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-rw-r--r--src/server/authserver/Server/AuthSession.cpp12
-rw-r--r--src/server/game/AI/CreatureAISelector.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp5
-rw-r--r--src/server/game/Accounts/RBAC.h56
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp4
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp12
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp4
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp10
-rw-r--r--src/server/game/Entities/Creature/Creature.h23
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp7
-rw-r--r--src/server/game/Entities/Item/Item.cpp8
-rw-r--r--src/server/game/Entities/Object/Object.h12
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp5
-rw-r--r--src/server/game/Entities/Player/Player.cpp14
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp12
-rw-r--r--src/server/game/Entities/Transport/Transport.h4
-rw-r--r--src/server/game/Entities/Unit/StatSystem.cpp8
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp6
-rw-r--r--src/server/game/Entities/Unit/Unit.h2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp249
-rw-r--r--src/server/game/Globals/ObjectMgr.h1
-rw-r--r--src/server/game/Handlers/ArenaTeamHandler.cpp4
-rw-r--r--src/server/game/Handlers/NPCHandler.h6
-rw-r--r--src/server/game/Miscellaneous/Formulas.h33
-rw-r--r--src/server/game/Quests/QuestDef.cpp8
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp1
-rw-r--r--src/server/game/Server/WorldSocket.cpp143
-rw-r--r--src/server/game/Server/WorldSocket.h2
-rw-r--r--src/server/game/Spells/Spell.cpp2
-rw-r--r--src/server/game/Texts/CreatureTextMgr.cpp2
-rw-r--r--src/server/game/World/World.cpp12
-rw-r--r--src/server/game/World/World.h2
-rw-r--r--src/server/scripts/Commands/cs_ban.cpp16
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp46
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp86
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp126
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp144
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp39
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp133
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp80
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp105
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp274
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h39
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp72
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp1415
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp86
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h35
-rw-r--r--src/server/scripts/Northrend/zone_sholazar_basin.cpp139
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp237
-rw-r--r--src/server/scripts/Pet/pet_hunter.cpp2
-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
-rw-r--r--src/server/shared/Database/Implementation/WorldDatabase.cpp4
-rw-r--r--src/server/shared/Database/Implementation/WorldDatabase.h1
-rw-r--r--src/server/shared/Database/QueryHolder.cpp8
-rw-r--r--src/server/shared/Database/QueryHolder.h8
-rw-r--r--src/server/shared/Networking/MessageBuffer.h6
-rw-r--r--src/server/shared/Networking/Socket.h13
-rw-r--r--src/server/worldserver/worldserver.conf.dist9
62 files changed, 2647 insertions, 1191 deletions
diff --git a/src/server/authserver/Server/AuthSession.cpp b/src/server/authserver/Server/AuthSession.cpp
index 9931595e860..8276183fb10 100644
--- a/src/server/authserver/Server/AuthSession.cpp
+++ b/src/server/authserver/Server/AuthSession.cpp
@@ -83,8 +83,8 @@ typedef struct AUTH_LOGON_PROOF_S
uint8 cmd;
uint8 error;
uint8 M2[20];
- uint32 unk1;
- uint32 unk2;
+ uint32 AccountFlags;
+ uint32 SurveyId;
uint16 unk3;
} sAuthLogonProof_S;
@@ -540,9 +540,9 @@ bool AuthSession::HandleLogonProof()
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
- proof.unk1 = 0x00800000; // Accountflags. 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament)
- proof.unk2 = 0x00; // SurveyId
- proof.unk3 = 0x00;
+ proof.AccountFlags = 0x00800000; // 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament)
+ proof.SurveyId = 0;
+ proof.unk3 = 0;
packet.resize(sizeof(proof));
std::memcpy(packet.contents(), &proof, sizeof(proof));
@@ -831,7 +831,7 @@ bool AuthSession::HandleRealmList()
pkt << AmountOfCharacters;
pkt << realm.timezone; // realm category
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
- pkt << uint8(0x2C); // unk, may be realm number/id?
+ pkt << uint8(realm.m_ID);
else
pkt << uint8(0x0); // 1.12.1 and 1.12.2 clients
diff --git a/src/server/game/AI/CreatureAISelector.cpp b/src/server/game/AI/CreatureAISelector.cpp
index afbd306c184..3643bccdb6f 100644
--- a/src/server/game/AI/CreatureAISelector.cpp
+++ b/src/server/game/AI/CreatureAISelector.cpp
@@ -68,7 +68,7 @@ namespace FactorySelector
else
ai_factory = ai_registry.GetRegistryItem("NullCreatureAI");
}
- else if (creature->GetCreatureType() == CREATURE_TYPE_CRITTER && !creature->HasUnitTypeMask(UNIT_MASK_GUARDIAN))
+ else if (creature->IsCritter() && !creature->HasUnitTypeMask(UNIT_MASK_GUARDIAN))
ai_factory = ai_registry.GetRegistryItem("CritterAI");
}
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index b06ee8613e9..c19ed4ff54b 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -477,7 +477,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsPlayer(*itr))
{
- (*itr)->ToPlayer()->AreaExploredOrEventHappens(e.action.quest.quest);
+ (*itr)->ToPlayer()->GroupEventHappens(e.action.quest.quest, me);
+
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: Player guidLow %u credited quest %u",
(*itr)->GetGUIDLow(), e.action.quest.quest);
}
@@ -3213,7 +3214,7 @@ void SmartScript::InitTimer(SmartScriptHolder& e)
void SmartScript::RecalcTimer(SmartScriptHolder& e, uint32 min, uint32 max)
{
// min/max was checked at loading!
- e.timer = urand(uint32(min), uint32(max));
+ e.timer = urand(min, max);
e.active = e.timer ? false : true;
}
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h
index f2637a5febc..855ffd51bb8 100644
--- a/src/server/game/Accounts/RBAC.h
+++ b/src/server/game/Accounts/RBAC.h
@@ -427,8 +427,8 @@ enum RBACPermissions
RBAC_PERM_COMMAND_REPAIRITEMS = 521,
RBAC_PERM_COMMAND_RESPAWN = 522,
RBAC_PERM_COMMAND_REVIVE = 523,
- RBAC_PERM_COMMAND_SAVE = 524,
- RBAC_PERM_COMMAND_SAVEALL = 525,
+ RBAC_PERM_COMMAND_SAVEALL = 524,
+ RBAC_PERM_COMMAND_SAVE = 525,
RBAC_PERM_COMMAND_SETSKILL = 526,
RBAC_PERM_COMMAND_SHOWAREA = 527,
RBAC_PERM_COMMAND_SUMMON = 528,
@@ -549,10 +549,10 @@ enum RBACPermissions
RBAC_PERM_COMMAND_RELOAD_EVENT_SCRIPTS = 643,
RBAC_PERM_COMMAND_RELOAD_FISHING_LOOT_TEMPLATE = 644,
RBAC_PERM_COMMAND_RELOAD_GAME_GRAVEYARD_ZONE = 645,
- RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER = 646,
- RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE = 647,
- RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER = 648,
- RBAC_PERM_COMMAND_RELOAD_GAME_TELE = 649,
+ RBAC_PERM_COMMAND_RELOAD_GAME_TELE = 646,
+ RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER = 647,
+ RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE = 648,
+ RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER = 649,
RBAC_PERM_COMMAND_RELOAD_GM_TICKETS = 650,
RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU = 651,
RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU_OPTION = 652,
@@ -585,34 +585,34 @@ enum RBACPermissions
RBAC_PERM_COMMAND_RELOAD_QUEST_TEMPLATE = 679,
RBAC_PERM_COMMAND_RELOAD_RBAC = 680,
RBAC_PERM_COMMAND_RELOAD_REFERENCE_LOOT_TEMPLATE = 681,
- RBAC_PERM_COMMAND_RELOAD_REPUTATION_REWARD_RATE = 682,
- RBAC_PERM_COMMAND_RELOAD_RESERVED_NAME = 683,
- RBAC_PERM_COMMAND_RELOAD_SKILL_DISCOVERY_TEMPLATE = 684,
- RBAC_PERM_COMMAND_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE = 685,
- RBAC_PERM_COMMAND_RELOAD_SKILL_FISHING_BASE_LEVEL = 686,
- RBAC_PERM_COMMAND_RELOAD_SKINNING_LOOT_TEMPLATE = 687,
- RBAC_PERM_COMMAND_RELOAD_SMART_SCRIPTS = 688,
- RBAC_PERM_COMMAND_RELOAD_SPELL_AREA = 689,
- RBAC_PERM_COMMAND_RELOAD_SPELL_BONUS_DATA = 690,
- RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP = 691,
- RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP_STACK_RULES = 692,
- RBAC_PERM_COMMAND_RELOAD_SPELL_LEARN_SPELL = 693,
- RBAC_PERM_COMMAND_RELOAD_SPELL_LINKED_SPELL = 694,
+ RBAC_PERM_COMMAND_RELOAD_RESERVED_NAME = 682,
+ RBAC_PERM_COMMAND_RELOAD_REPUTATION_REWARD_RATE = 683,
+ RBAC_PERM_COMMAND_RELOAD_SPILLOVER_TEMPLATE = 684,
+ RBAC_PERM_COMMAND_RELOAD_SKILL_DISCOVERY_TEMPLATE = 685,
+ RBAC_PERM_COMMAND_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE = 686,
+ RBAC_PERM_COMMAND_RELOAD_SKILL_FISHING_BASE_LEVEL = 687,
+ RBAC_PERM_COMMAND_RELOAD_SKINNING_LOOT_TEMPLATE = 688,
+ RBAC_PERM_COMMAND_RELOAD_SMART_SCRIPTS = 689,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_REQUIRED = 690,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_AREA = 691,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_BONUS_DATA = 692,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP = 693,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_LEARN_SPELL = 694,
RBAC_PERM_COMMAND_RELOAD_SPELL_LOOT_TEMPLATE = 695,
- RBAC_PERM_COMMAND_RELOAD_SPELL_PET_AURAS = 696,
- RBAC_PERM_COMMAND_RELOAD_SPELL_PROC = 697,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_LINKED_SPELL = 696,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_PET_AURAS = 697,
RBAC_PERM_COMMAND_RELOAD_SPELL_PROC_EVENT = 698,
- RBAC_PERM_COMMAND_RELOAD_SPELL_REQUIRED = 699,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_PROC = 699,
RBAC_PERM_COMMAND_RELOAD_SPELL_SCRIPTS = 700,
RBAC_PERM_COMMAND_RELOAD_SPELL_TARGET_POSITION = 701,
RBAC_PERM_COMMAND_RELOAD_SPELL_THREATS = 702,
- RBAC_PERM_COMMAND_RELOAD_SPILLOVER_TEMPLATE = 703,
+ RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP_STACK_RULES = 703,
RBAC_PERM_COMMAND_RELOAD_TRINITY_STRING = 704,
- RBAC_PERM_COMMAND_RELOAD_VEHICLE_ACCESORY = 705,
- RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE_ACCESSORY = 706,
- RBAC_PERM_COMMAND_RELOAD_WARDEN_ACTION = 707,
- RBAC_PERM_COMMAND_RELOAD_WAYPOINT_DATA = 708,
- RBAC_PERM_COMMAND_RELOAD_WAYPOINT_SCRIPTS = 709,
+ RBAC_PERM_COMMAND_RELOAD_WARDEN_ACTION = 705,
+ RBAC_PERM_COMMAND_RELOAD_WAYPOINT_SCRIPTS = 706,
+ RBAC_PERM_COMMAND_RELOAD_WAYPOINT_DATA = 707,
+ RBAC_PERM_COMMAND_RELOAD_VEHICLE_ACCESORY = 708,
+ RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE_ACCESSORY = 709,
RBAC_PERM_COMMAND_RESET = 710,
RBAC_PERM_COMMAND_RESET_ACHIEVEMENTS = 711,
RBAC_PERM_COMMAND_RESET_HONOR = 712,
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index aa3bd99a988..547cd9a8502 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -2584,7 +2584,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
AchievementRewardLocale& data = m_achievementRewardLocales[entry];
- for (int i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
{
LocaleConstant locale = (LocaleConstant) i;
ObjectMgr::AddLocaleString(fields[1 + 2 * (i - 1)].GetString(), locale, data.subject);
@@ -2593,7 +2593,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu achievement reward locale strings in %u ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u achievement reward locale strings in %u ms", uint32(m_achievementRewardLocales.size()), GetMSTimeDiffToNow(oldMSTime));
}
AchievementEntry const* AchievementGlobalMgr::GetAchievement(uint32 achievementId) const
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index f4699f0519e..6d8e695f02a 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -544,8 +544,16 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player
if (levelmin != 0x00 && (proto->RequiredLevel < levelmin || (levelmax != 0x00 && proto->RequiredLevel > levelmax)))
continue;
- if (usable != 0x00 && player->CanUseItem(item) != EQUIP_ERR_OK)
- continue;
+ if (usable != 0x00)
+ {
+ if (player->CanUseItem(item) != EQUIP_ERR_OK)
+ continue;
+
+ if (proto->Class == ITEM_CLASS_RECIPE)
+ if (SpellEntry const* spell = sSpellStore.LookupEntry(proto->Spells[0].SpellId))
+ if (player->HasSpell(spell->EffectTriggerSpell[EFFECT_INDEX_0]))
+ continue;
+ }
// Allow search by suffix (ie: of the Monkey) or partial name (ie: Monkey)
// No need to do any of this if no search term was entered
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 86236cd0f2b..3a59ffa8cf9 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -844,12 +844,14 @@ void Battleground::RemovePlayerAtLeave(uint64 guid, bool Transport, bool SendPac
Player* player = ObjectAccessor::FindPlayer(guid);
- // should remove spirit of redemption
if (player)
{
+ // should remove spirit of redemption
if (player->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION))
player->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT);
+ player->RemoveAurasByType(SPELL_AURA_MOUNTED);
+
if (!player->IsAlive()) // resurrect on exit
{
player->ResurrectPlayer(1.0f);
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index c9a2015dbb8..c04f2845110 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -384,9 +384,9 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/)
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- SetAttackTime(BASE_ATTACK, cInfo->baseattacktime);
- SetAttackTime(OFF_ATTACK, cInfo->baseattacktime);
- SetAttackTime(RANGED_ATTACK, cInfo->rangeattacktime);
+ SetAttackTime(BASE_ATTACK, cInfo->BaseAttackTime);
+ SetAttackTime(OFF_ATTACK, cInfo->BaseAttackTime);
+ SetAttackTime(RANGED_ATTACK, cInfo->RangeAttackTime);
SelectLevel();
@@ -815,7 +815,7 @@ bool Creature::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 entry,
void Creature::InitializeReactState()
{
- if (IsTotem() || IsTrigger() || GetCreatureType() == CREATURE_TYPE_CRITTER || IsSpiritService())
+ if (IsTotem() || IsTrigger() || IsCritter() || IsSpiritService())
SetReactState(REACT_PASSIVE);
/*
else if (IsCivilian())
@@ -2277,7 +2277,7 @@ void Creature::AllLootRemovedFromCorpse()
if (loot.loot_type == LOOT_SKINNING)
m_corpseRemoveTime = now;
else
- m_corpseRemoveTime = now + m_corpseDelay * decayRate;
+ m_corpseRemoveTime = now + uint32(m_corpseDelay * decayRate);
m_respawnTime = m_corpseRemoveTime + m_respawnDelay;
}
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index ea4da5d5611..9b332bb5de4 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -64,12 +64,12 @@ enum CreatureFlagsExtra
CREATURE_FLAG_EXTRA_NO_SKILLGAIN | CREATURE_FLAG_EXTRA_TAUNT_DIMINISH | CREATURE_FLAG_EXTRA_ALL_DIMINISH | \
CREATURE_FLAG_EXTRA_GUARD)
-#define MAX_KILL_CREDIT 2
#define CREATURE_REGEN_INTERVAL 2 * IN_MILLISECONDS
+#define MAX_KILL_CREDIT 2
+#define MAX_CREATURE_MODELS 4
#define MAX_CREATURE_QUEST_ITEMS 6
-
-#define MAX_EQUIPMENT_ITEMS 3
+#define CREATURE_MAX_SPELLS 8
// from `creature_template` table
struct CreatureTemplate
@@ -94,13 +94,11 @@ struct CreatureTemplate
float speed_run;
float scale;
uint32 rank;
- float mindmg;
- float maxdmg;
uint32 dmgschool;
- uint32 attackpower;
- float dmg_multiplier;
- uint32 baseattacktime;
- uint32 rangeattacktime;
+ uint32 BaseAttackTime;
+ uint32 RangeAttackTime;
+ float BaseVariance;
+ float RangeVariance;
uint32 unit_class; // enum Classes. Note only 4 classes are known for creatures.
uint32 unit_flags; // enum UnitFlags mask values
uint32 unit_flags2; // enum UnitFlags2 mask values
@@ -110,9 +108,6 @@ struct CreatureTemplate
uint32 trainer_spell;
uint32 trainer_class;
uint32 trainer_race;
- float minrangedmg;
- float maxrangedmg;
- uint32 rangedattackpower;
uint32 type; // enum CreatureType values
uint32 type_flags; // enum CreatureTypeFlags mask values
uint32 lootid;
@@ -131,6 +126,8 @@ struct CreatureTemplate
float ModHealth;
float ModMana;
float ModArmor;
+ float ModDamage;
+ float ModExperience;
bool RacialLeader;
uint32 questItems[MAX_CREATURE_QUEST_ITEMS];
uint32 movementId;
@@ -237,6 +234,8 @@ struct PointOfInterestLocale
StringVector IconName;
};
+#define MAX_EQUIPMENT_ITEMS 3
+
struct EquipmentInfo
{
uint32 ItemEntry[MAX_EQUIPMENT_ITEMS];
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index ee39ed48ad6..c8c0eaefb27 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -143,7 +143,12 @@ void GameObject::AddToWorld()
// The state can be changed after GameObject::Create but before GameObject::AddToWorld
bool toggledState = GetGoType() == GAMEOBJECT_TYPE_CHEST ? getLootState() == GO_READY : (GetGoState() == GO_STATE_READY || IsTransport());
if (m_model)
- GetMap()->InsertGameObjectModel(*m_model);
+ {
+ if (Transport* trans = ToTransport())
+ trans->SetDelayedAddModelToMap();
+ else
+ GetMap()->InsertGameObjectModel(*m_model);
+ }
EnableCollision(toggledState);
WorldObject::AddToWorld();
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 09911fc8f57..6894dd86493 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -1265,6 +1265,14 @@ void Item::ItemContainerSaveLootToDB()
// but we don't want to resave it.
if (!_li->canSave)
continue;
+ // Conditions are not checked when loot is generated, it is checked when loot is sent to a player.
+ // For items that are lootable, loot is saved to the DB immediately, that means that loot can be
+ // saved to the DB that the player never should have gotten. This check prevents that, so that only
+ // items that the player should get in loot are in the DB.
+ // IE: Horde items are not saved to the DB for Ally players.
