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-rw-r--r--src/server/game/AI/CoreAI/UnitAI.h2
-rw-r--r--src/server/game/Accounts/RBAC.h6
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp122
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.h6
-rw-r--r--src/server/game/Chat/Channels/Channel.h2
-rw-r--r--src/server/game/Entities/Object/Position.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.h6
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp2
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp28
-rw-r--r--src/server/game/Entities/Unit/Unit.h18
-rw-r--r--src/server/game/Events/GameEventMgr.h2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
-rw-r--r--src/server/game/Groups/Group.h2
-rw-r--r--src/server/game/Maps/ZoneScript.h4
-rw-r--r--src/server/game/Movement/MotionMaster.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp2
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp6
-rw-r--r--src/server/game/Spells/SpellHistory.cpp2
-rw-r--r--src/server/game/Spells/SpellMgr.cpp3
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp71
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_moonglade.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h12
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp20
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.h8
-rw-r--r--src/server/scripts/Outland/CMakeLists.txt1
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp253
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp255
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h22
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp7
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp23
-rw-r--r--src/server/shared/Cryptography/SHA1.h4
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.cpp213
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.h5
-rw-r--r--src/server/shared/PrecompiledHeaders/sharedPCH.h1
-rw-r--r--src/server/shared/Updater/DBUpdater.cpp19
-rw-r--r--src/server/shared/Utilities/TaskScheduler.cpp204
-rw-r--r--src/server/shared/Utilities/TaskScheduler.h591
-rw-r--r--src/server/worldserver/worldserver.conf.dist2
47 files changed, 1464 insertions, 502 deletions
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index 9eafcc30c81..efe55830b1b 100644
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -128,7 +128,7 @@ class UnitAI
virtual void InitializeAI() { if (!me->isDead()) Reset(); }
- virtual void Reset() { };
+ virtual void Reset() { }
// Called when unit is charmed
virtual void OnCharmed(bool apply) = 0;
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h
index 8f9db8d5a27..339788dee01 100644
--- a/src/server/game/Accounts/RBAC.h
+++ b/src/server/game/Accounts/RBAC.h
@@ -802,6 +802,7 @@ class RBACData
* @return Success or failure (with reason) to grant the permission
*
* Example Usage:
+ * @code
* // previously defined "RBACData* rbac" with proper initialization
* uint32 permissionId = 2;
* if (rbac->GrantRole(permissionId) == RBAC_IN_DENIED_LIST)
@@ -825,6 +826,7 @@ class RBACData
* @return Success or failure (with reason) to deny the permission
*
* Example Usage:
+ * @code
* // previously defined "RBACData* rbac" with proper initialization
* uint32 permissionId = 2;
* if (rbac->DenyRole(permissionId) == RBAC_ID_DOES_NOT_EXISTS)
@@ -849,6 +851,7 @@ class RBACData
* @return Success or failure (with reason) to remove the permission
*
* Example Usage:
+ * @code
* // previously defined "RBACData* rbac" with proper initialization
* uint32 permissionId = 2;
* if (rbac->RevokeRole(permissionId) == RBAC_OK)
@@ -939,9 +942,6 @@ class RBACData
*
* Given a list of permissions, gets all the inherited permissions
* @param permissions The list of permissions to expand
- *
- * @return new list of permissions containing original permissions and
- * all other pemissions that are linked to the original ones
*/
void ExpandPermissions(RBACPermissionContainer& permissions);
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h
index b0adaa4078d..7e8debfd24d 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.h
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.h
@@ -106,7 +106,7 @@ class BattlegroundQueue
class SelectionPool
{
public:
- SelectionPool(): PlayerCount(0) { };
+ SelectionPool(): PlayerCount(0) { }
void Init();
bool AddGroup(GroupQueueInfo* ginfo, uint32 desiredCount);
bool KickGroup(uint32 size);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
index e14e9fadafc..f267bf7c6c6 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -99,7 +99,7 @@ bool BattlegroundSA::ResetObjs()
for (uint8 i = BG_SA_MAXNPC; i < BG_SA_MAXNPC + BG_SA_MAX_GY; i++)
DelCreature(i);
- for (uint8 i = 0; i < 6; i++)
+ for (uint8 i = 0; i < MAX_GATES; ++i)
GateStatus[i] = BG_SA_GATE_OK;
if (!AddCreature(BG_SA_NpcEntries[BG_SA_NPC_KANRETHAD], BG_SA_NPC_KANRETHAD, BG_SA_NpcSpawnlocs[BG_SA_NPC_KANRETHAD]))
@@ -179,9 +179,6 @@ bool BattlegroundSA::ResetObjs()
GetBGObject(BG_SA_TITAN_RELIC)->SetFaction(atF);
GetBGObject(BG_SA_TITAN_RELIC)->Refresh();
- for (uint8 i = 0; i <= 5; i++)
- GateStatus[i] = BG_SA_GATE_OK;
-
TotalTime = 0;
ShipsStarted = false;
@@ -221,6 +218,8 @@ bool BattlegroundSA::ResetObjs()
GetBGObject(i)->SetFaction(atF);
}
+ UpdateObjectInteractionFlags();
+
for (uint8 i = BG_SA_BOMB; i < BG_SA_MAXOBJ; i++)
{
if (!AddObject(i, BG_SA_ObjEntries[BG_SA_BOMB], BG_SA_ObjSpawnlocs[i], 0, 0, 0, 0, RESPAWN_ONE_DAY))
@@ -481,28 +480,7 @@ void BattlegroundSA::AddPlayer(Player* player)
SendTransportInit(player);
- if (!ShipsStarted)
- {
- if (player->GetTeamId() == Attackers)
- {
- player->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
-
- if (urand(0, 1))
- player->TeleportTo(607, 2682.936f, -830.368f, 15.0f, 2.895f, 0);
- else
- player->TeleportTo(607, 2577.003f, 980.261f, 15.0f, 0.807f, 0);
-
- }
- else
- player->TeleportTo(607, 1209.7f, -65.16f, 70.1f, 0.0f, 0);
- }
- else
- {
- if (player->GetTeamId() == Attackers)
- player->TeleportTo(607, 1600.381f, -106.263f, 8.8745f, 3.78f, 0);
- else
- player->TeleportTo(607, 1209.7f, -65.16f, 70.1f, 0.0f, 0);
- }
+ TeleportToEntrancePosition(player);
}
void BattlegroundSA::RemovePlayer(Player* /*player*/, ObjectGuid /*guid*/, uint32 /*team*/) { }
@@ -533,23 +511,31 @@ void BattlegroundSA::TeleportPlayers()
player->ResetAllPowers();
player->CombatStopWithPets(true);
- for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
- if (Player* p = ObjectAccessor::FindPlayer(itr->first))
- p->CastSpell(p, SPELL_PREPARATION, true);
+ player->CastSpell(player, SPELL_PREPARATION, true);
- if (player->GetTeamId() == Attackers)
- {
- player->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
+ TeleportToEntrancePosition(player);
+ }
+ }
+}
- if (urand(0, 1))
- player->TeleportTo(607, 2682.936f, -830.368f, 15.0f, 2.895f, 0);
- else
- player->TeleportTo(607, 2577.003f, 980.261f, 15.0f, 0.807f, 0);
- }
+void BattlegroundSA::TeleportToEntrancePosition(Player* player)
+{
+ if (player->GetTeamId() == Attackers)
+ {
+ if (!ShipsStarted)
+ {
+ player->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
+
+ if (urand(0, 1))
+ player->TeleportTo(607, 2682.936f, -830.368f, 15.0f, 2.895f, 0);
else
- player->TeleportTo(607, 1209.7f, -65.16f, 70.1f, 0.0f, 0);
+ player->TeleportTo(607, 2577.003f, 980.261f, 15.0f, 0.807f, 0);
}
+ else
+ player->TeleportTo(607, 1600.381f, -106.263f, 8.8745f, 3.78f, 0);
}
+ else
+ player->TeleportTo(607, 1209.7f, -65.16f, 70.1f, 0.0f, 0);
}
void BattlegroundSA::ProcessEvent(WorldObject* obj, uint32 eventId, WorldObject* invoker /*= NULL*/)
@@ -628,6 +614,8 @@ void BattlegroundSA::ProcessEvent(WorldObject* obj, uint32 eventId, WorldObject*
}
}
}
+
+ UpdateObjectInteractionFlags();
}
else
break;
@@ -711,7 +699,7 @@ WorldSafeLocsEntry const* BattlegroundSA::GetClosestGraveYard(Player* player)
safeloc = BG_SA_GYEntries[BG_SA_DEFENDER_LAST_GY];
closest = sWorldSafeLocsStore.LookupEntry(safeloc);
- nearest = std::sqrt((closest->x - x)*(closest->x - x) + (closest->y - y)*(closest->y - y) + (closest->z - z)*(closest->z - z));
+ nearest = player->GetExactDistSq(closest->x, closest->y, closest->z);
for (uint8 i = BG_SA_RIGHT_CAPTURABLE_GY; i < BG_SA_MAX_GY; i++)
{
@@ -719,7 +707,7 @@ WorldSafeLocsEntry const* BattlegroundSA::GetClosestGraveYard(Player* player)
continue;
ret = sWorldSafeLocsStore.LookupEntry(BG_SA_GYEntries[i]);
- dist = std::sqrt((ret->x - x)*(ret->x - x) + (ret->y - y)*(ret->y - y) + (ret->z - z)*(ret->z - z));
+ dist = player->GetExactDistSq(ret->x, ret->y, ret->z);
if (dist < nearest)
{
closest = ret;
@@ -738,23 +726,66 @@ void BattlegroundSA::SendTime()
UpdateWorldState(BG_SA_TIMER_SEC_DECS, ((end_of_round%60000)%10000)/1000);
}
+bool BattlegroundSA::CanInteractWithObject(uint32 objectId)
+{
+ switch (objectId)
+ {
+ case BG_SA_TITAN_RELIC:
+ if (GateStatus[BG_SA_ANCIENT_GATE] != BG_SA_GATE_DESTROYED || GateStatus[BG_SA_YELLOW_GATE] != BG_SA_GATE_DESTROYED)
+ return false;
+ // no break
+ case BG_SA_CENTRAL_FLAG:
+ if (GateStatus[BG_SA_RED_GATE] != BG_SA_GATE_DESTROYED && GateStatus[BG_SA_PURPLE_GATE] != BG_SA_GATE_DESTROYED)
+ return false;
+ // no break
+ case BG_SA_LEFT_FLAG:
+ case BG_SA_RIGHT_FLAG:
+ if (GateStatus[BG_SA_GREEN_GATE] != BG_SA_GATE_DESTROYED && GateStatus[BG_SA_BLUE_GATE] != BG_SA_GATE_DESTROYED)
+ return false;
+ break;
+ default:
+ ASSERT(false);
+ break;
+ }
+
+ return true;
+}
+
+void BattlegroundSA::UpdateObjectInteractionFlags(uint32 objectId)
+{
+ if (GameObject* go = GetBGObject(objectId))
+ {
+ if (CanInteractWithObject(objectId))
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ else
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ }
+}
+
+void BattlegroundSA::UpdateObjectInteractionFlags()
+{
+ for (uint8 i = BG_SA_CENTRAL_FLAG; i <= BG_SA_LEFT_FLAG; ++i)
+ UpdateObjectInteractionFlags(i);
+ UpdateObjectInteractionFlags(BG_SA_TITAN_RELIC);
+}
+
void BattlegroundSA::EventPlayerClickedOnFlag(Player* source, GameObject* go)
{
switch (go->GetEntry())
{
case 191307:
case 191308:
- if (GateStatus[BG_SA_GREEN_GATE] == BG_SA_GATE_DESTROYED || GateStatus[BG_SA_BLUE_GATE] == BG_SA_GATE_DESTROYED)
+ if (CanInteractWithObject(BG_SA_LEFT_FLAG))
CaptureGraveyard(BG_SA_LEFT_CAPTURABLE_GY, source);
break;
case 191305:
case 191306:
- if (GateStatus[BG_SA_GREEN_GATE] == BG_SA_GATE_DESTROYED || GateStatus[BG_SA_BLUE_GATE] == BG_SA_GATE_DESTROYED)
+ if (CanInteractWithObject(BG_SA_RIGHT_FLAG))
CaptureGraveyard(BG_SA_RIGHT_CAPTURABLE_GY, source);
break;
case 191310:
case 191309:
- if ((GateStatus[BG_SA_GREEN_GATE] == BG_SA_GATE_DESTROYED || GateStatus[BG_SA_BLUE_GATE] == BG_SA_GATE_DESTROYED) && (GateStatus[BG_SA_RED_GATE] == BG_SA_GATE_DESTROYED || GateStatus[BG_SA_PURPLE_GATE] == BG_SA_GATE_DESTROYED))
+ if (CanInteractWithObject(BG_SA_CENTRAL_FLAG))
CaptureGraveyard(BG_SA_CENTRAL_CAPTURABLE_GY, source);
break;
default:
@@ -856,10 +887,7 @@ void BattlegroundSA::TitanRelicActivated(Player* clicker)
if (!clicker)
return;
- if (GateStatus[BG_SA_ANCIENT_GATE] == BG_SA_GATE_DESTROYED &&
- GateStatus[BG_SA_YELLOW_GATE] == BG_SA_GATE_DESTROYED &&
- (GateStatus[BG_SA_PURPLE_GATE] == BG_SA_GATE_DESTROYED || GateStatus[BG_SA_RED_GATE] == BG_SA_GATE_DESTROYED) &&
- (GateStatus[BG_SA_GREEN_GATE] == BG_SA_GATE_DESTROYED || GateStatus[BG_SA_BLUE_GATE] == BG_SA_GATE_DESTROYED))
+ if (CanInteractWithObject(BG_SA_TITAN_RELIC))
{
if (clicker->GetTeamId() == Attackers)
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 7f9a656c979..118cea41a7b 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -620,6 +620,7 @@ class BattlegroundSA : public Battleground
* -Teleport all players to good location
*/
void TeleportPlayers();
+ void TeleportToEntrancePosition(Player* player);
/**
* \brief Called on start and between the two round
* -Update faction of all vehicle
@@ -627,6 +628,11 @@ class BattlegroundSA : public Battleground
void OverrideGunFaction();
/// Set selectable or not demolisher, called on battle start, when boats arrive to dock
void DemolisherStartState(bool start);
+ /// Checks if a player can interact with the given object
+ bool CanInteractWithObject(uint32 objectId);
+ /// Updates interaction flags of specific objects
+ void UpdateObjectInteractionFlags(uint32 objectId);
+ void UpdateObjectInteractionFlags();
/**
* \brief Called when a gate is destroy
* -Give honor to player witch destroy it
