diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 30 | ||||
-rw-r--r-- | src/server/game/Achievements/AchievementMgr.h | 3 | ||||
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.h | 31 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/World/achievement_scripts.cpp | 12 | ||||
-rw-r--r-- | src/server/shared/Utilities/Util.h | 33 |
8 files changed, 82 insertions, 42 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 1fe9a08bfdc..caadd842273 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -82,6 +82,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) switch (criteria->requiredType) { case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE: + case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: case ACHIEVEMENT_CRITERIA_TYPE_WIN_BG: case ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING: case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST: // only hardcoded list @@ -116,7 +117,6 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) switch (dataType) { case ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE: - case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE: case ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT: return true; case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE: @@ -189,6 +189,14 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) return false; } return true; + case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE: + if (value.compType >= COMP_TYPE_MAX) + { + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE (%u) has wrong ComparisionType in value2 (%u), ignored.", + value.compType, criteria->requiredType, dataType, value.value); + return false; + } + return true; case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL: if (level.minlevel > STRONG_MAX_LEVEL) { @@ -345,7 +353,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA: return target && target->HasAuraEffect(aura.spell_id, aura.effect_idx); case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE: - return miscvalue1 >= value.minvalue; + return CompareValues(ComparisionType(value.compType), miscvalue1, value.value); case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL: if (!target) return false; @@ -829,6 +837,20 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui SetCriteriaProgress(achievementCriteria, miscValue2, PROGRESS_ACCUMULATE); break; } + case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: + { + // AchievementMgr::UpdateAchievementCriteria might also be called on login - skip in this case + if (!miscValue2) + continue; + + // those requirements couldn't be found in the dbc + AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria); + if (!data || !data->Meets(GetPlayer(), unit, miscValue1)) + continue; + + SetCriteriaProgress(achievementCriteria, miscValue2, PROGRESS_ACCUMULATE); + break; + } case ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL: if (AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria)) if (!data->Meets(GetPlayer(), unit)) @@ -1248,7 +1270,6 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui SetCriteriaProgress(achievementCriteria, 1); break; } - case ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT: case ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT: { @@ -1563,7 +1584,6 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui case ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA: case ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK: case ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE: - case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: break; // Not implemented yet :( } @@ -1721,6 +1741,7 @@ bool AchievementMgr::IsCompletedCriteria(AchievementCriteriaEntry const* achieve case ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER: case ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL: case ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL: + case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: case ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS: case ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION: case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID: @@ -2278,6 +2299,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData() case ACHIEVEMENT_CRITERIA_TYPE_WIN_BG: // any cases break; case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE: + case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: break; // any cases case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST: { diff --git a/src/server/game/Achievements/AchievementMgr.h b/src/server/game/Achievements/AchievementMgr.h index ce6ab9cd29b..f57c05a2769 100644 --- a/src/server/game/Achievements/AchievementMgr.h +++ b/src/server/game/Achievements/AchievementMgr.h @@ -116,7 +116,8 @@ struct AchievementCriteriaData // ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE = 8 struct { - uint32 minvalue; + uint32 value; + uint32 compType; } value; // ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL = 9 struct diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 5e4ca1de73a..933d77cc2e8 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -1768,7 +1768,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) { if (cond->ConditionValue2 >= COMP_TYPE_MAX) { - TC_LOG_ERROR(LOG_FILTER_SQL, "Level condition has invalid option (%u), skipped", cond->ConditionValue2); + TC_LOG_ERROR(LOG_FILTER_SQL, "Level condition has invalid ComparisionType (%u), skipped", cond->ConditionValue2); return false; } if (cond->ConditionValue3) diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 4e3225ca8a2..cc2db10e437 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -133,16 +133,6 @@ enum ConditionSourceType CONDITION_SOURCE_TYPE_MAX = 26 // MAX }; -enum ComparisionType -{ - COMP_TYPE_EQ = 0, - COMP_TYPE_HIGH, - COMP_TYPE_LOW, - COMP_TYPE_HIGH_EQ, - COMP_TYPE_LOW_EQ, - COMP_TYPE_MAX -}; - enum RelationType { RELATION_SELF = 0, @@ -274,27 +264,6 @@ class ConditionMgr SmartEventConditionContainer SmartEventConditionStore; }; -template <class T> bool CompareValues(ComparisionType type, T val1, T val2) -{ - switch (type) - { - case COMP_TYPE_EQ: - return val1 == val2; - case COMP_TYPE_HIGH: - return val1 > val2; - case COMP_TYPE_LOW: - return val1 < val2; - case COMP_TYPE_HIGH_EQ: - return val1 >= val2; - case COMP_TYPE_LOW_EQ: - return val1 <= val2; - default: - // incorrect parameter - ASSERT(false); - return false; - } -} - #define sConditionMgr ACE_Singleton<ConditionMgr, ACE_Null_Mutex>::instance() #endif diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9bdc1ebdfc5..68d30cd1dde 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -539,8 +539,11 @@ inline void KillRewarder::_RewardKillCredit(Player* player) { // 4.4. Give kill credit (player must not be in group, or he must be alive or without corpse). if (!_group || player->IsAlive() || !player->GetCorpse()) - if (_victim->GetTypeId() == TYPEID_UNIT) - player->KilledMonster(_victim->ToCreature()->GetCreatureTemplate(), _victim->GetGUID()); + if (Creature* target = _victim->ToCreature()) + { + player->KilledMonster(target->GetCreatureTemplate(), target->GetGUID()); + player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE, target->GetCreatureType(), 1, target); + } } void KillRewarder::_RewardPlayer(Player* player, bool isDungeon) @@ -4028,7 +4031,7 @@ void Player::removeSpell(uint32 spell_id, bool disabled, bool learn_low_rank) itr->second->state = PLAYERSPELL_REMOVED; } - RemoveAurasDueToSpell(spell_id); + RemoveOwnedAura(spell_id, GetGUID()); // remove pet auras for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index ff4a3b5ca71..4b73af1b681 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1254,9 +1254,9 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const else { if (spellId) - target->RemoveAurasDueToSpell(spellId); + target->RemoveOwnedAura(spellId, target->GetGUID()); if (spellId2) - target->RemoveAurasDueToSpell(spellId2); + target->RemoveOwnedAura(spellId2, target->GetGUID()); // Improved Barkskin - apply/remove armor bonus due to shapeshift if (Player* player=target->ToPlayer()) diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp index 94e448bd9bc..6cd5e962c02 100644 --- a/src/server/scripts/World/achievement_scripts.cpp +++ b/src/server/scripts/World/achievement_scripts.cpp @@ -279,6 +279,17 @@ class achievement_flirt_with_disaster_perf_check : public AchievementCriteriaScr } }; +class achievement_killed_exp_or_honor_target : public AchievementCriteriaScript +{ + public: + achievement_killed_exp_or_honor_target() : AchievementCriteriaScript("achievement_killed_exp_or_honor_target") { } + + bool OnCheck(Player* player, Unit* target) OVERRIDE + { + return target && player->isHonorOrXPTarget(target); + } +}; + void AddSC_achievement_scripts() { new achievement_resilient_victory(); @@ -298,4 +309,5 @@ void AddSC_achievement_scripts() new achievement_tilted(); new achievement_not_even_a_scratch(); new achievement_flirt_with_disaster_perf_check(); + new achievement_killed_exp_or_honor_target(); } diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h index 6d0216225da..30a6b27f186 100644 --- a/src/server/shared/Utilities/Util.h +++ b/src/server/shared/Utilities/Util.h @@ -20,6 +20,7 @@ #define _UTIL_H #include "Define.h" +#include "Errors.h" #include <algorithm> #include <string> @@ -532,4 +533,36 @@ public: } }; +enum ComparisionType +{ + COMP_TYPE_EQ = 0, + COMP_TYPE_HIGH, + COMP_TYPE_LOW, + COMP_TYPE_HIGH_EQ, + COMP_TYPE_LOW_EQ, + COMP_TYPE_MAX +}; + +template <class T> +bool CompareValues(ComparisionType type, T val1, T val2) +{ + switch (type) + { + case COMP_TYPE_EQ: + return val1 == val2; + case COMP_TYPE_HIGH: + return val1 > val2; + case COMP_TYPE_LOW: + return val1 < val2; + case COMP_TYPE_HIGH_EQ: + return val1 >= val2; + case COMP_TYPE_LOW_EQ: + return val1 <= val2; + default: + // incorrect parameter + ASSERT(false); + return false; + } +} + #endif |