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-rw-r--r--src/server/authserver/authserver.conf.dist1
-rw-r--r--src/server/database/CMakeLists.txt4
-rw-r--r--src/server/database/Updater/DBUpdater.cpp125
-rw-r--r--src/server/database/Updater/DBUpdater.h14
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.h4
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp6
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h4
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp6
-rw-r--r--src/server/game/Entities/Player/Player.cpp14
-rw-r--r--src/server/game/Entities/Player/Player.h9
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp1
-rw-r--r--src/server/game/Handlers/DuelHandler.cpp3
-rw-r--r--src/server/game/Maps/Map.cpp7
-rw-r--r--src/server/game/Miscellaneous/Language.h4
-rw-r--r--src/server/game/Spells/SpellHistory.cpp17
-rw-r--r--src/server/game/Spells/SpellHistory.h1
-rw-r--r--src/server/game/World/World.cpp1
-rw-r--r--src/server/game/World/World.h1
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp37
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp42
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp4
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_azshara.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp65
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp44
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp4
-rw-r--r--src/server/worldserver/worldserver.conf.dist8
37 files changed, 243 insertions, 227 deletions
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist
index 437ec221e94..1b10fa4e31d 100644
--- a/src/server/authserver/authserver.conf.dist
+++ b/src/server/authserver/authserver.conf.dist
@@ -155,6 +155,7 @@ LoginDatabase.WorkerThreads = 1
# 1 - (Enabled)
Wrong.Password.Login.Logging = 0
+
#
###################################################################################################
diff --git a/src/server/database/CMakeLists.txt b/src/server/database/CMakeLists.txt
index 2375f18d7b5..19fa0ee0acf 100644
--- a/src/server/database/CMakeLists.txt
+++ b/src/server/database/CMakeLists.txt
@@ -8,7 +8,9 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-find_package(MySQL REQUIRED)
+if (NOT MYSQL_FOUND)
+ message(SEND_ERROR "MySQL wasn't found on your system but it's required to build the servers!")
+endif()
if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
diff --git a/src/server/database/Updater/DBUpdater.cpp b/src/server/database/Updater/DBUpdater.cpp
index ebdd6604fef..d90d71c5594 100644
--- a/src/server/database/Updater/DBUpdater.cpp
+++ b/src/server/database/Updater/DBUpdater.cpp
@@ -26,6 +26,8 @@
#include <iostream>
#include <unordered_map>
#include <boost/process.hpp>
+#include <boost/iostreams/stream.hpp>
+#include <boost/iostreams/copy.hpp>
#include <boost/iostreams/device/file_descriptor.hpp>
#include <boost/system/system_error.hpp>
@@ -33,24 +35,64 @@ using namespace boost::process;
using namespace boost::process::initializers;
using namespace boost::iostreams;
-template<class T>
-std::string DBUpdater<T>::GetSourceDirectory()
+std::string DBUpdaterUtil::GetMySqlCli()
{
- std::string const entry = sConfigMgr->GetStringDefault("Updates.SourcePath", "");
- if (!entry.empty())
- return entry;
+ if (!corrected_path().empty())
+ return corrected_path();
else
- return GitRevision::GetSourceDirectory();
+ {
+ std::string const entry = sConfigMgr->GetStringDefault("Updates.MySqlCLIPath", "");
+ if (!entry.empty())
+ return entry;
+ else
+ return GitRevision::GetMySQLExecutable();
+ }
+}
+
+bool DBUpdaterUtil::CheckExecutable()
+{
+ boost::filesystem::path exe(GetMySqlCli());
+ if (!exists(exe))
+ {
+ exe.clear();
+
+ try
+ {
+ exe = search_path("mysql");
+ }
+ catch (std::runtime_error&)
+ {
+ }
+
+ if (!exe.empty() && exists(exe))
+ {
+ // Correct the path to the cli
+ corrected_path() = absolute(exe).generic_string();
+ return true;
+ }
+
+ TC_LOG_FATAL("sql.updates", "Didn't find executeable mysql binary at \'%s\' or in path, correct the path in the *.conf (\"Updates.MySqlCLIPath\").",
+ absolute(exe).generic_string().c_str());
+
+ return false;
+ }
+ return true;
+}
+
+std::string& DBUpdaterUtil::corrected_path()
+{
+ static std::string path;
+ return path;
}
template<class T>