diff --git a/src/server/game/Chat/Channels/Channel.h b/src/server/game/Chat/Channels/Channel.h
index 9b9c2f1e514..0f2a940e3b4 100644
--- a/src/server/game/Chat/Channels/Channel.h
+++ b/src/server/game/Chat/Channels/Channel.h
@@ -184,7 +184,7 @@ class Channel
void DeVoice(ObjectGuid guid1, ObjectGuid guid2);
void JoinNotify(ObjectGuid guid); // invisible notify
void LeaveNotify(ObjectGuid guid); // invisible notify
- void SetOwnership(bool ownership) { _ownership = ownership; };
+ void SetOwnership(bool ownership) { _ownership = ownership; }
static void CleanOldChannelsInDB();
private:
diff --git a/src/server/game/Entities/Object/Position.cpp b/src/server/game/Entities/Object/Position.cpp
index e31b913a25a..530e51cd8f5 100644
--- a/src/server/game/Entities/Object/Position.cpp
+++ b/src/server/game/Entities/Object/Position.cpp
@@ -17,6 +17,8 @@
#include "Position.h"
#include "ByteBuffer.h"
+#include "G3D/g3dmath.h"
+#include "GridDefines.h"
bool Position::operator==(Position const &a)
{
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index af640e4c73c..256cd920880 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -346,9 +346,9 @@ struct Runes
struct EnchantDuration
{
- EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) { };
+ EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) { }
EnchantDuration(Item* _item, EnchantmentSlot _slot, uint32 _leftduration) : item(_item), slot(_slot),
- leftduration(_leftduration){ ASSERT(item); };
+ leftduration(_leftduration){ ASSERT(item); }
Item* item;
EnchantmentSlot slot;
@@ -1839,7 +1839,7 @@ class Player : public Unit, public GridObject<Player>
bool UpdatePosition(const Position &pos, bool teleport = false) { return UpdatePosition(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), teleport); }
void UpdateUnderwaterState(Map* m, float x, float y, float z) override;
- void SendMessageToSet(WorldPacket* data, bool self) override {SendMessageToSetInRange(data, GetVisibilityRange(), self); };// overwrite Object::SendMessageToSet
+ void SendMessageToSet(WorldPacket* data, bool self) override {SendMessageToSetInRange(data, GetVisibilityRange(), self); }// overwrite Object::SendMessageToSet
void SendMessageToSetInRange(WorldPacket* data, float fist, bool self) override;// overwrite Object::SendMessageToSetInRange
void SendMessageToSetInRange(WorldPacket* data, float dist, bool self, bool own_team_only);
void SendMessageToSet(WorldPacket* data, Player const* skipped_rcvr) override;
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index 85dccddf186..6d98a4c78b2 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -226,7 +226,7 @@ void Transport::Update(uint32 diff)
sScriptMgr->OnTransportUpdate(this, diff);
}
-void Transport::DelayedUpdate(uint32 diff)
+void Transport::DelayedUpdate(uint32 /*diff*/)
{
if (GetKeyFrames().size() <= 1)
return;
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 219ee8b1002..66571393124 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -9949,11 +9949,15 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
DoneTotal += int32(DoneAdvertisedBenefit * coeff * factorMod);
}
- // Done Percentage for DOT is already calculated, no need to do it again. The percentage mod is applied in Aura::HandleAuraSpecificMods.
- float tmpDamage = (int32(pdamage) + DoneTotal) * (damagetype == DOT ? 1.0f : SpellDamagePctDone(victim, spellProto, damagetype));
- // apply spellmod to Done damage (flat and pct)
- if (Player* modOwner = GetSpellModOwner())
- modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, tmpDamage);
+ float tmpDamage = float(int32(pdamage) + DoneTotal);
+ // SPELLMOD_DOT will be applied in AuraEffect::HandlePeriodicDamageAurasTick.
+ if (damagetype != DOT)
+ {
+ tmpDamage *= SpellDamagePctDone(victim, spellProto, damagetype);
+ // apply spellmod to Done damage (flat and pct)
+ if (Player* modOwner = GetSpellModOwner())
+ modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_DAMAGE, tmpDamage);
+ }
return uint32(std::max(tmpDamage, 0.0f));
}
@@ -10793,11 +10797,15 @@ uint32 Unit::SpellHealingBonusDone(Unit* victim, SpellInfo const* spellProto, ui
DoneTotal = 0;
}
- // Done Percentage for DOT is already calculated, no need to do it again. The percentage mod is applied in Aura::HandleAuraSpecificMods.
- float heal = float(int32(healamount) + DoneTotal) * (damagetype == DOT ? 1.0f : SpellHealingPctDone(victim, spellProto));
- // apply spellmod to Done amount
- if (Player* modOwner = GetSpellModOwner())
- modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, heal);
+ float heal = float(int32(healamount) + DoneTotal);
+ // SPELLMOD_DOT will be applied in AuraEffect::HandlePeriodicHealAurasTick.
+ if (damagetype != DOT)
+ {
+ heal *= SpellHealingPctDone(victim, spellProto);
+ // apply spellmod to Done amount
+ if (Player* modOwner = GetSpellModOwner())
+ modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_DAMAGE, heal);
+ }
return uint32(std::max(heal, 0.0f));
}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 088a0bbdf73..e6d2718dc53 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -273,13 +273,6 @@ enum UnitRename
#define MAX_AGGRO_RESET_TIME 10 // in seconds
#define MAX_AGGRO_RADIUS 45.0f // yards
-enum Swing
-{
- NOSWING = 0,
- SINGLEHANDEDSWING = 1,
- TWOHANDEDSWING = 2
-};
-
enum VictimState
{
VICTIMSTATE_INTACT = 0, // set when attacker misses
@@ -356,7 +349,7 @@ class TransportBase;
class SpellCastTargets;
typedef std::list<Unit*> UnitList;
-typedef std::list< std::pair<Aura*, uint8> > DispelChargesList;
+typedef std::list<std::pair<Aura*, uint8>> DispelChargesList;
struct SpellImmune
{
@@ -381,13 +374,6 @@ enum WeaponDamageRange
MAXDAMAGE
};
-enum DamageTypeToSchool
-{
- RESISTANCE,
- DAMAGE_DEALT,
- DAMAGE_TAKEN
-};
-
enum AuraRemoveMode
{
AURA_REMOVE_NONE = 0,
@@ -1896,7 +1882,7 @@ class Unit : public WorldObject
void TauntApply(Unit* victim);
void TauntFadeOut(Unit* taunter);
ThreatManager& getThreatManager() { return m_ThreatManager; }
- void addHatedBy(HostileReference* pHostileReference) { m_HostileRefManager.insertFirst(pHostileReference); };
+ void addHatedBy(HostileReference* pHostileReference) { m_HostileRefManager.insertFirst(pHostileReference); }
void removeHatedBy(HostileReference* /*pHostileReference*/) { /* nothing to do yet */ }
HostileRefManager& getHostileRefManager() { return m_HostileRefManager; }
diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h
index a47b6f29e80..eb29e463a4d 100644
--- a/src/server/game/Events/GameEventMgr.h
+++ b/src/server/game/Events/GameEventMgr.h
@@ -96,7 +96,7 @@ class GameEventMgr
{
private:
GameEventMgr();
- ~GameEventMgr() { };
+ ~GameEventMgr() { }
public:
static GameEventMgr* instance()
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index a3414c72613..e540824e71c 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1057,12 +1057,12 @@ void ObjectMgr::LoadGameObjectAddons()
{
Field* fields = result->Fetch();
- ObjectGuid::LowType guid = fields[0].GetUInt64();
+ ObjectGuid::LowType guid = fields[0].GetUInt32();
const GameObjectData* goData = GetGOData(guid);
if (!goData)
{
- TC_LOG_ERROR("sql.sql", "GameObject (GUID: " UI64FMTD ") does not exist but has a record in `gameobject_addon`", guid);
+ TC_LOG_ERROR("sql.sql", "GameObject (GUID: %u) does not exist but has a record in `gameobject_addon`", guid);
continue;
}
@@ -1072,14 +1072,14 @@ void ObjectMgr::LoadGameObjectAddons()
if (gameObjectAddon.invisibilityType >= TOTAL_INVISIBILITY_TYPES)
{
- TC_LOG_ERROR("sql.sql", "GameObject (GUID: " UI64FMTD ") has invalid InvisibilityType in `gameobject_addon`", guid);
+ TC_LOG_ERROR("sql.sql", "GameObject (GUID: %u) has invalid InvisibilityType in `gameobject_addon`", guid);
gameObjectAddon.invisibilityType = INVISIBILITY_GENERAL;
gameObjectAddon.InvisibilityValue = 0;
}
if (gameObjectAddon.invisibilityType && !gameObjectAddon.InvisibilityValue)
{
- TC_LOG_ERROR("sql.sql", "GameObject (GUID: " UI64FMTD ") has InvisibilityType set but has no InvisibilityValue in `gameobject_addon`, set to 1", guid);
+ TC_LOG_ERROR("sql.sql", "GameObject (GUID: %u) has InvisibilityType set but has no InvisibilityValue in `gameobject_addon`, set to 1", guid);
gameObjectAddon.InvisibilityValue = 1;
}
diff --git a/src/server/game/Groups/Group.h b/src/server/game/Groups/Group.h
index 28e933bd08c..732afce9517 100644
--- a/src/server/game/Groups/Group.h
+++ b/src/server/game/Groups/Group.h
@@ -218,7 +218,7 @@ class Group
ObjectGuid GetMasterLooterGuid() const;
ItemQualities GetLootThreshold() const;
- uint32 GetDbStoreId() const { return m_dbStoreId; };
+ uint32 GetDbStoreId() const { return m_dbStoreId; }
// member manipulation methods
bool IsMember(ObjectGuid guid) const;
diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h
index d8dba57d438..fd52bdd4c14 100644
--- a/src/server/game/Maps/ZoneScript.h
+++ b/src/server/game/Maps/ZoneScript.h
@@ -29,8 +29,8 @@ class ZoneScript
ZoneScript() { }
virtual ~ZoneScript() { }
- virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, CreatureData const* data) { return data->id; }
- virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; }
+ virtual uint32 GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data) { return data->id; }
+ virtual uint32 GetGameObjectEntry(ObjectGuid::LowType /*guidLow*/, uint32 entry) { return entry; }
virtual void OnCreatureCreate(Creature* ) { }
virtual void OnCreatureRemove(Creature* ) { }
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h
index 0b547d96e7f..c8da50364ba 100644
--- a/src/server/game/Movement/MotionMaster.h
+++ b/src/server/game/Movement/MotionMaster.h
@@ -182,7 +182,7 @@ class MotionMaster //: private std::stack<MovementGenerator *>
void MoveKnockbackFrom(float srcX, float srcY, float speedXY, float speedZ);
void MoveJumpTo(float angle, float speedXY, float speedZ);
void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP)
- { MoveJump(pos.m_positionX, pos.m_positionY, pos.m_positionZ, speedXY, speedZ, id); };
+ { MoveJump(pos.m_positionX, pos.m_positionY, pos.m_positionZ, speedXY, speedZ, id); }
void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = EVENT_JUMP);
void MoveCirclePath(float x, float y, float z, float radius, bool clockwise, uint8 stepCount);
void MoveFall(uint32 id = 0);
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 97e3880161a..f91fc1985d5 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -367,7 +367,7 @@ void FlightPathMovementGenerator::InitEndGridInfo()
_endMapId = (*i_path)[nodeCount - 1].MapID; //! MapId of last node
_preloadTargetNode = nodeCount - 3;
_endGridX = (*i_path)[nodeCount - 1].LocX;
- _endGridY = (*i_path)[nodeCount - 1].LocZ;
+ _endGridY = (*i_path)[nodeCount - 1].LocY;
}
void FlightPathMovementGenerator::PreloadEndGrid()
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 8be5da91c32..f0ee013bcc2 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -622,6 +622,7 @@ void AddSC_instance_magtheridons_lair();
void AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls
void AddSC_boss_warbringer_omrogg();
void AddSC_boss_warchief_kargath_bladefist();
+void AddSC_shattered_halls();
void AddSC_instance_shattered_halls();
void AddSC_boss_watchkeeper_gargolmar(); //HC Ramparts
void AddSC_boss_omor_the_unscarred();
@@ -1152,6 +1153,7 @@ void AddOutlandScripts()
AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls
AddSC_boss_warbringer_omrogg();
AddSC_boss_warchief_kargath_bladefist();
+ AddSC_shattered_halls();
AddSC_instance_shattered_halls();
AddSC_boss_watchkeeper_gargolmar(); //HC Ramparts
AddSC_boss_omor_the_unscarred();
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 378f5f0d622..918b000a557 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -5845,6 +5845,9 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const
else
damage = std::max(int32(damage * GetDonePct()), 0);
+ if (Player* modOwner = caster->GetSpellModOwner())
+ modOwner->ApplySpellMod(GetSpellInfo()->Id, SPELLMOD_DOT, damage);
+
damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount());
// Calculate armor mitigation
@@ -6148,6 +6151,9 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
else
damage = std::max(int32(damage * GetDonePct()), 0);
+ if (Player* modOwner = caster->GetSpellModOwner())
+ modOwner->ApplySpellMod(GetSpellInfo()->Id, SPELLMOD_DOT, damage);
+
