
+ SPELL_FROST_BREATH_ANTICHEAT = 29318, // damage effect ignoring LoS on the entrance platform to prevent cheese
+ SPELL_FROST_BREATH = 28524, // damage effect below sapphiron
+ SPELL_FROST_MISSILE = 30101, // visual only
+ SPELL_BERSERK = 26662,
+ SPELL_DIES = 29357,
+ SPELL_CHECK_RESISTS = 60539,
+ SPELL_SAPPHIRON_WING_BUFFET = 29328
};
enum Phases
{
- PHASE_NULL = 0,
- PHASE_BIRTH,
+ PHASE_BIRTH = 1,
PHASE_GROUND,
PHASE_FLIGHT
};
@@ -72,9 +73,15 @@ enum Events
EVENT_CHECK_RESISTS
};
+enum Actions
+{
+ ACTION_BIRTH = 1
+};
+
enum Misc
{
NPC_BLIZZARD = 16474,
+ NPC_WING_BUFFET = 17025,
GO_ICEBLOCK = 181247,
// The Hundred Club
@@ -92,77 +99,74 @@ class boss_sapphiron : public CreatureScript
struct boss_sapphironAI : public BossAI
{
boss_sapphironAI(Creature* creature) :
- BossAI(creature, BOSS_SAPPHIRON), _iceboltCount(0), _map(me->GetMap())
+ BossAI(creature, BOSS_SAPPHIRON)
{
Initialize();
}
void Initialize()
{
- _phase = PHASE_NULL;
-
+ _delayedDrain = false;
_canTheHundredClub = true;
}
void InitializeAI() override
{
+ if (instance->GetBossState(BOSS_SAPPHIRON) == DONE)
+ return;
+
_canTheHundredClub = true;
- float x, y, z;
- me->GetPosition(x, y, z);
- me->SummonGameObject(GO_BIRTH, x, y, z, 0, 0, 0, 0, 0, 0);
- me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetReactState(REACT_PASSIVE);
+ if (!instance->GetData(DATA_HAD_SAPPHIRON_BIRTH))
+ {
+ me->SetVisible(false);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->SetReactState(REACT_PASSIVE);
+ }
BossAI::InitializeAI();
}
void Reset() override
{
- _Reset();
-
- if (_phase == PHASE_FLIGHT)
+ if (events.IsInPhase(PHASE_FLIGHT))
{
- ClearIceBlock();
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_ICEBOLT);
me->SetReactState(REACT_AGGRESSIVE);
if (me->IsHovering())
{
me->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
me->SetHover(false);
}
- me->SetDisableGravity(false);
}
+ _Reset();
Initialize();
}
+ void DamageTaken(Unit* /*who*/, uint32& damage) override
+ {
+ if (damage < me->GetHealth() || !events.IsInPhase(PHASE_FLIGHT))
+ return;
+ damage = me->GetHealth()-1; // don't die during air phase
+ }
+
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
me->CastSpell(me, SPELL_FROST_AURA, true);
- DoCast(me, SPELL_CHECK_RESISTS);
- events.ScheduleEvent(EVENT_CHECK_RESISTS, 30 * IN_MILLISECONDS);
- events.ScheduleEvent(EVENT_BERSERK, 15 * MINUTE * IN_MILLISECONDS);
- EnterPhaseGround();
+ events.SetPhase(PHASE_GROUND);
+ events.ScheduleEvent(EVENT_CHECK_RESISTS, Seconds(0));
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(15));
+ EnterPhaseGround(true);
}
void SpellHitTarget(Unit* target, SpellInfo const* spell) override
{
switch(spell->Id)
{
- case SPELL_ICEBOLT:
- {
- IceBlockMap::iterator itr = _iceblocks.find(target->GetGUID());
- if (itr != _iceblocks.end() && !itr->second)
- {
- if (GameObject* iceblock = me->SummonGameObject(GO_ICEBLOCK, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, 0, 0, 0, 0, 25))
- itr->second = iceblock->GetGUID();
- }
- break;
- }
case SPELL_CHECK_RESISTS:
if (target && target->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE)
_canTheHundredClub = false;
@@ -179,41 +183,37 @@ class boss_sapphiron : public CreatureScript
void MovementInform(uint32 /*type*/, uint32 id) override
{
if (id == 1)
- events.ScheduleEvent(EVENT_LIFTOFF, 0);
+ events.ScheduleEvent(EVENT_LIFTOFF, Seconds(0), 0, PHASE_FLIGHT);
}
void DoAction(int32 param) override
{
- if (param == DATA_SAPPHIRON_BIRTH)
+ if (param == ACTION_BIRTH)
{
- _phase = PHASE_BIRTH;
- events.ScheduleEvent(EVENT_BIRTH, 23 * IN_MILLISECONDS);
+ events.SetPhase(PHASE_BIRTH);
+ events.ScheduleEvent(EVENT_BIRTH, Seconds(23));
}
}
- void EnterPhaseGround()
+ void EnterPhaseGround(bool initial)
{
- _phase = PHASE_GROUND;
me->SetReactState(REACT_AGGRESSIVE);
- events.SetPhase(PHASE_GROUND);
- events.ScheduleEvent(EVENT_CLEAVE, urand(5, 15) * IN_MILLISECONDS, 0, PHASE_GROUND);
- events.ScheduleEvent(EVENT_TAIL, urand(5, 15) * IN_MILLISECONDS, 0, PHASE_GROUND);
- events.ScheduleEvent(EVENT_DRAIN, 24 * IN_MILLISECONDS, 0, PHASE_GROUND);
- events.ScheduleEvent(EVENT_BLIZZARD, urand(5, 10) * IN_MILLISECONDS, 0, PHASE_GROUND);
- events.ScheduleEvent(EVENT_FLIGHT, 45 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_CLEAVE, randtime(Seconds(5), Seconds(15)), 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_TAIL, randtime(Seconds(7), Seconds(10)), 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_BLIZZARD, randtime(Seconds(5), Seconds(10)), 0, PHASE_GROUND);
+ if (initial)
+ {
+ events.ScheduleEvent(EVENT_DRAIN, randtime(Seconds(22), Seconds(28)));
+ events.ScheduleEvent(EVENT_FLIGHT, Seconds(48) + Milliseconds(500), 0, PHASE_GROUND);
+ }
+ else
+ events.ScheduleEvent(EVENT_FLIGHT, Minutes(1), 0, PHASE_GROUND);
}
- void ClearIceBlock()
+ inline void CastDrain()
{
- for (IceBlockMap::const_iterator itr = _iceblocks.begin(); itr != _iceblocks.end(); ++itr)
- {
- if (Player* player = ObjectAccessor::GetPlayer(*me, itr->first))
- player->RemoveAura(SPELL_ICEBOLT);
-
- if (GameObject* go = ObjectAccessor::GetGameObject(*me, itr->second))
- go->Delete();
- }
- _iceblocks.clear();
+ DoCastAOE(SPELL_LIFE_DRAIN);
+ events.ScheduleEvent(EVENT_DRAIN, randtime(Seconds(22), Seconds(28)));
}
uint32 GetData(uint32 data) const override
@@ -226,15 +226,12 @@ class boss_sapphiron : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!_phase)
- return;
-
events.Update(diff);
- if (_phase != PHASE_BIRTH && !UpdateVictim())
+ if (!events.IsInPhase(PHASE_BIRTH) && !UpdateVictim())
return;
- if (_phase == PHASE_GROUND)
+ if (events.IsInPhase(PHASE_GROUND))
{
while (uint32 eventId = events.ExecuteEvent())
{
@@ -242,7 +239,10 @@ class boss_sapphiron : public CreatureScript
{
case EVENT_CHECK_RESISTS:
DoCast(me, SPELL_CHECK_RESISTS);
- events.ScheduleEvent(EVENT_CHECK_RESISTS, 30 * IN_MILLISECONDS);
+ events.Repeat(Seconds(30));
+ return;
+ case EVENT_GROUND:
+ EnterPhaseGround(false);
return;
case EVENT_BERSERK:
Talk(EMOTE_ENRAGE);
@@ -250,27 +250,26 @@ class boss_sapphiron : public CreatureScript
return;
case EVENT_CLEAVE:
DoCastVictim(SPELL_CLEAVE);
- events.ScheduleEvent(EVENT_CLEAVE, urand(5, 15) * IN_MILLISECONDS, 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_CLEAVE, randtime(Seconds(5), Seconds(15)), 0, PHASE_GROUND);
return;
case EVENT_TAIL:
DoCastAOE(SPELL_TAIL_SWEEP);
- events.ScheduleEvent(EVENT_TAIL, urand(5, 15) * IN_MILLISECONDS, 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_TAIL, randtime(Seconds(7), Seconds(10)), 0, PHASE_GROUND);
return;
case EVENT_DRAIN:
- DoCastAOE(SPELL_LIFE_DRAIN);
- events.ScheduleEvent(EVENT_DRAIN, 24 * IN_MILLISECONDS, 0, PHASE_GROUND);
+ if (events.IsInPhase(PHASE_FLIGHT))
+ _delayedDrain = true;
+ else
+ CastDrain();
return;
case EVENT_BLIZZARD:
- {
- if (Creature* summon = DoSummon(NPC_BLIZZARD, me, 0.0f, urand(25, 30) * IN_MILLISECONDS, TEMPSUMMON_TIMED_DESPAWN))
- summon->GetMotionMaster()->MoveRandom(40);
- events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(20, 7) * IN_MILLISECONDS, 0, PHASE_GROUND);
+ DoCastAOE(SPELL_SUMMON_BLIZZARD);
+ events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(Seconds(20), Seconds(7)), 0, PHASE_GROUND);
break;
- }
case EVENT_FLIGHT:
if (HealthAbovePct(10))
{
- _phase = PHASE_FLIGHT;
+ _delayedDrain = false;
events.SetPhase(PHASE_FLIGHT);
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
@@ -293,61 +292,69 @@ class boss_sapphiron : public CreatureScript
{
case EVENT_CHECK_RESISTS:
DoCast(me, SPELL_CHECK_RESISTS);
- events.ScheduleEvent(EVENT_CHECK_RESISTS, 30 * IN_MILLISECONDS);
+ events.Repeat(Seconds(30));
return;
case EVENT_LIFTOFF:
+ {
Talk(EMOTE_AIR_PHASE);
- me->SetDisableGravity(true);
+ if (Creature* buffet = DoSummon(NPC_WING_BUFFET, me, 0.0f, 0, TEMPSUMMON_MANUAL_DESPAWN))
+ _buffet = buffet->GetGUID();
+ me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
me->SetHover(true);
- events.ScheduleEvent(EVENT_ICEBOLT, 1500);
- _iceboltCount = RAID_MODE(2, 3);
+ events.ScheduleEvent(EVENT_ICEBOLT, Seconds(7), 0, PHASE_FLIGHT);
+
+ _iceboltTargets.clear();
+ std::list<Unit*> targets;
+ SelectTargetList(targets, RAID_MODE(2, 3), SELECT_TARGET_RANDOM, 200.0f, true);
+ for (Unit* target : targets)
+ if (target)
+ _iceboltTargets.push_back(target->GetGUID());
return;
+ }
case EVENT_ICEBOLT:
{
- std::vector<Unit*> targets;
- std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
- for (; i != me->getThreatManager().getThreatList().end(); ++i)
- if ((*i)->getTarget()->GetTypeId() == TYPEID_PLAYER && !(*i)->getTarget()->HasAura(SPELL_ICEBOLT))
- targets.push_back((*i)->getTarget());
-
- if (targets.empty())
- _iceboltCount = 0;
- else
+ if (_iceboltTargets.empty())
{
- std::vector<Unit*>::const_iterator itr = targets.begin();
- advance(itr, rand32() % targets.size());
- _iceblocks.insert(std::make_pair((*itr)->GetGUID(), ObjectGuid::Empty));
- DoCast(*itr, SPELL_ICEBOLT);
- --_iceboltCount;
+ events.ScheduleEvent(EVENT_BREATH, Seconds(2), 0, PHASE_FLIGHT);
+ return;
}
-
- if (_iceboltCount)
- events.ScheduleEvent(EVENT_ICEBOLT, 1 * IN_MILLISECONDS);
+ ObjectGuid target = _iceboltTargets.back();
+ if (Player* pTarget = ObjectAccessor::GetPlayer(*me, target))
+ if (pTarget->IsAlive())
+ DoCast(pTarget, SPELL_ICEBOLT);
+ _iceboltTargets.pop_back();
+
+ if (_iceboltTargets.empty())
+ events.ScheduleEvent(EVENT_BREATH, Seconds(2), 0, PHASE_FLIGHT);
else
- events.ScheduleEvent(EVENT_BREATH, 1 * IN_MILLISECONDS);
+ events.Repeat(Seconds(3));
return;
}
case EVENT_BREATH:
{
Talk(EMOTE_BREATH);
DoCastAOE(SPELL_FROST_MISSILE);
- events.ScheduleEvent(EVENT_EXPLOSION, 8 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_EXPLOSION, Seconds(8), 0, PHASE_FLIGHT);
return;
}
case EVENT_EXPLOSION:
- CastExplosion();
- ClearIceBlock();
- events.ScheduleEvent(EVENT_LAND, 3 * IN_MILLISECONDS);
+ DoCastAOE(SPELL_FROST_BREATH);
+ DoCastAOE(SPELL_FROST_BREATH_ANTICHEAT);
+ events.ScheduleEvent(EVENT_LAND, Seconds(3) + Milliseconds(500), 0, PHASE_FLIGHT);
return;
case EVENT_LAND:
+ if (_delayedDrain)
+ CastDrain();
+ if (Creature* cBuffet = ObjectAccessor::GetCreature(*me, _buffet))
+ {
+ cBuffet->DespawnOrUnsummon(1 * IN_MILLISECONDS);
+ _buffet.Clear();
+ }
me->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
Talk(EMOTE_GROUND_PHASE);
me->SetHover(false);
- me->SetDisableGravity(false);
- events.ScheduleEvent(EVENT_GROUND, 1500);
- return;
- case EVENT_GROUND:
- EnterPhaseGround();
+ events.SetPhase(PHASE_GROUND);
+ events.ScheduleEvent(EVENT_GROUND, Seconds(3) + Milliseconds(500), 0, PHASE_GROUND);
return;
case EVENT_BIRTH:
me->SetVisible(true);
@@ -359,56 +366,261 @@ class boss_sapphiron : public CreatureScript
}
}
- void CastExplosion()
+ private:
+ std::vector<ObjectGuid> _iceboltTargets;
+ ObjectGuid _buffet;
+ bool _delayedDrain;
+ bool _canTheHundredClub;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new boss_sapphironAI(creature);
+ }
+};
+
+class go_sapphiron_birth : public GameObjectScript
+{
+ public:
+ go_sapphiron_birth() : GameObjectScript("go_sapphiron_birth") { }
+
+ struct go_sapphiron_birthAI : public GameObjectAI
+ {
+ go_sapphiron_birthAI(GameObject* go) : GameObjectAI(go), instance(go->GetInstanceScript()) { }
+
+ void OnStateChanged(uint32 state, Unit* who) override
+ {
+ if (state == GO_ACTIVATED)
+ {
+ if (who)
+ {
+ if (Creature* sapphiron = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_SAPPHIRON)))
+ sapphiron->AI()->DoAction(ACTION_BIRTH);
+ instance->SetData(DATA_HAD_SAPPHIRON_BIRTH, 1u);
+ }
+ }
+ else if (state == GO_JUST_DEACTIVATED)
+ { // prevent ourselves from going back to _READY and resetting the client anim
+ go->SetRespawnTime(0);
+ go->Delete();
+ }
+ }
+
+ InstanceScript* instance;
+ };
+
+ GameObjectAI* GetAI(GameObject* go) const override
+ {
+ return GetInstanceAI<go_sapphiron_birthAI>(go);
+ }
+};
+
+
+class spell_sapphiron_change_blizzard_target : public SpellScriptLoader
+{
+ public:
+ spell_sapphiron_change_blizzard_target() : SpellScriptLoader("spell_sapphiron_change_blizzard_target") { }
+
+ class spell_sapphiron_change_blizzard_target_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sapphiron_change_blizzard_target_AuraScript);
+
+ void HandlePeriodic(AuraEffect const* /*eff*/)
+ {
+ TempSummon* me = GetTarget()->ToTempSummon();
+ if (Creature* owner = me ? me->GetSummonerCreatureBase() : nullptr)
+ {
+ Unit* newTarget = owner->AI()->SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true);
+ if (!newTarget)
+ newTarget = owner->getAttackerForHelper();
+ if (newTarget)
+ me->GetMotionMaster()->MoveFollow(newTarget, 0.1f, 0.0f);
+ else
+ {
+ me->StopMoving();
+ me->GetMotionMaster()->Clear();
+ }
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_sapphiron_change_blizzard_target_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_sapphiron_change_blizzard_target_AuraScript();
+ }
+};
+
+class spell_sapphiron_icebolt : public SpellScriptLoader
+{
+ public:
+ spell_sapphiron_icebolt() : SpellScriptLoader("spell_sapphiron_icebolt") { }
+
+ class spell_sapphiron_icebolt_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sapphiron_icebolt_AuraScript);
+
+ void HandleApply(AuraEffect const* /*eff*/, AuraEffectHandleModes /*mode*/)
+ {
+ GetTarget()->ApplySpellImmune(SPELL_ICEBOLT, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_FROST, true);
+ }
+
+ void HandleRemove(AuraEffect const* /*eff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (_block)
+ if (GameObject* oBlock = ObjectAccessor::GetGameObject(*GetTarget(), _block))
+ oBlock->Delete();
+ GetTarget()->ApplySpellImmune(SPELL_ICEBOLT, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_FROST, false);
+ }
+
+ void HandlePeriodic(AuraEffect const* /*eff*/)
+ {
+ if (_block)
+ return;
+ if (GetTarget()->isMoving())
+ return;
+ float x, y, z;
+ GetTarget()->GetPosition(x, y, z);
+ if (GameObject* block = GetTarget()->SummonGameObject(GO_ICEBLOCK, x, y, z, 0, 0, 0, 0, 0, 25))
+ _block = block->GetGUID();
+ }
+
+ void Register() override
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_sapphiron_icebolt_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_sapphiron_icebolt_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_sapphiron_icebolt_AuraScript::HandlePeriodic, EFFECT_2, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+
+ ObjectGuid _block;
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_sapphiron_icebolt_AuraScript();
+ }
+};
+
+// @hack Hello, developer from the future! How has your day been?
+// Anyway, this is, as you can undoubtedly see, a hack to emulate line of sight checks on a spell that abides line of sight anyway.
+// In the current core, line of sight is not properly checked for people standing behind an ice block. This is not a good thing and kills people.
+// Thus, we have this hack to check for ice block LoS in a "safe" way. Kind of. It's inaccurate, but in a good way (tends to save people when it shouldn't in edge cases).
+// If LoS handling is better in whatever the current revision is when you read this, please get rid of the hack. Thanks!
+class spell_sapphiron_frost_breath : public SpellScriptLoader
+{
+ public:
+ spell_sapphiron_frost_breath() : SpellScriptLoader("spell_sapphiron_frost_breath") { }
+
+ class spell_sapphiron_frost_breath_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_sapphiron_frost_breath_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ return !!sSpellMgr->GetSpellInfo(SPELL_FROST_BREATH);
+ }
+
+ void HandleTargets(std::list<WorldObject*>& targetList)
{
- DoZoneInCombat(); // make sure everyone is in threatlist
- std::vector<Unit*> targets;
- std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
- for (; i != me->getThreatManager().getThreatList().end(); ++i)
+ std::list<GameObject*> blocks;
+ if (GetCaster())
+ GetCaster()->GetGameObjectListWithEntryInGrid(blocks, GO_ICEBLOCK, 200.0f);
+
+ std::vector<Unit*> toRemove;
+ toRemove.reserve(3);
+ std::list<WorldObject*>::iterator it = targetList.begin();
+ while (it != targetList.end())
{
- Unit* target = (*i)->getTarget();
- if (target->GetTypeId() != TYPEID_PLAYER)
+ Unit* target = (*it)->ToUnit();
+ if (!target)
+ {
+ it = targetList.erase(it);
continue;
+ }
if (target->HasAura(SPELL_ICEBOLT))
{
- target->ApplySpellImmune(0, IMMUNITY_ID, SPELL_FROST_EXPLOSION, true);
- targets.push_back(target);
+ it = targetList.erase(it);
+ toRemove.push_back(target);
+ continue;
+ }
+
+ bool found = false;
+ for (GameObject* block : blocks)
+ if (block->IsInBetween(GetCaster(), target, 2.0f) && GetCaster()->GetExactDist2d(block) + 5 >= GetCaster()->GetExactDist2d(target))
+ {
+ found = true;
+ break;
+ }
+ if (found)
+ {
+ it = targetList.erase(it);
continue;
}
+ ++it;
+ }
+
+ for (Unit* block : toRemove)
+ block->RemoveAura(SPELL_ICEBOLT);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sapphiron_frost_breath_SpellScript::HandleTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
+ }
+ };
- for (IceBlockMap::const_iterator itr = _iceblocks.begin(); itr != _iceblocks.end(); ++itr)
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_sapphiron_frost_breath_SpellScript();
+ }
+};
+
+class spell_sapphiron_summon_blizzard : public SpellScriptLoader
+{
+ public:
+ spell_sapphiron_summon_blizzard() : SpellScriptLoader("spell_sapphiron_summon_blizzard") { }
+
+ class spell_sapphiron_summon_blizzard_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_sapphiron_summon_blizzard_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ return !!sSpellMgr->GetSpellInfo(SPELL_SUMMON_BLIZZARD);
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ if (Creature* blizzard = GetCaster()->SummonCreature(NPC_BLIZZARD, *target, TEMPSUMMON_TIMED_DESPAWN, urandms(25, 30)))
{
- if (GameObject* go = ObjectAccessor::GetGameObject(*me, itr->second))
+ blizzard->CastSpell(nullptr, blizzard->m_spells[0], TRIGGERED_NONE);
+ if (Creature* creatureCaster = GetCaster()->ToCreature())
{
- if (go->IsInBetween(me, target, 2.0f)
- && me->GetExactDist2d(target->GetPositionX(), target->GetPositionY()) - me->GetExactDist2d(go->GetPositionX(), go->GetPositionY()) < 5.0f)
+ if (Unit* newTarget = creatureCaster->AI()->SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true))
{
- target->ApplySpellImmune(0, IMMUNITY_ID, SPELL_FROST_EXPLOSION, true);
- targets.push_back(target);
- break;
+ blizzard->GetMotionMaster()->MoveFollow(newTarget, 0.1f, 0.0f);
+ return;
}
}
+ blizzard->GetMotionMaster()->MoveFollow(target, 0.1f, 0.0f);
}
- }
-
- me->CastSpell(me, SPELL_FROST_EXPLOSION, true);
-
- for (std::vector<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
- (*itr)->ApplySpellImmune(0, IMMUNITY_ID, SPELL_FROST_EXPLOSION, false);
}
- private:
- Phases _phase;
- uint32 _iceboltCount;
- IceBlockMap _iceblocks;
- bool _canTheHundredClub;
- Map* _map;
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_sapphiron_summon_blizzard_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
};
- CreatureAI* GetAI(Creature* creature) const override
+ SpellScript* GetSpellScript() const override
{
- return new boss_sapphironAI(creature);
+ return new spell_sapphiron_summon_blizzard_SpellScript();
}
};
@@ -426,5 +638,10 @@ class achievement_the_hundred_club : public AchievementCriteriaScript
void AddSC_boss_sapphiron()
{
new boss_sapphiron();
+ new go_sapphiron_birth();
+ new spell_sapphiron_change_blizzard_target();
+ new spell_sapphiron_icebolt();
+ new spell_sapphiron_frost_breath();
+ new spell_sapphiron_summon_blizzard();
new achievement_the_hundred_club();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 7330f90e585..2cf3a4664dd 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -109,6 +109,10 @@ enum PetSpells
SPELL_MAGNETIC_PULL = 54517,
SPELL_MAGNETIC_PULL_EFFECT = 28337,
+ // @hack feugen/stalagg use this in P1 after gripping tanks to prevent mmaps from pathing them off the platform once they approach the ramp
+ // developer from the future, if you read this and mmaps in the room has been fixed, then get rid of the hackfix, please
+ SPELL_ROOT_SELF = 75215,
+
SPELL_TESLA_SHOCK = 28099
};
@@ -166,10 +170,12 @@ public:
struct boss_thaddiusAI : public BossAI
{
public:
- boss_thaddiusAI(Creature* creature) : BossAI(creature, BOSS_THADDIUS), stalaggAlive(true), feugenAlive(true), ballLightningEnabled(false), shockingEligibility(true)
+ boss_thaddiusAI(Creature* creature) : BossAI(creature, BOSS_THADDIUS), stalaggAlive(true), feugenAlive(true), ballLightningUnlocked(false), ballLightningEnabled(false), shockingEligibility(true) {}
+
+ void InitializeAI() override
{
if (instance->GetBossState(BOSS_THADDIUS) != DONE)
- {
+ {
events.SetPhase(PHASE_NOT_ENGAGED);
SetCombatMovement(false);
@@ -184,12 +190,33 @@ public:
Talk(SAY_SLAY);
}
- void Reset() override
+ void Reset() override { }
+
+ void EnterEvadeMode(EvadeReason why) override
{
+ if (!ballLightningEnabled && why == EVADE_REASON_NO_HOSTILES)
+ {
+ ballLightningEnabled = true;
+ return; // try again
+ }
if (events.IsInPhase(PHASE_TRANSITION) || (events.IsInPhase(PHASE_THADDIUS) && me->IsAlive()))
BeginResetEncounter();
}
+ bool CanAIAttack(Unit const* who) const override
+ {
+ if (ballLightningEnabled || me->IsWithinMeleeRange(who))
+ return BossAI::CanAIAttack(who);
+ else
+ return false;
+ }
+
+ void JustRespawned() override
+ {
+ if (events.IsInPhase(PHASE_RESETTING))
+ ResetEncounter();
+ }
+
void JustDied(Unit* /*killer*/) override
{
_JustDied();
@@ -217,18 +244,25 @@ public:
case ACTION_FEUGEN_AGGRO:
case ACTION_STALAGG_AGGRO:
if (events.IsInPhase(PHASE_RESETTING))
- return BeginResetEncounter();
+ {
+ BeginResetEncounter();
+ return;
+ }
if (!events.IsInPhase(PHASE_NOT_ENGAGED))
return;
events.SetPhase(PHASE_PETS);
shockingEligibility = true;
-
+
if (!instance->CheckRequiredBosses(BOSS_THADDIUS))
- return BeginResetEncounter();
+ {
+ BeginResetEncounter();
+ return;
+ }
instance->SetBossState(BOSS_THADDIUS, IN_PROGRESS);
me->setActive(true);
+ DoZoneInCombat();
if (Creature* stalagg = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_STALAGG)))
stalagg->setActive(true);
if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN)))
@@ -239,7 +273,7 @@ public:
feugen->AI()->DoAction(ACTION_FEUGEN_REVIVING_FX);
feugenAlive = false;
if (stalaggAlive)
- events.ScheduleEvent(EVENT_REVIVE_FEUGEN, 5 * IN_MILLISECONDS, 0, PHASE_PETS);
+ events.ScheduleEvent(EVENT_REVIVE_FEUGEN, Seconds(5), 0, PHASE_PETS);
else
Transition();
@@ -249,7 +283,7 @@ public:
stalagg->AI()->DoAction(ACTION_STALAGG_REVIVING_FX);
stalaggAlive = false;
if (feugenAlive)
- events.ScheduleEvent(EVENT_REVIVE_STALAGG, 5 * IN_MILLISECONDS, 0, PHASE_PETS);
+ events.ScheduleEvent(EVENT_REVIVE_STALAGG, Seconds(5), 0, PHASE_PETS);
else
Transition();
@@ -274,9 +308,9 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- events.ScheduleEvent(EVENT_TRANSITION_1, 10 * IN_MILLISECONDS, 0, PHASE_TRANSITION);
- events.ScheduleEvent(EVENT_TRANSITION_2, 12 * IN_MILLISECONDS, 0, PHASE_TRANSITION);
- events.ScheduleEvent(EVENT_TRANSITION_3, 14 * IN_MILLISECONDS, 0, PHASE_TRANSITION);
+ events.ScheduleEvent(EVENT_TRANSITION_1, Seconds(10), 0, PHASE_TRANSITION);
+ events.ScheduleEvent(EVENT_TRANSITION_2, Seconds(12), 0, PHASE_TRANSITION);
+ events.ScheduleEvent(EVENT_TRANSITION_3, Seconds(14), 0, PHASE_TRANSITION);
}
void BeginResetEncounter(bool initial = false)
@@ -286,16 +320,12 @@ public:
if (events.IsInPhase(PHASE_RESETTING))
return;
- if (initial) // signal shorter spawn timer to instance script
- instance->SetBossState(BOSS_THADDIUS, SPECIAL);
- instance->ProcessEvent(me, EVENT_THADDIUS_BEGIN_RESET);
- instance->SetBossState(BOSS_THADDIUS, NOT_STARTED);
-
// remove polarity shift debuffs on reset
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POSITIVE_CHARGE_APPLY);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_NEGATIVE_CHARGE_APPLY);
me->DespawnOrUnsummon();
+ me->SetRespawnTime(initial ? 5 : 30);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
events.SetPhase(PHASE_RESETTING);
@@ -312,11 +342,9 @@ public:
feugenAlive = true;
stalaggAlive = true;
- me->Respawn(true);
_Reset();
events.SetPhase(PHASE_NOT_ENGAGED);
-
- me->CastSpell(me, SPELL_THADDIUS_INACTIVE_VISUAL, true);
+ me->SetReactState(REACT_PASSIVE);
if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN)))
feugen->AI()->DoAction(ACTION_RESET_ENCOUNTER);
@@ -361,16 +389,20 @@ public:
break;
case EVENT_TRANSITION_3: // thaddius becomes active
me->CastSpell(me, SPELL_THADDIUS_SPARK_VISUAL, true);
- ballLightningEnabled = false;
+ ballLightningUnlocked = false;
me->RemoveAura(SPELL_THADDIUS_INACTIVE_VISUAL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
-
+ me->SetReactState(REACT_AGGRESSIVE);
+
DoZoneInCombat();
if (Unit* closest = SelectTarget(SELECT_TARGET_NEAREST, 0, 500.0f))
AttackStart(closest);
else // if there is no nearest target, then there is no target, meaning we should reset
- return BeginResetEncounter();
+ {
+ BeginResetEncounter();
+ return;
+ }
if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN)))
feugen->AI()->DoAction(ACTION_TRANSITION_3);
@@ -381,20 +413,20 @@ public:
Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_ENABLE_BALL_LIGHTNING, 5 * IN_MILLISECONDS, 0, PHASE_THADDIUS);
- events.ScheduleEvent(EVENT_SHIFT, 10 * IN_MILLISECONDS, 0, PHASE_THADDIUS);
- events.ScheduleEvent(EVENT_CHAIN, urand(10, 20) * IN_MILLISECONDS, 0, PHASE_THADDIUS);
- events.ScheduleEvent(EVENT_BERSERK, 6 * MINUTE * IN_MILLISECONDS, 0, PHASE_THADDIUS);
+ events.ScheduleEvent(EVENT_ENABLE_BALL_LIGHTNING, Seconds(5), 0, PHASE_THADDIUS);
+ events.ScheduleEvent(EVENT_SHIFT, Seconds(10), 0, PHASE_THADDIUS);
