diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Pet.cpp | 4 | ||||
-rw-r--r-- | src/game/Unit.cpp | 3 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 18b2de26c70..89979ef439a 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -204,12 +204,12 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool case SUMMON_PET: petlevel=owner->getLevel(); - SetUInt32Value(UNIT_FIELD_BYTES_0, 2048); + SetUInt32Value(UNIT_FIELD_BYTES_0, 0x800); //class=mage SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); // this enables popup window (pet dismiss, cancel) break; case HUNTER_PET: - SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); + SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); //class=warrior,gender=none,power=focus SetSheath(SHEATH_STATE_MELEE); SetByteValue(UNIT_FIELD_BYTES_2, 2, fields[9].GetBool() ? UNIT_RENAME_NOT_ALLOWED : UNIT_RENAME_ALLOWED); diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e845dff66cf..391e726596f 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -13669,7 +13669,7 @@ void Unit::SetCharmedBy(Unit* charmer, CharmType type) if(cinfo && cinfo->type == CREATURE_TYPE_DEMON) { //to prevent client crash - //SetFlag(UNIT_FIELD_BYTES_0, 2048); + SetByteValue(UNIT_FIELD_BYTES_0, 1, (uint8)CLASS_MAGE); //just to enable stat window if(GetCharmInfo()) @@ -13764,6 +13764,7 @@ void Unit::RemoveCharmedBy(Unit *charmer) CreatureInfo const *cinfo = ((Creature*)this)->GetCreatureInfo(); if(cinfo && cinfo->type == CREATURE_TYPE_DEMON) { + SetByteValue(UNIT_FIELD_BYTES_0, 1, uint8(cinfo->unit_class)); if(GetCharmInfo()) GetCharmInfo()->SetPetNumber(0, true); else |