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-rw-r--r--src/bindings/scripts/scripts/npc/npc_escortAI.h1
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp55
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.h11
-rw-r--r--src/game/BattleGround.cpp2
-rw-r--r--src/game/Map.cpp4
-rw-r--r--src/game/Object.cpp4
-rw-r--r--src/game/Unit.cpp10
7 files changed, 74 insertions, 13 deletions
diff --git a/src/bindings/scripts/scripts/npc/npc_escortAI.h b/src/bindings/scripts/scripts/npc/npc_escortAI.h
index 8e88f61b37b..f396a168960 100644
--- a/src/bindings/scripts/scripts/npc/npc_escortAI.h
+++ b/src/bindings/scripts/scripts/npc/npc_escortAI.h
@@ -68,6 +68,7 @@ struct TRINITY_DLL_DECL npc_escortAI : public ScriptedAI
void SetCanMelee(bool usemelee) { CanMelee = usemelee; }
void SetDespawnAtEnd(bool despawn) { DespawnAtEnd = despawn; }
void SetDespawnAtFar(bool despawn) { DespawnAtFar = despawn; }
+ bool GetAttack() { return Attack; }//used in EnterEvadeMode override
// EscortAI variables
protected:
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
index 727caed4912..f27d2434550 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
@@ -299,6 +299,8 @@ hyjalAI::hyjalAI(Creature *c) : npc_escortAI(c), Summons(m_creature)
RespawnTimer = 10000;
DoRespawn = false;
DoHide = false;
+ MassTeleportTimer = 0;
+ DoMassTeleport = false;
}
void hyjalAI::JustSummoned(Creature *summoned)
@@ -389,7 +391,8 @@ void hyjalAI::Reset()
void hyjalAI::EnterEvadeMode()
{
m_creature->InterruptNonMeleeSpells(true);
- m_creature->RemoveAllAuras();
+ if(m_creature->GetEntry() != JAINA)
+ m_creature->RemoveAllAuras();
m_creature->DeleteThreatList();
m_creature->CombatStop();
m_creature->LoadCreaturesAddon();
@@ -404,6 +407,7 @@ void hyjalAI::EnterEvadeMode()
void hyjalAI::Aggro(Unit *who)
{
+ if(IsDummy)return;
for(uint8 i = 0; i < 3; ++i)
if(Spell[i].Cooldown)
SpellTimer[i] = Spell[i].Cooldown;
@@ -411,6 +415,18 @@ void hyjalAI::Aggro(Unit *who)
Talk(ATTACKED);
}
+void hyjalAI::MoveInLineOfSight(Unit *who)
+{
+ if(IsDummy)return;
+ if (IsBeingEscorted && !GetAttack())
+ return;
+
+ if(m_creature->getVictim() || !m_creature->canStartAttack(who))
+ return;
+
+ AttackStart(who);
+}
+
void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
{
uint32 random = rand()%4;
@@ -683,7 +699,9 @@ void hyjalAI::Retreat()
{
JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
((hyjalAI*)JainaDummy->AI())->IsDummy = true;
- JainaDummy->CastSpell(JainaDummy, SPELL_TELEPORT_VISUAL, true);
+ DummyGuid = JainaDummy->GetGUID();
+ //((hyjalAI*)JainaDummy->AI())->MassTeleportTimer = 20000;
+ //((hyjalAI*)JainaDummy->AI())->DoMassTeleport = true;
}
AddWaypoint(0,JainaDummySpawn[1][0],JainaDummySpawn[1][1],JainaDummySpawn[1][2]);
Start(false, false, false);
@@ -755,6 +773,11 @@ void hyjalAI::UpdateAI(const uint32 diff)
{
if(IsDummy)
{
+ if(MassTeleportTimer < diff && DoMassTeleport)
+ {
+ m_creature->CastSpell(m_creature,SPELL_MASS_TELEPORT,false);
+ DoMassTeleport = false;
+ }else MassTeleportTimer -= diff;
return;
}
if(DoHide)
@@ -781,6 +804,9 @@ void hyjalAI::UpdateAI(const uint32 diff)
HideNearPos(m_creature->GetPositionX(), m_creature->GetPositionY());
HideNearPos(5563, -2763.19);
HideNearPos(5542.2, -2629.36);
+ for(uint8 i = 0; i < 65; i++)//summon fires
+ m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
+
}
else m_creature->SetVisibility(VISIBILITY_ON);
break;
@@ -809,15 +835,16 @@ void hyjalAI::UpdateAI(const uint32 diff)
}
if(Overrun)
DoOverrun(Faction, diff);
- if(m_creature->GetEntry() == 17772)
+ /* if(m_creature->GetEntry() == 17772)
{
if(!m_creature->HasAura(SPELL_BRILLIANCE_AURA,0))
DoCast(m_creature, SPELL_BRILLIANCE_AURA, true);
- }
+ }*/
if(bRetreat)
{
if(RetreatTimer < diff)
{
+ IsDummy = true;
bRetreat = false;
HideNearPos(m_creature->GetPositionX(), m_creature->GetPositionY());
switch(m_creature->GetEntry())
@@ -996,7 +1023,19 @@ void hyjalAI::WaypointReached(uint32 i)
{
m_creature->MonsterYell("Hurry, we don't have much time",0,0);
WaitForTeleport = true;
- TeleportTimer = 15000;
+ TeleportTimer = 20000;
+ if(m_creature->GetEntry() == JAINA)
+ m_creature->CastSpell(m_creature,SPELL_MASS_TELEPORT,false);
+ if(m_creature->GetEntry() == THRALL && DummyGuid)
+ {
+ Unit* Dummy = Unit::GetUnit((*m_creature),DummyGuid);
+ if(Dummy)