damage = target->SpellHealingBonusTaken(caster, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount());
}
diff --git a/src/server/game/Spells/SpellHistory.cpp b/src/server/game/Spells/SpellHistory.cpp
index b16993f28a3..09e3be690b1 100644
--- a/src/server/game/Spells/SpellHistory.cpp
+++ b/src/server/game/Spells/SpellHistory.cpp
@@ -22,6 +22,7 @@
#include "SpellInfo.h"
#include "Spell.h"
#include "World.h"
+#include "Opcodes.h"
SpellHistory::Clock::duration const SpellHistory::InfinityCooldownDelay = std::chrono::duration_cast<SpellHistory::Clock::duration>(std::chrono::seconds(MONTH));
SpellHistory::Clock::duration const SpellHistory::InfinityCooldownDelayCheck = std::chrono::duration_cast<SpellHistory::Clock::duration>(std::chrono::seconds(MONTH / 2));
@@ -627,6 +628,7 @@ void SpellHistory::BuildCooldownPacket(WorldPacket& data, uint8 flags, uint32 sp
void SpellHistory::BuildCooldownPacket(WorldPacket& data, uint8 flags, PacketCooldowns const& cooldowns) const
{
data.Initialize(SMSG_SPELL_COOLDOWN, 8 + 1 + (4 + 4) * cooldowns.size());
+ data << uint64(_owner->GetGUID());
data << uint8(flags);
for (auto const& cooldown : cooldowns)
{
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 191850516d4..13290320084 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -2955,7 +2955,7 @@ void SpellMgr::LoadSpellInfoCorrections()
switch (spellInfo->Id)
{
case 63026: // Force Cast (HACK: Target shouldn't be changed)
- case 63171: // Force Cast (HACK: Target shouldn't be changed; summon position should be untied from spell destination)
+ case 63137: // Force Cast (HACK: Target shouldn't be changed; summon position should be untied from spell destination)
spellInfo->Effects[0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB);
break;
case 53096: // Quetz'lun's Judgment
@@ -3134,6 +3134,7 @@ void SpellMgr::LoadSpellInfoCorrections()
case 64823: // Item - Druid T8 Balance 4P Bonus
case 34477: // Misdirection
case 44401: // Missile Barrage
+ case 18820: // Insight
spellInfo->ProcCharges = 1;
break;
case 44544: // Fingers of Frost
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 390be999d9d..09a41fd82b5 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -370,28 +370,13 @@ public:
uint32 lowGuid = atoi((char*)guidStr);
- Creature* creature = NULL;
-
- /* FIXME: impossible without entry
- if (lowguid)
- creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
- */
-
// attempt check creature existence by DB data
- if (!creature)
- {
- CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid);
- if (!data)
- {
- handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowGuid);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
- else
+ CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid);
+ if (!data)
{
- // obtain real GUID for DB operations
- lowGuid = creature->GetDBTableGUIDLow();
+ handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowGuid);
+ handler->SetSentErrorMessage(true);
+ return false;
}
int wait = waitStr ? atoi(waitStr) : 0;
@@ -407,18 +392,6 @@ public:
WorldDatabase.Execute(stmt);
- if (creature && creature->GetWaypointPath())
- {
- creature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
- creature->GetMotionMaster()->Initialize();
- if (creature->IsAlive()) // dead creature will reset movement generator at respawn
- {
- creature->setDeathState(JUST_DIED);
- creature->Respawn(true);
- }
- creature->SaveToDB();
- }
-
handler->SendSysMessage(LANG_WAYPOINT_ADDED);
return true;
@@ -830,34 +803,22 @@ public:
lowguid = atoi(cId);
- /* FIXME: impossible without entry
- if (lowguid)
- creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
- */
-
// Attempting creature load from DB data
- if (!creature)
+ CreatureData const* data = sObjectMgr->GetCreatureData(lowguid);
+ if (!data)
{
- CreatureData const* data = sObjectMgr->GetCreatureData(lowguid);
- if (!data)
- {
- handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
- handler->SetSentErrorMessage(true);
- return false;
- }
+ handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
- uint32 map_id = data->mapid;
+ uint32 map_id = data->mapid;
- if (handler->GetSession()->GetPlayer()->GetMapId() != map_id)
- {
- handler->PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
- else
+ if (handler->GetSession()->GetPlayer()->GetMapId() != map_id)
{
- lowguid = creature->GetDBTableGUIDLow();
+ handler->PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
+ handler->SetSentErrorMessage(true);
+ return false;
}
}
else
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index 1d7e1594d05..ca944f7037b 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -102,7 +102,7 @@ public:
}
}
- virtual void Update(uint32 /*diff*/) // correct order goes form 1-6
+ virtual void Update(uint32 /*diff*/) override // correct order goes form 1-6
{
switch (State)
{
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index cae26735568..29002460b2a 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -202,7 +202,7 @@ class boss_archaedas : public CreatureScript
DoMeleeAttackIfReady();
}
- void JustDied (Unit* /*killer*/)
+ void JustDied (Unit* /*killer*/) override
{
instance->SetData(DATA_ANCIENT_DOOR, DONE); // open the vault door
instance->SetData(DATA_MINIONS, SPECIAL); // deactivate his minions
diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp
index 704fefe2678..163620230ef 100644
--- a/src/server/scripts/Kalimdor/zone_moonglade.cpp
+++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp
@@ -384,6 +384,8 @@ public:
}
PlayerGUID = player->GetGUID();
Start(true, false, PlayerGUID);
+ me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
return;
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index 660a639487f..fabe54303b8 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -196,7 +196,7 @@ class instance_halls_of_reflection : public InstanceMapScript
}
}
- uint32 GetGameObjectEntry(uint32 /*guidLow*/, uint32 entry) override
+ uint32 GetGameObjectEntry(ObjectGuid::LowType /*guidLow*/, uint32 entry) override
{
if (!_teamInInstance)
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 63082808e03..d7a580800bc 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -1060,8 +1060,8 @@ class spell_putricide_ooze_eruption_searcher : public SpellScriptLoader
uint32 adhesiveId = sSpellMgr->GetSpellIdForDifficulty(SPELL_VOLATILE_OOZE_ADHESIVE, GetCaster());
if (GetHitUnit()->HasAura(adhesiveId))
{
- GetCaster()->CastSpell(GetHitUnit(), SPELL_OOZE_ERUPTION, true);
GetHitUnit()->RemoveAurasDueToSpell(adhesiveId, GetCaster()->GetGUID(), 0, AURA_REMOVE_BY_ENEMY_SPELL);
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_OOZE_ERUPTION, true);
}
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 60268fc8d87..e908d088554 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -348,7 +348,7 @@ class boss_sindragosa : public CreatureScript
events.ScheduleEvent(EVENT_AIR_MOVEMENT, 1);
break;
case POINT_AIR_PHASE:
- me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, RAID_MODE<int32>(2, 5, 2, 6), NULL);
+ me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, RAID_MODE<int32>(2, 5, 2, 6), NULL, TRIGGERED_FULL_MASK);
me->SetFacingTo(float(M_PI));
events.ScheduleEvent(EVENT_AIR_MOVEMENT_FAR, 1);
events.ScheduleEvent(EVENT_FROST_BOMB, 9000);
@@ -491,7 +491,7 @@ class boss_sindragosa : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, FrostBeaconSelector(me)))
{
Talk(EMOTE_WARN_FROZEN_ORB, target);
- DoCast(target, SPELL_ICE_TOMB_DUMMY, true);
+ me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, 1, nullptr, TRIGGERED_FULL_MASK);
}
events.ScheduleEvent(EVENT_ICE_TOMB, urand(16000, 23000));
break;
@@ -1631,7 +1631,7 @@ void AddSC_boss_sindragosa()
new spell_rimefang_icy_blast();
new spell_frostwarden_handler_order_whelp();
new spell_frostwarden_handler_focus_fire();
- new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb", SPELL_ICE_TOMB_DUMMY);
+ new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb", SPELL_ICE_TOMB_DUMMY, TRIGGERED_IGNORE_SET_FACING);
new spell_trigger_spell_from_caster("spell_sindragosa_ice_tomb_dummy", SPELL_FROST_BEACON);
new at_sindragosa_lair();
new achievement_all_you_can_eat();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
index 8bf8e5ee6fb..091190b6b4e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
@@ -524,14 +524,16 @@ enum AreaIds
class spell_trigger_spell_from_caster : public SpellScriptLoader
{
public:
- spell_trigger_spell_from_caster(char const* scriptName, uint32 triggerId) : SpellScriptLoader(scriptName), _triggerId(triggerId) { }
+ spell_trigger_spell_from_caster(char const* scriptName, uint32 triggerId, TriggerCastFlags triggerFlags = TRIGGERED_FULL_MASK)
+ : SpellScriptLoader(scriptName), _triggerId(triggerId), _triggerFlags(triggerFlags) { }
class spell_trigger_spell_from_caster_SpellScript : public SpellScript
{
PrepareSpellScript(spell_trigger_spell_from_caster_SpellScript);
public:
- spell_trigger_spell_from_caster_SpellScript(uint32 triggerId) : SpellScript(), _triggerId(triggerId) { }
+ spell_trigger_spell_from_caster_SpellScript(uint32 triggerId, TriggerCastFlags triggerFlags)
+ : SpellScript(), _triggerId(triggerId), _triggerFlags(triggerFlags) { }
bool Validate(SpellInfo const* /*spell*/) override
{
@@ -542,7 +544,7 @@ class spell_trigger_spell_from_caster : public SpellScriptLoader
void HandleTrigger()
{
- GetCaster()->CastSpell(GetHitUnit(), _triggerId, true);
+ GetCaster()->CastSpell(GetHitUnit(), _triggerId, _triggerFlags);
}
void Register() override
@@ -551,15 +553,17 @@ class spell_trigger_spell_from_caster : public SpellScriptLoader
}
uint32 _triggerId;
+ TriggerCastFlags _triggerFlags;
};
SpellScript* GetSpellScript() const override
{
- return new spell_trigger_spell_from_caster_SpellScript(_triggerId);
+ return new spell_trigger_spell_from_caster_SpellScript(_triggerId, _triggerFlags);
}
private:
uint32 _triggerId;
+ TriggerCastFlags _triggerFlags;
};
template<class AI>
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index 61848070170..1b823b4a452 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -317,7 +317,7 @@ class instance_icecrown_citadel : public InstanceMapScript
}
// Weekly quest spawn prevention
- uint32 GetCreatureEntry(uint32 /*guidLow*/, CreatureData const* data) override
+ uint32 GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data) override
{
uint32 entry = data->id;
switch (entry)
@@ -372,7 +372,7 @@ class instance_icecrown_citadel : public InstanceMapScript
return entry;
}
- uint32 GetGameObjectEntry(uint32 /*guidLow*/, uint32 entry) override
+ uint32 GetGameObjectEntry(ObjectGuid::LowType /*guidLow*/, uint32 entry) override
{
switch (entry)
{
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 181fb49ba2e..d0e4b7be63b 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -903,17 +903,15 @@ class boss_yogg_saron : public CreatureScript
DoCast(me, SPELL_KNOCK_AWAY);
me->ResetLootMode();
- switch (_instance->GetData(DATA_KEEPERS_COUNT))
- {
- case 0:
- me->AddLootMode(LOOT_MODE_HARD_MODE_4);
- case 1:
- me->AddLootMode(LOOT_MODE_HARD_MODE_3);
- case 2:
- me->AddLootMode(LOOT_MODE_HARD_MODE_2);
- case 3:
- me->AddLootMode(LOOT_MODE_HARD_MODE_1);
- }
+ uint32 keepersCount = _instance->GetData(DATA_KEEPERS_COUNT);
+ if (keepersCount == 0)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_4);
+ if (keepersCount <= 1)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_3);
+ if (keepersCount <= 2)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_2);
+ if (keepersCount <= 3)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_1);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
index 80c8041bc6d..fac9d8fa357 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
@@ -261,13 +261,13 @@ class OPvPCapturePointNA : public OPvPCapturePoint
public:
OPvPCapturePointNA(OutdoorPvP* pvp);
- bool Update(uint32 diff);
+ bool Update(uint32 diff) override;
- void ChangeState();
+ void ChangeState() override;
- void FillInitialWorldStates(WorldPacket & data);
+ void FillInitialWorldStates(WorldPacket & data) override;
- bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go);
+ bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go) override;
int32 HandleOpenGo(Player* player, ObjectGuid guid) override;
diff --git a/src/server/scripts/Outland/CMakeLists.txt b/src/server/scripts/Outland/CMakeLists.txt
