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-rw-r--r--src/game/LootMgr.cpp22
-rw-r--r--src/game/ObjectMgr.cpp4
-rw-r--r--src/game/SkillDiscovery.cpp4
3 files changed, 15 insertions, 15 deletions
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp
index 1ad17b7f6fd..38467e8acfe 100644
--- a/src/game/LootMgr.cpp
+++ b/src/game/LootMgr.cpp
@@ -1187,7 +1187,7 @@ void LoadLootTemplates_Creature()
{
if (uint32 lootid = cInfo->lootid)
{
- if (!ids_set.count(lootid))
+ if (ids_set.find(lootid) == ids_set.end())
LootTemplates_Creature.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@@ -1213,7 +1213,7 @@ void LoadLootTemplates_Disenchant()
{
if (uint32 lootid = proto->DisenchantID)
{
- if (!ids_set.count(lootid))
+ if (ids_set.find(lootid) == ids_set.end())
LootTemplates_Disenchant.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@@ -1234,7 +1234,7 @@ void LoadLootTemplates_Fishing()
// remove real entries and check existence loot
for (uint32 i = 1; i < sAreaStore.GetNumRows(); ++i)
if (AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(i))
- if (ids_set.count(areaEntry->ID))
+ if (ids_set.find(areaEntry->ID) != ids_set.end())
ids_set.erase(areaEntry->ID);
// output error for any still listed (not referenced from appropriate table) ids
@@ -1253,7 +1253,7 @@ void LoadLootTemplates_Gameobject()
{
if (uint32 lootid = gInfo->GetLootId())
{
- if (objmgr.IsGoOfSpecificEntrySpawned(gInfo->id) && !ids_set.count(lootid))
+ if (objmgr.IsGoOfSpecificEntrySpawned(gInfo->id) && ids_set.find(lootid) == ids_set.end())
LootTemplates_Gameobject.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@@ -1275,7 +1275,7 @@ void LoadLootTemplates_Item()
// remove real entries and check existence loot
for (uint32 i = 1; i < sItemStorage.MaxEntry; ++i)
if (ItemPrototype const *proto = sItemStorage.LookupEntry<ItemPrototype>(i))
- if (ids_set.count(proto->ItemId))
+ if (ids_set.find(proto->ItemId) != ids_set.end())
ids_set.erase(proto->ItemId);
// output error for any still listed (not referenced from appropriate table) ids
@@ -1297,7 +1297,7 @@ void LoadLootTemplates_Milling()
if ((proto->BagFamily & BAG_FAMILY_MASK_HERBS) == 0)
continue;
- if (ids_set.count(proto->ItemId))
+ if (ids_set.find(proto->ItemId) != ids_set.end())
ids_set.erase(proto->ItemId);
}
@@ -1317,7 +1317,7 @@ void LoadLootTemplates_Pickpocketing()
{
if(uint32 lootid = cInfo->pickpocketLootId)
{
- if(!ids_set.count(lootid))
+ if (ids_set.find(lootid) == ids_set.end())
LootTemplates_Pickpocketing.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@@ -1346,7 +1346,7 @@ void LoadLootTemplates_Prospecting()
if ((proto->BagFamily & BAG_FAMILY_MASK_MINING_SUPP) == 0)
continue;
- if (ids_set.count(proto->ItemId))
+ if (ids_set.find(proto->ItemId) != ids_set.end())
ids_set.erase(proto->ItemId);
}
@@ -1362,7 +1362,7 @@ void LoadLootTemplates_Mail()
// remove real entries and check existence loot
for(uint32 i = 1; i < sMailTemplateStore.GetNumRows(); ++i)
if(sMailTemplateStore.LookupEntry(i))
- if(ids_set.count(i))
+ if (ids_set.find(i) != ids_set.end())
ids_set.erase(i);
// output error for any still listed (not referenced from appropriate table) ids
@@ -1381,7 +1381,7 @@ void LoadLootTemplates_Skinning()
{
if (uint32 lootid = cInfo->SkinLootId)
{
- if (!ids_set.count(lootid))
+ if (ids_set.find(lootid) == ids_set.end())
LootTemplates_Skinning.ReportNotExistedId(lootid);
else
ids_setUsed.insert(lootid);
@@ -1411,7 +1411,7 @@ void LoadLootTemplates_Spell()
if( !IsLootCraftingSpell(spellInfo))
continue;
- if(!ids_set.count(spell_id))
+ if (ids_set.find(spell_id) == ids_set.end())
{
// not report about not trainable spells (optionally supported by DB)
// ignore 61756 (Northrend Inscription Research (FAST QA VERSION) for example
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 22f70ca007c..89fe1b6a7ea 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -8112,7 +8112,7 @@ void ObjectMgr::LoadTrainerSpell()
if(!(cInfo->npcflag & UNIT_NPC_FLAG_TRAINER))
{
- if(skip_trainers.count(entry) == 0)
+ if (skip_trainers.find(entry) == skip_trainers.end())
{
sLog.outErrorDb("Table `npc_trainer` have data for not creature template (Entry: %u) without trainer flag, ignore", entry);
skip_trainers.insert(entry);
@@ -8663,7 +8663,7 @@ void ObjectMgr::CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids)
if(!GetTrinityStringLocale (itrM->second.dataint))
sLog.outErrorDb( "Table `db_script_string` not has string id %u used db script (ID: %u)", itrM->second.dataint, itrMM->first);
- if(ids.count(itrM->second.dataint))
+ if (ids.find(itrM->second.dataint) != ids.end())
ids.erase(itrM->second.dataint);
}
}
diff --git a/src/game/SkillDiscovery.cpp b/src/game/SkillDiscovery.cpp
index ed6041f216d..3741e1720a4 100644
--- a/src/game/SkillDiscovery.cpp
+++ b/src/game/SkillDiscovery.cpp
@@ -91,7 +91,7 @@ void LoadSkillDiscoveryTable()
SpellEntry const* reqSpellEntry = sSpellStore.LookupEntry(reqSkillOrSpell);
if (!reqSpellEntry)
{
- if(reportedReqSpells.count(reqSkillOrSpell)==0)
+ if (reportedReqSpells.find(reqSkillOrSpell) == reportedReqSpells.end())
{
sLog.outErrorDb("Spell (ID: %u) have not existed spell (ID: %i) in `reqSpell` field in `skill_discovery_template` table",spellId,reqSkillOrSpell);
reportedReqSpells.insert(reqSkillOrSpell);
@@ -104,7 +104,7 @@ void LoadSkillDiscoveryTable()
// explicit discovery ability
!IsExplicitDiscoverySpell(reqSpellEntry))
{
- if (reportedReqSpells.count(reqSkillOrSpell)==0)
+ if (reportedReqSpells.find(reqSkillOrSpell) == reportedReqSpells.end())
{
sLog.outErrorDb("Spell (ID: %u) not have MECHANIC_DISCOVERY (28) value in Mechanic field in spell.dbc"
" and not 100%% chance random discovery ability but listed for spellId %u (and maybe more) in `skill_discovery_template` table",