+ Player* const guid = GetOwner();
+ if (!_li->AllowedForPlayer(guid))
+ continue;
stmt_items = CharacterDatabase.GetPreparedStatement(CHAR_INS_ITEMCONTAINER_ITEMS);
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index dc6007cbfe0..13f4dd13a83 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -805,14 +805,16 @@ namespace Trinity
class ObjectDistanceOrderPred
{
public:
- ObjectDistanceOrderPred(WorldObject const* pRefObj, bool ascending = true) : m_refObj(pRefObj), m_ascending(ascending) { }
- bool operator()(WorldObject const* pLeft, WorldObject const* pRight) const
+ ObjectDistanceOrderPred(WorldObject const* refObj, bool ascending = true) : _refObj(refObj), _ascending(ascending) { }
+
+ bool operator()(WorldObject const* left, WorldObject const* right) const
{
- return m_ascending ? m_refObj->GetDistanceOrder(pLeft, pRight) : !m_refObj->GetDistanceOrder(pLeft, pRight);
+ return _refObj->GetDistanceOrder(left, right) == _ascending;
}
+
private:
- WorldObject const* m_refObj;
- const bool m_ascending;
+ WorldObject const* _refObj;
+ bool _ascending;
};
}
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 876f35a58ce..37087663328 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -182,8 +182,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c
setFaction(owner->getFaction());
SetUInt32Value(UNIT_CREATED_BY_SPELL, summonSpellId);
- CreatureTemplate const* cinfo = GetCreatureTemplate();
- if (cinfo->type == CREATURE_TYPE_CRITTER)
+ if (IsCritter())
{
float px, py, pz;
owner->GetClosePoint(px, py, pz, GetObjectSize(), PET_FOLLOW_DIST, GetFollowAngle());
@@ -1019,7 +1018,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel)
SetCreateHealth(30*petlevel);
// wolf attack speed is 1.5s
- SetAttackTime(BASE_ATTACK, cinfo->baseattacktime);
+ SetAttackTime(BASE_ATTACK, cinfo->BaseAttackTime);
SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float((petlevel * 4 - petlevel)));
SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float((petlevel * 4 + petlevel)));
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index fa009d94fe2..c9ac4e73374 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -13176,13 +13176,6 @@ void Player::SwapItem(uint16 src, uint16 dst)
// SRC checks
- if (pSrcItem->m_lootGenerated) // prevent swap looting item
- {
- //best error message found for attempting to swap while looting
- SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pSrcItem, NULL);
- return;
- }
-
// check unequip potability for equipped items and bank bags
if (IsEquipmentPos(src) || IsBagPos(src))
{
@@ -13213,13 +13206,6 @@ void Player::SwapItem(uint16 src, uint16 dst)
if (pDstItem)
{
- if (pDstItem->m_lootGenerated) // prevent swap looting item
- {
- //best error message found for attempting to swap while looting
- SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pDstItem, NULL);
- return;
- }
-
// check unequip potability for equipped items and bank bags
if (IsEquipmentPos(dst) || IsBagPos(dst))
{
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index d907274f8d1..367ccd34cdb 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -35,7 +35,8 @@
Transport::Transport() : GameObject(),
_transportInfo(NULL), _isMoving(true), _pendingStop(false),
- _triggeredArrivalEvent(false), _triggeredDepartureEvent(false), _passengerTeleportItr(_passengers.begin())
+ _triggeredArrivalEvent(false), _triggeredDepartureEvent(false),
+ _passengerTeleportItr(_passengers.begin()), _delayedAddModel(false)
{
m_updateFlag = UPDATEFLAG_TRANSPORT | UPDATEFLAG_LOWGUID | UPDATEFLAG_STATIONARY_POSITION | UPDATEFLAG_ROTATION;
}
@@ -186,6 +187,14 @@ void Transport::Update(uint32 diff)
return; // Update more in new map thread
}
+ // Add model to map after we are fully done with moving maps
+ if (_delayedAddModel)
+ {
+ _delayedAddModel = false;
+ if (m_model)
+ GetMap()->InsertGameObjectModel(*m_model);
+ }
+
// Set position
_positionChangeTimer.Update(diff);
if (_positionChangeTimer.Passed())
@@ -625,7 +634,6 @@ bool Transport::TeleportTransport(uint32 newMapid, float x, float y, float z, fl
}
Relocate(x, y, z, o);
- UpdateModelPosition();
GetMap()->AddToMap<Transport>(this);
return true;
}
diff --git a/src/server/game/Entities/Transport/Transport.h b/src/server/game/Entities/Transport/Transport.h
index e644417f1ac..2c924eb33ed 100644
--- a/src/server/game/Entities/Transport/Transport.h
+++ b/src/server/game/Entities/Transport/Transport.h
@@ -95,6 +95,8 @@ class Transport : public GameObject, public TransportBase
void EnableMovement(bool enabled);
+ void SetDelayedAddModelToMap() { _delayedAddModel = true; }
+
TransportTemplate const* GetTransportTemplate() const { return _transportInfo; }
private:
@@ -123,6 +125,8 @@ class Transport : public GameObject, public TransportBase
PassengerSet _passengers;
PassengerSet::iterator _passengerTeleportItr;
PassengerSet _staticPassengers;
+
+ bool _delayedAddModel;
};
#endif
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
index 04136221d0d..bac2a8ef856 100644
--- a/src/server/game/Entities/Unit/StatSystem.cpp
+++ b/src/server/game/Entities/Unit/StatSystem.cpp
@@ -1037,17 +1037,21 @@ void Creature::UpdateAttackPowerAndDamage(bool ranged)
void Creature::CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage)
{
+ float variance = 1.0f;
UnitMods unitMod;
switch (attType)
{
case BASE_ATTACK:
default:
+ variance = GetCreatureTemplate()->BaseVariance;
unitMod = UNIT_MOD_DAMAGE_MAINHAND;
break;
case OFF_ATTACK:
+ variance = GetCreatureTemplate()->BaseVariance;
unitMod = UNIT_MOD_DAMAGE_OFFHAND;
break;
case RANGED_ATTACK:
+ variance = GetCreatureTemplate()->RangeVariance;
unitMod = UNIT_MOD_DAMAGE_RANGED;
break;
}
@@ -1070,11 +1074,11 @@ void Creature::CalculateMinMaxDamage(WeaponAttackType attType, bool normalized,
float attackPower = GetTotalAttackPowerValue(attType);
float attackSpeedMulti = GetAPMultiplier(attType, normalized);
- float baseValue = GetModifierValue(unitMod, BASE_VALUE) + (attackPower / 14.0f);
+ float baseValue = GetModifierValue(unitMod, BASE_VALUE) + (attackPower / 14.0f) * variance;
float basePct = GetModifierValue(unitMod, BASE_PCT) * attackSpeedMulti;
float totalValue = GetModifierValue(unitMod, TOTAL_VALUE);
float totalPct = addTotalPct ? GetModifierValue(unitMod, TOTAL_PCT) : 1.0f;
- float dmgMultiplier = GetCreatureTemplate()->dmg_multiplier; // = dmg_multiplier * _GetDamageMod(rank);
+ float dmgMultiplier = GetCreatureTemplate()->ModDamage; // = ModDamage * _GetDamageMod(rank);
minDamage = ((weaponMinDamage + baseValue) * dmgMultiplier * basePct + totalValue) * totalPct;
maxDamage = ((weaponMaxDamage + baseValue) * dmgMultiplier * basePct + totalValue) * totalPct;
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index e1876c9e839..a42836682bb 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -13998,7 +13998,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
// On melee based hit/miss/resist need update skill (for victim and attacker)
if (procExtra & (PROC_EX_NORMAL_HIT|PROC_EX_MISS|PROC_EX_RESIST))
{
- if (target->GetTypeId() != TYPEID_PLAYER && target->GetCreatureType() != CREATURE_TYPE_CRITTER)
+ if (target->GetTypeId() != TYPEID_PLAYER && !target->IsCritter())
ToPlayer()->UpdateCombatSkills(target, attType, isVictim);
}
// Update defence if player is victim and parry/dodge/block
@@ -14662,7 +14662,7 @@ Unit* Unit::SelectNearbyTarget(Unit* exclude, float dist) const
// remove not LoS targets
for (std::list<Unit*>::iterator tIter = targets.begin(); tIter != targets.end();)
{
- if (!IsWithinLOSInMap(*tIter) || (*tIter)->IsTotem() || (*tIter)->IsSpiritService() || (*tIter)->GetCreatureType() == CREATURE_TYPE_CRITTER)
+ if (!IsWithinLOSInMap(*tIter) || (*tIter)->IsTotem() || (*tIter)->IsSpiritService() || (*tIter)->IsCritter())
targets.erase(tIter++);
else
++tIter;
@@ -15283,7 +15283,7 @@ void Unit::Kill(Unit* victim, bool durabilityLoss)
if (Unit* owner = GetOwner())
owner->ProcDamageAndSpell(victim, PROC_FLAG_KILL, PROC_FLAG_NONE, PROC_EX_NONE, 0);
- if (victim->GetCreatureType() != CREATURE_TYPE_CRITTER)
+ if (!victim->IsCritter())
ProcDamageAndSpell(victim, PROC_FLAG_KILL, PROC_FLAG_KILLED, PROC_EX_NONE, 0);
// Proc auras on death - must be before aura/combat remove
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index b65081ba89e..2e8d93ec995 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -265,7 +265,6 @@ enum UnitRename
UNIT_CAN_BE_ABANDONED = 0x02
};
-#define CREATURE_MAX_SPELLS 8
#define MAX_SPELL_CHARM 4
#define MAX_SPELL_VEHICLE 6
#define MAX_SPELL_POSSESS 8
@@ -1528,6 +1527,7 @@ class Unit : public WorldObject
bool IsArmorer() const { return HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_REPAIR); }
bool IsServiceProvider() const;
bool IsSpiritService() const { return HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPIRITHEALER | UNIT_NPC_FLAG_SPIRITGUIDE); }
+ bool IsCritter() const { return GetCreatureType() == CREATURE_TYPE_CRITTER; }
bool IsInFlight() const { return HasUnitState(UNIT_STATE_IN_FLIGHT); }
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index b7f2cd3dae4..944ad4d4a19 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -315,7 +315,7 @@ void ObjectMgr::LoadCreatureLocales()
CreatureLocale& data = _creatureLocaleStore[entry];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
{
LocaleConstant locale = (LocaleConstant) i;
AddLocaleString(fields[1 + 2 * (i - 1)].GetString(), locale, data.Name);
@@ -323,7 +323,7 @@ void ObjectMgr::LoadCreatureLocales()
}
} while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature locale strings in %u ms", uint32(_creatureLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadGossipMenuItemsLocales()
@@ -351,7 +351,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
GossipMenuItemsLocale& data = _gossipMenuItemsLocaleStore[MAKE_PAIR32(menuId, id)];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
{
LocaleConstant locale = (LocaleConstant) i;
AddLocaleString(fields[2 + 2 * (i - 1)].GetString(), locale, data.OptionText);
@@ -360,7 +360,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u gossip_menu_option locale strings in %u ms", uint32(_gossipMenuItemsLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadPointOfInterestLocales()
@@ -382,33 +382,33 @@ void ObjectMgr::LoadPointOfInterestLocales()
PointOfInterestLocale& data = _pointOfInterestLocaleStore[entry];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.IconName);
} while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u points_of_interest locale strings in %u ms", uint32(_pointOfInterestLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadCreatureTemplates()
{
uint32 oldMSTime = getMSTime();
- // 0 1 2 3 4 5 6 7 8
+ // 0 1 2 3 4 5 6 7 8
QueryResult result = WorldDatabase.Query("SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, "
- // 9 10 11 12 13 14 15 16 17 18 19 20 21
+ // 9 10 11 12 13 14 15 16 17 18 19 20
"modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, "
- // 22 23 24 25 26 27 28 29 30 31 32 33
- "scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, "
- // 34 35 36 37 38 39 40 41 42 43
- "dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, "
- // 44 45 46 47 48 49 50 51 52 53 54
+ // 21 22 23 24 25 26 27 28 29 30
+ "scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, "
+ // 31 32 33 34 35 36 37
+ "dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, type, "
+ // 38 39 40 41 42 43 44 45 46 47 48
"type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, "
- // 55 56 57 58 59 60 61 62 63 64 65 66 67
+ // 49 50 51 52 53 54 55 56 57 58 59 60 61
"spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, "
- // 68 69 70 71 72 73 74 75 76 77 78
- "InhabitType, HoverHeight, Health_mod, Mana_mod, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, "
- // 79 80 81 82 83 84
- " questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName "
+ // 62 63 64 65 66 67 68 69
+ "InhabitType, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, "
+ // 70 71 72 73 74 75 76 77 78 79 80
+ "questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName "
"FROM creature_template;");
if (!result)
@@ -422,90 +422,7 @@ void ObjectMgr::LoadCreatureTemplates()
do
{
Field* fields = result->Fetch();
-
- uint32 entry = fields[0].GetUInt32();
-
-
- CreatureTemplate& creatureTemplate = _creatureTemplateStore[entry];
-
- creatureTemplate.Entry = entry;
-
- for (uint8 i = 0; i < MAX_DIFFICULTY - 1; ++i)
- creatureTemplate.DifficultyEntry[i] = fields[1 + i].GetUInt32();
-
- for (uint8 i = 0; i < MAX_KILL_CREDIT; ++i)
- creatureTemplate.KillCredit[i] = fields[4 + i].GetUInt32();
-
- creatureTemplate.Modelid1 = fields[6].GetUInt32();
- creatureTemplate.Modelid2 = fields[7].GetUInt32();
- creatureTemplate.Modelid3 = fields[8].GetUInt32();
- creatureTemplate.Modelid4 = fields[9].GetUInt32();
- creatureTemplate.Name = fields[10].GetString();
- creatureTemplate.SubName = fields[11].GetString();
- creatureTemplate.IconName = fields[12].GetString();
- creatureTemplate.GossipMenuId = fields[13].GetUInt32();
- creatureTemplate.minlevel = fields[14].GetUInt8();
- creatureTemplate.maxlevel = fields[15].GetUInt8();
- creatureTemplate.expansion = uint32(fields[16].GetInt16());
- creatureTemplate.faction = uint32(fields[17].GetUInt16());
- creatureTemplate.npcflag = fields[18].GetUInt32();
- creatureTemplate.speed_walk = fields[19].GetFloat();
- creatureTemplate.speed_run = fields[20].GetFloat();
- creatureTemplate.scale = fields[21].GetFloat();
- creatureTemplate.rank = uint32(fields[22].GetUInt8());
- creatureTemplate.mindmg = fields[23].GetFloat();
- creatureTemplate.maxdmg = fields[24].GetFloat();
- creatureTemplate.dmgschool = uint32(fields[25].GetInt8());
- creatureTemplate.attackpower = fields[26].GetUInt32();
- creatureTemplate.dmg_multiplier = fields[27].GetFloat();
- creatureTemplate.baseattacktime = fields[28].GetUInt32();
- creatureTemplate.rangeattacktime = fields[29].GetUInt32();
- creatureTemplate.unit_class = uint32(fields[30].GetUInt8());
- creatureTemplate.unit_flags = fields[31].GetUInt32();
- creatureTemplate.unit_flags2 = fields[32].GetUInt32();
- creatureTemplate.dynamicflags = fields[33].GetUInt32();
- creatureTemplate.family = uint32(fields[34].GetUInt8());
- creatureTemplate.trainer_type = uint32(fields[35].GetUInt8());
- creatureTemplate.trainer_spell = fields[36].GetUInt32();
- creatureTemplate.trainer_class = uint32(fields[37].GetUInt8());
- creatureTemplate.trainer_race = uint32(fields[38].GetUInt8());
- creatureTemplate.minrangedmg = fields[39].GetFloat();
- creatureTemplate.maxrangedmg = fields[40].GetFloat();
- creatureTemplate.rangedattackpower = uint32(fields[41].GetUInt16());
- creatureTemplate.type = uint32(fields[42].GetUInt8());
- creatureTemplate.type_flags = fields[43].GetUInt32();
- creatureTemplate.lootid = fields[44].GetUInt32();
- creatureTemplate.pickpocketLootId = fields[45].GetUInt32();
- creatureTemplate.SkinLootId = fields[46].GetUInt32();
-
- for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
- creatureTemplate.resistance[i] = fields[47 + i -1].GetInt16();
-
- for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i)
- creatureTemplate.spells[i] = fields[53 + i].GetUInt32();
-
- creatureTemplate.PetSpellDataId = fields[61].GetUInt32();
- creatureTemplate.VehicleId = fields[62].GetUInt32();
- creatureTemplate.mingold = fields[63].GetUInt32();
- creatureTemplate.maxgold = fields[64].GetUInt32();
- creatureTemplate.AIName = fields[65].GetString();
- creatureTemplate.MovementType = uint32(fields[66].GetUInt8());
- creatureTemplate.InhabitType = uint32(fields[67].GetUInt8());
- creatureTemplate.HoverHeight = fields[68].GetFloat();
- creatureTemplate.ModHealth = fields[69].GetFloat();
- creatureTemplate.ModMana = fields[70].GetFloat();
- creatureTemplate.ModArmor = fields[71].GetFloat();
- creatureTemplate.RacialLeader = fields[72].GetBool();
-
- for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i)
- creatureTemplate.questItems[i] = fields[73 + i].GetUInt32();
-
- creatureTemplate.movementId = fields[79].GetUInt32();
- creatureTemplate.RegenHealth = fields[80].GetBool();
- creatureTemplate.MechanicImmuneMask = fields[81].GetUInt32();
- creatureTemplate.flags_extra = fields[82].GetUInt32();
- creatureTemplate.ScriptID = GetScriptId(fields[83].GetCString());
-
+ LoadCreatureTemplate(fields);
++count;
}
while (result->NextRow());
@@ -517,6 +434,88 @@ void ObjectMgr::LoadCreatureTemplates()
TC_LOG_INFO("server.loading", ">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
+void ObjectMgr::LoadCreatureTemplate(Field* fields)
+{
+ uint32 entry = fields[0].GetUInt32();
+
+ CreatureTemplate& creatureTemplate = _creatureTemplateStore[entry];
+
+ creatureTemplate.Entry = entry;
+
+ for (uint8 i = 0; i < MAX_DIFFICULTY - 1; ++i)
+ creatureTemplate.DifficultyEntry[i] = fields[1 + i].GetUInt32();
+
+ for (uint8 i = 0; i < MAX_KILL_CREDIT; ++i)
+ creatureTemplate.KillCredit[i] = fields[4 + i].GetUInt32();
+
+ creatureTemplate.Modelid1 = fields[6].GetUInt32();
+ creatureTemplate.Modelid2 = fields[7].GetUInt32();
+ creatureTemplate.Modelid3 = fields[8].GetUInt32();
+ creatureTemplate.Modelid4 = fields[9].GetUInt32();
+ creatureTemplate.Name = fields[10].GetString();
+ creatureTemplate.SubName = fields[11].GetString();
+ creatureTemplate.IconName = fields[12].GetString();
+ creatureTemplate.GossipMenuId = fields[13].GetUInt32();
+ creatureTemplate.minlevel = fields[14].GetUInt8();
+ creatureTemplate.maxlevel = fields[15].GetUInt8();
+ creatureTemplate.expansion = uint32(fields[16].GetInt16());
+ creatureTemplate.faction = fields[17].GetUInt16();
+ creatureTemplate.npcflag = fields[18].GetUInt32();
+ creatureTemplate.speed_walk = fields[19].GetFloat();
+ creatureTemplate.speed_run = fields[20].GetFloat();
+ creatureTemplate.scale = fields[21].GetFloat();
+ creatureTemplate.rank = fields[22].GetUInt8();
+ creatureTemplate.dmgschool = uint32(fields[23].GetInt8());
+ creatureTemplate.BaseAttackTime = fields[24].GetUInt32();
+ creatureTemplate.RangeAttackTime = fields[25].GetUInt32();
+ creatureTemplate.BaseVariance = fields[26].GetFloat();
+ creatureTemplate.RangeVariance = fields[27].GetFloat();
+ creatureTemplate.unit_class = fields[28].GetUInt8();
+ creatureTemplate.unit_flags = fields[29].GetUInt32();
+ creatureTemplate.unit_flags2 = fields[30].GetUInt32();
+ creatureTemplate.dynamicflags = fields[31].GetUInt32();
+ creatureTemplate.family = fields[32].GetUInt8();
+ creatureTemplate.trainer_type = fields[33].GetUInt8();
+ creatureTemplate.trainer_spell = fields[34].GetUInt32();
+ creatureTemplate.trainer_class = fields[35].GetUInt8();
+ creatureTemplate.trainer_race = fields[36].GetUInt8();
+ creatureTemplate.type = fields[37].GetUInt8();
+ creatureTemplate.type_flags = fields[38].GetUInt32();
+ creatureTemplate.lootid = fields[39].GetUInt32();
+ creatureTemplate.pickpocketLootId = fields[40].GetUInt32();
+ creatureTemplate.SkinLootId = fields[41].GetUInt32();
+
+ for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
+ creatureTemplate.resistance[i] = fields[42 + i - 1].GetInt16();
+
+ for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i)
+ creatureTemplate.spells[i] = fields[48 + i].GetUInt32();
+
+ creatureTemplate.PetSpellDataId = fields[56].GetUInt32();
+ creatureTemplate.VehicleId = fields[57].GetUInt32();
+ creatureTemplate.mingold = fields[58].GetUInt32();
+ creatureTemplate.maxgold = fields[59].GetUInt32();
+ creatureTemplate.AIName = fields[60].GetString();
+ creatureTemplate.MovementType = fields[61].GetUInt8();
+ creatureTemplate.InhabitType = fields[62].GetUInt8();
+ creatureTemplate.HoverHeight = fields[63].GetFloat();
+ creatureTemplate.ModHealth = fields[64].GetFloat();
+ creatureTemplate.ModMana = fields[65].GetFloat();
+ creatureTemplate.ModArmor = fields[66].GetFloat();
+ creatureTemplate.ModDamage = fields[67].GetFloat();
+ creatureTemplate.ModExperience = fields[68].GetFloat();
+ creatureTemplate.RacialLeader = fields[69].GetBool();
+
+ for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i)
+ creatureTemplate.questItems[i] = fields[70 + i].GetUInt32();
+
+ creatureTemplate.movementId = fields[76].GetUInt32();
+ creatureTemplate.RegenHealth = fields[77].GetBool();
+ creatureTemplate.MechanicImmuneMask = fields[78].GetUInt32();
+ creatureTemplate.flags_extra = fields[79].GetUInt32();
+ creatureTemplate.ScriptID = GetScriptId(fields[80].GetCString());
+}
+
void ObjectMgr::LoadCreatureTemplateAddons()
{
uint32 oldMSTime = getMSTime();
@@ -856,11 +855,11 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->dmgschool = SPELL_SCHOOL_NORMAL;
}
- if (cInfo->baseattacktime == 0)
- const_cast<CreatureTemplate*>(cInfo)->baseattacktime = BASE_ATTACK_TIME;
+ if (cInfo->BaseAttackTime == 0)
+ const_cast<CreatureTemplate*>(cInfo)->BaseAttackTime = BASE_ATTACK_TIME;
- if (cInfo->rangeattacktime == 0)
- const_cast<CreatureTemplate*>(cInfo)->rangeattacktime = BASE_ATTACK_TIME;
+ if (cInfo->RangeAttackTime == 0)
+ const_cast<CreatureTemplate*>(cInfo)->RangeAttackTime = BASE_ATTACK_TIME;
if ((cInfo->npcflag & UNIT_NPC_FLAG_TRAINER) && cInfo->trainer_type >= MAX_TRAINER_TYPE)
TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong trainer type %u.", cInfo->Entry, cInfo->trainer_type);
@@ -955,7 +954,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->flags_extra &= CREATURE_FLAG_EXTRA_DB_ALLOWED;
}
- const_cast<CreatureTemplate*>(cInfo)->dmg_multiplier *= Creature::_GetDamageMod(cInfo->rank);
+ const_cast<CreatureTemplate*>(cInfo)->ModDamage *= Creature::_GetDamageMod(cInfo->rank);
}
void ObjectMgr::LoadCreatureAddons()
@@ -2199,7 +2198,7 @@ void ObjectMgr::LoadItemLocales()
ItemLocale& data = _itemLocaleStore[entry];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
{
LocaleConstant locale = (LocaleConstant) i;
AddLocaleString(fields[1 + 2 * (i - 1)].GetString(), locale, data.Name);
@@ -2207,7 +2206,7 @@ void ObjectMgr::LoadItemLocales()
}
} while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u Item locale strings in %u ms", uint32(_itemLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadItemTemplates()
@@ -2841,7 +2840,7 @@ void ObjectMgr::LoadItemSetNameLocales()
ItemSetNameLocale& data = _itemSetNameLocaleStore[entry];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Name);
} while (result->NextRow());
@@ -4523,7 +4522,7 @@ void ObjectMgr::LoadQuestLocales()
QuestLocale& data = _questLocaleStore[entry];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
{
LocaleConstant locale = (LocaleConstant) i;
@@ -4540,7 +4539,7 @@ void ObjectMgr::LoadQuestLocales()
}
} while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u Quest locale strings in %u ms", uint32(_questLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadScripts(ScriptsType type)
@@ -5152,11 +5151,11 @@ void ObjectMgr::LoadPageTextLocales()
PageTextLocale& data = _pageTextLocaleStore[entry];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Text);
} while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u PageText locale strings in %u ms", uint32(_pageTextLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadInstanceTemplate()
@@ -5400,10 +5399,10 @@ void ObjectMgr::LoadNpcTextLocales()
NpcTextLocale& data = _npcTextLocaleStore[entry];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
{
LocaleConstant locale = (LocaleConstant) i;
- for (uint8 j = 0; j < MAX_LOCALES; ++j)
+ for (uint8 j = 0; j < MAX_GOSSIP_TEXT_OPTIONS; ++j)
{
AddLocaleString(fields[1 + 8 * 2 * (i - 1) + 2 * j].GetString(), locale, data.Text_0[j]);
AddLocaleString(fields[1 + 8 * 2 * (i - 1) + 2 * j + 1].GetString(), locale, data.Text_1[j]);
@@ -5411,7 +5410,7 @@ void ObjectMgr::LoadNpcTextLocales()
}
} while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u NpcText locale strings in %u ms", uint32(_npcTextLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
//not very fast function but it is called only once a day, or on starting-up
@@ -6435,14 +6434,14 @@ void ObjectMgr::LoadGameObjectLocales()
GameObjectLocale& data = _gameObjectLocaleStore[entry];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
+ {
AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Name);
-
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
AddLocaleString(fields[i + (TOTAL_LOCALES - 1)].GetString(), LocaleConstant(i), data.CastBarCaption);
+ }
} while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u gameobject locale strings in %u ms", uint32(_gameObjectLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)
@@ -7758,7 +7757,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max
data.Content.resize(1);
++count;
- for (uint8 i = 0; i < TOTAL_LOCALES; ++i)
+ for (int8 i = TOTAL_LOCALES - 1; i >= 0; --i)
AddLocaleString(fields[i + 1].GetString(), LocaleConstant(i), data.Content);
} while (result->NextRow());
@@ -8780,11 +8779,11 @@ void ObjectMgr::LoadBroadcastTextLocales()
continue;
}
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
{
LocaleConstant locale = LocaleConstant(i);
- ObjectMgr::AddLocaleString(fields[1 + (i - 1)].GetString(), locale, bct->second.MaleText);
- ObjectMgr::AddLocaleString(fields[9 + (i - 1)].GetString(), locale, bct->second.FemaleText);
+ AddLocaleString(fields[1 + (i - 1)].GetString(), locale, bct->second.MaleText);
+ AddLocaleString(fields[9 + (i - 1)].GetString(), locale, bct->second.FemaleText);
}
++count;
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 738b99778f8..56ae4a4c6d1 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -961,6 +961,7 @@ class ObjectMgr
void LoadCreatureLocales();
void LoadCreatureTemplates();
void LoadCreatureTemplateAddons();
+ void LoadCreatureTemplate(Field* fields);
void CheckCreatureTemplate(CreatureTemplate const* cInfo);
void LoadTempSummons();
void LoadCreatures();
diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp
index 3bb3edac500..20d89d9efb5 100644
--- a/src/server/game/Handlers/ArenaTeamHandler.cpp
+++ b/src/server/game/Handlers/ArenaTeamHandler.cpp
@@ -311,6 +311,10 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recvData)
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
return;
}
+
+ // Player cannot be removed during fights
+ if (arenaTeam->IsFighting())
+ return;
arenaTeam->DelMember(member->Guid, true);
diff --git a/src/server/game/Handlers/NPCHandler.h b/src/server/game/Handlers/NPCHandler.h
index 7210d9a53b5..855536c7d9e 100644
--- a/src/server/game/Handlers/NPCHandler.h
+++ b/src/server/game/Handlers/NPCHandler.h
@@ -51,10 +51,10 @@ struct PageTextLocale
struct NpcTextLocale
{
- NpcTextLocale() { Text_0.resize(8); Text_1.resize(8); }
+ NpcTextLocale() { }
- std::vector<StringVector> Text_0;
- std::vector<StringVector> Text_1;
+ StringVector Text_0[MAX_GOSSIP_TEXT_OPTIONS];
+ StringVector Text_1[MAX_GOSSIP_TEXT_OPTIONS];
};
#endif
diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h
index 8d0e97dc765..e6ff1a0b40f 100644
--- a/src/server/game/Miscellaneous/Formulas.h
+++ b/src/server/game/Miscellaneous/Formulas.h
@@ -160,27 +160,32 @@ namespace Trinity
inline uint32 Gain(Player* player, Unit* u)
{
- uint32 gain;
+ Creature* creature = u->ToCreature();
+ uint32 gain = 0;
- if (u->GetTypeId() == TYPEID_UNIT &&
- (((Creature*)u)->IsTotem() || ((Creature*)u)->IsPet() ||
- (((Creature*)u)->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP_AT_KILL) ||
- ((Creature*)u)->GetCreatureTemplate()->type == CREATURE_TYPE_CRITTER))
- gain = 0;
- else
+ if (!creature || (!creature->IsTotem() && !creature->IsPet() && !creature->IsCritter() &&
+ !(creature->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP_AT_KILL)))
{
+ float xpMod = 1.0f;
+
gain = BaseGain(player->getLevel(), u->getLevel(), GetContentLevelsForMapAndZone(u->GetMapId(), u->GetZoneId()));
- if (gain != 0 && u->GetTypeId() == TYPEID_UNIT && ((Creature*)u)->isElite())
+ if (gain && creature)
{
- // Elites in instances have a 2.75x XP bonus instead of the regular 2x world bonus.
