diff options
Diffstat (limited to 'src')
43 files changed, 1365 insertions, 1120 deletions
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp index 15ab1c38925..9a3bd6a58dd 100644 --- a/src/server/authserver/Main.cpp +++ b/src/server/authserver/Main.cpp @@ -79,8 +79,8 @@ int main(int argc, char** argv) std::string configFile = _TRINITY_REALM_CONFIG; std::string configService; auto vm = GetConsoleArguments(argc, argv, configFile, configService); - // exit if help is enabled - if (vm.count("help")) + // exit if help or version is enabled + if (vm.count("help") || vm.count("version")) return 0; #if PLATFORM == PLATFORM_WINDOWS @@ -262,6 +262,7 @@ variables_map GetConsoleArguments(int argc, char** argv, std::string& configFile options_description all("Allowed options"); all.add_options() ("help,h", "print usage message") + ("version,v", "print version build info") ("config,c", value<std::string>(&configFile)->default_value(_TRINITY_REALM_CONFIG), "use <arg> as configuration file") ; #if PLATFORM == PLATFORM_WINDOWS @@ -271,6 +272,8 @@ variables_map GetConsoleArguments(int argc, char** argv, std::string& configFile ; all.add(win); +#else + (void)configService; #endif variables_map variablesMap; try @@ -285,6 +288,8 @@ variables_map GetConsoleArguments(int argc, char** argv, std::string& configFile if (variablesMap.count("help")) std::cout << all << "\n"; + else if (variablesMap.count("version")) + std::cout << _FULLVERSION << "\n"; return variablesMap; } diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 21a15fa4f99..0b040fc519a 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -763,6 +763,9 @@ void SmartAI::SetCombatMove(bool on) } else { + if (me->HasUnitState(UNIT_STATE_CONFUSED_MOVE | UNIT_STATE_FLEEING_MOVE)) + return; + me->GetMotionMaster()->MovementExpired(); me->GetMotionMaster()->Clear(true); me->StopMoving(); diff --git a/src/server/game/Accounts/RBAC.cpp b/src/server/game/Accounts/RBAC.cpp index 54ef1a34766..74ff060636e 100644 --- a/src/server/game/Accounts/RBAC.cpp +++ b/src/server/game/Accounts/RBAC.cpp @@ -1,265 +1,265 @@ -/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "RBAC.h"
-#include "AccountMgr.h"
-#include "DatabaseEnv.h"
-#include "Log.h"
-
-namespace rbac
-{
-
-std::string GetDebugPermissionString(RBACPermissionContainer const& perms)
-{
- std::string str = "";
- if (!perms.empty())
- {
- std::ostringstream o;
- RBACPermissionContainer::const_iterator itr = perms.begin();
- o << (*itr);
- for (++itr; itr != perms.end(); ++itr)
- o << ", " << uint32(*itr);
- str = o.str();
- }
-
- return str;
-}
-
-RBACCommandResult RBACData::GrantPermission(uint32 permissionId, int32 realmId /* = 0*/)
-{
- // Check if permission Id exists
- RBACPermission const* perm = sAccountMgr->GetRBACPermission(permissionId);
- if (!perm)
- {
- TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission does not exists",
- GetId(), GetName().c_str(), permissionId, realmId);
- return RBAC_ID_DOES_NOT_EXISTS;
- }
-
- // Check if already added in denied list
- if (HasDeniedPermission(permissionId))
- {
- TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission in deny list",
- GetId(), GetName().c_str(), permissionId, realmId);
- return RBAC_IN_DENIED_LIST;
- }
-
- // Already added?
- if (HasGrantedPermission(permissionId))
- {
- TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission already granted",
- GetId(), GetName().c_str(), permissionId, realmId);
- return RBAC_CANT_ADD_ALREADY_ADDED;
- }
-
- AddGrantedPermission(permissionId);
-
- // Do not save to db when loading data from DB (realmId = 0)
- if (realmId)
- {
- TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok and DB updated",
- GetId(), GetName().c_str(), permissionId, realmId);
- SavePermission(permissionId, true, realmId);
- CalculateNewPermissions();
- }
- else
- TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok",
- GetId(), GetName().c_str(), permissionId, realmId);
-
- return RBAC_OK;
-}
-
-RBACCommandResult RBACData::DenyPermission(uint32 permissionId, int32 realmId /* = 0*/)
-{
- // Check if permission Id exists
- RBACPermission const* perm = sAccountMgr->GetRBACPermission(permissionId);
- if (!perm)
- {
- TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission does not exists",
- GetId(), GetName().c_str(), permissionId, realmId);
- return RBAC_ID_DOES_NOT_EXISTS;
- }
-
- // Check if already added in granted list
- if (HasGrantedPermission(permissionId))
- {
- TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission in grant list",
- GetId(), GetName().c_str(), permissionId, realmId);
- return RBAC_IN_GRANTED_LIST;
- }
-
- // Already added?
- if (HasDeniedPermission(permissionId))
- {
- TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission already denied",
- GetId(), GetName().c_str(), permissionId, realmId);
- return RBAC_CANT_ADD_ALREADY_ADDED;
- }
-
- AddDeniedPermission(permissionId);
-
- // Do not save to db when loading data from DB (realmId = 0)
- if (realmId)
- {
- TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok and DB updated",
- GetId(), GetName().c_str(), permissionId, realmId);
- SavePermission(permissionId, false, realmId);
- CalculateNewPermissions();
- }
- else
- TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok",
- GetId(), GetName().c_str(), permissionId, realmId);
-
- return RBAC_OK;
-}
-
-void RBACData::SavePermission(uint32 permission, bool granted, int32 realmId)
-{
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_RBAC_ACCOUNT_PERMISSION);
- stmt->setUInt32(0, GetId());
- stmt->setUInt32(1, permission);
- stmt->setBool(2, granted);
- stmt->setInt32(3, realmId);
- LoginDatabase.Execute(stmt);
-}
-
-RBACCommandResult RBACData::RevokePermission(uint32 permissionId, int32 realmId /* = 0*/)
-{
- // Check if it's present in any list
- if (!HasGrantedPermission(permissionId) && !HasDeniedPermission(permissionId))
- {
- TC_LOG_TRACE("rbac", "RBACData::RevokePermission [Id: %u Name: %s] (Permission %u, RealmId %d). Not granted or revoked",
- GetId(), GetName().c_str(), permissionId, realmId);
- return RBAC_CANT_REVOKE_NOT_IN_LIST;
- }
-
- RemoveGrantedPermission(permissionId);
- RemoveDeniedPermission(permissionId);
-
- // Do not save to db when loading data from DB (realmId = 0)
- if (realmId)
- {
- TC_LOG_TRACE("rbac", "RBACData::RevokePermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok and DB updated",
- GetId(), GetName().c_str(), permissionId, realmId);
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_RBAC_ACCOUNT_PERMISSION);
- stmt->setUInt32(0, GetId());
- stmt->setUInt32(1, permissionId);
- stmt->setInt32(2, realmId);
- LoginDatabase.Execute(stmt);
-
- CalculateNewPermissions();
- }
- else
- TC_LOG_TRACE("rbac", "RBACData::RevokePermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok",
- GetId(), GetName().c_str(), permissionId, realmId);
-
- return RBAC_OK;
-}
-
-void RBACData::LoadFromDB()
-{
- ClearData();
-
- TC_LOG_DEBUG("rbac", "RBACData::LoadFromDB [Id: %u Name: %s]: Loading permissions", GetId(), GetName().c_str());
- // Load account permissions (granted and denied) that affect current realm
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_RBAC_ACCOUNT_PERMISSIONS);
- stmt->setUInt32(0, GetId());
- stmt->setInt32(1, GetRealmId());
-
- PreparedQueryResult result = LoginDatabase.Query(stmt);
- if (result)
- {
- do
- {
- Field* fields = result->Fetch();
- if (fields[1].GetBool())
- GrantPermission(fields[0].GetUInt32());
- else
- DenyPermission(fields[0].GetUInt32());
- }
- while (result->NextRow());
- }
-
- // Add default permissions
- RBACPermissionContainer const& permissions = sAccountMgr->GetRBACDefaultPermissions(_secLevel);
- for (RBACPermissionContainer::const_iterator itr = permissions.begin(); itr != permissions.end(); ++itr)
- GrantPermission(*itr);
-
- // Force calculation of permissions
- CalculateNewPermissions();
-}
-
-void RBACData::CalculateNewPermissions()
-{
- TC_LOG_TRACE("rbac", "RBACData::CalculateNewPermissions [Id: %u Name: %s]", GetId(), GetName().c_str());
-
- // Get the list of granted permissions
- _globalPerms = GetGrantedPermissions();
- ExpandPermissions(_globalPerms);
- RBACPermissionContainer revoked = GetDeniedPermissions();
- ExpandPermissions(revoked);
- RemovePermissions(_globalPerms, revoked);
-}
-
-void RBACData::AddPermissions(RBACPermissionContainer const& permsFrom, RBACPermissionContainer& permsTo)
-{
- for (RBACPermissionContainer::const_iterator itr = permsFrom.begin(); itr != permsFrom.end(); ++itr)
- permsTo.insert(*itr);
-}
-
-void RBACData::RemovePermissions(RBACPermissionContainer const& permsFrom, RBACPermissionContainer& permsTo)
-{
- for (RBACPermissionContainer::const_iterator itr = permsFrom.begin(); itr != permsFrom.end(); ++itr)
- permsTo.erase(*itr);
-}
-
-void RBACData::ExpandPermissions(RBACPermissionContainer& permissions)
-{
- RBACPermissionContainer toCheck = permissions;
- permissions.clear();
-
- while (!toCheck.empty())
- {
- // remove the permission from original list
- uint32 permissionId = *toCheck.begin();
- toCheck.erase(toCheck.begin());
-
- RBACPermission const* permission = sAccountMgr->GetRBACPermission(permissionId);
- if (!permission)
- continue;
-
- // insert into the final list (expanded list)
- permissions.insert(permissionId);
-
- // add all linked permissions (that are not already expanded) to the list of permissions to be checked
- RBACPermissionContainer const& linkedPerms = permission->GetLinkedPermissions();
- for (RBACPermissionContainer::const_iterator itr = linkedPerms.begin(); itr != linkedPerms.end(); ++itr)
- if (permissions.find(*itr) == permissions.end())
- toCheck.insert(*itr);
- }
-
- TC_LOG_DEBUG("rbac", "RBACData::ExpandPermissions: Expanded: %s", GetDebugPermissionString(permissions).c_str());
-}
-
-void RBACData::ClearData()
-{
- _grantedPerms.clear();
- _deniedPerms.clear();
- _globalPerms.clear();
-}
-
-}
+/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "RBAC.h" +#include "AccountMgr.h" +#include "DatabaseEnv.h" +#include "Log.h" + +namespace rbac +{ + +std::string GetDebugPermissionString(RBACPermissionContainer const& perms) +{ + std::string str = ""; + if (!perms.empty()) + { + std::ostringstream o; + RBACPermissionContainer::const_iterator itr = perms.begin(); + o << (*itr); + for (++itr; itr != perms.end(); ++itr) + o << ", " << uint32(*itr); + str = o.str(); + } + + return str; +} + +RBACCommandResult RBACData::GrantPermission(uint32 permissionId, int32 realmId /* = 0*/) +{ + // Check if permission Id exists + RBACPermission const* perm = sAccountMgr->GetRBACPermission(permissionId); + if (!perm) + { + TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission does not exists", + GetId(), GetName().c_str(), permissionId, realmId); + return RBAC_ID_DOES_NOT_EXISTS; + } + + // Check if already added in denied list + if (HasDeniedPermission(permissionId)) + { + TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission in deny list", + GetId(), GetName().c_str(), permissionId, realmId); + return RBAC_IN_DENIED_LIST; + } + + // Already added? + if (HasGrantedPermission(permissionId)) + { + TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission already granted", + GetId(), GetName().c_str(), permissionId, realmId); + return RBAC_CANT_ADD_ALREADY_ADDED; + } + + AddGrantedPermission(permissionId); + + // Do not save to db when loading data from DB (realmId = 0) + if (realmId) + { + TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok and DB updated", + GetId(), GetName().c_str(), permissionId, realmId); + SavePermission(permissionId, true, realmId); + CalculateNewPermissions(); + } + else + TC_LOG_TRACE("rbac", "RBACData::GrantPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok", + GetId(), GetName().c_str(), permissionId, realmId); + + return RBAC_OK; +} + +RBACCommandResult RBACData::DenyPermission(uint32 permissionId, int32 realmId /* = 0*/) +{ + // Check if permission Id exists + RBACPermission const* perm = sAccountMgr->GetRBACPermission(permissionId); + if (!perm) + { + TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission does not exists", + GetId(), GetName().c_str(), permissionId, realmId); + return RBAC_ID_DOES_NOT_EXISTS; + } + + // Check if already added in granted list + if (HasGrantedPermission(permissionId)) + { + TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission in grant list", + GetId(), GetName().c_str(), permissionId, realmId); + return RBAC_IN_GRANTED_LIST; + } + + // Already added? + if (HasDeniedPermission(permissionId)) + { + TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Permission already denied", + GetId(), GetName().c_str(), permissionId, realmId); + return RBAC_CANT_ADD_ALREADY_ADDED; + } + + AddDeniedPermission(permissionId); + + // Do not save to db when loading data from DB (realmId = 0) + if (realmId) + { + TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok and DB updated", + GetId(), GetName().c_str(), permissionId, realmId); + SavePermission(permissionId, false, realmId); + CalculateNewPermissions(); + } + else + TC_LOG_TRACE("rbac", "RBACData::DenyPermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok", + GetId(), GetName().c_str(), permissionId, realmId); + + return RBAC_OK; +} + +void RBACData::SavePermission(uint32 permission, bool granted, int32 realmId) +{ + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_RBAC_ACCOUNT_PERMISSION); + stmt->setUInt32(0, GetId()); + stmt->setUInt32(1, permission); + stmt->setBool(2, granted); + stmt->setInt32(3, realmId); + LoginDatabase.Execute(stmt); +} + +RBACCommandResult RBACData::RevokePermission(uint32 permissionId, int32 realmId /* = 0*/) +{ + // Check if it's present in any list + if (!HasGrantedPermission(permissionId) && !HasDeniedPermission(permissionId)) + { + TC_LOG_TRACE("rbac", "RBACData::RevokePermission [Id: %u Name: %s] (Permission %u, RealmId %d). Not granted or revoked", + GetId(), GetName().c_str(), permissionId, realmId); + return RBAC_CANT_REVOKE_NOT_IN_LIST; + } + + RemoveGrantedPermission(permissionId); + RemoveDeniedPermission(permissionId); + + // Do not save to db when loading data from DB (realmId = 0) + if (realmId) + { + TC_LOG_TRACE("rbac", "RBACData::RevokePermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok and DB updated", + GetId(), GetName().c_str(), permissionId, realmId); + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_RBAC_ACCOUNT_PERMISSION); + stmt->setUInt32(0, GetId()); + stmt->setUInt32(1, permissionId); + stmt->setInt32(2, realmId); + LoginDatabase.Execute(stmt); + + CalculateNewPermissions(); + } + else + TC_LOG_TRACE("rbac", "RBACData::RevokePermission [Id: %u Name: %s] (Permission %u, RealmId %d). Ok", + GetId(), GetName().c_str(), permissionId, realmId); + + return RBAC_OK; +} + +void RBACData::LoadFromDB() +{ + ClearData(); + + TC_LOG_DEBUG("rbac", "RBACData::LoadFromDB [Id: %u Name: %s]: Loading permissions", GetId(), GetName().c_str()); + // Load account permissions (granted and denied) that affect current realm + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_RBAC_ACCOUNT_PERMISSIONS); + stmt->setUInt32(0, GetId()); + stmt->setInt32(1, GetRealmId()); + + PreparedQueryResult result = LoginDatabase.Query(stmt); + if (result) + { + do + { + Field* fields = result->Fetch(); + if (fields[1].GetBool()) + GrantPermission(fields[0].GetUInt32()); + else + DenyPermission(fields[0].GetUInt32()); + } + while (result->NextRow()); + } + + // Add default permissions + RBACPermissionContainer const& permissions = sAccountMgr->GetRBACDefaultPermissions(_secLevel); + for (RBACPermissionContainer::const_iterator itr = permissions.begin(); itr != permissions.end(); ++itr) + GrantPermission(*itr); + + // Force calculation of permissions + CalculateNewPermissions(); +} + +void RBACData::CalculateNewPermissions() +{ + TC_LOG_TRACE("rbac", "RBACData::CalculateNewPermissions [Id: %u Name: %s]", GetId(), GetName().c_str()); + + // Get the list of granted permissions + _globalPerms = GetGrantedPermissions(); + ExpandPermissions(_globalPerms); + RBACPermissionContainer revoked = GetDeniedPermissions(); + ExpandPermissions(revoked); + RemovePermissions(_globalPerms, revoked); +} + +void RBACData::AddPermissions(RBACPermissionContainer const& permsFrom, RBACPermissionContainer& permsTo) +{ + for (RBACPermissionContainer::const_iterator itr = permsFrom.begin(); itr != permsFrom.end(); ++itr) + permsTo.insert(*itr); +} + +void RBACData::RemovePermissions(RBACPermissionContainer const& permsFrom, RBACPermissionContainer& permsTo) +{ + for (RBACPermissionContainer::const_iterator itr = permsFrom.begin(); itr != permsFrom.end(); ++itr) + permsTo.erase(*itr); +} + +void RBACData::ExpandPermissions(RBACPermissionContainer& permissions) +{ + RBACPermissionContainer toCheck = permissions; + permissions.clear(); + + while (!toCheck.empty()) + { + // remove the permission from original list + uint32 permissionId = *toCheck.begin(); + toCheck.erase(toCheck.begin()); + + RBACPermission const* permission = sAccountMgr->GetRBACPermission(permissionId); + if (!permission) + continue; + + // insert into the final list (expanded list) + permissions.insert(permissionId); + + // add all linked permissions (that are not already expanded) to the list of permissions to be checked + RBACPermissionContainer const& linkedPerms = permission->GetLinkedPermissions(); + for (RBACPermissionContainer::const_iterator itr = linkedPerms.begin(); itr != linkedPerms.end(); ++itr) + if (permissions.find(*itr) == permissions.end()) + toCheck.insert(*itr); + } + + TC_LOG_DEBUG("rbac", "RBACData::ExpandPermissions: Expanded: %s", GetDebugPermissionString(permissions).c_str()); +} + +void RBACData::ClearData() +{ + _grantedPerms.clear(); + _deniedPerms.clear(); + _globalPerms.clear(); +} + +} diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp index 378ce22ba3e..cc3daec1649 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp @@ -157,7 +157,7 @@ void BattlegroundWS::PostUpdateImpl(uint32 diff) player->CastSpell(player, WS_SPELL_FOCUSED_ASSAULT, true); _flagDebuffState = 1; } - else if (_flagDebuffState == 1 && _flagSpellForceTimer >= 900000) //15 minutes + else if (_flagDebuffState == 1 && _flagSpellForceTimer >= 15*MINUTE*IN_MILLISECONDS) //15 minutes { if (Player* player = ObjectAccessor::FindPlayer(m_FlagKeepers[0])) { diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 3b9b6d9dfe8..6e51257eb82 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1373,7 +1373,7 @@ bool Creature::CanStartAttack(Unit const* who, bool force) const // This set of checks is should be done only for creatures if ((HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC) && who->GetTypeId() != TYPEID_PLAYER) // flag is valid only for non player characters || (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) && who->GetTypeId() == TYPEID_PLAYER) // immune to PC and target is a player, return false - || (who->GetOwner() && who->GetOwner()->GetTypeId() == TYPEID_PLAYER) && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) // player pets are immune to pc as well + || (who->GetOwner() && who->GetOwner()->GetTypeId() == TYPEID_PLAYER && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC))) // player pets are immune to pc as well return false; // Do not attack non-combat pets diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 585bc137e0b..0ad76ab2086 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -130,7 +130,6 @@ struct CreatureTemplate float ModDamage; float ModExperience; bool RacialLeader; - uint32 questItems[MAX_CREATURE_QUEST_ITEMS]; uint32 movementId; bool RegenHealth; uint32 MechanicImmuneMask; @@ -167,6 +166,9 @@ struct CreatureTemplate } }; +typedef std::vector<uint32> CreatureQuestItemList; +typedef std::unordered_map<uint32, CreatureQuestItemList> CreatureQuestItemMap; + // Benchmarked: Faster than std::map (insert/find) typedef std::unordered_map<uint32, CreatureTemplate> CreatureTemplateContainer; diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 50981a163be..03566390a6c 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1757,9 +1757,9 @@ void GameObject::Use(Unit* user) return; } - if (Player* player = user->ToPlayer())
- sOutdoorPvPMgr->HandleCustomSpell(player, spellId, this);
-
+ if (Player* player = user->ToPlayer()) + sOutdoorPvPMgr->HandleCustomSpell(player, spellId, this); + if (spellCaster) spellCaster->CastSpell(user, spellInfo, triggered); else diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 5f1d2c793e6..2311bc71179 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -45,7 +45,6 @@ struct GameObjectTemplate uint32 faction; uint32 flags; float size; - uint32 questItems[MAX_GAMEOBJECT_QUEST_ITEMS]; union // different GO types have different data field { //0 GAMEOBJECT_TYPE_DOOR @@ -620,6 +619,9 @@ struct GameObjectData bool dbData; }; +typedef std::vector<uint32> GameObjectQuestItemList; +typedef std::unordered_map<uint32, GameObjectQuestItemList> GameObjectQuestItemMap; + // For containers: [GO_NOT_READY]->GO_READY (close)->GO_ACTIVATED (open) ->GO_JUST_DEACTIVATED->GO_READY -> ... // For bobber: GO_NOT_READY ->GO_READY (close)->GO_ACTIVATED (open) ->GO_JUST_DEACTIVATED-><deleted> // For door(closed):[GO_NOT_READY]->GO_READY (close)->GO_ACTIVATED (open) ->GO_JUST_DEACTIVATED->GO_READY(close) -> ... @@ -733,7 +735,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map void SetGoAnimProgress(uint8 animprogress) { SetByteValue(GAMEOBJECT_BYTES_1, 3, animprogress); } static void SetGoArtKit(uint8 artkit, GameObject* go, uint32 lowguid = 0); - void SetPhaseMask(uint32 newPhaseMask, bool update); + void SetPhaseMask(uint32 newPhaseMask, bool update) override; void EnableCollision(bool enable); void Use(Unit* user); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 55d882c65d3..31a3b5becf5 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22621,15 +22621,17 @@ void Player::SendTransferAborted(uint32 mapid, TransferAbortReason reason, uint8 GetSession()->SendPacket(&data); } -void Player::SendInstanceResetWarning(uint32 mapid, Difficulty difficulty, uint32 time) +void Player::SendInstanceResetWarning(uint32 mapid, Difficulty difficulty, uint32 time, bool welcome) { // type of warning, based on the time remaining until reset uint32 type; - if (time > 3600) + if (welcome) type = RAID_INSTANCE_WELCOME; - else if (time > 900 && time <= 3600) + else if (time > 21600) + type = RAID_INSTANCE_WELCOME; + else if (time > 3600) type = RAID_INSTANCE_WARNING_HOURS; - else if (time > 300 && time <= 900) + else if (time > 300) type = RAID_INSTANCE_WARNING_MIN; else type = RAID_INSTANCE_WARNING_MIN_SOON; diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 98b9d8a3d07..ee19eaf21ba 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1129,7 +1129,7 @@ class Player : public Unit, public GridObject<Player> void SendInitialPacketsAfterAddToMap(); void SendSupercededSpell(uint32 oldSpell, uint32 newSpell); void SendTransferAborted(uint32 mapid, TransferAbortReason reason, uint8 arg = 0); - void SendInstanceResetWarning(uint32 mapid, Difficulty difficulty, uint32 time); + void SendInstanceResetWarning(uint32 mapid, Difficulty difficulty, uint32 time, bool welcome); bool CanInteractWithQuestGiver(Object* questGiver); Creature* GetNPCIfCanInteractWith(ObjectGuid guid, uint32 npcflagmask); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index b9d4650de47..2ed7558f8bb 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1787,6 +1787,13 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe dmgInfo.AbsorbDamage(splitDamage); + // check if caster is immune to damage + if (caster->IsImmunedToDamage(schoolMask)) + { + victim->SendSpellMiss(caster, (*itr)->GetSpellInfo()->Id, SPELL_MISS_IMMUNE); + continue; + } + uint32 splitted = splitDamage; uint32 splitted_absorb = 0; DealDamageMods(caster, splitted, &splitted_absorb); @@ -1824,6 +1831,14 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe splitDamage = RoundToInterval(splitDamage, uint32(0), uint32(dmgInfo.GetDamage())); dmgInfo.AbsorbDamage(splitDamage); + + // check if caster is immune to damage + if (caster->IsImmunedToDamage(schoolMask)) + { + victim->SendSpellMiss(caster, (*itr)->GetSpellInfo()->Id, SPELL_MISS_IMMUNE); + continue; + } + uint32 split_absorb = 0; DealDamageMods(caster, splitDamage, &split_absorb); @@ -9949,15 +9964,11 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin DoneTotal += int32(DoneAdvertisedBenefit * coeff * factorMod); } - float tmpDamage = float(int32(pdamage) + DoneTotal); - // SPELLMOD_DOT will be applied in AuraEffect::HandlePeriodicDamageAurasTick. - if (damagetype != DOT) - { - tmpDamage *= SpellDamagePctDone(victim, spellProto, damagetype); - // apply spellmod to Done damage (flat and pct) - if (Player* modOwner = GetSpellModOwner()) - modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_DAMAGE, tmpDamage); - } + // Done Percentage for DOT is already calculated, no need to do it again. The percentage mod is applied in Aura::HandleAuraSpecificMods. + float tmpDamage = (int32(pdamage) + DoneTotal) * (damagetype == DOT ? 1.0f : SpellDamagePctDone(victim, spellProto, damagetype)); + // apply spellmod to Done damage (flat and pct) + if (Player* modOwner = GetSpellModOwner()) + modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, tmpDamage); return uint32(std::max(tmpDamage, 0.0f)); } @@ -10797,15 +10808,11 @@ uint32 Unit::SpellHealingBonusDone(Unit* victim, SpellInfo const* spellProto, ui DoneTotal = 0; } - float heal = float(int32(healamount) + DoneTotal); - // SPELLMOD_DOT will be applied in AuraEffect::HandlePeriodicHealAurasTick. - if (damagetype != DOT) - { - heal *= SpellHealingPctDone(victim, spellProto); - // apply spellmod to Done amount - if (Player* modOwner = GetSpellModOwner()) - modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_DAMAGE, heal); - } + // Done Percentage for DOT is already calculated, no need to do it again. The percentage mod is applied in Aura::HandleAuraSpecificMods. + float heal = float(int32(healamount) + DoneTotal) * (damagetype == DOT ? 