-std::string DBUpdater<T>::GetMySqlCli()
+std::string DBUpdater<T>::GetSourceDirectory()
{
- std::string const entry = sConfigMgr->GetStringDefault("Updates.MySqlCLIPath", "");
+ std::string const entry = sConfigMgr->GetStringDefault("Updates.SourcePath", "");
if (!entry.empty())
return entry;
else
- return GitRevision::GetMySQLExecutable();
+ return GitRevision::GetSourceDirectory();
}
// Auth Database
@@ -145,36 +187,6 @@ BaseLocation DBUpdater<T>::GetBaseLocationType()
}
template<class T>
-bool DBUpdater<T>::CheckExecutable()
-{
- DBUpdater<T>::Path const exe(DBUpdater<T>::GetMySqlCli());
- if (!exists(exe))
- {
- // Check for mysql in path
- std::vector<std::string> args = {"--version"};
- uint32 ret;
- try
- {
- child c = execute(run_exe("mysql"), set_args(args), throw_on_error(), close_stdout());
- ret = wait_for_exit(c);
- }
- catch (boost::system::system_error&)
- {
- ret = EXIT_FAILURE;
- }
-
- if (ret == EXIT_FAILURE)
- {
- TC_LOG_FATAL("sql.updates", "Didn't find executeable mysql binary at \'%s\', correct the path in the *.conf (\"Updates.MySqlCLIPath\").",
- absolute(exe).generic_string().c_str());
-
- return false;
- }
- }
- return true;
-}
-
-template<class T>
bool DBUpdater<T>::Create(DatabaseWorkerPool<T>& pool)
{
TC_LOG_INFO("sql.updates", "Database \"%s\" does not exist, do you want to create it? [yes (default) / no]: ",
@@ -222,7 +234,7 @@ bool DBUpdater<T>::Create(DatabaseWorkerPool<T>& pool)
template<class T>
bool DBUpdater<T>::Update(DatabaseWorkerPool<T>& pool)
{
- if (!DBUpdater<T>::CheckExecutable())
+ if (!DBUpdaterUtil::CheckExecutable())
return false;
TC_LOG_INFO("sql.updates", "Updating %s database...", DBUpdater<T>::GetTableName().c_str());
@@ -273,7 +285,7 @@ bool DBUpdater<T>::Populate(DatabaseWorkerPool<T>& pool)
return true;
}
- if (!DBUpdater<T>::CheckExecutable())
+ if (!DBUpdaterUtil::CheckExecutable())
return false;
TC_LOG_INFO("sql.updates", "Database %s is empty, auto populating it...", DBUpdater<T>::GetTableName().c_str());
@@ -346,7 +358,10 @@ void DBUpdater<T>::ApplyFile(DatabaseWorkerPool<T>& pool, std::string const& hos
std::string const& password, std::string const& port_or_socket, std::string const& database, Path const& path)
{
std::vector<std::string> args;
- args.reserve(7);
+ args.reserve(8);
+
+ // args[0] represents the program name
+ args.push_back("mysql");
// CLI Client connection info
args.push_back("-h" + host);
@@ -391,9 +406,29 @@ void DBUpdater<T>::ApplyFile(DatabaseWorkerPool<T>& pool, std::string const& hos
uint32 ret;
try
{
- child c = execute(run_exe(DBUpdater<T>::GetMySqlCli().empty() ? "mysql" :
- boost::filesystem::absolute(DBUpdater<T>::GetMySqlCli()).generic_string()),
- set_args(args), bind_stdin(source), throw_on_error());
+ boost::process::pipe outPipe = create_pipe();
+ boost::process::pipe errPipe = create_pipe();
+
+ child c = execute(run_exe(
+ boost::filesystem::absolute(DBUpdaterUtil::GetMySqlCli()).generic_string()),
+ set_args(args), bind_stdin(source), throw_on_error(),
+ bind_stdout(file_descriptor_sink(outPipe.sink, close_handle)),
+ bind_stderr(file_descriptor_sink(errPipe.sink, close_handle)));
+
+ file_descriptor_source mysqlOutfd(outPipe.source, close_handle);
+ file_descriptor_source mysqlErrfd(errPipe.source, close_handle);
+
+ stream<file_descriptor_source> mysqlOutStream(mysqlOutfd);
+ stream<file_descriptor_source> mysqlErrStream(mysqlErrfd);
+
+ std::stringstream out;
+ std::stringstream err;
+
+ copy(mysqlOutStream, out);
+ copy(mysqlErrStream, err);
+
+ TC_LOG_INFO("sql.updates", "%s", out.str().c_str());
+ TC_LOG_ERROR("sql.updates", "%s", err.str().c_str());
ret = wait_for_exit(c);
}
diff --git a/src/server/database/Updater/DBUpdater.h b/src/server/database/Updater/DBUpdater.h
index a2b12bed235..c8aa5d69fbc 100644
--- a/src/server/database/Updater/DBUpdater.h
+++ b/src/server/database/Updater/DBUpdater.h
@@ -54,6 +54,17 @@ struct UpdateResult
size_t archived;
};
+class DBUpdaterUtil
+{
+public:
+ static std::string GetMySqlCli();
+
+ static bool CheckExecutable();
+
+private:
+ static std::string& corrected_path();
+};
+
template <class T>
class DBUpdater
{
@@ -79,9 +90,6 @@ public:
static bool Populate(DatabaseWorkerPool<T>& pool);
private:
- static std::string GetMySqlCli();
- static bool CheckExecutable();
-
static QueryResult Retrieve(DatabaseWorkerPool<T>& pool, std::string const& query);
static void Apply(DatabaseWorkerPool<T>& pool, std::string const& query);
static void ApplyFile(DatabaseWorkerPool<T>& pool, Path const& path);
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index 1939c96dac9..c93ed0db008 100644
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -255,8 +255,8 @@ class UnitAI
static void FillAISpellInfo();
virtual void sGossipHello(Player* /*player*/) { }
- virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { }
- virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { }
+ virtual void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) { }
+ virtual void sGossipSelectCode(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/, char const* /*code*/) { }
virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) { }
virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) { }
virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { }
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 7c507ad59b6..46122697094 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -728,12 +728,12 @@ void SmartAI::sGossipHello(Player* player)
GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player);
}
-void SmartAI::sGossipSelect(Player* player, uint32 sender, uint32 action)
+void SmartAI::sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, sender, action);
+ GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, menuId, gossipListId);
}
-void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) { }
+void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/, const char* /*code*/) { }
void SmartAI::sQuestAccept(Player* player, Quest const* quest)
{
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 1e287cd5b9e..ea03a821846 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -175,8 +175,8 @@ class SmartAI : public CreatureAI
void SetInvincibilityHpLevel(uint32 level) { mInvincibilityHpLevel = level; }
void sGossipHello(Player* player) override;
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override;
- void sGossipSelectCode(Player* player, uint32 sender, uint32 action, const char* code) override;
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override;
+ void sGossipSelectCode(Player* player, uint32 menuId, uint32 gossipListId, const char* code) override;
void sQuestAccept(Player* player, Quest const* quest) override;
//void sQuestSelect(Player* player, Quest const* quest) override;
void sQuestReward(Player* player, Quest const* quest, uint32 opt) override;
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 96a4fd42f5e..1809e306a45 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -79,7 +79,7 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32
uint32 MSV = pItem->GetTemplate()->SellPrice;
if (MSV <= 0)
- return AH_MINIMUM_DEPOSIT;
+ return AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT);
float multiplier = CalculatePct(float(entry->depositPercent), 3);
uint32 timeHr = (((time / 60) / 60) / 12);
@@ -90,8 +90,8 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32
TC_LOG_DEBUG("auctionHouse", "Multiplier: %f", multiplier);
TC_LOG_DEBUG("auctionHouse", "Deposit: %u", deposit);
- if (deposit < AH_MINIMUM_DEPOSIT)
- return AH_MINIMUM_DEPOSIT;
+ if (deposit < AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT))
+ return AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT);
else
return deposit;
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index e4452b84da4..1be3c2454b2 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -7610,6 +7610,20 @@ void Player::DuelComplete(DuelCompleteType type)
duel->opponent->SetGuidValue(PLAYER_DUEL_ARBITER, ObjectGuid::Empty);
duel->opponent->SetUInt32Value(PLAYER_DUEL_TEAM, 0);
+ if (sWorld->getBoolConfig(CONFIG_RESET_COOLDOWN_AFTER_DUEL) &&
+ type != DUEL_INTERRUPTED)
+ {
+ if (!HasCoolDownBeforeDuel())
+ RemoveArenaSpellCooldowns(true);
+ else
+ ChatHandler(GetSession()).PSendSysMessage(LANG_COOLDOWN_NOT_RESET_AFTER_DUEL);
+
+ if (!duel->opponent->HasCoolDownBeforeDuel())
+ duel->opponent->RemoveArenaSpellCooldowns(true);
+ else
+ ChatHandler(duel->opponent->GetSession()).PSendSysMessage(LANG_COOLDOWN_NOT_RESET_AFTER_DUEL);