+ events.ScheduleEvent(EVENT_CHAIN, randtime(Seconds(10), Seconds(20)), 0, PHASE_THADDIUS);
+ events.ScheduleEvent(EVENT_BERSERK, Minutes(6), 0, PHASE_THADDIUS);
break;
case EVENT_ENABLE_BALL_LIGHTNING:
- ballLightningEnabled = true;
+ ballLightningUnlocked = true;
break;
case EVENT_SHIFT:
me->CastStop(); // shift overrides all other spells
DoCastAOE(SPELL_POLARITY_SHIFT);
- events.ScheduleEvent(EVENT_SHIFT_TALK, 3 * IN_MILLISECONDS, PHASE_THADDIUS);
- events.ScheduleEvent(EVENT_SHIFT, 30 * IN_MILLISECONDS, PHASE_THADDIUS);
+ events.ScheduleEvent(EVENT_SHIFT_TALK, Seconds(3), PHASE_THADDIUS);
+ events.ScheduleEvent(EVENT_SHIFT, Seconds(30), PHASE_THADDIUS);
break;
case EVENT_SHIFT_TALK:
Talk(SAY_ELECT);
@@ -402,12 +434,12 @@ public:
break;
case EVENT_CHAIN:
if (me->FindCurrentSpellBySpellId(SPELL_POLARITY_SHIFT)) // delay until shift is over
- events.ScheduleEvent(EVENT_CHAIN, 3 * IN_MILLISECONDS, 0, PHASE_THADDIUS);
+ events.Repeat(Seconds(3));
else
{
me->CastStop();
DoCastVictim(SPELL_CHAIN_LIGHTNING);
- events.ScheduleEvent(EVENT_CHAIN, urand(10, 20) * IN_MILLISECONDS, PHASE_THADDIUS);
+ events.Repeat(randtime(Seconds(10), Seconds(20)));
}
break;
case EVENT_BERSERK:
@@ -418,22 +450,24 @@ public:
break;
}
}
-
- if (events.IsInPhase(PHASE_THADDIUS))
+ if (events.IsInPhase(PHASE_THADDIUS) && !me->HasUnitState(UNIT_STATE_CASTING) && me->isAttackReady())
{
if (me->IsWithinMeleeRange(me->GetVictim()))
+ {
+ ballLightningEnabled = false;
DoMeleeAttackIfReady();
- else
- if (ballLightningEnabled)
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(target, SPELL_BALL_LIGHTNING);
+ }
+ else if (ballLightningUnlocked)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(target, SPELL_BALL_LIGHTNING);
}
}
private:
bool stalaggAlive;
bool feugenAlive;
- bool ballLightningEnabled;
+ bool ballLightningUnlocked; // whether the initial ball lightning grace period has expired and we should proceed to exterminate with extreme prejudice
+ bool ballLightningEnabled; // switch that is flipped to true if we try to evade due to no eligible targets in melee range
bool shockingEligibility;
};
@@ -521,7 +555,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Talk(EMOTE_FEIGN_REVIVE);
isFeignDeath = false;
-
+
refreshBeam = true; // force beam refresh
if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN)))
@@ -586,7 +620,7 @@ public:
damage = 0;
return;
}
-
+
isFeignDeath = true;
isOverloading = false;
@@ -652,7 +686,7 @@ public:
else
{
DoCast(me, SPELL_STALAGG_POWERSURGE);
- powerSurgeTimer = urand(25, 30) * IN_MILLISECONDS;
+ powerSurgeTimer = urandms(25, 30);
}
}
else
@@ -790,7 +824,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Talk(EMOTE_FEIGN_REVIVE);
isFeignDeath = false;
-
+
refreshBeam = true; // force beam refresh
if (Creature* stalagg = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_STALAGG)))
@@ -836,7 +870,7 @@ public:
Talk(SAY_FEUGEN_AGGRO);
if (Creature* thaddius = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_THADDIUS)))
- thaddius->AI()->DoAction(ACTION_STALAGG_AGGRO);
+ thaddius->AI()->DoAction(ACTION_FEUGEN_AGGRO);
if (Creature* stalagg = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_STALAGG)))
if (!stalagg->IsInCombat())
@@ -922,7 +956,7 @@ public:
magneticPullTimer = 20 * IN_MILLISECONDS;
}
else magneticPullTimer -= uiDiff;
-
+
if (staticFieldTimer <= uiDiff)
{
DoCast(me, SPELL_FEUGEN_STATICFIELD);
@@ -971,7 +1005,7 @@ public:
ObjectGuid _myCoil;
ObjectGuid _myCoilGO;
-
+
bool isOverloading;
bool refreshBeam;
bool isFeignDeath;
@@ -1094,7 +1128,7 @@ class spell_thaddius_polarity_charge : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
- return new spell_thaddius_polarity_charge_SpellScript;
+ return new spell_thaddius_polarity_charge_SpellScript();
}
};
@@ -1169,7 +1203,7 @@ class spell_thaddius_magnetic_pull : public SpellScriptLoader
Unit* feugen = GetCaster();
if (!feugen || feugen->GetEntry() != NPC_FEUGEN)
return;
-
+
Unit* stalagg = ObjectAccessor::GetCreature(*feugen, feugen->GetInstanceScript()->GetGuidData(DATA_STALAGG));
if (!stalagg)
return;
@@ -1212,6 +1246,10 @@ class spell_thaddius_magnetic_pull : public SpellScriptLoader
feugenTank->CastSpell(stalaggTank, SPELL_MAGNETIC_PULL_EFFECT, true);
stalaggTank->CastSpell(feugenTank, SPELL_MAGNETIC_PULL_EFFECT, true);
+ // @hack prevent mmaps clusterfucks from breaking tesla while tanks are midair
+ feugen->AddAura(SPELL_ROOT_SELF, feugen);
+ stalagg->AddAura(SPELL_ROOT_SELF, stalagg);
+
// and make both attack their respective new tanks
if (feugen->GetAI())
feugen->GetAI()->AttackStart(stalaggTank);
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index c8a4eb7fbc8..e3971248513 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -20,7 +20,7 @@
#include "InstanceScript.h"
#include "naxxramas.h"
-BossBoundaryData const boundaries =
+BossBoundaryData const boundaries =
{
/* Arachnid Quarter */
{ BOSS_ANUBREKHAN, new CircleBoundary(Position(3273.376709f, -3475.876709f), Position(3195.668213f, -3475.930176f)) },
@@ -100,36 +100,6 @@ ObjectData const objectData[] =
{ 0, 0, }
};
-// from P2 teleport spell stored target
-float const HeiganPos[2] = { 2793.86f, -3707.38f };
-float const HeiganEruptionSlope[3] =
-{
- (-3703.303223f - HeiganPos[1]) / (2777.494141f - HeiganPos[0]), // between right center and far right
- (-3696.948242f - HeiganPos[1]) / (2785.624268f - HeiganPos[0]), // between left and right halves
- (-3691.880615f - HeiganPos[1]) / (2790.280029f - HeiganPos[0]) // between far left and left center
-};
-
-// 0 H x
-// 1 ^
-// 2 |
-// 3 y<--o
-inline uint32 GetEruptionSection(float x, float y)
-{
- y -= HeiganPos[1];
- if (y < 1.0f)
- return 0;
-
- x -= HeiganPos[0];
- if (x > -1.0f)
- return 3;
-
- float slope = y/x;
- for (uint32 i = 0; i < 3; ++i)
- if (slope > HeiganEruptionSlope[i])
- return i;
- return 3;
-}
-
class instance_naxxramas : public InstanceMapScript
{
public:
@@ -149,6 +119,7 @@ class instance_naxxramas : public InstanceMapScript
hadAnubRekhanGreet = false;
hadFaerlinaGreet = false;
hadThaddiusGreet = false;
+ hadSapphironBirth = false;
CurrentWingTaunt = SAY_KELTHUZAD_FIRST_WING_TAUNT;
playerDied = 0;
@@ -182,6 +153,9 @@ class instance_naxxramas : public InstanceMapScript
case NPC_SIR:
SirGUID = creature->GetGUID();
break;
+ case NPC_GLUTH:
+ GluthGUID = creature->GetGUID();
+ break;
case NPC_HEIGAN:
HeiganGUID = creature->GetGUID();
break;
@@ -208,28 +182,8 @@ class instance_naxxramas : public InstanceMapScript
}
}
- void ProcessEvent(WorldObject* /*source*/, uint32 eventId) override
- {
- switch (eventId)
- {
- case EVENT_THADDIUS_BEGIN_RESET:
- if (GetBossState(BOSS_THADDIUS) == SPECIAL) // this is the initial spawn, we want a shorter spawn time
- events.ScheduleEvent(EVENT_THADDIUS_RESET, 5 * IN_MILLISECONDS);
- else
- events.ScheduleEvent(EVENT_THADDIUS_RESET, 30 * IN_MILLISECONDS);
- break;
- }
- }
-
void OnGameObjectCreate(GameObject* go) override
{
- if (go->GetGOInfo()->displayId == 6785 || go->GetGOInfo()->displayId == 1287)
- {
- uint32 section = GetEruptionSection(go->GetPositionX(), go->GetPositionY());
- HeiganEruptionGUID[section].insert(go->GetGUID());
- return;
- }
-
switch (go->GetEntry())
{
case GO_GOTHIK_GATE:
@@ -273,37 +227,18 @@ class instance_naxxramas : public InstanceMapScript
if (GetBossState(BOSS_HORSEMEN) == DONE)
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
break;
- default:
- break;
- }
-
- InstanceScript::OnGameObjectCreate(go);
- }
-
- void OnGameObjectRemove(GameObject* go) override
- {
- if (go->GetGOInfo()->displayId == 6785 || go->GetGOInfo()->displayId == 1287)
- {
- uint32 section = GetEruptionSection(go->GetPositionX(), go->GetPositionY());
- HeiganEruptionGUID[section].erase(go->GetGUID());
- return;
- }
-
- switch (go->GetEntry())
- {
case GO_BIRTH:
- if (SapphironGUID)
+ if (hadSapphironBirth || GetBossState(BOSS_SAPPHIRON) == DONE)
{
- if (Creature* sapphiron = instance->GetCreature(SapphironGUID))
- sapphiron->AI()->DoAction(DATA_SAPPHIRON_BIRTH);
- return;
+ hadSapphironBirth = true;
+ go->Delete();
}
break;
default:
break;
}
- InstanceScript::OnGameObjectRemove(go);
+ InstanceScript::OnGameObjectCreate(go);
}
void OnUnitDeath(Unit* unit) override
@@ -328,9 +263,6 @@ class instance_naxxramas : public InstanceMapScript
{
switch (id)
{
- case DATA_HEIGAN_ERUPT:
- HeiganErupt(value);
- break;
case DATA_GOTHIK_GATE:
if (GameObject* gate = instance->GetGameObject(GothikGateGUID))
gate->SetGoState(GOState(value));
@@ -347,6 +279,9 @@ class instance_naxxramas : public InstanceMapScript
case DATA_HAD_THADDIUS_GREET:
hadThaddiusGreet = (value == 1u);
break;
+ case DATA_HAD_SAPPHIRON_BIRTH:
+ hadSapphironBirth = (value == 1u);
+ break;
default:
break;
}
@@ -364,6 +299,8 @@ class instance_naxxramas : public InstanceMapScript
return hadFaerlinaGreet ? 1u : 0u;
case DATA_HAD_THADDIUS_GREET:
return hadThaddiusGreet ? 1u : 0u;
+ case DATA_HAD_SAPPHIRON_BIRTH:
+ return hadSapphironBirth ? 1u : 0u;
default:
break;
}
@@ -393,12 +330,16 @@ class instance_naxxramas : public InstanceMapScript
return SirGUID;
case DATA_HEIGAN:
return HeiganGUID;
+ case DATA_GLUTH:
+ return GluthGUID;
case DATA_FEUGEN:
return FeugenGUID;
case DATA_STALAGG:
return StalaggGUID;
case DATA_THADDIUS:
return ThaddiusGUID;
+ case DATA_SAPPHIRON:
+ return SapphironGUID;
case DATA_KELTHUZAD:
return KelthuzadGUID;
case DATA_KELTHUZAD_PORTAL01:
@@ -431,7 +372,7 @@ class instance_naxxramas : public InstanceMapScript
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_ARACHNID))
teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, 6000);
+ events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
break;
case BOSS_LOATHEB:
@@ -440,7 +381,7 @@ class instance_naxxramas : public InstanceMapScript
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_PLAGUE))
teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, 6000);
+ events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
break;
case BOSS_THADDIUS:
@@ -449,12 +390,12 @@ class instance_naxxramas : public InstanceMapScript
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_CONSTRUCT))
teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, 6000);
+ events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
break;
case BOSS_GOTHIK:
if (state == DONE)
- events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_KORTHAZZ, 10000);
+ events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_KORTHAZZ, Seconds(10));
break;
case BOSS_HORSEMEN:
if (state == DONE)
@@ -468,12 +409,12 @@ class instance_naxxramas : public InstanceMapScript
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_MILITARY))
teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, 6000);
+ events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
break;
case BOSS_SAPPHIRON:
if (state == DONE)
- events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD, 6000);
+ events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD, Seconds(6));
break;
default:
break;
@@ -493,37 +434,37 @@ class instance_naxxramas : public InstanceMapScript
case EVENT_DIALOGUE_GOTHIK_KORTHAZZ:
if (Creature* korthazz = instance->GetCreature(ThaneGUID))
korthazz->AI()->Talk(SAY_DIALOGUE_GOTHIK_HORSEMAN);
- events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_ZELIEK, 5000);
+ events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_ZELIEK, Seconds(5));
break;
case EVENT_DIALOGUE_GOTHIK_ZELIEK:
if (Creature* zeliek = instance->GetCreature(SirGUID))
zeliek->AI()->Talk(SAY_DIALOGUE_GOTHIK_HORSEMAN);
- events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_BLAUMEUX, 6000);
+ events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_BLAUMEUX, Seconds(6));
break;
case EVENT_DIALOGUE_GOTHIK_BLAUMEUX:
if (Creature* blaumeux = instance->GetCreature(LadyGUID))
blaumeux->AI()->Talk(SAY_DIALOGUE_GOTHIK_HORSEMAN);
- events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_RIVENDARE, 6000);
+ events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_RIVENDARE, Seconds(6));
break;
case EVENT_DIALOGUE_GOTHIK_RIVENDARE:
if (Creature* rivendare = instance->GetCreature(BaronGUID))
rivendare->AI()->Talk(SAY_DIALOGUE_GOTHIK_HORSEMAN);
- events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_BLAUMEUX2, 6000);
+ events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_BLAUMEUX2, Seconds(6));
break;
case EVENT_DIALOGUE_GOTHIK_BLAUMEUX2:
if (Creature* blaumeux = instance->GetCreature(LadyGUID))
blaumeux->AI()->Talk(SAY_DIALOGUE_GOTHIK_HORSEMAN2);
- events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_ZELIEK2, 6000);
+ events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_ZELIEK2, Seconds(6));
break;
case EVENT_DIALOGUE_GOTHIK_ZELIEK2:
if (Creature* zeliek = instance->GetCreature(SirGUID))
zeliek->AI()->Talk(SAY_DIALOGUE_GOTHIK_HORSEMAN2);
- events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_KORTHAZZ2, 6000);
+ events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_KORTHAZZ2, Seconds(6));
break;
case EVENT_DIALOGUE_GOTHIK_KORTHAZZ2:
if (Creature* korthazz = instance->GetCreature(ThaneGUID))
korthazz->AI()->Talk(SAY_DIALOGUE_GOTHIK_HORSEMAN2);
- events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_RIVENDARE2, 6000);
+ events.ScheduleEvent(EVENT_DIALOGUE_GOTHIK_RIVENDARE2, Seconds(6));
break;
case EVENT_DIALOGUE_GOTHIK_RIVENDARE2:
if (Creature* rivendare = instance->GetCreature(BaronGUID))
@@ -540,62 +481,39 @@ class instance_naxxramas : public InstanceMapScript
if (Creature* kelthuzad = instance->GetCreature(KelthuzadGUID))
kelthuzad->AI()->Talk(SAY_DIALOGUE_SAPPHIRON_KELTHUZAD);
HandleGameObject(KelthuzadDoorGUID, false);
- events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_LICHKING, 6000);
+ events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_LICHKING, Seconds(6));
break;
case EVENT_DIALOGUE_SAPPHIRON_LICHKING:
if (Creature* lichKing = instance->GetCreature(LichKingGUID))
lichKing->AI()->Talk(SAY_DIALOGUE_SAPPHIRON_LICH_KING);
- events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD2, 16000);
+ events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD2, Seconds(16));
break;
case EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD2:
if (Creature* kelthuzad = instance->GetCreature(KelthuzadGUID))
kelthuzad->AI()->Talk(SAY_DIALOGUE_SAPPHIRON_KELTHUZAD2);
- events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_LICHKING2, 9000);
+ events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_LICHKING2, Seconds(9));
break;
case EVENT_DIALOGUE_SAPPHIRON_LICHKING2:
if (Creature* lichKing = instance->GetCreature(LichKingGUID))
lichKing->AI()->Talk(SAY_DIALOGUE_SAPPHIRON_LICH_KING2);
- events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD3, 12000);
+ events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD3, Seconds(12));
break;
case EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD3:
if (Creature* kelthuzad = instance->GetCreature(KelthuzadGUID))
kelthuzad->AI()->Talk(SAY_DIALOGUE_SAPPHIRON_KELTHUZAD3);
- events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD4, 6000);
+ events.ScheduleEvent(EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD4, Seconds(6));
break;
case EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD4:
if (Creature* kelthuzad = instance->GetCreature(KelthuzadGUID))
kelthuzad->AI()->Talk(SAY_DIALOGUE_SAPPHIRON_KELTHUZAD4);
HandleGameObject(KelthuzadDoorGUID, true);
break;
- case EVENT_THADDIUS_RESET:
- if (GetBossState(BOSS_THADDIUS) != DONE)
- if (Creature* thaddius = instance->GetCreature(ThaddiusGUID))
- thaddius->AI()->DoAction(-1);
- break;
default:
break;
}
}
}
- void HeiganErupt(uint32 section)
- {
- for (uint32 i = 0; i < 4; ++i)
- {
- if (i == section)
- continue;
-
- for (ObjectGuid guid : HeiganEruptionGUID[i])
- {
- if (GameObject* heiganEruption = instance->GetGameObject(guid))
- {
- heiganEruption->SendCustomAnim(heiganEruption->GetGoAnimProgress());
- heiganEruption->CastSpell(NULL, SPELL_ERUPTION);
- }
- }
- }
- }
-
// This Function is called in CheckAchievementCriteriaMeet and CheckAchievementCriteriaMeet is called before SetBossState(bossId, DONE),
// so to check if all bosses are done the checker must exclude 1 boss, the last done, if there is at most 1 encouter in progress when is
// called this function then all bosses are done. The one boss that check is the boss that calls this function, so it is dead.
@@ -653,7 +571,6 @@ class instance_naxxramas : public InstanceMapScript
/* The Plague Quarter */
// Heigan the Unclean
- GuidSet HeiganEruptionGUID[4];
ObjectGuid HeiganGUID;
/* The Military Quarter */
@@ -670,6 +587,8 @@ class instance_naxxramas : public InstanceMapScript
ObjectGuid HorsemenChestGUID;
/* The Construct Quarter */
+ // Gluth
+ ObjectGuid GluthGUID;
// Thaddius
ObjectGuid ThaddiusGUID;
ObjectGuid FeugenGUID;
@@ -688,6 +607,7 @@ class instance_naxxramas : public InstanceMapScript
bool hadAnubRekhanGreet;
bool hadFaerlinaGreet;
bool hadThaddiusGreet;
+ bool hadSapphironBirth;
uint8 CurrentWingTaunt;
/* The Immortal / The Undying */
diff --git a/src/server/scripts/Northrend/Naxxramas/naxxramas.h b/src/server/scripts/Northrend/Naxxramas/naxxramas.h
index c0caa86e93f..a3fedf5aa40 100644
--- a/src/server/scripts/Northrend/Naxxramas/naxxramas.h
+++ b/src/server/scripts/Northrend/Naxxramas/naxxramas.h
@@ -43,12 +43,11 @@ enum Encounter
enum Data
{
- DATA_HEIGAN_ERUPT,
DATA_GOTHIK_GATE,
- DATA_SAPPHIRON_BIRTH,
DATA_HAD_ANUBREKHAN_GREET,
DATA_HAD_FAERLINA_GREET,
DATA_HAD_THADDIUS_GREET,
+ DATA_HAD_SAPPHIRON_BIRTH,
DATA_HORSEMEN_CHECK_ACHIEVEMENT_CREDIT,
DATA_ABOMINATION_KILLED,
@@ -69,10 +68,12 @@ enum Data64
DATA_LADY,
DATA_BARON,
DATA_SIR,
+ DATA_GLUTH,
DATA_THADDIUS,
DATA_HEIGAN,
DATA_FEUGEN,
DATA_STALAGG,
+ DATA_SAPPHIRON,
DATA_KELTHUZAD,
DATA_KELTHUZAD_PORTAL01,
DATA_KELTHUZAD_PORTAL02,
@@ -92,6 +93,7 @@ enum CreaturesIds
NPC_LADY = 16065,
NPC_BARON = 30549,
NPC_SIR = 16063,
+ NPC_GLUTH = 15932,
NPC_HEIGAN = 15936,
NPC_THADDIUS = 15928,
NPC_FEUGEN = 15930,
@@ -158,12 +160,6 @@ enum GameObjectsIds
GO_NAXX_PORTAL_MILITARY = 181578
};
-enum SpellIds
-{
- SPELL_ERUPTION = 29371,
- SPELL_SLIME = 28801
-};
-
enum InstanceEvents
{
// Dialogue that happens after Gothik's death.
@@ -176,10 +172,6 @@ enum InstanceEvents
EVENT_DIALOGUE_GOTHIK_KORTHAZZ2,
EVENT_DIALOGUE_GOTHIK_RIVENDARE2,
- // Thaddius AI requesting timed encounter (re-)spawn
- EVENT_THADDIUS_BEGIN_RESET,
- EVENT_THADDIUS_RESET,
-
// Dialogue that happens after each wing.
EVENT_KELTHUZAD_WING_TAUNT,
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 277ca793a8f..f000d7a3ef7 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -377,7 +377,7 @@ public:
me->SetDisableGravity(true);
me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
// TO DO: find what in core is making boss slower than in retail (when correct speed data) or find missing movement flag update or forced spline change
- me->SetSpeed(MOVE_FLIGHT, _flySpeed * 0.25f);
+ me->SetSpeedRate(MOVE_FLIGHT, _flySpeed * 0.25f);
if (_despawned)
DoAction(ACTION_HANDLE_RESPAWN);
@@ -603,7 +603,7 @@ public:
me->SetRespawnDelay(respawnDelay);
// Set speed to normal value
- me->SetSpeed(MOVE_FLIGHT, _flySpeed);
+ me->SetSpeedRate(MOVE_FLIGHT, _flySpeed);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveAllAuras();
@@ -1165,7 +1165,7 @@ public:
_instance = creature->GetInstanceScript();
me->SetReactState(REACT_PASSIVE);
// TO DO: These were a bit faster than what they should be. Not sure what is the reason.
- me->SetSpeed(MOVE_FLIGHT, 1.25f);
+ me->SetSpeedRate(MOVE_FLIGHT, 1.25f);
}
void Initialize()
@@ -1274,7 +1274,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// TO DO: Something is wrong with calculations for flying creatures that are on WP/Cyclic path.
// They should get the same difference as to when at ground from run creature switch to walk.
- me->SetSpeed(MOVE_FLIGHT, 0.45f);
+ me->SetSpeedRate(MOVE_FLIGHT, 0.45f);
}
void Reset() override
@@ -1566,7 +1566,7 @@ public:
{
me->DespawnOrUnsummon(2050);
me->SetOrientation(2.5f);
- me->SetSpeed(MOVE_FLIGHT, 1.0f, true);
+ me->SetSpeedRate(MOVE_FLIGHT, 1.0f);
Position pos = me->GetPosition();
pos.m_positionX += 10.0f;
pos.m_positionY += 10.0f;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index e1a4a6ed7b8..3d9ea97b136 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -375,7 +375,7 @@ class npc_ruby_emerald_amber_drake : public CreatureScript
{
me->DespawnOrUnsummon(2050);
me->SetOrientation(2.5f);
- me->SetSpeed(MOVE_FLIGHT, 1.0f, true);
+ me->SetSpeedRate(MOVE_FLIGHT, 1.0f);
Talk(SAY_DRAKES_TAKEOFF);
Position pos = me->GetPosition();
Position offset = { 10.0f, 10.0f, 12.0f, 0.0f };
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index a98da2c6e3d..8f7687d0fca 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -174,7 +174,7 @@ public:
{
if (pSpark->IsAlive())
{
- pSpark->SetSpeed(MOVE_RUN, 2.0f);
+ pSpark->SetSpeedRate(MOVE_RUN, 2.0f);
pSpark->GetMotionMaster()->Clear();
pSpark->GetMotionMaster()->MovePoint(DATA_POINT_CALLBACK, pos);
}
@@ -355,7 +355,7 @@ public:
{
Position pos = ionar->GetPosition();
- me->SetSpeed(MOVE_RUN, 2.0f);
+ me->SetSpeedRate(MOVE_RUN, 2.0f);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(DATA_POINT_CALLBACK, pos);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index dbb00fa252e..b2a1bb70077 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -979,6 +979,9 @@ class go_celestial_planetarium_access : public GameObjectScript
bool GossipHello(Player* player) override
{
+ if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE))
+ return true;
+
bool hasKey = true;
if (LockEntry const* lock = sLockStore.LookupEntry(go->GetGOInfo()->goober.lockId))
{
@@ -1161,6 +1164,7 @@ class spell_algalon_trigger_3_adds : public SpellScriptLoader
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_trigger_3_adds_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHitTarget += SpellEffectFn(spell_algalon_trigger_3_adds_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index c77f5b2bce3..98827fb3e00 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -334,7 +334,8 @@ class boss_flame_leviathan : public CreatureScript
void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override
{
if (spell->Id == SPELL_START_THE_ENGINE)
- ASSERT_NOTNULL(me->GetVehicleKit())->InstallAllAccessories(false);
+ if (Vehicle* vehicleKit = me->GetVehicleKit())
+ vehicleKit->InstallAllAccessories(false);
if (spell->Id == SPELL_ELECTROSHOCK)
me->InterruptSpell(CURRENT_CHANNELED_SPELL);
@@ -1186,6 +1187,7 @@ class npc_brann_bronzebeard_ulduar_intro : public CreatureScript
{
if (menuId == GOSSIP_MENU_BRANN_BRONZEBEARD && gossipListId == GOSSIP_OPTION_BRANN_BRONZEBEARD)
{
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
player->PlayerTalkClass->SendCloseGossip();
if (Creature* loreKeeper = _instance->GetCreature(DATA_LORE_KEEPER_OF_NORGANNON))
loreKeeper->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
@@ -1238,6 +1240,7 @@ class npc_lorekeeper : public CreatureScript
{
if (menuId == GOSSIP_MENU_LORE_KEEPER && gossipListId == GOSSIP_OPTION_LORE_KEEPER)
{
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
player->PlayerTalkClass->SendCloseGossip();
_instance->instance->LoadGrid(364, -16); // make sure leviathan is loaded
@@ -1250,6 +1253,7 @@ class npc_lorekeeper : public CreatureScript
{
if (Creature* brann = _instance->GetCreature(DATA_BRANN_BRONZEBEARD_INTRO))
{
+ brann->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
delorah->GetMotionMaster()->MovePoint(0, brann->GetPositionX() - 4, brann->GetPositionY(), brann->GetPositionZ());
/// @todo delorah->AI()->Talk(xxxx, brann->GetGUID()); when reached at branz
}
@@ -1765,9 +1769,7 @@ class spell_vehicle_throw_passenger : public SpellScriptLoader
else
{
passenger->ExitVehicle();
- float x, y, z;
- targets.GetDstPos()->GetPosition(x, y, z);
- passenger->GetMotionMaster()->MoveJump(x, y, z, targets.GetSpeedXY(), targets.GetSpeedZ());
+ passenger->GetMotionMaster()->MoveJump(*targets.GetDstPos(), targets.GetSpeedXY(), targets.GetSpeedZ());
}
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index df5877d9220..05beacca638 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -222,7 +222,6 @@ class npc_iron_roots : public CreatureScript
{
SetCombatMovement(false);
- me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
me->ApplySpellImmune(0, IMMUNITY_ID, 49560, true); // Death Grip
me->setFaction(14);
me->SetReactState(REACT_PASSIVE);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
index 385f7d6a69d..09d95b34521 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
@@ -380,7 +380,6 @@ class npc_saronite_vapors : public CreatureScript
{
Talk(EMOTE_VAPORS);
instance = me->GetInstanceScript();
- me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
me->ApplySpellImmune(0, IMMUNITY_ID, 49560, true); // Death Grip jump effect
me->SetReactState(REACT_PASSIVE);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index 820332791c8..8aa443cba3f 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -359,9 +359,9 @@ static bool IsEncounterFinished(Unit* who)
if (!mkii || !vx001 || !aerial)
return false;
- if (mkii->getStandState() == UNIT_STAND_STATE_DEAD &&
- vx001->getStandState() == UNIT_STAND_STATE_DEAD &&
- aerial->getStandState() == UNIT_STAND_STATE_DEAD)
+ if (mkii->GetStandState() == UNIT_STAND_STATE_DEAD &&
+ vx001->GetStandState() == UNIT_STAND_STATE_DEAD &&
+ aerial->GetStandState() == UNIT_STAND_STATE_DEAD)
{
who->Kill(mkii);
who->Kill(vx001);
@@ -444,7 +444,7 @@ class boss_mimiron : public CreatureScript
DoCastAOE(SPELL_DESPAWN_ASSAULT_BOTS);
me->ExitVehicle();
// ExitVehicle() offset position is not implemented, so we make up for that with MoveJump()...
