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-rwxr-xr-xsrc/server/game/AI/CreatureAIImpl.h4
-rwxr-xr-xsrc/server/game/AI/EventAI/CreatureEventAI.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp13
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp5
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundDS.h8
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundSA.cpp10
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundSA.h209
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundWS.cpp4
-rwxr-xr-xsrc/server/game/Chat/Chat.cpp1
-rwxr-xr-xsrc/server/game/Chat/Commands/Level2.cpp16
-rwxr-xr-xsrc/server/game/Combat/ThreatManager.cpp3
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.cpp13
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.h5
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp3
-rwxr-xr-xsrc/server/game/Entities/Object/Object.h4
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp13
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp4
-rwxr-xr-xsrc/server/game/Entities/Vehicle/Vehicle.cpp4
-rwxr-xr-xsrc/server/game/Grids/Notifiers/GridNotifiers.h2
-rwxr-xr-xsrc/server/game/Grids/Notifiers/GridNotifiersImpl.h25
-rwxr-xr-xsrc/server/game/Handlers/MovementHandler.cpp2
-rwxr-xr-xsrc/server/game/Maps/Map.h2
-rwxr-xr-xsrc/server/game/Miscellaneous/SharedDefines.h2
-rwxr-xr-xsrc/server/game/Scripting/ScriptLoader.cpp4
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp4
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp14
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp37
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp26
-rwxr-xr-xsrc/server/game/Spells/SpellScript.cpp2
-rwxr-xr-xsrc/server/game/Spells/SpellScript.h2
-rw-r--r--src/server/scripts/CMakeLists.txt1
-rw-r--r--src/server/scripts/Commands/CMakeLists.txt1
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp11
-rw-r--r--src/server/scripts/Commands/cs_gps.cpp144
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp90
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp4
-rw-r--r--src/server/scripts/Kalimdor/bloodmyst_isle.cpp2
-rw-r--r--src/server/scripts/Kalimdor/durotar.cpp4
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp2
-rw-r--r--src/server/scripts/Northrend/CMakeLists.txt2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp31
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp65
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp37
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon.cpp376
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp1374
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp270
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h226
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp2
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp6
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp2
-rw-r--r--src/server/scripts/Outland/boss_doomlord_kazzak.cpp37
-rw-r--r--src/server/scripts/Outland/nagrand.cpp4
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp83
-rw-r--r--src/server/scripts/Spells/spell_item.cpp35
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp11
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp51
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp56
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp3
-rw-r--r--src/server/scripts/World/go_scripts.cpp6
-rw-r--r--src/server/scripts/World/npcs_special.cpp167
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.cpp18
73 files changed, 2497 insertions, 1165 deletions
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h
index 98b0afdefc9..d097adf38ec 100755
--- a/src/server/game/AI/CreatureAIImpl.h
+++ b/src/server/game/AI/CreatureAIImpl.h
@@ -326,11 +326,15 @@ class EventMap : private std::map<uint32, uint32>
uint32 GetPhaseMask() const { return (_phase >> 24) & 0xFF; }
+ bool Empty() const { return empty(); }
+
// Sets event phase, must be in range 1 - 8
void SetPhase(uint32 phase)
{
if (phase && phase < 8)
_phase = (1 << (phase + 24));
+ else if (!phase)
+ _phase = 0;
}
// Creates new event entry in map with given id, time, group if given (1 - 8) and phase if given (1 - 8)
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp
index 7a2b83273c9..835705a0d7c 100755
--- a/src/server/game/AI/EventAI/CreatureEventAI.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp
@@ -1107,7 +1107,7 @@ void CreatureEventAI::UpdateAI(const uint32 diff)
break;
case EVENT_T_RANGE:
if (me->getVictim())
- if (me->IsInMap(me->getVictim()))
+ if (me->IsInMap(me->getVictim()) && me->InSamePhase(me->getVictim()))
if (me->IsInRange(me->getVictim(), (float)(*i).Event.range.minDist, (float)(*i).Event.range.maxDist))
ProcessEvent(*i);
break;
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 209eb38e13a..893c8f4580e 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1119,12 +1119,13 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
{
- if (!IsUnit(*itr))
- continue;
-
(*itr)->GetPosition(x, y, z, o);
+ x += e.target.x;
+ y += e.target.y;
+ z += e.target.z;
+ o += e.target.o;
if (Creature* summon = GetBaseObject()->SummonCreature(e.action.summonCreature.creature, x, y, z, o, (TempSummonType)e.action.summonCreature.type, e.action.summonCreature.duration))
- if (unit && e.action.summonCreature.attackInvoker)
+ if (e.action.summonCreature.attackInvoker)
summon->AI()->AttackStart((*itr)->ToUnit());
}
@@ -1154,6 +1155,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
continue;
(*itr)->GetPosition(x, y, z, o);
+ x += e.target.x;
+ y += e.target.y;
+ z += e.target.z;
+ o += e.target.o;
GetBaseObject()->SummonGameObject(e.action.summonGO.entry, x, y, z, o, 0, 0, 0, 0, e.action.summonGO.despawnTime);
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
index 8a11edf85e6..ccc6a2305b4 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
@@ -86,11 +86,8 @@ void BattlegroundDS::PostUpdateImpl(uint32 diff)
setWaterFallTimer(BG_DS_WATERFALL_WARNING_DURATION);
setWaterFallStatus(BG_DS_WATERFALL_STATUS_WARNING);
}
- else if (getWaterFallStatus() == BG_DS_WATERFALL_STATUS_WARNING) // Active collision and perform knockback
+ else if (getWaterFallStatus() == BG_DS_WATERFALL_STATUS_WARNING) // Active collision and start knockback timer
{
- if (Creature* waterSpout = GetBgMap()->GetCreature(BgCreatures[BG_DS_NPC_WATERFALL_KNOCKBACK]))
- waterSpout->CastSpell(waterSpout, BG_DS_SPELL_WATER_SPOUT, true);
-
if (GameObject* gob = GetBgMap()->GetGameObject(BgObjects[BG_DS_OBJECT_WATER_1]))
gob->SetGoState(GO_STATE_READY);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h
index 12ed91fc922..aaf08ba1313 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h
@@ -66,9 +66,9 @@ enum BattlegroundDSData
{ // These values are NOT blizzlike... need the correct data!
BG_DS_WATERFALL_TIMER_MIN = 30000,
BG_DS_WATERFALL_TIMER_MAX = 60000,
- BG_DS_WATERFALL_WARNING_DURATION = 7000,
- BG_DS_WATERFALL_DURATION = 10000,
- BG_DS_WATERFALL_KNOCKBACK_TIMER = 500,
+ BG_DS_WATERFALL_WARNING_DURATION = 5000,
+ BG_DS_WATERFALL_DURATION = 30000,
+ BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500,
BG_DS_PIPE_KNOCKBACK_FIRST_DELAY = 5000,
BG_DS_PIPE_KNOCKBACK_DELAY = 3000,
@@ -118,7 +118,7 @@ class BattlegroundDS : public Battleground
void setWaterFallStatus(uint8 status) { _waterfallStatus = status; };
uint32 getWaterFallTimer() { return _waterfallTimer; };
void setWaterFallTimer(uint32 timer) { _waterfallTimer = timer; };
- uint32 getWaterFallKnockbackTimer() { return _waterfallTimer; };
+ uint32 getWaterFallKnockbackTimer() { return _waterfallKnockbackTimer; };
void setWaterFallKnockbackTimer(uint32 timer) { _waterfallKnockbackTimer = timer; };
uint8 getPipeKnockBackCount() { return _pipeKnockBackCount; };
void setPipeKnockBackCount(uint8 count) { _pipeKnockBackCount = count; };
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
index 6d784488aad..977897b8d48 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -534,16 +534,16 @@ void BattlegroundSA::EventPlayerDamagedGO(Player* /*player*/, GameObject* go, ui
if (eventType == go->GetGOInfo()->building.damagedEvent)
{
- uint32 i = GetGateIDFromDestroyEventID(eventType);
+ uint32 i = getGateIdFromDamagedOrDestroyEventId(eventType);
GateStatus[i] = BG_SA_GATE_DAMAGED;
- uint32 uws = GetWorldStateFromGateID(i);
+ uint32 uws = getWorldStateFromGateId(i);
if (uws)
UpdateWorldState(uws, GateStatus[i]);
}
if (eventType == go->GetGOInfo()->building.destroyedEvent)
{
- if (go->GetGOInfo()->building.destroyedEvent == 19837)
+ if (go->GetGOInfo()->building.destroyedEvent == BG_SA_EVENT_ANCIENT_GATE_DESTROYED)
SendWarningToAll(LANG_BG_SA_CHAMBER_BREACHED);
else
SendWarningToAll(LANG_BG_SA_WAS_DESTROYED, go->GetGOInfo()->name.c_str());
@@ -603,7 +603,7 @@ void BattlegroundSA::DemolisherStartState(bool start)
void BattlegroundSA::DestroyGate(Player* player, GameObject* go)
{
- uint32 i = GetGateIDFromDestroyEventID(go->GetGOInfo()->building.destroyedEvent);
+ uint32 i = getGateIdFromDamagedOrDestroyEventId(go->GetGOInfo()->building.destroyedEvent);
if (!GateStatus[i])
return;
@@ -612,7 +612,7 @@ void BattlegroundSA::DestroyGate(Player* player, GameObject* go)
if (g->GetGOValue()->Building.Health == 0)
{
GateStatus[i] = BG_SA_GATE_DESTROYED;
- uint32 uws = GetWorldStateFromGateID(i);
+ uint32 uws = getWorldStateFromGateId(i);
if (uws)
UpdateWorldState(uws, GateStatus[i]);
bool rewardHonor = true;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 76a772ff978..c18806490f2 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -30,8 +30,8 @@ class BattlegroundSAScore : public BattlegroundScore
uint8 gates_destroyed;
};
-#define BG_SA_FLAG_AMOUNT 3
-#define BG_SA_DEMOLISHER_AMOUNT 4
+#define BG_SA_FLAG_AMOUNT 3
+#define BG_SA_DEMOLISHER_AMOUNT 4
enum BG_SA_Status
{
@@ -45,45 +45,66 @@ enum BG_SA_Status
enum BG_SA_GateState
{
- BG_SA_GATE_OK = 1,
- BG_SA_GATE_DAMAGED = 2,
- BG_SA_GATE_DESTROYED = 3
+ BG_SA_GATE_OK = 1,
+ BG_SA_GATE_DAMAGED = 2,
+ BG_SA_GATE_DESTROYED = 3
+};
+
+enum BG_SA_EventIdGate
+{
+ BG_SA_EVENT_BLUE_GATE_DAMAGED = 19040,
+ BG_SA_EVENT_BLUE_GATE_DESTROYED = 19045,
+
+ BG_SA_EVENT_GREEN_GATE_DAMAGED = 19041,
+ BG_SA_EVENT_GREEN_GATE_DESTROYED = 19046,
+
+ BG_SA_EVENT_RED_GATE_DAMAGED = 19042,
+ BG_SA_EVENT_RED_GATE_DESTROYED = 19047,
+
+ BG_SA_EVENT_PURPLE_GATE_DAMAGED = 19043,
+ BG_SA_EVENT_PURPLE_GATE_DESTROYED = 19048,
+
+ BG_SA_EVENT_YELLOW_GATE_DAMAGED = 19044,
+ BG_SA_EVENT_YELLOW_GATE_DESTROYED = 19049,
+
+ BG_SA_EVENT_ANCIENT_GATE_DAMAGED = 19836,
+ BG_SA_EVENT_ANCIENT_GATE_DESTROYED = 19837
};
enum BG_SA_Timers
{
- BG_SA_BOAT_START = 60*IN_MILLISECONDS,
- BG_SA_WARMUPLENGTH = 120*IN_MILLISECONDS,
- BG_SA_ROUNDLENGTH = 600*IN_MILLISECONDS
+ BG_SA_BOAT_START = 60 * IN_MILLISECONDS,
+ BG_SA_WARMUPLENGTH = 120 * IN_MILLISECONDS,
+ BG_SA_ROUNDLENGTH = 600 * IN_MILLISECONDS
};
enum BG_SA_WorldStates
{
- BG_SA_TIMER_MINS = 3559,
- BG_SA_TIMER_SEC_TENS = 3560,
- BG_SA_TIMER_SEC_DECS = 3561,
- BG_SA_ALLY_ATTACKS = 4352,
- BG_SA_HORDE_ATTACKS = 4353,
- BG_SA_PURPLE_GATEWS = 3614,
- BG_SA_RED_GATEWS = 3617,
- BG_SA_BLUE_GATEWS = 3620,
- BG_SA_GREEN_GATEWS = 3623,
- BG_SA_YELLOW_GATEWS = 3638,
- BG_SA_ANCIENT_GATEWS = 3849,
- BG_SA_LEFT_GY_ALLIANCE = 3635,
- BG_SA_RIGHT_GY_ALLIANCE = 3636,
- BG_SA_CENTER_GY_ALLIANCE = 3637,
- BG_SA_RIGHT_ATT_TOKEN_ALL = 3627,
- BG_SA_LEFT_ATT_TOKEN_ALL = 3626,
- BG_SA_LEFT_ATT_TOKEN_HRD = 3629,
- BG_SA_RIGHT_ATT_TOKEN_HRD = 3628,
- BG_SA_HORDE_DEFENCE_TOKEN = 3631,
- BG_SA_ALLIANCE_DEFENCE_TOKEN = 3630,
- BG_SA_RIGHT_GY_HORDE = 3632,
- BG_SA_LEFT_GY_HORDE = 3633,
- BG_SA_CENTER_GY_HORDE = 3634,
- BG_SA_BONUS_TIMER = 0xdf3,
- BG_SA_ENABLE_TIMER = 3564,
+ BG_SA_TIMER_MINS = 3559,
+ BG_SA_TIMER_SEC_TENS = 3560,
+ BG_SA_TIMER_SEC_DECS = 3561,
+ BG_SA_ALLY_ATTACKS = 4352,
+ BG_SA_HORDE_ATTACKS = 4353,
+ BG_SA_PURPLE_GATEWS = 3614,
+ BG_SA_RED_GATEWS = 3617,
+ BG_SA_BLUE_GATEWS = 3620,
+ BG_SA_GREEN_GATEWS = 3623,
+ BG_SA_YELLOW_GATEWS = 3638,
+ BG_SA_ANCIENT_GATEWS = 3849,
+ BG_SA_LEFT_GY_ALLIANCE = 3635,
+ BG_SA_RIGHT_GY_ALLIANCE = 3636,
+ BG_SA_CENTER_GY_ALLIANCE = 3637,
+ BG_SA_RIGHT_ATT_TOKEN_ALL = 3627,
+ BG_SA_LEFT_ATT_TOKEN_ALL = 3626,
+ BG_SA_LEFT_ATT_TOKEN_HRD = 3629,
+ BG_SA_RIGHT_ATT_TOKEN_HRD = 3628,
+ BG_SA_HORDE_DEFENCE_TOKEN = 3631,
+ BG_SA_ALLIANCE_DEFENCE_TOKEN = 3630,
+ BG_SA_RIGHT_GY_HORDE = 3632,
+ BG_SA_LEFT_GY_HORDE = 3633,
+ BG_SA_CENTER_GY_HORDE = 3634,
+ BG_SA_BONUS_TIMER = 0xdf3,
+ BG_SA_ENABLE_TIMER = 3564,
};
enum npc
@@ -122,14 +143,14 @@ enum BG_SA_NPCs
enum BG_SA_Boat
{
- BG_SA_BOAT_ONE_A =193182,
- BG_SA_BOAT_TWO_H =193183,
- BG_SA_BOAT_ONE_H =193184,
- BG_SA_BOAT_TWO_A =193185,
+ BG_SA_BOAT_ONE_A = 193182,
+ BG_SA_BOAT_TWO_H = 193183,
+ BG_SA_BOAT_ONE_H = 193184,
+ BG_SA_BOAT_TWO_A = 193185,
};
-const uint32 BG_SA_NpcEntries[BG_SA_MAXNPC] =
- {
+uint32 const BG_SA_NpcEntries[BG_SA_MAXNPC] =
+{
NPC_ANTI_PERSONNAL_CANNON,
NPC_ANTI_PERSONNAL_CANNON,
NPC_ANTI_PERSONNAL_CANNON,
@@ -140,25 +161,25 @@ const uint32 BG_SA_NpcEntries[BG_SA_MAXNPC] =
NPC_ANTI_PERSONNAL_CANNON,
NPC_ANTI_PERSONNAL_CANNON,
NPC_ANTI_PERSONNAL_CANNON,
- //4 beach demolishers
+ // 4 beach demolishers
NPC_DEMOLISHER_SA,
NPC_DEMOLISHER_SA,
NPC_DEMOLISHER_SA,
NPC_DEMOLISHER_SA,
- //Triggers
+ // Triggers
23472,
23472,
23472,
23472,
23472,
- //Used Demolisher Salesman
+ // Used Demolisher Salesman
NPC_RIGGER_SPARKLIGHT,
NPC_GORGRIL_RIGSPARK
- };
+};
-const float BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT][4] =
+float const BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT][4] =
{
- //Cannons
+ // Cannons
{ 1436.429f, 110.05f, 41.407f, 5.4f },
{ 1404.9023f, 84.758f, 41.183f, 5.46f },
{ 1068.693f, -86.951f, 93.81f, 0.02f },
@@ -169,21 +190,21 @@ const float BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT][4] =
{ 1249.634f, -224.189f, 66.72f, 0.635f },
{ 1236.213f, 92.287f, 64.965f, 5.751f },
{ 1215.11f, 57.772f, 64.739f, 5.78f },
- //Demolishers
+ // Demolishers
{ 1611.597656f, -117.270073f, 8.719355f, 2.513274f},
{ 1575.562500f, -158.421875f, 5.024450f, 2.129302f},
{ 1618.047729f, 61.424641f, 7.248210f, 3.979351f},
{ 1575.103149f, 98.873344f, 2.830360f, 3.752458f},
- //trigger
+ // Triggers
{ 1453.49f, -250.453f, 30.896f, 4.2883f},
{ 1377.05f, 97.036f, 30.8605f, 2.46539f},
{ 1186.05f, 58.8048f, 56.5491f, 2.75992f},
{ 1042.83f, -72.839f, 84.8145f, 3.58615f},
{ 1233.62f, -250.49f, 55.4036f, 3.7016f},
- //Npcs
+ // Npcs
{ 1348.644165f, -298.786469f, 31.080130f, 1.710423f},
{ 1358.191040f, 195.527786f, 31.018187f, 4.171337f},
- //Demolishers2
+ // Demolishers 2
{ 1371.055786f, -317.071136f, 35.007359f, 1.947460f},
{ 1424.034912f, -260.195190f, 31.084425f, 2.820013f},
{ 1353.139893f, 223.745438f, 35.265411f, 4.343684f},
@@ -221,7 +242,7 @@ enum BG_SA_Objects
BG_SA_MAXOBJ = BG_SA_BOMB+68
};
-const float BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] =
+float const BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] =
{
{ 1411.57f, 108.163f, 28.692f, 5.441f },
{ 1055.452f, -108.1f, 82.134f, 0.034f },
@@ -230,30 +251,30 @@ const float BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] =
{ 1214.681f, 81.21f, 53.413f, 5.745f },
{ 878.555f, -108.2f, 117.845f, 0.0f },
{ 836.5f, -108.8f, 120.219f, 0.0f },
- //Ships
+ // Ships
{ 2679.696777f, -826.891235f, 3.712860f, 5.78367f}, //rot2 1 rot3 0.0002f
{ 2574.003662f, 981.261475f, 2.603424f, 0.807696f},
- //Sigils
+ // Sigils
{ 1414.054f, 106.72f, 41.442f, 5.441f },
{ 1060.63f, -107.8f, 94.7f, 0.034f },
{ 1433.383f, -216.4f, 43.642f, 0.9736f },
{ 1230.75f, -210.724f, 67.611f, 0.5023f },
{ 1217.8f, 79.532f, 66.58f, 5.745f },
- //Flagpoles
+ // Flagpoles
{ 1215.114258f, -65.711861f, 70.084267f, -3.124123f},
{1338.863892f, -153.336533f, 30.895121f, -2.530723f},
{1309.124268f, 9.410645f, 30.893402f, -1.623156f},
- //Flags
+ // Flags
{ 1215.108032f, -65.715767f, 70.084267f, -3.124123f},
{ 1338.859253f, -153.327316f, 30.895077f, -2.530723f},
{ 1309.192017f, 9.416233f, 30.893402f, 1.518436f},
- //Portal
+ // Portal
{1468.380005f, -225.798996f, 30.896200f, 0.0f}, //blue
{1394.270020f, 72.551399f, 31.054300f, 0.0f}, //green
{1065.260010f, -89.79501f, 81.073402f, 0.0f}, //yellow
{1216.069946f, 47.904301f, 54.278198f, 0.0f}, //purple
{1255.569946f, -233.548996f, 56.43699f, 0.0f}, //red
- //Bombs
+ // Bombs
{1333.45f, 211.354f, 31.0538f, 5.03666f},
{1334.29f, 209.582f, 31.0532f, 1.28088f},
{1332.72f, 210.049f, 31.0532f, 1.28088f},
@@ -337,7 +358,7 @@ const float BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] =
* to get horde ones.
*/
-const uint32 BG_SA_ObjEntries[BG_SA_MAXOBJ + BG_SA_FLAG_AMOUNT] =
+uint32 const BG_SA_ObjEntries[BG_SA_MAXOBJ + BG_SA_FLAG_AMOUNT] =
{
190722,
190727,
@@ -367,7 +388,7 @@ const uint32 BG_SA_ObjEntries[BG_SA_MAXOBJ + BG_SA_FLAG_AMOUNT] =
190753
};
-const uint32 BG_SA_Factions[2] =
+uint32 const BG_SA_Factions[2] =
{
1732,
1735,
@@ -392,13 +413,13 @@ const uint32 BG_SA_GYEntries[BG_SA_MAX_GY] =
1348,
};
-const float BG_SA_GYOrientation[BG_SA_MAX_GY] =
+float const BG_SA_GYOrientation[BG_SA_MAX_GY] =
{
6.202f,
- 1.926f, //right capturable GY
- 3.917f, //left capturable GY
- 3.104f, //center, capturable
- 6.148f, //defender last GY
+ 1.926f, // right capturable GY
+ 3.917f, // left capturable GY
+ 3.104f, // center, capturable
+ 6.148f, // defender last GY
};
struct BG_SA_RoundScore
@@ -443,34 +464,60 @@ class BattlegroundSA : public Battleground
/// Called when a player use a gamobject (relic)
virtual void EventPlayerUsedGO(Player* Source, GameObject* object);
/// Return gate id, relative to bg data, according to gameobject id
- uint32 GetGateIDFromDestroyEventID(uint32 id)
+ uint32 getGateIdFromDamagedOrDestroyEventId(uint32 id)
{
- uint32 i = 0;
switch (id)
{
- case 19046: i = BG_SA_GREEN_GATE; break; //Green gate destroyed
- case 19045: i = BG_SA_BLUE_GATE; break; //blue gate
- case 19047: i = BG_SA_RED_GATE; break; //red gate
- case 19048: i = BG_SA_PURPLE_GATE; break; //purple gate
- case 19049: i = BG_SA_YELLOW_GATE; break; //yellow gate
- case 19837: i = BG_SA_ANCIENT_GATE; break; //ancient gate
+ // Green gate
+ case BG_SA_EVENT_GREEN_GATE_DAMAGED:
+ case BG_SA_EVENT_GREEN_GATE_DESTROYED:
+ return BG_SA_GREEN_GATE;
+ // Blue gate
+ case BG_SA_EVENT_BLUE_GATE_DAMAGED:
+ case BG_SA_EVENT_BLUE_GATE_DESTROYED:
+ return BG_SA_BLUE_GATE;
+ // Red gate
+ case BG_SA_EVENT_RED_GATE_DAMAGED:
+ case BG_SA_EVENT_RED_GATE_DESTROYED:
+ return BG_SA_RED_GATE;
+ // Purple gate
+ case BG_SA_EVENT_PURPLE_GATE_DAMAGED:
+ case BG_SA_EVENT_PURPLE_GATE_DESTROYED:
+ return BG_SA_PURPLE_GATE;
+ // Yellow gate
+ case BG_SA_EVENT_YELLOW_GATE_DAMAGED:
+ case BG_SA_EVENT_YELLOW_GATE_DESTROYED:
+ return BG_SA_YELLOW_GATE;
+ // Ancient gate
+ case BG_SA_EVENT_ANCIENT_GATE_DAMAGED:
+ case BG_SA_EVENT_ANCIENT_GATE_DESTROYED:
+ return BG_SA_ANCIENT_GATE;
+ default:
+ break;
}
- return i;
+ return 0;
}
/// Return worldstate id, according to door id
- uint32 GetWorldStateFromGateID(uint32 id)
+ uint32 getWorldStateFromGateId(uint32 id)
{
- uint32 uws = 0;
switch (id)
{
- case BG_SA_GREEN_GATE: uws = BG_SA_GREEN_GATEWS; break;
- case BG_SA_YELLOW_GATE: uws = BG_SA_YELLOW_GATEWS; break;
- case BG_SA_BLUE_GATE: uws = BG_SA_BLUE_GATEWS; break;
- case BG_SA_RED_GATE: uws = BG_SA_RED_GATEWS; break;
- case BG_SA_PURPLE_GATE: uws = BG_SA_PURPLE_GATEWS; break;
- case BG_SA_ANCIENT_GATE: uws = BG_SA_ANCIENT_GATEWS; break;
+ case BG_SA_GREEN_GATE:
+ return BG_SA_GREEN_GATEWS;
+ case BG_SA_YELLOW_GATE:
+ return BG_SA_YELLOW_GATEWS;
+ case BG_SA_BLUE_GATE:
+ return BG_SA_BLUE_GATEWS;
+ case BG_SA_RED_GATE:
+ return BG_SA_RED_GATEWS;
+ case BG_SA_PURPLE_GATE:
+ return BG_SA_PURPLE_GATEWS;
+ case BG_SA_ANCIENT_GATE:
+ return BG_SA_ANCIENT_GATEWS;
+ default:
+ break;
}
- return uws;
+ return 0;
}
/// Called on battleground ending
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
index 495178f18dd..d100dc645a2 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
@@ -476,7 +476,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target
}
//Alliance flag on ground(not in base) (returned or picked up again from ground!)