index 24658dbc21f..42621b76941 100644
--- a/src/server/scripts/Outland/CMakeLists.txt
+++ b/src/server/scripts/Outland/CMakeLists.txt
@@ -27,6 +27,7 @@ set(scripts_STAT_SRCS
Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+ Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index 21ed710f4d8..7f2e08b39ca 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -87,11 +87,11 @@ class boss_warchief_kargath_bladefist : public CreatureScript
resetcheck_timer = 5000;
}
- void SetData(uint32 type, uint32 data) override
+ void DoAction(int32 action) override
{
- if (type == 1)
+ if (action == ACTION_EXECUTIONER_TAUNT)
{
- switch (data)
+ switch (instance->GetData(DATA_TEAM_IN_INSTANCE))
{
case ALLIANCE:
Talk(SAY_CALL_EXECUTIONER_A);
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index 6939b15585a..5cfae286f9b 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -32,20 +32,11 @@ EndScriptData */
#include "SpellAuras.h"
#include "shattered_halls.h"
-enum Spells
-{
- SPELL_CLEAVE = 15284,
-
- SPELL_EXECUTE_1 = 39288,
- SPELL_EXECUTE_2,
- SPELL_EXECUTE_3
-};
-
DoorData const doorData[] =
{
- {GO_GRAND_WARLOCK_CHAMBER_DOOR_1, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_S },
- {GO_GRAND_WARLOCK_CHAMBER_DOOR_2, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_N },
- {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE}
+ { GO_GRAND_WARLOCK_CHAMBER_DOOR_1, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
+ { GO_GRAND_WARLOCK_CHAMBER_DOOR_2, DATA_NETHEKURSE, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
+ { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }
};
class instance_shattered_halls : public InstanceMapScript
@@ -77,9 +68,7 @@ class instance_shattered_halls : public InstanceMapScript
if (!_team)
_team = player->GetTeam();
- player->RemoveAurasDueToSpell(SPELL_EXECUTE_1);
- player->RemoveAurasDueToSpell(SPELL_EXECUTE_2);
- player->RemoveAurasDueToSpell(SPELL_EXECUTE_3);
+ player->CastSpell(player, SPELL_REMOVE_KARGATH_EXECUTIONER, true);
if (!executionTimer || executionerGUID.IsEmpty())
return;
@@ -87,13 +76,13 @@ class instance_shattered_halls : public InstanceMapScript
switch (executed)
{
case 0:
- ex = player->AddAura(SPELL_EXECUTE_1, player);
+ ex = player->AddAura(SPELL_KARGATH_EXECUTIONER_1, player);
break;
case 1:
- ex = player->AddAura(SPELL_EXECUTE_2, player);
+ ex = player->AddAura(SPELL_KARGATH_EXECUTIONER_2, player);
break;
case 2:
- ex = player->AddAura(SPELL_EXECUTE_3, player);
+ ex = player->AddAura(SPELL_KARGATH_EXECUTIONER_3, player);
break;
default:
break;
@@ -151,10 +140,22 @@ class instance_shattered_halls : public InstanceMapScript
break;
case NPC_SHATTERED_EXECUTIONER:
executionTimer = 55 * MINUTE * IN_MILLISECONDS;
- DoCastSpellOnPlayers(SPELL_EXECUTE_1);
+ DoCastSpellOnPlayers(SPELL_KARGATH_EXECUTIONER_1);
executionerGUID = creature->GetGUID();
SaveToDB();
break;
+ case NPC_CAPTAIN_ALINA:
+ case NPC_CAPTAIN_BONESHATTER:
+ victimsGUID[0] = creature->GetGUID();
+ break;
+ case NPC_ALLIANCE_VICTIM_1:
+ case NPC_HORDE_VICTIM_1:
+ victimsGUID[1] = creature->GetGUID();
+ break;
+ case NPC_ALLIANCE_VICTIM_2:
+ case NPC_HORDE_VICTIM_2:
+ victimsGUID[2] = creature->GetGUID();
+ break;
}
}
@@ -168,16 +169,14 @@ class instance_shattered_halls : public InstanceMapScript
case DATA_SHATTERED_EXECUTIONER:
if (state == DONE)
{
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_1);
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_2);
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_3);
+ DoCastSpellOnPlayers(SPELL_REMOVE_KARGATH_EXECUTIONER);
executionTimer = 0;
SaveToDB();
}
break;
case DATA_KARGATH:
if (Creature* executioner = instance->GetCreature(executionerGUID))
- executioner->AI()->Reset();
+ executioner->AI()->Reset(); // trigger removal of IMMUNE_TO_PC flag
break;
case DATA_OMROGG:
break;
@@ -191,16 +190,16 @@ class instance_shattered_halls : public InstanceMapScript
{
case NPC_GRAND_WARLOCK_NETHEKURSE:
return nethekurseGUID;
- break;
case NPC_KARGATH_BLADEFIST:
return kargathGUID;
- break;
case NPC_SHATTERED_EXECUTIONER:
return executionerGUID;
- break;
+ case DATA_FIRST_PRISONER:
+ case DATA_SECOND_PRISONER:
+ case DATA_THIRD_PRISONER:
+ return victimsGUID[data - DATA_FIRST_PRISONER];
default:
return ObjectGuid::Empty;
- break;
}
}
@@ -253,13 +252,10 @@ class instance_shattered_halls : public InstanceMapScript
{
case DATA_PRISONERS_EXECUTED:
return executed;
- break;
case DATA_TEAM_IN_INSTANCE:
return _team;
- break;
default:
return 0;
- break;
}
}
@@ -269,27 +265,25 @@ class instance_shattered_halls : public InstanceMapScript
return;
if (executionTimer <= diff)
- {
+ {
+ DoCastSpellOnPlayers(SPELL_REMOVE_KARGATH_EXECUTIONER);
switch (++executed)
{
case 1:
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_1);
- DoCastSpellOnPlayers(SPELL_EXECUTE_2);
+ DoCastSpellOnPlayers(SPELL_KARGATH_EXECUTIONER_2);
executionTimer = 10 * MINUTE * IN_MILLISECONDS;
break;
case 2:
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_2);
- DoCastSpellOnPlayers(SPELL_EXECUTE_3);
+ DoCastSpellOnPlayers(SPELL_KARGATH_EXECUTIONER_3);
executionTimer = 15 * MINUTE * IN_MILLISECONDS;
break;
default:
- DoRemoveAurasDueToSpellOnPlayers(SPELL_EXECUTE_3);
executionTimer = 0;
break;
}
if (Creature* executioner = instance->GetCreature(executionerGUID))
- executioner->AI()->SetData(1, executed);
+ executioner->AI()->SetData(DATA_PRISONERS_EXECUTED, executed);
SaveToDB();
}
@@ -297,10 +291,11 @@ class instance_shattered_halls : public InstanceMapScript
executionTimer -= diff;
}
- protected:
+ private:
ObjectGuid nethekurseGUID;
ObjectGuid kargathGUID;
ObjectGuid executionerGUID;
+ ObjectGuid victimsGUID[3];
uint8 executed;
uint32 executionTimer;
@@ -308,189 +303,7 @@ class instance_shattered_halls : public InstanceMapScript
};
};
-class at_nethekurse_exit : public AreaTriggerScript
-{
- public:
- at_nethekurse_exit() : AreaTriggerScript("at_nethekurse_exit") { };
-
- bool OnTrigger(Player* player, AreaTriggerEntry const*) override
- {
- if (InstanceScript* is = player->GetInstanceScript())
- {
- if (is->instance->IsHeroic())
- {
- Creature* executioner = nullptr;
-
- is->instance->LoadGrid(Executioner.GetPositionX(), Executioner.GetPositionY());
- if (Creature* kargath = ObjectAccessor::GetCreature(*player, is->GetGuidData(NPC_KARGATH_BLADEFIST)))
- {
- if (is->GetGuidData(NPC_SHATTERED_EXECUTIONER).IsEmpty())
- {
- executioner = kargath->SummonCreature(NPC_SHATTERED_EXECUTIONER, Executioner);
- kargath->AI()->SetData(1, is->GetData(DATA_TEAM_IN_INSTANCE));
- }
- }
-
- if (executioner)
- for (uint8 i = 0; i < VictimCount; ++i)
- executioner->SummonCreature(executionerVictims[i](is->GetData(DATA_TEAM_IN_INSTANCE)), executionerVictims[i].GetPos());
- }
- }
-
- return false;
- }
-};
-
-class boss_shattered_executioner : public CreatureScript
-{
- public:
- boss_shattered_executioner() : CreatureScript("boss_shattered_executioner") { }
-
- struct boss_shattered_executionerAI : public BossAI
- {
- boss_shattered_executionerAI(Creature* creature) : BossAI(creature, DATA_SHATTERED_EXECUTIONER)
- {
- Initialize();
- };
-
- void Initialize()
- {
- cleaveTimer = 500;
- me->ResetLootMode();
- switch (instance->GetData(DATA_PRISONERS_EXECUTED))
- {
- case 0:
- me->AddLootMode(LOOT_MODE_HARD_MODE_3);
- case 1:
- me->AddLootMode(LOOT_MODE_HARD_MODE_2);
- case 2:
- me->AddLootMode(LOOT_MODE_HARD_MODE_1);
- }
- }
-
- void Reset() override
- {
- _Reset();
- if (instance->GetBossState(DATA_KARGATH) == DONE)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- else
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
-
- Initialize();
- }
-
- void JustSummoned(Creature*) override { }
-
- void JustDied(Unit*) override
- {
- _JustDied();
- Map::PlayerList const &players = instance->instance->GetPlayers();
- for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- {
- Player* pl = itr->GetSource();
- uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H;
- if (pl->GetQuestStatus(qId) != QUEST_STATUS_NONE && pl->GetQuestStatus(qId) != QUEST_STATUS_FAILED)
- pl->CompleteQuest(qId);
- }
- }
-
- void SetData(uint32 type, uint32 data) override
- {
- if (type == 1)
- {
- uint32 entry = executionerVictims[data - 1](instance->GetData(DATA_TEAM_IN_INSTANCE));
- if (Creature* victim = me->FindNearestCreature(entry, 30.0f, true))
- me->Kill(victim);
-
- if (data == 1)
- {
- Map::PlayerList const &players = instance->instance->GetPlayers();
- for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- {
- Player* pl = itr->GetSource();
- uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H;
- if (pl->GetQuestStatus(qId) == QUEST_STATUS_INCOMPLETE)
- pl->FailQuest(qId);
- }
- }
-
- switch (data)
- {
- case 3:
- me->RemoveLootMode(LOOT_MODE_HARD_MODE_1);
- case 2:
- me->RemoveLootMode(LOOT_MODE_HARD_MODE_2);
- case 1:
- me->RemoveLootMode(LOOT_MODE_HARD_MODE_3);
- default:
- break;
- }
- }
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
-
- if (cleaveTimer <= diff)
- {
- DoCast(SPELL_CLEAVE);
- cleaveTimer = urand(5000, 7000);
- }
- else
- cleaveTimer -= diff;
-
- DoMeleeAttackIfReady();
- }
- private:
- uint32 cleaveTimer;
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetInstanceAI<boss_shattered_executionerAI>(creature);
- }
-};
-
-class spell_kargath_executioner : public SpellScriptLoader
-{
- public:
- spell_kargath_executioner() : SpellScriptLoader("spell_kargath_executioner") { }
-
- class spell_kargath_executioner_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_kargath_executioner_AuraScript);
-
- bool AreaCheck(Unit* target)
- {
- if (target->GetMap()->GetId() != 540)
- return false;
-
- return true;
- }
-
- bool Load() override
- {
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
- }
-
- void Register() override
- {
- DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_kargath_executioner_AuraScript::AreaCheck);
- }
- };
-
- AuraScript* GetAuraScript() const override
- {
- return new spell_kargath_executioner_AuraScript();
- }
-};
-
void AddSC_instance_shattered_halls()
{
new instance_shattered_halls();
- new at_nethekurse_exit();
- new boss_shattered_executioner();
- new spell_kargath_executioner();
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
new file mode 100644
index 00000000000..500b0ae4bcb
--- /dev/null
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
@@ -0,0 +1,255 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "SpellScript.h"
+#include "SpellAuraEffects.h"
+#include "InstanceScript.h"
+#include "Player.h"
+#include "SpellAuras.h"
+#include "shattered_halls.h"
+
+class at_nethekurse_exit : public AreaTriggerScript
+{
+ public:
+ at_nethekurse_exit() : AreaTriggerScript("at_nethekurse_exit") { };
+
+ bool OnTrigger(Player* player, AreaTriggerEntry const*) override
+ {
+ if (InstanceScript* is = player->GetInstanceScript())
+ {
+ if (is->instance->IsHeroic())
+ {
+ Creature* executioner = nullptr;
+
+ is->instance->LoadGrid(Executioner.GetPositionX(), Executioner.GetPositionY());
+ if (Creature* kargath = ObjectAccessor::GetCreature(*player, is->GetGuidData(NPC_KARGATH_BLADEFIST)))
+ {
+ if (is->GetGuidData(NPC_SHATTERED_EXECUTIONER).IsEmpty())
+ {
+ executioner = kargath->SummonCreature(NPC_SHATTERED_EXECUTIONER, Executioner);
+ kargath->AI()->DoAction(ACTION_EXECUTIONER_TAUNT);
+ }
+ }
+
+ if (executioner)
+ for (uint8 i = 0; i < VictimCount; ++i)
+ executioner->SummonCreature(executionerVictims[i](is->GetData(DATA_TEAM_IN_INSTANCE)), executionerVictims[i].GetPos());
+ }
+ }
+
+ return false;
+ }
+};
+
+enum Spells
+{
+ SPELL_CLEAVE = 15284
+};
+
+class boss_shattered_executioner : public CreatureScript
+{
+ public:
+ boss_shattered_executioner() : CreatureScript("boss_shattered_executioner") { }
+
+ struct boss_shattered_executionerAI : public BossAI
+ {
+ boss_shattered_executionerAI(Creature* creature) : BossAI(creature, DATA_SHATTERED_EXECUTIONER)
+ {
+ Initialize();
+ };
+
+ void Initialize()
+ {
+ cleaveTimer = 500;
+ }
+
+ void Reset() override
+ {
+ _Reset();
+
+ // _Reset() resets the loot mode, so we add them again, if any
+ uint32 prisonersExecuted = instance->GetData(DATA_PRISONERS_EXECUTED);
+ if (prisonersExecuted == 0)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_3);
+ if (prisonersExecuted <= 1)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_2);
