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-rw-r--r--src/game/SpellEffects.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 48e73a40001..527a4726bdc 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -699,15 +699,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
}
case SPELLFAMILY_PALADIN:
{
- // Hammer of Wrath
- if (m_spellInfo->SpellFamilyFlags[1]&0x00000080)
- {
- float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
- int32 holy = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)) +
- m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget);
-
- damage += int32(ap * 0.15f) + int32(holy * 0.15f);
- }
// Hammer of the Righteous
else if (m_spellInfo->SpellFamilyFlags[1]&0x00040000)
{