diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index db8c96b25b2..946839339f4 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11717,9 +11717,8 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u bool prepare = i->aura->CallScriptPrepareProcHandlers(aurApp, eventInfo); - // For players set spell cooldown if need Milliseconds cooldown = Milliseconds::zero(); - if (prepare && GetTypeId() == TYPEID_PLAYER) + if (prepare) { cooldown = Milliseconds(spellInfo->ProcCooldown); if (i->spellProcEvent && i->spellProcEvent->cooldown) |