+ if (prisonersExecuted <= 2)
+ me->AddLootMode(LOOT_MODE_HARD_MODE_1);
+
+ if (instance->GetBossState(DATA_KARGATH) == DONE)
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ else
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+
+ Initialize();
+ }
+
+ void JustSummoned(Creature*) override { } // avoid despawn of prisoners on death/reset
+
+ void JustDied(Unit*) override
+ {
+ _JustDied();
+
+ if (instance->GetData(DATA_PRISONERS_EXECUTED) > 0)
+ return;
+
+ Map::PlayerList const &players = instance->instance->GetPlayers();
+ for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
+ {
+ Player* pl = itr->GetSource();
+ uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H;
+ if (pl->GetQuestStatus(qId) == QUEST_STATUS_INCOMPLETE)
+ pl->CompleteQuest(qId);
+ }
+ }
+
+ void SetData(uint32 type, uint32 data) override
+ {
+ if (type == DATA_PRISONERS_EXECUTED && data <= 3)
+ {
+ if (Creature* victim = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FIRST_PRISONER + data - 1)))
+ me->Kill(victim);
+
+ if (data == 1)
+ {
+ Map::PlayerList const &players = instance->instance->GetPlayers();
+ for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
+ {
+ Player* pl = itr->GetSource();
+ uint32 qId = pl->GetTeam() == ALLIANCE ? QUEST_IMPRISONED_A : QUEST_IMPRISONED_H;
+ if (pl->GetQuestStatus(qId) == QUEST_STATUS_INCOMPLETE)
+ pl->FailQuest(qId);
+ }
+ }
+
+ switch (data)
+ {
+ case 3:
+ me->RemoveLootMode(LOOT_MODE_HARD_MODE_1);
+ case 2:
+ me->RemoveLootMode(LOOT_MODE_HARD_MODE_2);
+ case 1:
+ me->RemoveLootMode(LOOT_MODE_HARD_MODE_3);
+ default:
+ break;
+ }
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (cleaveTimer <= diff)
+ {
+ DoCast(SPELL_CLEAVE);
+ cleaveTimer = urand(5000, 7000);
+ }
+ else
+ cleaveTimer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+ private:
+ uint32 cleaveTimer;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetInstanceAI<boss_shattered_executionerAI>(creature);
+ }
+};
+
+class spell_kargath_executioner : public SpellScriptLoader
+{
+ public:
+ spell_kargath_executioner() : SpellScriptLoader("spell_kargath_executioner") { }
+
+ class spell_kargath_executioner_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_kargath_executioner_AuraScript);
+
+ bool AreaCheck(Unit* target)
+ {
+ if (target->GetMap()->GetId() != 540)
+ return false;
+
+ return true;
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void Register() override
+ {
+ DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_kargath_executioner_AuraScript::AreaCheck);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_kargath_executioner_AuraScript();
+ }
+};
+
+class spell_remove_kargath_executioner : public SpellScriptLoader
+{
+ public:
+ spell_remove_kargath_executioner() : SpellScriptLoader("spell_remove_kargath_executioner") { }
+
+ class spell_remove_kargath_executioner_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_remove_kargath_executioner_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ Unit* target = GetCaster();
+
+ target->RemoveAurasDueToSpell(SPELL_KARGATH_EXECUTIONER_1);
+ target->RemoveAurasDueToSpell(SPELL_KARGATH_EXECUTIONER_2);
+ target->RemoveAurasDueToSpell(SPELL_KARGATH_EXECUTIONER_3);
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_remove_kargath_executioner_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_remove_kargath_executioner_SpellScript();
+ }
+};
+
+void AddSC_shattered_halls()
+{
+ new at_nethekurse_exit();
+ new boss_shattered_executioner();
+ new spell_kargath_executioner();
+ new spell_remove_kargath_executioner();
+}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
index adc07bec2ff..894cc9c40a6 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
@@ -33,7 +33,11 @@ enum DataTypes
DATA_SHATTERED_EXECUTIONER = 3,
DATA_PRISONERS_EXECUTED = 4,
- DATA_TEAM_IN_INSTANCE = 5
+ DATA_TEAM_IN_INSTANCE = 5,
+
+ DATA_FIRST_PRISONER,
+ DATA_SECOND_PRISONER,
+ DATA_THIRD_PRISONER
};
enum CreatureIds
@@ -70,6 +74,20 @@ enum QuestIds
QUEST_IMPRISONED_H = 9525
};
+enum InstanceSpells
+{
+ SPELL_KARGATH_EXECUTIONER_1 = 39288,
+ SPELL_KARGATH_EXECUTIONER_2 = 39289,
+ SPELL_KARGATH_EXECUTIONER_3 = 39290,
+
+ SPELL_REMOVE_KARGATH_EXECUTIONER = 39291
+};
+
+enum Actions
+{
+ ACTION_EXECUTIONER_TAUNT = 1
+};
+
const Position Executioner = { 152.8524f, -83.63912f, 2.021005f, 0.06981317f };
struct FactionSpawnerHelper
@@ -77,7 +95,7 @@ struct FactionSpawnerHelper
FactionSpawnerHelper(uint32 allianceEntry, uint32 hordeEntry, const Position& pos) : _allianceNPC(allianceEntry), _hordeNPC(hordeEntry), _spawnPos(pos) { }
inline uint32 operator()(uint32 teamID) const { return teamID == ALLIANCE ? _allianceNPC : _hordeNPC; }
- inline const Position GetPos() const { return _spawnPos; }
+ inline Position const& GetPos() const { return _spawnPos; }
private:
const uint32 _allianceNPC;
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index 471c776d54b..d1a31906d58 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -770,7 +770,8 @@ public:
void Initialize()
{
circleRounds = 0;
- point = 0;
+ point = 3;
+ wpreached = false;
}
void Reset() override
@@ -778,9 +779,7 @@ public:
events.Reset();
summons.DespawnAll();
- circleRounds = 0;
- point = 3;
- wpreached = false;
+ Initialize();
}
void DoAction(int32 action) override
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index d98ef2ec799..60ff67d74c0 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -208,22 +208,23 @@ class spell_q6124_6129_apply_salve : public SpellScriptLoader
if (GetCastItem())
if (Creature* creatureTarget = GetHitCreature())
{
- uint32 uiNewEntry = 0;
+ uint32 newEntry = 0;
switch (caster->GetTeam())
{
case HORDE:
if (creatureTarget->GetEntry() == NPC_SICKLY_GAZELLE)
- uiNewEntry = NPC_CURED_GAZELLE;
+ newEntry = NPC_CURED_GAZELLE;
break;
case ALLIANCE:
if (creatureTarget->GetEntry() == NPC_SICKLY_DEER)
- uiNewEntry = NPC_CURED_DEER;
+ newEntry = NPC_CURED_DEER;
break;
}
- if (uiNewEntry)
+ if (newEntry)
{
- creatureTarget->UpdateEntry(uiNewEntry);
+ creatureTarget->UpdateEntry(newEntry);
creatureTarget->DespawnOrUnsummon(DESPAWN_TIME);
+ caster->KilledMonsterCredit(newEntry);
}
}
}
@@ -338,7 +339,7 @@ class spell_q11396_11399_scourging_crystal_controller : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_q11396_11399_scourging_crystal_controller_SpellScript();
- };
+ }
};
// 43882 Scourging Crystal Controller Dummy
@@ -374,7 +375,7 @@ class spell_q11396_11399_scourging_crystal_controller_dummy : public SpellScript
SpellScript* GetSpellScript() const override
{
return new spell_q11396_11399_scourging_crystal_controller_dummy_SpellScript();
- };
+ }
};
// http://www.wowhead.com/quest=11515 Blood for Blood
@@ -855,7 +856,7 @@ class spell_symbol_of_life_dummy : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_symbol_of_life_dummy_SpellScript();
- };
+ }
};
// http://www.wowhead.com/quest=12659 Scalps!
@@ -898,7 +899,7 @@ class spell_q12659_ahunaes_knife : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_q12659_ahunaes_knife_SpellScript();
- };
+ }
};
enum StoppingTheSpread
@@ -944,7 +945,7 @@ class spell_q9874_liquid_fire : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_q9874_liquid_fire_SpellScript();
- };
+ }
};
enum SalvagingLifesStength
@@ -988,7 +989,7 @@ class spell_q12805_lifeblood_dummy : public SpellScriptLoader
SpellScript* GetSpellScript() const override
{
return new spell_q12805_lifeblood_dummy_SpellScript();
- };
+ }
};
/*
diff --git a/src/server/shared/Cryptography/SHA1.h b/src/server/shared/Cryptography/SHA1.h
index ebd9f721d4a..f59bdc25556 100644
--- a/src/server/shared/Cryptography/SHA1.h
+++ b/src/server/shared/Cryptography/SHA1.h
@@ -39,8 +39,8 @@ class SHA1Hash
void Initialize();
void Finalize();
- uint8 *GetDigest(void) { return mDigest; };
- int GetLength(void) const { return SHA_DIGEST_LENGTH; };
+ uint8 *GetDigest(void) { return mDigest; }
+ int GetLength(void) const { return SHA_DIGEST_LENGTH; }
private:
SHA_CTX mC;
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp
index f8f641a9ea7..e9f888f280d 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.cpp
+++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp
@@ -61,6 +61,9 @@ HANDLE WheatyExceptionReport::m_hDumpFile;
HANDLE WheatyExceptionReport::m_hProcess;
SymbolPairs WheatyExceptionReport::symbols;
std::stack<SymbolDetail> WheatyExceptionReport::symbolDetails;
+bool WheatyExceptionReport::stackOverflowException;
+bool WheatyExceptionReport::alreadyCrashed;
+std::mutex WheatyExceptionReport::alreadyCrashedLock;
// Declare global instance of class
WheatyExceptionReport g_WheatyExceptionReport;
@@ -72,6 +75,8 @@ WheatyExceptionReport::WheatyExceptionReport() // Constructor
// Install the unhandled exception filter function
m_previousFilter = SetUnhandledExceptionFilter(WheatyUnhandledExceptionFilter);
m_hProcess = GetCurrentProcess();
+ stackOverflowException = false;
+ alreadyCrashed = false;
if (!IsDebuggerPresent())
{
_CrtSetReportMode(_CRT_ERROR, _CRTDBG_MODE_FILE);
@@ -97,6 +102,16 @@ WheatyExceptionReport::~WheatyExceptionReport()
LONG WINAPI WheatyExceptionReport::WheatyUnhandledExceptionFilter(
PEXCEPTION_POINTERS pExceptionInfo)
{
+ std::unique_lock<std::mutex> guard(alreadyCrashedLock);
+ // Handle only 1 exception in the whole process lifetime
+ if (alreadyCrashed)
+ return EXCEPTION_EXECUTE_HANDLER;
+
+ alreadyCrashed = true;
+
+ if (pExceptionInfo->ExceptionRecord->ExceptionCode == STATUS_STACK_OVERFLOW)
+ stackOverflowException = true;
+
TCHAR module_folder_name[MAX_PATH];
GetModuleFileName(0, module_folder_name, MAX_PATH);
TCHAR* pos = _tcsrchr(module_folder_name, '\\');
@@ -419,107 +434,114 @@ void WheatyExceptionReport::printTracesForAllThreads(bool bWriteVariables)
void WheatyExceptionReport::GenerateExceptionReport(
PEXCEPTION_POINTERS pExceptionInfo)
{
- SYSTEMTIME systime;
- GetLocalTime(&systime);
-
- // Start out with a banner
- _tprintf(_T("Revision: %s\r\n"), _FULLVERSION);
- _tprintf(_T("Date %u:%u:%u. Time %u:%u \r\n"), systime.wDay, systime.wMonth, systime.wYear, systime.wHour, systime.wMinute);
- PEXCEPTION_RECORD pExceptionRecord = pExceptionInfo->ExceptionRecord;
-
- PrintSystemInfo();
- // First print information about the type of fault
- _tprintf(_T("\r\n//=====================================================\r\n"));
- _tprintf(_T("Exception code: %08X %s\r\n"),
- pExceptionRecord->ExceptionCode,
- GetExceptionString(pExceptionRecord->ExceptionCode));
-
- // Now print information about where the fault occured
- TCHAR szFaultingModule[MAX_PATH];
- DWORD section;
- DWORD_PTR offset;
- GetLogicalAddress(pExceptionRecord->ExceptionAddress,
- szFaultingModule,
- sizeof(szFaultingModule),
- section, offset);
+ __try
+ {
+ SYSTEMTIME systime;
+ GetLocalTime(&systime);
+
+ // Start out with a banner
+ _tprintf(_T("Revision: %s\r\n"), _FULLVERSION);
+ _tprintf(_T("Date %u:%u:%u. Time %u:%u \r\n"), systime.wDay, systime.wMonth, systime.wYear, systime.wHour, systime.wMinute);
+ PEXCEPTION_RECORD pExceptionRecord = pExceptionInfo->ExceptionRecord;
+
+ PrintSystemInfo();
+ // First print information about the type of fault
+ _tprintf(_T("\r\n//=====================================================\r\n"));
+ _tprintf(_T("Exception code: %08X %s\r\n"),
+ pExceptionRecord->ExceptionCode,
+ GetExceptionString(pExceptionRecord->ExceptionCode));
+
+ // Now print information about where the fault occured
+ TCHAR szFaultingModule[MAX_PATH];
+ DWORD section;
+ DWORD_PTR offset;
+ GetLogicalAddress(pExceptionRecord->ExceptionAddress,
+ szFaultingModule,
+ sizeof(szFaultingModule),
+ section, offset);
#ifdef _M_IX86
- _tprintf(_T("Fault address: %08X %02X:%08X %s\r\n"),
- pExceptionRecord->ExceptionAddress,
- section, offset, szFaultingModule);
+ _tprintf(_T("Fault address: %08X %02X:%08X %s\r\n"),
+ pExceptionRecord->ExceptionAddress,
+ section, offset, szFaultingModule);
#endif
#ifdef _M_X64
- _tprintf(_T("Fault address: %016I64X %02X:%016I64X %s\r\n"),
- pExceptionRecord->ExceptionAddress,
- section, offset, szFaultingModule);
+ _tprintf(_T("Fault address: %016I64X %02X:%016I64X %s\r\n"),
+ pExceptionRecord->ExceptionAddress,
+ section, offset, szFaultingModule);
#endif
- PCONTEXT pCtx = pExceptionInfo->ContextRecord;
+ PCONTEXT pCtx = pExceptionInfo->ContextRecord;
- // Show the registers
- #ifdef _M_IX86 // X86 Only!
