diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Corpse/Corpse.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
3 files changed, 4 insertions, 5 deletions
diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp index 1d8748a6243..6e0aa99e1c1 100644 --- a/src/server/game/Entities/Corpse/Corpse.cpp +++ b/src/server/game/Entities/Corpse/Corpse.cpp @@ -159,7 +159,7 @@ bool Corpse::LoadCorpseFromDB(ObjectGuid::LowType guid, Field* fields) SetObjectScale(1.0f); SetUInt32Value(CORPSE_FIELD_DISPLAY_ID, fields[5].GetUInt32()); - _LoadIntoDataField(fields[6].GetCString(), CORPSE_FIELD_ITEM, EQUIPMENT_SLOT_END); + _LoadIntoDataField(fields[6].GetString(), CORPSE_FIELD_ITEM, EQUIPMENT_SLOT_END); SetUInt32Value(CORPSE_FIELD_BYTES_1, fields[7].GetUInt32()); SetUInt32Value(CORPSE_FIELD_BYTES_2, fields[8].GetUInt32()); SetUInt32Value(CORPSE_FIELD_FLAGS, fields[9].GetUInt8()); diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 9bb915b9f2e..a07ba0b5702 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -462,8 +462,7 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid ownerGuid, Field* fie need_save = true; } - std::string enchants = fields[8].GetString(); - _LoadIntoDataField(enchants, ITEM_FIELD_ENCHANTMENT, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET); + _LoadIntoDataField(fields[8].GetString(), ITEM_FIELD_ENCHANTMENT, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET); SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[9].GetInt16()); // recalculate suffix factor if (GetItemRandomPropertyId() < 0) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5928b99f17b..b7c1a8478dd 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16343,8 +16343,8 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) SetUInt32Value(UNIT_FIELD_LEVEL, fields[6].GetUInt8()); SetUInt32Value(PLAYER_XP, fields[7].GetUInt32()); - _LoadIntoDataField(fields[62].GetCString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE); - _LoadIntoDataField(fields[64].GetCString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE * 2); + _LoadIntoDataField(fields[62].GetString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE); + _LoadIntoDataField(fields[64].GetString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE * 2); SetObjectScale(1.0f); SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f); |