diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.h | 4 | ||||
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Quests/QuestDef.h | 8 | ||||
-rw-r--r-- | src/server/game/Server/Packets/AuthenticationPackets.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Server/Packets/AuthenticationPackets.h | 4 | ||||
-rw-r--r-- | src/server/game/Server/Packets/BattlenetPackets.h | 2 | ||||
-rw-r--r-- | src/server/game/Server/Packets/CharacterPackets.h | 18 | ||||
-rw-r--r-- | src/server/game/Server/Packets/ItemPackets.h | 2 | ||||
-rw-r--r-- | src/server/game/Server/Packets/LFGPackets.h | 4 | ||||
-rw-r--r-- | src/server/game/Server/Packets/MiscPackets.h | 4 | ||||
-rw-r--r-- | src/server/game/Server/Packets/NPCPackets.h | 2 | ||||
-rw-r--r-- | src/server/game/Server/Packets/PacketUtilities.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Server/Packets/PetPackets.h | 2 | ||||
-rw-r--r-- | src/server/game/Server/Packets/QueryPackets.h | 7 | ||||
-rw-r--r-- | src/server/game/Server/Packets/QuestPackets.h | 46 |
15 files changed, 62 insertions, 51 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.h b/src/server/game/AuctionHouse/AuctionHouseMgr.h index ded222bed97..e7b49c20b5e 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.h +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.h @@ -122,10 +122,10 @@ struct AuctionSearchFilters struct SubclassFilter { uint32 SubclassMask = FILTER_SKIP_CLASS; - std::array<uint32, MAX_ITEM_SUBCLASS_TOTAL> InvTypes; + std::array<uint32, MAX_ITEM_SUBCLASS_TOTAL> InvTypes = { }; }; - std::array<SubclassFilter, MAX_ITEM_CLASS> Classes; + std::array<SubclassFilter, MAX_ITEM_CLASS> Classes = { }; }; //this class is used as auctionhouse instance diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 630c7603e67..52eeea3d1f0 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -637,8 +637,12 @@ void WorldSession::HandleAuctionListItems(WorldPackets::AuctionHouse::AuctionLis { for (auto const& subClassFilter : classFilter.SubClassFilters) { - filters->Classes[classFilter.ItemClass].SubclassMask |= 1 << subClassFilter.ItemSubclass; - filters->Classes[classFilter.ItemClass].InvTypes[subClassFilter.ItemSubclass] = subClassFilter.InvTypeMask; + if (classFilter.ItemClass < MAX_ITEM_CLASS) + { + filters->Classes[classFilter.ItemClass].SubclassMask |= 1 << subClassFilter.ItemSubclass; + if (subClassFilter.ItemSubclass < MAX_ITEM_SUBCLASS_TOTAL) + filters->Classes[classFilter.ItemClass].InvTypes[subClassFilter.ItemSubclass] = subClassFilter.InvTypeMask; + } } } else diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index 237ba1147d6..49bce2fe583 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -510,8 +510,8 @@ class TC_GAME_API Quest protected: // quest_detais table - uint32 DetailsEmote[QUEST_EMOTE_COUNT] = {}; - uint32 DetailsEmoteDelay[QUEST_EMOTE_COUNT] = {}; + uint32 DetailsEmote[QUEST_EMOTE_COUNT] = { }; + uint32 DetailsEmoteDelay[QUEST_EMOTE_COUNT] = { }; // quest_request_items table uint32 EmoteOnComplete = 0; @@ -521,8 +521,8 @@ class TC_GAME_API Quest