- if (u->GetMap() && u->GetMap()->IsDungeon())
- gain = uint32(gain * 2.75);
- else
- gain *= 2;
+ if (creature->isElite())
+ {
+ // Elites in instances have a 2.75x XP bonus instead of the regular 2x world bonus.
+ if (u->GetMap() && u->GetMap()->IsDungeon())
+ xpMod *= 2.75f;
+ else
+ xpMod *= 2.0f;
+ }
+
+ xpMod *= creature->GetCreatureTemplate()->ModExperience;
}
- gain = uint32(gain * sWorld->getRate(RATE_XP_KILL));
+ xpMod *= sWorld->getRate(RATE_XP_KILL);
+ gain = uint32(gain * xpMod);
}
sScriptMgr->OnGainCalculation(gain, player, u);
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index a26b14af4b7..eb9b1ad45b9 100644
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -197,18 +197,22 @@ uint32 Quest::XPValue(Player* player) const
int32 Quest::GetRewOrReqMoney() const
{
+ // RequiredMoney: the amount is the negative copper sum.
if (RewardOrRequiredMoney <= 0)
return RewardOrRequiredMoney;
- return int32(RewardOrRequiredMoney * sWorld->getRate(RATE_DROP_MONEY));
+ // RewardMoney: the positive amount
+ return int32(RewardOrRequiredMoney * sWorld->getRate(RATE_MONEY_QUEST));
}
uint32 Quest::GetRewMoneyMaxLevel() const
{
+ // If Quest has flag to not give money on max level, it's 0
if (HasFlag(QUEST_FLAGS_NO_MONEY_FROM_XP))
return 0;
- return RewardMoneyMaxLevel;
+ // Else, return the rewarded copper sum modified by the rate
+ return uint32(RewardMoneyMaxLevel * sWorld->getRate(RATE_MONEY_MAX_LEVEL_QUEST));
}
bool Quest::IsAutoAccept() const
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index a0185bf7709..d036d438926 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -266,7 +266,6 @@ void AddSC_blasted_lands();
void AddSC_burning_steppes();
void AddSC_duskwood();
void AddSC_eastern_plaguelands();
-void AddSC_eversong_woods();
void AddSC_ghostlands();
void AddSC_hinterlands();
void AddSC_isle_of_queldanas();
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index d2602e83944..ca8e2cd5a34 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -16,13 +16,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include <memory>
#include "WorldSocket.h"
#include "BigNumber.h"
#include "Opcodes.h"
+#include "Player.h"
#include "ScriptMgr.h"
#include "SHA1.h"
#include "PacketLog.h"
+#include <memory>
using boost::asio::ip::tcp;
@@ -63,6 +64,22 @@ void WorldSocket::ReadHeaderHandler()
EndianConvertReverse(header->size);
EndianConvert(header->cmd);
+ if (!header->IsValid())
+ {
+ if (_worldSession)
+ {
+ Player* player = _worldSession->GetPlayer();
+ TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %hu, cmd: %u)",
+ _worldSession->GetAccountId(), player ? player->GetGUIDLow() : 0, player ? player->GetName().c_str() : "<none>", header->size, header->cmd);
+ }
+ else
+ TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client %s sent malformed packet (size: %hu, cmd: %u)",
+ GetRemoteIpAddress().to_string().c_str(), header->size, header->cmd);
+
+ CloseSocket();
+ return;
+ }
+
AsyncReadData(header->size - sizeof(header->cmd));
}
@@ -70,8 +87,6 @@ void WorldSocket::ReadDataHandler()
{
ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(GetHeaderBuffer());
- header->size -= sizeof(header->cmd);
-
uint16 opcode = uint16(header->cmd);
std::string opcodeName = GetOpcodeNameForLogging(opcode);
@@ -106,7 +121,8 @@ void WorldSocket::ReadDataHandler()
if (!_worldSession)
{
TC_LOG_ERROR("network.opcode", "ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
- break;
+ CloseSocket();
+ return;
}
// Our Idle timer will reset on any non PING opcodes.
@@ -155,35 +171,30 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
std::string account;
SHA1Hash sha;
uint32 clientBuild;
- uint32 unk2, unk3, unk5, unk6, unk7;
+ uint32 serverId, loginServerType, region, battlegroup, realmIndex;
uint64 unk4;
WorldPacket packet, SendAddonPacked;
BigNumber k;
bool wardenActive = sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED);
- if (sWorld->IsClosed())
- {
- SendAuthResponseError(AUTH_REJECT);
- TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteIpAddress().to_string().c_str());
- return;
- }
-
// Read the content of the packet
recvPacket >> clientBuild;
- recvPacket >> unk2;
+ recvPacket >> serverId; // Used for GRUNT only
recvPacket >> account;
- recvPacket >> unk3;
+ recvPacket >> loginServerType; // 0 GRUNT, 1 Battle.net
recvPacket >> clientSeed;
- recvPacket >> unk5 >> unk6 >> unk7;
+ recvPacket >> region >> battlegroup; // Used for Battle.net only
+ recvPacket >> realmIndex; // realmId from auth_database.realmlist table
recvPacket >> unk4;
recvPacket.read(digest, 20);
- TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, unk3 %u, clientseed %u",
+ TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: client %u, serverId %u, account %s, loginServerType %u, clientseed %u, realmIndex %u",
clientBuild,
- unk2,
+ serverId,
account.c_str(),
- unk3,
- clientSeed);
+ loginServerType,
+ clientSeed,
+ realmIndex);
// Get the account information from the auth database
// 0 1 2 3 4 5 6 7 8
@@ -200,6 +211,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
// We can not log here, as we do not know the account. Thus, no accountId.
SendAuthResponseError(AUTH_UNKNOWN_ACCOUNT);
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (unknown account).");
+ DelayedCloseSocket();
return;
}
@@ -225,6 +237,57 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
// id has to be fetched at this point, so that first actual account response that fails can be logged
id = fields[0].GetUInt32();
+ k.SetHexStr(fields[1].GetCString());
+
+ // even if auth credentials are bad, try using the session key we have - client cannot read auth response error without it
+ _authCrypt.Init(&k);
+
+ // First reject the connection if packet contains invalid data or realm state doesn't allow logging in
+ if (sWorld->IsClosed())
+ {
+ SendAuthResponseError(AUTH_REJECT);
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteIpAddress().to_string().c_str());
+ DelayedCloseSocket();
+ return;
+ }
+
+ if (realmIndex != realmID)
+ {
+ SendAuthResponseError(REALM_LIST_REALM_NOT_FOUND);
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (bad realm).");
+ DelayedCloseSocket();
+ return;
+ }
+
+ std::string os = fields[8].GetString();
+
+ // Must be done before WorldSession is created
+ if (wardenActive && os != "Win" && os != "OSX")
+ {
+ SendAuthResponseError(AUTH_REJECT);
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Client %s attempted to log in using invalid client OS (%s).", address.c_str(), os.c_str());
+ DelayedCloseSocket();
+ return;
+ }
+
+ // Check that Key and account name are the same on client and server
+ uint32 t = 0;
+
+ sha.UpdateData(account);
+ sha.UpdateData((uint8*)&t, 4);
+ sha.UpdateData((uint8*)&clientSeed, 4);
+ sha.UpdateData((uint8*)&_authSeed, 4);
+ sha.UpdateBigNumbers(&k, NULL);
+ sha.Finalize();
+
+ if (memcmp(sha.GetDigest(), digest, 20))
+ {
+ SendAuthResponseError(AUTH_FAILED);
+ TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str());
+ DelayedCloseSocket();
+ return;
+ }
+
///- Re-check ip locking (same check as in auth).
if (fields[3].GetUInt8() == 1) // if ip is locked
{
@@ -234,12 +297,11 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs. Original IP: %s, new IP: %s).", fields[2].GetCString(), address.c_str());
// We could log on hook only instead of an additional db log, however action logger is config based. Better keep DB logging as well
sScriptMgr->OnFailedAccountLogin(id);
+ DelayedCloseSocket();
return;
}
}
- k.SetHexStr(fields[1].GetCString());
-
int64 mutetime = fields[5].GetInt64();
//! Negative mutetime indicates amount of seconds to be muted effective on next login - which is now.
if (mutetime < 0)
@@ -259,16 +321,6 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
locale = LOCALE_enUS;
uint32 recruiter = fields[7].GetUInt32();
- std::string os = fields[8].GetString();
-
- // Must be done before WorldSession is created
- if (wardenActive && os != "Win" && os != "OSX")
- {
- SendAuthResponseError(AUTH_REJECT);
- TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Client %s attempted to log in using invalid client OS (%s).", address.c_str(), os.c_str());
- return;
- }
-
// Checks gmlevel per Realm
stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID);
@@ -298,6 +350,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
SendAuthResponseError(AUTH_BANNED);
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (Account banned).");
sScriptMgr->OnFailedAccountLogin(id);
+ DelayedCloseSocket();
return;
}
@@ -309,23 +362,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
SendAuthResponseError(AUTH_UNAVAILABLE);
TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
sScriptMgr->OnFailedAccountLogin(id);
- return;
- }
-
- // Check that Key and account name are the same on client and server
- uint32 t = 0;
-
- sha.UpdateData(account);
- sha.UpdateData((uint8*)&t, 4);
- sha.UpdateData((uint8*)&clientSeed, 4);
- sha.UpdateData((uint8*)&_authSeed, 4);
- sha.UpdateBigNumbers(&k, NULL);
- sha.Finalize();
-
- if (memcmp(sha.GetDigest(), digest, 20))
- {
- SendAuthResponseError(AUTH_FAILED);
- TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str());
+ DelayedCloseSocket();
return;
}
@@ -352,19 +389,15 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
LoginDatabase.Execute(stmt);
- // NOTE ATM the socket is single-threaded, have this in mind ...
- _worldSession = new WorldSession(id, shared_from_this(), AccountTypes(security), expansion, mutetime, locale, recruiter, isRecruiter);
-
- _authCrypt.Init(&k);
+ // At this point, we can safely hook a successful login
+ sScriptMgr->OnAccountLogin(id);
+ _worldSession = new WorldSession(id, shared_from_this(), AccountTypes(security), expansion, mutetime, locale, recruiter, isRecruiter);
_worldSession->LoadGlobalAccountData();
_worldSession->LoadTutorialsData();
_worldSession->ReadAddonsInfo(recvPacket);
_worldSession->LoadPermissions();
- // At this point, we can safely hook a successful login
- sScriptMgr->OnAccountLogin(id);
-
// Initialize Warden system only if it is enabled by config
if (wardenActive)
_worldSession->InitWarden(&k, os);
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index faa57b58f93..0667c1b090a 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -48,6 +48,8 @@ struct ClientPktHeader
{
uint16 size;
uint32 cmd;
+
+ bool IsValid() const { return size >= 4 && size < 10240 && cmd < NUM_MSG_TYPES; }
};
#pragma pack(pop)
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 9a315d48d29..cb555bf2954 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5089,7 +5089,7 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_TARGET_UNSKINNABLE;
Creature* creature = m_targets.GetUnitTarget()->ToCreature();
- if (creature->GetCreatureType() != CREATURE_TYPE_CRITTER && !creature->loot.isLooted())
+ if (!creature->IsCritter() && !creature->loot.isLooted())
return SPELL_FAILED_TARGET_NOT_LOOTED;
uint32 skill = creature->GetCreatureTemplate()->GetRequiredLootSkill();
diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp
index 8bd7a5a5e71..0412128754c 100644
--- a/src/server/game/Texts/CreatureTextMgr.cpp
+++ b/src/server/game/Texts/CreatureTextMgr.cpp
@@ -180,7 +180,7 @@ void CreatureTextMgr::LoadCreatureTextLocales()
{
Field* fields = result->Fetch();
CreatureTextLocale& loc = mLocaleTextMap[CreatureTextId(fields[0].GetUInt32(), uint32(fields[1].GetUInt8()), uint32(fields[2].GetUInt8()))];
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
+ for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
{
LocaleConstant locale = LocaleConstant(i);
ObjectMgr::AddLocaleString(fields[3 + i - 1].GetString(), locale, loc.Text);
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 3f94cfbf56f..4de9cb34df6 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -557,6 +557,18 @@ void World::LoadConfigSettings(bool reload)
TC_LOG_ERROR("server.loading", "DurabilityLossChance.Block (%f) must be >=0. Using 0.0 instead.", rate_values[RATE_DURABILITY_LOSS_BLOCK]);
rate_values[RATE_DURABILITY_LOSS_BLOCK] = 0.0f;
}
+ rate_values[RATE_MONEY_QUEST] = sConfigMgr->GetFloatDefault("Rate.Quest.Money.Reward", 1.0f);
+ if (rate_values[RATE_MONEY_QUEST] < 0.0f)
+ {
+ TC_LOG_ERROR("server.loading", "Rate.Quest.Money.Reward (%f) must be >=0. Using 0 instead.", rate_values[RATE_MONEY_QUEST]);
+ rate_values[RATE_MONEY_QUEST] = 0.0f;
+ }
+ rate_values[RATE_MONEY_MAX_LEVEL_QUEST] = sConfigMgr->GetFloatDefault("Rate.Quest.Money.Max.Level.Reward", 1.0f);
+ if (rate_values[RATE_MONEY_MAX_LEVEL_QUEST] < 0.0f)
+ {
+ TC_LOG_ERROR("server.loading", "Rate.Quest.Money.Max.Level.Reward (%f) must be >=0. Using 0 instead.", rate_values[RATE_MONEY_MAX_LEVEL_QUEST]);
+ rate_values[RATE_MONEY_MAX_LEVEL_QUEST] = 0.0f;
+ }
///- Read other configuration items from the config file
m_bool_configs[CONFIG_DURABILITY_LOSS_IN_PVP] = sConfigMgr->GetBoolDefault("DurabilityLoss.InPvP", false);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 0711ead6187..cb87e1739c2 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -399,6 +399,8 @@ enum Rates
RATE_DURABILITY_LOSS_ABSORB,
RATE_DURABILITY_LOSS_BLOCK,
RATE_MOVESPEED,
+ RATE_MONEY_QUEST,
+ RATE_MONEY_MAX_LEVEL_QUEST,
MAX_RATES
};
diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp
index cc5c8e49c69..a90bbd69e24 100644
--- a/src/server/scripts/Commands/cs_ban.cpp
+++ b/src/server/scripts/Commands/cs_ban.cpp
@@ -109,21 +109,23 @@ public:
return false;
}
- switch (sWorld->BanCharacter(name, durationStr, reasonStr, handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : ""))
+ std::string author = handler->GetSession() ? handler->GetSession()->GetPlayerName() : "Server";
+
+ switch (sWorld->BanCharacter(name, durationStr, reasonStr, author))
{
case BAN_SUCCESS:
{
if (atoi(durationStr) > 0)
{
if (sWorld->getBoolConfig(CONFIG_SHOW_BAN_IN_WORLD))
- sWorld->SendWorldText(LANG_BAN_CHARACTER_YOUBANNEDMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), name.c_str(), secsToTimeString(TimeStringToSecs(durationStr), true).c_str(), reasonStr);
+ sWorld->SendWorldText(LANG_BAN_CHARACTER_YOUBANNEDMESSAGE_WORLD, author.c_str(), name.c_str(), secsToTimeString(TimeStringToSecs(durationStr), true).c_str(), reasonStr);
else
handler->PSendSysMessage(LANG_BAN_YOUBANNED, name.c_str(), secsToTimeString(TimeStringToSecs(durationStr), true).c_str(), reasonStr);
}
else
{
if (sWorld->getBoolConfig(CONFIG_SHOW_BAN_IN_WORLD))
- sWorld->SendWorldText(LANG_BAN_CHARACTER_YOUPERMBANNEDMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), name.c_str(), reasonStr);
+ sWorld->SendWorldText(LANG_BAN_CHARACTER_YOUPERMBANNEDMESSAGE_WORLD, author.c_str(), name.c_str(), reasonStr);
else
handler->PSendSysMessage(LANG_BAN_YOUPERMBANNED, name.c_str(), reasonStr);
}
@@ -195,20 +197,22 @@ public:
break;
}
- switch (sWorld->BanAccount(mode, nameOrIP, durationStr, reasonStr, handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : ""))
+ std::string author = handler->GetSession() ? handler->GetSession()->GetPlayerName() : "Server";
+
+ switch (sWorld->BanAccount(mode, nameOrIP, durationStr, reasonStr, author))
{
case BAN_SUCCESS:
if (atoi(durationStr) > 0)
{
if (sWorld->getBoolConfig(CONFIG_SHOW_BAN_IN_WORLD))
- sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), nameOrIP.c_str(), secsToTimeString(TimeStringToSecs(durationStr), true).c_str(), reasonStr);
+ sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD, author.c_str(), nameOrIP.c_str(), secsToTimeString(TimeStringToSecs(durationStr), true).c_str(), reasonStr);
else
handler->PSendSysMessage(LANG_BAN_YOUBANNED, nameOrIP.c_str(), secsToTimeString(TimeStringToSecs(durationStr), true).c_str(), reasonStr);
}
else
{
if (sWorld->getBoolConfig(CONFIG_SHOW_BAN_IN_WORLD))
- sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), nameOrIP.c_str(), reasonStr);
+ sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD, author.c_str(), nameOrIP.c_str(), reasonStr);
else
handler->PSendSysMessage(LANG_BAN_YOUPERMBANNED, nameOrIP.c_str(), reasonStr);
}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 47128dd9911..a3848c00877 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -1609,16 +1609,7 @@ public:
banReason = fields[3].GetString();
}
- // Can be used to query data from World database
- stmt2 = WorldDatabase.GetPreparedStatement(WORLD_SEL_REQ_XP);
- stmt2->setUInt8(0, level);
- PreparedQueryResult result3 = WorldDatabase.Query(stmt2);
- if (result3)
- {
- Field* fields = result3->Fetch();
- xptotal = fields[0].GetUInt32();
- }
// Can be used to query data from Characters database
stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_XP);
@@ -1630,6 +1621,7 @@ public:
Field* fields = result4->Fetch();
xp = fields[0].GetUInt32(); // Used for "current xp" output and "%u XP Left" calculation
uint32 gguid = fields[1].GetUInt32(); // We check if have a guild for the person, so we might not require to query it at all
+ xptotal = sObjectMgr->GetXPForLevel(level);
if (gguid != 0)
{
@@ -1766,10 +1758,10 @@ public:
Player* player = handler->GetSession()->GetPlayer();
// accept only explicitly selected target (not implicitly self targeting case)
- Unit* target = handler->getSelectedUnit();
- if (player->GetTarget() && target)
+ Creature* target = player->GetTarget() ? handler->getSelectedCreature() : nullptr;
+ if (target)
{
- if (target->GetTypeId() != TYPEID_UNIT || target->IsPet())
+ if (target->IsPet())
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
@@ -1777,19 +1769,13 @@ public:
}
if (target->isDead())
- target->ToCreature()->Respawn();
+ target->Respawn();
return true;
}
- CellCoord p(Trinity::ComputeCellCoord(player->GetPositionX(), player->GetPositionY()));
- Cell cell(p);
- cell.SetNoCreate();
-
Trinity::RespawnDo u_do;
Trinity::WorldObjectWorker<Trinity::RespawnDo> worker(player, u_do);
-
- TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::RespawnDo>, GridTypeMapContainer > obj_worker(worker);
- cell.Visit(p, obj_worker, *player->GetMap(), *player, player->GetGridActivationRange());
+ player->VisitNearbyGridObject(player->GetGridActivationRange(), worker);
return true;
}
@@ -1843,14 +1829,9 @@ public:
std::string nameLink = handler->playerLink(targetName);
if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD))
- {
- sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notSpeakTime, muteBy.c_str(), muteReasonStr.c_str());
- }
- else
- {
- ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notSpeakTime, muteBy.c_str(), muteReasonStr.c_str());
- }
+ sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
+
+ ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notSpeakTime, muteBy.c_str(), muteReasonStr.c_str());
}
else
{
@@ -1865,10 +1846,11 @@ public:
LoginDatabase.Execute(stmt);
std::string nameLink = handler->playerLink(targetName);
- if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD) && !target)
- sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, handler->GetSession()->GetPlayerName().c_str(), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
- else
- handler->PSendSysMessage(target ? LANG_YOU_DISABLE_CHAT : LANG_COMMAND_DISABLE_CHAT_DELAYED, nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
+ if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD) && !target)
+ sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
+ else
+ handler->PSendSysMessage(target ? LANG_YOU_DISABLE_CHAT : LANG_COMMAND_DISABLE_CHAT_DELAYED, nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
+
return true;
}
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index cc4bf3dd22f..70aacbfc227 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -440,7 +440,7 @@ public:
continue;
}
- CreatureTemplate* cInfo = const_cast<CreatureTemplate*>(sObjectMgr->GetCreatureTemplate(entry));
+ CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(entry);
if (!cInfo)
{
handler->PSendSysMessage(LANG_COMMAND_CREATURESTORAGE_NOTFOUND, entry);
@@ -450,89 +450,7 @@ public:
TC_LOG_INFO("misc", "Reloading creature template entry %u", entry);
Field* fields = result->Fetch();
-
- cInfo->DifficultyEntry[0] = fields[0].GetUInt32();
- cInfo->DifficultyEntry[1] = fields[1].GetUInt32();
- cInfo->DifficultyEntry[2] = fields[2].GetUInt32();
- cInfo->KillCredit[0] = fields[3].GetUInt32();
- cInfo->KillCredit[1] = fields[4].GetUInt32();
- cInfo->Modelid1 = fields[5].GetUInt32();
- cInfo->Modelid2 = fields[6].GetUInt32();
- cInfo->Modelid3 = fields[7].GetUInt32();
- cInfo->Modelid4 = fields[8].GetUInt32();
- cInfo->Name = fields[9].GetString();
- cInfo->SubName = fields[10].GetString();
- cInfo->IconName = fields[11].GetString();
- cInfo->GossipMenuId = fields[12].GetUInt32();
- cInfo->minlevel = fields[13].GetUInt8();
- cInfo->maxlevel = fields[14].GetUInt8();
- cInfo->expansion = fields[15].GetUInt16();
- cInfo->faction = fields[16].GetUInt16();
- cInfo->npcflag = fields[17].GetUInt32();
- cInfo->speed_walk = fields[18].GetFloat();
- cInfo->speed_run = fields[19].GetFloat();
- cInfo->scale = fields[20].GetFloat();
- cInfo->rank = fields[21].GetUInt8();
- cInfo->mindmg = fields[22].GetFloat();
- cInfo->maxdmg = fields[23].GetFloat();
- cInfo->dmgschool = fields[24].GetUInt8();
