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-rw-r--r--src/server/game/AI/CoreAI/GuardAI.cpp4
-rw-r--r--src/server/game/AI/CreatureAI.cpp8
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
-rw-r--r--src/server/game/Combat/ThreatManager.cpp4
-rw-r--r--src/server/game/Combat/ThreatManager.h3
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp1
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp11
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_desolace.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp8
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp2
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp4
-rw-r--r--src/server/scripts/Outland/zone_terokkar_forest.cpp2
-rw-r--r--src/server/scripts/Pet/pet_priest.cpp2
25 files changed, 39 insertions, 39 deletions
diff --git a/src/server/game/AI/CoreAI/GuardAI.cpp b/src/server/game/AI/CoreAI/GuardAI.cpp
index 3e541ccfd84..547d074e7d6 100644
--- a/src/server/game/AI/CoreAI/GuardAI.cpp
+++ b/src/server/game/AI/CoreAI/GuardAI.cpp
@@ -57,15 +57,15 @@ void GuardAI::EnterEvadeMode(EvadeReason /*why*/)
{
me->GetMotionMaster()->MoveIdle();
me->CombatStop(true);
- me->GetThreatManager().ClearAllThreat();
+ me->GetThreatManager().NotifyDisengaged();
return;
}
TC_LOG_TRACE("scritps.ai", "GuardAI::EnterEvadeMode: %s enters evade mode.", me->GetGUID().ToString().c_str());
me->RemoveAllAuras();
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->GetMotionMaster()->MoveTargetedHome();
}
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index a7d2888fc0b..cfb58a99826 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -220,9 +220,8 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/)
me->RemoveAurasOnEvade();
- // sometimes bosses stuck in combat?
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->LoadCreaturesAddon();
me->SetLootRecipient(nullptr);
me->ResetPlayerDamageReq();
@@ -230,10 +229,7 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/)
me->SetCannotReachTarget(false);
me->DoNotReacquireTarget();
- if (me->IsInEvadeMode())
- return false;
-
- return true;
+ return !me->IsInEvadeMode();
}
static const uint32 BOUNDARY_VISUALIZE_CREATURE = 15425;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index 3f5ff9a74ea..37dec1a6fe8 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -96,8 +96,8 @@ void EscortAI::ReturnToLastPoint()
void EscortAI::EnterEvadeMode(EvadeReason /*why*/)
{
me->RemoveAllAuras();
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->SetLootRecipient(nullptr);
if (HasEscortState(STATE_ESCORT_ESCORTING))
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index 40ebf4ee44d..04c6f0a3376 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -107,8 +107,8 @@ void FollowerAI::EnterEvadeMode(EvadeReason /*why*/)
return;
me->RemoveAllAuras();
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->SetLootRecipient(nullptr);
me->SetCannotReachTarget(false);
me->DoNotReacquireTarget();
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 83c86f59e1a..626d42042b5 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -478,6 +478,10 @@ void ThreatManager::ClearAllThreat()
_myThreatListEntries.begin()->second->UnregisterAndFree();
while (!_myThreatListEntries.empty());
}
+}
+
+void ThreatManager::NotifyDisengaged()
+{
// note: i don't really like having this here
// (maybe engage flag should be in creature ai? it's inherently an AI property...)
if (_owner->IsEngaged())
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h
index 12beb54c486..1eda7d01e15 100644
--- a/src/server/game/Combat/ThreatManager.h
+++ b/src/server/game/Combat/ThreatManager.h
@@ -154,6 +154,9 @@ class TC_GAME_API ThreatManager
void ClearThreat(ThreatReference* ref);
// Removes all targets from the threat list (will cause evade in UpdateVictim if called)
void ClearAllThreat();
+ // THIS SHOULD ONLY BE CALLED FROM A CREATURE'S AI (typically in EnterEvadeMode)
+ // notify the unit that the AI has disengaged
+ void NotifyDisengaged();
// Fixate on the passed target; this target will always be selected until the fixate is cleared
// (if the target is not in the threat list, does nothing)
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 5422bee3a8e..9f288407813 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -8613,7 +8613,6 @@ void Unit::setDeathState(DeathState s)
if (s != ALIVE && s != JUST_RESPAWNED)
{
CombatStop();
- GetThreatManager().ClearAllThreat();
ClearComboPointHolders(); // any combo points pointed to unit lost at it death
if (IsNonMeleeSpellCast(false))
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index ada845e0234..2c17aaa4b1a 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -255,7 +255,6 @@ void ObjectGridStoper::Visit(CreatureMapType &m)
if (iter->GetSource()->IsInCombat())
{
iter->GetSource()->CombatStop();
- iter->GetSource()->GetThreatManager().ClearAllThreat();
iter->GetSource()->AI()->EnterEvadeMode();