+ }
+
delete duel->opponent->duel;
duel->opponent->duel = NULL;
delete duel;
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index e798f5d98d7..0c1fdd8f03d 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -27,6 +27,7 @@
#include "PetDefines.h"
#include "QuestDef.h"
#include "SpellMgr.h"
+#include "SpellHistory.h"
#include "Unit.h"
#include <limits>
@@ -284,7 +285,7 @@ struct PvPInfo
struct DuelInfo
{
- DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) { }
+ DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false), hasCoolDownBeforeDuel(false) { }
Player* initiator;
Player* opponent;
@@ -292,6 +293,7 @@ struct DuelInfo
time_t startTime;
time_t outOfBound;
bool isMounted;
+ bool hasCoolDownBeforeDuel;
};
struct Areas
@@ -1882,7 +1884,7 @@ class Player : public Unit, public GridObject<Player>
void UpdateWeaponSkill (WeaponAttackType attType);
void UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool defence);
- void SetSkill(uint16 id, uint16 step, uint16 currVal, uint16 maxVal);
+ void SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal);
uint16 GetMaxSkillValue(uint32 skill) const; // max + perm. bonus + temp bonus
uint16 GetPureMaxSkillValue(uint32 skill) const; // max
uint16 GetSkillValue(uint32 skill) const; // skill value + perm. bonus + temp bonus
@@ -1946,6 +1948,9 @@ class Player : public Unit, public GridObject<Player>
void SetHonorPoints(uint32 value);
void SetArenaPoints(uint32 value);
+ bool HasCoolDownBeforeDuel() const { return duel->hasCoolDownBeforeDuel; }
+ void UpdateHasCoolDownBeforeDuel() { duel->hasCoolDownBeforeDuel = GetSpellHistory()->GetArenaCooldownsSize() > 0; }
+
//End of PvP System
void SetDrunkValue(uint8 newDrunkValue, uint32 itemId = 0);
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index 236675a7d29..144805b88b5 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -100,7 +100,6 @@ bool Transport::Create(uint32 guidlow, uint32 entry, uint32 mapid, float x, floa
void Transport::CleanupsBeforeDelete(bool finalCleanup /*= true*/)
{
- HashMapHolder<Transport>::Remove(this);
UnloadStaticPassengers();
while (!_passengers.empty())
{
diff --git a/src/server/game/Handlers/DuelHandler.cpp b/src/server/game/Handlers/DuelHandler.cpp
index 2f39a91afbe..6e8ff5547d7 100644
--- a/src/server/game/Handlers/DuelHandler.cpp
+++ b/src/server/game/Handlers/DuelHandler.cpp
@@ -43,6 +43,9 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
TC_LOG_DEBUG("network", "Player 1 is: %u (%s)", player->GetGUID().GetCounter(), player->GetName().c_str());
TC_LOG_DEBUG("network", "Player 2 is: %u (%s)", plTarget->GetGUID().GetCounter(), plTarget->GetName().c_str());
+ player->UpdateHasCoolDownBeforeDuel();
+ plTarget->UpdateHasCoolDownBeforeDuel();
+
time_t now = time(NULL);
player->duel->startTimer = now;
plTarget->duel->startTimer = now;
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 7acafb3c341..2af77ffdec3 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -405,6 +405,13 @@ void Map::DeleteFromWorld(Player* player)
delete player;
}
+template<>
+void Map::DeleteFromWorld(Transport* transport)
+{
+ ObjectAccessor::RemoveObject(transport);
+ delete transport;
+}
+
void Map::EnsureGridCreated(const GridCoord &p)
{
std::lock_guard<std::mutex> lock(_gridLock);
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index a4ba9866064..d374c8c509a 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -1202,6 +1202,8 @@ enum TrinityStrings
LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD = 11007,
LANG_NPCINFO_INHABIT_TYPE = 11008,
- LANG_NPCINFO_FLAGS_EXTRA = 11009
+ LANG_NPCINFO_FLAGS_EXTRA = 11009,
+
+ LANG_COOLDOWN_NOT_RESET_AFTER_DUEL = 11010
};
#endif
diff --git a/src/server/game/Spells/SpellHistory.cpp b/src/server/game/Spells/SpellHistory.cpp
index 09e3be690b1..208b4cf7ed9 100644
--- a/src/server/game/Spells/SpellHistory.cpp
+++ b/src/server/game/Spells/SpellHistory.cpp
@@ -637,6 +637,23 @@ void SpellHistory::BuildCooldownPacket(WorldPacket& data, uint8 flags, PacketCoo
}
}
+uint16 SpellHistory::GetArenaCooldownsSize()
+{
+ uint16 count = 0;
+
+ for (auto itr = _spellCooldowns.begin(); itr != _spellCooldowns.end();)
+ {
+ SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+