- cInfo->attackpower = fields[25].GetUInt32();
- cInfo->dmg_multiplier = fields[26].GetFloat();
- cInfo->baseattacktime = fields[27].GetUInt32();
- cInfo->rangeattacktime = fields[28].GetUInt32();
- cInfo->unit_class = fields[29].GetUInt8();
- cInfo->unit_flags = fields[30].GetUInt32();
- cInfo->unit_flags2 = fields[31].GetUInt32();
- cInfo->dynamicflags = fields[32].GetUInt32();
- cInfo->family = fields[33].GetUInt8();
- cInfo->trainer_type = fields[34].GetUInt8();
- cInfo->trainer_spell = fields[35].GetUInt32();
- cInfo->trainer_class = fields[36].GetUInt8();
- cInfo->trainer_race = fields[37].GetUInt8();
- cInfo->minrangedmg = fields[38].GetFloat();
- cInfo->maxrangedmg = fields[39].GetFloat();
- cInfo->rangedattackpower = fields[40].GetUInt16();
- cInfo->type = fields[41].GetUInt8();
- cInfo->type_flags = fields[42].GetUInt32();
- cInfo->lootid = fields[43].GetUInt32();
- cInfo->pickpocketLootId = fields[44].GetUInt32();
- cInfo->SkinLootId = fields[45].GetUInt32();
-
- for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
- cInfo->resistance[i] = fields[46 + i -1].GetUInt16();
-
- cInfo->spells[0] = fields[52].GetUInt32();
- cInfo->spells[1] = fields[53].GetUInt32();
- cInfo->spells[2] = fields[54].GetUInt32();
- cInfo->spells[3] = fields[55].GetUInt32();
- cInfo->spells[4] = fields[56].GetUInt32();
- cInfo->spells[5] = fields[57].GetUInt32();
- cInfo->spells[6] = fields[58].GetUInt32();
- cInfo->spells[7] = fields[59].GetUInt32();
- cInfo->PetSpellDataId = fields[60].GetUInt32();
- cInfo->VehicleId = fields[61].GetUInt32();
- cInfo->mingold = fields[62].GetUInt32();
- cInfo->maxgold = fields[63].GetUInt32();
- cInfo->AIName = fields[64].GetString();
- cInfo->MovementType = fields[65].GetUInt8();
- cInfo->InhabitType = fields[66].GetUInt8();
- cInfo->HoverHeight = fields[67].GetFloat();
- cInfo->ModHealth = fields[68].GetFloat();
- cInfo->ModMana = fields[69].GetFloat();
- cInfo->ModArmor = fields[70].GetFloat();
- cInfo->RacialLeader = fields[71].GetBool();
- cInfo->questItems[0] = fields[72].GetUInt32();
- cInfo->questItems[1] = fields[73].GetUInt32();
- cInfo->questItems[2] = fields[74].GetUInt32();
- cInfo->questItems[3] = fields[75].GetUInt32();
- cInfo->questItems[4] = fields[76].GetUInt32();
- cInfo->questItems[5] = fields[77].GetUInt32();
- cInfo->movementId = fields[78].GetUInt32();
- cInfo->RegenHealth = fields[79].GetBool();
- cInfo->MechanicImmuneMask = fields[80].GetUInt32();
- cInfo->flags_extra = fields[81].GetUInt32();
- cInfo->ScriptID = sObjectMgr->GetScriptId(fields[82].GetCString());
-
+ sObjectMgr->LoadCreatureTemplate(fields);
sObjectMgr->CheckCreatureTemplate(cInfo);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index f18c0aac8bb..26937a83e63 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -70,6 +70,11 @@ class boss_arcanist_doan : public CreatureScript
events.ScheduleEvent(EVENT_POLYMORPH, 30 * IN_MILLISECONDS);
}
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
+ }
+
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
@@ -119,7 +124,7 @@ class boss_arcanist_doan : public CreatureScript
CreatureAI* GetAI(Creature* creature) const override
{
- return new boss_arcanist_doanAI(creature);
+ return GetInstanceAI<boss_arcanist_doanAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index dd173c75232..72874bba510 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -25,79 +24,104 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Spells
{
- SPELL_CALLOFTHEGRAVE = 17831,
+ SPELL_CALL_OF_THE_GRAVE = 17831,
SPELL_TERRIFY = 7399,
- SPELL_SOULSIPHON = 7290
+ SPELL_SOUL_SIPHON = 7290
};
-class boss_azshir_the_sleepless : public CreatureScript
+enum Events
{
-public:
- boss_azshir_the_sleepless() : CreatureScript("boss_azshir_the_sleepless") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_azshir_the_sleeplessAI(creature);
- }
-
- struct boss_azshir_the_sleeplessAI : public ScriptedAI
- {
- boss_azshir_the_sleeplessAI(Creature* creature) : ScriptedAI(creature) { }
+ EVENT_CALL_OF_GRAVE = 1,
+ EVENT_TERRIFY,
+ EVENT_SOUL_SIPHON
+};
- uint32 SoulSiphon_Timer;
- uint32 CallOftheGrave_Timer;
- uint32 Terrify_Timer;
+class boss_azshir_the_sleepless : public CreatureScript
+{
+ public:
+ boss_azshir_the_sleepless() : CreatureScript("boss_azshir_the_sleepless") { }
- void Reset() override
+ struct boss_azshir_the_sleeplessAI : public BossAI
{
- SoulSiphon_Timer = 1;
- CallOftheGrave_Timer = 30000;
- Terrify_Timer = 20000;
- }
-
- void EnterCombat(Unit* /*who*/) override { }
+ boss_azshir_the_sleeplessAI(Creature* creature) : BossAI(creature, DATA_AZSHIR)
+ {
+ _siphon = false;
+ }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void Reset() override
+ {
+ _Reset();
+ _siphon = false;
+ }
- //If we are <50% hp cast Soul Siphon rank 1
- if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCast(false))
+ void EnterCombat(Unit* /*who*/) override
{
- //SoulSiphon_Timer
- if (SoulSiphon_Timer <= diff)
- {
- DoCastVictim(SPELL_SOULSIPHON);
- return;
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_CALL_OF_GRAVE, 30000);
+ events.ScheduleEvent(EVENT_TERRIFY, 20000);
+ }
- //SoulSiphon_Timer = 20000;
- }
- else SoulSiphon_Timer -= diff;
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
}
- //CallOfTheGrave_Timer
- if (CallOftheGrave_Timer <= diff)
+ void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override
{
- DoCastVictim(SPELL_CALLOFTHEGRAVE);
- CallOftheGrave_Timer = 30000;
+ if (HealthBelowPct(50) && !_siphon)
+ {
+ DoCastVictim(SPELL_SOUL_SIPHON);
+ events.ScheduleEvent(EVENT_SOUL_SIPHON, 20000);
+ _siphon = true;
+ }
}
- else CallOftheGrave_Timer -= diff;
- //Terrify_Timer
- if (Terrify_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- DoCastVictim(SPELL_TERRIFY);
- Terrify_Timer = 20000;
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_CALL_OF_GRAVE:
+ DoCastVictim(SPELL_CALL_OF_THE_GRAVE);
+ events.ScheduleEvent(EVENT_CALL_OF_GRAVE, 30000);
+ break;
+ case EVENT_TERRIFY:
+ DoCastVictim(SPELL_TERRIFY);
+ events.ScheduleEvent(EVENT_TERRIFY, 20000);
+ break;
+ case EVENT_SOUL_SIPHON:
+ DoCastVictim(SPELL_SOUL_SIPHON);
+ events.ScheduleEvent(EVENT_SOUL_SIPHON, 20000);
+ break;
+ default:
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
}
- else Terrify_Timer -= diff;
- DoMeleeAttackIfReady();
+ private:
+ bool _siphon;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_azshir_the_sleeplessAI>(creature);
}
- };
};
void AddSC_boss_azshir_the_sleepless()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
index 207c12f608a..43a9ef32be6 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,15 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Bloodmage_Thalnos
-SD%Complete: 100
-SDComment:
-SDCategory: Scarlet Monastery
-EndScriptData */
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Yells
{
@@ -38,95 +31,102 @@ enum Spells
SPELL_FLAMESHOCK = 8053,
SPELL_SHADOWBOLT = 1106,
SPELL_FLAMESPIKE = 8814,
- SPELL_FIRENOVA = 16079,
+ SPELL_FIRENOVA = 16079
};
-class boss_bloodmage_thalnos : public CreatureScript
+enum Events
{
-public:
- boss_bloodmage_thalnos() : CreatureScript("boss_bloodmage_thalnos") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_bloodmage_thalnosAI(creature);
- }
-
- struct boss_bloodmage_thalnosAI : public ScriptedAI
- {
- boss_bloodmage_thalnosAI(Creature* creature) : ScriptedAI(creature) { }
-
- bool HpYell;
- uint32 FlameShock_Timer;
- uint32 ShadowBolt_Timer;
- uint32 FlameSpike_Timer;
- uint32 FireNova_Timer;
+ EVENT_FLAME_SHOCK = 1,
+ EVENT_SHADOW_BOLT,
+ EVENT_FLAME_SPIKE,
+ EVENT_FIRE_NOVA
+};
- void Reset() override
- {
- HpYell = false;
- FlameShock_Timer = 10000;
- ShadowBolt_Timer = 2000;
- FlameSpike_Timer = 8000;
- FireNova_Timer = 40000;
- }
+class boss_bloodmage_thalnos : public CreatureScript
+{
+ public:
+ boss_bloodmage_thalnos() : CreatureScript("boss_bloodmage_thalnos") { }
- void EnterCombat(Unit* /*who*/) override
+ struct boss_bloodmage_thalnosAI : public BossAI
{
- Talk(SAY_AGGRO);
- }
+ boss_bloodmage_thalnosAI(Creature* creature) : BossAI(creature, DATA_BLOODMAGE_THALNOS)
+ {
+ _hpYell = false;
+ }
- void KilledUnit(Unit* /*Victim*/) override
- {
- Talk(SAY_KILL);
- }
+ void Reset() override
+ {
+ _hpYell = false;
+ _Reset();
+ }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void EnterCombat(Unit* /*who*/) override
+ {
+ Talk(SAY_AGGRO);
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_FLAME_SHOCK, 10000);
+ events.ScheduleEvent(EVENT_SHADOW_BOLT, 2000);
+ events.ScheduleEvent(EVENT_FLAME_SPIKE, 8000);
+ events.ScheduleEvent(EVENT_FIRE_NOVA, 40000);
+ }
- //If we are <35% hp
- if (!HpYell && !HealthAbovePct(35))
+ void JustDied(Unit* /*killer*/) override
{
- Talk(SAY_HEALTH);
- HpYell = true;
+ _JustDied();
}
- //FlameShock_Timer
- if (FlameShock_Timer <= diff)
+ void KilledUnit(Unit* /*victim*/) override
{
- DoCastVictim(SPELL_FLAMESHOCK);
- FlameShock_Timer = urand(10000, 15000);
+ Talk(SAY_KILL);
}
- else FlameShock_Timer -= diff;
- //FlameSpike_Timer
- if (FlameSpike_Timer <= diff)
+ void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override
{
- DoCastVictim(SPELL_FLAMESPIKE);
- FlameSpike_Timer = 30000;
+ if (HealthBelowPct(35) && !_hpYell)
+ {
+ Talk(SAY_HEALTH);
+ _hpYell = true;
+ }
}
- else FlameSpike_Timer -= diff;
- //FireNova_Timer
- if (FireNova_Timer <= diff)
+ void ExecuteEvent(uint32 eventId) override
{
- DoCastVictim(SPELL_FIRENOVA);
- FireNova_Timer = 40000;
+ switch (eventId)
+ {
+ case EVENT_FLAME_SHOCK:
+ DoCastVictim(SPELL_FLAMESHOCK);
+ events.ScheduleEvent(EVENT_FLAME_SHOCK, urand(10000, 15000));
+ break;
+ case EVENT_SHADOW_BOLT:
+ DoCastVictim(SPELL_SHADOWBOLT);
+ events.ScheduleEvent(EVENT_SHADOW_BOLT, 2000);
+ break;
+ case EVENT_FLAME_SPIKE:
+ DoCastVictim(SPELL_FLAMESPIKE);
+ events.ScheduleEvent(EVENT_FLAME_SPIKE, 30000);
+ break;
+ case EVENT_FIRE_NOVA:
+ DoCastVictim(SPELL_FIRENOVA);
+ events.ScheduleEvent(EVENT_FIRE_NOVA, 40000);
+ break;
+ default:
+ break;
+ }
}
- else FireNova_Timer -= diff;
- //ShadowBolt_Timer
- if (ShadowBolt_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- DoCastVictim(SPELL_SHADOWBOLT);
- ShadowBolt_Timer = 2000;
+ BossAI::UpdateAI(diff);
}
- else ShadowBolt_Timer -= diff;
- DoMeleeAttackIfReady();
+ private:
+ bool _hpYell;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_bloodmage_thalnosAI>(creature);
}
- };
};
void AddSC_boss_bloodmage_thalnos()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 5939d4a41db..cad46b84748 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -155,13 +155,13 @@ public:
{
npc_wisp_invisAI(Creature* creature) : ScriptedAI(creature)
{
- Creaturetype = delay = spell = spell2 = 0;
+ Creaturetype = delay = _spell = _spell2 = 0;
}
uint32 Creaturetype;
uint32 delay;
- uint32 spell;
- uint32 spell2;
+ uint32 _spell;
+ uint32 _spell2;
void Reset() override { }
void EnterCombat(Unit* /*who*/) override { }
void SetType(uint32 _type)
@@ -169,24 +169,24 @@ public:
switch (Creaturetype = _type)
{
case 1:
- spell = SPELL_PUMPKIN_AURA_GREEN;
+ _spell = SPELL_PUMPKIN_AURA_GREEN;
break;
case 2:
delay = 15000;
- spell = SPELL_BODY_FLAME;
- spell2 = SPELL_DEATH;
+ _spell = SPELL_BODY_FLAME;
+ _spell2 = SPELL_DEATH;
break;
case 3:
delay = 15000;
- spell = SPELL_SMOKE;
+ _spell = SPELL_SMOKE;
break;
case 4:
delay = 7000;
- spell2 = SPELL_WISP_BLUE;
+ _spell2 = SPELL_WISP_BLUE;
break;
}
- if (spell)
- DoCast(me, spell);
+ if (_spell)
+ DoCast(me, _spell);
}
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
@@ -196,7 +196,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!who || Creaturetype != 1 || !who->isTargetableForAttack())
return;
@@ -212,8 +211,8 @@ public:
if (delay <= diff)
{
me->RemoveAurasDueToSpell(SPELL_SMOKE);
- if (spell2)
- DoCast(me, spell2);
+ if (_spell2)
+ DoCast(me, _spell2);
delay = 0;
} else delay -= diff;
}
@@ -435,7 +434,7 @@ public:
}
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- //instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED);
+ //instance->SetBossState(DATA_HORSEMAN_EVENT, NOT_STARTED);
}
void FlyMode()
@@ -471,7 +470,7 @@ public:
break;
}
case 6:
- instance->SetData(GAMEOBJECT_PUMPKIN_SHRINE, 0); //hide gameobject
+ instance->SetData(DATA_PUMPKIN_SHRINE, 0); //hide gameobject
break;
case 19:
me->SetDisableGravity(false);
@@ -493,7 +492,7 @@ public:
void EnterCombat(Unit* /*who*/) override
{
- instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_HORSEMAN_EVENT, IN_PROGRESS);
DoZoneInCombat();
}
@@ -503,7 +502,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (withhead && Phase != 0)
ScriptedAI::MoveInLineOfSight(who);
@@ -567,7 +565,7 @@ public:
flame->CastSpell(flame, SPELL_BODY_FLAME, false);
if (Creature* wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
ENSURE_AI(npc_wisp_invis::npc_wisp_invisAI, wisp->AI())->SetType(4);
- instance->SetData(DATA_HORSEMAN_EVENT, DONE);
+ instance->SetBossState(DATA_HORSEMAN_EVENT, DONE);
Map::PlayerList const& players = me->GetMap()->GetPlayers();
if (!players.isEmpty())
@@ -852,7 +850,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!who || !me->IsValidAttackTarget(who) || me->GetVictim())
return;
@@ -880,9 +877,9 @@ public:
InstanceScript* instance = player->GetInstanceScript();
if (instance)
{
- if (instance->GetData(DATA_HORSEMAN_EVENT) != NOT_STARTED)
+ if (instance->GetBossState(DATA_HORSEMAN_EVENT) != NOT_STARTED)
return true;
- instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_HORSEMAN_EVENT, IN_PROGRESS);
}
/* if (soil->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER && player->getLevel() > 64)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 480b354fe29..0b7ad73fefd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -26,6 +26,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
+#include "scarlet_monastery.h"
enum Says
{
@@ -44,89 +45,103 @@ enum Spells
SPELL_FRENZY = 8269
};
-enum Entry
+enum Npcs
{
- ENTRY_SCARLET_TRAINEE = 6575,
- ENTRY_SCARLET_MYRMIDON = 4295
+ NPC_SCARLET_TRAINEE = 6575,
+ NPC_SCARLET_MYRMIDON = 4295
};
-class boss_herod : public CreatureScript
+enum Events
{
-public:
- boss_herod() : CreatureScript("boss_herod") { }
+ EVENT_CLEAVE = 1,
+ EVENT_WHIRLWIND
+};
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_herodAI(creature);
- }
+Position const ScarletTraineePos = { 1939.18f, -431.58f, 17.09f, 6.22f };
- struct boss_herodAI : public ScriptedAI
- {
- boss_herodAI(Creature* creature) : ScriptedAI(creature) { }
+class boss_herod : public CreatureScript
+{
+ public:
+ boss_herod() : CreatureScript("boss_herod") { }
- bool Enrage;
+ struct boss_herodAI : public BossAI
+ {
+ boss_herodAI(Creature* creature) : BossAI(creature, DATA_HEROD)
+ {
+ _enrage = false;
+ }
- uint32 Cleave_Timer;
- uint32 Whirlwind_Timer;
+ void Reset() override
+ {
+ _enrage = false;
+ _Reset();
+ }
- void Reset() override
- {
- Enrage = false;
- Cleave_Timer = 12000;
- Whirlwind_Timer = 60000;
- }
+ void EnterCombat(Unit* /*who*/) override
+ {
+ Talk(SAY_AGGRO);
+ DoCast(me, SPELL_RUSHINGCHARGE);
+ _EnterCombat();
- void EnterCombat(Unit* /*who*/) override
- {
- Talk(SAY_AGGRO);
- DoCast(me, SPELL_RUSHINGCHARGE);
- }
+ events.ScheduleEvent(EVENT_CLEAVE, 12000);
+ events.ScheduleEvent(EVENT_WHIRLWIND, 60000);
+ }
- void KilledUnit(Unit* /*victim*/) override
- {
- Talk(SAY_KILL);
- }
+ void KilledUnit(Unit* /*victim*/) override
+ {
+ Talk(SAY_KILL);
+ }
- void JustDied(Unit* /*killer*/) override
- {
- for (uint8 i = 0; i < 20; ++i)
- me->SummonCreature(ENTRY_SCARLET_TRAINEE, 1939.18f, -431.58f, 17.09f, 6.22f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
- }
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ for (uint8 i = 0; i < 20; ++i)
+ me->SummonCreature(NPC_SCARLET_TRAINEE, ScarletTraineePos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
+ }
- //If we are <30% hp goes Enraged
- if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCast(false))
+ void DamageTaken(Unit* /*done_by*/, uint32& /*damage*/) override
{
- Talk(EMOTE_ENRAGE);
- Talk(SAY_ENRAGE);
- DoCast(me, SPELL_FRENZY);
- Enrage = true;
+ if (HealthBelowPct(30) && !_enrage)
+ {
+ Talk(EMOTE_ENRAGE);
+ Talk(SAY_ENRAGE);
+ DoCast(me, SPELL_FRENZY);
+ _enrage = true;
+ }
}
- //Cleave_Timer
- if (Cleave_Timer <= diff)
+ void ExecuteEvent(uint32 eventId) override
{
- DoCastVictim(SPELL_CLEAVE);
- Cleave_Timer = 12000;
+ switch (eventId)
+ {
+ case EVENT_CLEAVE:
+ DoCastVictim(SPELL_CLEAVE);
+ events.ScheduleEvent(EVENT_CLEAVE, 12000);
+ break;
+ case EVENT_WHIRLWIND:
+ Talk(SAY_WHIRLWIND);
+ DoCastVictim(SPELL_WHIRLWIND);
+ events.ScheduleEvent(EVENT_WHIRLWIND, 30000);
+ break;
+ default:
+ break;
+ }
}
- else Cleave_Timer -= diff;
- // Whirlwind_Timer
- if (Whirlwind_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- Talk(SAY_WHIRLWIND);
- DoCastVictim(SPELL_WHIRLWIND);
- Whirlwind_Timer = 30000;
+ BossAI::UpdateAI(diff);
}
- else Whirlwind_Timer -= diff;
+
+ private:
+ bool _enrage;
+ };
- DoMeleeAttackIfReady();
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_herodAI>(creature);
}
- };
};
class npc_scarlet_trainee : public CreatureScript
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
index f58ab1519e4..a4a3660b360 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
@@ -25,6 +25,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Spells
{
@@ -43,12 +44,15 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
- return new boss_high_inquisitor_fairbanksAI(creature);
+ return GetInstanceAI<boss_high_inquisitor_fairbanksAI>(creature);
}
struct boss_high_inquisitor_fairbanksAI : public ScriptedAI
{
- boss_high_inquisitor_fairbanksAI(Creature* creature) : ScriptedAI(creature) { }
+ boss_high_inquisitor_fairbanksAI(Creature* creature) : ScriptedAI(creature)
+ {
+ instance = creature->GetInstanceScript();
+ }
uint32 CurseOfBlood_Timer;
uint32 DispelMagic_Timer;
@@ -57,6 +61,7 @@ public:
uint32 Sleep_Timer;
uint32 Dispel_Timer;
bool PowerWordShield;
+ InstanceScript* instance;
void Reset() override
{
@@ -69,12 +74,19 @@ public:
PowerWordShield = false;
me->SetStandState(UNIT_STAND_STATE_DEAD);
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 7);
+ instance->SetBossState(DATA_HIGH_INQUISITOR_FAIRBANKS, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) override
{
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ instance->SetBossState(DATA_HIGH_INQUISITOR_FAIRBANKS, IN_PROGRESS);
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ instance->SetBossState(DATA_HIGH_INQUISITOR_FAIRBANKS, DONE);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
index 5aa9729a7e8..40c7667843b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,15 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Houndmaster_Loksey
-SD%Complete: 100
-SDComment:
-SDCategory: Scarlet Monastery
-EndScriptData */
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Yells
{
@@ -37,47 +30,60 @@ enum Spells
SPELL_BLOODLUST = 6742
};
-class boss_houndmaster_loksey : public CreatureScript
+enum Events
{
-public:
- boss_houndmaster_loksey() : CreatureScript("boss_houndmaster_loksey") { }
+ EVENT_BLOODLUST = 1
+};
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_houndmaster_lokseyAI(creature);
- }
+class boss_houndmaster_loksey : public CreatureScript
+{
+ public:
+ boss_houndmaster_loksey() : CreatureScript("boss_houndmaster_loksey") { }
- struct boss_houndmaster_lokseyAI : public ScriptedAI
- {
- boss_houndmaster_lokseyAI(Creature* creature) : ScriptedAI(creature) { }
+ struct boss_houndmaster_lokseyAI : public BossAI
+ {
+ boss_houndmaster_lokseyAI(Creature* creature) : BossAI(creature, DATA_HOUNDMASTER_LOKSEY) { }
- uint32 BloodLust_Timer;
+ void Reset() override
+ {
+ _Reset();
+ }
- void Reset() override
- {
- BloodLust_Timer = 20000;
- }
+ void EnterCombat(Unit* /*who*/) override
+ {
+ Talk(SAY_AGGRO);
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_BLOODLUST, 20000);
+ }
- void EnterCombat(Unit* /*who*/) override
- {
- Talk(SAY_AGGRO);
- }
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
+ }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void ExecuteEvent(uint32 eventId) override
+ {
+ switch (eventId)
+ {
+ case EVENT_BLOODLUST:
+ DoCast(me, SPELL_BLOODLUST);
+ events.ScheduleEvent(EVENT_BLOODLUST, 20000);
+ break;
+ default:
+ break;
+ }
+ }
- if (BloodLust_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- DoCast(me, SPELL_BLOODLUST);
- BloodLust_Timer = 20000;
+ BossAI::UpdateAI(diff);
}
- else BloodLust_Timer -= diff;
+ };
- DoMeleeAttackIfReady();
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_houndmaster_lokseyAI>(creature);
}
- };
};
void AddSC_boss_houndmaster_loksey()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index a7c795a81f6..a73cf946a7c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -69,11 +69,13 @@ public:
ShadowWordPain_Timer = 5000;
Yell60 = false;
Yell30 = false;
+ instance->SetBossState(DATA_INTERROGATOR_VISHAS, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
+ instance->SetBossState(DATA_INTERROGATOR_VISHAS, IN_PROGRESS);
}
void KilledUnit(Unit* /*Victim*/) override
@@ -86,6 +88,7 @@ public:
//Any other Actions to do with vorrel? setStandState?