- _tprintf(_T("\r\nRegisters:\r\n"));
+ // Show the registers
+#ifdef _M_IX86 // X86 Only!
+ _tprintf(_T("\r\nRegisters:\r\n"));
- _tprintf(_T("EAX:%08X\r\nEBX:%08X\r\nECX:%08X\r\nEDX:%08X\r\nESI:%08X\r\nEDI:%08X\r\n")
- , pCtx->Eax, pCtx->Ebx, pCtx->Ecx, pCtx->Edx,
- pCtx->Esi, pCtx->Edi);
+ _tprintf(_T("EAX:%08X\r\nEBX:%08X\r\nECX:%08X\r\nEDX:%08X\r\nESI:%08X\r\nEDI:%08X\r\n")
+ , pCtx->Eax, pCtx->Ebx, pCtx->Ecx, pCtx->Edx,
+ pCtx->Esi, pCtx->Edi);
- _tprintf(_T("CS:EIP:%04X:%08X\r\n"), pCtx->SegCs, pCtx->Eip);
- _tprintf(_T("SS:ESP:%04X:%08X EBP:%08X\r\n"),
- pCtx->SegSs, pCtx->Esp, pCtx->Ebp);
- _tprintf(_T("DS:%04X ES:%04X FS:%04X GS:%04X\r\n"),
- pCtx->SegDs, pCtx->SegEs, pCtx->SegFs, pCtx->SegGs);
- _tprintf(_T("Flags:%08X\r\n"), pCtx->EFlags);
- #endif
+ _tprintf(_T("CS:EIP:%04X:%08X\r\n"), pCtx->SegCs, pCtx->Eip);
+ _tprintf(_T("SS:ESP:%04X:%08X EBP:%08X\r\n"),
+ pCtx->SegSs, pCtx->Esp, pCtx->Ebp);
+ _tprintf(_T("DS:%04X ES:%04X FS:%04X GS:%04X\r\n"),
+ pCtx->SegDs, pCtx->SegEs, pCtx->SegFs, pCtx->SegGs);
+ _tprintf(_T("Flags:%08X\r\n"), pCtx->EFlags);
+#endif
- #ifdef _M_X64
- _tprintf(_T("\r\nRegisters:\r\n"));
- _tprintf(_T("RAX:%016I64X\r\nRBX:%016I64X\r\nRCX:%016I64X\r\nRDX:%016I64X\r\nRSI:%016I64X\r\nRDI:%016I64X\r\n")
- _T("R8: %016I64X\r\nR9: %016I64X\r\nR10:%016I64X\r\nR11:%016I64X\r\nR12:%016I64X\r\nR13:%016I64X\r\nR14:%016I64X\r\nR15:%016I64X\r\n")
- , pCtx->Rax, pCtx->Rbx, pCtx->Rcx, pCtx->Rdx,
- pCtx->Rsi, pCtx->Rdi, pCtx->R9, pCtx->R10, pCtx->R11, pCtx->R12, pCtx->R13, pCtx->R14, pCtx->R15);
- _tprintf(_T("CS:RIP:%04X:%016I64X\r\n"), pCtx->SegCs, pCtx->Rip);
- _tprintf(_T("SS:RSP:%04X:%016X RBP:%08X\r\n"),
- pCtx->SegSs, pCtx->Rsp, pCtx->Rbp);
- _tprintf(_T("DS:%04X ES:%04X FS:%04X GS:%04X\r\n"),
- pCtx->SegDs, pCtx->SegEs, pCtx->SegFs, pCtx->SegGs);
- _tprintf(_T("Flags:%08X\r\n"), pCtx->EFlags);
- #endif
+#ifdef _M_X64
+ _tprintf(_T("\r\nRegisters:\r\n"));
+ _tprintf(_T("RAX:%016I64X\r\nRBX:%016I64X\r\nRCX:%016I64X\r\nRDX:%016I64X\r\nRSI:%016I64X\r\nRDI:%016I64X\r\n")
+ _T("R8: %016I64X\r\nR9: %016I64X\r\nR10:%016I64X\r\nR11:%016I64X\r\nR12:%016I64X\r\nR13:%016I64X\r\nR14:%016I64X\r\nR15:%016I64X\r\n")
+ , pCtx->Rax, pCtx->Rbx, pCtx->Rcx, pCtx->Rdx,
+ pCtx->Rsi, pCtx->Rdi, pCtx->R9, pCtx->R10, pCtx->R11, pCtx->R12, pCtx->R13, pCtx->R14, pCtx->R15);
+ _tprintf(_T("CS:RIP:%04X:%016I64X\r\n"), pCtx->SegCs, pCtx->Rip);
+ _tprintf(_T("SS:RSP:%04X:%016X RBP:%08X\r\n"),
+ pCtx->SegSs, pCtx->Rsp, pCtx->Rbp);
+ _tprintf(_T("DS:%04X ES:%04X FS:%04X GS:%04X\r\n"),
+ pCtx->SegDs, pCtx->SegEs, pCtx->SegFs, pCtx->SegGs);
+ _tprintf(_T("Flags:%08X\r\n"), pCtx->EFlags);
+#endif
- SymSetOptions(SYMOPT_DEFERRED_LOADS);
+ SymSetOptions(SYMOPT_DEFERRED_LOADS);
- // Initialize DbgHelp
- if (!SymInitialize(GetCurrentProcess(), 0, TRUE))
- {
- _tprintf(_T("\n\rCRITICAL ERROR.\n\r Couldn't initialize the symbol handler for process.\n\rError [%s].\n\r\n\r"),
- ErrorMessage(GetLastError()));
- }
+ // Initialize DbgHelp
+ if (!SymInitialize(GetCurrentProcess(), 0, TRUE))
+ {
+ _tprintf(_T("\n\rCRITICAL ERROR.\n\r Couldn't initialize the symbol handler for process.\n\rError [%s].\n\r\n\r"),
+ ErrorMessage(GetLastError()));
+ }
- CONTEXT trashableContext = *pCtx;
+ CONTEXT trashableContext = *pCtx;
- WriteStackDetails(&trashableContext, false, NULL);
- printTracesForAllThreads(false);
+ WriteStackDetails(&trashableContext, false, NULL);
+ printTracesForAllThreads(false);
-// #ifdef _M_IX86 // X86 Only!
+ // #ifdef _M_IX86 // X86 Only!
- _tprintf(_T("========================\r\n"));
- _tprintf(_T("Local Variables And Parameters\r\n"));
+ _tprintf(_T("========================\r\n"));
+ _tprintf(_T("Local Variables And Parameters\r\n"));
- trashableContext = *pCtx;
- WriteStackDetails(&trashableContext, true, NULL);
- printTracesForAllThreads(true);
+ trashableContext = *pCtx;
+ WriteStackDetails(&trashableContext, true, NULL);
+ printTracesForAllThreads(true);
- /*_tprintf(_T("========================\r\n"));
- _tprintf(_T("Global Variables\r\n"));
+ /*_tprintf(_T("========================\r\n"));
+ _tprintf(_T("Global Variables\r\n"));
- SymEnumSymbols(GetCurrentProcess(),
+ SymEnumSymbols(GetCurrentProcess(),
(UINT_PTR)GetModuleHandle(szFaultingModule),
0, EnumerateSymbolsCallback, 0);*/
- // #endif // X86 Only!
+ // #endif // X86 Only!
- SymCleanup(GetCurrentProcess());
+ SymCleanup(GetCurrentProcess());
- _tprintf(_T("\r\n"));
+ _tprintf(_T("\r\n"));
+ }
+ __except (EXCEPTION_EXECUTE_HANDLER)
+ {
+ _tprintf(_T("Error writing the crash log\r\n"));
+ }
}
//======================================================================
@@ -1313,16 +1335,43 @@ DWORD_PTR WheatyExceptionReport::DereferenceUnsafePointer(DWORD_PTR address)
//============================================================================
int __cdecl WheatyExceptionReport::_tprintf(const TCHAR * format, ...)