std::string RequestItemsText; // quest_offer_reward table - uint32 OfferRewardEmote[QUEST_EMOTE_COUNT] = {}; - uint32 OfferRewardEmoteDelay[QUEST_EMOTE_COUNT] = {}; + uint32 OfferRewardEmote[QUEST_EMOTE_COUNT] = { }; + uint32 OfferRewardEmoteDelay[QUEST_EMOTE_COUNT] = { }; std::string OfferRewardText; // quest_template_addon table (custom data) diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp index c13608bb429..e01c9fdcebd 100644 --- a/src/server/game/Server/Packets/AuthenticationPackets.cpp +++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp @@ -339,6 +339,7 @@ uint8 const WherePacketHmac[] = WorldPackets::Auth::ConnectTo::ConnectTo() : ServerPacket(SMSG_CONNECT_TO, 8 + 4 + 256 + 1) { + Payload.Where.fill(0); HexStrToByteArray("F41DCB2D728CF3337A4FF338FA89DB01BBBE9C3B65E9DA96268687353E48B94C", Payload.PanamaKey); Payload.Adler32 = 0xA0A66C10; diff --git a/src/server/game/Server/Packets/AuthenticationPackets.h b/src/server/game/Server/Packets/AuthenticationPackets.h index 27e7a4c08ae..4a21486b34d 100644 --- a/src/server/game/Server/Packets/AuthenticationPackets.h +++ b/src/server/game/Server/Packets/AuthenticationPackets.h @@ -67,8 +67,8 @@ namespace WorldPackets WorldPacket const* Write() override; - std::array<uint8, 16> Challenge; - uint32 DosChallenge[8]; ///< Encryption seeds + std::array<uint8, 16> Challenge = { }; + uint32 DosChallenge[8] = { }; ///< Encryption seeds uint8 DosZeroBits = 0; }; diff --git a/src/server/game/Server/Packets/BattlenetPackets.h b/src/server/game/Server/Packets/BattlenetPackets.h index 6d89ba8a170..6f765154b23 100644 --- a/src/server/game/Server/Packets/BattlenetPackets.h +++ b/src/server/game/Server/Packets/BattlenetPackets.h @@ -101,7 +101,7 @@ namespace WorldPackets void Read() override; uint32 Token = 0; - std::array<uint8, 32> Secret; + std::array<uint8, 32> Secret = { }; }; } } diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h index a5b27e1b3db..71703b54e4f 100644 --- a/src/server/game/Server/Packets/CharacterPackets.h +++ b/src/server/game/Server/Packets/CharacterPackets.h @@ -53,7 +53,7 @@ namespace WorldPackets uint8 HairStyle = 0; uint8 HairColor = 0; uint8 FacialHairStyle = 0; - std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay; + std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay = { }; uint8 OutfitId = 0; Optional<int32> TemplateSet; std::string Name; @@ -78,7 +78,7 @@ namespace WorldPackets uint8 HairColorID = 0; uint8 FacialHairStyleID = 0; uint8 SkinID = 0; - std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay; + std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay = { }; }; struct CharRaceOrFactionChangeInfo @@ -93,7 +93,7 @@ namespace WorldPackets std::string Name; uint8 FaceID = 0; uint8 HairStyleID = 0; - std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay; + std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay = { }; }; struct CharacterUndeleteInfo @@ -131,7 +131,7 @@ namespace WorldPackets uint8 HairStyle = 0; uint8 HairColor = 0; uint8 FacialHair = 