1.0f : SpellHealingPctDone(victim, spellProto)); + // apply spellmod to Done amount + if (Player* modOwner = GetSpellModOwner()) + modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, heal); return uint32(std::max(heal, 0.0f)); } @@ -11136,6 +11143,26 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo) const return false; } +uint32 Unit::GetSchoolImmunityMask() const +{ + uint32 mask = 0; + SpellImmuneList const& mechanicList = m_spellImmune[IMMUNITY_SCHOOL]; + for (SpellImmuneList::const_iterator itr = mechanicList.begin(); itr != mechanicList.end(); ++itr) + mask |= itr->type; + + return mask; +} + +uint32 Unit::GetMechanicImmunityMask() const +{ + uint32 mask = 0; + SpellImmuneList const& mechanicList = m_spellImmune[IMMUNITY_MECHANIC]; + for (SpellImmuneList::const_iterator itr = mechanicList.begin(); itr != mechanicList.end(); ++itr) + mask |= (1 << itr->type); + + return mask; +} + bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const { if (!spellInfo || !spellInfo->Effects[index].IsEffect()) @@ -16464,7 +16491,7 @@ void Unit::KnockbackFrom(float x, float y, float speedXY, float speedZ) data << float(-speedZ); // Z Movement speed (vertical) player->GetSession()->SendPacket(&data); - + if (player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) || player->HasAuraType(SPELL_AURA_FLY)) player->SetCanFly(true, true); } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 2593ca2c728..a61b406cbbd 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1958,6 +1958,8 @@ class Unit : public WorldObject void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply); void ApplySpellDispelImmunity(const SpellInfo* spellProto, DispelType type, bool apply); virtual bool IsImmunedToSpell(SpellInfo const* spellInfo) const; // redefined in Creature + uint32 GetSchoolImmunityMask() const; + uint32 GetMechanicImmunityMask() const; bool IsImmunedToDamage(SpellSchoolMask meleeSchoolMask) const; bool IsImmunedToDamage(SpellInfo const* spellInfo) const; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b9d828b2dfd..491a61f6f35 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -408,8 +408,8 @@ void ObjectMgr::LoadCreatureTemplates() "spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, " // 62 63 64 65 66 67 68 69 "InhabitType, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, " - // 70 71 72 73 74 75 76 77 78 79 80 - "questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName " + // 70 71 72 73 74 + "movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName " "FROM creature_template;"); if (!result) @@ -507,14 +507,11 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.ModExperience = fields[68].GetFloat(); creatureTemplate.RacialLeader = fields[69].GetBool(); - for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) - creatureTemplate.questItems[i] = fields[70 + i].GetUInt32(); - - creatureTemplate.movementId = fields[76].GetUInt32(); - creatureTemplate.RegenHealth = fields[77].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[78].GetUInt32(); - creatureTemplate.flags_extra = fields[79].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[80].GetCString()); + creatureTemplate.movementId = fields[70].GetUInt32(); + creatureTemplate.RegenHealth = fields[71].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[72].GetUInt32(); + creatureTemplate.flags_extra = fields[73].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[74].GetCString()); } void ObjectMgr::LoadCreatureTemplateAddons() @@ -3965,35 +3962,35 @@ void ObjectMgr::LoadQuests() mExclusiveQuestGroups.clear(); QueryResult result = WorldDatabase.Query("SELECT " - //0 1 2 3 4 5 6 7 8 9 10 11 12 - "ID, Method, QuestLevel, MinLevel, MaxLevel, QuestSortID, QuestType, SuggestedGroupNum, LimitTime, RequiredClasses, RequiredRaces, RequiredSkillId, RequiredSkillPoints, " - // 13 14 15 16 17 18 19 20 - "RequiredFactionId1, RequiredFactionId2, RequiredFactionValue1, RequiredFactionValue2, RequiredMinRepFaction, RequiredMaxRepFaction, RequiredMinRepValue, RequiredMaxRepValue, " - // 21 22 23 24 25 26 27 28 29 30 31 - "PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestIdChain, RewardXPId, RewardOrRequiredMoney, RewardMoneyMaxLevel, RewardSpell, RewardSpellCast, RewardHonor, RewardHonorMultiplier, " - // 32 33 34 35 36 37 38 39 40 41 42 - "RewardMailTemplateId, RewardMailDelay, SourceItemId, SourceItemCount, SourceSpellId, Flags, SpecialFlags, RewardTitle, RequiredPlayerKills, RewardTalents, RewardArenaPoints, " - // 43 44 45 46 47 48 49 50 + //0 1 2 3 4 5 6 7 8 + "ID, Method, QuestLevel, MinLevel, QuestSortID, QuestType, SuggestedGroupNum, LimitTime, RequiredRaces," + // 9 10 11 12 + "RequiredFactionId1, RequiredFactionId2, RequiredFactionValue1, RequiredFactionValue2, " + // 13 14 15 16 17 18 19 20 + "NextQuestIdChain, RewardXPId, RewardOrRequiredMoney, RewardMoneyMaxLevel, RewardSpell, RewardSpellCast, RewardHonor, RewardHonorMultiplier, " + // 21 22 23 24 25 26 + "SourceItemId, Flags, RewardTitle, RequiredPlayerKills, RewardTalents, RewardArenaPoints, " + // 27 28 29 30 31 32 33 34 "RewardItem1, RewardItem2, RewardItem3, RewardItem4, RewardAmount1, RewardAmount2, RewardAmount3, RewardAmount4, " - // 51 52 53 54 55 56 57 58 59 60 61 62 + // 35 36 37 38 39 40 41 42 43 44 45 46 "RewardChoiceItemID1, RewardChoiceItemID2, RewardChoiceItemID3, RewardChoiceItemID4, RewardChoiceItemID5, RewardChoiceItemID6, RewardChoiceItemQuantity1, RewardChoiceItemQuantity2, RewardChoiceItemQuantity3, RewardChoiceItemQuantity4, RewardChoiceItemQuantity5, RewardChoiceItemQuantity6, " - // 63 64 65 66 67 68 69 70 71 72 + // 47 48 49 50 51 52 53 54 55 56 "RewardFactionID1, RewardFactionID2, RewardFactionID3, RewardFactionID4, RewardFactionID5, RewardFactionValue1, RewardFactionValue2, RewardFactionValue3, RewardFactionValue4, RewardFactionValue5, " - // 73 74 75 76 77 + // 57 58 59 60 61 "RewardFactionOverride1, RewardFactionOverride2, RewardFactionOverride3, RewardFactionOverride4, RewardFactionOverride5, " - // 78 79 80 81 + // 62 63 64 65 "PointMapId, PointX, PointY, PointOption, " - // 82 83 84 85 86 87 88 + // 66 67 68 69 70 71 72 "LogTitle, LogDescription, QuestDescription, EndText, OfferRewardText, RequestItemsText, QuestCompletionLog, " - // 89 90 91 92 93 94 95 96 + // 73 74 75 76 77 78 79 80 "RequiredNpcOrGo1, RequiredNpcOrGo2, RequiredNpcOrGo3, RequiredNpcOrGo4, RequiredNpcOrGoCount1, RequiredNpcOrGoCount2, RequiredNpcOrGoCount3, RequiredNpcOrGoCount4, " - // 97 98 99 100 101 102 103 104 + // 81 82 83 84 85 86 87 88 "RequiredSourceItemId1, RequiredSourceItemId2, RequiredSourceItemId3, RequiredSourceItemId4, RequiredSourceItemCount1, RequiredSourceItemCount2, RequiredSourceItemCount3, RequiredSourceItemCount4, " - // 105 106 107 108 109 110 111 112 113 114 115 116 + // 89 90 91 92 93 94 95 96 97 98 99 100 "RequiredItemId1, RequiredItemId2, RequiredItemId3, RequiredItemId4, RequiredItemId5, RequiredItemId6, RequiredItemCount1, RequiredItemCount2, RequiredItemCount3, RequiredItemCount4, RequiredItemCount5, RequiredItemCount6, " - // 117 118 119 120 121 122 123 124 125 126 127 128 129 + // 101 102 103 104 105 106 107 108 109 110 111 112 113 "Unknown0, ObjectiveText1, ObjectiveText2, ObjectiveText3, ObjectiveText4, DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4, " - // 130 131 132 133 134 135 136 137 138 139 + // 114 115 116 117 118 119 120 121 122 123 "EmoteOnIncomplete, EmoteOnComplete, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4, OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4" " FROM quest_template"); if (!result) @@ -4015,6 +4012,31 @@ void ObjectMgr::LoadQuests() std::map<uint32, uint32> usedMailTemplates; + // Load `quest_template_addon` + // 0 1 2 3 4 5 6 7 8 + result = WorldDatabase.Query("SELECT ID, MaxLevel, AllowableClasses, SourceSpellID, PrevQuestID, NextQuestID, ExclusiveGroup, RewardMailTemplateID, RewardMailDelay, " + //9 10 11 12 13 14 15 16 + "RequiredSkillID, RequiredSkillPoints, RequiredMinRepFaction, RequiredMaxRepFaction, RequiredMinRepValue, RequiredMaxRepValue, ProvidedItemCount, SpecialFlags FROM quest_template_addon"); + + if (!result) + { + TC_LOG_ERROR("server.loading", ">> Loaded 0 quest template addons. DB table `quest_template_addon` is empty."); + } + else + { + do + { + Field* fields = result->Fetch(); + uint32 questId = fields[0].GetUInt32(); + + auto itr = _questTemplates.find(questId); + if (itr != _questTemplates.end()) + itr->second->LoadQuestTemplateAddon(fields); + else + TC_LOG_ERROR("server.loading", "Table `quest_template_addon` has data for quest %u but such quest does not exist", questId); + } while (result->NextRow()); + } + // Post processing for (QuestMap::iterator iter = _questTemplates.begin(); iter != _questTemplates.end(); ++iter) { @@ -6596,11 +6618,11 @@ void ObjectMgr::LoadGameObjectTemplate() { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 7 8 9 10 11 12 - QueryResult result = WorldDatabase.Query("SELECT entry, type, displayId, name, IconName, castBarCaption, unk1, faction, flags, size, questItem1, questItem2, questItem3, " - // 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 - "questItem4, questItem5, questItem6, Data0, Data1, Data2, Data3, Data4, Data5, Data6, Data7, Data8, Data9, Data10, Data11, Data12, " - // 29 30 31 32 33 34 35 36 37 38 39 40 41 + // 0 1 2 3 4 5 6 7 8 9 + QueryResult result = WorldDatabase.Query("SELECT entry, type, displayId, name, IconName, castBarCaption, unk1, faction, flags, size, " + // 10 11 12 13 14 15 16 17 18 19 20 21 22 + "Data0, Data1, Data2, Data3, Data4, Data5, Data6, Data7, Data8, Data9, Data10, Data11, Data12, " + // 23 24 25 26 27 28 29 30 31 32 33 34 35 "Data13, Data14, Data15, Data16, Data17, Data18, Data19, Data20, Data21, Data22, Data23, AIName, ScriptName " "FROM gameobject_template"); @@ -6631,14 +6653,11 @@ void ObjectMgr::LoadGameObjectTemplate() got.flags = fields[8].GetUInt32(); got.size = fields[9].GetFloat(); - for (uint8 i = 0; i < MAX_GAMEOBJECT_QUEST_ITEMS; ++i) - got.questItems[i] = fields[10 + i].GetUInt32(); - for (uint8 i = 0; i < MAX_GAMEOBJECT_DATA; ++i) - got.raw.data[i] = fields[16 + i].GetInt32(); // data1 and data6 can be -1 + got.raw.data[i] = fields[10 + i].GetInt32(); // data1 and data6 can be -1 - got.AIName = fields[40].GetString(); - got.ScriptId = GetScriptId(fields[41].GetCString()); + got.AIName = fields[34].GetString(); + got.ScriptId = GetScriptId(fields[35].GetCString()); // Checks @@ -9122,3 +9141,63 @@ PlayerInfo const* ObjectMgr::GetPlayerInfo(uint32 race, uint32 class_) const return NULL; return info; } + +void ObjectMgr::LoadGameObjectQuestItems() +{ + uint32 oldMSTime = getMSTime(); + + // 0 1 + QueryResult result = WorldDatabase.Query("SELECT GameObjectEntry, ItemId FROM gameobject_questitem ORDER BY Idx ASC"); + + if (!result) + { + TC_LOG_INFO("server.loading", ">> Loaded 0 gameobject quest items. DB table `gameobject_questitem` is empty."); + return; + } + + uint32 count = 0; + do + { + Field* fields = result->Fetch(); + + uint32 entry = fields[0].GetUInt32(); + uint32 item = fields[1].GetUInt32(); + + _gameObjectQuestItemStore[entry].push_back(item); + + ++count; + } + while (result->NextRow()); + + TC_LOG_INFO("server.loading", ">> Loaded %u gameobject quest items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); +} + +void ObjectMgr::LoadCreatureQuestItems() +{ + uint32 oldMSTime = getMSTime(); + + // 0 1 + QueryResult result = WorldDatabase.Query("SELECT CreatureEntry, ItemId FROM creature_questitem ORDER BY Idx ASC"); + + if (!result) + { + TC_LOG_INFO("server.loading", ">> Loaded 0 creature quest items. DB table `creature_questitem` is empty."); + return; + } + + uint32 count = 0; + do + { + Field* fields = result->Fetch(); + + uint32 entry = fields[0].GetUInt32(); + uint32 item = fields[1].GetUInt32(); + + _creatureQuestItemStore[entry].push_back(item); + + ++count; + } + while (result->NextRow()); + + TC_LOG_INFO("server.loading", ">> Loaded %u creature quest items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); +} diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index f18e39077f3..601537d9035 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -37,6 +37,7 @@ #include "ObjectDefines.h" #include "VehicleDefines.h" #include <string> +#include <tuple> #include <map> #include <limits> #include "ConditionMgr.h" @@ -67,8 +68,8 @@ struct TempSummonGroupKey bool operator<(TempSummonGroupKey const& rhs) const { - // memcmp is only reliable if struct doesn't have any padding (packed) - return memcmp(this, &rhs, sizeof(TempSummonGroupKey)) < 0; + return std::tie(_summonerEntry, _summonerType, _summonGroup) < + std::tie(rhs._summonerEntry, rhs._summonerType, rhs._summonGroup); } private: @@ -753,6 +754,24 @@ class ObjectMgr ObjectGuid GetPlayerGUIDByName(std::string const& name) const; + GameObjectQuestItemList const* GetGameObjectQuestItemList(uint32 id) const + { + GameObjectQuestItemMap::const_iterator itr = _gameObjectQuestItemStore.find(id); + if (itr != _gameObjectQuestItemStore.end()) + return &itr->second; + return NULL; + } + GameObjectQuestItemMap const* GetGameObjectQuestItemMap() const { return &_gameObjectQuestItemStore; } + + CreatureQuestItemList const* GetCreatureQuestItemList(uint32 id) const + { + CreatureQuestItemMap::const_iterator itr = _creatureQuestItemStore.find(id); + if (itr != _creatureQuestItemStore.end()) + return &itr->second; + return NULL; + } + CreatureQuestItemMap const* GetCreatureQuestItemMap() const { return &_creatureQuestItemStore; } + /** * Retrieves the player name by guid. * @@ -960,6 +979,8 @@ class ObjectMgr void LoadCreatureTemplateAddons(); void LoadCreatureTemplate(Field* fields); void CheckCreatureTemplate(CreatureTemplate const* cInfo); + void LoadGameObjectQuestItems(); + void LoadCreatureQuestItems(); void LoadTempSummons(); void LoadCreatures(); void LoadLinkedRespawn(); @@ -1412,6 +1433,8 @@ class ObjectMgr CreatureAddonContainer _creatureAddonStore; CreatureAddonContainer _creatureTemplateAddonStore; GameObjectAddonContainer _gameObjectAddonStore; + GameObjectQuestItemMap _gameObjectQuestItemStore; + CreatureQuestItemMap _creatureQuestItemStore; EquipmentInfoContainer _equipmentInfoStore; LinkedRespawnContainer _linkedRespawnStore; CreatureLocaleContainer _creatureLocaleStore; diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index e86fa523f68..cedfed2e7c5 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -163,7 +163,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() if (time_t timeReset = sInstanceSaveMgr->GetResetTimeFor(mEntry->MapID, diff)) { uint32 timeleft = uint32(timeReset - time(NULL)); - GetPlayer()->SendInstanceResetWarning(mEntry->MapID, diff, timeleft); + GetPlayer()->SendInstanceResetWarning(mEntry->MapID, diff, timeleft, true); } } } diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index d15f21f4ad3..03782481ef7 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -131,8 +131,15 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData) data << float(ci->ModHealth); // dmg/hp modifier data << float(ci->ModMana); // dmg/mana modifier data << uint8(ci->RacialLeader); - for (uint32 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) - data << uint32(ci->questItems[i]); // itemId[6], quest drop + + CreatureQuestItemList const* items = sObjectMgr->GetCreatureQuestItemList(entry); + if (items) + for (size_t i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) + data << (i < items->size() ? uint32((*items)[i]) : uint32(0)); + else + for (size_t i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) + data << uint32(0); + data << uint32(ci->movementId); // CreatureMovementInfo.dbc SendPacket(&data); TC_LOG_DEBUG("network", "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); @@ -188,8 +195,15 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket& recvData) data << info->unk1; // 2.0.3, string data.append(info->raw.data, MAX_GAMEOBJECT_DATA); data << float(info->size); // go size - for (uint32 i = 0; i < MAX_GAMEOBJECT_QUEST_ITEMS; ++i) - data << uint32(info->questItems[i]); // itemId[6], quest drop + + GameObjectQuestItemList const* items = sObjectMgr->GetGameObjectQuestItemList(entry); + if (items) + for (size_t i = 0; i < MAX_GAMEOBJECT_QUEST_ITEMS; ++i) + data << (i < items->size() ? uint32((*items)[i]) : uint32(0)); + else + for (size_t i = 0; i < MAX_GAMEOBJECT_QUEST_ITEMS; ++i) + data << uint32(0); + SendPacket(&data); TC_LOG_DEBUG("network", "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE"); } diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 260c2966a52..f26912a24dd 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -646,10 +646,10 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b if (warn) { - if (now <= resetTime) + if (now >= resetTime) timeLeft = 0; else - timeLeft = uint32(now - resetTime); + timeLeft = uint32(resetTime - now); ((InstanceMap*)map2)->SendResetWarnings(timeLeft); } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index c1a462497cd..585533fa21b 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3171,7 +3171,7 @@ void InstanceMap::UnloadAll() void InstanceMap::SendResetWarnings(uint32 timeLeft) const { for (MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr) - itr->GetSource()->SendInstanceResetWarning(GetId(), itr->GetSource()->GetDifficulty(IsRaid()), timeLeft); + itr->GetSource()->SendInstanceResetWarning(GetId(), itr->GetSource()->GetDifficulty(IsRaid()), timeLeft, false); } void InstanceMap::SetResetSchedule(bool on) diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index 2aebac6beb4..efefcdce834 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -924,6 +924,7 @@ void PathGenerator::ReducePathLenghtByDist(float dist) float step = dist / len; // same as nextVec _pathPoints[i + 1] -= diffVec * step; + _sourceUnit->UpdateAllowedPositionZ(_pathPoints[i + 1].x, _pathPoints[i + 1].y, _pathPoints[i + 1].z); _pathPoints.resize(i + 2); break; } diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 6a6e0f45eb7..d1dcfd0f693 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -26,121 +26,102 @@ Quest::Quest(Field* questRecord) Method = questRecord[1].GetUInt8(); Level = questRecord[2].GetInt16(); MinLevel = questRecord[3].GetUInt8(); - MaxLevel = questRecord[4].GetUInt8(); - ZoneOrSort = questRecord[5].GetInt16(); - Type = questRecord[6].GetUInt16(); - SuggestedPlayers = questRecord[7].GetUInt8(); - LimitTime = questRecord[8].GetUInt32(); - RequiredClasses = questRecord[9].GetUInt16(); - RequiredRaces = questRecord[10].GetUInt16(); - RequiredSkillId = questRecord[11].GetUInt16(); - RequiredSkillPoints = questRecord[12].GetUInt16(); - RequiredFactionId1 = questRecord[13].GetUInt16(); - RequiredFactionId2 = questRecord[14].GetUInt16(); - RequiredFactionValue1 = questRecord[15].GetInt32(); - RequiredFactionValue2 = questRecord[16].GetInt32(); - RequiredMinRepFaction = questRecord[17].GetUInt16(); - RequiredMaxRepFaction = questRecord[18].GetUInt16(); - RequiredMinRepValue = questRecord[19].GetInt32(); - RequiredMaxRepValue = questRecord[20].GetInt32(); - PrevQuestId = questRecord[21].GetInt32(); - NextQuestId = questRecord[22].GetInt32(); - ExclusiveGroup = questRecord[23].GetInt32(); - NextQuestIdChain = questRecord[24].GetUInt32(); - RewardXPId = questRecord[25].GetUInt8(); - RewardOrRequiredMoney = questRecord[26].GetInt32(); - RewardMoneyMaxLevel = questRecord[27].GetUInt32(); - RewardSpell = questRecord[28].GetUInt32(); - RewardSpellCast = questRecord[29].GetInt32(); - RewardHonor = questRecord[30].GetUInt32(); - RewardHonorMultiplier = questRecord[31].GetFloat(); - RewardMailTemplateId = questRecord[32].GetUInt32(); - RewardMailDelay = questRecord[33].GetUInt32(); - SourceItemId = questRecord[34].GetUInt32(); - SourceItemIdCount = questRecord[35].GetUInt8(); - SourceSpellid = questRecord[36].GetUInt32(); - Flags = questRecord[37].GetUInt32(); - SpecialFlags = questRecord[38].GetUInt8(); - RewardTitleId = questRecord[39].GetUInt8(); - RequiredPlayerKills = questRecord[40].GetUInt8(); - RewardTalents = questRecord[41].GetUInt8(); - RewardArenaPoints = questRecord[42].GetUInt16(); + ZoneOrSort = questRecord[4].GetInt16(); + Type = questRecord[5].GetUInt16(); + SuggestedPlayers = questRecord[6].GetUInt8(); + LimitTime = questRecord[7].GetUInt32(); + RequiredRaces = questRecord[8].GetUInt16(); + RequiredFactionId1 = questRecord[9].GetUInt16(); + RequiredFactionId2 = questRecord[10].GetUInt16(); + RequiredFactionValue1 = questRecord[11].GetInt32(); + RequiredFactionValue2 = questRecord[12].GetInt32(); + NextQuestIdChain = questRecord[13].GetUInt32(); + RewardXPId = questRecord[14].GetUInt8(); + RewardOrRequiredMoney = questRecord[15].GetInt32(); + RewardMoneyMaxLevel = questRecord[16].GetUInt32(); + RewardSpell = questRecord[17].GetUInt32(); + RewardSpellCast = questRecord[18].GetInt32(); + RewardHonor = questRecord[19].GetUInt32(); + RewardHonorMultiplier = questRecord[20].GetFloat(); + SourceItemId = questRecord[21].GetUInt32(); + Flags = questRecord[22].GetUInt32(); + RewardTitleId = questRecord[23].GetUInt8(); + RequiredPlayerKills = questRecord[24].GetUInt8(); + RewardTalents = questRecord[25].GetUInt8(); + RewardArenaPoints = questRecord[26].GetUInt16(); for (int i = 0; i < QUEST_REWARDS_COUNT; ++i) - RewardItemId[i] = questRecord[43+i].GetUInt32(); + RewardItemId[i] = questRecord[27+i].GetUInt32(); for (int i = 0; i < QUEST_REWARDS_COUNT; ++i) - RewardItemIdCount[i] = questRecord[47+i].GetUInt16(); + RewardItemIdCount[i] = questRecord[31+i].GetUInt16(); for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i) - RewardChoiceItemId[i] = questRecord[51+i].GetUInt32(); + RewardChoiceItemId[i] = questRecord[35+i].GetUInt32(); for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i) - RewardChoiceItemCount[i] = questRecord[57+i].GetUInt16(); + RewardChoiceItemCount[i] = questRecord[41+i].GetUInt16(); for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) - RewardFactionId[i] = questRecord[63+i].GetUInt16(); + RewardFactionId[i] = questRecord[47+i].GetUInt16(); for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) - RewardFactionValueId[i] = questRecord[68+i].GetInt32(); + RewardFactionValueId[i] = questRecord[52+i].GetInt32(); for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) - RewardFactionValueIdOverride[i] = questRecord[73+i].GetInt32(); - - PointMapId = questRecord[78].GetUInt16(); - PointX = questRecord[79].GetFloat(); - PointY = questRecord[80].GetFloat(); - PointOption = questRecord[81].GetUInt32(); - Title = questRecord[82].GetString(); - Objectives = questRecord[83].GetString(); - Details = questRecord[84].GetString(); - EndText = questRecord[85].GetString(); - OfferRewardText = questRecord[86].GetString(); - RequestItemsText = questRecord[87].GetString(); - CompletedText = questRecord[88].GetString(); + RewardFactionValueIdOverride[i] = questRecord[57+i].GetInt32(); + + PointMapId = questRecord[62].GetUInt16(); + PointX = questRecord[63].GetFloat(); + PointY = questRecord[64].GetFloat(); + PointOption = questRecord[65].GetUInt32(); + Title = questRecord[66].GetString(); + Objectives = questRecord[67].GetString(); + Details = questRecord[68].GetString(); + EndText = questRecord[69].GetString(); + OfferRewardText = questRecord[70].GetString(); + RequestItemsText = questRecord[71].GetString(); + CompletedText = questRecord[72].GetString(); for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) - RequiredNpcOrGo[i] = questRecord[89+i].GetInt32(); + RequiredNpcOrGo[i] = questRecord[73+i].GetInt32(); for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) - RequiredNpcOrGoCount[i] = questRecord[93+i].GetUInt16(); + RequiredNpcOrGoCount[i] = questRecord[77+i].GetUInt16(); for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) - RequiredSourceItemId[i] = questRecord[97+i].GetUInt32(); + RequiredSourceItemId[i] = questRecord[81+i].GetUInt32(); for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) - RequiredSourceItemCount[i] = questRecord[101+i].GetUInt16(); + RequiredSourceItemCount[i] = questRecord[85+i].GetUInt16(); for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) - RequiredItemId[i] = questRecord[105+i].GetUInt32(); + RequiredItemId[i] = questRecord[89+i].GetUInt32(); for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) - RequiredItemCount[i] = questRecord[111+i].GetUInt16(); + RequiredItemCount[i] = questRecord[95+i].GetUInt16(); - // int8 Unknown0 = questRecord[117].GetUInt8(); + // int8 Unknown0 = questRecord[101].GetUInt8(); for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) - ObjectiveText[i] = questRecord[118+i].GetString(); + ObjectiveText[i] = questRecord[102+i].GetString(); for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) - DetailsEmote[i] = questRecord[122+i].GetUInt16(); + DetailsEmote[i] = questRecord[106+i].GetUInt16(); for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) - DetailsEmoteDelay[i] = questRecord[126+i].GetUInt32(); + DetailsEmoteDelay[i] = questRecord[110+i].GetUInt32(); - EmoteOnIncomplete = questRecord[130].GetUInt16(); - EmoteOnComplete = questRecord[131].GetUInt16(); + EmoteOnIncomplete = questRecord[114].GetUInt16(); + EmoteOnComplete = questRecord[115].GetUInt16(); for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) - OfferRewardEmote[i] = questRecord[132+i].GetInt16(); + OfferRewardEmote[i] = questRecord[116+i].GetInt16(); for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) - OfferRewardEmoteDelay[i] = questRecord[136+i].GetInt32(); + OfferRewardEmoteDelay[i] = questRecord[120+i].GetInt32(); - //int32 VerifiedBuild = questRecord[140].GetInt32(); - - if (SpecialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT) - Flags |= QUEST_FLAGS_AUTO_ACCEPT; + //int32 VerifiedBuild = questRecord[124].GetInt32(); _reqItemsCount = 0; _reqCreatureOrGOcount = 0; @@ -164,6 +145,29 @@ Quest::Quest(Field* questRecord) ++_rewChoiceItemsCount; } +void Quest::LoadQuestTemplateAddon(Field* fields) +{ + MaxLevel = fields[1].GetUInt8(); + RequiredClasses = fields[2].GetUInt32(); + SourceSpellid = fields[3].GetUInt32(); + PrevQuestId = fields[4].GetInt32(); + NextQuestId = fields[5].GetInt32(); + ExclusiveGroup = fields[6].GetInt32(); + RewardMailTemplateId = fields[7].GetUInt32(); + RewardMailDelay = fields[8].GetUInt32(); + RequiredSkillId = fields[9].GetUInt16(); + RequiredSkillPoints = fields[10].GetUInt16(); + RequiredMinRepFaction = fields[11].GetUInt16(); + RequiredMaxRepFaction = fields[12].GetUInt16(); + RequiredMinRepValue = fields[13].GetInt32(); + RequiredMaxRepValue = fields[14].GetInt32(); + SourceItemIdCount = fields[15].GetUInt8(); + SpecialFlags = fields[16].GetUInt8(); + + if (SpecialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT) + Flags |= QUEST_FLAGS_AUTO_ACCEPT; +} + uint32 Quest::XPValue(Player* player) const { if (player) diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index 8485fab7f63..fdfb2a8e8b9 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -195,6 +195,8 @@ class Quest friend class ObjectMgr; public: Quest(Field* questRecord); + void LoadQuestTemplateAddon(Field* fields); + uint32 XPValue(Player* player) const; bool HasFlag(uint32 flag) const { return (Flags & flag) != 0; } @@ -315,21 +317,13 @@ class Quest uint32 Method; int32 ZoneOrSort; uint32 MinLevel; - uint32 MaxLevel; int32 Level; uint32 Type; - uint32 RequiredClasses; uint32 RequiredRaces; - uint32 RequiredSkillId; - uint32 RequiredSkillPoints; uint32 RequiredFactionId1; int32 RequiredFactionValue1; uint32 RequiredFactionId2; int32 RequiredFactionValue2; - uint32 RequiredMinRepFaction; - int32 RequiredMinRepValue; - uint32 