diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 13 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 5 | ||||
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 16 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.h | 1 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Outland/zone_shadowmoon_valley.cpp | 39 | ||||
-rw-r--r-- | src/server/shared/Containers.h | 28 | ||||
-rw-r--r-- | src/server/shared/Packets/ByteBuffer.cpp | 7 |
10 files changed, 65 insertions, 55 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 672596705d5..54d6f4436ea 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -708,6 +708,8 @@ Player::Player(WorldSession* session): Unit(true) m_areaUpdateId = 0; m_team = 0; + + m_needsZoneUpdate = false; m_nextSave = sWorld->getIntConfig(CONFIG_INTERVAL_SAVE); @@ -6721,6 +6723,15 @@ bool Player::UpdatePosition(float x, float y, float z, float orientation, bool t // mover->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TURNING); //AURA_INTERRUPT_FLAG_JUMP not sure + // Update player zone if needed + if (m_needsZoneUpdate) + { + uint32 newZone, newArea; + GetZoneAndAreaId(newZone, newArea); + UpdateZone(newZone, newArea); + m_needsZoneUpdate = false; + } + // group update if (GetGroup()) SetGroupUpdateFlag(GROUP_UPDATE_FLAG_POSITION); @@ -27884,4 +27895,4 @@ void Player::UpdatePhasing() } GetSession()->SendSetPhaseShift(GetPhases(), terrainswaps, worldAreaSwaps); -}
\ No newline at end of file +} diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index d318efc3117..1758ed20808 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1893,7 +1893,8 @@ class Player : public Unit, public GridObject<Player> void UpdatePvP(bool state, bool override=false); void UpdateZone(uint32 newZone, uint32 newArea); void UpdateArea(uint32 newArea); - + void SetNeedsZoneUpdate(bool needsUpdate) { m_needsZoneUpdate = needsUpdate; } + void UpdateZoneDependentAuras(uint32 zone_id); // zones void UpdateAreaDependentAuras(uint32 area_id); // subzones @@ -2812,6 +2813,8 @@ class Player : public Unit, public GridObject<Player> bool IsAlwaysDetectableFor(WorldObject const* seer) const; uint8 m_grantableLevels; + + bool m_needsZoneUpdate; CUFProfile* _CUFProfiles[MAX_CUF_PROFILES]; diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 85d7b66d8ce..1d4c2f57311 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -494,10 +494,9 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recvData) TC_LOG_DEBUG("network", "WORLD: Recvd ZONE_UPDATE: %u", newZone); - // use server size data - uint32 newzone, newarea; - GetPlayer()->GetZoneAndAreaId(newzone, newarea); - GetPlayer()->UpdateZone(newzone, newarea); + // use server side data, but only after update the player position. See Player::UpdatePosition(). + GetPlayer()->SetNeedsZoneUpdate(true); + //GetPlayer()->SendInitWorldStates(true, newZone); } diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index b2eb89efb31..ea30bcbab9b 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -411,19 +411,23 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recvData) uint32 count; recvData >> count; // quest count, max=25 - if (count >= MAX_QUEST_LOG_SIZE) + if (count > MAX_QUEST_LOG_SIZE) { recvData.rfinish(); return; } - WorldPacket data(SMSG_QUEST_POI_QUERY_RESPONSE, 4+(4+4)*count); - data << uint32(count); // count - + // Read quest ids and add the in a unordered_set so we don't send POIs for the same quest multiple times + std::unordered_set<uint32> questIds; for (uint32 i = 0; i < count; ++i) + questIds.insert(recvData.read<uint32>()); // quest id + + WorldPacket data(SMSG_QUEST_POI_QUERY_RESPONSE, 4 + (4 + 4)*questIds.size()); + data << uint32(questIds.size()); // count + + for (auto itr = questIds.begin(); itr != questIds.end(); ++itr) { - uint32 questId; - recvData >> questId; // quest id + uint32 questId = *itr; bool questOk = false; diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 3511c4b3795..9c694496da8 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -33,6 +33,7 @@ #include "Cryptography/BigNumber.h" #include "Opcodes.h" #include "AccountMgr.h" +#include <unordered_set> class Creature; class GameObject; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp index e645dd383f2..b3a55e1fe4a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp @@ -26,7 +26,7 @@ #include "ScriptedCreature.h" #include "blackrock_spire.h" -uint32 const DragonspireRunes[7] = { GO_HALL_RUNE_1, GO_HALL_RUNE_2, GO_HALL_RUNE_3, GO_HALL_RUNE_4, GO_HALL_RUNE_5, GO_HALL_RUNE_6, GO_HALL_RUNE_7 }; +//uint32 const DragonspireRunes[7] = { GO_HALL_RUNE_1, GO_HALL_RUNE_2, GO_HALL_RUNE_3, GO_HALL_RUNE_4, GO_HALL_RUNE_5, GO_HALL_RUNE_6, GO_HALL_RUNE_7 }; uint32 const DragonspireMobs[3] = { NPC_BLACKHAND_DREADWEAVER, NPC_BLACKHAND_SUMMONER, NPC_BLACKHAND_VETERAN }; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 6fbe633dd45..a24e1d5d34f 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -143,7 +143,7 @@ uint32 m_auiSpellSummonWeapon[]= }; const float CAPERNIAN_DISTANCE = 20.0f; //she casts away from the target -const float KAEL_VISIBLE_RANGE = 50.0f; +//const float KAEL_VISIBLE_RANGE = 50.0f; const float afGravityPos[3] = {795.0f, 0.0f, 70.0f}; diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index ba20c7e020b..116beb3d081 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -1867,13 +1867,6 @@ public: { npc_shadowmoon_tuber_nodeAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() override - { - tapped = false; - tuberGUID = 0; - resetTimer = 60000; - } - void SetData(uint32 id, uint32 data) override { if (id == TYPE_BOAR && data == DATA_BOAR) @@ -1884,49 +1877,23 @@ public: // Despawn the tuber if (GameObject* tuber = me->FindNearestGameObject(GO_SHADOWMOON_TUBER_MOUND, 5.0f)) { - tuberGUID = tuber->GetGUID(); - // @Workaround: find how to properly despawn the GO - tuber->SetPhaseMask(2, true); + tuber->SetLootState(GO_JUST_DEACTIVATED); + me->DespawnOrUnsummon(); } } } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override { - if (!tapped && spell->Id == SPELL_WHISTLE) + if (spell->Id == SPELL_WHISTLE) { if (Creature* boar = me->FindNearestCreature(NPC_BOAR_ENTRY, 30.0f)) { - // Disable trigger and force nearest boar to walk to him - tapped = true; boar->SetWalk(false); boar->GetMotionMaster()->MovePoint(POINT_TUBER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); } } } - - void UpdateAI(uint32 diff) override - { - if (tapped) - { - if (resetTimer <= diff) - { - // Respawn the tuber - if (tuberGUID) - if (GameObject* tuber = GameObject::GetGameObject(*me, tuberGUID)) - // @Workaround: find how to properly respawn the GO - tuber->SetPhaseMask(1, true); - - Reset(); - } - else - resetTimer -= diff; - } - } - private: - bool tapped; - uint64 tuberGUID; - uint32 resetTimer; }; CreatureAI* GetAI(Creature* creature) const override diff --git a/src/server/shared/Containers.h b/src/server/shared/Containers.h index d6ba98e4ed4..9121fbe2a97 100644 --- a/src/server/shared/Containers.h +++ b/src/server/shared/Containers.h @@ -64,6 +64,34 @@ namespace Trinity std::advance(it, urand(0, container.size() - 1)); return *it; } + + /** + * @fn bool Trinity::Containers::Intersects(Iterator first1, Iterator last1, Iterator first2, Iterator last2) + * + * @brief Checks if two SORTED containers have a common element + * + * @param first1 Iterator pointing to start of the first container + * @param last1 Iterator pointing to end of the first container + * @param first2 Iterator pointing to start of the second container + * @param last2 Iterator pointing to end of the second container + * + * @return true if containers have a common element, false otherwise. + */ + template<class Iterator1, class Iterator2> + bool Intersects(Iterator1 first1, Iterator1 last1, Iterator2 first2, Iterator2 last2) + { + while (first1 != last1 && first2 != last2) + { + if (*first1 < *first2) + ++first1; + else if (*first2 < *first1) + ++first2; + else + return true; + } + + return false; + } } //! namespace Containers } diff --git a/src/server/shared/Packets/ByteBuffer.cpp b/src/server/shared/Packets/ByteBuffer.cpp index b8cb5215665..f446592e922 100644 --- a/src/server/shared/Packets/ByteBuffer.cpp +++ b/src/server/shared/Packets/ByteBuffer.cpp @@ -27,11 +27,10 @@ ByteBufferPositionException::ByteBufferPositionException(bool add, size_t pos, size_t size, size_t valueSize) { std::ostringstream ss; - ACE_Stack_Trace trace; ss << "Attempted to " << (add ? "put" : "get") << " value with size: " << valueSize << " in ByteBuffer (pos: " << pos << " size: " << size - << ")\n\n" << trace.c_str(); + << ")"; message().assign(ss.str()); } @@ -40,12 +39,10 @@ ByteBufferSourceException::ByteBufferSourceException(size_t pos, size_t size, size_t valueSize) { std::ostringstream ss; - ACE_Stack_Trace trace; ss << "Attempted to put a " << (valueSize > 0 ? "NULL-pointer" : "zero-sized value") - << " in ByteBuffer (pos: " << pos << " size: " << size << ")\n\n" - << trace.c_str(); + << " in ByteBuffer (pos: " << pos << " size: " << size << ")"; message().assign(ss.str()); } |