0; - std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay; + std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay = { }; uint8 Level = 0; int32 ZoneId = 0; int32 MapId = 0; @@ -155,7 +155,7 @@ namespace WorldPackets } Pet; bool BoostInProgress = false; ///< @todo - int32 ProfessionIds[2]; ///< @todo + int32 ProfessionIds[2] = { }; ///< @todo struct VisualItemInfo { @@ -164,7 +164,7 @@ namespace WorldPackets uint8 InventoryType = 0; }; - std::array<VisualItemInfo, 23> VisualItems; + std::array<VisualItemInfo, 23> VisualItems = { }; }; struct RestrictedFactionChangeRuleInfo @@ -329,7 +329,7 @@ namespace WorldPackets uint8 FacialHairStyleID = 0; uint8 FaceID = 0; uint8 RaceID = RACE_NONE; - std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay; + std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay = { }; }; CharFactionChangeResult() : ServerPacket(SMSG_CHAR_FACTION_CHANGE_RESULT, 20 + sizeof(CharFactionChangeDisplayInfo)) { } @@ -598,7 +598,7 @@ namespace WorldPackets uint32 NewFacialHair = 0; uint32 NewSkinColor = 0; uint32 NewFace = 0; - std::array<uint32, PLAYER_CUSTOM_DISPLAY_SIZE> NewCustomDisplay; + std::array<uint32, PLAYER_CUSTOM_DISPLAY_SIZE> NewCustomDisplay = { }; }; class BarberShopResult final : public ServerPacket @@ -711,7 +711,7 @@ namespace WorldPackets uint8 HairStyleID = 0; uint8 FacialHairStyleID = 0; uint8 FaceID = 0; - std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay; + std::array<uint8, PLAYER_CUSTOM_DISPLAY_SIZE> CustomDisplay = { }; }; class CharCustomizeFailed final : public ServerPacket diff --git a/src/server/game/Server/Packets/ItemPackets.h b/src/server/game/Server/Packets/ItemPackets.h index b07b8d565e7..fc7a1ab7d9d 100644 --- a/src/server/game/Server/Packets/ItemPackets.h +++ b/src/server/game/Server/Packets/ItemPackets.h @@ -479,7 +479,7 @@ namespace WorldPackets void Read() override; ObjectGuid ItemGuid; - std::array<ObjectGuid, MAX_ITEM_PROTO_SOCKETS> GemItem; + std::array<ObjectGuid, MAX_ITEM_PROTO_SOCKETS> GemItem = { }; }; class SocketGemsResult final : public ServerPacket diff --git a/src/server/game/Server/Packets/LFGPackets.h b/src/server/game/Server/Packets/LFGPackets.h index f33127358a2..a7900c3509c 100644 --- a/src/server/game/Server/Packets/LFGPackets.h +++ b/src/server/game/Server/Packets/LFGPackets.h @@ -317,8 +317,8 @@ namespace WorldPackets uint32 Slot = 0; uint32 AvgWaitTimeMe = 0; uint32 AvgWaitTime = 0; - uint32 AvgWaitTimeByRole[3] = {}; - uint8 LastNeeded[3] = {}; + uint32 AvgWaitTimeByRole[3] = { }; + uint8 LastNeeded[3] = { }; uint32 QueuedTime = 0; }; diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h index 0b2fbe52e34..c277d3dce26 100644 --- a/src/server/game/Server/Packets/MiscPackets.h +++ b/src/server/game/Server/Packets/MiscPackets.h @@ -479,8 +479,8 @@ namespace WorldPackets int32 Level = 0; int32 HealthDelta = 0; - std::array<int32, 6> PowerDelta; - std::array<int32, MAX_STATS> StatDelta; + std::array<int32, 6> PowerDelta = { }; + std::array<int32, MAX_STATS> StatDelta = { }; int32 Cp = 0; }; diff --git a/src/server/game/Server/Packets/NPCPackets.h