+ if (spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS &&
+ spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS)
+ ++count;
+ ++itr;
+ }
+
+ return count;
+}
+
template void SpellHistory::LoadFromDB<Player>(PreparedQueryResult cooldownsResult);
template void SpellHistory::LoadFromDB<Pet>(PreparedQueryResult cooldownsResult);
template void SpellHistory::SaveToDB<Player>(SQLTransaction& trans);
diff --git a/src/server/game/Spells/SpellHistory.h b/src/server/game/Spells/SpellHistory.h
index f1533d57aef..4d0642d644e 100644
--- a/src/server/game/Spells/SpellHistory.h
+++ b/src/server/game/Spells/SpellHistory.h
@@ -117,6 +117,7 @@ public:
void BuildCooldownPacket(WorldPacket& data, uint8 flags, uint32 spellId, uint32 cooldown) const;
CooldownStorageType::size_type GetCooldownsSizeForPacket() const { return _spellCooldowns.size(); }
+ uint16 GetArenaCooldownsSize();
private:
Player* GetPlayerOwner() const;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 2e61aecfb5f..85e79168b71 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1190,6 +1190,7 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_MAX_WHO] = sConfigMgr->GetIntDefault("MaxWhoListReturns", 49);
m_bool_configs[CONFIG_START_ALL_SPELLS] = sConfigMgr->GetBoolDefault("PlayerStart.AllSpells", false);
m_int_configs[CONFIG_HONOR_AFTER_DUEL] = sConfigMgr->GetIntDefault("HonorPointsAfterDuel", 0);
+ m_bool_configs[CONFIG_RESET_COOLDOWN_AFTER_DUEL] = sConfigMgr->GetBoolDefault("ResetCoolDownAfterDuel", 0);
m_bool_configs[CONFIG_START_ALL_EXPLORED] = sConfigMgr->GetBoolDefault("PlayerStart.MapsExplored", false);
m_bool_configs[CONFIG_START_ALL_REP] = sConfigMgr->GetBoolDefault("PlayerStart.AllReputation", false);
m_bool_configs[CONFIG_ALWAYS_MAXSKILL] = sConfigMgr->GetBoolDefault("AlwaysMaxWeaponSkill", false);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 256b856cf73..1f71975cde2 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -161,6 +161,7 @@ enum WorldBoolConfigs
CONFIG_ALLOW_TRACK_BOTH_RESOURCES,
CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA,
CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA,
+ CONFIG_RESET_COOLDOWN_AFTER_DUEL,
BOOL_CONFIG_VALUE_COUNT
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
index 51e1bf67f16..a89571e8197 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
@@ -367,9 +367,9 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
- if (sender == GOSSIP_ID && action == GOSSIP_OPTION_ID)
+ if (menuId == GOSSIP_ID && gossipListId == GOSSIP_OPTION_ID)
{
player->CLOSE_GOSSIP_MENU();
Talk(SAY_GAMESBEGIN_1);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
index 636554a0ae4..76ab4736275 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
@@ -221,9 +221,9 @@ public:
DoMeleeAttackIfReady();
}
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
- if (sender == GOSSIP_ID && action == 0)
+ if (menuId == GOSSIP_ID && gossipListId == 0)
{
player->CLOSE_GOSSIP_MENU();
BeginSpeech(player);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index f3c59654295..87945ccf916 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -25,7 +25,6 @@ EndScriptData */
/* ContentData
npc_barnes
-npc_berthold
npc_image_of_medivh
EndContentData */
@@ -416,41 +415,6 @@ public:
};
/*###
-# npc_berthold
-####*/
-
-#define GOSSIP_ITEM_TELEPORT "Teleport me to the Guardian's Library"
-
-class npc_berthold : public CreatureScript
-{
-public:
- npc_berthold() : CreatureScript("npc_berthold") { }
-
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF + 1)
- player->CastSpell(player, SPELL_TELEPORT, true);
-
- player->CLOSE_GOSSIP_MENU();
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (InstanceScript* instance = creature->GetInstanceScript())
- {
- // Check if Shade of Aran event is done
- if (instance->GetData(TYPE_ARAN) == DONE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- }
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-};
-
-/*###
# npc_image_of_medivh
####*/
@@ -668,6 +632,5 @@ public:
void AddSC_karazhan()
{
new npc_barnes();
- new npc_berthold();
new npc_image_of_medivh();
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index b37d505d766..9747d31952b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -729,13 +729,19 @@ class npc_dark_rider_of_acherus : public CreatureScript