- me->GetMotionMaster()->MoveJump(me->GetPositionX() + (10.f * std::cos(me->GetOrientation())), me->GetPositionY() + (10.f * std::sin(me->GetOrientation())), me->GetPositionZ(), 10.f, 5.f);
+ me->GetMotionMaster()->MoveJump(me->GetPositionX() + (10.f * std::cos(me->GetOrientation())), me->GetPositionY() + (10.f * std::sin(me->GetOrientation())), me->GetPositionZ(), me->GetOrientation(), 10.f, 5.f);
events.ScheduleEvent(EVENT_OUTTRO_1, 7000);
}
@@ -703,7 +703,7 @@ class boss_leviathan_mk_ii : public CreatureScript
if (Unit* turret = me->GetVehicleKit()->GetPassenger(3))
turret->KillSelf();
- me->SetSpeed(MOVE_RUN, 1.5f, true);
+ me->SetSpeedRate(MOVE_RUN, 1.5f);
me->GetMotionMaster()->MovePoint(WP_MKII_P1_IDLE, VehicleRelocation[WP_MKII_P1_IDLE]);
}
else if (events.IsInPhase(PHASE_VOL7RON))
@@ -1634,8 +1634,11 @@ class go_mimiron_hardmode_button : public GameObjectScript
public:
go_mimiron_hardmode_button() : GameObjectScript("go_mimiron_hardmode_button") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go)
+ bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
+ if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE))
+ return true;
+
InstanceScript* instance = go->GetInstanceScript();
if (!instance)
return false;
@@ -2756,7 +2759,7 @@ class achievement_setup_boom : public AchievementCriteriaScript
public:
achievement_setup_boom() : AchievementCriteriaScript("achievement_setup_boom") { }
- bool OnCheck(Player* /*source*/, Unit* target)
+ bool OnCheck(Player* /*source*/, Unit* target) override
{
return target && target->GetAI()->GetData(DATA_SETUP_BOMB);
}
@@ -2767,7 +2770,7 @@ class achievement_setup_mine : public AchievementCriteriaScript
public:
achievement_setup_mine() : AchievementCriteriaScript("achievement_setup_mine") { }
- bool OnCheck(Player* /*source*/, Unit* target)
+ bool OnCheck(Player* /*source*/, Unit* target) override
{
return target && target->GetAI()->GetData(DATA_SETUP_MINE);
}
@@ -2778,7 +2781,7 @@ class achievement_setup_rocket : public AchievementCriteriaScript
public:
achievement_setup_rocket() : AchievementCriteriaScript("achievement_setup_rocket") { }
- bool OnCheck(Player* /*source*/, Unit* target)
+ bool OnCheck(Player* /*source*/, Unit* target) override
{
return target && target->GetAI()->GetData(DATA_SETUP_ROCKET);
}
@@ -2789,7 +2792,7 @@ class achievement_firefighter : public AchievementCriteriaScript
public:
achievement_firefighter() : AchievementCriteriaScript("achievement_firefighter") { }
- bool OnCheck(Player* /*source*/, Unit* target)
+ bool OnCheck(Player* /*source*/, Unit* target) override
{
return target && target->GetAI()->GetData(DATA_FIREFIGHTER);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index f5337b2dca5..363f5907048 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -366,7 +366,7 @@ class boss_razorscale : public CreatureScript
_EnterCombat();
if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_RAZORSCALE_CONTROL)))
controller->AI()->DoAction(ACTION_HARPOON_BUILD);
- me->SetSpeed(MOVE_FLIGHT, 3.0f, true);
+ me->SetSpeedRate(MOVE_FLIGHT, 3.0f);
me->SetReactState(REACT_PASSIVE);
phase = PHASE_GROUND;
events.SetPhase(PHASE_GROUND);
@@ -550,7 +550,7 @@ class boss_razorscale : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
me->SetReactState(REACT_AGGRESSIVE);
me->RemoveAurasDueToSpell(SPELL_HARPOON_TRIGGER);
- me->SetSpeed(MOVE_FLIGHT, 1.0f, true);
+ me->SetSpeedRate(MOVE_FLIGHT, 1.0f);
PermaGround = true;
DoCastAOE(SPELL_FLAMEBREATH);
events.ScheduleEvent(EVENT_FLAME, 15000, 0, PHASE_PERMAGROUND);
@@ -677,7 +677,7 @@ class npc_expedition_commander : public CreatureScript
if (Creature* summonedEngineer = me->SummonCreature(NPC_ENGINEER, PosEngSpawn, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000))
{
summonedEngineer->SetWalk(false);
- summonedEngineer->SetSpeed(MOVE_RUN, 0.5f);
+ summonedEngineer->SetSpeedRate(MOVE_RUN, 0.5f);
summonedEngineer->SetHomePosition(PosEngRepair[n]);
summonedEngineer->GetMotionMaster()->MoveTargetedHome();
Engineer[n] = summonedEngineer->GetGUID();
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 8cb20eadc9f..f3aeec85af2 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -637,7 +637,7 @@ class BoomEvent : public BasicEvent
{
}
- bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ bool Execute(uint64 /*time*/, uint32 /*diff*/) override
{
// This hack is here because we suspect our implementation of spell effect execution on targets
// is done in the wrong order. We suspect that EFFECT_0 needs to be applied on all targets,
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 7da67171b5c..675268b4e93 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -230,6 +230,9 @@ enum Spells
// Descend Into Madness
SPELL_TELEPORT_PORTAL_VISUAL = 64416,
+ SPELL_TELEPORT_TO_STORMWIND_ILLUSION = 63989,
+ SPELL_TELEPORT_TO_CHAMBER_ILLUSION = 63997,
+ SPELL_TELEPORT_TO_ICECROWN_ILLUSION = 63998,
// Illusions
SPELL_GRIM_REPRISAL = 63305,
@@ -395,6 +398,14 @@ enum MiscData
{
ACHIEV_TIMED_START_EVENT = 21001,
SOUND_LUNATIC_GAZE = 15757,
+ MAX_ILLUSION_ROOMS = 3
+};
+
+uint32 const IllusionSpells[MAX_ILLUSION_ROOMS]
+{
+ SPELL_TELEPORT_TO_CHAMBER_ILLUSION,
+ SPELL_TELEPORT_TO_ICECROWN_ILLUSION,
+ SPELL_TELEPORT_TO_STORMWIND_ILLUSION
};
class StartAttackEvent : public BasicEvent
@@ -405,7 +416,7 @@ class StartAttackEvent : public BasicEvent
{
}
- bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ bool Execute(uint64 /*time*/, uint32 /*diff*/) override
{
_owner->SetReactState(REACT_AGGRESSIVE);
if (Creature* _summoner = ObjectAccessor::GetCreature(*_owner, _summonerGuid))
@@ -1419,7 +1430,11 @@ class npc_descend_into_madness : public CreatureScript
{
if (!result)
return;
+
clicker->RemoveAurasDueToSpell(SPELL_BRAIN_LINK);
+ uint32 illusion = _instance->GetData(DATA_ILLUSION);
+ if (illusion < MAX_ILLUSION_ROOMS)
+ DoCast(clicker, IllusionSpells[illusion], true);
me->DespawnOrUnsummon();
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index 1af45f3031a..3dec0c60991 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -102,7 +102,7 @@ public:
Sequence[i] = Phase(i);
/// This ensures a random order and only executes each phase once.
- std::random_shuffle(Sequence, Sequence + PHASE_GORTOK_PALEHOOF);
+ Trinity::Containers::RandomShuffle(Sequence);
uiArcingSmashTimer = 15000;
uiImpaleTimer = 12000;
@@ -118,7 +118,7 @@ public:
uint32 uiWhiteringRoarTimer;
Phase currentPhase;
uint8 AddCount;
- Phase Sequence[4];
+ std::array<Phase, 4> Sequence;
void Reset() override
{
@@ -746,7 +746,7 @@ public:
//! HACK: Creature's can't have MOVEMENTFLAG_FLYING
me->AddUnitMovementFlag(MOVEMENTFLAG_FLYING);
me->RemoveAurasDueToSpell(SPELL_ORB_VISUAL);
- me->SetSpeed(MOVE_FLIGHT, 0.5f);
+ me->SetSpeedRate(MOVE_FLIGHT, 0.5f);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 77b376bf7d5..7615217a794 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -209,7 +209,7 @@ public:
Initialize();
Summons.DespawnAll();
- me->SetSpeed(MOVE_FLIGHT, 3.0f);
+ me->SetSpeedRate(MOVE_FLIGHT, 3.0f);
if ((ObjectAccessor::GetCreature(*me, m_uiGraufGUID) == NULL) && !me->IsMounted())
me->SummonCreature(NPC_GRAUF, Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 3.0f);
instance->SetBossState(DATA_SKADI_THE_RUTHLESS, NOT_STARTED);
@@ -238,7 +238,7 @@ public:
me->SetInCombatWithZone();
instance->SetBossState(DATA_SKADI_THE_RUTHLESS, IN_PROGRESS);
instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
- me->GetMotionMaster()->MoveJump(Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 5.0f, 10.0f);
+ me->GetMotionMaster()->MoveJump(Location[0], 5.0f, 10.0f);
me->SetWalk(false);
m_uiMountTimer = 1000;
Summons.DespawnEntry(NPC_GRAUF);
@@ -289,7 +289,7 @@ public:
pGrauf->GetMotionMaster()->MoveFall();
pGrauf->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
}
- me->GetMotionMaster()->MoveJump(Location[4].GetPositionX(), Location[4].GetPositionY(), Location[4].GetPositionZ(), 5.0f, 10.0f);
+ me->GetMotionMaster()->MoveJump(Location[4], 5.0f, 10.0f);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
Talk(SAY_DRAKE_DEATH);
m_uiCrushTimer = 8000;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
index 8f2d5a61770..547dc681ac6 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
@@ -19,7 +19,7 @@
#include "InstanceScript.h"
#include "utgarde_pinnacle.h"
-BossBoundaryData const boundaries =
+BossBoundaryData const boundaries =
{
{ DATA_KING_YMIRON, new RectangleBoundary(340.0f, 450.0f, -412.0f, -275.0f) }
};
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index 14d862eca39..11cc645f0cb 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -206,11 +206,11 @@ class spell_ioc_parachute_ic : public SpellScriptLoader
class StartLaunchEvent : public BasicEvent
{
public:
- StartLaunchEvent(float x, float y, float z, ObjectGuid::LowType lowGuid) : _x(x), _y(y), _z(z), _lowGuid(lowGuid)
+ StartLaunchEvent(Position const& pos, ObjectGuid::LowType lowGuid) : _pos(pos), _lowGuid(lowGuid)
{
}
- bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ bool Execute(uint64 /*time*/, uint32 /*diff*/) override
{
Player* player = sObjectMgr->GetPlayerByLowGUID(_lowGuid);
if (!player || !player->GetVehicle())
@@ -218,15 +218,15 @@ class StartLaunchEvent : public BasicEvent
player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE, player); // prevents falling damage
float speedZ = 10.0f;
- float dist = player->GetExactDist2d(_x, _y);
+ float dist = player->GetExactDist2d(&_pos);
player->ExitVehicle();
- player->GetMotionMaster()->MoveJump(_x, _y, _z, dist, speedZ);
+ player->GetMotionMaster()->MoveJump(_pos, dist, speedZ, EVENT_JUMP, true);
return true;
}
private:
- float _x, _y, _z;
+ Position _pos;
ObjectGuid::LowType _lowGuid;
};
@@ -244,11 +244,7 @@ class spell_ioc_launch : public SpellScriptLoader
if (!GetCaster()->ToCreature() || !GetExplTargetDest())
return;
- float x, y, z;
- x = GetExplTargetDest()->GetPositionX();
- y = GetExplTargetDest()->GetPositionY();
- z = GetExplTargetDest()->GetPositionZ();
- GetCaster()->ToCreature()->m_Events.AddEvent(new StartLaunchEvent(x, y, z, GetHitPlayer()->GetGUID().GetCounter()), GetCaster()->ToCreature()->m_Events.CalculateTime(2500));
+ GetCaster()->ToCreature()->m_Events.AddEvent(new StartLaunchEvent(*GetExplTargetDest(), GetHitPlayer()->GetGUID().GetCounter()), GetCaster()->ToCreature()->m_Events.CalculateTime(2500));
}
void Register() override
diff --git a/src/server/scripts/Northrend/northrend_script_loader.cpp b/src/server/scripts/Northrend/northrend_script_loader.cpp
new file mode 100644
index 00000000000..7d104b85f6d
--- /dev/null
+++ b/src/server/scripts/Northrend/northrend_script_loader.cpp
@@ -0,0 +1,374 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_boss_slad_ran();
+void AddSC_boss_moorabi();
+void AddSC_boss_drakkari_colossus();
+void AddSC_boss_gal_darah();
+void AddSC_boss_eck();
+void AddSC_instance_gundrak();
+
+// Azjol-Nerub - Azjol-Nerub
+void AddSC_boss_krik_thir();
+void AddSC_boss_hadronox();
+void AddSC_boss_anub_arak();
+void AddSC_instance_azjol_nerub();
+
+// Azjol-Nerub - Ahn'kahet
+void AddSC_boss_elder_nadox();
+void AddSC_boss_taldaram();
+void AddSC_boss_amanitar();
+void AddSC_boss_jedoga_shadowseeker();
+void AddSC_boss_volazj();
+void AddSC_instance_ahnkahet();
+
+// Drak'Tharon Keep
+void AddSC_boss_trollgore();
+void AddSC_boss_novos();
+void AddSC_boss_king_dred();
+void AddSC_boss_tharon_ja();
+void AddSC_instance_drak_tharon_keep();
+
+void AddSC_boss_argent_challenge(); //Trial of the Champion
+void AddSC_boss_black_knight();
+void AddSC_boss_grand_champions();
+void AddSC_instance_trial_of_the_champion();
+void AddSC_trial_of_the_champion();
+void AddSC_boss_anubarak_trial(); //Trial of the Crusader
+void AddSC_boss_faction_champions();
+void AddSC_boss_jaraxxus();
+void AddSC_boss_northrend_beasts();
+void AddSC_boss_twin_valkyr();
+void AddSC_trial_of_the_crusader();
+void AddSC_instance_trial_of_the_crusader();
+void AddSC_boss_anubrekhan(); //Naxxramas
+void AddSC_boss_maexxna();
+void AddSC_boss_patchwerk();
+void AddSC_boss_grobbulus();
+void AddSC_boss_razuvious();
+void AddSC_boss_kelthuzad();
+void AddSC_boss_loatheb();
+void AddSC_boss_noth();
+void AddSC_boss_gluth();
+void AddSC_boss_sapphiron();
+void AddSC_boss_four_horsemen();
+void AddSC_boss_faerlina();
+void AddSC_boss_heigan();
+void AddSC_boss_gothik();
+void AddSC_boss_thaddius();
+void AddSC_instance_naxxramas();
+void AddSC_boss_nexus_commanders(); // The Nexus Nexus
+void AddSC_boss_magus_telestra();
+void AddSC_boss_anomalus();
+void AddSC_boss_ormorok();
+void AddSC_boss_keristrasza();
+void AddSC_instance_nexus();
+void AddSC_boss_drakos(); //The Nexus The Oculus
+void AddSC_boss_urom();
+void AddSC_boss_varos();
+void AddSC_boss_eregos();
+void AddSC_instance_oculus();
+void AddSC_oculus();
+void AddSC_boss_malygos(); // The Nexus: Eye of Eternity
+void AddSC_instance_eye_of_eternity();
+void AddSC_boss_sartharion(); //Obsidian Sanctum
+void AddSC_obsidian_sanctum();
+void AddSC_instance_obsidian_sanctum();
+void AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
+void AddSC_boss_loken();
+void AddSC_boss_ionar();
+void AddSC_boss_volkhan();
+void AddSC_instance_halls_of_lightning();
+void AddSC_boss_maiden_of_grief(); //Ulduar Halls of Stone
+void AddSC_boss_krystallus();
+void AddSC_boss_sjonnir();
+void AddSC_instance_halls_of_stone();
+void AddSC_halls_of_stone();
+void AddSC_boss_auriaya(); //Ulduar Ulduar
+void AddSC_boss_flame_leviathan();
+void AddSC_boss_ignis();
+void AddSC_boss_razorscale();
+void AddSC_boss_xt002();
+void AddSC_boss_kologarn();
+void AddSC_boss_assembly_of_iron();
+void AddSC_boss_general_vezax();
+void AddSC_boss_mimiron();
+void AddSC_boss_hodir();
+void AddSC_boss_freya();
+void AddSC_boss_yogg_saron();
+void AddSC_boss_algalon_the_observer();
+void AddSC_instance_ulduar();
+
+// Utgarde Keep - Utgarde Keep
+void AddSC_boss_keleseth();
+void AddSC_boss_skarvald_dalronn();
+void AddSC_boss_ingvar_the_plunderer();
+void AddSC_instance_utgarde_keep();
+void AddSC_utgarde_keep();
+
+// Utgarde Keep - Utgarde Pinnacle
+void AddSC_boss_svala();
+void AddSC_boss_palehoof();
+void AddSC_boss_skadi();
+void AddSC_boss_ymiron();
+void AddSC_instance_utgarde_pinnacle();
+
+// Vault of Archavon
+void AddSC_boss_archavon();
+void AddSC_boss_emalon();
+void AddSC_boss_koralon();
+void AddSC_boss_toravon();
+void AddSC_instance_vault_of_archavon();
+
+void AddSC_boss_cyanigosa(); //Violet Hold
+void AddSC_boss_erekem();
+void AddSC_boss_ichoron();
+void AddSC_boss_lavanthor();
+void AddSC_boss_moragg();
+void AddSC_boss_xevozz();
+void AddSC_boss_zuramat();
+void AddSC_instance_violet_hold();
+void AddSC_violet_hold();
+void AddSC_instance_forge_of_souls(); //Forge of Souls
+void AddSC_forge_of_souls();
+void AddSC_boss_bronjahm();
+void AddSC_boss_devourer_of_souls();
+void AddSC_instance_pit_of_saron(); //Pit of Saron
+void AddSC_pit_of_saron();
+void AddSC_boss_garfrost();
+void AddSC_boss_ick();
+void AddSC_boss_tyrannus();
+void AddSC_instance_halls_of_reflection(); // Halls of Reflection
+void AddSC_halls_of_reflection();
+void AddSC_boss_falric();
+void AddSC_boss_marwyn();
+void AddSC_boss_lord_marrowgar(); // Icecrown Citadel
+void AddSC_boss_lady_deathwhisper();
+void AddSC_boss_icecrown_gunship_battle();
+void AddSC_boss_deathbringer_saurfang();
+void AddSC_boss_festergut();
+void AddSC_boss_rotface();
+void AddSC_boss_professor_putricide();
+void AddSC_boss_blood_prince_council();
+void AddSC_boss_blood_queen_lana_thel();
+void AddSC_boss_valithria_dreamwalker();
+void AddSC_boss_sindragosa();
+void AddSC_boss_the_lich_king();
+void AddSC_icecrown_citadel_teleport();
+void AddSC_instance_icecrown_citadel();
+void AddSC_icecrown_citadel();
+void AddSC_instance_ruby_sanctum(); // Ruby Sanctum
+void AddSC_ruby_sanctum();
+void AddSC_boss_baltharus_the_warborn();
+void AddSC_boss_saviana_ragefire();
+void AddSC_boss_general_zarithrian();
+void AddSC_boss_halion();
+
+void AddSC_dalaran();
+void AddSC_borean_tundra();
+void AddSC_dragonblight();
+void AddSC_grizzly_hills();
+void AddSC_howling_fjord();
+void AddSC_icecrown();
+void AddSC_sholazar_basin();
+void AddSC_storm_peaks();
+void AddSC_wintergrasp();
+void AddSC_zuldrak();
+void AddSC_crystalsong_forest();
+void AddSC_isle_of_conquest();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddNorthrendScripts()
+{
+ AddSC_boss_slad_ran(); //Gundrak
+ AddSC_boss_moorabi();
+ AddSC_boss_drakkari_colossus();
+ AddSC_boss_gal_darah();
+ AddSC_boss_eck();
+ AddSC_instance_gundrak();
+
+ // Azjol-Nerub - Ahn'kahet
+ AddSC_boss_elder_nadox();
+ AddSC_boss_taldaram();
+ AddSC_boss_amanitar();
+ AddSC_boss_jedoga_shadowseeker();
+ AddSC_boss_volazj();
+ AddSC_instance_ahnkahet();
+
+ // Azjol-Nerub - Azjol-Nerub
+ AddSC_boss_krik_thir();
+ AddSC_boss_hadronox();
+ AddSC_boss_anub_arak();
+ AddSC_instance_azjol_nerub();
+
+ // Drak'Tharon Keep
+ AddSC_boss_trollgore();
+ AddSC_boss_novos();
+ AddSC_boss_king_dred();
+ AddSC_boss_tharon_ja();
+ AddSC_instance_drak_tharon_keep();
+
+ AddSC_boss_argent_challenge(); //Trial of the Champion
+ AddSC_boss_black_knight();
+ AddSC_boss_grand_champions();
+ AddSC_instance_trial_of_the_champion();
+ AddSC_trial_of_the_champion();
+ AddSC_boss_anubarak_trial(); //Trial of the Crusader
+ AddSC_boss_faction_champions();
+ AddSC_boss_jaraxxus();
+ AddSC_trial_of_the_crusader();
+ AddSC_boss_twin_valkyr();
+ AddSC_boss_northrend_beasts();
+ AddSC_instance_trial_of_the_crusader();
+ AddSC_boss_anubrekhan(); //Naxxramas
+ AddSC_boss_maexxna();
+ AddSC_boss_patchwerk();
+ AddSC_boss_grobbulus();
+ AddSC_boss_razuvious();
+ AddSC_boss_kelthuzad();
+ AddSC_boss_loatheb();
+ AddSC_boss_noth();
+ AddSC_boss_gluth();
+ AddSC_boss_sapphiron();
+ AddSC_boss_four_horsemen();
+ AddSC_boss_faerlina();
+ AddSC_boss_heigan();
+ AddSC_boss_gothik();
+ AddSC_boss_thaddius();
+ AddSC_instance_naxxramas();
+ AddSC_boss_nexus_commanders(); // The Nexus Nexus
+ AddSC_boss_magus_telestra();
+ AddSC_boss_anomalus();
+ AddSC_boss_ormorok();
+ AddSC_boss_keristrasza();
+ AddSC_instance_nexus();
+ AddSC_boss_drakos(); //The Nexus The Oculus
+ AddSC_boss_urom();
+ AddSC_boss_varos();
+ AddSC_boss_eregos();
+ AddSC_instance_oculus();
+ AddSC_oculus();
+ AddSC_boss_malygos(); // The Nexus: Eye of Eternity
+ AddSC_instance_eye_of_eternity();
+ AddSC_boss_sartharion(); //Obsidian Sanctum
+ AddSC_obsidian_sanctum();
+ AddSC_instance_obsidian_sanctum();
+ AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
+ AddSC_boss_loken();
+ AddSC_boss_ionar();
+ AddSC_boss_volkhan();
+ AddSC_instance_halls_of_lightning();
+ AddSC_boss_maiden_of_grief(); //Ulduar Halls of Stone
+ AddSC_boss_krystallus();
+ AddSC_boss_sjonnir();
+ AddSC_instance_halls_of_stone();
+ AddSC_halls_of_stone();
+ AddSC_boss_auriaya(); //Ulduar Ulduar
+ AddSC_boss_flame_leviathan();
+ AddSC_boss_ignis();
+ AddSC_boss_razorscale();
+ AddSC_boss_xt002();
+ AddSC_boss_general_vezax();
+ AddSC_boss_assembly_of_iron();
+ AddSC_boss_kologarn();
+ AddSC_boss_mimiron();
+ AddSC_boss_hodir();
+ AddSC_boss_freya();
+ AddSC_boss_yogg_saron();
+ AddSC_boss_algalon_the_observer();
+ AddSC_instance_ulduar();
+
+ // Utgarde Keep - Utgarde Keep
+ AddSC_boss_keleseth();
+ AddSC_boss_skarvald_dalronn();
+ AddSC_boss_ingvar_the_plunderer();
+ AddSC_instance_utgarde_keep();
+ AddSC_utgarde_keep();
+
+ // Utgarde Keep - Utgarde Pinnacle
+ AddSC_boss_svala();
+ AddSC_boss_palehoof();
+ AddSC_boss_skadi();
+ AddSC_boss_ymiron();
+ AddSC_instance_utgarde_pinnacle();
+
+ // Vault of Archavon
+ AddSC_boss_archavon();
+ AddSC_boss_emalon();
+ AddSC_boss_koralon();
+ AddSC_boss_toravon();
+ AddSC_instance_vault_of_archavon();
+
+ AddSC_boss_cyanigosa(); //Violet Hold
+ AddSC_boss_erekem();
+ AddSC_boss_ichoron();
+ AddSC_boss_lavanthor();
+ AddSC_boss_moragg();
+ AddSC_boss_xevozz();
+ AddSC_boss_zuramat();
+ AddSC_instance_violet_hold();
+ AddSC_violet_hold();
+ AddSC_instance_forge_of_souls(); //Forge of Souls
+ AddSC_forge_of_souls();
+ AddSC_boss_bronjahm();
+ AddSC_boss_devourer_of_souls();
+ AddSC_instance_pit_of_saron(); //Pit of Saron
+ AddSC_pit_of_saron();
+ AddSC_boss_garfrost();
+ AddSC_boss_ick();
+ AddSC_boss_tyrannus();
+ AddSC_instance_halls_of_reflection(); // Halls of Reflection
+ AddSC_halls_of_reflection();
+ AddSC_boss_falric();
+ AddSC_boss_marwyn();
+ AddSC_boss_lord_marrowgar(); // Icecrown Citadel
+ AddSC_boss_lady_deathwhisper();
+ AddSC_boss_icecrown_gunship_battle();
+ AddSC_boss_deathbringer_saurfang();
+ AddSC_boss_festergut();
+ AddSC_boss_rotface();
+ AddSC_boss_professor_putricide();
+ AddSC_boss_blood_prince_council();
+ AddSC_boss_blood_queen_lana_thel();
+ AddSC_boss_valithria_dreamwalker();
+ AddSC_boss_sindragosa();
+ AddSC_boss_the_lich_king();
+ AddSC_icecrown_citadel_teleport();
+ AddSC_instance_icecrown_citadel();
+ AddSC_icecrown_citadel();
+ AddSC_instance_ruby_sanctum(); // Ruby Sanctum
+ AddSC_ruby_sanctum();
+ AddSC_boss_baltharus_the_warborn();
+ AddSC_boss_saviana_ragefire();
+ AddSC_boss_general_zarithrian();
+ AddSC_boss_halion();
+
+ AddSC_dalaran();
+ AddSC_borean_tundra();
+ AddSC_dragonblight();
+ AddSC_grizzly_hills();
+ AddSC_howling_fjord();
+ AddSC_icecrown();
+ AddSC_sholazar_basin();
+ AddSC_storm_peaks();
+ AddSC_wintergrasp();
+ AddSC_zuldrak();
+ AddSC_crystalsong_forest();
+ AddSC_isle_of_conquest();
+}
diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp
index 2ec2af80624..d7ff1e5cb4d 100644
--- a/src/server/scripts/Northrend/zone_dragonblight.cpp
+++ b/src/server/scripts/Northrend/zone_dragonblight.cpp
@@ -360,7 +360,7 @@ class npc_commander_eligor_dawnbringer : public CreatureScript
uint8 talkWing;
};
- CreatureAI* GetAI(Creature* creature) const
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_commander_eligor_dawnbringerAI(creature);
}
@@ -695,7 +695,7 @@ class npc_torturer_lecraft : public CreatureScript
ObjectGuid _playerGUID;
};
- CreatureAI* GetAI(Creature* creature) const
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_torturer_lecraftAI(creature);
}
diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp
index 88217cb384e..3d801cc2fbb 100644
--- a/src/server/scripts/Northrend/zone_icecrown.cpp
+++ b/src/server/scripts/Northrend/zone_icecrown.cpp
@@ -213,7 +213,6 @@ class npc_tournament_training_dummy : public CreatureScript
void Reset() override
{
me->SetControlled(true, UNIT_STATE_STUNNED);
- me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
Initialize();
// Cast Defend spells to max stack size
@@ -713,7 +712,7 @@ enum BorrowedTechnologyAndVolatility
SPELL_PING_BUNNY = 59375,
SPELL_IMMOLATION = 54690,
SPELL_EXPLOSION = 59335,
- SPELL_RIDE = 56687,
+ SPELL_RIDE = 59319,
// Points
POINT_GRAB_DECOY = 1,
diff --git a/src/server/scripts/OutdoorPvP/CMakeLists.txt b/src/server/scripts/OutdoorPvP/CMakeLists.txt
deleted file mode 100644
index 91ce4ce4186..00000000000
--- a/src/server/scripts/OutdoorPvP/CMakeLists.txt
+++ /dev/null
@@ -1,27 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- OutdoorPvP/OutdoorPvPTF.cpp
- OutdoorPvP/OutdoorPvPSI.cpp
- OutdoorPvP/OutdoorPvPSI.h
- OutdoorPvP/OutdoorPvPZM.cpp
- OutdoorPvP/OutdoorPvPNA.cpp
- OutdoorPvP/OutdoorPvPHP.cpp
- OutdoorPvP/OutdoorPvPTF.h
- OutdoorPvP/OutdoorPvPEP.h
- OutdoorPvP/OutdoorPvPEP.cpp
- OutdoorPvP/OutdoorPvPHP.h
- OutdoorPvP/OutdoorPvPZM.h
- OutdoorPvP/OutdoorPvPNA.h
-)
-
-message(" -> Prepared: Outdoor PVP Zones")
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
index 71dbd139ea0..4fd608ccd1c 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
@@ -96,9 +96,9 @@ class OPvPCapturePointHP : public OPvPCapturePoint
public:
OPvPCapturePointHP(OutdoorPvP* pvp, OutdoorPvPHPTowerType type);
- void ChangeState();
+ void ChangeState() override;
- void FillInitialWorldStates(WorldPacket & data);
+ void FillInitialWorldStates(WorldPacket & data) override;
private:
OutdoorPvPHPTowerType m_TowerType;
@@ -109,18 +109,18 @@ class OutdoorPvPHP : public OutdoorPvP
public:
OutdoorPvPHP();
- bool SetupOutdoorPvP();
+ bool SetupOutdoorPvP() override;
- void HandlePlayerEnterZone(Player* player, uint32 zone);
- void HandlePlayerLeaveZone(Player* player, uint32 zone);
+ void HandlePlayerEnterZone(Player* player, uint32 zone) override;
+ void HandlePlayerLeaveZone(Player* player, uint32 zone) override;
- bool Update(uint32 diff);
+ bool Update(uint32 diff) override;
- void FillInitialWorldStates(WorldPacket &data);
+ void FillInitialWorldStates(WorldPacket &data) override;
- void SendRemoveWorldStates(Player* player);
+ void SendRemoveWorldStates(Player* player) override;
- void HandleKillImpl(Player* player, Unit* killed);
+ void HandleKillImpl(Player* player, Unit* killed) override;
uint32 GetAllianceTowersControlled() const;
void SetAllianceTowersControlled(uint32 count);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
index 4ed47c42206..80878828d44 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
@@ -311,18 +311,18 @@ class OutdoorPvPNA : public OutdoorPvP
public:
OutdoorPvPNA();
- bool SetupOutdoorPvP();
+ bool SetupOutdoorPvP() override;
- void HandlePlayerEnterZone(Player* player, uint32 zone);
- void HandlePlayerLeaveZone(Player* player, uint32 zone);
+ void HandlePlayerEnterZone(Player* player, uint32 zone) override;
+ void HandlePlayerLeaveZone(Player* player, uint32 zone) override;
- bool Update(uint32 diff);
+ bool Update(uint32 diff) override;
- void FillInitialWorldStates(WorldPacket &data);
+ void FillInitialWorldStates(WorldPacket &data) override;
- void SendRemoveWorldStates(Player* player);
+ void SendRemoveWorldStates(Player* player) override;
- void HandleKillImpl(Player* player, Unit* killed);
+ void HandleKillImpl(Player* player, Unit* killed) override;
private:
OPvPCapturePointNA * m_obj;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
index f28fea926fc..fae2ea9738e 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
@@ -56,22 +56,22 @@ class OutdoorPvPSI : public OutdoorPvP
public:
OutdoorPvPSI();
- bool SetupOutdoorPvP();
+ bool SetupOutdoorPvP() override;
- void HandlePlayerEnterZone(Player* player, uint32 zone);
- void HandlePlayerLeaveZone(Player* player, uint32 zone);
+ void HandlePlayerEnterZone(Player* player, uint32 zone) override;
+ void HandlePlayerLeaveZone(Player* player, uint32 zone) override;
- bool Update(uint32 diff);
+ bool Update(uint32 diff) override;
- void FillInitialWorldStates(WorldPacket &data);
+ void FillInitialWorldStates(WorldPacket &data) override;
- void SendRemoveWorldStates(Player* player);
+ void SendRemoveWorldStates(Player* player) override;
- bool HandleAreaTrigger(Player* player, uint32 trigger);
+ bool HandleAreaTrigger(Player* player, uint32 trigger) override;
- bool HandleDropFlag(Player* player, uint32 spellId);
+ bool HandleDropFlag(Player* player, uint32 spellId) override;
- bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go);
+ bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go) override;
void UpdateWorldState();
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPScriptLoader.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPScriptLoader.cpp
new file mode 100644
index 00000000000..ebf29910046
--- /dev/null
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPScriptLoader.cpp
@@ -0,0 +1,36 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_outdoorpvp_ep();
+void AddSC_outdoorpvp_hp();
+void AddSC_outdoorpvp_na();
+void AddSC_outdoorpvp_si();
+void AddSC_outdoorpvp_tf();
+void AddSC_outdoorpvp_zm();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddOutdoorPvPScripts()
+{
+ AddSC_outdoorpvp_ep();
+ AddSC_outdoorpvp_hp();
+ AddSC_outdoorpvp_na();
+ AddSC_outdoorpvp_si();
+ AddSC_outdoorpvp_tf();
+ AddSC_outdoorpvp_zm();
+}
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
index 237fee3283b..ebbccfd63cb 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
@@ -132,11 +132,11 @@ class OPvPCapturePointTF : public OPvPCapturePoint
public:
OPvPCapturePointTF(OutdoorPvP* pvp, OutdoorPvPTF_TowerType type);
- bool Update(uint32 diff);
+ bool Update(uint32 diff) override;
- void ChangeState();
+ void ChangeState() override;
- void FillInitialWorldStates(WorldPacket & data);
+ void FillInitialWorldStates(WorldPacket & data) override;
void UpdateTowerState();
@@ -151,16 +151,16 @@ class OutdoorPvPTF : public OutdoorPvP
public:
OutdoorPvPTF();
- bool SetupOutdoorPvP();
+ bool SetupOutdoorPvP() override;
- void HandlePlayerEnterZone(Player* player, uint32 zone);
- void HandlePlayerLeaveZone(Player* player, uint32 zone);
+ void HandlePlayerEnterZone(Player* player, uint32 zone) override;
+ void HandlePlayerLeaveZone(Player* player, uint32 zone) override;
- bool Update(uint32 diff);
+ bool Update(uint32 diff) override;
- void FillInitialWorldStates(WorldPacket &data);
+ void FillInitialWorldStates(WorldPacket &data) override;
- void SendRemoveWorldStates(Player* player);
+ void SendRemoveWorldStates(Player* player) override;
uint32 GetAllianceTowersControlled() const;
void SetAllianceTowersControlled(uint32 count);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
index e71fbf79280..352e6f108ea 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