+ {
+ ((hyjalAI*)((Creature*)Dummy)->AI())->DoMassTeleport = true;
+ ((hyjalAI*)((Creature*)Dummy)->AI())->MassTeleportTimer = 20000;
+ Dummy->CastSpell(m_creature,SPELL_MASS_TELEPORT,false);
+ }
+ }
//do some talking
//all alive guards walk near here
CellPair pair(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY()));
@@ -1065,6 +1104,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
{
(*itr)->CastSpell(*itr, SPELL_TELEPORT_VISUAL, true);
(*itr)->setFaction(35);//make them friendly so mobs won't attack them
+ (*itr)->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
}
DoCast(m_creature, SPELL_TELEPORT_VISUAL);
@@ -1122,7 +1162,10 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
}
}
break;
- case 1://horde
+ case 1://horde
+ for(uint8 i = 0; i < 65; i++)//summon fires
+ m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
+
break;
}
} \ No newline at end of file
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.h b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.h
index ddd695ac193..f7aa2122db9 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.h
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.h
@@ -28,7 +28,7 @@
#define TYRANDE 17948
#define ANCIENT_VEIN 185557
-#define FLAMEOBJECT 182592
+#define FLAMEOBJECT 182592
// Bosses summoned after every 8 waves
#define RAGE_WINTERCHILL 17767
@@ -37,10 +37,11 @@
#define AZGALOR 17842
#define ARCHIMONDE 17968
-#define SPELL_TELEPORT_VISUAL 41232
+#define SPELL_TELEPORT_VISUAL 41232
+#define SPELL_MASS_TELEPORT 16807
//Spells for Jaina
-#define SPELL_BRILLIANCE_AURA 31260 // The database must handle this spell via creature_addon
+#define SPELL_BRILLIANCE_AURA 31260 // The database must handle this spell via creature_addon(it should, but is removed in evade..)
#define SPELL_BLIZZARD 31266
#define SPELL_PYROBLAST 31263
#define SPELL_SUMMON_ELEMENTALS 31264
@@ -185,6 +186,7 @@ struct TRINITY_DLL_DECL hyjalAI : public npc_escortAI
void RespawnNearPos(float x, float y);
void WaypointReached(uint32 i);
void DoOverrun(uint32 faction, const uint32 diff);
+ void MoveInLineOfSight(Unit *who);
void SummonCreature(uint32 entry, float Base[4][3]); // Summons a creature for that wave in that base
@@ -232,6 +234,9 @@ struct TRINITY_DLL_DECL hyjalAI : public npc_escortAI
bool DoRespawn;
bool DoHide;
bool IsDummy;
+ uint32 MassTeleportTimer;
+ bool DoMassTeleport;
+ uint64 DummyGuid;
struct Spell
{
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index 7e0cfd9ccb9..b3f74457063 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -1376,7 +1376,7 @@ bool BattleGround::AddObject(uint32 type, uint32 entry, float x, float y, float
data.go_state = 1;
*/
// add to world, so it can be later looked up from HashMapHolder
- go->AddToWorld();
+ map->Add(go);
m_BgObjects[type] = go->GetGUID();
return true;
}
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 9d3db63b954..4aa6494ac5d 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -477,7 +477,7 @@ bool Map::Add(Player *player)
SendInitTransports(player);
player->m_clientGUIDs.clear();
- AddNotifier(player);
+ //AddNotifier(player);
return true;
}
@@ -517,7 +517,7 @@ Map::Add(T *obj)
//if(obj->GetTypeId() != TYPEID_UNIT)
UpdateObjectVisibility(obj,cell,p);
- AddNotifier(obj);
+ //AddNotifier(obj);
}
void Map::MessageBroadcast(Player *player, WorldPacket *msg, bool to_self, bool to_possessor)
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index b5f25596af3..07efce82458 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1674,7 +1674,9 @@ Map const* WorldObject::GetBaseMap() const
void WorldObject::AddObjectToRemoveList()
{
- Map* map = MapManager::Instance().FindMap(GetMapId(), GetInstanceId());
+ assert(m_uint32Values);
+
+ Map* map = FindMap();
if(!map)
{
sLog.outError("Object (TypeId: %u Entry: %u GUID: %u) at attempt add to move list not have valid map (Id: %u).",GetTypeId(),GetEntry(),GetGUIDLow(),GetMapId());
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 0713433deb6..3cc3da5238f 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -11007,6 +11007,16 @@ uint32 Unit::GetCreatePowers( Powers power ) const
return 0;
}
+void Unit::AddToWorld()
+{
+ if(!IsInWorld())
+ {
+ m_Notified = false;
+ m_IsInNotifyList = false;
+ SetToNotify();
+ }
+}
+
void Unit::RemoveFromWorld()
{
// cleanup