b/src/server/game/Server/Packets/NPCPackets.h index 94f4d4f6575..d0d8a42beeb 100644 --- a/src/server/game/Server/Packets/NPCPackets.h +++ b/src/server/game/Server/Packets/NPCPackets.h @@ -133,7 +133,7 @@ namespace WorldPackets int32 MoneyCost = 0; int32 ReqSkillLine = 0; int32 ReqSkillRank = 0; - std::array<int32, 3> ReqAbility; + std::array<int32, 3> ReqAbility = { }; uint8 Usable = 0; uint8 ReqLevel = 0; }; diff --git a/src/server/game/Server/Packets/PacketUtilities.cpp b/src/server/game/Server/Packets/PacketUtilities.cpp index 4d87feaabc5..46ef2ce603e 100644 --- a/src/server/game/Server/Packets/PacketUtilities.cpp +++ b/src/server/game/Server/Packets/PacketUtilities.cpp @@ -18,7 +18,6 @@ #include "PacketUtilities.h" #include "Errors.h" #include <sstream> -#include <array> WorldPackets::PacketArrayMaxCapacityException::PacketArrayMaxCapacityException(std::size_t requestedSize, std::size_t sizeLimit) { diff --git a/src/server/game/Server/Packets/PetPackets.h b/src/server/game/Server/Packets/PetPackets.h index 12ebdd8e150..39318ab829b 100644 --- a/src/server/game/Server/Packets/PetPackets.h +++ b/src/server/game/Server/Packets/PetPackets.h @@ -111,7 +111,7 @@ namespace WorldPackets uint8 CommandState = 0; uint8 Flag = 0; - std::array<int, 10> ActionButtons; + std::array<int, 10> ActionButtons = { }; std::vector<uint32> Actions; std::vector<PetSpellCooldown> Cooldowns; diff --git a/src/server/game/Server/Packets/QueryPackets.h b/src/server/game/Server/Packets/QueryPackets.h index 15c04624b6a..240c42f312f 100644 --- a/src/server/game/Server/Packets/QueryPackets.h +++ b/src/server/game/Server/Packets/QueryPackets.h @@ -45,6 +45,13 @@ namespace WorldPackets struct CreatureStats { + CreatureStats() + { + Flags.fill(0); + ProxyCreatureID.fill(0); + CreatureDisplayID.fill(0); + } + std::string Title; std::string TitleAlt; std::string CursorName; diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h index 8c26d14f466..955571f79ab 100644 --- a/src/server/game/Server/Packets/QuestPackets.h +++ b/src/server/game/Server/Packets/QuestPackets.h @@ -121,7 +121,7 @@ namespace WorldPackets int32 RewardMoneyDifficulty = 0; float RewardMoneyMultiplier = 1.0f; int32 RewardBonusMoney = 0; - int32 RewardDisplaySpell[QUEST_REWARD_DISPLAY_SPELL_COUNT] = {}; // reward spell, this spell will be displayed (icon) + int32 RewardDisplaySpell[QUEST_REWARD_DISPLAY_SPELL_COUNT] = { }; // reward spell, this spell will be displayed (icon) int32 RewardSpell = 0; int32 RewardHonor = 0; float RewardKillHonor = 0.0f; @@ -159,17 +159,17 @@ namespace WorldPackets int32 QuestRewardID = 0; int32 Expansion = 0; std::vector<QuestObjective> Objectives; - int32 RewardItems[QUEST_REWARD_ITEM_COUNT] = {}; - int32 RewardAmount[QUEST_REWARD_ITEM_COUNT] = {}; - int32 ItemDrop[QUEST_ITEM_DROP_COUNT] = {}; - int32 ItemDropQuantity[QUEST_ITEM_DROP_COUNT] = {}; + int32 RewardItems[QUEST_REWARD_ITEM_COUNT] = { }; + int32 RewardAmount[QUEST_REWARD_ITEM_COUNT] = { }; + int32 ItemDrop[QUEST_ITEM_DROP_COUNT] = { }; + int32 ItemDropQuantity[QUEST_ITEM_DROP_COUNT] = { }; QuestInfoChoiceItem