- if (GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID())
+ if (GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && target_obj->GetGOInfo()->entry == BG_OBJECT_A_FLAG_GROUND_WS_ENTRY)
{
if (Source->GetTeam() == ALLIANCE)
{
@@ -510,7 +510,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target
}
//Horde flag on ground(not in base) (returned or picked up again)
- if (GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID())
+ if (GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && target_obj->GetGOInfo()->entry == BG_OBJECT_H_FLAG_GROUND_WS_ENTRY)
{
if (Source->GetTeam() == HORDE)
{
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 042f16be3cc..cc64a8e22dd 100755
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -359,7 +359,6 @@ ChatCommand* ChatHandler::getCommandTable()
{ "summon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleSummonCommand>, "", NULL },
{ "groupsummon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGroupSummonCommand>, "", NULL },
{ "commands", SEC_PLAYER, true, OldHandler<&ChatHandler::HandleCommandsCommand>, "", NULL },
- { "demorph", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleDeMorphCommand>, "", NULL },
{ "die", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleDieCommand>, "", NULL },
{ "revive", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleReviveCommand>, "", NULL },
{ "dismount", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleDismountCommand>, "", NULL },
diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp
index cc638193b5a..52bdcd15163 100755
--- a/src/server/game/Chat/Commands/Level2.cpp
+++ b/src/server/game/Chat/Commands/Level2.cpp
@@ -205,22 +205,6 @@ bool ChatHandler::HandleItemMoveCommand(const char* args)
return true;
}
-//demorph player or unit
-bool ChatHandler::HandleDeMorphCommand(const char* /*args*/)
-{
- Unit* target = getSelectedUnit();
- if (!target)
- target = m_session->GetPlayer();
-
- // check online security
- else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0))
- return false;
-
- target->DeMorph();
-
- return true;
-}
-
//kick player
bool ChatHandler::HandleKickPlayerCommand(const char *args)
{
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index d82e43ba83b..e604eaf9024 100755
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -75,7 +75,7 @@ bool ThreatCalcHelper::isValidProcess(Unit* hatedUnit, Unit* hatingUnit, SpellIn
return false;
// not in same map or phase
- if (!hatedUnit->IsInMap(hatingUnit))
+ if (!hatedUnit->IsInMap(hatingUnit) || !hatedUnit->InSamePhase(hatingUnit))
return false;
// spell not causing threat
@@ -182,6 +182,7 @@ void HostileReference::updateOnlineStatus()
&& (getTarget()->GetTypeId() != TYPEID_PLAYER || !getTarget()->ToPlayer()->isGameMaster())
&& !getTarget()->HasUnitState(UNIT_STATE_IN_FLIGHT)
&& getTarget()->IsInMap(getSourceUnit())
+ && getTarget()->InSamePhase(getSourceUnit())
)
{
Creature* creature = getSourceUnit()->ToCreature();
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 6a8ae07291a..fde85feb8d9 100755
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -135,7 +135,7 @@ CreatureBaseStats const* CreatureBaseStats::GetBaseStats(uint8 level, uint8 unit
bool ForcedDespawnDelayEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/)
{
- m_owner.ForcedDespawn();
+ m_owner.DespawnOrUnsummon(); // since we are here, we are not TempSummon as object type cannot change during runtime
return true;
}
@@ -357,8 +357,9 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData* data)
m_regenHealth = cInfo->RegenHealth;
- // creatures always have melee weapon ready if any
- SetSheath(SHEATH_STATE_MELEE);
+ // creatures always have melee weapon ready if any unless specified otherwise
+ if (!GetCreatureAddon())
+ SetSheath(SHEATH_STATE_MELEE);
SelectLevel(GetCreatureTemplate());
if (team == HORDE)
@@ -795,10 +796,12 @@ bool Creature::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry,
//! Need to be called after LoadCreaturesAddon - MOVEMENTFLAG_HOVER is set there
if (HasUnitMovementFlag(MOVEMENTFLAG_HOVER))
+ {
z += GetFloatValue(UNIT_FIELD_HOVERHEIGHT);
- //! Relocate again with updated Z coord
- Relocate(x, y, z, ang);
+ //! Relocate again with updated Z coord
+ Relocate(x, y, z, ang);
+ }
uint32 displayID = GetNativeDisplayId();
CreatureModelInfo const* minfo = sObjectMgr->GetCreatureModelRandomGender(&displayID);
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 4b5b07fd8a5..f6021a7d7ec 100755
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -507,7 +507,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
if (isPet())
return false;
- return GetCreatureTemplate()->rank == CREATURE_ELITE_WORLDBOSS;
+ return GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_BOSS;
}
bool IsDungeonBoss() const;
@@ -635,7 +635,6 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
void RemoveCorpse(bool setSpawnTime = true);
- void ForcedDespawn(uint32 timeMSToDespawn = 0);
void DespawnOrUnsummon(uint32 msTimeToDespawn = 0);
time_t const& GetRespawnTime() const { return m_respawnTime; }
@@ -763,6 +762,8 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
bool IsInvisibleDueToDespawn() const;
bool CanAlwaysSee(WorldObject const* obj) const;
private:
+ void ForcedDespawn(uint32 timeMSToDespawn = 0);
+
//WaypointMovementGenerator vars
uint32 m_waypointID;
uint32 m_path_id;
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index d96c9052b7a..f58dd6b2e4d 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1825,6 +1825,7 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player*
m_goValue->Building.Health = m_goValue->Building.MaxHealth;
SetGoAnimProgress(255);
}
+ EnableCollision(true);
break;
case GO_DESTRUCTIBLE_DAMAGED:
{
@@ -1881,6 +1882,7 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player*
m_goValue->Building.Health = 0;
SetGoAnimProgress(0);
}
+ EnableCollision(false);
break;
}
case GO_DESTRUCTIBLE_REBUILDING:
@@ -1900,6 +1902,7 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player*
m_goValue->Building.Health = m_goValue->Building.MaxHealth;
SetGoAnimProgress(255);
}
+ EnableCollision(true);
break;
}
}
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 39be4d4f529..3693f683b24 100755
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -685,7 +685,7 @@ class WorldObject : public Object, public WorldLocation
bool IsInMap(const WorldObject* obj) const
{
if (obj)
- return IsInWorld() && obj->IsInWorld() && (GetMap() == obj->GetMap()) && InSamePhase(obj);
+ return IsInWorld() && obj->IsInWorld() && (GetMap() == obj->GetMap());
return false;
}
bool IsWithinDist3d(float x, float y, float z, float dist) const
@@ -703,7 +703,7 @@ class WorldObject : public Object, public WorldLocation
}
bool IsWithinDistInMap(WorldObject const* obj, float dist2compare, bool is3D = true) const
{
- return obj && IsInMap(obj) && _IsWithinDist(obj, dist2compare, is3D);
+ return obj && IsInMap(obj) && InSamePhase(obj) && _IsWithinDist(obj, dist2compare, is3D);
}
bool IsWithinLOS(float x, float y, float z) const;
bool IsWithinLOSInMap(const WorldObject* obj) const;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 141902fbbdc..7c70fe9358e 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -9217,6 +9217,9 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid)
case 4100: // The Culling of Stratholme
NumberOfFields = 13;
break;
+ case 4273: // Ulduar
+ NumberOfFields = 10;
+ break;
default:
NumberOfFields = 12;
break;
@@ -9761,6 +9764,16 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid)
data << uint32(3932) << uint32(0); // 13 WORLDSTATE_TIME_GUARDIAN_SHOW
}
break;
+ // Ulduar
+ case 4273:
+ if (instance && mapid == 603)
+ instance->FillInitialWorldStates(data);
+ else
+ {
+ data << uint32(4132) << uint32(0); // 9 WORLDSTATE_SHOW_CRATES
+ data << uint32(4131) << uint32(0); // 10 WORLDSTATE_CRATES_REVEALED
+ }
+ break;
default:
data << uint32(0x914) << uint32(0x0); // 7
data << uint32(0x913) << uint32(0x0); // 8
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index da23a7ba010..fb91c3fc9f1 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -460,7 +460,7 @@ void Unit::resetAttackTimer(WeaponAttackType type)
bool Unit::IsWithinCombatRange(const Unit* obj, float dist2compare) const
{
- if (!obj || !IsInMap(obj))
+ if (!obj || !IsInMap(obj) || !InSamePhase(obj))
return false;
float dx = GetPositionX() - obj->GetPositionX();
@@ -476,7 +476,7 @@ bool Unit::IsWithinCombatRange(const Unit* obj, float dist2compare) const
bool Unit::IsWithinMeleeRange(const Unit* obj, float dist) const
{
- if (!obj || !IsInMap(obj))
+ if (!obj || !IsInMap(obj) || !InSamePhase(obj))
return false;
float dx = GetPositionX() - obj->GetPositionX();
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index 4ce05ff40d3..c297ce1e792 100755
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -285,9 +285,6 @@ void Vehicle::InstallAccessory(uint32 entry, int8 seatId, bool minion, uint8 typ
// return; // Something went wrong in the spellsystem
//}
- // This is not good, we have to send update twice
- accessory->SendMovementFlagUpdate();
-
if (GetBase()->GetTypeId() == TYPEID_UNIT)
sScriptMgr->OnInstallAccessory(this, accessory);
}
@@ -352,6 +349,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId)
unit->m_movementInfo.t_pos.m_orientation = 0;
unit->m_movementInfo.t_time = 0; // 1 for player
unit->m_movementInfo.t_seat = seat->first;
+ unit->m_movementInfo.t_guid = _me->GetGUID();
if (_me->GetTypeId() == TYPEID_UNIT
&& unit->GetTypeId() == TYPEID_PLAYER
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index ec79db769da..e81822e72be 100755
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -1287,7 +1287,7 @@ namespace Trinity
AllWorldObjectsInRange(const WorldObject* object, float maxRange) : m_pObject(object), m_fRange(maxRange) {}
bool operator() (WorldObject* go)
{
- return m_pObject->IsWithinDist(go, m_fRange, false);
+ return m_pObject->IsWithinDist(go, m_fRange, false) && m_pObject->InSamePhase(go);
}
private:
const WorldObject* m_pObject;
diff --git a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
index 40b3863679b..e3cda4dd76d 100755
--- a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
@@ -251,9 +251,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
return;
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
@@ -263,9 +262,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
return;
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
@@ -275,9 +273,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
return;
for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
@@ -287,9 +284,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
return;
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
@@ -299,9 +295,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
return;
for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
// Gameobject searchers
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index f1217e58b3f..b3d663e1850 100755
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -46,7 +46,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
GetPlayer()->SetSemaphoreTeleportFar(false);
// get the teleport destination
- WorldLocation &loc = GetPlayer()->GetTeleportDest();
+ WorldLocation const loc = GetPlayer()->GetTeleportDest();
// possible errors in the coordinate validity check
if (!MapManager::IsValidMapCoord(loc))
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 766e3d23f93..6ba08646f25 100755
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -228,7 +228,7 @@ enum LevelRequirementVsMode
#define MAX_HEIGHT 100000.0f // can be use for find ground height at surface
#define INVALID_HEIGHT -100000.0f // for check, must be equal to VMAP_INVALID_HEIGHT, real value for unknown height is VMAP_INVALID_HEIGHT_VALUE
#define MAX_FALL_DISTANCE 250000.0f // "unlimited fall" to find VMap ground if it is available, just larger than MAX_HEIGHT - INVALID_HEIGHT
-#define DEFAULT_HEIGHT_SEARCH 10.0f // default search distance to find height at nearby locations
+#define DEFAULT_HEIGHT_SEARCH 50.0f // default search distance to find height at nearby locations
#define MIN_UNLOAD_DELAY 1 // immediate unload
typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 0386e6b4214..06aca10879d 100755
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -2566,7 +2566,7 @@ enum CreatureTypeFlags
{
CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter
CREATURE_TYPEFLAGS_GHOST = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?
- CREATURE_TYPEFLAGS_UNK2 = 0x00000004,
+ CREATURE_TYPEFLAGS_BOSS = 0x00000004,
CREATURE_TYPEFLAGS_UNK3 = 0x00000008,
CREATURE_TYPEFLAGS_UNK4 = 0x00000010,
CREATURE_TYPEFLAGS_UNK5 = 0x00000020,
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 76c3f1c073c..f64d0953e86 100755
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -61,7 +61,6 @@ void AddSC_reload_commandscript();
void AddSC_tele_commandscript();
void AddSC_titles_commandscript();
void AddSC_wp_commandscript();
-void AddSC_gps_commandscript();
#ifdef SCRIPTS
//world
@@ -425,6 +424,7 @@ void AddSC_ulduar_teleporter();
void AddSC_boss_mimiron();
void AddSC_boss_hodir();
void AddSC_boss_freya();
+void AddSC_boss_algalon_the_observer();
void AddSC_instance_ulduar();
void AddSC_boss_keleseth(); //Utgarde Keep
void AddSC_boss_skarvald_dalronn();
@@ -663,7 +663,6 @@ void AddCommandScripts()
AddSC_tele_commandscript();
AddSC_titles_commandscript();
AddSC_wp_commandscript();
- AddSC_gps_commandscript();
}
void AddWorldScripts()
@@ -1129,6 +1128,7 @@ void AddNorthrendScripts()
AddSC_boss_mimiron();
AddSC_boss_hodir();
AddSC_boss_freya();
+ AddSC_boss_algalon_the_observer();
AddSC_instance_ulduar();
AddSC_boss_keleseth(); //Utgarde Keep
AddSC_boss_skarvald_dalronn();
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index dbbd89c7533..31a8e57825c 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -1616,7 +1616,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const
{
// Use the new aura to see on what stance the target will be
uint32 newStance = (1<<((newAura ? newAura->GetMiscValue() : 0)-1));
-
+
// If the stances are not compatible with the spell, remove it
if (itr->second->GetBase()->IsRemovedOnShapeLost(target) && !(itr->second->GetBase()->GetSpellInfo()->Stances & newStance))
target->RemoveAura(itr);
@@ -6473,7 +6473,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
// damage caster for heal amount
if (target != caster && GetSpellInfo()->AttributesEx2 & SPELL_ATTR2_HEALTH_FUNNEL)
{
- uint32 funnelDamage = GetSpellInfo()->Effects[EFFECT_0].CalcValue(); // damage is not affected by spell power
+ uint32 funnelDamage = GetSpellInfo()->ManaPerSecond; // damage is not affected by spell power
if ((int32)funnelDamage > gain)
funnelDamage = gain;
uint32 funnelAbsorb = 0;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index df2b9c35320..f055d669925 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3107,13 +3107,13 @@ void Spell::cast(bool skipCheck)
// should be done before the spell is actually executed
sScriptMgr->OnPlayerSpellCast(playerCaster, this, skipCheck);
- // Let any pets know we've attacked something. As of 3.0.2 pets begin
- // attacking their owner's target immediately
- if (Pet* playerPet = playerCaster->GetPet())
- {
- if (playerPet->isAlive() && playerPet->isControlled() && (m_targets.GetTargetMask() & TARGET_FLAG_UNIT))
- playerPet->AI()->OwnerAttacked(m_targets.GetObjectTarget()->ToUnit());
- }
+ // As of 3.0.2 pets begin attacking their owner's target immediately
+ // Let any pets know we've attacked something. Check DmgClass for harmful spells only
+ // This prevents spells such as Hunter's Mark from triggering pet attack
+ if (this->GetSpellInfo()->DmgClass != SPELL_DAMAGE_CLASS_NONE)
+ if (Pet* playerPet = playerCaster->GetPet())
+ if (playerPet->isAlive() && playerPet->isControlled() && (m_targets.GetTargetMask() & TARGET_FLAG_UNIT))
+ playerPet->AI()->OwnerAttacked(m_targets.GetObjectTarget()->ToUnit());
}
SetExecutedCurrently(true);
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 5078391348f..d3566c24a48 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -390,23 +390,6 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
if (!unitTarget->HasAura(27825))
return;
break;
- // Cataclysmic Bolt
- case 38441:
- {
- damage = unitTarget->CountPctFromMaxHealth(50);
- break;
- }
- case 20625: // Ritual of Doom Sacrifice
- case 29142: // Eyesore Blaster
- case 35139: // Throw Boom's Doom
- case 42393: // Brewfest - Attack Keg
- case 55269: // Deathly Stare
- case 56578: // Rapid-Fire Harpoon
- case 62775: // Tympanic Tantrum
- {
- damage = unitTarget->CountPctFromMaxHealth(damage);
- break;
- }
// Gargoyle Strike
case 51963:
{
@@ -666,19 +649,19 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
if (found)
damage += m_spellInfo->Effects[EFFECT_1].CalcValue();
- if (m_caster->GetTypeId() == TYPEID_PLAYER)
+ if (Player* caster = m_caster->ToPlayer())
{
// Add Ammo and Weapon damage plus RAP * 0.1
- Item* item = m_caster->ToPlayer()->GetWeaponForAttack(RANGED_ATTACK);
- if (item)
+ if (Item* item = caster->GetWeaponForAttack(RANGED_ATTACK))
{
- float dmg_min = item->GetTemplate()->Damage->DamageMin;
- float dmg_max = item->GetTemplate()->Damage->DamageMax;
+ ItemTemplate const* weaponTemplate = item->GetTemplate();
+ float dmg_min = weaponTemplate->Damage[0].DamageMin;
+ float dmg_max = weaponTemplate->Damage[0].DamageMax;
if (dmg_max == 0.0f && dmg_min > dmg_max)
damage += int32(dmg_min);
else
damage += irand(int32(dmg_min), int32(dmg_max));
- damage += int32(m_caster->ToPlayer()->GetAmmoDPS()*item->GetTemplate()->Delay*0.001f);
+ damage += int32(caster->GetAmmoDPS() * weaponTemplate->Delay * 0.001f);
}
}
}
@@ -1102,10 +1085,6 @@ void Spell::EffectForceCast(SpellEffIndex effIndex)
case 52349: // Overtake
unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &damage, NULL, NULL, true, NULL, NULL, m_originalCasterGUID);
return;
- case 72378: // Blood Nova
- case 73058: // Blood Nova
- m_caster->CastSpell(unitTarget, damage, true); // additional spell cast
- break;
}
}
@@ -5727,9 +5706,9 @@ void Spell::EffectSummonDeadPet(SpellEffIndex /*effIndex*/)
}
if (!pet)
return;
-
+
player->GetMap()->CreatureRelocation(pet, x, y, z, player->GetOrientation());
-
+
pet->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
pet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
pet->setDeathState(ALIVE);
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 05431ef0a16..64e1527b8d3 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3298,6 +3298,19 @@ void SpellMgr::LoadDbcDataCorrections()
spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_NEARBY_ENTRY;
spellInfo->EffectImplicitTargetB[2] = TARGET_UNIT_NEARBY_ENTRY;
break;
+ case 62301: // Cosmic Smash (Algalon the Observer)
+ spellInfo->MaxAffectedTargets = 1;
+ break;
+ case 64598: // Cosmic Smash (Algalon the Observer)
+ spellInfo->MaxAffectedTargets = 3;
+ break;
+ case 62293: // Cosmic Smash (Algalon the Observer)
+ spellInfo->EffectImplicitTargetB[0] = TARGET_DEST_CASTER;
+ break;
+ case 62311: // Cosmic Smash (Algalon the Observer)
+ case 64596: // Cosmic Smash (Algalon the Observer)
+ spellInfo->rangeIndex = 6; // 100yd
+ break;
// ENDOF ULDUAR SPELLS
//
// TRIAL OF THE CRUSADER SPELLS
@@ -3333,13 +3346,22 @@ void SpellMgr::LoadDbcDataCorrections()
case 70835: // Bone Storm (Lord Marrowgar)
case 70836: // Bone Storm (Lord Marrowgar)
case 72864: // Death Plague (Rotting Frost Giant)
- case 72378: // Blood Nova (Deathbringer Saurfang)
- case 73058: // Blood Nova (Deathbringer Saurfang)
case 71160: // Plague Stench (Stinky)
case 71161: // Plague Stench (Stinky)
case 71123: // Decimate (Stinky & Precious)
spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_100_YARDS; // 100yd
break;
+ case 72378: // Blood Nova (Deathbringer Saurfang)
+ case 73058: // Blood Nova (Deathbringer Saurfang)
+ spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS;
+ spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_200_YARDS;
+ break;
+ case 72769: // Scent of Blood (Deathbringer Saurfang)
+ spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS;
+ // no break
+ case 72771: // Scent of Blood (Deathbringer Saurfang)
+ spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_200_YARDS;
+ break;
case 72723: // Resistant Skin (Deathbringer Saurfang adds)
// this spell initially granted Shadow damage immunity, however it was removed but the data was left in client
spellInfo->Effect[2] = 0;
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index df1640df1b7..44a2dd4dedb 100755
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -403,7 +403,7 @@ GameObject* SpellScript::GetHitGObj()
return m_spell->gameObjTarget;
}
-WorldLocation const* SpellScript::GetHitDest()
+WorldLocation* SpellScript::GetHitDest()
{
if (!IsInEffectHook())
{
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index e84a56c8dbb..26393040a1e 100755
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -325,7 +325,7 @@ class SpellScript : public _SpellScript
// returns: target of current effect if it was GameObject otherwise NULL
GameObject* GetHitGObj();
// returns: destination of current effect
- WorldLocation const* GetHitDest();
+ WorldLocation* GetHitDest();
// setter/getter for for damage done by spell to target of spell hit
// returns damage calculated before hit, and real dmg done after hit
int32 GetHitDamage();
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index f0136b065e8..792fdeb3e7b 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -119,6 +119,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/Maps
${CMAKE_SOURCE_DIR}/src/server/game/Movement
${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators
+ ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Spline
${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints
${CMAKE_SOURCE_DIR}/src/server/game/Opcodes
${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
index d14e71aac4a..86fe984e197 100644
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ b/src/server/scripts/Commands/CMakeLists.txt
@@ -17,7 +17,6 @@ set(scripts_STAT_SRCS
Commands/cs_gm.cpp
Commands/cs_go.cpp
Commands/cs_gobject.cpp
- Commands/cs_gps.cpp
Commands/cs_honor.cpp
Commands/cs_learn.cpp
Commands/cs_misc.cpp
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 679bb450800..c7bcde01e9b 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -95,6 +95,7 @@ public:
static ChatCommand commandTable[] =
{
{ "debug", SEC_MODERATOR, true, NULL, "", debugCommandTable },
+ { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL },
{ NULL, SEC_PLAYER, false, NULL, "", NULL }
};
return commandTable;
@@ -1319,6 +1320,16 @@ public:
return true;
}
+
+ static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/)
+ {
+ Player* player = handler->GetSession()->GetPlayer();
+
+ sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+
+ handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
+ return true;
+ }
};
void AddSC_debug_commandscript()
diff --git a/src/server/scripts/Commands/cs_gps.cpp b/src/server/scripts/Commands/cs_gps.cpp
deleted file mode 100644
index 59e2ec90905..00000000000
--- a/src/server/scripts/Commands/cs_gps.cpp
+++ /dev/null
@@ -1,144 +0,0 @@
-/*
- * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-Name: gps_commandscript
-%Complete: 100
-Comment: GPS/WPGPS commands
-Category: commandscripts
-EndScriptData */
-
-#include "ObjectAccessor.h"
-#include "ScriptMgr.h"
-#include "Chat.h"
-#include "CellImpl.h"
-
-class gps_commandscript : public CommandScript
-{
-public:
- gps_commandscript() : CommandScript("gps_commandscript") { }
-
- ChatCommand* GetCommands() const
- {
- static ChatCommand commandTable[] =
- {
- { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
- { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
- return commandTable;
- }
-
- static bool HandleGPSCommand(ChatHandler* handler, char const* args)
- {
- WorldObject* object = NULL;
- if (*args)
- {
- uint64 guid = handler->extractGuidFromLink((char*)args);
- if (guid)
- object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
-
- if (!object)
- {
- handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
- else
- {
- object = handler->getSelectedUnit();
-
- if (!object)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
-
- CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
- Cell cell(cellCoord);
-
- uint32 zoneId, areaId;
- object->GetZoneAndAreaId(zoneId, areaId);
-
- MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId());
- AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
-
- float zoneX = object->GetPositionX();
- float zoneY = object->GetPositionY();
-
- Map2ZoneCoordinates(zoneX, zoneY, zoneId);
-
- Map const* map = object->GetMap();
- float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
- float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
-
- GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
-
- // 63? WHY?