{
- TCHAR szBuff[WER_LARGE_BUFFER_SIZE];
int retValue;
- DWORD cbWritten;
va_list argptr;
-
va_start(argptr, format);
+ if (stackOverflowException)
+ {
+ retValue = heapprintf(format, argptr);
+ va_end(argptr);
+ }
+ else
+ {
+ retValue = stackprintf(format, argptr);
+ va_end(argptr);
+ }
+
+ return retValue;
+}
+
+int __cdecl WheatyExceptionReport::stackprintf(const TCHAR * format, va_list argptr)
+{
+ int retValue;
+ DWORD cbWritten;
+
+ TCHAR szBuff[WER_LARGE_BUFFER_SIZE];
retValue = vsprintf(szBuff, format, argptr);
- va_end(argptr);
+ WriteFile(m_hReportFile, szBuff, retValue * sizeof(TCHAR), &cbWritten, 0);
+ return retValue;
+}
+
+int __cdecl WheatyExceptionReport::heapprintf(const TCHAR * format, va_list argptr)
+{
+ int retValue;
+ DWORD cbWritten;
+ TCHAR* szBuff = (TCHAR*)malloc(sizeof(TCHAR) * WER_LARGE_BUFFER_SIZE);
+ retValue = vsprintf(szBuff, format, argptr);
WriteFile(m_hReportFile, szBuff, retValue * sizeof(TCHAR), &cbWritten, 0);
+ free(szBuff);
return retValue;
}
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.h b/src/server/shared/Debugging/WheatyExceptionReport.h
index b7731daaa2b..ef6334add16 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.h
+++ b/src/server/shared/Debugging/WheatyExceptionReport.h
@@ -178,6 +178,8 @@ class WheatyExceptionReport
static DWORD_PTR DereferenceUnsafePointer(DWORD_PTR address);
static int __cdecl _tprintf(const TCHAR * format, ...);
+ static int __cdecl stackprintf(const TCHAR * format, va_list argptr);
+ static int __cdecl heapprintf(const TCHAR * format, va_list argptr);
static bool StoreSymbol(DWORD type , DWORD_PTR offset);
static void ClearSymbols();
@@ -191,6 +193,9 @@ class WheatyExceptionReport
static HANDLE m_hProcess;
static SymbolPairs symbols;
static std::stack<SymbolDetail> symbolDetails;
+ static bool stackOverflowException;
+ static bool alreadyCrashed;
+ static std::mutex alreadyCrashedLock;
static char* PushSymbolDetail(char* pszCurrBuffer);
static char* PopSymbolDetail(char* pszCurrBuffer);
diff --git a/src/server/shared/PrecompiledHeaders/sharedPCH.h b/src/server/shared/PrecompiledHeaders/sharedPCH.h
index d0c15b17f0c..87af9f44eb7 100644
--- a/src/server/shared/PrecompiledHeaders/sharedPCH.h
+++ b/src/server/shared/PrecompiledHeaders/sharedPCH.h
@@ -6,3 +6,4 @@
#include "SQLOperation.h"
#include "Errors.h"
#include "TypeList.h"
+#include "TaskScheduler.h"
diff --git a/src/server/shared/Updater/DBUpdater.cpp b/src/server/shared/Updater/DBUpdater.cpp
index e5c571e4517..20ded669cec 100644
--- a/src/server/shared/Updater/DBUpdater.cpp
+++ b/src/server/shared/Updater/DBUpdater.cpp
@@ -349,8 +349,27 @@ void DBUpdater<T>::ApplyFile(DatabaseWorkerPool<T>& pool, std::string const& hos
args.push_back("-h" + host);
args.push_back("-u" + user);
args.push_back("-p" + password);
+
+ // Check if we want to connect through ip or socket (Unix only)
+#ifdef _WIN32
+
args.push_back("-P" + port_or_socket);
+#else
+
+ if (!std::isdigit(port_or_socket[0]))
+ {
+ // We can't check here if host == "." because is named localhost if socket option is enabled
+ args.push_back("-P0");
+ args.push_back("--protocol=SOCKET");
+ args.push_back("-S" + port_or_socket);
+ }
+ else
+ // generic case
+ args.push_back("-P" + port_or_socket);
+
+#endif
+
// Set the default charset to utf8
args.push_back("--default-character-set=utf8");
diff --git a/src/server/shared/Utilities/TaskScheduler.cpp b/src/server/shared/Utilities/TaskScheduler.cpp
new file mode 100644
index 00000000000..c945ad4dab0
--- /dev/null
+++ b/src/server/shared/Utilities/TaskScheduler.cpp
@@ -0,0 +1,204 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "TaskScheduler.h"
+
+TaskScheduler& TaskScheduler::Update()
+{
+ _now = clock_t::now();
+ Dispatch();
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::Update(size_t const milliseconds)
+{
+ return Update(std::chrono::milliseconds(milliseconds));
+}
+
+TaskScheduler& TaskScheduler::Async(std::function<void()> const& callable)
+{
+ _asyncHolder.push(callable);
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::CancelAll()
+{
+ /// Clear the task holder
+ _task_holder.Clear();
+ _asyncHolder = AsyncHolder();
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::CancelGroup(group_t const group)
+{
+ _task_holder.RemoveIf([group](TaskContainer const& task) -> bool
+ {
+ return task->IsInGroup(group);
+ });
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::CancelGroupsOf(std::vector<group_t> const& groups)
+{
+ std::for_each(groups.begin(), groups.end(),
+ std::bind(&TaskScheduler::CancelGroup, this, std::placeholders::_1));
+
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::InsertTask(TaskContainer task)
+{
+ _task_holder.Push(std::forward<TaskContainer>(task));
+ return *this;
+}
+
+void TaskScheduler::Dispatch()
+{
+ // Process all asyncs
+ while (!_asyncHolder.empty())
+ {
+ _asyncHolder.front()();
+ _asyncHolder.pop();
+ }
+
+ while (!_task_holder.IsEmpty())
+ {
+ if (_task_holder.First()->_end > _now)
+ break;
+
+ // Perfect forward the context to the handler
+ // Use weak references to catch destruction before callbacks.
+ TaskContext context(new TaskContextInstance(_task_holder.Pop(),
+ std::weak_ptr<TaskScheduler>(self_reference)));
+
+ // Invoke the context
+ context->Invoke();
+ }
+}
+
+void TaskScheduler::TaskQueue::Push(TaskContainer&& task)
+{
+ container.insert(task);
+}
+
+auto TaskScheduler::TaskQueue::Pop() -> TaskContainer
+{
+ TaskContainer result = *container.begin();
+ container.erase(container.begin());
+ return result;
+}
+
+auto TaskScheduler::TaskQueue::First() const -> TaskContainer const&
+{
+ return *container.begin();
+}
+
+void TaskScheduler::TaskQueue::Clear()
+{
+ container.clear();
+}
+
+void TaskScheduler::TaskQueue::RemoveIf(std::function<bool(TaskContainer const&)> const& filter)
+{
+ for (auto itr = container.begin(); itr != container.end();)
+ if (filter(*itr))
+ itr = container.erase(itr);
+ else
+ ++itr;
+}
+
+void TaskScheduler::TaskQueue::ModifyIf(std::function<bool(TaskContainer const&)> const& filter)
+{
+ std::vector<TaskContainer> cache;
+ for (auto itr = container.begin(); itr != container.end();)
+ if (filter(*itr))
+ {
+ cache.push_back(*itr);
+ itr = container.erase(itr);
+ }
+ else
+ ++itr;
+
+ container.insert(cache.begin(), cache.end());
+}
+
+bool TaskScheduler::TaskQueue::IsEmpty() const
+{
+ return container.empty();
+}
+
+TaskContextInstance& TaskContextInstance::Dispatch(std::function<TaskScheduler&(TaskScheduler&)> const& apply)
+{
+ if (auto const owner = _owner.lock())
+ apply(*owner);
+
+ return *this;
+}
+
+bool TaskContextInstance::IsInGroup(TaskScheduler::group_t const group) const
+{
+ return _task->IsInGroup(group);
+}
+
+TaskContextInstance& TaskContextInstance::SetGroup(TaskScheduler::group_t const group)
+{
+ _task->_group = group;
+ return *this;
+}
+
+TaskContextInstance& TaskContextInstance::ClearGroup()
+{
+ _task->_group = boost::none;
+ return *this;
+}
+
+TaskScheduler::repeated_t TaskContextInstance::GetRepeatCounter() const
+{
+ return _task->_repeated;
+}
+
+TaskContextInstance& TaskContextInstance::Async(std::function<void()> const& callable)
+{
+ return Dispatch(std::bind(&TaskScheduler::Async, std::placeholders::_1, callable));
+}
+
+TaskContextInstance& TaskContextInstance::CancelAll()
+{
+ return Dispatch(std::mem_fn(&TaskScheduler::CancelAll));
+}
+
+TaskContextInstance& TaskContextInstance::CancelGroup(TaskScheduler::group_t const group)
+{
+ return Dispatch(std::bind(&TaskScheduler::CancelGroup, std::placeholders::_1, group));
+}
+
+TaskContextInstance& TaskContextInstance::CancelGroupsOf(std::vector<TaskScheduler::group_t> const& groups)
+{
+ return Dispatch(std::bind(&TaskScheduler::CancelGroupsOf, std::placeholders::_1, groups));
+}
+
+void TaskContextInstance::AssertOnConsumed()
+{
+ // This was adapted to TC to prevent static analysis tools from complaining.
+ // If you encounter this assertion check if you repeat a TaskContext more then 1 time!
+ ASSERT(_task && "Bad task logic, task context was consumed already!");
+}
+
+void TaskContextInstance::Invoke()
+{
+ _task->_task(shared_from_this());
+}
diff --git a/src/server/shared/Utilities/TaskScheduler.h b/src/server/shared/Utilities/TaskScheduler.h
new file mode 100644
index 00000000000..3498a9bcf6c
--- /dev/null
+++ b/src/server/shared/Utilities/TaskScheduler.h
@@ -0,0 +1,591 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _TASK_SCHEDULER_H_
+#define _TASK_SCHEDULER_H_
+
+#include <algorithm>
+#include <chrono>
+#include <vector>
+#include <queue>
+#include <memory>
+#include <utility>
+#include <set>
+
+#include <boost/optional.hpp>
+
+#include "Util.h"
+
+class TaskContextInstance;
+
+typedef std::shared_ptr<TaskContextInstance> TaskContext;
+
+/// The TaskScheduler class provides the ability to schedule std::function's in the near future.
+/// Use TaskScheduler::Update to update the scheduler.
+/// Popular methods are:
+/// * Schedule (Schedules a std::function which will be executed in the near future).
+/// * Schedules an asynchronous function which will be executed at the next update tick.
+/// * Cancel, Delay & Reschedule (Methods to manipulate already scheduled tasks).
+/// Tasks are organized in groups (uint), multiple tasks can have the same group id,
+/// you can provide a group or not, but keep in mind that you can only manipulate specific tasks through its group id!
+/// Tasks callbacks use the function signature void(TaskContext) where TaskContext provides
+/// access to the function schedule plan which makes it possible to repeat the task
+/// with the same duration or a new one.
+/// It also provides access to the repeat counter which is useful for task that repeat itself often
+/// but behave different every time (spoken event dialogs for example).
+class TaskScheduler
+{
+ friend class TaskContextInstance;
+
+ // Time definitions (use steady clock)
+ typedef std::chrono::steady_clock clock_t;
+ typedef clock_t::time_point timepoint_t;
+ typedef clock_t::duration duration_t;
+
+ // Task group type
+ typedef uint32 group_t;
+ // Task repeated type
+ typedef uint32 repeated_t;
+ // Task handle type
+ typedef std::function<void(TaskContext)> task_handler_t;
+
+ class Task
+ {
+ friend class TaskContextInstance;
+ friend class TaskScheduler;
+
+ timepoint_t _end;
+ duration_t _duration;
+ boost::optional<group_t> _group;
+ repeated_t _repeated;
+ task_handler_t _task;
+
+ public:
+ // All Argument construct
+ Task(timepoint_t const& end, duration_t const& duration, boost::optional<group_t> const& group,
+ repeated_t const repeated, task_handler_t const& task)
+ : _end(end), _duration(duration), _group(group), _repeated(repeated), _task(task) { }
+
+ // Minimal Argument construct
+ Task(timepoint_t const& end, duration_t const& duration, task_handler_t const& task)
+ : _end(end), _duration(duration), _group(boost::none), _repeated(0), _task(task) { }
+
+ // Copy construct
+ Task(Task const&) = delete;
+ // Move construct
+ Task(Task&&) = delete;
+ // Copy Assign
+ Task& operator= (Task const&) = default;
+ // Move Assign
+ Task& operator= (Task&& right) = delete;
+
+ // Order tasks by its end
+ inline bool operator< (Task const& other) const
+ {
+ return _end < other._end;
+ }
+
+ inline bool operator> (Task const& other) const
+ {
+ return _end > other._end;
+ }
+
+ // Compare tasks with its end
+ inline bool operator== (Task const& other)
+ {
+ return _end == other._end;
+ }
+
+ // Returns true if the task is in the given group
+ inline bool IsInGroup(group_t const group) const
+ {
+ return _group == group;
+ }
+ };
+
+ typedef std::shared_ptr<Task> TaskContainer;
+
+ /// Container which provides Task order, insert and reschedule operations.
+ struct Compare
+ {
+ bool operator() (TaskContainer const& left, TaskContainer const& right)
+ {
+ return (*left.get()) < (*right.get());
+ };
+ };
+
+ class TaskQueue
+ {
+ std::multiset<TaskContainer, Compare> container;
+
+ public:
+ // Pushes the task in the container
+ void Push(TaskContainer&& task);
+
+ /// Pops the task out of the container
+ TaskContainer Pop();
+
+ TaskContainer const& First() const;
+
+ void Clear();
+
+ void RemoveIf(std::function<bool(TaskContainer const&)> const& filter);
+
+ void ModifyIf(std::function<bool(TaskContainer const&)> const& filter);
+
+ bool IsEmpty() const;
+ };
+
+ /// Contains a self reference to track if this object was deleted or not.
+ std::shared_ptr<TaskScheduler> self_reference;
+
+ /// The current time point (now)
+ timepoint_t _now;
+
+ /// The Task Queue which contains all task objects.
+ TaskQueue _task_holder;
+
+ typedef std::queue<std::function<void()>> AsyncHolder;
+
+ /// Contains all asynchronous tasks which will be invoked at
+ /// the next update tick.
+ AsyncHolder _asyncHolder;
+
+public:
+ TaskScheduler() : self_reference(this, [](TaskScheduler const*) { }),
+ _now(clock_t::now()) { }
+
+ TaskScheduler(TaskScheduler const&) = delete;
+ TaskScheduler(TaskScheduler&&) = delete;
+ TaskScheduler& operator= (TaskScheduler const&) = delete;
+ TaskScheduler& operator= (TaskScheduler&&) = delete;
+
+ /// Update the scheduler to the current time.
+ TaskScheduler& Update();
+
+ /// Update the scheduler with a difftime in ms.
+ TaskScheduler& Update(size_t const milliseconds);
+
+ /// Update the scheduler with a difftime.
+ template<class _Rep, class _Period>
+ TaskScheduler& Update(std::chrono::duration<_Rep, _Period> const& difftime)
+ {
+ _now += difftime;
+ Dispatch();
+ return *this;
+ }
+
+ /// Schedule an callable function that is executed at the next update tick.
+ /// Its safe to modify the TaskScheduler from within the callable.
