diff options
Diffstat (limited to 'src/trinityrealm/AuthSocket.cpp')
-rw-r--r-- | src/trinityrealm/AuthSocket.cpp | 82 |
1 files changed, 67 insertions, 15 deletions
diff --git a/src/trinityrealm/AuthSocket.cpp b/src/trinityrealm/AuthSocket.cpp index 88cd3aa0ec9..77c7998a78b 100644 --- a/src/trinityrealm/AuthSocket.cpp +++ b/src/trinityrealm/AuthSocket.cpp @@ -133,6 +133,16 @@ typedef struct AUTH_LOGON_PROOF_S uint16 unk3; } sAuthLogonProof_S; +typedef struct AUTH_LOGON_PROOF_S_OLD +{ + uint8 cmd; + uint8 error; + uint8 M2[20]; + //uint32 unk1; + uint32 unk2; + //uint16 unk3; +} sAuthLogonProof_S_Old; + typedef struct AUTH_RECONNECT_PROOF_C { uint8 cmd; @@ -696,15 +706,26 @@ bool AuthSocket::_HandleLogonProof() sha.UpdateBigNumbers(&A, &M, &K, NULL); sha.Finalize(); - sAuthLogonProof_S proof; - memcpy(proof.M2, sha.GetDigest(), 20); - proof.cmd = AUTH_LOGON_PROOF; - proof.error = 0; - proof.unk1 = 0x00800000; - proof.unk2 = 0x00; - proof.unk3 = 0x00; - - SendBuf((char *)&proof, sizeof(proof)); + if(_build == 8606 || _build == 9947)//2.4.3 and 3.1.3 cliens + { + sAuthLogonProof_S proof; + memcpy(proof.M2, sha.GetDigest(), 20); + proof.cmd = AUTH_LOGON_PROOF; + proof.error = 0; + proof.unk1 = 0x00800000; + proof.unk2 = 0x00; + proof.unk3 = 0x00; + SendBuf((char *)&proof, sizeof(proof)); + }else{ + sAuthLogonProof_S_Old proof; + memcpy(proof.M2, sha.GetDigest(), 20); + proof.cmd = AUTH_LOGON_PROOF; + proof.error = 0; + //proof.unk1 = 0x00800000; + proof.unk2 = 0x00; + //proof.unk3 = 0x00; + SendBuf((char *)&proof, sizeof(proof)); + } ///- Set _authed to true! _authed = true; @@ -884,12 +905,32 @@ bool AuthSocket::_HandleRealmList() ///- Update realm list if need m_realmList.UpdateIfNeed(); + RealmList::RealmMap::const_iterator rlm; + RealmList built_realmList; + for( rlm = m_realmList.begin(); rlm != m_realmList.end(); ++rlm ) + { + if(_build == 8606 || _build == 9947)//2.4.3 and 3.1.3 cliens + { + if(rlm->second.gamebuild == _build) + built_realmList.AddRealm(rlm->second); + } + else if(_build == 5875 || _build == 6005)//1.12.1 and 1.12.2 clients are compatible with eachother + { + if(rlm->second.gamebuild == 5875 || rlm->second.gamebuild == 6005) + built_realmList.AddRealm(rlm->second); + } + + } + ///- Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm) ByteBuffer pkt; pkt << (uint32) 0; - pkt << (uint16) m_realmList.size(); + if(_build == 8606 || _build == 9947)//only 2.4.3 and 3.1.3 cliens + pkt << (uint16) built_realmList.size(); + else + pkt << (uint32) built_realmList.size(); RealmList::RealmMap::const_iterator i; - for( i = m_realmList.begin(); i != m_realmList.end(); ++i ) + for( i = built_realmList.begin(); i != built_realmList.end(); ++i ) { uint8 AmountOfCharacters; @@ -907,17 +948,28 @@ bool AuthSocket::_HandleRealmList() uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0; pkt << i->second.icon; // realm type - pkt << lock; // if 1, then realm locked + if(i->second.gamebuild == 9947 || i->second.gamebuild == 8606)//only 2.4.3 and 3.1.3 cliens + pkt << lock; // if 1, then realm locked pkt << i->second.color; // if 2, then realm is offline pkt << i->first; pkt << i->second.address; pkt << i->second.populationLevel; pkt << AmountOfCharacters; pkt << i->second.timezone; // realm category - pkt << (uint8) 0x2C; // unk, may be realm number/id? + if(i->second.gamebuild == 9947 || i->second.gamebuild == 8606)//2.4.3 and 3.1.3 clients + pkt << (uint8) 0x2C; // unk, may be realm number/id? + else + pkt << (uint8) 0x0; //1.12.1 and 1.12.2 clients + } + + if(_build == 9947 || _build == 8606)//2.4.3 and 3.1.3 cliens + { + pkt << (uint8) 0x10; + pkt << (uint8) 0x00; + }else{//1.12.1 and 1.12.2 clients + pkt << (uint8) 0x00; + pkt << (uint8) 0x02; } - pkt << (uint8) 0x10; - pkt << (uint8) 0x00; ByteBuffer hdr; hdr << (uint8) REALM_LIST; |