- int gridX = 63 - gridCoord.x_coord;
- int gridY = 63 - gridCoord.y_coord;
-
- uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
- uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
-
- if (haveVMap)
- {
- if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()))
- handler->PSendSysMessage("You are outdoors");
- else
- handler->PSendSysMessage("You are indoors");
- }
- else
- handler->PSendSysMessage("no VMAP available for area info");
-
- handler->PSendSysMessage(LANG_MAP_POSITION,
- object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"),
- zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
- areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
- object->GetPhaseMask(),
- object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(),
- cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
- zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap);
-
- LiquidData liquidStatus;
- ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus);
-
- if (status)
- handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
-
- return true;
- }
-
- static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/)
- {
- Player* player = handler->GetSession()->GetPlayer();
-
- sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
-
- handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
- return true;
- }
-};
-
-void AddSC_gps_commandscript()
-{
- new gps_commandscript();
-}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 5f0434e5c55..7c431566f52 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -17,6 +17,9 @@
#include "ScriptPCH.h"
#include "Chat.h"
+#include "ObjectAccessor.h"
+#include "ScriptMgr.h"
+#include "CellImpl.h"
class misc_commandscript : public CommandScript
{
@@ -27,7 +30,8 @@ public:
{
static ChatCommand commandTable[] =
{
- { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
+ { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
+ { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
@@ -64,6 +68,90 @@ public:
handler->SetSentErrorMessage(true);
return false;
}
+
+ static bool HandleGPSCommand(ChatHandler* handler, char const* args)
+ {
+ WorldObject* object = NULL;
+ if (*args)
+ {
+ uint64 guid = handler->extractGuidFromLink((char*)args);
+ if (guid)
+ object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
+
+ if (!object)
+ {
+ handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+ }
+ else
+ {
+ object = handler->getSelectedUnit();
+
+ if (!object)
+ {
+ handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+ }
+
+ CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
+ Cell cell(cellCoord);
+
+ uint32 zoneId, areaId;
+ object->GetZoneAndAreaId(zoneId, areaId);
+
+ MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId());
+ AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
+ AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
+
+ float zoneX = object->GetPositionX();
+ float zoneY = object->GetPositionY();
+
+ Map2ZoneCoordinates(zoneX, zoneY, zoneId);
+
+ Map const* map = object->GetMap();
+ float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
+ float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
+
+ GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
+
+ // 63? WHY?
+ int gridX = 63 - gridCoord.x_coord;
+ int gridY = 63 - gridCoord.y_coord;
+
+ uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
+ uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
+
+ if (haveVMap)
+ {
+ if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()))
+ handler->PSendSysMessage("You are outdoors");
+ else
+ handler->PSendSysMessage("You are indoors");
+ }
+ else
+ handler->PSendSysMessage("no VMAP available for area info");
+
+ handler->PSendSysMessage(LANG_MAP_POSITION,
+ object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"),
+ zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
+ areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
+ object->GetPhaseMask(),
+ object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(),
+ cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
+ zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap);
+
+ LiquidData liquidStatus;
+ ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus);
+
+ if (status)
+ handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
+
+ return true;
+ }
};
void AddSC_misc_commandscript()
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index bb3a4d65b76..b6feccc10c6 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -33,6 +33,16 @@ public:
ChatCommand* GetCommands() const
{
+ static ChatCommand modifyspeedCommandTable[] =
+ {
+ { "fly", SEC_MODERATOR, false, &HandleModifyFlyCommand, "", NULL },
+ { "all", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL },
+ { "walk", SEC_MODERATOR, false, &HandleModifySpeedCommand, "", NULL },
+ { "backwalk", SEC_MODERATOR, false, &HandleModifyBWalkCommand, "", NULL },
+ { "swim", SEC_MODERATOR, false, &HandleModifySwimCommand, "", NULL },
+ { "", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
static ChatCommand modifyCommandTable[] =
{
{ "hp", SEC_MODERATOR, false, &HandleModifyHPCommand, "", NULL },
@@ -41,29 +51,26 @@ public:
{ "runicpower", SEC_MODERATOR, false, &HandleModifyRunicPowerCommand, "", NULL },
{ "energy", SEC_MODERATOR, false, &HandleModifyEnergyCommand, "", NULL },
{ "money", SEC_MODERATOR, false, &HandleModifyMoneyCommand, "", NULL },
- { "speed", SEC_MODERATOR, false, &HandleModifySpeedCommand, "", NULL },
- { "swim", SEC_MODERATOR, false, &HandleModifySwimCommand, "", NULL },
{ "scale", SEC_MODERATOR, false, &HandleModifyScaleCommand, "", NULL },
{ "bit", SEC_MODERATOR, false, &HandleModifyBitCommand, "", NULL },
- { "bwalk", SEC_MODERATOR, false, &HandleModifyBWalkCommand, "", NULL },
- { "fly", SEC_MODERATOR, false, &HandleModifyFlyCommand, "", NULL },
- { "aspeed", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL },
{ "faction", SEC_MODERATOR, false, &HandleModifyFactionCommand, "", NULL },
{ "spell", SEC_MODERATOR, false, &HandleModifySpellCommand, "", NULL },
- { "tp", SEC_MODERATOR, false, &HandleModifyTalentCommand, "", NULL },
+ { "talentpoints", SEC_MODERATOR, false, &HandleModifyTalentCommand, "", NULL },
{ "mount", SEC_MODERATOR, false, &HandleModifyMountCommand, "", NULL },
{ "honor", SEC_MODERATOR, false, &HandleModifyHonorCommand, "", NULL },
- { "rep", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL },
- { "arena", SEC_MODERATOR, false, &HandleModifyArenaCommand, "", NULL },
+ { "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL },
+ { "arenapoints", SEC_MODERATOR, false, &HandleModifyArenaCommand, "", NULL },
{ "drunk", SEC_MODERATOR, false, &HandleModifyDrunkCommand, "", NULL },
{ "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "", NULL },
- { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL },
{ "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "", NULL },
{ "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "", NULL },
+ { "speed", SEC_MODERATOR, false, NULL, "", modifyspeedCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
+ { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL },
+ { "demorph", SEC_GAMEMASTER, false, &HandleDeMorphCommand, "", NULL },
{ "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -1376,6 +1383,21 @@ public:
return true;
}
+//demorph player or unit
+ static bool HandleDeMorphCommand(ChatHandler* handler, const char* /*args*/)
+ {
+ Unit* target = handler->getSelectedUnit();
+ if (!target)
+ target = handler->GetSession()->GetPlayer();
+
+ // check online security
+ else if (target->GetTypeId() == TYPEID_PLAYER && handler->HasLowerSecurity(target->ToPlayer(), 0))
+ return false;
+
+ target->DeMorph();
+
+ return true;
+ }
};
void AddSC_modify_commandscript()
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 37808e2b924..bf887bec164 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -664,7 +664,7 @@ public:
{
CAST_PLR(charmer)->GroupEventHappens(12687, me);
charmer->RemoveAurasDueToSpell(SPELL_EFFECT_OVERTAKE);
- CAST_CRE(who)->ForcedDespawn();
+ CAST_CRE(who)->DespawnOrUnsummon();
//CAST_CRE(who)->Respawn(true);
}
@@ -767,7 +767,7 @@ public:
//Todo: Creatures must not be removed, but, must instead
// stand next to Gothik and be commanded into the pit
// and dig into the ground.
- CAST_CRE(who)->ForcedDespawn();
+ CAST_CRE(who)->DespawnOrUnsummon();
if (CAST_PLR(owner)->GetQuestStatus(12698) == QUEST_STATUS_COMPLETE)
owner->RemoveAllMinionsByEntry(GHOULS);
diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
index ffc2fb3fb61..6c692a6738b 100644
--- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
@@ -193,7 +193,7 @@ public:
if (type == POINT_MOTION_TYPE && id == 1)
{
DoScriptText(SAY_DIRECTION, me);
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
}
}
};
diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp
index 88bc3352ea1..fe5bedf4c98 100644
--- a/src/server/scripts/Kalimdor/durotar.cpp
+++ b/src/server/scripts/Kalimdor/durotar.cpp
@@ -264,7 +264,7 @@ class npc_tiger_matriarch : public CreatureScript
vehSummoner->RemoveAurasDueToSpell(SPELL_SPIRIT_OF_THE_TIGER_RIDER);
vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
}
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
}
void DamageTaken(Unit* attacker, uint32& damage)
@@ -287,7 +287,7 @@ class npc_tiger_matriarch : public CreatureScript
vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
}
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
}
}
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index 4a1b67ba477..cbacc4fdf66 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -847,7 +847,7 @@ public:
player->KilledMonsterCredit(NPC_THERAMORE_PRISONER, 0);
prisoner->AI()->Talk(SAY_FREE); // We also emote cry here (handled in creature_text.emote)
- prisoner->ForcedDespawn(6000);
+ prisoner->DespawnOrUnsummon(6000);
}
return true;
}
diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt
index 31aa924365d..3502e7fb104 100644
--- a/src/server/scripts/Northrend/CMakeLists.txt
+++ b/src/server/scripts/Northrend/CMakeLists.txt
@@ -22,7 +22,7 @@ set(scripts_STAT_SRCS
Northrend/Ulduar/Ulduar/ulduar_teleporter.cpp
Northrend/Ulduar/Ulduar/boss_thorim.cpp
Northrend/Ulduar/Ulduar/boss_ignis.cpp
- Northrend/Ulduar/Ulduar/boss_algalon.cpp
+ Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
Northrend/Ulduar/Ulduar/instance_ulduar.cpp
Northrend/Ulduar/Ulduar/boss_auriaya.cpp
Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index c718c0cee5f..f329b940e1f 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -104,7 +104,7 @@ enum BossSpells
SPELL_SPIKE_TELE = 66170,
};
-#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193, 67856, 67855, 67857)
+#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193, 67855, 67856, 67857)
enum SummonActions
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 6f817a6d0eb..a7328b43826 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -515,36 +515,6 @@ public:
};
-class spell_spinning_pain_spike : public SpellScriptLoader
-{
- public:
- spell_spinning_pain_spike() : SpellScriptLoader("spell_spinning_pain_spike") {}
-
- class spell_spinning_pain_spike_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_spinning_pain_spike_SpellScript);
-
- void HandleScript(SpellEffIndex /*eff*/)
- {
- Unit* target = GetHitUnit();
- if (!target)
- return;
-
- if (target->isAlive())
- SetHitDamage(target->CountPctFromMaxHealth(50));
- }
- void Register()
- {
- OnEffectHitTarget += SpellEffectFn(spell_spinning_pain_spike_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_spinning_pain_spike_SpellScript();
- }
-};
-
void AddSC_boss_jaraxxus()
{
new boss_jaraxxus();
@@ -553,5 +523,4 @@ void AddSC_boss_jaraxxus()
new mob_fel_infernal();
new mob_nether_portal();
new mob_mistress_of_pain();
- new spell_spinning_pain_spike();
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 88e9bedcd07..8d015adf4a4 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -387,8 +387,7 @@ class player_overlord_brandAI : public PlayerAI
void SetGUID(uint64 guid, int32 /*type*/)
{
tyrannus = ObjectAccessor::GetCreature(*me, guid);
- if (!tyrannus)
- me->IsAIEnabled = false;
+ me->IsAIEnabled = tyrannus != NULL;
}
void DamageDealt(Unit* /*victim*/, uint32& damage, DamageEffectType /*damageType*/)
@@ -423,10 +422,9 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader
return;
oldAI = GetTarget()->GetAI();
+ oldAIState = GetTarget()->IsAIEnabled;
GetTarget()->SetAI(new player_overlord_brandAI(GetTarget()->ToPlayer()));
GetTarget()->GetAI()->SetGUID(GetCasterGUID());
- oldAIState = GetTarget()->IsAIEnabled;
- GetTarget()->IsAIEnabled = true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index de104a78e43..8090fc98101 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -103,6 +103,7 @@ enum Spells
SPELL_UNSTABLE = 72059,
SPELL_KINETIC_BOMB_VISUAL = 72054,
SPELL_KINETIC_BOMB_EXPLOSION = 72052,
+ SPELL_KINETIC_BOMB_KNOCKBACK = 72087,
// Shock Vortex
SPELL_SHOCK_VORTEX_PERIODIC = 71945,
@@ -443,20 +444,12 @@ class boss_prince_keleseth_icc : public CreatureScript
{
summons.Summon(summon);
Position pos;
- pos.Relocate(summon);
+ me->GetPosition(&pos);
float maxRange = me->GetDistance2d(summon);
float angle = me->GetAngle(summon);
- // prevent spawning outside of room
- while (!me->IsWithinLOS(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()))
- {
- maxRange -= 5.0f;
- if (maxRange < 5.0f)
- break;
-
- summon->MovePosition(pos, float(rand_norm() * maxRange), angle);
- }
-
+ me->MovePositionToFirstCollision(pos, maxRange, angle);
summon->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
+ summon->ToTempSummon()->SetTempSummonType(TEMPSUMMON_CORPSE_DESPAWN);
}
void DamageDealt(Unit* /*target*/, uint32& damage, DamageEffectType damageType)
@@ -894,6 +887,7 @@ class boss_prince_valanar_icc : public CreatureScript
summon->GetPosition(x, y, z);
float ground_Z = summon->GetMap()->GetHeight(summon->GetPhaseMask(), x, y, z, true, 500.0f);
summon->GetMotionMaster()->MovePoint(POINT_KINETIC_BOMB_IMPACT, x, y, ground_Z);
+ summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
break;
}
case NPC_SHOCK_VORTEX:
@@ -1073,7 +1067,7 @@ class npc_blood_queen_lana_thel : public CreatureScript
if (_introDone)
return;
- if (!me->IsWithinDistInMap(who, 35.0f))
+ if (!me->IsWithinDistInMap(who, 35.0f, false))
return;
_introDone = true;
@@ -1232,12 +1226,12 @@ class npc_kinetic_bomb : public CreatureScript
void Reset()
{
_events.Reset();
- me->SetDisplayId(DISPLAY_KINETIC_BOMB);
+ me->SetWalk(true);
me->CastSpell(me, SPELL_UNSTABLE, true);
me->CastSpell(me, SPELL_KINETIC_BOMB_VISUAL, true);
me->SetReactState(REACT_PASSIVE);
- me->SetSpeed(MOVE_FLIGHT, IsHeroic() ? 0.3f : 0.15f, true);
me->GetPosition(_x, _y, _groundZ);
+ me->DespawnOrUnsummon(60000);
_groundZ = me->GetMap()->GetHeight(me->GetPhaseMask(), _x, _y, _groundZ, true, 500.0f);
}
@@ -1247,9 +1241,9 @@ class npc_kinetic_bomb : public CreatureScript
_events.ScheduleEvent(EVENT_BOMB_DESPAWN, 1000);
else if (action == ACTION_KINETIC_BOMB_JUMP)
{
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MoveJump(_x, _y, me->GetPositionZ() + 7.0f, 1.0f, 7.0f);
- _events.ScheduleEvent(EVENT_CONTINUE_FALLING, 700);
+ if (!me->HasAura(SPELL_KINETIC_BOMB_KNOCKBACK))
+ me->GetMotionMaster()->MoveCharge(_x, _y, me->GetPositionZ() + 100.0f, me->GetSpeed(MOVE_RUN), 0);
+ _events.RescheduleEvent(EVENT_CONTINUE_FALLING, 3000);
}
}
@@ -1263,10 +1257,10 @@ class npc_kinetic_bomb : public CreatureScript
{
case EVENT_BOMB_DESPAWN:
me->SetVisible(false);
+ me->DespawnOrUnsummon(5000);
break;
case EVENT_CONTINUE_FALLING:
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(POINT_KINETIC_BOMB_IMPACT, _x, _y, _groundZ);
+ me->GetMotionMaster()->MoveCharge(_x, _y, _groundZ, me->GetSpeed(MOVE_WALK), POINT_KINETIC_BOMB_IMPACT);
break;
default:
break;
@@ -1329,17 +1323,16 @@ class npc_dark_nucleus : public CreatureScript
void DamageTaken(Unit* attacker, uint32& /*damage*/)
{
- if (attacker == me)
+ if (attacker == me || attacker == me->getVictim())
return;
- if (!_lockedTarget)
- if (me->getVictim() == attacker)
- _lockedTarget = true;
+ me->DeleteThreatList();
+ me->AddThreat(attacker, 500000000.0f);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 const diff)
{
- if (!me->isInCombat())
+ if (!UpdateVictim())
return;
if (_targetAuraCheck <= diff)
@@ -1355,23 +1348,6 @@ class npc_dark_nucleus : public CreatureScript
}
else
_targetAuraCheck -= diff;
-
- if (!_lockedTarget)
- {
- if (Unit* victim = me->SelectVictim())
- {
- if (me->getVictim() && me->getVictim() != victim)
- {
- me->getVictim()->RemoveAurasDueToSpell(SPELL_SHADOW_RESONANCE_RESIST, me->GetGUID());
- _lockedTarget = true;
- }
-
- _lockedTarget = true;
- AttackStart(victim);
- DoCast(victim, SPELL_SHADOW_RESONANCE_RESIST);
- me->ClearUnitState(UNIT_STATE_CASTING);
- }
- }
}
private:
@@ -1525,6 +1501,7 @@ class spell_valanar_kinetic_bomb : public SpellScriptLoader
Position offset = {0.0f, 0.0f, 20.0f, 0.0f};
summonPos.RelocateOffset(offset);
SetTargetDest(summonPos);
+ GetHitDest()->RelocateOffset(offset);
}
void Register()
@@ -1586,7 +1563,7 @@ class spell_valanar_kinetic_bomb_knockback : public SpellScriptLoader
void Register()
{
- AfterHit += SpellHitFn(spell_valanar_kinetic_bomb_knockback_SpellScript::KnockIntoAir);
+ BeforeHit += SpellHitFn(spell_valanar_kinetic_bomb_knockback_SpellScript::KnockIntoAir);
}
};
@@ -1663,7 +1640,7 @@ class spell_blood_council_shadow_prison_damage : public SpellScriptLoader
void AddExtraDamage()
{
if (Aura* aur = GetHitUnit()->GetAura(GetSpellInfo()->Id))
- if (AuraEffect const* eff = aur->GetEffect(1))
+ if (AuraEffect const* eff = aur->GetEffect(EFFECT_1))
SetHitDamage(GetHitDamage() + eff->GetAmount());
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 249eed01643..afc7c503bee 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -39,6 +39,7 @@ enum ScriptTexts
SAY_FRENZY = 11,
SAY_BERSERK = 12,
SAY_DEATH = 13,
+ EMOTE_SCENT_OF_BLOOD = 14,
// High Overlord Saurfang
SAY_INTRO_HORDE_1 = 0,
@@ -145,6 +146,7 @@ enum EventTypes
EVENT_BOILING_BLOOD = 20,
EVENT_BLOOD_NOVA = 21,
EVENT_RUNE_OF_BLOOD = 22,
+ EVENT_SCENT_OF_BLOOD = 52,
EVENT_OUTRO_ALLIANCE_1 = 23,
EVENT_OUTRO_ALLIANCE_2 = 24,
@@ -297,7 +299,7 @@ class boss_deathbringer_saurfang : public CreatureScript
Talk(SAY_AGGRO);
events.ScheduleEvent(EVENT_SUMMON_BLOOD_BEAST, 30000, 0, PHASE_COMBAT);
- events.ScheduleEvent(EVENT_BERSERK, 480000, 0, PHASE_COMBAT);
+ events.ScheduleEvent(EVENT_BERSERK, IsHeroic() ? 360000 : 480000, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_BOILING_BLOOD, 15500, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_BLOOD_NOVA, 17000, 0, PHASE_COMBAT);
events.ScheduleEvent(EVENT_RUNE_OF_BLOOD, 20000, 0, PHASE_COMBAT);
@@ -374,16 +376,13 @@ class boss_deathbringer_saurfang : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true))
summon->AI()->AttackStart(target);
- if (IsHeroic())
- DoCast(summon, SPELL_SCENT_OF_BLOOD);
-
- summon->AI()->DoCast(summon, SPELL_BLOOD_LINK_BEAST, true);
- summon->AI()->DoCast(summon, SPELL_RESISTANT_SKIN, true);
+ summon->CastSpell(summon, SPELL_BLOOD_LINK_BEAST, true);
+ summon->CastSpell(summon, SPELL_RESISTANT_SKIN, true);
summons.Summon(summon);
DoZoneInCombat(summon);
}
- void SummonedCreatureDespawn(Creature* summon)
+ void SummonedCreatureDies(Creature* summon, Unit* /*killer*/)
{
summons.Despawn(summon);
}
@@ -463,18 +462,13 @@ class boss_deathbringer_saurfang : public CreatureScript
DoCast(me, SPELL_SUMMON_BLOOD_BEAST_25_MAN+i25);
Talk(SAY_BLOOD_BEASTS);
events.ScheduleEvent(EVENT_SUMMON_BLOOD_BEAST, 40000, 0, PHASE_COMBAT);
+ if (IsHeroic())
+ events.ScheduleEvent(EVENT_SCENT_OF_BLOOD, 10000, 0, PHASE_COMBAT);
break;
case EVENT_BLOOD_NOVA:
- {
- // select at range only
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, -10.0f, true);
- if (!target)
- target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true); // noone? select melee
- if (target)
- DoCast(target, SPELL_BLOOD_NOVA_TRIGGER);
+ DoCastAOE(SPELL_BLOOD_NOVA_TRIGGER);
events.ScheduleEvent(EVENT_BLOOD_NOVA, urand(20000, 25000), 0, PHASE_COMBAT);
break;
- }
case EVENT_RUNE_OF_BLOOD:
DoCastVictim(SPELL_RUNE_OF_BLOOD);
events.ScheduleEvent(EVENT_RUNE_OF_BLOOD, urand(20000, 25000), 0, PHASE_COMBAT);
@@ -487,6 +481,13 @@ class boss_deathbringer_saurfang : public CreatureScript
DoCast(me, SPELL_BERSERK);
Talk(SAY_BERSERK);
break;
+ case EVENT_SCENT_OF_BLOOD:
+ if (!summons.empty())
+ {
+ Talk(EMOTE_SCENT_OF_BLOOD);
+ DoCastAOE(SPELL_SCENT_OF_BLOOD);
+ }
+ break;
default:
break;
}
@@ -1237,10 +1238,16 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
unitList.push_back(target);
}
+ void HandleForceCast(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit(), uint32(GetEffectValue()), TRIGGERED_FULL_MASK);
+ }
+
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_deathbringer_blood_nova_targeting_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
}
Unit* target;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 273f2a20b4b..c043cb27c7c 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -544,7 +544,7 @@ class boss_professor_putricide : public CreatureScript
void UpdateAI(uint32 const diff)
{
- if ((!UpdateVictim() && !(events.GetPhaseMask() & PHASE_MASK_NOT_SELF)) || !CheckInRoom())
+ if ((!(events.GetPhaseMask() & PHASE_MASK_NOT_SELF) && !UpdateVictim()) || !CheckInRoom())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index ab924d1b543..ebf9ae02a95 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -713,6 +713,7 @@ class npc_spinestalker : public CreatureScript
me->SetDisableGravity(false);
me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
me->SetHomePosition(SpinestalkerLandPos);
+ me->SetFacingTo(SpinestalkerLandPos.GetOrientation());
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
@@ -839,6 +840,7 @@ class npc_rimefang : public CreatureScript
me->SetDisableGravity(false);
me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
me->SetHomePosition(RimefangLandPos);
+ me->SetFacingTo(RimefangLandPos.GetOrientation());
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index ed1ca4d20fb..c40a521c794 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -262,7 +262,7 @@ class ValithriaDespawner : public BasicEvent
if (CreatureData const* data = creature->GetCreatureData())
creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation);
- creature->ForcedDespawn();
+ creature->DespawnOrUnsummon();
creature->SetCorpseDelay(corpseDelay);
creature->SetRespawnDelay(respawnDelay);
@@ -1087,7 +1087,7 @@ class npc_dream_cloud : public CreatureScript
me->GetMotionMaster()->MoveIdle();
// must use originalCaster the same for all clouds to allow stacking
me->CastSpell(me, EMERALD_VIGOR, false, NULL, NULL, _instance->GetData64(DATA_VALITHRIA_DREAMWALKER));
- me->ForcedDespawn(100);
+ me->DespawnOrUnsummon(100);
break;
default:
break;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index c99fde1739c..5b208768b0c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -346,7 +346,7 @@ class FrostwingGauntletRespawner
if (CreatureData const* data = creature->GetCreatureData())
creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation);
- creature->ForcedDespawn();
+ creature->DespawnOrUnsummon();
creature->SetCorpseDelay(corpseDelay);
creature->SetRespawnDelay(respawnDelay);
@@ -796,7 +796,8 @@ class boss_sister_svalna : public CreatureScript
{
_JustReachedHome();
me->SetReactState(REACT_PASSIVE);
- me->SetCanFly(false);
+ me->SetDisableGravity(false);
+ me->SetHover(false);
}
void DoAction(int32 const action)
@@ -838,13 +839,14 @@ class boss_sister_svalna : public CreatureScript
void MovementInform(uint32 type, uint32 id)
{
- if (type != POINT_MOTION_TYPE || id != POINT_LAND)
+ if (type != EFFECT_MOTION_TYPE || id != POINT_LAND)
return;
_isEventInProgress = false;
me->setActive(false);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
- me->SetCanFly(false);
+ me->SetDisableGravity(false);
+ me->SetHover(false);
}
void SpellHitTarget(Unit* target, SpellInfo const* spell)
@@ -1921,10 +1923,10 @@ class spell_svalna_revive_champion : public SpellScriptLoader
Position pos;
caster->GetPosition(&pos);
caster->GetNearPosition(pos, 5.0f, 0.0f);
- pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true, 20.0f);
- pos.m_positionZ += 0.05f;
+ //pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), caster->GetPositionZ(), true, 50.0f);
+ //pos.m_positionZ += 0.05f;
caster->SetHomePosition(pos);
- caster->GetMotionMaster()->MovePoint(POINT_LAND, pos);
+ caster->GetMotionMaster()->MoveLand(POINT_LAND, pos, caster->GetSpeed(MOVE_FLIGHT));
}
void Register()
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon.cpp
deleted file mode 100644
index 2dd13e7ce07..00000000000
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon.cpp
+++ /dev/null
@@ -1,376 +0,0 @@
-/*
- * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "ulduar.h"
-
-#define GAMEOBJECT_GIVE_OF_THE_OBSERVER 194821
-
-enum Spells
-{
- SPELL_ASCEND = 64487,
- SPELL_BERSERK = 47008,
- SPELL_BIG_BANG = 64443,
- H_SPELL_BIG_BANG = 64584,
- SPELL_COSMIC_SMASH = 62301,
- H_SPELL_COSMIC_SMASH = 64598,
- SPELL_PHASE_PUNCH = 64412,
- SPELL_QUANTUM_STRIKE = 64395,
- H_SPELL_QUANTUM_STRIKE = 64592,
- SPELL_BLACK_HOLE_EXPLOSION = 64122,
- SPELL_ARCANE_BARAGE = 64599,
- H_SPELL_ARCANE_BARAGE = 64607
-};
-
-enum Creatures
-{
- CREATURE_COLLAPSING_STAR = 32955,
- CREATURE_BLACK_HOLE = 32953,
- CREATURE_LIVING_CONSTELLATION = 33052,
- CREATURE_DARK_MATTER = 33089
-};
-
-enum Yells
-{
- SAY_AGGRO = -1603000,
- SAY_SLAY_1 = -1603001,
- SAY_SLAY_2 = -1603002,
- SAY_ENGADED_FOR_FIRTS_TIME = -1603003,
- SAY_PHASE_2 = -1603004,
- SAY_SUMMON_COLLAPSING_STAR = -1603005,
- SAY_DEATH_1 = -1603006,
- SAY_DEATH_2 = -1603007,
- SAY_DEATH_3 = -1603008,
- SAY_DEATH_4 = -1603009,
- SAY_DEATH_5 = -1603010,
- SAY_BERSERK = -1603011,
- SAY_BIG_BANG_1 = -1603012,
- SAY_BIG_BANG_2 = -1603013,
- SAY_TIMER_1 = -1603014,
- SAY_TIMER_2 = -1603015,
- SAY_TIMER_3 = -1603016,
- SAY_SUMMON_1 = -1603017,
- SAY_SUMMON_2 = -1603018,
- SAY_SUMMON_3 = -1603019,
-};
-
-class boss_algalon : public CreatureScript
-{
-public:
- boss_algalon() : CreatureScript("boss_algalon") { }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return GetUlduarAI<boss_algalonAI>(creature);
- }
-
- struct boss_algalonAI : public ScriptedAI
- {
- boss_algalonAI(Creature* creature) : ScriptedAI(creature)
- {
- instance = creature->GetInstanceScript();
- Summon = false; // not in reset. intro speech done only once.