RequiredMaxRepFaction; - int32 RequiredMaxRepValue; uint32 SuggestedPlayers; uint32 LimitTime; uint32 Flags; @@ -337,14 +331,9 @@ class Quest uint32 RequiredPlayerKills; uint32 RewardTalents; int32 RewardArenaPoints; - int32 PrevQuestId; - int32 NextQuestId; - int32 ExclusiveGroup; uint32 NextQuestIdChain; uint32 RewardXPId; uint32 SourceItemId; - uint32 SourceItemIdCount; - uint32 SourceSpellid; std::string Title; std::string Details; std::string Objectives; @@ -358,8 +347,6 @@ class Quest uint32 RewardMoneyMaxLevel; uint32 RewardSpell; int32 RewardSpellCast; - uint32 RewardMailTemplateId; - uint32 RewardMailDelay; uint32 PointMapId; float PointX; float PointY; @@ -367,7 +354,23 @@ class Quest uint32 EmoteOnIncomplete; uint32 EmoteOnComplete; - uint32 SpecialFlags; // custom flags, not sniffed/WDB + // quest_template_addon table (custom data) + uint32 MaxLevel = 0; + uint32 RequiredClasses = 0; + uint32 SourceSpellid = 0; + int32 PrevQuestId = 0; + int32 NextQuestId = 0; + int32 ExclusiveGroup = 0; + uint32 RewardMailTemplateId = 0; + uint32 RewardMailDelay = 0; + uint32 RequiredSkillId = 0; + uint32 RequiredSkillPoints = 0; + uint32 RequiredMinRepFaction = 0; + int32 RequiredMinRepValue = 0; + uint32 RequiredMaxRepFaction = 0; + int32 RequiredMaxRepValue = 0; + uint32 SourceItemIdCount = 0; + uint32 SpecialFlags = 0; // custom flags, not sniffed/WDB }; struct QuestStatusData diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 918b000a557..286cdf51bf1 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3020,6 +3020,10 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const* aurApp, uint8 switch (miscVal) { + case 27: + target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_SILENCE, apply); + aura_immunity_list.push_back(SPELL_AURA_MOD_SILENCE); + break; case 96: case 1615: { diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 5479dcdbf00..e6f01dea33e 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1305,6 +1305,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 3790, 1)) { uint32 damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), GetEffect(0)->GetAmount(), DOT); + damage *= caster->SpellDamagePctDone(target, GetSpellInfo(), SPELL_DIRECT_DAMAGE); damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, DOT); int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * int32(damage) / 100; int32 heal = int32(CalculatePct(basepoints0, 15)); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index ff7c6a86ae8..30c02db9150 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3754,6 +3754,10 @@ void Spell::SendSpellStart() //TC_LOG_DEBUG("spells", "Sending SMSG_SPELL_START id=%u", m_spellInfo->Id); uint32 castFlags = CAST_FLAG_UNKNOWN_2; + uint32 schoolImmunityMask = m_caster->GetSchoolImmunityMask(); + uint32 mechanicImmunityMask = m_caster->GetMechanicImmunityMask(); + if (schoolImmunityMask || mechanicImmunityMask) + castFlags |= CAST_FLAG_IMMUNITY; if ((IsTriggered() && !m_spellInfo->IsAutoRepeatRangedSpell()) || m_triggeredByAuraSpell) castFlags |= CAST_FLAG_PENDING; @@ -3788,10 +3792,10 @@ void Spell::SendSpellStart() if (castFlags & CAST_FLAG_AMMO) WriteAmmoToPacket(&data); - if (castFlags & CAST_FLAG_UNKNOWN_23) + if (castFlags & CAST_FLAG_IMMUNITY) { - data << uint32(0); - data << uint32(0); + data << uint32(schoolImmunityMask); + data << uint32(mechanicImmunityMask); } m_caster->SendMessageToSet(&data, true); @@ -4439,8 +4443,11 @@ void Spell::TakeRunePower(bool didHit) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_COST, runeCost[i], this); } + // Let's say we use a skill that requires a Frost rune. This is the order: + // - Frost rune + // - Death rune, originally a Frost rune + // - Death rune, any kind runeCost[RUNE_DEATH] = 0; // calculated later - for (uint32 i = 0; i < MAX_RUNES; ++i) { RuneType rune = player->GetCurrentRune(i); @@ -4452,8 +4459,32 @@ void Spell::TakeRunePower(bool didHit) } } + // Find a Death rune where the base rune matches the one we need runeCost[RUNE_DEATH] = runeCost[RUNE_BLOOD] + runeCost[RUNE_UNHOLY] + runeCost[RUNE_FROST]; + if (runeCost[RUNE_DEATH] > 0) + { + for (uint32 i = 0; i < MAX_RUNES; ++i) + { + RuneType rune = player->GetCurrentRune(i); + RuneType baseRune = player->GetBaseRune(i); + if (!player->GetRuneCooldown(i) && rune == RUNE_DEATH && runeCost[baseRune] > 0) + { + player->SetRuneCooldown(i, didHit ? player->GetRuneBaseCooldown(i) : uint32(RUNE_MISS_COOLDOWN), true); + player->SetLastUsedRune(rune); + runeCost[baseRune]--; + runeCost[rune]--; + + // keep Death Rune type if missed + if (didHit) + player->RestoreBaseRune(i); + + if (runeCost[RUNE_DEATH] == 0) + break; + } + } + } + // Grab any Death rune if (runeCost[RUNE_DEATH] > 0) { for (uint32 i = 0; i < MAX_RUNES; ++i) @@ -5057,12 +5088,12 @@ SpellCastResult Spell::CheckCast(bool strict) m_preGeneratedPath.SetPathLengthLimit(range); // first try with raycast, if it fails fall back to normal path - bool result = m_preGeneratedPath.CalculatePath(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + target->GetObjectSize(), false, true); + bool result = m_preGeneratedPath.CalculatePath(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + target->GetObjectSize() / 2.f, false, true); if (m_preGeneratedPath.GetPathType() & PATHFIND_SHORT) return SPELL_FAILED_OUT_OF_RANGE; else if (!result || m_preGeneratedPath.GetPathType() & (PATHFIND_NOPATH | PATHFIND_INCOMPLETE)) { - result = m_preGeneratedPath.CalculatePath(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + target->GetObjectSize(), false, false); + result = m_preGeneratedPath.CalculatePath(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + target->GetObjectSize() / 2.f, false, false); if (m_preGeneratedPath.GetPathType() & PATHFIND_SHORT) return SPELL_FAILED_OUT_OF_RANGE; else if (!result || m_preGeneratedPath.GetPathType() & (PATHFIND_NOPATH | PATHFIND_INCOMPLETE)) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 3829e12b790..965b2463139 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3100,19 +3100,18 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/) if (m_spellInfo->Id == 62124) m_caster->CastSpell(unitTarget, 67485, true); - // Also use this effect to set the taunter's threat to the taunted creature's highest value - if (unitTarget->getThreatManager().getCurrentVictim()) + if (!unitTarget->getThreatManager().getOnlineContainer().empty()) { + // Also use this effect to set the taunter's threat to the taunted creature's highest value float myThreat = unitTarget->getThreatManager().getThreat(m_caster); - float itsThreat = unitTarget->getThreatManager().getCurrentVictim()->getThreat(); - if (itsThreat > myThreat) - unitTarget->getThreatManager().addThreat(m_caster, itsThreat - myThreat); - } + float topThreat = unitTarget->getThreatManager().getOnlineContainer().getMostHated()->getThreat(); + if (topThreat > myThreat) + unitTarget->getThreatManager().doAddThreat(m_caster, topThreat - myThreat); - //Set aggro victim to caster - if (!unitTarget->getThreatManager().getOnlineContainer().empty()) + //Set aggro victim to caster if (HostileReference* forcedVictim = unitTarget->getThreatManager().getOnlineContainer().getReferenceByTarget(m_caster)) unitTarget->getThreatManager().setCurrentVictim(forcedVictim); + } if (unitTarget->ToCreature()->IsAIEnabled && !unitTarget->ToCreature()->HasReactState(REACT_PASSIVE)) unitTarget->ToCreature()->AI()->AttackStart(m_caster); diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index c4b2eb768c6..7cddfc3f61e 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1527,6 +1527,12 @@ void World::SetInitialWorldSettings() TC_LOG_INFO("server.loading", "Loading GameObject Addon Data..."); sObjectMgr->LoadGameObjectAddons(); // must be after LoadGameObjectTemplate() and LoadGameobjects() + TC_LOG_INFO("server.loading", "Loading GameObject Quest Items..."); + sObjectMgr->LoadGameObjectQuestItems(); + + TC_LOG_INFO("server.loading", "Loading Creature Quest Items..."); + sObjectMgr->LoadCreatureQuestItems(); + TC_LOG_INFO("server.loading", "Loading Creature Linked Respawn..."); sObjectMgr->LoadLinkedRespawn(); // must be after LoadCreatures(), LoadGameObjects() diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index c8a908f6930..7baef489865 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1325,8 +1325,8 @@ public: static bool HandleMaxSkillCommand(ChatHandler* handler, char const* /*args*/) { - Player* SelectedPlayer = handler->getSelectedPlayer(); - if (!SelectedPlayer) + Player* player = handler->getSelectedPlayerOrSelf(); + if (!player) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); handler->SetSentErrorMessage(true); @@ -1334,7 +1334,7 @@ public: } // each skills that have max skill value dependent from level seted to current level max skill value - SelectedPlayer->UpdateSkillsToMaxSkillsForLevel(); + player->UpdateSkillsToMaxSkillsForLevel(); return true; } diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp index 14623e591c1..e06159a6748 100644 --- a/src/server/scripts/Commands/cs_mmaps.cpp +++ b/src/server/scripts/Commands/cs_mmaps.cpp @@ -87,6 +87,10 @@ public: if (para && strcmp(para, "true") == 0) useStraightPath = true; + bool useStraightLine = false; + if (para && strcmp(para, "line") == 0) + useStraightLine = true; + // unit locations float x, y, z; player->GetPosition(x, y, z); @@ -94,11 +98,11 @@ public: // path PathGenerator path(target); path.SetUseStraightPath(useStraightPath); - bool result = path.CalculatePath(x, y, z); + bool result = path.CalculatePath(x, y, z, false, useStraightLine); Movement::PointsArray const& pointPath = path.GetPath(); handler->PSendSysMessage("%s's path to %s:", target->GetName().c_str(), player->GetName().c_str()); - handler->PSendSysMessage("Building: %s", useStraightPath ? "StraightPath" : "SmoothPath"); + handler->PSendSysMessage("Building: %s", useStraightPath ? "StraightPath" : useStraightLine ? "Raycast" : "SmoothPath"); handler->PSendSysMessage("Result: %s - Length: %zu - Type: %u", (result ? "true" : "false"), pointPath.size(), path.GetPathType()); G3D::Vector3 const &start = path.GetStartPosition(); diff --git a/src/server/scripts/Commands/cs_rbac.cpp b/src/server/scripts/Commands/cs_rbac.cpp index 497bd45ec5c..03f35e6ba65 100644 --- a/src/server/scripts/Commands/cs_rbac.cpp +++ b/src/server/scripts/Commands/cs_rbac.cpp @@ -1,383 +1,383 @@ -/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-Name: rbac_commandscript
-%Complete: 100
-Comment: All role based access control related commands (including account related)
-Category: commandscripts
-EndScriptData */
-
-#include "AccountMgr.h"
-#include "Config.h"
-#include "Chat.h"
-#include "Language.h"
-#include "Player.h"
-#include "ScriptMgr.h"
-
-struct RBACCommandData
-{
- RBACCommandData(): id(0), realmId(0), rbac(NULL), needDelete(false) { }
- ~RBACCommandData()
- {
- if (needDelete)
- delete rbac;
- }
-
- uint32 id;
- int32 realmId;
- rbac::RBACData* rbac;
- bool needDelete;
-};
-
-class rbac_commandscript : public CommandScript
-{
-public:
- rbac_commandscript() : CommandScript("rbac_commandscript") { }
-
- ChatCommand* GetCommands() const
- {
- static ChatCommand rbacAccountCommandTable[] =
- {
- { "list", rbac::RBAC_PERM_COMMAND_RBAC_ACC_PERM_LIST, true, &HandleRBACPermListCommand, "", NULL },
- { "grant", rbac::RBAC_PERM_COMMAND_RBAC_ACC_PERM_GRANT, true, &HandleRBACPermGrantCommand, "", NULL },
- { "deny", rbac::RBAC_PERM_COMMAND_RBAC_ACC_PERM_DENY, true, &HandleRBACPermDenyCommand, "", NULL },
- { "revoke", rbac::RBAC_PERM_COMMAND_RBAC_ACC_PERM_REVOKE, true, &HandleRBACPermRevokeCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand rbacCommandTable[] =
- {
- { "account", rbac::RBAC_PERM_COMMAND_RBAC_ACC, true, NULL, "", rbacAccountCommandTable },
- { "list", rbac::RBAC_PERM_COMMAND_RBAC_LIST, true, &HandleRBACListPermissionsCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand commandTable[] =
- {
- { "rbac", rbac::RBAC_PERM_COMMAND_RBAC, true, NULL, "", rbacCommandTable },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- return commandTable;
- }
-
- static RBACCommandData* ReadParams(ChatHandler* handler, char const* args, bool checkParams = true)
- {
- if (!args)
- return NULL;
-
- char* param1 = strtok((char*)args, " ");
- char* param2 = strtok(NULL, " ");
- char* param3 = strtok(NULL, " ");
-
- int32 realmId = -1;
- uint32 accountId = 0;
- std::string accountName;
- uint32 id = 0;
- RBACCommandData* data = NULL;
- rbac::RBACData* rdata = NULL;
- bool useSelectedPlayer = false;
-
- if (checkParams)
- {
- if (!param3)
- {
- if (param2)
- realmId = atoi(param2);
-
- if (param1)
- id = atoi(param1);
-
- useSelectedPlayer = true;
- }
- else
- {
- id = atoi(param2);
- realmId = atoi(param3);
- }
-
- if (!id)
- {
- handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, id);
- handler->SetSentErrorMessage(true);
- return NULL;
- }
-
- if (realmId < -1 || !realmId)
- {
- handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_REALM, realmId);
- handler->SetSentErrorMessage(true);
- return NULL;
- }
- }
- else if (!param1)
- useSelectedPlayer = true;
-
- if (useSelectedPlayer)
- {
- Player* player = handler->getSelectedPlayer();
- if (!player)
- return NULL;
-
- rdata = player->GetSession()->GetRBACData();
- accountId = rdata->GetId();
- AccountMgr::GetName(accountId, accountName);
- }
- else
- {
- accountName = param1;
-
