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-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp9
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
-rw-r--r--src/server/game/Guilds/Guild.cpp19
-rw-r--r--src/server/game/Guilds/Guild.h2
-rw-r--r--src/server/game/Maps/Map.cpp6
-rw-r--r--src/server/game/Miscellaneous/Language.h4
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvP.cpp11
-rw-r--r--src/server/game/World/World.cpp41
-rw-r--r--src/server/game/World/World.h6
-rw-r--r--src/server/scripts/Commands/cs_guild.cpp50
-rw-r--r--src/server/shared/Database/Implementation/CharacterDatabase.cpp2
-rw-r--r--src/server/shared/Database/Implementation/CharacterDatabase.h1
-rw-r--r--src/server/shared/Database/Implementation/LoginDatabase.cpp1
-rw-r--r--src/server/shared/Database/Implementation/LoginDatabase.h1
15 files changed, 140 insertions, 19 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 4c80d268c12..94964568695 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -658,7 +658,7 @@ void AuctionEntry::SaveToDB(SQLTransaction& trans) const
stmt->setUInt32(2, itemGUIDLow);
stmt->setUInt32(3, owner);
stmt->setInt32 (4, int32(buyout));
- stmt->setUInt64(5, uint64(expire_time));
+ stmt->setUInt32(5, uint32(expire_time));
stmt->setUInt32(6, bidder);
stmt->setInt32 (7, int32(bid));
stmt->setInt32 (8, int32(startbid));
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
index 6325bd2a629..68e961414f9 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
@@ -64,8 +64,6 @@ void BattlegroundRV::PostUpdateImpl(uint32 diff)
setState(BG_RV_STATE_SWITCH_PILLARS);
break;
case BG_RV_STATE_SWITCH_PILLARS:
- for (uint8 i = BG_RV_OBJECT_PILAR_1; i <= BG_RV_OBJECT_PULLEY_2; ++i)
- DoorOpen(i);
TogglePillarCollision();
setTimer(BG_RV_PILLAR_SWITCH_TIMER);
break;
@@ -211,6 +209,13 @@ void BattlegroundRV::TogglePillarCollision()
{
bool apply = GetPillarCollision();
+ // Toggle visual pillars, pulley, gear, and collision based on previous state
+ for (uint8 i = BG_RV_OBJECT_PILAR_1; i <= BG_RV_OBJECT_GEAR_2; ++i)
+ apply ? DoorOpen(i) : DoorClose(i);
+
+ for (uint8 i = BG_RV_OBJECT_PILAR_2; i <= BG_RV_OBJECT_PULLEY_2; ++i)
+ apply ? DoorClose(i) : DoorOpen(i);
+
for (uint8 i = BG_RV_OBJECT_PILAR_1; i <= BG_RV_OBJECT_PILAR_COLLISION_4; ++i)
{
if (GameObject* gob = GetBgMap()->GetGameObject(BgObjects[i]))
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index e12e5eef238..4114dd6109f 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -16910,7 +16910,9 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
PreparedQueryResult result = holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_FROM);
if (!result)
{
- sLog->outError(LOG_FILTER_PLAYER, "Player (GUID: %u) not found in table `characters`, can't load. ", guid);
+ std::string name = "<unknown>";
+ sObjectMgr->GetPlayerNameByGUID(guid, name);
+ sLog->outError(LOG_FILTER_PLAYER, "Player %s (GUID: %u) not found in table `characters`, can't load. ", name.c_str(), guid);
return false;
}
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 158a20d67d1..afecd673c07 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -986,10 +986,10 @@ void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const
if (!pFrom->IsBank() && m_pPlayer->GetSession()->HasPermission(RBAC_PERM_LOG_GM_TRADE)) /// @todo Move this to scripts
{
sLog->outCommand(m_pPlayer->GetSession()->GetAccountId(),
- "GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u)",
- m_pPlayer->GetName().c_str(), m_pPlayer->GetSession()->GetAccountId(),