- }
-
- InstanceScript* instance;
-
- std::list<uint64> m_lCollapsingStarGUIDList;
-
- uint32 Phase;
- uint32 Ascend_Timer;
- uint32 Berserk_Timer;
- uint32 BigBang_Timer;
- uint32 CosmicSmash_Timer;
- uint32 PhasePunch_Timer;
- uint32 QuantumStrike_Timer;
- uint32 CollapsingStar_Timer;
- uint32 uiPhase_timer;
- uint32 uiStep;
-
- uint64 BlackHoleGUID;
-
- bool Enrage;
- bool Summon;
-
- void EnterCombat(Unit* who)
- {
- if (Summon)
- {
- DoScriptText(SAY_AGGRO, me);
- me->InterruptSpell(CURRENT_CHANNELED_SPELL);
- DoZoneInCombat(who->ToCreature());
- }
- else
- {
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetReactState(REACT_PASSIVE);
- uiStep = 1;
- }
-
- if (instance)
- instance->SetData(BOSS_ALGALON, IN_PROGRESS);
- }
-
- void KilledUnit(Unit* /*victim*/)
- {
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
- }
-
- void Reset()
- {
- Phase = 1;
-
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (instance)
- instance->SetData(BOSS_ALGALON, NOT_STARTED);
-
- BlackHoleGUID = 0;
-
- uiPhase_timer = 0;
- Ascend_Timer = 480000; //8 minutes
- QuantumStrike_Timer = urand(4000, 14000);
- Berserk_Timer = 360000; //6 minutes
- CollapsingStar_Timer = urand(15000, 20000); //Spawns between 15 to 20 seconds
- BigBang_Timer = 90000;
- PhasePunch_Timer = 8000;
- CosmicSmash_Timer = urand(30000, 60000);
- Enrage = false;
- }
-
- void JumpToNextStep(uint32 uiTimer)
- {
- uiPhase_timer = uiTimer;
- ++uiStep;
- }
-
- void DespawnCollapsingStar()
- {
- if (m_lCollapsingStarGUIDList.empty())
- return;
-
- for (std::list<uint64>::const_iterator itr = m_lCollapsingStarGUIDList.begin(); itr != m_lCollapsingStarGUIDList.end(); ++itr)
- {
- if (Creature* temp = Unit::GetCreature(*me, *itr))
- {
- if (temp->isAlive())
- temp->DespawnOrUnsummon();
- }
- }
- m_lCollapsingStarGUIDList.clear();
- }
-
- void JustSummoned(Creature* summoned)
- {
- if (summoned->GetEntry() == CREATURE_COLLAPSING_STAR)
- {
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (me->getVictim())
- summoned->AI()->AttackStart(target ? target : me->getVictim());
- m_lCollapsingStarGUIDList.push_back(summoned->GetGUID());
- }
- }
-
- void SummonCollapsingStar(Unit* target)
- {
- DoScriptText(SAY_SUMMON_COLLAPSING_STAR, me);
- me->SummonCreature(CREATURE_COLLAPSING_STAR, target->GetPositionX()+15.0f, target->GetPositionY()+15.0f, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 100000);
- me->SummonCreature(CREATURE_BLACK_HOLE, target->GetPositionX()+15.0f, target->GetPositionY()+15.0f, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 27000);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- if (Phase == 1 && HealthBelowPct(20))
- {
- Phase = 2;
- DoScriptText(SAY_PHASE_2, me);
- }
-
- if (HealthBelowPct(2))
- {
- me->SummonGameObject(GAMEOBJECT_GIVE_OF_THE_OBSERVER, 1634.258667f, -295.101166f, 417.321381f, 0, 0, 0, 0, 0, 0);
-
- // All of them. or random?
- DoScriptText(SAY_DEATH_1, me);
- DoScriptText(SAY_DEATH_2, me);
- DoScriptText(SAY_DEATH_3, me);
- DoScriptText(SAY_DEATH_4, me);
- DoScriptText(SAY_DEATH_5, me);
-
- me->DisappearAndDie();
-
- if (instance)
- instance->SetData(BOSS_ALGALON, DONE);
-
- return;
- }
-
- if (Phase == 1)
- {
- if (!Summon)
- {
- if (uiPhase_timer <= diff)
- {
- switch (uiStep)
- {
- case 1:
- DoScriptText(SAY_SUMMON_1, me);
- JumpToNextStep(3000);
- break;
- case 2:
- DoScriptText(SAY_SUMMON_2, me);
- JumpToNextStep(3000);
- break;
- case 3:
- DoScriptText(SAY_SUMMON_3, me);
- JumpToNextStep(3000);
- break;
- case 4:
- DoScriptText(SAY_ENGADED_FOR_FIRTS_TIME, me);
- JumpToNextStep(3000);
- break;
- case 5:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetReactState(REACT_AGGRESSIVE);
- Summon = true;
- break;
- }
- } else uiPhase_timer -= diff;
-
- return;
- }
-
- if (QuantumStrike_Timer <= diff)
- {
- DoCast(me->getVictim(), RAID_MODE(SPELL_QUANTUM_STRIKE, H_SPELL_QUANTUM_STRIKE), true);
-
- QuantumStrike_Timer = urand(4000, 14000);
- } else QuantumStrike_Timer -= diff;
-
- if (BigBang_Timer <= diff)
- {
- DoScriptText(RAND(SAY_BIG_BANG_1, SAY_BIG_BANG_2), me);
- DoCast(me->getVictim(), RAID_MODE(SPELL_BIG_BANG, H_SPELL_BIG_BANG), true);
-
- BigBang_Timer = 90000;
- } else BigBang_Timer -= diff;
-
- if (Ascend_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_ASCEND, true);
-
- Ascend_Timer = 480000;
- } else Ascend_Timer -= diff;
-
- if (PhasePunch_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_PHASE_PUNCH, true);
-
- PhasePunch_Timer = 8000;
- } else PhasePunch_Timer -= diff;
-
- if (CosmicSmash_Timer <= diff)
- {
- DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), RAID_MODE(SPELL_COSMIC_SMASH, H_SPELL_COSMIC_SMASH), true);
-
- CosmicSmash_Timer = urand(30000, 60000);
- } else CosmicSmash_Timer -= diff;
-
- if (Berserk_Timer <= diff)
- {
- DoScriptText(SAY_BERSERK, me);
- DoCast(me->getVictim(), SPELL_BERSERK, true);
-
- Berserk_Timer = 360000;
- } else Berserk_Timer -= diff;
-
- DoMeleeAttackIfReady();
-
- EnterEvadeIfOutOfCombatArea(diff);
- }
-
- if (Phase == 2)
- {
- if (Enrage)
- {
- if (Ascend_Timer <= diff)
- {
- DoCast(me, SPELL_ASCEND);
- DoScriptText(SAY_BERSERK, me);
- Ascend_Timer = urand(360000, 365000);
- Enrage = false;
- } else Ascend_Timer -= diff;
- }
- }
-
- DoMeleeAttackIfReady();
- }
- };
-
-};
-
-//Collapsing Star
-class mob_collapsing_star : public CreatureScript
-{
-public:
- mob_collapsing_star() : CreatureScript("mob_collapsing_star") { }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_collapsing_starAI(creature);
- }
-
- struct mob_collapsing_starAI : public ScriptedAI
- {
- mob_collapsing_starAI(Creature* creature) : ScriptedAI(creature)
- {
- instance = creature->GetInstanceScript();
- }
-
- InstanceScript* instance;
-
- uint32 BlackHoleExplosion_Timer;
-
- void Reset()
- {
- BlackHoleExplosion_Timer = 0;
- }
-
- void UpdateAI(const uint32 diff)
- {
- if (!UpdateVictim())
- return;
-
- if (BlackHoleExplosion_Timer <= diff)
- {
- me->CastSpell(me, SPELL_BLACK_HOLE_EXPLOSION, false);
- BlackHoleExplosion_Timer = 0;
- } else BlackHoleExplosion_Timer -= diff;
- }
- };
-
-};
-
-void AddSC_boss_Algalon()
-{
- new boss_algalon();
- new mob_collapsing_star();
-}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
new file mode 100644
index 00000000000..6f87d7fcd2a
--- /dev/null
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -0,0 +1,1374 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ObjectMgr.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "SpellScript.h"
+#include "PassiveAI.h"
+#include "GameObjectAI.h"
+#include "MapManager.h"
+#include "MoveSplineInit.h"
+#include "ulduar.h"
+
+enum Texts
+{
+ SAY_BRANN_ALGALON_INTRO_1 = 0,
+ SAY_BRANN_ALGALON_INTRO_2 = 1,
+ SAY_BRANN_ALGALON_OUTRO = 2,
+
+ SAY_ALGALON_INTRO_1 = 0,
+ SAY_ALGALON_INTRO_2 = 1,
+ SAY_ALGALON_INTRO_3 = 2,
+ SAY_ALGALON_START_TIMER = 3,
+ SAY_ALGALON_AGGRO = 4,
+ SAY_ALGALON_COLLAPSING_STAR = 5,
+ EMOTE_ALGALON_COLLAPSING_STAR = 6,
+ SAY_ALGALON_BIG_BANG = 7,
+ EMOTE_ALGALON_BIG_BANG = 8,
+ SAY_ALGALON_ASCEND = 9,
+ EMOTE_ALGALON_COSMIC_SMASH = 10,
+ SAY_ALGALON_PHASE_TWO = 11,
+ SAY_ALGALON_OUTRO_1 = 12,
+ SAY_ALGALON_OUTRO_2 = 13,
+ SAY_ALGALON_OUTRO_3 = 14,
+ SAY_ALGALON_OUTRO_4 = 15,
+ SAY_ALGALON_OUTRO_5 = 16,
+ SAY_ALGALON_DESPAWN_1 = 17,
+ SAY_ALGALON_DESPAWN_2 = 18,
+ SAY_ALGALON_DESPAWN_3 = 19,
+ SAY_ALGALON_KILL = 20,
+};
+
+enum Spells
+{
+ // Algalon the Observer
+ SPELL_ARRIVAL = 64997,
+ SPELL_RIDE_THE_LIGHTNING = 64986,
+ SPELL_SUMMON_AZEROTH = 64994,
+ SPELL_REORIGINATION = 64996,
+ SPELL_SUPERMASSIVE_FAIL = 65311,
+ SPELL_QUANTUM_STRIKE = 64395,
+ SPELL_PHASE_PUNCH = 64412,
+ SPELL_BIG_BANG = 64443,
+ SPELL_ASCEND_TO_THE_HEAVENS = 64487,
+ SPELL_COSMIC_SMASH = 62301,
+ SPELL_COSMIC_SMASH_TRIGGERED = 62304,
+ SPELL_COSMIC_SMASH_VISUAL_STATE = 62300,
+ SPELL_SELF_STUN = 65256,
+ SPELL_KILL_CREDIT = 65184,
+ SPELL_TELEPORT = 62940,
+
+ // Algalon Stalker
+ SPELL_TRIGGER_3_ADDS = 62266, // Triggers Living Constellation
+
+ // Living Constellation
+ SPELL_ARCANE_BARRAGE = 64599,
+
+ // Collapsing Star
+ SPELL_COLLAPSE = 62018,
+ SPELL_BLACK_HOLE_SPAWN_VISUAL = 62003,
+ SPELL_SUMMON_BLACK_HOLE = 62189,
+
+ // Black Hole
+ SPELL_BLACK_HOLE_TRIGGER = 62185,
+ SPELL_CONSTELLATION_PHASE_TRIGGER = 65508,
+ SPELL_CONSTELLATION_PHASE_EFFECT = 65509,
+ SPELL_BLACK_HOLE_EXPLOSION = 64122,
+ SPELL_SUMMON_VOID_ZONE_VISUAL = 64470,
+ SPELL_VOID_ZONE_VISUAL = 64469,
+ SPELL_BLACK_HOLE_CREDIT = 65312,
+
+ // Worm Hole
+ SPELL_WORM_HOLE_TRIGGER = 65251,
+ SPELL_SUMMON_UNLEASHED_DARK_MATTER = 64450,
+};
+
+uint32 const PhasePunchAlphaId[5] = {64435, 64434, 64428, 64421, 64417};
+
+enum Events
+{
+ // Celestial Planetarium Access
+ EVENT_DESPAWN_CONSOLE = 1,
+
+ // Brann Bronzebeard
+ EVENT_BRANN_MOVE_INTRO = 2,
+ EVENT_SUMMON_ALGALON = 3,
+ EVENT_BRANN_OUTRO_1 = 4,
+ EVENT_BRANN_OUTRO_2 = 5,
+
+ // Algalon the Observer
+ EVENT_INTRO_1 = 6,
+ EVENT_INTRO_2 = 7,
+ EVENT_INTRO_3 = 8,
+ EVENT_INTRO_FINISH = 9,
+ EVENT_START_COMBAT = 10,
+ EVENT_INTRO_TIMER_DONE = 11,
+ EVENT_QUANTUM_STRIKE = 12,
+ EVENT_PHASE_PUNCH = 13,
+ EVENT_SUMMON_COLLAPSING_STAR = 14,
+ EVENT_BIG_BANG = 15,
+ EVENT_RESUME_UPDATING = 16,
+ EVENT_ASCEND_TO_THE_HEAVENS = 17,
+ EVENT_EVADE = 18,
+ EVENT_COSMIC_SMASH = 19,
+ EVENT_UNLOCK_YELL = 20,
+ EVENT_OUTRO_START = 21,
+ EVENT_OUTRO_1 = 22,
+ EVENT_OUTRO_2 = 23,
+ EVENT_OUTRO_3 = 24,
+ EVENT_OUTRO_4 = 25,
+ EVENT_OUTRO_5 = 26,
+ EVENT_OUTRO_6 = 27,
+ EVENT_OUTRO_7 = 28,
+ EVENT_OUTRO_8 = 29,
+ EVENT_OUTRO_9 = 30,
+ EVENT_OUTRO_10 = 31,
+ EVENT_OUTRO_11 = 32,
+ EVENT_OUTRO_12 = 33,
+ EVENT_OUTRO_13 = 34,
+ EVENT_OUTRO_14 = 35,
+ EVENT_DESPAWN_ALGALON_1 = 36,
+ EVENT_DESPAWN_ALGALON_2 = 37,
+ EVENT_DESPAWN_ALGALON_3 = 38,
+
+ // Living Constellation
+ EVENT_ARCANE_BARRAGE = 39,
+};
+
+enum Actions
+{
+ ACTION_START_INTRO = 0,
+ ACTION_FINISH_INTRO = 1,
+ ACTION_ACTIVATE_STAR = 2,
+ ACTION_BIG_BANG = 3,
+ ACTION_ASCEND = 4,
+ ACTION_OUTRO = 5,
+};
+
+enum Points
+{
+ POINT_BRANN_INTRO = 0,
+ MAX_BRANN_WAYPOINTS_INTRO = 10,
+ POINT_BRANN_OUTRO = 10,
+ POINT_BRANN_OUTRO_END = 11,
+
+ POINT_ALGALON_LAND = 1,
+ POINT_ALGALON_OUTRO = 2,
+};
+
+enum EncounterPhases
+{
+ PHASE_NORMAL = 0,
+ PHASE_ROLE_PLAY = 1,
+ PHASE_BIG_BANG = 2,
+
+ PHASE_MASK_NO_UPDATE = (1 << PHASE_ROLE_PLAY) | (1 << PHASE_BIG_BANG),
+ PHASE_MASK_NO_CAST_CHECK = 1 << PHASE_ROLE_PLAY,
+};
+
+enum AchievmentInfo
+{
+ EVENT_ID_SUPERMASSIVE_START = 21697,
+ DATA_HAS_FED_ON_TEARS = 30043005,
+};
+
+
+Position const BrannIntroSpawnPos = {1676.277f, -162.5308f, 427.3326f, 3.235537f};
+Position const BrannIntroWaypoint[MAX_BRANN_WAYPOINTS_INTRO] =
+{
+ {1642.482f, -164.0812f, 427.2602f, 0.0f},
+ {1635.000f, -169.5145f, 427.2523f, 0.0f},
+ {1632.814f, -173.9334f, 427.2621f, 0.0f},
+ {1632.676f, -190.5927f, 425.8831f, 0.0f},
+ {1631.497f, -214.2221f, 418.1152f, 0.0f},
+ {1624.717f, -224.6876f, 418.1152f, 0.0f},
+ {1631.497f, -214.2221f, 418.1152f, 0.0f},
+ {1632.676f, -190.5927f, 425.8831f, 0.0f},
+ {1632.814f, -173.9334f, 427.2621f, 0.0f},
+ {1635.000f, -169.5145f, 427.2523f, 0.0f},
+};
+Position const AlgalonSummonPos = {1632.531f, -304.8516f, 450.1123f, 1.530165f};
+Position const AlgalonLandPos = {1632.668f, -302.7656f, 417.3211f, 1.530165f};
+
+#define LIVING_CONSTELLATION_COUNT 11
+Position const ConstellationPos[LIVING_CONSTELLATION_COUNT] =
+{
+ {1625.208f, -267.2771f, 446.4296f, 5.044002f},
+ {1658.279f, -262.5490f, 441.9073f, 4.188790f},
+ {1678.677f, -276.3280f, 427.7531f, 3.979351f},
+ {1593.389f, -299.4325f, 432.4636f, 6.073746f},
+ {1685.613f, -300.1219f, 443.2366f, 3.385939f},
+ {1591.706f, -263.8201f, 441.4153f, 5.253441f},
+ {1668.317f, -324.7676f, 457.9394f, 3.211406f},
+ {1592.242f, -325.5323f, 446.9508f, 0.226893f},
+ {1635.821f, -363.3442f, 424.3459f, 1.466077f},
+ {1672.188f, -357.2484f, 436.7337f, 2.338741f},
+ {1615.800f, -348.0065f, 442.9586f, 1.134464f},
+};
+
+#define COLLAPSING_STAR_COUNT 4
+Position const CollapsingStarPos[COLLAPSING_STAR_COUNT] =
+{
+ {1649.438f, -319.8127f, 418.3941f, 1.082104f},
+ {1647.005f, -288.6790f, 417.3955f, 3.490659f},
+ {1622.451f, -321.1563f, 417.6188f, 4.677482f},
+ {1615.060f, -291.6816f, 417.7796f, 3.490659f},
+};
+Position const AlgalonOutroPos = {1633.64f, -317.78f, 417.3211f, 0.0f};
+Position const BrannOutroPos[3] =
+{
+ {1632.023f, -243.7434f, 417.9118f, 0.0f},
+ {1631.986f, -297.7831f, 417.3210f, 0.0f},
+ {1633.832f, -216.2948f, 417.0463f, 0.0f},
+};
+
+class ActivateLivingConstellation : public BasicEvent
+{
+ public:
+ ActivateLivingConstellation(Unit* owner) : _owner(owner), _instance(owner->GetInstanceScript())
+ {
+ }
+
+ bool Execute(uint64 execTime, uint32 /*diff*/)
+ {
+ if (!_instance || _instance->GetBossState(BOSS_ALGALON) != IN_PROGRESS)
+ return true; // delete event
+
+ _owner->CastSpell((Unit*)NULL, SPELL_TRIGGER_3_ADDS, TRIGGERED_FULL_MASK);
+ _owner->m_Events.AddEvent(this, execTime + urand(45000, 50000));
+ return false;
+ }
+
+ private:
+ Unit* _owner;
+ InstanceScript* _instance;
+};
+
+class CosmicSmashDamageEvent : public BasicEvent
+{
+ public:
+ CosmicSmashDamageEvent(Unit* caster) : _caster(caster)
+ {
+ }
+
+ bool Execute(uint64 /*execTime*/, uint32 /*diff*/)
+ {
+ _caster->CastSpell((Unit*)NULL, SPELL_COSMIC_SMASH_TRIGGERED, TRIGGERED_FULL_MASK);
+ return true;
+ }
+
+ private:
+ Unit* _caster;
+};
+
+class SummonUnleashedDarkMatter : public BasicEvent
+{
+ public:
+ SummonUnleashedDarkMatter(Unit* caster) : _caster(caster)
+ {
+ }
+
+ bool Execute(uint64 execTime, uint32 /*diff*/)
+ {
+ _caster->CastSpell((Unit*)NULL, SPELL_SUMMON_UNLEASHED_DARK_MATTER, TRIGGERED_FULL_MASK);
+ _caster->m_Events.AddEvent(this, execTime + 30000);
+ return false;
+ }
+
+ private:
+ Unit* _caster;
+};
+
+class boss_algalon_the_observer : public CreatureScript
+{
+ public:
+ boss_algalon_the_observer() : CreatureScript("boss_algalon_the_observer") {}
+
+ struct boss_algalon_the_observerAI : public BossAI
+ {
+ boss_algalon_the_observerAI(Creature* creature) : BossAI(creature, BOSS_ALGALON)
+ {
+ _firstPull = true;
+ _fedOnTears = false;
+ }
+
+ void Reset()
+ {
+ _Reset();
+ me->SetReactState(REACT_PASSIVE);
+ _phaseTwo = false;
+ _fightWon = false;
+ _hasYelled = false;
+ }
+
+ void KilledUnit(Unit* victim)
+ {
+ if (victim->GetTypeId() == TYPEID_UNIT)
+ {
+ _fedOnTears = true;
+ if (!_hasYelled)
+ {
+ _hasYelled = true;
+ events.ScheduleEvent(EVENT_UNLOCK_YELL, 1000);
+ Talk(SAY_ALGALON_KILL);
+ }
+ }
+ }
+
+ void DoAction(int32 const action)
+ {
+ switch (action)
+ {
+ case ACTION_START_INTRO:
+ {
+ me->SetFlag(UNIT_FIELD_FLAGS_2, 0x20);
+ me->SetDisableGravity(true);
+ DoCast(me, SPELL_ARRIVAL, true);
+ DoCast(me, SPELL_RIDE_THE_LIGHTNING, true);
+ me->GetMotionMaster()->MovePoint(POINT_ALGALON_LAND, AlgalonLandPos);
+ me->SetHomePosition(AlgalonLandPos);
+ Movement::MoveSplineInit init(*me);
+ init.MoveTo(AlgalonLandPos.GetPositionX(), AlgalonLandPos.GetPositionY(), AlgalonLandPos.GetPositionZ());
+ init.SetOrientationFixed(true);
+ init.Launch();
+ events.Reset();
+ events.SetPhase(PHASE_ROLE_PLAY);
+ events.ScheduleEvent(EVENT_INTRO_1, 5000, 0, PHASE_ROLE_PLAY);
+ events.ScheduleEvent(EVENT_INTRO_2, 15000, 0, PHASE_ROLE_PLAY);
+ events.ScheduleEvent(EVENT_INTRO_3, 23000, 0, PHASE_ROLE_PLAY);
+ events.ScheduleEvent(EVENT_INTRO_FINISH, 36000, 0, PHASE_ROLE_PLAY);
+ break;
+ }
+ case ACTION_ASCEND:
+ events.SetPhase(PHASE_BIG_BANG);
+ events.CancelEvent(EVENT_RESUME_UPDATING);
+ events.ScheduleEvent(EVENT_ASCEND_TO_THE_HEAVENS, 1500);
+ break;
+ case EVENT_DESPAWN_ALGALON:
+ events.Reset();
+ events.SetPhase(PHASE_ROLE_PLAY);
+ if (me->isInCombat())
+ events.ScheduleEvent(EVENT_ASCEND_TO_THE_HEAVENS, 1);
+ events.ScheduleEvent(EVENT_DESPAWN_ALGALON_1, 5000);
+ events.ScheduleEvent(EVENT_DESPAWN_ALGALON_2, 17000);
+ events.ScheduleEvent(EVENT_DESPAWN_ALGALON_3, 26000);
+ me->DespawnOrUnsummon(34000);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
+ break;
+ case ACTION_INIT_ALGALON:
+ _firstPull = false;
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ break;;
+ }
+ }
+
+ uint32 GetData(uint32 type)
+ {
+ return type == DATA_HAS_FED_ON_TEARS ? _fedOnTears : 1;
+ }
+
+ void EnterCombat(Unit* /*target*/)
+ {
+ uint32 introDelay = 0;
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
+ events.Reset();
+ events.SetPhase(PHASE_ROLE_PLAY);
+
+ if (!_firstPull)
+ {
+ Talk(SAY_ALGALON_AGGRO);
+ _EnterCombat();
+ introDelay = 8000;
+ }
+ else
+ {
+ _firstPull = false;
+ Talk(SAY_ALGALON_START_TIMER);
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BRANN_BRONZEBEARD_ALG)))
+ brann->AI()->DoAction(ACTION_FINISH_INTRO);
+
+ me->setActive(true);
+ DoZoneInCombat();
+ introDelay = 26000;
+ summons.DespawnEntry(NPC_AZEROTH);
+ instance->SetData(EVENT_DESPAWN_ALGALON, 0);
+ events.ScheduleEvent(EVENT_START_COMBAT, 18000);
+ }
+
+ events.ScheduleEvent(EVENT_INTRO_TIMER_DONE, introDelay);
+ events.ScheduleEvent(EVENT_QUANTUM_STRIKE, 3500 + introDelay);
+ events.ScheduleEvent(EVENT_PHASE_PUNCH, 15500 + introDelay);
+ events.ScheduleEvent(EVENT_SUMMON_COLLAPSING_STAR, 18000 + introDelay);
+ events.ScheduleEvent(EVENT_BIG_BANG, 90000 + introDelay);
+ events.ScheduleEvent(EVENT_ASCEND_TO_THE_HEAVENS, 360000 + introDelay);
+ events.ScheduleEvent(EVENT_COSMIC_SMASH, 25000 + introDelay);
+
+ std::list<Creature*> stalkers;
+ me->GetCreatureListWithEntryInGrid(stalkers, NPC_ALGALON_STALKER, 200.0f);
+ for (std::list<Creature*>::iterator itr = stalkers.begin(); itr != stalkers.end(); ++itr)
+ (*itr)->m_Events.KillAllEvents(true);
+ }
+
+ void MovementInform(uint32 movementType, uint32 pointId)
+ {
+ if (movementType != POINT_MOTION_TYPE)
+ return;
+
+ if (pointId == POINT_ALGALON_LAND)
+ me->SetDisableGravity(false);
+ else if (pointId == POINT_ALGALON_OUTRO)