if (Creature* vorrel = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VORREL)))
vorrel->AI()->Talk(SAY_TRIGGER_VORREL);
+ instance->SetBossState(DATA_INTERROGATOR_VISHAS, DONE);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index 25bb08620a1..a9988584edd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -95,7 +95,7 @@ public:
me->SetStandState(UNIT_STAND_STATE_STAND);
if (me->IsAlive())
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
_bHasDied = false;
_bHeal = false;
@@ -104,8 +104,8 @@ public:
void JustReachedHome() override
{
- if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED)
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, FAIL);
+ if (instance->GetBossState(DATA_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED)
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, FAIL);
}
void EnterCombat(Unit* /*who*/) override
@@ -129,7 +129,7 @@ public:
//On first death, fake death and open door, as well as initiate whitemane if exist
if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
{
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS);
Whitemane->GetMotionMaster()->MovePoint(1, 1163.113370f, 1398.856812f, 32.527786f);
@@ -163,7 +163,7 @@ public:
Talk(SAY_MO_RESURRECTED);
_bFakeDeath = false;
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, SPECIAL);
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, SPECIAL);
}
}
@@ -172,7 +172,7 @@ public:
if (!UpdateVictim())
return;
- if (_bHasDied && !_bHeal && instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == SPECIAL)
+ if (_bHasDied && !_bHeal && instance->GetBossState(DATA_MOGRAINE_AND_WHITE_EVENT) == SPECIAL)
{
//On resurrection, stop fake death and heal whitemane and resume fight
if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
@@ -254,12 +254,12 @@ public:
_bCanResurrect = false;
if (me->IsAlive())
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
}
void AttackStart(Unit* who) override
{
- if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == NOT_STARTED)
+ if (instance->GetBossState(DATA_MOGRAINE_AND_WHITE_EVENT) == NOT_STARTED)
return;
ScriptedAI::AttackStart(who);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
index 3ed32b71cbb..24efd7017ec 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
@@ -25,84 +25,87 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "scarlet_monastery.h"
enum Spells
{
SPELL_LICHSLAP = 28873,
- SPELL_FROSTBOLTVOLLEY = 8398,
+ SPELL_FROSTBOLT_VOLLEY = 8398,
SPELL_MINDFLAY = 17313,
SPELL_FROSTNOVA = 15531
};
-class boss_scorn : public CreatureScript
+enum Events
{
-public:
- boss_scorn() : CreatureScript("boss_scorn") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_scornAI(creature);
- }
-
- struct boss_scornAI : public ScriptedAI
- {
- boss_scornAI(Creature* creature) : ScriptedAI(creature) { }
+ EVENT_LICH_SLAP = 1,
+ EVENT_FROSTBOLT_VOLLEY,
+ EVENT_MIND_FLAY,
+ EVENT_FROST_NOVA
+};
- uint32 LichSlap_Timer;
- uint32 FrostboltVolley_Timer;
- uint32 MindFlay_Timer;
- uint32 FrostNova_Timer;
+class boss_scorn : public CreatureScript
+{
+ public:
+ boss_scorn() : CreatureScript("boss_scorn") { }
- void Reset() override
+ struct boss_scornAI : public BossAI
{
- LichSlap_Timer = 45000;
- FrostboltVolley_Timer = 30000;
- MindFlay_Timer = 30000;
- FrostNova_Timer = 30000;
- }
-
- void EnterCombat(Unit* /*who*/) override { }
+ boss_scornAI(Creature* creature) : BossAI(creature, DATA_SCORN) { }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void Reset() override
+ {
+ _Reset();
+ }
- //LichSlap_Timer
- if (LichSlap_Timer <= diff)
+ void EnterCombat(Unit* /*who*/) override
{
- DoCastVictim(SPELL_LICHSLAP);
- LichSlap_Timer = 45000;
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_LICH_SLAP, 45000);
+ events.ScheduleEvent(EVENT_FROSTBOLT_VOLLEY, 30000);
+ events.ScheduleEvent(EVENT_MIND_FLAY, 30000);
+ events.ScheduleEvent(EVENT_FROST_NOVA, 30000);
}
- else LichSlap_Timer -= diff;
- //FrostboltVolley_Timer
- if (FrostboltVolley_Timer <= diff)
+ void JustDied(Unit* /*killer*/) override
{
- DoCastVictim(SPELL_FROSTBOLTVOLLEY);
- FrostboltVolley_Timer = 20000;
+ _JustDied();
}
- else FrostboltVolley_Timer -= diff;
- //MindFlay_Timer
- if (MindFlay_Timer <= diff)
+ void ExecuteEvent(uint32 eventId) override
{
- DoCastVictim(SPELL_MINDFLAY);
- MindFlay_Timer = 20000;
+ switch (eventId)
+ {
+ case EVENT_LICH_SLAP:
+ DoCastVictim(SPELL_LICHSLAP);
+ events.ScheduleEvent(EVENT_LICH_SLAP, 45000);
+ break;
+ case EVENT_FROSTBOLT_VOLLEY:
+ DoCastVictim(SPELL_FROSTBOLT_VOLLEY);
+ events.ScheduleEvent(EVENT_FROSTBOLT_VOLLEY, 20000);
+ break;
+ case EVENT_MIND_FLAY:
+ DoCastVictim(SPELL_MINDFLAY);
+ events.ScheduleEvent(EVENT_MIND_FLAY, 20000);
+ break;
+ case EVENT_FROST_NOVA:
+ DoCastVictim(SPELL_FROSTNOVA);
+ events.ScheduleEvent(EVENT_FROST_NOVA, 15000);
+ break;
+ default:
+ break;
+ }
}
- else MindFlay_Timer -= diff;
- //FrostNova_Timer
- if (FrostNova_Timer <= diff)
+ void UpdateAI(uint32 diff) override
{
- DoCastVictim(SPELL_FROSTNOVA);
- FrostNova_Timer = 15000;
+ BossAI::UpdateAI(diff);
}
- else FrostNova_Timer -= diff;
+ };
- DoMeleeAttackIfReady();
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_scornAI>(creature);
}
- };
};
void AddSC_boss_scorn()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
index dc564e43af5..78837912688 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,146 +15,205 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Instance_Scarlet_Monastery
-SD%Complete: 50
-SDComment:
-SDCategory: Scarlet Monastery
-EndScriptData */
-
#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
+#include "InstanceScript.h"
#include "scarlet_monastery.h"
-enum Entry
+DoorData const doorData[] =
{
- ENTRY_PUMPKIN_SHRINE = 186267,
- ENTRY_HORSEMAN = 23682,
- ENTRY_HEAD = 23775,
- ENTRY_PUMPKIN = 23694
+ { GO_HIGH_INQUISITORS_DOOR, DATA_MOGRAINE_AND_WHITE_EVENT, DOOR_TYPE_ROOM, BOUNDARY_NONE },
+ { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
};
-#define MAX_ENCOUNTER 2
-
class instance_scarlet_monastery : public InstanceMapScript
{
-public:
- instance_scarlet_monastery() : InstanceMapScript("instance_scarlet_monastery", 189) { }
+ public:
+ instance_scarlet_monastery() : InstanceMapScript("instance_scarlet_monastery", 189) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const override
- {
- return new instance_scarlet_monastery_InstanceMapScript(map);
- }
+ struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript
+ {
+ instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map)
+ {
+ SetBossNumber(EncounterCount);
+ LoadDoorData(doorData);
- struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript
- {
- instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map) { }
+ PumpkinShrineGUID = 0;
+ HorsemanGUID = 0;
+ HeadGUID = 0;
+ MograineGUID = 0;
+ WhitemaneGUID = 0;
+ VorrelGUID = 0;
- uint64 PumpkinShrineGUID;
- uint64 HorsemanGUID;
- uint64 HeadGUID;
- std::set<uint64> HorsemanAdds;
+ HorsemanAdds.clear();
+ }
- uint64 MograineGUID;
- uint64 WhitemaneGUID;
- uint64 VorrelGUID;
- uint64 DoorHighInquisitorGUID;
+ void OnGameObjectCreate(GameObject* go) override
+ {
+ switch (go->GetEntry())
+ {
+ case GO_PUMPKIN_SHRINE:
+ PumpkinShrineGUID = go->GetGUID();
+ break;
+ case GO_HIGH_INQUISITORS_DOOR:
+ AddDoor(go, true);
+ break;
+ default:
+ break;
+ }
+ }
- uint32 encounter[MAX_ENCOUNTER];
+ void OnGameObjectRemove(GameObject* go) override
+ {
+ switch (go->GetEntry())
+ {
+ case GO_HIGH_INQUISITORS_DOOR:
+ AddDoor(go, false);
+ break;
+ default:
+ break;
+ }
+ }
- void Initialize() override
- {
- memset(&encounter, 0, sizeof(encounter));
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case NPC_HORSEMAN:
+ HorsemanGUID = creature->GetGUID();
+ break;
+ case NPC_HEAD:
+ HeadGUID = creature->GetGUID();
+ break;
+ case NPC_PUMPKIN:
+ HorsemanAdds.insert(creature->GetGUID());
+ break;
+ case NPC_MOGRAINE:
+ MograineGUID = creature->GetGUID();
+ break;
+ case NPC_WHITEMANE:
+ WhitemaneGUID = creature->GetGUID();
+ break;
+ case NPC_VORREL:
+ VorrelGUID = creature->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
- PumpkinShrineGUID = 0;
- HorsemanGUID = 0;
- HeadGUID = 0;
- HorsemanAdds.clear();
+ void SetData(uint32 type, uint32 /*data*/) override
+ {
+ switch (type)
+ {
+ case DATA_PUMPKIN_SHRINE:
+ HandleGameObject(PumpkinShrineGUID, false);
+ break;
+ default:
+ break;
+ }
+ }
- MograineGUID = 0;
- WhitemaneGUID = 0;
- VorrelGUID = 0;
- DoorHighInquisitorGUID = 0;
- }
+ bool SetBossState(uint32 type, EncounterState state) override
+ {
+ if (!InstanceScript::SetBossState(type, state))
+ return false;
- void OnGameObjectCreate(GameObject* go) override
- {
- switch (go->GetEntry())
+ switch (type)
+ {
+ case DATA_HORSEMAN_EVENT:
+ if (state == DONE)
+ {
+ for (uint64 guid : HorsemanAdds)
+ {
+ Creature* add = instance->GetCreature(guid);
+ if (add && add->IsAlive())
+ add->Kill(add);
+ }
+ HorsemanAdds.clear();
+ HandleGameObject(PumpkinShrineGUID, false);
+ }
+ break;
+ default:
+ break;
+ }
+ return true;
+ }
+
+ uint64 GetData64(uint32 type) const override
{
- case ENTRY_PUMPKIN_SHRINE: PumpkinShrineGUID = go->GetGUID();break;
- case 104600: DoorHighInquisitorGUID = go->GetGUID(); break;
+ switch (type)
+ {
+ case DATA_MOGRAINE:
+ return MograineGUID;
+ case DATA_WHITEMANE:
+ return WhitemaneGUID;
+ case DATA_VORREL:
+ return VorrelGUID;
+ default:
+ break;
+ }
+ return 0;
}
- }
- void OnCreatureCreate(Creature* creature) override
- {
- switch (creature->GetEntry())
+ std::string GetSaveData() override
{
- case ENTRY_HORSEMAN: HorsemanGUID = creature->GetGUID(); break;
- case ENTRY_HEAD: HeadGUID = creature->GetGUID(); break;
- case ENTRY_PUMPKIN: HorsemanAdds.insert(creature->GetGUID());break;
- case 3976: MograineGUID = creature->GetGUID(); break;
- case 3977: WhitemaneGUID = creature->GetGUID(); break;
- case 3981: VorrelGUID = creature->GetGUID(); break;
+ OUT_SAVE_INST_DATA;
+
+ std::ostringstream saveStream;
+ saveStream << "S M " << GetBossSaveData();
+
+ OUT_SAVE_INST_DATA_COMPLETE;
+ return saveStream.str();
}
- }
- void SetData(uint32 type, uint32 data) override
- {
- switch (type)
+ void Load(const char* str) override
{
- case TYPE_MOGRAINE_AND_WHITE_EVENT:
- if (data == IN_PROGRESS)
- DoUseDoorOrButton(DoorHighInquisitorGUID);
- if (data == FAIL)
- DoUseDoorOrButton(DoorHighInquisitorGUID);
-
- encounter[0] = data;
- break;
- case GAMEOBJECT_PUMPKIN_SHRINE:
- HandleGameObject(PumpkinShrineGUID, false);
- break;
- case DATA_HORSEMAN_EVENT:
- encounter[1] = data;
- if (data == DONE)
+ if (!str)
{
- for (std::set<uint64>::const_iterator itr = HorsemanAdds.begin(); itr != HorsemanAdds.end(); ++itr)
+ OUT_LOAD_INST_DATA_FAIL;
+ return;
+ }
+
+ OUT_LOAD_INST_DATA(str);
+
+ char dataHead1, dataHead2;
+
+ std::istringstream loadStream(str);
+ loadStream >> dataHead1 >> dataHead2;
+
+ if (dataHead1 == 'S' && dataHead2 == 'M')
+ {
+ for (uint8 i = 0; i < EncounterCount; ++i)
{
- Creature* add = instance->GetCreature(*itr);
- if (add && add->IsAlive())
- add->Kill(add);
+ uint32 tmpState;
+ loadStream >> tmpState;
+ if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
+ tmpState = NOT_STARTED;
+
+ SetBossState(i, EncounterState(tmpState));
}
- HorsemanAdds.clear();
- HandleGameObject(PumpkinShrineGUID, false);
}
- break;
- }
- }
+ else
+ OUT_LOAD_INST_DATA_FAIL;
- uint64 GetData64(uint32 type) const override
- {
- switch (type)
- {
- //case GAMEOBJECT_PUMPKIN_SHRINE: return PumpkinShrineGUID;
- //case DATA_HORSEMAN: return HorsemanGUID;
- //case DATA_HEAD: return HeadGUID;
- case DATA_MOGRAINE: return MograineGUID;
- case DATA_WHITEMANE: return WhitemaneGUID;
- case DATA_VORREL: return VorrelGUID;
- case DATA_DOOR_WHITEMANE: return DoorHighInquisitorGUID;
+ OUT_LOAD_INST_DATA_COMPLETE;
}
- return 0;
- }
- uint32 GetData(uint32 type) const override
+ protected:
+ uint64 PumpkinShrineGUID;
+ uint64 HorsemanGUID;
+ uint64 HeadGUID;
+ uint64 MograineGUID;
+ uint64 WhitemaneGUID;
+ uint64 VorrelGUID;
+
+ std::set<uint64> HorsemanAdds;
+ };
+
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
- if (type == TYPE_MOGRAINE_AND_WHITE_EVENT)
- return encounter[0];
- if (type == DATA_HORSEMAN_EVENT)
- return encounter[1];
- return 0;
+ return new instance_scarlet_monastery_InstanceMapScript(map);
}
- };
};
void AddSC_instance_scarlet_monastery()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
index bdac6b089fd..40089cd9817 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -19,19 +18,43 @@
#ifndef SCARLET_M_
#define SCARLET_M_
+uint32 const EncounterCount = 10;
+
enum DataTypes
{
- TYPE_MOGRAINE_AND_WHITE_EVENT = 1,
-
+ DATA_MOGRAINE_AND_WHITE_EVENT = 1,
DATA_MOGRAINE = 2,
DATA_WHITEMANE = 3,
- DATA_DOOR_WHITEMANE = 4,
- DATA_HORSEMAN_EVENT = 5,
- GAMEOBJECT_PUMPKIN_SHRINE = 6,
+ DATA_HORSEMAN_EVENT = 4,
+ DATA_PUMPKIN_SHRINE = 5,
+
+ DATA_VORREL = 6,
+ DATA_ARCANIST_DOAN = 7,
+ DATA_AZSHIR = 8,
+ DATA_BLOODMAGE_THALNOS = 9,
+ DATA_HEROD = 10,
+ DATA_HIGH_INQUISITOR_FAIRBANKS = 11,
+ DATA_HOUNDMASTER_LOKSEY = 12,
+ DATA_INTERROGATOR_VISHAS = 13,
+ DATA_SCORN = 14
+};
+
+enum CreatureIds
+{
+ NPC_MOGRAINE = 3976,
+ NPC_WHITEMANE = 3977,
+ NPC_VORREL = 3981,
+
+ NPC_HORSEMAN = 23682,
+ NPC_HEAD = 23775,
+ NPC_PUMPKIN = 23694
+};
- DATA_VORREL = 7,
- DATA_ARCANIST_DOAN = 8
+enum GameObjectIds
+{
+ GO_HIGH_INQUISITORS_DOOR = 104600,
+ GO_PUMPKIN_SHRINE = 186267
};
#endif // SCARLET_M_
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
index f996bcc6f70..e3021ff7a95 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
@@ -47,27 +47,20 @@ class npc_willix : public CreatureScript
public:
npc_willix() : CreatureScript("npc_willix") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
- {
- if (quest->GetQuestId() == QUEST_WILLIX_THE_IMPORTER)
- {
- ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
- creature->AI()->Talk(SAY_READY, player);
- creature->setFaction(113);
- }
-
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_willixAI(creature);
- }
-
struct npc_willixAI : public npc_escortAI
{
npc_willixAI(Creature* creature) : npc_escortAI(creature) { }
+ void sQuestAccept(Player* player, Quest const* quest) override
+ {
+ if (quest->GetQuestId() == QUEST_WILLIX_THE_IMPORTER)
+ {
+ Start(true, false, player->GetGUID());
+ Talk(SAY_READY, player);
+ me->setFaction(113);
+ }
+ }
+
void WaypointReached(uint32 waypointId) override
{
Player* player = GetPlayerForEscort();
@@ -137,6 +130,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_willixAI(creature);
+ }
};
enum SnufflenoseGopher
@@ -147,18 +144,6 @@ enum SnufflenoseGopher
POINT_TUBBER = 0
};
-struct DistanceOrder : public std::binary_function<GameObject, GameObject, bool>
-{
- DistanceOrder(Creature* me) : me(me) { }
-
- bool operator() (GameObject* first, GameObject* second)
- {
- return me->GetDistanceOrder(first, second);
- }
-
- Creature* me;
-};
-
struct npc_snufflenose_gopher : public CreatureScript
{
public:
@@ -208,18 +193,14 @@ public:
if (tubbersInRange.empty())
return;
- tubbersInRange.sort(DistanceOrder(me));
- GameObject* nearestTubber = NULL;
-
- for (std::list<GameObject*>::const_iterator itr = tubbersInRange.begin(); itr != tubbersInRange.end(); ++itr)
+ tubbersInRange.remove_if([](GameObject* go)
{
- if (!(*itr)->isSpawned() && (*itr)->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND))
- {
- nearestTubber = *itr;
- break;
- }
- }
+ return go->isSpawned() || !go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
+ });
+ tubbersInRange.sort(Trinity::ObjectDistanceOrderPred(me));
+
+ GameObject* nearestTubber = tubbersInRange.front();
if (!nearestTubber)
return;
@@ -259,21 +240,16 @@ class spell_snufflenose_command : public SpellScriptLoader
{
PrepareSpellScript(spell_snufflenose_commandSpellScript);
- bool Load() override
- {
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
- }
-
- void HandleAfterCast()
+ void HandleEffect(SpellEffIndex /*effIndex*/)
{
- if (Unit* target = GetCaster()->ToPlayer()->GetSelectedUnit())
+ if (Creature* target = GetHitCreature())
if (target->GetEntry() == NPC_SNUFFLENOSE_GOPHER)
- target->ToCreature()->AI()->DoAction(ACTION_FIND_NEW_TUBBER);
+ target->AI()->DoAction(ACTION_FIND_NEW_TUBBER);
}
void Register() override
{
- AfterCast += SpellCastFn(spell_snufflenose_commandSpellScript::HandleAfterCast);
+ OnEffectHitTarget += SpellEffectFn(spell_snufflenose_commandSpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index f284aacf996..b769c7e141e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -15,10 +15,16 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "Cell.h"
+#include "CellImpl.h"
+#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
+#include "SpellAuraEffects.h"
#include "ulduar.h"
+#include "Vehicle.h"
enum Yells
{
@@ -39,78 +45,1413 @@ enum Yells
SAY_BERSERK = 14
};
+enum ComputerYells
+{
+ SAY_SELF_DESTRUCT_INITIATED = 0,
+ SAY_SELF_DESTRUCT_TERMINATED = 1,
+ SAY_SELF_DESTRUCT_10 = 2,
+ SAY_SELF_DESTRUCT_9 = 3,
+ SAY_SELF_DESTRUCT_8 = 4,
+ SAY_SELF_DESTRUCT_7 = 5,
+ SAY_SELF_DESTRUCT_6 = 6,
+ SAY_SELF_DESTRUCT_5 = 7,
+ SAY_SELF_DESTRUCT_4 = 8,
+ SAY_SELF_DESTRUCT_3 = 9,
+ SAY_SELF_DESTRUCT_2 = 10,
+ SAY_SELF_DESTRUCT_1 = 11,
+ SAY_SELF_DESTRUCT_FINALIZED = 12
+};
+
enum Spells
{
+ // Mimiron
+ SPELL_WELD = 63339, // Idle aura.