## npc_salanar_the_horseman
######*/
-enum Spells_Salanar
+enum SalanarTheHorseman
{
- SPELL_REALM_OF_SHADOWS = 52693,
+ GOSSIP_SALANAR_MENU = 9739,
+ GOSSIP_SALANAR_OPTION = 0,
+ SALANAR_SAY = 0,
+ QUEST_INTO_REALM_OF_SHADOWS = 12687,
+ NPC_DARK_RIDER_OF_ACHERUS = 28654,
+ NPC_SALANAR_IN_REALM_OF_SHADOWS = 28788,
SPELL_EFFECT_STOLEN_HORSE = 52263,
SPELL_DELIVER_STOLEN_HORSE = 52264,
SPELL_CALL_DARK_RIDER = 52266,
- SPELL_EFFECT_OVERTAKE = 52349
+ SPELL_EFFECT_OVERTAKE = 52349,
+ SPELL_REALM_OF_SHADOWS = 52693
};
class npc_salanar_the_horseman : public CreatureScript
@@ -743,15 +749,19 @@ class npc_salanar_the_horseman : public CreatureScript
public:
npc_salanar_the_horseman() : CreatureScript("npc_salanar_the_horseman") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_salanar_the_horsemanAI(creature);
- }
-
struct npc_salanar_the_horsemanAI : public ScriptedAI
{
npc_salanar_the_horsemanAI(Creature* creature) : ScriptedAI(creature) { }
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
+ {
+ if (menuId == GOSSIP_SALANAR_MENU && gossipListId == GOSSIP_SALANAR_OPTION)
+ {
+ player->CastSpell(player, SPELL_REALM_OF_SHADOWS, true);
+ player->PlayerTalkClass->SendCloseGossip();
+ }
+ }
+
void SpellHit(Unit* caster, const SpellInfo* spell) override
{
if (spell->Id == SPELL_DELIVER_STOLEN_HORSE)
@@ -766,7 +776,7 @@ public:
caster->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
caster->setFaction(35);
DoCast(caster, SPELL_CALL_DARK_RIDER, true);
- if (Creature* Dark_Rider = me->FindNearestCreature(28654, 15))
+ if (Creature* Dark_Rider = me->FindNearestCreature(NPC_DARK_RIDER_OF_ACHERUS, 15))
ENSURE_AI(npc_dark_rider_of_acherus::npc_dark_rider_of_acherusAI, Dark_Rider->AI())->InitDespawnHorse(caster);
}
}
@@ -784,10 +794,11 @@ public:
{
if (Player* player = charmer->ToPlayer())
{
- // for quest Into the Realm of Shadows(12687)
- if (me->GetEntry() == 28788 && player->GetQuestStatus(12687) == QUEST_STATUS_INCOMPLETE)
+ // for quest Into the Realm of Shadows(QUEST_INTO_REALM_OF_SHADOWS)
+ if (me->GetEntry() == NPC_SALANAR_IN_REALM_OF_SHADOWS && player->GetQuestStatus(QUEST_INTO_REALM_OF_SHADOWS) == QUEST_STATUS_INCOMPLETE)
{
- player->GroupEventHappens(12687, me);
+ player->GroupEventHappens(QUEST_INTO_REALM_OF_SHADOWS, me);
+ Talk(SALANAR_SAY);
charmer->RemoveAurasDueToSpell(SPELL_EFFECT_OVERTAKE);
if (Creature* creature = who->ToCreature())
{
@@ -796,14 +807,17 @@ public:
}
}
- if (player->HasAura(SPELL_REALM_OF_SHADOWS))
- player->RemoveAurasDueToSpell(SPELL_REALM_OF_SHADOWS);
+ player->RemoveAurasDueToSpell(SPELL_REALM_OF_SHADOWS);
}
}
}
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_salanar_the_horsemanAI(creature);
+ }
};
/*######
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 3b52e6775b2..1927b0f9829 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -268,9 +268,9 @@ class npc_harrison_jones : public CreatureScript
void EnterCombat(Unit* /*who*/) override { }
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
- if (me->GetCreatureTemplate()->GossipMenuId == sender && !action)
+ if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId)
{
player->CLOSE_GOSSIP_MENU();
me->SetFacingToObject(player);
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index 8d9406adee1..ab7509c7a2b 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -226,7 +226,7 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
DoCast(player, SPELL_TELEPORT_DARNASSUS);
}
diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp
index 6727aa69552..d6aa943123b 100644
--- a/src/server/scripts/Kalimdor/zone_azshara.cpp
+++ b/src/server/scripts/Kalimdor/zone_azshara.cpp
@@ -345,7 +345,7 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
me->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index 388834d1eff..52e32d3d37c 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -230,7 +230,7 @@ public:
Talk(ATTACK_YELL, who);
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
me->setFaction(FACTION_HOSTILE);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 943be27943d..365e0a1588d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -203,6 +203,9 @@ enum Misc
{