+ {
+ me->SetFacingTo(1.605703f);
+ events.ScheduleEvent(EVENT_OUTRO_3, 1200);
+ events.ScheduleEvent(EVENT_OUTRO_4, 2400);
+ events.ScheduleEvent(EVENT_OUTRO_5, 8500);
+ events.ScheduleEvent(EVENT_OUTRO_6, 15500);
+ events.ScheduleEvent(EVENT_OUTRO_7, 55500);
+ events.ScheduleEvent(EVENT_OUTRO_8, 73500);
+ events.ScheduleEvent(EVENT_OUTRO_9, 85500);
+ events.ScheduleEvent(EVENT_OUTRO_10, 108500);
+ events.ScheduleEvent(EVENT_OUTRO_11, 123500);
+ }
+ }
+
+ void JustSummoned(Creature* summon)
+ {
+ summons.Summon(summon);
+ switch (summon->GetEntry())
+ {
+ case NPC_AZEROTH:
+ DoCastAOE(SPELL_REORIGINATION, true);
+ break;
+ case NPC_COLLAPSING_STAR:
+ summon->SetReactState(REACT_PASSIVE);
+ summon->GetMotionMaster()->MoveRandom(20.0f);
+ summon->CastSpell(summon, SPELL_COLLAPSE, TRIGGERED_FULL_MASK);
+ break;
+ case NPC_BLACK_HOLE:
+ summon->SetReactState(REACT_PASSIVE);
+ summon->CastSpell((Unit*)NULL, SPELL_BLACK_HOLE_TRIGGER, TRIGGERED_FULL_MASK);
+ summon->CastSpell(summon, SPELL_CONSTELLATION_PHASE_TRIGGER, TRIGGERED_FULL_MASK);
+ summon->CastSpell((Unit*)NULL, SPELL_BLACK_HOLE_EXPLOSION);
+ summon->CastSpell(summon, SPELL_SUMMON_VOID_ZONE_VISUAL, TRIGGERED_FULL_MASK);
+ break;
+ case NPC_ALGALON_VOID_ZONE_VISUAL_STALKER:
+ summon->CastSpell(summon, SPELL_VOID_ZONE_VISUAL, TRIGGERED_FULL_MASK);
+ break;
+ case NPC_ALGALON_STALKER_ASTEROID_TARGET_01:
+ summon->CastSpell(summon, SPELL_COSMIC_SMASH_VISUAL_STATE, TRIGGERED_FULL_MASK);
+ break;
+ case NPC_ALGALON_STALKER_ASTEROID_TARGET_02:
+ summon->m_Events.AddEvent(new CosmicSmashDamageEvent(summon), summon->m_Events.CalculateTime(3250));
+ break;
+ case NPC_WORM_HOLE:
+ summon->SetReactState(REACT_PASSIVE);
+ summon->CastSpell(summon, SPELL_WORM_HOLE_TRIGGER, TRIGGERED_FULL_MASK);
+ summon->CastSpell(summon, SPELL_SUMMON_VOID_ZONE_VISUAL, TRIGGERED_FULL_MASK);
+ break;
+ case NPC_UNLEASHED_DARK_MATTER:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(me)))
+ if (summon->Attack(target, true))
+ summon->GetMotionMaster()->MoveChase(target);
+ break;
+ }
+ }
+
+ void EnterEvadeMode()
+ {
+ instance->SetBossState(BOSS_ALGALON, FAIL);
+ BossAI::EnterEvadeMode();
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->SetSheath(SHEATH_STATE_UNARMED);
+ }
+
+ void DamageTaken(Unit* /*attacker*/, uint32& damage)
+ {
+ if (_fightWon)
+ {
+ damage = 0;
+ return;
+ }
+
+ if (!_phaseTwo && me->HealthBelowPctDamaged(20, damage))
+ {
+ _phaseTwo = true;
+ Talk(SAY_ALGALON_PHASE_TWO);
+ summons.DespawnEntry(NPC_LIVING_CONSTELLATION);
+ summons.DespawnEntry(NPC_COLLAPSING_STAR);
+ summons.DespawnEntry(NPC_BLACK_HOLE);
+ summons.DespawnEntry(NPC_ALGALON_VOID_ZONE_VISUAL_STALKER);
+ events.CancelEvent(EVENT_SUMMON_COLLAPSING_STAR);
+ std::list<Creature*> stalkers;
+ me->GetCreatureListWithEntryInGrid(stalkers, NPC_ALGALON_STALKER, 200.0f);
+ for (std::list<Creature*>::iterator itr = stalkers.begin(); itr != stalkers.end(); ++itr)
+ (*itr)->m_Events.KillAllEvents(true);
+ for (uint32 i = 0; i < COLLAPSING_STAR_COUNT; ++i)
+ if (Creature* wormHole = DoSummon(NPC_WORM_HOLE, CollapsingStarPos[i], TEMPSUMMON_MANUAL_DESPAWN))
+ wormHole->m_Events.AddEvent(new SummonUnleashedDarkMatter(wormHole), wormHole->m_Events.CalculateTime(i >= 2 ? 8000 : 6000));
+ }
+ else if ((int32(me->GetHealth()) - int32(damage)) < CalculatePctF<int32>(int32(me->GetMaxHealth()), 2.5f) && !_fightWon)
+ {
+ _fightWon = true;
+ damage = 0;
+ me->SetReactState(REACT_PASSIVE);
+ me->AttackStop();
+ me->setFaction(35);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ DoCast(me, SPELL_SELF_STUN);
+ events.Reset();
+ summons.DespawnAll();
+ events.SetPhase(PHASE_ROLE_PLAY);
+ events.ScheduleEvent(EVENT_OUTRO_START, 1500);
+ events.ScheduleEvent(EVENT_OUTRO_1, 7200);
+ events.ScheduleEvent(EVENT_OUTRO_2, 8700);
+ }
+ }
+
+ void UpdateAI(uint32 const diff)
+ {
+ if ((!(events.GetPhaseMask() & PHASE_MASK_NO_UPDATE) && !UpdateVictim()) || !CheckInRoom())
+ return;
+
+ events.Update(diff);
+
+ if (!(events.GetPhaseMask() & PHASE_MASK_NO_CAST_CHECK))
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_INTRO_1:
+ me->RemoveAurasDueToSpell(SPELL_RIDE_THE_LIGHTNING);
+ Talk(SAY_ALGALON_INTRO_1);
+ break;
+ case EVENT_INTRO_2:
+ DoCastAOE(SPELL_SUMMON_AZEROTH, true);
+ Talk(SAY_ALGALON_INTRO_2);
+ break;
+ case EVENT_INTRO_3:
+ Talk(SAY_ALGALON_INTRO_3);
+ break;
+ case EVENT_INTRO_FINISH:
+ events.Reset();
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ break;
+ case EVENT_START_COMBAT:
+ instance->SetBossState(BOSS_ALGALON, IN_PROGRESS);
+ break;
+ case EVENT_INTRO_TIMER_DONE:
+ {
+ events.SetPhase(PHASE_NORMAL);
+ me->SetSheath(SHEATH_STATE_MELEE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->SetReactState(REACT_DEFENSIVE);
+ DoCastAOE(SPELL_SUPERMASSIVE_FAIL, true);
+ //! Workaround for Creature::_IsTargetAcceptable returning false
+ //! for creatures that start combat in REACT_PASSIVE and UNIT_FLAG_NOT_SELECTABLE
+ //! causing them to immediately evade
+ if (!me->getThreatManager().isThreatListEmpty())
+ AttackStart(me->getThreatManager().getHostilTarget());
+ for (uint32 i = 0; i < LIVING_CONSTELLATION_COUNT; ++i)
+ if (Creature* summon = DoSummon(NPC_LIVING_CONSTELLATION, ConstellationPos[i], 0, TEMPSUMMON_DEAD_DESPAWN))
+ summon->SetReactState(REACT_PASSIVE);
+
+ std::list<Creature*> stalkers;
+ me->GetCreatureListWithEntryInGrid(stalkers, NPC_ALGALON_STALKER, 200.0f);
+ if (!stalkers.empty())
+ {
+ Unit* stalker = Trinity::Containers::SelectRandomContainerElement(stalkers);
+ stalker->m_Events.AddEvent(new ActivateLivingConstellation(stalker), stalker->m_Events.CalculateTime(urand(45000, 50000)));
+ }
+ break;
+ }
+ case EVENT_QUANTUM_STRIKE:
+ DoCastVictim(SPELL_QUANTUM_STRIKE);
+ events.ScheduleEvent(EVENT_QUANTUM_STRIKE, urand(3000, 5000));
+ break;
+ case EVENT_PHASE_PUNCH:
+ DoCastVictim(SPELL_PHASE_PUNCH);
+ events.ScheduleEvent(EVENT_PHASE_PUNCH, 15500);
+ break;
+ case EVENT_SUMMON_COLLAPSING_STAR:
+ Talk(SAY_ALGALON_COLLAPSING_STAR);
+ Talk(EMOTE_ALGALON_COLLAPSING_STAR);
+ for (uint32 i = 0; i < COLLAPSING_STAR_COUNT; ++i)
+ me->SummonCreature(NPC_COLLAPSING_STAR, CollapsingStarPos[i], TEMPSUMMON_CORPSE_DESPAWN);
+ events.ScheduleEvent(EVENT_SUMMON_COLLAPSING_STAR, 60000);
+ break;
+ case EVENT_BIG_BANG:
+ {
+ Talk(SAY_ALGALON_BIG_BANG);
+ Talk(EMOTE_ALGALON_BIG_BANG);
+ events.SetPhase(PHASE_BIG_BANG);
+ std::list<Creature*> constellations;
+ me->GetCreatureListWithEntryInGrid(constellations, NPC_LIVING_CONSTELLATION, 200.0f);
+ for (std::list<Creature*>::iterator itr = constellations.begin(); itr != constellations.end(); ++itr)
+ (*itr)->AI()->DoAction(ACTION_BIG_BANG);
+ DoCastAOE(SPELL_BIG_BANG);
+ events.ScheduleEvent(EVENT_BIG_BANG, 90500);
+ events.ScheduleEvent(EVENT_RESUME_UPDATING, 9500);
+ break;
+ }
+ case EVENT_RESUME_UPDATING:
+ events.SetPhase(0);
+ break;
+ case EVENT_ASCEND_TO_THE_HEAVENS:
+ Talk(SAY_ALGALON_ASCEND);
+ DoCastAOE(SPELL_ASCEND_TO_THE_HEAVENS);
+ events.ScheduleEvent(EVENT_EVADE, 2500);
+ break;
+ case EVENT_EVADE:
+ EnterEvadeMode();
+ break;
+ case EVENT_COSMIC_SMASH:
+ Talk(EMOTE_ALGALON_COSMIC_SMASH);
+ DoCastAOE(SPELL_COSMIC_SMASH);
+ events.ScheduleEvent(EVENT_COSMIC_SMASH, 25500);
+ break;
+ case EVENT_UNLOCK_YELL:
+ _hasYelled = false;
+ break;
+ case EVENT_OUTRO_START:
+ instance->SetBossState(BOSS_ALGALON, DONE);
+ break;
+ case EVENT_OUTRO_1:
+ me->RemoveAllAuras();
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_RENAME);
+ break;
+ case EVENT_OUTRO_2:
+ _EnterEvadeMode();
+ me->AddUnitState(UNIT_STATE_EVADE);
+ me->GetMotionMaster()->MovePoint(POINT_ALGALON_OUTRO, AlgalonOutroPos);
+ break;
+ case EVENT_OUTRO_3:
+ DoCastAOE(SPELL_KILL_CREDIT);
+ break;
+ case EVENT_OUTRO_4:
+ DoCastAOE(SPELL_SUPERMASSIVE_FAIL);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ break;
+ case EVENT_OUTRO_5:
+ if (Creature* brann = DoSummon(NPC_BRANN_BRONZBEARD_ALG, BrannOutroPos[0], 131500, TEMPSUMMON_TIMED_DESPAWN))
+ brann->AI()->DoAction(ACTION_OUTRO);
+ break;
+ case EVENT_OUTRO_6:
+ Talk(SAY_ALGALON_OUTRO_1);
+ me->SetStandState(UNIT_STAND_STATE_KNEEL);
+ break;
+ case EVENT_OUTRO_7:
+ Talk(SAY_ALGALON_OUTRO_2);
+ break;
+ case EVENT_OUTRO_8:
+ Talk(SAY_ALGALON_OUTRO_3);
+ break;
+ case EVENT_OUTRO_9:
+ Talk(SAY_ALGALON_OUTRO_4);
+ break;
+ case EVENT_OUTRO_10:
+ Talk(SAY_ALGALON_OUTRO_5);
+ break;
+ case EVENT_OUTRO_11:
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ DoCast(me, SPELL_TELEPORT);
+ me->DespawnOrUnsummon(1500);
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ private:
+ bool _firstPull;
+ bool _fedOnTears;
+ bool _phaseTwo;
+ bool _fightWon;
+ bool _hasYelled;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return GetUlduarAI<boss_algalon_the_observerAI>(creature);
+ }
+};
+
+class npc_living_constellation : public CreatureScript
+{
+ public:
+ npc_living_constellation() : CreatureScript("npc_living_constellation") { }
+
+ struct npc_living_constellationAI : public CreatureAI
+ {
+ npc_living_constellationAI(Creature* creature) : CreatureAI(creature)
+ {
+ }
+
+ void Reset()
+ {
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_ARCANE_BARRAGE, 2500);
+ _isActive = false;
+ }
+
+ uint32 GetData(uint32 /*type*/)
+ {
+ return _isActive ? 1 : 0;
+ }
+
+ void DoAction(int32 const action)
+ {
+ switch (action)
+ {
+ case ACTION_ACTIVATE_STAR:
+ if (Creature* algalon = me->FindNearestCreature(NPC_ALGALON, 200.0f))
+ {
+ if (Unit* target = algalon->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(algalon)))
+ {
+ me->SetReactState(REACT_AGGRESSIVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ AttackStart(target);
+ DoZoneInCombat();
+ _isActive = true;
+ }
+ }
+ break;
+ case ACTION_BIG_BANG:
+ _events.SetPhase(PHASE_BIG_BANG);
+ _events.DelayEvents(9500);
+ _events.ScheduleEvent(EVENT_RESUME_UPDATING, 9500);
+ break;
+ }
+ }
+
+ void SpellHit(Unit* caster, SpellInfo const* spell)
+ {
+ if (spell->Id != SPELL_CONSTELLATION_PHASE_EFFECT || caster->GetTypeId() != TYPEID_UNIT)
+ return;
+
+ me->DespawnOrUnsummon(1);
+ if (InstanceScript* instance = me->GetInstanceScript())
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_ID_SUPERMASSIVE_START);
+ caster->CastSpell((Unit*)NULL, SPELL_BLACK_HOLE_CREDIT, TRIGGERED_FULL_MASK);
+ caster->ToCreature()->DespawnOrUnsummon(1);
+ }
+
+ void UpdateAI(uint32 const diff)
+ {
+ if (!(_events.GetPhaseMask() & PHASE_MASK_NO_UPDATE) && !UpdateVictim())
+ return;
+
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_ARCANE_BARRAGE:
+ DoCastAOE(SPELL_ARCANE_BARRAGE);
+ _events.ScheduleEvent(EVENT_ARCANE_BARRAGE, 2500);
+ break;
+ case EVENT_RESUME_UPDATING:
+ _events.SetPhase(0);
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap _events;
+ bool _isActive;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return GetUlduarAI<npc_living_constellationAI>(creature);
+ }
+};
+
+class npc_collapsing_star : public CreatureScript
+{
+ public:
+ npc_collapsing_star() : CreatureScript("npc_collapsing_star") { }
+
+ struct npc_collapsing_starAI : public PassiveAI
+ {
+ npc_collapsing_starAI(Creature* creature) : PassiveAI(creature)
+ {
+ _dying = false;
+ }
+
+ void JustSummoned(Creature* summon)
+ {
+ if (summon->GetEntry() != NPC_BLACK_HOLE)
+ return;
+
+ if (TempSummon* summ = me->ToTempSummon())
+ if (Creature* algalon = ObjectAccessor::GetCreature(*me, summ->GetSummonerGUID()))
+ algalon->AI()->JustSummoned(summon);
+
+ me->DespawnOrUnsummon(1);
+ }
+
+ void DamageTaken(Unit* /*attacker*/, uint32& damage)
+ {
+ if (_dying)
+ {
+ damage = 0;
+ return;
+ }
+
+ if (damage >= me->GetHealth())
+ {
+ _dying = true;
+ damage = 0;
+ DoCast(me, SPELL_BLACK_HOLE_SPAWN_VISUAL, true);
+ DoCast(me, SPELL_SUMMON_BLACK_HOLE, true);
+ }
+ }
+
+ bool _dying;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return GetUlduarAI<npc_collapsing_starAI>(creature);
+ }
+};
+
+class npc_brann_bronzebeard_algalon : public CreatureScript
+{
+ public:
+ npc_brann_bronzebeard_algalon() : CreatureScript("npc_brann_bronzebeard_algalon") { }
+
+ struct npc_brann_bronzebeard_algalonAI : public CreatureAI
+ {
+ npc_brann_bronzebeard_algalonAI(Creature* creature) : CreatureAI(creature)
+ {
+ }
+
+ void DoAction(int32 const action)
+ {
+ switch (action)
+ {
+ case ACTION_START_INTRO:
+ _currentPoint = 0;
+ _events.Reset();
+ me->SetWalk(false);
+ _events.ScheduleEvent(EVENT_BRANN_MOVE_INTRO, 1);
+ break;
+ case ACTION_FINISH_INTRO:
+ Talk(SAY_BRANN_ALGALON_INTRO_2);
+ _events.ScheduleEvent(EVENT_BRANN_MOVE_INTRO, 1);
+ break;
+ case ACTION_OUTRO:
+ me->GetMotionMaster()->MovePoint(POINT_BRANN_OUTRO, BrannOutroPos[1]);
+ _events.ScheduleEvent(EVENT_BRANN_OUTRO_1, 89500);
+ _events.ScheduleEvent(EVENT_BRANN_OUTRO_2, 116500);
+ break;
+ }
+ }
+
+ void MovementInform(uint32 movementType, uint32 pointId)
+ {
+ if (movementType != POINT_MOTION_TYPE)
+ return;
+
+ uint32 delay = 1;
+ _currentPoint = pointId + 1;
+ switch (pointId)
+ {
+ case 2:
+ delay = 8000;
+ me->SetWalk(true);
+ break;
+ case 5:
+ me->SetWalk(false);
+ Talk(SAY_BRANN_ALGALON_INTRO_1);
+ _events.ScheduleEvent(EVENT_SUMMON_ALGALON, 7500);
+ return;
+ case 9:
+ me->DespawnOrUnsummon(1);
+ return;
+ case POINT_BRANN_OUTRO:
+ case POINT_BRANN_OUTRO_END:
+ return;
+ }
+
+ _events.ScheduleEvent(EVENT_BRANN_MOVE_INTRO, delay);
+ }
+
+ void UpdateAI(uint32 const diff)
+ {
+ UpdateVictim();
+
+ if (_events.Empty())
+ return;
+
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_BRANN_MOVE_INTRO:
+ if (_currentPoint < MAX_BRANN_WAYPOINTS_INTRO)
+ me->GetMotionMaster()->MovePoint(_currentPoint, BrannIntroWaypoint[_currentPoint]);
+ break;
+ case EVENT_SUMMON_ALGALON:
+ if (Creature* algalon = me->GetMap()->SummonCreature(NPC_ALGALON, AlgalonSummonPos))
+ algalon->AI()->DoAction(ACTION_START_INTRO);
+ break;
+ case EVENT_BRANN_OUTRO_1:
+ Talk(SAY_BRANN_ALGALON_OUTRO);
+ break;
+ case EVENT_BRANN_OUTRO_2:
+ me->GetMotionMaster()->MovePoint(POINT_BRANN_OUTRO_END, BrannOutroPos[2]);
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap _events;
+ uint32 _currentPoint;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return GetUlduarAI<npc_brann_bronzebeard_algalonAI>(creature);
+ }
+};
+
+class go_celestial_planetarium_access : public GameObjectScript
+{
+ public:
+ go_celestial_planetarium_access() : GameObjectScript("go_celestial_planetarium_access") {}
+
+ struct go_celestial_planetarium_accessAI : public GameObjectAI
+ {
+ go_celestial_planetarium_accessAI(GameObject* go) : GameObjectAI(go)
+ {
+ }
+
+ bool GossipHello(Player* player)
+ {
+ bool hasKey = true;
+ if (LockEntry const* lock = sLockStore.LookupEntry(go->GetGOInfo()->goober.lockId))
+ {
+ hasKey = false;
+ for (uint32 i = 0; i < MAX_LOCK_CASE; ++i)
+ {
+ if (!lock->Index[i])
+ continue;
+
+ if (player->HasItemCount(lock->Index[i], 1))
+ {
+ hasKey = true;
+ break;
+ }
+ }
+ }
+
+ if (!hasKey)
+ return false;
+
+ // Start Algalon event
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ _events.ScheduleEvent(EVENT_DESPAWN_CONSOLE, 5000);
+ if (Creature* brann = go->SummonCreature(NPC_BRANN_BRONZBEARD_ALG, BrannIntroSpawnPos))
+ brann->AI()->DoAction(ACTION_START_INTRO);
+
+ if (InstanceScript* instance = go->GetInstanceScript())
+ {
+ instance->SetData(DATA_ALGALON_SUMMON_STATE, 1);
+ if (GameObject* sigil = ObjectAccessor::GetGameObject(*go, instance->GetData64(DATA_SIGILDOOR_01)))
+ sigil->SetGoState(GO_STATE_ACTIVE);
+
+ if (GameObject* sigil = ObjectAccessor::GetGameObject(*go, instance->GetData64(DATA_SIGILDOOR_02)))
+ sigil->SetGoState(GO_STATE_ACTIVE);
+ }
+
+ return false;
+ }
+
+ void UpdateAI(uint32 diff)
+ {
+ if (_events.Empty())
+ return;
+
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_DESPAWN_CONSOLE:
+ go->Delete();
+ break;
+ }
+ }
+ }
+
+ EventMap _events;
+ };
+
+ GameObjectAI* GetAI(GameObject* go) const
+ {
+ return GetUlduarAI<go_celestial_planetarium_accessAI>(go);
+ }
+};
+
+class spell_algalon_phase_punch : public SpellScriptLoader
+{
+ public:
+ spell_algalon_phase_punch() : SpellScriptLoader("spell_algalon_phase_punch") { }
+
+ class spell_algalon_phase_punch_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_algalon_phase_punch_AuraScript);
+
+ void HandlePeriodic(AuraEffect const* aurEff)
+ {
+ PreventDefaultAction();
+ if (GetStackAmount() != 1)
+ GetTarget()->RemoveAurasDueToSpell(PhasePunchAlphaId[GetStackAmount() - 2]);
+ GetTarget()->CastSpell(GetTarget(), PhasePunchAlphaId[GetStackAmount() - 1], TRIGGERED_FULL_MASK);
+ if (GetStackAmount() == 5)
+ Remove(AURA_REMOVE_BY_DEFAULT);
+ }
+
+ void OnRemove(AuraEffect const*, AuraEffectHandleModes)
+ {
+ if (GetStackAmount() != 5)
+ GetTarget()->RemoveAurasDueToSpell(PhasePunchAlphaId[GetStackAmount() - 1]);
+ }
+
+ void Register()
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_phase_punch_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ OnEffectRemove += AuraEffectRemoveFn(spell_algalon_phase_punch_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_algalon_phase_punch_AuraScript();
+ }
+};
+
+class NotVictimFilter
+{
+ public:
+ NotVictimFilter(Unit* caster) : _victim(caster->getVictim())
+ {
+ }
+
+ bool operator()(Unit* target)
+ {
+ return target != _victim;
+ }
+
+ private:
+ Unit* _victim;
+};
+
+class spell_algalon_arcane_barrage : public SpellScriptLoader
+{
+ public:
+ spell_algalon_arcane_barrage() : SpellScriptLoader("spell_algalon_arcane_barrage") { }
+
+ class spell_algalon_arcane_barrage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_algalon_arcane_barrage_SpellScript);
+
+ void SelectTarget(std::list<Unit*>& targets)
+ {
+ targets.remove_if(NotVictimFilter(GetCaster()));
+ }
+
+ void Register()
+ {