@@ -161,9 +161,9 @@ class OPvPCapturePointZM_Beacon : public OPvPCapturePoint
public:
OPvPCapturePointZM_Beacon(OutdoorPvP* pvp, ZM_BeaconType type);
- void ChangeState();
+ void ChangeState() override;
- void FillInitialWorldStates(WorldPacket & data);
+ void FillInitialWorldStates(WorldPacket & data) override;
void UpdateTowerState();
@@ -218,18 +218,18 @@ class OutdoorPvPZM : public OutdoorPvP
public:
OutdoorPvPZM();
- bool SetupOutdoorPvP();
+ bool SetupOutdoorPvP() override;
- void HandlePlayerEnterZone(Player* player, uint32 zone);
- void HandlePlayerLeaveZone(Player* player, uint32 zone);
+ void HandlePlayerEnterZone(Player* player, uint32 zone) override;
+ void HandlePlayerLeaveZone(Player* player, uint32 zone) override;
- bool Update(uint32 diff);
+ bool Update(uint32 diff) override;
- void FillInitialWorldStates(WorldPacket &data);
+ void FillInitialWorldStates(WorldPacket &data) override;
- void SendRemoveWorldStates(Player* player);
+ void SendRemoveWorldStates(Player* player) override;
- void HandleKillImpl(Player* player, Unit* killed);
+ void HandleKillImpl(Player* player, Unit* killed) override;
uint32 GetAllianceTowersControlled() const;
void SetAllianceTowersControlled(uint32 count);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 7902c585509..3c651e10a1e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -745,7 +745,7 @@ public:
if (!Trigger)
return;
- Trigger->SetSpeed(MOVE_WALK, 3);
+ Trigger->SetSpeedRate(MOVE_WALK, 3);
Trigger->SetWalk(true);
Trigger->GetMotionMaster()->MovePoint(0, final.x, final.y, final.z);
@@ -1524,7 +1524,7 @@ public:
void BeginWalk()
{
me->SetWalk(false);
- me->SetSpeed(MOVE_RUN, 1.0f);
+ me->SetSpeedRate(MOVE_RUN, 1.0f);
me->GetMotionMaster()->MovePoint(0, AkamaWP[WalkCount].x, AkamaWP[WalkCount].y, AkamaWP[WalkCount].z);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 7e1215488e1..1a9074c2464 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -238,8 +238,8 @@ public:
if (me->GetAuraCount(SPELL_SHADE_SOUL_CHANNEL_2) <= 3)
{
moveSpeed = (2.0f - (0.6f * me->GetAuraCount(SPELL_SHADE_SOUL_CHANNEL_2)));
- me->SetSpeed(MOVE_WALK, moveSpeed / 2.5f);
- me->SetSpeed(MOVE_RUN, (moveSpeed * 2) / 7);
+ me->SetSpeedRate(MOVE_WALK, moveSpeed / 2.5f);
+ me->SetSpeedRate(MOVE_RUN, (moveSpeed * 2) / 7);
me->ClearUnitState(UNIT_STATE_ROOT);
}
else
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index ae4d17bdad4..0999f1fcd6b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -117,7 +117,7 @@ public:
DummyEntryCheckPredicate pred;
summons.DoAction(EVENT_VOLCANO, pred);
events.ScheduleEvent(EVENT_HATEFUL_STRIKE, 5000, GCD_CAST, PHASE_STRIKE);
- me->SetSpeed(MOVE_RUN, 1.2f);
+ me->SetSpeedRate(MOVE_RUN, 1.2f);
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, false);
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, false);
}
@@ -126,7 +126,7 @@ public:
phase = PHASE_CHASE;
events.ScheduleEvent(EVENT_VOLCANO, 5000, GCD_CAST, PHASE_CHASE);
events.ScheduleEvent(EVENT_SWITCH_TARGET, 10000, 0, PHASE_CHASE);
- me->SetSpeed(MOVE_RUN, 0.9f);
+ me->SetSpeedRate(MOVE_RUN, 0.9f);
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true);
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true);
}
diff --git a/src/server/scripts/Outland/CMakeLists.txt b/src/server/scripts/Outland/CMakeLists.txt
deleted file mode 100644
index 55b0452fb0b..00000000000
--- a/src/server/scripts/Outland/CMakeLists.txt
+++ /dev/null
@@ -1,128 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Outland/zone_nagrand.cpp
- Outland/HellfireCitadel/MagtheridonsLair/magtheridons_lair.h
- Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
- Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
- Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
- Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
- Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
- Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
- Outland/HellfireCitadel/HellfireRamparts/hellfire_ramparts.h
- Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
- Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
- Outland/HellfireCitadel/BloodFurnace/blood_furnace.h
- Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
- Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
- Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
- Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
- Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
- Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
- Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
- Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
- Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
- Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
- Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
- Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
- Outland/CoilfangReservoir/SteamVault/steam_vault.h
- Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
- Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
- Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
- Outland/CoilfangReservoir/SerpentShrine/serpent_shrine.h
- Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
- Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
- Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
- Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
- Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp
- Outland/CoilfangReservoir/TheSlavePens/the_slave_pens.h
- Outland/CoilfangReservoir/TheSlavePens/boss_mennu_the_betrayer.cpp
- Outland/CoilfangReservoir/TheSlavePens/boss_rokmar_the_crackler.cpp
- Outland/CoilfangReservoir/TheSlavePens/boss_quagmirran.cpp
- Outland/CoilfangReservoir/TheUnderbog/instance_the_underbog.cpp
- Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp
- Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
- Outland/zone_shattrath_city.cpp
- Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
- Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
- Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
- Outland/TempestKeep/Mechanar/mechanar.h
- Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
- Outland/TempestKeep/Mechanar/instance_mechanar.cpp
- Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
- Outland/TempestKeep/Eye/the_eye.h
- Outland/TempestKeep/Eye/instance_the_eye.cpp
- Outland/TempestKeep/Eye/boss_void_reaver.cpp
- Outland/TempestKeep/Eye/boss_astromancer.cpp
- Outland/TempestKeep/Eye/boss_alar.cpp
- Outland/TempestKeep/Eye/boss_kaelthas.cpp
- Outland/TempestKeep/Eye/the_eye.cpp
- Outland/TempestKeep/botanica/the_botanica.h
- Outland/TempestKeep/botanica/instance_the_botanica.cpp
- Outland/TempestKeep/botanica/boss_commander_sarannis.cpp
- Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp
- Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
- Outland/TempestKeep/botanica/boss_warp_splinter.cpp
- Outland/TempestKeep/botanica/boss_laj.cpp
- Outland/TempestKeep/arcatraz/boss_zereketh_the_unbound.cpp
- Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
- Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
- Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
- Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
- Outland/TempestKeep/arcatraz/arcatraz.h
- Outland/TempestKeep/arcatraz/arcatraz.cpp
- Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
- Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
- Outland/Auchindoun/AuchenaiCrypts/instance_auchenai_crypts.cpp
- Outland/Auchindoun/AuchenaiCrypts/auchenai_crypts.h
- Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
- Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
- Outland/Auchindoun/ManaTombs/instance_mana_tombs.cpp
- Outland/Auchindoun/ManaTombs/mana_tombs.h
- Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
- Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp
- Outland/Auchindoun/SethekkHalls/boss_anzu.cpp
- Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
- Outland/Auchindoun/SethekkHalls/sethekk_halls.h
- Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
- Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
- Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
- Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
- Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
- Outland/Auchindoun/ShadowLabyrinth/shadow_labyrinth.h
- Outland/boss_doomwalker.cpp
- Outland/zone_terokkar_forest.cpp
- Outland/zone_hellfire_peninsula.cpp
- Outland/boss_doomlord_kazzak.cpp
- Outland/BlackTemple/boss_teron_gorefiend.cpp
- Outland/BlackTemple/black_temple.h
- Outland/BlackTemple/illidari_council.cpp
- Outland/BlackTemple/boss_shade_of_akama.cpp
- Outland/BlackTemple/boss_supremus.cpp
- Outland/BlackTemple/black_temple.cpp
- Outland/BlackTemple/boss_mother_shahraz.cpp
- Outland/BlackTemple/instance_black_temple.cpp
- Outland/BlackTemple/boss_reliquary_of_souls.cpp
- Outland/BlackTemple/boss_warlord_najentus.cpp
- Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
- Outland/BlackTemple/boss_illidan.cpp
- Outland/zone_shadowmoon_valley.cpp
- Outland/zone_blades_edge_mountains.cpp
- Outland/GruulsLair/boss_high_king_maulgar.cpp
- Outland/GruulsLair/boss_gruul.cpp
- Outland/GruulsLair/gruuls_lair.h
- Outland/GruulsLair/instance_gruuls_lair.cpp
- Outland/zone_netherstorm.cpp
- Outland/zone_zangarmarsh.cpp
-)
-
-message(" -> Prepared: Outland")
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index e24499c3aee..3ddf0fec416 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -585,8 +585,8 @@ public:
void Reset() override
{
- me->SetSpeed(MOVE_WALK, 0.6f); // walk
- me->SetSpeed(MOVE_RUN, 0.6f); // run
+ me->SetSpeedRate(MOVE_WALK, 0.6f); // walk
+ me->SetSpeedRate(MOVE_RUN, 0.6f); // run
Initialize();
//search for nearest waypoint (up on stairs)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 8d117f7c3ef..f72b9a8d2ca 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -244,7 +244,7 @@ public:
CheckChannelers();
Initialize();
me->SetCanDualWield(true);
- me->SetSpeed(MOVE_RUN, 2.0f, true);
+ me->SetSpeedRate(MOVE_RUN, 2.0f);
me->SetDisplayId(MODEL_NIGHTELF);
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID , 0);
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
new file mode 100644
index 00000000000..89b7a8cbd46
--- /dev/null
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
@@ -0,0 +1,1052 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "CreatureTextMgr.h"
+#include "LFGMgr.h"
+#include "ScriptedGossip.h"
+#include "ScriptedCreature.h"
+#include "ScriptMgr.h"
+#include "SpellAuraEffects.h"
+#include "SpellScript.h"
+#include "the_slave_pens.h"
+
+enum Spells
+{
+ // Ahune
+ SPELL_SYNCH_HEALTH = 46430,
+ SPELL_AHUNES_SHIELD = 45954,
+ SPELL_STAY_SUBMERGED = 46981,
+ SPELL_AHUNE_SELF_STUN = 46416,
+ SPELL_AHUNE_ACHIEVEMENT = 62043,
+ SPELL_AHUNE_SPANKY_HANDS = 46146,
+ SPELL_COLD_SLAP = 46145,
+ SPELL_RESURFACE = 46402,
+ SPELL_SUBMERGED = 37751,
+ SPELL_STAND = 37752,
+
+ //Earther Ring Flamecaller
+ SPELL_FIND_OPENING_VISUAL = 45964,
+ SPELL_FIND_OPENING_BEAM_END = 46333,
+ SPELL_FIND_OPENING_TRIGGER = 46341,
+ SPELL_FIND_OPENING_CHANNEL = 46345,
+ SPELL_BONFIRE_VISUAL = 46339,
+ SPELL_FOUND_OPENING = 46421,
+
+ //Ahune Bunny
+ SPELL_SUMMON_COLDWEAVE = 46143,
+ SPELL_SUMMON_FROSTWIND = 46382,
+ SPELL_SUMMON_HAILSTONE = 46176,
+ SPELL_SUMMONING_VISUAL_1 = 45937,
+ SPELL_SUMMONING_RHYME_AURA = 45926,
+ SPELL_SUMMONING_RHYME_BONFIRE = 45930,
+ SPELL_FORCE_WHISP_FLIGHT = 46603,
+ SPELL_SHAMANS_LOOK_FOR_OPENING = 46422,
+ SPELL_CLOSE_OPENING_VISUAL = 46236,
+ SPELL_ICE_BOMBARD = 46397,
+ SPELL_ICE_BOMBARDMENT_DEST_PICKER = 46398,
+ SPELL_ICE_BOMBARDMENT = 46396,
+
+ // Ice Spear
+ SPELL_SUMMON_ICE_SPEAR_BUNNY = 46359,
+ SPELL_ICE_SPEAR_KNOCKBACK = 46360,
+ SPELL_SUMMON_ICE_SPEAR_GO = 46369,
+ SPELL_ICE_SPEAR_AURA = 46371,
+ SPELL_ICE_SPEAR_TARGET_PICKER = 46372,
+ SPELL_ICE_SPEAR_DELAY = 46878,
+ SPELL_ICE_SPEAR_VISUAL = 75498,
+
+ // Slippery Floor
+ SPELL_SLIPPERY_FLOOR_AMBIENT = 46314,
+ SPELL_SLIPPERY_FLOOR_PERIODIC = 46320,
+ SPELL_SLIPPERY_FLOOR_SLIP = 45947,
+
+ // Frozen Core
+ SPELL_SUICIDE = 45254,
+ SPELL_SUMMON_LOOT_MISSILE = 45941,
+ SPELL_FROZEN_CORE_GETS_HIT = 46810,
+ SPELL_MINION_DESPAWNER = 46843,
+ SPELL_GHOST_DISGUISE = 46786
+};
+
+enum Emotes
+{
+ EMOTE_EARTHEN_ASSAULT = 0,
+ EMOTE_RETREAT = 0,
+ EMOTE_RESURFACE = 1
+};
+
+enum Says
+{
+ SAY_PLAYER_TEXT_1 = 0,
+ SAY_PLAYER_TEXT_2 = 1,
+ SAY_PLAYER_TEXT_3 = 2
+};
+
+enum Events
+{
+ EVENT_EMERGE = 1,
+ EVENT_INITIAL_EMERGE = 2,
+ EVENT_SYNCH_HEALTH = 3,
+ EVENT_FOUND_OPENING = 4,
+ EVENT_LOOKFOROPENING_0 = 5,
+ EVENT_LOOKFOROPENING_1 = 6,
+ EVENT_LOOKFOROPENING_2 = 7,
+ EVENT_SUMMON_HAILSTONE = 8,
+ EVENT_SUMMON_COLDWEAVE = 9,
+ EVENT_SUMMON_FROSTWIND = 10,
+ EVENT_SUMMON_AHUNE = 11,
+ EVENT_CLOSE_OPENING = 12,
+ EVENT_AHUNE_PHASE_ONE = 13,
+ EVENT_AHUNE_PHASE_TWO = 14,
+ EVENT_START_LOOKING_FOR_OPENING = 15,
+ EVENT_STOP_LOOKING_FOR_OPENING = 16
+};
+
+enum Actions
+{
+ ACTION_START_EVENT = -2574500,
+ ACTION_AHUNE_RETREAT = -2586500,
+ ACTION_AHUNE_RESURFACE = -2586501,
+ ACTION_EMOTE_RESURFACE = -2575400
+};
+
+enum Phases
+{
+ PHASE_ONE = 0,
+ PHASE_TWO = 1
+};
+
+enum Points
+{
+ POINT_FLAMECALLER_000,
+ POINT_FLAMECALLER_001,
+ POINT_FLAMECALLER_002
+};
+
+enum Misc
+{
+ MAX_FLAMECALLERS = 3
+};
+
+Position const SummonPositions[] =
+{
+ { -99.1021f, -233.7526f, -1.22307f, 1.588250f }, // Ahune
+ { -98.0151f, -230.4555f, -1.21089f, 1.797689f }, // Frozen Core
+ { -143.172f, -147.6801f, -3.16113f, 4.852015f }, // Bonfire Bunny 000
+ { -134.304f, -145.7803f, -1.70332f, 4.677482f }, // Bonfire Bunny 001
+ { -125.036f, -144.2065f, -1.91660f, 4.991642f }, // Bonfire Bunny 002
+ { -69.8121f, -162.4954f, -2.30451f, 1.710423f }, // Wisp Source Bunny
+ { -98.1029f, -230.7864f, -10.8085f, 1.448623f } // Wisp Dest Bunny
+};
+
+Position const FlameCallerSpots[] =
+{
+ { -145.2233f, -137.5543f, -1.59056f, 5.427049f },
+ { -137.4383f, -136.4050f, -1.72384f, 5.336747f },
+ { -129.0413f, -132.1494f, -2.09285f, 5.460842f }
+};
+
+class boss_ahune : public CreatureScript
+{
+public:
+ boss_ahune() : CreatureScript("boss_ahune") { }
+
+ struct boss_ahuneAI : public BossAI
+ {
+ boss_ahuneAI(Creature* creature) : BossAI(creature, DATA_AHUNE)
+ {
+ Initialize();
+ }
+
+ void Initialize()
+ {
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ }
+
+ void EnterCombat(Unit* /*who*/) override
+ {
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_INITIAL_EMERGE, 4);
+ events.ScheduleEvent(EVENT_SYNCH_HEALTH, 3000);
+ }
+
+ void EnterEvadeMode(EvadeReason /*why*/) override
+ {
+ if (Creature* ahuneBunny = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AHUNE_BUNNY)))
+ ahuneBunny->AI()->EnterEvadeMode();
+ summons.DespawnAll();
+ me->DespawnOrUnsummon();
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
+ instance->DoCastSpellOnPlayers(SPELL_AHUNE_ACHIEVEMENT);
+
+ if (Creature* ahuneBunny = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AHUNE_BUNNY)))
+ me->Kill(ahuneBunny);
+ if (Creature* frozenCore = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FROZEN_CORE)))
+ me->Kill(frozenCore);
+
+ Map::PlayerList const& players = me->GetMap()->GetPlayers();
+ if (!players.isEmpty())
+ {
+ if (Group* group = players.begin()->GetSource()->GetGroup())
+ if (group->isLFGGroup())
+ sLFGMgr->FinishDungeon(group->GetGUID(), 286);
+ }
+ }
+
+ void JustSummoned(Creature* summon) override
+ {
+ BossAI::JustSummoned(summon);
+ }
+
+ void DoAction(int32 action) override
+ {
+ if (action == ACTION_AHUNE_RETREAT)
+ {
+ Submerge();
+ events.ScheduleEvent(EVENT_EMERGE, 35000);
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_INITIAL_EMERGE:
+ DoCast(me, SPELL_STAND);
+ DoCast(me, SPELL_AHUNE_SPANKY_HANDS);
+ DoCast(me, SPELL_AHUNES_SHIELD);
+ break;
+ case EVENT_EMERGE:
+ Emerge();
+ break;
+ case EVENT_SYNCH_HEALTH:
+ if (Creature* frozenCore = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FROZEN_CORE)))
+ DoCast(frozenCore, SPELL_SYNCH_HEALTH);
+ else
+ DoCast(me, SPELL_SUICIDE);
+ events.ScheduleEvent(EVENT_SYNCH_HEALTH, 3000);
+ break;
+ default:
+ break;
+ }
+ }
+ DoMeleeAttackIfReady();
+ }
+
+ void Emerge()
+ {
+ if (Creature* frozenCore = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FROZEN_CORE)))
+ frozenCore->AI()->DoAction(ACTION_AHUNE_RESURFACE);
+
+ DoCast(me, SPELL_AHUNES_SHIELD);
+ me->RemoveAurasDueToSpell(SPELL_AHUNE_SELF_STUN);
+ me->RemoveAurasDueToSpell(SPELL_STAY_SUBMERGED);
+ DoCast(me, SPELL_STAND);
+ DoCast(me, SPELL_RESURFACE, true);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ events.ScheduleEvent(EVENT_SYNCH_HEALTH, 3000);
+ }
+
+ void Submerge()
+ {
+ if (Creature* frozenCore = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FROZEN_CORE)))
+ frozenCore->AI()->DoAction(ACTION_AHUNE_RETREAT);
+ me->RemoveAurasDueToSpell(SPELL_AHUNES_SHIELD);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ DoCast(me, SPELL_SUBMERGED, true);
+ DoCast(me, SPELL_AHUNE_SELF_STUN, true);
+ DoCast(me, SPELL_STAY_SUBMERGED, true);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_SUBMERGE);
+ events.Reset();
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_ahuneAI>(creature);
+ }
+};
+
+class npc_frozen_core : public CreatureScript
+{
+public:
+ npc_frozen_core() : CreatureScript("npc_frozen_core") { }
+
+ struct npc_frozen_coreAI : public ScriptedAI
+ {
+ npc_frozen_coreAI(Creature* creature) : ScriptedAI(creature)
+ {
+ _instance = me->GetInstanceScript();
+ Initialize();
+ }
+
+ void Initialize()
+ {
+ me->SetReactState(REACT_PASSIVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ DoCast(me, SPELL_FROZEN_CORE_GETS_HIT);
+ DoCast(me, SPELL_ICE_SPEAR_AURA);
+ }
+
+ void EnterEvadeMode(EvadeReason /*why*/) override
+ {
+ DoCast(SPELL_MINION_DESPAWNER);
+ if (Creature* ahune = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_AHUNE)))
+ ahune->AI()->EnterEvadeMode();
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ if (Creature* ahune = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_AHUNE)))
+ me->Kill(ahune);
+
+ DoCast(SPELL_SUMMON_LOOT_MISSILE);
+ DoCast(SPELL_MINION_DESPAWNER);
+ }
+
+ void DoAction(int32 action) override
+ {
+ if (action == ACTION_AHUNE_RETREAT)
+ {
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveAurasDueToSpell(SPELL_ICE_SPEAR_AURA);
+ _events.ScheduleEvent(EVENT_SYNCH_HEALTH, 3000, 0, PHASE_TWO);
+ }
+ else if (action == ACTION_AHUNE_RESURFACE)
+ {
+ _events.Reset();
+ DoCast(me, SPELL_ICE_SPEAR_AURA);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_DISABLE_MOVE);
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_SYNCH_HEALTH:
+ if (Creature* ahune = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_AHUNE)))
+ DoCast(ahune, SPELL_SYNCH_HEALTH);
+ else
+ DoCast(me, SPELL_SUICIDE);
+ _events.ScheduleEvent(EVENT_SYNCH_HEALTH, 3000);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ InstanceScript* _instance;
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_frozen_coreAI>(creature);
+ }
+};
+
+class npc_ahune_bunny : public CreatureScript
+{
+public:
+ npc_ahune_bunny() : CreatureScript("npc_ahune_bunny") { }
+
+ struct npc_ahune_bunnyAI : public ScriptedAI
+ {
+ npc_ahune_bunnyAI(Creature* creature) : ScriptedAI(creature), _summons(me)
+ {
+ _instance = me->GetInstanceScript();
+ _submerged = false;
+ }
+
+ void JustSummoned(Creature* summon) override
+ {
+ if (summon->GetEntry() == NPC_AHUNE)
+ return;
+
+ summon->SetInCombatWithZone();
+ _summons.Summon(summon);
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ _summons.DespawnAll();
+ ResetFlameCallers();
+ }
+
+ void EnterEvadeMode(EvadeReason /*why*/) override
+ {
+ _EnterEvadeMode();
+ _summons.DespawnAll();
+ ResetFlameCallers();
+
+ me->SummonGameObject(GO_ICE_STONE, -69.90455f, -162.2449f, -2.366563f, 2.426008f, 0.0f, 0.0f, 0.9366722f, 0.3502074f, 0);
+ }
+
+ void DoAction(int32 action) override
+ {
+ if (action == ACTION_START_EVENT)
+ {
+ DoCast(me, SPELL_SUMMONING_VISUAL_1);
+ me->SummonCreature(NPC_WHISP_SOURCE_BUNNY, SummonPositions[5], TEMPSUMMON_MANUAL_DESPAWN);
+ me->SummonCreature(NPC_WHISP_DEST_BUNNY, SummonPositions[6], TEMPSUMMON_MANUAL_DESPAWN);
+ me->SummonCreature(NPC_SHAMAN_BONFIRE_BUNNY_000, SummonPositions[2], TEMPSUMMON_MANUAL_DESPAWN);
+ me->SummonCreature(NPC_SHAMAN_BONFIRE_BUNNY_001, SummonPositions[3], TEMPSUMMON_MANUAL_DESPAWN);
+ me->SummonCreature(NPC_SHAMAN_BONFIRE_BUNNY_002, SummonPositions[4], TEMPSUMMON_MANUAL_DESPAWN);
+
+ for (uint8 counter = 0; counter < MAX_FLAMECALLERS; ++counter)
+ if (Creature* flameCaller = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FLAMECALLER_000 + counter)))
+ flameCaller->GetMotionMaster()->MovePoint(counter, FlameCallerSpots[counter].GetPosition());
+
+ _submerged = false;
+ _events.Reset();
+ _events.SetPhase(PHASE_ONE);
+ _events.ScheduleEvent(EVENT_SUMMON_AHUNE, 10000);
+ _events.ScheduleEvent(EVENT_START_LOOKING_FOR_OPENING, 14000, 0, PHASE_ONE);
+ _events.ScheduleEvent(EVENT_SUMMON_COLDWEAVE, 22000, 0, PHASE_ONE);
+ _events.ScheduleEvent(EVENT_SUMMON_HAILSTONE, 14000, 0, PHASE_ONE);
+ _events.ScheduleEvent(EVENT_AHUNE_PHASE_TWO, 108000, 0, PHASE_ONE);
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_START_LOOKING_FOR_OPENING:
+ Talk(EMOTE_EARTHEN_ASSAULT);
+ for (uint8 counter = 0; counter < MAX_FLAMECALLERS; ++counter)
+ if (Creature* flamecaller = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FLAMECALLER_000 + counter)))
+ DoCast(flamecaller, SPELL_SHAMANS_LOOK_FOR_OPENING, true);
+ break;
+ case EVENT_SUMMON_HAILSTONE:
+ DoCast(SPELL_SUMMON_HAILSTONE);
+ break;
+ case EVENT_SUMMON_COLDWEAVE:
+ DoCast(SPELL_SUMMON_COLDWEAVE);
+ DoCast(SPELL_SUMMON_COLDWEAVE);
+ _events.ScheduleEvent(EVENT_SUMMON_COLDWEAVE, 8000, 0, PHASE_ONE);
+ if (_submerged)
+ _events.ScheduleEvent(EVENT_SUMMON_FROSTWIND, 4000, 0, PHASE_ONE);
+ break;
+ case EVENT_SUMMON_FROSTWIND:
+ DoCast(SPELL_SUMMON_FROSTWIND);
+ break;
+ case EVENT_SUMMON_AHUNE:
+ if (TempSummon* ahune = me->SummonCreature(NPC_AHUNE, SummonPositions[0], TEMPSUMMON_DEAD_DESPAWN))
+ {
+ ahune->SummonCreature(NPC_FROZEN_CORE, SummonPositions[1], TEMPSUMMON_CORPSE_DESPAWN);
+ ahune->SetInCombatWithZone();
+ DoCast(ahune, SPELL_RESURFACE);
+ }
+ break;
+ case EVENT_CLOSE_OPENING:
+ if (Creature* flamecaller = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FLAMECALLER_000)))
+ flamecaller->AI()->DoAction(ACTION_EMOTE_RESURFACE);
+ DoCast(SPELL_CLOSE_OPENING_VISUAL);
+ DoCast(me, SPELL_ICE_BOMBARD);
+ break;
+ case EVENT_AHUNE_PHASE_TWO:
+ if (Creature* flamecaller = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FLAMECALLER_000)))
+ DoCast(flamecaller, SPELL_FOUND_OPENING);
+ if (Creature* ahune = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_AHUNE)))
+ ahune->AI()->DoAction(ACTION_AHUNE_RETREAT);
+ _events.Reset();
+ _events.SetPhase(PHASE_TWO);
+ _events.ScheduleEvent(EVENT_CLOSE_OPENING, 25000, 0, PHASE_TWO);
+ _events.ScheduleEvent(EVENT_AHUNE_PHASE_ONE, 35000, 0, PHASE_TWO);
+ break;
+ case EVENT_AHUNE_PHASE_ONE:
+ _submerged = true;
+ _events.Reset();
+ _events.SetPhase(PHASE_ONE);
+ _events.ScheduleEvent(EVENT_SUMMON_COLDWEAVE, 8000, 0, PHASE_ONE);
+ _events.ScheduleEvent(EVENT_SUMMON_HAILSTONE, 5000, 0, PHASE_ONE);
+ _events.ScheduleEvent(EVENT_START_LOOKING_FOR_OPENING, 5000, 0, PHASE_ONE);
+ _events.ScheduleEvent(EVENT_AHUNE_PHASE_TWO, 100000, 0, PHASE_ONE);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ void ResetFlameCallers()
+ {
+ for (uint8 counter = 0; counter < MAX_FLAMECALLERS; ++counter)
+ if (Creature* flamecaller = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FLAMECALLER_000 + counter)))
+ flamecaller->AI()->EnterEvadeMode();
+ }
+
+ private:
+ InstanceScript* _instance;
+ EventMap _events;
+ SummonList _summons;
+ bool _submerged;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_ahune_bunnyAI>(creature);
+ }
+};
+
+class npc_earthen_ring_flamecaller : public CreatureScript
+{
+public:
+ npc_earthen_ring_flamecaller() : CreatureScript("npc_earthen_ring_flamecaller") { }
+
+ struct npc_earthen_ring_flamecallerAI : public ScriptedAI
+ {
+ npc_earthen_ring_flamecallerAI(Creature* creature) : ScriptedAI(creature)
+ {
+ _instance = me->GetInstanceScript();
+ _mySpot = 0;
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+ }
+
+ void MovementInform(uint32 motionType, uint32 pointId) override
+ {
+ if (motionType != POINT_MOTION_TYPE)
+ return;
+
+ switch (pointId)
+ {
+ case POINT_FLAMECALLER_000:
+ _mySpot = POINT_FLAMECALLER_000;
+ me->SetOrientation(FlameCallerSpots[_mySpot].GetOrientation());
+ break;
+ case POINT_FLAMECALLER_001:
+ _mySpot = POINT_FLAMECALLER_001;
+ me->SetOrientation(FlameCallerSpots[_mySpot].GetOrientation());
+ break;
+ case POINT_FLAMECALLER_002:
+ _mySpot = POINT_FLAMECALLER_002;
+ me->SetOrientation(FlameCallerSpots[_mySpot].GetOrientation());
+ break;
+ default:
+ break;
+ }
+
+ DoCast(me, SPELL_FIND_OPENING_CHANNEL);
+ }
+
+ void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
+ {
+ switch (spellInfo->Id)
+ {
+ case SPELL_SHAMANS_LOOK_FOR_OPENING:
+ _events.ScheduleEvent(EVENT_LOOKFOROPENING_0, 17000);
+ break;
+ case SPELL_FOUND_OPENING:
+ _events.ScheduleEvent(EVENT_FOUND_OPENING, 0);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void DoAction(int action) override
+ {
+ if (action == ACTION_EMOTE_RESURFACE)
+ Talk(EMOTE_RESURFACE);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_LOOKFOROPENING_0:
+ LookOpening(true, 0);
+ _events.ScheduleEvent(EVENT_LOOKFOROPENING_1, 26000);
+ break;
+ case EVENT_LOOKFOROPENING_1:
+ LookOpening(true, 1);
+ _events.ScheduleEvent(EVENT_LOOKFOROPENING_2, 25000);
+ break;
+ case EVENT_LOOKFOROPENING_2:
+ LookOpening(true, 2);
+ _events.ScheduleEvent(EVENT_STOP_LOOKING_FOR_OPENING, 27000);
+ break;
+ case EVENT_STOP_LOOKING_FOR_OPENING:
+ LookOpening(false, _mySpot);
+ break;
+ case EVENT_FOUND_OPENING:
+ Talk(EMOTE_RETREAT);
+ default:
+ break;
+ }
+ }
+ }
+
+ void LookOpening(bool activate, uint8 spot)
+ {
+ if (_mySpot != spot)
+ return;
+
+ if (Creature* bonfireBunny = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_BONFIRE_BUNNY_000 + spot)))
+ if (Creature* beamBunny = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_BEAM_BUNNY_000 + spot)))
+ {
+ if (activate)
+ {
+ DoCast(bonfireBunny, SPELL_FIND_OPENING_TRIGGER);
+ bonfireBunny->CastSpell(beamBunny, SPELL_FIND_OPENING_VISUAL, true);
+ }
+ else
+ {
+ DoCast(me, SPELL_FIND_OPENING_CHANNEL);
+ bonfireBunny->CastStop();
+ beamBunny->RemoveAurasDueToSpell(SPELL_FIND_OPENING_BEAM_END);
+ }
+ }
+ }
+
+ private:
+ EventMap _events;
+ InstanceScript* _instance;
+ uint8 _mySpot;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<npc_earthen_ring_flamecallerAI>(creature);
+ }
+};
+
+class go_ahune_ice_stone : public GameObjectScript
+{
+public:
+ go_ahune_ice_stone() : GameObjectScript("go_ahune_ice_stone") { }
+
+ bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 /*action*/)
+ {
+ InstanceScript* instance = go->GetInstanceScript();
+ if (!instance)
+ return false;
+
+ player->PlayerTalkClass->ClearMenus();
+
+ if (Creature* ahuneBunny = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_AHUNE_BUNNY)))
+ {
+ ahuneBunny->AI()->DoAction(ACTION_START_EVENT);
+ ahuneBunny->SetInCombatWithZone();
+ }
+ if (Creature* luma = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_LUMA_SKYMOTHER)))
+ luma->CastSpell(player, SPELL_SUMMONING_RHYME_AURA, true);
+ player->CLOSE_GOSSIP_MENU();
+ go->Delete();
+
+ return true;
+ }
+};
+
+// 46430 - Synch Health
+class spell_ahune_synch_health : public SpellScriptLoader
+{
+public:
+ spell_ahune_synch_health() : SpellScriptLoader("spell_ahune_synch_health") { }
+
+ class spell_ahune_synch_health_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_ahune_synch_health_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SYNCH_HEALTH))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ if (Unit* caster = GetCaster())
+ target->SetHealth(caster->GetHealth());
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_ahune_synch_health_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_ahune_synch_health_SpellScript();
+ }
+};
+
+// 45926 - Summoning Rhyme Aura
+class spell_summoning_rhyme_aura : public SpellScriptLoader
+{
+public:
+ spell_summoning_rhyme_aura() : SpellScriptLoader("spell_summoning_rhyme_aura") { }
+
+ class spell_summoning_rhyme_aura_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_summoning_rhyme_aura_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_FORCE_WHISP_FLIGHT) || !sSpellMgr->GetSpellInfo(SPELL_SUMMONING_RHYME_BONFIRE))
+ return false;
+ return true;
+ }
+
+ void PeriodicTick(AuraEffect const* aurEff)
+ {
+ Creature* caster = GetCaster()->ToCreature();
+ Player* player = GetTarget()->ToPlayer();
+
+ if (!caster || !player)
+ return;
+
+ player->CastSpell(player, SPELL_FORCE_WHISP_FLIGHT);
+
+ switch (aurEff->GetTickNumber())
+ {
+ case 1:
+ sCreatureTextMgr->SendChat(caster, SAY_PLAYER_TEXT_1, NULL, CHAT_MSG_SAY, LANG_UNIVERSAL, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
+ player->CastSpell(player, SPELL_SUMMONING_RHYME_BONFIRE, true);
+ break;
+ case 2:
+ sCreatureTextMgr->SendChat(caster, SAY_PLAYER_TEXT_2, NULL, CHAT_MSG_SAY, LANG_UNIVERSAL, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
+ break;
