diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Entities/Vehicle/Vehicle.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Entities/Vehicle/Vehicle.h | 1 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
4 files changed, 12 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f7ad49513af..84e94894c1c 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11366,7 +11366,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au charmer->RemoveAurasByType(SPELL_AURA_MOUNTED); ASSERT(type != CHARM_TYPE_POSSESS || charmer->GetTypeId() == TYPEID_PLAYER); - ASSERT((type == CHARM_TYPE_VEHICLE) == IsVehicle()); + ASSERT((type == CHARM_TYPE_VEHICLE) == (GetVehicleKit() && GetVehicleKit()->IsControllableVehicle())); TC_LOG_DEBUG("entities.unit", "SetCharmedBy: charmer %s, charmed %s, type %u.", charmer->GetGUID().ToString().c_str(), GetGUID().ToString().c_str(), uint32(type)); diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 4c333e65743..e3457dac50f 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -596,6 +596,15 @@ bool Vehicle::IsVehicleInUse() const return false; } +bool Vehicle::IsControllableVehicle() const +{ + for (SeatMap::const_iterator itr = Seats.begin(); itr != Seats.end(); ++itr) + if (itr->second.SeatInfo->HasFlag(VEHICLE_SEAT_FLAG_CAN_CONTROL)) + return true; + + return false; +} + /** * @fn void Vehicle::InitMovementInfoForBase() * diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h index b3d3650a787..29c28d8adce 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.h +++ b/src/server/game/Entities/Vehicle/Vehicle.h @@ -61,6 +61,7 @@ class TC_GAME_API Vehicle : public TransportBase void RelocatePassengers(); void RemoveAllPassengers(); bool IsVehicleInUse() const; + bool IsControllableVehicle() const; void SetLastShootPos(Position const& pos) { _lastShootPos.Relocate(pos); } Position const& GetLastShootPos() const { return _lastShootPos; } diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index fec0e81fc11..bb21d7c1a6c 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -7197,7 +7197,7 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff, Position const* lo case SPELL_AURA_MOD_CHARM: case SPELL_AURA_MOD_POSSESS_PET: case SPELL_AURA_AOE_CHARM: - if (target->GetTypeId() == TYPEID_UNIT && target->IsVehicle()) + if (target->GetVehicleKit() && target->GetVehicleKit()->IsControllableVehicle()) return false; if (target->IsMounted()) return false; |