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_arcane_barrage_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_algalon_arcane_barrage_SpellScript();
+ }
+};
+
+class ActiveConstellationFilter
+{
+ public:
+ bool operator()(Unit* target) const
+ {
+ return target->GetAI()->GetData(0);
+ }
+};
+
+class spell_algalon_trigger_3_adds : public SpellScriptLoader
+{
+ public:
+ spell_algalon_trigger_3_adds() : SpellScriptLoader("spell_algalon_trigger_3_adds") { }
+
+ class spell_algalon_trigger_3_adds_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_algalon_trigger_3_adds_SpellScript);
+
+ void SelectTarget(std::list<Unit*>& targets)
+ {
+ targets.remove_if(ActiveConstellationFilter());
+ }
+
+ void HandleDummy(SpellEffIndex effIndex)
+ {
+ PreventHitDefaultEffect(effIndex);
+ Creature* target = GetHitCreature();
+ if (!target)
+ return;
+
+ target->AI()->DoAction(ACTION_ACTIVATE_STAR);
+ }
+
+ void Register()
+ {
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_trigger_3_adds_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_algalon_trigger_3_adds_SpellScript();
+ }
+};
+
+class spell_algalon_collapse : public SpellScriptLoader
+{
+ public:
+ spell_algalon_collapse() : SpellScriptLoader("spell_algalon_collapse") { }
+
+ class spell_algalon_collapse_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_algalon_collapse_AuraScript);
+
+ void HandlePeriodic(AuraEffect const* /*aurEff*/)
+ {
+ PreventDefaultAction();
+ GetTarget()->DealDamage(GetTarget(), GetTarget()->CountPctFromMaxHealth(1), NULL, NODAMAGE);
+ }
+
+ void Register()
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_collapse_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_algalon_collapse_AuraScript();
+ }
+};
+
+class spell_algalon_big_bang : public SpellScriptLoader
+{
+ public:
+ spell_algalon_big_bang() : SpellScriptLoader("spell_algalon_big_bang") { }
+
+ class spell_algalon_big_bang_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_algalon_big_bang_SpellScript);
+
+ bool Load()
+ {
+ _targetCount = 0;
+ return true;
+ }
+
+ void CountTargets(std::list<Unit*>& targets)
+ {
+ _targetCount = targets.size();
+ }
+
+ void CheckTargets()
+ {
+ if (!_targetCount)
+ GetCaster()->GetAI()->DoAction(ACTION_ASCEND);
+ }
+
+ void Register()
+ {
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_big_bang_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ AfterCast += SpellCastFn(spell_algalon_big_bang_SpellScript::CheckTargets);
+ }
+
+ uint32 _targetCount;
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_algalon_big_bang_SpellScript();
+ }
+};
+
+class spell_algalon_remove_phase : public SpellScriptLoader
+{
+ public:
+ spell_algalon_remove_phase() : SpellScriptLoader("spell_algalon_remove_phase") { }
+
+ class spell_algalon_remove_phase_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_algalon_remove_phase_AuraScript);
+
+ void HandlePeriodic(AuraEffect const* /*aurEff*/)
+ {
+ PreventDefaultAction();
+ GetTarget()->RemoveAurasByType(SPELL_AURA_PHASE);
+ }
+
+ void Register()
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_remove_phase_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_algalon_remove_phase_AuraScript();
+ }
+};
+
+class spell_algalon_cosmic_smash : public SpellScriptLoader
+{
+ public:
+ spell_algalon_cosmic_smash() : SpellScriptLoader("spell_algalon_cosmic_smash") { }
+
+ class spell_algalon_cosmic_smash_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_algalon_cosmic_smash_SpellScript);
+
+ void ModDestHeight(SpellEffIndex /*effIndex*/)
+ {
+ Position offset = {0.0f, 0.0f, 65.0f, 0.0f};
+ const_cast<WorldLocation*>(GetTargetDest())->RelocateOffset(offset);
+ GetHitDest()->RelocateOffset(offset);
+ }
+
+ void Register()
+ {
+ OnEffectLaunch += SpellEffectFn(spell_algalon_cosmic_smash_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_algalon_cosmic_smash_SpellScript();
+ }
+};
+
+class spell_algalon_cosmic_smash_damage : public SpellScriptLoader
+{
+ public:
+ spell_algalon_cosmic_smash_damage() : SpellScriptLoader("spell_algalon_cosmic_smash_damage") { }
+
+ class spell_algalon_cosmic_smash_damage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_algalon_cosmic_smash_damage_SpellScript);
+
+ void RecalculateDamage()
+ {
+ if (!GetTargetDest() || !GetHitUnit())
+ return;
+
+ float distance = GetHitUnit()->GetDistance2d(GetTargetDest()->GetPositionX(), GetTargetDest()->GetPositionY());
+ if (distance > 6.0f)
+ SetHitDamage(int32(float(GetHitDamage()) / distance) * 2);
+ }
+
+ void Register()
+ {
+ OnHit += SpellHitFn(spell_algalon_cosmic_smash_damage_SpellScript::RecalculateDamage);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_algalon_cosmic_smash_damage_SpellScript();
+ }
+};
+
+class spell_algalon_supermassive_fail : public SpellScriptLoader
+{
+ public:
+ spell_algalon_supermassive_fail() : SpellScriptLoader("spell_algalon_supermassive_fail") { }
+
+ class spell_algalon_supermassive_fail_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_algalon_supermassive_fail_SpellScript);
+
+ void RecalculateDamage()
+ {
+ if (!GetHitPlayer())
+ return;
+
+ GetHitPlayer()->GetAchievementMgr().ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT, GetSpellInfo()->Id, true);
+ }
+
+ void Register()
+ {
+ OnHit += SpellHitFn(spell_algalon_supermassive_fail_SpellScript::RecalculateDamage);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_algalon_supermassive_fail_SpellScript();
+ }
+};
+
+class achievement_he_feeds_on_your_tears : public AchievementCriteriaScript
+{
+ public:
+ achievement_he_feeds_on_your_tears() : AchievementCriteriaScript("achievement_he_feeds_on_your_tears") { }
+
+ bool OnCheck(Player* /*source*/, Unit* target)
+ {
+ return !target->GetAI()->GetData(DATA_HAS_FED_ON_TEARS);
+ }
+};
+
+void AddSC_boss_algalon_the_observer()
+{
+ new boss_algalon_the_observer();
+ new npc_living_constellation();
+ new npc_collapsing_star();
+ new npc_brann_bronzebeard_algalon();
+ new go_celestial_planetarium_access();
+ new spell_algalon_phase_punch();
+ new spell_algalon_arcane_barrage();
+ new spell_algalon_trigger_3_adds();
+ new spell_algalon_collapse();
+ new spell_algalon_big_bang();
+ new spell_algalon_remove_phase();
+ new spell_algalon_cosmic_smash();
+ new spell_algalon_cosmic_smash_damage();
+ new spell_algalon_supermassive_fail();
+ new achievement_he_feeds_on_your_tears();
+}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
index 6c2c08f07a0..472ff153d73 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
@@ -298,14 +298,14 @@ class npc_auriaya_seeping_trigger : public CreatureScript
void Reset()
{
- me->ForcedDespawn(600000);
+ me->DespawnOrUnsummon(600000);
DoCast(me, SPELL_SEEPING_ESSENCE);
}
void UpdateAI(uint32 const /*diff*/)
{
if (instance->GetBossState(BOSS_AURIAYA) != IN_PROGRESS)
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
}
private:
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index 4ea38a7642d..a3c9cb847e5 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -507,7 +507,7 @@ class boss_freya : public CreatureScript
for (uint8 n = 0; n < 3; ++n)
{
summons.remove(Elemental[n][i]->GetGUID());
- Elemental[n][i]->ForcedDespawn(5000);
+ Elemental[n][i]->DespawnOrUnsummon(5000);
trioDefeated[i] = true;
Elemental[n][i]->CastSpell(me, SPELL_REMOVE_10STACK, true);
}
@@ -664,12 +664,12 @@ class boss_freya : public CreatureScript
case NPC_DETONATING_LASHER:
summoned->CastSpell(me, SPELL_REMOVE_2STACK, true);
summoned->CastSpell(who, SPELL_DETONATE, true);
- summoned->ForcedDespawn(5000);
+ summoned->DespawnOrUnsummon(5000);
summons.remove(summoned->GetGUID());
break;
case NPC_ANCIENT_CONSERVATOR:
summoned->CastSpell(me, SPELL_REMOVE_25STACK, true);
- summoned->ForcedDespawn(5000);
+ summoned->DespawnOrUnsummon(5000);
summons.remove(summoned->GetGUID());
break;
}
@@ -1385,7 +1385,7 @@ class npc_healthy_spore : public CreatureScript
if (lifeTimer <= diff)
{
me->RemoveAurasDueToSpell(SPELL_GROW);
- me->ForcedDespawn(2200);
+ me->DespawnOrUnsummon(2200);
lifeTimer = urand(22000, 30000);
}
else
@@ -1423,7 +1423,7 @@ class npc_eonars_gift : public CreatureScript
{
me->RemoveAurasDueToSpell(SPELL_GROW);
DoCast(SPELL_LIFEBINDERS_GIFT);
- me->ForcedDespawn(2500);
+ me->DespawnOrUnsummon(2500);
lifeBindersGiftTimer = 12000;
}
else
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 727f40aef81..c7091b42c5a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -947,13 +947,19 @@ class spell_xt002_tympanic_tantrum : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if (PlayerOrPetCheck());
+ unitList.remove_if(PlayerOrPetCheck());
+ }
+
+ void RecalculateDamage()
+ {
+ SetHitDamage(GetHitUnit()->CountPctFromMaxHealth(GetHitDamage()));
}
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnHit += SpellHitFn(spell_xt002_tympanic_tantrum_SpellScript::RecalculateDamage);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 22858cf69e5..654d763ddbc 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -22,9 +22,14 @@
static DoorData const doorData[] =
{
- { GO_LEVIATHAN_DOOR, BOSS_LEVIATHAN, DOOR_TYPE_ROOM, BOUNDARY_S },
- { GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM, BOUNDARY_S },
- { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE },
+ {GO_LEVIATHAN_DOOR, BOSS_LEVIATHAN, DOOR_TYPE_ROOM, BOUNDARY_S },
+ {GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM, BOUNDARY_S },
+ {GO_DOODAD_UL_SIGILDOOR_03, BOSS_ALGALON, DOOR_TYPE_ROOM, BOUNDARY_W },
+ {GO_DOODAD_UL_UNIVERSEFLOOR_01, BOSS_ALGALON, DOOR_TYPE_ROOM, BOUNDARY_NONE },
+ {GO_DOODAD_UL_UNIVERSEFLOOR_02, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_NONE },
+ {GO_DOODAD_UL_UNIVERSEGLOBE01, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_NONE },
+ {GO_DOODAD_UL_ULDUAR_TRAPDOOR_03, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_NONE },
+ {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE },
};
class instance_ulduar : public InstanceMapScript
@@ -36,7 +41,6 @@ class instance_ulduar : public InstanceMapScript
{
instance_ulduar_InstanceMapScript(InstanceMap* map) : InstanceScript(map) { }
- uint32 Encounter[MAX_ENCOUNTER];
std::string m_strInstData;
// Creatures
@@ -72,6 +76,12 @@ class instance_ulduar : public InstanceMapScript
uint64 HodirDoorGUID;
uint64 HodirIceDoorGUID;
uint64 ArchivumDoorGUID;
+ uint64 AlgalonSigilDoorGUID[3];
+ uint64 AlgalonFloorGUID[2];
+ uint64 AlgalonUniverseGUID;
+ uint64 AlgalonTrapdoorGUID;
+ uint64 BrannBronzebeardAlgGUID;
+ uint64 GiftOfTheObserverGUID;
// Miscellaneous
uint32 TeamInInstance;
@@ -111,35 +121,49 @@ class instance_ulduar : public InstanceMapScript
HodirDoorGUID = 0;
HodirIceDoorGUID = 0;
ArchivumDoorGUID = 0;
+ AlgalonUniverseGUID = 0;
+ AlgalonTrapdoorGUID = 0;
+ BrannBronzebeardAlgGUID = 0;
+ GiftOfTheObserverGUID = 0;
+ _algalonTimer = 61;
+ _maxArmorItemLevel = 0;
+ _maxWeaponItemLevel = 0;
TeamInInstance = 0;
HodirRareCacheData = 0;
ColossusData = 0;
elderCount = 0;
conSpeedAtory = false;
Unbroken = true;
+ _summonAlgalon = false;
- memset(Encounter, 0, sizeof(Encounter));
+ memset(AlgalonSigilDoorGUID, 0, sizeof(AlgalonSigilDoorGUID));
+ memset(AlgalonFloorGUID, 0, sizeof(AlgalonFloorGUID));
memset(XTToyPileGUIDs, 0, sizeof(XTToyPileGUIDs));
memset(AssemblyGUIDs, 0, sizeof(AssemblyGUIDs));
memset(RazorHarpoonGUIDs, 0, sizeof(RazorHarpoonGUIDs));
memset(KeeperGUIDs, 0, sizeof(KeeperGUIDs));
}
- bool IsEncounterInProgress() const
+ void FillInitialWorldStates(WorldPacket& packet)
{
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- {
- if (Encounter[i] == IN_PROGRESS)
- return true;
- }
-
- return false;
+ packet << uint32(WORLD_STATE_ALGALON_TIMER_ENABLED) << uint32(_algalonTimer && _algalonTimer <= 60);
+ packet << uint32(WORLD_STATE_ALGALON_DESPAWN_TIMER) << uint32(std::min<uint32>(_algalonTimer, 60));
}
void OnPlayerEnter(Player* player)
{
if (!TeamInInstance)
TeamInInstance = player->GetTeam();
+
+ if (_summonAlgalon)
+ {
+ _summonAlgalon = false;
+ TempSummon* algalon = instance->SummonCreature(NPC_ALGALON, AlgalonLandPos);
+ if (_algalonTimer && _algalonTimer <= 60)
+ algalon->AI()->DoAction(ACTION_INIT_ALGALON);
+ else
+ algalon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ }
}
void OnCreatureCreate(Creature* creature)
@@ -267,9 +291,32 @@ class instance_ulduar : public InstanceMapScript
if (TeamInInstance == HORDE)
creature->UpdateEntry(NPC_BATTLE_PRIEST_GINA, HORDE);
break;
+ case NPC_BRANN_BRONZBEARD_ALG:
+ BrannBronzebeardAlgGUID = creature->GetGUID();
+ break;
+ //! These creatures are summoned by something else than Algalon
+ //! but need to be controlled/despawned by him - so they need to be
+ //! registered in his summon list
+ case NPC_ALGALON_VOID_ZONE_VISUAL_STALKER:
+ case NPC_ALGALON_STALKER_ASTEROID_TARGET_01:
+ case NPC_ALGALON_STALKER_ASTEROID_TARGET_02:
+ case NPC_UNLEASHED_DARK_MATTER:
+ if (Creature* algalon = instance->GetCreature(AlgalonGUID))
+ algalon->AI()->JustSummoned(creature);
+ break;
}
+ }
- }
+ void OnCreatureRemove(Creature* creature)
+ {
+ switch (creature->GetEntry())
+ {
+ case NPC_BRANN_BRONZBEARD_ALG:
+ if (BrannBronzebeardAlgGUID == creature->GetGUID())
+ BrannBronzebeardAlgGUID = 0;
+ break;
+ }
+ }
void OnGameObjectCreate(GameObject* gameObject)
{
@@ -340,6 +387,45 @@ class instance_ulduar : public InstanceMapScript
if (GetBossState(BOSS_ASSEMBLY_OF_IRON) != DONE)
HandleGameObject(ArchivumDoorGUID, false);
break;
+ case GO_CELESTIAL_PLANETARIUM_ACCESS_10:
+ case GO_CELESTIAL_PLANETARIUM_ACCESS_25:
+ if (_algalonSummoned)
+ gameObject->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ break;
+ case GO_DOODAD_UL_SIGILDOOR_01:
+ AlgalonSigilDoorGUID[0] = gameObject->GetGUID();
+ if (_algalonSummoned)
+ gameObject->SetGoState(GO_STATE_ACTIVE);
+ break;
+ case GO_DOODAD_UL_SIGILDOOR_02:
+ AlgalonSigilDoorGUID[1] = gameObject->GetGUID();
+ if (_algalonSummoned)
+ gameObject->SetGoState(GO_STATE_ACTIVE);
+ break;
+ case GO_DOODAD_UL_SIGILDOOR_03:
+ AlgalonSigilDoorGUID[2] = gameObject->GetGUID();
+ AddDoor(gameObject, true);
+ break;
+ case GO_DOODAD_UL_UNIVERSEFLOOR_01:
+ AlgalonFloorGUID[0] = gameObject->GetGUID();
+ AddDoor(gameObject, true);
+ break;
+ case GO_DOODAD_UL_UNIVERSEFLOOR_02:
+ AlgalonFloorGUID[1] = gameObject->GetGUID();
+ AddDoor(gameObject, true);
+ break;
+ case GO_DOODAD_UL_UNIVERSEGLOBE01:
+ AlgalonUniverseGUID = gameObject->GetGUID();
+ AddDoor(gameObject, true);
+ break;
+ case GO_DOODAD_UL_ULDUAR_TRAPDOOR_03:
+ AlgalonTrapdoorGUID = gameObject->GetGUID();
+ AddDoor(gameObject, true);
+ break;
+ case GO_GIFT_OF_THE_OBSERVER_10:
+ case GO_GIFT_OF_THE_OBSERVER_25:
+ GiftOfTheObserverGUID = gameObject->GetGUID();
+ break;
}
}
@@ -348,10 +434,14 @@ class instance_ulduar : public InstanceMapScript
switch (gameObject->GetEntry())
{
case GO_LEVIATHAN_DOOR:
- AddDoor(gameObject, false);
- break;
case GO_XT_002_DOOR:
+ case GO_DOODAD_UL_SIGILDOOR_03:
+ case GO_DOODAD_UL_UNIVERSEFLOOR_01:
+ case GO_DOODAD_UL_UNIVERSEFLOOR_02:
+ case GO_DOODAD_UL_UNIVERSEGLOBE01:
+ case GO_DOODAD_UL_ULDUAR_TRAPDOOR_03:
AddDoor(gameObject, false);
+ break;
default:
break;
}
@@ -389,6 +479,7 @@ class instance_ulduar : public InstanceMapScript
// Flame Leviathan's Tower Event triggers
Creature* FlameLeviathan = instance->GetCreature(LeviathanGUID);
if (FlameLeviathan && FlameLeviathan->isAlive()) // No leviathan, no event triggering ;)
+ {
switch (eventId)
{
case EVENT_TOWER_OF_STORM_DESTROYED:
@@ -404,6 +495,7 @@ class instance_ulduar : public InstanceMapScript
FlameLeviathan->AI()->DoAction(ACTION_TOWER_OF_LIFE_DESTROYED);
break;
}
+ }
}
@@ -464,6 +556,52 @@ class instance_ulduar : public InstanceMapScript
if (GameObject* gameObject = instance->GetGameObject(ThorimChestGUID))
gameObject->SetRespawnTime(gameObject->GetRespawnDelay());
break;
+ case BOSS_ALGALON:
+ if (state == DONE)
+ {
+ _events.CancelEvent(EVENT_UPDATE_ALGALON_TIMER);
+ _events.CancelEvent(EVENT_DESPAWN_ALGALON);
+ DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 0);
+ _algalonTimer = 61;
+ if (GameObject* gameObject = instance->GetGameObject(GiftOfTheObserverGUID))
+ gameObject->SetRespawnTime(gameObject->GetRespawnDelay());
+ // get item level (recheck weapons)
+ Map::PlayerList const& players = instance->GetPlayers();
+ for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
+ if (Player* player = itr->getSource())
+ for (uint8 slot = EQUIPMENT_SLOT_MAINHAND; slot <= EQUIPMENT_SLOT_RANGED; ++slot)
+ if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot))
+ if (item->GetTemplate()->ItemLevel > _maxWeaponItemLevel)
+ _maxWeaponItemLevel = item->GetTemplate()->ItemLevel;
+ }
+ else if (state == IN_PROGRESS)
+ {
+ // get item level (armor cannot be swapped in combat)
+ Map::PlayerList const& players = instance->GetPlayers();
+ for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
+ {
+ if (Player* player = itr->getSource())
+ {
+ for (uint8 slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; ++slot)
+ {
+ if (slot == EQUIPMENT_SLOT_TABARD || slot == EQUIPMENT_SLOT_BODY)
+ continue;
+
+ if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot))
+ {
+ if (slot >= EQUIPMENT_SLOT_MAINHAND && slot <= EQUIPMENT_SLOT_RANGED)
+ {
+ if (item->GetTemplate()->ItemLevel > _maxWeaponItemLevel)
+ _maxWeaponItemLevel = item->GetTemplate()->ItemLevel;
+ }
+ else if (item->GetTemplate()->ItemLevel > _maxArmorItemLevel)
+ _maxArmorItemLevel = item->GetTemplate()->ItemLevel;
+ }
+ }
+ }
+ }
+ }
+ break;
}
return true;
@@ -496,6 +634,16 @@ class instance_ulduar : public InstanceMapScript
case DATA_UNBROKEN:
Unbroken = bool(data);
break;
+ case EVENT_DESPAWN_ALGALON:
+ DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 1);
+ DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, 60);
+ _algalonTimer = 60;
+ _events.ScheduleEvent(EVENT_DESPAWN_ALGALON, 3600000);
