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-rw-r--r--src/game/Map.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 2b402f2fa42..d53c617e374 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -386,7 +386,7 @@ Map::EnsureGridCreated(const GridPair &p)
Guard guard(*this);
if(!getNGrid(p.x_coord, p.y_coord))
{
- sLog.outDebug("Loading grid[%u,%u] for map %u", p.x_coord, p.y_coord, i_id);
+ sLog.outDebug("Creating grid[%u,%u] for map %u instance %u", p.x_coord, p.y_coord, i_id, i_InstanceId);
setNGrid(new NGridType(p.x_coord*MAX_NUMBER_OF_GRIDS + p.y_coord, p.x_coord, p.y_coord, i_gridExpiry, sWorld.getConfig(CONFIG_GRID_UNLOAD)),
p.x_coord, p.y_coord);
@@ -443,6 +443,8 @@ bool Map::EnsureGridLoaded(const Cell &cell)
assert(grid != NULL);
if( !isGridObjectDataLoaded(cell.GridX(), cell.GridY()) )
{
+ sLog.outDebug("Loading grid[%u,%u] for map %u instance %u", cell.GridX(), cell.GridY(), i_id, i_InstanceId);
+
ObjectGridLoader loader(*grid, this, cell);
loader.LoadN();