}
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
index 5ca04ace1f8..70f8f69379f 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
@@ -398,8 +398,8 @@ public:
{//do not call EnterEvadeMode(), it will create infinit loops
boss->Respawn();
boss->RemoveAllAuras();
- boss->GetThreatManager().ClearAllThreat();
boss->CombatStop(true);
+ boss->GetThreatManager().NotifyDisengaged();
boss->LoadCreaturesAddon();
boss->GetMotionMaster()->MoveTargetedHome();
boss->SetLootRecipient(nullptr);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 9db2c7e2042..c46ac193ab6 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -1258,7 +1258,7 @@ public:
Julianne->GetMotionMaster()->Clear();
Julianne->setDeathState(JUST_DIED);
Julianne->CombatStop(true);
- Julianne->GetThreatManager().ClearAllThreat();
+ Julianne->GetThreatManager().NotifyDisengaged();
Julianne->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
return;
@@ -1528,7 +1528,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama
Romulo->GetMotionMaster()->Clear();
Romulo->setDeathState(JUST_DIED);
Romulo->CombatStop(true);
- Romulo->GetThreatManager().ClearAllThreat();
+ Romulo->GetThreatManager().NotifyDisengaged();
Romulo->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 3f9b7f814c7..931df7115d0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -1386,8 +1386,8 @@ public:
if (me->HasAura(SPELL_THE_MIGHT_OF_MOGRAINE))
me->RemoveAurasDueToSpell(SPELL_THE_MIGHT_OF_MOGRAINE);
me->RemoveAllAuras();
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->InterruptNonMeleeSpells(false);
me->SetWalk(false);
@@ -1407,8 +1407,8 @@ public:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiKorfaxGUID))
{
temp->RemoveAllAuras();
- temp->GetThreatManager().ClearAllThreat();
temp->CombatStop(true);
+ temp->GetThreatManager().NotifyDisengaged();
temp->AttackStop();
temp->SetFaction(me->GetFaction());
temp->SetWalk(false);
@@ -1418,7 +1418,6 @@ public:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiMaxwellGUID))
{
temp->RemoveAllAuras();
- temp->GetThreatManager().ClearAllThreat();
temp->CombatStop(true);
temp->AttackStop();
temp->SetFaction(me->GetFaction());
@@ -1429,8 +1428,8 @@ public:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiEligorGUID))
{
temp->RemoveAllAuras();
- temp->GetThreatManager().ClearAllThreat();
temp->CombatStop(true);
+ temp->GetThreatManager().NotifyDisengaged();
temp->AttackStop();
temp->SetFaction(me->GetFaction());
temp->SetWalk(false);
@@ -1441,8 +1440,8 @@ public:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiKoltiraGUID))
{
temp->RemoveAllAuras();
- temp->GetThreatManager().ClearAllThreat();
temp->CombatStop(true);
+ temp->GetThreatManager().NotifyDisengaged();
temp->AttackStop();
temp->SetFaction(me->GetFaction());
temp->SetWalk(false);
@@ -1456,8 +1455,8 @@ public:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiThassarianGUID))
{
temp->RemoveAllAuras();
- temp->GetThreatManager().ClearAllThreat();
temp->CombatStop(true);
+ temp->GetThreatManager().NotifyDisengaged();
temp->AttackStop();
temp->SetFaction(me->GetFaction());
temp->SetWalk(false);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index a2f18999d41..9abbf1269c5 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -423,8 +423,8 @@ void hyjalAI::EnterEvadeMode(EvadeReason /*why*/)
{
if (me->GetEntry() != JAINA)
me->RemoveAllAuras();
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->LoadCreaturesAddon();
if (me->IsAlive())
diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp
index f9a76edc77b..e57fb68463c 100644
--- a/src/server/scripts/Kalimdor/zone_desolace.cpp
+++ b/src/server/scripts/Kalimdor/zone_desolace.cpp
@@ -90,7 +90,7 @@ public:
me->UpdateEntry(NPC_TAMED_KODO);
me->CombatStop();
- me->GetThreatManager().ClearAllThreat();
+ me->GetThreatManager().NotifyDisengaged();
me->SetFaction(FACTION_FRIENDLY);
me->SetSpeedRate(MOVE_RUN, 0.6f);
me->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, me->GetFollowAngle());
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index f0072b7617e..90ce8c130f6 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -220,8 +220,8 @@ public:
void DoFriend()
{
me->RemoveAllAuras();
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->StopMoving();
me->GetMotionMaster()->MoveIdle();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index c998659c27b..9baa007d72c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -1156,7 +1156,7 @@ class npc_dark_nucleus : public CreatureScript
if (attacker == me)
return;
- me->GetThreatManager().ClearAllThreat();
+ me->GetThreatManager().ResetAllThreat();
AddThreat(attacker, 500000000.0f);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index 18d5135ae66..45b64917dc4 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -579,8 +579,8 @@ struct gunship_npc_AI : public ScriptedAI
if (!me->IsAlive() || !me->IsInCombat())