+ "GM %s (Guid: %u) (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank named: %s (Guild ID: %u)",
+ GUID_LOPART(m_pPlayer->GetGUID()), m_pPlayer->GetName().c_str(), m_pPlayer->GetSession()->GetAccountId(),
pFrom->GetItem()->GetTemplate()->Name1.c_str(), pFrom->GetItem()->GetEntry(), pFrom->GetItem()->GetCount(),
- m_pGuild->GetId());
+ m_pGuild->GetName().c_str(), m_pGuild->GetId());
}
}
@@ -1285,6 +1285,19 @@ void Guild::OnPlayerStatusChange(Player* player, uint32 flag, bool state)
}
}
+bool Guild::SetName(std::string const& name)
+{
+ if (m_name == name || name.empty() || name.length() > 24 || sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
+ return false;
+
+ m_name = name;
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GUILD_NAME);
+ stmt->setString(0, m_name);
+ stmt->setUInt32(1, GetId());
+ CharacterDatabase.Execute(stmt);
+ return true;
+}
+
void Guild::HandleRoster(WorldSession* session /*= NULL*/)
{
// Guess size
diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h
index 6af397f6fed..f6a3e095957 100644
--- a/src/server/game/Guilds/Guild.h
+++ b/src/server/game/Guilds/Guild.h
@@ -657,6 +657,8 @@ public:
std::string const& GetMOTD() const { return m_motd; }
std::string const& GetInfo() const { return m_info; }
+ bool SetName(std::string const& name);
+
// Handle client commands
void HandleRoster(WorldSession* session = NULL); // NULL = broadcast
void HandleQuery(WorldSession* session);
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 70942b8ffc0..98f0159ddb9 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2421,7 +2421,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
// cannot enter other instances if bound permanently
if (playerBind->save != mapSave)
{
- sLog->outError(LOG_FILTER_MAPS, "InstanceMap::Add: player %s(%d) is permanently bound to instance %d, %d, %d, %d, %d, %d but he is being put into instance %d, %d, %d, %d, %d, %d", player->GetName().c_str(), player->GetGUIDLow(), playerBind->save->GetMapId(), playerBind->save->GetInstanceId(), playerBind->save->GetDifficulty(), playerBind->save->GetPlayerCount(), playerBind->save->GetGroupCount(), playerBind->save->CanReset(), mapSave->GetMapId(), mapSave->GetInstanceId(), mapSave->GetDifficulty(), mapSave->GetPlayerCount(), mapSave->GetGroupCount(), mapSave->CanReset());
+ sLog->outError(LOG_FILTER_MAPS, "InstanceMap::Add: player %s(%d) is permanently bound to instance %s %d, %d, %d, %d, %d, %d but he is being put into instance %s %d, %d, %d, %d, %d, %d", player->GetName().c_str(), player->GetGUIDLow(), GetMapName(), playerBind->save->GetMapId(), playerBind->save->GetInstanceId(), playerBind->save->GetDifficulty(), playerBind->save->GetPlayerCount(), playerBind->save->GetGroupCount(), playerBind->save->CanReset(), GetMapName(), mapSave->GetMapId(), mapSave->GetInstanceId(), mapSave->GetDifficulty(), mapSave->GetPlayerCount(), mapSave->GetGroupCount(), mapSave->CanReset());
return false;
}
}
@@ -2433,9 +2433,9 @@ bool InstanceMap::AddPlayerToMap(Player* player)
InstanceGroupBind* groupBind = group->GetBoundInstance(this);
if (playerBind && playerBind->save != mapSave)
{
- sLog->outError(LOG_FILTER_MAPS, "InstanceMap::Add: player %s(%d) is being put into instance %d, %d, %d, %d, %d, %d but he is in group %d and is bound to instance %d, %d, %d, %d, %d, %d!", player->GetName().c_str(), player->GetGUIDLow(), mapSave->GetMapId(), mapSave->GetInstanceId(), mapSave->GetDifficulty(), mapSave->GetPlayerCount(), mapSave->GetGroupCount(), mapSave->CanReset(), GUID_LOPART(group->GetLeaderGUID()), playerBind->save->GetMapId(), playerBind->save->GetInstanceId(), playerBind->save->GetDifficulty(), playerBind->save->GetPlayerCount(), playerBind->save->GetGroupCount(), playerBind->save->CanReset());
