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-rw-r--r--src/game/CreatureEventAI.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index 5a84d43e80f..5c89e5d9022 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -1283,11 +1283,11 @@ void CreatureEventAI::UpdateAI(const uint32 diff)
case EVENT_T_TARGET_HP:
case EVENT_T_TARGET_CASTING:
case EVENT_T_FRIENDLY_HP:
- if (Combat)
+ if (me->getVictim())
ProcessEvent(*i);
break;
case EVENT_T_RANGE:
- if (Combat)
+ if (me->getVictim())
if (m_creature->IsInMap(m_creature->getVictim()))
if (m_creature->IsInRange(m_creature->getVictim(),
(float)(*i).Event.event_param1,(float)(*i).Event.event_param2))