+ _events.ScheduleEvent(EVENT_UPDATE_ALGALON_TIMER, 60000);
+ break;
+ case DATA_ALGALON_SUMMON_STATE:
+ _algalonSummoned = true;
+ break;
default:
break;
}
@@ -570,6 +718,22 @@ class instance_ulduar : public InstanceMapScript
return KeeperGUIDs[1];
case BOSS_STONEBARK:
return KeeperGUIDs[2];
+ case DATA_SIGILDOOR_01:
+ return AlgalonSigilDoorGUID[0];
+ case DATA_SIGILDOOR_02:
+ return AlgalonSigilDoorGUID[1];
+ case DATA_SIGILDOOR_03:
+ return AlgalonSigilDoorGUID[2];
+ case DATA_UNIVERSE_FLOOR_01:
+ return AlgalonFloorGUID[0];
+ case DATA_UNIVERSE_FLOOR_02:
+ return AlgalonFloorGUID[1];
+ case DATA_UNIVERSE_GLOBE:
+ return AlgalonUniverseGUID;
+ case DATA_ALGALON_TRAPDOOR:
+ return AlgalonTrapdoorGUID;
+ case DATA_BRANN_BRONZEBEARD_ALG:
+ return BrannBronzebeardAlgGUID;
}
return 0;
@@ -592,12 +756,23 @@ class instance_ulduar : public InstanceMapScript
return 0;
}
+ bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* , Unit const* /* = NULL */, uint32 /* = 0 */)
+ {
+ switch (criteriaId)
+ {
+ case CRITERIA_HERALD_OF_TITANS:
+ return _maxArmorItemLevel <= MAX_HERALD_ARMOR_ITEMLEVEL && _maxWeaponItemLevel <= MAX_HERALD_WEAPON_ITEMLEVEL;
+ }
+
+ return false;
+ }
+
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
- saveStream << "U U " << GetBossSaveData() << GetData(DATA_COLOSSUS);
+ saveStream << "U U " << GetBossSaveData() << GetData(DATA_COLOSSUS) << ' ' << _algalonTimer << ' ' << (_algalonSummoned ? 1 : 0);
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
@@ -627,15 +802,68 @@ class instance_ulduar : public InstanceMapScript
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
- if (i == DATA_COLOSSUS)
- SetData(i, tmpState);
- else
- SetBossState(i, EncounterState(tmpState));
+ SetBossState(i, EncounterState(tmpState));
+ }
+
+ uint32 tempState;
+ loadStream >> tempState;
+ if (tempState == IN_PROGRESS || tempState > SPECIAL)
+ tempState = NOT_STARTED;
+ SetData(DATA_COLOSSUS, tempState);
+
+ loadStream >> _algalonTimer;
+ loadStream >> tempState;
+ _algalonSummoned = tempState != 0;
+ if (_algalonSummoned && GetBossState(BOSS_ALGALON) != DONE)
+ {
+ _summonAlgalon = true;
+ if (_algalonTimer && _algalonTimer <= 60)
+ {
+ _events.ScheduleEvent(EVENT_UPDATE_ALGALON_TIMER, 60000);
+ DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 1);
+ DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, _algalonTimer);
+ }
}
}
OUT_LOAD_INST_DATA_COMPLETE;
}
+
+ void Update(uint32 diff)
+ {
+ if (_events.Empty())
+ return;
+
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_UPDATE_ALGALON_TIMER:
+ SaveToDB();
+ DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, --_algalonTimer);
+ if (_algalonTimer)
+ _events.ScheduleEvent(EVENT_UPDATE_ALGALON_TIMER, 60000);
+ else
+ {
+ DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 0);
+ _events.CancelEvent(EVENT_UPDATE_ALGALON_TIMER);
+ if (Creature* algalon = instance->GetCreature(AlgalonGUID))
+ algalon->AI()->DoAction(EVENT_DESPAWN_ALGALON);
+ }
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap _events;
+ uint32 _algalonTimer;
+ bool _summonAlgalon;
+ bool _algalonSummoned;
+ uint32 _maxArmorItemLevel;
+ uint32 _maxWeaponItemLevel;
};
InstanceScript* GetInstanceScript(InstanceMap* map) const
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
index a31954b8a16..d35f0559080 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
@@ -21,6 +21,8 @@
#include "ObjectMgr.h"
#define UlduarScriptName "instance_ulduar"
+extern Position const AlgalonLandPos;
+
enum UlduarBosses
{
MAX_ENCOUNTER = 20,
@@ -50,98 +52,124 @@ enum UlduarBosses
enum UlduarNPCs
{
// General
- NPC_LEVIATHAN = 33113,
- NPC_SALVAGED_DEMOLISHER = 33109,
- NPC_SALVAGED_SIEGE_ENGINE = 33060,
- NPC_IGNIS = 33118,
- NPC_RAZORSCALE = 33186,
- NPC_RAZORSCALE_CONTROLLER = 33233,
- NPC_STEELFORGED_DEFFENDER = 33236,
- NPC_EXPEDITION_COMMANDER = 33210,
- NPC_XT002 = 33293,
- NPC_XT_TOY_PILE = 33337,
- NPC_STEELBREAKER = 32867,
- NPC_MOLGEIM = 32927,
- NPC_BRUNDIR = 32857,
- NPC_KOLOGARN = 32930,
- NPC_FOCUSED_EYEBEAM = 33632,
- NPC_FOCUSED_EYEBEAM_RIGHT = 33802,
- NPC_LEFT_ARM = 32933,
- NPC_RIGHT_ARM = 32934,
- NPC_RUBBLE = 33768,
- NPC_AURIAYA = 33515,
- NPC_MIMIRON = 33350,
- NPC_HODIR = 32845,
- NPC_THORIM = 32865,
- NPC_FREYA = 32906,
- NPC_VEZAX = 33271,
- NPC_YOGGSARON = 33288,
- NPC_ALGALON = 32871,
+ NPC_LEVIATHAN = 33113,
+ NPC_SALVAGED_DEMOLISHER = 33109,
+ NPC_SALVAGED_SIEGE_ENGINE = 33060,
+ NPC_IGNIS = 33118,
+ NPC_RAZORSCALE = 33186,
+ NPC_RAZORSCALE_CONTROLLER = 33233,
+ NPC_STEELFORGED_DEFFENDER = 33236,
+ NPC_EXPEDITION_COMMANDER = 33210,
+ NPC_XT002 = 33293,
+ NPC_XT_TOY_PILE = 33337,
+ NPC_STEELBREAKER = 32867,
+ NPC_MOLGEIM = 32927,
+ NPC_BRUNDIR = 32857,
+ NPC_KOLOGARN = 32930,
+ NPC_FOCUSED_EYEBEAM = 33632,
+ NPC_FOCUSED_EYEBEAM_RIGHT = 33802,
+ NPC_LEFT_ARM = 32933,
+ NPC_RIGHT_ARM = 32934,
+ NPC_RUBBLE = 33768,
+ NPC_AURIAYA = 33515,
+ NPC_MIMIRON = 33350,
+ NPC_HODIR = 32845,
+ NPC_THORIM = 32865,
+ NPC_FREYA = 32906,
+ NPC_VEZAX = 33271,
+ NPC_YOGGSARON = 33288,
+ NPC_ALGALON = 32871,
// Mimiron
- NPC_LEVIATHAN_MKII = 33432,
- NPC_VX_001 = 33651,
- NPC_AERIAL_COMMAND_UNIT = 33670,
+ NPC_LEVIATHAN_MKII = 33432,
+ NPC_VX_001 = 33651,
+ NPC_AERIAL_COMMAND_UNIT = 33670,
// Freya's Keepers
- NPC_IRONBRANCH = 32913,
- NPC_BRIGHTLEAF = 32915,
- NPC_STONEBARK = 32914,
+ NPC_IRONBRANCH = 32913,
+ NPC_BRIGHTLEAF = 32915,
+ NPC_STONEBARK = 32914,
// Hodir's Helper NPCs
- NPC_TOR_GREYCLOUD = 32941,
- NPC_KAR_GREYCLOUD = 33333,
- NPC_EIVI_NIGHTFEATHER = 33325,
- NPC_ELLIE_NIGHTFEATHER = 32901,
- NPC_SPIRITWALKER_TARA = 33332,
- NPC_SPIRITWALKER_YONA = 32950,
- NPC_ELEMENTALIST_MAHFUUN = 33328,
- NPC_ELEMENTALIST_AVUUN = 32900,
- NPC_AMIRA_BLAZEWEAVER = 33331,
- NPC_VEESHA_BLAZEWEAVER = 32946,
- NPC_MISSY_FLAMECUFFS = 32893,
- NPC_SISSY_FLAMECUFFS = 33327,
- NPC_BATTLE_PRIEST_ELIZA = 32948,
- NPC_BATTLE_PRIEST_GINA = 33330,
- NPC_FIELD_MEDIC_PENNY = 32897,
- NPC_FIELD_MEDIC_JESSI = 33326,
+ NPC_TOR_GREYCLOUD = 32941,
+ NPC_KAR_GREYCLOUD = 33333,
+ NPC_EIVI_NIGHTFEATHER = 33325,
+ NPC_ELLIE_NIGHTFEATHER = 32901,
+ NPC_SPIRITWALKER_TARA = 33332,
+ NPC_SPIRITWALKER_YONA = 32950,
+ NPC_ELEMENTALIST_MAHFUUN = 33328,
+ NPC_ELEMENTALIST_AVUUN = 32900,
+ NPC_AMIRA_BLAZEWEAVER = 33331,
+ NPC_VEESHA_BLAZEWEAVER = 32946,
+ NPC_MISSY_FLAMECUFFS = 32893,
+ NPC_SISSY_FLAMECUFFS = 33327,
+ NPC_BATTLE_PRIEST_ELIZA = 32948,
+ NPC_BATTLE_PRIEST_GINA = 33330,
+ NPC_FIELD_MEDIC_PENNY = 32897,
+ NPC_FIELD_MEDIC_JESSI = 33326,
// Freya's trash NPCs
- NPC_CORRUPTED_SERVITOR = 33354,
- NPC_MISGUIDED_NYMPH = 33355,
- NPC_GUARDIAN_LASHER = 33430,
- NPC_FOREST_SWARMER = 33431,
- NPC_MANGROVE_ENT = 33525,
- NPC_IRONROOT_LASHER = 33526,
- NPC_NATURES_BLADE = 33527,
- NPC_GUARDIAN_OF_LIFE = 33528,
+ NPC_CORRUPTED_SERVITOR = 33354,
+ NPC_MISGUIDED_NYMPH = 33355,
+ NPC_GUARDIAN_LASHER = 33430,
+ NPC_FOREST_SWARMER = 33431,
+ NPC_MANGROVE_ENT = 33525,
+ NPC_IRONROOT_LASHER = 33526,
+ NPC_NATURES_BLADE = 33527,
+ NPC_GUARDIAN_OF_LIFE = 33528,
+
+ // Algalon the Observer
+ NPC_BRANN_BRONZBEARD_ALG = 34064,
+ NPC_AZEROTH = 34246,
+ NPC_LIVING_CONSTELLATION = 33052,
+ NPC_ALGALON_STALKER = 33086,
+ NPC_COLLAPSING_STAR = 32955,
+ NPC_BLACK_HOLE = 32953,
+ NPC_WORM_HOLE = 34099,
+ NPC_ALGALON_VOID_ZONE_VISUAL_STALKER = 34100,
+ NPC_ALGALON_STALKER_ASTEROID_TARGET_01 = 33104,
+ NPC_ALGALON_STALKER_ASTEROID_TARGET_02 = 33105,
+ NPC_UNLEASHED_DARK_MATTER = 34097,
};
enum UlduarGameObjects
{
- GO_KOLOGARN_CHEST_HERO = 195047,
- GO_KOLOGARN_CHEST = 195046,
- GO_KOLOGARN_BRIDGE = 194232,
- GO_KOLOGARN_DOOR = 194553,
- GO_THORIM_CHEST_HERO = 194315,
- GO_THORIM_CHEST = 194314,
- GO_HODIR_RARE_CACHE_OF_WINTER = 194200,
- GO_HODIR_RARE_CACHE_OF_WINTER_HERO = 194201,
- GO_HODIR_CHEST_HERO = 194308,
- GO_HODIR_CHEST = 194307,
- GO_LEVIATHAN_DOOR = 194905,
- GO_LEVIATHAN_GATE = 194630,
- GO_XT_002_DOOR = 194631,
- GO_VEZAX_DOOR = 194750,
- GO_MOLE_MACHINE = 194316,
- GO_RAZOR_HARPOON_1 = 194542,
- GO_RAZOR_HARPOON_2 = 194541,
- GO_RAZOR_HARPOON_3 = 194543,
- GO_RAZOR_HARPOON_4 = 194519,
- GO_RAZOR_BROKEN_HARPOON = 194565,
- GO_HODIR_DOOR = 194634,
- GO_HODIR_ICE_DOOR = 194441,
- GO_ARCHIVUM_DOOR = 194556,
+ GO_KOLOGARN_CHEST_HERO = 195047,
+ GO_KOLOGARN_CHEST = 195046,
+ GO_KOLOGARN_BRIDGE = 194232,
+ GO_KOLOGARN_DOOR = 194553,
+ GO_THORIM_CHEST_HERO = 194315,
+ GO_THORIM_CHEST = 194314,
+ GO_HODIR_RARE_CACHE_OF_WINTER = 194200,
+ GO_HODIR_RARE_CACHE_OF_WINTER_HERO = 194201,
+ GO_HODIR_CHEST_HERO = 194308,
+ GO_HODIR_CHEST = 194307,
+ GO_LEVIATHAN_DOOR = 194905,
+ GO_LEVIATHAN_GATE = 194630,
+ GO_XT_002_DOOR = 194631,
+ GO_VEZAX_DOOR = 194750,
+ GO_MOLE_MACHINE = 194316,
+ GO_RAZOR_HARPOON_1 = 194542,
+ GO_RAZOR_HARPOON_2 = 194541,
+ GO_RAZOR_HARPOON_3 = 194543,
+ GO_RAZOR_HARPOON_4 = 194519,
+ GO_RAZOR_BROKEN_HARPOON = 194565,
+ GO_HODIR_DOOR = 194634,
+ GO_HODIR_ICE_DOOR = 194441,
+ GO_ARCHIVUM_DOOR = 194556,
+
+ // Algalon the Observer
+ GO_CELESTIAL_PLANETARIUM_ACCESS_10 = 194628,
+ GO_CELESTIAL_PLANETARIUM_ACCESS_25 = 194752,
+ GO_DOODAD_UL_SIGILDOOR_01 = 194767,
+ GO_DOODAD_UL_SIGILDOOR_02 = 194911,
+ GO_DOODAD_UL_SIGILDOOR_03 = 194910,
+ GO_DOODAD_UL_UNIVERSEFLOOR_01 = 194715,
+ GO_DOODAD_UL_UNIVERSEFLOOR_02 = 194716,
+ GO_DOODAD_UL_UNIVERSEGLOBE01 = 194148,
+ GO_DOODAD_UL_ULDUAR_TRAPDOOR_03 = 194253,
+ GO_GIFT_OF_THE_OBSERVER_10 = 194821,
+ GO_GIFT_OF_THE_OBSERVER_25 = 194822,
};
enum LeviathanData
@@ -161,6 +189,7 @@ enum UlduarAchievementCriteriaIds
{
CRITERIA_CON_SPEED_ATORY = 21597,
CRITERIA_DISARMED = 21687,
+ CRITERIA_HERALD_OF_TITANS = 10678,
};
enum UlduarData
@@ -180,12 +209,38 @@ enum UlduarData
// Hodir
DATA_HODIR_RARE_CACHE,
+
+ // Algalon the Observer
+ DATA_ALGALON_SUMMON_STATE,
+ DATA_SIGILDOOR_01,
+ DATA_SIGILDOOR_02,
+ DATA_SIGILDOOR_03,
+ DATA_UNIVERSE_FLOOR_01,
+ DATA_UNIVERSE_FLOOR_02,
+ DATA_UNIVERSE_GLOBE,
+ DATA_ALGALON_TRAPDOOR,
+ DATA_BRANN_BRONZEBEARD_ALG,
+};
+
+enum UlduarWorldStates
+{
+ WORLD_STATE_ALGALON_DESPAWN_TIMER = 4131,
+ WORLD_STATE_ALGALON_TIMER_ENABLED = 4132,
};
enum UlduarAchievementData
{
// FL Achievement boolean
DATA_UNBROKEN = 29052906, // 2905, 2906 are achievement IDs,
+ MAX_HERALD_ARMOR_ITEMLEVEL = 226,
+ MAX_HERALD_WEAPON_ITEMLEVEL = 232,
+};
+
+enum UlduarEvents
+{
+ EVENT_DESPAWN_ALGALON = 1,
+ EVENT_UPDATE_ALGALON_TIMER = 2,
+ ACTION_INIT_ALGALON = 6,
};
template<class AI>
@@ -199,6 +254,17 @@ CreatureAI* GetUlduarAI(Creature* creature)
return NULL;
}
+template<class AI>
+GameObjectAI* GetUlduarAI(GameObject* go)
+{
+ if (InstanceMap* instance = go->GetMap()->ToInstanceMap())
+ if (instance->GetInstanceScript())
+ if (instance->GetScriptId() == sObjectMgr->GetScriptId(UlduarScriptName))
+ return new AI(go);
+
+ return NULL;
+}
+
class PlayerOrPetCheck
{
public:
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index f83538b344c..8b51618eedd 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -186,7 +186,7 @@ public:
if (owner->GetTypeId() == TYPEID_PLAYER)
{
owner->CastSpell(owner, 46231, true);
- CAST_CRE(who)->ForcedDespawn();
+ CAST_CRE(who)->DespawnOrUnsummon();
}
}
}
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 251bdb8278a..15239e9f836 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -550,7 +550,7 @@ public:
// drake unsummoned, passengers dropped
if (!me->IsOnVehicle(drake) && !hasEmptySeats)
- me->ForcedDespawn(3000);
+ me->DespawnOrUnsummon(3000);
if (enter_timer <= 0)
return;
@@ -605,7 +605,7 @@ public:
me->ExitVehicle();
me->CastSpell(me, SPELL_SUMMON_LIBERATED, true);
- me->ForcedDespawn(500);
+ me->DespawnOrUnsummon(500);
// drake is empty now, deliver credit for drake and despawn him
if (drake->GetVehicleKit()->HasEmptySeat(1) &&
@@ -616,7 +616,7 @@ public:
if (rider->ToPlayer())
rider->ToPlayer()->KilledMonsterCredit(29709, 0);
- drake->ForcedDespawn(0);
+ drake->DespawnOrUnsummon(0);
}
}
}
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index 7a371170d7d..cf0955ed89c 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -855,7 +855,7 @@ class npc_simon_bunny : public CreatureScript
if (GameObject* relic = me->FindNearestGameObject(large ? GO_APEXIS_MONUMENT : GO_APEXIS_RELIC, searchDistance))
relic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- me->ForcedDespawn(1000);
+ me->DespawnOrUnsummon(1000);
}
/*
diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
index 147d2d60359..a213713ae1a 100644
--- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
+++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
@@ -31,15 +31,15 @@ enum Texts
enum Spells
{
- SPELL_SHADOWVOLLEY = 32963,
+ SPELL_SHADOW_VOLLEY = 32963,
SPELL_CLEAVE = 31779,
SPELL_THUNDERCLAP = 36706,
- SPELL_VOIDBOLT = 39329,
- SPELL_MARKOFKAZZAK = 32960,
- SPELL_MARKOFKAZZAK_DAMAGE = 32961,
+ SPELL_VOID_BOLT = 39329,
+ SPELL_MARK_OF_KAZZAK = 32960,
SPELL_ENRAGE = 32964,
- SPELL_CAPTURESOUL = 32966,
- SPELL_TWISTEDREFLECTION = 21063
+ SPELL_CAPTURE_SOUL = 32966,
+ SPELL_TWISTED_REFLECTION = 21063,
+ SPELL_BERSERK = 32965,
};
enum Events
@@ -47,10 +47,11 @@ enum Events
EVENT_SHADOW_VOLLEY = 1,
EVENT_CLEAVE = 2,
EVENT_THUNDERCLAP = 3,
- EVENT_VOIDBOLT = 4,
+ EVENT_VOID_BOLT = 4,
EVENT_MARK_OF_KAZZAK = 5,
EVENT_ENRAGE = 6,
- EVENT_TWISTED_REFLECTION = 7
+ EVENT_TWISTED_REFLECTION = 7,
+ EVENT_BERSERK = 8
};
class boss_doomlord_kazzak : public CreatureScript
@@ -70,10 +71,11 @@ class boss_doomlord_kazzak : public CreatureScript
_events.ScheduleEvent(EVENT_SHADOW_VOLLEY, urand(6000, 10000));
_events.ScheduleEvent(EVENT_CLEAVE, 7000);
_events.ScheduleEvent(EVENT_THUNDERCLAP, urand(14000, 18000));
- _events.ScheduleEvent(EVENT_VOIDBOLT, 30000);
+ _events.ScheduleEvent(EVENT_VOID_BOLT, 30000);
_events.ScheduleEvent(EVENT_MARK_OF_KAZZAK, 25000);
_events.ScheduleEvent(EVENT_ENRAGE, 60000);
_events.ScheduleEvent(EVENT_TWISTED_REFLECTION, 33000);
+ _events.ScheduleEvent(EVENT_BERSERK, 180000);
}
void JustRespawned()
@@ -92,7 +94,7 @@ class boss_doomlord_kazzak : public CreatureScript
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
- DoCast(me, SPELL_CAPTURESOUL);
+ DoCast(me, SPELL_CAPTURE_SOUL);
Talk(SAY_KILL);
}
@@ -118,7 +120,7 @@ class boss_doomlord_kazzak : public CreatureScript
switch (eventId)
{
case EVENT_SHADOW_VOLLEY:
- DoCastVictim(SPELL_SHADOWVOLLEY);
+ DoCastVictim(SPELL_SHADOW_VOLLEY);
_events.ScheduleEvent(EVENT_SHADOW_VOLLEY, urand(4000, 6000));
break;
case EVENT_CLEAVE:
@@ -129,13 +131,13 @@ class boss_doomlord_kazzak : public CreatureScript
DoCastVictim(SPELL_THUNDERCLAP);
_events.ScheduleEvent(EVENT_THUNDERCLAP, urand(10000, 14000));
break;
- case EVENT_VOIDBOLT:
- DoCastVictim(SPELL_VOIDBOLT);
- _events.ScheduleEvent(EVENT_VOIDBOLT, urand(15000, 18000));
+ case EVENT_VOID_BOLT:
+ DoCastVictim(SPELL_VOID_BOLT);
+ _events.ScheduleEvent(EVENT_VOID_BOLT, urand(15000, 18000));
break;
case EVENT_MARK_OF_KAZZAK:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
- DoCast(target, SPELL_MARKOFKAZZAK);
+ DoCast(target, SPELL_MARK_OF_KAZZAK);
_events.ScheduleEvent(EVENT_MARK_OF_KAZZAK, 20000);
break;
case EVENT_ENRAGE:
@@ -145,9 +147,12 @@ class boss_doomlord_kazzak : public CreatureScript
break;
case EVENT_TWISTED_REFLECTION:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
- DoCast(target, SPELL_TWISTEDREFLECTION);
+ DoCast(target, SPELL_TWISTED_REFLECTION);
_events.ScheduleEvent(EVENT_TWISTED_REFLECTION, 15000);
break;
+ case EVENT_BERSERK:
+ DoCast(me, SPELL_BERSERK);
+ break;
default:
break;
}
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index 8080a1402af..871a2f200bb 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -450,7 +450,7 @@ public:
{
if (Say_Timer <= diff)
{
- me->ForcedDespawn();
+ me->DespawnOrUnsummon();
ReleasedFromCage = false;
}
else
@@ -689,7 +689,7 @@ class go_warmaul_prison : public GameObjectScript
player->KilledMonsterCredit(NPC_MAGHAR_PRISONER, 0);
prisoner->AI()->Talk(SAY_FREE, player->GetGUID());
- prisoner->ForcedDespawn(6000);
+ prisoner->DespawnOrUnsummon(6000);
}
return true;
}
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 388d18697b9..afc18c71b92 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -1057,7 +1057,7 @@ class go_captain_tyralius_prison : public GameObjectScript
player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS, 0);
tyralius->AI()->Talk(SAY_FREE);
- tyralius->ForcedDespawn(8000);
+ tyralius->DespawnOrUnsummon(8000);
}
return true;
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 035f9ec98b2..7fd37ede316 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -169,7 +169,7 @@ class spell_gen_burn_brutallus : public SpellScriptLoader
}
};
-enum eCannibalizeSpells
+enum CannibalizeSpells
{
SPELL_CANNIBALIZE_TRIGGERED = 20578,
};
@@ -224,7 +224,7 @@ class spell_gen_cannibalize : public SpellScriptLoader
};
// 45472 Parachute
-enum eParachuteSpells
+enum ParachuteSpells
{
SPELL_PARACHUTE = 45472,
SPELL_PARACHUTE_BUFF = 44795,
@@ -365,7 +365,7 @@ class spell_gen_remove_flight_auras : public SpellScriptLoader
};
// 66118 Leeching Swarm
-enum eLeechingSwarmSpells
+enum LeechingSwarmSpells
{
SPELL_LEECHING_SWARM_DMG = 66240,
SPELL_LEECHING_SWARM_HEAL = 66125,
@@ -481,7 +481,7 @@ class spell_gen_elune_candle : public SpellScriptLoader
};
// 24750 Trick
-enum eTrickSpells
+enum TrickSpells
{
SPELL_PIRATE_COSTUME_MALE = 24708,
SPELL_PIRATE_COSTUME_FEMALE = 24709,
@@ -557,7 +557,7 @@ class spell_gen_trick : public SpellScriptLoader
};
// 24751 Trick or Treat
-enum eTrickOrTreatSpells
+enum TrickOrTreatSpells
{
SPELL_TRICK = 24714,
SPELL_TREAT = 24715,
@@ -2618,6 +2618,76 @@ class spell_gen_wg_water : public SpellScriptLoader
}
};
+class spell_gen_count_pct_from_max_hp : public SpellScriptLoader
+{
+ public:
+ spell_gen_count_pct_from_max_hp(char const* name, int32 damagePct = 0) : SpellScriptLoader(name), _damagePct(damagePct) { }