+ sLog->outError(LOG_FILTER_MAPS, "InstanceMap::Add: player %s(%d) is being put into instance %s %d, %d, %d, %d, %d, %d but he is in group %d and is bound to instance %d, %d, %d, %d, %d, %d!", player->GetName().c_str(), player->GetGUIDLow(), GetMapName(), mapSave->GetMapId(), mapSave->GetInstanceId(), mapSave->GetDifficulty(), mapSave->GetPlayerCount(), mapSave->GetGroupCount(), mapSave->CanReset(), GUID_LOPART(group->GetLeaderGUID()), playerBind->save->GetMapId(), playerBind->save->GetInstanceId(), playerBind->save->GetDifficulty(), playerBind->save->GetPlayerCount(), playerBind->save->GetGroupCount(), playerBind->save->CanReset());
if (groupBind)
- sLog->outError(LOG_FILTER_MAPS, "InstanceMap::Add: the group is bound to the instance %d, %d, %d, %d, %d, %d", groupBind->save->GetMapId(), groupBind->save->GetInstanceId(), groupBind->save->GetDifficulty(), groupBind->save->GetPlayerCount(), groupBind->save->GetGroupCount(), groupBind->save->CanReset());
+ sLog->outError(LOG_FILTER_MAPS, "InstanceMap::Add: the group is bound to the instance %s %d, %d, %d, %d, %d, %d", GetMapName(), groupBind->save->GetMapId(), groupBind->save->GetInstanceId(), groupBind->save->GetDifficulty(), groupBind->save->GetPlayerCount(), groupBind->save->GetGroupCount(), groupBind->save->CanReset());
//ASSERT(false);
return false;
}
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index f4379e59f19..e03adf2a4a1 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -119,7 +119,9 @@ enum TrinityStrings
LANG_RBAC_LIST_GROUPS_HEADER = 93,
LANG_RBAC_LIST_ROLES_HEADER = 94,
LANG_RBAC_LIST_PERMISSIONS_HEADER = 95,
- // Room for more level 0 96-99 not used
+ LANG_GUILD_RENAME_ALREADY_EXISTS = 96,
+ LANG_GUILD_RENAME_DONE = 97,
+ // Room for more level 0 98-99 not used
// level 1 chat
LANG_GLOBAL_NOTIFY = 100,
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
index 93bf7edc7d5..684bc43ceaa 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
@@ -280,10 +280,17 @@ bool OPvPCapturePoint::Update(uint32 diff)
float radius = (float)m_capturePoint->GetGOInfo()->capturePoint.radius;
for (uint32 team = 0; team < 2; ++team)
- for (PlayerSet::iterator itr = m_activePlayers[team].begin(); itr != m_activePlayers[team].end(); ++itr)
- if (Player* player = ObjectAccessor::FindPlayer(*itr))
+ {
+ for (PlayerSet::iterator itr = m_activePlayers[team].begin(); itr != m_activePlayers[team].end();)
+ {
+ uint64 playerGuid = *itr;
+ ++itr;
+
+ if (Player* player = ObjectAccessor::FindPlayer(playerGuid))
if (!m_capturePoint->IsWithinDistInMap(player, radius) || !player->IsOutdoorPvPActive())
HandlePlayerLeave(player);
+ }
+ }
std::list<Player*> players;
Trinity::AnyPlayerInObjectRangeCheck checker(m_capturePoint, radius);
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index a786a218dc5..144d91485b5 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1866,12 +1866,16 @@ void World::LoadAutobroadcasts()
uint32 oldMSTime = getMSTime();
m_Autobroadcasts.clear();
+ m_AutobroadcastsWeights.clear();
- QueryResult result = WorldDatabase.Query("SELECT text FROM autobroadcast");
+ uint32 realmId = ConfigMgr::GetIntDefault("RealmID", 0);
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_AUTOBROADCAST);