+ SPELL_SEAT_1 = 52391, // Cast on all vehicles, Cycled on MKII
+ SPELL_SEAT_2 = 63313, // Cast on MKII and VX-001, Cycled on MKII
+ SPELL_SEAT_3 = 63314, // Cast on MKII, Cycled on MKII
+ SPELL_SEAT_5 = 63316, // Cast on MKII and VX-001, Cycled on MKII
+ SPELL_SEAT_6 = 63344, // Cast on MKII
+ SPELL_SEAT_7 = 63345, // Cast on MKII
SPELL_JETPACK = 63341,
- SPELL_EMERGENCY_MODE = 64582,
- SPELL_SELF_REPAIR = 64383,
- SPELL_MAGNETIC_CORE = 64444,
+ SPELL_DESPAWN_ASSAULT_BOTS = 64463, // only despawns assault bots... no equivalent spell for the other adds...
+ SPELL_TELEPORT_VISUAL = 41232,
+ SPELL_SLEEP_VISUAL_1 = 64393,
+ SPELL_SLEEP_VISUAL_2 = 64394,
+
// Leviathan MK II
SPELL_FLAME_SUPPRESSANT_MK = 64570,
SPELL_NAPALM_SHELL = 63666,
- SPELL_PLASMA_BLAST = 62977,
- SPELL_PROXIMITY_MINES = 63027,
+ SPELL_FORCE_CAST_NAPALM_SHELL = 64539,
+ SPELL_PLASMA_BLAST = 62997,
+ SPELL_SCRIPT_EFFECT_PLASMA_BLAST = 64542,
SPELL_SHOCK_BLAST = 63631,
- // VX 001
+ SPELL_SHOCK_BLAST_AURA = 63632, // Deprecated? It is never cast.
+
+ // VX-001
SPELL_FLAME_SUPPRESSANT_VX = 65192,
- SPELL_FROSTBOMB = 64623,
- SPELL_HAND_PULSE = 64348,
SPELL_SPINNING_UP = 63414,
- SPELL_RAPID_BURST = 63387,
- SPELL_P3WX2_LASER_BARRAGE = 63293,
- SPELL_ROCKET_STRIKE = 63041,
- SPELL_HEAT_WAVE = 63677,
+ SPELL_HEAT_WAVE_AURA = 63679,
+ SPELL_HAND_PULSE_LEFT = 64348,
+ SPELL_HAND_PULSE_RIGHT = 64352,
+ SPELL_MOUNT_MKII = 64387,
+ SPELL_TORSO_DISABLED = 64120,
+
// Aerial Command Unit
- SPELL_PLASMA_BALL = 63689,
- // Additonal spells
- SPELL_MAGNETIC_FIELD = 64668,
- SPELL_DEAFENING_SIREN = 64616,
+ SPELL_PLASMA_BALL_P1 = 63689,
+ SPELL_PLASMA_BALL_P2 = 65647,
+ SPELL_MOUNT_VX_001 = 64388,
+
+ // Proximity Mines
+ SPELL_PROXIMITY_MINES = 63027, // Cast by Leviathan MK II
+ SPELL_PROXIMITY_MINE_EXPLOSION = 66351,
+ SPELL_PROXIMITY_MINE_TRIGGER = 65346,
+ SPELL_PROXIMITY_MINE_PERIODIC_TRIGGER = 65345,
+ SPELL_PERIODIC_PROXIMITY_AURA = 65345,
+ SPELL_SUMMON_PROXIMITY_MINE = 65347,
+
+ // Rapid Burst
+ SPELL_RAPID_BURST_LEFT = 63387,
+ SPELL_RAPID_BURST_RIGHT = 64019,
+ SPELL_RAPID_BURST = 63382, // Cast by VX-001
+ SPELL_RAPID_BURST_TARGET_ME = 64841, // Cast by Burst Target
+ SPELL_SUMMON_BURST_TARGET = 64840, // Cast by VX-001
+
+ // Rocket Strike
+ SPELL_SUMMON_ROCKET_STRIKE = 63036,
+ SPELL_SCRIPT_EFFECT_ROCKET_STRIKE = 63681, // Cast by Rocket (Mimiron Visual)
+ SPELL_ROCKET_STRIKE = 64064, // Added in creature_template_addon
+ SPELL_ROCKET_STRIKE_LEFT = 64402, // Cast by VX-001
+ SPELL_ROCKET_STRIKE_BOTH = 65034, // Cast by VX-001
+
+ // Flames
+ SPELL_FLAMES_PERIODIC_TRIGGER = 64561, // Added in creature_template_addon
+ SPELL_SUMMON_FLAMES_SPREAD_TRIGGER = 64562,
+ SPELL_SUMMON_FLAMES_INITIAL = 64563,
+ SPELL_SUMMON_FLAMES_SPREAD = 64564,
+ SPELL_FLAMES = 64566,
+ SPELL_SCRIPT_EFFECT_SUMMON_FLAMES_INITIAL = 64567,
+
+ // Frost Bomb
+ SPELL_SCRIPT_EFFECT_FROST_BOMB = 64623, // Cast by VX-001
+ SPELL_FROST_BOMB_LINKED = 64624, // Added in creature_template_addon
+ SPELL_FROST_BOMB_DUMMY = 64625,
+ SPELL_SUMMON_FROST_BOMB = 64627, // Cast by VX-001
+ SPELL_FROST_BOMB_EXPLOSION = 64626,
+ SPELL_CLEAR_FIRES = 65354,
+
+ // Bots
+ SPELL_SUMMON_FIRE_BOT = 64622,
+ SPELL_SUMMON_FIRE_BOT_DUMMY = 64621,
+ SPELL_SUMMON_FIRE_BOT_TRIGGER = 64620, // Cast by Areal Command Unit
+ SPELL_DEAFENING_SIREN = 64616, // Added in creature_template_addon
+ SPELL_FIRE_SEARCH_AURA = 64617, // Added in creature_template_addon
+ SPELL_FIRE_SEARCH = 64618,
SPELL_WATER_SPRAY = 64619,
- SPELL_FROST_BOMB_HARD_MODE = 64627,
- SPELL_EXPLOSION = 66351,
- SPELL_DISARM = 1842,
- SPELL_RIDE_VEHICLE = 46598,
- SPELL_TRIGGER_MISSILE = 65347,
+
+ SPELL_SUMMON_JUNK_BOT = 63819,
+ SPELL_SUMMON_JUNK_BOT_TRIGGER = 63820, // Cast by Areal Command Unit
+ SPELL_SUMMON_JUNK_BOT_DUMMY = 64398,
+
+ SPELL_SUMMON_ASSAULT_BOT_TRIGGER = 64425, // Cast by Areal Command Unit
+ SPELL_SUMMON_ASSAULT_BOT_DUMMY = 64426,
+ SPELL_SUMMON_ASSAULT_BOT = 64427,
+ SPELL_MAGNETIC_FIELD = 64668,
+
+ SPELL_SUMMON_BOMB_BOT = 63811, // Cast by Areal Command Unit
+ SPELL_BOMB_BOT_AURA = 63767, // Added in creature_template_addon
+
+ // Miscellaneous
+ SPELL_SELF_DESTRUCTION_AURA = 64610,
+ SPELL_SELF_DESTRUCTION_VISUAL = 64613,
+ SPELL_NOT_SO_FRIENDLY_FIRE = 65040,
+ SPELL_ELEVATOR_KNOCKBACK = 65096, // Cast by worldtrigger.
+ SPELL_VEHICLE_DAMAGED = 63415,
+ SPELL_EMERGENCY_MODE = 64582, // mkii, vx001, aerial, assault, junk
+ SPELL_EMERGENCY_MODE_TURRET = 65101, // Cast by Leviathan MK II, only hits Leviathan MK II turret
+ SPELL_SELF_REPAIR = 64383,
+ SPELL_MAGNETIC_CORE = 64436,
+ SPELL_MAGNETIC_CORE_VISUAL = 64438,
+ SPELL_HALF_HEAL = 64188,
+ SPELL_CLEAR_ALL_DEBUFFS = 34098, // TODO: make use of this spell...
+ SPELL_FREEZE_ANIM_STUN = 63354, // used to prevent mkii from doing stuff?..
+ SPELL_FREEZE_ANIM = 16245 // Idle aura. Freezes animation.
};
-enum Npc
+enum Data
{
- NPC_ASSAULT_BOT = 34057,
- NPC_BOMB_BOT = 33836,
- NPC_JUNK_BOT = 33855,
- NPC_EMERGENCE_FIRE_BOT = 34147,
- NPC_FROST_BOMB = 34149,
+ DATA_SETUP_MINE,
+ DATA_SETUP_BOMB,
+ DATA_SETUP_ROCKET,
+ DATA_NOT_SO_FRIENDLY_FIRE,
+ DATA_FIREFIGHTER,
+ DATA_WATERSPRAY,
+ DATA_MOVE_NEW
};
-class spell_ulduar_proximity_mines : public SpellScriptLoader
+enum Events
+{
+ // Leviathan MK II
+ EVENT_PROXIMITY_MINE = 1,
+ EVENT_NAPALM_SHELL,
+ EVENT_PLASMA_BLAST,
+ EVENT_SHOCK_BLAST,
+ EVENT_FLAME_SUPPRESSANT_MK,
+ EVENT_MOVE_POINT_2,
+ EVENT_MOVE_POINT_3,
+ EVENT_MOVE_POINT_5,
+
+ // VX-001
+ EVENT_RAPID_BURST,
+ EVENT_SPINNING_UP,
+ EVENT_ROCKET_STRIKE,
+ EVENT_HAND_PULSE,
+ EVENT_FROST_BOMB,
+ EVENT_FLAME_SUPPRESSANT_VX,
+ EVENT_RELOAD,
+
+ // Aerial Command Unit
+ EVENT_SUMMON_FIRE_BOTS,
+ EVENT_SUMMON_JUNK_BOT,
+ EVENT_SUMMON_ASSAULT_BOT,
+ EVENT_SUMMON_BOMB_BOT,
+
+ // Mimiron
+ EVENT_SUMMON_FLAMES,
+ EVENT_INTRO_1,
+ EVENT_INTRO_2,
+ EVENT_INTRO_3,
+
+ EVENT_VX001_ACTIVATION_1,
+ EVENT_VX001_ACTIVATION_2,
+ EVENT_VX001_ACTIVATION_3,
+ EVENT_VX001_ACTIVATION_4,
+ EVENT_VX001_ACTIVATION_5,
+ EVENT_VX001_ACTIVATION_6,
+ EVENT_VX001_ACTIVATION_7,
+ EVENT_VX001_ACTIVATION_8,
+ EVENT_VX001_ACTIVATION_9,
+
+ EVENT_AERIAL_ACTIVATION_1,
+ EVENT_AERIAL_ACTIVATION_2,
+ EVENT_AERIAL_ACTIVATION_3,
+ EVENT_AERIAL_ACTIVATION_4,
+ EVENT_AERIAL_ACTIVATION_5,
+ EVENT_AERIAL_ACTIVATION_6,
+
+ EVENT_VOL7RON_ACTIVATION_1,
+ EVENT_VOL7RON_ACTIVATION_2,
+ EVENT_VOL7RON_ACTIVATION_3,
+ EVENT_VOL7RON_ACTIVATION_4,
+ EVENT_VOL7RON_ACTIVATION_5,
+ EVENT_VOL7RON_ACTIVATION_6,
+ EVENT_VOL7RON_ACTIVATION_7,
+
+ EVENT_OUTTRO_1,
+ EVENT_OUTTRO_2,
+ EVENT_OUTTRO_3,
+
+ // Computer
+ EVENT_SELF_DESTRUCT_10,
+ EVENT_SELF_DESTRUCT_9,
+ EVENT_SELF_DESTRUCT_8,
+ EVENT_SELF_DESTRUCT_7,
+ EVENT_SELF_DESTRUCT_6,
+ EVENT_SELF_DESTRUCT_5,
+ EVENT_SELF_DESTRUCT_4,
+ EVENT_SELF_DESTRUCT_3,
+ EVENT_SELF_DESTRUCT_2,
+ EVENT_SELF_DESTRUCT_1,
+ EVENT_SELF_DESTRUCT_FINALIZED,
+
+ // Misc
+ EVENT_MAGNETIC_FIELD,
+ EVENT_SPREAD_FLAMES,
+ EVENT_FROST_BOMB_EXPLOSION,
+ EVENT_FROST_BOMB_CLEAR_FIRES,
+ EVENT_PROXIMITY_MINE_ARM,
+ EVENT_PROXIMITY_MINE_DETONATION,
+ EVENT_SEARCH_FLAMES,
+ EVENT_WATER_SPRAY
+};
+
+enum Actions
+{
+ DO_START_MKII,
+ DO_HARDMODE_MKII,
+
+ DO_ACTIVATE_VX001,
+ DO_START_VX001,
+ DO_HARDMODE_VX001,
+
+ DO_ACTIVATE_AERIAL,
+ DO_START_AERIAL,
+ DO_HARDMODE_AERIAL,
+ DO_DISABLE_AERIAL,
+ DO_ENABLE_AERIAL,
+
+ DO_ACTIVATE_V0L7R0N_1,
+ DO_ACTIVATE_V0L7R0N_2,
+ DO_ASSEMBLED_COMBAT, // All 3 parts use this action, its done on purpose.
+
+ DO_ACTIVATE_HARD_MODE,
+ DO_ACTIVATE_COMPUTER,
+ DO_DEACTIVATE_COMPUTER,
+ DO_ACTIVATE_SELF_DESTRUCT,
+
+ DO_ENCOUNTER_DONE
+};
+
+enum Phases
+{
+ // Leviathan MK II
+ PHASE_LEVIATHAN_SOLO = 1,
+ PHASE_LEVIATHAN_ASSEMBLED,
+
+ // VX-001
+ PHASE_VX001_SOLO,
+ PHASE_VX001_ASSEMBLED,
+
+ // Aerial Command Unit
+ PHASE_AERIAL_SOLO,
+ PHASE_AERIAL_ASSEMBLED
+};
+
+uint32 const RepairSpells[4] =
+{
+ SPELL_SEAT_1,
+ SPELL_SEAT_2,
+ SPELL_SEAT_3,
+ SPELL_SEAT_5
+};
+
+// 63801 Bomb Bot
+class spell_mimiron_bomb_bot : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_bomb_bot() : SpellScriptLoader("spell_mimiron_bomb_bot") { }
+
+ class spell_mimiron_bomb_bot_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_bomb_bot_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitPlayer())
+ if (InstanceScript* instance = GetCaster()->GetInstanceScript())
+ if (Creature* mkii = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ mkii->AI()->SetData(DATA_SETUP_BOMB, 0);
+ }
+
+ void HandleDespawn(SpellEffIndex /*effIndex*/)
+ {
+ if (Creature* target = GetHitCreature())
+ {
+ target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ target->DespawnOrUnsummon(1000);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_bomb_bot_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_bomb_bot_SpellScript::HandleDespawn, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_bomb_bot_SpellScript();
+ }
+};
+
+// 65192 - Flame Suppressant, 65224 - Clear Fires, 65354 - Clear Fires, 64619 - Water Spray
+class spell_mimiron_clear_fires : public SpellScriptLoader
{
public:
- spell_ulduar_proximity_mines() : SpellScriptLoader("spell_ulduar_proximity_mines") { }
+ spell_mimiron_clear_fires() : SpellScriptLoader("spell_mimiron_clear_fires") { }
- class spell_ulduar_proximity_minesSpellScript : public SpellScript
+ class spell_mimiron_clear_fires_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_ulduar_proximity_minesSpellScript);
+ PrepareSpellScript(spell_mimiron_clear_fires_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitCreature())
+ GetHitCreature()->DespawnOrUnsummon();
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_clear_fires_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_clear_fires_SpellScript();
+ }
+};
+
+// 64463 - Despawn Assault Bots
+class spell_mimiron_despawn_assault_bots : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_despawn_assault_bots() : SpellScriptLoader("spell_mimiron_despawn_assault_bots") { }
+
+ class spell_mimiron_despawn_assault_bots_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_despawn_assault_bots_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitCreature())
+ GetHitCreature()->DespawnOrUnsummon();
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_despawn_assault_bots_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_despawn_assault_bots_SpellScript();
+ }
+};
+
+// 64618 - Fire Search
+class spell_mimiron_fire_search : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_fire_search() : SpellScriptLoader("spell_mimiron_fire_search") { }
+
+ class spell_mimiron_fire_search_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_fire_search_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_WATER_SPRAY))
+ return false;
+ return true;
+ }
+
+ bool Load() override
+ {
+ _noTarget = false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ _noTarget = targets.empty();
+ if (_noTarget)
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleAftercast()
+ {
+ if (_noTarget)
+ GetCaster()->GetMotionMaster()->MoveRandom(15.0f);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+
+ if (UnitAI* ai = caster->GetAI())
+ {
+ if (caster->GetDistance2d(GetHitUnit()) <= 15.0f && ai->GetData(DATA_WATERSPRAY))
+ {
+ caster->CastSpell(GetHitUnit(), SPELL_WATER_SPRAY, true);
+ ai->SetData(DATA_WATERSPRAY, 0);
+ ai->SetData(DATA_MOVE_NEW, 1);
+ }
+ else if (caster->GetAI()->GetData(DATA_MOVE_NEW))
+ {
+ caster->GetMotionMaster()->MoveChase(GetHitUnit());
+ ai->SetData(DATA_MOVE_NEW, 0);
+ }
+ }
+ }
+
+ void Register() override
+ {
+ AfterCast += SpellCastFn(spell_mimiron_fire_search_SpellScript::HandleAftercast);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_fire_search_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_fire_search_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+
+ private:
+ bool _noTarget;
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_fire_search_SpellScript();
+ }
+};
+
+// 64436 - Magnetic Core
+class spell_mimiron_magnetic_core : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_magnetic_core() : SpellScriptLoader("spell_mimiron_magnetic_core") { }
+
+ class spell_mimiron_magnetic_core_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_magnetic_core_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove_if([](WorldObject* obj) { return obj->ToUnit() && (obj->ToUnit()->GetVehicleBase() || obj->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)); });
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_magnetic_core_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENTRY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_magnetic_core_SpellScript();
+ }
+
+ class spell_mimiron_magnetic_core_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_magnetic_core_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_MAGNETIC_CORE_VISUAL))
+ return false;
+ return true;
+ }
+
+ void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Creature* target = GetTarget()->ToCreature())
+ {
+ target->GetAI()->DoAction(DO_DISABLE_AERIAL);
+ target->CastSpell(target, SPELL_MAGNETIC_CORE_VISUAL, true);
+ }
+ }
+
+ void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Creature* target = GetTarget()->ToCreature())
+ {
+ target->GetAI()->DoAction(DO_ENABLE_AERIAL);
+ target->RemoveAurasDueToSpell(SPELL_MAGNETIC_CORE_VISUAL);
+ }
+ }
- void HandleScript(SpellEffIndex effIndex)
+ void OnRemoveSelf(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (TempSummon* summ = GetTarget()->ToTempSummon())
+ summ->DespawnOrUnsummon();
+ }
+
+ void Register() override
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_mimiron_magnetic_core_AuraScript::OnApply, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_mimiron_magnetic_core_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_mimiron_magnetic_core_AuraScript::OnRemoveSelf, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_magnetic_core_AuraScript();
+ }
+};
+
+// 63667 - Napalm Shell
+class spell_mimiron_napalm_shell : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_napalm_shell() : SpellScriptLoader("spell_mimiron_napalm_shell") { }
+
+ class spell_mimiron_napalm_shell_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_napalm_shell_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_NAPALM_SHELL))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.remove_if(Trinity::AllWorldObjectsInRange(GetCaster(), 15.0f));
+
+ if (!targets.empty())
+ target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_NAPALM_SHELL);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_napalm_shell_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_napalm_shell_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_napalm_shell_SpellScript();
+ }
+};
+
+// 63274 - P3Wx2 Laser Barrage -- HACK! Core will currently not set UNIT_FIELD_CHANNEL_OBJECT automatially if the spell targets more than a single target.