return;
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->GetMotionMaster()->MoveTargetedHome();
}
@@ -724,8 +724,8 @@ class npc_gunship : public CreatureScript
{
Creature* stalker = *itr;
stalker->RemoveAllAuras();
- stalker->GetThreatManager().ClearAllThreat();
stalker->CombatStop(true);
+ stalker->GetThreatManager().NotifyDisengaged();
}
uint32 explosionSpell = isVictory ? SPELL_EXPLOSION_VICTORY : SPELL_EXPLOSION_WIPE;
@@ -883,8 +883,8 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
if (!me->IsAlive())
return;
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->GetMotionMaster()->MoveTargetedHome();
Reset();
@@ -1147,8 +1147,8 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
if (!me->IsAlive())
return;
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->GetMotionMaster()->MoveTargetedHome();
Reset();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index a6432aa156f..99340630b99 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -933,7 +933,7 @@ class spell_putricide_ooze_channel : public SpellScriptLoader
void StartAttack()
{
GetCaster()->ClearUnitState(UNIT_STATE_CASTING);
- GetCaster()->GetThreatManager().ClearAllThreat();
+ GetCaster()->GetThreatManager().ResetAllThreat();
GetCaster()->ToCreature()->AI()->AttackStart(GetHitUnit());
GetCaster()->GetThreatManager().AddThreat(GetHitUnit(), 500000000.0f, nullptr, true, true); // value seen in sniff
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index eefbefeac53..086b0eeeca2 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -1800,8 +1800,8 @@ class npc_terenas_menethil : public CreatureScript
if (!me->IsAlive())
return;
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(false);
+ me->GetThreatManager().NotifyDisengaged();
}
void DamageTaken(Unit* /*attacker*/, uint32& damage) override
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index 224ee49e769..4187b86cfe8 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -290,7 +290,7 @@ class boss_urom : public CreatureScript
{
me->RemoveAllAuras();
me->CombatStop(false);
- me->GetThreatManager().ClearAllThreat();
+ me->GetThreatManager().NotifyDisengaged();
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index baae21d8268..b41f7639b90 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -634,7 +634,7 @@ class boss_freya : public CreatureScript
Elder->RemoveAllAuras();
Elder->AttackStop();
Elder->CombatStop(true);
- Elder->GetThreatManager().ClearAllThreat();
+ Elder->GetThreatManager().NotifyDisengaged();
Elder->AI()->DoAction(ACTION_ELDER_FREYA_KILLED);
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index 7cd71a8a5b7..6a37225b65f 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -1310,7 +1310,7 @@ class npc_mimiron_assault_bot : public CreatureScript
{
if (Unit* newTarget = SelectTarget(SELECT_TARGET_MINDISTANCE, 0, 30.0f, true))
{
- me->GetThreatManager().ClearAllThreat();
+ me->GetThreatManager().ResetAllThreat();
AttackStart(newTarget);
}
}
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 6f9f5eac349..7033fa74310 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -735,7 +735,7 @@ public:
Creature* owner = GetOwner()->ToCreature();
owner->RemoveAllAurasExceptType(SPELL_AURA_DUMMY);
owner->CombatStop(true);
- owner->GetThreatManager().ClearAllThreat();
+ owner->GetThreatManager().NotifyDisengaged();
owner->GetMotionMaster()->Clear();
owner->GetMotionMaster()->MoveFollow(GetCaster(), 4.0f, 0.0f);
owner->CastSpell(owner, SPELL_SUBDUED, true);
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index 887d2c2788a..e9b7a907b05 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -101,8 +101,8 @@ public:
me->SetFaction(FACTION_FRIENDLY);
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
me->RemoveAllAuras();
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
Talk(SAY_FREE);
return;
}
@@ -973,8 +973,8 @@ public:
_events.Reset();
me->RestoreFaction();
me->RemoveAllAuras();
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
me->SetImmuneToPC(true);
Talk(SAY_DEFEATED);
diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp
index feeaf352589..9a000906d7c 100644
--- a/src/server/scripts/Outland/zone_terokkar_forest.cpp
+++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp
@@ -91,8 +91,8 @@ public:
me->SetFaction(FACTION_FRIENDLY);
me->SetStandState(UNIT_STAND_STATE_SIT);
me->RemoveAllAuras();
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
UnkorUnfriendly_Timer = 60000;
}
diff --git a/src/server/scripts/Pet/pet_priest.cpp b/src/server/scripts/Pet/pet_priest.cpp
index 0198c4bc542..573dd9750ea 100644
--- a/src/server/scripts/Pet/pet_priest.cpp
+++ b/src/server/scripts/Pet/pet_priest.cpp
@@ -49,8 +49,8 @@ class npc_pet_pri_lightwell : public CreatureScript
if (!me->IsAlive())
return;
- me->GetThreatManager().ClearAllThreat();
me->CombatStop(true);
+ me->GetThreatManager().NotifyDisengaged();
me->ResetPlayerDamageReq();
}
};