+ stmt->setInt32(0, realmId);
+ PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 autobroadcasts definitions. DB table `autobroadcast` is empty!");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 autobroadcasts definitions. DB table `autobroadcast` is empty for this realm!");
return;
}
@@ -1880,9 +1884,10 @@ void World::LoadAutobroadcasts()
do
{
Field* fields = result->Fetch();
- std::string message = fields[0].GetString();
+ uint8 id = fields[0].GetUInt8();
- m_Autobroadcasts.push_back(message);
+ m_Autobroadcasts[id] = fields[2].GetString();
+ m_AutobroadcastsWeights[id] = fields[1].GetUInt8();
++count;
} while (result->NextRow());
@@ -2635,9 +2640,35 @@ void World::SendAutoBroadcast()
if (m_Autobroadcasts.empty())
return;
+ uint32 weight = 0;
+ AutobroadcastsWeightMap selectionWeights;
std::string msg;
- msg = Trinity::Containers::SelectRandomContainerElement(m_Autobroadcasts);
+ for (AutobroadcastsWeightMap::const_iterator it = m_AutobroadcastsWeights.begin(); it != m_AutobroadcastsWeights.end(); ++it)
+ {
+ if (it->second)
+ {
+ weight += it->second;
+ selectionWeights[it->first] = it->second;
+ }
+ }
+
+ if (weight)
+ {
+ uint32 selectedWeight = urand(0, weight - 1);
+ weight = 0;
+ for (AutobroadcastsWeightMap::const_iterator it = selectionWeights.begin(); it != selectionWeights.end(); ++it)
+ {
+ weight += it->second;
+ if (selectedWeight < weight)
+ {
+ msg = m_Autobroadcasts[it->first];
+ break;
+ }
+ }
+ }
+ else
+ msg = m_Autobroadcasts[urand(0, m_Autobroadcasts.size())];
uint32 abcenter = sWorld->getIntConfig(CONFIG_AUTOBROADCAST_CENTER);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 00bb9e7ffb2..b303ca4bd4b 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -820,7 +820,11 @@ class World
// used versions
std::string m_DBVersion;
- std::list<std::string> m_Autobroadcasts;
+ typedef std::map<uint8, std::string> AutobroadcastsMap;
+ AutobroadcastsMap m_Autobroadcasts;
+
+ typedef std::map<uint8, uint8> AutobroadcastsWeightMap;
+ AutobroadcastsWeightMap m_AutobroadcastsWeights;
std::map<uint32, CharacterNameData> _characterNameDataMap;
void LoadCharacterNameData();
diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp
index afe792048f6..9d2214c82e9 100644
--- a/src/server/scripts/Commands/cs_guild.cpp
+++ b/src/server/scripts/Commands/cs_guild.cpp
@@ -43,6 +43,7 @@ public:
{ "invite", SEC_GAMEMASTER, true, &HandleGuildInviteCommand, "", NULL },
{ "uninvite", SEC_GAMEMASTER, true, &HandleGuildUninviteCommand, "", NULL },
{ "rank", SEC_GAMEMASTER, true, &HandleGuildRankCommand, "", NULL },
+ { "rename", SEC_GAMEMASTER, true, &HandleGuildRenameCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
@@ -192,6 +193,55 @@ public:
uint8 newRank = uint8(atoi(rankStr));
return targetGuild->ChangeMemberRank(targetGuid, newRank);
}
+
+ static bool HandleGuildRenameCommand(ChatHandler* handler, char const* _args)
+ {
+ if (!*_args)
+ return false;
+
+ char *args = (char *)_args;
+
+ char const* oldGuildStr = handler->extractQuotedArg(args);
+ if (!oldGuildStr)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ char const* newGuildStr = handler->extractQuotedArg(strtok(NULL, ""));
+ if (!newGuildStr)
+ {
+ handler->SendSysMessage(LANG_INSERT_GUILD_NAME);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ Guild* guild = sGuildMgr->GetGuildByName(oldGuildStr);
+ if (!guild)
+ {
+ handler->PSendSysMessage(LANG_COMMAND_COULDNOTFIND, oldGuildStr);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (sGuildMgr->GetGuildByName(newGuildStr))
