diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Object.cpp | 41 | ||||
-rw-r--r-- | src/game/Pet.cpp | 2 | ||||
-rw-r--r-- | src/game/Pet.h | 3 | ||||
-rw-r--r-- | src/game/Player.cpp | 20 | ||||
-rw-r--r-- | src/game/Player.h | 1 | ||||
-rw-r--r-- | src/game/Spell.cpp | 24 | ||||
-rw-r--r-- | src/game/SpellEffects.cpp | 77 | ||||
-rw-r--r-- | src/game/Unit.cpp | 10 |
8 files changed, 111 insertions, 67 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 14a893f243e..26a36ebe1ba 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1606,7 +1606,6 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa { TemporarySummon* pCreature = new TemporarySummon(GetGUID()); - //pCreature->SetInstanceId(GetInstanceId()); uint32 team = 0; if (GetTypeId()==TYPEID_PLAYER) team = ((Player*)this)->GetTeam(); @@ -1646,6 +1645,46 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa return pCreature; } +Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 duration) +{ + Pet* pCreature = new Pet(petType); + + Map *map = GetMap(); + uint32 pet_number = objmgr.GeneratePetNumber(); + if(!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number)) + { + sLog.outError("no such creature entry %u", entry); + delete pCreature; + return NULL; + } + + pCreature->Relocate(x, y, z, ang); + + if(!pCreature->IsPositionValid()) + { + sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); + delete pCreature; + return NULL; + } + + if(duration > 0) + pCreature->SetDuration(duration); + + pCreature->SetOwnerGUID(GetGUID()); + pCreature->SetCreatorGUID(GetGUID()); + pCreature->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction()); + + pCreature->GetCharmInfo()->SetPetNumber(pet_number, false); + + pCreature->AIM_Initialize(); + + map->Add((Creature*)pCreature); + + AddGuardian(pCreature); + + return pCreature; +} + GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime) { if(!IsInWorld()) diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 9444bca7a02..ff2c8880852 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -53,7 +53,7 @@ m_declinedname(NULL) // pets always have a charminfo, even if they are not actually charmed CharmInfo* charmInfo = InitCharmInfo(this); - if(type == MINI_PET) // always passive + if(type == MINI_PET || type == POSSESSED_PET) // always passive charmInfo->SetReactState(REACT_PASSIVE); else if(type == GUARDIAN_PET) // always aggressive charmInfo->SetReactState(REACT_AGGRESSIVE); diff --git a/src/game/Pet.h b/src/game/Pet.h index f536794fcee..71eeed483e1 100644 --- a/src/game/Pet.h +++ b/src/game/Pet.h @@ -31,7 +31,8 @@ enum PetType HUNTER_PET = 1, GUARDIAN_PET = 2, MINI_PET = 3, - MAX_PET_TYPE = 4 + POSSESSED_PET = 4, + MAX_PET_TYPE = 5 }; extern char const* petTypeSuffix[MAX_PET_TYPE]; diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 226d6729f95..5ebc547f7cc 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -16870,6 +16870,10 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent) case GUARDIAN_PET: m_guardianPets.erase(pet->GetGUID()); break; + case POSSESSED_PET: + m_guardianPets.erase(pet->GetGUID()); + pet->RemoveCharmedOrPossessedBy(NULL); + break; default: if(GetPetGUID() == pet->GetGUID()) SetPet(NULL); @@ -16955,9 +16959,19 @@ void Player::Uncharm() if(!charm) return; - charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_CHARM); - charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_POSSESS_PET); - charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_POSSESS); + if(charm->GetTypeId() == TYPEID_UNIT && ((Creature*)charm)->isPet() + && ((Pet*)charm)->getPetType() == POSSESSED_PET) + { + ((Pet*)charm)->Remove(PET_SAVE_AS_DELETED); + } + else + { + charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_CHARM); + charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_POSSESS_PET); + charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_POSSESS); + } + + assert(!GetCharmGUID()); } void Player::BuildPlayerChat(WorldPacket *data, uint8 msgtype, const std::string& text, uint32 language) const diff --git a/src/game/Player.h b/src/game/Player.h index 96180d8d69c..5904f8e948e 