DATA_MADE_A_MESS = 45374613, // 4537, 4613 are achievement IDs
FACTION_SCOURGE = 974,
+
+ GOSSIP_MENU_MURADIN_BRONZEBEARD = 10934,
+ GOSSIP_MENU_HIGH_OVERLORD_SAURFANG = 10952
};
enum MovePoints
@@ -634,6 +637,15 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
_events.Reset();
}
+ void sGossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override
+ {
+ if (menuId == GOSSIP_MENU_HIGH_OVERLORD_SAURFANG)
+ {
+ player->PlayerTalkClass->SendCloseGossip();
+ DoAction(ACTION_START_EVENT);
+ }
+ }
+
void DoAction(int32 action) override
{
switch (action)
@@ -798,28 +810,6 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
std::list<Creature*> _guardList;
};
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- InstanceScript* instance = creature->GetInstanceScript();
- if (instance && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "We are ready to go, High Overlord. The Lich King must fall!", 631, -ACTION_START_EVENT);
- player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
- }
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- player->CLOSE_GOSSIP_MENU();
- if (action == -ACTION_START_EVENT)
- creature->AI()->DoAction(ACTION_START_EVENT);
-
- return true;
- }
-
CreatureAI* GetAI(Creature* creature) const override
{
return GetIcecrownCitadelAI<npc_high_overlord_saurfangAI>(creature);
@@ -843,6 +833,15 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
_events.Reset();
}
+ void sGossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override
+ {
+ if (menuId == GOSSIP_MENU_MURADIN_BRONZEBEARD)
+ {
+ player->PlayerTalkClass->SendCloseGossip();
+ DoAction(ACTION_START_EVENT);
+ }
+ }
+
void DoAction(int32 action) override
{
switch (action)
@@ -946,28 +945,6 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
std::list<Creature*> _guardList;
};
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- InstanceScript* instance = creature->GetInstanceScript();
- if (instance && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE)
- {
- player->ADD_GOSSIP_ITEM(0, "Let it begin...", 631, -ACTION_START_EVENT + 1);
- player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
- }
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- player->CLOSE_GOSSIP_MENU();
- if (action == -ACTION_START_EVENT + 1)
- creature->AI()->DoAction(ACTION_START_EVENT);
-
- return true;
- }
-
CreatureAI* GetAI(Creature* creature) const override
{
return GetIcecrownCitadelAI<npc_muradin_bronzebeard_iccAI>(creature);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index 78730b535aa..babd444288f 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -961,7 +961,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
}
}
- void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
me->GetTransport()->EnableMovement(true);
@@ -1229,7 +1229,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
}
}
- void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
me->GetTransport()->EnableMovement(true);
@@ -1394,7 +1394,7 @@ class npc_zafod_boombox : public CreatureScript
me->SetReactState(REACT_PASSIVE);
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->AddItem(ITEM_GOBLIN_ROCKET_PACK, 1);
player->PlayerTalkClass->SendCloseGossip();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 6c512546a24..4fadc0bf8fa 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -1199,9 +1199,9 @@ class npc_tirion_fordring_tft : public CreatureScript
SetEquipmentSlots(true); // remove glow on ashbringer
}
- void sGossipSelect(Player* /*player*/, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* /*player*/, uint32 menuId, uint32 gossipListId) override
{
- if (me->GetCreatureTemplate()->GossipMenuId == sender && !action)
+ if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId)
{
_events.SetPhase(PHASE_INTRO);
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 59c28cd3a5a..6f07a88536d 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -1508,9 +1508,9 @@ class npc_observation_ring_keeper : public CreatureScript
DoCast(SPELL_KEEPER_ACTIVE);
}
- void sGossipSelect(Player* player, uint32 sender, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override
{
- if (sender != 10333)
+ if (menuId != 10333)
return;
