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-rw-r--r--src/game/SpellMgr.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 8ad22c4b3cd..135b0ab8802 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -3469,10 +3469,14 @@ void SpellMgr::LoadSpellChains()
if (rank_count > 1)
for (itr2 = RankErrorMap.lower_bound(err_entry); itr2 != RankErrorMap.upper_bound(err_entry); ++itr2)
{
- sLog.outDebug("There is a duplicate rank entry (%s) for spell: %u",itr2->first,itr2->second->second.Id);
+ // I removed this pointless error message since there is NOTHING that can be
+ // done about it. Spell chain data is read from DBC...
+ // If you *REALLY* need to see this, uncomment this line and the one below
+ // sLog.outDebug("There is a duplicate rank entry (%s) for spell: %u",itr2->first,itr2->second->second.Id);
if (itr2->second->second.Id != 47541 && itr2->second->second.Id != 45902 && itr2->second->second.Id != 7620)
{
- sLog.outDebug("Spell %u removed from chain data.",itr2->second->second.Id);
+ // Part two of pointless error messages...
+ // sLog.outDebug("Spell %u removed from chain data.",itr2->second->second.Id);
RankMap.erase(itr2->second);
}
}