+ case 3:
+ sCreatureTextMgr->SendChat(caster, SAY_PLAYER_TEXT_3, NULL, CHAT_MSG_SAY, LANG_UNIVERSAL, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
+ Remove();
+ break;
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_summoning_rhyme_aura_AuraScript::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_summoning_rhyme_aura_AuraScript();
+ }
+};
+
+// 46878 - Summon Ice Spear Delayer
+class spell_summon_ice_spear_delayer : public SpellScriptLoader
+{
+public:
+ spell_summon_ice_spear_delayer() : SpellScriptLoader("spell_summon_ice_spear_delayer") { }
+
+ class spell_summon_ice_spear_delayer_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_summon_ice_spear_delayer_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_ICE_SPEAR_GO) || !sSpellMgr->GetSpellInfo(SPELL_ICE_SPEAR_KNOCKBACK))
+ return false;
+ return true;
+ }
+
+ void PeriodicTick(AuraEffect const* aurEff)
+ {
+ if (Creature* caster = GetCaster()->ToCreature())
+ switch (aurEff->GetTickNumber())
+ {
+ case 1:
+ caster->CastSpell(caster, SPELL_SUMMON_ICE_SPEAR_GO);
+ break;
+ case 3:
+ if (GameObject* spike = caster->FindNearestGameObject(GO_ICE_SPEAR, 3.0f))
+ spike->UseDoorOrButton();
+ caster->AI()->DoCastAOE(SPELL_ICE_SPEAR_KNOCKBACK, true);
+ break;
+ case 5:
+ if (GameObject* spike = caster->FindNearestGameObject(GO_ICE_SPEAR, 3.0f))
+ spike->Delete();
+ caster->DespawnOrUnsummon();
+ break;
+ default:
+ break;
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_summon_ice_spear_delayer_AuraScript::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_summon_ice_spear_delayer_AuraScript();
+ }
+};
+
+// 46371 - Ice Spear Control Aura
+class spell_ice_spear_control_aura : public SpellScriptLoader
+{
+public:
+ spell_ice_spear_control_aura() : SpellScriptLoader("spell_ice_spear_control_aura") { }
+
+ class spell_ice_spear_control_aura_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_ice_spear_control_aura_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ICE_SPEAR_TARGET_PICKER))
+ return false;
+ return true;
+ }
+
+ void PeriodicTick(AuraEffect const* /*aurEff*/)
+ {
+ if (Unit* caster = GetCaster())
+ caster->CastSpell(caster, SPELL_ICE_SPEAR_TARGET_PICKER);
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_ice_spear_control_aura_AuraScript::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_ice_spear_control_aura_AuraScript();
+ }
+};
+
+// 46372 - Ice Spear Target Picker
+class spell_ice_spear_target_picker : public SpellScriptLoader
+{
+public:
+ spell_ice_spear_target_picker() : SpellScriptLoader("spell_ice_spear_target_picker") { }
+
+ class spell_ice_spear_target_picker_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_ice_spear_target_picker_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_ICE_SPEAR_BUNNY))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_SUMMON_ICE_SPEAR_BUNNY, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_ice_spear_target_picker_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_ice_spear_target_picker_SpellScript();
+ }
+};
+
+// 46320 - Spell Slippery Floor Periodic
+class spell_slippery_floor_periodic : public SpellScriptLoader
+{
+public:
+ spell_slippery_floor_periodic() : SpellScriptLoader("spell_slippery_floor_periodic") { }
+
+ class spell_slippery_floor_periodic_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_slippery_floor_periodic_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SLIPPERY_FLOOR_SLIP))
+ return false;
+ return true;
+ }
+
+ void HandleScriptEffect(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ if (target->isMoving())
+ target->CastSpell(target, SPELL_SLIPPERY_FLOOR_SLIP, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_slippery_floor_periodic_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_slippery_floor_periodic_SpellScript();
+ }
+};
+
+// 46146 - Ahune Spanky Hands
+class spell_ahune_spanky_hands : public SpellScriptLoader
+{
+public:
+ spell_ahune_spanky_hands() : SpellScriptLoader("spell_ahune_spanky_hands") { }
+
+ class spell_ahune_spanky_hands_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_ahune_spanky_hands_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_COLD_SLAP))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_COLD_SLAP, true);
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_ahune_spanky_hands_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_ahune_spanky_hands_AuraScript();
+ }
+};
+
+class spell_ahune_minion_despawner : public SpellScriptLoader
+{
+public:
+ spell_ahune_minion_despawner() : SpellScriptLoader("spell_ahune_minion_despawner") { }
+
+ class spell_ahune_minion_despawner_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_ahune_minion_despawner_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitCreature())
+ GetHitCreature()->DespawnOrUnsummon();
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_ahune_minion_despawner_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_ahune_minion_despawner_SpellScript();
+ }
+};
+
+// 46398 - Spell Ice Bombardment Dest Picker
+class spell_ice_bombardment_dest_picker : public SpellScriptLoader
+{
+public:
+ spell_ice_bombardment_dest_picker() : SpellScriptLoader("spell_ice_bombardment_dest_picker") { }
+
+ class spell_ice_bombardment_dest_picker_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_ice_bombardment_dest_picker_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ICE_BOMBARDMENT))
+ return false;
+ return true;
+ }
+
+ void HandleScriptEffect(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitDest()->GetPositionX(), GetHitDest()->GetPositionY(), GetHitDest()->GetPositionZ(), SPELL_ICE_BOMBARDMENT, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHit += SpellEffectFn(spell_ice_bombardment_dest_picker_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_ice_bombardment_dest_picker_SpellScript();
+ }
+};
+
+void AddSC_boss_ahune()
+{
+ new boss_ahune();
+ new npc_frozen_core();
+ new npc_earthen_ring_flamecaller();
+ new npc_ahune_bunny();
+ new go_ahune_ice_stone();
+ new spell_ahune_synch_health();
+ new spell_summoning_rhyme_aura();
+ new spell_summon_ice_spear_delayer();
+ new spell_ice_spear_control_aura();
+ new spell_slippery_floor_periodic();
+ new spell_ahune_spanky_hands();
+ new spell_ahune_minion_despawner();
+ new spell_ice_spear_target_picker();
+ new spell_ice_bombardment_dest_picker();
+}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp
index 87a07cd1e5e..0fac7b5a39d 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp
@@ -31,15 +31,125 @@ class instance_the_slave_pens : public InstanceMapScript
public:
instance_the_slave_pens() : InstanceMapScript(SPScriptName, 547) { }
+ struct instance_the_slave_pens_InstanceMapScript : public InstanceScript
+ {
+ instance_the_slave_pens_InstanceMapScript(Map* map) : InstanceScript(map)
+ {
+ counter = DATA_FLAMECALLER_000;
+ }
+
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case NPC_AHUNE:
+ AhuneGUID = creature->GetGUID();
+ break;
+ case NPC_FROZEN_CORE:
+ FrozenCoreGUID = creature->GetGUID();
+ break;
+ case NPC_AHUNE_LOC_BUNNY:
+ AhuneBunnyGUID = creature->GetGUID();
+ break;
+ case NPC_SHAMAN_BONFIRE_BUNNY_000:
+ BonfireBunnyGUIDs[0] = creature->GetGUID();
+ break;
+ case NPC_SHAMAN_BONFIRE_BUNNY_001:
+ BonfireBunnyGUIDs[1] = creature->GetGUID();
+ break;
+ case NPC_SHAMAN_BONFIRE_BUNNY_002:
+ BonfireBunnyGUIDs[2] = creature->GetGUID();
+ break;
+ case NPC_SHAMAN_BEAM_BUNNY_000:
+ BeamBunnyGUIDs[0] = creature->GetGUID();
+ break;
+ case NPC_SHAMAN_BEAM_BUNNY_001:
+ BeamBunnyGUIDs[1] = creature->GetGUID();
+ break;
+ case NPC_SHAMAN_BEAM_BUNNY_002:
+ BeamBunnyGUIDs[2] = creature->GetGUID();
+ break;
+ case NPC_LUMA_SKYMOTHER:
+ LumaGUID = creature->GetGUID();
+ break;
+ case NPC_EARTHEN_RING_FLAMECALLER:
+ SetGuidData(counter, creature->GetGUID());
+ ++counter;
+ break;
+ default:
+ break;
+ }
+ }
+
+ void SetGuidData(uint32 data, ObjectGuid guid) override
+ {
+ switch (data)
+ {
+ case DATA_FLAMECALLER_000:
+ FlameCallerGUIDs[0] = guid;
+ break;
+ case DATA_FLAMECALLER_001:
+ FlameCallerGUIDs[1] = guid;
+ break;
+ case DATA_FLAMECALLER_002:
+ FlameCallerGUIDs[2] = guid;
+ break;
+ default:
+ break;
+ }
+ }
+
+ ObjectGuid GetGuidData(uint32 type) const override
+ {
+ switch (type)
+ {
+ case DATA_AHUNE:
+ return AhuneGUID;
+ case DATA_AHUNE_BUNNY:
+ return AhuneBunnyGUID;
+ case DATA_FROZEN_CORE:
+ return FrozenCoreGUID;
+ case DATA_FLAMECALLER_000:
+ return FlameCallerGUIDs[0];
+ case DATA_FLAMECALLER_001:
+ return FlameCallerGUIDs[1];
+ case DATA_FLAMECALLER_002:
+ return FlameCallerGUIDs[2];
+ case DATA_BONFIRE_BUNNY_000:
+ return BonfireBunnyGUIDs[0];
+ case DATA_BONFIRE_BUNNY_001:
+ return BonfireBunnyGUIDs[1];
+ case DATA_BONFIRE_BUNNY_002:
+ return BonfireBunnyGUIDs[2];
+ case DATA_BEAM_BUNNY_000:
+ return BeamBunnyGUIDs[0];
+ case DATA_BEAM_BUNNY_001:
+ return BeamBunnyGUIDs[1];
+ case DATA_BEAM_BUNNY_002:
+ return BeamBunnyGUIDs[2];
+ case DATA_LUMA_SKYMOTHER:
+ return LumaGUID;
+ default:
+ break;
+ }
+ return ObjectGuid::Empty;
+ }
+
+ protected:
+ ObjectGuid AhuneGUID;
+ ObjectGuid AhuneBunnyGUID;
+ ObjectGuid FrozenCoreGUID;
+ ObjectGuid LumaGUID;
+ ObjectGuid FlameCallerGUIDs[3];
+ ObjectGuid BonfireBunnyGUIDs[3];
+ ObjectGuid BeamBunnyGUIDs[3];
+ uint8 counter;
+ };
+
InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_the_slave_pens_InstanceMapScript(map);
}
-
- struct instance_the_slave_pens_InstanceMapScript : public InstanceScript
- {
- instance_the_slave_pens_InstanceMapScript(Map* map) : InstanceScript(map) { }
- };
};
void AddSC_instance_the_slave_pens()
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/the_slave_pens.h b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/the_slave_pens.h
index 95e6e44121e..544e98fd206 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/the_slave_pens.h
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/the_slave_pens.h
@@ -27,7 +27,43 @@ enum DataTypes
{
DATA_MENNU_THE_BETRAYER = 1,
DATA_ROKMAR_THE_CRACKLER = 2,
- DATA_QUAGMIRRAN = 3
+ DATA_QUAGMIRRAN = 3,
+ DATA_AHUNE = 4,
+ DATA_AHUNE_BUNNY = 5,
+ DATA_FROZEN_CORE = 6,
+ DATA_FLAMECALLER_000 = 7,
+ DATA_FLAMECALLER_001 = 8,
+ DATA_FLAMECALLER_002 = 9,
+ DATA_BONFIRE_BUNNY_000 = 10,
+ DATA_BONFIRE_BUNNY_001 = 11,
+ DATA_BONFIRE_BUNNY_002 = 12,
+ DATA_BEAM_BUNNY_000 = 13,
+ DATA_BEAM_BUNNY_001 = 14,
+ DATA_BEAM_BUNNY_002 = 15,
+ DATA_LUMA_SKYMOTHER = 16
+};
+
+enum CreaturesIds
+{
+ NPC_AHUNE = 25740,
+ NPC_FROZEN_CORE = 25865,
+ NPC_LUMA_SKYMOTHER = 25697,
+ NPC_AHUNE_LOC_BUNNY = 25745,
+ NPC_EARTHEN_RING_FLAMECALLER = 25754,
+ NPC_SHAMAN_BONFIRE_BUNNY_000 = 25971,
+ NPC_SHAMAN_BONFIRE_BUNNY_001 = 25972,
+ NPC_SHAMAN_BONFIRE_BUNNY_002 = 25973,
+ NPC_SHAMAN_BEAM_BUNNY_000 = 25964,
+ NPC_SHAMAN_BEAM_BUNNY_001 = 25965,
+ NPC_SHAMAN_BEAM_BUNNY_002 = 25966,
+ NPC_WHISP_DEST_BUNNY = 26120,
+ NPC_WHISP_SOURCE_BUNNY = 26121
+};
+
+enum GameObjectIds
+{
+ GO_ICE_SPEAR = 188077,
+ GO_ICE_STONE = 187882
};
#endif // SLAVE_PENS_H
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 4e20e6b0953..9b8220596c9 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -372,7 +372,7 @@ class boss_vazruden_the_herald : public CreatureScript
if (summon->GetEntry() == NPC_NAZAN)
{
summon->SetDisableGravity(true);
- summon->SetSpeed(MOVE_FLIGHT, 2.5f);
+ summon->SetSpeedRate(MOVE_FLIGHT, 2.5f);
if (victim)
AttackStartNoMove(victim);
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index 4faab709e16..c29d560529d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -109,7 +109,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
{
removeAdds();
_Reset();
- me->SetSpeed(MOVE_RUN, 2);
+ me->SetSpeedRate(MOVE_RUN, 2);
me->SetWalk(false);
Initialize();
@@ -231,7 +231,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
{
// stop bladedance
InBlade = false;
- me->SetSpeed(MOVE_RUN, 2);
+ me->SetSpeedRate(MOVE_RUN, 2);
me->GetMotionMaster()->MoveChase(me->GetVictim());
Blade_Dance_Timer = 30000;
Wait_Timer = 0;
@@ -264,7 +264,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
Wait_Timer = 1;
InBlade = true;
Blade_Dance_Timer = 0;
- me->SetSpeed(MOVE_RUN, 4);
+ me->SetSpeedRate(MOVE_RUN, 4);
return;
}
else
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 102d567e810..20d96ecd29c 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -130,7 +130,7 @@ class boss_alar : public CreatureScript
_Reset();
me->SetDisplayId(me->GetNativeDisplayId());
- me->SetSpeed(MOVE_RUN, DefaultMoveSpeedRate);
+ me->SetSpeedRate(MOVE_RUN, DefaultMoveSpeedRate);
//me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
//me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10);
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
@@ -178,7 +178,7 @@ class boss_alar : public CreatureScript
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->AttackStop();
me->SetTarget(ObjectGuid::Empty);
- me->SetSpeed(MOVE_RUN, 5.0f);
+ me->SetSpeedRate(MOVE_RUN, 5.0f);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(0, waypoint[5][0], waypoint[5][1], waypoint[5][2]);
}
@@ -261,7 +261,7 @@ class boss_alar : public CreatureScript
case WE_REVIVE:
me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_STAND);
me->SetFullHealth();
- me->SetSpeed(MOVE_RUN, DefaultMoveSpeedRate);
+ me->SetSpeedRate(MOVE_RUN, DefaultMoveSpeedRate);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
DoZoneInCombat();
DoCast(me, SPELL_REBIRTH, true);
@@ -289,6 +289,7 @@ class boss_alar : public CreatureScript
me->SetPosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f);
me->StopMoving();
WaitEvent = WE_LAND;
+ return;
}
else
{
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index e5812390bd2..be27932e6b4 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -144,6 +144,7 @@ enum Spells
// Thaladred the Darkener spells
SPELL_PSYCHIC_BLOW = 10689,
SPELL_SILENCE = 30225,
+ SPELL_REND = 36965,
// Lord Sanguinar spells
SPELL_BELLOWING_ROAR = 40636,
// Grand Astromancer Capernian spells
@@ -881,11 +882,13 @@ class boss_thaladred_the_darkener : public CreatureScript
{
Gaze_Timer = 100;
Silence_Timer = 20000;
+ Rend_Timer = 4000;
PsychicBlow_Timer = 10000;
}
uint32 Gaze_Timer;
uint32 Silence_Timer;
+ uint32 Rend_Timer;
uint32 PsychicBlow_Timer;
void Reset() override
@@ -939,6 +942,15 @@ class boss_thaladred_the_darkener : public CreatureScript
else
Silence_Timer -= diff;
+ //Rend_Timer
+ if (Rend_Timer <= diff)
+ {
+ DoCastVictim(SPELL_REND);
+ Rend_Timer = 4000;
+ }
+ else
+ Rend_Timer -= diff;
+
//PsychicBlow_Timer
if (PsychicBlow_Timer <= diff)
{
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index 46388c3a185..edfa2aedf92 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,13 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Void_Reaver
-SD%Complete: 90
-SDComment: Should reset if raid are out of room.
-SDCategory: Tempest Keep, The Eye
-EndScriptData */
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "the_eye.h"
@@ -43,10 +35,17 @@ enum Spells
SPELL_BERSERK = 27680
};
+enum Events
+{
+ EVENT_POUNDING = 1,
+ EVENT_ARCANE_ORB,
+ EVENT_KNOCK_AWAY,
+ EVENT_BERSERK
+};
+
class boss_void_reaver : public CreatureScript
{
public:
-
boss_void_reaver() : CreatureScript("boss_void_reaver") { }
struct boss_void_reaverAI : public BossAI
@@ -58,21 +57,9 @@ class boss_void_reaver : public CreatureScript
void Initialize()
{
- Pounding_Timer = 15000;
- ArcaneOrb_Timer = 3000;
- KnockAway_Timer = 30000;
- Berserk_Timer = 600000;
-
Enraged = false;
}
- uint32 Pounding_Timer;
- uint32 ArcaneOrb_Timer;
- uint32 KnockAway_Timer;
- uint32 Berserk_Timer;
-
- bool Enraged;
-
void Reset() override
{
Initialize();
@@ -95,71 +82,84 @@ class boss_void_reaver : public CreatureScript
{
Talk(SAY_AGGRO);
_EnterCombat();
+
+ events.ScheduleEvent(EVENT_POUNDING, 15000);
+ events.ScheduleEvent(EVENT_ARCANE_ORB, 3000);
+ events.ScheduleEvent(EVENT_KNOCK_AWAY, 30000);
+ events.ScheduleEvent(EVENT_BERSERK, 600000);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
- // Pounding
- if (Pounding_Timer <= diff)
- {
- DoCastVictim(SPELL_POUNDING);
- Talk(SAY_POUNDING);
- Pounding_Timer = 15000; //cast time(3000) + cooldown time(12000)
- }
- else
- Pounding_Timer -= diff;
- // Arcane Orb
- if (ArcaneOrb_Timer <= diff)
- {
- Unit* target = NULL;
- std::list<HostileReference*> t_list = me->getThreatManager().getThreatList();
- std::vector<Unit*> target_list;
- for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
- {
- target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
- if (!target)
- continue;
- // exclude pets & totems, 18 yard radius minimum
- if (target->GetTypeId() == TYPEID_PLAYER && target->IsAlive() && !target->IsWithinDist(me, 18, false))
- target_list.push_back(target);
- target = NULL;
- }
- if (!target_list.empty())
- target = *(target_list.begin() + rand32() % target_list.size());
- else
- target = me->GetVictim();
+ events.Update(diff);
- if (target)
- me->CastSpell(target, SPELL_ARCANE_ORB, false, NULL, NULL);
- ArcaneOrb_Timer = 3000;
- }
- else
- ArcaneOrb_Timer -= diff;
- // Single Target knock back, reduces aggro
- if (KnockAway_Timer <= diff)
- {
- DoCastVictim(SPELL_KNOCK_AWAY);
- //Drop 25% aggro
- if (DoGetThreat(me->GetVictim()))
- DoModifyThreatPercent(me->GetVictim(), -25);
- KnockAway_Timer = 30000;
- }
- else
- KnockAway_Timer -= diff;
- //Berserk
- if (Berserk_Timer < diff && !Enraged)
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
{
- DoCast(me, SPELL_BERSERK);
- Enraged = true;
+ switch (eventId)
+ {
+ case EVENT_POUNDING:
+ DoCastVictim(SPELL_POUNDING);
+ Talk(SAY_POUNDING);
+ events.ScheduleEvent(EVENT_POUNDING, 15000);
+ break;
+ case EVENT_ARCANE_ORB:
+ {
+ Unit* target = NULL;
+ std::list<HostileReference*> t_list = me->getThreatManager().getThreatList();
+ std::vector<Unit*> target_list;
+ for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr)
+ {
+ target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
+ if (!target)
+ continue;
+ // exclude pets & totems, 18 yard radius minimum
+ if (target->GetTypeId() == TYPEID_PLAYER && target->IsAlive() && !target->IsWithinDist(me, 18, false))
+ target_list.push_back(target);
+ target = NULL;
+ }
+
+ if (!target_list.empty())
+ target = *(target_list.begin() + rand32() % target_list.size());
+ else
+ target = me->GetVictim();
+
+ if (target)
+ me->CastSpell(target, SPELL_ARCANE_ORB, false, NULL, NULL);
+
+ events.ScheduleEvent(EVENT_ARCANE_ORB, 3000);
+ break;
+ }
+ case EVENT_KNOCK_AWAY:
+ DoCastVictim(SPELL_KNOCK_AWAY);
+ // Drop 25% aggro
+ if (DoGetThreat(me->GetVictim()))
+ DoModifyThreatPercent(me->GetVictim(), -25);
+
+ events.ScheduleEvent(EVENT_KNOCK_AWAY, 30000);
+ break;
+ case EVENT_BERSERK:
+ if (!Enraged)
+ {
+ DoCast(me, SPELL_BERSERK);
+ Enraged = true;
+ }
+ break;
+ default:
+ break;
+ }
}
- else
- Berserk_Timer -= diff;
DoMeleeAttackIfReady();
}
+
+ private:
+ bool Enraged;
};
CreatureAI* GetAI(Creature* creature) const override
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index 3aa2674aec6..d45e17bd28d 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -176,7 +176,7 @@ class npc_ragin_flames : public CreatureScript
Initialize();
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
- me->SetSpeed(MOVE_RUN, DUNGEON_MODE(0.5f, 0.7f));
+ me->SetSpeedRate(MOVE_RUN, DUNGEON_MODE(0.5f, 0.7f));
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 856649c6c5e..e64c0fe9f5e 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -167,7 +167,7 @@ class boss_warp_splinter : public CreatureScript
{
Initialize();
- me->SetSpeed(MOVE_RUN, 0.7f, true);
+ me->SetSpeedRate(MOVE_RUN, 0.7f);
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/Outland/outland_script_loader.cpp b/src/server/scripts/Outland/outland_script_loader.cpp
new file mode 100644
index 00000000000..ed2c21da6c3
--- /dev/null
+++ b/src/server/scripts/Outland/outland_script_loader.cpp
@@ -0,0 +1,258 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+// Auchindoun - Auchenai Crypts
+void AddSC_boss_shirrak_the_dead_watcher();
+void AddSC_boss_exarch_maladaar();
+void AddSC_instance_auchenai_crypts();
+
+// Auchindoun - Mana Tombs
+void AddSC_boss_pandemonius();
+void AddSC_boss_nexusprince_shaffar();
+void AddSC_instance_mana_tombs();
+
+// Auchindoun - Sekketh Halls
+void AddSC_boss_darkweaver_syth();
+void AddSC_boss_talon_king_ikiss();
+void AddSC_boss_anzu();
+void AddSC_instance_sethekk_halls();
+
+// Auchindoun - Shadow Labyrinth
+void AddSC_boss_ambassador_hellmaw();
+void AddSC_boss_blackheart_the_inciter();
+void AddSC_boss_grandmaster_vorpil();
+void AddSC_boss_murmur();
+void AddSC_instance_shadow_labyrinth();
+
+// Black Temple
+void AddSC_black_temple();
+void AddSC_boss_illidan();
+void AddSC_boss_shade_of_akama();
+void AddSC_boss_supremus();
+void AddSC_boss_gurtogg_bloodboil();
+void AddSC_boss_mother_shahraz();
+void AddSC_boss_reliquary_of_souls();
+void AddSC_boss_teron_gorefiend();
+void AddSC_boss_najentus();
+void AddSC_boss_illidari_council();
+void AddSC_instance_black_temple();
+
+// Coilfang Reservoir - Serpent Shrine Cavern
+void AddSC_boss_fathomlord_karathress();
+void AddSC_boss_hydross_the_unstable();
+void AddSC_boss_lady_vashj();
+void AddSC_boss_leotheras_the_blind();
+void AddSC_boss_morogrim_tidewalker();
+void AddSC_instance_serpentshrine_cavern();
+void AddSC_boss_the_lurker_below();
+
+// Coilfang Reservoir - The Steam Vault
+void AddSC_boss_hydromancer_thespia();
+void AddSC_boss_mekgineer_steamrigger();
+void AddSC_boss_warlord_kalithresh();
+void AddSC_instance_steam_vault();
+
+// Coilfang Reservoir - The Slave Pens
+void AddSC_instance_the_slave_pens();
+void AddSC_boss_mennu_the_betrayer();
+void AddSC_boss_rokmar_the_crackler();
+void AddSC_boss_quagmirran();
+void AddSC_boss_ahune();
+
+// Coilfang Reservoir - The Underbog
+void AddSC_instance_the_underbog();
+void AddSC_boss_hungarfen();
+void AddSC_boss_the_black_stalker();
+
+// Gruul's Lair
+void AddSC_boss_gruul();
+void AddSC_boss_high_king_maulgar();
+void AddSC_instance_gruuls_lair();
+void AddSC_boss_broggok(); //HC Blood Furnace
+void AddSC_boss_kelidan_the_breaker();
+void AddSC_boss_the_maker();
+void AddSC_instance_blood_furnace();
+void AddSC_boss_magtheridon(); //HC Magtheridon's Lair
+void AddSC_instance_magtheridons_lair();
+void AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls
+void AddSC_boss_warbringer_omrogg();
+void AddSC_boss_warchief_kargath_bladefist();
+void AddSC_shattered_halls();
+void AddSC_instance_shattered_halls();
+void AddSC_boss_watchkeeper_gargolmar(); //HC Ramparts
+void AddSC_boss_omor_the_unscarred();
+void AddSC_boss_vazruden_the_herald();
+void AddSC_instance_ramparts();
+void AddSC_arcatraz(); //TK Arcatraz
+void AddSC_boss_zereketh_the_unbound();
+void AddSC_boss_dalliah_the_doomsayer();
+void AddSC_boss_wrath_scryer_soccothrates();
+void AddSC_boss_harbinger_skyriss();
+void AddSC_instance_arcatraz();
+void AddSC_boss_high_botanist_freywinn(); //TK Botanica
+void AddSC_boss_laj();
+void AddSC_boss_warp_splinter();
+void AddSC_boss_thorngrin_the_tender();
+void AddSC_boss_commander_sarannis();
+void AddSC_instance_the_botanica();
+void AddSC_boss_alar(); //TK The Eye
+void AddSC_boss_kaelthas();
+void AddSC_boss_void_reaver();
+void AddSC_boss_high_astromancer_solarian();
+void AddSC_instance_the_eye();
+void AddSC_the_eye();
+void AddSC_boss_gatewatcher_iron_hand(); //TK The Mechanar
+void AddSC_boss_gatewatcher_gyrokill();
+void AddSC_boss_nethermancer_sepethrea();
+void AddSC_boss_pathaleon_the_calculator();
+void AddSC_boss_mechano_lord_capacitus();
+void AddSC_instance_mechanar();
+
+void AddSC_blades_edge_mountains();
+void AddSC_boss_doomlordkazzak();
+void AddSC_boss_doomwalker();
+void AddSC_hellfire_peninsula();
+void AddSC_nagrand();
+void AddSC_netherstorm();
+void AddSC_shadowmoon_valley();
+void AddSC_shattrath_city();
+void AddSC_terokkar_forest();
+void AddSC_zangarmarsh();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddOutlandScripts()
+{
+ // Auchindoun - Auchenai Crypts
+ AddSC_boss_shirrak_the_dead_watcher();
+ AddSC_boss_exarch_maladaar();
+ AddSC_instance_auchenai_crypts();
+
+ // Auchindoun - Mana Tombs
+ AddSC_boss_pandemonius();
+ AddSC_boss_nexusprince_shaffar();
+ AddSC_instance_mana_tombs();
+
+ // Auchindoun - Sekketh Halls
+ AddSC_boss_darkweaver_syth();
+ AddSC_boss_talon_king_ikiss();
+ AddSC_boss_anzu();
+ AddSC_instance_sethekk_halls();
+
+ // Auchindoun - Shadow Labyrinth
+ AddSC_boss_ambassador_hellmaw();
+ AddSC_boss_blackheart_the_inciter();
+ AddSC_boss_grandmaster_vorpil();
+ AddSC_boss_murmur();
+ AddSC_instance_shadow_labyrinth();
+
+ // Black Temple
+ AddSC_black_temple();
+ AddSC_boss_illidan();
+ AddSC_boss_shade_of_akama();
+ AddSC_boss_supremus();
+ AddSC_boss_gurtogg_bloodboil();
+ AddSC_boss_mother_shahraz();
+ AddSC_boss_reliquary_of_souls();
+ AddSC_boss_teron_gorefiend();
+ AddSC_boss_najentus();
+ AddSC_boss_illidari_council();
+ AddSC_instance_black_temple();
+
+ // Coilfang Reservoir - Serpent Shrine Cavern
+ AddSC_boss_fathomlord_karathress();
+ AddSC_boss_hydross_the_unstable();
+ AddSC_boss_lady_vashj();
+ AddSC_boss_leotheras_the_blind();
+ AddSC_boss_morogrim_tidewalker();
+ AddSC_instance_serpentshrine_cavern();
+ AddSC_boss_the_lurker_below();
+
+ // Coilfang Reservoir - The Steam Vault
+ AddSC_instance_steam_vault();
+ AddSC_boss_hydromancer_thespia();
+ AddSC_boss_mekgineer_steamrigger();
+ AddSC_boss_warlord_kalithresh();
+
+ // Coilfang Reservoir - The Slave Pens
+ AddSC_instance_the_slave_pens();
+ AddSC_boss_mennu_the_betrayer();
+ AddSC_boss_rokmar_the_crackler();
+ AddSC_boss_quagmirran();
+ AddSC_boss_ahune();
+
+ // Coilfang Reservoir - The Underbog
+ AddSC_instance_the_underbog();
+ AddSC_boss_hungarfen();
+ AddSC_boss_the_black_stalker();
+
+ // Gruul's Lair
+ AddSC_boss_gruul();
+ AddSC_boss_high_king_maulgar();
+ AddSC_instance_gruuls_lair();
+ AddSC_boss_broggok(); //HC Blood Furnace
+ AddSC_boss_kelidan_the_breaker();
+ AddSC_boss_the_maker();
+ AddSC_instance_blood_furnace();
+ AddSC_boss_magtheridon(); //HC Magtheridon's Lair
+ AddSC_instance_magtheridons_lair();
+ AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls
+ AddSC_boss_warbringer_omrogg();
+ AddSC_boss_warchief_kargath_bladefist();
+ AddSC_shattered_halls();
+ AddSC_instance_shattered_halls();
+ AddSC_boss_watchkeeper_gargolmar(); //HC Ramparts
+ AddSC_boss_omor_the_unscarred();
+ AddSC_boss_vazruden_the_herald();
+ AddSC_instance_ramparts();
+ AddSC_arcatraz(); //TK Arcatraz
+ AddSC_boss_zereketh_the_unbound();
+ AddSC_boss_dalliah_the_doomsayer();
+ AddSC_boss_wrath_scryer_soccothrates();
+ AddSC_boss_harbinger_skyriss();
+ AddSC_instance_arcatraz();
+ AddSC_boss_high_botanist_freywinn(); //TK Botanica
+ AddSC_boss_laj();
+ AddSC_boss_warp_splinter();
+ AddSC_boss_thorngrin_the_tender();
+ AddSC_boss_commander_sarannis();
+ AddSC_instance_the_botanica();
+ AddSC_boss_alar(); //TK The Eye
+ AddSC_boss_kaelthas();
+ AddSC_boss_void_reaver();
+ AddSC_boss_high_astromancer_solarian();
+ AddSC_instance_the_eye();
+ AddSC_the_eye();
+ AddSC_boss_gatewatcher_iron_hand(); //TK The Mechanar
+ AddSC_boss_gatewatcher_gyrokill();
+ AddSC_boss_nethermancer_sepethrea();
+ AddSC_boss_pathaleon_the_calculator();
+ AddSC_boss_mechano_lord_capacitus();
+ AddSC_instance_mechanar();
+
+ AddSC_blades_edge_mountains();
+ AddSC_boss_doomlordkazzak();
+ AddSC_boss_doomwalker();
+ AddSC_hellfire_peninsula();
+ AddSC_nagrand();
+ AddSC_netherstorm();
+ AddSC_shadowmoon_valley();
+ AddSC_shattrath_city();
+ AddSC_terokkar_forest();
+ AddSC_zangarmarsh();
+}
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index 404cdc7ceb2..668c484dd63 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -159,7 +159,7 @@ public:
else
TC_LOG_ERROR("scripts", "TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player.");
- creature->SetSpeed(MOVE_WALK, 1.5f);
+ creature->SetSpeedRate(MOVE_WALK, 1.5f);
Reset();
}
@@ -192,7 +192,7 @@ public:
if (ryga->IsAlive() && !ryga->IsInCombat())
{
ryga->SetWalk(true);
- ryga->SetSpeed(MOVE_WALK, 1.5f);
+ ryga->SetSpeedRate(MOVE_WALK, 1.5f);
ryga->GetMotionMaster()->MovePoint(0, 517.340698f, 3885.03975f, 190.455978f, true);
Reset();
}
@@ -778,7 +778,7 @@ public:
me->AddAura(SPELL_JULES_THREATENS_AURA, me);
me->SetCanFly(true);
- me->SetSpeed(MOVE_RUN, 0.2f);
+ me->SetSpeedRate(MOVE_RUN, 0.2f);
me->SetFacingTo(3.207566f);
me->GetMotionMaster()->MoveJump(exorcismPos[2], 2.0f, 2.0f);
@@ -798,7 +798,7 @@ public:
break;
case ACTION_JULES_MOVE_HOME:
wpreached = false;
- me->SetSpeed(MOVE_RUN, 1.0f);
+ me->SetSpeedRate(MOVE_RUN, 1.0f);
me->GetMotionMaster()->MovePoint(11, exorcismPos[2]);
events.CancelEvent(EVENT_SUMMON_SKULL);
diff --git a/src/server/scripts/Outland/zone_shattrath_city.cpp b/src/server/scripts/Outland/zone_shattrath_city.cpp
index c734d000077..e4e51a98348 100644
--- a/src/server/scripts/Outland/zone_shattrath_city.cpp
+++ b/src/server/scripts/Outland/zone_shattrath_city.cpp
@@ -29,7 +29,6 @@ npc_salsalabim
npc_shattrathflaskvendors
npc_zephyr
npc_kservant
-npc_ishanah
EndContentData */
#include "ScriptMgr.h"
@@ -43,13 +42,15 @@ EndContentData */
## npc_raliq_the_drunk
######*/
-#define GOSSIP_RALIQ "You owe Sim'salabim money. Hand them over or die!"