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1033,6 +1033,7 @@ class TRINITY_DLL_SPEC Player : public Unit int GetTimeInnEnter() const { return time_inn_enter; }; void UpdateInnerTime (int time) { time_inn_enter = time; }; + Pet* SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 despwtime); void RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent = false); void RemoveMiniPet(); Pet* GetMiniPet(); diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 3556888aa1e..b5046a18491 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2109,21 +2109,27 @@ void Spell::cancel() } break; } + finish(false); + // Unsummon summon as possessed creatures on spell cancel - for (int i = 0; i < 3; i++) + if(m_caster->GetTypeId() == TYPEID_PLAYER) { - if (m_spellInfo->Effect[i] == SPELL_EFFECT_SUMMON && - (m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED || - m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED2 || - m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED3)) + for(int i = 0; i < 3; ++i) { - // Possession is removed in the UnSummon function - if (m_caster->GetCharm()) - ((TemporarySummon*)m_caster->GetCharm())->UnSummon(); + if(m_spellInfo->Effect[i] == SPELL_EFFECT_SUMMON && + (m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED || + m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED2 || + m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED3)) + { + ((Player*)m_caster)->StopCastingCharm(); + break; + // Possession is removed in the UnSummon function + //if (m_caster->GetCharm()) + // ((TemporarySummon*)m_caster->GetCharm())->UnSummon(); + } } } - finish(false); m_caster->RemoveDynObject(m_spellInfo->Id); m_caster->RemoveGameObject(m_spellInfo->Id,true); } diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 1686c8b607f..83ae7de09cf 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3732,9 +3732,16 @@ void Spell::EffectSummonGuardian(uint32 i) return; } - // trigger - if(!m_originalCaster || m_originalCaster->GetTypeId() != TYPEID_PLAYER - && !((Creature*)m_originalCaster)->isTotem()/*m_spellInfo->Id == 40276*/) + Player *caster = NULL; + if(m_originalCaster) + { + if(m_originalCaster->GetTypeId() == TYPEID_PLAYER) + caster = (Player*)m_originalCaster; + else if(((Creature*)m_originalCaster)->isTotem()) + caster = m_originalCaster->GetCharmerOrOwnerPlayerOrPlayerItself(); + } + + if(!caster) { EffectSummonWild(i); return; @@ -3746,20 +3753,20 @@ void Spell::EffectSummonGuardian(uint32 i) // Search old Guardian only for players (if casted spell not have duration or cooldown) // FIXME: some guardians have control spell applied and controlled by player and anyway player can't summon in this time // so this code hack in fact - if( m_originalCaster->GetTypeId() == TYPEID_PLAYER && (duration <= 0 || GetSpellRecoveryTime(m_spellInfo)==0) ) - if(((Player*)m_originalCaster)->HasGuardianWithEntry(pet_entry)) + if(duration <= 0 || GetSpellRecoveryTime(m_spellInfo)==0) + if(caster->HasGuardianWithEntry(pet_entry)) return; // find old guardian, ignore summon // in another case summon new - uint32 level = m_originalCaster->getLevel(); + uint32 level = caster->getLevel(); // level of pet summoned using engineering item based at engineering skill level - if(m_originalCaster->GetTypeId()==TYPEID_PLAYER && m_CastItem) + if(m_CastItem) { ItemPrototype const *proto = m_CastItem->GetProto(); if(proto && proto->RequiredSkill == SKILL_ENGINERING) { - uint16 skill202 = ((Player*)m_originalCaster)->GetSkillValue(SKILL_ENGINERING); + uint16 skill202 = caster->GetSkillValue(SKILL_ENGINERING); if(skill202) { level = skill202/5; @@ -3778,18 +3785,6 @@ void Spell::EffectSummonGuardian(uint32 i) for(int32 count = 0; count < amount; ++count) { - Pet* spawnCreature = new Pet(GUARDIAN_PET); - spawnCreature->setActive(m_caster->isActive()); - - Map *map = m_caster->GetMap(); - uint32 pet_number = objmgr.GeneratePetNumber(); - if(!spawnCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map,m_caster->GetPhaseMask(), - m_spellInfo->EffectMiscValue[i], pet_number)) - { - sLog.outError("no such creature entry %u",m_spellInfo->EffectMiscValue[i]); - delete