+
+ class spell_gen_count_pct_from_max_hp_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_count_pct_from_max_hp_SpellScript)
+
+ public:
+ spell_gen_count_pct_from_max_hp_SpellScript(int32 damagePct) : SpellScript(), _damagePct(damagePct) { }
+
+ void RecalculateDamage()
+ {
+ if (!_damagePct)
+ _damagePct = GetHitDamage();
+
+ SetHitDamage(GetHitUnit()->CountPctFromMaxHealth(_damagePct));
+ }
+
+ void Register()
+ {
+ OnHit += SpellHitFn(spell_gen_count_pct_from_max_hp_SpellScript::RecalculateDamage);
+ }
+
+ private:
+ int32 _damagePct;
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_count_pct_from_max_hp_SpellScript(_damagePct);
+ }
+
+ private:
+ int32 _damagePct;
+};
+
+class spell_gen_despawn_self : public SpellScriptLoader
+{
+public:
+ spell_gen_despawn_self() : SpellScriptLoader("spell_gen_despawn_self") { }
+
+ class spell_gen_despawn_self_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_despawn_self_SpellScript);
+
+ bool Load()
+ {
+ return GetCaster()->GetTypeId() == TYPEID_UNIT;
+ }
+
+ void HandleDummy(SpellEffIndex effIndex)
+ {
+ if (GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_DUMMY || GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_SCRIPT_EFFECT)
+ GetCaster()->ToCreature()->DespawnOrUnsummon();
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_despawn_self_SpellScript::HandleDummy, EFFECT_ALL, SPELL_EFFECT_ANY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_despawn_self_SpellScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -2669,4 +2739,7 @@ void AddSC_generic_spell_scripts()
new spell_gen_chaos_blast();
new spell_gen_ds_flush_knockback();
new spell_gen_wg_water();
+ new spell_gen_count_pct_from_max_hp("spell_gen_default_count_pct_from_max_hp");
+ new spell_gen_count_pct_from_max_hp("spell_gen_50pct_count_pct_from_max_hp", 50);
+ new spell_gen_despawn_self();
}
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 666477e68e7..eb2d3187636 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1744,6 +1744,7 @@ class spell_item_rocket_boots : public SpellScriptLoader
if (Battleground* bg = caster->GetBattleground())
bg->EventPlayerDroppedFlag(caster);
+ caster->RemoveSpellCooldown(SPELL_ROCKET_BOOTS_PROC);
caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, NULL);
}
@@ -2005,7 +2006,7 @@ class spell_item_muisek_vessel : public SpellScriptLoader
{
if (Creature* target = GetHitCreature())
if (target->isDead())
- target->ForcedDespawn();
+ target->DespawnOrUnsummon();
}
void Register()
@@ -2020,6 +2021,37 @@ class spell_item_muisek_vessel : public SpellScriptLoader
}
};
+enum GreatmothersSoulcather
+{
+ SPELL_FORCE_CAST_SUMMON_GNOME_SOUL = 46486,
+};
+class spell_item_greatmothers_soulcatcher : public SpellScriptLoader
+{
+public:
+ spell_item_greatmothers_soulcatcher() : SpellScriptLoader("spell_item_greatmothers_soulcatcher") { }
+
+ class spell_item_greatmothers_soulcatcher_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_item_greatmothers_soulcatcher_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ GetCaster()->CastSpell(GetCaster(),SPELL_FORCE_CAST_SUMMON_GNOME_SOUL);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_item_greatmothers_soulcatcher_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_item_greatmothers_soulcatcher_SpellScript();
+ }
+};
+
void AddSC_item_spell_scripts()
{
// 23074 Arcanite Dragonling
@@ -2072,4 +2104,5 @@ void AddSC_item_spell_scripts()
new spell_item_uded();
new spell_item_chicken_cover();
new spell_item_muisek_vessel();
+ new spell_item_greatmothers_soulcatcher();
}
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index d823c629d4b..c8c563d3d5d 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -285,9 +285,20 @@ class spell_pal_holy_shock : public SpellScriptLoader
}
}
+ SpellCastResult CheckCast()
+ {
+ Player* caster = GetCaster()->ToPlayer();
+ if (GetTargetUnit())
+ if (Unit* target = GetTargetUnit())
+ if (!caster->IsFriendlyTo(target) && !caster->IsValidAttackTarget(target))
+ return SPELL_FAILED_BAD_TARGETS;
+ return SPELL_CAST_OK;
+ }
+
void Register()
{
// add dummy effect spell handler to Holy Shock
+ OnCheckCast += SpellCheckCastFn(spell_pal_holy_shock_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_pal_holy_shock_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index d2bba2b8bc3..47cec6ce516 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -228,8 +228,8 @@ class spell_pri_penance : public SpellScriptLoader
{
Player* caster = GetCaster()->ToPlayer();
if (GetTargetUnit())
- if (Player* target = GetTargetUnit()->ToPlayer())
- if (caster->GetTeam() != target->GetTeam() && !caster->IsValidAttackTarget(target))
+ if (Unit* target = GetTargetUnit())
+ if (!caster->IsFriendlyTo(target) && !caster->IsValidAttackTarget(target))
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
@@ -291,12 +291,53 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader
}
};
+enum PrayerOfMending
+{
+ SPELL_T9_HEALING_2_PIECE = 67201,
+};
+// Prayer of Mending Heal
+class spell_pri_prayer_of_mending_heal : public SpellScriptLoader
+{
+public:
+ spell_pri_prayer_of_mending_heal() : SpellScriptLoader("spell_pri_prayer_of_mending_heal") { }
+
+ class spell_pri_prayer_of_mending_heal_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pri_prayer_of_mending_heal_SpellScript);
+
+ void HandleHeal(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* caster = GetOriginalCaster())
+ {
+ if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_T9_HEALING_2_PIECE,EFFECT_0))
+ {
+ int32 heal = GetHitHeal();
+ AddPctN(heal, aurEff->GetAmount());
+ SetHitHeal(heal);
+ }
+ }
+
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_pri_prayer_of_mending_heal_SpellScript();
+ }
+};
+
void AddSC_priest_spell_scripts()
{
new spell_pri_guardian_spirit();
- new spell_pri_mana_burn;
- new spell_pri_pain_and_suffering_proc;
- new spell_pri_penance;
+ new spell_pri_mana_burn();
+ new spell_pri_pain_and_suffering_proc();
+ new spell_pri_penance();
new spell_pri_reflective_shield_trigger();
new spell_pri_mind_sear();
+ new spell_pri_prayer_of_mending_heal();
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 48faf83cd2f..06678407b93 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -837,7 +837,7 @@ class spell_q12659_ahunaes_knife : public SpellScriptLoader
Player* caster = GetCaster()->ToPlayer();
if (Creature* target = GetHitCreature())
{
- target->ForcedDespawn();
+ target->DespawnOrUnsummon();
caster->KilledMonsterCredit(NPC_SCALPS_KC_BUNNY, 0);
}
}
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 84e3bd8d604..f16f663ae2d 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -215,13 +215,12 @@ class spell_sha_earthbind_totem : public SpellScriptLoader
void HandleEffectPeriodic(AuraEffect const* aurEff)
{
- if (Unit* target = GetTarget())
- if (Unit* caster = aurEff->GetBase()->GetCaster())
- if (TempSummon* summon = caster->ToTempSummon())
- if (Unit* owner = summon->GetOwner())
- if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
- if (roll_chance_i(aur->GetBaseAmount()) && target->HasAuraWithMechanic(1 << MECHANIC_SNARE))
- caster->CastSpell(caster, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true, NULL, aurEff);
+ if (!GetCaster())
+ return;
+ if (Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself())
+ if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
+ if (roll_chance_i(aur->GetBaseAmount()))
+ GetTarget()->CastSpell((Unit*)NULL, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true);
}
void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
@@ -252,6 +251,46 @@ class spell_sha_earthbind_totem : public SpellScriptLoader
}
};
+class EarthenPowerTargetSelector
+{
+ public:
+ EarthenPowerTargetSelector() { }
+
+ bool operator() (Unit* target)
+ {
+ if (!target->HasAuraWithMechanic(1 << MECHANIC_SNARE))
+ return true;
+
+ return false;
+ }
+};
+
+class spell_sha_earthen_power : public SpellScriptLoader
+{
+ public:
+ spell_sha_earthen_power() : SpellScriptLoader("spell_sha_earthen_power") { }
+
+ class spell_sha_earthen_power_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_sha_earthen_power_SpellScript);
+
+ void FilterTargets(std::list<Unit*>& unitList)
+ {
+ unitList.remove_if(EarthenPowerTargetSelector());
+ }
+
+ void Register()
+ {
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_earthen_power_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_sha_earthen_power_SpellScript();
+ }
+};
+
class spell_sha_bloodlust : public SpellScriptLoader
{
public:
@@ -270,7 +309,7 @@ class spell_sha_bloodlust : public SpellScriptLoader
void RemoveInvalidTargets(std::list<Unit*>& targets)
{
- targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
+ targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
}
void ApplyDebuff()
@@ -617,6 +656,7 @@ void AddSC_shaman_spell_scripts()
new spell_sha_fire_nova();
new spell_sha_mana_tide_totem();
new spell_sha_earthbind_totem();
+ new spell_sha_earthen_power();
new spell_sha_bloodlust();
new spell_sha_heroism();
new spell_sha_ancestral_awakening_proc();
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index 3e4c043ae47..3b683eb5795 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -397,8 +397,7 @@ class spell_warr_bloodthirst : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
int32 damage = GetEffectValue();
- if (GetHitUnit())
- GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_BLOODTHIRST, &damage, NULL, NULL, true, NULL);
+ GetCaster()->CastCustomSpell(GetCaster(), SPELL_BLOODTHIRST, &damage, NULL, NULL, true, NULL);
}
void Register()
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 60ddf8990a7..790a9d0f814 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -1174,7 +1174,7 @@ class go_gjalerbron_cage : public GameObjectScript
player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, 0);
prisoner->AI()->Talk(SAY_FREE);
- prisoner->ForcedDespawn(6000);
+ prisoner->DespawnOrUnsummon(6000);
}
}
return true;
@@ -1201,7 +1201,7 @@ class go_large_gjalerbron_cage : public GameObjectScript
{
go->UseDoorOrButton();
player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, (*itr)->GetGUID());
- (*itr)->ForcedDespawn(6000);
+ (*itr)->DespawnOrUnsummon(6000);
(*itr)->AI()->Talk(SAY_FREE);
}
}
@@ -1235,7 +1235,7 @@ class go_veil_skith_cage : public GameObjectScript
{
go->UseDoorOrButton();
player->KilledMonsterCredit(NPC_CAPTIVE_CHILD, (*itr)->GetGUID());
- (*itr)->ForcedDespawn(5000);
+ (*itr)->DespawnOrUnsummon(5000);
(*itr)->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ());
(*itr)->AI()->Talk(SAY_FREE_0);
(*itr)->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 61b997bba35..e1cfd077444 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -2530,172 +2530,6 @@ public:
};
/*######
-## npc_tabard_vendor
-######*/
-
-enum
-{
- QUEST_TRUE_MASTERS_OF_LIGHT = 9737,
- QUEST_THE_UNWRITTEN_PROPHECY = 9762,
- QUEST_INTO_THE_BREACH = 10259,
- QUEST_BATTLE_OF_THE_CRIMSON_WATCH = 10781,
- QUEST_SHARDS_OF_AHUNE = 11972,
-
- ACHIEVEMENT_EXPLORE_NORTHREND = 45,
- ACHIEVEMENT_TWENTYFIVE_TABARDS = 1021,
- ACHIEVEMENT_THE_LOREMASTER_A = 1681,
- ACHIEVEMENT_THE_LOREMASTER_H = 1682,
-
- ITEM_TABARD_OF_THE_HAND = 24344,
- ITEM_TABARD_OF_THE_BLOOD_KNIGHT = 25549,
- ITEM_TABARD_OF_THE_PROTECTOR = 28788,
- ITEM_OFFERING_OF_THE_SHATAR = 31408,
- ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 31404,
- ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 31405,
- ITEM_TABARD_OF_THE_SUMMER_SKIES = 35279,
- ITEM_TABARD_OF_THE_SUMMER_FLAMES = 35280,
- ITEM_TABARD_OF_THE_ACHIEVER = 40643,
- ITEM_LOREMASTERS_COLORS = 43300,
- ITEM_TABARD_OF_THE_EXPLORER = 43348,
-
- SPELL_TABARD_OF_THE_BLOOD_KNIGHT = 54974,
- SPELL_TABARD_OF_THE_HAND = 54976,
- SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 54977,
- SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 54982,
- SPELL_TABARD_OF_THE_ACHIEVER = 55006,
- SPELL_TABARD_OF_THE_PROTECTOR = 55008,
- SPELL_LOREMASTERS_COLORS = 58194,
- SPELL_TABARD_OF_THE_EXPLORER = 58224,
- SPELL_TABARD_OF_SUMMER_SKIES = 62768,
- SPELL_TABARD_OF_SUMMER_FLAMES = 62769
-};
-
-#define GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT "I've lost my Tabard of Blood Knight."
-#define GOSSIP_LOST_TABARD_OF_THE_HAND "I've lost my Tabard of the Hand."
-#define GOSSIP_LOST_TABARD_OF_THE_PROTECTOR "I've lost my Tabard of the Protector."
-#define GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Green Trophy Tabard of the Illidari."
-#define GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Purple Trophy Tabard of the Illidari."
-#define GOSSIP_LOST_TABARD_OF_SUMMER_SKIES "I've lost my Tabard of Summer Skies."
-#define GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES "I've lost my Tabard of Summer Flames."
-#define GOSSIP_LOST_LOREMASTERS_COLORS "I've lost my Loremaster's Colors."
-#define GOSSIP_LOST_TABARD_OF_THE_EXPLORER "I've lost my Tabard of the Explorer."
-#define GOSSIP_LOST_TABARD_OF_THE_ACHIEVER "I've lost my Tabard of the Achiever."
-
-class npc_tabard_vendor : public CreatureScript
-{
-public:
- npc_tabard_vendor() : CreatureScript("npc_tabard_vendor") { }
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- bool lostBloodKnight = false;
- bool lostHand = false;
- bool lostProtector = false;
- bool lostIllidari = false;
- bool lostSummer = false;
-
- //Tabard of the Blood Knight
- if (player->GetQuestRewardStatus(QUEST_TRUE_MASTERS_OF_LIGHT) && !player->HasItemCount(ITEM_TABARD_OF_THE_BLOOD_KNIGHT, 1, true))
- lostBloodKnight = true;
-
- //Tabard of the Hand
- if (player->GetQuestRewardStatus(QUEST_THE_UNWRITTEN_PROPHECY) && !player->HasItemCount(ITEM_TABARD_OF_THE_HAND, 1, true))
- lostHand = true;
-
- //Tabard of the Protector
- if (player->GetQuestRewardStatus(QUEST_INTO_THE_BREACH) && !player->HasItemCount(ITEM_TABARD_OF_THE_PROTECTOR, 1, true))
- lostProtector = true;
-
- //Green Trophy Tabard of the Illidari
- //Purple Trophy Tabard of the Illidari
- if (player->GetQuestRewardStatus(QUEST_BATTLE_OF_THE_CRIMSON_WATCH) &&
- (!player->HasItemCount(ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) &&
- !player->HasItemCount(ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) &&
- !player->HasItemCount(ITEM_OFFERING_OF_THE_SHATAR, 1, true)))
- lostIllidari = true;
-
- //Tabard of Summer Skies
- //Tabard of Summer Flames
- if (player->GetQuestRewardStatus(QUEST_SHARDS_OF_AHUNE) &&
- !player->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_SKIES, 1, true) &&
- !player->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_FLAMES, 1, true))
- lostSummer = true;
-
- if (lostBloodKnight || lostHand || lostProtector || lostIllidari || lostSummer)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
-
- if (lostBloodKnight)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
-
- if (lostHand)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_HAND, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
-
- if (lostProtector)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_PROTECTOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
-
- if (lostIllidari)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- }
-
- if (lostSummer)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_SKIES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- }
-
- player->SEND_GOSSIP_MENU(13583, creature->GetGUID());
- }
- else
- player->GetSession()->SendListInventory(creature->GetGUID());
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_TRADE:
- player->GetSession()->SendListInventory(creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF + 1:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_THE_BLOOD_KNIGHT, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 2:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_THE_HAND, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 3:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_THE_PROTECTOR, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 4:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 5:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 6:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_SUMMER_SKIES, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 7:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_SUMMER_FLAMES, false);
- break;
- }
- return true;
- }
-};
-
-/*######
## npc_experience
######*/
@@ -3158,7 +2992,6 @@ void AddSC_npcs_special()
new npc_wormhole();
new npc_pet_trainer();
new npc_locksmith();
- new npc_tabard_vendor();
new npc_experience();
new npc_fire_elemental();
new npc_earth_elemental();
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp
index 63648f66e29..febc5ef3573 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.cpp
+++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp
@@ -195,7 +195,23 @@ BOOL WheatyExceptionReport::_GetWindowsVersion(TCHAR* szVersion, DWORD cntMax)
case VER_PLATFORM_WIN32_NT:
// Test for the specific product family.
if (osvi.dwMajorVersion == 6)
- _tcsncat(szVersion, _T("Windows Vista or Windows Server 2008 "), cntMax);
+ {
+ #if WINVER < 0x0500
+ if (osvi.wReserved[1] == VER_NT_WORKSTATION)
+ #else
+ if (osvi.wProductType == VER_NT_WORKSTATION)
+ #endif // WINVER < 0x0500
+ {
+ if (osvi.dwMinorVersion == 1)
+ _tcsncat(szVersion, _T("Windows 7 "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Windows Vista "), cntMax);
+ }
+ else if (osvi.dwMinorVersion == 1)
+ _tcsncat(szVersion, _T("Windows Server 2008 R2 "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Windows Server 2008 "), cntMax);
+ }
if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 2)
_tcsncat(szVersion, _T("Microsoft Windows Server 2003 "), cntMax);
if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 1)