-
-enum Raliq
+enum RaliqTheDrunk
{
- SPELL_UPPERCUT = 10966,
- QUEST_CRACK_SKULLS = 10009,
- FACTION_HOSTILE_RD = 45
+ SAY_RALIQ_ATTACK = 0,
+ OPTION_ID_COLLECT_A_DEBT = 0,
+ FACTION_OGRE_HOSTILE = 45,
+ MENU_ID_COLLECT_A_DEBT = 7729,
+ NPC_TEXT_WUT_YOU_WANT = 9440,
+ CRACKIN_SOME_SKULLS = 10009,
+ SPELL_UPPERCUT = 10966
};
class npc_raliq_the_drunk : public CreatureScript
@@ -63,7 +64,8 @@ public:
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
- creature->setFaction(FACTION_HOSTILE_RD);
+ creature->setFaction(FACTION_OGRE_HOSTILE);
+ creature->AI()->Talk(SAY_RALIQ_ATTACK, player);
creature->AI()->AttackStart(player);
}
return true;
@@ -71,10 +73,16 @@ public:
bool OnGossipHello(Player* player, Creature* creature) override
{
- if (player->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_RALIQ, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(9440, creature->GetGUID());
+ if (player->GetQuestStatus(CRACKIN_SOME_SKULLS) == QUEST_STATUS_INCOMPLETE)
+ {
+ player->ADD_GOSSIP_ITEM_DB(MENU_ID_COLLECT_A_DEBT, OPTION_ID_COLLECT_A_DEBT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->SEND_GOSSIP_MENU(NPC_TEXT_WUT_YOU_WANT, creature->GetGUID());
+ }
+ else
+ {
+ player->PlayerTalkClass->ClearMenus();
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ }
return true;
}
@@ -125,16 +133,14 @@ public:
enum Salsalabim
{
- // Factions
- FACTION_HOSTILE_SA = 90,
- FACTION_FRIENDLY_SA = 35,
-
- // Quests
- QUEST_10004 = 10004,
-
- // Spells
- SPELL_MAGNETIC_PULL = 31705
-
+ SAY_DEMONIC_AGGRO = 0,
+ OPTION_ID_ALTRUIS_SENT_ME = 0,
+ FACTION_FRIENDLY = 35,
+ FACTION_DEMON_HOSTILE = 90,
+ MENU_ID_ALTRUIS_SENT_ME = 7725,
+ NPC_TEXT_SAL_GROWLS_AT_YOU = 9435,
+ PATIENCE_AND_UNDERSTANDING = 10004,
+ SPELL_MAGNETIC_PULL = 31705
};
class npc_salsalabim : public CreatureScript
@@ -142,13 +148,26 @@ class npc_salsalabim : public CreatureScript
public:
npc_salsalabim() : CreatureScript("npc_salsalabim") { }
- bool OnGossipHello(Player* player, Creature* creature) override
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
- if (player->GetQuestStatus(QUEST_10004) == QUEST_STATUS_INCOMPLETE)
+ player->PlayerTalkClass->ClearMenus();
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
- creature->setFaction(FACTION_HOSTILE_SA);
+ player->CLOSE_GOSSIP_MENU();
+ creature->setFaction(FACTION_DEMON_HOSTILE);
+ creature->AI()->Talk(SAY_DEMONIC_AGGRO, player);
creature->AI()->AttackStart(player);
}
+ return true;
+ }
+
+ bool OnGossipHello(Player* player, Creature* creature) override
+ {
+ if (player->GetQuestStatus(PATIENCE_AND_UNDERSTANDING) == QUEST_STATUS_INCOMPLETE)
+ {
+ player->ADD_GOSSIP_ITEM_DB(MENU_ID_ALTRUIS_SENT_ME, OPTION_ID_ALTRUIS_SENT_ME, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->SEND_GOSSIP_MENU(NPC_TEXT_SAL_GROWLS_AT_YOU, creature->GetGUID());
+ }
else
{
if (creature->IsQuestGiver())
@@ -187,7 +206,7 @@ public:
{
if (done_by->GetTypeId() == TYPEID_PLAYER && me->HealthBelowPctDamaged(20, damage))
{
- done_by->ToPlayer()->GroupEventHappens(QUEST_10004, me);
+ done_by->ToPlayer()->GroupEventHappens(PATIENCE_AND_UNDERSTANDING, me);
damage = 0;
EnterEvadeMode();
}
@@ -220,6 +239,19 @@ Purchase requires exalted reputation with Scryers/Aldor, Cenarion Expedition and
##################################################
*/
+enum FlaskVendors
+{
+ ALDOR_REPUTATION = 932,
+ SCRYERS_REPUTATION = 934,
+ THE_SHA_TAR_REPUTATION = 935,
+ CENARION_EXPEDITION_REP = 942,
+ NPC_TEXT_EXALTED_ALDOR = 11083, // (need to be exalted with Sha'tar, Cenarion Expedition and the Aldor)
+ NPC_TEXT_EXALTED_SCRYERS = 11084, // (need to be exalted with Sha'tar, Cenarion Expedition and the Scryers)
+ NPC_TEXT_WELCOME_NAME = 11085, // Access granted
+ ARCANIST_XORITH = 23483, // Scryer Apothecary
+ HALDOR_THE_COMPULSIVE = 23484 // Aldor Apothecary
+};
+
class npc_shattrathflaskvendors : public CreatureScript
{
public:
@@ -236,31 +268,31 @@ public:
bool OnGossipHello(Player* player, Creature* creature) override
{
- if (creature->GetEntry() == 23484)
+ if (creature->GetEntry() == HALDOR_THE_COMPULSIVE)
{
// Aldor vendor
- if (creature->IsVendor() && (player->GetReputationRank(932) == REP_EXALTED) && (player->GetReputationRank(935) == REP_EXALTED) && (player->GetReputationRank(942) == REP_EXALTED))
+ if (creature->IsVendor() && (player->GetReputationRank(ALDOR_REPUTATION) == REP_EXALTED) && (player->GetReputationRank(THE_SHA_TAR_REPUTATION) == REP_EXALTED) && (player->GetReputationRank(CENARION_EXPEDITION_REP) == REP_EXALTED))
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- player->SEND_GOSSIP_MENU(11085, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_WELCOME_NAME, creature->GetGUID());
}
else
{
- player->SEND_GOSSIP_MENU(11083, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_EXALTED_ALDOR, creature->GetGUID());
}
}
- if (creature->GetEntry() == 23483)
+ if (creature->GetEntry() == ARCANIST_XORITH)
{
// Scryers vendor
- if (creature->IsVendor() && (player->GetReputationRank(934) == REP_EXALTED) && (player->GetReputationRank(935) == REP_EXALTED) && (player->GetReputationRank(942) == REP_EXALTED))
+ if (creature->IsVendor() && (player->GetReputationRank(SCRYERS_REPUTATION) == REP_EXALTED) && (player->GetReputationRank(THE_SHA_TAR_REPUTATION) == REP_EXALTED) && (player->GetReputationRank(CENARION_EXPEDITION_REP) == REP_EXALTED))
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- player->SEND_GOSSIP_MENU(11085, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_WELCOME_NAME, creature->GetGUID());
}
else
{
- player->SEND_GOSSIP_MENU(11084, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_EXALTED_SCRYERS, creature->GetGUID());
}
}
@@ -272,7 +304,13 @@ public:
# npc_zephyr
######*/
-#define GOSSIP_HZ "Take me to the Caverns of Time."
+enum Zephyr
+{
+ OPTION_ID_TAKE_ME_TO_C_O_T = 0,
+ KEEPERS_OF_TIME_REPUTATION = 989,
+ MENU_ID_TAKE_ME_TO_C_O_T = 9205,
+ TELEPORT_CAVERNS_OF_TIME = 37778
+};
class npc_zephyr : public CreatureScript
{
@@ -283,15 +321,15 @@ public:
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
- player->CastSpell(player, 37778, false);
+ player->CastSpell(player, TELEPORT_CAVERNS_OF_TIME, false);
return true;
}
bool OnGossipHello(Player* player, Creature* creature) override
{
- if (player->GetReputationRank(989) >= REP_REVERED)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HZ, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ if (player->GetReputationRank(KEEPERS_OF_TIME_REPUTATION) >= REP_REVERED)
+ player->ADD_GOSSIP_ITEM_DB(MENU_ID_TAKE_ME_TO_C_O_T, OPTION_ID_TAKE_ME_TO_C_O_T, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
@@ -305,28 +343,29 @@ public:
enum KServant
{
- SAY1 = 0,
- WHISP1 = 1,
- WHISP2 = 2,
- WHISP3 = 3,
- WHISP4 = 4,
- WHISP5 = 5,
- WHISP6 = 6,
- WHISP7 = 7,
- WHISP8 = 8,
- WHISP9 = 9,
- WHISP10 = 10,
- WHISP11 = 11,
- WHISP12 = 12,
- WHISP13 = 13,
- WHISP14 = 14,
- WHISP15 = 15,
- WHISP16 = 16,
- WHISP17 = 17,
- WHISP18 = 18,
- WHISP19 = 19,
- WHISP20 = 20,
- WHISP21 = 21
+ SAY1 = 0,
+ WHISP1 = 1,
+ WHISP2 = 2,
+ WHISP3 = 3,
+ WHISP4 = 4,
+ WHISP5 = 5,
+ WHISP6 = 6,
+ WHISP7 = 7,
+ WHISP8 = 8,
+ WHISP9 = 9,
+ WHISP10 = 10,
+ WHISP11 = 11,
+ WHISP12 = 12,
+ WHISP13 = 13,
+ WHISP14 = 14,
+ WHISP15 = 15,
+ WHISP16 = 16,
+ WHISP17 = 17,
+ WHISP18 = 18,
+ WHISP19 = 19,
+ WHISP20 = 20,
+ WHISP21 = 21,
+ CITY_OF_LIGHT = 10211
};
class npc_kservant : public CreatureScript
@@ -417,7 +456,7 @@ public:
break;
case 56:
Talk(WHISP21, player);
- player->GroupEventHappens(10211, me);
+ player->GroupEventHappens(CITY_OF_LIGHT, me);
break;
}
}
@@ -429,7 +468,7 @@ public:
return;
Player* player = who->ToPlayer();
- if (player && player->GetQuestStatus(10211) == QUEST_STATUS_INCOMPLETE)
+ if (player && player->GetQuestStatus(CITY_OF_LIGHT) == QUEST_STATUS_INCOMPLETE)
{
float Radius = 10.0f;
if (me->IsWithinDistInMap(who, Radius))
@@ -443,43 +482,6 @@ public:
};
};
-/*######
-# npc_ishanah
-######*/
-
-#define ISANAH_GOSSIP_1 "Who are the Sha'tar?"
-#define ISANAH_GOSSIP_2 "Isn't Shattrath a draenei city? Why do you allow others here?"
-
-class npc_ishanah : public CreatureScript
-{
-public:
- npc_ishanah() : CreatureScript("npc_ishanah") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- player->SEND_GOSSIP_MENU(9458, creature->GetGUID());
- else if (action == GOSSIP_ACTION_INFO_DEF+2)
- player->SEND_GOSSIP_MENU(9459, creature->GetGUID());
-
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, ISANAH_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, ISANAH_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-};
-
void AddSC_shattrath_city()
{
new npc_raliq_the_drunk();
@@ -487,5 +489,4 @@ void AddSC_shattrath_city()
new npc_shattrathflaskvendors();
new npc_zephyr();
new npc_kservant();
- new npc_ishanah();
}
diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp
index 06a8af947b7..4b757544d65 100644
--- a/src/server/scripts/Outland/zone_terokkar_forest.cpp
+++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp
@@ -27,7 +27,6 @@ EndScriptData */
npc_unkor_the_ruthless
npc_infested_root_walker
npc_rotting_forest_rager
-npc_netherweb_victim
npc_floon
npc_isla_starmane
npc_slim
@@ -47,13 +46,13 @@ EndContentData */
enum UnkorTheRuthless
{
- SAY_SUBMIT = 0,
-
- FACTION_HOSTILE = 45,
- FACTION_FRIENDLY = 35,
- QUEST_DONTKILLTHEFATONE = 9889,
-
- SPELL_PULVERIZE = 2676
+ SAY_SUBMIT = 0,
+ REQUIRED_KILL_COUNT = 10,
+ FACTION_FRIENDLY = 35,
+ FACTION_HOSTILE = 45,
+ SPELL_PULVERIZE = 2676,
+ QUEST_DONTKILLTHEFATONE = 9889,
+ NPC_BOULDERFIST_INVADER = 18260
};
class npc_unkor_the_ruthless : public CreatureScript
@@ -117,7 +116,7 @@ public:
Player* groupie = itr->GetSource();
if (groupie &&
groupie->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE &&
- groupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10)
+ groupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, NPC_BOULDERFIST_INVADER) == REQUIRED_KILL_COUNT)
{
groupie->AreaExploredOrEventHappens(QUEST_DONTKILLTHEFATONE);
if (!CanDoQuest)
@@ -126,7 +125,7 @@ public:
}
}
else if (player->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE &&
- player->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10)
+ player->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, NPC_BOULDERFIST_INVADER) == REQUIRED_KILL_COUNT)
{
player->AreaExploredOrEventHappens(QUEST_DONTKILLTHEFATONE);
CanDoQuest = true;
@@ -171,6 +170,11 @@ public:
## npc_infested_root_walker
######*/
+enum InfestedRootWalker
+{
+ SPELL_SUMMON_WOOD_MITES = 39130
+};
+
class npc_infested_root_walker : public CreatureScript
{
public:
@@ -194,7 +198,7 @@ public:
if (me->GetHealth() <= damage)
if (rand32() % 100 < 75)
//Summon Wood Mites
- DoCast(me, 39130, true);
+ DoCast(me, SPELL_SUMMON_WOOD_MITES, true);
}
};
};
@@ -202,6 +206,12 @@ public:
/*######
## npc_skywing
######*/
+
+enum Skywing
+{
+ QUEST_SKYWING = 10898
+};
+
class npc_skywing : public CreatureScript
{
public:
@@ -226,7 +236,7 @@ public:
switch (waypointId)
{
case 8:
- player->AreaExploredOrEventHappens(10898);
+ player->AreaExploredOrEventHappens(QUEST_SKYWING);
break;
}
}
@@ -240,7 +250,7 @@ public:
return;
Player* player = who->ToPlayer();
- if (player && player->GetQuestStatus(10898) == QUEST_STATUS_INCOMPLETE)
+ if (player && player->GetQuestStatus(QUEST_SKYWING) == QUEST_STATUS_INCOMPLETE)
if (me->IsWithinDistInMap(who, 10.0f))
Start(false, false, who->GetGUID());
}
@@ -258,6 +268,11 @@ public:
## npc_rotting_forest_rager
######*/
+enum RottingForestRager
+{
+ SPELL_SUMMON_LOTS_OF_WOOD_MITES = 39134
+};
+
class npc_rotting_forest_rager : public CreatureScript
{
public:
@@ -280,67 +295,8 @@ public:
if (done_by->GetTypeId() == TYPEID_PLAYER)
if (me->GetHealth() <= damage)
if (rand32() % 100 < 75)
- //Summon Lots of Wood Mights
- DoCast(me, 39134, true);
- }
- };
-};
-
-/*######
-## npc_netherweb_victim
-######*/
-
-enum NetherwebVictim
-{
- QUEST_TARGET = 22459
- //SPELL_FREE_WEBBED = 38950
-};
-
-const uint32 netherwebVictims[6] =
-{
- 18470, 16805, 21242, 18452, 22482, 21285
-};
-
-class npc_netherweb_victim : public CreatureScript
-{
-public:
- npc_netherweb_victim() : CreatureScript("npc_netherweb_victim") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_netherweb_victimAI(creature);
- }
-
- struct npc_netherweb_victimAI : public ScriptedAI
- {
- npc_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() override { }
- void EnterCombat(Unit* /*who*/) override { }
- void MoveInLineOfSight(Unit* /*who*/) override { }
-
-
- void JustDied(Unit* killer) override
- {
- Player* player = killer->ToPlayer();
- if (!player)
- return;
-
- if (player->GetQuestStatus(10873) == QUEST_STATUS_INCOMPLETE)
- {
- if (rand32() % 100 < 25)
- {
- me->SummonCreature(QUEST_TARGET, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
- player->KilledMonsterCredit(QUEST_TARGET);
- }
- else
- me->SummonCreature(netherwebVictims[rand32() % 6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
-
- if (rand32() % 100 < 75)
- me->SummonCreature(netherwebVictims[rand32() % 6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
-
- me->SummonCreature(netherwebVictims[rand32() % 6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
- }
+ //Summon Lots of Wood Mites
+ DoCast(me, SPELL_SUMMON_LOTS_OF_WOOD_MITES, true);
}
};
};
@@ -349,19 +305,22 @@ public:
## npc_floon
######*/
-#define GOSSIP_FLOON1 "You owe Sim'salabim money. Hand them over or die!"
-#define GOSSIP_FLOON2 "Hand over the money or die...again!"
-
enum Floon
{
- SAY_FLOON_ATTACK = 0,
-
- SPELL_SILENCE = 6726,
- SPELL_FROSTBOLT = 9672,
- SPELL_FROST_NOVA = 11831,
-
- FACTION_HOSTILE_FL = 1738,
- QUEST_CRACK_SKULLS = 10009
+ SAY_FLOON_ATTACK = 0,
+ OPTION_ID_PAY_UP_OR_DIE = 0,
+ OPTION_ID_COLLECT_A_DEBT = 0,
+ FACTION_HOSTILE_FLOON = 1738,
+ MENU_ID_PAY_UP_OR_DIE = 7731,
+ MENU_ID_COLLECT_A_DEBT = 7732,
+ GOSSIP_FLOON_STRANGE_SOUNDS = 9442,
+ GOSSIP_HE_ALREADY_KILLED_ME = 9443,
+
+ SPELL_SILENCE = 6726,
+ SPELL_FROSTBOLT = 9672,
+ SPELL_FROST_NOVA = 11831,
+
+ QUEST_CRACKIN_SOME_SKULLS = 10009
};
class npc_floon : public CreatureScript
@@ -374,13 +333,13 @@ public:
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF)
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(9443, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(MENU_ID_PAY_UP_OR_DIE, OPTION_ID_PAY_UP_OR_DIE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->SEND_GOSSIP_MENU(GOSSIP_HE_ALREADY_KILLED_ME, creature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
- creature->setFaction(FACTION_HOSTILE_FL);
+ creature->setFaction(FACTION_HOSTILE_FLOON);
creature->AI()->Talk(SAY_FLOON_ATTACK, player);
creature->AI()->AttackStart(player);
}
@@ -389,10 +348,10 @@ public:
bool OnGossipHello(Player* player, Creature* creature) override
{
- if (player->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ if (player->GetQuestStatus(QUEST_CRACKIN_SOME_SKULLS) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM_DB(MENU_ID_COLLECT_A_DEBT, OPTION_ID_COLLECT_A_DEBT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(9442, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_FLOON_STRANGE_SOUNDS, creature->GetGUID());
return true;
}
@@ -463,15 +422,16 @@ public:
######*/
enum IslaStarmaneData
{
- SAY_PROGRESS_1 = 0,
- SAY_PROGRESS_2 = 1,
- SAY_PROGRESS_3 = 2,
- SAY_PROGRESS_4 = 3,
-
- QUEST_EFTW_H = 10052,
- QUEST_EFTW_A = 10051,
- GO_CAGE = 182794,
- SPELL_CAT = 32447,
+ SAY_PROGRESS_1 = 0,
+ SAY_PROGRESS_2 = 1,
+ SAY_PROGRESS_3 = 2,
+ SAY_PROGRESS_4 = 3,
+ GO_DISTANCE = 10,
+ FACTION_ESCORTEE = 113,
+ ESCAPE_FROM_FIREWING_POINT_A = 10051,
+ ESCAPE_FROM_FIREWING_POINT_H = 10052,
+ SPELL_TRAVEL_FORM_CAT = 32447,
+ GO_CAGE = 182794
};
class npc_isla_starmane : public CreatureScript
@@ -492,7 +452,7 @@ public:
switch (waypointId)
{
case 0:
- if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 10))
+ if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, GO_DISTANCE))
Cage->SetGoState(GO_STATE_ACTIVE);
break;
case 2:
@@ -507,16 +467,16 @@ public:
case 29:
Talk(SAY_PROGRESS_4, player);
if (player->GetTeam() == ALLIANCE)
- player->GroupEventHappens(QUEST_EFTW_A, me);
+ player->GroupEventHappens(ESCAPE_FROM_FIREWING_POINT_A, me);
else if (player->GetTeam() == HORDE)
- player->GroupEventHappens(QUEST_EFTW_H, me);
+ player->GroupEventHappens(ESCAPE_FROM_FIREWING_POINT_H, me);
me->SetInFront(player);
break;
case 30:
me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE);
break;
case 31:
- DoCast(me, SPELL_CAT);
+ DoCast(me, SPELL_TRAVEL_FORM_CAT);
me->SetWalk(false);
break;
}
@@ -532,19 +492,19 @@ public:
if (Player* player = GetPlayerForEscort())
{
if (player->GetTeam() == ALLIANCE)
- player->FailQuest(QUEST_EFTW_A);
+ player->FailQuest(ESCAPE_FROM_FIREWING_POINT_A);
else if (player->GetTeam() == HORDE)
- player->FailQuest(QUEST_EFTW_H);
+ player->FailQuest(ESCAPE_FROM_FIREWING_POINT_H);
}
}
};
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
- if (quest->GetQuestId() == QUEST_EFTW_H || quest->GetQuestId() == QUEST_EFTW_A)
+ if (quest->GetQuestId() == ESCAPE_FROM_FIREWING_POINT_H || quest->GetQuestId() == ESCAPE_FROM_FIREWING_POINT_A)
{
ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
- creature->setFaction(113);
+ creature->setFaction(FACTION_ESCORTEE);
}
return true;
}
@@ -558,10 +518,20 @@ public:
/*######
## go_skull_pile
######*/
-#define GOSSIP_S_DARKSCREECHER_AKKARAI "Summon Darkscreecher Akkarai"
-#define GOSSIP_S_KARROG "Summon Karrog"
-#define GOSSIP_S_GEZZARAK_THE_HUNTRESS "Summon Gezzarak the Huntress"
-#define GOSSIP_S_VAKKIZ_THE_WINDRAGER "Summon Vakkiz the Windrager"
+
+enum SkullPile
+{
+ OPTION_ID_GEZZARAK_THE_HUNTRESS = 0,
+ OPTION_ID_DARKSCREECHER_AKKARAI = 1,
+ OPTION_ID_KARROG = 2,
+ OPTION_ID_VAKKIZ_THE_WINDRAGER = 3,
+ GOSSIP_MENU_ID_SKULL_PILE = 8660,
+ ADVERSARIAL_BLOOD = 11885,
+ SUMMON_GEZZARAK_THE_HUNTRESS = 40632,
+ SUMMON_KARROG = 40640,
+ SUMMON_DARKSCREECHER_AKKARAI = 40642,
+ SUMMON_VAKKIZ_THE_WINDRAGER = 40644
+};
class go_skull_pile : public GameObjectScript
{
@@ -580,12 +550,12 @@ public:
bool OnGossipHello(Player* player, GameObject* go) override
{
- if ((player->GetQuestStatus(11885) == QUEST_STATUS_INCOMPLETE) || player->GetQuestRewardStatus(11885))
+ if ((player->GetQuestStatus(ADVERSARIAL_BLOOD) == QUEST_STATUS_INCOMPLETE) || player->GetQuestRewardStatus(ADVERSARIAL_BLOOD))
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_DARKSCREECHER_AKKARAI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_KARROG, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_GEZZARAK_THE_HUNTRESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_VAKKIZ_THE_WINDRAGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_SKULL_PILE, OPTION_ID_GEZZARAK_THE_HUNTRESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_SKULL_PILE, OPTION_ID_DARKSCREECHER_AKKARAI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_SKULL_PILE, OPTION_ID_KARROG, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_SKULL_PILE, OPTION_ID_VAKKIZ_THE_WINDRAGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
}
player->SEND_GOSSIP_MENU(go->GetGOInfo()->questgiver.gossipID, go->GetGUID());
@@ -597,16 +567,16 @@ public:
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- player->CastSpell(player, 40642, false);
+ player->CastSpell(player, SUMMON_GEZZARAK_THE_HUNTRESS, false);
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- player->CastSpell(player, 40640, false);
+ player->CastSpell(player, SUMMON_DARKSCREECHER_AKKARAI, false);
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- player->CastSpell(player, 40632, false);
+ player->CastSpell(player, SUMMON_KARROG, false);
break;
case GOSSIP_ACTION_INFO_DEF + 4:
- player->CastSpell(player, 40644, false);
+ player->CastSpell(player, SUMMON_VAKKIZ_THE_WINDRAGER, false);
break;
}
}
@@ -618,7 +588,9 @@ public:
enum Slim
{
- FACTION_CONSORTIUM = 933
+ FACTION_CONSORTIUM = 933,
+ NPC_TEXT_NEITHER_SLIM_NOR_SHADY = 9895,
+ NPC_TEXT_I_SEE_YOU_ARE_A_FRIEND = 9896
};
class npc_slim : public CreatureScript
@@ -640,10 +612,10 @@ public:
if (creature->IsVendor() && player->GetReputationRank(FACTION_CONSORTIUM) >= REP_FRIENDLY)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- player->SEND_GOSSIP_MENU(9896, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_I_SEE_YOU_ARE_A_FRIEND, creature->GetGUID());
}
else
- player->SEND_GOSSIP_MENU(9895, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_NEITHER_SLIM_NOR_SHADY, creature->GetGUID());
return true;
}
@@ -719,7 +691,6 @@ void AddSC_terokkar_forest()
new npc_unkor_the_ruthless();
new npc_infested_root_walker();
new npc_rotting_forest_rager();
- new npc_netherweb_victim();
new npc_floon();
new npc_isla_starmane();
new go_skull_pile();
diff --git a/src/server/scripts/Pet/CMakeLists.txt b/src/server/scripts/Pet/CMakeLists.txt
deleted file mode 100644
index 9ca268a9a3f..00000000000
--- a/src/server/scripts/Pet/CMakeLists.txt
+++ /dev/null
@@ -1,21 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Pet/pet_dk.cpp
- Pet/pet_generic.cpp
- Pet/pet_hunter.cpp
- Pet/pet_mage.cpp
- Pet/pet_priest.cpp
- Pet/pet_shaman.cpp
-)
-
-message(" -> Prepared: Pet")
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp
index 80b3a00774b..113b14a0d54 100644
--- a/src/server/scripts/Pet/pet_dk.cpp
+++ b/src/server/scripts/Pet/pet_dk.cpp
@@ -103,8 +103,8 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
//! HACK: Creature's can't have MOVEMENTFLAG_FLYING
// Fly Away
me->SetCanFly(true);
- me->SetSpeed(MOVE_FLIGHT, 0.75f, true);
- me->SetSpeed(MOVE_RUN, 0.75f, true);
+ me->SetSpeedRate(MOVE_FLIGHT, 0.75f);
+ me->SetSpeedRate(MOVE_RUN, 0.75f);
float x = me->GetPositionX() + 20 * std::cos(me->GetOrientation());
float y = me->GetPositionY() + 20 * std::sin(me->GetOrientation());
float z = me->GetPositionZ() + 40;
diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp
index 35455bc474b..ff57bc0415c 100644
--- a/src/server/scripts/Pet/pet_generic.cpp
+++ b/src/server/scripts/Pet/pet_generic.cpp
@@ -20,10 +20,239 @@
* Scriptnames of files in this file should be prefixed with "npc_pet_gen_".