- if (AccountMgr::normalizeString(accountName))
- accountId = AccountMgr::GetId(accountName);
-
- if (!accountId)
- {
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
- handler->SetSentErrorMessage(true);
- return NULL;
- }
- }
-
- if (checkParams && handler->HasLowerSecurityAccount(NULL, accountId, true))
- return NULL;
-
- data = new RBACCommandData();
-
- if (!rdata)
- {
- data->rbac = new rbac::RBACData(accountId, accountName, realmID, AccountMgr::GetSecurity(accountId, realmID));
- data->rbac->LoadFromDB();
- data->needDelete = true;
- }
- else
- data->rbac = rdata;
-
- data->id = id;
- data->realmId = realmId;
- return data;
- }
-
- static bool HandleRBACPermGrantCommand(ChatHandler* handler, char const* args)
- {
- RBACCommandData* command = ReadParams(handler, args);
-
- if (!command)
- {
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- rbac::RBACCommandResult result = command->rbac->GrantPermission(command->id, command->realmId);
- rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(command->id);
-
- switch (result)
- {
- case rbac::RBAC_CANT_ADD_ALREADY_ADDED:
- handler->PSendSysMessage(LANG_RBAC_PERM_GRANTED_IN_LIST, command->id, permission->GetName().c_str(),
- command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str());
- break;
- case rbac::RBAC_IN_DENIED_LIST:
- handler->PSendSysMessage(LANG_RBAC_PERM_GRANTED_IN_DENIED_LIST, command->id, permission->GetName().c_str(),
- command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str());
- break;
- case rbac::RBAC_OK:
- handler->PSendSysMessage(LANG_RBAC_PERM_GRANTED, command->id, permission->GetName().c_str(),
- command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str());
- break;
- case rbac::RBAC_ID_DOES_NOT_EXISTS:
- handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, command->id);
- break;
- default:
- break;
- }
-
- delete command;
-
- return true;
- }
-
- static bool HandleRBACPermDenyCommand(ChatHandler* handler, char const* args)
- {
- RBACCommandData* command = ReadParams(handler, args);
-
- if (!command)
- {
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- rbac::RBACCommandResult result = command->rbac->DenyPermission(command->id, command->realmId);
- rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(command->id);
-
- switch (result)
- {
- case rbac::RBAC_CANT_ADD_ALREADY_ADDED:
- handler->PSendSysMessage(LANG_RBAC_PERM_DENIED_IN_LIST, command->id, permission->GetName().c_str(),
- command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str());
- break;
- case rbac::RBAC_IN_GRANTED_LIST:
- handler->PSendSysMessage(LANG_RBAC_PERM_DENIED_IN_GRANTED_LIST, command->id, permission->GetName().c_str(),
- command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str());
- break;
- case rbac::RBAC_OK:
- handler->PSendSysMessage(LANG_RBAC_PERM_DENIED, command->id, permission->GetName().c_str(),
- command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str());
- break;
- case rbac::RBAC_ID_DOES_NOT_EXISTS:
- handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, command->id);
- break;
- default:
- break;
- }
-
- delete command;
-
- return true;
- }
-
- static bool HandleRBACPermRevokeCommand(ChatHandler* handler, char const* args)
- {
- RBACCommandData* command = ReadParams(handler, args);
-
- if (!command)
- {
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- rbac::RBACCommandResult result = command->rbac->RevokePermission(command->id, command->realmId);
- rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(command->id);
-
- switch (result)
- {
- case rbac::RBAC_CANT_REVOKE_NOT_IN_LIST:
- handler->PSendSysMessage(LANG_RBAC_PERM_REVOKED_NOT_IN_LIST, command->id, permission->GetName().c_str(),
- command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str());
- break;
- case rbac::RBAC_OK:
- handler->PSendSysMessage(LANG_RBAC_PERM_REVOKED, command->id, permission->GetName().c_str(),
- command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str());
- break;
- case rbac::RBAC_ID_DOES_NOT_EXISTS:
- handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, command->id);
- break;
- default:
- break;
- }
-
- delete command;
-
- return true;
- }
-
- static bool HandleRBACPermListCommand(ChatHandler* handler, char const* args)
- {
- RBACCommandData* command = ReadParams(handler, args, false);
-
- if (!command)
- {
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- handler->PSendSysMessage(LANG_RBAC_LIST_HEADER_GRANTED, command->rbac->GetId(), command->rbac->GetName().c_str());
- rbac::RBACPermissionContainer const& granted = command->rbac->GetGrantedPermissions();
- if (granted.empty())
- handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_EMPTY));
- else
- {
- for (rbac::RBACPermissionContainer::const_iterator itr = granted.begin(); itr != granted.end(); ++itr)
- {
- rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(*itr);
- handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str());
- }
- }
-
- handler->PSendSysMessage(LANG_RBAC_LIST_HEADER_DENIED, command->rbac->GetId(), command->rbac->GetName().c_str());
- rbac::RBACPermissionContainer const& denied = command->rbac->GetDeniedPermissions();
- if (denied.empty())
- handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_EMPTY));
- else
- {
- for (rbac::RBACPermissionContainer::const_iterator itr = denied.begin(); itr != denied.end(); ++itr)
- {
- rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(*itr);
- handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str());
- }
- }
- handler->PSendSysMessage(LANG_RBAC_LIST_HEADER_BY_SEC_LEVEL, command->rbac->GetId(), command->rbac->GetName().c_str(), command->rbac->GetSecurityLevel());
- rbac::RBACPermissionContainer const& defaultPermissions = sAccountMgr->GetRBACDefaultPermissions(command->rbac->GetSecurityLevel());
- if (defaultPermissions.empty())
- handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_EMPTY));
- else
- {
- for (rbac::RBACPermissionContainer::const_iterator itr = defaultPermissions.begin(); itr != defaultPermissions.end(); ++itr)
- {
- rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(*itr);
- handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str());
- }
- }
-
- delete command;
-
- return true;
- }
-
- static bool HandleRBACListPermissionsCommand(ChatHandler* handler, char const* args)
- {
- uint32 id = 0;
- if (char* param1 = strtok((char*)args, " "))
- id = atoi(param1);
-
- if (!id)
- {
- rbac::RBACPermissionsContainer const& permissions = sAccountMgr->GetRBACPermissionList();
- handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_PERMISSIONS_HEADER));
- for (rbac::RBACPermissionsContainer::const_iterator it = permissions.begin(); it != permissions.end(); ++it)
- {
- rbac::RBACPermission const* permission = it->second;
- handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str());
- }
- }
- else
- {
- rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(id);
- if (!permission)
- {
- handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, id);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_PERMISSIONS_HEADER));
- handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str());
- handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_PERMS_LINKED_HEADER));
- rbac::RBACPermissionContainer const& permissions = permission->GetLinkedPermissions();
- for (rbac::RBACPermissionContainer::const_iterator it = permissions.begin(); it != permissions.end(); ++it)
- if (rbac::RBACPermission const* rbacPermission = sAccountMgr->GetRBACPermission(*it))
- handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, rbacPermission->GetId(), rbacPermission->GetName().c_str());
- }
-
- return true;
- }
-};
-
-void AddSC_rbac_commandscript()
-{
- new rbac_commandscript();
-}
+/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: rbac_commandscript +%Complete: 100 +Comment: All role based access control related commands (including account related) +Category: commandscripts +EndScriptData */ + +#include "AccountMgr.h" +#include "Config.h" +#include "Chat.h" +#include "Language.h" +#include "Player.h" +#include "ScriptMgr.h" + +struct RBACCommandData +{ + RBACCommandData(): id(0), realmId(0), rbac(NULL), needDelete(false) { } + ~RBACCommandData() + { + if (needDelete) + delete rbac; + } + + uint32 id; + int32 realmId; + rbac::RBACData* rbac; + bool needDelete; +}; + +class rbac_commandscript : public CommandScript +{ +public: + rbac_commandscript() : CommandScript("rbac_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand rbacAccountCommandTable[] = + { + { "list", rbac::RBAC_PERM_COMMAND_RBAC_ACC_PERM_LIST, true, &HandleRBACPermListCommand, "", NULL }, + { "grant", rbac::RBAC_PERM_COMMAND_RBAC_ACC_PERM_GRANT, true, &HandleRBACPermGrantCommand, "", NULL }, + { "deny", rbac::RBAC_PERM_COMMAND_RBAC_ACC_PERM_DENY, true, &HandleRBACPermDenyCommand, "", NULL }, + { "revoke", rbac::RBAC_PERM_COMMAND_RBAC_ACC_PERM_REVOKE, true, &HandleRBACPermRevokeCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand rbacCommandTable[] = + { + { "account", rbac::RBAC_PERM_COMMAND_RBAC_ACC, true, NULL, "", rbacAccountCommandTable }, + { "list", rbac::RBAC_PERM_COMMAND_RBAC_LIST, true, &HandleRBACListPermissionsCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand commandTable[] = + { + { "rbac", rbac::RBAC_PERM_COMMAND_RBAC, true, NULL, "", rbacCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + + return commandTable; + } + + static RBACCommandData* ReadParams(ChatHandler* handler, char const* args, bool checkParams = true) + { + if (!args) + return NULL; + + char* param1 = strtok((char*)args, " "); + char* param2 = strtok(NULL, " "); + char* param3 = strtok(NULL, " "); + + int32 realmId = -1; + uint32 accountId = 0; + std::string accountName; + uint32 id = 0; + RBACCommandData* data = NULL; + rbac::RBACData* rdata = NULL; + bool useSelectedPlayer = false; + + if (checkParams) + { + if (!param3) + { + if (param2) + realmId = atoi(param2); + + if (param1) + id = atoi(param1); + + useSelectedPlayer = true; + } + else + { + id = atoi(param2); + realmId = atoi(param3); + } + + if (!id) + { + handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, id); + handler->SetSentErrorMessage(true); + return NULL; + } + + if (realmId < -1 || !realmId) + { + handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_REALM, realmId); + handler->SetSentErrorMessage(true); + return NULL; + } + } + else if (!param1) + useSelectedPlayer = true; + + if (useSelectedPlayer) + { + Player* player = handler->getSelectedPlayer(); + if (!player) + return NULL; + + rdata = player->GetSession()->GetRBACData(); + accountId = rdata->GetId(); + AccountMgr::GetName(accountId, accountName); + } + else + { + accountName = param1; + + if (AccountMgr::normalizeString(accountName)) + accountId = AccountMgr::GetId(accountName); + + if (!accountId) + { + handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str()); + handler->SetSentErrorMessage(true); + return NULL; + } + } + + if (checkParams && handler->HasLowerSecurityAccount(NULL, accountId, true)) + return NULL; + + data = new RBACCommandData(); + + if (!rdata) + { + data->rbac = new rbac::RBACData(accountId, accountName, realmID, AccountMgr::GetSecurity(accountId, realmID)); + data->rbac->LoadFromDB(); + data->needDelete = true; + } + else + data->rbac = rdata; + + data->id = id; + data->realmId = realmId; + return data; + } + + static bool HandleRBACPermGrantCommand(ChatHandler* handler, char const* args) + { + RBACCommandData* command = ReadParams(handler, args); + + if (!command) + { + handler->SetSentErrorMessage(true); + return false; + } + + rbac::RBACCommandResult result = command->rbac->GrantPermission(command->id, command->realmId); + rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(command->id); + + switch (result) + { + case rbac::RBAC_CANT_ADD_ALREADY_ADDED: + handler->PSendSysMessage(LANG_RBAC_PERM_GRANTED_IN_LIST, command->id, permission->GetName().c_str(), + command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str()); + break; + case rbac::RBAC_IN_DENIED_LIST: + handler->PSendSysMessage(LANG_RBAC_PERM_GRANTED_IN_DENIED_LIST, command->id, permission->GetName().c_str(), + command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str()); + break; + case rbac::RBAC_OK: + handler->PSendSysMessage(LANG_RBAC_PERM_GRANTED, command->id, permission->GetName().c_str(), + command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str()); + break; + case rbac::RBAC_ID_DOES_NOT_EXISTS: + handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, command->id); + break; + default: + break; + } + + delete command; + + return true; + } + + static bool HandleRBACPermDenyCommand(ChatHandler* handler, char const* args) + { + RBACCommandData* command = ReadParams(handler, args); + + if (!command) + { + handler->SetSentErrorMessage(true); + return false; + } + + rbac::RBACCommandResult result = command->rbac->DenyPermission(command->id, command->realmId); + rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(command->id); + + switch (result) + { + case rbac::RBAC_CANT_ADD_ALREADY_ADDED: + handler->PSendSysMessage(LANG_RBAC_PERM_DENIED_IN_LIST, command->id, permission->GetName().c_str(), + command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str()); + break; + case rbac::RBAC_IN_GRANTED_LIST: + handler->PSendSysMessage(LANG_RBAC_PERM_DENIED_IN_GRANTED_LIST, command->id, permission->GetName().c_str(), + command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str()); + break; + case