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index 83fd3859716..54b06260e78 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -762,7 +762,7 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
DoCast(player, SPELL_SUMMON_ASHWOOD_BRAND);
}
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index 25bf4826000..e86e907b550 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -85,13 +85,13 @@ public:
DoMeleeAttackIfReady();
}
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
- if (sender == GOSSIP_ID && action == GOSSIP_OPTION_ID)
+ if (menuId == GOSSIP_ID && gossipListId == GOSSIP_OPTION_ID)
{
player->CLOSE_GOSSIP_MENU();
me->setFaction(113);
- npc_escortAI::Start(true, true, player->GetGUID());
+ Start(true, true, player->GetGUID());
}
}
};
@@ -476,7 +476,7 @@ public:
objectCounter = 0;
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
playerGUID = player->GetGUID();
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index 91c796a6e69..e36930f5745 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -267,7 +267,7 @@ public:
return;
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
_events.ScheduleEvent(EVENT_RECRUIT_1, 100);
player->CLOSE_GOSSIP_MENU();
@@ -552,7 +552,7 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
DoCast(player, SPELL_ALCHEMIST_APPRENTICE_INVISBUFF);
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index 764cd9594ea..f044fcef5c7 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -15,22 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/*
-Name: Black_Temple
-Complete: 100%
-Comment: Spirit of Olum: Player Teleporter to Seer Kanai Teleport after defeating Naj'entus and Supremus.
-*/
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
#include "black_temple.h"
-#include "Player.h"
enum Spells
{
- // Spirit of Olum
- SPELL_TELEPORT = 41566,
// Wrathbone Flayer
SPELL_CLEAVE = 15496,
SPELL_IGNORED = 39544,
@@ -53,36 +43,6 @@ enum Events
};
// ########################################################
-// Spirit of Olum
-// ########################################################
-
-class npc_spirit_of_olum : public CreatureScript
-{
-public:
- npc_spirit_of_olum() : CreatureScript("npc_spirit_of_olum") { }
-
- struct npc_spirit_of_olumAI : public ScriptedAI
- {
- npc_spirit_of_olumAI(Creature* creature) : ScriptedAI(creature) { }
-
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override
- {
- if (action == 1)
- {
- player->CLOSE_GOSSIP_MENU();
- player->InterruptNonMeleeSpells(false);
- player->CastSpell(player, SPELL_TELEPORT, false);
- }
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_spirit_of_olumAI(creature);
- }
-};
-
-// ########################################################
// Wrathbone Flayer
// ########################################################
@@ -123,7 +83,6 @@ public:
void UpdateAI(uint32 diff) override
{
-
if (!_enteredCombat)
{
_events.Update(diff);
@@ -215,12 +174,11 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
- return GetInstanceAI<npc_wrathbone_flayerAI>(creature);
+ return GetBlackTempleAI<npc_wrathbone_flayerAI>(creature);
}
};
void AddSC_black_temple()
{
- new npc_spirit_of_olum();
new npc_wrathbone_flayer();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 7cc460d4548..f8c031f69e7 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -1779,7 +1779,7 @@ public:
DoMeleeAttackIfReady();
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
EnterPhase(PHASE_CHANNEL);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index e4369f0348d..25ff1bf9536 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -519,9 +519,9 @@ public:
DoMeleeAttackIfReady();
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
{
- if (action == 0)
+ if (gossipListId == 0)
{
player->CLOSE_GOSSIP_MENU();
StartChannel = true;
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index b4a7e7a4864..1689f05966a 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -2605,6 +2605,14 @@ PlayerStart.MapsExplored = 0
HonorPointsAfterDuel = 0
#
+# ResetCoolDownAfterDuel
+# Description: Reset all cooldowns after duel, but only if player has no cooldowns before the duel.
+# Default: 0 - (Disabled)
+# 1 - (Enabled)
+
+ResetCoolDownAfterDuel = 0
+
+#
# AlwaysMaxWeaponSkill
# Description: Players will automatically gain max weapon/defense skill when logging in,
# or leveling.