*/
+ /* ContentData
+ npc_pet_gen_baby_blizzard_bear 100% Baby Blizzard Bear sits down occasionally
+ npc_pet_gen_egbert 100% Egbert run's around
+ npc_pet_gen_pandaren_monk 100% Pandaren Monk drinks and bows with you
+ npc_pet_gen_mojo 100% Mojo follows you when you kiss it
+ EndContentData */
+
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "PassiveAI.h"
#include "Player.h"
+enum BabyBlizzardBearMisc
+{
+ SPELL_BBB_PET_SIT = 61853,
+ EVENT_BBB_PET_SIT = 1,
+ EVENT_BBB_PET_SIT_INTER = 2
+};
+
+class npc_pet_gen_baby_blizzard_bear : public CreatureScript
+{
+public:
+ npc_pet_gen_baby_blizzard_bear() : CreatureScript("npc_pet_gen_baby_blizzard_bear") {}
+
+ struct npc_pet_gen_baby_blizzard_bearAI : public NullCreatureAI
+ {
+ npc_pet_gen_baby_blizzard_bearAI(Creature* creature) : NullCreatureAI(creature)
+ {
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle());
+ _events.ScheduleEvent(EVENT_BBB_PET_SIT, urandms(10, 30));
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (Unit* owner = me->GetCharmerOrOwner())
+ if (!me->IsWithinDist(owner, 25.f))
+ me->InterruptSpell(CURRENT_CHANNELED_SPELL);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_BBB_PET_SIT:
+ me->CastSpell(me, SPELL_BBB_PET_SIT, false);
+ _events.ScheduleEvent(EVENT_BBB_PET_SIT_INTER, urandms(15, 30));
+ break;
+ case EVENT_BBB_PET_SIT_INTER:
+ me->InterruptSpell(CURRENT_CHANNELED_SPELL);
+ _events.ScheduleEvent(EVENT_BBB_PET_SIT, urandms(10, 30));
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_pet_gen_baby_blizzard_bearAI(creature);
+ }
+};
+
+enum EgbertMisc
+{
+ SPELL_EGBERT = 40669,
+ EVENT_RETURN = 3
+};
+
+class npc_pet_gen_egbert : public CreatureScript
+{
+public:
+ npc_pet_gen_egbert() : CreatureScript("npc_pet_gen_egbert") {}
+
+ struct npc_pet_gen_egbertAI : public NullCreatureAI
+ {
+ npc_pet_gen_egbertAI(Creature* creature) : NullCreatureAI(creature)
+ {
+ if (Unit* owner = me->GetCharmerOrOwner())
+ if (owner->GetMap()->GetEntry()->addon > 1)
+ me->SetCanFly(true);
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle());
+ }
+
+ void EnterEvadeMode(EvadeReason why) override
+ {
+ if (!_EnterEvadeMode(why))
+ return;
+
+ Reset();
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (Unit* owner = me->GetCharmerOrOwner())
+ {
+ if (!me->IsWithinDist(owner, 40.f))
+ {
+ me->RemoveAura(SPELL_EGBERT);
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle());
+ }
+ }
+
+ if (me->HasAura(SPELL_EGBERT))
+ _events.ScheduleEvent(EVENT_RETURN, urandms(5, 20));
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_RETURN:
+ me->RemoveAura(SPELL_EGBERT);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_pet_gen_egbertAI(creature);
+ }
+};
+
+enum PandarenMonkMisc
+{
+ SPELL_PANDAREN_MONK = 69800,
+ EVENT_FOCUS = 1,
+ EVENT_EMOTE = 2,
+ EVENT_FOLLOW = 3,
+ EVENT_DRINK = 4
+};
+
+class npc_pet_gen_pandaren_monk : public CreatureScript
+{
+public:
+ npc_pet_gen_pandaren_monk() : CreatureScript("npc_pet_gen_pandaren_monk") {}
+
+ struct npc_pet_gen_pandaren_monkAI : public NullCreatureAI
+ {
+ npc_pet_gen_pandaren_monkAI(Creature* creature) : NullCreatureAI(creature) { }
+
+ void Reset() override
+ {
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_FOCUS, 1000);
+ }
+
+ void EnterEvadeMode(EvadeReason why) override
+ {
+ if (!_EnterEvadeMode(why))
+ return;
+
+ Reset();
+ }
+
+ void ReceiveEmote(Player* /*player*/, uint32 emote) override
+ {
+ me->InterruptSpell(CURRENT_CHANNELED_SPELL);
+ me->StopMoving();
+
+ switch (emote)
+ {
+ case TEXT_EMOTE_BOW:
+ _events.ScheduleEvent(EVENT_FOCUS, 1000);
+ break;
+ case TEXT_EMOTE_DRINK:
+ _events.ScheduleEvent(EVENT_DRINK, 1000);
+ break;
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (Unit* owner = me->GetCharmerOrOwner())
+ if (!me->IsWithinDist(owner, 30.f))
+ me->InterruptSpell(CURRENT_CHANNELED_SPELL);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_FOCUS:
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->SetFacingToObject(owner);
+ _events.ScheduleEvent(EVENT_EMOTE, 1000);
+ break;
+ case EVENT_EMOTE:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_BOW);
+ _events.ScheduleEvent(EVENT_FOLLOW, 1000);
+ break;
+ case EVENT_FOLLOW:
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ break;
+ case EVENT_DRINK:
+ me->CastSpell(me, SPELL_PANDAREN_MONK, false);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_pet_gen_pandaren_monkAI(creature);
+ }
+};
+
enum Mojo
{
SAY_MOJO = 0,
@@ -89,5 +318,8 @@ class npc_pet_gen_mojo : public CreatureScript
void AddSC_generic_pet_scripts()
{
+ new npc_pet_gen_baby_blizzard_bear();
+ new npc_pet_gen_egbert();
+ new npc_pet_gen_pandaren_monk();
new npc_pet_gen_mojo();
}
diff --git a/src/server/scripts/Pet/pet_script_loader.cpp b/src/server/scripts/Pet/pet_script_loader.cpp
new file mode 100644
index 00000000000..c3c0079fd46
--- /dev/null
+++ b/src/server/scripts/Pet/pet_script_loader.cpp
@@ -0,0 +1,36 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_deathknight_pet_scripts();
+void AddSC_generic_pet_scripts();
+void AddSC_hunter_pet_scripts();
+void AddSC_mage_pet_scripts();
+void AddSC_priest_pet_scripts();
+void AddSC_shaman_pet_scripts();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddPetScripts()
+{
+ AddSC_deathknight_pet_scripts();
+ AddSC_generic_pet_scripts();
+ AddSC_hunter_pet_scripts();
+ AddSC_mage_pet_scripts();
+ AddSC_priest_pet_scripts();
+ AddSC_shaman_pet_scripts();
+}
diff --git a/src/server/scripts/ScriptLoader.cpp.in.cmake b/src/server/scripts/ScriptLoader.cpp.in.cmake
new file mode 100644
index 00000000000..33c336a9a93
--- /dev/null
+++ b/src/server/scripts/ScriptLoader.cpp.in.cmake
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This file was created automatically from your script configuration!
+// Use CMake to reconfigure this file, never change it on your own!
+
+#cmakedefine TRINITY_IS_DYNAMIC_SCRIPTLOADER
+
+#include "Define.h"
+#include <vector>
+#include <string>
+
+@TRINITY_SCRIPTS_FORWARD_DECL@
+#ifdef TRINITY_IS_DYNAMIC_SCRIPTLOADER
+# include "revision_data.h"
+# define TC_SCRIPT_API TC_API_EXPORT
+extern "C" {
+
+/// Exposed in script modules to return the script module revision hash.
+TC_SCRIPT_API char const* GetScriptModuleRevisionHash()
+{
+ return _HASH;
+}
+
+/// Exposed in script module to return the name of the script module
+/// contained in this shared library.
+TC_SCRIPT_API char const* GetScriptModule()
+{
+ return "@TRINITY_CURRENT_SCRIPT_PROJECT@";
+}
+
+#else
+# include "ScriptLoader.h"
+# define TC_SCRIPT_API
+#endif
+
+/// Exposed in script modules to register all scripts to the ScriptMgr.
+TC_SCRIPT_API void AddScripts()
+{
+@TRINITY_SCRIPTS_INVOKE@}
+
+/// Exposed in script modules to get the build directive of the module.
+TC_SCRIPT_API char const* GetBuildDirective()
+{
+ return _BUILD_DIRECTIVE;
+}
+
+#ifdef TRINITY_IS_DYNAMIC_SCRIPTLOADER
+} // extern "C"
+#endif
diff --git a/src/server/scripts/ScriptLoader.h b/src/server/scripts/ScriptLoader.h
new file mode 100644
index 00000000000..57b62df22d1
--- /dev/null
+++ b/src/server/scripts/ScriptLoader.h
@@ -0,0 +1,23 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SC_SCRIPTLOADER_H
+#define SC_SCRIPTLOADER_H
+
+void AddScripts();
+
+#endif
diff --git a/src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp b/src/server/scripts/ScriptPCH.cpp
index 41fecf3c60d..41fecf3c60d 100644
--- a/src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp
+++ b/src/server/scripts/ScriptPCH.cpp
diff --git a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h b/src/server/scripts/ScriptPCH.h
index 1cd25309055..1cd25309055 100644
--- a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
+++ b/src/server/scripts/ScriptPCH.h
diff --git a/src/server/scripts/Spells/CMakeLists.txt b/src/server/scripts/Spells/CMakeLists.txt
deleted file mode 100644
index 7434d98cf49..00000000000
--- a/src/server/scripts/Spells/CMakeLists.txt
+++ /dev/null
@@ -1,30 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Spells/spell_shaman.cpp
- Spells/spell_hunter.cpp
- Spells/spell_rogue.cpp
- Spells/spell_druid.cpp
- Spells/spell_dk.cpp
- Spells/spell_quest.cpp
- Spells/spell_warrior.cpp
- Spells/spell_generic.cpp
- Spells/spell_warlock.cpp
- Spells/spell_priest.cpp
- Spells/spell_mage.cpp
- Spells/spell_paladin.cpp
- Spells/spell_item.cpp
- Spells/spell_holiday.cpp
- Spells/spell_pet.cpp
-)
-
-message(" -> Prepared: Spells")
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 3cea620559a..724019a1b19 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -22,7 +22,7 @@
*/
#include "Player.h"
-#include "UnitAI.h"
+#include "PlayerAI.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
@@ -65,8 +65,6 @@ enum DeathKnightSpells
SPELL_DK_UNHOLY_PRESENCE_TRIGGERED = 49772,
SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
SPELL_DK_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
- SPELL_DK_RAISE_ALLY_INITIAL = 61999,
- SPELL_DK_RAISE_ALLY = 46619,
SPELL_DK_GHOUL_THRASH = 47480
};
@@ -228,7 +226,7 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
- SpellInfo const* talentSpell = sSpellMgr->EnsureSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT);
+ SpellInfo const* talentSpell = sSpellMgr->AssertSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT);
amount = talentSpell->Effects[EFFECT_0].CalcValue(GetCaster());
if (Player* player = GetCaster()->ToPlayer())
amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK));
@@ -1636,7 +1634,7 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader
{
// min pct of hp is stored in effect 0 of talent spell
uint8 rank = GetSpellInfo()->GetRank();
- SpellInfo const* talentProto = sSpellMgr->EnsureSpellInfo(sSpellMgr->GetSpellWithRank(SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
+ SpellInfo const* talentProto = sSpellMgr->AssertSpellInfo(sSpellMgr->GetSpellWithRank(SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(talentProto->Effects[EFFECT_0].CalcValue(GetCaster())));
@@ -1733,36 +1731,39 @@ public:
{
PrepareSpellScript(spell_dk_raise_ally_initial_SpellScript);
- bool Validate(SpellInfo const* /*spellInfo*/) override
+ bool Validate(SpellInfo const* spellInfo) override
{
- if (!sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_ALLY_INITIAL))
+ if (!sSpellMgr->GetSpellInfo(uint32(spellInfo->Effects[EFFECT_0].CalcValue())))
return false;
return true;
}
+ bool Load() override
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
SpellCastResult CheckCast()
{
- // Raise Ally cannot be casted on alive players
Unit* target = GetExplTargetUnit();
if (!target)
return SPELL_FAILED_NO_VALID_TARGETS;
if (target->IsAlive())
return SPELL_FAILED_TARGET_NOT_DEAD;
- if (Player* playerCaster = GetCaster()->ToPlayer())
- if (playerCaster->InArena())
- return SPELL_FAILED_NOT_IN_ARENA;
if (target->IsGhouled())
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
-
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- Player* caster = GetCaster()->ToPlayer();
- Player* target = GetHitPlayer();
- if (caster && target)
- caster->SendGhoulResurrectRequest(target);
+ if (Player* target = GetHitPlayer())
+ {
+ if (target->IsResurrectRequested()) // already have one active request
+ return;
+ target->SetResurrectRequestData(GetCaster(), 0, 0, uint32(GetEffectValue()));
+ GetSpell()->SendResurrectRequest(target);
+ }
}
void Register() override
@@ -1785,12 +1786,8 @@ class player_ghoulAI : public PlayerAI
void UpdateAI(uint32 /*diff*/) override
{
- if (Creature* ghoul = ObjectAccessor::GetCreature(*me, _ghoulGUID))
- {
- if (!ghoul->IsAlive())
- me->RemoveAura(SPELL_DK_RAISE_ALLY);
- }
- else
+ Creature* ghoul = ObjectAccessor::GetCreature(*me, _ghoulGUID);
+ if (!ghoul || !ghoul->IsAlive())
me->RemoveAura(SPELL_DK_RAISE_ALLY);
}
@@ -1799,28 +1796,25 @@ class player_ghoulAI : public PlayerAI
};
// 46619 - Raise Ally
+#define DkRaiseAllyScriptName "spell_dk_raise_ally"
class spell_dk_raise_ally : public SpellScriptLoader
{
public:
- spell_dk_raise_ally() : SpellScriptLoader("spell_dk_raise_ally") { }
+ spell_dk_raise_ally() : SpellScriptLoader(DkRaiseAllyScriptName) { }
class spell_dk_raise_ally_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_raise_ally_SpellScript);
- bool Validate(SpellInfo const* /*spellInfo*/) override
+ bool Load() override
{
- if (!sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_ALLY))
- return false;
- return true;
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void SendText()
{
- Player* caster = GetCaster()->ToPlayer();
- Unit* original = GetOriginalCaster();
- if (caster && original)
- original->Whisper(TEXT_RISE_ALLY, caster, true);
+ if (Unit* original = GetOriginalCaster())
+ original->Whisper(TEXT_RISE_ALLY, GetCaster()->ToPlayer(), true);
}
void HandleSummon(SpellEffIndex effIndex)
@@ -1839,9 +1833,8 @@ public:
SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(829);
uint32 duration = uint32(GetSpellInfo()->GetDuration());
- Position pos = caster->GetPosition();
- TempSummon* summon = originalCaster->GetMap()->SummonCreature(entry, pos, properties, duration, originalCaster, GetSpellInfo()->Id);
+ TempSummon* summon = originalCaster->GetMap()->SummonCreature(entry, *GetHitDest(), properties, duration, originalCaster, GetSpellInfo()->Id);
if (!summon)
return;
@@ -1868,15 +1861,25 @@ public:
// SMSG_POWER_UPDATE is sent
summon->SetMaxPower(POWER_ENERGY, 100);
- if (Player* player = GetCaster()->ToPlayer())
- player->SetGhoulResurrectGhoulGUID(summon->GetGUID());
+ _ghoulGuid = summon->GetGUID();
+ }
+
+ void SetGhoul(SpellEffIndex /*effIndex*/)
+ {
+ if (Aura* aura = GetHitAura())
+ if (spell_dk_raise_ally_AuraScript* script = dynamic_cast<spell_dk_raise_ally_AuraScript*>(aura->GetScriptByName(DkRaiseAllyScriptName)))
+ script->SetGhoulGuid(_ghoulGuid);
}
void Register() override
{
AfterHit += SpellHitFn(spell_dk_raise_ally_SpellScript::SendText);
OnEffectHit += SpellEffectFn(spell_dk_raise_ally_SpellScript::HandleSummon, EFFECT_0, SPELL_EFFECT_SUMMON);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_raise_ally_SpellScript::SetGhoul, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
}
+
+ private:
+ ObjectGuid _ghoulGuid;
};
SpellScript* GetSpellScript() const override
@@ -1895,45 +1898,45 @@ public:
oldAIState = false;
}
+ void SetGhoulGuid(ObjectGuid guid)
+ {
+ ghoulGuid = guid;
+ }
+
private:
- bool Validate(SpellInfo const* /*spellInfo*/) override
+ bool Load() override
{
- if (!sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_ALLY))
- return false;
- return true;
+ return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
}
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Player* player = GetTarget()->ToPlayer();
- if (!player || player->GetGhoulResurrectGhoulGUID().IsEmpty())
+ if (ghoulGuid.IsEmpty())
return;
- oldAI = player->GetAI();
+ oldAI = player->AI();
oldAIState = player->IsAIEnabled;
- player->SetAI(new player_ghoulAI(player, player->GetGhoulResurrectGhoulGUID()));
+ player->SetAI(new player_ghoulAI(player, ghoulGuid));
player->IsAIEnabled = true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Player* player = GetTarget()->ToPlayer();
- if (!player)
- return;
player->IsAIEnabled = oldAIState;
- UnitAI* thisAI = player->GetAI();
+ PlayerAI* thisAI = player->AI();
player->SetAI(oldAI);
delete thisAI;
// Dismiss ghoul if necessary
- if (Creature* ghoul = ObjectAccessor::GetCreature(*player, player->GetGhoulResurrectGhoulGUID()))
+ if (Creature* ghoul = ObjectAccessor::GetCreature(*player, ghoulGuid))
{
- ghoul->RemoveCharmedBy(nullptr);
+ ghoul->RemoveCharmedBy(player);
ghoul->DespawnOrUnsummon(1000);
}
- player->SetGhoulResurrectGhoulGUID(ObjectGuid::Empty);
player->RemoveAura(SPELL_GHOUL_FRENZY);
}
@@ -1943,7 +1946,8 @@ public:
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_raise_ally_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
- UnitAI* oldAI;
+ ObjectGuid ghoulGuid;
+ PlayerAI* oldAI;
bool oldAIState;
};
@@ -1965,7 +1969,7 @@ public:
bool Validate(SpellInfo const* /*spellInfo*/) override
{
- if (!sSpellMgr->GetSpellInfo(SPELL_DK_GHOUL_THRASH))
+ if (!sSpellMgr->GetSpellInfo(SPELL_GHOUL_FRENZY))
return false;
return true;
}
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 7b853c36075..c088ae07e66 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -991,6 +991,37 @@ class spell_dru_swift_flight_passive : public SpellScriptLoader
}
};
+// -33943 - Flight Form
+class spell_dru_flight_form : public SpellScriptLoader
+{
+ public:
+ spell_dru_flight_form() : SpellScriptLoader("spell_dru_flight_form") { }
+
+ class spell_dru_flight_form_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_dru_flight_form_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (caster->IsInDisallowedMountForm())
+ return SPELL_FAILED_NOT_SHAPESHIFT;
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register() override
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dru_flight_form_SpellScript::CheckCast);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_dru_flight_form_SpellScript();
+ }
+};
+
// -5217 - Tiger's Fury
class spell_dru_tiger_s_fury : public SpellScriptLoader
{
@@ -1196,6 +1227,7 @@ void AddSC_druid_spell_scripts()
new spell_dru_starfall_dummy();
new spell_dru_survival_instincts();
new spell_dru_swift_flight_passive();
+ new spell_dru_flight_form();
new spell_dru_tiger_s_fury();
new spell_dru_typhoon();
new spell_dru_t10_restoration_4p_bonus();
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 5c3ee1d7f4a..8b8c5300a9e 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1245,7 +1245,7 @@ class spell_gen_defend : public SpellScriptLoader
void Register() override
{
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(m_scriptSpellId);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
// Defend spells cast by NPCs (add visuals)
if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
@@ -1930,10 +1930,7 @@ class spell_gen_mount : public SpellScriptLoader
if (map == 530 || (map == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING)))
canFly = true;
- float x, y, z;
- target->GetPosition(x, y, z);
- uint32 areaFlag = target->GetBaseMap()->GetAreaFlag(x, y, z);
- AreaTableEntry const* area = sAreaStore.LookupEntry(areaFlag);
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(target->GetAreaId());
if (!area || (canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
@@ -2151,7 +2148,7 @@ class spell_gen_mounted_charge: public SpellScriptLoader
void Register() override
{
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(m_scriptSpellId);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
if (spell->HasEffect(SPELL_EFFECT_SCRIPT_EFFECT))
OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT);
@@ -4158,6 +4155,40 @@ public:
}
};
+// 34098 - ClearAllDebuffs
+class spell_gen_clear_debuffs : public SpellScriptLoader
+{
+ public:
+ spell_gen_clear_debuffs() : SpellScriptLoader("spell_gen_clear_debuffs") { }
+
+ class spell_gen_clear_debuffs_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_clear_debuffs_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ {
+ target->RemoveOwnedAuras([](Aura const* aura)
+ {
+ SpellInfo const* spellInfo = aura->GetSpellInfo();
+ return !spellInfo->IsPositive() && !spellInfo->IsPassive();
+ });
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_clear_debuffs_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_gen_clear_debuffs_SpellScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -4244,4 +4275,5 @@ void AddSC_generic_spell_scripts()
new spell_gen_stand();
new spell_gen_mixology_bonus();
new spell_gen_landmine_knockback_achievement();
+ new spell_gen_clear_debuffs();
}
diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp
index 7fe1f54a594..6442eb8acca 100644
--- a/src/server/scripts/Spells/spell_holiday.cpp
+++ b/src/server/scripts/Spells/spell_holiday.cpp
@@ -29,6 +29,7 @@
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
+#include "Vehicle.h"
// 45102 Romantic Picnic
enum SpellsPicnic
@@ -64,7 +65,7 @@ class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader
Unit* caster = GetCaster();
// If our player is no longer sit, remove all auras
- if (target->getStandState() != UNIT_STAND_STATE_SIT)
+ if (target->GetStandState() != UNIT_STAND_STATE_SIT)
{
target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV);
target->RemoveAura(GetAura());
@@ -83,7 +84,7 @@ class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader
target->VisitNearbyWorldObject(INTERACTION_DISTANCE*2, searcher);
for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
- if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->getStandState() == UNIT_STAND_STATE_SIT)
+ if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->GetStandState() == UNIT_STAND_STATE_SIT)
{
if (caster)
{
@@ -410,6 +411,84 @@ class spell_pilgrims_bounty_buff_food : public SpellScriptLoader
}
};
+enum FeastOnSpells
+{
+ FEAST_ON_TURKEY = 61784,
+ FEAST_ON_CRANBERRIES = 61785,
+ FEAST_ON_SWEET_POTATOES = 61786,
+ FEAST_ON_PIE = 61787,
+ FEAST_ON_STUFFING = 61788,
+ SPELL_CRANBERRY_HELPINS = 61841,
+ SPELL_TURKEY_HELPINS = 61842,
+ SPELL_STUFFING_HELPINS = 61843,
+ SPELL_SWEET_POTATO_HELPINS = 61844,
+ SPELL_PIE_HELPINS = 61845,
+ SPELL_ON_PLATE_EAT_VISUAL = 61826
+};
+
+class spell_pilgrims_bounty_feast_on : public SpellScriptLoader
+{
+ public:
+ spell_pilgrims_bounty_feast_on() : SpellScriptLoader("spell_pilgrims_bounty_feast_on") { }
+
+ class spell_pilgrims_bounty_feast_on_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pilgrims_bounty_feast_on_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+
+ uint32 _spellId = 0;
+ switch (GetSpellInfo()->Id)
+ {
+ case FEAST_ON_TURKEY:
+ _spellId = SPELL_TURKEY_HELPINS;
+ break;
+ case FEAST_ON_CRANBERRIES:
+ _spellId = SPELL_CRANBERRY_HELPINS;
+ break;
+ case FEAST_ON_SWEET_POTATOES:
+ _spellId = SPELL_SWEET_POTATO_HELPINS;
+ break;
+ case FEAST_ON_PIE:
+ _spellId = SPELL_PIE_HELPINS;
+ break;
+ case FEAST_ON_STUFFING:
+ _spellId = SPELL_STUFFING_HELPINS;
+ break;
+ default:
+ return;
+ }
+
+ if (Vehicle* vehicle = caster->GetVehicleKit())
+ if (Unit* target = vehicle->GetPassenger(0))
+ if (Player* player = target->ToPlayer())
+ {
+ player->CastSpell(player, SPELL_ON_PLATE_EAT_VISUAL, true);
+ caster->CastSpell(player, _spellId, true, NULL, NULL, player->GetGUID());
+ }
+
+ if (Aura* aura = caster->GetAura(GetEffectValue()))
+ {
+ if (aura->GetStackAmount() == 1)
+ caster->RemoveAurasDueToSpell(aura->GetSpellInfo()->Effects[EFFECT_0].CalcValue());
+ aura->ModStackAmount(-1);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_pilgrims_bounty_feast_on_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_pilgrims_bounty_feast_on_SpellScript();
+ }
+};
+
enum TheTurkinator
{
SPELL_KILL_COUNTER_VISUAL = 62015,
@@ -429,7 +508,7 @@ class spell_pilgrims_bounty_turkey_tracker : public SpellScriptLoader
{
PrepareSpellScript(spell_pilgrims_bounty_turkey_tracker_SpellScript);
- bool Validate(SpellInfo const* /*spell*/)
+ bool Validate(SpellInfo const* /*spell*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_KILL_COUNTER_VISUAL) || !sSpellMgr->GetSpellInfo(SPELL_KILL_COUNTER_VISUAL_MAX))
return false;
@@ -472,18 +551,90 @@ class spell_pilgrims_bounty_turkey_tracker : public SpellScriptLoader
}
}
- void Register()
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pilgrims_bounty_turkey_tracker_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
- SpellScript* GetSpellScript() const
+ SpellScript* GetSpellScript() const override
{
return new spell_pilgrims_bounty_turkey_tracker_SpellScript();
}
};
+enum SpiritOfSharing
+{
+ SPELL_THE_SPIRIT_OF_SHARING = 61849
+};
+
+class spell_pilgrims_bounty_well_fed : public SpellScriptLoader
+{
+ private:
+ uint32 _triggeredSpellId;
+
+ public:
+ spell_pilgrims_bounty_well_fed(const char* name, uint32 triggeredSpellId) : SpellScriptLoader(name), _triggeredSpellId(triggeredSpellId) { }
+
+ class spell_pilgrims_bounty_well_fed_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pilgrims_bounty_well_fed_SpellScript);
+ private:
+ uint32 _triggeredSpellId;
+
+ public:
+ spell_pilgrims_bounty_well_fed_SpellScript(uint32 triggeredSpellId) : SpellScript(), _triggeredSpellId(triggeredSpellId) { }
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(_triggeredSpellId))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex effIndex)
+ {
+ PreventHitDefaultEffect(effIndex);
+ Player* target = GetHitPlayer();
+ if (!target)
+ return;
+
+ if (Aura const* aura = target->GetAura(GetSpellInfo()->Id))
+ {
+ if (aura->GetStackAmount() == 5)
+ target->CastSpell(target, _triggeredSpellId, true);
+ }
+
+ Aura const* turkey = target->GetAura(SPELL_TURKEY_HELPINS);
+ Aura const* cranberies = target->GetAura(SPELL_CRANBERRY_HELPINS);
+ Aura const* stuffing = target->GetAura(SPELL_STUFFING_HELPINS);
+ Aura const* sweetPotatoes = target->GetAura(SPELL_SWEET_POTATO_HELPINS);
+ Aura const* pie = target->GetAura(SPELL_PIE_HELPINS);
+
+ if ((turkey && turkey->GetStackAmount() == 5) && (cranberies && cranberies->GetStackAmount() == 5) && (stuffing && stuffing->GetStackAmount() == 5)
+ && (sweetPotatoes && sweetPotatoes->GetStackAmount() == 5) && (pie && pie->GetStackAmount() == 5))
+ {
+ target->CastSpell(target, SPELL_THE_SPIRIT_OF_SHARING, true);
+ target->RemoveAurasDueToSpell(SPELL_TURKEY_HELPINS);
+ target->RemoveAurasDueToSpell(SPELL_CRANBERRY_HELPINS);
+ target->RemoveAurasDueToSpell(SPELL_STUFFING_HELPINS);
+ target->RemoveAurasDueToSpell(SPELL_SWEET_POTATO_HELPINS);
+ target->RemoveAurasDueToSpell(SPELL_PIE_HELPINS);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_pilgrims_bounty_well_fed_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_pilgrims_bounty_well_fed_SpellScript(_triggeredSpellId);
+ }
+};
+
enum Mistletoe
{
SPELL_CREATE_MISTLETOE = 26206,
@@ -1047,6 +1198,12 @@ void AddSC_holiday_spell_scripts()
new spell_pilgrims_bounty_buff_food("spell_gen_spice_bread_stuffing", SPELL_WELL_FED_HIT_TRIGGER);
new spell_pilgrims_bounty_buff_food("spell_gen_pumpkin_pie", SPELL_WELL_FED_SPIRIT_TRIGGER);
new spell_pilgrims_bounty_buff_food("spell_gen_candied_sweet_potato", SPELL_WELL_FED_HASTE_TRIGGER);
+ new spell_pilgrims_bounty_feast_on();
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_turkey", SPELL_WELL_FED_AP_TRIGGER);
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_cranberry", SPELL_WELL_FED_ZM_TRIGGER);
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_stuffing", SPELL_WELL_FED_HIT_TRIGGER);
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_sweet_potatoes", SPELL_WELL_FED_HASTE_TRIGGER);
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_pie", SPELL_WELL_FED_SPIRIT_TRIGGER);
new spell_pilgrims_bounty_turkey_tracker();
// Winter Veil
new spell_winter_veil_mistletoe();
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index abf4c6c1ad8..82d9d134445 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -40,6 +40,7 @@ enum HunterSpells
SPELL_HUNTER_CHIMERA_SHOT_SERPENT = 53353,
SPELL_HUNTER_CHIMERA_SHOT_VIPER = 53358,
SPELL_HUNTER_CHIMERA_SHOT_SCORPID = 53359,
+ SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT = 61389,
SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER = 56851,
SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
@@ -192,8 +193,8 @@ class spell_hun_chimera_shot : public SpellScriptLoader
{
uint32 spellId = 0;
int32 basePoint = 0;
- Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras();
- for (Unit::AuraApplicationMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
+ Unit::AuraApplicationMap const& auras = unitTarget->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator i = auras.begin(); i != auras.end(); ++i)
{
Aura* aura = i->second->GetBase();
if (aura->GetCasterGUID() != caster->GetGUID())
@@ -296,6 +297,68 @@ class spell_hun_disengage : public SpellScriptLoader
}
};
+// 56841 - Glyph of Arcane Shot
+class spell_hun_glyph_of_arcane_shot : public SpellScriptLoader
+{
+ public:
+ spell_hun_glyph_of_arcane_shot() : SpellScriptLoader("spell_hun_glyph_of_arcane_shot") { }
+
+ class spell_hun_glyph_of_arcane_shot_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_glyph_of_arcane_shot_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (Unit* procTarget = eventInfo.GetProcTarget())
+ {
+ Unit::AuraApplicationMap const& auras = procTarget->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator i = auras.begin(); i != auras.end(); ++i)
+ {
+ Aura const* aura = i->second->GetBase();
+ if (aura->GetCasterGUID() != GetTarget()->GetGUID())
+ continue;
+ // Search only Serpent Sting, Viper Sting, Scorpid Sting, Wyvern Sting
+ if (aura->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_HUNTER
+ && aura->GetSpellInfo()->SpellFamilyFlags.HasFlag(0xC000, 0x1080))
+ return true;
+ }
+ }
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ SpellInfo const* procSpell = eventInfo.GetSpellInfo();
+ if (!procSpell)
+ return;
+
+ int32 mana = procSpell->CalcPowerCost(GetTarget(), procSpell->GetSchoolMask());
+ ApplyPct(mana, aurEff->GetAmount());
+
+ GetTarget()->CastCustomSpell(SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT, SPELLVALUE_BASE_POINT0, mana, GetTarget());
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_hun_glyph_of_arcane_shot_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_hun_glyph_of_arcane_shot_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_hun_glyph_of_arcane_shot_AuraScript();
+ }
+};
+
// -19572 - Improved Mend Pet
class spell_hun_improved_mend_pet : public SpellScriptLoader
{
@@ -336,6 +399,7 @@ class spell_hun_improved_mend_pet : public SpellScriptLoader
return new spell_hun_improved_mend_pet_AuraScript();
}
};
+
// 53412 - Invigoration
class spell_hun_invigoration : public SpellScriptLoader
{
@@ -699,7 +763,7 @@ class spell_hun_readiness : public SpellScriptLoader
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
///! If spellId in cooldown map isn't valid, the above will return a null pointer.