+ TaskScheduler& Async(std::function<void()> const& callable);
+
+ /// Schedule an event with a fixed rate.
+ /// Never call this from within a task context! Use TaskContext::Schedule instead!
+ template<class _Rep, class _Period>
+ TaskScheduler& Schedule(std::chrono::duration<_Rep, _Period> const& time,
+ task_handler_t const& task)
+ {
+ return ScheduleAt(_now, time, task);
+ }
+
+ /// Schedule an event with a fixed rate.
+ /// Never call this from within a task context! Use TaskContext::Schedule instead!
+ template<class _Rep, class _Period>
+ TaskScheduler& Schedule(std::chrono::duration<_Rep, _Period> const& time,
+ group_t const group, task_handler_t const& task)
+ {
+ return ScheduleAt(_now, time, group, task);
+ }
+
+ /// Schedule an event with a randomized rate between min and max rate.
+ /// Never call this from within a task context! Use TaskContext::Schedule instead!
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& Schedule(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max, task_handler_t const& task)
+ {
+ return Schedule(RandomDurationBetween(min, max), task);
+ }
+
+ /// Schedule an event with a fixed rate.
+ /// Never call this from within a task context! Use TaskContext::Schedule instead!
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& Schedule(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max, group_t const group,
+ task_handler_t const& task)
+ {
+ return Schedule(RandomDurationBetween(min, max), group, task);
+ }
+
+ /// Cancels all tasks.
+ /// Never call this from within a task context! Use TaskContext::CancelAll instead!
+ TaskScheduler& CancelAll();
+
+ /// Cancel all tasks of a single group.
+ /// Never call this from within a task context! Use TaskContext::CancelGroup instead!
+ TaskScheduler& CancelGroup(group_t const group);
+
+ /// Cancels all groups in the given std::vector.
+ /// Hint: Use std::initializer_list for this: "{1, 2, 3, 4}"
+ TaskScheduler& CancelGroupsOf(std::vector<group_t> const& groups);
+
+ /// Delays all tasks with the given duration.
+ template<class _Rep, class _Period>
+ TaskScheduler& DelayAll(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ _task_holder.ModifyIf([&duration](TaskContainer const& task) -> bool
+ {
+ task->_end += duration;
+ return true;
+ });
+ return *this;
+ }
+
+ /// Delays all tasks with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& DelayAll(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return DelayAll(RandomDurationBetween(min, max));
+ }
+
+ /// Delays all tasks of a group with the given duration.
+ template<class _Rep, class _Period>
+ TaskScheduler& DelayGroup(group_t const group, std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ _task_holder.ModifyIf([&duration, group](TaskContainer const& task) -> bool
+ {
+ if (task->IsInGroup(group))
+ {
+ task->_end += duration;
+ return true;
+ }
+ else
+ return false;
+ });
+ return *this;
+ }
+
+ /// Delays all tasks of a group with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& DelayGroup(group_t const group,
+ std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return DelayGroup(group, RandomDurationBetween(min, max));
+ }
+
+ /// Reschedule all tasks with a given duration.
+ template<class _Rep, class _Period>
+ TaskScheduler& RescheduleAll(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ auto const end = _now + duration;
+ _task_holder.ModifyIf([end](TaskContainer const& task) -> bool
+ {
+ task->_end = end;
+ return true;
+ });
+ return *this;
+ }
+
+ /// Reschedule all tasks with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& RescheduleAll(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return RescheduleAll(RandomDurationBetween(min, max));
+ }
+
+ /// Reschedule all tasks of a group with the given duration.
+ template<class _Rep, class _Period>
+ TaskScheduler& RescheduleGroup(group_t const group, std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ auto const end = _now + duration;
+ _task_holder.ModifyIf([end, group](TaskContainer const& task) -> bool
+ {
+ if (task->IsInGroup(group))
+ {
+ task->_end = end;
+ return true;
+ }
+ else
+ return false;
+ });
+ return *this;
+ }
+
+ /// Reschedule all tasks of a group with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& RescheduleGroup(group_t const group,
+ std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return RescheduleGroup(group, RandomDurationBetween(min, max));
+ }
+
+private:
+ /// Insert a new task to the enqueued tasks.
+ TaskScheduler& InsertTask(TaskContainer task);
+
+ template<class _Rep, class _Period>
+ TaskScheduler& ScheduleAt(timepoint_t const& end,
+ std::chrono::duration<_Rep, _Period> const& time, task_handler_t const& task)
+ {
+ return InsertTask(TaskContainer(new Task(end + time, time, task)));
+ }
+
+ /// Schedule an event with a fixed rate.
+ /// Never call this from within a task context! Use TaskContext::schedule instead!
+ template<class _Rep, class _Period>
+ TaskScheduler& ScheduleAt(timepoint_t const& end,
+ std::chrono::duration<_Rep, _Period> const& time,
+ group_t const group, task_handler_t const& task)
+ {
+ static repeated_t const DEFAULT_REPEATED = 0;
+ return InsertTask(TaskContainer(new Task(end + time, time, group, DEFAULT_REPEATED, task)));
+ }
+
+ // Returns a random duration between min and max
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ std::chrono::milliseconds
+ static RandomDurationBetween(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ auto const milli_min = std::chrono::duration_cast<std::chrono::milliseconds>(min);
+ auto const milli_max = std::chrono::duration_cast<std::chrono::milliseconds>(max);
+
+ // TC specific: use SFMT URandom
+ return std::chrono::milliseconds(urand(milli_min.count(), milli_max.count()));
+ }
+
+ /// Dispatch remaining tasks
+ void Dispatch();
+};
+
+class TaskContextInstance
+ : public std::enable_shared_from_this<TaskContextInstance>
+{
+ friend class TaskScheduler;
+
+ /// Associated task
+ TaskScheduler::TaskContainer _task;
+
+ /// Owner
+ std::weak_ptr<TaskScheduler> const _owner;
+
+ /// Dispatches an action safe on the TaskScheduler
+ TaskContextInstance& Dispatch(std::function<TaskScheduler&(TaskScheduler&)> const& apply);
+
+public:
+ explicit TaskContextInstance(TaskScheduler::TaskContainer task, std::weak_ptr<TaskScheduler>&& owner)
+ : _task(task), _owner(owner) { }
+
+ /// Returns true if the event is in the given group
+ bool IsInGroup(TaskScheduler::group_t const group) const;
+
+ /// Sets the event in the given group
+ TaskContextInstance& SetGroup(TaskScheduler::group_t const group);
+
+ /// Removes the group from the event
+ TaskContextInstance& ClearGroup();
+
+ /// Returns the repeat counter which increases every time the task is repeated.
+ TaskScheduler::repeated_t GetRepeatCounter() const;
+
+ /// Repeats the event and sets a new duration.
+ /// std::chrono::seconds(5) for example.
+ /// This will consume the task context, its not possible to repeat the task again
+ /// from the same task context!
+ template<class _Rep, class _Period>
+ TaskContextInstance& Repeat(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ AssertOnConsumed();
+
+ // Set new duration, in-context timing and increment repeat counter
+ _task->_duration = duration;
+ _task->_end += duration;
+ _task->_repeated += 1;
+ return Dispatch(std::bind(&TaskScheduler::InsertTask, std::placeholders::_1, _task));
+ }
+
+ /// Repeats the event with the same duration.
+ /// This will consume the task context, its not possible to repeat the task again
+ /// from the same task context!
+ TaskContextInstance& Repeat()
+ {
+ return Repeat(_task->_duration);
+ }
+
+ /// Repeats the event and set a new duration that is randomized between min and max.
+ /// std::chrono::seconds(5) for example.
+ /// This will consume the task context, its not possible to repeat the task again
+ /// from the same task context!
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContextInstance& Repeat(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return Repeat(TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+ /// Schedule a callable function that is executed at the next update tick from within the context.
+ /// Its safe to modify the TaskScheduler from within the callable.
+ TaskContextInstance& Async(std::function<void()> const& callable);
+
+ /// Schedule an event with a fixed rate from within the context.
+ /// Its possible that the new event is executed immediately!
+ /// Use TaskScheduler::Async to create a task
+ /// which will be called at the next update tick.
+ template<class _Rep, class _Period>
+ TaskContextInstance& Schedule(std::chrono::duration<_Rep, _Period> const& time,
+ TaskScheduler::task_handler_t const& task)
+ {
+ auto const end = _task->_end;
+ return Dispatch([end, time, task](TaskScheduler& scheduler) -> TaskScheduler&
+ {
+ return scheduler.ScheduleAt<_Rep, _Period>(end, time, task);
+ });
+ }
+
+ /// Schedule an event with a fixed rate from within the context.
+ /// Its possible that the new event is executed immediately!
+ /// Use TaskScheduler::Async to create a task
+ /// which will be called at the next update tick.
+ template<class _Rep, class _Period>
+ TaskContextInstance& Schedule(std::chrono::duration<_Rep, _Period> const& time,
+ TaskScheduler::group_t const group, TaskScheduler::task_handler_t const& task)
+ {
+ auto const end = _task->_end;
+ return Dispatch([end, time, group, task](TaskScheduler& scheduler) -> TaskScheduler&
+ {
+ return scheduler.ScheduleAt<_Rep, _Period>(end, time, group, task);
+ });
+ }
+
+ /// Schedule an event with a randomized rate between min and max rate from within the context.
+ /// Its possible that the new event is executed immediately!
+ /// Use TaskScheduler::Async to create a task
+ /// which will be called at the next update tick.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContextInstance& Schedule(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max, TaskScheduler::task_handler_t const& task)
+ {
+ return Schedule(TaskScheduler::RandomDurationBetween(min, max), task);
+ }
+
+ /// Schedule an event with a randomized rate between min and max rate from within the context.
+ /// Its possible that the new event is executed immediately!
+ /// Use TaskScheduler::Async to create a task
+ /// which will be called at the next update tick.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContextInstance& Schedule(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max, TaskScheduler::group_t const group,
+ TaskScheduler::task_handler_t const& task)
+ {
+ return Schedule(TaskScheduler::RandomDurationBetween(min, max), group, task);
+ }
+
+ /// Cancels all tasks from within the context.
+ TaskContextInstance& CancelAll();
+
+ /// Cancel all tasks of a single group from within the context.
+ TaskContextInstance& CancelGroup(TaskScheduler::group_t const group);
+
+ /// Cancels all groups in the given std::vector from within the context.
+ /// Hint: Use std::initializer_list for this: "{1, 2, 3, 4}"
+ TaskContextInstance& CancelGroupsOf(std::vector<TaskScheduler::group_t> const& groups);
+
+ /// Delays all tasks with the given duration from within the context.
+ template<class _Rep, class _Period>
+ TaskContextInstance& DelayAll(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ return Dispatch(std::bind(&TaskScheduler::DelayAll<_Rep, _Period>, std::placeholders::_1, duration));
+ }
+
+ /// Delays all tasks with a random duration between min and max from within the context.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContextInstance& DelayAll(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return DelayAll(TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+ /// Delays all tasks of a group with the given duration from within the context.
+ template<class _Rep, class _Period>
+ TaskContextInstance& DelayGroup(TaskScheduler::group_t const group, std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ return Dispatch(std::bind(&TaskScheduler::DelayGroup<_Rep, _Period>, std::placeholders::_1, group, duration));
+ }
+
+ /// Delays all tasks of a group with a random duration between min and max from within the context.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContextInstance& DelayGroup(TaskScheduler::group_t const group,
+ std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return DelayGroup(group, TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+ /// Reschedule all tasks with the given duration.
+ template<class _Rep, class _Period>
+ TaskContextInstance& RescheduleAll(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ return Dispatch(std::bind(&TaskScheduler::RescheduleAll, std::placeholders::_1, duration));
+ }
+
+ /// Reschedule all tasks with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContextInstance& RescheduleAll(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return RescheduleAll(TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+ /// Reschedule all tasks of a group with the given duration.
+ template<class _Rep, class _Period>
+ TaskContextInstance& RescheduleGroup(TaskScheduler::group_t const group, std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ return Dispatch(std::bind(&TaskScheduler::RescheduleGroup<_Rep, _Period>, std::placeholders::_1, group, duration));
+ }
+
+ /// Reschedule all tasks of a group with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContextInstance& RescheduleGroup(TaskScheduler::group_t const group,
+ std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return RescheduleGroup(group, TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+private:
+ void AssertOnConsumed();
+
+ /// Invokes the associated hook of the task.
+ void Invoke();
+};
+
+/// Milliseconds shorthand typedef.
+typedef std::chrono::milliseconds Milliseconds;
+
+/// Seconds shorthand typedef.
+typedef std::chrono::seconds Seconds;
+
+/// Minutes shorthand typedef.
+typedef std::chrono::minutes Minutes;
+
+/// Hours shorthand typedef.
+typedef std::chrono::hours Hours;
+
+#endif /// _TASK_SCHEDULER_H_
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 2758c8e39cd..447ef9a45a8 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -1021,7 +1021,7 @@ OffhandCheckAtSpellUnlearn = 1
# ClientCacheVersion
# Description: Client cache version for client cache data reset. Use any value different
# from DB and not recently been used to trigger client side cache reset.
-# Default: 0 - (Use DB value from world DB db_version.cache_id field)
+# Default: 0 - (Use DB value from world DB version.cache_id field)
ClientCacheVersion = 0