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-rw-r--r--src/shared/Util.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/shared/Util.h b/src/shared/Util.h
index 1119414dd1e..066876667cf 100644
--- a/src/shared/Util.h
+++ b/src/shared/Util.h
@@ -1,5 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ *
+ * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -8,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _UTIL_H
@@ -41,24 +43,24 @@ inline uint32 secsToTimeBitFields(time_t secs)
}
/* Return a random number in the range min..max; (max-min) must be smaller than 32768. */
-MANGOS_DLL_SPEC int32 irand(int32 min, int32 max);
+TRINITY_DLL_SPEC int32 irand(int32 min, int32 max);
/* Return a random number in the range min..max (inclusive). For reliable results, the difference
* between max and min should be less than RAND32_MAX. */
-MANGOS_DLL_SPEC uint32 urand(uint32 min, uint32 max);
+TRINITY_DLL_SPEC uint32 urand(uint32 min, uint32 max);
/* Return a random number in the range 0 .. RAND32_MAX. */
-MANGOS_DLL_SPEC int32 rand32();
+TRINITY_DLL_SPEC int32 rand32();
/* Return a random double from 0.0 to 1.0 (exclusive). Floats support only 7 valid decimal digits.
* A double supports up to 15 valid decimal digits and is used internally (RAND32_MAX has 10 digits).
* With an FPU, there is usually no difference in performance between float and double. */
-MANGOS_DLL_SPEC double rand_norm(void);
+TRINITY_DLL_SPEC double rand_norm(void);
/* Return a random double from 0.0 to 99.9999999999999. Floats support only 7 valid decimal digits.
* A double supports up to 15 valid decimal digits and is used internaly (RAND32_MAX has 10 digits).
* With an FPU, there is usually no difference in performance between float and double. */
-MANGOS_DLL_SPEC double rand_chance(void);
+TRINITY_DLL_SPEC double rand_chance(void);
/* Return true if a random roll fits in the specified chance (range 0-100). */
inline bool roll_chance_f(float chance)