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
@@ -952,6 +1016,7 @@ void AddSC_hunter_spell_scripts()
new spell_hun_ascpect_of_the_viper();
new spell_hun_chimera_shot();
new spell_hun_disengage();
+ new spell_hun_glyph_of_arcane_shot();
new spell_hun_improved_mend_pet();
new spell_hun_invigoration();
new spell_hun_last_stand_pet();
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 9475da91a77..84c67bad63b 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -29,6 +29,7 @@
#include "SpellAuraEffects.h"
#include "SkillDiscovery.h"
#include "Battleground.h"
+#include "DBCStores.h"
// Generic script for handling item dummy effects which trigger another spell.
class spell_item_trigger_spell : public SpellScriptLoader
@@ -200,6 +201,55 @@ class spell_item_blessing_of_ancient_kings : public SpellScriptLoader
}
};
+// 47770 - Roll Dice
+class spell_item_decahedral_dwarven_dice : public SpellScriptLoader
+{
+ public:
+ spell_item_decahedral_dwarven_dice() : SpellScriptLoader("spell_item_decahedral_dwarven_dice") { }
+
+ class spell_item_decahedral_dwarven_dice_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_item_decahedral_dwarven_dice_SpellScript);
+
+ enum
+ {
+ TEXT_DECAHEDRAL_DWARVEN_DICE = 26147
+ };
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sObjectMgr->GetBroadcastText(TEXT_DECAHEDRAL_DWARVEN_DICE))
+ return false;
+ return true;
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->TextEmote(TEXT_DECAHEDRAL_DWARVEN_DICE, GetHitUnit());
+
+ static uint32 const minimum = 1;
+ static uint32 const maximum = 100;
+
+ GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_item_decahedral_dwarven_dice_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_item_decahedral_dwarven_dice_SpellScript();
+ }
+};
+
// 8342 - Defibrillate (Goblin Jumper Cables) have 33% chance on success
// 22999 - Defibrillate (Goblin Jumper Cables XL) have 50% chance on success
// 54732 - Defibrillate (Gnomish Army Knife) have 67% chance on success
@@ -1318,6 +1368,57 @@ class spell_item_underbelly_elixir : public SpellScriptLoader
}
};
+// 47776 - Roll 'dem Bones
+class spell_item_worn_troll_dice : public SpellScriptLoader
+{
+ public:
+ spell_item_worn_troll_dice() : SpellScriptLoader("spell_item_worn_troll_dice") { }
+
+ class spell_item_worn_troll_dice_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_item_worn_troll_dice_SpellScript);
+
+ enum
+ {
+ TEXT_WORN_TROLL_DICE = 26152
+ };
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sObjectMgr->GetBroadcastText(TEXT_WORN_TROLL_DICE))
+ return false;
+ return true;
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->TextEmote(TEXT_WORN_TROLL_DICE, GetHitUnit());
+
+ static uint32 const minimum = 1;
+ static uint32 const maximum = 6;
+
+ // roll twice
+ GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum);
+ GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_item_worn_troll_dice_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_item_worn_troll_dice_SpellScript();
+ }
+};
+
enum AirRifleSpells
{
SPELL_AIR_RIFLE_HOLD_VISUAL = 65582,
@@ -2630,6 +2731,43 @@ public:
}
};
+class spell_item_toy_train_set_pulse : public SpellScriptLoader
+{
+public:
+ spell_item_toy_train_set_pulse() : SpellScriptLoader("spell_item_toy_train_set_pulse") { }
+
+ class spell_item_toy_train_set_pulse_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_item_toy_train_set_pulse_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*index*/)
+ {
+ if (Player* target = GetHitUnit()->ToPlayer())
+ {
+ target->HandleEmoteCommand(EMOTE_ONESHOT_TRAIN);
+ if (EmotesTextSoundEntry const* soundEntry = FindTextSoundEmoteFor(TEXT_EMOTE_TRAIN, target->getRace(), target->getGender()))
+ target->PlayDistanceSound(soundEntry->SoundId);
+ }
+ }
+
+ void HandleTargets(std::list<WorldObject*>& targetList)
+ {
+ targetList.remove_if([](WorldObject const* obj) { return obj->GetTypeId() != TYPEID_PLAYER; });
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_item_toy_train_set_pulse_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_toy_train_set_pulse_SpellScript::HandleTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_item_toy_train_set_pulse_SpellScript();
+ }
+};
+
void AddSC_item_spell_scripts()
{
// 23074 Arcanite Dragonling
@@ -2644,6 +2782,7 @@ void AddSC_item_spell_scripts()
new spell_item_aegis_of_preservation();
new spell_item_arcane_shroud();
new spell_item_blessing_of_ancient_kings();
+ new spell_item_decahedral_dwarven_dice();
new spell_item_defibrillate("spell_item_goblin_jumper_cables", 67, SPELL_GOBLIN_JUMPER_CABLES_FAIL);
new spell_item_defibrillate("spell_item_goblin_jumper_cables_xl", 50, SPELL_GOBLIN_JUMPER_CABLES_XL_FAIL);
new spell_item_defibrillate("spell_item_gnomish_army_knife", 33);
@@ -2668,6 +2807,7 @@ void AddSC_item_spell_scripts()
new spell_item_six_demon_bag();
new spell_item_the_eye_of_diminution();
new spell_item_underbelly_elixir();
+ new spell_item_worn_troll_dice();
new spell_item_red_rider_air_rifle();
new spell_item_create_heart_candy();
@@ -2698,4 +2838,5 @@ void AddSC_item_spell_scripts()
new spell_item_chicken_cover();
new spell_item_muisek_vessel();
new spell_item_greatmothers_soulcatcher();
+ new spell_item_toy_train_set_pulse();
}
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index d08968fbf55..2f4e4fa6f44 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -180,7 +180,7 @@ class spell_mage_cold_snap : public SpellScriptLoader
{
GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
return spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0;
}, true);
@@ -405,7 +405,7 @@ class spell_mage_ignite : public SpellScriptLoader
{
PreventDefaultAction();
- SpellInfo const* igniteDot = sSpellMgr->EnsureSpellInfo(SPELL_MAGE_IGNITE);
+ SpellInfo const* igniteDot = sSpellMgr->AssertSpellInfo(SPELL_MAGE_IGNITE);
int32 pct = 8 * GetSpellInfo()->GetRank();
int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks());
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index 8bd4b3eb070..d9fd36f5fd4 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -1195,7 +1195,7 @@ class spell_pal_light_s_beacon : public SpellScriptLoader
if (!procSpell)
return;
- uint32 healSpellId = procSpell->IsRankOf(sSpellMgr->EnsureSpellInfo(SPELL_PALADIN_HOLY_LIGHT)) ? SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_1 : SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_3;
+ uint32 healSpellId = procSpell->IsRankOf(sSpellMgr->AssertSpellInfo(SPELL_PALADIN_HOLY_LIGHT)) ? SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_1 : SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_3;
uint32 heal = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount());
Unit* beaconTarget = GetCaster();
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp
index 7393a7d3bcb..cde291cd82b 100644
--- a/src/server/scripts/Spells/spell_pet.cpp
+++ b/src/server/scripts/Spells/spell_pet.cpp
@@ -916,7 +916,7 @@ public:
if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
AddPct(mod, spellInfo->Effects[EFFECT_0].CalcValue());
}
@@ -959,7 +959,7 @@ public:
if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
mod += CalculatePct(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
}
@@ -989,7 +989,7 @@ public:
if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
mod += CalculatePct(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
}
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index ecf5b7b5acf..51f03346df1 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -236,7 +236,7 @@ class spell_pri_glyph_of_prayer_of_healing : public SpellScriptLoader
{
PreventDefaultAction();
- SpellInfo const* triggeredSpellInfo = sSpellMgr->EnsureSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
+ SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
int32 heal = int32(CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, NULL, aurEff);
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 3121a18734d..ae761413ca5 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -1707,7 +1707,7 @@ enum Quest13291_13292_13239_13261Data
NPC_SKYTALON = 31583,
NPC_DECOY = 31578,
// Spells
- SPELL_RIDE = 56687
+ SPELL_RIDE = 59319
};
class spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy : public SpellScriptLoader
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index 3ca2db40d65..affc4d1c26c 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -41,6 +41,9 @@ enum RogueSpells
SPELL_ROGUE_SHIV_TRIGGERED = 5940,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
+ SPELL_ROGUE_HONOR_AMONG_THIEVES = 51698,
+ SPELL_ROGUE_HONOR_AMONG_THIEVES_PROC = 52916,
+ SPELL_ROGUE_HONOR_AMONG_THIEVES_2 = 51699
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
@@ -447,7 +450,7 @@ class spell_rog_preparation : public SpellScriptLoader
Unit* caster = GetCaster();
caster->GetSpellHistory()->ResetCooldowns([caster](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
return false;
@@ -703,6 +706,143 @@ class spell_rog_tricks_of_the_trade_proc : public SpellScriptLoader
}
};
+// 51698,51700,51701 - Honor Among Thieves
+class spell_rog_honor_among_thieves : public SpellScriptLoader
+{
+public:
+ spell_rog_honor_among_thieves() : SpellScriptLoader("spell_rog_honor_among_thieves") { }
+
+ class spell_rog_honor_among_thieves_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_rog_honor_among_thieves_AuraScript);
+
+ bool CheckProc(ProcEventInfo& /*eventInfo*/)
+ {
+ Unit* caster = GetCaster();
+ if (!caster)
+ return false;
+
+ if (!caster->GetSpellHistory()->HasCooldown(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell))
+ return true;
+
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
+ {
+ PreventDefaultAction();
+
+ Unit* caster = GetCaster();
+ if (!caster)
+ return;
+
+ Unit* target = GetTarget();
+ target->CastSpell(target, GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD), nullptr, aurEff, caster->GetGUID());
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_rog_honor_among_thieves_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_rog_honor_among_thieves_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_rog_honor_among_thieves_AuraScript();
+ }
+};
+
+// 52916 - Honor Among Thieves (Proc)
+class spell_rog_honor_among_thieves_proc : public SpellScriptLoader
+{
+public:
+ spell_rog_honor_among_thieves_proc() : SpellScriptLoader("spell_rog_honor_among_thieves_proc") { }
+
+ class spell_rog_honor_among_thieves_proc_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_rog_honor_among_thieves_proc_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_HONOR_AMONG_THIEVES_PROC))
+ return false;
+
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.clear();
+
+ Unit* target = GetOriginalCaster();
+ if (!target)
+ return;
+
+ targets.push_back(target);
+ }
+
+ void HandleBeforeHit()
+ {
+ Unit* target = GetHitUnit();
+ if (!target)
+ return;
+
+ /*
+ * The applied aura has a duration of 8 seconds
+ * This prevents new applications while its active
+ * Removing it on each new proc enables the application from different sources (different grouped players)
+ * and on new procs after the source cooldown is finished (1 second)
+ */
+ if (target->HasAura(GetSpellInfo()->Id))
+ target->RemoveAura(GetSpellInfo()->Id);
+ }
+
+ void TriggerCooldown()
+ {
+ Unit* target = GetHitUnit();
+ if (!target)
+ return;
+
+ target->GetSpellHistory()->AddCooldown(GetSpellInfo()->Id, 0, std::chrono::seconds(1));
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_honor_among_thieves_proc_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
+ BeforeHit += SpellHitFn(spell_rog_honor_among_thieves_proc_SpellScript::HandleBeforeHit);
+ AfterHit += SpellHitFn(spell_rog_honor_among_thieves_proc_SpellScript::TriggerCooldown);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_rog_honor_among_thieves_proc_SpellScript();
+ }
+
+ class spell_rog_honor_among_thieves_proc_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_rog_honor_among_thieves_proc_AuraScript);
+
+ void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Player* player = GetTarget()->ToPlayer())
+ if (Unit* spellTarget = ObjectAccessor::GetUnit(*player, player->GetTarget()))
+ player->CastSpell(spellTarget, SPELL_ROGUE_HONOR_AMONG_THIEVES_2, true);
+ }
+
+ void Register() override
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_rog_honor_among_thieves_proc_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_rog_honor_among_thieves_proc_AuraScript();
+ }
+};
+
void AddSC_rogue_spell_scripts()
{
new spell_rog_blade_flurry();
@@ -716,4 +856,6 @@ void AddSC_rogue_spell_scripts()
new spell_rog_shiv();
new spell_rog_tricks_of_the_trade();
new spell_rog_tricks_of_the_trade_proc();
+ new spell_rog_honor_among_thieves();
+ new spell_rog_honor_among_thieves_proc();
}
diff --git a/src/server/scripts/Spells/spell_script_loader.cpp b/src/server/scripts/Spells/spell_script_loader.cpp
new file mode 100644
index 00000000000..b2c8d6663fa
--- /dev/null
+++ b/src/server/scripts/Spells/spell_script_loader.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_deathknight_spell_scripts();
+void AddSC_druid_spell_scripts();
+void AddSC_generic_spell_scripts();
+void AddSC_hunter_spell_scripts();
+void AddSC_mage_spell_scripts();
+void AddSC_paladin_spell_scripts();
+void AddSC_priest_spell_scripts();
+void AddSC_rogue_spell_scripts();
+void AddSC_shaman_spell_scripts();
+void AddSC_warlock_spell_scripts();
+void AddSC_warrior_spell_scripts();
+void AddSC_quest_spell_scripts();
+void AddSC_item_spell_scripts();
+void AddSC_holiday_spell_scripts();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddSpellsScripts()
+{
+ AddSC_deathknight_spell_scripts();
+ AddSC_druid_spell_scripts();
+ AddSC_generic_spell_scripts();
+ AddSC_hunter_spell_scripts();
+ AddSC_mage_spell_scripts();
+ AddSC_paladin_spell_scripts();
+ AddSC_priest_spell_scripts();
+ AddSC_rogue_spell_scripts();
+ AddSC_shaman_spell_scripts();
+ AddSC_warlock_spell_scripts();
+ AddSC_warrior_spell_scripts();
+ AddSC_quest_spell_scripts();
+ AddSC_item_spell_scripts();
+ AddSC_holiday_spell_scripts();
+}
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index c8b0264995b..41e72b1388b 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -55,7 +55,8 @@ enum ShamanSpells
SPELL_SHAMAN_TOTEM_EARTHBIND_EARTHGRAB = 64695,
SPELL_SHAMAN_TOTEM_EARTHBIND_TOTEM = 6474,
SPELL_SHAMAN_TOTEM_EARTHEN_POWER = 59566,
- SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL = 52042
+ SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL = 52042,
+ SPELL_SHAMAN_TOTEMIC_MASTERY = 38437
};
enum ShamanSpellIcons
@@ -1025,6 +1026,46 @@ class spell_sha_thunderstorm : public SpellScriptLoader
}
};
+// 38443 - Totemic Mastery (Tier 6 - 2P)
+class spell_sha_totemic_mastery : public SpellScriptLoader
+{
+public:
+ spell_sha_totemic_mastery() : SpellScriptLoader("spell_sha_totemic_mastery") { }
+
+ class spell_sha_totemic_mastery_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sha_totemic_mastery_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_TOTEMIC_MASTERY))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(AuraEffect const* /*aurEff*/)
+ {
+ Unit* target = GetTarget();
+ for (uint8 i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i)
+ if (!target->m_SummonSlot[i])
+ return;
+
+ target->CastSpell(target, SPELL_SHAMAN_TOTEMIC_MASTERY, true);
+ PreventDefaultAction();
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_totemic_mastery_AuraScript::HandleDummy, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_sha_totemic_mastery_AuraScript();
+ }
+};
+
void AddSC_shaman_spell_scripts()
{
new spell_sha_ancestral_awakening_proc();
@@ -1048,4 +1089,5 @@ void AddSC_shaman_spell_scripts()
new spell_sha_mana_tide_totem();
new spell_sha_sentry_totem();
new spell_sha_thunderstorm();
+ new spell_sha_totemic_mastery();
}
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 7cc6fe888e9..a0a6189cbe2 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -271,7 +271,7 @@ class spell_warl_demonic_circle_summon : public SpellScriptLoader
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT);
if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
{
@@ -362,7 +362,7 @@ class spell_warl_demonic_empowerment : public SpellScriptLoader
break;
case CREATURE_FAMILY_VOIDWALKER:
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
//unitTarget->CastSpell(unitTarget, 54441, true);
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index d224c234cb4..ea9ccc956e5 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -271,7 +271,7 @@ class spell_warr_deep_wounds : public SpellScriptLoader
{
ApplyPct(damage, 16 * GetSpellInfo()->GetRank());
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(SPELL_WARRIOR_DEEP_WOUNDS_PERIODIC);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARRIOR_DEEP_WOUNDS_PERIODIC);
uint32 ticks = uint32(spellInfo->GetDuration()) / spellInfo->Effects[EFFECT_0].Amplitude;
// Add remaining ticks to damage done
diff --git a/src/server/scripts/World/CMakeLists.txt b/src/server/scripts/World/CMakeLists.txt
deleted file mode 100644
index 17b3f2d8492..00000000000
--- a/src/server/scripts/World/CMakeLists.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-file(GLOB_RECURSE sources_World World/*.cpp World/*.h)
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- ${sources_World}
-)
-
-message(" -> Prepared: World")
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index 1f89720803d..65dec74414b 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -205,7 +205,7 @@ class npc_dream_fog : public CreatureScript
}
// Seeping fog movement is slow enough for a player to be able to walk backwards and still outpace it
me->SetWalk(true);
- me->SetSpeed(MOVE_WALK, 0.75f);
+ me->SetSpeedRate(MOVE_WALK, 0.75f);
}
else
_roamTimer -= diff;
diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp
index 3c46255a1bf..b04f3ec0aa7 100644
--- a/src/server/scripts/World/duel_reset.cpp
+++ b/src/server/scripts/World/duel_reset.cpp
@@ -98,16 +98,16 @@ class DuelResetScript : public PlayerScript
static void ResetSpellCooldowns(Player* player, bool onStartDuel)
{
- if (onStartDuel)
+ if (onStartDuel)
{
// remove cooldowns on spells that have < 10 min CD > 30 sec and has no onHold
player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellHistory::Clock::time_point now = SpellHistory::Clock::now();
uint32 cooldownDuration = itr->second.CooldownEnd > now ? std::chrono::duration_cast<std::chrono::milliseconds>(itr->second.CooldownEnd - now).count() : 0;
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
- return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
- && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
+ return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& !itr->second.OnHold
&& cooldownDuration > 0
&& ( spellInfo->RecoveryTime - cooldownDuration ) > (MINUTE / 2) * IN_MILLISECONDS
@@ -119,11 +119,11 @@ class DuelResetScript : public PlayerScript
// remove cooldowns on spells that have < 10 min CD and has no onHold
player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
- return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
- && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
+ return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& !itr->second.OnHold;
- }, true);
+ }, true);
}
// pet cooldowns
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index ef4a2b0e32f..3094ecd660a 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -41,6 +41,7 @@ go_tadpole_cage
go_amberpine_outhouse
go_hive_pod
go_veil_skith_cage
+go_toy_train_set
EndContentData */
#include "ScriptMgr.h"
@@ -1196,6 +1197,48 @@ public:
}
};
+
+enum ToyTrainSpells
+{
+ SPELL_TOY_TRAIN_PULSE = 61551,
+};
+
+class go_toy_train_set : public GameObjectScript
+{
+ public:
+ go_toy_train_set() : GameObjectScript("go_toy_train_set") { }
+
+ struct go_toy_train_setAI : public GameObjectAI
+ {
+ go_toy_train_setAI(GameObject* go) : GameObjectAI(go), _pulseTimer(3 * IN_MILLISECONDS) { }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (diff < _pulseTimer)
+ _pulseTimer -= diff;
+ else
+ {
+ go->CastSpell(nullptr, SPELL_TOY_TRAIN_PULSE, true);
+ _pulseTimer = 6 * IN_MILLISECONDS;
+ }
+ }
+
+ // triggered on wrecker'd
+ void DoAction(int32 /*action*/) override
+ {
+ go->Delete();
+ }
+
+ private:
+ uint32 _pulseTimer;
+ };
+
+ GameObjectAI* GetAI(GameObject* go) const override
+ {
+ return new go_toy_train_setAI(go);
+ }
+};
+
void AddSC_go_scripts()
{
new go_cat_figurine();
@@ -1231,4 +1274,5 @@ void AddSC_go_scripts()
new go_veil_skith_cage();
new go_frostblade_shrine();
new go_midsummer_bonfire();
+ new go_toy_train_set();
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 16b95e555bb..159faa38c62 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -38,6 +38,7 @@ npc_snake_trap_serpents 80% AI for snakes that summoned by Snake Trap
npc_shadowfiend 100% restore 5% of owner's mana when shadowfiend die from damage
npc_locksmith 75% list of keys needs to be confirmed
npc_firework 100% NPC's summoned by rockets and rocket clusters, for making them cast visual
+npc_train_wrecker 100% Wind-Up Train Wrecker that kills train set
EndContentData */
#include "ScriptMgr.h"
@@ -519,6 +520,67 @@ public:
};
/*######
+## npc_torch_tossing_target_bunny_controller
+######*/
+
+enum TorchTossingTarget
+{
+ NPC_TORCH_TOSSING_TARGET_BUNNY = 25535,
+ SPELL_TARGET_INDICATOR = 45723
+};
+
+class npc_torch_tossing_target_bunny_controller : public CreatureScript
+{
+public:
+ npc_torch_tossing_target_bunny_controller() : CreatureScript("npc_torch_tossing_target_bunny_controller") { }
+
+ struct npc_torch_tossing_target_bunny_controllerAI : public ScriptedAI
+ {
+ npc_torch_tossing_target_bunny_controllerAI(Creature* creature) : ScriptedAI(creature)
+ {
+ _targetTimer = 3000;
+ }
+
+ ObjectGuid DoSearchForTargets(ObjectGuid lastTargetGUID)
+ {
+ std::list<Creature*> targets;
+ me->GetCreatureListWithEntryInGrid(targets, NPC_TORCH_TOSSING_TARGET_BUNNY, 60.0f);
+ targets.remove_if([lastTargetGUID](Creature* creature) { return creature->GetGUID() == lastTargetGUID; });
+
+ if (!targets.empty())
+ {
+ _lastTargetGUID = Trinity::Containers::SelectRandomContainerElement(targets)->GetGUID();
+
+ return _lastTargetGUID;
+ }
+ return ObjectGuid::Empty;
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (_targetTimer < diff)
+ {
+ if (Unit* target = ObjectAccessor::GetUnit(*me, DoSearchForTargets(_lastTargetGUID)))
+ target->CastSpell(target, SPELL_TARGET_INDICATOR, true);
+
+ _targetTimer = 3000;
+ }
+ else
+ _targetTimer -= diff;
+ }
+
+ private:
+ uint32 _targetTimer;
+ ObjectGuid _lastTargetGUID;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_torch_tossing_target_bunny_controllerAI(creature);
+ }
+};
+
+/*######
## Triage quest
######*/
@@ -1422,7 +1484,6 @@ public:
void Reset() override
{
me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate
- me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);//imune to knock aways like blast wave
_events.Reset();
_damageTimes.clear();
@@ -2130,7 +2191,7 @@ public:
// Check if we are near Elune'ara lake south, if so try to summon Omen or a minion
if (me->GetZoneId() == ZONE_MOONGLADE)
{
- if (!me->FindNearestCreature(NPC_OMEN, 100.0f, false) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
+ if (!me->FindNearestCreature(NPC_OMEN, 100.0f) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
{
switch (urand(0, 9))
{
@@ -2387,12 +2448,136 @@ class npc_stable_master : public CreatureScript
}
};
+enum TrainWrecker
+{
+ GO_TOY_TRAIN = 193963,
+ SPELL_TOY_TRAIN_PULSE = 61551,
+ SPELL_WRECK_TRAIN = 62943,
+ ACTION_WRECKED = 1,
+ EVENT_DO_JUMP = 1,
+ EVENT_DO_FACING = 2,
+ EVENT_DO_WRECK = 3,
+ EVENT_DO_DANCE = 4,
+ MOVEID_CHASE = 1,
+ MOVEID_JUMP = 2
+};
+class npc_train_wrecker : public CreatureScript
+{
+ public:
+ npc_train_wrecker() : CreatureScript("npc_train_wrecker") { }
+
+ struct npc_train_wreckerAI : public NullCreatureAI
+ {
+ npc_train_wreckerAI(Creature* creature) : NullCreatureAI(creature), _isSearching(true), _nextAction(0), _timer(1 * IN_MILLISECONDS) { }
+
+ GameObject* VerifyTarget() const
+ {
+ if (GameObject* target = ObjectAccessor::GetGameObject(*me, _target))
+ return target;
+ me->HandleEmoteCommand(EMOTE_ONESHOT_RUDE);
+ me->DespawnOrUnsummon(3 * IN_MILLISECONDS);
+ return nullptr;
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (_isSearching)
+ {
+ if (diff < _timer)
+ _timer -= diff;
+ else
+ {
+ if (GameObject* target = me->FindNearestGameObject(GO_TOY_TRAIN, 15.0f))
+ {
+ _isSearching = false;
+ _target = target->GetGUID();
+ me->SetWalk(true);
+ me->GetMotionMaster()->MovePoint(MOVEID_CHASE, target->GetNearPosition(3.0f, target->GetAngle(me)));
+ }
+ else
+ _timer = 3 * IN_MILLISECONDS;
+ }
+ }
+ else
+ {
+ switch (_nextAction)
+ {
+ case EVENT_DO_JUMP:
+ if (GameObject* target = VerifyTarget())
+ me->GetMotionMaster()->MoveJump(*target, 5.0, 10.0, MOVEID_JUMP);
+ _nextAction = 0;
+ break;
+ case EVENT_DO_FACING:
+ if (GameObject* target = VerifyTarget())
+ {
+ me->SetFacingTo(target->GetOrientation());
+ me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK1H);
+ _timer = 1.5 * IN_MILLISECONDS;
+ _nextAction = EVENT_DO_WRECK;
+ }
+ else
+ _nextAction = 0;
+ break;
+ case EVENT_DO_WRECK:
+ if (diff < _timer)
+ {
+ _timer -= diff;
+ break;
+ }
+ if (GameObject* target = VerifyTarget())
+ {
+ me->CastSpell(target, SPELL_WRECK_TRAIN, false);
+ target->AI()->DoAction(ACTION_WRECKED);
+ _timer = 2 * IN_MILLISECONDS;
+ _nextAction = EVENT_DO_DANCE;
+ }
+ else
+ _nextAction = 0;
+ break;
+ case EVENT_DO_DANCE:
+ if (diff < _timer)
+ {
+ _timer -= diff;
+ break;
+ }
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_DANCE);
+ me->DespawnOrUnsummon(5 * IN_MILLISECONDS);
+ _nextAction = 0;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ void MovementInform(uint32 /*type*/, uint32 id) override
+ {
+ if (id == MOVEID_CHASE)
+ _nextAction = EVENT_DO_JUMP;
+ else if (id == MOVEID_JUMP)
+ _nextAction = EVENT_DO_FACING;
+ }
+
+ private:
+ bool _isSearching;
+ uint8 _nextAction;
+ uint32 _timer;
+ ObjectGuid _target;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_train_wreckerAI(creature);
+ }
+};
+
void AddSC_npcs_special()
{
new npc_air_force_bots();
new npc_lunaclaw_spirit();
new npc_chicken_cluck();
new npc_dancing_flames();
+ new npc_torch_tossing_target_bunny_controller();
new npc_doctor();
new npc_injured_patient();
new npc_garments_of_quests();
@@ -2410,4 +2595,5 @@ void AddSC_npcs_special()
new npc_spring_rabbit();
new npc_imp_in_a_ball();
new npc_stable_master();
+ new npc_train_wrecker();
}
diff --git a/src/server/scripts/World/world_script_loader.cpp b/src/server/scripts/World/world_script_loader.cpp
new file mode 100644
index 00000000000..0167024799f
--- /dev/null
+++ b/src/server/scripts/World/world_script_loader.cpp
@@ -0,0 +1,59 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "World.h"
+
+// This is where scripts' loading functions should be declared:
+// world
+void AddSC_areatrigger_scripts();
+void AddSC_emerald_dragons();
+void AddSC_generic_creature();
+void AddSC_go_scripts();
+void AddSC_guards();
+void AddSC_item_scripts();
+void AddSC_npc_professions();
+void AddSC_npc_innkeeper();
+void AddSC_npcs_special();
+void AddSC_achievement_scripts();
+void AddSC_action_ip_logger();
+void AddSC_duel_reset();
+// player
+void AddSC_chat_log();
+void AddSC_action_ip_logger();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddWorldScripts()
+{
+ AddSC_areatrigger_scripts();
+ AddSC_emerald_dragons();
+ AddSC_generic_creature();
+ AddSC_go_scripts();
+ AddSC_guards();
+ AddSC_item_scripts();
+ AddSC_npc_professions();
+ AddSC_npc_innkeeper();
+ AddSC_npcs_special();
+ AddSC_achievement_scripts();
+ AddSC_chat_log(); // location: scripts\World\chat_log.cpp
+
+ // FIXME: This should be moved in a script validation hook.
+ // To avoid duplicate code, we check once /*ONLY*/ if logging is permitted or not.
+ if (sWorld->getBoolConfig(CONFIG_IP_BASED_ACTION_LOGGING))
+ AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
+ AddSC_duel_reset();
+}