+class spell_mimiron_p3wx2_laser_barrage : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_p3wx2_laser_barrage() : SpellScriptLoader("spell_mimiron_p3wx2_laser_barrage") { }
+
+ class spell_mimiron_p3wx2_laser_barrage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_p3wx2_laser_barrage_SpellScript);
+
+ void OnHit(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT, GetHitUnit()->GetGUID());
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_p3wx2_laser_barrage_SpellScript::OnHit, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_p3wx2_laser_barrage_SpellScript();
+ }
+};
+
+// 64542 - Plasma Blast
+class spell_mimiron_plasma_blast : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_plasma_blast() : SpellScriptLoader("spell_mimiron_plasma_blast") { }
+
+ class spell_mimiron_plasma_blast_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_plasma_blast_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_PLASMA_BLAST))
+ return false;
+ return true;
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetVehicleKit() != nullptr;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* caster = GetCaster()->GetVehicleKit()->GetPassenger(3))
+ caster->CastSpell(GetHitUnit(), SPELL_PLASMA_BLAST);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_plasma_blast_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_plasma_blast_SpellScript();
+ }
+};
+
+// 66351 - Explosion
+class spell_mimiron_proximity_explosion : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_proximity_explosion() : SpellScriptLoader("spell_mimiron_proximity_explosion") { }
+
+ class spell_mimiron_proximity_explosion_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_proximity_explosion_SpellScript);
+
+ void OnHit(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitPlayer())
+ if (InstanceScript* instance = GetCaster()->GetInstanceScript())
+ if (Creature* mkII = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ mkII->AI()->SetData(DATA_SETUP_MINE, 0);
+ }
+
+ void HandleAura(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->RemoveAurasDueToSpell(SPELL_PROXIMITY_MINE_PERIODIC_TRIGGER);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_proximity_explosion_SpellScript::OnHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_proximity_explosion_SpellScript::HandleAura, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_proximity_explosion_SpellScript();
+ }
+};
+
+// 63027 - Proximity Mines
+class spell_mimiron_proximity_mines : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_proximity_mines() : SpellScriptLoader("spell_mimiron_proximity_mines") { }
+
+ class spell_mimiron_proximity_mines_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_proximity_mines_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_PROXIMITY_MINE))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
{
- PreventHitDefaultEffect(effIndex);
for (uint8 i = 0; i < 10; ++i)
- GetCaster()->CastSpell(GetCaster(), SPELL_TRIGGER_MISSILE, true);
+ GetCaster()->CastSpell(GetCaster(), SPELL_SUMMON_PROXIMITY_MINE, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_proximity_mines_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_proximity_mines_SpellScript();
+ }
+};
+
+// 65346 - Proximity Mine
+class spell_mimiron_proximity_trigger : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_proximity_trigger() : SpellScriptLoader("spell_mimiron_proximity_trigger") { }
+
+ class spell_mimiron_proximity_trigger_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_proximity_trigger_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_PROXIMITY_MINE_EXPLOSION))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove(GetExplTargetWorldObject());
+
+ if (targets.empty())
+ FinishCast(SPELL_FAILED_NO_VALID_TARGETS);
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell((Unit*)NULL, SPELL_PROXIMITY_MINE_EXPLOSION, true);
}
void Register() override
{
- OnEffectHitTarget += SpellEffectFn(spell_ulduar_proximity_minesSpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_proximity_trigger_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHit += SpellEffectFn(spell_mimiron_proximity_trigger_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
- return new spell_ulduar_proximity_minesSpellScript();
+ return new spell_mimiron_proximity_trigger_SpellScript();
+ }
+};
+
+// 63382 - Rapid Burst
+class spell_mimiron_rapid_burst : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_rapid_burst() : SpellScriptLoader("spell_mimiron_rapid_burst") { }
+
+ class spell_mimiron_rapid_burst_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_rapid_burst_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_RAPID_BURST_LEFT) || !sSpellMgr->GetSpellInfo(SPELL_RAPID_BURST_RIGHT))
+ return false;
+ return true;
+ }
+
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (TempSummon* summ = GetTarget()->ToTempSummon())
+ summ->DespawnOrUnsummon();
+ }
+
+ void HandleDummyTick(AuraEffect const* aurEff)
+ {
+ if (GetCaster())
+ GetCaster()->CastSpell(GetTarget(), aurEff->GetTickNumber() % 2 == 0 ? SPELL_RAPID_BURST_RIGHT : SPELL_RAPID_BURST_LEFT, true, NULL, aurEff);
+ }
+
+ void Register() override
+ {
+ AfterEffectRemove += AuraEffectApplyFn(spell_mimiron_rapid_burst_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_rapid_burst_AuraScript::HandleDummyTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_rapid_burst_AuraScript();
+ }
+};
+
+// 64402 - Rocket Strike, 65034 - Rocket Strike
+class spell_mimiron_rocket_strike : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_rocket_strike() : SpellScriptLoader("spell_mimiron_rocket_strike") { }
+
+ class spell_mimiron_rocket_strike_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_rocket_strike_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SCRIPT_EFFECT_ROCKET_STRIKE))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ if (m_scriptSpellId == SPELL_ROCKET_STRIKE_LEFT && GetCaster()->IsVehicle())
+ if (WorldObject* target = GetCaster()->GetVehicleKit()->GetPassenger(6))
+ {
+ targets.clear();
+ targets.push_back(target);
+ }
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell((Unit*)NULL, SPELL_SCRIPT_EFFECT_ROCKET_STRIKE, true, NULL, NULL, GetCaster()->GetGUID());
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_rocket_strike_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_rocket_strike_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_rocket_strike_SpellScript();
+ }
+};
+
+// 63041 - Rocket Strike
+class spell_mimiron_rocket_strike_damage : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_rocket_strike_damage() : SpellScriptLoader("spell_mimiron_rocket_strike_damage") { }
+
+ class spell_mimiron_rocket_strike_damage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_rocket_strike_damage_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_NOT_SO_FRIENDLY_FIRE))
+ return false;
+ return true;
+ }
+
+ void HandleAfterCast()
+ {
+ if (TempSummon* summ = GetCaster()->ToTempSummon())
+ summ->DespawnOrUnsummon();
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitPlayer())
+ if (InstanceScript* instance = GetCaster()->GetInstanceScript())
+ if (Creature* mkii = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(DATA_LEVIATHAN_MK_II)))
+ mkii->AI()->SetData(DATA_SETUP_ROCKET, 0);
+ }
+
+ void HandleFriendlyFire(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell((Unit*)NULL, SPELL_NOT_SO_FRIENDLY_FIRE, true);
+ }
+
+ void Register() override
+ {
+ AfterCast += SpellCastFn(spell_mimiron_rocket_strike_damage_SpellScript::HandleAfterCast);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_rocket_strike_damage_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_rocket_strike_damage_SpellScript::HandleFriendlyFire, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_rocket_strike_damage_SpellScript();
+ }
+};
+
+// 63681 - Rocket Strike
+class spell_mimiron_rocket_strike_target_select : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_rocket_strike_target_select() : SpellScriptLoader("spell_mimiron_rocket_strike_target_select") { }
+
+ class spell_mimiron_rocket_strike_target_select_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_rocket_strike_target_select_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_ROCKET_STRIKE))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.remove_if(Trinity::AllWorldObjectsInRange(GetCaster(), 15.0f));
+
+ if (!targets.empty())
+ target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (InstanceScript* instance = GetCaster()->GetInstanceScript())
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_SUMMON_ROCKET_STRIKE, true, NULL, NULL, instance->GetData64(DATA_VX_001));
+ GetCaster()->SetDisplayId(11686);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_rocket_strike_target_select_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_rocket_strike_target_select_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_rocket_strike_target_select_SpellScript();
+ }
+};
+
+// 64383 - Self Repair
+class spell_mimiron_self_repair : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_self_repair() : SpellScriptLoader("spell_mimiron_self_repair") { }
+
+ class spell_mimiron_self_repair_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_self_repair_SpellScript);
+
+ void HandleScript()
+ {
+ if (GetCaster()->GetAI())
+ GetCaster()->GetAI()->DoAction(DO_ASSEMBLED_COMBAT);
+ }
+
+ void Register() override
+ {
+ AfterHit += SpellHitFn(spell_mimiron_self_repair_SpellScript::HandleScript);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_self_repair_SpellScript();
+ }
+};
+
+// 63414 - Spinning Up -- HACK! Core will currently not set UNIT_FIELD_CHANNEL_OBJECT automatially if the spell targets more than a single target.
+// eff0 will hit both caster and target due to hack in spellmgr.cpp, it is necessary because caster will interrupt itself if aura is not active on caster.
+class spell_mimiron_spinning_up : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_spinning_up() : SpellScriptLoader("spell_mimiron_spinning_up") { }
+
+ class spell_mimiron_spinning_up_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_spinning_up_SpellScript);
+
+ void OnHit(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitUnit() != GetCaster())
+ GetCaster()->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT, GetHitUnit()->GetGUID());
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_spinning_up_SpellScript::OnHit, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_spinning_up_SpellScript();
+ }
+};
+
+// 64426 - Summon Scrap Bot
+class spell_mimiron_summon_assault_bot : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_assault_bot() : SpellScriptLoader("spell_mimiron_summon_assault_bot") { }
+
+ class spell_mimiron_summon_assault_bot_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_summon_assault_bot_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_ASSAULT_BOT))
+ return false;
+ return true;
+ }
+
+ void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (InstanceScript* instance = caster->GetInstanceScript())
+ if (instance->GetBossState(BOSS_MIMIRON) == IN_PROGRESS)
+ caster->CastSpell(caster, SPELL_SUMMON_ASSAULT_BOT, false, NULL, aurEff, instance->GetData64(DATA_AERIAL_COMMAND_UNIT));
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_mimiron_summon_assault_bot_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_summon_assault_bot_AuraScript();
+ }
+};
+
+// 64425 - Summon Scrap Bot Trigger
+class spell_mimiron_summon_assault_bot_target : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_assault_bot_target() : SpellScriptLoader("spell_mimiron_summon_assault_bot_target") { }
+
+ class spell_mimiron_summon_assault_bot_target_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_assault_bot_target_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_ASSAULT_BOT_DUMMY))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell(GetHitUnit(), SPELL_SUMMON_ASSAULT_BOT_DUMMY, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_assault_bot_target_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_assault_bot_target_SpellScript();
+ }
+};
+
+// 64621 - Summon Fire Bot
+class spell_mimiron_summon_fire_bot : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_fire_bot() : SpellScriptLoader("spell_mimiron_summon_fire_bot") { }
+
+ class spell_mimiron_summon_fire_bot_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_summon_fire_bot_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_FIRE_BOT))
+ return false;
+
+ return true;
+ }
+
+ void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (InstanceScript* instance = caster->GetInstanceScript())
+ if (instance->GetBossState(BOSS_MIMIRON) == IN_PROGRESS)
+ caster->CastSpell(caster, SPELL_SUMMON_FIRE_BOT, false, NULL, aurEff, instance->GetData64(DATA_AERIAL_COMMAND_UNIT));
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_mimiron_summon_fire_bot_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_summon_fire_bot_AuraScript();
+ }
+};
+
+// 64620 - Summon Fire Bot Trigger
+class spell_mimiron_summon_fire_bot_target : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_fire_bot_target() : SpellScriptLoader("spell_mimiron_summon_fire_bot_target") { }
+
+ class spell_mimiron_summon_fire_bot_target_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_fire_bot_target_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_FIRE_BOT_DUMMY))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell(GetHitUnit(), SPELL_SUMMON_FIRE_BOT_DUMMY, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_fire_bot_target_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_fire_bot_target_SpellScript();
+ }
+};
+
+// 64562 - Summon Flames Spread Trigger
+class spell_mimiron_summon_flames_spread : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_flames_spread() : SpellScriptLoader("spell_mimiron_summon_flames_spread") { }
+
+ class spell_mimiron_summon_flames_spread_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_flames_spread_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ // Flames must chase the closest player
+ WorldObject* target = targets.front();
+
+ for (std::list<WorldObject*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
+ if (GetCaster()->GetDistance2d(*iter) < GetCaster()->GetDistance2d(target))
+ target = *iter;
+
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void OnHit(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->SetInFront(GetHitUnit());
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_summon_flames_spread_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_flames_spread_SpellScript::OnHit, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_flames_spread_SpellScript();
+ }
+
+ class spell_mimiron_summon_flames_spread_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_summon_flames_spread_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_FLAMES_SPREAD))
+ return false;
+ return true;
+ }
+
+ void HandleTick(AuraEffect const* /*aurEff*/)
+ {
+ PreventDefaultAction();
+ if (Unit* caster = GetCaster())
+ if (caster->HasAura(SPELL_FLAMES_PERIODIC_TRIGGER))
+ caster->CastSpell(GetTarget(), SPELL_SUMMON_FLAMES_SPREAD, true);
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_summon_flames_spread_AuraScript::HandleTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_summon_flames_spread_AuraScript();
+ }
+};
+
+// 64623 - Frost Bomb
+class spell_mimiron_summon_frost_bomb_target : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_frost_bomb_target() : SpellScriptLoader("spell_mimiron_summon_frost_bomb_target") { }
+
+ class spell_mimiron_summon_frost_bomb_target_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_frost_bomb_target_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_FROST_BOMB))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ targets.remove_if(Trinity::AllWorldObjectsInRange(GetCaster(), 15.0f));
+
+ if (targets.empty())
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_SUMMON_FROST_BOMB, true);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mimiron_summon_frost_bomb_target_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_frost_bomb_target_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_frost_bomb_target_SpellScript();
+ }
+};
+
+// 64398 - Summon Scrap Bot
+class spell_mimiron_summon_junk_bot : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_junk_bot() : SpellScriptLoader("spell_mimiron_summon_junk_bot") { }
+
+ class spell_mimiron_summon_junk_bot_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_summon_junk_bot_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_JUNK_BOT))
+ return false;
+ return true;
+ }
+
+ void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (InstanceScript* instance = caster->GetInstanceScript())
+ if (instance->GetBossState(BOSS_MIMIRON) == IN_PROGRESS)
+ caster->CastSpell(caster, SPELL_SUMMON_JUNK_BOT, false, NULL, aurEff, instance->GetData64(DATA_AERIAL_COMMAND_UNIT));
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_mimiron_summon_junk_bot_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_summon_junk_bot_AuraScript();
+ }
+};
+
+// 63820 - Summon Scrap Bot Trigger
+class spell_mimiron_summon_junk_bot_target : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_summon_junk_bot_target() : SpellScriptLoader("spell_mimiron_summon_junk_bot_target") { }
+
+ class spell_mimiron_summon_junk_bot_target_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_mimiron_summon_junk_bot_target_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_JUNK_BOT_DUMMY))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell(GetHitUnit(), SPELL_SUMMON_JUNK_BOT_DUMMY, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_mimiron_summon_junk_bot_target_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_mimiron_summon_junk_bot_target_SpellScript();
+ }
+};
+
+// 63339 - Weld
+class spell_mimiron_weld : public SpellScriptLoader
+{
+ public:
+ spell_mimiron_weld() : SpellScriptLoader("spell_mimiron_weld") { }
+
+ class spell_mimiron_weld_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mimiron_weld_AuraScript);
+
+ void HandleTick(AuraEffect const* aurEff)
+ {
+ Unit* caster = GetTarget();
+ if (Unit* vehicle = caster->GetVehicleBase())
+ {
+ if (aurEff->GetTickNumber() % 5 == 0)
+ caster->CastSpell(vehicle, RepairSpells[urand(0, 3)]);
+ caster->SetFacingToObject(vehicle);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_mimiron_weld_AuraScript::HandleTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_mimiron_weld_AuraScript();
}
};
void AddSC_boss_mimiron()
{
- new spell_ulduar_proximity_mines();
+ new spell_mimiron_bomb_bot();
+ new spell_mimiron_clear_fires();
+ new spell_mimiron_despawn_assault_bots();
+ new spell_mimiron_fire_search();
+ new spell_mimiron_magnetic_core();
+ new spell_mimiron_napalm_shell();
+ new spell_mimiron_p3wx2_laser_barrage();
+ new spell_mimiron_plasma_blast();
+ new spell_mimiron_proximity_explosion();
+ new spell_mimiron_proximity_mines();
+ new spell_mimiron_proximity_trigger();
+ new spell_mimiron_rapid_burst();
+ new spell_mimiron_rocket_strike();
+ new spell_mimiron_rocket_strike_damage();
+ new spell_mimiron_rocket_strike_target_select();
+ new spell_mimiron_self_repair();
+ new spell_mimiron_spinning_up();
+ new spell_mimiron_summon_assault_bot();
+ new spell_mimiron_summon_assault_bot_target();
+ new spell_mimiron_summon_fire_bot();
+ new spell_mimiron_summon_fire_bot_target();
+ new spell_mimiron_summon_flames_spread();
+ new spell_mimiron_summon_frost_bomb_target();
+ new spell_mimiron_summon_junk_bot();
+ new spell_mimiron_summon_junk_bot_target();
+ new spell_mimiron_weld();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 6aa753eac98..79f9283eb40 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -15,13 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "InstanceScript.h"
+#include "ulduar.h"
#include "Player.h"
-#include "WorldPacket.h"
+#include "ScriptedCreature.h"
+#include "ScriptMgr.h"
#include "SpellScript.h"
-#include "ulduar.h"
+#include "WorldPacket.h"
static DoorData const doorData[] =
{
@@ -32,6 +31,9 @@ static DoorData const doorData[] =
{ GO_HODIR_ENTRANCE, BOSS_HODIR, DOOR_TYPE_ROOM, BOUNDARY_E },
{ GO_HODIR_DOOR, BOSS_HODIR, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
{ GO_HODIR_ICE_DOOR, BOSS_HODIR, DOOR_TYPE_PASSAGE, BOUNDARY_W },
+ { GO_MIMIRON_DOOR_1, BOSS_MIMIRON, DOOR_TYPE_ROOM, BOUNDARY_W },
+ { GO_MIMIRON_DOOR_2, BOSS_MIMIRON, DOOR_TYPE_ROOM, BOUNDARY_E },
+ { GO_MIMIRON_DOOR_3, BOSS_MIMIRON, DOOR_TYPE_ROOM, BOUNDARY_S },
{ GO_VEZAX_DOOR, BOSS_VEZAX, DOOR_TYPE_PASSAGE, BOUNDARY_E },
{ GO_YOGG_SARON_DOOR, BOSS_YOGG_SARON, DOOR_TYPE_ROOM, BOUNDARY_S },
{ GO_DOODAD_UL_SIGILDOOR_03, BOSS_ALGALON, DOOR_TYPE_ROOM, BOUNDARY_W },
@@ -70,11 +72,14 @@ class instance_ulduar : public InstanceMapScript
uint64 AssemblyGUIDs[3];
uint64 KologarnGUID;
uint64 AuriayaGUID;
- uint64 MimironGUID;
uint64 HodirGUID;
uint64 ThorimGUID;
uint64 FreyaGUID;
uint64 ElderGUIDs[3];
+ uint64 MimironGUID;
+ uint64 MimironVehicleGUIDs[3];
+ uint64 MimironComputerGUID;
+ uint64 MimironWorldTriggerGUID;
uint64 VezaxGUID;
uint64 YoggSaronGUID;
uint64 VoiceOfYoggSaronGUID;
@@ -92,6 +97,9 @@ class instance_ulduar : public InstanceMapScript
uint64 ThorimChestGUID;
uint64 HodirRareCacheGUID;
uint64 HodirChestGUID;
+ uint64 MimironTramGUID;
+ uint64 MimironElevatorGUID;
+ uint64 MimironButtonGUID;
uint64 BrainRoomDoorGUIDs[3];
uint64 AlgalonSigilDoorGUID[3];
uint64 AlgalonFloorGUID[2];
@@ -126,6 +134,8 @@ class instance_ulduar : public InstanceMapScript
KologarnGUID = 0;
AuriayaGUID = 0;
MimironGUID = 0;
+ MimironComputerGUID = 0;
+ MimironWorldTriggerGUID = 0;
HodirGUID = 0;
ThorimGUID = 0;
FreyaGUID = 0;
@@ -140,6 +150,9 @@ class instance_ulduar : public InstanceMapScript
ThorimChestGUID = 0;
HodirRareCacheGUID = 0;
HodirChestGUID = 0;
+ MimironTramGUID = 0;
+ MimironElevatorGUID = 0;
+ MimironButtonGUID = 0;
LeviathanGateGUID = 0;
AlgalonUniverseGUID = 0;
AlgalonTrapdoorGUID = 0;
@@ -166,6 +179,7 @@ class instance_ulduar : public InstanceMapScript
memset(AssemblyGUIDs, 0, sizeof(AssemblyGUIDs));
memset(RazorHarpoonGUIDs, 0, sizeof(RazorHarpoonGUIDs));
memset(ElderGUIDs, 0, sizeof(ElderGUIDs));
+ memset(MimironVehicleGUIDs, 0, sizeof(MimironVehicleGUIDs));
memset(BrainRoomDoorGUIDs, 0, sizeof(BrainRoomDoorGUIDs));
memset(KeeperGUIDs, 0, sizeof(KeeperGUIDs));
memset(_summonObservationRingKeeper, false, sizeof(_summonObservationRingKeeper));
@@ -289,9 +303,6 @@ class instance_ulduar : public InstanceMapScript
case NPC_AURIAYA:
AuriayaGUID = creature->GetGUID();
break;
- case NPC_MIMIRON:
- MimironGUID = creature->GetGUID();
- break;
// Hodir
case NPC_HODIR:
@@ -354,6 +365,26 @@ class instance_ulduar : public InstanceMapScript
creature->DespawnOrUnsummon();
break;
+ // Mimiron
+ case NPC_MIMIRON:
+ MimironGUID = creature->GetGUID();
+ break;
+ case NPC_LEVIATHAN_MKII:
+ MimironVehicleGUIDs[0] = creature->GetGUID();
+ break;
+ case NPC_VX_001:
+ MimironVehicleGUIDs[1] = creature->GetGUID();
+ break;
+ case NPC_AERIAL_COMMAND_UNIT:
+ MimironVehicleGUIDs[2] = creature->GetGUID();
+ break;
+ case NPC_COMPUTER:
+ MimironComputerGUID = creature->GetGUID();
+ break;
+ case NPC_WORLD_TRIGGER_MIMIRON:
+ MimironWorldTriggerGUID = creature->GetGUID();
+ break;
+
case NPC_VEZAX:
VezaxGUID = creature->GetGUID();
break;
@@ -470,6 +501,15 @@ class instance_ulduar : public InstanceMapScript
case GO_HODIR_CHEST:
HodirChestGUID = gameObject->GetGUID();
break;
+ case GO_MIMIRON_TRAM:
+ MimironTramGUID = gameObject->GetGUID();
+ break;
+ case GO_MIMIRON_ELEVATOR:
+ MimironElevatorGUID = gameObject->GetGUID();
+ break;
+ case GO_MIMIRON_BUTTON:
+ MimironButtonGUID = gameObject->GetGUID();
+ break;
case GO_LEVIATHAN_GATE:
LeviathanGateGUID = gameObject->GetGUID();
if (GetBossState(BOSS_LEVIATHAN) == DONE)
@@ -482,6 +522,9 @@ class instance_ulduar : public InstanceMapScript
case GO_HODIR_ENTRANCE:
case GO_HODIR_DOOR:
case GO_HODIR_ICE_DOOR:
+ case GO_MIMIRON_DOOR_1:
+ case GO_MIMIRON_DOOR_2:
+ case GO_MIMIRON_DOOR_3:
case GO_VEZAX_DOOR:
case GO_YOGG_SARON_DOOR:
AddDoor(gameObject, true);
@@ -566,6 +609,9 @@ class instance_ulduar : public InstanceMapScript
case GO_HODIR_ENTRANCE:
case GO_HODIR_DOOR:
case GO_HODIR_ICE_DOOR:
+ case GO_MIMIRON_DOOR_1:
+ case GO_MIMIRON_DOOR_2:
+ case GO_MIMIRON_DOOR_3:
case GO_VEZAX_DOOR:
case GO_YOGG_SARON_DOOR:
case GO_DOODAD_UL_SIGILDOOR_03:
@@ -774,6 +820,10 @@ class instance_ulduar : public InstanceMapScript
break;
case DATA_UNBROKEN:
Unbroken = data != 0;
+ break;
+ case DATA_MIMIRON_ELEVATOR:
+ if (GameObject* gameObject = instance->GetGameObject(MimironElevatorGUID))
+ gameObject->SetGoState((GOState)data);
break;
case DATA_ILLUSION:
illusion = data;
@@ -846,8 +896,6 @@ class instance_ulduar : public InstanceMapScript
return KologarnGUID;
case BOSS_AURIAYA:
return AuriayaGUID;
- case BOSS_MIMIRON:
- return MimironGUID;
case BOSS_HODIR:
return HodirGUID;
case BOSS_THORIM:
@@ -863,6 +911,22 @@ class instance_ulduar : public InstanceMapScript
case BOSS_STONEBARK:
return ElderGUIDs[2];
+ // Mimiron
+ case BOSS_MIMIRON:
+ return MimironGUID;
+ case DATA_LEVIATHAN_MK_II:
+ return MimironVehicleGUIDs[0];
+ case DATA_VX_001:
+ return MimironVehicleGUIDs[1];
+ case DATA_AERIAL_COMMAND_UNIT:
+ return MimironVehicleGUIDs[2];
+ case DATA_COMPUTER:
+ return MimironComputerGUID;
+ case DATA_MIMIRON_WORLD_TRIGGER:
+ return MimironWorldTriggerGUID;
+ case DATA_MIMIRON_BUTTON:
+ return MimironButtonGUID;
+
case BOSS_VEZAX:
return VezaxGUID;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
index 3544ff3c079..81cb469318f 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
@@ -18,6 +18,7 @@
#ifndef DEF_ULDUAR_H
#define DEF_ULDUAR_H
+#include "InstanceScript.h"
#include "ObjectMgr.h"
#define UlduarScriptName "instance_ulduar"
@@ -83,6 +84,18 @@ enum UlduarNPCs
NPC_LEVIATHAN_MKII = 33432,
NPC_VX_001 = 33651,
NPC_AERIAL_COMMAND_UNIT = 33670,
+ NPC_ASSAULT_BOT = 34057,
+ NPC_BOMB_BOT = 33836,
+ NPC_JUNK_BOT = 33855,
+ NPC_EMERGENCY_FIRE_BOT = 34147,
+ NPC_FROST_BOMB = 34149,
+ NPC_BURST_TARGET = 34211,
+ NPC_FLAME = 34363,
+ NPC_FLAME_SPREAD = 34121,
+ NPC_DB_TARGET = 33576,
+ NPC_ROCKET_MIMIRON_VISUAL = 34050,
+ NPC_WORLD_TRIGGER_MIMIRON = 21252,
+ NPC_COMPUTER = 34143,
// Freya's Keepers
NPC_IRONBRANCH = 32913,
@@ -204,6 +217,18 @@ enum UlduarGameObjects
GO_THORIM_CHEST_HERO = 194315,
GO_THORIM_CHEST = 194314,
+ // Mimiron
+ GO_MIMIRON_TRAM = 194675,
+ GO_MIMIRON_ELEVATOR = 194749,
+ GO_MIMIRON_BUTTON = 194739,
+ GO_MIMIRON_DOOR_1 = 194774,
+ GO_MIMIRON_DOOR_2 = 194775,
+ GO_MIMIRON_DOOR_3 = 194776,
+ GO_CACHE_OF_INNOVATION = 194789,
+ GO_CACHE_OF_INNOVATION_FIREFIGHTER = 194957,
+ GO_CACHE_OF_INNOVATION_HERO = 194956,
+ GO_CACHE_OF_INNOVATION_FIREFIGHTER_HERO = 194958,
+
// Vezax
GO_VEZAX_DOOR = 194750,
@@ -292,6 +317,16 @@ enum UlduarData
// Hodir
DATA_HODIR_RARE_CACHE,
+ // Mimiron
+ DATA_LEVIATHAN_MK_II,
+ DATA_VX_001,
+ DATA_AERIAL_COMMAND_UNIT,
+ DATA_COMPUTER,
+ DATA_MIMIRON_WORLD_TRIGGER,
+ DATA_MIMIRON_ELEVATOR,
+ DATA_MIMIRON_TRAM,
+ DATA_MIMIRON_BUTTON,
+
// Yogg-Saron
DATA_VOICE_OF_YOGG_SARON,
DATA_SARA,
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
index f9fb3801955..c56739c783f 100644
--- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
@@ -18,12 +18,11 @@
/* ScriptData
SDName: Sholazar_Basin
SD%Complete: 100
-SDComment: Quest support: 12570, 12573, 12621, 12726
+SDComment: Quest support: 12573, 12621, 12726
SDCategory: Sholazar_Basin
EndScriptData */
/* ContentData
-npc_injured_rainspeaker_oracle
npc_vekjik
avatar_of_freya
npc_haiphoon (Quest: "Song of Wind and Water")
@@ -40,141 +39,6 @@ EndContentData */
#include "Player.h"
/*######
-## npc_injured_rainspeaker_oracle
-######*/
-
-#define GOSSIP_ITEM1 "I am ready to travel to your village now."