rbac::RBAC_OK: + handler->PSendSysMessage(LANG_RBAC_PERM_DENIED, command->id, permission->GetName().c_str(), + command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str()); + break; + case rbac::RBAC_ID_DOES_NOT_EXISTS: + handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, command->id); + break; + default: + break; + } + + delete command; + + return true; + } + + static bool HandleRBACPermRevokeCommand(ChatHandler* handler, char const* args) + { + RBACCommandData* command = ReadParams(handler, args); + + if (!command) + { + handler->SetSentErrorMessage(true); + return false; + } + + rbac::RBACCommandResult result = command->rbac->RevokePermission(command->id, command->realmId); + rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(command->id); + + switch (result) + { + case rbac::RBAC_CANT_REVOKE_NOT_IN_LIST: + handler->PSendSysMessage(LANG_RBAC_PERM_REVOKED_NOT_IN_LIST, command->id, permission->GetName().c_str(), + command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str()); + break; + case rbac::RBAC_OK: + handler->PSendSysMessage(LANG_RBAC_PERM_REVOKED, command->id, permission->GetName().c_str(), + command->realmId, command->rbac->GetId(), command->rbac->GetName().c_str()); + break; + case rbac::RBAC_ID_DOES_NOT_EXISTS: + handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, command->id); + break; + default: + break; + } + + delete command; + + return true; + } + + static bool HandleRBACPermListCommand(ChatHandler* handler, char const* args) + { + RBACCommandData* command = ReadParams(handler, args, false); + + if (!command) + { + handler->SetSentErrorMessage(true); + return false; + } + + handler->PSendSysMessage(LANG_RBAC_LIST_HEADER_GRANTED, command->rbac->GetId(), command->rbac->GetName().c_str()); + rbac::RBACPermissionContainer const& granted = command->rbac->GetGrantedPermissions(); + if (granted.empty()) + handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_EMPTY)); + else + { + for (rbac::RBACPermissionContainer::const_iterator itr = granted.begin(); itr != granted.end(); ++itr) + { + rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(*itr); + handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str()); + } + } + + handler->PSendSysMessage(LANG_RBAC_LIST_HEADER_DENIED, command->rbac->GetId(), command->rbac->GetName().c_str()); + rbac::RBACPermissionContainer const& denied = command->rbac->GetDeniedPermissions(); + if (denied.empty()) + handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_EMPTY)); + else + { + for (rbac::RBACPermissionContainer::const_iterator itr = denied.begin(); itr != denied.end(); ++itr) + { + rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(*itr); + handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str()); + } + } + handler->PSendSysMessage(LANG_RBAC_LIST_HEADER_BY_SEC_LEVEL, command->rbac->GetId(), command->rbac->GetName().c_str(), command->rbac->GetSecurityLevel()); + rbac::RBACPermissionContainer const& defaultPermissions = sAccountMgr->GetRBACDefaultPermissions(command->rbac->GetSecurityLevel()); + if (defaultPermissions.empty()) + handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_EMPTY)); + else + { + for (rbac::RBACPermissionContainer::const_iterator itr = defaultPermissions.begin(); itr != defaultPermissions.end(); ++itr) + { + rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(*itr); + handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str()); + } + } + + delete command; + + return true; + } + + static bool HandleRBACListPermissionsCommand(ChatHandler* handler, char const* args) + { + uint32 id = 0; + if (char* param1 = strtok((char*)args, " ")) + id = atoi(param1); + + if (!id) + { + rbac::RBACPermissionsContainer const& permissions = sAccountMgr->GetRBACPermissionList(); + handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_PERMISSIONS_HEADER)); + for (rbac::RBACPermissionsContainer::const_iterator it = permissions.begin(); it != permissions.end(); ++it) + { + rbac::RBACPermission const* permission = it->second; + handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str()); + } + } + else + { + rbac::RBACPermission const* permission = sAccountMgr->GetRBACPermission(id); + if (!permission) + { + handler->PSendSysMessage(LANG_RBAC_WRONG_PARAMETER_ID, id); + handler->SetSentErrorMessage(true); + return false; + } + + handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_PERMISSIONS_HEADER)); + handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, permission->GetId(), permission->GetName().c_str()); + handler->PSendSysMessage("%s", handler->GetTrinityString(LANG_RBAC_LIST_PERMS_LINKED_HEADER)); + rbac::RBACPermissionContainer const& permissions = permission->GetLinkedPermissions(); + for (rbac::RBACPermissionContainer::const_iterator it = permissions.begin(); it != permissions.end(); ++it) + if (rbac::RBACPermission const* rbacPermission = sAccountMgr->GetRBACPermission(*it)) + handler->PSendSysMessage(LANG_RBAC_LIST_ELEMENT, rbacPermission->GetId(), rbacPermission->GetName().c_str()); + } + + return true; + } +}; + +void AddSC_rbac_commandscript() +{ + new rbac_commandscript(); +} diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 04ea31bd1dd..434028ab255 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -1126,7 +1126,7 @@ class npc_meteor_strike_flame : public CreatureScript SetCombatMovement(false); } - void SetGUID(ObjectGuid guid, int32 id /* = 0 */) override + void SetGUID(ObjectGuid guid, int32 /*id = 0 */) override { _rootOwnerGuid = guid; } @@ -1159,7 +1159,7 @@ class npc_meteor_strike_flame : public CreatureScript controller->AI()->JustSummoned(me); } - void UpdateAI(uint32 diff) override { } + void UpdateAI(uint32 /*diff*/) override { } void EnterEvadeMode() override { } private: diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index 0b829c2c6dd..620eb54ffa9 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -123,11 +123,13 @@ class boss_bronjahm : public CreatureScript void JustSummoned(Creature* summon) override { - summons.Summon(summon); - summon->SetReactState(REACT_PASSIVE); - summon->GetMotionMaster()->Clear(); - summon->GetMotionMaster()->MoveFollow(me, me->GetObjectSize(), 0.0f); - summon->CastSpell(summon, SPELL_PURPLE_BANISH_VISUAL, true); + if (summon->GetEntry() == NPC_CORRUPTED_SOUL_FRAGMENT) + { + summons.Summon(summon); + summon->SetReactState(REACT_PASSIVE); + summon->GetMotionMaster()->MoveFollow(me, me->GetObjectSize(), 0.0f); + summon->CastSpell(summon, SPELL_PURPLE_BANISH_VISUAL, true); + } } uint32 GetData(uint32 type) const override @@ -223,9 +225,15 @@ class npc_corrupted_soul_fragment : public CreatureScript instance = me->GetInstanceScript(); } + void IsSummonedBy(Unit* /*summoner*/) override + { + if (Creature* bronjahm = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_BRONJAHM))) + bronjahm->AI()->JustSummoned(me); + } + void MovementInform(uint32 type, uint32 id) override { - if (type != CHASE_MOTION_TYPE) + if (type != FOLLOW_MOTION_TYPE) return; if (instance->GetGuidData(DATA_BRONJAHM).GetCounter() != id) diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 9c339e596a4..ff1ba5ee9b1 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -1530,15 +1530,14 @@ public: { npc_wyrmrest_skytalonAI(Creature* creature) : VehicleAI(creature) { - _summoner = NULL; } void IsSummonedBy(Unit* summoner) override { - _summoner = NULL; + _summoner.Clear(); if (Player* player = summoner->ToPlayer()) { - _summoner = player; + _summoner = player->GetGUID(); _events.ScheduleEvent(EVENT_CAST_RIDE_SPELL, 2*IN_MILLISECONDS); } } @@ -1553,7 +1552,8 @@ public: switch (eventId) { case EVENT_CAST_RIDE_SPELL: - me->CastSpell(_summoner, SPELL_RIDE_RED_DRAGON_TRIGGERED, true); + if (Player* player = ObjectAccessor::GetPlayer(*me, _summoner)) + me->CastSpell(player, SPELL_RIDE_RED_DRAGON_TRIGGERED, true); break; } } @@ -1575,7 +1575,7 @@ public: } private: - Player* _summoner; + ObjectGuid _summoner; EventMap _events; }; diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp index 7b884f39a41..7c99fe40e32 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp @@ -77,9 +77,9 @@ public: /// @todo this should be handled in map, maybe add a summon function in map // There is no other way afaik... - void SpawnGameObject(uint32 entry, Position& pos) + void SpawnGameObject(uint32 entry, Position const& pos) { - GameObject* go = new GameObject; + GameObject* go = new GameObject(); if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), entry, instance, PHASEMASK_NORMAL, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), 0, 0, 0, 0, 120, GO_STATE_READY)) @@ -99,30 +99,19 @@ public: platformGUID = go->GetGUID(); break; case GO_FOCUSING_IRIS_10: - if (instance->GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL) - { - irisGUID = go->GetGUID(); - focusingIrisPosition = go->GetPosition(); - } - break; case GO_FOCUSING_IRIS_25: - if (instance->GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL) - { - irisGUID = go->GetGUID(); - focusingIrisPosition = go->GetPosition(); - } + irisGUID = go->GetGUID(); + focusingIrisPosition = go->GetPosition(); break; case GO_EXIT_PORTAL: exitPortalGUID = go->GetGUID(); exitPortalPosition = go->GetPosition(); break; case GO_HEART_OF_MAGIC_10: - if (instance->GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL) - heartOfMagicGUID = go->GetGUID(); - break; case GO_HEART_OF_MAGIC_25: - if (instance->GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL) - heartOfMagicGUID = go->GetGUID(); + heartOfMagicGUID = go->GetGUID(); + break; + default: break; } } @@ -167,10 +156,10 @@ public: if (eventId == EVENT_FOCUSING_IRIS) { if (Creature* alexstraszaBunny = instance->GetCreature(alexstraszaBunnyGUID)) - { alexstraszaBunny->CastSpell(alexstraszaBunny, SPELL_IRIS_OPENED); - instance->GetGameObject(irisGUID)->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); - } + + if (GameObject* iris = instance->GetGameObject(irisGUID)) + iris->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); if (Creature* malygos = instance->GetCreature(malygosGUID)) malygos->AI()->DoAction(0); // ACTION_LAND_ENCOUNTER_START @@ -184,17 +173,17 @@ public: { if (Creature* malygos = instance->GetCreature(malygosGUID)) { - std::list<HostileReference*> m_threatlist = malygos->getThreatManager().getThreatList(); + ThreatContainer::StorageType const& threatList = malygos->getThreatManager().getThreatList(); for (GuidList::const_iterator itr_vortex = vortexTriggers.begin(); itr_vortex != vortexTriggers.end(); ++itr_vortex) { - if (m_threatlist.empty()) + if (threatList.empty()) return; uint8 counter = 0; if (Creature* trigger = instance->GetCreature(*itr_vortex)) { // each trigger have to cast the spell to 5 players. - for (std::list<HostileReference*>::const_iterator itr = m_threatlist.begin(); itr!= m_threatlist.end(); ++itr) + for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr) { if (counter >= 5) break; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index ca3ea3a60ed..0c7df100f60 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -690,22 +690,7 @@ class instance_ulduar : public InstanceMapScript { case BOSS_LEVIATHAN: if (state == DONE) - { - // Eject all players from vehicles and make them untargetable. - // They will be despawned after a while - for (auto const& vehicleGuid : LeviathanVehicleGUIDs) - { - if (Creature* vehicleCreature = instance->GetCreature(vehicleGuid)) - { - if (Vehicle* vehicle = vehicleCreature->GetVehicleKit()) - { - vehicle->RemoveAllPassengers(); - vehicleCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - vehicleCreature->DespawnOrUnsummon(5 * MINUTE * IN_MILLISECONDS); - } - } - } - } + _events.ScheduleEvent(EVENT_DESPAWN_LEVIATHAN_VEHICLES, 5 * IN_MILLISECONDS); break; case BOSS_IGNIS: case BOSS_RAZORSCALE: @@ -1164,6 +1149,22 @@ class instance_ulduar : public InstanceMapScript algalon->AI()->DoAction(EVENT_DESPAWN_ALGALON); } break; + case EVENT_DESPAWN_LEVIATHAN_VEHICLES: + // Eject all players from vehicles and make them untargetable. + // They will be despawned after a while + for (auto const& vehicleGuid : LeviathanVehicleGUIDs) + { + if (Creature* vehicleCreature = instance->GetCreature(vehicleGuid)) + { + if (Vehicle* vehicle = vehicleCreature->GetVehicleKit()) + { + vehicle->RemoveAllPassengers(); + vehicleCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + vehicleCreature->DespawnOrUnsummon(5 * MINUTE * IN_MILLISECONDS); + } + } + } + break; } } } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h index d40fb698658..2d10ffc01bc 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h @@ -404,6 +404,7 @@ enum UlduarEvents EVENT_DESPAWN_ALGALON = 1, EVENT_UPDATE_ALGALON_TIMER = 2, ACTION_INIT_ALGALON = 6, + EVENT_DESPAWN_LEVIATHAN_VEHICLES = 7 }; enum YoggSaronIllusions diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index 137f63a381d..cfdacb10896 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -489,7 +489,7 @@ public: // on retail spell casted on a creature's death are not casted after death but keeping mob at 1 health, casting it and then letting the mob die. // this feature should be still implemented - void DamageTaken(Unit* attacker, uint32 &damage) override + void DamageTaken(Unit* /*attacker*/, uint32 &damage) override { int32 actualHp = me->GetHealth(); actualHp -= damage; diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index 61b202fcfeb..0bc6a4f49a4 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -1,215 +1,215 @@ -/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "black_temple.h"
