diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 18 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 4 |
2 files changed, 10 insertions, 12 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 77dea9acdf8..c355bf48d0f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -349,8 +349,6 @@ Player::Player(WorldSession* session) : Unit(true), m_sceneMgr(this) for (uint8 i = 0; i < MAX_CUF_PROFILES; ++i) _CUFProfiles[i] = nullptr; - m_groupUpdateTimer.Reset(5000); - _advancedCombatLoggingEnabled = false; _restMgr = std::make_unique<RestMgr>(this); @@ -1137,14 +1135,6 @@ void Player::Update(uint32 p_time) } } - // group update - m_groupUpdateTimer.Update(p_time); - if (m_groupUpdateTimer.Passed()) - { - SendUpdateToOutOfRangeGroupMembers(); - m_groupUpdateTimer.Reset(5000); - } - Pet* pet = GetPet(); if (pet && !pet->IsWithinDistInMap(this, GetMap()->GetVisibilityRange()) && !pet->isPossessed()) //if (pet && !pet->IsWithinDistInMap(this, GetMap()->GetVisibilityDistance()) && (GetCharmGUID() && (pet->GetGUID() != GetCharmGUID()))) @@ -1168,6 +1158,14 @@ void Player::Update(uint32 p_time) TeleportTo(m_teleport_dest, m_teleport_options); } +void Player::Heartbeat() +{ + Unit::Heartbeat(); + + // Group update + SendUpdateToOutOfRangeGroupMembers(); +} + void Player::setDeathState(DeathState s) { bool oldIsAlive = IsAlive(); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 9e28636a07f..84c505e8e06 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1137,6 +1137,8 @@ class TC_GAME_API Player final : public Unit, public GridObject<Player> void Update(uint32 time) override; + void Heartbeat() override; + bool IsImmunedToSpellEffect(SpellInfo const* spellInfo, SpellEffectInfo const& spellEffectInfo, WorldObject const* caster, bool requireImmunityPurgesEffectAttribute = false) const override; bool IsInAreaTriggerRadius(AreaTriggerEntry const* trigger) const; @@ -3142,8 +3144,6 @@ class TC_GAME_API Player final : public Unit, public GridObject<Player> std::array<std::unique_ptr<CUFProfile>, MAX_CUF_PROFILES> _CUFProfiles; - TimeTracker m_groupUpdateTimer; - private: // internal common parts for CanStore/StoreItem functions InventoryResult CanStoreItem_InSpecificSlot(uint8 bag, uint8 slot, ItemPosCountVec& dest, ItemTemplate const* pProto, uint32& count, bool swap, Item* pSrcItem) const; |