UnfilteredChoiceItems[QUEST_REWARD_CHOICES_COUNT]; - int32 RewardFactionID[QUEST_REWARD_REPUTATIONS_COUNT] = {}; - int32 RewardFactionValue[QUEST_REWARD_REPUTATIONS_COUNT] = {}; - int32 RewardFactionOverride[QUEST_REWARD_REPUTATIONS_COUNT] = {}; - int32 RewardFactionCapIn[QUEST_REWARD_REPUTATIONS_COUNT] = {}; - int32 RewardCurrencyID[QUEST_REWARD_CURRENCY_COUNT] = {}; - int32 RewardCurrencyQty[QUEST_REWARD_CURRENCY_COUNT] = {}; + int32 RewardFactionID[QUEST_REWARD_REPUTATIONS_COUNT] = { }; + int32 RewardFactionValue[QUEST_REWARD_REPUTATIONS_COUNT] = { }; + int32 RewardFactionOverride[QUEST_REWARD_REPUTATIONS_COUNT] = { }; + int32 RewardFactionCapIn[QUEST_REWARD_REPUTATIONS_COUNT] = { }; + int32 RewardCurrencyID[QUEST_REWARD_CURRENCY_COUNT] = { }; + int32 RewardCurrencyQty[QUEST_REWARD_CURRENCY_COUNT] = { }; }; class QueryQuestInfoResponse final : public ServerPacket @@ -239,20 +239,20 @@ namespace WorldPackets int32 Honor = 0; int32 Title = 0; int32 FactionFlags = 0; - int32 SpellCompletionDisplayID[QUEST_REWARD_DISPLAY_SPELL_COUNT] = {}; + int32 SpellCompletionDisplayID[QUEST_REWARD_DISPLAY_SPELL_COUNT] = { }; int32 SpellCompletionID = 0; int32 SkillLineID = 0; int32 NumSkillUps = 0; int32 RewardID = 0; QuestChoiceItem ChoiceItems[QUEST_REWARD_CHOICES_COUNT]; - int32 ItemID[QUEST_REWARD_ITEM_COUNT] = {}; - int32 ItemQty[QUEST_REWARD_ITEM_COUNT] = {}; - int32 FactionID[QUEST_REWARD_REPUTATIONS_COUNT] = {}; - int32 FactionValue[QUEST_REWARD_REPUTATIONS_COUNT] = {}; - int32 FactionOverride[QUEST_REWARD_REPUTATIONS_COUNT] = {}; - int32 FactionCapIn[QUEST_REWARD_REPUTATIONS_COUNT] = {}; - int32 CurrencyID[QUEST_REWARD_CURRENCY_COUNT] = {}; - int32 CurrencyQty[QUEST_REWARD_CURRENCY_COUNT] = {}; + int32 ItemID[QUEST_REWARD_ITEM_COUNT] = { }; + int32 ItemQty[QUEST_REWARD_ITEM_COUNT] = { }; + int32 FactionID[QUEST_REWARD_REPUTATIONS_COUNT] = { }; + int32 FactionValue[QUEST_REWARD_REPUTATIONS_COUNT] = { }; + int32 FactionOverride[QUEST_REWARD_REPUTATIONS_COUNT] = { }; + int32 FactionCapIn[QUEST_REWARD_REPUTATIONS_COUNT] = { }; + int32 CurrencyID[QUEST_REWARD_CURRENCY_COUNT] = { }; + int32 CurrencyQty[QUEST_REWARD_CURRENCY_COUNT] = { }; bool IsBoostSpell = false; }; @@ -272,7 +272,7 @@ namespace WorldPackets int32 SuggestedPartyMembers = 0; QuestRewards Rewards; std::vector<QuestDescEmote> Emotes; - int32 QuestFlags[2] = {}; // Flags and FlagsEx + int32 QuestFlags[2] = { }; // Flags and FlagsEx }; class QuestGiverOfferRewardMessage final : public ServerPacket @@ -356,7 +356,7 @@ namespace WorldPackets ObjectGuid InformUnit; int32 QuestID = 0; int32 QuestPackageID = 0; - uint32 QuestFlags[2] = {}; + uint32 QuestFlags[2] = { }; int32 SuggestedPartyMembers = 0; QuestRewards Rewards; std::vector<QuestObjectiveSimple> Objectives; @@ -410,7 +410,7 @@ namespace WorldPackets std::vector<QuestObjectiveCollect> Collect; std::vector<QuestCurrency> Currency; int32 StatusFlags = 0; - uint32 QuestFlags[2] = {}; + uint32 QuestFlags[2] = { }; std::string QuestTitle; std::string CompletionText; }; |