diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index c052806c7e7..32094b774fa 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -542,9 +542,11 @@ bool Creature::InitEntry(uint32 entry, CreatureData const* data /*= nullptr*/) SetNativeDisplayId(model.CreatureDisplayID, model.DisplayScale); // Load creature equipment - if (!data || data->equipmentId == 0) - LoadEquipment(); // use default equipment (if available) - else // override, 0 means no equipment + if (!data) + LoadEquipment(); // use default equipment (if available) for summons + else if (data->equipmentId == 0) + LoadEquipment(0); // 0 means no equipment for creature table + else { m_originalEquipmentId = data->equipmentId; LoadEquipment(data->equipmentId); |