+ {
+ handler->PSendSysMessage(LANG_GUILD_RENAME_ALREADY_EXISTS, newGuildStr);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!guild->SetName(newGuildStr))
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ handler->PSendSysMessage(LANG_GUILD_RENAME_DONE, oldGuildStr, newGuildStr);
+ return true;
+ }
};
void AddSC_guild_commandscript()
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
index 2b57693db9b..f834ead6a5b 100644
--- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
@@ -171,6 +171,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// 0: uint32, 1: string, 2: uint32, 3: string, 4: string, 5: uint64, 6-10: uint32, 11: uint64
PrepareStatement(CHAR_INS_GUILD, "INSERT INTO guild (guildid, name, leaderguid, info, motd, createdate, EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor, BankMoney) VALUES(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_GUILD, "DELETE FROM guild WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32
+ // 0: string, 1: uint32
+ PrepareStatement(CHAR_UPD_GUILD_NAME, "UPDATE guild SET name = ? WHERE guildid = ?", CONNECTION_ASYNC);
// 0: uint32, 1: uint32, 2: uint8, 4: string, 5: string
PrepareStatement(CHAR_INS_GUILD_MEMBER, "INSERT INTO guild_member (guildid, guid, rank, pnote, offnote) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_GUILD_MEMBER, "DELETE FROM guild_member WHERE guid = ?", CONNECTION_ASYNC); // 0: uint32
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h
index 3eb6a726007..65878b4c577 100644
--- a/src/server/shared/Database/Implementation/CharacterDatabase.h
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.h
@@ -166,6 +166,7 @@ enum CharacterDatabaseStatements
CHAR_INS_GUILD,
CHAR_DEL_GUILD,
+ CHAR_UPD_GUILD_NAME,
CHAR_INS_GUILD_MEMBER,
CHAR_DEL_GUILD_MEMBER,
CHAR_DEL_GUILD_MEMBERS,
diff --git a/src/server/shared/Database/Implementation/LoginDatabase.cpp b/src/server/shared/Database/Implementation/LoginDatabase.cpp
index 4b0ee041603..0118f637205 100644
--- a/src/server/shared/Database/Implementation/LoginDatabase.cpp
+++ b/src/server/shared/Database/Implementation/LoginDatabase.cpp
@@ -91,6 +91,7 @@ void LoginDatabaseConnection::DoPrepareStatements()
PrepareStatement(LOGIN_SEL_REALMLIST_SECURITY_LEVEL, "SELECT allowedSecurityLevel from realmlist WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_DEL_ACCOUNT, "DELETE FROM account WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(LOGIN_SEL_IP2NATION_COUNTRY, "SELECT c.country FROM ip2nationCountries c, ip2nation i WHERE i.ip < ? AND c.code = i.country ORDER BY i.ip DESC LIMIT 0,1", CONNECTION_SYNCH);
+ PrepareStatement(LOGIN_SEL_AUTOBROADCAST, "SELECT id, weight, text FROM autobroadcast WHERE realmid = ? OR realmid = -1", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_ACCESS_BY_ID, "SELECT gmlevel, RealmID FROM account_access WHERE id = ? and (RealmID = ? OR RealmID = -1) ORDER BY gmlevel desc", CONNECTION_SYNCH);
diff --git a/src/server/shared/Database/Implementation/LoginDatabase.h b/src/server/shared/Database/Implementation/LoginDatabase.h
index 0f5a388a0b0..97cf91fc178 100644
--- a/src/server/shared/Database/Implementation/LoginDatabase.h
+++ b/src/server/shared/Database/Implementation/LoginDatabase.h
@@ -111,6 +111,7 @@ enum LoginDatabaseStatements
LOGIN_SEL_REALMLIST_SECURITY_LEVEL,
LOGIN_DEL_ACCOUNT,
LOGIN_SEL_IP2NATION_COUNTRY,
+ LOGIN_SEL_AUTOBROADCAST,
LOGIN_SEL_ACCOUNT_ACCESS_BY_ID,
LOGIN_SEL_RBAC_ACCOUNT_GROUPS,