diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Spell.cpp | 4 | ||||
| -rw-r--r-- | src/game/SpellEffects.cpp | 10 | 
2 files changed, 7 insertions, 7 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 82ce7220f54..3451e75c571 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -3015,7 +3015,7 @@ void Spell::handle_immediate()          int32 duration = GetSpellDuration(m_spellInfo);          if (duration)          { -            //apply haste mods +            // Apply haste mods              m_caster->ModSpellCastTime(m_spellInfo, duration, this);              // Apply duration mod              if(Player* modOwner = m_caster->GetSpellModOwner()) @@ -4628,7 +4628,7 @@ SpellCastResult Spell::CheckCast(bool strict)              return SPELL_FAILED_ONLY_BATTLEGROUNDS;      // do not allow spells to be cast in arenas -    // - with greater than 15 min CD without SPELL_ATTR_EX4_USABLE_IN_ARENA flag +    // - with greater than 10 min CD without SPELL_ATTR_EX4_USABLE_IN_ARENA flag      // - with SPELL_ATTR_EX4_NOT_USABLE_IN_ARENA flag      if ((m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_NOT_USABLE_IN_ARENA) ||          GetSpellRecoveryTime(m_spellInfo) > 10 * MINUTE * IN_MILISECONDS && !(m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_USABLE_IN_ARENA)) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index aca99cce779..ccf3abe022d 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -427,19 +427,19 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)              case SPELLFAMILY_WARRIOR:              {                  // Bloodthirst -                if(m_spellInfo->SpellFamilyFlags[1] & 0x400) +                if (m_spellInfo->SpellFamilyFlags[1] & 0x400)                      damage = uint32(damage * (m_caster->GetTotalAttackPowerValue(BASE_ATTACK)) / 100);                  // Shield Slam -                else if(m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209) +                else if (m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209)                      damage += int32(m_caster->GetShieldBlockValue());                  // Victory Rush -                else if(m_spellInfo->SpellFamilyFlags[1] & 0x100) +                else if (m_spellInfo->SpellFamilyFlags[1] & 0x100)                  {                      damage = uint32(damage * m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100);                      m_caster->ModifyAuraState(AURA_STATE_WARRIOR_VICTORY_RUSH, false);                  } -                // Shockwave ${$m3/100*$AP} -                else if(m_spellInfo->SpellFamilyFlags[1] & 0x00008000) +                // Shockwave +                else if (m_spellInfo->Id == 46968)                  {                      int32 pct = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget);                      if (pct > 0)  | 