spawnCreature; - return; - } float px, py, pz; // If dest location if present @@ -3808,47 +3803,27 @@ void Spell::EffectSummonGuardian(uint32 i) } // Summon if dest location not present near caster else - m_caster->GetClosePoint(px,py,pz,spawnCreature->GetObjectSize()); + m_caster->GetClosePoint(px,py,pz,m_caster->GetObjectSize()); - spawnCreature->Relocate(px,py,pz,m_caster->GetOrientation()); - - if(!spawnCreature->IsPositionValid()) - { - sLog.outError("ERROR: Pet (guidlow %d, entry %d) not created base at creature. Suggested coordinates isn't valid (X: %f Y: %f)", - spawnCreature->GetGUIDLow(), spawnCreature->GetEntry(), spawnCreature->GetPositionX(), spawnCreature->GetPositionY()); - delete spawnCreature; + Pet *spawnCreature = caster->SummonPet(m_spellInfo->EffectMiscValue[i], px, py, pz, m_caster->GetOrientation(), GUARDIAN_PET, duration); + if(!spawnCreature) return; - } - if(duration > 0) - spawnCreature->SetDuration(duration); - - spawnCreature->SetOwnerGUID(m_originalCaster->GetGUID()); spawnCreature->setPowerType(POWER_MANA); spawnCreature->SetUInt32Value(UNIT_NPC_FLAGS , 0); - spawnCreature->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,m_originalCaster->getFaction()); spawnCreature->SetUInt32Value(UNIT_FIELD_FLAGS,0); spawnCreature->SetUInt32Value(UNIT_FIELD_BYTES_1,0); spawnCreature->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP,0); - spawnCreature->SetCreatorGUID(m_originalCaster->GetGUID()); spawnCreature->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); spawnCreature->InitStatsForLevel(level); - spawnCreature->GetCharmInfo()->SetPetNumber(pet_number, false); - - spawnCreature->AIM_Initialize(); - - if(m_originalCaster->GetTypeId()==TYPEID_PLAYER) - ((Player*)m_originalCaster)->AddGuardian(spawnCreature); - - map->Add((Creature*)spawnCreature); } } void Spell::EffectSummonPossessed(uint32 i) { - uint32 creatureEntry = m_spellInfo->EffectMiscValue[i]; - if(!creatureEntry) + uint32 entry = m_spellInfo->EffectMiscValue[i]; + if(!entry) return; if(m_caster->GetTypeId() != TYPEID_PLAYER) @@ -3856,15 +3831,17 @@ void Spell::EffectSummonPossessed(uint32 i) uint32 level = m_caster->getLevel(); - float px, py, pz; - m_caster->GetClosePoint(px, py, pz, DEFAULT_WORLD_OBJECT_SIZE); + float x, y, z; + m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); int32 duration = GetSpellDuration(m_spellInfo); - TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_OR_DEAD_DESPAWN; + Pet* pet = ((Player*)m_caster)->SummonPet(entry, x, y, z, m_caster->GetOrientation(), POSSESSED_PET, duration); + if(!pet) + return; - Creature* c = m_caster->SummonCreature(creatureEntry, px, py, pz, m_caster->GetOrientation(), summonType, duration); - if(c) c->SetCharmedOrPossessedBy(m_caster, true); + pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); + pet->SetCharmedOrPossessedBy(m_caster, true); } void Spell::EffectTeleUnitsFaceCaster(uint32 i) diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 57bc0333b4c..7d430054cd9 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7648,7 +7648,8 @@ void Unit::SetCharm(Unit* pet) void Unit::AddPlayerToVision(Player* plr) { - if (m_sharedVision.empty() && GetTypeId() == TYPEID_UNIT) + if (m_sharedVision.empty() && GetTypeId() == TYPEID_UNIT + && !((Creature*)this)->isPet() && !((Creature*)this)->isVehicle()) { setActive(true); GetMap()->SwitchGridContainers((Creature*)this, true); @@ -7660,7 +7661,8 @@ void Unit::AddPlayerToVision(Player* plr) void Unit::RemovePlayerFromVision(Player* plr) { m_sharedVision.remove(plr); - if (m_sharedVision.empty() && GetTypeId() == TYPEID_UNIT) + if (m_sharedVision.empty() && GetTypeId() == TYPEID_UNIT + && !((Creature*)this)->isPet() && !((Creature*)this)->isVehicle()) { setActive(false); GetMap()->SwitchGridContainers((Creature*)this, false); @@ -12383,6 +12385,10 @@ void Unit::SetCharmedOrPossessedBy(Unit* charmer, bool possess) if(GetTypeId() == TYPEID_PLAYER) ((Player*)this)->StopCastingCharm(); + // StopCastingCharm may remove a possessed pet? + if(!IsInWorld()) + return; + // Set charmed charmer->SetCharm(this); SetCharmerGUID(charmer->GetGUID()); |