-#include "Player.h"
-#include "SpellInfo.h"
-
-enum Texts
-{
- SAY_AGGRO = 0,
- SAY_NEEDLE = 1,
- SAY_SLAY = 2,
- SAY_SPECIAL = 3,
- SAY_ENRAGE = 4,
- SAY_DEATH = 5
-};
-
-enum Spells
-{
- SPELL_NEEDLE_SPINE = 39992,
- SPELL_TIDAL_BURST = 39878,
- SPELL_TIDAL_SHIELD = 39872,
- SPELL_IMPALING_SPINE = 39837,
- SPELL_CREATE_NAJENTUS_SPINE = 39956,
- SPELL_HURL_SPINE = 39948,
- SPELL_BERSERK = 26662
-
-};
-
-enum Events
-{
- EVENT_BERSERK = 1,
- EVENT_YELL = 2,
- EVENT_NEEDLE = 3,
- EVENT_SPINE = 4,
- EVENT_SHIELD = 5
-};
-
-enum EventGroups
-{
- GCD_CAST = 1,
- GCD_YELL = 2
-};
-
-class boss_najentus : public CreatureScript
-{
-public:
- boss_najentus() : CreatureScript("boss_najentus") { }
-
- struct boss_najentusAI : public BossAI
- {
- boss_najentusAI(Creature* creature) : BossAI(creature, DATA_HIGH_WARLORD_NAJENTUS)
- {
- }
-
- void Reset() override
- {
- _Reset();
- SpineTargetGUID.Clear();
- }
-
- void KilledUnit(Unit* /*victim*/) override
- {
- Talk(SAY_SLAY);
- events.DelayEvents(5000, GCD_YELL);
- }
-
- void JustDied(Unit* /*killer*/) override
- {
- _JustDied();
- Talk(SAY_DEATH);
- }
-
- void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
- {
- if (spell->Id == SPELL_HURL_SPINE && me->HasAura(SPELL_TIDAL_SHIELD))
- {
- me->RemoveAurasDueToSpell(SPELL_TIDAL_SHIELD);
- DoCast(me, SPELL_TIDAL_BURST, true);
- ResetTimer();
- }
- }
-
- void EnterCombat(Unit* /*who*/) override
- {
- _EnterCombat();
- Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_BERSERK, 480000, GCD_CAST);
- events.ScheduleEvent(EVENT_YELL, 45000 + (rand32() % 76) * 1000, GCD_YELL);
- ResetTimer();
- }
-
- bool RemoveImpalingSpine()
- {
- if (!SpineTargetGUID)
- return false;
-
- Unit* target = ObjectAccessor::GetUnit(*me, SpineTargetGUID);
- if (target && target->HasAura(SPELL_IMPALING_SPINE))
- target->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE);
- SpineTargetGUID.Clear();
- return true;
- }
-
- void ResetTimer(uint32 inc = 0)
- {
- events.RescheduleEvent(EVENT_NEEDLE, 10000 + inc, GCD_CAST);
- events.RescheduleEvent(EVENT_SPINE, 20000 + inc, GCD_CAST);
- events.RescheduleEvent(EVENT_SHIELD, 60000 + inc);
- }
-
- void ExecuteEvent(uint32 eventId) override
- {
- switch (eventId)
- {
- case EVENT_SHIELD:
- DoCast(me, SPELL_TIDAL_SHIELD, true);
- ResetTimer(45000);
- break;
- case EVENT_BERSERK:
- Talk(SAY_ENRAGE);
- DoCast(me, SPELL_BERSERK, true);
- events.DelayEvents(15000, GCD_YELL);
- break;
- case EVENT_SPINE:
- {
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1);
-
- if (!target)
- target = me->GetVictim();
-
- if (target)
- {
- DoCast(target, SPELL_IMPALING_SPINE, true);
- SpineTargetGUID = target->GetGUID();
- //must let target summon, otherwise you cannot click the spine
- target->SummonGameObject(GO_NAJENTUS_SPINE, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), me->GetOrientation(), 0, 0, 0, 0, 30);
- Talk(SAY_NEEDLE);
- events.DelayEvents(1500, GCD_CAST);
- events.DelayEvents(15000, GCD_YELL);
- }
- events.ScheduleEvent(EVENT_SPINE, 21000, GCD_CAST);
- return;
- }
- case EVENT_NEEDLE:
- {
- //DoCast(me, SPELL_NEEDLE_SPINE, true);
- std::list<Unit*> targets;
- SelectTargetList(targets, 3, SELECT_TARGET_RANDOM, 80, true);
- for (std::list<Unit*>::const_iterator i = targets.begin(); i != targets.end(); ++i)
- DoCast(*i, 39835, true);
- events.ScheduleEvent(EVENT_NEEDLE, urand(15000, 25000), GCD_CAST);
- events.DelayEvents(1500, GCD_CAST);
- return;
- }
- case EVENT_YELL:
- Talk(SAY_SPECIAL);
- events.ScheduleEvent(EVENT_YELL, urand(25000, 100000), GCD_YELL);
- events.DelayEvents(15000, GCD_YELL);
- break;
- default:
- break;
- }
- }
-
- private:
- ObjectGuid SpineTargetGUID;
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetBlackTempleAI<boss_najentusAI>(creature);
- }
-};
-
-class go_najentus_spine : public GameObjectScript
-{
-public:
- go_najentus_spine() : GameObjectScript("go_najentus_spine") { }
-
- bool OnGossipHello(Player* player, GameObject* go) override
- {
- if (InstanceScript* instance = go->GetInstanceScript())
- if (Creature* Najentus = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_HIGH_WARLORD_NAJENTUS)))
- if (ENSURE_AI(boss_najentus::boss_najentusAI, Najentus->AI())->RemoveImpalingSpine())
- {
- player->CastSpell(player, SPELL_CREATE_NAJENTUS_SPINE, true);
- go->Delete();
- }
- return true;
- }
-
-};
-
-void AddSC_boss_najentus()
-{
- new boss_najentus();
- new go_najentus_spine();
-}
+/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "black_temple.h" +#include "Player.h" +#include "SpellInfo.h" + +enum Texts +{ + SAY_AGGRO = 0, + SAY_NEEDLE = 1, + SAY_SLAY = 2, + SAY_SPECIAL = 3, + SAY_ENRAGE = 4, + SAY_DEATH = 5 +}; + +enum Spells +{ + SPELL_NEEDLE_SPINE = 39992, + SPELL_TIDAL_BURST = 39878, + SPELL_TIDAL_SHIELD = 39872, + SPELL_IMPALING_SPINE = 39837, + SPELL_CREATE_NAJENTUS_SPINE = 39956, + SPELL_HURL_SPINE = 39948, + SPELL_BERSERK = 26662 + +}; + +enum Events +{ + EVENT_BERSERK = 1, + EVENT_YELL = 2, + EVENT_NEEDLE = 3, + EVENT_SPINE = 4, + EVENT_SHIELD = 5 +}; + +enum EventGroups +{ + GCD_CAST = 1, + GCD_YELL = 2 +}; + +class boss_najentus : public CreatureScript +{ +public: + boss_najentus() : CreatureScript("boss_najentus") { } + + struct boss_najentusAI : public BossAI + { + boss_najentusAI(Creature* creature) : BossAI(creature, DATA_HIGH_WARLORD_NAJENTUS) + { + } + + void Reset() override + { + _Reset(); + SpineTargetGUID.Clear(); + } + + void KilledUnit(Unit* /*victim*/) override + { + Talk(SAY_SLAY); + events.DelayEvents(5000, GCD_YELL); + } + + void JustDied(Unit* /*killer*/) override + { + _JustDied(); + Talk(SAY_DEATH); + } + + void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override + { + if (spell->Id == SPELL_HURL_SPINE && me->HasAura(SPELL_TIDAL_SHIELD)) + { + me->RemoveAurasDueToSpell(SPELL_TIDAL_SHIELD); + DoCast(me, SPELL_TIDAL_BURST, true); + ResetTimer(); + } + } + + void EnterCombat(Unit* /*who*/) override + { + _EnterCombat(); + Talk(SAY_AGGRO); + events.ScheduleEvent(EVENT_BERSERK, 480000, GCD_CAST); + events.ScheduleEvent(EVENT_YELL, 45000 + (rand32() % 76) * 1000, GCD_YELL); + ResetTimer(); + } + + bool RemoveImpalingSpine() + { + if (!SpineTargetGUID) + return false; + + Unit* target = ObjectAccessor::GetUnit(*me, SpineTargetGUID); + if (target && target->HasAura(SPELL_IMPALING_SPINE)) + target->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE); + SpineTargetGUID.Clear(); + return true; + } + + void ResetTimer(uint32 inc = 0) + { + events.RescheduleEvent(EVENT_NEEDLE, 10000 + inc, GCD_CAST); + events.RescheduleEvent(EVENT_SPINE, 20000 + inc, GCD_CAST); + events.RescheduleEvent(EVENT_SHIELD, 60000 + inc); + } + + void ExecuteEvent(uint32 eventId) override + { + switch (eventId) + { + case EVENT_SHIELD: + DoCast(me, SPELL_TIDAL_SHIELD, true); + ResetTimer(45000); + break; + case EVENT_BERSERK: + Talk(SAY_ENRAGE); + DoCast(me, SPELL_BERSERK, true); + events.DelayEvents(15000, GCD_YELL); + break; + case EVENT_SPINE: + { + Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); + + if (!target) + target = me->GetVictim(); + + if (target) + { + DoCast(target, SPELL_IMPALING_SPINE, true); + SpineTargetGUID = target->GetGUID(); + //must let target summon, otherwise you cannot click the spine + target->SummonGameObject(GO_NAJENTUS_SPINE, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), me->GetOrientation(), 0, 0, 0, 0, 30); + Talk(SAY_NEEDLE); + events.DelayEvents(1500, GCD_CAST); + events.DelayEvents(15000, GCD_YELL); + } + events.ScheduleEvent(EVENT_SPINE, 21000, GCD_CAST); + return; + } + case EVENT_NEEDLE: + { + //DoCast(me, SPELL_NEEDLE_SPINE, true); + std::list<Unit*> targets; + SelectTargetList(targets, 3, SELECT_TARGET_RANDOM, 80, true); + for (std::list<Unit*>::const_iterator i = targets.begin(); i != targets.end(); ++i) + DoCast(*i, 39835, true); + events.ScheduleEvent(EVENT_NEEDLE, urand(15000, 25000), GCD_CAST); + events.DelayEvents(1500, GCD_CAST); + return; + } + case EVENT_YELL: + Talk(SAY_SPECIAL); + events.ScheduleEvent(EVENT_YELL, urand(25000, 100000), GCD_YELL); + events.DelayEvents(15000, GCD_YELL); + break; + default: + break; + } + } + + private: + ObjectGuid SpineTargetGUID; + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return GetBlackTempleAI<boss_najentusAI>(creature); + } +}; + +class go_najentus_spine : public GameObjectScript +{ +public: + go_najentus_spine() : GameObjectScript("go_najentus_spine") { } + + bool OnGossipHello(Player* player, GameObject* go) override + { + if (InstanceScript* instance = go->GetInstanceScript()) + if (Creature* Najentus = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_HIGH_WARLORD_NAJENTUS))) + if (ENSURE_AI(boss_najentus::boss_najentusAI, Najentus->AI())->RemoveImpalingSpine()) + { + player->CastSpell(player, SPELL_CREATE_NAJENTUS_SPINE, true); + go->Delete(); + } + return true; + } + +}; + +void AddSC_boss_najentus() +{ + new boss_najentus(); + new go_najentus_spine(); +} diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 60ff67d74c0..8af97e46dee 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -2453,6 +2453,35 @@ class spell_q12414_hand_over_reins : public SpellScriptLoader } }; +// 13790 13793 13811 13814 - Among the Champions +// 13665 13745 13750 13756 13761 13767 13772 13777 13782 13787 - The Grand Melee +class spell_q13665_q13790_bested_trigger : public SpellScriptLoader +{ + public: + spell_q13665_q13790_bested_trigger() : SpellScriptLoader("spell_q13665_q13790_bested_trigger") { } + + class spell_q13665_q13790_bested_trigger_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q13665_q13790_bested_trigger_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + Unit* target = GetHitUnit()->GetCharmerOrOwnerOrSelf(); + target->CastSpell(target, uint32(GetEffectValue())); + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_q13665_q13790_bested_trigger_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const override + { + return new spell_q13665_q13790_bested_trigger_SpellScript(); + } +}; + void AddSC_quest_spell_scripts() { new spell_q55_sacred_cleansing(); @@ -2512,4 +2541,5 @@ void AddSC_quest_spell_scripts() new spell_q14100_q14111_make_player_destroy_totems(); new spell_q10929_fumping(); new spell_q12414_hand_over_reins(); + new spell_q13665_q13790_bested_trigger(); } diff --git a/src/server/shared/Database/Implementation/WorldDatabase.cpp b/src/server/shared/Database/Implementation/WorldDatabase.cpp index 4532f87d406..d9aad94293e 100644 --- a/src/server/shared/Database/Implementation/WorldDatabase.cpp +++ b/src/server/shared/Database/Implementation/WorldDatabase.cpp @@ -76,7 +76,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME, "SELECT entry FROM item_template WHERE name = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h index 3dd396d4bc0..083f1d6e329 100644 --- a/src/server/shared/Packets/ByteBuffer.h +++ b/src/server/shared/Packets/ByteBuffer.h @@ -393,7 +393,7 @@ class ByteBuffer lt.tm_mon = (packedDate >> 20) & 0xF; lt.tm_year = ((packedDate >> 24) & 0x1F) + 100; - return uint32(mktime(<) + timezone); + return uint32(mktime(<)); } ByteBuffer& ReadPackedTime(uint32& time) diff --git a/src/server/shared/Updater/DBUpdater.cpp b/src/server/shared/Updater/DBUpdater.cpp index fd91e94b78f..7b39062222e 100644 --- a/src/server/shared/Updater/DBUpdater.cpp +++ b/src/server/shared/Updater/DBUpdater.cpp @@ -351,7 +351,9 @@ void DBUpdater<T>::ApplyFile(DatabaseWorkerPool<T>& pool, std::string const& hos // CLI Client connection info args.push_back("-h" + host); args.push_back("-u" + user); - args.push_back("-p" + password); + + if (!password.empty()) + args.push_back("-p" + password); // Check if we want to connect through ip or socket (Unix only) #ifdef _WIN32 diff --git a/src/server/shared/Utilities/TaskScheduler.cpp b/src/server/shared/Utilities/TaskScheduler.cpp index 04a4071d1f5..801cc96cf77 100644 --- a/src/server/shared/Utilities/TaskScheduler.cpp +++ b/src/server/shared/Utilities/TaskScheduler.cpp @@ -89,9 +89,6 @@ void TaskScheduler::Dispatch(success_t const& callback) return; } - if (_task_holder.IsEmpty()) - return; - while (!_task_holder.IsEmpty()) { if (_task_holder.First()->_end > _now) diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp index 430c3ce4d73..b3d97d7884c 100644 --- a/src/server/worldserver/Main.cpp +++ b/src/server/worldserver/Main.cpp @@ -100,8 +100,8 @@ extern int main(int argc, char** argv) std::string configService; auto vm = GetConsoleArguments(argc, argv, configFile, configService); - // exit if help is enabled - if (vm.count("help")) + // exit if help or version is enabled + if (vm.count("help") || vm.count("version")) return 0; #ifdef _WIN32 @@ -511,6 +511,7 @@ variables_map GetConsoleArguments(int argc, char** argv, std::string& configFile options_description all("Allowed options"); all.add_options() ("help,h", "print usage message") + ("version,v", "print version build info") ("config,c", value<std::string>(&configFile)->default_value(_TRINITY_CORE_CONFIG), "use <arg> as configuration file") ; #ifdef _WIN32 @@ -534,6 +535,10 @@ variables_map GetConsoleArguments(int argc, char** argv, std::string& configFile if (vm.count("help")) { std::cout << all << "\n"; } + else if (vm.count("version")) + { + std::cout << _FULLVERSION << "\n"; + } return vm; } |