-
-enum Rainspeaker
-{
- SAY_START_IRO = 0,
- SAY_QUEST_ACCEPT_IRO = 1,
- SAY_END_IRO = 2,
-
- QUEST_FORTUNATE_MISUNDERSTANDINGS = 12570,
- FACTION_ESCORTEE_A = 774,
- FACTION_ESCORTEE_H = 775
-};
-
-class npc_injured_rainspeaker_oracle : public CreatureScript
-{
-public:
- npc_injured_rainspeaker_oracle() : CreatureScript("npc_injured_rainspeaker_oracle") { }
-
- struct npc_injured_rainspeaker_oracleAI : public npc_escortAI
- {
- npc_injured_rainspeaker_oracleAI(Creature* creature) : npc_escortAI(creature) { c_guid = creature->GetGUID(); }
-
- uint64 c_guid;
-
- void Reset() override
- {
- me->RestoreFaction();
- // if we will have other way to assign this to only one npc remove this part
- if (GUID_LOPART(me->GetGUID()) != 101030)
- {
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- }
- }
-
- void WaypointReached(uint32 waypointId) override
- {
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
- {
- case 1:
- SetRun();
- break;
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- case 15:
- case 16:
- case 17:
- case 18:
- me->RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING);
- me->SetSpeed(MOVE_SWIM, 0.85f, true);
- me->SetSwim(true);
- me->SetDisableGravity(true);
- break;
- case 19:
- me->GetMotionMaster()->MoveFall();
- break;
- case 28:
- player->GroupEventHappens(QUEST_FORTUNATE_MISUNDERSTANDINGS, me);
- // me->RestoreFaction();
- Talk(SAY_END_IRO);
- SetRun(false);
- break;
- }
- }
-
- void JustDied(Unit* /*killer*/) override
- {
- if (!HasEscortState(STATE_ESCORT_ESCORTING))
- return;
-
- if (Player* player = GetPlayerForEscort())
- {
- if (player->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) != QUEST_STATUS_COMPLETE)
- player->FailQuest(QUEST_FORTUNATE_MISUNDERSTANDINGS);
- }
- }
- };
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
- ENSURE_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(35.0f);
- creature->AI()->Talk(SAY_START_IRO);
-
- switch (player->GetTeam()){
- case ALLIANCE:
- creature->setFaction(FACTION_ESCORTEE_A);
- break;
- case HORDE:
- creature->setFaction(FACTION_ESCORTEE_H);
- break;
- }
- }
- return true;
- }
-
- bool OnQuestAccept(Player* /*player*/, Creature* creature, Quest const* /*_Quest*/) override
- {
- creature->AI()->Talk(SAY_QUEST_ACCEPT_IRO);
- return false;
- }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_injured_rainspeaker_oracleAI(creature);
- }
-};
-
-/*######
## npc_vekjik
######*/
@@ -1143,7 +1007,6 @@ public:
void AddSC_sholazar_basin()
{
- new npc_injured_rainspeaker_oracle();
new npc_vekjik();
new npc_avatar_of_freya();
new npc_bushwhacker();
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index dc0a6643624..d4fdb262c8e 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -19,156 +19,169 @@
#include "ScriptedCreature.h"
#include "steam_vault.h"
-enum HydromancerThespia
+enum Yells
{
SAY_SUMMON = 0,
SAY_AGGRO = 1,
SAY_SLAY = 2,
SAY_DEAD = 3,
+};
+enum Spells
+{
SPELL_LIGHTNING_CLOUD = 25033,
SPELL_LUNG_BURST = 31481,
- SPELL_ENVELOPING_WINDS = 31718,
+ SPELL_ENVELOPING_WINDS = 31718
+};
- SPELL_WATER_BOLT_VOLLEY = 34449,
- H_SPELL_WATER_BOLT_VOLLEY = 37924
+enum Events
+{
+ EVENT_LIGHTNING_CLOUD = 1,
+ EVENT_LUNG_BURST,
+ EVENT_ENVELOPING_WINDS
};
class boss_hydromancer_thespia : public CreatureScript
{
-public:
- boss_hydromancer_thespia() : CreatureScript("boss_hydromancer_thespia") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_thespiaAI>(creature);
- }
-
- struct boss_thespiaAI : public ScriptedAI
- {
- boss_thespiaAI(Creature* creature) : ScriptedAI(creature)
- {
- instance = creature->GetInstanceScript();
- }
-
- InstanceScript* instance;
-
- uint32 LightningCloud_Timer;
- uint32 LungBurst_Timer;
- uint32 EnvelopingWinds_Timer;
-
- void Reset() override
- {
- LightningCloud_Timer = 15000;
- LungBurst_Timer = 7000;
- EnvelopingWinds_Timer = 9000;
-
- instance->SetBossState(DATA_HYDROMANCER_THESPIA, NOT_STARTED);
- }
-
- void JustDied(Unit* /*killer*/) override
- {
- Talk(SAY_DEAD);
-
- instance->SetBossState(DATA_HYDROMANCER_THESPIA, DONE);
- }
-
- void KilledUnit(Unit* /*victim*/) override
- {
- Talk(SAY_SLAY);
- }
+ public:
+ boss_hydromancer_thespia() : CreatureScript("boss_hydromancer_thespia") { }
- void EnterCombat(Unit* /*who*/) override
+ struct boss_thespiaAI : public BossAI
{
- Talk(SAY_AGGRO);
+ boss_thespiaAI(Creature* creature) : BossAI(creature, DATA_HYDROMANCER_THESPIA) { }
- instance->SetBossState(DATA_HYDROMANCER_THESPIA, IN_PROGRESS);
- }
+ void Reset() override
+ {
+ _Reset();
+ }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void JustDied(Unit* /*killer*/) override
+ {
+ Talk(SAY_DEAD);
+ _JustDied();
+ }
- //LightningCloud_Timer
- if (LightningCloud_Timer <= diff)
+ void KilledUnit(Unit* who) override
{
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_LIGHTNING_CLOUD);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
+ }
- //cast twice in Heroic mode
- if (IsHeroic())
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_LIGHTNING_CLOUD);
+ void EnterCombat(Unit* /*who*/) override
+ {
+ Talk(SAY_AGGRO);
+ _EnterCombat();
- LightningCloud_Timer = 15000 + rand32() % 10000;
- } else LightningCloud_Timer -=diff;
+ events.ScheduleEvent(EVENT_LIGHTNING_CLOUD, 15000);
+ events.ScheduleEvent(EVENT_LUNG_BURST, 7000);
+ events.ScheduleEvent(EVENT_ENVELOPING_WINDS, 9000);
+ }
- //LungBurst_Timer
- if (LungBurst_Timer <= diff)
+ void ExecuteEvent(uint32 eventId) override
{
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_LUNG_BURST);
- LungBurst_Timer = 7000 + rand32() % 5000;
- } else LungBurst_Timer -=diff;
-
- //EnvelopingWinds_Timer
- if (EnvelopingWinds_Timer <= diff)
+ switch (eventId)
+ {
+ case EVENT_LIGHTNING_CLOUD:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 30.0f, true))
+ DoCast(target, SPELL_LIGHTNING_CLOUD);
+ // cast twice in Heroic mode
+ if (IsHeroic())
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 30.0f, true))
+ DoCast(target, SPELL_LIGHTNING_CLOUD);
+
+ events.ScheduleEvent(EVENT_LIGHTNING_CLOUD, urand(15000, 25000));
+ break;
+ case EVENT_LUNG_BURST:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 40.0f, true))
+ DoCast(target, SPELL_LUNG_BURST);
+ events.ScheduleEvent(EVENT_LUNG_BURST, urand(7000, 12000));
+ break;
+ case EVENT_ENVELOPING_WINDS:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 35.0f, true))
+ DoCast(target, SPELL_ENVELOPING_WINDS);
+ // cast twice in Heroic mode
+ if (IsHeroic())
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 35.0f, true))
+ DoCast(target, SPELL_ENVELOPING_WINDS);
+
+ events.ScheduleEvent(EVENT_ENVELOPING_WINDS, urand(10000, 15000));
+ break;
+ default:
+ break;
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
{
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_ENVELOPING_WINDS);
-
- //cast twice in Heroic mode
- if (IsHeroic())
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_ENVELOPING_WINDS);
- EnvelopingWinds_Timer = 10000 + rand32() % 5000;
- } else EnvelopingWinds_Timer -=diff;
+ BossAI::UpdateAI(diff);
+ }
+ };
- DoMeleeAttackIfReady();
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_thespiaAI>(creature);
}
- };
+};
+enum CoilfangWaterElemental
+{
+ EVENT_WATER_BOLT_VOLLEY = 1,
+ SPELL_WATER_BOLT_VOLLEY = 34449
};
class npc_coilfang_waterelemental : public CreatureScript
{
-public:
- npc_coilfang_waterelemental() : CreatureScript("npc_coilfang_waterelemental") { }
+ public:
+ npc_coilfang_waterelemental() : CreatureScript("npc_coilfang_waterelemental") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_coilfang_waterelementalAI(creature);
- }
-
- struct npc_coilfang_waterelementalAI : public ScriptedAI
- {
- npc_coilfang_waterelementalAI(Creature* creature) : ScriptedAI(creature) { }
-
- uint32 WaterBoltVolley_Timer;
-
- void Reset() override
+ struct npc_coilfang_waterelementalAI : public ScriptedAI
{
- WaterBoltVolley_Timer = 3000 + rand32() % 3000;
- }
-
- void EnterCombat(Unit* /*who*/) override { }
+ npc_coilfang_waterelementalAI(Creature* creature) : ScriptedAI(creature) { }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
+ void Reset() override
+ {
+ _events.Reset();
+ }
- if (WaterBoltVolley_Timer <= diff)
+ void EnterCombat(Unit* /*who*/) override
{
- DoCast(me, SPELL_WATER_BOLT_VOLLEY);
- WaterBoltVolley_Timer = 7000 + rand32() % 5000;
- } else WaterBoltVolley_Timer -= diff;
+ _events.ScheduleEvent(EVENT_WATER_BOLT_VOLLEY, urand(3000, 6000));
+ }
- DoMeleeAttackIfReady();
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ _events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_WATER_BOLT_VOLLEY:
+ DoCast(me, SPELL_WATER_BOLT_VOLLEY);
+ _events.ScheduleEvent(EVENT_WATER_BOLT_VOLLEY, urand(7000, 12000));
+ break;
+ default:
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_coilfang_waterelementalAI(creature);
}
- };
-
};
void AddSC_boss_hydromancer_thespia()
diff --git a/src/server/scripts/Pet/pet_hunter.cpp b/src/server/scripts/Pet/pet_hunter.cpp
index 7dbdc7af63f..8fd6cb54b0e 100644
--- a/src/server/scripts/Pet/pet_hunter.cpp
+++ b/src/server/scripts/Pet/pet_hunter.cpp
@@ -57,7 +57,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript
me->SetMaxHealth(uint32(107 * (me->getLevel() - 40) * 0.025f));
// Add delta to make them not all hit the same time
uint32 delta = (rand32() % 7) * 100;
- me->SetAttackTime(BASE_ATTACK, Info->baseattacktime + delta);
+ me->SetAttackTime(BASE_ATTACK, Info->BaseAttackTime + delta);
//me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower));
// Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 87c323aa22f..c43b781936c 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -991,7 +991,7 @@ class spell_item_unsated_craving : public SpellScriptLoader
return false;
Unit* target = procInfo.GetActionTarget();
- if (!target || target->GetTypeId() != TYPEID_UNIT || target->GetCreatureType() == CREATURE_TYPE_CRITTER || (target->GetEntry() != NPC_SINDRAGOSA && target->IsSummon()))
+ if (!target || target->GetTypeId() != TYPEID_UNIT || target->IsCritter() || (target->GetEntry() != NPC_SINDRAGOSA && target->IsSummon()))
return false;
return true;
diff --git a/src/server/shared/Database/Implementation/WorldDatabase.cpp b/src/server/shared/Database/Implementation/WorldDatabase.cpp
index aa2ca4b7e2e..f5d9913bc5b 100644
--- a/src/server/shared/Database/Implementation/WorldDatabase.cpp
+++ b/src/server/shared/Database/Implementation/WorldDatabase.cpp
@@ -76,7 +76,7 @@ void WorldDatabaseConnection::DoPrepareStatements()
PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH);
- PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, Health_mod, Mana_mod, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH);
+ PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME, "SELECT entry FROM item_template WHERE name = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH);
@@ -89,6 +89,4 @@ void WorldDatabaseConnection::DoPrepareStatements()
PrepareStatement(WORLD_INS_DISABLES, "INSERT INTO disables (entry, sourceType, flags, comment) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(WORLD_SEL_DISABLES, "SELECT entry FROM disables WHERE entry = ? AND sourceType = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_DEL_DISABLES, "DELETE FROM disables WHERE entry = ? AND sourceType = ?", CONNECTION_ASYNC);
- // 0: uint8
- PrepareStatement(WORLD_SEL_REQ_XP, "SELECT xp_for_next_level FROM player_xp_for_level WHERE lvl = ?", CONNECTION_SYNCH);
}
diff --git a/src/server/shared/Database/Implementation/WorldDatabase.h b/src/server/shared/Database/Implementation/WorldDatabase.h
index 625dfc68ce6..8a5bd206021 100644
--- a/src/server/shared/Database/Implementation/WorldDatabase.h
+++ b/src/server/shared/Database/Implementation/WorldDatabase.h
@@ -110,7 +110,6 @@ enum WorldDatabaseStatements
WORLD_SEL_DISABLES,
WORLD_INS_DISABLES,
WORLD_DEL_DISABLES,
- WORLD_SEL_REQ_XP,
MAX_WORLDDATABASE_STATEMENTS
};
diff --git a/src/server/shared/Database/QueryHolder.cpp b/src/server/shared/Database/QueryHolder.cpp
index bd938561b50..f0dc3c96e4e 100644
--- a/src/server/shared/Database/QueryHolder.cpp
+++ b/src/server/shared/Database/QueryHolder.cpp
@@ -166,8 +166,16 @@ void SQLQueryHolder::SetSize(size_t size)
m_queries.resize(size);
}
+SQLQueryHolderTask::~SQLQueryHolderTask()
+{
+ if (!m_executed)
+ delete m_holder;
+}
+
bool SQLQueryHolderTask::Execute()
{
+ m_executed = true;
+
if (!m_holder)
return false;
diff --git a/src/server/shared/Database/QueryHolder.h b/src/server/shared/Database/QueryHolder.h
index 273980c3ac5..39e51b591c5 100644
--- a/src/server/shared/Database/QueryHolder.h
+++ b/src/server/shared/Database/QueryHolder.h
@@ -47,14 +47,16 @@ class SQLQueryHolderTask : public SQLOperation
private:
SQLQueryHolder* m_holder;
QueryResultHolderPromise m_result;
+ bool m_executed;
public:
SQLQueryHolderTask(SQLQueryHolder* holder)
- : m_holder(holder) { };
+ : m_holder(holder), m_executed(false) { }
+
+ ~SQLQueryHolderTask();
bool Execute() override;
QueryResultHolderFuture GetFuture() { return m_result.get_future(); }
-
};
-#endif \ No newline at end of file
+#endif
diff --git a/src/server/shared/Networking/MessageBuffer.h b/src/server/shared/Networking/MessageBuffer.h
index fff94b86c1e..c7f8ba31a71 100644
--- a/src/server/shared/Networking/MessageBuffer.h
+++ b/src/server/shared/Networking/MessageBuffer.h
@@ -40,6 +40,10 @@ public:
bool IsMessageReady() const { return _wpos == _storage.size(); }
+ size_type GetSize() const { return _storage.size(); }
+
+ size_type GetReadyDataSize() const { return _wpos; }
+
size_type GetMissingSize() const { return _storage.size() - _wpos; }
uint8* Data() { return _storage.data(); }
@@ -55,8 +59,6 @@ public:
void ResetWritePointer() { _wpos = 0; }
- size_type GetSize() { return _storage.size(); }
-
std::vector<uint8>&& Move()
{
_wpos = 0;
diff --git a/src/server/shared/Networking/Socket.h b/src/server/shared/Networking/Socket.h
index c8bd5a1dd81..3bd30bd731b 100644
--- a/src/server/shared/Networking/Socket.h
+++ b/src/server/shared/Networking/Socket.h
@@ -42,7 +42,7 @@ class Socket : public std::enable_shared_from_this<T>
public:
Socket(tcp::socket&& socket, std::size_t headerSize) : _socket(std::move(socket)), _remoteAddress(_socket.remote_endpoint().address()),
- _remotePort(_socket.remote_endpoint().port()), _readHeaderBuffer(), _readDataBuffer(), _closed(false)
+ _remotePort(_socket.remote_endpoint().port()), _readHeaderBuffer(), _readDataBuffer(), _closed(false), _closing(false)
{
_readHeaderBuffer.Grow(headerSize);
}
@@ -126,7 +126,7 @@ public:
std::placeholders::_1, std::placeholders::_2));
}
- bool IsOpen() const { return !_closed; }
+ bool IsOpen() const { return !_closed && !_closing; }
virtual void CloseSocket()
{
@@ -140,12 +140,18 @@ public:
shutdownError.value(), shutdownError.message().c_str());
}
+ /// Marks the socket for closing after write buffer becomes empty
+ void DelayedCloseSocket() { _closing = true; }
+
virtual bool IsHeaderReady() const { return _readHeaderBuffer.IsMessageReady(); }
virtual bool IsDataReady() const { return _readDataBuffer.IsMessageReady(); }
uint8* GetHeaderBuffer() { return _readHeaderBuffer.Data(); }
uint8* GetDataBuffer() { return _readDataBuffer.Data(); }
+ size_t GetHeaderSize() const { return _readHeaderBuffer.GetReadyDataSize(); }
+ size_t GetDataSize() const { return _readDataBuffer.GetReadyDataSize(); }
+
MessageBuffer&& MoveHeader() { return std::move(_readHeaderBuffer); }
MessageBuffer&& MoveData() { return std::move(_readDataBuffer); }
@@ -218,6 +224,8 @@ private:
if (!_writeQueue.empty())
AsyncWrite(_writeQueue.front());
+ else if (_closing)
+ CloseSocket();
}
else
CloseSocket();
@@ -238,6 +246,7 @@ private:
MessageBuffer _readDataBuffer;
std::atomic<bool> _closed;
+ std::atomic<bool> _closing;
};
#endif // __SOCKET_H__
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index dd8f213b6df..d98a061b9f3 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -1741,6 +1741,15 @@ Rate.XP.Quest = 1
Rate.XP.Explore = 1
#
+# Rate.Quest.Money.Reward
+# Rate.Quest.Money.Max.Level.Reward
+# Description: Multiplier for money quest rewards. Can not be below 0.
+# Default: 1
+
+Rate.Quest.Money.Reward = 1
+Rate.Quest.Money.Max.Level.Reward = 1
+
+#
# Rate.RepairCost
# Description: Repair cost rate.
# Default: 1